arm_compute v18.11
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+<a href="slice__ops_8cl.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2018 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a>&quot;</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="slice__ops_8cl.xhtml#a1ff147e576a6f86e0ff50c91716f42ac">   56</a></span>&#160;__kernel <span class="keywordtype">void</span> <a class="code" href="slice__ops_8cl.xhtml#a1ff147e576a6f86e0ff50c91716f42ac">strided_slice</a>(</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a481bdc6d61b3df9dcdbdb244f0f97790">TENSOR4D_DECLARATION</a>(input),</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a481bdc6d61b3df9dcdbdb244f0f97790">TENSOR4D_DECLARATION</a>(output))</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;{</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    <a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a> input  = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a302e05cc5f90bd76a9d0812c4be8b5eb">CONVERT_TO_TENSOR4D_STRUCT_NO_STEP</a>(input, SRC_DEPTH);</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    <a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a> output = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a23b9032d1b9d59547545e457f82ee478">CONVERT_TO_TENSOR4D_STRUCT</a>(output, DST_DEPTH);</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    <span class="keywordtype">int</span> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a> = 0;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <span class="comment">// Offset X</span></div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="preprocessor">#if defined(START_0) &amp;&amp; defined(STRIDE_0) &amp;&amp; defined(VEC_SIZE) &amp;&amp; defined(LAST_ACCESSED_X)</span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <span class="comment">// Check if access on width gets out of bounds</span></div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    <span class="comment">// If it does shift access vector to access elements within bounds</span></div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keyword">const</span> <span class="keywordtype">int</span> xi = (int)(get_global_id(0) * VEC_SIZE);</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    offset       = (int)START_0 + min(xi, (<span class="keywordtype">int</span>)LAST_ACCESSED_X);</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;    input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += offset * input_stride_x;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    output.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> -= max(xi - (<span class="keywordtype">int</span>)LAST_ACCESSED_X, 0) * output_stride_x;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="preprocessor">#elif defined(START_0) &amp;&amp; defined(STRIDE_0)</span></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    offset = (int)START_0 + (<span class="keywordtype">int</span>)get_global_id(0) * (int)STRIDE_0;</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += offset * input_stride_x;</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="preprocessor">#endif // defined(START_0) &amp;&amp; defined(STRIDE_0)</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;    <span class="comment">// Offset Y</span></div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="preprocessor">#if defined(START_1) &amp;&amp; defined(STRIDE_1)</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;    offset = (int)START_1 + (<span class="keywordtype">int</span>)get_global_id(1) * (int)STRIDE_1;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;    input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += offset * input_stride_y;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="preprocessor">#endif // defined(START_1) &amp;&amp; defined(STRIDE_1)</span></div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;    <span class="comment">// Offset Z</span></div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="preprocessor">#if defined(START_2) &amp;&amp; defined(STRIDE_2)</span></div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    offset = (int)START_2 + ((<span class="keywordtype">int</span>)get_global_id(2) % (int)DST_DEPTH) * (int)STRIDE_2;</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += offset * input_stride_z;</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="preprocessor">#endif // defined(START_2) &amp;&amp; defined(STRIDE_2)</span></div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;    <span class="comment">// Offset depth</span></div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="preprocessor">#if defined(START_3) &amp;&amp; defined(STRIDE_3)</span></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    offset = (int)START_3 + ((<span class="keywordtype">int</span>)get_global_id(2) / (int)DST_DEPTH) * (int)STRIDE_3;</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;    input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += offset * input_stride_w;</div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="preprocessor">#endif // defined(START_3) &amp;&amp; defined(STRIDE_3)</span></div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;    <span class="comment">// Store result</span></div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;<span class="preprocessor">#if defined(VEC_SIZE) &amp;&amp; defined(LAST_ACCESSED_X)</span></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a>(<a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a>, VEC_SIZE)</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;    val = <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a>(VEC_SIZE)(0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)(input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>));</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;    <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a>(VEC_SIZE)</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;    (val, 0, (__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)(output.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>));</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="preprocessor">#else  // defined(VEC_SIZE) &amp;&amp; defined(LAST_ACCESSED_X)</span></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)(output.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>)) = *((__global <a class="code" href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a> *)(input.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>));</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="preprocessor">#endif // defined(VEC_SIZE) &amp;&amp; defined(LAST_ACCESSED_X)</span></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;}</div><div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a009469e4d9b8fce3b6d5e97d2077827d"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a></div><div class="ttdeci">__global uchar * offset(const Image *img, int x, int y)</div><div class="ttdoc">Get the pointer position of a Image. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00309">helpers.h:309</a></div></div>
+<div class="ttc" id="struct_tensor4_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor4D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00169">helpers.h:169</a></div></div>
+<div class="ttc" id="convolution3x3_8cl_xhtml_afb8c72ce35c4a1f4a2588d6573e54aa1"><div class="ttname"><a href="convolution3x3_8cl.xhtml#afb8c72ce35c4a1f4a2588d6573e54aa1">DATA_TYPE</a></div><div class="ttdeci">#define DATA_TYPE</div><div class="ttdef"><b>Definition:</b> <a href="convolution3x3_8cl_source.xhtml#l00027">convolution3x3.cl:27</a></div></div>
+<div class="ttc" id="struct_tensor4_d_xhtml"><div class="ttname"><a href="struct_tensor4_d.xhtml">Tensor4D</a></div><div class="ttdoc">Structure to hold 4D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00167">helpers.h:167</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a302e05cc5f90bd76a9d0812c4be8b5eb"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a302e05cc5f90bd76a9d0812c4be8b5eb">CONVERT_TO_TENSOR4D_STRUCT_NO_STEP</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(name, mod_size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00136">helpers.h:136</a></div></div>
+<div class="ttc" id="slice__ops_8cl_xhtml_a1ff147e576a6f86e0ff50c91716f42ac"><div class="ttname"><a href="slice__ops_8cl.xhtml#a1ff147e576a6f86e0ff50c91716f42ac">strided_slice</a></div><div class="ttdeci">__kernel void strided_slice(__global uchar *input_ptr, uint input_stride_x, uint input_step_x, uint input_stride_y, uint input_step_y, uint input_stride_z, uint input_step_z, uint input_stride_w, uint input_step_w, uint input_offset_first_element_in_bytes, __global uchar *output_ptr, uint output_stride_x, uint output_step_x, uint output_stride_y, uint output_step_y, uint output_stride_z, uint output_step_z, uint output_stride_w, uint output_step_w, uint output_offset_first_element_in_bytes)</div><div class="ttdoc">Perform a strided slice operation on a given input. </div><div class="ttdef"><b>Definition:</b> <a href="slice__ops_8cl_source.xhtml#l00056">slice_ops.cl:56</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a23b9032d1b9d59547545e457f82ee478"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a23b9032d1b9d59547545e457f82ee478">CONVERT_TO_TENSOR4D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR4D_STRUCT(name, mod_size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00132">helpers.h:132</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">helpers.h</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_acb282042d1edeeaa3cc979a206f78b54"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#acb282042d1edeeaa3cc979a206f78b54">VSTORE</a></div><div class="ttdeci">#define VSTORE(size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00051">helpers.h:51</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a481bdc6d61b3df9dcdbdb244f0f97790"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a481bdc6d61b3df9dcdbdb244f0f97790">TENSOR4D_DECLARATION</a></div><div class="ttdeci">#define TENSOR4D_DECLARATION(name)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00092">helpers.h:92</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a287e2fc366c312b468382c95bb90f91f"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a287e2fc366c312b468382c95bb90f91f">VLOAD</a></div><div class="ttdeci">#define VLOAD(size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00048">helpers.h:48</a></div></div>
+<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a36f754c05b6fddf6df0d8d0a74f8159f"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a36f754c05b6fddf6df0d8d0a74f8159f">VEC_DATA_TYPE</a></div><div class="ttdeci">#define VEC_DATA_TYPE(type, size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00054">helpers.h:54</a></div></div>
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