commit | 66db8346ac274fa412f2fbea9fe9634a538a1b00 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Sat Mar 03 02:53:40 2018 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Sat Mar 03 02:53:40 2018 +0000 |
tree | 3340ea127569aae647095bbd16097b6bbe45ce12 | |
parent | cf4df9898d97f677131aabee11cb28b31157cb61 [diff] | |
parent | 02da469c2e51a2036fc8cfd8675ce5c646e42d1f [diff] |
Merge remote-tracking branch 'aosp/upstream' am: db06ccbfa9 am: 02da469c2e Change-Id: Ia0d9ee119db4a5483aebd860f3c1fc20eef72eec
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.