diff --git a/wand/deprecate.c b/wand/deprecate.c
new file mode 100644
index 0000000..4808375
--- /dev/null
+++ b/wand/deprecate.c
@@ -0,0 +1,1457 @@
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% DDDD EEEEE PPPP RRRR EEEEE CCCC AAA TTTTT EEEEE %
+% D D E P P R R E C A A T E %
+% D D EEE PPPPP RRRR EEE C AAAAA T EEE %
+% D D E P R R E C A A T E %
+% DDDD EEEEE P R R EEEEE CCCC A A T EEEEE %
+% %
+% %
+% MagickWand Deprecated Methods %
+% %
+% Software Design %
+% John Cristy %
+% October 2002 %
+% %
+% %
+% Copyright 1999-2009 ImageMagick Studio LLC, a non-profit organization %
+% dedicated to making software imaging solutions freely available. %
+% %
+% You may not use this file except in compliance with the License. You may %
+% obtain a copy of the License at %
+% %
+% http://www.imagemagick.org/script/license.php %
+% %
+% Unless required by applicable law or agreed to in writing, software %
+% distributed under the License is distributed on an "AS IS" BASIS, %
+% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. %
+% See the License for the specific language governing permissions and %
+% limitations under the License. %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+%
+%
+*/
+
+/*
+ Include declarations.
+*/
+#include "wand/studio.h"
+#include "wand/MagickWand.h"
+#include "wand/magick-wand-private.h"
+#include "wand/wand.h"
+
+/*
+ Define declarations.
+*/
+#define ThrowWandException(severity,tag,context) \
+{ \
+ (void) ThrowMagickException(wand->exception,GetMagickModule(),severity, \
+ tag,"`%s'",context); \
+ return(MagickFalse); \
+}
+
+#if !defined(MAGICKCORE_EXCLUDE_DEPRECATED)
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k C l i p P a t h I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickClipPathImage() clips along the named paths from the 8BIM profile, if
+% present. Later operations take effect inside the path. Id may be a number
+% if preceded with #, to work on a numbered path, e.g., "#1" to use the first
+% path.
+%
+% The format of the MagickClipPathImage method is:
+%
+% MagickBooleanType MagickClipPathImage(MagickWand *wand,
+% const char *pathname,const MagickBooleanType inside)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o pathname: name of clipping path resource. If name is preceded by #, use
+% clipping path numbered by name.
+%
+% o inside: if non-zero, later operations take effect inside clipping path.
+% Otherwise later operations take effect outside clipping path.
+%
+*/
+WandExport MagickBooleanType MagickClipPathImage(MagickWand *wand,
+ const char *pathname,const MagickBooleanType inside)
+{
+ return(MagickClipImagePath(wand,pathname,inside));
+}
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w G e t F i l l A l p h a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawGetFillAlpha() returns the alpha used when drawing using the fill
+% color or fill texture. Fully opaque is 1.0.
+%
+% The format of the DrawGetFillAlpha method is:
+%
+% double DrawGetFillAlpha(const DrawingWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+*/
+WandExport double DrawGetFillAlpha(const DrawingWand *wand)
+{
+ return(DrawGetFillOpacity(wand));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w G e t S t r o k e A l p h a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawGetStrokeAlpha() returns the alpha of stroked object outlines.
+%
+% The format of the DrawGetStrokeAlpha method is:
+%
+% double DrawGetStrokeAlpha(const DrawingWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+*/
+WandExport double DrawGetStrokeAlpha(const DrawingWand *wand)
+{
+ return(DrawGetStrokeOpacity(wand));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w P e e k G r a p h i c W a n d %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawPeekGraphicWand() returns the current drawing wand.
+%
+% The format of the PeekDrawingWand method is:
+%
+% DrawInfo *DrawPeekGraphicWand(const DrawingWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+*/
+WandExport DrawInfo *DrawPeekGraphicWand(const DrawingWand *wand)
+{
+ return(PeekDrawingWand(wand));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w P o p G r a p h i c C o n t e x t %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawPopGraphicContext() destroys the current drawing wand and returns to the
+% previously pushed drawing wand. Multiple drawing wands may exist. It is an
+% error to attempt to pop more drawing wands than have been pushed, and it is
+% proper form to pop all drawing wands which have been pushed.
+%
+% The format of the DrawPopGraphicContext method is:
+%
+% MagickBooleanType DrawPopGraphicContext(DrawingWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+*/
+WandExport void DrawPopGraphicContext(DrawingWand *wand)
+{
+ (void) PopDrawingWand(wand);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w P u s h G r a p h i c C o n t e x t %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawPushGraphicContext() clones the current drawing wand to create a new
+% drawing wand. The original drawing wand(s) may be returned to by
+% invoking PopDrawingWand(). The drawing wands are stored on a drawing wand
+% stack. For every Pop there must have already been an equivalent Push.
+%
+% The format of the DrawPushGraphicContext method is:
+%
+% MagickBooleanType DrawPushGraphicContext(DrawingWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+*/
+WandExport void DrawPushGraphicContext(DrawingWand *wand)
+{
+ (void) PushDrawingWand(wand);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w S e t F i l l A l p h a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawSetFillAlpha() sets the alpha to use when drawing using the fill
+% color or fill texture. Fully opaque is 1.0.
+%
+% The format of the DrawSetFillAlpha method is:
+%
+% void DrawSetFillAlpha(DrawingWand *wand,const double fill_alpha)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+% o fill_alpha: fill alpha
+%
+*/
+WandExport void DrawSetFillAlpha(DrawingWand *wand,const double fill_alpha)
+{
+ DrawSetFillOpacity(wand,fill_alpha);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% D r a w S e t S t r o k e A l p h a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% DrawSetStrokeAlpha() specifies the alpha of stroked object outlines.
+%
+% The format of the DrawSetStrokeAlpha method is:
+%
+% void DrawSetStrokeAlpha(DrawingWand *wand,const double stroke_alpha)
+%
+% A description of each parameter follows:
+%
+% o wand: the drawing wand.
+%
+% o stroke_alpha: stroke alpha. The value 1.0 is opaque.
+%
+*/
+WandExport void DrawSetStrokeAlpha(DrawingWand *wand,const double stroke_alpha)
+{
+ DrawSetStrokeOpacity(wand,stroke_alpha);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k C o l o r F l o o d f i l l I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickColorFloodfillImage() changes the color value of any pixel that matches
+% target and is an immediate neighbor. If the method FillToBorderMethod is
+% specified, the color value is changed for any neighbor pixel that does not
+% match the bordercolor member of image.
+%
+% The format of the MagickColorFloodfillImage method is:
+%
+% MagickBooleanType MagickColorFloodfillImage(MagickWand *wand,
+% const PixelWand *fill,const double fuzz,const PixelWand *bordercolor,
+% const long x,const long y)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o fill: the floodfill color pixel wand.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+% o bordercolor: the border color pixel wand.
+%
+% o x,y: the starting location of the operation.
+%
+*/
+WandExport MagickBooleanType MagickColorFloodfillImage(MagickWand *wand,
+ const PixelWand *fill,const double fuzz,const PixelWand *bordercolor,
+ const long x,const long y)
+{
+ DrawInfo
+ *draw_info;
+
+ MagickBooleanType
+ status;
+
+ PixelPacket
+ target;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ draw_info=CloneDrawInfo(wand->image_info,(DrawInfo *) NULL);
+ PixelGetQuantumColor(fill,&draw_info->fill);
+ (void) GetOneVirtualPixel(wand->images,x % wand->images->columns,
+ y % wand->images->rows,&target,wand->exception);
+ if (bordercolor != (PixelWand *) NULL)
+ PixelGetQuantumColor(bordercolor,&target);
+ wand->images->fuzz=fuzz;
+ status=ColorFloodfillImage(wand->images,draw_info,target,x,y,
+ bordercolor != (PixelWand *) NULL ? FillToBorderMethod : FloodfillMethod);
+ if (status == MagickFalse)
+ InheritException(wand->exception,&wand->images->exception);
+ draw_info=DestroyDrawInfo(draw_info);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k D e s c r i b e I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickDescribeImage() identifies an image by printing its attributes to the
+% file. Attributes include the image width, height, size, and others.
+%
+% The format of the MagickDescribeImage method is:
+%
+% const char *MagickDescribeImage(MagickWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+*/
+WandExport char *MagickDescribeImage(MagickWand *wand)
+{
+ return(MagickIdentifyImage(wand));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k F l a t t e n I m a g e s %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickFlattenImages() merges a sequence of images. This useful for
+% combining Photoshop layers into a single image.
+%
+% The format of the MagickFlattenImages method is:
+%
+% MagickWand *MagickFlattenImages(MagickWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+*/
+
+static MagickWand *CloneMagickWandFromImages(const MagickWand *wand,
+ Image *images)
+{
+ MagickWand
+ *clone_wand;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ clone_wand=(MagickWand *) AcquireMagickMemory(sizeof(*clone_wand));
+ if (clone_wand == (MagickWand *) NULL)
+ ThrowWandFatalException(ResourceLimitFatalError,"MemoryAllocationFailed",
+ images->filename);
+ (void) ResetMagickMemory(clone_wand,0,sizeof(*clone_wand));
+ clone_wand->id=AcquireWandId();
+ (void) FormatMagickString(clone_wand->name,MaxTextExtent,"%s-%lu",
+ MagickWandId,clone_wand->id);
+ clone_wand->exception=AcquireExceptionInfo();
+ InheritException(clone_wand->exception,wand->exception);
+ clone_wand->image_info=CloneImageInfo(wand->image_info);
+ clone_wand->quantize_info=CloneQuantizeInfo(wand->quantize_info);
+ clone_wand->images=images;
+ clone_wand->debug=IsEventLogging();
+ if (clone_wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",clone_wand->name);
+ clone_wand->signature=WandSignature;
+ return(clone_wand);
+}
+
+WandExport MagickWand *MagickFlattenImages(MagickWand *wand)
+{
+ Image
+ *flatten_image;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ return((MagickWand *) NULL);
+ flatten_image=FlattenImages(wand->images,wand->exception);
+ if (flatten_image == (Image *) NULL)
+ return((MagickWand *) NULL);
+ return(CloneMagickWandFromImages(wand,flatten_image));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k G e t I m a g e A t t r i b u t e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageAttribute() returns a value associated with the specified
+% property. Use MagickRelinquishMemory() to free the value when you are
+% finished with it.
+%
+% The format of the MagickGetImageAttribute method is:
+%
+% char *MagickGetImageAttribute(MagickWand *wand,const char *property)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o property: the property.
+%
+*/
+WandExport char *MagickGetImageAttribute(MagickWand *wand,const char *property)
+{
+ return(MagickGetImageProperty(wand,property));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
++ M a g i c k G e t I m a g e I n d e x %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageIndex() returns the index of the current image.
+%
+% The format of the MagickGetImageIndex method is:
+%
+% long MagickGetImageIndex(MagickWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+*/
+WandExport long MagickGetImageIndex(MagickWand *wand)
+{
+ return(MagickGetIteratorIndex(wand));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
++ M a g i c k G e t I m a g e C h a n n e l E x t r e m a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageChannelExtrema() gets the extrema for one or more image
+% channels.
+%
+% The format of the MagickGetImageChannelExtrema method is:
+%
+% MagickBooleanType MagickGetImageChannelExtrema(MagickWand *wand,
+% const ChannelType channel,unsigned long *minima,unsigned long *maxima)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o channel: the image channel(s).
+%
+% o minima: The minimum pixel value for the specified channel(s).
+%
+% o maxima: The maximum pixel value for the specified channel(s).
+%
+*/
+WandExport MagickBooleanType MagickGetImageChannelExtrema(MagickWand *wand,
+ const ChannelType channel,unsigned long *minima,unsigned long *maxima)
+{
+ MagickBooleanType
+ status;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ status=GetImageChannelExtrema(wand->images,channel,minima,maxima,
+ wand->exception);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
++ M a g i c k G e t I m a g e E x t r e m a %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageExtrema() gets the extrema for the image.
+%
+% The format of the MagickGetImageExtrema method is:
+%
+% MagickBooleanType MagickGetImageExtrema(MagickWand *wand,
+% unsigned long *minima,unsigned long *maxima)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o minima: The minimum pixel value for the specified channel(s).
+%
+% o maxima: The maximum pixel value for the specified channel(s).
+%
+*/
+WandExport MagickBooleanType MagickGetImageExtrema(MagickWand *wand,
+ unsigned long *minima,unsigned long *maxima)
+{
+ MagickBooleanType
+ status;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ status=GetImageExtrema(wand->images,minima,maxima,wand->exception);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k G e t I m a g e M a t t e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageMatte() returns MagickTrue if the image has a matte channel
+% otherwise MagickFalse.
+%
+% The format of the MagickGetImageMatte method is:
+%
+% unsigned long MagickGetImageMatte(MagickWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+*/
+WandExport MagickBooleanType MagickGetImageMatte(MagickWand *wand)
+{
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ return(wand->images->matte);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k G e t I m a g e P i x e l s %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImagePixels() extracts pixel data from an image and returns it to
+% you. The method returns MagickTrue on success otherwise MagickFalse if an
+% error is encountered. The data is returned as char, short int, int, long,
+% float, or double in the order specified by map.
+%
+% Suppose you want to extract the first scanline of a 640x480 image as
+% character data in red-green-blue order:
+%
+% MagickGetImagePixels(wand,0,0,640,1,"RGB",CharPixel,pixels);
+%
+% The format of the MagickGetImagePixels method is:
+%
+% MagickBooleanType MagickGetImagePixels(MagickWand *wand,
+% const long x,const long y,const unsigned long columns,
+% const unsigned long rows,const char *map,const StorageType storage,
+% void *pixels)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o x, y, columns, rows: These values define the perimeter
+% of a region of pixels you want to extract.
+%
+% o map: This string reflects the expected ordering of the pixel array.
+% It can be any combination or order of R = red, G = green, B = blue,
+% A = alpha (0 is transparent), O = opacity (0 is opaque), C = cyan,
+% Y = yellow, M = magenta, K = black, I = intensity (for grayscale),
+% P = pad.
+%
+% o storage: Define the data type of the pixels. Float and double types are
+% expected to be normalized [0..1] otherwise [0..QuantumRange]. Choose from
+% these types: CharPixel, DoublePixel, FloatPixel, IntegerPixel,
+% LongPixel, QuantumPixel, or ShortPixel.
+%
+% o pixels: This array of values contain the pixel components as defined by
+% map and type. You must preallocate this array where the expected
+% length varies depending on the values of width, height, map, and type.
+%
+*/
+WandExport MagickBooleanType MagickGetImagePixels(MagickWand *wand,
+ const long x,const long y,const unsigned long columns,
+ const unsigned long rows,const char *map,const StorageType storage,
+ void *pixels)
+{
+ return(MagickExportImagePixels(wand,x,y,columns,rows,map,storage,pixels));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k G e t I m a g e S i z e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickGetImageSize() returns the image length in bytes.
+%
+% The format of the MagickGetImageSize method is:
+%
+% MagickBooleanType MagickGetImageSize(MagickWand *wand,
+% MagickSizeType *length)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o length: the image length in bytes.
+%
+*/
+WandExport MagickSizeType MagickGetImageSize(MagickWand *wand)
+{
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ return(GetBlobSize(wand->images));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k M a p I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickMapImage() replaces the colors of an image with the closest color
+% from a reference image.
+%
+% The format of the MagickMapImage method is:
+%
+% MagickBooleanType MagickMapImage(MagickWand *wand,
+% const MagickWand *map_wand,const MagickBooleanType dither)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o map: the map wand.
+%
+% o dither: Set this integer value to something other than zero to dither
+% the mapped image.
+%
+*/
+WandExport MagickBooleanType MagickMapImage(MagickWand *wand,
+ const MagickWand *map_wand,const MagickBooleanType dither)
+{
+ MagickBooleanType
+ status;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if ((wand->images == (Image *) NULL) || (map_wand->images == (Image *) NULL))
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ status=MapImage(wand->images,map_wand->images,dither);
+ if (status == MagickFalse)
+ InheritException(wand->exception,&wand->images->exception);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k M a t t e F l o o d f i l l I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickMatteFloodfillImage() changes the transparency value of any pixel that
+% matches target and is an immediate neighbor. If the method
+% FillToBorderMethod is specified, the transparency value is changed for any
+% neighbor pixel that does not match the bordercolor member of image.
+%
+% The format of the MagickMatteFloodfillImage method is:
+%
+% MagickBooleanType MagickMatteFloodfillImage(MagickWand *wand,
+% const double alpha,const double fuzz,const PixelWand *bordercolor,
+% const long x,const long y)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o alpha: the level of transparency: 1.0 is fully opaque and 0.0 is fully
+% transparent.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+% o bordercolor: the border color pixel wand.
+%
+% o x,y: the starting location of the operation.
+%
+*/
+WandExport MagickBooleanType MagickMatteFloodfillImage(MagickWand *wand,
+ const double alpha,const double fuzz,const PixelWand *bordercolor,
+ const long x,const long y)
+{
+ DrawInfo
+ *draw_info;
+
+ MagickBooleanType
+ status;
+
+ PixelPacket
+ target;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ ThrowWandException(WandError,"ContainsNoImages",wand->name);
+ draw_info=CloneDrawInfo(wand->image_info,(DrawInfo *) NULL);
+ (void) GetOneVirtualPixel(wand->images,x % wand->images->columns,
+ y % wand->images->rows,&target,wand->exception);
+ if (bordercolor != (PixelWand *) NULL)
+ PixelGetQuantumColor(bordercolor,&target);
+ wand->images->fuzz=fuzz;
+ status=MatteFloodfillImage(wand->images,target,RoundToQuantum(
+ (MagickRealType) QuantumRange-QuantumRange*alpha),x,y,bordercolor !=
+ (PixelWand *) NULL ? FillToBorderMethod : FloodfillMethod);
+ if (status == MagickFalse)
+ InheritException(wand->exception,&wand->images->exception);
+ draw_info=DestroyDrawInfo(draw_info);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k M o s a i c I m a g e s %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickMosaicImages() inlays an image sequence to form a single coherent
+% picture. It returns a wand with each image in the sequence composited at
+% the location defined by the page offset of the image.
+%
+% The format of the MagickMosaicImages method is:
+%
+% MagickWand *MagickMosaicImages(MagickWand *wand)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+*/
+WandExport MagickWand *MagickMosaicImages(MagickWand *wand)
+{
+ Image
+ *mosaic_image;
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ if (wand->images == (Image *) NULL)
+ return((MagickWand *) NULL);
+ mosaic_image=MosaicImages(wand->images,wand->exception);
+ if (mosaic_image == (Image *) NULL)
+ return((MagickWand *) NULL);
+ return(CloneMagickWandFromImages(wand,mosaic_image));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k O p a q u e I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickOpaqueImage() changes any pixel that matches color with the color
+% defined by fill.
+%
+% The format of the MagickOpaqueImage method is:
+%
+% MagickBooleanType MagickOpaqueImage(MagickWand *wand,
+% const PixelWand *target,const PixelWand *fill,const double fuzz)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o channel: the channel(s).
+%
+% o target: Change this target color to the fill color within the image.
+%
+% o fill: the fill pixel wand.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+*/
+WandExport MagickBooleanType MagickOpaqueImage(MagickWand *wand,
+ const PixelWand *target,const PixelWand *fill,const double fuzz)
+{
+ return(MagickPaintOpaqueImage(wand,target,fill,fuzz));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k P a i n t F l o o d f i l l I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickPaintFloodfillImage() changes the color value of any pixel that matches
+% target and is an immediate neighbor. If the method FillToBorderMethod is
+% specified, the color value is changed for any neighbor pixel that does not
+% match the bordercolor member of image.
+%
+% The format of the MagickPaintFloodfillImage method is:
+%
+% MagickBooleanType MagickPaintFloodfillImage(MagickWand *wand,
+% const ChannelType channel,const PixelWand *fill,const double fuzz,
+% const PixelWand *bordercolor,const long x,const long y)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o channel: the channel(s).
+%
+% o fill: the floodfill color pixel wand.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+% o bordercolor: the border color pixel wand.
+%
+% o x,y: the starting location of the operation.
+%
+*/
+WandExport MagickBooleanType MagickPaintFloodfillImage(MagickWand *wand,
+ const ChannelType channel,const PixelWand *fill,const double fuzz,
+ const PixelWand *bordercolor,const long x,const long y)
+{
+ MagickBooleanType
+ status;
+
+ status=MagickFloodfillPaintImage(wand,channel,fill,fuzz,bordercolor,x,y,
+ MagickFalse);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k P a i n t O p a q u e I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickPaintOpaqueImage() changes any pixel that matches color with the color
+% defined by fill.
+%
+% The format of the MagickPaintOpaqueImage method is:
+%
+% MagickBooleanType MagickPaintOpaqueImage(MagickWand *wand,
+% const PixelWand *target,const PixelWand *fill,const double fuzz)
+% MagickBooleanType MagickPaintOpaqueImageChannel(MagickWand *wand,
+% const ChannelType channel,const PixelWand *target,
+% const PixelWand *fill,const double fuzz)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o channel: the channel(s).
+%
+% o target: Change this target color to the fill color within the image.
+%
+% o fill: the fill pixel wand.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+*/
+
+WandExport MagickBooleanType MagickPaintOpaqueImage(MagickWand *wand,
+ const PixelWand *target,const PixelWand *fill,const double fuzz)
+{
+ return(MagickPaintOpaqueImageChannel(wand,DefaultChannels,target,fill,fuzz));
+}
+
+WandExport MagickBooleanType MagickPaintOpaqueImageChannel(MagickWand *wand,
+ const ChannelType channel,const PixelWand *target,const PixelWand *fill,
+ const double fuzz)
+{
+ MagickBooleanType
+ status;
+
+ status=MagickOpaquePaintImageChannel(wand,channel,target,fill,fuzz,
+ MagickFalse);
+ return(status);
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k P a i n t T r a n s p a r e n t I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickPaintTransparentImage() changes any pixel that matches color with the
+% color defined by fill.
+%
+% The format of the MagickPaintTransparentImage method is:
+%
+% MagickBooleanType MagickPaintTransparentImage(MagickWand *wand,
+% const PixelWand *target,const double alpha,const double fuzz)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o target: Change this target color to specified opacity value within
+% the image.
+%
+% o alpha: the level of transparency: 1.0 is fully opaque and 0.0 is fully
+% transparent.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+*/
+WandExport MagickBooleanType MagickPaintTransparentImage(MagickWand *wand,
+ const PixelWand *target,const double alpha,const double fuzz)
+{
+ return(MagickTransparentPaintImage(wand,target,alpha,fuzz,MagickFalse));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k S e t I m a g e A t t r i b u t e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickSetImageAttribute() associates a property with an image.
+%
+% The format of the MagickSetImageAttribute method is:
+%
+% MagickBooleanType MagickSetImageAttribute(MagickWand *wand,
+% const char *property,const char *value)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o property: the property.
+%
+% o value: the value.
+%
+*/
+WandExport MagickBooleanType MagickSetImageAttribute(MagickWand *wand,
+ const char *property,const char *value)
+{
+ return(SetImageProperty(wand->images,property,value));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k S e t I m a g e I n d e x %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickSetImageIndex() set the current image to the position of the list
+% specified with the index parameter.
+%
+% The format of the MagickSetImageIndex method is:
+%
+% MagickBooleanType MagickSetImageIndex(MagickWand *wand,const long index)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o index: the scene number.
+%
+*/
+WandExport MagickBooleanType MagickSetImageIndex(MagickWand *wand,
+ const long index)
+{
+ return(MagickSetIteratorIndex(wand,index));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
++ M a g i c k S e t I m a g e O p t i o n %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickSetImageOption() associates one or options with a particular image
+% format (.e.g MagickSetImageOption(wand,"jpeg","perserve","yes").
+%
+% The format of the MagickSetImageOption method is:
+%
+% MagickBooleanType MagickSetImageOption(MagickWand *wand,
+% const char *format,const char *key,const char *value)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o format: the image format.
+%
+% o key: The key.
+%
+% o value: The value.
+%
+*/
+WandExport MagickBooleanType MagickSetImageOption(MagickWand *wand,
+ const char *format,const char *key,const char *value)
+{
+ char
+ option[MaxTextExtent];
+
+ assert(wand != (MagickWand *) NULL);
+ assert(wand->signature == WandSignature);
+ if (wand->debug != MagickFalse)
+ (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
+ (void) FormatMagickString(option,MaxTextExtent,"%s:%s=%s",format,key,value);
+ return(DefineImageOption(wand->image_info,option));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k T r a n s p a r e n t I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickTransparentImage() changes any pixel that matches color with the
+% color defined by fill.
+%
+% The format of the MagickTransparentImage method is:
+%
+% MagickBooleanType MagickTransparentImage(MagickWand *wand,
+% const PixelWand *target,const double alpha,const double fuzz)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o target: Change this target color to specified opacity value within
+% the image.
+%
+% o alpha: the level of transparency: 1.0 is fully opaque and 0.0 is fully
+% transparent.
+%
+% o fuzz: By default target must match a particular pixel color
+% exactly. However, in many cases two colors may differ by a small amount.
+% The fuzz member of image defines how much tolerance is acceptable to
+% consider two colors as the same. For example, set fuzz to 10 and the
+% color red at intensities of 100 and 102 respectively are now interpreted
+% as the same color for the purposes of the floodfill.
+%
+*/
+WandExport MagickBooleanType MagickTransparentImage(MagickWand *wand,
+ const PixelWand *target,const double alpha,const double fuzz)
+{
+ return(MagickPaintTransparentImage(wand,target,alpha,fuzz));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k R e g i o n O f I n t e r e s t I m a g e %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickRegionOfInterestImage() extracts a region of the image and returns it
+% as a new wand.
+%
+% The format of the MagickRegionOfInterestImage method is:
+%
+% MagickWand *MagickRegionOfInterestImage(MagickWand *wand,
+% const unsigned long width,const unsigned long height,const long x,
+% const long y)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o width: the region width.
+%
+% o height: the region height.
+%
+% o x: the region x offset.
+%
+% o y: the region y offset.
+%
+*/
+WandExport MagickWand *MagickRegionOfInterestImage(MagickWand *wand,
+ const unsigned long width,const unsigned long height,const long x,
+ const long y)
+{
+ return(MagickGetImageRegion(wand,width,height,x,y));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k S e t I m a g e P i x e l s %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickSetImagePixels() accepts pixel datand stores it in the image at the
+% location you specify. The method returns MagickFalse on success otherwise
+% MagickTrue if an error is encountered. The pixel data can be either char,
+% short int, int, long, float, or double in the order specified by map.
+%
+% Suppose your want to upload the first scanline of a 640x480 image from
+% character data in red-green-blue order:
+%
+% MagickSetImagePixels(wand,0,0,640,1,"RGB",CharPixel,pixels);
+%
+% The format of the MagickSetImagePixels method is:
+%
+% MagickBooleanType MagickSetImagePixels(MagickWand *wand,
+% const long x,const long y,const unsigned long columns,
+% const unsigned long rows,const char *map,const StorageType storage,
+% const void *pixels)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o x, y, columns, rows: These values define the perimeter of a region
+% of pixels you want to define.
+%
+% o map: This string reflects the expected ordering of the pixel array.
+% It can be any combination or order of R = red, G = green, B = blue,
+% A = alpha (0 is transparent), O = opacity (0 is opaque), C = cyan,
+% Y = yellow, M = magenta, K = black, I = intensity (for grayscale),
+% P = pad.
+%
+% o storage: Define the data type of the pixels. Float and double types are
+% expected to be normalized [0..1] otherwise [0..QuantumRange]. Choose from
+% these types: CharPixel, ShortPixel, IntegerPixel, LongPixel, FloatPixel,
+% or DoublePixel.
+%
+% o pixels: This array of values contain the pixel components as defined by
+% map and type. You must preallocate this array where the expected
+% length varies depending on the values of width, height, map, and type.
+%
+*/
+WandExport MagickBooleanType MagickSetImagePixels(MagickWand *wand,
+ const long x,const long y,const unsigned long columns,
+ const unsigned long rows,const char *map,const StorageType storage,
+ const void *pixels)
+{
+ return(MagickImportImagePixels(wand,x,y,columns,rows,map,storage,pixels));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% M a g i c k W r i t e I m a g e B l o b %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% MagickWriteImageBlob() implements direct to memory image formats. It
+% returns the image as a blob and its length. Use MagickSetFormat() to
+% set the format of the returned blob (GIF, JPEG, PNG, etc.).
+%
+% Use MagickRelinquishMemory() to free the blob when you are done with it.
+%
+% The format of the MagickWriteImageBlob method is:
+%
+% unsigned char *MagickWriteImageBlob(MagickWand *wand,size_t *length)
+%
+% A description of each parameter follows:
+%
+% o wand: the magick wand.
+%
+% o length: the length of the blob.
+%
+*/
+WandExport unsigned char *MagickWriteImageBlob(MagickWand *wand,size_t *length)
+{
+ return(MagickGetImageBlob(wand,length));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% P i x e l G e t N e x t R o w %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% PixelGetNextRow() returns the next row as an array of pixel wands from the
+% pixel iterator.
+%
+% The format of the PixelGetNextRow method is:
+%
+% PixelWand **PixelGetNextRow(PixelIterator *iterator,
+% unsigned long *number_wands)
+%
+% A description of each parameter follows:
+%
+% o iterator: the pixel iterator.
+%
+% o number_wands: the number of pixel wands.
+%
+*/
+WandExport PixelWand **PixelGetNextRow(PixelIterator *iterator)
+{
+ unsigned long
+ number_wands;
+
+ return(PixelGetNextIteratorRow(iterator,&number_wands));
+}
+
+/*
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+% %
+% %
+% %
+% P i x e l I t e r a t o r G e t E x c e p t i o n %
+% %
+% %
+% %
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+%
+% PixelIteratorGetException() returns the severity, reason, and description of
+% any error that occurs when using other methods in this API.
+%
+% The format of the PixelIteratorGetException method is:
+%
+% char *PixelIteratorGetException(const Pixeliterator *iterator,
+% ExceptionType *severity)
+%
+% A description of each parameter follows:
+%
+% o iterator: the pixel iterator.
+%
+% o severity: the severity of the error is returned here.
+%
+*/
+WandExport char *PixelIteratorGetException(const PixelIterator *iterator,
+ ExceptionType *severity)
+{
+ return(PixelGetIteratorException(iterator,severity));
+}
+#endif