commit | 3eeabc79913c816643498135a9e5003209f27fbe | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Thu Jan 24 10:32:25 2019 -0800 |
committer | GitHub <noreply@github.com> | Thu Jan 24 10:32:25 2019 -0800 |
tree | 1d8d46f7892b8eb115ffd312eebf2b6b9ab0bdb4 | |
parent | 716137ec3800463cd2967f1bd4610fda3b63c02c [diff] | |
parent | 937efab2e60b0fdcb623b31032f6624bff792aa8 [diff] |
Merge pull request #231 from colincross/pprof Performance improvements
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.