arm_compute v18.01
Change-Id: I9bfa178c2e38bfd5fc812e62aab6760d87748e05
diff --git a/documentation/quantization__layer_8cl.xhtml b/documentation/quantization__layer_8cl.xhtml
index 14ec48c..5c6bcb1 100644
--- a/documentation/quantization__layer_8cl.xhtml
+++ b/documentation/quantization__layer_8cl.xhtml
@@ -40,7 +40,7 @@
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<div id="projectname">Compute Library
-  <span id="projectnumber">17.12</span>
+  <span id="projectnumber">18.01</span>
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@@ -293,7 +293,7 @@
<p>References <a class="el" href="helpers_8h_source.xhtml#l00117">CONVERT_TO_TENSOR3D_STRUCT</a>, and <a class="el" href="helpers_8h_source.xhtml#l00151">Tensor3D::ptr</a>.</p>
-<p>Referenced by <a class="el" href="_quantization_layer_fixture_8h_source.xhtml#l00050">QuantizationValidationFixedPointFixture< TensorType, AccessorType, FunctionType, T >::setup()</a>.</p>
+<p>Referenced by <a class="el" href="validation_2fixtures_2_quantization_layer_fixture_8h_source.xhtml#l00050">QuantizationValidationFixedPointFixture< TensorType, AccessorType, FunctionType, T >::setup()</a>.</p>
<div class="fragment"><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> {</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  <span class="comment">// Get pixels pointer</span></div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> input = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(input);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> output = <a class="code" href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a>(output);</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  <span class="comment">// min_max_value.s0 = min, min_max_value.s1 = max</span></div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  <span class="keyword">const</span> float2 min_max_value = vload2(0, (__global <span class="keywordtype">float</span> *)(min_max_ptr + min_max_offset_first_element_in_bytes));</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  <span class="keyword">const</span> float4 vmin = (float4)min_max_value.s0;</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>  <span class="keyword">const</span> float4 vrange = (float4)(min_max_value.s1 - min_max_value.s0);</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span> </div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  <span class="comment">// Load data</span></div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  float4 data = vload4(0, (__global <span class="keywordtype">float</span> *)input.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span> </div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  <span class="comment">// Map float values to range [0.0, 1.0]</span></div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  data = (data - vmin) / vrange;</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span> </div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  <span class="comment">// Quantize and saturate</span></div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  uchar4 res = convert_uchar4_sat(data * 256.0f);</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> </div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  <span class="comment">// Store result</span></div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  vstore4(res, 0, (__global uchar *)output.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a>);</div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> }</div><div class="ttc" id="helpers_8h_xhtml_a31c8c760f08fb1a331b16b7c204321dc"><div class="ttname"><a href="helpers_8h.xhtml#a31c8c760f08fb1a331b16b7c204321dc">CONVERT_TO_TENSOR3D_STRUCT</a></div><div class="ttdeci">#define CONVERT_TO_TENSOR3D_STRUCT(name)</div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00117">helpers.h:117</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00149">helpers.h:149</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer. </div><div class="ttdef"><b>Definition:</b> <a href="helpers_8h_source.xhtml#l00151">helpers.h:151</a></div></div>
@@ -306,7 +306,7 @@
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- <li class="footer">Generated on Thu Dec 14 2017 23:48:34 for Compute Library by
+ <li class="footer">Generated on Wed Jan 24 2018 14:30:43 for Compute Library by
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