arm_compute v18.05
diff --git a/documentation/roi__pooling__layer_8cl.xhtml b/documentation/roi__pooling__layer_8cl.xhtml
index 5ece9fa..750682b 100644
--- a/documentation/roi__pooling__layer_8cl.xhtml
+++ b/documentation/roi__pooling__layer_8cl.xhtml
@@ -40,7 +40,7 @@
<tr style="height: 56px;">
<td style="padding-left: 0.5em;">
<div id="projectname">Compute Library
-  <span id="projectnumber">18.03</span>
+  <span id="projectnumber">18.05</span>
</div>
</td>
</tr>
@@ -209,12 +209,12 @@
<p>Definition at line <a class="el" href="roi__pooling__layer_8cl_source.xhtml#l00061">61</a> of file <a class="el" href="roi__pooling__layer_8cl_source.xhtml">roi_pooling_layer.cl</a>.</p>
-<p>References <a class="el" href="convolution3x3_8cl_source.xhtml#l00027">DATA_TYPE</a>, <a class="el" href="helpers_8h_source.xhtml#l00313">tensor3D_offset()</a>, <a class="el" href="fixed__point_8h_source.xhtml#l00093">VEC_DATA_TYPE</a>, and <a class="el" href="helpers_8h_source.xhtml#l00040">VLOAD</a>.</p>
+<p>References <a class="el" href="convolution3x3_8cl_source.xhtml#l00027">DATA_TYPE</a>, <a class="el" href="helpers_8h_source.xhtml#l00315">tensor3D_offset()</a>, <a class="el" href="fixed__point_8h_source.xhtml#l00093">VEC_DATA_TYPE</a>, and <a class="el" href="helpers_8h_source.xhtml#l00042">VLOAD</a>.</p>
<p>Referenced by <a class="el" href="roi__pooling__layer_8cl_source.xhtml#l00123">roi_pooling_layer()</a>.</p>
-<div class="fragment"><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> {</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="comment">// Iterate through the pooling region</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  <span class="keywordflow">if</span>((region_end_x <= region_start_x) || (region_end_y <= region_start_y))</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  {</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keywordflow">return</span> (<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)0;</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  }</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  <span class="keywordflow">else</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  {</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  <span class="keywordtype">int</span> num_iter = (int)((region_end_x - region_start_x) / VEC_SIZE);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, VEC_SIZE)</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  curr_max = (<a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, VEC_SIZE))(-FLT_MAX);</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  for(<span class="keywordtype">int</span> j = region_start_y; j < region_end_y; ++j)</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  {</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>  <span class="keywordtype">int</span> i = region_start_x;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  <span class="keywordflow">for</span>(; i < region_start_x + num_iter * VEC_SIZE; i += VEC_SIZE)</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>  {</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(DATA_TYPE, VEC_SIZE)</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  val = <a class="code" href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(VEC_SIZE)(0, (__global DATA_TYPE *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(input, i, j, pz));</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  curr_max = fmax(val, curr_max);</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  }</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>  for(; i < region_end_x; ++i)</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  {</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  DATA_TYPE val = *(__global DATA_TYPE *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(input, i, j, pz);</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>  curr_max = fmax(curr_max, val);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  }</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  }</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>  <span class="keywordflow">return</span> (DATA_TYPE)VEC_MAX(curr_max);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  }</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span> }</div><div class="ttc" id="helpers_8h_xhtml_a287e2fc366c312b468382c95bb90f91f"><div class="ttname"><a href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a></div><div class="ttdeci">#define VLOAD(size)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00040">helpers.h:40</a></div></div>
+<div class="fragment"><div class="line"><a name="l00062"></a><span class="lineno"> 62</span> {</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="comment">// Iterate through the pooling region</span></div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  <span class="keywordflow">if</span>((region_end_x <= region_start_x) || (region_end_y <= region_start_y))</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  {</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keywordflow">return</span> (<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)0;</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  }</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  <span class="keywordflow">else</span></div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  {</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  <span class="keywordtype">int</span> num_iter = (int)((region_end_x - region_start_x) / VEC_SIZE);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, VEC_SIZE)</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  curr_max = (<a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, VEC_SIZE))(-FLT_MAX);</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  for(<span class="keywordtype">int</span> j = region_start_y; j < region_end_y; ++j)</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  {</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>  <span class="keywordtype">int</span> i = region_start_x;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  <span class="keywordflow">for</span>(; i < region_start_x + num_iter * VEC_SIZE; i += VEC_SIZE)</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>  {</div><div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  <a class="code" href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(DATA_TYPE, VEC_SIZE)</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  val = <a class="code" href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(VEC_SIZE)(0, (__global DATA_TYPE *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(input, i, j, pz));</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  curr_max = fmax(val, curr_max);</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  }</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>  for(; i < region_end_x; ++i)</div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  {</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>  DATA_TYPE val = *(__global DATA_TYPE *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(input, i, j, pz);</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>  curr_max = fmax(curr_max, val);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  }</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  }</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>  <span class="keywordflow">return</span> (DATA_TYPE)VEC_MAX(curr_max);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  }</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span> }</div><div class="ttc" id="helpers_8h_xhtml_a287e2fc366c312b468382c95bb90f91f"><div class="ttname"><a href="helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a></div><div class="ttdeci">#define VLOAD(size)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00042">helpers.h:42</a></div></div>
<div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00313">helpers.h:313</a></div></div>
+<div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00315">helpers.h:315</a></div></div>
<div class="ttc" id="fixed__point_8h_xhtml_a36f754c05b6fddf6df0d8d0a74f8159f"><div class="ttname"><a href="fixed__point_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a></div><div class="ttdeci">#define VEC_DATA_TYPE(type, size)</div><div class="ttdef"><b>Definition:</b> <a href="fixed__point_8h_source.xhtml#l00093">fixed_point.h:93</a></div></div>
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@@ -403,18 +403,18 @@
<p>Definition at line <a class="el" href="roi__pooling__layer_8cl_source.xhtml#l00123">123</a> of file <a class="el" href="roi__pooling__layer_8cl_source.xhtml">roi_pooling_layer.cl</a>.</p>
-<p>References <a class="el" href="utility_8h_source.xhtml#l00084">arm_compute::utility::clamp()</a>, <a class="el" href="helpers_8h_source.xhtml#l00121">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>, <a class="el" href="helpers_8h_source.xhtml#l00099">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a>, <a class="el" href="convolution3x3_8cl_source.xhtml#l00027">DATA_TYPE</a>, <a class="el" href="helpers_8h_source.xhtml#l00151">Tensor3D::ptr</a>, <a class="el" href="roi__pooling__layer_8cl_source.xhtml#l00061">roi_pool_1x1()</a>, <a class="el" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">arm_compute::round()</a>, <a class="el" href="helpers_8h_source.xhtml#l00313">tensor3D_offset()</a>, and <a class="el" href="helpers_8h_source.xhtml#l00290">vector_offset()</a>.</p>
-<div class="fragment"><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> {</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input = <a class="code" href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(input);</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  <a class="code" href="struct_vector.xhtml">Vector</a> rois = <a class="code" href="helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a>(rois);</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(output);</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> </div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> px = get_global_id(0);</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> py = get_global_id(1);</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> pw = get_global_id(2);</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span> </div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  <span class="comment">// Load roi parameters</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  <span class="comment">// roi is laid out as follows:</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  <span class="comment">// { x, y, width, height, batch_index }</span></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  <span class="keyword">const</span> ushort4 roi = vload4(0, (__global ushort *)<a class="code" href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(&rois, pw));</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  <span class="keyword">const</span> ushort roi_batch = *((__global ushort *)<a class="code" href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(&rois, pw) + 4);</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  <span class="keyword">const</span> int2 roi_anchor = convert_int2_sat(<a class="code" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">round</a>(convert_float2(roi.s01) * (<span class="keywordtype">float</span>)SPATIAL_SCALE));</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="keyword">const</span> int2 roi_dims = convert_int2_sat(fmax(<a class="code" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">round</a>(convert_float2(roi.s23) * (<span class="keywordtype">float</span>)SPATIAL_SCALE), 1.f));</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> </div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <span class="comment">// Calculate pooled region start and end</span></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  <span class="keyword">const</span> float2 spatial_indx = (float2)(px, py);</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  <span class="keyword">const</span> float2 pooled_dims = (float2)(POOLED_DIM_X, POOLED_DIM_Y);</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <span class="keyword">const</span> int2 max_spatial_dims = (int2)(MAX_DIM_X, MAX_DIM_Y);</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  int2 region_start = convert_int2_sat(floor(spatial_indx / pooled_dims * convert_float2(roi_dims))) + roi_anchor;</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  int2 region_end = convert_int2_sat(floor((spatial_indx + 1) / pooled_dims * convert_float2(roi_dims))) + roi_anchor;</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span> </div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  region_start = <a class="code" href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">clamp</a>(region_start, 0, max_spatial_dims);</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  region_end = <a class="code" href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">clamp</a>(region_end, 0, max_spatial_dims);</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> </div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  <span class="comment">// Move input and output pointer across the fourth dimension</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  input.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += roi_batch * input_stride_w;</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += pw * output_stride_w;</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> </div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  <span class="keywordflow">for</span>(<span class="keywordtype">int</span> pz = 0; pz < MAX_DIM_Z; ++pz)</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  {</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  *(__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&output, px, py, pz) = (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)<a class="code" href="roi__pooling__layer_8cl.xhtml#aa23d7bc09d4a60b853c5b3ba5425c2ec">roi_pool_1x1</a>(&input,</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  region_start.x,</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  region_end.x,</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  region_start.y,</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  region_end.y, pz);</div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  }</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> }</div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
+<p>References <a class="el" href="_utility_8h_source.xhtml#l00084">arm_compute::utility::clamp()</a>, <a class="el" href="helpers_8h_source.xhtml#l00123">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>, <a class="el" href="helpers_8h_source.xhtml#l00101">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a>, <a class="el" href="convolution3x3_8cl_source.xhtml#l00027">DATA_TYPE</a>, <a class="el" href="helpers_8h_source.xhtml#l00153">Tensor3D::ptr</a>, <a class="el" href="roi__pooling__layer_8cl_source.xhtml#l00061">roi_pool_1x1()</a>, <a class="el" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">arm_compute::round()</a>, <a class="el" href="helpers_8h_source.xhtml#l00315">tensor3D_offset()</a>, and <a class="el" href="helpers_8h_source.xhtml#l00292">vector_offset()</a>.</p>
+<div class="fragment"><div class="line"><a name="l00128"></a><span class="lineno"> 128</span> {</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input = <a class="code" href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(input);</div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  <a class="code" href="struct_vector.xhtml">Vector</a> rois = <a class="code" href="helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a>(rois);</div><div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(output);</div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span> </div><div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> px = get_global_id(0);</div><div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> py = get_global_id(1);</div><div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  <span class="keyword">const</span> <span class="keywordtype">int</span> pw = get_global_id(2);</div><div class="line"><a name="l00137"></a><span class="lineno"> 137</span> </div><div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  <span class="comment">// Load roi parameters</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  <span class="comment">// roi is laid out as follows:</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  <span class="comment">// { x, y, width, height, batch_index }</span></div><div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  <span class="keyword">const</span> ushort4 roi = vload4(0, (__global ushort *)<a class="code" href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(&rois, pw));</div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  <span class="keyword">const</span> ushort roi_batch = *((__global ushort *)<a class="code" href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(&rois, pw) + 4);</div><div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  <span class="keyword">const</span> int2 roi_anchor = convert_int2_sat(<a class="code" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">round</a>(convert_float2(roi.s01) * (<span class="keywordtype">float</span>)SPATIAL_SCALE));</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="keyword">const</span> int2 roi_dims = convert_int2_sat(fmax(<a class="code" href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">round</a>(convert_float2(roi.s23) * (<span class="keywordtype">float</span>)SPATIAL_SCALE), 1.f));</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span> </div><div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <span class="comment">// Calculate pooled region start and end</span></div><div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  <span class="keyword">const</span> float2 spatial_indx = (float2)(px, py);</div><div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  <span class="keyword">const</span> float2 pooled_dims = (float2)(POOLED_DIM_X, POOLED_DIM_Y);</div><div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <span class="keyword">const</span> int2 max_spatial_dims = (int2)(MAX_DIM_X, MAX_DIM_Y);</div><div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  int2 region_start = convert_int2_sat(floor(spatial_indx / pooled_dims * convert_float2(roi_dims))) + roi_anchor;</div><div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  int2 region_end = convert_int2_sat(floor((spatial_indx + 1) / pooled_dims * convert_float2(roi_dims))) + roi_anchor;</div><div class="line"><a name="l00152"></a><span class="lineno"> 152</span> </div><div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  region_start = <a class="code" href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">clamp</a>(region_start, 0, max_spatial_dims);</div><div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  region_end = <a class="code" href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">clamp</a>(region_end, 0, max_spatial_dims);</div><div class="line"><a name="l00155"></a><span class="lineno"> 155</span> </div><div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  <span class="comment">// Move input and output pointer across the fourth dimension</span></div><div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  input.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += roi_batch * input_stride_w;</div><div class="line"><a name="l00158"></a><span class="lineno"> 158</span>  output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += pw * output_stride_w;</div><div class="line"><a name="l00159"></a><span class="lineno"> 159</span> </div><div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  <span class="keywordflow">for</span>(<span class="keywordtype">int</span> pz = 0; pz < MAX_DIM_Z; ++pz)</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  {</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>  *(__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&output, px, py, pz) = (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>)<a class="code" href="roi__pooling__layer_8cl.xhtml#aa23d7bc09d4a60b853c5b3ba5425c2ec">roi_pool_1x1</a>(&input,</div><div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  region_start.x,</div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  region_end.x,</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  region_start.y,</div><div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  region_end.y, pz);</div><div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  }</div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span> }</div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00134">helpers.h:134</a></div></div>
<div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
-<div class="ttc" id="namespacearm__compute_1_1utility_xhtml_a12c3c62f510452805c289e180ec78bb7"><div class="ttname"><a href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">arm_compute::utility::clamp</a></div><div class="ttdeci">T clamp(const T &n, const T &lower, const T &upper)</div><div class="ttdoc">Performs clamping among a lower and upper value. </div><div class="ttdef"><b>Definition:</b> <a href="utility_8h_source.xhtml#l00084">utility.h:84</a></div></div>
-<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00149">helpers.h:149</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00313">helpers.h:313</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a79e8e562daa6599317d2d1cd86ef1bf2"><div class="ttname"><a href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00121">helpers.h:121</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a64d779f80eeb923e0ab2313433f7b40b"><div class="ttname"><a href="helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00099">helpers.h:99</a></div></div>
+<div class="ttc" id="namespacearm__compute_1_1utility_xhtml_a12c3c62f510452805c289e180ec78bb7"><div class="ttname"><a href="namespacearm__compute_1_1utility.xhtml#a12c3c62f510452805c289e180ec78bb7">arm_compute::utility::clamp</a></div><div class="ttdeci">T clamp(const T &n, const T &lower, const T &upper)</div><div class="ttdoc">Performs clamping among a lower and upper value. </div><div class="ttdef"><b>Definition:</b> <a href="_utility_8h_source.xhtml#l00084">Utility.h:84</a></div></div>
+<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00151">helpers.h:151</a></div></div>
+<div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00315">helpers.h:315</a></div></div>
+<div class="ttc" id="helpers_8h_xhtml_a79e8e562daa6599317d2d1cd86ef1bf2"><div class="ttname"><a href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00123">helpers.h:123</a></div></div>
+<div class="ttc" id="helpers_8h_xhtml_a64d779f80eeb923e0ab2313433f7b40b"><div class="ttname"><a href="helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b">CONVERT_TO_VECTOR_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00101">helpers.h:101</a></div></div>
<div class="ttc" id="roi__pooling__layer_8cl_xhtml_aa23d7bc09d4a60b853c5b3ba5425c2ec"><div class="ttname"><a href="roi__pooling__layer_8cl.xhtml#aa23d7bc09d4a60b853c5b3ba5425c2ec">roi_pool_1x1</a></div><div class="ttdeci">DATA_TYPE roi_pool_1x1(const Tensor3D *input, int region_start_x, int region_end_x, int region_start_y, int region_end_y, int pz)</div><div class="ttdoc">Performs a roi pooling on a single output pixel. </div><div class="ttdef"><b>Definition:</b> <a href="roi__pooling__layer_8cl_source.xhtml#l00061">roi_pooling_layer.cl:61</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a7e4940407322d6f0ccb8b6b86b856019"><div class="ttname"><a href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a></div><div class="ttdeci">__global const uchar * vector_offset(const Vector *vec, int x)</div><div class="ttdoc">Get the pointer position of a Vector. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00290">helpers.h:290</a></div></div>
+<div class="ttc" id="helpers_8h_xhtml_a7e4940407322d6f0ccb8b6b86b856019"><div class="ttname"><a href="helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a></div><div class="ttdeci">__global const uchar * vector_offset(const Vector *vec, int x)</div><div class="ttdoc">Get the pointer position of a Vector. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00292">helpers.h:292</a></div></div>
<div class="ttc" id="namespacearm__compute_xhtml_a6452ac376d4adb94d93a93d678bb6757"><div class="ttname"><a href="namespacearm__compute.xhtml#a6452ac376d4adb94d93a93d678bb6757">arm_compute::round</a></div><div class="ttdeci">int round(float x, RoundingPolicy rounding_policy)</div><div class="ttdoc">Return a rounded value of x. </div></div>
-<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00151">helpers.h:151</a></div></div>
+<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00153">helpers.h:153</a></div></div>
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<li class="navelem"><a class="el" href="dir_68267d1309a1af8e8297ef4c3efbcdba.xhtml">src</a></li><li class="navelem"><a class="el" href="dir_aebb8dcc11953d78e620bbef0b9e2183.xhtml">core</a></li><li class="navelem"><a class="el" href="dir_8c278f79c760e5c5fbd911f9870614c1.xhtml">CL</a></li><li class="navelem"><a class="el" href="dir_25885286e9dad4fa105b7b25a8031bbf.xhtml">cl_kernels</a></li><li class="navelem"><a class="el" href="roi__pooling__layer_8cl.xhtml">roi_pooling_layer.cl</a></li>
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