commit | bf8c1d31d9cb9ade9efa50ccbe6ae5bb7c1eb343 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Thu Feb 28 19:52:33 2019 -0800 |
committer | GitHub <noreply@github.com> | Thu Feb 28 19:52:33 2019 -0800 |
tree | e7daffaa826c2ee1bb39ca7d01f6da83765115e5 | |
parent | 284c742a3322e1f0a02df7aefb7a3be071bbcff2 [diff] | |
parent | 16b01609cee56ee32bca9935665a77f56aae4bf5 [diff] |
Merge pull request #239 from colincross/go1.12 Support go 1.12
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.