Docs: Fixing updates from the Audio team, renaming funplug to
loopback
Bug: 19283199
Change-Id: Ib58f6805472bd453c93fa3668efda546ac0588d5
diff --git a/src/devices/audio/terminology.jd b/src/devices/audio/terminology.jd
index a6b1b7a..fc71197 100644
--- a/src/devices/audio/terminology.jd
+++ b/src/devices/audio/terminology.jd
@@ -84,7 +84,7 @@
<dt>DSD</dt>
<dd>
-A proprietary audio encoding based on
+Direct Stream Digital, a proprietary audio encoding based on
<a href="http://en.wikipedia.org/wiki/Pulse-density_modulation">pulse-density modulation</a>.
Whereas PCM encodes a waveform as a sequence of individual audio samples of multiple bits,
DSD encodes a waveform as a sequence of bits at a very high sample rate.
@@ -94,7 +94,7 @@
as it can be difficult to apply traditional DSP algorithms to DSD.
DSD is used in
<a href="http://en.wikipedia.org/wiki/Super_Audio_CD">Super Audio CD</a>
-(SACD), and in DSD over PCM (DoP) for USB.
+(SACD) and in DSD over PCM (DoP) for USB.
See the Wikipedia article
<a href="http://en.wikipedia.org/wiki/Direct_Stream_Digital">Digital Stream Digital<a/>
for more information.
@@ -137,7 +137,7 @@
<dt>HD audio</dt>
<dd>
-High Definition audio, a synonym for "high-resolution audio."
+High-Definition audio, a synonym for "high-resolution audio."
Not to be confused with Intel High Definition Audio.
</dd>
@@ -181,7 +181,7 @@
A <a href="http://en.wikipedia.org/wiki/Lossy_compression">lossy data compression</a>
algorithm attempts to preserve the most important features of media across
encoding and decoding. The result of decoding any previously encoded
-data is perceptually similar to the original data, but is not identical.
+data is perceptually similar to the original data, but it is not identical.
Examples of lossy audio compression algorithms include MP3 and AAC.
As analog values are from a continuous domain, whereas digital values are discrete,
ADC and DAC are lossy conversions with respect to amplitude. See also "transparency."
@@ -286,7 +286,7 @@
<dt>transparency</dt>
<dd>
The ideal result of lossy data compression, as stated in the
-<a href="http://en.wikipedia.org/wiki/Transparency_%28data_compression%29">Transparency Wikipedia article</a>.
+<a href="http://en.wikipedia.org/wiki/Transparency_%28data_compression%29">Transparency</a> Wikipedia article.
A lossy data conversion is said to be transparent if it is perceptually indistinguishable from the
original by a human subject.
</dd>
@@ -587,7 +587,7 @@
<dt>audio device</dt>
<dd>
-Any audio I/O end-point which is backed by a HAL implementation.
+Any audio I/O end-point that is backed by a HAL implementation.
</dd>
<dt>AudioEffect</dt>