adding media effects sample to sdk
Change-Id: I8fc55e1ac5409c0262bfda930e6db3d34ce6ae08
diff --git a/samples/HelloEffects/Android.mk b/samples/HelloEffects/Android.mk
new file mode 100644
index 0000000..1d9a50a
--- /dev/null
+++ b/samples/HelloEffects/Android.mk
@@ -0,0 +1,12 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := samples
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_SDK_VERSION := current
+
+LOCAL_PACKAGE_NAME := HelloEffects
+
+include $(BUILD_PACKAGE)
diff --git a/samples/HelloEffects/AndroidManifest.xml b/samples/HelloEffects/AndroidManifest.xml
new file mode 100644
index 0000000..d3c5f64
--- /dev/null
+++ b/samples/HelloEffects/AndroidManifest.xml
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2012 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ android:versionCode="1"
+ android:versionName="1.0" package="com.example.android.mediafx">
+ <uses-sdk android:minSdkVersion="14" android:targetSdkVersion="15"/>
+ <application android:label="@string/app_name"
+ android:icon="@drawable/ic_launcher"
+ android:debuggable="true"
+ android:hardwareAccelerated="true">
+ <activity android:name="com.example.android.mediafx.HelloEffects"
+ android:label="@string/app_name">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/samples/HelloEffects/_index.html b/samples/HelloEffects/_index.html
new file mode 100644
index 0000000..adf1fa8
--- /dev/null
+++ b/samples/HelloEffects/_index.html
@@ -0,0 +1,23 @@
+<!--
+ Copyright 2011 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+
+<p>This sample shows how to use the <a href="http://developer.android.com/reference/android/media/effect/package-summary.html">Media
+Effects APIs</a> that were introduced in Android 4.0. These APIs let you apply
+effects to image frames represented as OpenGL ES 2.0 textures. Image frames can
+be images loaded from disk, frames from the device's camera, or other video
+streams.</p>
+
+
diff --git a/samples/HelloEffects/res/drawable-hdpi/ic_launcher.png b/samples/HelloEffects/res/drawable-hdpi/ic_launcher.png
new file mode 100644
index 0000000..76278e3
--- /dev/null
+++ b/samples/HelloEffects/res/drawable-hdpi/ic_launcher.png
Binary files differ
diff --git a/samples/HelloEffects/res/drawable-ldpi/ic_launcher.png b/samples/HelloEffects/res/drawable-ldpi/ic_launcher.png
new file mode 100644
index 0000000..44ede02
--- /dev/null
+++ b/samples/HelloEffects/res/drawable-ldpi/ic_launcher.png
Binary files differ
diff --git a/samples/HelloEffects/res/drawable-mdpi/ic_launcher.png b/samples/HelloEffects/res/drawable-mdpi/ic_launcher.png
new file mode 100644
index 0000000..162d976
--- /dev/null
+++ b/samples/HelloEffects/res/drawable-mdpi/ic_launcher.png
Binary files differ
diff --git a/samples/HelloEffects/res/drawable-xhdpi/ic_launcher.png b/samples/HelloEffects/res/drawable-xhdpi/ic_launcher.png
new file mode 100644
index 0000000..131d3a0
--- /dev/null
+++ b/samples/HelloEffects/res/drawable-xhdpi/ic_launcher.png
Binary files differ
diff --git a/samples/HelloEffects/res/drawable/puppy.jpg b/samples/HelloEffects/res/drawable/puppy.jpg
new file mode 100644
index 0000000..ef79be2
--- /dev/null
+++ b/samples/HelloEffects/res/drawable/puppy.jpg
Binary files differ
diff --git a/samples/HelloEffects/res/layout/main.xml b/samples/HelloEffects/res/layout/main.xml
new file mode 100644
index 0000000..94c23e2
--- /dev/null
+++ b/samples/HelloEffects/res/layout/main.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2012 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:layout_width="fill_parent"
+ android:layout_height="fill_parent"
+ android:orientation="vertical" >
+
+ <android.opengl.GLSurfaceView
+ android:id="@+id/effectsview"
+ android:layout_width="fill_parent"
+ android:layout_height="0dp"
+ android:layout_weight="0.93" />
+</LinearLayout>
diff --git a/samples/HelloEffects/res/menu/options_menu.xml b/samples/HelloEffects/res/menu/options_menu.xml
new file mode 100644
index 0000000..531a8dc
--- /dev/null
+++ b/samples/HelloEffects/res/menu/options_menu.xml
@@ -0,0 +1,112 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2012 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<menu xmlns:android="http://schemas.android.com/apk/res/android">
+ <item android:id="@+id/none"
+ android:title="@string/none"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/autofix"
+ android:title="@string/autofix"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/bw"
+ android:title="@string/bw"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/brightness"
+ android:title="@string/brightness"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/contrast"
+ android:title="@string/contrast"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/crossprocess"
+ android:title="@string/crossprocess"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/documentary"
+ android:title="@string/documentary"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/duotone"
+ android:title="@string/duotone"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/filllight"
+ android:title="@string/filllight"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/fisheye"
+ android:title="@string/fisheye"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/flipvert"
+ android:title="@string/flipvert"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/fliphor"
+ android:title="@string/fliphor"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/grain"
+ android:title="@string/grain"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/grayscale"
+ android:title="@string/grayscale"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/lomoish"
+ android:title="@string/lomoish"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/negative"
+ android:title="@string/negative"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/posterize"
+ android:title="@string/posterize"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/rotate"
+ android:title="@string/rotate"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/saturate"
+ android:title="@string/saturate"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/sepia"
+ android:title="@string/sepia"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/sharpen"
+ android:title="@string/sharpen"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/temperature"
+ android:title="@string/temperature"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/tint"
+ android:title="@string/tint"
+ android:showAsAction="never" />
+
+ <item android:id="@+id/vignette"
+ android:title="@string/vignette"
+ android:showAsAction="never" />
+</menu>
diff --git a/samples/HelloEffects/res/values/strings.xml b/samples/HelloEffects/res/values/strings.xml
new file mode 100644
index 0000000..66203d7
--- /dev/null
+++ b/samples/HelloEffects/res/values/strings.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2012 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<resources>
+ <string name="app_name">HelloEffects</string>
+ <string name="none">None</string>
+ <string name="autofix">Autofix</string>
+ <string name="bw">Min/Max Color Intensity</string>
+ <string name="brightness">Brightness</string>
+ <string name="contrast">Contrast</string>
+ <string name="crossprocess">Cross Process</string>
+ <string name="documentary">Documentary</string>
+ <string name="duotone">Duo Tone</string>
+ <string name="filllight">Fill Light</string>
+ <string name="fisheye">Fish Eye</string>
+ <string name="flipvert">Flip Vertical</string>
+ <string name="fliphor">Flip Horizontal</string>
+ <string name="grain">Grain</string>
+ <string name="grayscale">Grayscale</string>
+ <string name="lomoish">Lomoish</string>
+ <string name="negative">Negative</string>
+ <string name="posterize">Posterize</string>
+ <string name="rotate">Rotate</string>
+ <string name="saturate">Saturate</string>
+ <string name="sepia">Sepia</string>
+ <string name="sharpen">Sharpen</string>
+ <string name="temperature">Temperature</string>
+ <string name="tint">Tint</string>
+ <string name="vignette">Vignette</string>
+</resources>
diff --git a/samples/HelloEffects/src/com/example/android/mediafx/GLToolbox.java b/samples/HelloEffects/src/com/example/android/mediafx/GLToolbox.java
new file mode 100644
index 0000000..0062fa1
--- /dev/null
+++ b/samples/HelloEffects/src/com/example/android/mediafx/GLToolbox.java
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.mediafx;
+
+import android.opengl.GLES20;
+
+public class GLToolbox {
+
+ public static int loadShader(int shaderType, String source) {
+ int shader = GLES20.glCreateShader(shaderType);
+ if (shader != 0) {
+ GLES20.glShaderSource(shader, source);
+ GLES20.glCompileShader(shader);
+ int[] compiled = new int[1];
+ GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
+ if (compiled[0] == 0) {
+ String info = GLES20.glGetShaderInfoLog(shader);
+ GLES20.glDeleteShader(shader);
+ shader = 0;
+ throw new RuntimeException("Could not compile shader " +
+ shaderType + ":" + info);
+ }
+ }
+ return shader;
+ }
+
+ public static int createProgram(String vertexSource,
+ String fragmentSource) {
+ int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
+ if (vertexShader == 0) {
+ return 0;
+ }
+ int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
+ if (pixelShader == 0) {
+ return 0;
+ }
+
+ int program = GLES20.glCreateProgram();
+ if (program != 0) {
+ GLES20.glAttachShader(program, vertexShader);
+ checkGlError("glAttachShader");
+ GLES20.glAttachShader(program, pixelShader);
+ checkGlError("glAttachShader");
+ GLES20.glLinkProgram(program);
+ int[] linkStatus = new int[1];
+ GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
+ 0);
+ if (linkStatus[0] != GLES20.GL_TRUE) {
+ String info = GLES20.glGetProgramInfoLog(program);
+ GLES20.glDeleteProgram(program);
+ program = 0;
+ throw new RuntimeException("Could not link program: " + info);
+ }
+ }
+ return program;
+ }
+
+ public static void checkGlError(String op) {
+ int error;
+ while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
+ throw new RuntimeException(op + ": glError " + error);
+ }
+ }
+
+ public static void initTexParams() {
+ GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
+ GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D,
+ GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
+ GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S,
+ GLES20.GL_CLAMP_TO_EDGE);
+ GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T,
+ GLES20.GL_CLAMP_TO_EDGE);
+ }
+
+}
diff --git a/samples/HelloEffects/src/com/example/android/mediafx/HelloEffects.java b/samples/HelloEffects/src/com/example/android/mediafx/HelloEffects.java
new file mode 100644
index 0000000..cfecce0
--- /dev/null
+++ b/samples/HelloEffects/src/com/example/android/mediafx/HelloEffects.java
@@ -0,0 +1,296 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.mediafx;
+
+import android.app.Activity;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Color;
+import android.os.Bundle;
+import android.view.Menu;
+import android.view.MenuInflater;
+import android.view.MenuItem;
+
+import android.media.effect.Effect;
+import android.media.effect.EffectContext;
+import android.media.effect.EffectFactory;
+
+import android.opengl.GLES20;
+import android.opengl.GLSurfaceView;
+import android.opengl.GLUtils;
+
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.opengles.GL10;
+
+public class HelloEffects extends Activity implements GLSurfaceView.Renderer {
+
+ private GLSurfaceView mEffectView;
+ private int[] mTextures = new int[2];
+ private EffectContext mEffectContext;
+ private Effect mEffect;
+ private TextureRenderer mTexRenderer = new TextureRenderer();
+ private int mImageWidth;
+ private int mImageHeight;
+ private boolean mInitialized = false;
+ int mCurrentEffect;
+
+ public void setCurrentEffect(int effect) {
+ mCurrentEffect = effect;
+ }
+
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.main);
+ /**
+ * Initialize the renderer and tell it to only render when
+ * explicity requested with the RENDERMODE_WHEN_DIRTY option
+ */
+ mEffectView = (GLSurfaceView) findViewById(R.id.effectsview);
+ mEffectView.setEGLContextClientVersion(2);
+ mEffectView.setRenderer(this);
+ mEffectView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
+ mCurrentEffect = R.id.none;
+ }
+
+ private void loadTextures() {
+ // Generate textures
+ GLES20.glGenTextures(2, mTextures, 0);
+
+ // Load input bitmap
+ Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
+ R.drawable.puppy);
+ mImageWidth = bitmap.getWidth();
+ mImageHeight = bitmap.getHeight();
+ mTexRenderer.updateTextureSize(mImageWidth, mImageHeight);
+
+ // Upload to texture
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextures[0]);
+ GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0);
+
+ // Set texture parameters
+ GLToolbox.initTexParams();
+ }
+
+ private void initEffect() {
+ EffectFactory effectFactory = mEffectContext.getFactory();
+ if (mEffect != null) {
+ mEffect.release();
+ }
+ /**
+ * Initialize the correct effect based on the selected menu/action item
+ */
+ switch (mCurrentEffect) {
+
+ case R.id.none:
+ break;
+
+ case R.id.autofix:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_AUTOFIX);
+ mEffect.setParameter("scale", 0.5f);
+ break;
+
+ case R.id.bw:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_BLACKWHITE);
+ mEffect.setParameter("black", .1f);
+ mEffect.setParameter("white", .7f);
+ break;
+
+ case R.id.brightness:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_BRIGHTNESS);
+ mEffect.setParameter("brightness", 2.0f);
+ break;
+
+ case R.id.contrast:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_CONTRAST);
+ mEffect.setParameter("contrast", 1.4f);
+ break;
+
+ case R.id.crossprocess:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_CROSSPROCESS);
+ break;
+
+ case R.id.documentary:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_DOCUMENTARY);
+ break;
+
+ case R.id.duotone:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_DUOTONE);
+ mEffect.setParameter("first_color", Color.YELLOW);
+ mEffect.setParameter("second_color", Color.DKGRAY);
+ break;
+
+ case R.id.filllight:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_FILLLIGHT);
+ mEffect.setParameter("strength", .8f);
+ break;
+
+ case R.id.fisheye:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_FISHEYE);
+ mEffect.setParameter("scale", .5f);
+ break;
+
+ case R.id.flipvert:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_FLIP);
+ mEffect.setParameter("vertical", true);
+ break;
+
+ case R.id.fliphor:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_FLIP);
+ mEffect.setParameter("horizontal", true);
+ break;
+
+ case R.id.grain:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_GRAIN);
+ mEffect.setParameter("strength", 1.0f);
+ break;
+
+ case R.id.grayscale:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_GRAYSCALE);
+ break;
+
+ case R.id.lomoish:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_LOMOISH);
+ break;
+
+ case R.id.negative:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_NEGATIVE);
+ break;
+
+ case R.id.posterize:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_POSTERIZE);
+ break;
+
+ case R.id.rotate:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_ROTATE);
+ mEffect.setParameter("angle", 180);
+ break;
+
+ case R.id.saturate:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_SATURATE);
+ mEffect.setParameter("scale", .5f);
+ break;
+
+ case R.id.sepia:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_SEPIA);
+ break;
+
+ case R.id.sharpen:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_SHARPEN);
+ break;
+
+ case R.id.temperature:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_TEMPERATURE);
+ mEffect.setParameter("scale", .9f);
+ break;
+
+ case R.id.tint:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_TINT);
+ mEffect.setParameter("tint", Color.MAGENTA);
+ break;
+
+ case R.id.vignette:
+ mEffect = effectFactory.createEffect(
+ EffectFactory.EFFECT_VIGNETTE);
+ mEffect.setParameter("scale", .5f);
+ break;
+
+ default:
+ break;
+
+ }
+ }
+
+ private void applyEffect() {
+ mEffect.apply(mTextures[0], mImageWidth, mImageHeight, mTextures[1]);
+ }
+
+ private void renderResult() {
+ if (mCurrentEffect != R.id.none) {
+ // if no effect is chosen, just render the original bitmap
+ mTexRenderer.renderTexture(mTextures[1]);
+ }
+ else {
+ // render the result of applyEffect()
+ mTexRenderer.renderTexture(mTextures[0]);
+ }
+ }
+
+ @Override
+ public void onDrawFrame(GL10 gl) {
+ if (!mInitialized) {
+ //Only need to do this once
+ mEffectContext = EffectContext.createWithCurrentGlContext();
+ mTexRenderer.init();
+ loadTextures();
+ mInitialized = true;
+ }
+ if (mCurrentEffect != R.id.none) {
+ //if an effect is chosen initialize it and apply it to the texture
+ initEffect();
+ applyEffect();
+ }
+ renderResult();
+ }
+
+ @Override
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+ if (mTexRenderer != null) {
+ mTexRenderer.updateViewSize(width, height);
+ }
+ }
+
+ @Override
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ }
+
+ @Override
+ public boolean onCreateOptionsMenu(Menu menu) {
+ MenuInflater inflater = getMenuInflater();
+ inflater.inflate(R.menu.options_menu, menu);
+ return true;
+ }
+
+ @Override
+ public boolean onOptionsItemSelected(MenuItem item) {
+ setCurrentEffect(item.getItemId());
+ mEffectView.requestRender();
+ return true;
+ }
+}
diff --git a/samples/HelloEffects/src/com/example/android/mediafx/TextureRenderer.java b/samples/HelloEffects/src/com/example/android/mediafx/TextureRenderer.java
new file mode 100644
index 0000000..9ef47bc
--- /dev/null
+++ b/samples/HelloEffects/src/com/example/android/mediafx/TextureRenderer.java
@@ -0,0 +1,163 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.example.android.mediafx;
+
+import android.opengl.GLES20;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+public class TextureRenderer {
+
+ private int mProgram;
+ private int mTexSamplerHandle;
+ private int mTexCoordHandle;
+ private int mPosCoordHandle;
+
+ private FloatBuffer mTexVertices;
+ private FloatBuffer mPosVertices;
+
+ private int mViewWidth;
+ private int mViewHeight;
+
+ private int mTexWidth;
+ private int mTexHeight;
+
+ private static final String VERTEX_SHADER =
+ "attribute vec4 a_position;\n" +
+ "attribute vec2 a_texcoord;\n" +
+ "varying vec2 v_texcoord;\n" +
+ "void main() {\n" +
+ " gl_Position = a_position;\n" +
+ " v_texcoord = a_texcoord;\n" +
+ "}\n";
+
+ private static final String FRAGMENT_SHADER =
+ "precision mediump float;\n" +
+ "uniform sampler2D tex_sampler;\n" +
+ "varying vec2 v_texcoord;\n" +
+ "void main() {\n" +
+ " gl_FragColor = texture2D(tex_sampler, v_texcoord);\n" +
+ "}\n";
+
+ private static final float[] TEX_VERTICES = {
+ 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f
+ };
+
+ private static final float[] POS_VERTICES = {
+ -1.0f, -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, 1.0f, 1.0f
+ };
+
+ private static final int FLOAT_SIZE_BYTES = 4;
+
+ public void init() {
+ // Create program
+ mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
+
+ // Bind attributes and uniforms
+ mTexSamplerHandle = GLES20.glGetUniformLocation(mProgram,
+ "tex_sampler");
+ mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
+ mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
+
+ // Setup coordinate buffers
+ mTexVertices = ByteBuffer.allocateDirect(
+ TEX_VERTICES.length * FLOAT_SIZE_BYTES)
+ .order(ByteOrder.nativeOrder()).asFloatBuffer();
+ mTexVertices.put(TEX_VERTICES).position(0);
+ mPosVertices = ByteBuffer.allocateDirect(
+ POS_VERTICES.length * FLOAT_SIZE_BYTES)
+ .order(ByteOrder.nativeOrder()).asFloatBuffer();
+ mPosVertices.put(POS_VERTICES).position(0);
+ }
+
+ public void tearDown() {
+ GLES20.glDeleteProgram(mProgram);
+ }
+
+ public void updateTextureSize(int texWidth, int texHeight) {
+ mTexWidth = texWidth;
+ mTexHeight = texHeight;
+ computeOutputVertices();
+ }
+
+ public void updateViewSize(int viewWidth, int viewHeight) {
+ mViewWidth = viewWidth;
+ mViewHeight = viewHeight;
+ computeOutputVertices();
+ }
+
+ public void renderTexture(int texId) {
+ // Bind default FBO
+ GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
+
+ // Use our shader program
+ GLES20.glUseProgram(mProgram);
+ GLToolbox.checkGlError("glUseProgram");
+
+ // Set viewport
+ GLES20.glViewport(0, 0, mViewWidth, mViewHeight);
+ GLToolbox.checkGlError("glViewport");
+
+ // Disable blending
+ GLES20.glDisable(GLES20.GL_BLEND);
+
+ // Set the vertex attributes
+ GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false,
+ 0, mTexVertices);
+ GLES20.glEnableVertexAttribArray(mTexCoordHandle);
+ GLES20.glVertexAttribPointer(mPosCoordHandle, 2, GLES20.GL_FLOAT, false,
+ 0, mPosVertices);
+ GLES20.glEnableVertexAttribArray(mPosCoordHandle);
+ GLToolbox.checkGlError("vertex attribute setup");
+
+ // Set the input texture
+ GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
+ GLToolbox.checkGlError("glActiveTexture");
+ GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, texId);
+ GLToolbox.checkGlError("glBindTexture");
+ GLES20.glUniform1i(mTexSamplerHandle, 0);
+
+ // Draw
+ GLES20.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
+ GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
+ }
+
+ private void computeOutputVertices() {
+ if (mPosVertices != null) {
+ float imgAspectRatio = mTexWidth / (float)mTexHeight;
+ float viewAspectRatio = mViewWidth / (float)mViewHeight;
+ float relativeAspectRatio = viewAspectRatio / imgAspectRatio;
+ float x0, y0, x1, y1;
+ if (relativeAspectRatio > 1.0f) {
+ x0 = -1.0f / relativeAspectRatio;
+ y0 = -1.0f;
+ x1 = 1.0f / relativeAspectRatio;
+ y1 = 1.0f;
+ } else {
+ x0 = -1.0f;
+ y0 = -relativeAspectRatio;
+ x1 = 1.0f;
+ y1 = relativeAspectRatio;
+ }
+ float[] coords = new float[] { x0, y0, x1, y0, x0, y1, x1, y1 };
+ mPosVertices.put(coords).position(0);
+ }
+ }
+}