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<div class="title">generate_proposals.cl</div> </div>
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<a href="generate__proposals_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * Copyright (c) 2019 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="comment">/** Generate all the region of interests based on the image size and the anchors passed in. For each element (x,y) of the</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="comment"> * grid, it will generate NUM_ANCHORS rois, given by shifting the grid position to match the anchor.</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="comment"> * @attention The following variables must be passed at compile time:</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;<span class="comment"> * -# -DDATA_TYPE= Tensor data type. Supported data types: F16/F32</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="comment"> * -# -DHEIGHT= Height of the feature map on which this kernel is applied</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="comment"> * -# -DWIDTH= Width of the feature map on which this kernel is applied</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="comment"> * -# -DNUM_ANCHORS= Number of anchors to be used to generate the rois per each pixel</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="comment"> * -# -DSTRIDE= Stride to be applied at each different pixel position (i.e., x_range = (1:WIDTH)*STRIDE and y_range = (1:HEIGHT)*STRIDE</span></div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="comment"> * -# -DNUM_ROI_FIELDS= Number of fields used to represent a roi</span></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;<span class="comment"> * @param[in] anchors_ptr Pointer to the anchors tensor. Supported data types: F16/F32</span></div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160;<span class="comment"> * @param[in] anchors_stride_x Stride of the anchors tensor in X dimension (in bytes)</span></div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;<span class="comment"> * @param[in] anchors_step_x anchors_stride_x * number of elements along X processed per workitem(in bytes)</span></div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="comment"> * @param[in] anchors_stride_y Stride of the anchors tensor in Y dimension (in bytes)</span></div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="comment"> * @param[in] anchors_step_y anchors_stride_y * number of elements along Y processed per workitem(in bytes)</span></div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;<span class="comment"> * @param[in] anchors_stride_z Stride of the source tensor in Z dimension (in bytes)</span></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="comment"> * @param[in] anchors_step_z anchors_stride_z * number of elements along Z processed per workitem(in bytes)</span></div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="comment"> * @param[in] anchors_offset_first_element_in_bytes The offset of the first element in the boxes tensor</span></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="comment"> * @param[out] rois_ptr Pointer to the rois. Supported data types: same as @p in_ptr</span></div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="comment"> * @param[out] rois_stride_x Stride of the rois in X dimension (in bytes)</span></div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;<span class="comment"> * @param[out] rois_step_x pred_boxes_stride_x * number of elements along X processed per workitem(in bytes)</span></div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;<span class="comment"> * @param[out] rois_stride_y Stride of the rois in Y dimension (in bytes)</span></div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="comment"> * @param[out] rois_step_y pred_boxes_stride_y * number of elements along Y processed per workitem(in bytes)</span></div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;<span class="comment"> * @param[out] rois_stride_z Stride of the rois in Z dimension (in bytes)</span></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="comment"> * @param[out] rois_step_z pred_boxes_stride_z * number of elements along Z processed per workitem(in bytes)</span></div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="comment"> * @param[out] rois_offset_first_element_in_bytes The offset of the first element in the rois</span></div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;<span class="preprocessor">#if defined(DATA_TYPE) &amp;&amp; defined(WIDTH) &amp;&amp; defined(HEIGHT) &amp;&amp; defined(NUM_ANCHORS) &amp;&amp; defined(STRIDE) &amp;&amp; defined(NUM_ROI_FIELDS)</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;__kernel <span class="keywordtype">void</span> generate_proposals_compute_all_anchors(</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(anchors),</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a>(rois))</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160;{</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; <a class="code" href="struct_vector.xhtml">Vector</a> anchors = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a>(anchors);</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <a class="code" href="struct_vector.xhtml">Vector</a> rois = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a>(rois);</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keyword">const</span> <span class="keywordtype">size_t</span> idx = get_global_id(0);</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <span class="comment">// Find the index of the anchor</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; <span class="keyword">const</span> <span class="keywordtype">size_t</span> anchor_idx = idx % NUM_ANCHORS;</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; <span class="comment">// Find which shift is this thread using</span></div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; <span class="keyword">const</span> <span class="keywordtype">size_t</span> shift_idx = idx / NUM_ANCHORS;</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="comment">// Compute the shift on the X and Y direction (the shift depends exclusively by the index thread id)</span></div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <span class="keyword">const</span> <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160; shift_x = (<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)(shift_idx % WIDTH) * STRIDE;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160; <span class="keyword">const</span> <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; shift_y = (<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)(shift_idx / WIDTH) * STRIDE;</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; <span class="keyword">const</span> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, NUM_ROI_FIELDS)</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a979a54caef6e77ce0259e427136847e8">shift</a> = (<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, NUM_ROI_FIELDS))(shift_x, shift_y, shift_x, shift_y);</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>&#160; <span class="comment">// Read the given anchor</span></div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; <span class="keyword">const</span> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, NUM_ROI_FIELDS)</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; anchor = vload4(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(&amp;anchors, anchor_idx * NUM_ROI_FIELDS));</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160;</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; <span class="comment">// Apply the shift to the anchor</span></div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="keyword">const</span> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, NUM_ROI_FIELDS)</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; shifted_anchor = anchor + <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a979a54caef6e77ce0259e427136847e8">shift</a>;</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160;</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; vstore4(shifted_anchor, 0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)rois.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;}</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;<span class="preprocessor">#endif //defined(DATA_TYPE) &amp;&amp; defined(WIDTH) &amp;&amp; defined(HEIGHT) &amp;&amp; defined(NUM_ANCHORS) &amp;&amp; defined(STRIDE) &amp;&amp; defined(NUM_ROI_FIELDS)</span></div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00341">helpers.h:341</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_a979a54caef6e77ce0259e427136847e8"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#a979a54caef6e77ce0259e427136847e8">arm_compute::test::validation::shift</a></div><div class="ttdeci">shift</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_depth_convert_layer_8cpp_source.xhtml#l00155">DepthConvertLayer.cpp:155</a></div></div>
<div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a527bfdf5eeb306f1cf01c4a8e29f38e0"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a527bfdf5eeb306f1cf01c4a8e29f38e0">CONVERT_TO_VECTOR_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00305">helpers.h:305</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a40a6eb9f2a7712f08d6bb8ff6c9e6ca7"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a40a6eb9f2a7712f08d6bb8ff6c9e6ca7">VECTOR_DECLARATION</a></div><div class="ttdeci">#define VECTOR_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00269">helpers.h:269</a></div></div>
<div class="ttc" id="struct_vector_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">Vector::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00343">helpers.h:343</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a7e4940407322d6f0ccb8b6b86b856019"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a></div><div class="ttdeci">__global const uchar * vector_offset(const Vector *vec, int x)</div><div class="ttdoc">Get the pointer position of a Vector.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00499">helpers.h:499</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a64d779f80eeb923e0ab2313433f7b40b"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00308">helpers.h:308</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a36f754c05b6fddf6df0d8d0a74f8159f"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a></div><div class="ttdeci">#define VEC_DATA_TYPE(type, size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00255">helpers.h:255</a></div></div>
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