commit | c7ffa30b8a3a289199b36f583309bc936f03983f | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Feb 10 11:24:52 2015 -0800 |
committer | Colin Cross <ccross@android.com> | Wed Mar 04 14:00:06 2015 -0800 |
tree | 2d2916b1574c79061e27ece63fb8698106f96bfb | |
parent | b274e6c8e537d7c3962d149dcd78b2379c7bb346 [diff] |
Add VisitDirectDeps to module context Change-Id: I271db2120aba1a5c99f21198f1eff6370e6e2389
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.