| # config.mk |
| # |
| # Product-specific compile-time definitions. |
| # |
| |
| # The generic product target doesn't have any hardware-specific pieces. |
| TARGET_NO_BOOTLOADER := true |
| TARGET_NO_KERNEL := true |
| TARGET_CPU_ABI := x86_64 |
| TARGET_ARCH := x86_64 |
| TARGET_ARCH_VARIANT := x86_64 |
| TARGET_PRELINK_MODULE := false |
| |
| TARGET_2ND_CPU_ABI := x86 |
| TARGET_2ND_ARCH := x86 |
| TARGET_2ND_ARCH_VARIANT := x86_64 |
| |
| TARGET_USES_64_BIT_BINDER := true |
| |
| # The IA emulator (qemu) uses the Goldfish devices |
| HAVE_HTC_AUDIO_DRIVER := true |
| BOARD_USES_GENERIC_AUDIO := true |
| |
| # no hardware camera |
| USE_CAMERA_STUB := true |
| |
| # Enable dex-preoptimization to speed up the first boot sequence |
| # of an SDK AVD. Note that this operation only works on Linux for now |
| ifeq ($(HOST_OS),linux) |
| WITH_DEXPREOPT ?= true |
| WITH_DEXPREOPT_BOOT_IMG_ONLY ?= false |
| endif |
| |
| TARGET_USES_HWC2 := true |
| NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3 |
| |
| # Build OpenGLES emulation host and guest libraries |
| BUILD_EMULATOR_OPENGL := true |
| |
| # Build and enable the OpenGL ES View renderer. When running on the emulator, |
| # the GLES renderer disables itself if host GL acceleration isn't available. |
| USE_OPENGL_RENDERER := true |
| |
| TARGET_USERIMAGES_USE_EXT4 := true |
| BOARD_SYSTEMIMAGE_PARTITION_SIZE := 2684354560 # 2.5 GB |
| BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800 |
| BOARD_CACHEIMAGE_PARTITION_SIZE := 69206016 |
| BOARD_CACHEIMAGE_FILE_SYSTEM_TYPE := ext4 |
| BOARD_FLASH_BLOCK_SIZE := 512 |
| TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true |
| |
| BOARD_SEPOLICY_DIRS += \ |
| build/target/board/generic/sepolicy \ |
| build/target/board/generic_x86/sepolicy |