commit | 4063fb386ef6c52d9a6c48fdd4ecadefffe1cb73 | [log] [tgz] |
---|---|---|
author | jgennis <jgennis@gmail.com> | Fri Mar 20 17:39:40 2015 -0700 |
committer | jgennis <jgennis@gmail.com> | Fri Mar 20 17:39:40 2015 -0700 |
tree | 6bb0a6e598a1c6a7e46202a7206fb0ebfd65174f | |
parent | bc21793f6c6e20258f5ccd34ed5c088bf3ef2bc0 [diff] | |
parent | f4d18a685de89df74da00de91f057a43affa68c0 [diff] |
Merge pull request #10 from colincross/mutator Add error checking for calling CreateVariations with no variants
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.