commit | d9d92cb75d40524df388d6e94497ebcf1c15d107 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Feb 12 10:24:29 2015 -0800 |
committer | Colin Cross <ccross@android.com> | Wed Mar 04 14:00:06 2015 -0800 |
tree | 71c1117e18c80fbef882a0003106ea76bcf8def2 | |
parent | 542fd55c389c573b94de333b9fb2b6b1dacad7e2 [diff] |
Print names of files deleted by cleanup phase Change-Id: Ia9c5408b1b159843dbc57e2e480ca2972598186d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja (http://martine.github.io/ninja/) manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific langauge to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.