arm_compute v19.11
diff --git a/documentation/warp__perspective_8cl_source.xhtml b/documentation/warp__perspective_8cl_source.xhtml
index e5dfe9e..a102586 100644
--- a/documentation/warp__perspective_8cl_source.xhtml
+++ b/documentation/warp__perspective_8cl_source.xhtml
@@ -40,7 +40,7 @@
   <img alt="Compute Library" src="https://raw.githubusercontent.com/ARM-software/ComputeLibrary/gh-pages/ACL_logo.png" style="max-width: 100%;margin-top: 15px;margin-left: 10px"/>
   <td style="padding-left: 0.5em;">
    <div id="projectname">
-   &#160;<span id="projectnumber">19.08</span>
+   &#160;<span id="projectnumber">19.11</span>
    </div>
   </td>
  </tr>
@@ -100,14 +100,14 @@
 <div class="title">warp_perspective.cl</div>  </div>
 </div><!--header-->
 <div class="contents">
-<a href="warp__perspective_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2016, 2017 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="warp__helpers_8h.xhtml">warp_helpers.h</a>&quot;</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;</div><div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">   28</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float16 <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;{</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="keywordflow">return</span> (float16)(MAT0, MAT1, MAT2, MAT3, MAT4, MAT5, MAT6, MAT7, MAT8, 0, 0, 0, (float4)0);</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;}</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;</div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">   46</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float8 <a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<span class="keyword">const</span> float2 coord, <span class="keyword">const</span> float16 mtx)</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;{</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keyword">const</span> float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="comment">// transform [z,z+1,z+2,z+3]</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keyword">const</span> float4 z = (float4)mad(in_x_coords, (float4)(mtx.s2), mad((float4)(coord.s1), (float4)(mtx.s5), (float4)(mtx.s8)));</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="comment">// NOTE: Do not multiply x&amp;y by 1.f/Z as this will result in loss of accuracy and mismatches with VX reference implementation</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="comment">// transform [x,x+1,x+2,x+3]</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">const</span> float4 new_x = (float4)mad(in_x_coords, (float4)(mtx.s0), mad((float4)(coord.s1), (float4)(mtx.s3), (float4)(mtx.s6))) / z;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <span class="comment">// transform [y,y+1,y+2,y+3]</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keyword">const</span> float4 new_y = (float4)mad(in_x_coords, (float4)(mtx.s1), mad((float4)(coord.s1), (float4)(mtx.s4), (float4)(mtx.s7))) / z;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordflow">return</span> (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;}</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">   87</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">warp_perspective_nearest_neighbour</a>(</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;{</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#aba42442a4c991cdbb52727fa370676f1">read_texels4</a>(&amp;in, convert_int8_rtn(<a class="code" href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a>(<a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height))), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;}</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00119"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">  119</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">warp_perspective_bilinear</a>(</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;{</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#abea9f226daf3e0ad741d03cf7417d353">bilinear_interpolate</a>(&amp;in, <a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;}</div><div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_aebe814363556c244be043b13e7969197"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00129">helpers.h:129</a></div></div>
+<a href="warp__perspective_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2016, 2017 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="warp__helpers_8h.xhtml">warp_helpers.h</a>&quot;</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment">/** Returns the perspective matrix */</span></div><div class="line"><a name="l00028"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">   28</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float16 <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;{</div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;    <span class="keywordflow">return</span> (float16)(MAT0, MAT1, MAT2, MAT3, MAT4, MAT5, MAT6, MAT7, MAT8, 0, 0, 0, (float4)0);</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;}</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment">/** Transforms four 2D coordinates using the formula:</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> *   x0 = M[1][1] * x + M[1][2] * y + M[1][3]</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"> *   y0 = M[2][1] * x + M[2][2] * y + M[2][3]</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment"> *   z0 = M[3][1] * x + M[3][2] * y + M[3][3]</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment"> *   (x0/z0,y0/z0)</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="comment"> * @param[in] coord 2D coordinate to transform.</span></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment"> * @param[in] mtx   perspective matrix</span></div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment"> * @return a vector float8 containing four 2D transformed values.</span></div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">   46</a></span>&#160;<span class="keyword">inline</span> <span class="keyword">const</span> float8 <a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<span class="keyword">const</span> float2 coord, <span class="keyword">const</span> float16 mtx)</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;{</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keyword">const</span> float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="comment">// transform [z,z+1,z+2,z+3]</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <span class="keyword">const</span> float4 z = (float4)mad(in_x_coords, (float4)(mtx.s2), mad((float4)(coord.s1), (float4)(mtx.s5), (float4)(mtx.s8)));</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;    <span class="comment">// NOTE: Do not multiply x&amp;y by 1.f/Z as this will result in loss of accuracy and mismatches with VX reference implementation</span></div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="comment">// transform [x,x+1,x+2,x+3]</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    <span class="keyword">const</span> float4 new_x = (float4)mad(in_x_coords, (float4)(mtx.s0), mad((float4)(coord.s1), (float4)(mtx.s3), (float4)(mtx.s6))) / z;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <span class="comment">// transform [y,y+1,y+2,y+3]</span></div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <span class="keyword">const</span> float4 new_y = (float4)mad(in_x_coords, (float4)(mtx.s1), mad((float4)(coord.s1), (float4)(mtx.s4), (float4)(mtx.s7))) / z;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordflow">return</span> (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;}</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="comment">/** Performs perspective transformation on an image interpolating with the NEAREAST NEIGHBOUR method. Input and output are single channel U8.</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment"> * This kernel performs perspective transform with a 3x3 Matrix M with this method of pixel coordinate translation:</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment"> *   x0 = M[1][1] * x + M[1][2] * y + M[1][3]</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment"> *   y0 = M[2][1] * x + M[2][2] * y + M[2][3]</span></div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="comment"> *   z0 = M[3][1] * x + M[3][2] * y + M[3][3]</span></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment"> *   output(x,y) = input(x0/z0,y0/z0)</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="comment"> * @attention The matrix coefficients need to be passed at compile time:\n</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="comment"> * const char build_options [] = &quot;-DMAT0=1 -DMAT1=2 -DMAT2=3 -DMAT3=4 -DMAT4=5 -DMAT5=6 -DMAT6=7 -DMAT7=8 -DMAT8=9&quot;\n</span></div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="comment"> * clBuildProgram( program, 0, NULL, build_options, NULL, NULL);</span></div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="comment"> * @param[in]  in_ptr                            Pointer to the source image. Supported data types: U8.</span></div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="comment"> * @param[in]  in_stride_x                       Stride of the source image in X dimension (in bytes)</span></div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="comment"> * @param[in]  in_step_x                         in_stride_x * number of elements along X processed per work item (in bytes)</span></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="comment"> * @param[in]  in_stride_y                       Stride of the source image in Y dimension (in bytes)</span></div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;<span class="comment"> * @param[in]  in_step_y                         in_stride_y * number of elements along Y processed per work item (in bytes)</span></div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="comment"> * @param[in]  in_offset_first_element_in_bytes  Offset of the first element in the source image</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="comment"> * @param[out] out_ptr                           Pointer to the destination image. Supported data types: U8.</span></div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="comment"> * @param[in]  out_stride_x                      Stride of the destination image in X dimension (in bytes)</span></div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="comment"> * @param[in]  out_step_x                        out_stride_x * number of elements along X processed per work item (in bytes)</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="comment"> * @param[in]  out_stride_y                      Stride of the destination image in Y dimension (in bytes)</span></div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="comment"> * @param[in]  out_step_y                        out_stride_y * number of elements along Y processed per work item (in bytes)</span></div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="comment"> * @param[in]  out_offset_first_element_in_bytes Offset of the first element in the destination image</span></div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="comment"> * @param[in]  width                             Width of the destination image</span></div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="comment"> * @param[in]  height                            Height of the destination image</span></div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">   87</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#ab8f5d79d7699ec7e2a805a25ca0fca2b">warp_perspective_nearest_neighbour</a>(</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;{</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#aba42442a4c991cdbb52727fa370676f1">read_texels4</a>(&amp;in, convert_int8_rtn(<a class="code" href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a>(<a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height))), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;}</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="comment">/** Performs a perspective transform on an image interpolating with the BILINEAR method. Input and output are single channel U8.</span></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="comment"> * @attention The matrix coefficients need to be passed at compile time:\n</span></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="comment"> * const char build_options [] = &quot;-DMAT0=1 -DMAT1=2 -DMAT2=3 -DMAT3=4 -DMAT4=5 -DMAT5=6 -DMAT6=7 -DMAT7=8 -DMAT8=9&quot;\n</span></div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;<span class="comment"> * clBuildProgram( program, 0, NULL, build_options, NULL, NULL);</span></div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="comment"> * @param[in]  in_ptr                            Pointer to the source image. Supported data types: U8.</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="comment"> * @param[in]  in_stride_x                       Stride of the source image in X dimension (in bytes)</span></div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="comment"> * @param[in]  in_step_x                         in_stride_x * number of elements along X processed per work item (in bytes)</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="comment"> * @param[in]  in_stride_y                       Stride of the source image in Y dimension (in bytes)</span></div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;<span class="comment"> * @param[in]  in_step_y                         in_stride_y * number of elements along Y processed per work item (in bytes)</span></div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;<span class="comment"> * @param[in]  in_offset_first_element_in_bytes  Offset of the first element in the source image</span></div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;<span class="comment"> * @param[out] out_ptr                           Pointer to the destination image. Supported data types: U8.</span></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;<span class="comment"> * @param[in]  out_stride_x                      Stride of the destination image in X dimension (in bytes)</span></div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;<span class="comment"> * @param[in]  out_step_x                        out_stride_x * number of elements along X processed per work item (in bytes)</span></div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;<span class="comment"> * @param[in]  out_stride_y                      Stride of the destination image in Y dimension (in bytes)</span></div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>&#160;<span class="comment"> * @param[in]  out_step_y                        out_stride_y * number of elements along Y processed per work item (in bytes)</span></div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;<span class="comment"> * @param[in]  out_offset_first_element_in_bytes Offset of the first element in the destination image</span></div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;<span class="comment"> * @param[in]  width                             Width of the destination image</span></div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;<span class="comment"> * @param[in]  height                            Height of the destination image</span></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00119"></a><span class="lineno"><a class="line" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">  119</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="warp__perspective_8cl.xhtml#a5dba6d401b54fd02d20a2ba246668d93">warp_perspective_bilinear</a>(</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(in),</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a>(out),</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> width,</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> height)</div><div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160;{</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> in  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a>(in);</div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    <a class="code" href="struct_image.xhtml">Image</a> out = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a>(out);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    vstore4(<a class="code" href="warp__helpers_8h.xhtml#abea9f226daf3e0ad741d03cf7417d353">bilinear_interpolate</a>(&amp;in, <a class="code" href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a>(<a class="code" href="warp__helpers_8h.xhtml#a4caaeeb51ea58015267a9974675226d1">get_current_coords</a>(), <a class="code" href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a>()), width, height), 0, out.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;}</div><div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_aebe814363556c244be043b13e7969197"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197">CONVERT_TO_IMAGE_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00311">helpers.h:311</a></div></div>
 <div class="ttc" id="warp__helpers_8h_xhtml_adbdf2ca9e8fe0b67f9359929ef743126"><div class="ttname"><a href="warp__helpers_8h.xhtml#adbdf2ca9e8fe0b67f9359929ef743126">clamp_to_border</a></div><div class="ttdeci">const float8 clamp_to_border(float8 coords, const float width, const float height)</div><div class="ttdoc">Clamps the given coordinates to the borders.</div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00049">warp_helpers.h:49</a></div></div>
-<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a22f42fcf2077d951271df83b55c1a71a"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a></div><div class="ttdeci">#define IMAGE_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00093">helpers.h:93</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a22f42fcf2077d951271df83b55c1a71a"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a22f42fcf2077d951271df83b55c1a71a">IMAGE_DECLARATION</a></div><div class="ttdeci">#define IMAGE_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00275">helpers.h:275</a></div></div>
 <div class="ttc" id="warp__perspective_8cl_xhtml_a2791d623c1dbcf7e7111b8ff1b7daeeb"><div class="ttname"><a href="warp__perspective_8cl.xhtml#a2791d623c1dbcf7e7111b8ff1b7daeeb">apply_perspective_transform</a></div><div class="ttdeci">const float8 apply_perspective_transform(const float2 coord, const float16 mtx)</div><div class="ttdoc">Transforms four 2D coordinates using the formula:</div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00046">warp_perspective.cl:46</a></div></div>
-<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a4334a4a76f8e9628c0fb9e1acf616e2a"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a4334a4a76f8e9628c0fb9e1acf616e2a"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a">CONVERT_TO_IMAGE_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00314">helpers.h:314</a></div></div>
 <div class="ttc" id="warp__perspective_8cl_xhtml_aa02a47b9dfa96a2705d5c77044a40048"><div class="ttname"><a href="warp__perspective_8cl.xhtml#aa02a47b9dfa96a2705d5c77044a40048">build_perspective_mtx</a></div><div class="ttdeci">const float16 build_perspective_mtx()</div><div class="ttdoc">Returns the perspective matrix.</div><div class="ttdef"><b>Definition:</b> <a href="warp__perspective_8cl_source.xhtml#l00028">warp_perspective.cl:28</a></div></div>
-<div class="ttc" id="struct_image_xhtml"><div class="ttname"><a href="struct_image.xhtml">Image</a></div><div class="ttdoc">Structure to hold Image information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00167">helpers.h:167</a></div></div>
-<div class="ttc" id="struct_image_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">Image::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00169">helpers.h:169</a></div></div>
+<div class="ttc" id="struct_image_xhtml"><div class="ttname"><a href="struct_image.xhtml">Image</a></div><div class="ttdoc">Structure to hold Image information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00349">helpers.h:349</a></div></div>
+<div class="ttc" id="struct_image_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">Image::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00351">helpers.h:351</a></div></div>
 <div class="ttc" id="warp__helpers_8h_xhtml"><div class="ttname"><a href="warp__helpers_8h.xhtml">warp_helpers.h</a></div></div>
 <div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a></div></div>
 <div class="ttc" id="warp__helpers_8h_xhtml_aba42442a4c991cdbb52727fa370676f1"><div class="ttname"><a href="warp__helpers_8h.xhtml#aba42442a4c991cdbb52727fa370676f1">read_texels4</a></div><div class="ttdeci">const DATA_TYPE4 read_texels4(const Image *in, const int8 coords)</div><div class="ttdoc">Reads four texels from the input image.</div><div class="ttdef"><b>Definition:</b> <a href="warp__helpers_8h_source.xhtml#l00059">warp_helpers.h:59</a></div></div>
@@ -121,7 +121,7 @@
 <div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
   <ul>
     <li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.xhtml">src</a></li><li class="navelem"><a class="el" href="dir_aebb8dcc11953d78e620bbef0b9e2183.xhtml">core</a></li><li class="navelem"><a class="el" href="dir_8c278f79c760e5c5fbd911f9870614c1.xhtml">CL</a></li><li class="navelem"><a class="el" href="dir_25885286e9dad4fa105b7b25a8031bbf.xhtml">cl_kernels</a></li><li class="navelem"><a class="el" href="warp__perspective_8cl.xhtml">warp_perspective.cl</a></li>
-    <li class="footer">Generated on Mon Sep 2 2019 11:47:21 for Compute Library by
+    <li class="footer">Generated on Thu Nov 28 2019 16:52:58 for Compute Library by
     <a href="http://www.doxygen.org/index.html">
     <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.15 </li>
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