arm_compute v18.02
Change-Id: I7207aa488e5470f235f39b6c188b4678dc38d1a6
diff --git a/documentation/dequantization__layer_8cl_source.xhtml b/documentation/dequantization__layer_8cl_source.xhtml
index fd515b0..dfc56a9 100644
--- a/documentation/dequantization__layer_8cl_source.xhtml
+++ b/documentation/dequantization__layer_8cl_source.xhtml
@@ -40,7 +40,7 @@
<tr style="height: 56px;">
<td style="padding-left: 0.5em;">
<div id="projectname">Compute Library
-  <span id="projectnumber">18.01</span>
+  <span id="projectnumber">18.02</span>
</div>
</td>
</tr>
@@ -117,11 +117,12 @@
<div class="title">dequantization_layer.cl</div> </div>
</div><!--header-->
<div class="contents">
-<a href="dequantization__layer_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Copyright (c) 2017 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * of this software and associated documentation files (the "Software"), to</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "<a class="code" href="helpers_8h.xhtml">helpers.h</a>"</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> </div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="dequantization__layer_8cl.xhtml#a60e9b00d30a2743653c1f589e33467b9"> 49</a></span> __kernel <span class="keywordtype">void</span> <a class="code" href="dequantization__layer_8cl.xhtml#a60e9b00d30a2743653c1f589e33467b9">dequantization_layer</a>(</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output),</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>  <a class="code" href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(min_max))</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> {</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  <a class="code" href="struct_vector.xhtml">Vector</a> min_max = <a class="code" href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a>(min_max);</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> </div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  <span class="comment">// min_max_value.s0 = min, min_max_value.s1 = max</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="keyword">const</span> float2 min_max_value = vload2(0, (__global <span class="keywordtype">float</span> *)min_max.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> </div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  <span class="keyword">const</span> float4 vmin = (float4)min_max_value.s0;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">const</span> float4 <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#acec6d8ad52a28972fa74e071c1a63b6a">scale</a> = (float4)((min_max_value.s1 - min_max_value.s0) / 255.0f);</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> </div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  <span class="comment">// Load data</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keyword">const</span> uchar4 data = vload4(0, (__global uchar *)input.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> </div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  <span class="comment">// Dequantize</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="keyword">const</span> float4 res = convert_float4(data) * <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#acec6d8ad52a28972fa74e071c1a63b6a">scale</a> + vmin;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> </div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  <span class="comment">// Store result</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  vstore4(res, 0, (__global <span class="keywordtype">float</span> *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> }</div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
+<a href="dequantization__layer_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Copyright (c) 2017 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * of this software and associated documentation files (the "Software"), to</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "<a class="code" href="helpers_8h.xhtml">helpers.h</a>"</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> </div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="dequantization__layer_8cl.xhtml#a60e9b00d30a2743653c1f589e33467b9"> 49</a></span> __kernel <span class="keywordtype">void</span> <a class="code" href="dequantization__layer_8cl.xhtml#a60e9b00d30a2743653c1f589e33467b9">dequantization_layer</a>(</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>  <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output),</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>  <a class="code" href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(min_max))</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> {</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  <a class="code" href="struct_vector.xhtml">Vector</a> min_max = <a class="code" href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a>(min_max);</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span> </div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  <span class="comment">// min_max_value.s0 = min, min_max_value.s1 = max</span></div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="keyword">const</span> float2 min_max_value = vload2(0, (__global <span class="keywordtype">float</span> *)min_max.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span> </div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  <span class="keyword">const</span> float4 <a class="code" href="namespacearm__compute_1_1wrapper.xhtml#ab026a1aeec48074092f548c130c323f4">vmin</a> = (float4)min_max_value.s0;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keyword">const</span> float4 <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#acec6d8ad52a28972fa74e071c1a63b6a">scale</a> = (float4)((min_max_value.s1 - min_max_value.s0) / 255.0f);</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span> </div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  <span class="comment">// Load data</span></div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keyword">const</span> uchar4 data = vload4(0, (__global uchar *)input.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span> </div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  <span class="comment">// Dequantize</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="keyword">const</span> float4 res = convert_float4(data) * <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#acec6d8ad52a28972fa74e071c1a63b6a">scale</a> + <a class="code" href="namespacearm__compute_1_1wrapper.xhtml#ab026a1aeec48074092f548c130c323f4">vmin</a>;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> </div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  <span class="comment">// Store result</span></div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  vstore4(res, 0, (__global <span class="keywordtype">float</span> *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> }</div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00117">helpers.h:117</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a527bfdf5eeb306f1cf01c4a8e29f38e0"><div class="ttname"><a href="helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00096">helpers.h:96</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00149">helpers.h:149</a></div></div>
<div class="ttc" id="helpers_8h_xhtml"><div class="ttname"><a href="helpers_8h.xhtml">helpers.h</a></div></div>
+<div class="ttc" id="namespacearm__compute_1_1wrapper_xhtml_ab026a1aeec48074092f548c130c323f4"><div class="ttname"><a href="namespacearm__compute_1_1wrapper.xhtml#ab026a1aeec48074092f548c130c323f4">arm_compute::wrapper::vmin</a></div><div class="ttdeci">uint8x8_t vmin(const uint8x8_t &a, const uint8x8_t &b)</div><div class="ttdef"><b>Definition:</b> <a href="min_8h_source.xhtml#l00039">min.h:39</a></div></div>
<div class="ttc" id="struct_vector_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">Vector::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00134">helpers.h:134</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a40a6eb9f2a7712f08d6bb8ff6c9e6ca7"><div class="ttname"><a href="helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a></div><div class="ttdeci">#define VECTOR_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00060">helpers.h:60</a></div></div>
<div class="ttc" id="helpers_8h_xhtml_a6b83038822d1ae7ab619b684ed3b7fc0"><div class="ttname"><a href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a></div><div class="ttdeci">#define TENSOR3D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00074">helpers.h:74</a></div></div>
@@ -134,7 +135,7 @@
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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.xhtml">src</a></li><li class="navelem"><a class="el" href="dir_aebb8dcc11953d78e620bbef0b9e2183.xhtml">core</a></li><li class="navelem"><a class="el" href="dir_8c278f79c760e5c5fbd911f9870614c1.xhtml">CL</a></li><li class="navelem"><a class="el" href="dir_25885286e9dad4fa105b7b25a8031bbf.xhtml">cl_kernels</a></li><li class="navelem"><a class="el" href="dequantization__layer_8cl.xhtml">dequantization_layer.cl</a></li>
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<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.11 </li>
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