commit | 0d44125b023a7d1b4423ec5417b3e172d2eab5d2 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Tue Apr 14 18:02:20 2015 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Apr 14 18:02:20 2015 -0700 |
tree | b16e888464df18e9622f543ead6af8dd25ea0535 | |
parent | 11bcca909896598024a68da33fc0fb8e419b2644 [diff] |
Fix makeUniquePackageNames makeUniquePackageNames never assigned to pkgs, so all packages were using their short names, even if another package had the same short name. Change-Id: I5420f7839efd25362d6c5d85265399ce7b29ddb2
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.