commit | 4f5712b0c71311593330b5547580572b47f68279 | [log] [tgz] |
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author | Linux Build Service Account <lnxbuild@localhost> | Fri Jun 19 02:28:45 2020 -0700 |
committer | Linux Build Service Account <lnxbuild@localhost> | Fri Jun 19 02:28:45 2020 -0700 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | 1a25841ca873bd22550cf7d5a651b7a88df03ed7 [diff] | |
parent | 9a26ad85602a7d24b301573a04b1179c09fa17ac [diff] |
Merge 9a26ad85602a7d24b301573a04b1179c09fa17ac on remote branch Change-Id: I88e43047214fb7ee59767bb36e4c5fec7a653ddc
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.