| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % AAA N N IIIII M M AAA TTTTT EEEEE % |
| % A A NN N I MM MM A A T E % |
| % AAAAA N N N I M M M AAAAA T EEE % |
| % A A N NN I M M A A T E % |
| % A A N N IIIII M M A A T EEEEE % |
| % % |
| % % |
| % Interactively Animate an Image Sequence. % |
| % % |
| % Software Design % |
| % Cristy % |
| % July 1992 % |
| % % |
| % % |
| % Copyright 1999-2015 ImageMagick Studio LLC, a non-profit organization % |
| % dedicated to making software imaging solutions freely available. % |
| % % |
| % You may not use this file except in compliance with the License. You may % |
| % obtain a copy of the License at % |
| % % |
| % http://www.imagemagick.org/script/license.php % |
| % % |
| % Unless required by applicable law or agreed to in writing, software % |
| % distributed under the License is distributed on an "AS IS" BASIS, % |
| % WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. % |
| % See the License for the specific language governing permissions and % |
| % limitations under the License. % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % Animate displays a sequence of images in the MIFF format on any |
| % workstation display running an X server. Animate first determines the |
| % hardware capabilities of the workstation. If the number of unique |
| % colors in an image is less than or equal to the number the workstation |
| % can support, the image is displayed in an X window. Otherwise the |
| % number of colors in the image is first reduced to match the color |
| % resolution of the workstation before it is displayed. |
| % |
| % This means that a continuous-tone 24 bits-per-pixel image can display on a |
| % 8 bit pseudo-color device or monochrome device. In most instances the |
| % reduced color image closely resembles the original. Alternatively, a |
| % monochrome or pseudo-color image can display on a continuous-tone 24 |
| % bits-per-pixel device. |
| % |
| % |
| */ |
| |
| #include "MagickWand/studio.h" |
| #include "MagickWand/MagickWand.h" |
| |
| /* |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % % |
| % % |
| % % |
| % M a i n % |
| % % |
| % % |
| % % |
| %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% |
| % |
| % |
| */ |
| |
| static int AnimateMain(int argc,char **argv) |
| { |
| ExceptionInfo |
| *exception; |
| |
| ImageInfo |
| *image_info; |
| |
| MagickBooleanType |
| status; |
| |
| MagickCoreGenesis(*argv,MagickTrue); |
| exception=AcquireExceptionInfo(); |
| image_info=AcquireImageInfo(); |
| status=MagickCommandGenesis(image_info,AnimateImageCommand,argc,argv, |
| (char **) NULL,exception); |
| image_info=DestroyImageInfo(image_info); |
| exception=DestroyExceptionInfo(exception); |
| MagickCoreTerminus(); |
| return(status != MagickFalse ? 0 : 1); |
| } |
| |
| #if !defined(MAGICKCORE_WINDOWS_SUPPORT) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__MINGW64__) |
| int main(int argc,char **argv) |
| { |
| return(AnimateMain(argc,argv)); |
| } |
| #else |
| int wmain(int argc,wchar_t *argv[]) |
| { |
| char |
| **utf8; |
| |
| int |
| status; |
| |
| register int |
| i; |
| |
| utf8=NTArgvToUTF8(argc,argv); |
| status=AnimateMain(argc,utf8); |
| for (i=0; i < argc; i++) |
| utf8[i]=DestroyString(utf8[i]); |
| utf8=(char **) RelinquishMagickMemory(utf8); |
| return(status); |
| } |
| #endif |