arm_compute v17.09

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-<div class="textblock"><code>#include &quot;<a class="el" href="_error_8h_source.xhtml">arm_compute/core/Error.h</a>&quot;</code><br />
-<code>#include &quot;<a class="el" href="_validate_8h_source.xhtml">arm_compute/core/Validate.h</a>&quot;</code><br />
-<code>#include &lt;cmath&gt;</code><br />
-<code>#include &lt;numeric&gt;</code><br />
+<div class="textblock"><code>#include &quot;<a class="el" href="_error_8h_source.xhtml">arm_compute/core/Error.h</a>&quot;</code><br/>
+<code>#include &quot;<a class="el" href="_validate_8h_source.xhtml">arm_compute/core/Validate.h</a>&quot;</code><br/>
+<code>#include &lt;cmath&gt;</code><br/>
+<code>#include &lt;numeric&gt;</code><br/>
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 <p><a href="_helpers_8inl_source.xhtml">Go to the source code of this file.</a></p>
 <table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="namespaces"></a>
 Namespaces</h2></td></tr>
-<tr class="memitem:namespacearm__compute"><td class="memItemLeft" align="right" valign="top"> &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml">arm_compute</a></td></tr>
+<tr class="memitem:namespacearm__compute"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml">arm_compute</a></td></tr>
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 </table><table class="memberdecls">
 <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
 Functions</h2></td></tr>
-<tr class="memitem:aceaaf77291e83ca0dfaed677c93ce350"><td class="memItemLeft" align="right" valign="top">uint8_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#aceaaf77291e83ca0dfaed677c93ce350">delta_bilinear_c1u8</a> (const uint8_t *pixel_ptr, size_t stride, float dx, float dy)</td></tr>
-<tr class="memdesc:aceaaf77291e83ca0dfaed677c93ce350"><td class="mdescLeft">&#160;</td><td class="mdescRight">Computes bilinear interpolation using the pointer to the top-left pixel and the pixel's distance between the real coordinates and the smallest following integer coordinates.  <a href="namespacearm__compute.xhtml#aceaaf77291e83ca0dfaed677c93ce350">More...</a><br /></td></tr>
-<tr class="separator:aceaaf77291e83ca0dfaed677c93ce350"><td class="memSeparator" colspan="2">&#160;</td></tr>
-<tr class="memitem:a49560b7b7e0095fd7501b0a6d7042f2b"><td class="memItemLeft" align="right" valign="top">uint8_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a49560b7b7e0095fd7501b0a6d7042f2b">pixel_bilinear_c1u8</a> (const uint8_t *first_pixel_ptr, size_t stride, float x, float y)</td></tr>
-<tr class="memdesc:a49560b7b7e0095fd7501b0a6d7042f2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel at (x,y) using bilinear interpolation.  <a href="namespacearm__compute.xhtml#a49560b7b7e0095fd7501b0a6d7042f2b">More...</a><br /></td></tr>
-<tr class="separator:a49560b7b7e0095fd7501b0a6d7042f2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
-<tr class="memitem:a7c3fa3051dcd3570157d121b6cb0e56a"><td class="memItemLeft" align="right" valign="top">uint8_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a7c3fa3051dcd3570157d121b6cb0e56a">pixel_bilinear_c1u8_clamp</a> (const uint8_t *first_pixel_ptr, size_t stride, size_t width, size_t height, float x, float y)</td></tr>
-<tr class="memdesc:a7c3fa3051dcd3570157d121b6cb0e56a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel at (x,y) using bilinear interpolation by clamping when out of borders.  <a href="namespacearm__compute.xhtml#a7c3fa3051dcd3570157d121b6cb0e56a">More...</a><br /></td></tr>
-<tr class="separator:a7c3fa3051dcd3570157d121b6cb0e56a"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:ab7b3af731907e85fcaf72555c446176b"><td class="memItemLeft" align="right" valign="top">uint8_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#ab7b3af731907e85fcaf72555c446176b">pixel_area_c1u8_clamp</a> (const uint8_t *first_pixel_ptr, size_t stride, size_t width, size_t height, float wr, float hr, int x, int y)</td></tr>
-<tr class="memdesc:ab7b3af731907e85fcaf72555c446176b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel at (x,y) using area interpolation by clamping when out of borders.  <a href="namespacearm__compute.xhtml#ab7b3af731907e85fcaf72555c446176b">More...</a><br /></td></tr>
+<tr class="memdesc:ab7b3af731907e85fcaf72555c446176b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel at (x,y) using area interpolation by clamping when out of borders.  <a href="#ab7b3af731907e85fcaf72555c446176b">More...</a><br/></td></tr>
 <tr class="separator:ab7b3af731907e85fcaf72555c446176b"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a6c0dcc38187027dcb89cd9724bc5a823"><td class="memTemplParams" colspan="2">template&lt;typename L , typename... Ts&gt; </td></tr>
 <tr class="memitem:a6c0dcc38187027dcb89cd9724bc5a823"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a6c0dcc38187027dcb89cd9724bc5a823">execute_window_loop</a> (const Window &amp;w, L &amp;&amp;lambda_function, Ts &amp;&amp;...iterators)</td></tr>
-<tr class="memdesc:a6c0dcc38187027dcb89cd9724bc5a823"><td class="mdescLeft">&#160;</td><td class="mdescRight">Iterate through the passed window, automatically adjusting the iterators and calling the lambda_functino for each element.  <a href="namespacearm__compute.xhtml#a6c0dcc38187027dcb89cd9724bc5a823">More...</a><br /></td></tr>
+<tr class="memdesc:a6c0dcc38187027dcb89cd9724bc5a823"><td class="mdescLeft">&#160;</td><td class="mdescRight">Iterate through the passed window, automatically adjusting the iterators and calling the lambda_functino for each element.  <a href="#a6c0dcc38187027dcb89cd9724bc5a823">More...</a><br/></td></tr>
 <tr class="separator:a6c0dcc38187027dcb89cd9724bc5a823"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a1c9627ac3d73a67e9312c2c9740ff0a3"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a1c9627ac3d73a67e9312c2c9740ff0a3">auto_init_if_empty</a> (ITensorInfo &amp;info, const TensorShape &amp;shape, int num_channels, DataType data_type, int fixed_point_position)</td></tr>
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@@ -160,16 +149,25 @@
 <tr class="separator:ad19446be52c2c162fa678b9ae236f445"><td class="memSeparator" colspan="2">&#160;</td></tr>
 <tr class="memitem:a0894ed18ca6f55d6053882676cc2c95c"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#a0894ed18ca6f55d6053882676cc2c95c">set_fixed_point_position_if_zero</a> (ITensorInfo &amp;info, int fixed_point_position)</td></tr>
 <tr class="separator:a0894ed18ca6f55d6053882676cc2c95c"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ae3c6412e9c2b3b6c75a577f700e9b228"><td class="memItemLeft" align="right" valign="top">ValidRegion&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#ae3c6412e9c2b3b6c75a577f700e9b228">calculate_valid_region_scale</a> (const ITensorInfo &amp;src_info, const TensorShape &amp;dst_shape, InterpolationPolicy policy, BorderSize border_size, bool border_undefined)</td></tr>
+<tr class="memdesc:ae3c6412e9c2b3b6c75a577f700e9b228"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helper function to calculate the Valid Region for Scale.  <a href="#ae3c6412e9c2b3b6c75a577f700e9b228">More...</a><br/></td></tr>
+<tr class="separator:ae3c6412e9c2b3b6c75a577f700e9b228"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ad34f2150f1c9f8a3ecb7298162124e5d"><td class="memItemLeft" align="right" valign="top">Coordinates&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#ad34f2150f1c9f8a3ecb7298162124e5d">index2coords</a> (const TensorShape &amp;shape, int index)</td></tr>
+<tr class="memdesc:ad34f2150f1c9f8a3ecb7298162124e5d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert a linear index into n-dimensional coordinates.  <a href="#ad34f2150f1c9f8a3ecb7298162124e5d">More...</a><br/></td></tr>
+<tr class="separator:ad34f2150f1c9f8a3ecb7298162124e5d"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:ad95e1c14c3007ca18950bf8f4c5a5c93"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespacearm__compute.xhtml#ad95e1c14c3007ca18950bf8f4c5a5c93">coords2index</a> (const TensorShape &amp;shape, const Coordinates &amp;coord)</td></tr>
+<tr class="memdesc:ad95e1c14c3007ca18950bf8f4c5a5c93"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert n-dimensional coordinates into a linear index.  <a href="#ad95e1c14c3007ca18950bf8f4c5a5c93">More...</a><br/></td></tr>
+<tr class="separator:ad95e1c14c3007ca18950bf8f4c5a5c93"><td class="memSeparator" colspan="2">&#160;</td></tr>
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-    <li class="footer">Generated on Fri Jun 23 2017 15:44:34 for Compute Library by
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