diff --git a/Magick++/lib/STL.cpp b/Magick++/lib/STL.cpp
index 78c73c5..cbc96f2 100644
--- a/Magick++/lib/STL.cpp
+++ b/Magick++/lib/STL.cpp
@@ -875,10 +875,12 @@
}
// Shade image using distant light source
-Magick::shadeImage::shadeImage( const double clusterThreshold_,
- const double smoothingThreshold_ )
- : _clusterThreshold( clusterThreshold_ ),
- _smoothingThreshold( smoothingThreshold_ )
+Magick::shadeImage::shadeImage( const double azimuth_,
+ const double elevation_,
+ const bool colorShading_)
+ : _azimuth( azimuth_ ),
+ _elevation( elevation_ ),
+ _colorShading (colorShading_)
{
}
void Magick::shadeImage::operator()( Magick::Image &image_ ) const