commit | b0a30e43889415a9a40b9519392ad3be295b9465 | [log] [tgz] |
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author | Jesse Hall <jessehall@google.com> | Mon Dec 12 09:59:34 2011 -0800 |
committer | Jesse Hall <jessehall@google.com> | Mon Dec 12 14:05:16 2011 -0800 |
tree | ab479fe9008092404ebace31f3b6069bae1f5ad2 | |
parent | 4ea24bff40770c987add689970c64cf63077dd3f [diff] |
EmuGL: remove broken EGL buffer refcounting The emulator EGL implementation tried to hold its own reference to buffers acquired/released with dequeueBuffer/queueBuffer, but was missing an incRef after dequeueBuffer during swapBuffers. Since the native window holds a reference to the buffer between dequeueBuffer and queueBuffer, the EGL reference isn't needed anyway. Change-Id: I95e4f9f4faf59198f99939cdca6603fe176c56bc