Anthony Barbier | f45d5a9 | 2018-01-24 16:23:15 +0000 | [diff] [blame] | 1 | <!-- HTML header for doxygen 1.8.9.1--> |
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| 110 | <h3>CL → fixtures Relation</h3><table class="dirtab"><tr class="dirtab"><th class="dirtab">File in tests/validation/CL</th><th class="dirtab">Includes file in tests/validation/fixtures</th></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_absolute_difference_8cpp.xhtml">AbsoluteDifference.cpp</a></td><td class="dirtab"><a class="el" href="_absolute_difference_fixture_8h.xhtml">AbsoluteDifferenceFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_accumulate_8cpp.xhtml">Accumulate.cpp</a></td><td class="dirtab"><a class="el" href="_accumulate_fixture_8h.xhtml">AccumulateFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_activation_layer_8cpp.xhtml">ActivationLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_activation_layer_fixture_8h.xhtml">ActivationLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_arithmetic_addition_8cpp.xhtml">ArithmeticAddition.cpp</a></td><td class="dirtab"><a class="el" href="_arithmetic_addition_fixture_8h.xhtml">ArithmeticAdditionFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_arithmetic_subtraction_8cpp.xhtml">ArithmeticSubtraction.cpp</a></td><td class="dirtab"><a class="el" href="_arithmetic_subtraction_fixture_8h.xhtml">ArithmeticSubtractionFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_batch_normalization_layer_8cpp.xhtml">BatchNormalizationLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_batch_normalization_layer_fixture_8h.xhtml">BatchNormalizationLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_bitwise_and_8cpp.xhtml">BitwiseAnd.cpp</a></td><td class="dirtab"><a class="el" href="_bitwise_and_fixture_8h.xhtml">BitwiseAndFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_bitwise_not_8cpp.xhtml">BitwiseNot.cpp</a></td><td class="dirtab"><a class="el" href="_bitwise_not_fixture_8h.xhtml">BitwiseNotFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_bitwise_or_8cpp.xhtml">BitwiseOr.cpp</a></td><td class="dirtab"><a class="el" href="_bitwise_or_fixture_8h.xhtml">BitwiseOrFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_bitwise_xor_8cpp.xhtml">BitwiseXor.cpp</a></td><td class="dirtab"><a class="el" href="_bitwise_xor_fixture_8h.xhtml">BitwiseXorFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_box3x3_8cpp.xhtml">Box3x3.cpp</a></td><td class="dirtab"><a class="el" href="_box3x3_fixture_8h.xhtml">Box3x3Fixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_convolution_8cpp.xhtml">Convolution.cpp</a></td><td class="dirtab"><a class="el" href="_convolution_fixture_8h.xhtml">ConvolutionFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_convolution_layer_8cpp.xhtml">ConvolutionLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_convolution_layer_fixture_8h.xhtml">ConvolutionLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_deconvolution_layer_8cpp.xhtml">DeconvolutionLayer.cpp</a></td><td class="dirtab"><a class="el" href="_deconvolution_layer_fixture_8h.xhtml">DeconvolutionLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_depth_concatenate_layer_8cpp.xhtml">DepthConcatenateLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_depth_concatenate_layer_fixture_8h.xhtml">DepthConcatenateLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_depth_convert_layer_8cpp.xhtml">DepthConvertLayer.cpp</a></td><td class="dirtab"><a class="el" href="_depth_convert_layer_fixture_8h.xhtml">DepthConvertLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_depthwise_convolution_layer_8cpp.xhtml">DepthwiseConvolutionLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_depthwise_convolution_layer_fixture_8h.xhtml">DepthwiseConvolutionLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_depthwise_separable_convolution_layer_8cpp.xhtml">DepthwiseSeparableConvolutionLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_depthwise_separable_convolution_layer_fixture_8h.xhtml">DepthwiseSeparableConvolutionLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_dequantization_layer_8cpp.xhtml">DequantizationLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_dequantization_layer_fixture_8h.xhtml">DequantizationLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_derivative_8cpp.xhtml">Derivative.cpp</a></td><td class="dirtab"><a class="el" href="_derivative_fixture_8h.xhtml">DerivativeFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_dilate_8cpp.xhtml">Dilate.cpp</a></td><td class="dirtab"><a class="el" href="_dilate_fixture_8h.xhtml">DilateFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_direct_convolution_layer_8cpp.xhtml">DirectConvolutionLayer.cpp</a></td><td class="dirtab"><a class="el" href="_direct_convolution_layer_fixture_8h.xhtml">DirectConvolutionLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_erode_8cpp.xhtml">Erode.cpp</a></td><td class="dirtab"><a class="el" href="_erode_fixture_8h.xhtml">ErodeFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="dir_0cc2cfaf817de5fd0d308f8b2b47cf4a.xhtml">FixedPoint</a> / <a class="el" href="_fixed_point___q_s8_8cpp.xhtml">FixedPoint_QS8.cpp</a></td><td class="dirtab"><a class="el" href="_fixed_point_fixture_8h.xhtml">FixedPointFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_flatten_8cpp.xhtml">Flatten.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_flatten_layer_fixture_8h.xhtml">FlattenLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_floor_8cpp.xhtml">Floor.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_floor_fixture_8h.xhtml">FloorFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_fully_connected_layer_8cpp.xhtml">FullyConnectedLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_fully_connected_layer_fixture_8h.xhtml">FullyConnectedLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_gaussian3x3_8cpp.xhtml">Gaussian3x3.cpp</a></td><td class="dirtab"><a class="el" href="_gaussian3x3_fixture_8h.xhtml">Gaussian3x3Fixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_gaussian5x5_8cpp.xhtml">Gaussian5x5.cpp</a></td><td class="dirtab"><a class="el" href="_gaussian5x5_fixture_8h.xhtml">Gaussian5x5Fixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_g_e_m_m_8cpp.xhtml">GEMM.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_g_e_m_m_fixture_8h.xhtml">GEMMFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_g_e_m_m_8cpp.xhtml">GEMM.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_g_e_m_m_interleave4x4_fixture_8h.xhtml">GEMMInterleave4x4Fixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_g_e_m_m_8cpp.xhtml">GEMM.cpp</a></td><td class="dirtab"><a class="el" href="_g_e_m_m_transpose1x_w_fixture_8h.xhtml">GEMMTranspose1xWFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_g_e_m_m_lowp_8cpp.xhtml">GEMMLowp.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_g_e_m_m_lowp_fixture_8h.xhtml">GEMMLowpFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_global_pooling_layer_8cpp.xhtml">GlobalPoolingLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_pooling_layer_fixture_8h.xhtml">PoolingLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_harris_corners_8cpp.xhtml">HarrisCorners.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_harris_corners_fixture_8h.xhtml">HarrisCornersFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_histogram_8cpp.xhtml">Histogram.cpp</a></td><td class="dirtab"><a class="el" href="_histogram_fixture_8h.xhtml">HistogramFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_h_o_g_descriptor_8cpp.xhtml">HOGDescriptor.cpp</a></td><td class="dirtab"><a class="el" href="_h_o_g_descriptor_fixture_8h.xhtml">HOGDescriptorFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_integral_image_8cpp.xhtml">IntegralImage.cpp</a></td><td class="dirtab"><a class="el" href="_integral_image_fixture_8h.xhtml">IntegralImageFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_l2_normalize_layer_8cpp.xhtml">L2NormalizeLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_l2_normalize_layer_fixture_8h.xhtml">L2NormalizeLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_magnitude_8cpp.xhtml">Magnitude.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_magnitude_fixture_8h.xhtml">MagnitudeFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_mean_std_dev_8cpp.xhtml">MeanStdDev.cpp</a></td><td class="dirtab"><a class="el" href="_mean_std_dev_fixture_8h.xhtml">MeanStdDevFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_median3x3_8cpp.xhtml">Median3x3.cpp</a></td><td class="dirtab"><a class="el" href="_median3x3_fixture_8h.xhtml">Median3x3Fixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_min_max_location_8cpp.xhtml">MinMaxLocation.cpp</a></td><td class="dirtab"><a class="el" href="_min_max_location_fixture_8h.xhtml">MinMaxLocationFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_non_linear_filter_8cpp.xhtml">NonLinearFilter.cpp</a></td><td class="dirtab"><a class="el" href="_non_linear_filter_fixture_8h.xhtml">NonLinearFilterFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_normalization_layer_8cpp.xhtml">NormalizationLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_normalization_layer_fixture_8h.xhtml">NormalizationLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_permute_8cpp.xhtml">Permute.cpp</a></td><td class="dirtab"><a class="el" href="_permute_fixture_8h.xhtml">PermuteFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_phase_8cpp.xhtml">Phase.cpp</a></td><td class="dirtab"><a class="el" href="_phase_fixture_8h.xhtml">PhaseFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_pixel_wise_multiplication_8cpp.xhtml">PixelWiseMultiplication.cpp</a></td><td class="dirtab"><a class="el" href="_fixed_point_pixel_wise_multiplication_fixture_8h.xhtml">FixedPointPixelWiseMultiplicationFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_pixel_wise_multiplication_8cpp.xhtml">PixelWiseMultiplication.cpp</a></td><td class="dirtab"><a class="el" href="_pixel_wise_multiplication_fixture_8h.xhtml">PixelWiseMultiplicationFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_pooling_layer_8cpp.xhtml">PoolingLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_pooling_layer_fixture_8h.xhtml">PoolingLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_quantization_layer_8cpp.xhtml">QuantizationLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_quantization_layer_fixture_8h.xhtml">QuantizationLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_reduction_operation_8cpp.xhtml">ReductionOperation.cpp</a></td><td class="dirtab"><a class="el" href="_reduction_operation_fixture_8h.xhtml">ReductionOperationFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_remap_8cpp.xhtml">Remap.cpp</a></td><td class="dirtab"><a class="el" href="_remap_fixture_8h.xhtml">RemapFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_reshape_layer_8cpp.xhtml">ReshapeLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_reshape_layer_fixture_8h.xhtml">ReshapeLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_scale_8cpp.xhtml">Scale.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_scale_fixture_8h.xhtml">ScaleFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_scharr_8cpp.xhtml">Scharr.cpp</a></td><td class="dirtab"><a class="el" href="_scharr_fixture_8h.xhtml">ScharrFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_sobel_8cpp.xhtml">Sobel.cpp</a></td><td class="dirtab"><a class="el" href="_sobel_fixture_8h.xhtml">SobelFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_softmax_layer_8cpp.xhtml">SoftmaxLayer.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_softmax_layer_fixture_8h.xhtml">SoftmaxLayerFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_table_lookup_8cpp.xhtml">TableLookup.cpp</a></td><td class="dirtab"><a class="el" href="_table_lookup_fixture_8h.xhtml">TableLookupFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_threshold_8cpp.xhtml">Threshold.cpp</a></td><td class="dirtab"><a class="el" href="_threshold_fixture_8h.xhtml">ThresholdFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="validation_2_c_l_2_transpose_8cpp.xhtml">Transpose.cpp</a></td><td class="dirtab"><a class="el" href="validation_2fixtures_2_transpose_fixture_8h.xhtml">TransposeFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_warp_affine_8cpp.xhtml">WarpAffine.cpp</a></td><td class="dirtab"><a class="el" href="_warp_affine_fixture_8h.xhtml">WarpAffineFixture.h</a></td></tr><tr class="dirtab"><td class="dirtab"><a class="el" href="_c_l_2_warp_perspective_8cpp.xhtml">WarpPerspective.cpp</a></td><td class="dirtab"><a class="el" href="_warp_perspective_fixture_8h.xhtml">WarpPerspectiveFixture.h</a></td></tr></table></div><!-- contents --> |
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| 115 | <li class="navelem"><a class="el" href="dir_59425e443f801f1f2fd8bbe4959a3ccf.xhtml">tests</a></li><li class="navelem"><a class="el" href="dir_e7c7b16542faa38cb4655ff1750d3604.xhtml">validation</a></li><li class="navelem"><a class="el" href="dir_f7024513cd67abef53e86ee9382ac5ce.xhtml">CL</a></li> |
| 116 | <li class="footer">Generated on Wed Jan 24 2018 14:30:48 for Compute Library by |
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| 118 | <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.11 </li> |
| 119 | </ul> |
| 120 | </div> |
| 121 | </body> |
| 122 | </html> |