arm_compute v18.11
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@@ -4,7 +4,7 @@
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-   &#160;<span id="projectnumber">18.08</span>
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@@ -117,27 +91,27 @@
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-<a href="reshape__layer_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2017-2018 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="reshape__layer_8cl.xhtml#acdcb27be2437616997a28a2d8ba45315">   49</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="reshape__layer_8cl.xhtml#acdcb27be2437616997a28a2d8ba45315">reshape_layer</a>(<a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;                            <a class="code" href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output),</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;                            int2 input_shape,</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;                            int2 <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a7fc93f37dac131a1a40b7921f9df3a9a">output_shape</a>)</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;{</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#ad366eaa4cf2d106037d91c30795a5c76">in</a>  = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#af8a8a0625e7981212a0af48deb9d2a09">out</a> = <a class="code" href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(output);</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    int3 <span class="keywordtype">id</span> = (int3)(get_global_id(0), get_global_id(1), get_global_id(2));</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="comment">// Linearize index</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="keywordtype">int</span> linear_idx = <span class="keywordtype">id</span>.x + <span class="keywordtype">id</span>.y * input_shape.x + <span class="keywordtype">id</span>.z * input_shape.x * input_shape.y;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="comment">// Translate to output</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    int3 out_id;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    out_id.x = linear_idx % output_shape.x;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    out_id.y = (linear_idx / output_shape.x) % output_shape.y;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    out_id.z = linear_idx / (output_shape.x * output_shape.y);</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;out, out_id.x, out_id.y, out_id.z)) = *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)in.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;}</div><div class="ttc" id="helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00127">helpers.h:127</a></div></div>
-<div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
-<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_ad366eaa4cf2d106037d91c30795a5c76"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#ad366eaa4cf2d106037d91c30795a5c76">arm_compute::test::validation::in</a></div><div class="ttdeci">CLTensor in</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_winograd_8cpp_source.xhtml#l00241">Winograd.cpp:241</a></div></div>
-<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00159">helpers.h:159</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml"><div class="ttname"><a href="helpers_8h.xhtml">helpers.h</a></div></div>
-<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_af8a8a0625e7981212a0af48deb9d2a09"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#af8a8a0625e7981212a0af48deb9d2a09">arm_compute::test::validation::out</a></div><div class="ttdeci">CLTensor out</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_winograd_8cpp_source.xhtml#l00242">Winograd.cpp:242</a></div></div>
+<a href="reshape__layer_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2017-2018 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00049"></a><span class="lineno"><a class="line" href="reshape__layer_8cl.xhtml#acdcb27be2437616997a28a2d8ba45315">   49</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="reshape__layer_8cl.xhtml#acdcb27be2437616997a28a2d8ba45315">reshape_layer</a>(<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(input),</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;                            <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a>(output),</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;                            int2 input_shape,</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;                            int2 <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a7fc93f37dac131a1a40b7921f9df3a9a">output_shape</a>)</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;{</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#ad366eaa4cf2d106037d91c30795a5c76">in</a>  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;    <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#af8a8a0625e7981212a0af48deb9d2a09">out</a> = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a>(output);</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    int3 <span class="keywordtype">id</span> = (int3)(get_global_id(0), get_global_id(1), get_global_id(2));</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="comment">// Linearize index</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="keywordtype">int</span> linear_idx = <span class="keywordtype">id</span>.x + <span class="keywordtype">id</span>.y * input_shape.x + <span class="keywordtype">id</span>.z * input_shape.x * input_shape.y;</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <span class="comment">// Translate to output</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    int3 out_id;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    out_id.x = linear_idx % output_shape.x;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    out_id.y = (linear_idx / output_shape.x) % output_shape.y;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    out_id.z = linear_idx / (output_shape.x * output_shape.y);</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(&amp;out, out_id.x, out_id.y, out_id.z)) = *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)in.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;}</div><div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
+<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_ad366eaa4cf2d106037d91c30795a5c76"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#ad366eaa4cf2d106037d91c30795a5c76">arm_compute::test::validation::in</a></div><div class="ttdeci">CLTensor in</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_winograd_8cpp_source.xhtml#l00265">Winograd.cpp:265</a></div></div>
+<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00157">helpers.h:157</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a79e8e562daa6599317d2d1cd86ef1bf2"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00129">helpers.h:129</a></div></div>
+<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_af8a8a0625e7981212a0af48deb9d2a09"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#af8a8a0625e7981212a0af48deb9d2a09">arm_compute::test::validation::out</a></div><div class="ttdeci">CLTensor out</div><div class="ttdef"><b>Definition:</b> <a href="_c_l_2_winograd_8cpp_source.xhtml#l00266">Winograd.cpp:266</a></div></div>
 <div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_a7fc93f37dac131a1a40b7921f9df3a9a"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#a7fc93f37dac131a1a40b7921f9df3a9a">arm_compute::test::validation::output_shape</a></div><div class="ttdeci">output_shape</div><div class="ttdef"><b>Definition:</b> <a href="validation_2_c_l_2_g_e_m_m_8cpp_source.xhtml#l00087">GEMM.cpp:87</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00323">helpers.h:323</a></div></div>
 <div class="ttc" id="reshape__layer_8cl_xhtml_acdcb27be2437616997a28a2d8ba45315"><div class="ttname"><a href="reshape__layer_8cl.xhtml#acdcb27be2437616997a28a2d8ba45315">reshape_layer</a></div><div class="ttdeci">__kernel void reshape_layer(__global uchar *input_ptr, uint input_stride_x, uint input_step_x, uint input_stride_y, uint input_step_y, uint input_stride_z, uint input_step_z, uint input_offset_first_element_in_bytes, __global uchar *output_ptr, uint output_stride_x, uint output_step_x, uint output_stride_y, uint output_step_y, uint output_stride_z, uint output_step_z, uint output_offset_first_element_in_bytes, int2 input_shape, int2 output_shape)</div><div class="ttdoc">Perform tensor reshape. </div><div class="ttdef"><b>Definition:</b> <a href="reshape__layer_8cl_source.xhtml#l00049">reshape_layer.cl:49</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a6b83038822d1ae7ab619b684ed3b7fc0"><div class="ttname"><a href="helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a></div><div class="ttdeci">#define TENSOR3D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00084">helpers.h:84</a></div></div>
-<div class="ttc" id="helpers_8h_xhtml_a79e8e562daa6599317d2d1cd86ef1bf2"><div class="ttname"><a href="helpers_8h.xhtml#a79e8e562daa6599317d2d1cd86ef1bf2">CONVERT_TO_TENSOR3D_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00131">helpers.h:131</a></div></div>
-<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00161">helpers.h:161</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00125">helpers.h:125</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a></div></div>
+<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00159">helpers.h:159</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a6b83038822d1ae7ab619b684ed3b7fc0"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a6b83038822d1ae7ab619b684ed3b7fc0">TENSOR3D_DECLARATION</a></div><div class="ttdeci">#define TENSOR3D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00082">helpers.h:82</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00321">helpers.h:321</a></div></div>
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