commit | 0dc9878af0aa78a3967c7732eb5c0b72c52d44c8 | [log] [tgz] |
---|---|---|
author | Anton Hansson <hansson@google.com> | Fri Jan 18 14:06:34 2019 +0000 |
committer | Anton Hansson <hansson@google.com> | Sat Jan 19 00:20:18 2019 +0000 |
tree | 1d343db8da5cbfeecfeb85ed002a466b2d8de447 | |
parent | 2377996a50f56011f170f38820475afea1bd04bf [diff] |
Add support for TARGET_SCREEN_DENSITY This variable is used to populate the ro.sf.lcd_density property in /vendor/build.prop, as well as choosing the correct density bucket for assets in recovery. Bug: 118676832 Test: inspect taimen and crosshatch in recovery Test: adb shell getprop ro.sf.lcd_density Change-Id: I80cf4d28ecfbae17f1ee206a279e7d9144bd7c05
This is the Makefile-based portion of the Android Build System.
For documentation on how to run a build, see Usage.txt
For a list of behavioral changes useful for Android.mk writers see Changes.md
For an outdated reference on Android.mk files, see build-system.html. Our Android.mk files look similar, but are entirely different from the Android.mk files used by the NDK build system. When searching for documentation elsewhere, ensure that it is for the platform build system -- most are not.
This Makefile-based system is in the process of being replaced with Soong, a new build system written in Go. During the transition, all of these makefiles are read by Kati, and generate a ninja file instead of being executed directly. That's combined with a ninja file read by Soong so that the build graph of the two systems can be combined and run as one.