commit | 42ca3b2bce777be9c62f35a926f5499ef5c48079 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Sep 20 23:05:33 2018 -0700 |
committer | android-build-merger <android-build-merger@google.com> | Thu Sep 20 23:05:33 2018 -0700 |
tree | 2c40d2f843cf72e871c378e59e7b6d7e96105e5f | |
parent | c0cd26a93e9ad694f91c54a98d056887741f3109 [diff] | |
parent | 421e7bd3d27b2d705f262983fbe14aefdc3f5ade [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 3a3d89a94e am: 421e7bd3d2 Change-Id: Ia19fcb4f92edaedffea9a47fcc40c6846f0593d6
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.