commit | eb15c126c34212c1fe472cbabc6ff785f4d48e97 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Mon Mar 08 17:55:50 2021 -0800 |
committer | Colin Cross <ccross@android.com> | Mon Mar 08 17:59:55 2021 -0800 |
tree | ee454cb5b199c26d41fddac21b19f2644e74b89f | |
parent | 122b3ee153775588fac64a8bd679c6fae265a9f7 [diff] |
Fix numericStringLess and add tests numericStringLess("1a", "11a") would strip the equal prefix "1" and then compare the bytes "a" and "1", when it should have compared the numbers 1 and 11. Fix it by handling the case where the last equal byte was numeric and the first differing byte is numeric in one string and non-numeric in the other. numericStringLess("12", "101") would strip the equal prefix "1" and then compare the numbers 2 and 01, when it should have compared the numbers 12 and 101. Fix it by tracking the beginning of the sequence of numeric bytes containing the differing byte. Test: sort_test.go Change-Id: I8d9252a64625ba6a3c75d09bb1429dcb1115e3e1
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.