commit | 969c70342ae4e47893226d47865abc6fc5a3cc2f | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Mar 10 14:37:27 2015 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Mar 10 14:42:13 2015 -0700 |
tree | 403d5b6475af34c5c2ccfedbe5f124e43e896348 | |
parent | b96aa8b58fa711ec69a0209e956bf2f1b4d3f85a [diff] |
Fix whitespace in parser/parser.go Change-Id: I75875cbf60efc9aaf7c2df5709533c2c04b6fba4
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.