commit | 2a874e45a916aab752634b7b2bb0892d4e46bef8 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Thu Jun 18 17:10:39 2015 -0700 |
committer | colincross <github@colincross.com> | Thu Jun 18 17:10:39 2015 -0700 |
tree | 9f6a38223436987f0b0dd55241213ee17a1e17b4 | |
parent | 202c22327426480f7f15ebe5306956f408f80482 [diff] | |
parent | 7d2ee0df9599bc61564d1ba18bb7ba9150dc5389 [diff] |
Merge pull request #35 from colincross/glob Fix glob dependencies when initial non-wild path does not exist
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.