diff --git a/www/perl-magick.html b/www/perl-magick.html
index 860c298..78cbc06 100644
--- a/www/perl-magick.html
+++ b/www/perl-magick.html
@@ -123,7 +123,7 @@
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- <a href="http://www.buerodruck.de/stempel-service/index.html">Stempel bestellen</a><!-- 200910000035+ -->
+ <a href="http://www.abi-stoff.de/abizeitung/" title="Abibuch">Abizeitung</a><!-- 20090501000200 -->
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<div class="sponsor">
<a href="http://www.print24.de/">Druckerei</a><!-- 201009010720 -->
@@ -221,7 +221,7 @@
<p>Next you will want to read an image or image sequence, manipulate it, and then display or write it. The input and output methods for PerlMagick are defined in <a href="#read">Read or Write an Image</a>. See <a href="#set-attribute">Set an Image Attribute</a> for methods that affect the way an image is read or written. Refer to <a href="#manipulate">Manipulate an Image</a> for a list of methods to transform an image. <a href="#get-attribute">Get an Image Attribute</a> describes how to retrieve an attribute for an image. Refer to <a href="#montage">Create an Image Montage</a> for details about tiling your images as thumbnails on a background. Finally, some methods do not neatly fit into any of the categories just mentioned. Review <a href="#misc">Miscellaneous Methods</a> for a list of these methods.</p>
-<p>Once you are finished with a PerlMagick object you should consider destroying it. Each image in an image sequence is stored in virtual memory. This can potentially add up to mega-bytes of memory. Upon destroying a PerlMagick object, the memory is returned for use by other Perl methods. The recommended way to destroy an object is with <kbd>undef</kbd>:</p>
+<p>Once you are finished with a PerlMagick object you should consider destroying it. Each image in an image sequence is stored in virtual memory. This can potentially add up to mebibytes of memory. Upon destroying a PerlMagick object, the memory is returned for use by other Perl methods. The recommended way to destroy an object is with <kbd>undef</kbd>:</p>
<pre class="code">
undef $image;
@@ -1328,7 +1328,7 @@
<tr>
<td valign="top">area-limit</td>
<td valign="top"><i>integer</i></td>
- <td valign="top">set pixel area resource limit in megabytes.</td>
+ <td valign="top">set pixel area resource limit.</td>
</tr>
<tr>
@@ -1413,7 +1413,7 @@
<tr>
<td valign="top">disk-limit</td>
<td valign="top"><i>integer</i></td>
- <td valign="top">set disk resource limit in megabytes</td>
+ <td valign="top">set disk resource limit</td>
</tr>
<tr>
@@ -1527,7 +1527,7 @@
<tr>
<td valign="top">map-limit</td>
<td valign="top"><i>integer</i></td>
- <td valign="top">set map resource limit in megabytes</td>
+ <td valign="top">set map resource limit</td>
</tr>
<tr>
@@ -1551,7 +1551,7 @@
<tr>
<td valign="top">memory-limit</td>
<td valign="top"><i>integer</i></td>
- <td valign="top">set memory resource limit in megabytes</td>
+ <td valign="top">set memory resource limit</td>
</tr>
<tr>
@@ -2522,7 +2522,7 @@
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