diff --git a/www/ImageMagickObject.html b/www/ImageMagickObject.html
index bdab320..6f70438 100644
--- a/www/ImageMagickObject.html
+++ b/www/ImageMagickObject.html
@@ -1,292 +1,148 @@
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+<p class="text-center"><a href="index.html#build">Build ImageMagickObject From Source</a></p>
 
-<h1>ImageMagick COM+ Compatible Component</h1>
-<p class="navigation-index">[<a href="index.html#intro">Introduction to the ImageMagickObject COM+ Object</a> • <a href="index.html#build">Build ImageMagickObject From Source</a>]</p>
-
-<h2><a id="intro"></a>Introduction to the ImageMagickObject COM+ Object</h2>
-<div class="doc-section">
-
-<p>The ImageMagickObject is a COM+ compatible component that can be invoked from any language capable of using COM objects.  The intended use is for Windows Scripting Host VBS scripts and Visual Basic, but it is also available from to C++, ASP, and other languages like Delphi, Perl and PHP.</p>
+<p class="lead magick-description">The ImageMagickObject is a COM+ compatible component that can be invoked from any language capable of using COM objects.  The intended use is for Windows Scripting Host VBS scripts and Visual Basic, but it is also available from to C++, ASP, and other languages like Delphi, Perl and PHP.</p>
 
 <p>The ImageMagickObject COM+ component provides access to the <a href="compare.html">compare</a>, <a href="convert.html">convert</a>, <a href="composite.html">composite</a>, <a href="mogrify.html">mogrify</a>, <a href="identify.html">identify</a>, <a href="montage.html">montage</a>, and <a href="stream.html">stream</a> tools, efficiently executing them as part of your process, rather than as external programs. The way you use it is exactly the same. You pass it a list of strings including filenames and various options and it does the job. In fact, you can take any existing batch scripts that use the command line tools and translate them into the equivalent calls to the COM+ object in a matter of minutes. Beyond that, there is also a way to pass in and retrieve images in memory in the form of standard smart arrays (byte arrays). Samples are provided, to show both the simple and more elaborate forms of access.</p>
 
 <p>ImageMagick provides a statically-built ImageMagick object as part of its <a href="binary-releases.html#windows">Windows installation package</a>.  When this package is installed, ImageMagickObject and its sample programs are installed to this path:</p>
 
-<pre class="text">
-  c:\Program Files\ImageMagick-6.8.9-Q16\ImageMagickObject
+<pre>
+  c:\Program Files\ImageMagick-6.9.1-Q16\ImageMagickObject
 </pre>
 
 <p>The ImageMagickObject is registered if the checkbox, <code>Register ImageMagickObject</code>, is checked at install time.</p>
 
 <p>To execute the sample program from the Windows Command Shell, type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cscript SimpleTest.vbs</span></p>
+<pre>
+cscript SimpleTest.vbs
+</pre>
+
 <p>Since the ImageMagick utility command line parsers are incorporated within ImageMagickObject, please refer to the <a href="command-line-tools.html">command-line tools</a> discussion to learn how to use it. The sample VBS scripts show how the object should be called and used and have lots of comments.</p>
 
 <p>C++ programmers should have a look at the <code>MagickCMD.cpp</code> command line utility for an example of how to call the object from C++.  The object requires a variable size list of BSTR's to emulate the command line argc, argv style calling conventions of the COM component which is more complex in C++ then in VBS or VB.</p>
 
 <p>MagickCMD is a C++ sample, but it also serves as a replacement for all the other command line utilities in most applications. Instead of using <code>convert xxxx yyyy</code> you can use <code>MagickCMD convert xxxx yyyy</code> instead. MagickCMD calls the COM object to accomplish the designated task.  This small tight combination replaces the entire usual binary distribution in just a few mebibytes.</p>
 
-</div>
-
-<h2><a id="build"></a>Build ImageMagickObject From Source</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="build"></a>Build ImageMagickObject From Source</h2>
 
 <p>The source code for ImageMagickObject is available from the ImageMagick <a href="subversion.html">subversion</a> repository, or as part of the <a href="install-source.html#windows">Windows source</a> distribution. Once the source code has been retrieved and extracted, the source for ImageMagickObject is the directory <code>ImageMagick\contrib\win32\ATL7ImageMagickObject</code>, however, ImageMagick itself must be built using the static-multithread (VisualStaticMT) build configuration.  Building ImageMagickObject requires Microsoft Visual C++ 7.0 as delivered with Microsoft's Visual Studio .NET package. See the <a href="install-source.html#windows">Windows compilation instructions</a> to get ImageMagick itself built before building the ImageMagick COM+ component.</p>
 
 <p>Once the VisualStaticMT project has been built, build the ImageMagickObject with this procedure:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd  ImageMagick/contrib/win32/ATL7/ImageMagickObject</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>BuildImageMagickObject release</span></p>
+<pre>
+cd ImageMagick/contrib/win32/ATL7/ImageMagickObject
+BuildImageMagickObject release
+</pre>
+
 <p>Here, we assume that the VisualStaticMT project has been built using the release setting for an optimized build. If the debug setting was used for a debug build, specify the argument <code>debug</code>; instead.</p>
 
 <p>To register the DLL as a COM+ server, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>regsvr32 /c /s ImageMagickObject.dll</span></p>
+<pre>
+regsvr32 /c /s ImageMagickObject.dll
+</pre>
+
 <p>To unregister the DLL, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>regsvr32 /u /s ImageMagickObject.dll</span></p>
+<pre>
+regsvr32 /u /s ImageMagickObject.dll
+</pre>
+
 <p>Use MagickCMD to exercise ImageMagickObject to verify that it is working properly.</p>
 
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diff --git a/www/advanced-unix-installation.html b/www/advanced-unix-installation.html
index 3f66f5a..6e0958a 100644
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+++ b/www/advanced-unix-installation.html
@@ -1,256 +1,85 @@
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-<h1>ImageMagick Advanced Unix Installation</h1>
-<p class="navigation-index">[<a href="advanced-unix-installation.html#download">Download &amp; Unpack</a> • <a href="advanced-unix-installation.html#configure">Configure</a>  • <a href="advanced-unix-installation.html#build">Build</a> • <a href="advanced-unix-installation.html#install">Install</a> • <a href="advanced-unix-installation.html#linux">Linux-specific Build Instructions</a> • <a href="advanced-unix-installation.html#macosx">Mac OS X-specific Build Instructions</a> • <a href="advanced-unix-installation.html#mingw">MinGW-specific Build Instructions</a> • <a href="advanced-unix-installation.html#problems">Dealing with Unexpected Problems</a>]</p>
-
-<div class="doc-section">
-<p>It's possible you don't want to concern yourself with advanced installation under Unix or Linux systems.  If so, you also have the option of installing a pre-compiled <a href="binary-releases.html#unix">binary release</a>  or if you still want to install from source without all the fuss see the simple <a href="install-source.html#unix">Install From Source</a> instructions.  However, if you want to customize the configuration and installation of ImageMagick under Unix or Linux systems, lets begin.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="advanced-unix-installation.html#download">Download &amp; Unpack</a> • <a href="advanced-unix-installation.html#configure">Configure</a>  • <a href="advanced-unix-installation.html#build">Build</a> • <a href="advanced-unix-installation.html#install">Install</a> • <a href="advanced-unix-installation.html#linux">Linux-specific Build Instructions</a> • <a href="advanced-unix-installation.html#macosx">Mac OS X-specific Build Instructions</a> • <a href="advanced-unix-installation.html#mingw">MinGW-specific Build Instructions</a> • <a href="advanced-unix-installation.html#problems">Dealing with Unexpected Problems</a></p>
 
-<h2><a id="download"></a>Download &amp; Unpack</h2>
-<div class="doc-section">
+<p class="lead magick-description">It's possible you don't want to concern yourself with advanced installation under Unix or Linux systems.  If so, you also have the option of installing a pre-compiled <a href="binary-releases.html#unix">binary release</a>  or if you still want to install from source without all the fuss see the simple <a href="install-source.html#unix">Install From Source</a> instructions.  However, if you want to customize the configuration and installation of ImageMagick under Unix or Linux systems, lets begin.</p>
+
+<h2 class="magick-header"><a id="download"></a>Download &amp; Unpack</h2>
 
 <p>ImageMagick builds on a variety of Unix and Unix-like operating systems including Linux, Solaris, FreeBSD, Mac OS X, and others.  A compiler is required and fortunately almost all modern Unix systems have one.  Download <a href="http://www.imagemagick.org/download/ImageMagick.tar.gz">ImageMagick.tar.gz</a> from <a href="http://www.imagemagick.org/download">ftp.imagemagick.org</a> or its <a href="download.html">mirrors</a> and verify the distribution against its <a href="http://www.imagemagick.org/download/digest.rdf">message digest</a>.</p>
 
 <p>Unpack the distribution it with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick.tar.gz</span></p>
+<pre>
+tar xvzf ImageMagick.tar.gz
+</pre>
+
 <p>Now that you have the ImageMagick Unix/Linux source distribution unpacked, let's configure it.</p>
 
-</div>
 
-<h2><a id="configure"></a>Configure</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="configure"></a>Configure</h2>
 
 <p>The configure script looks at your environment and decides what it can cobble together to get ImageMagick compiled and installed on your system.  This includes finding a compiler, where your compiler header files are located (e.g. stdlib.h), and if any delegate libraries are available for ImageMagick to use (e.g. JPEG, PNG, TIFF, etc.).  If you are willing to accept configure's default options, and build from within the source directory, you can simply type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9-5</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1-2</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">./configure</span></p>
 <p>Watch the configure script output to verify that it finds everything that
  you think it should.  Pay particular attention to the last lines of the script output.  For example, here is a recent report from our system:</p>
 
-<div class="viewport">
-ImageMagick is configured as follows. Please verify that this configuration
+<pre class="pre-scrollable">ImageMagick is configured as follows. Please verify that this configuration
 matches your expectations.
 
 Host system type: x86_64-unknown-linux-gnu
@@ -321,11 +150,11 @@
                     -lSM -lICE -lX11 -lXt -lbz2 -lz -lm -lgomp -lpthread -lltdl
   CXX             = g++
   CXXFLAGS        = -g -O2 -Wall -W -pthread
-</div>
+</pre>
 
 <p>You can influence choice of compiler, compilation flags, or libraries of the configure script by setting initial values for variables in the configure command line. These include, among others:</p>
 
-<dl class="doc">
+<dl class="dl-horizontal">
 <dt>CC</dt>
   <dd>Name of C compiler (e.g. <code>cc -Xa</code>) to use.</dd>
 <dt>CXX</dt>
@@ -337,167 +166,256 @@
 <dt>CPPFLAGS</dt>
   <dd>Include paths (.e.g. <code>-I/usr/local</code>) to look for header files.</dd>
 <dt>LDFLAGS</dt>
-  <dd>Library paths (.e.g. <code>-L/usr/local</code>) to look for libraries systems that support the notion of a library run-path may require an additional argument in order to find shared libraries at run time. For example, the Solaris linker requires an argument of the form <em>-R/path</em>.  Some Linux systems will work with <code>-rpath /usr/local/lib</code>, while some other Linux systems who's gcc does not pass <code>-rpath</code> to the linker, require an argument of the form <code>-Wl,-rpath,/usr/local/lib</code>.</dd>
+  <dd>Library paths (.e.g. <code>-L/usr/local</code>) to look for libraries systems that support the notion of a library run-path may require an additional argument in order to find shared libraries at run time. For example, the Solaris linker requires an argument of the form <var>-R/path</var>.  Some Linux systems will work with <code>-rpath /usr/local/lib</code>, while some other Linux systems who's gcc does not pass <code>-rpath</code> to the linker, require an argument of the form <code>-Wl,-rpath,/usr/local/lib</code>.</dd>
 <dt>LIBS</dt>
   <dd>Extra libraries (.e.g. <code>-l/usr/local/lib</code>) required to link.</dd>
 </dl>
 
 <p>Here is an example of setting configure variables from the command line:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure CC=c99 CFLAGS=-O2 LDFLAGS='-L/usr/local/lib -R/usr/local/lib' LIBS=-lposix</span></p>
+<pre>
+configure CC=c99 CFLAGS=-O2 LDFLAGS='-L/usr/local/lib -R/usr/local/lib' LIBS=-lposix
+</pre>
+
 <p>Any variable (e.g. CPPFLAGS or LDFLAGS) which requires a directory path must specify an absolute path rather than a relative path.</p>
 
-<p>Configure can usually find the X include and library files automagically, but if it doesn't, you can use the <em>--x-includes=path</em> and <em>--x-libraries=path</em> options to specify their locations.</p>
+<p>Configure can usually find the X include and library files automagically, but if it doesn't, you can use the <var>--x-includes=path</var> and <var>--x-libraries=path</var> options to specify their locations.</p>
 
-<p>The configure script provides a number of ImageMagick specific options.  When disabling an option <em>--disable-something</em> is equivalent to specifying <em>--enable-something=no</em> and <em>--without-something</em> is equivalent to <em>--with-something=no</em>.  The configure options are as follows (execute <code>configure --help</code> to see all options).</p>
+<p>The configure script provides a number of ImageMagick specific options.  When disabling an option <var>--disable-something</var> is equivalent to specifying <var>--enable-something=no</var> and <var>--without-something</var> is equivalent to <var>--with-something=no</var>.  The configure options are as follows (execute <code>configure --help</code> to see all options).</p>
 
-<p> ImageMagick options represent either features to be enabled, disabled, or packages to be included in the build.  When a feature is enabled (via <em>--enable-something</em>), it enables code already present in ImageMagick.  When a package is enabled (via <em>--with-something</em>), the configure script will search for it, and if is properly installed and ready to use (headers and built libraries are found by compiler) it will be included in the build.  The configure script is delivered with all features disabled and all packages enabled. In general, the only reason to disable a package is if a package exists but it is unsuitable for the build (perhaps an old version or not compiled with the right compilation flags).</p>
+<p> ImageMagick options represent either features to be enabled, disabled, or packages to be included in the build.  When a feature is enabled (via <var>--enable-something</var>), it enables code already present in ImageMagick.  When a package is enabled (via <var>--with-something</var>), the configure script will search for it, and if is properly installed and ready to use (headers and built libraries are found by compiler) it will be included in the build.  The configure script is delivered with all features disabled and all packages enabled. In general, the only reason to disable a package is if a package exists but it is unsuitable for the build (perhaps an old version or not compiled with the right compilation flags).</p>
 
 <p>Here are the optional features you can configure:</p>
 
-<dl class="doc">
-<dt>--enable-shared</dt>
-  <dd>build the  shared libraries and support for loading coder and process modules. Shared libraries are preferred because they allow programs to share common code, making the individual programs much smaller. In addition shared libraries are required in order for PerlMagick to be dynamically loaded by an installed PERL (otherwise an additional PERL (PerlMagick) must be installed.
-  <br /><br />
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>--enable-shared</td>
+    <td>build the  shared libraries and support for loading coder and process modules. Shared libraries are preferred because they allow programs to share common code, making the individual programs much smaller. In addition shared libraries are required in order for PerlMagick to be dynamically loaded by an installed PERL (otherwise an additional PERL (PerlMagick) must be installed.
+  <br><br>
   ImageMagick built with delegates (see MAGICK PLUG-INS below) can pose additional challenges. If ImageMagick is built using static libraries (the default without <code>--enable-shared</code>) then delegate libraries may be built as either static libraries or shared libraries. However, if ImageMagick is built using shared libraries, then all delegate libraries must also be built as shared libraries.  Static libraries usually have the extension <code>.a</code>, while shared libraries typically have extensions like <code>.so</code>, <code>.sa</code>, or <code>.dll</code>. Code in shared libraries normally must compiled using a special compiler option to produce Position Independent Code (PIC). The only time this not necessary is if the platform compiles code as PIC by default.
-  <br /><br />
+  <br><br>
   PIC compilation flags differ from vendor to vendor (gcc's is <code>-fPIC</code>). However, you must compile all shared library source with the same flag (for gcc use <code>-fPIC</code> rather than <code>-fpic</code>). While static libraries are normally created using an archive tool like <code>ar</code>, shared libraries are built using special linker or compiler options (e.g. <code>-shared</code> for gcc).
-  <br/><br />
-  If <code>--enable-shared</code> is not specified, a new PERL interpreter (PerlMagick) is built which is statically linked against the PerlMagick extension. This new interpreter is installed into the same directory as the ImageMagick utilities. If <code>--enable-shared</code> is specified, the PerlMagick extension is built as a dynamically loadable object which is loaded into your current PERL interpreter at run-time. Use of dynamically-loaded extensions is preferable over statically linked extensions so use <code>--enable-shared</code> if possible (note that all libraries used with ImageMagick must be shared libraries!).</dd>
-<dt>--disable-static</dt>
-  <dd>static archive libraries (with extension <code>.a</code>) are not built.  If you are building shared libraries, there is little value to building static libraries. Reasons to build static libraries include: 1) they can be easier to debug; 2) clients do not have external dependencies (i.e. libMagick.so); 3) building PIC versions of the delegate libraries may take additional expertise and effort; 4) you are unable to build shared libraries.</dd>
-<dt>--disable-installed</dt>
-  <dd>disable building an installed ImageMagick (default enabled).
-  <br/><br />
-  By default the ImageMagick build is configured to formally install into a directory tree.  This the most secure and reliable way to install ImageMagick.  Use this option to configure ImageMagick so that it doesn't use hard-coded paths and locates support files by computing an offset path from the executable (or from the location specified by the MAGICK_HOME environment variable. The uninstalled configuration is ideal for binary distributions which are expected to extract and run in any location.</dd>
-<dt>--enable-ccmalloc</dt>
-  <dd>enable 'ccmalloc' memory debug support (default disabled).</dd>
-<dt>--enable-prof</dt>
-  <dd>enable 'prof' profiling support (default disabled).</dd>
-<dt>--enable-gprof</dt>
-  <dd>enable 'gprof' profiling support (default disabled).</dd>
-<dt>--enable-gcov</dt>
-  <dd>enable 'gcov' profiling support (default disabled).</dd>
-<dt>--disable-openmp</dt>
-  <dd>disable OpenMP (default enabled).
-  <br/><br />
-  Certain ImageMagick algorithms, for example convolution, can achieve a significant speed-up with the assistance of the OpenMP API when running on modern dual and quad-core processors.</dd>
-<dt>--disable-largefile</dt>
-  <dd>disable support for large (64 bit) file offsets.
-  <br/><br />
-  By default, ImageMagick is compiled with support for large files (&gt; 2GB on a 32-bit CPU) if the operating system supports large files.  Some applications which use the ImageMagick library may also require support for large files. By disabling support for large files via <code>--disable-largefile</code>, dependent applications do not require special compilation options for large files in order to use the library.</dd>
-</dl>
+  <br><br>
+  If <code>--enable-shared</code> is not specified, a new PERL interpreter (PerlMagick) is built which is statically linked against the PerlMagick extension. This new interpreter is installed into the same directory as the ImageMagick utilities. If <code>--enable-shared</code> is specified, the PerlMagick extension is built as a dynamically loadable object which is loaded into your current PERL interpreter at run-time. Use of dynamically-loaded extensions is preferable over statically linked extensions so use <code>--enable-shared</code> if possible (note that all libraries used with ImageMagick must be shared libraries!).</td>
+  </tr>
+  <tr>
+    <td>--disable-static</td>
+    <td>static archive libraries (with extension <code>.a</code>) are not built.  If you are building shared libraries, there is little value to building static libraries. Reasons to build static libraries include: 1) they can be easier to debug; 2) clients do not have external dependencies (i.e. libMagick.so); 3) building PIC versions of the delegate libraries may take additional expertise and effort; 4) you are unable to build shared libraries.</td>
+  </tr>
+  <tr>
+    <td>--disable-installed</td>
+    <td>disable building an installed ImageMagick (default enabled).
+  <br><br>
+  By default the ImageMagick build is configured to formally install into a directory tree.  This the most secure and reliable way to install ImageMagick.  Use this option to configure ImageMagick so that it doesn't use hard-coded paths and locates support files by computing an offset path from the executable (or from the location specified by the MAGICK_HOME environment variable. The uninstalled configuration is ideal for binary distributions which are expected to extract and run in any location.</td>
+  </tr>
+  <tr>
+    <td>--enable-ccmalloc</td>
+    <td>enable 'ccmalloc' memory debug support (default disabled).</td>
+  </tr>
+  <tr>
+    <td>--enable-prof</td>
+    <td>enable 'prof' profiling support (default disabled).</td>
+  </tr>
+  <tr>
+    <td>--enable-gprof</td>
+    <td>enable 'gprof' profiling support (default disabled).</td>
+  </tr>
+  <tr>
+    <td>--enable-gcov</td>
+    <td>enable 'gcov' profiling support (default disabled).</td>
+  </tr>
+  <tr>
+    <td>--disable-openmp</td>
+    <td>disable OpenMP (default enabled).
+  <br><br>
+  Certain ImageMagick algorithms, for example convolution, can achieve a significant speed-up with the assistance of the OpenMP API when running on modern dual and quad-core processors.</td>
+  </tr>
+  <tr>
+    <td>--disable-largefile</td>
+    <td>disable support for large (64 bit) file offsets.
+  <br><br>
+  By default, ImageMagick is compiled with support for large files (&gt; 2GB on a 32-bit CPU) if the operating system supports large files.  Some applications which use the ImageMagick library may also require support for large files. By disabling support for large files via <code>--disable-largefile</code>, dependent applications do not require special compilation options for large files in order to use the library.</td>
+  </tr>
+</table></div>
 
 <p>Here are the optional packages you can configure:</p>
 
-<dl class="doc">
-<dt>--with-quantum-depth</dt>
-  <dd>number of bits in a pixel quantum (default 16).
-  <br/><br />
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>--with-quantum-depth</td>
+    <td>number of bits in a pixel quantum (default 16).
+  <br><br>
   Use this option to specify the number of bits to use per pixel quantum (the size of the red, green, blue, and alpha pixel components). For example, <code>--with-quantum-depth=8</code> builds ImageMagick using 8-bit quantums.  Most computer display adapters use 8-bit quantums. Currently supported arguments are 8, 16, or 32. We recommend the default of 16 because some image formats support 16 bits-per-pixel. However, this option is important in determining the overall run-time performance of ImageMagick.
-  <br /><br />
+  <br><br>
   The number of bits in a quantum determines how many values it may contain. Each quantum level supports 256 times as many values as the previous level. The following table shows the range available for various quantum sizes.
-  <br /><br />
-  <pre class="text">
-  Quantum Depth     Valid Range (Decimal)   Valid Range (Hex)
-      8             0-255                   00-FF
-     16             0-65535                 0000-FFFF
-     32             0-4294967295            00000000-FFFFFFFF
-  </pre>
-  <br /><br />
+  <br><br>
+<pre>
+Quantum Depth     Valid Range (Decimal)   Valid Range (Hex)
+    8             0-255                   00-FF
+   16             0-65535                 0000-FFFF
+   32             0-4294967295            00000000-FFFFFFFF
+</pre>
+  <br><br>
   Larger pixel quantums can cause ImageMagick to run more slowly and to require more memory. For example, using sixteen-bit pixel quantums can cause ImageMagick to run 15% to 50% slower (and take twice as much memory) than when it is built to support eight-bit pixel quantums.
-  <br /><br />
-  The amount of virtual memory consumed by an image can be computed by the equation <em>(5 * Quantum Depth * Rows * Columns) / 8</em>. This an important consideration when resources are limited, particularly since processing an image may require several images to be in memory at one time. The following table shows memory consumption values for a 1024x768 image:
-  <br /><br />
-  <pre class="text">
-  Quantum Depth   Virtual Memory
-       8               3MB
-      16               8MB
-      32              15MB
-  </pre></dd>
-  <dt>--enable-hdri</dt>
-  <dd>accurately represent the wide range of intensity levels.</dd>
-  <dt>--enable-osx-universal-binary</dt>
-  <dd>build a universal binary on OS X.</dd>
-  <dt>--without-modules</dt>
-  <dd>disable support for dynamically loadable modules.
-  <br /><br />
-  Image coders and process modules are built as loadable modules which are installed under the directory <em>[prefix]/lib/ImageMagick-X.X.X/modules-QN</em> (where 'N' equals 8, 16, or 32 depending on the quantum depth) in the subdirectories <code>coders</code> and <code>filters</code> respectively. The modules build option is only available in conjunction with <code>--enable-shared</code>. If <code>--enable-shared</code> is not also specified, support for building modules is disabled.  Note that if <code>--enable-shared</code> and <code>--disable-modules</code> are specified, the module loader is active (allowing extending an installed ImageMagick by simply copying a module into place) but ImageMagick itself is not built using modules.</dd>
-<dt>--with-cache</dt>
-  <dd>set pixel cache threshold (defaults to available memory).
-  <br /><br />
-  Specify a different image pixel cache threshold with this option. This sets the maximum amount of heap memory that ImageMagick is allowed to consume before switching to using memory-mapped temporary files to store raw pixel data.</dd>
-<dt>--without-threads</dt>
-  <dd>disable threads support.
-  <br /><br />
-  By default, the ImageMagick library is compiled with multi-thread support.  If this undesirable, specify <code>--without-threads</code>.</dd>
-<dt>--with-frozenpaths</dt>
-  <dd>enable frozen delegate paths.
-  <br /><br />
-  Normally, external program names are substituted into the <code>delegates.xml</code> configuration file without full paths. Specify this option to enable saving full paths to programs using locations determined by configure. This useful for environments where programs are stored under multiple paths, and users may use different PATH settings than the person who builds ImageMagick.</dd>
-<dt>--without-magick-plus-plus</dt>
-  <dd>disable build/install of Magick++.
-  <br /><br />
-  Disable building Magick++, the C++ application programming interface to ImageMagick. A suitable C++ compiler is required in order to build Magick++. Specify the CXX configure variable to select the C++ compiler to use (default <code>g++</code>), and CXXFLAGS to select the desired compiler optimization and debug flags (default <code>-g -O2</code>). Antique C++ compilers will normally be rejected by configure tests so specifying this option should only be necessary if Magick++ fails to compile.</dd>
-<dt>--without-perl</dt>
-  <dd>disable build/install of PerlMagick, or
-  <br /><br />
-  By default, PerlMagick is conveniently compiled and installed as part of ImageMagick's normal <code>configure</code>, <code>make</code>, <code>sudo make install</code> process. When <code>--without-perl</code> is specified, you must first install ImageMagick, change to the PerlMagick subdirectory, build, and finally install PerlMagick. Note, PerlMagick is configured even if <code>--without-perl</code> is specified. If the argument <em>--with-perl=/path/to/perl</em> is supplied, <em>/../path/to/perl</em> is be taken as the PERL interpreter to use. This important in case the <code>perl</code> executable in your PATH is not PERL5, or is not the PERL you want to use.</dd>
-<dt>--with-perl=PERL</dt>
-  <dd>use specified Perl binary to configure PerlMagick.</dd>
-<dt>--with-perl-options=OPTIONS</dt>
-  <dd>options to pass on command-line when generating PerlMagick's Makefile from Makefile.PL.
-  <br /><br />
-  The PerlMagick module is normally installed using the Perl interpreter's installation PREFIX, rather than ImageMagick's. If ImageMagick's installation prefix is not the same as PERL's PREFIX, then you may find that PerlMagick's <code>sudo make install</code> step tries to install into a directory tree that you don't have write permissions to. This common when PERL is delivered with the operating system or on Internet Service Provider (ISP) web servers. If you want PerlMagick to install elsewhere, then provide a PREFIX option to PERL's configuration step via "--with-perl-options=PREFIX=/some/place". Other options accepted by MakeMaker are 'LIB', 'LIBPERL_A', 'LINKTYPE', and 'OPTIMIZE'. See the ExtUtils::MakeMaker(3) manual page for more information on configuring PERL extensions.</dd>
-<dt>--without-bzlib</dt>
-  <dd>disable BZLIB support.</dd>
-<dt>--without-dps</dt>
-  <dd>disable Display Postscript support.</dd>
-<dt>--with-fpx</dt>
-  <dd>enable FlashPIX support.</dd>
-<dt>--without-freetype</dt>
-  <dd>disable TrueType support.</dd>
-<dt>--with-gslib</dt>
-  <dd>enable Ghostscript library support.</dd>
-<dt>--without-jbig</dt>
-  <dd>disable JBIG support.</dd>
-<dt>--without-jpeg</dt>
-  <dd>disable JPEG support.</dd>
-<dt>--without-jp2</dt>
-  <dd>disable JPEG v2 support.</dd>
-<dt>--without-lcms</dt>
-  <dd>disable LCMS support.</dd>
-<dt>--without-lzma</dt>
-  <dd>disable LZMA support.</dd>
-<dt>--without-png</dt>
-  <dd>disable PNG support.</dd>
-<dt>--without-tiff</dt>
-  <dd>disable TIFF support.</dd>
-<dt>--without-wmf</dt>
-  <dd>disable WMF support.</dd>
-<dt>--with-fontpath</dt>
-  <dd>prepend to default font search path.</dd>
-<dt>--with-gs-font-dir</dt>
-  <dd>directory containing Ghostscript fonts.
-  <br /><br />
-  Specify the directory containing the Ghostscript Postscript Type 1 font files (e.g. <code>n022003l.pfb</code>) so that they can be rendered using the FreeType library. If the font files are installed using the default Ghostscript installation paths (<em>${prefix}/share/ghostwww/fonts</em>), they should be discovered automagically by configure and specifying this option is not necessary. Specify this option if the Ghostscript fonts fail to be located automagically, or the location needs to be overridden.</dd>
-<dt>--with-windows-font-dir</dt>
-  <dd>directory containing MS-Windows fonts.
-  <br /><br />
-  Specify the directory containing MS-Windows-compatible fonts. This not necessary when ImageMagick is running under MS-Windows.</dd>
-<dt>--without-xml</dt>
-  <dd>disable XML support.</dd>
-<dt>--without-zlib</dt>
-  <dd>disable ZLIB support.</dd>
-<dt>--without-x</dt>
-  <dd>don't use the X Window System.
-  <br /><br />
-  By default, ImageMagick uses the X11 delegate libraries if they are available. When --without-x is specified, use of X11 is disabled.  The display, animate, and import sub-commands are not included. The remaining sub-commands have reduced functionality such as no access to X11 fonts (consider using Postscript or TrueType fonts instead).</dd>
-<dt>--with-share-path=DIR</dt>
-  <dd>Alternate path to share directory (default share/ImageMagick).</dd>
-<dt>--with-libstdc=DIR</dt>
-  <dd>use libstdc++ in DIR (for GNU C++).</dd>
-</dl>
+  <br><br>
+  The amount of virtual memory consumed by an image can be computed by the equation <var>(5 * Quantum Depth * Rows * Columns) / 8</var>. This an important consideration when resources are limited, particularly since processing an image may require several images to be in memory at one time. The following table shows memory consumption values for a 1024x768 image:
+  <br><br>
+<pre>
+Quantum Depth   Virtual Memory
+     8               3MB
+    16               8MB
+    32              15MB
+</pre></td>
+  </tr>
+  <tr>
+  </tr>
+  <tr>
+      <td>--enable-hdri</td>
+    <td>accurately represent the wide range of intensity levels.</td>
+  </tr>
+  <tr>
+      <td>--enable-osx-universal-binary</td>
+    <td>build a universal binary on OS X.</td>
+  </tr>
+  <tr>
+      <td>--without-modules</td>
+    <td>disable support for dynamically loadable modules.
+  <br><br>
+  Image coders and process modules are built as loadable modules which are installed under the directory <var>[prefix]/lib/ImageMagick-X.X.X/modules-QN</var> (where 'N' equals 8, 16, or 32 depending on the quantum depth) in the subdirectories <code>coders</code> and <code>filters</code> respectively. The modules build option is only available in conjunction with <code>--enable-shared</code>. If <code>--enable-shared</code> is not also specified, support for building modules is disabled.  Note that if <code>--enable-shared</code> and <code>--disable-modules</code> are specified, the module loader is active (allowing extending an installed ImageMagick by simply copying a module into place) but ImageMagick itself is not built using modules.</td>
+  </tr>
+  <tr>
+    <td>--with-cache</td>
+    <td>set pixel cache threshold (defaults to available memory).
+  <br><br>
+  Specify a different image pixel cache threshold with this option. This sets the maximum amount of heap memory that ImageMagick is allowed to consume before switching to using memory-mapped temporary files to store raw pixel data.</td>
+  </tr>
+  <tr>
+    <td>--without-threads</td>
+    <td>disable threads support.
+  <br><br>
+  By default, the ImageMagick library is compiled with multi-thread support.  If this undesirable, specify <code>--without-threads</code>.</td>
+  </tr>
+  <tr>
+    <td>--with-frozenpaths</td>
+    <td>enable frozen delegate paths.
+  <br><br>
+  Normally, external program names are substituted into the <code>delegates.xml</code> configuration file without full paths. Specify this option to enable saving full paths to programs using locations determined by configure. This useful for environments where programs are stored under multiple paths, and users may use different PATH settings than the person who builds ImageMagick.</td>
+  </tr>
+  <tr>
+    <td>--without-magick-plus-plus</td>
+    <td>disable build/install of Magick++.
+  <br><br>
+  Disable building Magick++, the C++ application programming interface to ImageMagick. A suitable C++ compiler is required in order to build Magick++. Specify the CXX configure variable to select the C++ compiler to use (default <code>g++</code>), and CXXFLAGS to select the desired compiler optimization and debug flags (default <code>-g -O2</code>). Antique C++ compilers will normally be rejected by configure tests so specifying this option should only be necessary if Magick++ fails to compile.</td>
+  </tr>
+  <tr>
+    <td>--without-perl</td>
+    <td>disable build/install of PerlMagick, or
+  <br><br>
+  By default, PerlMagick is conveniently compiled and installed as part of ImageMagick's normal <code>configure</code>, <code>make</code>, <code>sudo make install</code> process. When <code>--without-perl</code> is specified, you must first install ImageMagick, change to the PerlMagick subdirectory, build, and finally install PerlMagick. Note, PerlMagick is configured even if <code>--without-perl</code> is specified. If the argument <var>--with-perl=/path/to/perl</var> is supplied, <var>/../path/to/perl</var> is be taken as the PERL interpreter to use. This important in case the <code>perl</code> executable in your PATH is not PERL5, or is not the PERL you want to use.</td>
+  </tr>
+  <tr>
+    <td>--with-perl=PERL</td>
+    <td>use specified Perl binary to configure PerlMagick.</td>
+  </tr>
+  <tr>
+    <td>--with-perl-options=OPTIONS</td>
+    <td>options to pass on command-line when generating PerlMagick's Makefile from Makefile.PL.
+  <br><br>
+  The PerlMagick module is normally installed using the Perl interpreter's installation PREFIX, rather than ImageMagick's. If ImageMagick's installation prefix is not the same as PERL's PREFIX, then you may find that PerlMagick's <code>sudo make install</code> step tries to install into a directory tree that you don't have write permissions to. This common when PERL is delivered with the operating system or on Internet Service Provider (ISP) web servers. If you want PerlMagick to install elsewhere, then provide a PREFIX option to PERL's configuration step via "--with-perl-options=PREFIX=/some/place". Other options accepted by MakeMaker are 'LIB', 'LIBPERL_A', 'LINKTYPE', and 'OPTIMIZE'. See the ExtUtils::MakeMaker(3) manual page for more information on configuring PERL extensions.</td>
+  </tr>
+  <tr>
+    <td>--without-bzlib</td>
+    <td>disable BZLIB support.</td>
+  </tr>
+  <tr>
+    <td>--without-dps</td>
+    <td>disable Display Postscript support.</td>
+  </tr>
+  <tr>
+    <td>--with-fpx</td>
+    <td>enable FlashPIX support.</td>
+  </tr>
+  <tr>
+    <td>--without-freetype</td>
+    <td>disable TrueType support.</td>
+  </tr>
+  <tr>
+    <td>--with-gslib</td>
+    <td>enable Ghostscript library support.</td>
+  </tr>
+  <tr>
+    <td>--without-jbig</td>
+    <td>disable JBIG support.</td>
+  </tr>
+  <tr>
+    <td>--without-jpeg</td>
+    <td>disable JPEG support.</td>
+  </tr>
+  <tr>
+    <td>--without-jp2</td>
+    <td>disable JPEG v2 support.</td>
+  </tr>
+  <tr>
+    <td>--without-lcms</td>
+    <td>disable LCMS support.</td>
+  </tr>
+  <tr>
+    <td>--without-lzma</td>
+    <td>disable LZMA support.</td>
+  </tr>
+  <tr>
+    <td>--without-png</td>
+    <td>disable PNG support.</td>
+  </tr>
+  <tr>
+    <td>--without-tiff</td>
+    <td>disable TIFF support.</td>
+  </tr>
+  <tr>
+    <td>--without-wmf</td>
+    <td>disable WMF support.</td>
+  </tr>
+  <tr>
+    <td>--with-fontpath</td>
+    <td>prepend to default font search path.</td>
+  </tr>
+  <tr>
+    <td>--with-gs-font-dir</td>
+    <td>directory containing Ghostscript fonts.
+  <br><br>
+  Specify the directory containing the Ghostscript Postscript Type 1 font files (e.g. <code>n022003l.pfb</code>) so that they can be rendered using the FreeType library. If the font files are installed using the default Ghostscript installation paths (<var>${prefix}/share/ghostwww/fonts</var>), they should be discovered automagically by configure and specifying this option is not necessary. Specify this option if the Ghostscript fonts fail to be located automagically, or the location needs to be overridden.</td>
+  </tr>
+  <tr>
+    <td>--with-windows-font-dir</td>
+    <td>directory containing MS-Windows fonts.
+  <br><br>
+  Specify the directory containing MS-Windows-compatible fonts. This not necessary when ImageMagick is running under MS-Windows.</td>
+  </tr>
+  <tr>
+    <td>--without-xml</td>
+    <td>disable XML support.</td>
+  </tr>
+  <tr>
+    <td>--without-zlib</td>
+    <td>disable ZLIB support.</td>
+  </tr>
+  <tr>
+    <td>--without-x</td>
+    <td>don't use the X Window System.
+  <br><br>
+  By default, ImageMagick uses the X11 delegate libraries if they are available. When --without-x is specified, use of X11 is disabled.  The display, animate, and import sub-commands are not included. The remaining sub-commands have reduced functionality such as no access to X11 fonts (consider using Postscript or TrueType fonts instead).</td>
+  </tr>
+  <tr>
+    <td>--with-share-path=DIR</td>
+    <td>Alternate path to share directory (default share/ImageMagick).</td>
+  </tr>
+  <tr>
+    <td>--with-libstdc=DIR</td>
+    <td>use libstdc++ in DIR (for GNU C++).</td>
+  </tr>
+</table></div>
 
 <p>While <code>configure</code> is designed to ease installation of ImageMagick, it often discovers problems that would otherwise be encountered later when compiling ImageMagick. The configure script tests for headers and libraries by executing the compiler (CC) with the specified compilation flags (CFLAGS), pre-processor flags (CPPFLAGS), and linker flags (LDFLAGS). Any errors are logged to the file <code>config.log</code>. If configure fails to discover a header or library please review this log file to determine why, however, please be aware that *errors in the <code>config.log</code> are normal* because configure works by trying something and seeing if it fails. An error in <code>config.log</code> is only a problem if the test should have passed on your system.</p>
 
@@ -506,18 +424,15 @@
 
 <p>ImageMagick is now configured and ready to build</p>
 
-</div>
-
-<h2><a id="build"></a>Build</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="build"></a>Build</h2>
 
 <p>Once ImageMagick is configured, these standard build targets are available from the generated <code>make</code> files:</p>
 
-<dl class="doc">
+<dl class="dl-horizontal">
 <dt>make</dt>
-  <dd>build ImageMagick.</dd>
+  <dd>Build ImageMagick.</dd>
 <dt>sudo make install</dt>
-  <dd>install ImageMagick.</dd>
+  <dd>Install ImageMagick.</dd>
 <dt>make check</dt>
   <dd>Run tests using the installed ImageMagick (<code>sudo make install</code> must be done first). Ghostscript is a prerequisite, otherwise the EPS, PS, and PDF
     tests will fail.</dd>
@@ -526,153 +441,215 @@
 <dt>make distclean</dt>
   <dd>remove everything in the build directory created by <code>configure</code> and <code>make</code>.  This useful if you want to start over from scratch.</dd>
 <dt>make uninstall</dt>
-  <dd>Remove all files from the system which are (or would be) installed by <code>sudo make install</code> using the current configuration.  Note that this target is imperfect for PerlMagick since Perl no longer supports an <em>uninstall</em> target.</dd>
+  <dd>Remove all files from the system which are (or would be) installed by <code>sudo make install</code> using the current configuration.  Note that this target is imperfect for PerlMagick since Perl no longer supports an <var>uninstall</var> target.</dd>
 </dl>
 
 <p>In most cases you will simply wand to compile ImageMagick with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span></p>
-<p>Once built, you can optionally install ImageMagick on your system as discussed below.</p>
-</div>
+<pre>
+make
+</pre>
 
-<h2><a id="install"></a>Install</h2>
-<div class="doc-section">
+<p>Once built, you can optionally install ImageMagick on your system as discussed below.</p>
+
+<h2 class="magick-header"><a id="install"></a>Install</h2>
 
 <p>Now that ImageMagick is configured and built, type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make install</span></p>
+<pre>
+make install
+</pre>
+
 <p>to install it.</p>
 
-<p>By default, ImageMagick is installs binaries in <code>/../usr/local/bin</code>, libraries in <code>/../usr/local/lib</code>, header files in <code>/../usr/local/include</code> and documentation in <code>/../usr/local/share</code>.  You can specify an alternative installation prefix other than <code>/../usr/local</code> by giving <code>configure</code> the option <em>--prefix=PATH</em>.  This valuable in case you don't have privileges to install under the default paths or if you want to install in the system directories instead.</p>
+<p>By default, ImageMagick is installs binaries in <code>/../usr/local/bin</code>, libraries in <code>/../usr/local/lib</code>, header files in <code>/../usr/local/include</code> and documentation in <code>/../usr/local/share</code>.  You can specify an alternative installation prefix other than <code>/../usr/local</code> by giving <code>configure</code> the option <var>--prefix=PATH</var>.  This valuable in case you don't have privileges to install under the default paths or if you want to install in the system directories instead.</p>
 
 <p>To confirm your installation of the ImageMagick distribution was successful, ensure that the installation directory is in your executable search path and type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display</span></p>
+<pre>
+convert logo: logo.gif
+identify logo.gif
+</pre>
+
 <p>The ImageMagick logo is displayed on your X11 display.</p>
 
 <p>To verify the ImageMagick build configuration, type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list configure</span></p>
+<pre>
+identify -list configure
+</pre>
+
 <p>To list which image formats are supported , type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list format</span></p>
+<pre>
+identify -list format
+</pre>
+
 <p>For a more comprehensive test, you run the ImageMagick test suite by typing:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make check</span></p>
+<pre>
+make check
+</pre>
+
 <p>Ghostscript is a prerequisite, otherwise the EPS, PS, and PDF tests will fail.  Note that due to differences between the developer's environment and your own it is possible that a few tests may fail even though the results are ok. Differences between the developer's environment environment and your own may include the compiler, the CPU type, and the library versions used. The ImageMagick developers use the current release of all dependent libraries.</p>
 
-</div>
-
-<h2><a id="linux"></a>Linux-specific Build instructions</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="linux"></a>Linux-specific Build instructions</h2>
 
 <p>Download <a href="http://www.imagemagick.org/download/linux/SRPMS/ImageMagick.src.rpm">ImageMagick.src.rpm</a> from <a href="http://www.imagemagick.org/download">ftp.imagemagick.org</a> or its <a href="download.html">mirrors</a> and verify the distribution against its <a href="http://www.imagemagick.org/download/linux/SRPMS/digest.rdf">message digest</a>.</p>
 
 <p>Build ImageMagick with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>rpmbuild --rebuild ImageMagick.src.rpm</span></p>
+<pre>
+rpmbuild --rebuild ImageMagick.src.rpm
+</pre>
+
 <p>After the build you, locate the RPMS folder and install the ImageMagick binary RPM distribution:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>rpm -ivh ImageMagick-6.8.9-?.*.rpm</span></p>
-</div>
-
-<h2><a id="macosx"></a>Mac OS X-specific Build instructions</h2>
-<div class="doc-section">
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">rpm -ivh ImageMagick-6.9.1-?.*.rpm</span></p>
+<h2 class="magick-header"><a id="macosx"></a>Mac OS X-specific Build instructions</h2>
 
 <p>Perform these steps as an administrator or with the <tt>sudo</tt> command:</p>
 
-<div class="doc-section">
   <p>Install <a href="http://www.macports.org">MacPorts</a>.  Download and install MacPorts and type the following commands:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo port -v install freetype +bytecode</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo port -v install librsvg</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo port -v install graphviz +gs +wmf +jbig +jpeg2 +lcms</span></p>
+<pre>
+sudo port -v install freetype +bytecode
+sudo port -v install librsvg
+sudo port -v install graphviz +gs +wmf +jbig +jpeg2 +lcms
+</pre>
+
 <p>This installs many of the delegate libraries ImageMagick will utilize such as JPEG and FreeType.</p>
 
 
 	  <p>Install the latest <a href="http://developer.apple.com/tools/download/">Xcode</a> from Apple.</p>
 	  <p>Use the <tt>port</tt> command to install any delegate libraries you require, for example:</p>
-	  <p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo port install jpeg</span></p>	</div>
+
+<pre>
+sudo port install jpeg
+</pre>
 
 <p>Now lets build ImageMagick:</p>
 
-	<div class="doc-section">
 	  <p><a href="download.html">Download</a> the ImageMagick source distribution and verify the distribution against its <a href="http://www.imagemagick.org/download/digest.rdf">message digest</a>.</p>
 	  <p>Unpack and change into the top-level ImageMagick directory:</p>
-		<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick-6.8.9-5.tar.gz</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9-5</span></p>	  <p>Configure ImageMagick:</p>
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure --prefix=/opt --with-quantum-depth=16 \ <br/>
-		--disable-dependency-tracking --with-x=yes \ <br/>
-		--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib/ \ <br/>
-		--without-perl</span></p>	  <p>Build ImageMagick:</p>
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span></p>	  <p>Install ImageMagick:</p>
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo make install</span></p>  <p>To verify your install, type</p>
+		<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">tar xvzf ImageMagick-6.9.1-2.tar.gz</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1-2</span></p>	  <p>Configure ImageMagick:</p>
+<pre>
+./configure --prefix=/opt --with-quantum-depth=16 \
+  --disable-dependency-tracking --with-x=yes \
+  --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib/ \
+  --without-perl"
+</pre>
+	  <p>Build ImageMagick:</p>
+<pre>
+make
+</pre>
+	  <p>Install ImageMagick:</p>
+<pre>
+sudo make install
+</pre>
+  <p>To verify your install, type</p>
 
-  <p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>/opt/local/bin/identify -list font</span></p>
+<pre>
+/opt/local/bin/identify -list font
+</pre>
+
   <p>to list all the fonts ImageMagick knows about.</p>
 	  <p>To test the ImageMagick GUI, in a new shell, type:</p>
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display -display :0</span></p></div>
 
-</div>
+<pre>
+display -display :0
+</pre>
 
-<h2><a id="mingw"></a>MinGW-specific Build instructions</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="mingw"></a>MinGW-specific Build instructions</h2>
 
 <p>Although you can download and install delegate libraries yourself, many are already available in the <a href="http://gnuwin32.sourceforge.net/">GnuWin32</a> distribution.  Download and install whichever delegate libraries you require such as JPEG, PNG, TIFF, etc.  Make sure you specify the development headers when you install a package.  Next type,</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar jxvf ImageMagick-6.8.9-?.tar.bz2</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9-5</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export CPPFLAGS="-Ic:/Progra~1/GnuWin32/include"</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export LDFLAGS="-Lc:/Progra~1/GnuWin32/lib"</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure --without-perl</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo make install</span></p></div>
-
-<h2><a id="problems"></a>Dealing with Unexpected Problems</h2>
-<div class="doc-section">
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">tar jxvf ImageMagick-6.9.1-?.tar.bz2</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1-2</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">export CPPFLAGS="-Ic:/Progra~1/GnuWin32/include"</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">export LDFLAGS="-Lc:/Progra~1/GnuWin32/lib"</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">./configure --without-perl</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">make</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">sudo make install</span></p>
+<h2 class="magick-header"><a id="problems"></a>Dealing with Unexpected Problems</h2>
 
 <p>Chances are the download, configure, build, and install of ImageMagick went flawlessly as it is intended, however, certain systems and environments may cause one or more steps to fail.  We discuss a few problems we've run across and how to take corrective action to ensure you have a working release of ImageMagick</p>
 
 <h4>Build Problems</h4>
-<p>If the build complains about missing dependencies (e.g. <em>.deps/source.PLO</em>), add <code>--disable-dependency-tracking</code> to your <code>configure</code> command line.</p>
+<p>If the build complains about missing dependencies (e.g. <var>.deps/source.PLO</var>), add <code>--disable-dependency-tracking</code> to your <code>configure</code> command line.</p>
 
 <p>Some systems may fail to link at build time due to unresolved symbols. Try adding the LDFLAGS to the <code>configure</code> command line:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>configure LDFLAGS='-L/usr/local/lib -R/usr/local/lib'</span></p>
-<h4>Dynamic Linker Run-time Bindings</h4>
-<p>On some systems, ImageMagick may not find its shared library, <em>libMagick.so</em>.  Try running the <code>ldconfig</code> with the library path:</p>
+<pre>
+configure LDFLAGS='-L/usr/local/lib -R/usr/local/lib'
+</pre>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>/sbin/ldconfig /usr/local/lib</span></p>
+<h4>Dynamic Linker Run-time Bindings</h4>
+<p>On some systems, ImageMagick may not find its shared library, <var>libMagick.so</var>.  Try running the <code>ldconfig</code> with the library path:</p>
+
+<pre>
+/sbin/ldconfig /usr/local/lib
+</pre>
+
 <p>Solaris and Linux systems have the <code>ldd</code> command which is useful to track which libraries ImageMagick depends on:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>ldd `which convert`</span></p>
+<pre>
+ldd `which convert`
+</pre>
+
 <h4>Delegate Libraries</h4>
 <p>On occasion you may receive these warnings:</p>
-<pre class="text">
-  no decode delegate for this image format
-  no encode delegate for this image format
+<pre>
+no decode delegate for this image format
+no encode delegate for this image format
 </pre>
 <p>This exception indicates that an external delegate library or its headers were not available when ImageMagick was built.  To add support for the image format, download and install the requisite delegate library and its header files and reconfigure, rebuild, and reinstall ImageMagick.  As an example, lets add support for the JPEG image format.  First we install the JPEG RPMS:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>yum install libjpeg libjpeg-devel</span></p>
+<pre>
+yum install libjpeg libjpeg-devel
+</pre>
+
 <p>Now reconfigure, rebuild, and reinstall ImageMagick.  To verify JPEG is now properly supported within ImageMagick, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list format</span></p>
+<pre>
+identify -list format
+</pre>
+
 <p>You should see a mode of rw- associated with the JPEG tag.  This mode means the image can be read or written and can only support one image per image file.</p>
 
 <h4>PerlMagick</h4>
-<p>If PerlMagick fails to link with a message similar to <em>libperl.a is not found</em>, rerun <code>configure</code> with the <code>--enable-shared</code> or <code>--enable-shared --with-modules</code> options.</p>
+<p>If PerlMagick fails to link with a message similar to <var>libperl.a is not found</var>, rerun <code>configure</code> with the <code>--enable-shared</code> or <code>--enable-shared --with-modules</code> options.</p>
 
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-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-
-<h1>ImageMagick Advanced Windows Installation</h1>
-<p class="navigation-index">[<a href="advanced-windows-installation.html#download">Download &amp; Unpack</a> • <a href="advanced-windows-installation.html#configure">Configure</a>  • <a href="advanced-windows-installation.html#build">Build</a> • <a href="advanced-windows-installation.html#install">Install</a> • <a href="advanced-windows-installation.html#binary">Create a Self-installing Binary Distribution</a> • <a href="advanced-windows-installation.html#problems">Dealing with Unexpected Problems</a> • <a href="advanced-windows-installation.html#project">Building Your Custom Project</a>]</p>
-
-<div class="doc-section">
-<p>It's possible you don't want to concern yourself with advanced installation under Windows.  If so, you also have the option of installing a self-installing <a href="binary-releases.html#windows">binary release</a> or if you still want to install from source without all the fuss see the simple <a href="install-source.html#windows">Install From Source</a> instructions.  However, if you want to customize the configuration and installation of ImageMagick under Windows, lets begin.</p>
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="advanced-windows-installation.html#download">Download &amp; Unpack</a> • <a href="advanced-windows-installation.html#configure">Configure</a>  • <a href="advanced-windows-installation.html#build">Build</a> • <a href="advanced-windows-installation.html#install">Install</a> • <a href="advanced-windows-installation.html#binary">Create a Self-installing Binary Distribution</a> • <a href="advanced-windows-installation.html#problems">Dealing with Unexpected Problems</a> • <a href="advanced-windows-installation.html#project">Building Your Custom Project</a></p>
 
-<h2><a id="download"></a>Download &amp; Unpack</h2>
-<div class="doc-section">
+<p class="lead magick-description">It's possible you don't want to concern yourself with advanced installation under Windows.  If so, you also have the option of installing a self-installing <a href="binary-releases.html#windows">binary release</a> or if you still want to install from source without all the fuss see the simple <a href="install-source.html#windows">Install From Source</a> instructions.  However, if you want to customize the configuration and installation of ImageMagick under Windows, lets begin.</p>
+
+<h2 class="magick-header"><a id="download"></a>Download &amp; Unpack</h2>
 
 <p>Building ImageMagick source for Windows requires a modern version of Microsoft Visual Studio IDE.  Users have reported success with the Borland C++ compiler as well.  If you don't have a compiler you can still install a self-installing <a href="binary-releases.html#windows">binary release</a>.</p>
 
@@ -237,15 +66,16 @@
 
 <p>You can unpack the distribution with <a href="http://www.winzip.com">WinZip</a> or type the following from any Command Prompt window:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>unzip ImageMagick-windows.zip</span></p>
+<pre>
+unzip ImageMagick-windows.zip
+</pre>
+
 <p>Now that you have the ImageMagick Windows source distribution unpacked, let's configure it.</p>
 
-</div>
 
-<h2><a id="configure"></a>Configure</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="configure"></a>Configure</h2>
 
-<p>These instructions are specific to building ImageMagick with the <a href="http://msdn.microsoft.com/vstudio/">Visual Studio</a> under Windows XP, Win2K, or Windows 98.  ImageMagick does not include any workspace (DSW) or project files (DSP) except for those included with third party libraries. Instead, there is a <code>configure</code> program that must be built and run which creates the Visual Studio workspaces for ImageMagick.  The Visual Studio system provides four different types of <em>runtime</em> environments that must match across all application, library, and dynamic-library (DLL) code that is built. The <code>configure</code> program creates a set of build files that are consistent for a specific runtime selection listed here:</p>
+<p>These instructions are specific to building ImageMagick with the <a href="http://msdn.microsoft.com/vstudio/">Visual Studio</a> under Windows XP, Win2K, or Windows 98.  ImageMagick does not include any workspace (DSW) or project files (DSP) except for those included with third party libraries. Instead, there is a <code>configure</code> program that must be built and run which creates the Visual Studio workspaces for ImageMagick.  The Visual Studio system provides four different types of <var>runtime</var> environments that must match across all application, library, and dynamic-library (DLL) code that is built. The <code>configure</code> program creates a set of build files that are consistent for a specific runtime selection listed here:</p>
 
 <ol>
   <li>Dynamic Multi-threaded DLL runtimes (VisualDynamicMT).</li>
@@ -258,13 +88,13 @@
 
 <p>This leads to five different possible build options. The default binary distribution is built using the Dynamic Multi-threaded DLL (VisualDynamicMT) option with the X11 libraries included.  This results in an X11 compatible build using all DLL's for everything and multi-threaded support (the only option for DLL's).</p>
 
-<p>To create a workspace for your requirements, simply go to the <code>VisualMagick\configure</code> folder and open the <code>configure.dsw</code> workspace (for Visual Studio 6) or <code>configure.sln</code> (for Visual Studio 7 or 8). Set the build configuration to <em>Release</em>.</p>
+<p>To create a workspace for your requirements, simply go to the <code>VisualMagick\configure</code> folder and open the <code>configure.dsw</code> workspace (for Visual Studio 6) or <code>configure.sln</code> (for Visual Studio 7 or 8). Set the build configuration to <var>Release</var>.</p>
 
 <p>Build and execute the configure program and follow the on-screen instructions.  You should not change any of the defaults unless you have a specific reason to do so.</p>
 
 <p>The configure program has a button entitled:</p>
 
-<p class="text">
+<p>
   Edit "magick_config.h"
 </p>
 
@@ -272,41 +102,45 @@
 
 <p>Key user defines in <code>magick_config.h</code> include:</p>
 
-<dl class="doc">
-<dt> MAGICKCORE_QUANTUM_DEPTH (default 16)</dt>
-  <dd>Specify the depth of the pixel component depth (8, 16, or 32).  A value of 8 uses half the memory than 16 and may run 30% faster, but provides 256 times less color resolution than a value of 16.  We recommend a quantum depth of 16 because 16-bit images are becoming more prevalent on the Internet.</dd>
-<dt>MAGICKCORE_INSTALLED_SUPPORT (default undefined)</dt>
-  <dd>Define to build a ImageMagick which uses registry settings or embedded paths to locate installed components (coder modules and configuration files). The default is to look for all files in the same directory as the executable.  You will wand to define this value if you intend on <a href="advanced-windows-installation.html#install">installing</a> ImageMagick on your system.</dd>
-<dt>ProvideDllMain (default defined)</dt>
-  <dd>Define to include a DllMain() function ensures that the ImageMagick DLL is properly initialized without participation from dependent applications. This avoids the requirement to invoke InitializeMagick() from dependent applications is only useful for DLL builds.</dd>
-</dl>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>MAGICKCORE_QUANTUM_DEPTH (default 16)</td>
+    <td>Specify the depth of the pixel component depth (8, 16, or 32).  A value of 8 uses half the memory than 16 and may run 30% faster, but provides 256 times less color resolution than a value of 16.  We recommend a quantum depth of 16 because 16-bit images are becoming more prevalent on the Internet.</td>
+  </tr>
+  <tr>
+    <td>MAGICKCORE_INSTALLED_SUPPORT (default undefined)</td>
+    <td>Define to build a ImageMagick which uses registry settings or embedded paths to locate installed components (coder modules and configuration files). The default is to look for all files in the same directory as the executable.  You will wand to define this value if you intend on <a href="advanced-windows-installation.html#install">installing</a> ImageMagick on your system.</td>
+  </tr>
+  <tr>
+    <td>ProvideDllMain (default defined)</td>
+    <td>Define to include a DllMain() function ensures that the ImageMagick DLL is properly initialized without participation from dependent applications. This avoids the requirement to invoke InitializeMagick() from dependent applications is only useful for DLL builds.</td>
+  </tr>
+</table></div>
 
 <p>ImageMagick is now configured and ready to build.</p>
 
 <p>The default build is WIN32.  For 64-bit, open a newly created solution and enter Configuration Manager. Add a x64 configuration, copying the configuration from Win32. Be sure  that it adds the configuration to all the projects.  Now compile.  For the 64-bit build, you will also need to disable X11 support.  Edit magick-config.h and undefine the MAGICKCORE_X11_DELEGATE define.</p>
 
-</div>
+<h2 class="magick-header"><a id="Build"></a>Build</h2>
 
-<h2><a id="Build"></a>Build</h2>
-<div class="doc-section">
-
-<p>After creating your build environment, proceed to open the DSW (or SLN) workspace in the <code>VisualMagick</code> folder.  In the DSW file choose the <em>All</em> project to make it the <em>active</em> project.  Set the build configuration to the desired one (Debug, or Release) and <em>clean</em> and <em>build:</em></p>
+<p>After creating your build environment, proceed to open the DSW (or SLN) workspace in the <code>VisualMagick</code> folder.  In the DSW file choose the <var>All</var> project to make it the <var>active</var> project.  Set the build configuration to the desired one (Debug, or Release) and <var>clean</var> and <var>build:</var></p>
 
 <ol>
-  <li>Right click on the All project and select <em>Set As Active Project</em></li>
-  <li>Select "Build=>Clean Solution"</li>
-	<li>Select "Build=>Build Solution"</li>
+  <li>Right click on the All project and select <var>Set As Active Project</var></li>
+  <li>Select "Build=&gt;Clean Solution"</li>
+	<li>Select "Build=&gt;Build Solution"</li>
 </ol>
 
-<p>The <em>clean</em> step is necessary in order to make sure that all of the target support libraries are updated with any patches needed to get them to compile properly under Visual Studio.</p>
+<p>The <var>clean</var> step is necessary in order to make sure that all of the target support libraries are updated with any patches needed to get them to compile properly under Visual Studio.</p>
 
 <p>After a successful build, all of the required files that are needed to run any of the <a href="command-line-tools.html">command line tools</a> are located in the <code>VisualMagick\bin</code> folder.  This includes EXE, DLL libraries, and ImageMagick configuration files.  You should be able to test the build directly from this directory without having to move anything to any of the global SYSTEM or SYSTEM32 areas in the operating system installation.</p>
 
 <p>The Visual Studio distribution of ImageMagick comes with the Magick++ C++ wrapper by default. This add-on layer has a large number of demo and test files that can be found in <code>ImageMagick\Magick++\demo</code>, and <code>ImageMagick\Magick++\tests</code>. There are also a variety of tests that use the straight C API as well in ImageMagick\tests.</p>
 
-<p> All of these programs are <em>not</em> configured to be built in the default workspace created by the configure program. You can cause all of these demos and test programs to be built by checking the box in configure that says:</p>
+<p> All of these programs are <var>not</var> configured to be built in the default workspace created by the configure program. You can cause all of these demos and test programs to be built by checking the box in configure that says:</p>
 
-<p class="text">
+<p>
   Include all demo and test programs
 </p>
 
@@ -314,20 +148,20 @@
 
 <p>This the checkbox:</p>
 
-<p class="text">
+<p>
   Generate all utility projects with full paths rather then relative paths.
 </p>
 
-<p>Visual Studio uses a concept of <em>dependencies</em> that tell it what other components need to be build when a particular project is being build. This mechanism is also used to ensure that components link properly. In my normal development environment, I want to be able to make changes and debug the system as a whole, so I like and NEED to use dependencies. However, most end users don't want to work this way.</p>
+<p>Visual Studio uses a concept of <var>dependencies</var> that tell it what other components need to be build when a particular project is being build. This mechanism is also used to ensure that components link properly. In my normal development environment, I want to be able to make changes and debug the system as a whole, so I like and NEED to use dependencies. However, most end users don't want to work this way.</p>
 
 <p>Instead they really just want to build the package and then get down to business working on their application. The solution is to make all the utility projects (UTIL_xxxx_yy_exe.dsp) use full absolute paths to all the things they need. This way the projects stand on their own and can actually be copied and used as templates to get a particular custom application compiling with little effort.</p>
 
 <p>With this feature enabled, you should be able to nab a copy of</p>
 
-<p class="text">
-  VisualMagick\utilities\UTIL_convert_xxx_exe.dsp  (for C) or  <br/>
-  VisualMagick\Magick++\demo\UTIL_demo_xxx_exe.dsp (for C++)
-</p>
+<pre>
+VisualMagick\utilities\UTIL_convert_xxx_exe.dsp  (for C) or
+VisualMagick\Magick++\demo\UTIL_demo_xxx_exe.dsp (for C++)
+</pre>
 
 <p>and pop it into Notepad, modify it (carefully) to your needs and be on your way to happy compiling and linking.</p>
 
@@ -337,27 +171,27 @@
 
 <p>For straight C API command line applications use something from:</p>
 
-<p class="text">
-  ImageMagick\tests or  <br/>
-  ImageMagick\utilities (source code) or <br/>
-  ImageMagick\VisualMagick\tests or  <br/>
-  ImageMagick\Visualmagick\utilities (project - DSP)
-</p>
+<pre>
+ImageMagick\tests or
+ImageMagick\utilities (source code) or
+ImageMagick\VisualMagick\tests or
+ImageMagick\Visualmagick\utilities (project - DSP)
+</pre>
 
 <p>For C++ and Magick++ command line applications use something from:</p>
 
-<p class="text">
-  ImageMagick\Magick++\tests or ImageMagick\Magick++\demo (source code) or <br/>
-  ImageMagick\VisualMagick\Magick++\tests or  <br/>
-  ImageMagick\VisualMagick\Magick++\demo (project - DSP)
-</p>
+<pre>
+ImageMagick\Magick++\tests or ImageMagick\Magick++\demo (source code) or
+ImageMagick\VisualMagick\Magick++\tests or  <br>
+ImageMagick\VisualMagick\Magick++\demo (project - DSP)
+</pre>
 
 <p>For C++ and Magick++ and MFC windows applications use:</p>
 
-<p class="text">
-  ImageMagick\contrib\win32\MFC\NtMagick (source code) or <br/>
-  ImageMagick\VisualMagick\contrib\win32\MFC\NtMagick (project - DSP)
-</p>
+<pre>
+ImageMagick\contrib\win32\MFC\NtMagick (source code) or
+ImageMagick\VisualMagick\contrib\win32\MFC\NtMagick (project - DSP)
+</pre>
 
 <p>The ImageMagick distribution is very modular. The default configuration is there to get you rolling, but you need to make some serious choices when you wish to change things around.</p>
 
@@ -376,51 +210,47 @@
 
 <p>The <code>bin</code> folder should contains all EXE's and DLL's as well as the very important <code>modules.xml</code> file.</p>
 
-<p>With this default setup, you can use any of the command line tools and run scripts as normal. You can actually get by quite nicely this way by doing something like <code>pushd e:\xxx\yyy\bin</code> in any scripts you write to execute <em>out of</em> this directory.</p>
+<p>With this default setup, you can use any of the command line tools and run scripts as normal. You can actually get by quite nicely this way by doing something like <code>pushd e:\xxx\yyy\bin</code> in any scripts you write to execute <var>out of</var> this directory.</p>
 
 <p>By default the core of ImageMagick on Win32 always looks in the place were the exe program is run from in order to find all of the files as well as the DLL's it needs.</p>
 
 	<h3>ENVIRONMENT VARIABLES</h3>
-	<div class="doc-section">
 
-		<p>You can use the <em>System</em> control panel to allow you to add and delete what is in any of the environment variables. You can even have user specific environment variables if you wish.</p>
+		<p>You can use the <var>System</var> control panel to allow you to add and delete what is in any of the environment variables. You can even have user specific environment variables if you wish.</p>
 
 		<h4>PATH</h4>
-		<div class="doc-section">
-		  <p>This environmental variable sets the default list of places were Windows looks for EXE's and DLL's. Windows CMD shell seems to look in the <em>current</em> directory first no matter what, which may make it unnecessary to update the PATH. If you wish to run any of utilities from another location then you must add the path to your <code>bin</code> directory in. For instance, to do this for the default build environment like I do, you might add:</p>
+		  <p>This environmental variable sets the default list of places were Windows looks for EXE's and DLL's. Windows CMD shell seems to look in the <var>current</var> directory first no matter what, which may make it unnecessary to update the PATH. If you wish to run any of utilities from another location then you must add the path to your <code>bin</code> directory in. For instance, to do this for the default build environment like I do, you might add:</p>
 
 
-			<p class="text">
-			  C:\ImageMagick\VisualMagick\bin
-			</p>
-
-		</div>
+<pre>
+C:\ImageMagick\VisualMagick\bin
+</pre>
 
 		<h4>MAGICK_HOME</h4>
-		<div class="doc-section">
-		  <p>If all you do is modify the PATH variable, the first problem you will run into is that ImageMagick may not be able to find any of its <em>modules</em>. Modules are all the IM_MOD*.DLL files you see in the distribution. There is one of these for each and every file format that ImageMagick supports. This environment variable tells the system were to look for these DLL's. The compiled in <em>default</em> is <em>execution path</em> - which says - look in the same place that the application is running <em>in</em>. If you are running from somewhere other then <code>bin</code> - this will no longer work and you must use this variable. If you elect to leave the modules in the same place as the EXE's (a good idea) then you can simply set this to the same place as you did the PATH variable. In my case:</p>
+		  <p>If all you do is modify the PATH variable, the first problem you will run into is that ImageMagick may not be able to find any of its <var>modules</var>. Modules are all the IM_MOD*.DLL files you see in the distribution. There is one of these for each and every file format that ImageMagick supports. This environment variable tells the system were to look for these DLL's. The compiled in <var>default</var> is <var>execution path</var> - which says - look in the same place that the application is running <var>in</var>. If you are running from somewhere other then <code>bin</code> - this will no longer work and you must use this variable. If you elect to leave the modules in the same place as the EXE's (a good idea) then you can simply set this to the same place as you did the PATH variable. In my case:</p>
 
-			<p class="text">
-			  C:\ImageMagick\coders
-			</p>
+<pre>
+C:\ImageMagick\coders
+</pre>
 
 			<p>This also the place were ImageMagick expects to find the <code>colors.xml</code>, <code>delegates.xml</code>, <code>magic.xml</code>, <code>modules.xml</code>, and <code>type.xml</code> files.</p>
-		</div>
-	</div>
 
 <p>One cool thing about the modules build of ImageMagick is that you can now leave out file formats and lighten you load. If all you ever need is GIF and JPEG, then simply drop all the other DLL's into the local trash can and get on with your life.</p>
 
 <p>Always keep the XC format, since ImageMagick uses it internally.</p>
 
-<p>You can elect to changes these things the good old <em>hard-coded</em> way. This define is applicable in <code>magick-config.h</code>:</p>
+<p>You can elect to changes these things the good old <var>hard-coded</var> way. This define is applicable in <code>magick-config.h</code>:</p>
 
-<p class="text">
-  #define MagickConfigurePath  "C:\\ImageMagick\\"
-</p>
+<pre>
+#define MagickConfigurePath  "C:\\ImageMagick\\"
+</pre>
 
 <p>To view any image in a Microsoft window, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.ext win:</span></p>
+<pre>
+convert image.ext win:
+</pre>
+
 <p>Make sure <a href="http://www.cs.wisc.edu/~ghost/">Ghostscript</a> is installed, otherwise, you will be unable to convert or view a Postscript document, and Postscript standard fonts will not be available.</p>
 
 <p>You may use any standard web browser (e.g. Internet Explorer) to browse the ImageMagick documentation.</p>
@@ -431,19 +261,14 @@
 
 <p>If you are looking to install the ImageMagick COM+ object, see <a href="ImageMagickObject.html">Installing the ImageMagickObject COM+ Component</a>.</p>
 
-</div>
-
-<h2><a id="Install"></a>Install</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="Install"></a>Install</h2>
 
 <p>You can run ImageMagick command line utilities directly from the <code>VisualMagick\bin</code> folder, however, in most cases you may want the convenience of an installer script.  ImageMagick provides <a href="http://www.jrsoftware.org">Inno Setup</a> scripts for this purpose.  Note, you must define MAGICKCORE_INSTALLED_SUPPORT at <a href="advanced-windows-installation.html#configure">configure</a> time to utilize the installer scripts.</p>
 
 <p>To get started building a self-installing ImageMagick executable, go to <code>VisualMagick\installer</code> folder and click on a script that matches your build environment.  Press F9 to build and install ImageMagick.  The default location is <code>C:Program Files\ImageMagick-6.?.?\Q?</code>.  The exact folder name depends on the ImageMagick version and quantum depth.  Once installed, ImageMagick command line utilities and libraries are available to the MS Command Prompt, web scripts, or to meet your development needs.</p>
 
-</div>
 
-<h2><a id="binary"></a>Create a Self-Installing Binary Distribution</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="binary"></a>Create a Self-Installing Binary Distribution</h2>
 
 <h3>Prerequisites</h3>
 
@@ -475,7 +300,10 @@
 	<ol>
 	<li>Launch the Command Prompt application and move to the <code>contrib\win32\ATL7\ImageMagickObject</code> folder.</li>
 	<li>Build ImageMagickObject with these commands:
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>BuildImageMagickObject clean</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>BuildImageMagickObject release</span></p></li>
+<pre>
+BuildImageMagickObject clean
+BuildImageMagickObject release
+</pre></li>
 	</ol>
 
 <h3>Build PerlMagick</h3>
@@ -483,21 +311,24 @@
 	<ol>
 	<li>Launch the Command Prompt application and move to the <code>PerlMagick</code> folder.</li>
 	<li>Build PerlMagick with these commands:
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>perl Makefile.nt</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>nmake release</span></p></li>
+<pre>
+perl Makefile.nt
+nmake release
+</pre></li>
 	</ol>
 
 <h3>Create the Self-installing ImageMagick Binary Distribution</h3>
 
 	<ol>
 	<li>Double-click on <code>VisualMagick/installer/im-dll-16.iss</code> to launch the Inno Setup 5 wizard.</li>
-	<li>Select <code>File->Compile</code>.</li>
+	<li>Select <code>File-&gt;Compile</code>.</li>
 	</ol>
 
 <h3>Install the Binary Distribution</h3>
 
 	<ol>
 	<li>Double-click on
-	<code>VisualMagick/bin/ImageMagick-6.8.9-5-Q16-windows-dll.exe</code>
+	<code>VisualMagick/bin/ImageMagick-6.9.1-2-Q16-windows-dll.exe</code>
 	to launch the ImageMagick binary distribution.</li>
 	<li>Complete the installer screens to install ImageMagick on your system.</li>
 	</ol>
@@ -506,63 +337,83 @@
 
 	<ol>
 	<li>Launch the Command Prompt application and move to the <code>PerlMagick</code> folder and type
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>nmake test</span></p></li>
+<pre>
+nmake test
+</pre></li>
 
 	<li>Move to the <code>VisualMagick/tests</code> folder and type
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>validate</span></p></li>
+<pre>
+validate
+</pre></li>
 	<li>Move to the <code>VisualMagick/Magick++/tests</code> folder and type
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>run_tests.bat</span></p></li>
+<pre>
+run_tests.bat
+</pre></li>
 	<li>Move to the <code>VisualMagick/Magick++/demo</code> folder and type
-	<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>run_demos.bat</span></p></li>
+<pre>
+run_demos.bat
+</pre></li>
 	</ol>
 
 <p>If all the tests pass without complaint, the ImageMagick self-install binary distribution is ready for use.</p>
 
-</div>
-
-<h2><a id="problems"></a>Dealing with Unexpected Problems</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="problems"></a>Dealing with Unexpected Problems</h2>
 
 <p>Chances are the download, configure, build, and install of ImageMagick went flawlessly as it is intended, however, certain systems and environments may cause one or more steps to fail.  We discuss a few problems we've run across and how to take corrective action to ensure you have a working release of ImageMagick.</p>
 
 <p>If the compiler generates an error or if it quits unexpectedly, go to the <a href="http://msdn.microsoft.com/vstudio/">Visual Studio</a> web site and look for Visual Studio service packs.  Chances are, after you download and install all the Visual Studio service packs, ImageMagick will compile and build as expected.</p>
 
-</div>
 
-<h2><a id="project"></a>Building Your Custom Project</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="project"></a>Building Your Custom Project</h2>
 
-<p>The Windows <a href="binary-releases.html#windows">binary</a> distribution includes a number of demo projects that you can use as a template for your own custom project.  For example, start with the Button project, generally located in the <code>c:/Program Files/ImageMagick-6.5.5-0/Magick++_demos</code> folder.  If not, be sure to select <code>Configuration Properties->C/C++->Preprocessor</code> and set these definitions:</p>
+<p>The Windows <a href="binary-releases.html#windows">binary</a> distribution includes a number of demo projects that you can use as a template for your own custom project.  For example, start with the Button project, generally located in the <code>c:/Program Files/ImageMagick-6.5.5-0/Magick++_demos</code> folder.  If not, be sure to select <code>Configuration Properties-&gt;C/C++-&gt;Preprocessor</code> and set these definitions:</p>
 
-<pre class="text">
-  NDEBUG
-  WIN32
-  _CONSOLE
-  _VISUALC_
-  NeedFunctionPrototypes
-  _DLL
-  _MAGICKMOD_
+<pre>
+NDEBUG
+WIN32
+_CONSOLE
+_VISUALC_
+NeedFunctionPrototypes
+_DLL
+_MAGICKMOD_
 </pre>
 
 </div>
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diff --git a/www/animate.html b/www/animate.html
index 4d9e3ad..b78a1f0 100644
--- a/www/animate.html
+++ b/www/animate.html
@@ -1,252 +1,85 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
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-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Command-line Tools: Animate</title>
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-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
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+<body>
 <div class="main">
-
-<h1>ImageMagick Animate Command-line Tool</h1>
-<p class="navigation-index">[<a href="animate.html#usage">Example Usage</a> • <a href="animate.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>animate</code> program to animate an image sequence on any X server.   See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>animate</code> command or see below for example usages of the command.</p>
+<div class="magick-masthead">
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="animate.html#usage">Example Usage</a> • <a href="animate.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
+<p class="lead magick-description">Use the <code>animate</code> program to animate an image sequence on any X server.   See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>animate</code> command or see below for example usages of the command.</p>
 
-<div class="doc-section">
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
+
 <p>We list a few examples of the <code>animate</code> command here to illustrate its usefulness and ease of use.  To get started, lets animate an image sequence in the GIF format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>animate movie.gif</span></p>
+<pre>
+animate movie.gif
+</pre>
+
 <p>To animate a directory of JPEG images, use:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>animate *.jpg</span></p>
+<pre>
+animate *.jpg
+</pre>
+
 <p>You can find additional examples of using <code>animate</code> in <a href="http://www.imagemagick.org/Usage/basics/#animate">Examples of ImageMagick Usage</a>.</p>
 
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>animate</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -254,447 +87,464 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#antialias">-antialias</a></td>
-    <td valign="top">remove pixel-aliasing</td>
+    <td><a href="command-line-options.html#antialias">-antialias</a></td>
+    <td>remove pixel-aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#backdrop">-backdrop</a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#backdrop">-backdrop</a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#background">-background <em class="option">color</em></a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#background">-background <var>color</var></a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip">-clip</a></td>
-    <td valign="top">clip along the first path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip">-clip</a></td>
+    <td>clip along the first path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-path">-clip-path <em class="option">id</em></a></td>
-    <td valign="top">clip along a named path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip-path">-clip-path <var>id</var></a></td>
+    <td>clip along a named path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#coalesce">-coalesce</a></td>
-    <td valign="top">merge a sequence of images</td>
+    <td><a href="command-line-options.html#coalesce">-coalesce</a></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colormap">-colormap <em class="option">type</em></a></td>
-    <td valign="top">Shared or Private</td>
+    <td><a href="command-line-options.html#colormap">-colormap <var>type</var></a></td>
+    <td>Shared or Private</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast">-contrast</a></td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td><a href="command-line-options.html#contrast">-contrast</a></td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size and location of the cropped image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>preferred size and location of the cropped image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">animate copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>animate copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delay">-delay <em class="option">value</em></a></td>
-    <td valign="top">animate the next image after pausing</td>
+    <td><a href="command-line-options.html#delay">-delay <var>value</var></a></td>
+    <td>animate the next image after pausing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#despeckle">-despeckle</a></td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td><a href="command-line-options.html#despeckle">-despeckle</a></td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#animate">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#animate">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#edge">-edge <em class="option">radius</em></a></td>
-    <td valign="top">apply a filter to detect edges in the image</td>
+    <td><a href="command-line-options.html#edge">-edge <var>radius</var></a></td>
+    <td>apply a filter to detect edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#enhance">-enhance</a></td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td><a href="command-line-options.html#enhance">-enhance</a></td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flatten">-flatten</a></td>
-    <td valign="top">flatten a sequence of images</td>
+    <td><a href="command-line-options.html#flatten">-flatten</a></td>
+    <td>flatten a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flip">-flip</a></td>
-    <td valign="top">flip image in the vertical direction</td>
+    <td><a href="command-line-options.html#flip">-flip</a></td>
+    <td>flip image in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flop">-flop</a></td>
-    <td valign="top">flop image in the horizontal direction</td>
+    <td><a href="command-line-options.html#flop">-flop</a></td>
+    <td>flop image in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with an ornamental border</td>
+    <td><a href="command-line-options.html#frame">-frame <var>geometry</var></a></td>
+    <td>surround image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical backdrop placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>geometry</var></a></td>
+    <td>horizontal and vertical backdrop placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#immutable">-immutable <em class="option">type</em></a></td>
-    <td valign="top">prohibit image edits</td>
+    <td><a href="command-line-options.html#immutable">-immutable <var>type</var></a></td>
+    <td>prohibit image edits</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">name</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>name</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#map">-map <em class="option">filename</em></a></td>
-    <td valign="top">transform image colors to match this set of colors</td>
+    <td><a href="command-line-options.html#map">-map <var>filename</var></a></td>
+    <td>transform image colors to match this set of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mattecolor">-mattecolor <em class="option">color</em></a></td>
-    <td valign="top">frame color</td>
+    <td><a href="command-line-options.html#mattecolor">-mattecolor <var>color</var></a></td>
+    <td>frame color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#raise">-raise <em class="option">value</em></a></td>
-    <td valign="top">lighten/darken image edges to create a 3-D effect</td>
+    <td><a href="command-line-options.html#raise">-raise <var>value</var></a></td>
+    <td>lighten/darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#remote">-remote <em class="option">command</em></a></td>
-    <td valign="top">execute a command in an remote animate process</td>
+    <td><a href="command-line-options.html#remote">-remote <var>command</var></a></td>
+    <td>execute a command in an remote animate process</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resample">-resample <em class="option">geometry</em></a></td>
-    <td valign="top">change the resolution of an image</td>
+    <td><a href="command-line-options.html#resample">-resample <var>geometry</var></a></td>
+    <td>change the resolution of an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#roll">-roll <em class="option">geometry</em></a></td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td><a href="command-line-options.html#roll">-roll <var>geometry</var></a></td>
+    <td>roll an image vertically or horizontally</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sample">-sample <em class="option">geometry</em></a></td>
-    <td valign="top">scale image with pixel sampling</td>
+    <td><a href="command-line-options.html#sample">-sample <var>geometry</var></a></td>
+    <td>scale image with pixel sampling</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#segment">-segment <em class="option">values</em></a></td>
-    <td valign="top">segment an image</td>
+    <td><a href="command-line-options.html#segment">-segment <var>values</var></a></td>
+    <td>segment an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#sharpen">-sharpen <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#thumbnail">-thumbnail <em class="option">geometry</em></a></td>
-    <td valign="top">create a thumbnail of the image</td>
+    <td><a href="command-line-options.html#thumbnail">-thumbnail <var>geometry</var></a></td>
+    <td>create a thumbnail of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#update">-update <em class="option">seconds</em></a></td>
-    <td valign="top">detect when image file is modified and reanimate</td>
+    <td><a href="command-line-options.html#update">-update <var>seconds</var></a></td>
+    <td>detect when image file is modified and reanimate</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#visual">-visual</a></td>
-    <td valign="top">animate image using this visual type</td>
+    <td><a href="command-line-options.html#visual">-visual</a></td>
+    <td>animate image using this visual type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-window <em class="option">id</em></a></td>
-    <td valign="top">animate images to background of this window</td>
+    <td><a href="command-line-options.html#write">-window <var>id</var></a></td>
+    <td>animate images to background of this window</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-window-group <em class="option">id</em></a></td>
-    <td valign="top">exit program when this window id is destroyed</td>
+    <td><a href="command-line-options.html#write">-window-group <var>id</var></a></td>
+    <td>exit program when this window id is destroyed</td>
   </tr>
 
   </tbody>
 </table>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
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+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
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+</p>
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-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
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diff --git a/www/api.html b/www/api.html
index fd66360..e93fa58 100644
--- a/www/api.html
+++ b/www/api.html
@@ -1,235 +1,63 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
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-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Application Program Interfaces</title>
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-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
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-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="application, program, interfaces, convert, edit, compose, image, pixel"/>
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-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
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-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="application, program, interfaces, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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-</div>
-<div class="sep"></div>
-</div>
-
-<div class="eastbar">
-  <script type="text/javascript">
-    /* <![CDATA[ */
-    window.___gcfg = {
-      lang: 'en-US'
-    };
-
-    (function() {
-      var po = document.createElement('offline-script');
-      po.type = 'text/javascript';
-      po.async = true;
-      po.src = 'https://apis.google.com/js/plusone.js';
-      var script = document.getElementsByTagName('offline-script')[0];
-      script.parentNode.insertBefore(po, script);
-    })();
-    var gplusone = document.getElementById("gplusone");
-    gplusone.setAttribute("data-size","medium");
-    gplusone.setAttribute("data-count","true");
-    /* ]]> */
-  </script>
-  <script type="text/javascript">
-    /* <![CDATA[ */
-    (function() {
-        var po = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
-        po.type = 'text/javascript';
-        po.async = true;
-        po.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
-        var script = document.getElementsByTagName('offline-script')[0];
-        script.parentNode.insertBefore(po, script);
-    })();
-    /* ]]> */
-  </script>
-  <div> <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a></div>
-  <noscript>
-    <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
-    <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" width="93" height="20" border="0" /></a>
-  </noscript>
-  <div class="g-plusone" data-size="standard" data-count="true"></div>
-</div>
-
+<body>
 <div class="main">
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item active" href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
 
-<h1>Convert, Edit, or Compose Images With Your Favorite Programming Language</h1>
+<p class="lead magick-description">ImageMagick includes a number of ready-made ImageMagick interfaces. This makes it possible to modify or create images automagically and dynamically.</p>
 
-<p class="navigation-index">[<a href="api.html#ada">Ada</a> • <a href="api.html#c">C</a> • <a href="api.html#ch">Ch</a> • <a href="api.html#com_">COM+</a> • <a href="api.html#c__">C++</a> • <a href="api.html#go">Go</a> • <a href="api.html#java">Java</a> • <a href="api.html#labview">LabVIEW</a> • <a href="api.html#lisp">Lisp</a> • <a href="api.html#lua">Lua</a> • <a href="api.html#neko">Neko</a> • <a href="api.html#dot-net">.NET</a> • <a href="api.html#pascal">Pascal</a> • <a href="api.html#perl">Perl</a>  • <a href="api.html#php">PHP</a> • <a href="api.html#python">Python</a> • <a href="api.html#realbasic">Realbasic</a> • <a href="api.html#ruby">Ruby</a> • <a href="api.html#rust">Rust</a> • <a href="api.html#tcl">Tcl/TK</a> • <a href="api.html#xml-rpc">XML RPC</a>]</p>
-
-
-<div class="doc-section">
-
-<p>ImageMagick includes a number of ready-made ImageMagick interfaces. This makes it possible to modify or create images automagically and dynamically.</p>
-
-<dl>
+<dl class="dl-horizontal">
   <dt><a id="ada"></a>Ada</dt>
 
 <dd><a href="https://gna.org/projects/g2f/">G2F</a> implements an Ada 95 binding to a subset of the low-level MagickCore library.</dd>
@@ -330,24 +158,41 @@
 <dd><a href="http://code.google.com/p/remotemagick/">RemoteMagick</a> is an XML-RPC web service that creates image thumbnails.</dd>
 </dl>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="api.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
+    (function() {
+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/api/animate.html b/www/api/animate.html
index 12520ca..c6d63d5 100644
--- a/www/api/animate.html
+++ b/www/api/animate.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -251,7 +251,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -260,7 +260,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/annotate.html b/www/api/annotate.html
index fe0e3be..917c6d2 100644
--- a/www/api/annotate.html
+++ b/www/api/annotate.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -390,7 +390,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -399,7 +399,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/attribute.html b/www/api/attribute.html
index 666b574..d17483b 100644
--- a/www/api/attribute.html
+++ b/www/api/attribute.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -414,7 +414,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -423,7 +423,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/blob.html b/www/api/blob.html
index 2d746e9..3eda7c3 100644
--- a/www/api/blob.html
+++ b/www/api/blob.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -405,7 +405,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -414,7 +414,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/cache-view.html b/www/api/cache-view.html
index 9e64e88..27f384b 100644
--- a/www/api/cache-view.html
+++ b/www/api/cache-view.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -667,7 +667,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -676,7 +676,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/cache.html b/www/api/cache.html
index 8e7e485..847aebe 100644
--- a/www/api/cache.html
+++ b/www/api/cache.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -566,7 +566,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -575,7 +575,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/channel.html b/www/api/channel.html
index 0a21037..b48941d 100644
--- a/www/api/channel.html
+++ b/www/api/channel.html
@@ -20,9 +20,9 @@
   <meta name="resource-type" content="document"></meta>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"></meta>
   <meta name="distribution" content="Global"></meta>
-  <link rel="icon" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/wand.png"></link>
-  <link rel="shortcut icon" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/wand.ico" type="images/x-icon"></link>
-  <link rel="canonical" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html"></link>
+  <link rel="icon" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/wand.png"></link>
+  <link rel="shortcut icon" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/wand.ico" type="images/x-icon"></link>
+  <link rel="canonical" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html"></link>
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"></link>
 
   <!-- Add jQuery library -->
@@ -51,7 +51,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick.css");
+    @import url("../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick.css");
   </style>
 </head>
 
@@ -71,99 +71,99 @@
   </script>
   
 </div>
-<a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../discourse-server">
-  <img src="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/logo.jpg" alt="ImageMagick Logo" style="width: 123px; height: 118px; border: 0px; float: right;"></img></a>
-<a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html">
-  <img src="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/sprite.jpg" alt="ImageMagick Sprite" style="width: 114px; height: 118px; border: 0px; float: right;"></img></a>
+<a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../discourse-server">
+  <img src="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/logo.jpg" alt="ImageMagick Logo" style="width: 123px; height: 118px; border: 0px; float: right;"></img></a>
+<a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html">
+  <img src="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../images/sprite.jpg" alt="ImageMagick Sprite" style="width: 114px; height: 118px; border: 0px; float: right;"></img></a>
 </div>
 
 <div class="westbar">
 
 <div class="menu">
-  <a title="About ImageMagick" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html">About ImageMagick</a>
+  <a title="About ImageMagick" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-   <a title="Install from Source" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/download.html">Download</a>
+  <a title="Download" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/sitemap.html">Site Map</a>
 </div>
 <div class="sub">
-  <a title="Site Map: Links" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Support ImageMagick Development" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/support.html">Support ImageMagick Development</a>
+  <a title="Support ImageMagick Development" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/support.html">Support ImageMagick Development</a>
 </div>
 </div>
 
 <div class="eastbar">
   
-  <div> <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html"></a></div>
+  <div> <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../index.html"></a></div>
   <noscript>
     <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
     <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" width="93" height="20" border="0"></img></a>
@@ -289,7 +289,7 @@
 
     <span id="linkbar-center">
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../discourse-server">Discourse Server</a> •
+      <a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../discourse-server">Discourse Server</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
     </span>
@@ -297,7 +297,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2015 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/cipher.html b/www/api/cipher.html
index 28a92f6..49f4204 100644
--- a/www/api/cipher.html
+++ b/www/api/cipher.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -416,7 +416,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -425,7 +425,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/color.html b/www/api/color.html
index 20851ab..5ad3688 100644
--- a/www/api/color.html
+++ b/www/api/color.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -485,7 +485,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -494,7 +494,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/colormap.html b/www/api/colormap.html
index dbf331d..c682fa2 100644
--- a/www/api/colormap.html
+++ b/www/api/colormap.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -271,7 +271,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -280,7 +280,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/colorspace.html b/www/api/colorspace.html
index f5b87c8..85a0f8f 100644
--- a/www/api/colorspace.html
+++ b/www/api/colorspace.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -272,7 +272,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -281,7 +281,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/compare.html b/www/api/compare.html
index cbf51db..3956e63 100644
--- a/www/api/compare.html
+++ b/www/api/compare.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -389,7 +389,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -398,7 +398,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/composite.html b/www/api/composite.html
index a1975ae..6982a8d 100644
--- a/www/api/composite.html
+++ b/www/api/composite.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -299,7 +299,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -308,7 +308,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/constitute.html b/www/api/constitute.html
index 735135a..4fe4a7a 100644
--- a/www/api/constitute.html
+++ b/www/api/constitute.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -395,7 +395,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -404,7 +404,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/decorate.html b/www/api/decorate.html
index c165249..efa39b7 100644
--- a/www/api/decorate.html
+++ b/www/api/decorate.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -302,7 +302,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -311,7 +311,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/deprecate.html b/www/api/deprecate.html
index 2ec8595..3cbf5c9 100644
--- a/www/api/deprecate.html
+++ b/www/api/deprecate.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -3252,7 +3252,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -3261,7 +3261,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/display.html b/www/api/display.html
index f9b9ea6..eb60321 100644
--- a/www/api/display.html
+++ b/www/api/display.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -302,7 +302,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -311,7 +311,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/distort.html b/www/api/distort.html
index 141bd6a..bab61c7 100644
--- a/www/api/distort.html
+++ b/www/api/distort.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -372,7 +372,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -381,7 +381,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/draw.html b/www/api/draw.html
index 1f132af..b7e9cd2 100644
--- a/www/api/draw.html
+++ b/www/api/draw.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -437,7 +437,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -446,7 +446,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/drawing-wand.html b/www/api/drawing-wand.html
index 9430b32..216c51b 100644
--- a/www/api/drawing-wand.html
+++ b/www/api/drawing-wand.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -3055,7 +3055,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -3064,7 +3064,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/effect.html b/www/api/effect.html
index b257a11..ded0d20 100644
--- a/www/api/effect.html
+++ b/www/api/effect.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -751,7 +751,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -760,7 +760,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/enhance.html b/www/api/enhance.html
index e1085b6..4bc90b0 100644
--- a/www/api/enhance.html
+++ b/www/api/enhance.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -778,7 +778,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -787,7 +787,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/exception.html b/www/api/exception.html
index 6c78ab2..8fb96b0 100644
--- a/www/api/exception.html
+++ b/www/api/exception.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -519,7 +519,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -528,7 +528,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/feature.html b/www/api/feature.html
index a961523..ba7c432 100644
--- a/www/api/feature.html
+++ b/www/api/feature.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -261,7 +261,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -270,7 +270,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/fourier.html b/www/api/fourier.html
index f7b7832..c0eeb0e 100644
--- a/www/api/fourier.html
+++ b/www/api/fourier.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -282,7 +282,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -291,7 +291,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/fx.html b/www/api/fx.html
index f93c876..4a2e3bf 100644
--- a/www/api/fx.html
+++ b/www/api/fx.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -766,7 +766,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -775,7 +775,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/histogram.html b/www/api/histogram.html
index 18b552b..fd868ae 100644
--- a/www/api/histogram.html
+++ b/www/api/histogram.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -373,7 +373,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -382,7 +382,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/image-view.html b/www/api/image-view.html
index 8c41e1b..eea4d94 100644
--- a/www/api/image-view.html
+++ b/www/api/image-view.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -692,7 +692,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -701,7 +701,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/image.html b/www/api/image.html
index 0f196b0..a5eb029 100644
--- a/www/api/image.html
+++ b/www/api/image.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -1019,7 +1019,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -1028,7 +1028,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/layer.html b/www/api/layer.html
index 13ed0bd..16870f5 100644
--- a/www/api/layer.html
+++ b/www/api/layer.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -508,7 +508,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -517,7 +517,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/list.html b/www/api/list.html
index 0726e4d..4ac40b6 100644
--- a/www/api/list.html
+++ b/www/api/list.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -749,7 +749,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -758,7 +758,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/magick-deprecate.html b/www/api/magick-deprecate.html
index 5ee66d2..691b46d 100644
--- a/www/api/magick-deprecate.html
+++ b/www/api/magick-deprecate.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -1467,7 +1467,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -1476,7 +1476,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/magick-image.html b/www/api/magick-image.html
index 573ec6f..49a6634 100644
--- a/www/api/magick-image.html
+++ b/www/api/magick-image.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -6394,7 +6394,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -6403,7 +6403,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/magick-property.html b/www/api/magick-property.html
index 8472a26..f842f63 100644
--- a/www/api/magick-property.html
+++ b/www/api/magick-property.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -1653,7 +1653,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -1662,7 +1662,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/magick-wand.html b/www/api/magick-wand.html
index 28da1b4..3550216 100644
--- a/www/api/magick-wand.html
+++ b/www/api/magick-wand.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -700,7 +700,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -709,7 +709,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/magick.html b/www/api/magick.html
index 72f834f..ae6fb87 100644
--- a/www/api/magick.html
+++ b/www/api/magick.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -308,7 +308,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -317,7 +317,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/memory.html b/www/api/memory.html
index 010f833..938fc20 100644
--- a/www/api/memory.html
+++ b/www/api/memory.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -462,7 +462,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -471,7 +471,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/module.html b/www/api/module.html
index 1b512d9..b32ef0c 100644
--- a/www/api/module.html
+++ b/www/api/module.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -572,7 +572,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -581,7 +581,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/mogrify.html b/www/api/mogrify.html
index 14c1285..1bab299 100644
--- a/www/api/mogrify.html
+++ b/www/api/mogrify.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -264,7 +264,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -273,7 +273,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/monitor.html b/www/api/monitor.html
index 73b03fd..fbdb728 100644
--- a/www/api/monitor.html
+++ b/www/api/monitor.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -294,7 +294,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -303,7 +303,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/montage.html b/www/api/montage.html
index a9abe79..aee5774 100644
--- a/www/api/montage.html
+++ b/www/api/montage.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -318,7 +318,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -327,7 +327,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/morphology.html b/www/api/morphology.html
index bae7d53..85bdbc5 100644
--- a/www/api/morphology.html
+++ b/www/api/morphology.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -702,7 +702,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -711,7 +711,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/paint.html b/www/api/paint.html
index 0a38315..bf02383 100644
--- a/www/api/paint.html
+++ b/www/api/paint.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -390,7 +390,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -399,7 +399,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/pixel-iterator.html b/www/api/pixel-iterator.html
index c0307e1..1b48e57 100644
--- a/www/api/pixel-iterator.html
+++ b/www/api/pixel-iterator.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -558,7 +558,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -567,7 +567,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/pixel-wand.html b/www/api/pixel-wand.html
index cc74bb8..df45ff9 100644
--- a/www/api/pixel-wand.html
+++ b/www/api/pixel-wand.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -1423,7 +1423,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -1432,7 +1432,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/profile.html b/www/api/profile.html
index 51a057d..e935474 100644
--- a/www/api/profile.html
+++ b/www/api/profile.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -435,7 +435,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -444,7 +444,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/property.html b/www/api/property.html
index 59c7daf..9fc5f3e 100644
--- a/www/api/property.html
+++ b/www/api/property.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -463,7 +463,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -472,7 +472,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/quantize.html b/www/api/quantize.html
index e7b19bc..81f0e5d 100644
--- a/www/api/quantize.html
+++ b/www/api/quantize.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -541,7 +541,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -550,7 +550,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/registry.html b/www/api/registry.html
index c1f110e..b9eaa91 100644
--- a/www/api/registry.html
+++ b/www/api/registry.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -375,7 +375,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -384,7 +384,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/resize.html b/www/api/resize.html
index 184d8f2..852ea7f 100644
--- a/www/api/resize.html
+++ b/www/api/resize.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -514,7 +514,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -523,7 +523,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/resource.html b/www/api/resource.html
index de1b808..dccd517 100644
--- a/www/api/resource.html
+++ b/www/api/resource.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -382,7 +382,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -391,7 +391,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/segment.html b/www/api/segment.html
index 6948422..536ffd7 100644
--- a/www/api/segment.html
+++ b/www/api/segment.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -261,7 +261,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -270,7 +270,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/shear.html b/www/api/shear.html
index 739bc70..5ce323e 100644
--- a/www/api/shear.html
+++ b/www/api/shear.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -333,7 +333,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -342,7 +342,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/signature.html b/www/api/signature.html
index 4706ae0..e2db7a1 100644
--- a/www/api/signature.html
+++ b/www/api/signature.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -247,7 +247,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -256,7 +256,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/statistic.html b/www/api/statistic.html
index 795a2e1..5b70169 100644
--- a/www/api/statistic.html
+++ b/www/api/statistic.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -459,7 +459,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -468,7 +468,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/stream.html b/www/api/stream.html
index 505ae10..27f508c 100644
--- a/www/api/stream.html
+++ b/www/api/stream.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -275,7 +275,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -284,7 +284,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/transform.html b/www/api/transform.html
index 9a40f14..9481581 100644
--- a/www/api/transform.html
+++ b/www/api/transform.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -579,7 +579,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -588,7 +588,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/version.html b/www/api/version.html
index 2e46278..9c5c931 100644
--- a/www/api/version.html
+++ b/www/api/version.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -347,7 +347,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -356,7 +356,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/api/wand-view.html b/www/api/wand-view.html
index 9f4883a..2f74caf 100644
--- a/www/api/wand-view.html
+++ b/www/api/wand-view.html
@@ -26,8 +26,8 @@
   <meta name="resource-type" content="document"/>
   <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../../images/wand.png"/>
-  <link rel="shortcut icon" href="../../images/wand.ico" type="images/x-icon"/>
+  <link rel="icon" href="../../../../images/wand.png"/>
+  <link rel="shortcut icon" href="../../../../images/wand.ico" type="images/x-icon"/>
   <link rel="canonical" href="http://www.imagemagick.org" />
   <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
 
@@ -57,7 +57,7 @@
 
   <!-- ImageMagick style -->
   <style type="text/css" media="all">
-    @import url("../../www/magick.css");
+    @import url("../../../../www/magick.css");
   </style>
 </head>
 
@@ -87,12 +87,12 @@
     src="http://pagead2.googlesyndication.com/pagead/show_ads.js">
   </script>
 </div>
-<a href="../../discourse-server">
-  <img src="../../images/logo.jpg"
+<a href="../../../../discourse-server">
+  <img src="../../../../images/logo.jpg"
   alt="ImageMagick Logo" width="123" height="118"
   style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
 <a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../../images/sprite.jpg"
+  <img src="../../../../images/sprite.jpg"
   alt="ImageMagick Sprite" width="114" height="118"
   style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
 </div>
@@ -103,77 +103,77 @@
   <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
 </div>
 <div class="menu">
-  <a title="Binary Releases" href="../../www/binary-releases.html">Binary Releases</a>
+  <a title="Binary Releases" href="../../../../www/binary-releases.html">Binary Releases</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Unix" href="../../www/binary-releases.html#unix">Unix</a>
+    <a title="Binary Release: Unix" href="../../../../www/binary-releases.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: MacOS X" href="../../www/binary-releases.html#macosx">Mac OS X</a>
+    <a title="Binary Release: MacOS X" href="../../../../www/binary-releases.html#macosx">Mac OS X</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: iOS" href="../../www/binary-releases.html#iOS">iOS</a>
+    <a title="Binary Release: iOS" href="../../../../www/binary-releases.html#iOS">iOS</a>
 </div>
 <div class="sub">
-    <a title="Binary Release: Windows" href="../../www/binary-releases.html#windows">Windows</a>
+    <a title="Binary Release: Windows" href="../../../../www/binary-releases.html#windows">Windows</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Command-line Tools" href="../../www/command-line-tools.html">Command-line Tools</a>
+  <a title="Command-line Tools" href="../../../../www/command-line-tools.html">Command-line Tools</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Processing" href="../../www/command-line-processing.html">Processing</a>
+    <a title="Command-line Tools: Processing" href="../../../../www/command-line-processing.html">Processing</a>
 </div>
 <div class="sub">
-    <a title="Command-line Tools: Options" href="../../www/command-line-options.html">Options</a>
+    <a title="Command-line Tools: Options" href="../../../../www/command-line-options.html">Options</a>
 </div>
 <div class="sub">
     <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
 </div>
 <div class="menu">
-  <a title="Program Interfaces" href="../../www/api.html">Program Interfaces</a>
+  <a title="Program Interfaces" href="../../../../www/api.html">Program Interfaces</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickWand" href="../../www/magick-wand.html">MagickWand</a>
+    <a title="Program Interface: MagickWand" href="../../../../www/magick-wand.html">MagickWand</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: MagickCore" href="../../www/magick-core.html">MagickCore</a>
+    <a title="Program Interface: MagickCore" href="../../../../www/magick-core.html">MagickCore</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: PerlMagick" href="../../www/perl-magick.html">PerlMagick</a>
+    <a title="Program Interface: PerlMagick" href="../../../../www/perl-magick.html">PerlMagick</a>
 </div>
 <div class="sub">
-    <a title="Program Interface: Magick++" href="../../www/magick++.html">Magick++</a>
+    <a title="Program Interface: Magick++" href="../../../../www/magick++.html">Magick++</a>
 </div>
 <div class="sep"></div>
 <div  class="menu">
-   <a title="Install from Source" href="../../www/install-source.html">Install from Source</a>
+   <a title="Install from Source" href="../../../../www/install-source.html">Install from Source</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Unix" href="../../www/install-source.html#unix">Unix</a>
+    <a title="Install from Source: Unix" href="../../../../www/install-source.html#unix">Unix</a>
 </div>
 <div class="sub">
-    <a title="Install from Source: Windows" href="../../www/install-source.html#windows">Windows</a>
+    <a title="Install from Source: Windows" href="../../../../www/install-source.html#windows">Windows</a>
  </div>
 <div class="menu">
-  <a title="Resources" href="../../www/resources.html">Resources</a>
+  <a title="Resources" href="../../../../www/resources.html">Resources</a>
 </div>
 <div class="menu">
-  <a title="Architecture" href="../../www/architecture.html">Architecture</a>
+  <a title="Architecture" href="../../../../www/architecture.html">Architecture</a>
 </div>
 <div class="menu">
-  <a title="Download" href="../../www/download.html">Download</a>
+  <a title="Download" href="../../../../www/download.html">Download</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Search" href="http://www.imagemagick.org/script/search.php">Search</a>
+  <a title="Search" href="http://www.imagemagick.org/http://www.imagemagick.org/script/search.php">Search</a>
 </div>
 <div class="sep"></div>
 <div class="menu">
-  <a title="Site Map" href="../../www/sitemap.html">Site Map</a>
+  <a title="Site Map" href="../../../../www/sitemap.html">Site Map</a>
 </div>
 <div  class="sub">
-  <a title="Site Map: Links" href="../../www/links.html">Links</a>
+  <a title="Site Map: Links" href="../../../../www/links.html">Links</a>
 </div>
 <div class="sep"></div>
 </div>
@@ -639,7 +639,7 @@
     <span id="linkbar-west"> </span>
 
     <span id="linkbar-center">
-      <a href="../../discourse-server">Discourse Server</a> •
+      <a href="../../../../discourse-server">Discourse Server</a> •
       <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
       <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
       <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
@@ -648,7 +648,7 @@
 </div>
 <div class="footer">
   <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="../../www/contact.html">Contact the Wizards</a></span>
+  <span id="footer-east"> <a href="../../../../www/contact.html">Contact the Wizards</a></span>
 </div>
 <div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
diff --git a/www/architecture.html b/www/architecture.html
index cdf4029..3b84ef1 100644
--- a/www/architecture.html
+++ b/www/architecture.html
@@ -1,237 +1,64 @@
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Architecture</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="architecture, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
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-  
-  <!-- Add fancyBox -->
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
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-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  
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-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
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-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="architecture, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
 </head>
 
-<body id="www-imagemagick-org">
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-  <img src="../images/logo.jpg"
-  alt="ImageMagick Logo" width="123" height="118"
-  style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
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-  <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
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-<div class="menu">
-  <a title="Binary Releases" href="binary-releases.html">Binary Releases</a>
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-<div class="sub">
-    <a title="Binary Release: Windows" href="binary-releases.html#windows">Windows</a>
-</div>
-<div class="sep"></div>
-<div class="menu">
-  <a title="Command-line Tools" href="command-line-tools.html">Command-line Tools</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Processing" href="command-line-processing.html">Processing</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Options" href="command-line-options.html">Options</a>
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-<div class="sub">
-    <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
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-  <a title="Program Interfaces" href="api.html">Program Interfaces</a>
-</div>
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-    <a title="Program Interface: MagickWand" href="magick-wand.html">MagickWand</a>
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-    <a title="Program Interface: MagickCore" href="magick-core.html">MagickCore</a>
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-   <a title="Install from Source" href="install-source.html">Install from Source</a>
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- </div>
-<div class="menu">
-  <a title="Resources" href="resources.html">Resources</a>
-</div>
-<div class="menu">
-  <a title="Architecture" href="architecture.html">Architecture</a>
-</div>
-<div class="menu">
-  <a title="Download" href="download.html">Download</a>
-</div>
-<div class="sep"></div>
-<div class="menu">
-  <a title="Search" href="search.html">Search</a>
-</div>
-<div class="sep"></div>
-<div class="menu">
-  <a title="Site Map" href="sitemap.html">Site Map</a>
-</div>
-<div  class="sub">
-  <a title="Site Map: Links" href="links.html">Links</a>
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-  <div class="g-plusone" data-size="standard" data-count="true"></div>
-</div>
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+<body>
 <div class="main">
-
-
-
-<h1>The <em>Magick</em> Behind ImageMagick</h1>
-<p class="navigation-index">[<a href="architecture.html#overview">Architecture Overview</a> • <a href="architecture.html#cache">The Pixel Cache</a> • <a href="architecture.html#stream">Streaming Pixels</a> • <a href="architecture.html#properties">Image Properties and Profiles</a> • <a href="architecture.html#tera-pixel">Large Image Support</a> • <a href="architecture.html#threads">Threads of Execution</a> • <a href="architecture.html#distributed">Heterogeneous Distributed Processing</a> • <a href="architecture.html#coders">Custom Image Coders</a> • <a href="architecture.html#filters">Custom Image Filters</a>]</p>
-
-
-<div class="doc-section">
-<p>The citizens of Oz were quite content with their benefactor, the all-powerful Wizard.  They accepted his wisdom and benevolence without ever questioning the who, why, and where of his power.  Like the citizens of Oz, if you feel comfortable that ImageMagick can help you convert, edit, or compose your images without knowing what goes on behind the curtain, feel free to skip this section.  However, if you want to know more about the software and algorithms behind ImageMagick, read on.  To fully benefit from this discussion, you should be comfortable with image nomenclature and be familiar with computer programming.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="architecture.html#cache">The Pixel Cache</a> • <a href="architecture.html#stream">Streaming Pixels</a> • <a href="architecture.html#properties">Image Properties and Profiles</a> • <a href="architecture.html#tera-pixel">Large Image Support</a> • <a href="architecture.html#threads">Threads of Execution</a> • <a href="architecture.html#distributed">Heterogeneous Distributed Processing</a> • <a href="architecture.html#coders">Custom Image Coders</a> • <a href="architecture.html#filters">Custom Image Filters</a></p>
 
-<h2><a id="overview"></a>Architecture Overview</h2>
-<div class="doc-section">
+<p class="lead magick-description">The citizens of Oz were quite content with their benefactor, the all-powerful Wizard.  They accepted his wisdom and benevolence without ever questioning the who, why, and where of his power.  Like the citizens of Oz, if you feel comfortable that ImageMagick can help you convert, edit, or compose your images without knowing what goes on behind the curtain, feel free to skip this section.  However, if you want to know more about the software and algorithms behind ImageMagick, read on.  To fully benefit from this discussion, you should be comfortable with image nomenclature and be familiar with computer programming.</p>
+
+<h2 class="magick-header"><a id="overview"></a>Architecture Overview</h2>
 
 <p>An image typically consists of a rectangular region of pixels and metadata.  To convert, edit, or compose an image in an efficient manner we need convenient access to any pixel anywhere within the region (and sometimes outside the region).  And in the case of an image sequence, we need access to any pixel of any region of any image in the sequence.  However, there are hundreds of image formats such JPEG, TIFF, PNG, GIF, etc., that makes it difficult to access pixels on demand.  Within these formats we find differences in:</p>
 
@@ -263,7 +90,7 @@
   <li>all the pixels in memory to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors</li>
 </ul>
 
-<p>In addition, some images include a clip mask that define which pixels are eligible to be updated.  Pixels outside the area defined by the clip mask remain untouched.</p>
+<p>Some images include a clip mask that define which pixels are eligible to be updated.  Pixels outside the area defined by the clip mask remain untouched.</p>
 
 <p>Given the varied image formats and image processing requirements, we implemented the ImageMagick <a href="architecture.html#cache">pixel cache</a> to provide convenient sequential or parallel access to any pixel on demand anywhere inside the image region (i.e. <a href="architecture.html#authentic-pixels">authentic pixels</a>)  and from any image in a sequence.  In addition, the pixel cache permits access to pixels outside the boundaries defined by the image (i.e. <a href="architecture.html#virtual-pixels">virtual pixels</a>).</p>
 
@@ -271,62 +98,56 @@
 
 <p>ImageMagick consists of nearly a half million lines of C code and optionally depends on several million lines of code in dependent libraries (e.g. JPEG, PNG, TIFF libraries).  Given that, one might expect a huge architecture document.  However, a great majority of image processing is simply accessing pixels and its metadata and our simple, elegant, and efficient implementation makes this easy for the ImageMagick developer.  We discuss the implementation of the pixel cache and getting and setting image properties and profiles in the next few sections. Next, we discuss using ImageMagick within a <a href="architecture.html#threads">thread</a> of execution.  In the final sections, we discuss <a href="architecture.html#coders">image coders</a> to read or write a particular image format followed by a few words on creating a <a href="architecture.html#filters">filter</a> to access or update pixels based on your custom requirements.</p>
 
-</div>
-
-<h2><a id="cache"></a>The Pixel Cache</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="cache"></a>The Pixel Cache</h2>
 
 <p>The ImageMagick pixel cache is a repository for image pixels with up to 5 channels.  The first 4 channels are stored contiguously and an optional second area follows with 1 channel.  The channels are at the depth specified when ImageMagick was built.  The channel depths are 8 bits-per-pixel component for the Q8 version of ImageMagick, 16 bits-per-pixel component for the Q16 version, and 32 bits-per-pixel component for the Q32 version.  By default pixel components are unsigned quantities, however, if you use the <a href="high-dynamic-range.html">high dynamic-range</a> version of ImageMagick, the components are 32-bit floating point. The primary 4 channels can hold any value but typically contain red, green, blue, and alpha intensities or cyan, magenta, yellow, and alpha intensities.  The optional fifth channel contains the colormap indexes for colormapped images or the black channel for CMYK images.  The pixel cache storage may be heap memory, anonymous memory mapped memory, disk-backed memory mapped, or on disk.  The pixel cache is reference-counted.  Only the cache properties are copied when the cache is cloned.  The cache pixels are subsequently copied only when you signal your intention to update any of the pixels.</p>
 
 <h3>Create the Pixel Cache</h3>
-<div class="doc-section">
 
 <p>The pixel cache is associated with an image when it is created and it is initialized when you try to get or put pixels.  Here are three common methods to associate a pixel cache with an image:</p>
 
 <dl>
-<dt>Create an image canvas initialized to the background color:</dt>
-<dd><p class="code">image=AllocateImage(image_info);
+<dt>Create an image canvas initialized to the background color:</dt><br>
+<dd><pre>image=AllocateImage(image_info);
 if (SetImageExtent(image,640,480) == MagickFalse)
   { /* an exception was thrown */ }
 (void) QueryMagickColor("red",&amp;image-&gt;background_color,&amp;image-&gt;exception);
 SetImageBackgroundColor(image);
-</p></dd>
+</pre></dd>
 
-<dt>Create an image from a JPEG image on disk:</dt>
-<dd><p class="code">(void) strcpy(image_info-&gt;filename,"image.jpg"):
+<dt>Create an image from a JPEG image on disk:</dt><br>
+<dd><pre>(void) strcpy(image_info-&gt;filename,"image.jpg"):
 image=ReadImage(image_info,exception);
 if (image == (Image *) NULL)
   { /* an exception was thrown */ }
-</p></dd>
-<dt>Create an image from a memory based image:</dt>
-<dd><p class="code">image=BlobToImage(blob_info,blob,extent,exception);
+</pre></dd>
+<dt>Create an image from a memory based image:</dt><br>
+<dd><pre>image=BlobToImage(blob_info,blob,extent,exception);
 if (image == (Image *) NULL)
   { /* an exception was thrown */ }
-</p></dd>
+</pre></dd>
 </dl>
 
 <p>In our discussion of the pixel cache, we use the <a href="magick-core.html">MagickCore API</a> to illustrate our points, however, the principles are the same for other program interfaces to ImageMagick.</p>
 
-<p>When the pixel cache is initialized, pixels are scaled from whatever bit depth they originated from to that required by the pixel cache.  For example, a 1-channel 1-bit monochrome PBM image is scaled to a 4 channel 8-bit RGBA image, if you are using the Q8 version of ImageMagick, and 16-bit RGBA for the Q16 version.  You can determine which version you have with the <a href="command-line-options.html#version">&#x2011;version</a> option: </p>
+<p>When the pixel cache is initialized, pixels are scaled from whatever bit depth they originated from to that required by the pixel cache.  For example, a 1-channel 1-bit monochrome PBM image is scaled to a 4 channel 8-bit RGBA image, if you are using the Q8 version of ImageMagick, and 16-bit RGBA for the Q16 version.  You can determine which version you have with the <a href="command-line-options.html#version">‑version</a> option: </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -version</span><span class='crtout'>Version: ImageMagick 6.8.9-5 2014-04-11 Q16 http://www.imagemagick.org</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">identify -version</span><span class="crtout">Version: ImageMagick 6.9.1-2 2015-03-21 Q16 http://www.imagemagick.org</span></p>
 <p>As you can see, the convenience of the pixel cache sometimes comes with a trade-off in storage (e.g. storing a 1-bit monochrome image as 16-bit RGBA is wasteful) and speed (i.e. storing the entire image in memory is generally slower than accessing one scanline of pixels at a time).  In most cases, the benefits of the pixel cache typically outweigh any disadvantages.</p>
-</div>
 
 <h3><a id="authentic-pixels"></a>Access the Pixel Cache</h3>
-<div class="doc-section">
 
 <p>Once the pixel cache is associated with an image, you typically want to get, update, or put pixels into it.  We refer to pixels inside the image region as <a href="architecture.html#authentic-pixels">authentic pixels</a> and outside the region as <a href="architecture.html#virtual-pixels">virtual pixels</a>.  Use these methods to access the pixels in the cache:</p>
 <ul>
-  <li><a href="../api/cache.html#GetVirtualPixels">GetVirtualPixels()</a> gets pixels that you do not intend to modify or pixels that lie outside the image region (e.g. pixel @ -1,-3)</li>
-  <li><a href="../api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a> gets pixels that you intend to modify</li>
-  <li><a href="../api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a> queue pixels that you intend to set</li>
-  <li><a href="../api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a> update the pixel cache with any modified pixels</li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#GetVirtualPixels">GetVirtualPixels()</a>: gets pixels that you do not intend to modify or pixels that lie outside the image region (e.g. pixel @ -1,-3)</li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a>: gets pixels that you intend to modify</li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a>: queue pixels that you intend to set</li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a>: update the pixel cache with any modified pixels</li>
 </ul>
 
 <p>Here is a typical <a href="magick-core.html">MagickCore</a> code snippet for manipulating pixels in the pixel cache.  In our example, we copy pixels from the input image to the output image and decrease the intensity by 10%:</p>
 
-<div class="viewport">const PixelPacket
+<pre class="pre-scrollable">const PixelPacket
   *p;
 
 PixelPacket
@@ -336,7 +157,7 @@
   x,
   y;
 
-destination=CloneImage(source,source->columns,source->rows,MagickTrue,
+destination=CloneImage(source,source-&gt;columns,source-&gt;rows,MagickTrue,
   exception);
 if (destination == (Image *) NULL)
   { /* an exception was thrown */ }
@@ -360,13 +181,13 @@
 }
 if (y &lt; (ssize_t) source-&gt;rows)
   { /* an exception was thrown */ }
-</div>
+</pre>
 
-<p>When we first create the destination image by cloning the source image, the pixel cache pixels are not copied.  They are only copied when you signal your intentions to modify or set the pixel cache by calling <a href="../api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a> or <a href="../api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a>. Use <a href="../api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a> if you want to set new pixel values rather than update existing ones.  You could use GetAuthenticPixels() to set pixel values but it is slightly more efficient to use QueueAuthenticPixels() instead. Finally, use <a href="../api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a> to ensure any updated pixels are pushed to the pixel cache.</p>
+<p>When we first create the destination image by cloning the source image, the pixel cache pixels are not copied.  They are only copied when you signal your intentions to modify or set the pixel cache by calling <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#GetAuthenticPixels">GetAuthenticPixels()</a> or <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a>. Use <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#QueueAuthenticPixels">QueueAuthenticPixels()</a> if you want to set new pixel values rather than update existing ones.  You could use GetAuthenticPixels() to set pixel values but it is slightly more efficient to use QueueAuthenticPixels() instead. Finally, use <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#SyncAuthenticPixels">SyncAuthenticPixels()</a> to ensure any updated pixels are pushed to the pixel cache.</p>
 
-<p>Recall how we mentioned that the indexes of a colormapped image or the black channel of a CMYK image are stored separately.  Use  <a href="../api/cache.html#GetVirtualIndexQueue">GetVirtualIndexQueue()</a> (to read the indexes) or <a href="../api/cache.html#GetAuthenticIndexQueue">GetAuthenticIndexQueue()</a> (to update the indexes) to gain access to this channel.  For example, to print the colormap indexes, use:</p>
+<p>Recall how we mentioned that the indexes of a colormapped image or the black channel of a CMYK image are stored separately.  Use  <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#GetVirtualIndexQueue">GetVirtualIndexQueue()</a> (to read the indexes) or <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#GetAuthenticIndexQueue">GetAuthenticIndexQueue()</a> (to update the indexes) to gain access to this channel.  For example, to print the colormap indexes, use:</p>
 
-<pre class="code">const IndexPacket
+<pre>const IndexPacket
   *indexes;
 
 for (y=0; y &lt; (ssize_t) source-&gt;rows; y++)
@@ -382,65 +203,81 @@
   /* an exception was thrown */
 </pre>
 
-<p>The pixel cache manager decides whether to give you direct or indirect access to the image pixels.  In some cases the pixels are staged to an intermediate buffer-- and that is why you must call SyncAuthenticPixels() to ensure this buffer is <em>pushed</em> out to the pixel cache to guarantee the corresponding pixels in the cache are updated.  For this reason we recommend that you only read or update a scanline or a few scanlines of pixels at a time.  However, you can get any rectangular region of pixels you want.  GetAuthenticPixels() requires that the region you request is within the bounds of the image area.  For a 640 by 480 image, you can get a scanline of 640 pixels at row 479 but if you ask for a scanline at row 480, an exception is returned (rows are numbered starting at 0).  GetVirtualPixels() does not have this constraint.  For example,</p>
+<p>The pixel cache manager decides whether to give you direct or indirect access to the image pixels.  In some cases the pixels are staged to an intermediate buffer-- and that is why you must call SyncAuthenticPixels() to ensure this buffer is <var>pushed</var> out to the pixel cache to guarantee the corresponding pixels in the cache are updated.  For this reason we recommend that you only read or update a scanline or a few scanlines of pixels at a time.  However, you can get any rectangular region of pixels you want.  GetAuthenticPixels() requires that the region you request is within the bounds of the image area.  For a 640 by 480 image, you can get a scanline of 640 pixels at row 479 but if you ask for a scanline at row 480, an exception is returned (rows are numbered starting at 0).  GetVirtualPixels() does not have this constraint.  For example,</p>
 
-<pre class="code">p=GetVirtualPixels(source,-3,-3,source-&gt;columns+3,6,exception);
+<pre>p=GetVirtualPixels(source,-3,-3,source-&gt;columns+3,6,exception);
 </pre>
 
 <p>gives you the pixels you asked for without complaint, even though some are not within the confines of the image region.</p>
-</div>
 
 <h3><a id="virtual-pixels"></a>Virtual Pixels</h3>
-<div class="doc-section">
 
 <p>There are a plethora of image processing algorithms that require a neighborhood of pixels about a pixel of interest.  The algorithm typically includes a caveat concerning how to handle pixels around the image boundaries, known as edge pixels.  With virtual pixels, you do not need to concern yourself about special edge processing other than choosing  which virtual pixel method is most appropriate for your algorithm.</p>
- <p>Access to the virtual pixels are controlled by the <a href="../api/cache.html#SetImageVirtualPixelMethod">SetImageVirtualPixelMethod()</a> method from the MagickCore API or the <a href="command-line-options.html#virtual-pixel">&#x2011;virtual&#x2011;pixel</a> option from the command line.  The methods include:</p>
+ <p>Access to the virtual pixels are controlled by the <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html#SetImageVirtualPixelMethod">SetImageVirtualPixelMethod()</a> method from the MagickCore API or the <a href="command-line-options.html#virtual-pixel">‑virtual‑pixel</a> option from the command line.  The methods include:</p>
 
-<pre class="text" style="font-size: 83.3333%;">
-background:           the area surrounding the image is the background color
-black:                the area surrounding the image is black
-checker-tile:         alternate squares with image and background color
-dither:               non-random 32x32 dithered pattern
-edge:                 extend the edge pixel toward infinity (default)
-gray:                 the area surrounding the image is gray
-horizontal-tile:      horizontally tile the image, background color above/below
-horizontal-tile-edge: horizontally tile the image and replicate the side edge pixels
-mirror:               mirror tile the image
-random:               choose a random pixel from the image
-tile:                 tile the image
-transparent:          the area surrounding the image is transparent blackness
-vertical-tile:        vertically tile the image, sides are background color
-vertical-tile-edge:   vertically tile the image and replicate the side edge pixels
-white:                the area surrounding the image is white
-</pre>
+<dl class="dl-horizontal">
+<dt>background</dt>
+<dd>the area surrounding the image is the background color</dd>
+<dt>black</dt>
+<dd>the area surrounding the image is black</dd>
+<dt>checker-tile</dt>
+<dd>alternate squares with image and background color</dd>
+<dt>dither</dt>
+<dd>non-random 32x32 dithered pattern</dd>
+<dt>edge</dt>
+<dd>extend the edge pixel toward infinity (default)</dd>
+<dt>gray</dt>
+<dd>the area surrounding the image is gray</dd>
+<dt>horizontal-tile</dt>
+<dd>horizontally tile the image, background color above/below</dd>
+<dt>horizontal-tile-edge</dt>
+<dd>horizontally tile the image and replicate the side edge pixels</dd>
+<dt>mirror</dt>
+<dd>mirror tile the image</dd>
+<dt>random</dt>
+<dd>choose a random pixel from the image</dd>
+<dt>tile</dt>
+<dd>tile the image</dd>
+<dt>transparent</dt>
+<dd>the area surrounding the image is transparent blackness</dd>
+<dt>vertical-tile</dt>
+<dd>vertically tile the image, sides are background color</dd>
+<dt>vertical-tile-edge</dt>
+<dd>vertically tile the image and replicate the side edge pixels</dd>
+<dt>white</dt>
+<dd>the area surrounding the image is white</dd>
+</dl>
 
-</div>
 
 <h3>Cache Storage and Resource Requirements</h3>
-<div class="doc-section">
 
-<p>Recall that this simple and elegant design of the ImageMagick pixel cache comes at a cost in terms of storage and processing speed.  The pixel cache storage requirements scales with the area of the image and the bit depth of the pixel components.  For example, if we have a 640 by 480 image and we are using the Q16 version of ImageMagick, the pixel cache consumes image <em>width * height * bit-depth / 8 * channels</em> bytes or approximately 2.3 mebibytes (i.e. 640 * 480 * 2 * 4).  Not too bad, but what if your image is 25000 by 25000 pixels?  The pixel cache requires approximately 4.7 gibibytes of storage.  Ouch.  ImageMagick accounts for possible huge storage requirements by caching large images to disk rather than memory.  Typically the pixel cache is stored in memory using heap memory. If heap memory is exhausted, pixels are stored in in an anonymous map; if the anonymous memory map is exhausted, we create the pixel cache on disk and attempt to memory-map it; and if memory-map memory is exhausted, we simply use standard disk I/O.  Disk storage is cheap but it is also very slow, upwards of 1000 times slower than memory.  We can get some speed improvements, up to 5 times, if we use memory mapping to the disk-based cache.  These decisions about storage are made <em>automagically</em> by the pixel cache manager negotiating with the operating system.  However, you can influence how the pixel cache manager allocates the pixel cache with <em>cache resource limits</em>.  The limits include:</p>
+<p>Recall that this simple and elegant design of the ImageMagick pixel cache comes at a cost in terms of storage and processing speed.  The pixel cache storage requirements scales with the area of the image and the bit depth of the pixel components.  For example, if we have a 640 by 480 image and we are using the Q16 version of ImageMagick, the pixel cache consumes image <var>width * height * bit-depth / 8 * channels</var> bytes or approximately 2.3 mebibytes (i.e. 640 * 480 * 2 * 4).  Not too bad, but what if your image is 25000 by 25000 pixels?  The pixel cache requires approximately 4.7 gibibytes of storage.  Ouch.  ImageMagick accounts for possible huge storage requirements by caching large images to disk rather than memory.  Typically the pixel cache is stored in memory using heap memory. If heap memory is exhausted, pixels are stored in in an anonymous map; if the anonymous memory map is exhausted, we create the pixel cache on disk and attempt to memory-map it; and if memory-map memory is exhausted, we simply use standard disk I/O.  Disk storage is cheap but it is also very slow, upwards of 1000 times slower than memory.  We can get some speed improvements, up to 5 times, if we use memory mapping to the disk-based cache.  These decisions about storage are made <var>automagically</var> by the pixel cache manager negotiating with the operating system.  However, you can influence how the pixel cache manager allocates the pixel cache with <var>cache resource limits</var>.  The limits include:</p>
 
-<dl class="doc">
-  <dt class="doc">files</dt>
-  <dd>maximum number of open pixel cache files.  When this limit is exceeded, any subsequent pixels cached to disk are closed and reopened on demand. This behavior permits a large number of images to be accessed simultaneously on disk, but without a speed penalty due to repeated open/close calls.</dd>
-  <dt class="doc">area</dt>
+<dl class="dl-horizontal">
+  <dt>width</dt>
+  <dd>maximum width of an image.  Exceed this limit and an exception is thrown and processing stops.</dd>
+  <dt>height</dt>
+  <dd>maximum height of an image.  Exceed this limit and an exception is thrown and processing stops.</dd>
+  <dt>area</dt>
   <dd>maximum area in bytes of any one image that can reside in the pixel cache memory.  If this limit is exceeded, the image is automagically cached to disk and optionally memory-mapped.</dd>
-  <dt class="doc">memory</dt>
+  <dt>memory</dt>
   <dd>maximum amount of memory in bytes to allocate for the pixel cache from the anonymous mapped memory or the heap.</dd>
-  <dt class="doc">map</dt>
+  <dt>map</dt>
   <dd>maximum amount of memory map in bytes to allocate for the pixel cache.</dd>
-  <dt class="doc">disk</dt>
+  <dt>disk</dt>
   <dd>maximum amount of disk space in bytes permitted for use by the pixel cache.  If this limit is exceeded, the pixel cache is not created and a fatal exception is thrown.</dd>
-  <dt class="doc">thread</dt>
+  <dt>files</dt>
+  <dd>maximum number of open pixel cache files.  When this limit is exceeded, any subsequent pixels cached to disk are closed and reopened on demand. This behavior permits a large number of images to be accessed simultaneously on disk, but without a speed penalty due to repeated open/close calls.</dd>
+  <dt>thread</dt>
   <dd>maximum number of threads that are permitted to run in parallel.</dd>
-  <dt class="doc">time</dt>
-  <dd>maximum number of seconds that the process is permitted to execute.  When this limit is exceeded, an exception is thrown and processing stops.</dd>
+  <dt>time</dt>
+  <dd>maximum number of seconds that the process is permitted to execute.  Exceed this limit and an exception is thrown and processing stops.</dd>
 </dl>
 
 <p>To determine the current setting of these limits, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list resource</span></p><pre class="text">
+<pre>
+-&gt; identify -list resource
 Resource limits:
   Width: 100MP
   Height: 100MP
@@ -454,30 +291,30 @@
   Time: unlimited
 </pre>
 
-<p>You can set these limits either as a <a href="resources.html#configure">policy</a> (see <a href="../source/policy.xml">policy.xml</a>), with an <a href="resources.html#environment">environment variable</a>, with the <a href="command-line-options.html#limit">-limit</a> command line option, or with the <a href="../api/resource.html#SetMagickResourceLimit">SetMagickResourceLimit()</a> MagickCore API method. As an example, our online web interface to ImageMagick, <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">ImageMagick Studio</a>, includes these policy limits to help prevent a denial-of-service:</p>
-<pre class="code">
-&lt;policymap>
-  &lt;policy domain="resource" name="temporary-path" value="/tmp"/>
-  &lt;policy domain="resource" name="memory" value="256MiB"/>
-  &lt;policy domain="resource" name="map" value="512MiB"/>
-  &lt;policy domain="resource" name="width" value="100MP"/>
-  &lt;policy domain="resource" name="height" value="100MP"/>
-  &lt;policy domain="resource" name="area" value="128MB"/>
-  &lt;policy domain="resource" name="disk" value="1GiB"/>
-  &lt;policy domain="resource" name="file" value="768"/>
-  &lt;policy domain="resource" name="thread" value="2"/>
-  &lt;policy domain="resource" name="throttle" value="0"/>
-  &lt;policy domain="resource" name="time" value="120"/>
-  &lt;policy domain="system" name="precision" value="6"/>
-  &lt;policy domain="cache" name="shared-secret" value="********"/>
-&lt;/policymap>
+<p>You can set these limits either as a <a href="resources.html#configure">policy</a> (see <a href="../source/policy.xml">policy.xml</a>), with an <a href="resources.html#environment">environment variable</a>, with the <a href="command-line-options.html#limit">-limit</a> command line option, or with the <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/resource.html#SetMagickResourceLimit">SetMagickResourceLimit()</a> MagickCore API method. As an example, our online web interface to ImageMagick, <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">ImageMagick Studio</a>, includes these policy limits to help prevent a denial-of-service:</p>
+<pre>
+&lt;policymap&gt;
+  &lt;policy domain="resource" name="temporary-path" value="/tmp"/&gt;
+  &lt;policy domain="resource" name="memory" value="256MiB"/&gt;
+  &lt;policy domain="resource" name="map" value="512MiB"/&gt;
+  &lt;policy domain="resource" name="width" value="8KP"/&gt;
+  &lt;policy domain="resource" name="height" value="8KP"/&gt;
+  &lt;policy domain="resource" name="area" value="128MB"/&gt;
+  &lt;policy domain="resource" name="disk" value="1GiB"/&gt;
+  &lt;policy domain="resource" name="file" value="768"/&gt;
+  &lt;policy domain="resource" name="thread" value="2"/&gt;
+  &lt;policy domain="resource" name="throttle" value="0"/&gt;
+  &lt;policy domain="resource" name="time" value="120"/&gt;
+  &lt;policy domain="system" name="precision" value="6"/&gt;
+  &lt;policy domain="cache" name="shared-secret" value="********"/&gt;
+&lt;/policymap&gt;
 </pre>
 <p>Since we process multiple simultaneous sessions, we don't want any one session consuming all the available memory.  Instead large images are cached to disk.  If the image is too large and exceeds the pixel cache disk limit, the program exits.  In addition, we place a time limit to prevent any run-away processing tasks.</p>
 
 <p>Note, the cache limits are global to each invocation of ImageMagick, meaning if you create several images, the combined resource requirements are compared to the limit to determine the pixel cache storage disposition.</p>
 
 <p>To determine which type and how much resources are consumed by the pixel cache, add the <a href="command-line-options.html#debug">-debug cache</a> option to the command-line:</p>
-<pre class="code">-> convert -debug cache logo: -sharpen 3x2 null:
+<pre>-&gt; convert -debug cache logo: -sharpen 3x2 null:
 2013-12-17T13:33:42-05:00 0:00.000 0.000u 7.0.0 Cache convert: cache.c/DestroyPixelCache/1275/Cache
   destroy 
 2013-12-17T13:33:42-05:00 0:00.000 0.000u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
@@ -485,9 +322,9 @@
 2013-12-17T13:33:42-05:00 0:00.010 0.000u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
   open LOGO[0] (Heap Memory, 640x480x3 3.516MiB)
 2013-12-17T13:33:42-05:00 0:00.010 0.000u 7.0.0 Cache convert: cache.c/ClonePixelCachePixels/1044/Cache
-  Memory => Memory
+  Memory =&gt; Memory
 2013-12-17T13:33:42-05:00 0:00.020 0.010u 7.0.0 Cache convert: cache.c/ClonePixelCachePixels/1044/Cache
-  Memory => Memory
+  Memory =&gt; Memory
 2013-12-17T13:33:42-05:00 0:00.020 0.010u 7.0.0 Cache convert: cache.c/OpenPixelCache/3834/Cache
   open LOGO[0] (Heap Memory, 640x480x3 3.516MiB)
 2013-12-17T13:33:42-05:00 0:00.050 0.100u 7.0.0 Cache convert: cache.c/DestroyPixelCache/1275/Cache
@@ -496,20 +333,16 @@
   destroy LOGO[0]
 </pre>
 <p>This command utilizes a pixel cache in memory.  The logo consumed 4.688MiB and after it was sharpened, 3.516MiB.</p>
-</div>
 
 
 <h3>Distributed Pixel Cache</h3>
-<div class="doc-section">
 <p>A distributed pixel cache is an extension of the traditional pixel cache available on a single host.  The distributed pixel cache may span multiple servers so that it can grow in size and transactional capacity to support very large images.  Start up the pixel cache server on one or more machines.  When you read or operate on an image and the local pixel cache resources are exhausted, ImageMagick contacts one or more of these remote pixel servers to store or retrieve pixels.  The distributed pixel cache relies on network bandwidth to marshal pixels to and from the remote server.  As such, it will likely be significantly slower than a pixel cache utilizing local storage (e.g. memory, disk, etc.).</p>
-</div>
 
 <h3>Cache Views</h3>
-<div class="doc-section">
 
-<p>GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), and SyncAuthenticPixels(), from the MagickCore API, can only deal with one pixel cache area per image at a time.  Suppose you want to access the first and last scanline from the same image at the same time?  The solution is to use a <em>cache view</em>.  A cache view permits you to access as many areas simultaneously in the pixel cache as you require.  The cache view <a href="../api/cache-view.html">methods</a> are analogous to the previous methods except you must first open a view and close it when you are finished with it. Here is a snippet of MagickCore code that permits us to access the first and last pixel row of the image simultaneously:</p>
+<p>GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), and SyncAuthenticPixels(), from the MagickCore API, can only deal with one pixel cache area per image at a time.  Suppose you want to access the first and last scanline from the same image at the same time?  The solution is to use a <var>cache view</var>.  A cache view permits you to access as many areas simultaneously in the pixel cache as you require.  The cache view <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache-view.html">methods</a> are analogous to the previous methods except you must first open a view and close it when you are finished with it. Here is a snippet of MagickCore code that permits us to access the first and last pixel row of the image simultaneously:</p>
 
-<pre class="code">CacheView
+<pre class="pre-scrollable">CacheView
   *view_1,
   *view_2;
 
@@ -531,17 +364,13 @@
 if (y &lt; (ssize_t) source-&gt;rows)
   { /* an exception was thrown */ }
 </pre>
-</div>
 
 <h3>Magick Persistent Cache Format</h3>
-<div class="doc-section">
 
 <p>Recall that each image format is decoded by ImageMagick and the pixels are deposited in the pixel cache.  If you write an image, the pixels are read from the pixel cache and encoded as required by the format you are writing (e.g. GIF, PNG, etc.).  The Magick Persistent Cache (MPC) format is designed to eliminate the overhead of decoding and encoding pixels to and from an image format.  MPC writes two files.  One, with the extension <code>.mpc</code>, retains all the properties associated with the image or image sequence (e.g. width, height, colorspace, etc.) and the second, with the extension <code>.cache</code>, is the pixel cache in the native raw format.  When reading an MPC image file, ImageMagick reads the image properties and memory maps the pixel cache on disk eliminating the need for decoding the image pixels.  The tradeoff is in disk space.  MPC is generally larger in file size than most other image formats.</p>
 <p>The most efficient use of MPC image files is a write-once, read-many-times pattern.  For example, your workflow requires extracting random blocks of pixels from the source image.  Rather than re-reading and possibly decompressing the source image each time, we use MPC and map the image directly to memory.</p>
-</div>
 
 <h3>Best Practices</h3>
-<div class="doc-section">
 
 <p>Although you can request any pixel from the pixel cache, any block of pixels, any scanline, multiple scanlines, any row, or multiple rows with the GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels, GetCacheViewVirtualPixels(), GetCacheViewAuthenticPixels(), and QueueCacheViewAuthenticPixels() methods, ImageMagick is optimized to return a few pixels or a few pixels rows at time.  There are additional optimizations if you request a single scanline or a few scanlines at a time.  These methods also permit random access to the pixel cache, however, ImageMagick is optimized for sequential access.  Although you can access scanlines of pixels sequentially from the last row of the image to the first, you may get a performance boost if you access scanlines from the first row of the image to the last, in sequentual order.</p>
 
@@ -561,25 +390,32 @@
 
 <p>A great majority of image formats and algorithms restrict themselves to a fixed range of pixel values from 0 to some maximum value, for example, the Q16 version of ImageMagick permit intensities from 0 to 65535.  High dynamic-range imaging (HDRI), however, permits a far greater dynamic range of exposures (i.e. a large difference between light and dark areas) than standard digital imaging techniques. HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.  Enable <a href="high-dynamic-range.html">HDRI</a> at ImageMagick build time to deal with high dynamic-range images, but be mindful that each pixel component is a 32-bit floating point value. In addition, pixel values are not clamped by default so some algorithms may may have unexpected results due to out-of-band pixel values than the non-HDRI version.</p>
 
-<p>If you are dealing with large images, make sure the pixel cache is written to a disk area with plenty of free space.  Under Unix, this is typically <code>/tmp</code> and for Windows, <code>c:/temp</code>.  You can tell ImageMagick to write the pixel cache to an alternate location and conserver memory with these options:</p>
+<p>If you are dealing with large images, make sure the pixel cache is written to a disk area with plenty of free space.  Under Unix, this is typically <code>/tmp</code> and for Windows, <code>c:/temp</code>.  You can tell ImageMagick to write the pixel cache to an alternate location and conserve memory with these options:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -limit memory 2GB -limit map 4GB -define registry:temporary-path=/data/tmp ...</span></p>
+<pre>
+convert -limit memory 2GB -limit map 4GB -define registry:temporary-path=/data/tmp ...
+</pre>
+
+<p>Set global resource limits for your environment in the <code>policy.xml</code> configuration file.</p>
+
 <p>If you plan on processing the same image many times, consider the MPC format.  Reading a MPC image has near-zero overhead because its in the native pixel cache format eliminating the need for decoding the image pixels.  Here is an example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.tif image.mpc</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.mpc -crop 100x100+0+0 +repage 1.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.mpc -crop 100x100+100+0 +repage 2.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.mpc -crop 100x100+200+0 +repage 3.png</span></p>
+<pre>
+convert image.tif image.mpc
+convert image.mpc -crop 100x100+0+0 +repage 1.png
+convert image.mpc -crop 100x100+100+0 +repage 2.png
+convert image.mpc -crop 100x100+200+0 +repage 3.png
+</pre>
+
 <p>MPC is ideal for web sites.  It reduces the overhead of reading and writing an image.  We use it exclusively at our <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">online image studio</a>.</p>
-</div>
 
-</div>
-
-<h2><a id="stream"></a>Streaming Pixels</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="stream"></a>Streaming Pixels</h2>
 
 <p>ImageMagick provides for streaming pixels as they are read from or written to an image.  This has several advantages over the pixel cache.  The time and resources consumed by the pixel cache scale with the area of an image, whereas the pixel stream resources scale with the width of an image.  The disadvantage is the pixels must be consumed as they are streamed so there is no persistence.</p>
 
-<p>Use <a href="../api/stream.html#ReadStream">ReadStream()</a> or <a href="../api/stream.html#WriteStream">WriteStream()</a> with an appropriate callback method in your MagickCore program to consume the pixels as they are streaming.  Here's an abbreviated example of using ReadStream:</p>
+<p>Use <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/stream.html#ReadStream">ReadStream()</a> or <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/stream.html#WriteStream">WriteStream()</a> with an appropriate callback method in your MagickCore program to consume the pixels as they are streaming.  Here's an abbreviated example of using ReadStream:</p>
 
-<pre class="code">static size_t StreamPixels(const Image *image,const void *pixels,const size_t columns)
+<pre class="pre-scrollable">static size_t StreamPixels(const Image *image,const void *pixels,const size_t columns)
 {
   register const PixelPacket
     *p;
@@ -587,7 +423,7 @@
   MyData
     *my_data;
 
-  my_data=(MyData *) image->client_data;
+  my_data=(MyData *) image-&gt;client_data;
   p=(PixelPacket *) pixels;
   if (p != (const PixelPacket *) NULL)
     {
@@ -599,25 +435,22 @@
 ...
 
 /* invoke the pixel stream here */
-image_info->client_data=(void *) MyData;
+image_info-&gt;client_data=(void *) MyData;
 image=ReadStream(image_info,&amp;StreamPixels,exception);
 </pre>
 
 <p>We also provide a lightweight tool, <a href="stream.html">stream</a>, to stream one or more pixel components of the image or portion of the image to your choice of storage formats.  It writes the pixel components as they are read from the input image a row at a time making <a href="stream.html">stream</a> desirable when working with large images or when you require raw pixel components.  A majority of the image formats stream pixels (red, green, and blue) from left to right and top to bottom.  However, a few formats do not support this common ordering (e.g. the PSD format).</p>
 
-</div>
-
-<h2><a id="properties"></a>Image Properties and Profiles</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="properties"></a>Image Properties and Profiles</h2>
 
 <p>Images have metadata associated with them in the form of properties (e.g. width, height, description, etc.) and profiles (e.g. EXIF, IPTC, color management).  ImageMagick provides convenient methods to get, set, or update image properties and get, set, update, or apply profiles.  Some of the more popular image properties are associated with the Image structure in the MagickCore API.  For example:</p>
 
-<pre class="code">(void) printf("image width: %lu, height: %lu\n",image-&gt;columns,image-&gt;rows);
+<pre>(void) printf("image width: %lu, height: %lu\n",image-&gt;columns,image-&gt;rows);
 </pre>
 
-<p>For a great majority of image properties, such as an image comment or description, we use the <a href="../api/property.html#GetImageProperty">GetImageProperty()</a> and <a href="../api/property.html#SetImageProperty">SetImageProperty()</a> methods.  Here we set a property and fetch it right back:</p>
+<p>For a great majority of image properties, such as an image comment or description, we use the <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/property.html#GetImageProperty">GetImageProperty()</a> and <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/property.html#SetImageProperty">SetImageProperty()</a> methods.  Here we set a property and fetch it right back:</p>
 
-<pre class="code">const char
+<pre>const char
   *comment;
 
 (void) SetImageProperty(image,"comment","This space for rent");
@@ -628,9 +461,9 @@
 
 <p>ImageMagick supports artifacts with the GetImageArtifact() and SetImageArtifact() methods.  Artifacts are stealth properties that are not exported to image formats (e.g. PNG).</p>
 
-<p>Image profiles are handled with <a href="../api/profile.html#GetImageProfile">GetImageProfile()</a>, <a href="../api/profile.html#SetImageProfile">SetImageProfile()</a>, and <a href="../api/profile.html#ProfileImage">ProfileImage()</a> methods.  Here we set a profile and fetch it right back:</p>
+<p>Image profiles are handled with <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/profile.html#GetImageProfile">GetImageProfile()</a>, <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/profile.html#SetImageProfile">SetImageProfile()</a>, and <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/profile.html#ProfileImage">ProfileImage()</a> methods.  Here we set a profile and fetch it right back:</p>
 
-<pre class="code">StringInfo
+<pre>StringInfo
   *profile;
 
 profile=AcquireStringInfo(length);
@@ -642,42 +475,55 @@
   (void) PrintStringInfo(stdout,"EXIF",profile);
 </pre>
 
-</div>
-
-<h2><a id="tera-pixel"></a>Large Image Support</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="tera-pixel"></a>Large Image Support</h2>
 <p>ImageMagick can read, process, or write mega-, giga-, or tera-pixel image sizes.  An image width or height can range from 1 to 2 giga-pixels on a 32 bit OS and up to 9 exa-pixels on a 64-bit OS.  Note, that some image formats have restrictions on image size.  For example, Photoshop images are limited to 300,000 pixels for width or height.  Here we resize an image to a quarter million pixels square:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize 250000x250000 logo.miff</span></p>
+<pre>
+convert logo: -resize 250000x250000 logo.miff
+</pre>
+
 <p>For large images, ImageMagick will likely create a pixel cache on disk.  Make sure you have plenty of temporary disk space.  If your default temporary disk partition is too small, tell ImageMagick to use another partition with plenty of free space.  For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -define registry:temporary-path=/data/tmp logo:  \ <br/>     -resize 250000x250000 logo.miff</span></p>
+<pre>
+convert -define registry:temporary-path=/data/tmp logo:  \ <br>     -resize 250000x250000 logo.miff
+</pre>
+
 <p>To ensure large images do not consume all the memory on your system, force the image pixels to memory-mapped disk with resource limits:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -define registry:temporary-path=/data/tmp -limit memory 16mb  \ <br/>     logo: -resize 250000x250000 logo.miff</span></p>
+<pre>
+convert -define registry:temporary-path=/data/tmp -limit memory 16mb \
+  logo: -resize 250000x250000 logo.miff
+</pre>
+
 <p>Here we force all image pixels to disk:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -define registry:temporary-path=/data/tmp -limit area 0  \ <br/>     logo: -resize 250000x250000 logo.miff</span></p>
+<pre>
+convert -define registry:temporary-path=/data/tmp -limit area 0 \
+  logo: -resize 250000x250000 logo.miff
+</pre>
+
 <p>Caching pixels to disk is about 1000 times slower than memory.  Expect long run times when processing large images on disk with ImageMagick.  You can monitor progress with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -monitor -limit memory 2GiB -limit map 4GiB -define registry:temporary-path=/data/tmp \ <br/>     logo: -resize 250000x250000 logo.miff</span></p><p>For really large images, or if there is limited resources on your host, you can utilize a distributed pixel cache on one or more remote hosts:</p>
-<pre class="text">
+<pre>convert -monitor -limit memory 2GiB -limit map 4GiB -define registry:temporary-path=/data/tmp \
+  logo: -resize 250000x250000 logo.miff
+</pre>
+
+<p>For really large images, or if there is limited resources on your host, you can utilize a distributed pixel cache on one or more remote hosts:</p>
+<pre>
 convert -distribute-cache 6668 &amp;  // start on 192.168.100.50
 convert -distribute-cache 6668 &amp;  // start on 192.168.100.51
 convert -limit memory 2mb -limit map 2mb -limit disk 2gb \
   -define registry:cache:hosts=192.168.100.50:6668,192.168.100.51:6668 \
   myhugeimage.jpg -sharpen 5x2 myhugeimage.png
 </pre>
-</div>
 
-<h2><a id="threads"></a>Threads of Execution</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="threads"></a>Threads of Execution</h2>
 
-<p>Many of ImageMagick's internal algorithms are threaded to take advantage of speed-ups offered by the multicore processor chips. However, you are welcome to use ImageMagick algorithms in your threads of execution with the exception of the MagickCore's GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), or SyncAuthenticPixels() pixel cache methods.  These methods are intended for one thread of execution only with the exception of an OpenMP parallel section.  To access the pixel cache with more than one thread of execution, use a cache view.  We do this for the <a href="../api/composite.html#CompositeImage">CompositeImage()</a> method, for example.  Suppose we want to composite a single image over a different image in each thread of execution.  If we use GetVirtualPixels(), the results are unpredictable because multiple threads would likely be asking for different areas of the pixel cache simultaneously.  Instead we use GetCacheViewVirtualPixels() which creates a unique view for each thread of execution ensuring our program behaves properly regardless of how many threads are invoked.  The other program interfaces, such as the <a href="magick-wand.html">MagickWand API</a>, are completely thread safe so there are no special precautions for threads of execution.</p>
+<p>Many of ImageMagick's internal algorithms are threaded to take advantage of speed-ups offered by the multicore processor chips. However, you are welcome to use ImageMagick algorithms in your threads of execution with the exception of the MagickCore's GetVirtualPixels(), GetAuthenticPixels(), QueueAuthenticPixels(), or SyncAuthenticPixels() pixel cache methods.  These methods are intended for one thread of execution only with the exception of an OpenMP parallel section.  To access the pixel cache with more than one thread of execution, use a cache view.  We do this for the <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/composite.html#CompositeImage">CompositeImage()</a> method, for example.  Suppose we want to composite a single image over a different image in each thread of execution.  If we use GetVirtualPixels(), the results are unpredictable because multiple threads would likely be asking for different areas of the pixel cache simultaneously.  Instead we use GetCacheViewVirtualPixels() which creates a unique view for each thread of execution ensuring our program behaves properly regardless of how many threads are invoked.  The other program interfaces, such as the <a href="magick-wand.html">MagickWand API</a>, are completely thread safe so there are no special precautions for threads of execution.</p>
 
-<p>Here is an MagickCore code snippet that takes advantage of threads of execution with the <a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/openmp.html">OpenMP</a> programming paradigm:</p>
+<p>Here is an MagickCore code snippet that takes advantage of threads of execution with the <a href="openmp.html">OpenMP</a> programming paradigm:</p>
 
-<div class="viewport">CacheView
+<pre class="pre-scrollable">CacheView
   *image_view;
 
 MagickBooleanType
@@ -725,9 +571,11 @@
 image_view=DestroyCacheView(image_view);
 if (status == MagickFalse)
   perror("something went wrong");
-</div>
+</pre>
+
 <p>This code snippet converts an uncompressed Windows bitmap to a Magick++ image:</p>
-<div class="viewport">#include "Magick++.h"
+
+<pre class="pre-scrollable">#include "Magick++.h"
 #include &lt;assert.h&gt;
 #include "omp.h"
 
@@ -737,15 +585,15 @@
   /*
     Prepare the image so that we can modify the pixels directly.
   */
-  assert(bmp_info->biCompression == BI_RGB);
-  assert(bmp_info->biWidth == image->columns());
-  assert(abs(bmp_info->biHeight) == image->rows());
-  image->modifyImage();
-  if (bmp_info->biBitCount == 24)
-    image->type(MagickCore::TrueColorType);
+  assert(bmp_info-&gt;biCompression == BI_RGB);
+  assert(bmp_info-&gt;biWidth == image-&gt;columns());
+  assert(abs(bmp_info-&gt;biHeight) == image-&gt;rows());
+  image-&gt;modifyImage();
+  if (bmp_info-&gt;biBitCount == 24)
+    image-&gt;type(MagickCore::TrueColorType);
   else
-    image->type(MagickCore::TrueColorMatteType);
-  register unsigned int bytes_per_row=bmp_info->biWidth*bmp_info->biBitCount/8;
+    image-&gt;type(MagickCore::TrueColorMatteType);
+  register unsigned int bytes_per_row=bmp_info-&gt;biWidth*bmp_info-&gt;biBitCount/8;
   if (bytes_per_row % 4 != 0) {
     bytes_per_row=bytes_per_row+(4-bytes_per_row % 4);  // divisible by 4.
   }
@@ -753,7 +601,7 @@
     Copy all pixel data, row by row.
   */
   #pragma omp parallel for
-  for (int y=0; y &lt; int(image->rows()); y++)
+  for (int y=0; y &lt; int(image-&gt;rows()); y++)
   {
     int
       row;
@@ -764,39 +612,38 @@
     register MagickCore::PixelPacket
       *restrict q;
 
-    row=(bmp_info->biHeight > 0) ? (image->rows()-y-1) : y;
+    row=(bmp_info-&gt;biHeight &gt; 0) ? (image-&gt;rows()-y-1) : y;
     p=pixels+row*bytes_per_row;
-    q=image->setPixels(0,y,image->columns(),1);
-    for (int x=0; x &lt; int(image->columns()); x++)
+    q=image-&gt;setPixels(0,y,image-&gt;columns(),1);
+    for (int x=0; x &lt; int(image-&gt;columns()); x++)
     {
       SetPixelBlue(q,p[0]);
       SetPixelGreen(q,p[1]);
       SetPixelRed(q,p[2]);
-      if (bmp_info->biBitCount == 32) {
+      if (bmp_info-&gt;biBitCount == 32) {
         SetPixelOpacity(q,p[3]);
       }
       q++;
-      p+=bmp_info->biBitCount/8;
+      p+=bmp_info-&gt;biBitCount/8;
     }
-    image->syncPixels();  // sync pixels to pixel cache.
+    image-&gt;syncPixels();  // sync pixels to pixel cache.
   }
   return;
-}
-</div>
+}</pre>
 
-<p>If you call the ImageMagick API from your OpenMP-enabled application and you intend to dynamically increase the number of threads available in subsequent parallel regions, be sure to perform the increase <em>before</em> you call the API otherwise ImageMagick may fault.</p>
+<p>If you call the ImageMagick API from your OpenMP-enabled application and you intend to dynamically increase the number of threads available in subsequent parallel regions, be sure to perform the increase <var>before</var> you call the API otherwise ImageMagick may fault.</p>
 
-<p><a href="../api/wand-view.html">MagickWand</a> supports wand views.  A view iterates over the entire, or portion, of the image in parallel and for each row of pixels, it invokes a callback method you provide.  This limits most of your parallel programming activity to just that one module.  There are similar methods in <a href="../api/image-view.html">MagickCore</a>.  For an example, see the same sigmoidal contrast algorithm implemented in both <a href="magick-wand.html#wand-view">MagickWand</a> and <a href="magick-core.html#image-view">MagickCore</a>.</p>
+<p><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/wand-view.html">MagickWand</a> supports wand views.  A view iterates over the entire, or portion, of the image in parallel and for each row of pixels, it invokes a callback method you provide.  This limits most of your parallel programming activity to just that one module.  There are similar methods in <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/image-view.html">MagickCore</a>.  For an example, see the same sigmoidal contrast algorithm implemented in both <a href="magick-wand.html#wand-view">MagickWand</a> and <a href="magick-core.html#image-view">MagickCore</a>.</p>
 
 <p>In most circumstances, the default number of threads is set to the number of processor cores on your system for optimal performance.  However, if your system is hyperthreaded or if you are running on a virtual host and only a subset of the processors are available to your server instance, you might get an increase in performance by setting the thread <a href="resources.html#configure">policy</a> or the <a href="resources.html#environment">MAGICK_THREAD_LIMIT</a> environment variable.  For example, your virtual host has 8 processors but only 2 are assigned to your server instance.  The default of 8 threads can cause severe performance problems.  One solution is to limit the number of threads to the available processors in your <a href="../source/policy.xml">policy.xml</a> configuration file:</p>
 
-<pre class="text">
-&lt;policy domain="resource" name="thread" value="2"/>
+<pre>
+&lt;policy domain="resource" name="thread" value="2"/&gt;
 </pre>
 
 <p>Or suppose your 12 core hyperthreaded computer defaults to 24 threads.  Set the MAGICK_THREAD_LIMIT environment variable and you will likely get improved performance:</p>
 
-<pre class="text">
+<pre>
 export MAGICK_THREAD_LIMIT=12
 </pre>
 
@@ -804,7 +651,7 @@
 
 <h4>Threading Performance</h4>
 <p>It can be difficult to predict behavior in a parallel environment.   Performance might depend on a number of factors including the compiler, the version of the OpenMP library, the processor type, the number of cores, the amount of memory, whether hyperthreading is enabled, the mix of applications that are executing concurrently with ImageMagick, or the particular image-processing algorithm you utilize.  The only way to be certain of optimal performance, in terms of the number of threads, is to benchmark.   ImageMagick includes progressive threading when benchmarking a command and returns the elapsed time and efficiency for one or more threads.  This can help you identify how many threads is the most efficient in your environment.  For this benchmark we sharpen a 1920x1080 image of a model 10 times with 1 to 12 threads:</p>
-<pre class="text">
+<pre>
 convert -bench 10 model.png -sharpen 5x2 null:
 Performance[1]: 10i 1.135ips 1.000e 8.760u 0:08.810
 Performance[2]: 10i 2.020ips 0.640e 9.190u 0:04.950
@@ -821,27 +668,32 @@
 </pre>
 <p>The sweet spot for this example is 6 threads. This makes sense since there are 6 physical cores.  The other 6 are hyperthreads. It appears that sharpening does not benefit from hyperthreading.</p>
 <p>In certain cases, it might be optimal to set the number of threads to 1 or to disable OpenMP completely with the <a href="resources.html#environment">MAGICK_THREAD_LIMIT</a> environment variable, <a href="command-line-options.html#limit">-limit</a> command line option,  or the  <a href="resources.html#configure">policy.xml</a> configuration file.</p>
-</div>
 
-<h2><a id="distributed"></a>Heterogeneous Distributed Processing</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="distributed"></a>Heterogeneous Distributed Processing</h2>
 <p>ImageMagick includes support for heterogeneous distributed processing with the <a href="http://en.wikipedia.org/wiki/OpenCL">OpenCL</a> framework.  OpenCL kernels within ImageMagick permit image processing algorithms to execute across heterogeneous platforms consisting of CPUs, GPUs, and other processors.  Depending on your platform, speed-ups can be an order of magnitude faster than the traditional single CPU.</p>
 
 <p>First verify that your version of ImageMagick includes support for the OpenCL feature:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -version</span><span class='crtout'>Features: OpenMP OpenCL</span></p>
+<pre>
+identify -version
+Features: OpenMP OpenCL
+</pre>
+
 <p>If so, run this command to realize a significant speed-up for image convolution:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png -convolve '-1, -1, -1, -1, 9, -1, -1, -1, -1'  \ <br/>    convolve.png</span></p>
+<pre>
+convert image.png -convolve '-1, -1, -1, -1, 9, -1, -1, -1, -1' convolve.png
+</pre>
+
 <p>If an accelerator is not available or if the accelerator fails to respond, ImageMagick reverts to the non-accelerated convolution algorithm.</p>
 
 <p>Here is an example OpenCL kernel that convolves an image:</p>
 
-<div class="viewport">static inline long ClampToCanvas(const long offset,const ulong range)
+<pre class="pre-scrollable">static inline long ClampToCanvas(const long offset,const ulong range)
 {
   if (offset &lt; 0L)
     return(0L);
-  if (offset >= range)
+  if (offset &gt;= range)
     return((long) (range-1L));
   return(offset);
 }
@@ -850,7 +702,7 @@
 {
   if (value &lt; 0.0)
     return((CLQuantum) 0);
-  if (value >= (float) QuantumRange)
+  if (value &gt;= (float) QuantumRange)
     return((CLQuantum) QuantumRange);
   return((CLQuantum) (value+0.5));
 }
@@ -893,23 +745,19 @@
   destination[index].y=ClampToQuantum(gamma*sum.y);
   destination[index].z=ClampToQuantum(gamma*sum.z);
   destination[index].w=ClampToQuantum(sum.w);
-};
-</div>
+};</pre>
 
 <p>See <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/ImageMagick-6/magick/accelerate.c">magick/accelerate.c</a> for a complete implementation of image convolution with an OpenCL kernel.</p>
 
 <p>Note, that under Windows, you might have an issue with TDR (Timeout Detection and Recovery of GPUs). Its purpose is to detect runaway tasks hanging the GPU by using an execution time threshold.  For some older low-end GPUs running the OpenCL filters in ImageMagick, longer execution times might trigger the TDR mechanism and pre-empt the GPU image filter.  When this happens, ImageMagick automatically falls back to the CPU code path and returns the expected results.  To avoid pre-emption, increase the <a href="http://msdn.microsoft.com/en-us/library/windows/hardware/gg487368.aspx">TdrDelay</a> registry key.</p>
 
-</div>
-
-<h2><a id="coders"></a>Custom Image Coders</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="coders"></a>Custom Image Coders</h2>
 
 <p>An image coder (i.e. encoder / decoder) is responsible for registering, optionally classifying, optionally reading, optionally writing, and unregistering one image format (e.g.  PNG, GIF, JPEG, etc.).  Registering an image coder alerts ImageMagick a particular format is available to read or write.  While unregistering tells ImageMagick the format is no longer available.  The classifying method looks at the first few bytes of an image and determines if the image is in the expected format.  The reader sets the image size, colorspace, and other properties and loads the pixel cache with the pixels.  The reader returns a single image or an image sequence (if the format supports multiple images per file), or if an error occurs, an exception and a null image.  The writer does the reverse.  It takes the image properties and unloads the pixel cache and writes them as required by the image format.</p>
 
 <p>Here is a listing of a sample <a href="../source/mgk.c">custom coder</a>.  It reads and writes images in the MGK image format which is simply an ID followed by the image width and height followed by the RGB pixel values.</p>
 
-<div class="viewport">/*
+<pre class="pre-scrollable">/*
   Include declarations.
 */
 #include "magick/studio.h"
@@ -1001,7 +849,7 @@
   ExceptionInfo *exception)
 {
   char
-    buffer[MagickPathExtent];
+    buffer[MaxTextExtent];
 
   Image
     *image;
@@ -1064,7 +912,7 @@
     image-&gt;rows=rows;
     image-&gt;depth=8;
     if ((image_info-&gt;ping != MagickFalse) &amp;&amp; (image_info-&gt;number_scenes != 0))
-      if (image-&gt;scene >= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
+      if (image-&gt;scene &gt;= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
         break;
     /*
       Convert MGK raster image to pixel packets.
@@ -1096,7 +944,7 @@
       if (SyncAuthenticPixels(image,exception) == MagickFalse)
         break;
       if ((image-&gt;previous == (Image *) NULL) &amp;&amp;
-          (SetImageProgress(image,LoadImageTag,y,image&gt;>rows) == MagickFalse))
+          (SetImageProgress(image,LoadImageTag,y,image&gt;&gt;rows) == MagickFalse))
         break;
     }
     pixels=(unsigned char *) RelinquishMagickMemory(pixels);
@@ -1109,7 +957,7 @@
       Proceed to next image.
     */
     if (image_info-&gt;number_scenes != 0)
-      if (image-&gt;scene >= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
+      if (image-&gt;scene &gt;= (image_info-&gt;scene+image_info-&gt;number_scenes-1))
         break;
     *buffer='\0';
     (void) ReadBlobString(image,buffer);
@@ -1225,7 +1073,7 @@
 static MagickBooleanType WriteMGKImage(const ImageInfo *image_info,Image *image)
 {
   char
-    buffer[MagickPathExtent];
+    buffer[MaxTextExtent];
 
   MagickBooleanType
     status;
@@ -1276,7 +1124,7 @@
       Initialize raster file header.
     */
     (void) WriteBlobString(image,"id=mgk\n");
-    (void) FormatLocaleString(buffer,MagickPathExtent,"%lu %lu\n",
+    (void) FormatLocaleString(buffer,MaxTextExtent,"%lu %lu\n",
       image-&gt;columns,image-&gt;rows);
     (void) WriteBlobString(image,buffer);
     for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
@@ -1309,24 +1157,23 @@
   } while (image_info-&gt;adjoin != MagickFalse);
   (void) CloseBlob(image);
   return(MagickTrue);
-}
-</div>
+}</pre>
 
 <p>To invoke the custom coder from the command line, use these commands:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: logo.mgk</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display logo.mgk</span></p>
+<pre>convert logo: logo.mgk
+display logo.mgk
+</pre>
+
 <p>We provide the <a href="http://www.imagemagick.org/download/kits/">Magick Coder Kit</a> to help you get started writing your own custom coder.</p>
 
-</div>
+<h2 class="magick-header"><a id="filters"></a>Custom Image Filters</h2>
 
-<h2><a id="filters"></a>Custom Image Filters</h2>
-<div class="doc-section">
-
-<p>ImageMagick provides a convenient mechanism for adding your own custom image processing algorithms.  We call these image filters and they are invoked from the command line with the <a href="command-line-options.html#process">-process</a> option or from the MagickCore API method <a href="../api/module.html#ExecuteModuleProcess">ExecuteModuleProcess()</a>.</p>
+<p>ImageMagick provides a convenient mechanism for adding your own custom image processing algorithms.  We call these image filters and they are invoked from the command line with the <a href="command-line-options.html#process">-process</a> option or from the MagickCore API method <a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/module.html#ExecuteModuleProcess">ExecuteModuleProcess()</a>.</p>
 
 <p>Here is a listing of a sample <a href="../source/analyze.c">custom image filter</a>.  It computes a few statistics such as the pixel brightness and saturation mean and standard-deviation.</p>
 
-<div class="viewport">#include &lt;stdio.h&gt;
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
 #include &lt;stdlib.h&gt;
 #include &lt;string.h&gt;
 #include &lt;time.h&gt;
@@ -1371,7 +1218,7 @@
   ExceptionInfo *exception)
 {
   char
-    text[MagickPathExtent];
+    text[MaxTextExtent];
 
   double
     area,
@@ -1474,11 +1321,11 @@
     if (area &lt;= 0.0)
       break;
     brightness_mean=brightness_sum_x/area;
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",brightness_mean);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_mean);
     (void) SetImageProperty(image,"filter:brightness:mean",text);
     brightness_standard_deviation=sqrt(brightness_sum_x2/area-(brightness_sum_x/
       area*brightness_sum_x/area));
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",
       brightness_standard_deviation);
     (void) SetImageProperty(image,"filter:brightness:standard-deviation",text);
     if (brightness_standard_deviation != 0)
@@ -1488,21 +1335,21 @@
         brightness_mean*brightness_mean)/(brightness_standard_deviation*
         brightness_standard_deviation*brightness_standard_deviation*
         brightness_standard_deviation)-3.0;
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",brightness_kurtosis);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_kurtosis);
     (void) SetImageProperty(image,"filter:brightness:kurtosis",text);
     if (brightness_standard_deviation != 0)
       brightness_skewness=(brightness_sum_x3/area-3.0*brightness_mean*
         brightness_sum_x2/area+2.0*brightness_mean*brightness_mean*
         brightness_mean)/(brightness_standard_deviation*
         brightness_standard_deviation*brightness_standard_deviation);
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",brightness_skewness);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",brightness_skewness);
     (void) SetImageProperty(image,"filter:brightness:skewness",text);
     saturation_mean=saturation_sum_x/area;
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",saturation_mean);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_mean);
     (void) SetImageProperty(image,"filter:saturation:mean",text);
     saturation_standard_deviation=sqrt(saturation_sum_x2/area-(saturation_sum_x/
       area*saturation_sum_x/area));
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",
       saturation_standard_deviation);
     (void) SetImageProperty(image,"filter:saturation:standard-deviation",text);
     if (saturation_standard_deviation != 0)
@@ -1512,57 +1359,76 @@
         saturation_mean*saturation_mean)/(saturation_standard_deviation*
         saturation_standard_deviation*saturation_standard_deviation*
         saturation_standard_deviation)-3.0;
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",saturation_kurtosis);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_kurtosis);
     (void) SetImageProperty(image,"filter:saturation:kurtosis",text);
     if (saturation_standard_deviation != 0)
       saturation_skewness=(saturation_sum_x3/area-3.0*saturation_mean*
         saturation_sum_x2/area+2.0*saturation_mean*saturation_mean*
         saturation_mean)/(saturation_standard_deviation*
         saturation_standard_deviation*saturation_standard_deviation);
-    (void) FormatLocaleString(text,MagickPathExtent,"%g",saturation_skewness);
+    (void) FormatLocaleString(text,MaxTextExtent,"%g",saturation_skewness);
     (void) SetImageProperty(image,"filter:saturation:skewness",text);
   }
   return(MagickImageFilterSignature);
-}
-</div>
+}</pre>
 
 <p>To invoke the custom filter from the command line, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -process "analyze" -verbose info:</span><span class='crtout'>Image: logo: <br/>
-    Format: LOGO (ImageMagick Logo)  <br/>
-    Class: PseudoClass  <br/>
-    Geometry: 640x480  <br/>
-    ...  <br/>
-    filter:brightness:kurtosis: 8.17947 <br/>
-    filter:brightness:mean: 60632.1 <br/>
-    filter:brightness:skewness: -2.97118 <br/>
-    filter:brightness:standard-deviation: 13742.1 <br/>
-    filter:saturation:kurtosis: 4.33554 <br/>
-    filter:saturation:mean: 5951.55 <br/>
-    filter:saturation:skewness: 2.42848 <br/>
-    filter:saturation:standard-deviation: 15575.9</span></p>
+<pre>convert logo: -process \"analyze\" -verbose info:
+  Image: logo:
+    Format: LOGO (ImageMagick Logo)
+    Class: PseudoClass
+    Geometry: 640x480
+    ...
+    filter:brightness:kurtosis: 8.17947
+    filter:brightness:mean: 60632.1
+    filter:brightness:skewness: -2.97118
+    filter:brightness:standard-deviation: 13742.1
+    filter:saturation:kurtosis: 4.33554
+    filter:saturation:mean: 5951.55
+    filter:saturation:skewness: 2.42848
+    filter:saturation:standard-deviation: 15575.9
+</pre>
+
 
 <p>We provide the <a href="http://www.imagemagick.org/download/kits/">Magick Filter Kit</a> to help you get started writing your own custom image filter.</p>
 
 </div>
+  <footer class="magick-footer">
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diff --git a/www/binary-releases.html b/www/binary-releases.html
index 931b5a0..67caa10 100644
--- a/www/binary-releases.html
+++ b/www/binary-releases.html
@@ -1,240 +1,70 @@
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
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-  <!-- Add mousewheel plugin (this is optional) -->
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-  
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-<h1>Download Binary Releases</h1>
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-
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-<p>You can install ImageMagick from <a href="install-source.html">source</a>.  However, if don't have a proper development environment or if you're anxious to get started, download a ready-to-run <a href="binary-releases.html#unix">Unix</a> or <a href="binary-releases.html#windows">Windows</a> executable.  Before you download, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
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-<h2><a id="unix"></a>Unix Binary Release</h2>
-<div class="doc-section">
+<p class="lead magick-description">You can install ImageMagick from <a href="install-source.html">source</a>.  However, if don't have a proper development environment or if you're anxious to get started, download a ready-to-run <a href="binary-releases.html#unix">Unix</a> or <a href="binary-releases.html#windows">Windows</a> executable.  Before you download, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
+
+<h2 class="magick-header"><a id="unix"></a>Unix Binary Release</h2>
 
 <p>These are the Unix variations that we support.  If your system is not on the list, try installing from <a href="install-source.html">source</a>. Although ImageMagick runs fine on a single core computer, it automagically runs in parallel on dual and quad-core systems reducing run times considerably.</p>
 
-<table class="doc">
-  <col width="50%"/> <col width="10%"/> <col width="10%"/> <col width="30%"/>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <col width="50%"> <col width="10%"> <col width="10%"> <col width="30%">
   <tr>
     <th>Version</th>
     <th>HTTP</th>
@@ -243,86 +73,105 @@
   </tr>
 
   <tr>
-      <td valign="top">ImageMagick-6.8.9-5.i386.rpm</td>
-    <td valign="top"><a href= "http://www.imagemagick.org/download/linux/CentOS/i386/ImageMagick-6.8.9-5.i386.rpm">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS/i386/ImageMagick-6.8.9-5.i386.rpm">download</a></td>
-    <td valign="top">Redhat / CentOS 5.8 i386 RPM</td>
+      <td>ImageMagick-6.9.1-2.i386.rpm</td>
+    <td><a href="http://www.imagemagick.org/download/linux/CentOS/i386/ImageMagick-6.9.1-2.i386.rpm">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS/i386/ImageMagick-6.9.1-2.i386.rpm">download</a></td>
+    <td>Redhat / CentOS 5.11 i386 RPM</td>
   </tr>
 
   <tr>
-      <td valign="top">ImageMagick-6.8.9-5.x86_64.rpm</td>
-      <td valign="top"><a href= "http://www.imagemagick.org/download/linux/CentOS/x86_64/ImageMagick-6.8.9-5.x86_64.rpm">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS/x86_64/ImageMagick-6.8.9-5.x86_64.rpm">download</a></td>
-    <td valign="top">Redhat / CentOS 5.8 x86_64 RPM</td>
+      <td>ImageMagick-6.9.1-2.x86_64.rpm</td>
+      <td><a href="http://www.imagemagick.org/download/linux/CentOS/x86_64/ImageMagick-6.9.1-2.x86_64.rpm">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS/x86_64/ImageMagick-6.9.1-2.x86_64.rpm">download</a></td>
+    <td>Redhat / CentOS 5.11 x86_64 RPM</td>
   </tr>
 
   <tr>
-    <td valign="top">ImageMagick RPM's</td>
-    <td valign="top"><a href="http://www.imagemagick.org/download/linux/CentOS">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS">download</a></td>
-    <td valign="top">Development, Perl, C++, and documentation RPM's.</td>
+    <td>ImageMagick RPM's</td>
+    <td><a href="http://www.imagemagick.org/download/linux/CentOS">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/linux/CentOS">download</a></td>
+    <td>Development, Perl, C++, and documentation RPM's.</td>
   </tr>
 
   <tr>
-    <td valign="top">ImageMagick-sparc-sun-solaris2.10.tar.gz</td>
-    <td valign="top"><a href="http://www.imagemagick.org/download/binaries/ImageMagick-sparc-sun-solaris2.10.tar.gz">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-sparc-sun-solaris2.10.tar.gz">download</a></td>
-    <td valign="top">Solaris Sparc 2.10</td>
+    <td>ImageMagick-sparc-sun-solaris2.10.tar.gz</td>
+    <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-sparc-sun-solaris2.10.tar.gz">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-sparc-sun-solaris2.10.tar.gz">download</a></td>
+    <td>Solaris Sparc 2.10</td>
   </tr>
 
   <tr>
-    <td valign="top">ImageMagick-i686-pc-cygwin.tar.gz</td>
-    <td valign="top"><a href="http://www.imagemagick.org/download/binaries/ImageMagick-i686-pc-cygwin.tar.gz">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-i686-pc-cygwin.tar.gz">download</a></td>
-    <td valign="top">Cygwin</td>
+    <td>ImageMagick-i686-pc-cygwin.tar.gz</td>
+    <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-i686-pc-cygwin.tar.gz">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-i686-pc-cygwin.tar.gz">download</a></td>
+    <td>Cygwin</td>
   </tr>
 
   <tr>
-    <td valign="top">ImageMagick-i686-pc-mingw32.tar.gz</td>
-    <td valign="top"><a href="http://www.imagemagick.org/download/binaries/ImageMagick-i686-pc-mingw32.tar.gz">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-i686-pc-mingw32.tar.gz">download</a></td>
-    <td valign="top">MinGW</td>
+    <td>ImageMagick-i686-pc-mingw32.tar.gz</td>
+    <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-i686-pc-mingw32.tar.gz">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-i686-pc-mingw32.tar.gz">download</a></td>
+    <td>MinGW</td>
   </tr>
-</table>
+</table></div>
 
 <p>Verify its <a href="http://www.imagemagick.org/download/binaries/digest.rdf">message digest</a>.</p>
 
 <p>ImageMagick RPM's are self-installing.  Simply type the following command and you're ready to start using ImageMagick:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>rpm -Uvh ImageMagick-6.8.9-5.i386.rpm</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">rpm -Uvh ImageMagick-6.9.1-2.i386.rpm</span></p>
 <p>For other systems, create (or choose) a directory to install the package into and change to that directory, for example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd $HOME</span></p>
+<pre>
+cd $HOME
+</pre>
+
 <p>Next, extract the contents of the package.  For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick.tar.gz</span></p>
+<pre>
+tar xvzf ImageMagick.tar.gz
+</pre>
+
 <p>Set the <code>MAGICK_HOME</code> environment variable to the path where you extracted the ImageMagick files. For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export MAGICK_HOME="$HOME/ImageMagick-6.8.9"</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">export MAGICK_HOME="$HOME/ImageMagick-6.9.1"</span></p>
 <p>If the <code>bin</code> subdirectory of the extracted package is not already in your executable search path, add it to your <code>PATH</code> environment variable. For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export PATH="$MAGICK_HOME/bin:$PATH"</span></p>
+<pre>
+export PATH="$MAGICK_HOME/bin:$PATH
+</pre>
+
 
 <p>On Linux and Solaris machines add <code>$MAGICK_HOME/lib</code> to the <code>LD_LIBRARY_PATH</code> environment variable:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>LD_LIBRARY_PATH="${LD_LIBRARY_PATH:+$LD_LIBRARY_PATH:}$MAGICK_HOME/lib"</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export LD_LIBRARY_PATH</span></p>
+<pre>
+LD_LIBRARY_PATH="${LD_LIBRARY_PATH:+$LD_LIBRARY_PATH:}$MAGICK_HOME/lib
+export LD_LIBRARY_PATH
+</pre>
+
 <p>Finally, to verify ImageMagick is working properly, type the following on the command line:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display logo.gif</span></p>
+<pre>
+convert logo: logo.gif
+identify logo.gif
+display logo.gif
+</pre>
+
 <p>Congratulations, you have a working ImageMagick distribution under Unix or Linux and you are ready to use ImageMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images or perhaps you'll want to use one of the <a href="api.html">Application Program Interfaces</a> for C, C++, Perl, and others.</p>
 
-</div>
-
-<h2><a id="macosx"></a>Mac OS X Binary Release</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="macosx"></a>Mac OS X Binary Release</h2>
 
 <p>We recommend <a href="http://www.macports.org">MacPorts</a> which custom builds ImageMagick in your environment (some users prefer <a href="http://brew.sh">Homebrew</a>).  Download MacPorts and type:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo port install ImageMagick</span></p>
+<pre>
+sudo port install ImageMagick
+</pre>
+
 <p>The <code>port</code> command downloads ImageMagick and many of its delegate libraries (e.g. JPEG, PNG, Freetype, etc.) and configures, builds, and installs ImageMagick automagically.  Alternatively, you can download the ImageMagick Mac OS X distribution we provide:</p>
 
-<table class="doc">
-  <col width="50%"/> <col width="10%"/> <col width="10%"/> <col width="30%"/>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <col width="50%"> <col width="10%"> <col width="10%"> <col width="30%">
   <tr>
     <th>Version</th>
     <th>HTTP</th>
@@ -331,44 +180,58 @@
   </tr>
 
   <tr>
-    <td valign="top">ImageMagick-x86_64-apple-darwin13.2.0.tar.gz</td>
-    <td valign="top"><a href="http://www.imagemagick.org/download/binaries/ImageMagick-x86_64-apple-darwin13.2.0.tar.gz">download</a></td>
-    <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-x86_64-apple-darwin13.2.0.tar.gz">download</a></td>
-    <td valign="top">Mac OS X Mavericks</td>
+    <td>ImageMagick-x86_64-apple-darwin14.0.0.tar.gz</td>
+    <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-x86_64-apple-darwin14.0.0.tar.gz">download</a></td>
+    <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-x86_64-apple-darwin14.0.0.tar.gz">download</a></td>
+    <td>Mac OS X Yosemite</td>
   </tr>
-</table>
+</table></div>
 
 <p>Verify its <a href="http://www.imagemagick.org/download/binaries/digest.rdf">message digest</a>.</p>
 
 <p>Create (or choose) a directory to install the package into and change to that directory, for example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd $HOME</span></p>
+<pre>
+cd $HOME
+</pre>
+
 <p>Next, extract the contents of the package.  For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick-x86_64-apple-darwin13.2.0.tar.gz</span></p>
+<pre>
+tar xvzf ImageMagick-x86_64-apple-darwin13.2.0.tar.gz
+</pre>
+
 <p>Set the <code>MAGICK_HOME</code> environment variable to the path where you extracted the ImageMagick files. For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export MAGICK_HOME="$HOME/ImageMagick-6.8.9"</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">export MAGICK_HOME="$HOME/ImageMagick-6.9.1"</span></p>
 <p>If the <code>bin</code> subdirectory of the extracted package is not already in your executable search path, add it to your <code>PATH</code> environment variable. For example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export PATH="$MAGICK_HOME/bin:$PATH"</span></p>
+<pre>
+export PATH="$MAGICK_HOME/bin:$PATH"
+</pre>
+
 
 <p>Set the <code>DYLD_LIBRARY_PATH</code> environment variable:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export DYLD_LIBRARY_PATH="$MAGICK_HOME/lib/"</span></p>
+<pre>
+export DYLD_LIBRARY_PATH="$MAGICK_HOME/lib/
+</pre>
+
 <p>Finally, to verify ImageMagick is working properly, type the following on the command line:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display logo.gif</span></p>
-<p><b>Note</b>, the <a href="display.html">display</a> program requires the X11 server available on your Mac OS X installation DVD. Once that is installed, you will also need to "export DISPLAY=:0".</p>
+<pre>
+convert logo: logo.gif
+identify logo.gif
+display logo.gif
+</pre>
+
+<p><b>Note</b>, the <a href="display.html">display</a> program requires the X11 server available on your Mac OS X installation DVD. Once that is installed, you will also need to <code>export DISPLAY=:0</code>.</p>
 
 <p>The best way to deal with all the exports is to put them at the end of your .profile file</p>
 
 <p>Congratulations, you have a working ImageMagick distribution under Mac OS X and you are ready to use ImageMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images or perhaps you'll want to use one of the <a href="api.html">Application Program Interfaces</a> for C, C++, Perl, and others.</p>
 
-</div>
-
-<h2><a id="iOS"></a>iOS Binary Release</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="iOS"></a>iOS Binary Release</h2>
 
 <p><a href="http://www.cloudgoessocial.net/2011/03/21/im-xcode4-ios4-3/">~Claudio</a> provides iOS builds of ImageMagick.</p>
 
@@ -388,10 +251,10 @@
 <h4>ImageMagick compiling script for iOS OS and iOS Simulator</h4>
 
 <p>To run the script:</p>
-<pre class="text">
-	./imagemagick_compile.sh <em>VERSION</em>
+<pre>
+	./imagemagick_compile.sh <var>VERSION</var>
 </pre>
-<p>where <em>VERSION</em> is the version of ImageMagick you want to compile (i.e.: 6.8.9-5, svn, ...)</p>
+<p>where <var>VERSION</var> is the version of ImageMagick you want to compile (i.e.: 6.9.1-2, svn, ...)</p>
 
 <p>This script compiles ImageMagick as a static library to be included in iOS projects and adds support for</p>
 <ul>
@@ -420,19 +283,18 @@
 <h5>Sample project</h5>
 
 <p>A <a href="http://www.cloudgoessocial.net/im_iphone/IM_Test.zip">sample project </a> is available for download. It is not updated too often, but it does give an idea of all the settings and some ways to play around with ImageMagick in an iOS application.</p>
-</div>
 
-<h2><a id="windows"></a>Windows Binary Release</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="windows"></a>Windows Binary Release</h2>
 
-<p>ImageMagick runs on Windows 8 (x86 &amp; x64), Windows 7 (x86 &amp; x64), Windows XP (x86) with Service Pack 3, Windows Vista (x86 &amp; x64) with Service Pack 2, Windows Server 2003 (x86 &amp; x64) with Service Pack 2 (verify MSXML6 is present), Windows Server 2003 R2 (x86 &amp; x64), Windows Server 2008 (x86 &amp; x64) with Service Pack 2, and Windows Server 2008 R2 (x64).</p>
+<p>ImageMagick runs on Windows 8 (x86 &amp; x64), Windows 7 (x86 &amp; x64), Windows Server 2012, Windows XP (x86) with Service Pack 3, Windows Vista (x86 &amp; x64) with Service Pack 2, Windows Server 2003 (x86 &amp; x64) with Service Pack 2 (verify MSXML6 is present), Windows Server 2003 R2 (x86 &amp; x64), Windows Server 2008 (x86 &amp; x64) with Service Pack 2, and Windows Server 2008 R2 (x64).</p>
 
 <p>The amount of memory can be an important factor, especially if you intend to work on large images.  A minimum of 512 MB of RAM is recommended, but the more RAM the better.  Although ImageMagick runs well on a single core computer, it automagically runs in parallel on multi-core systems reducing run times considerably.</p>
 
-<p>The Windows version of ImageMagick is self-installing.  Simply click on the appropriate version below and it will launch itself and ask you a few installation questions.  Versions with <em>Q8</em> in the name are 8 bits-per-pixel component (e.g. 8-bit red, 8-bit green, etc.), whereas,  <em>Q16</em> in the filename are 16 bits-per-pixel component. A Q16 version permits you to read or write 16-bit images without losing precision but requires twice as much resources as the Q8 version.  Versions with <em>dll</em> in the filename include ImageMagick libraries as <a href="http://www.answers.com/topic/dll">dynamic link libraries</a>. Unless you have a Windows 32-bit OS, we recommend this version of ImageMagick for 64-bit Windows:</p>
+<p>The Windows version of ImageMagick is self-installing.  Simply click on the appropriate version below and it will launch itself and ask you a few installation questions.  Versions with <var>Q8</var> in the name are 8 bits-per-pixel component (e.g. 8-bit red, 8-bit green, etc.), whereas,  <var>Q16</var> in the filename are 16 bits-per-pixel component. A Q16 version permits you to read or write 16-bit images without losing precision but requires twice as much resources as the Q8 version.  Versions with <var>dll</var> in the filename include ImageMagick libraries as <a href="http://www.answers.com/topic/dll">dynamic link libraries</a>. Unless you have a Windows 32-bit OS, we recommend this version of ImageMagick for 64-bit Windows:</p>
 
-<table class="doc">
-  <col width="50%"/> <col width="10%"/> <col width="10%"/> <col width="30%"/>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <col width="50%"> <col width="10%"> <col width="10%"> <col width="30%">
   <tr>
     <th>Version</th>
     <th>HTTP</th>
@@ -441,17 +303,18 @@
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q16-x64-dll.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q16-x64-dll.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q16-x64-dll.exe">download</a></td>
-    <td valign="top">Win64 dynamic at 16 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q16-x64-dll.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q16-x64-dll.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q16-x64-dll.exe">download</a></td>
+    <td>Win64 dynamic at 16 bits-per-pixel</td>
   </tr>
-</table>
+</table></div>
 
 <p>Or choose from these alternate Windows binary distributions:</p>
 
-<table class="doc">
-  <col width="50%"/> <col width="10%"/> <col width="10%"/> <col width="30%"/>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <col width="50%"> <col width="10%"> <col width="10%"> <col width="30%">
   <tr>
     <th>Version</th>
     <th>HTTP</th>
@@ -460,62 +323,67 @@
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q16-x64-static.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q16-x64-static.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q16-x64-static.exe">download</a></td>
-   <td valign="top">Win64 static at 16 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q16-x64-static.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q16-x64-static.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q16-x64-static.exe">download</a></td>
+   <td>Win64 static at 16 bits-per-pixel</td>
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q8-x64-dll.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q8-x64-dll.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q8-x64-dll.exe">download</a></td>
-   <td valign="top">Win64 dynamic at 8 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q8-x64-dll.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q8-x64-dll.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q8-x64-dll.exe">download</a></td>
+   <td>Win64 dynamic at 8 bits-per-pixel</td>
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q8-x64-static.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q8-x64-static.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q8-x64-static.exe">download</a></td>
-    <td valign="top">Win64 static at 8 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q8-x64-static.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q8-x64-static.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q8-x64-static.exe">download</a></td>
+    <td>Win64 static at 8 bits-per-pixel</td>
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q16-x86-dll.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q16-x86-dll.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q16-x86-dll.exe">download</a></td>
-    <td valign="top">Win32 dynamic at 16 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q16-x86-dll.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q16-x86-dll.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q16-x86-dll.exe">download</a></td>
+    <td>Win32 dynamic at 16 bits-per-pixel</td>
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q16-x86-static.exe</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q16-x86-static.exe">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q16-x86-static.exe">download</a></td>
-    <td valign="top">Win32 static at 16 bits-per-pixel</td>
+        <td>ImageMagick-6.9.1-2-Q16-x86-static.exe</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q16-x86-static.exe">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q16-x86-static.exe">download</a></td>
+    <td>Win32 static at 16 bits-per-pixel</td>
   </tr>
 
   <tr>
-        <td valign="top">ImageMagick-6.8.9-5-Q16-x86-windows.zip</td>
-        <td valign="top"><a href= "http://www.imagemagick.org/download/binaries/ImageMagick-6.8.9-5-Q16-x86-windows.zip">download</a></td>
-      <td valign="top"><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.8.9-5-Q16-x86-windows.zip">download</a></td>
-    <td valign="top">Portable Win32 static at 16 bits-per-pixel.  Just copy to your host and run (no installer, no Windows registry entries).</td>
+        <td>ImageMagick-6.9.1-2-Q16-x86-windows.zip</td>
+        <td><a href="http://www.imagemagick.org/download/binaries/ImageMagick-6.9.1-2-Q16-x86-windows.zip">download</a></td>
+      <td><a href="ftp://ftp.imagemagick.org/pub/ImageMagick/binaries/ImageMagick-6.9.1-2-Q16-x86-windows.zip">download</a></td>
+    <td>Portable Win32 static at 16 bits-per-pixel.  Just copy to your host and run (no installer, no Windows registry entries).</td>
   </tr>
-
-</table>
+</table></div>
 
 <p>Verify its <a href="http://www.imagemagick.org/download/binaries/digest.rdf">message digest</a>.</p>
 
 <p>To verify ImageMagick is working properly, type the following in an Command Prompt window:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify logo.gif</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>imdisplay</span></p>
+<pre>
+convert logo: logo.gif
+identify logo.gif
+imdisplay
+</pre>
+
 <p>If you have any problems, you likely need <code>vcomp100.dll</code>.  To install it, download <a href="http://www.microsoft.com/downloads/details.aspx?familyid=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84">Visual C++ 2010 Redistributable Package (x86)</a> or <a href="http://www.microsoft.com/downloads/details.aspx?familyid=BD512D9E-43C8-4655-81BF-9350143D5867">Visual C++ 2010 Redistributable Package (x64)</a>. 64-bit Windows requires both packages (x86 &amp; x64).</p>
 
 <p>Note, use a double quote (<code>"</code>) rather than a single quote (<code>'</code>) for the ImageMagick command line under Windows:</p>
-<pre class="text">
-  convert "e:/myimages/image.png" "e:/myimages/image.jpg"
+
+<pre>
+convert "e:/myimages/image.png" "e:/myimages/image.jpg"
 </pre>
 <p>Use two double quotes for VBScript scripts:</p>
-<pre class="text">
+<pre>
  Set objShell = wscript.createobject("wscript.shell")
  objShell.Exec("convert ""e:/myimages/image.png"" ""e:/myimages/image.jpg""")
 </pre>
@@ -523,24 +391,41 @@
 <p>Congratulations, you have a working ImageMagick distribution under Windows and you are ready to use ImageMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images or perhaps you'll want to use one of the <a href="api.html">Application Program Interfaces</a> for C, C++, Perl, and others.</p>
 
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="binary-releases.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
+    (function() {
+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/changelog.html b/www/changelog.html
index a0c3aaf..0557138 100644
--- a/www/changelog.html
+++ b/www/changelog.html
@@ -1,3644 +1,93 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Changelog</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="changelog, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
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-<h1>ImageMagick Changelog</h1>
-<dl><dt>2014-07-01  6.8.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-5, SVN revision 16123.</dd>
-<dt>2014-06-28  6.8.9-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Do not let libpng16 check ICC/sRGB profiles in non-debug runs; we do    it ourselves anyway.  Avoids emitting "known incorrect profile" warnings.    For strict profile checking and warning, use "-debug coder".</dd>
-<dt>2014-06-27  6.8.9-5 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Disabled OpenCL acceleration when image has a 'mask' or 'clip-mask'.</dd>
-<dt>2014-06-25  6.8.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use -define profile:skip=icc, for example,  to skip color profiles on read.</dd>
-<dt>2014-06-23  6.8.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-4, SVN revision 16057.</dd>
-<dt>2014-06-15  6.8.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support RMS argument for -evaluate-sequence and -statistic options.</dd>
-  <dd> Fix lseek define for a successful compile under 64-bit MinGW.</dd>
-  <dd> Pipe image to display program no longer reports an exception (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23532).</dd>
-  <dd> Check that profile is non-NULL in coders/tiff.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25770).</dd>
-<dt>2014-06-08  6.8.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-3, SVN revision 15975.</dd>
-<dt>2014-06-07  6.8.9-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Quiet warning about unused variable "skip_to_iend" in coders/png.c.</dd>
-<dt>2014-06-07  6.8.9-3 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fixed creation of SVG from 8bim clip path. (reference     http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=25594).</dd>
-<dt>2014-06-02  6.8.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -version option returns 0 status (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25667).</dd>
-  <dd> The inline coder can now read from standard input (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25641).</dd>
-  <dd> Add '=' character to the santize whitelist.</dd>
-<dt>2014-05-30  6.8.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-2, SVN revision 15932.</dd>
-<dt>2014-05-18  6.8.9-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed some bugs in the PNG codec discovered by coverity analysis.</dd>
-<dt>2014-05-14  6.8.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -fx equality operator returns a proper boolean result now (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25580).</dd>
-  <dd> Permit spaces in the gradient color specification (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25614).</dd>
-  <dd> Fix IdentifyImage() crash when image-&gt;magick member is null (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25615).</dd>
-  <dd> The -format M and Y channels are no longer reversed (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25633).</dd>
-  <dd> Remove Makefile race condition where two targets attempt to install    magick-baseconfig.h (reference<dt>		http://git.buildroot.net/buildroot/commit/?id=7395ee9d3b88e45798143e05a28d6d4b51409130)</dt>
-  <dd> Fix memory leak in BlobToStringInfo() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25639).</dd>
-  <dd> In certain cases, -adaptive-sharpen failed to sharpen (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23211</dd>
-<dt>2014-05-12  6.8.9-2 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Bump major Magick++ library version.</dd>
-  <dd> Added support for writing RLE compressed TGA files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12335).</dd>
-  <dd> Improved performance of parsing the xmp profile (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25612).</dd>
-  <dd> Fixed detecting transparency in PSD files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25634).</dd>
-<dt>2014-05-09  6.8.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-1, SVN revision 15697.</dd>
-<dt>2014-04-22  6.8.9-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bug with the PNG00 subformat when the original format was PNG32.</dd>
-  <dd> The "-strip" option now only removes profiles and comments from PNG    output.  Previously the background, density, and other metadata were    also discarded.</dd>
-<dt>2014-04-22  6.8.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support new -hough-lines option.</dd>
-  <dd> Support new -mean-shift option.</dd>
-  <dd> identify -units without argument no longer faults (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25542).</dd>
-  <dd> Require OpenJP2 version 2.1.0 (opj_stream_set_user_data() method signature    change between 2.0.0 and 2.1.0).</dd>
-<dt>2014-04-20  6.8.9-1 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added image moments, canny edge and hough line to Magick++.</dd>
-  <dd> The 8bim profile will be updated when the icc/iptc/xmp profile is changed.</dd>
-  <dd> Fix for stack overflow in DestroyXMLTree in Windows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25457).</dd>
-  <dd> Added new coder for VIPS image format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=25445).</dd>
-  <dd> Moved detection of type to a separate method in Magick++. The type() method    no longer modifies the type of the image. Use determineType() instead.</dd>
-  <dd> Improved error messages when a coder uses Ghostscript.</dd>
-<dt>2014-04-11  6.8.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.9-0, SVN revision 15441.</dd>
-<dt>2014-04-03  6.8.9-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bug with -strip failing to exclude PNG chunks (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25353).</dd>
-<dt>2014-03-30  6.8.9-0 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added new coder to take a screen shot of a monitor in Windows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=23&amp;t=25191).</dd>
-<dt>2014-03-24  6.8.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't transform sRGB compatible colorspaces to sRGB, doing so    inadvertingly promotes colormapped images to DirectClass.</dd>
-  <dd> Use temporary path rather then current working directory (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25313).</dd>
-  <dd> Support -canny edge detection option.</dd>
-  <dd> Use MAGICKCORE_LIBOPENJP2_DELEGATE instead of MAGICKCORE_JP2_DELEGATE    (reference www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25376).</dd>
-<dt>2014-03-28  6.8.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-9, SVN revision 15239.</dd>
-<dt>2014-03-23  6.8.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Although they are internal methods, deprecate InitializeModuleList(),    LoadMimeLists(), and RelinquishCommandQueue() (reference   http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25263).</dd>
-<dt>2014-03-20  6.8.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-9, SVN revision 15192.</dd>
-<dt>2014-03-16  6.8.8-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Do not block threads in the png codec when PNG_SETJMP_SUPPORTED is not    defined (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=23&amp;t=25218).</dd>
-<dt>2014-03-15  6.8.8-9 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added tiff:ignore-tags to ignore specific tags.</dd>
-  <dd> Added orderedDither, selectiveBlur, separate, sepiaTone, sketch,    smushImages, tint, uniqueColors and vignette to Magick++.</dd>
-<dt>2014-03-11  6.8.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -define jpeg:extent option overrides the image quality (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25200). </dd>
-<dt>2014-03-09  6.8.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-8, SVN revision 15097.</dd>
-<dt>2014-03-04  6.8.8-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Reset colorspace to Grayscale when reading a gray PNG image with    gamma &gt; 0.75 instead of when gamma==1.0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25136).</dd>
-<dt>2014-02-22  6.8.8-8 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> The PSD reader creates a merged image if the image does not contain one.</dd>
-  <dd> Added option pdf:fit-page to scale a pdf to the specified size (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=25044).</dd>
-  <dd> The ResolutionInfo in the 8BIM profile will be updated when an image is    written.</dd>
-  <dd> Fixed UTF8 issues and added support for reading files with long path names    for the Windows distribution.</dd>
-<dt>2014-02-21  6.8.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Convert linear RGB to sRGB before writing the Targa image format.</dd>
-  <dd> Make sure we use the secure C library functions when compiling ImageMagick    on Windows.</dd>
-  <dd> Tweak color reduction optimization to return a full color palette (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=25098).</dd>
-  <dd> Patch configure.ac to support FlashPix under Debian (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25140).</dd>
-  <dd> OpenCL support writes to $HOME/.config/ImageMagick, if the path does not    exist, two calls to mkdir() are required (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25080).</dd>
-  <dd> Replace  MAGICKCORE_JP2_DELEGATE with MAGICKCORE_LIBOPENJP2_DELEGATE in    magick/static.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25153).</dd>
-  <dd> Eliminate thread race condition (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=25168).</dd>
-<dt>2014-02-18  6.8.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-7, SVN revision 14908.</dd>
-<dt>2014-02-16  6.8.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Prevent possible buffer overflow in messaging system.</dd>
-<dt>2014-02-16  6.8.8-7 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Improved detection of JPEG 2000 code streams and .j2c support (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24942).</dd>
-  <dd> Added morphology to Magick++.</dd>
-<dt>2014-02-13  6.8.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-6, SVN revision 14868.</dd>
-<dt>2014-02-13  6.8.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> identify -define identify:locate=maximum locates the position of the    maximum value (stopped working in 6.8.8-5).</dd>
-<dt>2014-02-03  6.8.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-5, SVN revision 14838.</dd>
-<dt>2014-01-31  6.8.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix case where an image moment might have a mass of 0 or a Hu moment might    be 0.</dd>
-  <dd> Enhance the TXT coder to read RGB percent values, e.g. 10.008% (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24934).</dd>
-<dt>2014-01-30  6.8.8-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed new "-define png:swap-bytes" option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24818).</dd>
-<dt>2014-01-29  6.8.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-4, SVN revision 14676.</dd>
-<dt>2014-01-29  6.8.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove comma at end of enumerator list, magick/compare.h.</dd>
-<dt>2014-01-28  6.8.8-4 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added transpose and transverse to Magick++. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24884).</dd>
-<dt>2014-01-25  6.8.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-3, SVN revision 14651.</dd>
-<dt>2014-01-18  6.8.8-3 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added ResourceLimits class and text direction/gravity to Magick++.</dd>
-  <dd> Added support for defining dimensions with icon:auto-resize (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=24796).</dd>
-<dt>2014-01-16  6.8.8-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added "-define png:swap-bytes" option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24818).</dd>
-  <dd> Added image-&gt;duration to image.h, calculate duration in gif.c, and    report duration in identify.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23276).</dd>
-<dt>2014-01-15  6.8.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -type truecolor option for a grayscale image returns RGB JPEG (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24814).</dd>
-  <dd> Support JSON coder (.e.g. convert image.jpg image.json).</dd>
-<dt>2014-01-10  6.8.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-2, SVN revision 14347.</dd>
-<dt>2014-01-09  6.8.8-2 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added option 'icon:auto-resize' to automatically store multiple sizes    in an ico image (requires 256x256 input image).</dd>
-  <dd> Added text kerning/spacing to Magick++. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=23&amp;t=24716).</dd>
-<dt>2013-12-30  6.8.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -evaluate-sequence sum returns a proper alpha channel now (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24704).</dd>
-  <dd> Support OpenJPEG for JPEG-2000 support.</dd>
-  <dd> Support IsMagickWandInstantiated() method (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=6&amp;t=24724).</dd>
-  <dd> LevelColorsImageChannel() returns proper status (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24751).</dd>
-  <dd> Generate a proper SVG clipping path (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24752).</dd>
-  <dd> Return image moments with the identify -moments -verbose options.</dd>
-  <dd> Perceptual hash metric for compare utility: -metric PHASH (algorithm    by Fred Wienhaus).</dd>
-<dt>2013-12-30  6.8.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-1, SVN revision 14087.</dd>
-<dt>2013-12-27  6.8.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support points argument for draw MSL element.</dd>
-  <dd> Fix misplaced closing parenthesis for strncmp() call in magick/xml-tree.c.</dd>
-  <dd> The -page option now correctly sets the image page offset (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24701).</dd>
-<dt>2013-12-26  6.8.8-1 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added support for reading zip compressed PSD files. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24676).</dd>
-<dt>2013-12-25  6.8.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.8-0, SVN revision 14027.</dd>
-<dt>2013-12-23  6.8.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Blurring with transparency no longer returns a halo (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24665).</dd>
-  <dd> Eliminate ICC profile memory leak for JP2 coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24679).</dd>
-<dt>2012-12-21  6.8.8-0 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Made librsvg the default svg library for the windows distribution.</dd>
-<dt>2013-12-10  6.8.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-10, SVN revision 13965.</dd>
-<dt>2013-12-10  6.8.7-10  SiuChi Chan  &lt;...&gt;</dt>
-  <dd> Fix crash when using -resize with GPU acceleration (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24603).</dd>
-<dt>2013-12-08  6.8.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-9, SVN revision 13950.</dd>
-<dt>2013-12-05  6.8.7-9  SiuChi Chan  &lt;...&gt;</dt>
-  <dd> Silence warning related to GPU memory issues.</dd>
-  <dd> Check if OpenCL is disabled in checkOpenCLEnvironment() method.</dd>
-  <dd> Turn off OpenCL path for Intel OpenCL to avoid crash when not enough memory.</dd>
-  <dd> Fixed a bug for OpenCL convolution.</dd>
-  <dd> Reduce compiler warnings.</dd>
-<dt>2013-12-03  6.8.7-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bug in coders/png.c that caused -define png:color-type=0 to    fail (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=24568).</dd>
-<dt>2013-11-30  6.8.7-9 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fixed bug in automatic selection of OpenCL device (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24542).</dd>
-  <dd> Fixed transparency for 32 bits BMP.</dd>
-<dt>2013-11-28  6.8.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -type bilevel option sometimes returned an all white image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24444).</dd>
-  <dd> Check blue channel threshold for -solarize option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24473).</dd>
-<dt>2013-11-27  6.8.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-8, SVN revision 13850.</dd>
-<dt>2013-11-27  6.8.7-8  SiuChi Chan  &lt;...&gt;</dt>
-  <dd> Add an OpenCL-accelerated analog of AddNoiseImage().</dd>
-<dt>2013-11-23  6.8.7-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-7, SVN revision 13827.</dd>
-<dt>2013-11-23  6.8.7-7  SiuChi Chan  &lt;...&gt;</dt>
-  <dd> Simplified interface to initialize the OpenCL environment.</dd>
-  <dd> Automatic OpenCL device selection algorithm.</dd>
-  <dd> Support ModulateImage() acceleration.</dd>
-  <dd> Reduce the memory requirement for accelerated blur and unsharp mask.</dd>
-<dt>2013-11-16  6.8.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-6, SVN revision 13767.</dd>
-<dt>2013-11-14  6.8.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix possible memory corruption when writing PSD images (bug report from    Justin Grant).</dd>
-  <dd> Constrain color reduction acceleration to positive integers (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=24459).</dd>
-  <dd> fx:maxima.a now returns the alpha value rather than opacity (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24461).</dd>
-<dt>2013-11-08  6.8.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-5, SVN revision 13682.</dd>
-<dt>2013-11-03  6.8.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The jpeg:extent option no longer returns double-free exception (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24366).</dd>
-  <dd> Turn off arch-specific optimisations (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24353).</dd>
-  <dd> The -type bilevel option no longer returns black image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24394).</dd>
-<dt>2013-11-03  6.8.7-5 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added support for pangocairo to the windows distribution.</dd>
-  <dd> Added /OpenCL option to configure.exe to enable OpenCL.</dd>
-<dt>2013-10-31  6.8.7-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed cut-and-paste error in version.c that caused the "png" delegate    to be listed twice by the "convert -version" command.</dd>
-<dt>2013-10-30  6.8.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-4, SVN revision 13616.</dd>
-<dt>2013-10-26  6.8.7-4  Siu Chi Chan &lt;...@amd.com&gt;</dt>
-  <dd> Major improvements to the OpenCL infrastructure.</dd>
-  <dd> New OpenCL accelerated algorithms (function image, blur, radial blur,    unsharp mask, resize, contrast, equalize, despeckle).</dd>
-  <dd> Added a new checkbox to enable OpenCL in the configure program.</dd>
-<dt>2013-10-24  6.8.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Color reduction acceleration from Yoya (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24324).</dd>
-  <dd> -intensity rec709luma -colorspace gray returns gamma 1.0/2.2 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24330).</dd>
-  <dd> Handle 16-bit JPEG-comrpessed TIFF images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24331).</dd>
-  <dd> An image -compose ModulusAdd negate-image returns the original (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24337).</dd>
-  <dd> Support %U escape character for resolution units (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=24140).</dd>
-<dt>2013-10-23  6.8.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-3, SVN revision 13557.</dd>
-<dt>2013-10-23  6.8.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -roll option is now working when the +x coordinate is +0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24314).</dd>
-<dt>2013-10-22  6.8.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-2, SVN revision 13534.</dd>
-<dt>2013-10-20  6.8.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Define cmsUInt32Number if LCMS version is &lt; 2000.</dd>
-  <dd> Set xc:gray() intensity to Rec709Luma (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24303).</dd>
-<dt>2013-10-20  6.8.7-2 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> GetImageDepth() no longer returns incorrect depth when HDRI enabled.</dd>
-<dt>2013-10-19  6.8.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-1, SVN revision 13486.</dd>
-<dt>2013-10-10  6.8.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the -complex option, perform complex mathematics on an    image sequence.</dd>
-  <dd> Sync pixel cache for -set colorspace cmyk option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24173).</dd>
-<dt>2013-09-27  6.8.7-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed problem with PNG8 reduction in coders/png.c (special case where    exactly 256 colors plus one transparent color are present).</dd>
-  <dd> Set image-&gt;intensity = Rec709LuminancePixelIntensityMethod before    setting the colorspace to Gray while reading a gray PNG (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24205).    This ensures that image-&gt;gamma will be set to 1.0 (linear).</dd>
-<dt>2013-09-26  6.8.7-1 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fixed incorrect size of DICOM image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24135).</dd>
-  <dd> Fixed rounding in YUV coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24148).</dd>
-  <dd> Fixed colorspace issue when combining images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24173).</dd>
-  <dd> Replaced libjpeg with libjpeg-turbo in the windows distribution.</dd>
-  <dd> Added support for liquid rescale to the windows distribution.</dd>
-  <dd> Set image type after syncing the pixel cache.</dd>
-<dt>2013-09-25  6.8.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.7-0, SVN revision 13290.</dd>
-<dt>2013-09-23  6.8.7-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed comments about the -quality value in PNG coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=24134).</dd>
-<dt>2013-09-19  6.8.7-0 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fixed issue with colormap when reading Viff image.</dd>
-  <dd> Added support for opening https files under windows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24121).</dd>
-  <dd> Fixed incorrect format when reading EPT image from a blob (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24129).</dd>
-<dt>2013-09-18  6.8.6-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-10, SVN revision 13240.</dd>
-<dt>2013-09-07  6.8.6-10 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added support for writing DDS files.</dd>
-<dt>2013-08-29  6.8.6-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Call SVG / MSL xmlCleanupParser() / xmlInitParser() once (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23991).</dd>
-  <dd> Support LEGO Mindstorms EV3 Robot Graphics File format (contributed    by bdwheele@ind.../</dd>
-  <dd> Since glib-2.35.0 g_type_init() was removed (reference    https://bugs.gentoo.org/show_bug.cgi?id=481042).</dd>
-  <dd> New identify define to output the location of the minimum, maximum, or    mean pixel of the image (e.g. identify -define identify:locate=maximum    -define identify:limit=7 rose).</dd>
-  <dd> Column columns / rows no longer inverted for RGF image format (patch    from Brian Wheeler &lt;bdwheele@india...&gt;.</dd>
-  <dd> 16bit PSD images might have a 65536 colormap (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24102).</dd>
-  <dd> Ascii map is now declare as AsciiMap (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24106).</dd>
-  <dd> Return label for identify -format "%l" (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=24105).</dd>
-  <dd> Add option to perform Fourier normalization in either the forward or    inverse transform (e.g -define fourier:normalize=inverse). The default    remains as it was in the forward transform (i.e. -define    fourier:normalize=forward)</dd>
-<dt>2013-08-26  6.8.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-9, SVN revision 13087.</dd>
-<dt>2013-08-16  6.8.6-9  SiuChi Chan  &lt;...&gt;</dt>
-  <dd> Accelerate numerous image filters with OpenCL under AMD, Intel, and    NVidia.  Adapted from MulticoreWare OpenCL contribution.</dd>
-<dt>2013-08-10  6.8.6-9 Dirk Lemstra &lt;dirk@snakeware..&gt;</dt>
-  <dd> Added the following command line options to configure.exe:      /x64, set 64 bit build      /mtd, set project type to: multi threaded dll      /sts, set project type to: single threaded static      /mts, set project type to: multi threaded static      /mtsd, set project type to: multi threaded static dll      /noWizard, skip the wizard and generate the project/solution files</dd>
-  <dd> Fixed infinite loop with jpeg:extent (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23314).</dd>
-  <dd> Fixed performance issue when converting jpeg to png (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23922).</dd>
-<dt>2013-08-10  6.8.6.9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added "-define bmp:format=bmp2|bmp3|bmp4" option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23875).</dd>
-<dt>2013-08-07  6.8.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Free disk resource if cache resources are exhausted (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23877).</dd>
-  <dd> Return proper EXIF:ISOSpeedRating property value for TIFF images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23913).</dd>
-  <dd> Escape MIFF properties with null values (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23931).</dd>
-  <dd> Allow negative pixel values in TXT image format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23923).</dd>
-  <dd> The -fx option no longer crashes for certain expressions (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23932).</dd>
-  <dd> Add support for the -compare option (e.g. convert image.png reference.png    -metric RMSE -compare -format "%[distortion]" info:).</dd>
-  <dd> The internal SVG renderer is now invariant for the "fill" and "opacity"    keywords.</dd>
-<dt>2013-08-06  6.8.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-8, SVN revision 12918.</dd>
-<dt>2013-08-04  6.8.6-8 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added support for WebP to the Windows distribution (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23856).</dd>
-<dt>2013-07-31  6.8.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly handle interlaced GIF images with less than 8 rows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23812).</dd>
-  <dd> Ensure image colorspace is sRGB when writing WebP format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23841).</dd>
-  <dd> Avoid deadlock with logging subsystem (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23849).</dd>
-<dt>2013-07-25  6.8.6-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-7, SVN revision 12752.</dd>
-<dt>2013-07-24  6.8.6-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Missing case for HCLpColorspace (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23811).</dd>
-<dt>2013-07-21  6.8.6.7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Do not write "jpeg:" properties in a PNG output file (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23794).</dd>
-<dt>2013-07-17  6.8.6-7 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fix memory leak in CloneImageArtifacts and CloneImageProfiles.</dd>
-  <dd> Minor fix for the clipMask property in Magick++.</dd>
-<dt>2013-07-16  6.8.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-6, SVN revision 12718.</dd>
-<dt>2013-07-16  6.8.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> JPEG ICC color profile requires null after ICC tag (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23756).</dd>
-  <dd> Don't sync channels for the -unsharp option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23740).</dd>
-  <dd> Magick++ version so bump (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23752).</dd>
-<dt>2013-07-15  6.8.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-5, SVN revision 12684.</dd>
-<dt>2013-07-12  6.8.6-5 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Fixed calculation of pixel area count limit flag ('@').</dd>
-  <dd> Added option to enable OpenMP to configure.exe and improved creation    of x64 project file</dd>
-<dt>2013-07-10  6.8.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Compare exits with a non-zero exit code when no error (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23722).</dd>
-  <dd> Correct calculation of quantization error (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=23734).</dd>
-  <dd> Correct quantize tree walking mistake for RiemersmaDither (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23735).</dd>
-<dt>2013-07-10  6.8.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-4, SVN revision 12661.</dd>
-<dt>2013-07-09  6.8.6-4 Dirk Lemstra &lt;dirk@snakeware...&gt;</dt>
-  <dd> Added combineImages, evaluateImages, mergeImageLayers, optimizeImageLayers    optimizePlusImageLayers and separateImages to STL.h (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23699).</dd>
-  <dd> Added support for the fill area flag ('^') and the pixel area    count limit flag ('@') to the Geometry class of Magick++ (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23704).</dd>
-  <dd> Enabled automatic linking for static Magick++ in Visual Studio (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23558).</dd>
-<dt>2013-07-01  6.8.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Thumb property need Height, not height (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23661).</dd>
-  <dd> White pixels previously were written as black for the CIP format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23677).</dd>
-  <dd> Rec709Luma is sRGB compatible (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23693).</dd>
-  <dd> Colorspace RGB is linear, gamma is 1.0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23708).</dd>
-<dt>2013-07-01  6.8.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-3, SVN revision 12579.</dd>
-<dt>2013-06-26  6.8.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve HCL to RGB roundtrip (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22384).</dd>
-  <dd> Prefer external log configuration file to built-in (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23640).</dd>
-  <dd> Do not log in the IsLinkedListEmpty() method to prevent overflow (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23640).</dd>
-  <dd> Fix bug loading TGA image with 32-bit palette (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17889).</dd>
-  <dd> Color profiles are no longer corrupted for the JPEG format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23651).</dd>
-  <dd> Repair problem with -emboss / -equalize problem (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23643).</dd>
-<dt>2013-06-24  6.8.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-2, SVN revision 12561.</dd>
-<dt>2013-06-21  6.8.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory corruption in the MorphologyApply() method.</dd>
-<dt>2013-06-20  6.8.6.2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Quiet two warnings about uninitialized variables in coders/png.c</dd>
-<dt>2013-06-20  6.8.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-1, SVN revision 12509.</dd>
-<dt>2013-06-16  6.8.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't decompand RGB for the -modulate option.</dd>
-  <dd> Improve LCHab and LCHuv roundtrip to / from sRGB (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23596).</dd>
-<dt>2013-06-16  6.8.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.6-0, SVN revision 12475.</dd>
-<dt>2013-06-10  6.8.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Clone image-&gt;intensity in CloneImageProperties() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23569).</dd>
-  <dd> Split test suite into smaller tests (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23577).</dd>
-  <dd> Undercolor rectangle was off by one pixel (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23574).</dd>
-  <dd> Don't msync() for a read-only memory-mapped mode (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23531).</dd>
-  <dd> BlurChannelImage() no longer faults for certain CMYK images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23581).</dd>
-  <dd> Reduce memory requirements for large BMP images.</dd>
-<dt>2013-06-05  6.8.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-10, SVN revision 12419.</dd>
-<dt>2013-06-02  6.8.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve caption formatting (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23522).</dd>
-<dt>2013-06-01  6.8.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-9, SVN revision 12401.</dd>
-<dt>2013-05-30  6.8.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Caption no longer clips long words (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23504).</dd>
-  <dd> The lightness intensity is (min(R',G',B')+max(R',G',B'))/2.0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23517).</dd>
-<dt>2013-05-25  6.8.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-8, SVN revision 12362.</dd>
-<dt>2013-05-23  6.8.5-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Stopped a "-fsanitize-address" warning in the JNG coder.</dd>
-<dt>2013-05-20  6.8.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -white-threshold option is symetrical with -black-threshold (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23441);</dd>
-  <dd> Fix multi-line PNM comments (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23442).</dd>
-  <dd> The -format option should not automatically append a newline since the    user can specify a newline in the formatting expression.</dd>
-  <dd> The -level option is no longer returning a darkened image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23479).</dd>
-<dt>2013-05-20  6.8.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-7, SVN revision 12310.</dd>
-<dt>2013-05-14  6.8.5-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Recognize PNG iCCP chunks that contain the sRGB profile and replace    them with the PNG sRGB chunk.  Use "-define png:preserve-iCCP" to    get the previous behavior, of simply copying the iCCP chunk.</dd>
-<dt>2013-05-11  6.8.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Sometimes an sRGB image is masquerading as grayscale (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23370).</dd>
-  <dd> Labels no longer overflow (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22964).</dd>
-  <dd> If more then one exception, return the highest security exception.</dd>
-  <dd> A grayscale image returns a color JPEG for -type TrueColor (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23421).</dd>
-  <dd> Read PAM comment (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23442).</dd>
-<dt>2013-05-10  6.8.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-6, SVN revision 12257.</dd>
-<dt>2013-05-09  6.8.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The stream utility no longer faults when exporting float pixels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23394).</dd>
-<dt>2013-05-08  6.8.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-5, SVN revision 12227.</dd>
-<dt>2013-05-07  6.8.5-5 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> Change the sample JPEG quantization table xml to something that works    really well with 2x2 Chroma subsampling around quality 75.</dd>
-<dt>2013-05-06  6.8.5-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Eliminate whitespace from image properties that hold PNG chunk data.</dd>
-<dt>2013-05-05  6.8.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -poly option treats the opacity channel as alpha (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23346).</dd>
-  <dd> The -threshold 50% option returns a 50-50 black and white image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23354).</dd>
-  <dd> Let user override the TIFF rows per strip  (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=23307).</dd>
-  <dd> Fix transient bug in the -separate option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23335).</dd>
-<dt>2013-05-01  6.8.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-4, SVN revision 12089.</dd>
-<dt>2013-05-01  6.8.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add DeleteImageArtifact() for jpeg:extent artifact (thanks to    Jimmy Xie @ Microsoft).</dd>
-  <dd> Track morphology changes per thread to avoid a critical section.</dd>
-<dt>2013-04-28  6.8.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-3, SVN revision 12025.</dd>
-<dt>2013-04-29  6.8.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add DeleteImageArtifact() for jpeg:extent artifact (thanks to    Jimmy Xie @ Microsoft).</dd>
-  <dd> Add support for JXR / WDP image format.</dd>
-<dt>2013-04-28  6.8.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-2, SVN revision 12013.</dd>
-<dt>2013-04-28  6.8.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use GetImageOption() for webp options (e.g. webp:lossless).</dd>
-<dt>2013-04-27  6.8.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-1, SVN revision 12000.</dd>
-<dt>2013-04-26  6.8.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Recognize xc:gray50 is non-linear.</dd>
-  <dd> Loop over read() until requested bytes are consumed (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=23268).</dd>
-  <dd> Don't use gamma lookup map when HDRI is enabled.</dd>
-<dt>2013-04-24  6.8.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.5-0, SVN revision 11979.</dd>
-<dt>2013-04-16  6.8.5-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Handle benign errors as warnings in the PNG coder.</dd>
-<dt>2013-04-16  6.8.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't modify channel values for -separate (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23193).</dd>
-  <dd> The -adaptive-sharpen option is now sharpening properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23211).</dd>
-  <dd> Sometimes an image says it's grayscale when it's not (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23217).</dd>
-  <dd> Use malloc() to allocate X image data (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23221).</dd>
-  <dd> If there are more components than quantization tables, the last table is    replicated.</dd>
-  <dd> Removed the ICC profile from the logo: image definition in coders/magick.c;    libpng16 detected that it was a broken sRGB profile.</dd>
-  <dd> Negatives raised to a non-integer power returns NaN's (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23234).</dd>
-<dt>2013-04-15  6.8.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-10, SVN revision 11851.</dd>
-<dt>2013-04-11  6.8.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Ensure -define jpeg:extent is restricted to at most 7 iterations (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23179).</dd>
-  <dd> Move X11 font support from annotate.c source module to xwindow.c.</dd>
-<dt>2013-04-10  6.8.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-9, SVN revision 11818.</dd>
-<dt>2013-04-10  6.8.4-9 Bastien Roucaries  &lt;roucaries.basti...&gt;</dt>
-  <dd> Respect --program-suffix configure script option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23143).</dd>
-  <dd> Update to the newest AX_CHECK_PTHREAD macro from autoconf-archive.</dd>
-<dt>2013-04-10  6.8.4-9 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Save the calculated angle for "deskew" as the artifact "deskew:angle"</dd>
-<dt>2013-04-08  6.8.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Pass JP2 format type to decoder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23038).</dd>
-  <dd> Previously tinting a grayscale image returned dark results.</dd>
-  <dd> The -page option only affects new images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23172).</dd>
-  <dd> Revert 'Move binaries to lib subdirectory and link are created from binary    package' patch.  We're getting too many bug reports.</dd>
-<dt>2013-04-07  6.8.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-8, SVN revision 11743.</dd>
-<dt>2013-04-06  6.8.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Include intensity type in the MIFF metadata.</dd>
-<dt>2013-04-06  6.8.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-7, SVN revision 11720.</dd>
-<dt>2013-04-05  6.8.4-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix -sample sampling point to midpoints of sampling areas</dd>
-  <dd> Add a "sample:offset=" define to allow users to adjust this    sampling point position in terms of percentage (default = 50x50)</dd>
-<dt>2013-04-02  6.8.4-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't write a PNG gAMA or cHRM chunk when writing the iCCP or sRGB chunk.</dd>
-<dt>2013-04-02  6.8.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Return MagickWand for the library name for Wand.pc.</dd>
-  <dd> The LCH colorspace makes the round-trip now.</dd>
-  <dd> Revert the default upsampling algortithm for JPEG (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23100).</dd>
-  <dd> Prevent fault when temporary directory is not-writable (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23117).</dd>
-<dt>2013-04-01  6.8.4-7 Bastien Roucaries  &lt;roucaries.basti...&gt;</dt>
-  <dd> Prepare X11 support as a plugin.</dd>
-  <dd> Fix compilation under HPUX of perlmagick</dd>
-<dt>2013-04-01  6.8.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-6, SVN revision 11640.</dd>
-<dt>2013-04-01  6.8.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -clut option return a luma grayscale instead of the expected luminance.</dd>
-  <dd> Add moduledir variable to MagickCore.pc to support the MagickFilter and    MagickCore kits.</dd>
-  <dd> Caption fits the sized area (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23085).</dd>
-<dt>2013-03-31  6.8.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-5, SVN revision 11619.</dd>
-<dt>2013-03-30  6.8.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix transient bug when writing grayscale MIFF images.</dd>
-  <dd> Adding noise to a gray image returns a gray image as expected.</dd>
-  <dd> Image interlace no longer overwritten by proper cloning for GIF format.</dd>
-  <dd> Extract the clipping path from an image file with clip:myimage.</dd>
-<dt>2013-03-29  6.8.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-4, SVN revision 11591.</dd>
-<dt>2013-03-29  6.8.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Update unit test signatures for Q8.</dd>
-  <dd> Resolve send() / recv() socket problems under MinGW.</dd>
-<dt>2013-03-28  6.8.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-3, SVN revision 11581.</dd>
-<dt>2013-03-28  6.8.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Revert patch to ContrastStretchImage() to match results from 6.8.3-3.</dd>
-<dt>2013-03-27  6.8.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-2, SVN revision 11558.</dd>
-<dt>2013-03-27  6.8.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use MorphologyApply() rather than MorphologyImage() for -sharpen / -blur.</dd>
-<dt>2013-03-27  6.8.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-1, SVN revision 11552.</dd>
-<dt>2013-03-26  6.8.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Sync 'intensity' option with current image.</dd>
-  <dd> Normalize sharpen kernel to match that of 6.8.3-3.</dd>
-<dt>2013-03-26  6.8.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.4-0, SVN revision 11531.</dd>
-<dt>2013-03-20  6.8.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not write zero-length TIFF tags (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22957).</dd>
-  <dd> Math library should be private for *.pc.in configuration files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22986).</dd>
-  <dd> Do not split words for caption (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=17123).</dd>
-  <dd> Modify the configure script check for the webp delegate library (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=23025).</dd>
-  <dd> The -blur, -guassian-blur, and -sharpen are now convenience methods    for -morphology convolve.</dd>
-  <dd> Fix infinite loop for 'display -window' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23028).</dd>
-  <dd> Revert -auto-level patch to match the results of ImageMagick 6.8.3-4.</dd>
-  <dd> Revert g_type_init() patch in svg.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=23035).</dd>
-<dt>2013-03-18  6.8.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-10, SVN revision 11413.</dd>
-<dt>2013-03-15  6.8.3-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added IM, libpng, and zlib version info to debug output.</dd>
-<dt>2013-03-10  6.8.3-10 Bastien Roucaries  &lt;roucaries.basti...&gt;</dt>
-  <dd> Move PerlMagick arch independant part to 'default' folder.</dd>
-  <dd> Move binaries to lib subdirectory and link are created from binary package.</dd>
-<dt>2013-03-10  6.8.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The TXT image format can now generate output compatible with the    -sparse-color option (e.g. convert image.png sparse-color:image.txt).</dd>
-  <dd> Support -intensity option: method to generate an intensity value from a    pixel.</dd>
-  <dd> Add -similarity-threshold option to the compare utility, the minimum    distortion for a (sub)image match.</dd>
-  <dd> Avoid seq-fault in AcquireQuantumInfo() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22973).</dd>
-  <dd> Comment resource initializers in magick/resource.c.</dd>
-<dt>2013-03-10  6.8.3-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-9, SVN revision 11294.</dd>
-<dt>2013-03-09  6.8.3-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add a space after the LastPage option in coders/ps.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22940).</dd>
-<dt>2013-03-08  6.8.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-8, SVN revision 11283.</dd>
-<dt>2013-03-05  6.8.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> GIF comments are no longer displaced by 1 for animated GIFs (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22901).</dd>
-  <dd> A blur kernel with a zero sigma is unity.</dd>
-<dt>2013-03-03  6.8.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-7, SVN revision 11249.</dd>
-<dt>2013-03-02  6.8.3-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Do not replace gAMA found in input with 1/2.2</dd>
-  <dd> Avoid a libpng16 warning about storing unknown chunks.</dd>
-<dt>2013-03-01  6.8.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve performance when rendering a caption.</dd>
-  <dd> The compare 'map' image should not be transparent.</dd>
-  <dd> Use only major version for decorating include path.</dd>
-<dt>2013-02-28  6.8.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-6, SVN revision 11210.</dd>
-<dt>2013-02-25  6.8.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support built-in 1x1 and 2x1 threshold maps (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22861).</dd>
-  <dd> Check for webp version (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22867).</dd>
-<dt>2013-02-25  6.8.3-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Relocated png_set_bKGD(), etc., after png_set_IHDR() because they    might depend on members of info_ptr that are set by png_set_IHDR().</dd>
-<dt>2013-02-25  6.8.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-5, SVN revision 11170.</dd>
-<dt>2013-02-23  6.8.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read the WebP extended file format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22809).</dd>
-  <dd> Add arch annotation to include path to distinquish ImageMagick versions    6 &amp; 7.</dd>
-<dt>2013-02-22  6.8.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-4, SVN revision 11127.</dd>
-<dt>2013-02-22  6.8.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Reduce default memory resource limit under Windows.</dd>
-<dt>2013-02-19  6.8.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-3, SVN revision 11105.</dd>
-<dt>2013-02-19  6.8.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set WEBP lossless / lossy property properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22809).</dd>
-<dt>2013-02-18  6.8.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-2, SVN revision 11087.</dd>
-<dt>2013-02-17  6.8.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Semaphore is now unlocked when an X11 annotation exception is thrown.</dd>
-  <dd> WEBP coder enhancement and memory leak patch (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22809).</dd>
-<dt>2013-02-16  6.8.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-1, SVN revision 11060.</dd>
-<dt>2013-02-16  6.8.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Disable FORTIFY_SOURCE to fix a bug in LVVM / OpenMP support.</dd>
-<dt>2013-02-15  6.8.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.3-0, SVN revision 11045.</dd>
-<dt>2013-02-14  6.8.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Webp requires alpha, not opacity (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22793).</dd>
-<dt>2013-02-12  6.8.3-0 Bastien Roucaries  &lt;roucaries.basti...&gt;</dt>
-  <dd> Allow PerlMagick to be multi-quantum (e.g. Image::Magick::Q16).</dd>
-<dt>2013-02-11  6.8.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-10, SVN revision 11004.</dd>
-<dt>2013-02-11  6.8.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The XPM regression tests passes now.</dd>
-<dt>2013-02-09  6.8.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-9, SVN revision 10995.</dd>
-<dt>2013-02-09  6.8.2-9 Bastien Roucaries  &lt;roucaries.basti...&gt;</dt>
-  <dd> Export versioning to automake in order to use it for library prefix.</dd>
-  <dd> So bump was incomplete due to no changing map file.</dd>
-  <dd> Change abi name by adding major version to lib name (will simplify    next imagemagick major version release work) and reset release version    to 1 (due to changing abi name).</dd>
-<dt>2013-02-09  6.8.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The DOT coders now compiles with GraphViz 2.30 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22767).</dd>
-<dt>2013-02-09  6.8.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-8, SVN revision 10986.</dd>
-<dt>2013-02-09  6.8.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MagickStatisticImage() method signature was corrected, SO bump required.</dd>
-<dt>2013-02-08  6.8.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-7, SVN revision 10965.</dd>
-<dt>2013-02-08  6.8.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Ensure MagickCore compiles with a C++ compiler.</dd>
-<dt>2013-02-07  6.8.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-6, SVN revision 10961.</dd>
-<dt>2013-02-07  6.8.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't destroy an image that's already destroyed (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22747).</dd>
-  <dd> Montage is now invariant to the font when no label image label exists.</dd>
-<dt>2013-02-06  6.8.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-5, SVN revision 10952.</dd>
-<dt>2013-02-05  6.8.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> FITS now properly renders the 16 bit signed integer format.</dd>
-<dt>2013-02-04  6.8.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-4, SVN revision 10909.</dd>
-<dt>2013-02-02  6.8.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not subsample raw CMYK JPEG images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22731).</dd>
-<dt>2013-02-02  6.8.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-3, SVN revision 10894.</dd>
-<dt>2013-02-01  6.8.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Respect endian for FITS image format.</dd>
-  <dd> Remove artifact when drawing a circle (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22724).</dd>
-<dt>2013-02-01  6.8.2-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Deleted some code added to the PNG decoder in SVN revision 10825; it    was failing to handle transparency in paletted images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22720).</dd>
-  <dd> Compare alpha to "QuantumRange-OpaqueOpacity" not just "OpaqueOpacity"    when detecting transparency in the PNG encoder.</dd>
-<dt>2013-02-01  6.8.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-2, SVN revision 10883.</dd>
-<dt>2013-01-30  6.8.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly initialize new throttle resource limit.</dd>
-<dt>2013-01-29  6.8.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-1, SVN revision 10859.</dd>
-<dt>2013-01-28  6.8.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix 'format not a string literal' problem (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22656).</dd>
-<dt>2013-01-28  6.8.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.2-0, SVN revision 10831.</dd>
-<dt>2013-01-21  6.8.2-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Impose a 32k limit on the number of text chunks that will be read.</dd>
-  <dd> Implemented PNG00, PNG48 and PNG64 PNG subformats.</dd>
-  <dd> Avoid reading back PNG pixel rows while reading a transparent PNG (    by using a local "alpha" value instead of GetPixelOpacity()).</dd>
-<dt>2013-01-21  6.8.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Avoid a rare thread lock for timeout event (e.g. MAGICK_TIME_LIMIT=30).</dd>
-  <dd> Support a distributed pixel cache.</dd>
-  <dd> Fix numerical stability problem for convolution.</dd>
-  <dd> Increase segment stack size for -draw option.</dd>
-<dt>2013-01-18  6.8.1-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-10, SVN revision 10667.</dd>
-<dt>2013-01-08  6.8.1-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add the same noise value to each channel of a grayscale image (+noise).</dd>
-  <dd> Fix recursive descent within XGetWindowImage() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22550).</dd>
-  <dd> Multi-plane MatLab images now render properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22586).</dd>
-<dt>2013-01-06  6.8.1-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed LBR01 (left-bit-replication) macro in coders/png.c; problem reported    by the clang compiler.</dd>
-  <dd> Chromaticity values were read in the wrong order in the cHRM chunk    when it accompanied the sRGB chunk. Libpng applications built with    libpng16 and later will detect this and issue a warning (PNG files    previously written with the cHRM chunk are OK).  Removed the    troublesome redundant png_set_cHRM() and png_set_sRGB() calls.</dd>
-  <dd> Look for libpng17 and libpng16 while configuring PNG support.</dd>
-<dt>2013-01-06  6.8.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-9, SVN revision 10518.</dd>
-<dt>2013-01-06  6.8.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Type correction in blob code.</dd>
-<dt>2013-01-02  6.8.1-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-8, SVN revision 10481.</dd>
-<dt>2013-01-02  6.8.1-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check for a density of zero when rendering with Pango (reference    http://www.imagemagick.org/discourse-server/viewforum.html?f=3).</dd>
-<dt>2013-01-01  6.8.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-7, SVN revision 10468.</dd>
-<dt>2013-01-01  6.8.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> magick-baseconfig.h is architecture dependant;    make headers quantum depth neutral (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22509).</dd>
-<dt>2013-01-01  6.8.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-6, SVN revision 10461.</dd>
-<dt>2012-12-31  6.8.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Repair numerical stability issue with gradients (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22507).</dd>
-<dt>2012-12-30  6.8.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-5, SVN revision 10428.</dd>
-<dt>2012-12-29  6.8.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Correction to scientific notation for the -evaluate log option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22496).</dd>
-<dt>2012-12-29  6.8.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-4, SVN revision 10420.</dd>
-<dt>2012-12-28  6.8.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support scientific notation for the -evaluate log option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22496).</dd>
-<dt>2012-12-25  6.8.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-3, SVN revision 10394.</dd>
-<dt>2012-12-25  6.8.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove pow() dependency from public header.</dd>
-<dt>2012-12-24  6.8.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-2, SVN revision 10385.</dd>
-<dt>2012-12-23  6.8.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Magickcore headers recently used pow() in the inline functions inside    public headers.  Thus in order to avoid library depends problem, put -lm    in library depends (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22483).</dd>
-  <dd> Negative exponentiation bug fix (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22484).</dd>
-<dt>2012-12-23  6.8.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-1, SVN revision 10350.</dd>
-<dt>2012-12-23  6.8.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> More large image performance tuning.</dd>
-<dt>2012-12-20  6.8.1-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.1-0, SVN revision 10327.</dd>
-<dt>2012-12-16  6.8.1-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Return non-zero exit status if two images differ for the compare utility.</dd>
-  <dd> Large image performance tuning.</dd>
-<dt>2012-12-15  6.8.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-10, SVN revision 10236.</dd>
-<dt>2012-12-13  6.8.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve exception reporting when AcquireAuthenticCacheView() fails.</dd>
-<dt>2012-12-13  6.8.0-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Minor tweeks and commenting of Virtual Pixel shortcuts in    resampling filters.</dd>
-  <dd> Added -define "shepards:power" to control the power setting (def=2)    for Shepards Method in -distort and  -sparse-color    http://www.imagemagick.org/discourse-server/viewtopic.html?t=22416</dd>
-<dt>2012-12-13  6.8.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-9, SVN revision 10182.</dd>
-<dt>2012-12-10  6.8.0-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Prepended "Acquire" and "Relinquish" to debugging log messages in    magick/resource.c that only showed the filename.</dd>
-  <dd> Added temporary file-count diagnostics to tests/validate.c (this required    exporting GetPathTemplate() from magick/resource.c</dd>
-  <dd> Eliminate file leak when writing the JNG image format.</dd>
-<dt>2012-12-09  6.8.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Further support for associating quantum depth with ABI (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22352).</dd>
-  <dd> Check for negative square root when resampling (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22398).</dd>
-<dt>2012-12-07  6.8.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-8, SVN revision 10118.</dd>
-<dt>2012-11-28  6.8.0-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed problem with writing grayscale PNG, bug introduced in version    6.8.0-0 or 6.8.0-1 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22355).</dd>
-<dt>2012-11-28  6.8.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Allow temporary-path policy to override temporary path environment    variables (e.g. MAGICK_TMPDIR).</dd>
-  <dd> Implement symbol versioning (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22352).</dd>
-  <dd> ABI is incompatible if quantum depth change. Add abi indication to library    name, thanks to Bastien Roucaries (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22352).</dd>
-  <dd> The stream utility no longer returns a black image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22046).</dd>
-<dt>2012-11-26  6.8.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-7, SVN revision 10029.</dd>
-<dt>2012-11-25  6.8.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Width value is optional for label coder (e.g. -size x40 label:Magick).</dd>
-<dt>2012-11-20  6.8.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-6, SVN revision 10024.</dd>
-<dt>2012-11-21  6.8.0-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed an old bug in chromaticity decoding in coders/bmp.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22294).</dd>
-  <dd> Fixed bug in coders/bmp.c that failed to read a paletted image    properly (fix by J. Summers, reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22316).</dd>
-<dt>2012-11-21  6.8.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed bug in coders/bmp.c that failed to read transparency    properly (fix by J. Summers, reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22312).</dd>
-<dt>2012-11-20  6.8.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-5, SVN revision 10001.</dd>
-<dt>2012-11-15  6.8.0-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added % escape prefixes %[artifact:..] and %[option:..]    Including glob search,  EG:  -print "__Options__\n%[option:*]"    (backport from IMv7 changes)</dd>
-<dt>2012-11-10  6.8.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Revert HCL saturation strategy patch, it improperly clips white to black.</dd>
-  <dd> Default to -dEPSCrop for Ghostscript unless eps:use-crop=false (reference    https://bugzilla.redhat.com/show_bug.cgi?id=832690#c2).</dd>
-  <dd> Add support for -poly, build a polynomial from the image sequence and the    corresponding terms (coefficients and degree pairs).</dd>
-  <dd> Support the OLE Macintosh image format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=22257).</dd>
-<dt>2012-11-08  6.8.0-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Implemented faster decoding of interlaced PNG images.</dd>
-<dt>2012-11-03  6.8.0-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Skip PNG palette-building when it is not needed.</dd>
-  <dd> Let libpng expand sub-8-bit pixels while reading a PNG file.</dd>
-<dt>2012-11-01  6.8.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-4, SVN revision 9832.</dd>
-<dt>2012-10-31  6.8.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> PFM images are grayscale, not sRGB (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22178).</dd>
-  <dd> Keep YCbCR JPEG compressed TIFF images in the YCbCr colorspace (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22148).</dd>
-<dt>2012-10-27  6.7.9-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't write sRGB chunk if image-&gt;gamma isn't close to (1/2.2), i.e.,    (0.45 &lt;= gamma &lt;= 0.46) (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22139).</dd>
-<dt>2012-10-25  6.8.0-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-3, SVN revision 9783.</dd>
-<dt>2012-10-21  6.8.0-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> TIFF positional information must be positive (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22106).</dd>
-  <dd> Set the compression quality for the Webp image format.</dd>
-<dt>2012-10-21  6.8.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-2, SVN revision 9738.</dd>
-<dt>2012-10-20  6.8.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Wait for more bytes if the number of returned bytes is less than    requested in ReadBlob().</dd>
-  <dd> Prefer fullname property for font, if it exists, otherwise family + style.</dd>
-<dt>2012-10-17  6.8.0-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added LanczosRadius filter, that blurs an EWA Lanczos to a integer    support size. Equivalent to Lanczos in tensor resize case.</dd>
-<dt>2012-10-16  6.8.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-1, SVN revision 9632.</dd>
-<dt>2012-10-12  6.8.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix color management for the -solarize option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22059).</dd>
-  <dd> Some colormap unit tests failed for a quantum depth of 32 (problem    report from Glenn Randers-Pehrson).</dd>
-<dt>2012-10-12  6.8.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.8.0-0, SVN revision 9594.</dd>
-<dt>2012-10-07  6.8.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check -fx expression early to prevent fault.</dd>
-  <dd> Performance boost for iOS / Android requires a SO major version increment.</dd>
-  <dd> Corrupt PNG image could cause a memory leak (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22024).</dd>
-<dt>2012-10-06  6.7.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-10, SVN revision 9514.</dd>
-<dt>2012-10-01  6.7.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SVG specs says "1pt" equals "1.25px" (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21967).</dd>
-  <dd> Support TIFF proprietary tag 34118.</dd>
-  <dd> The define option is no longer "lazy" interpretation (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=22007).</dd>
-<dt>2012-10-01  6.7.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-9, SVN revision 9473.</dd>
-<dt>2012-09-27  6.7.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak in JPEG decoder when reading a corrupt image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21948).</dd>
-  <dd> Add exif:thumbnail namespace to distiguish orientation tag (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21938).</dd>
-  <dd> Respect DPX data offsets (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21960).</dd>
-<dt>2012-09-26  6.7.9-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-8, SVN revision 9437.</dd>
-<dt>2012-09-24  6.7.9-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Off-by-one error in DrawPolygonPrimitive().</dd>
-  <dd> Fix memory leak in WebP decoder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21943).</dd>
-  <dd> Certain caption phrases were cut off (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21550).</dd>
-<dt>2012-09-22  6.7.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-7, SVN revision 9410.</dd>
-<dt>2012-09-20  6.7.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> jpeg:sampling-factor might be an image property or an option (reference<dt>http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21884).</dt>
-  <dd><dt>2012-09-15  6.7.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-6, SVN revision 9375.</dd>
-<dt>2012-09-14  6.7.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't compand the YCC colorspace, its already companded.</dd>
-<dt>2012-09-12  6.7.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-5, SVN revision 9358.</dd>
-<dt>2012-09-12  6.7.9-5 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> Merge static inline Sigmoidal functions from IM7 to IM6.</dd>
-<dt>2012-09-12  6.7.8-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> All untapered windowing filters Welch and Cosine changed to use a 3 lobe    support (like Lanczos). These were not part of the original 'zoom' program.</dd>
-<dt>2012-09-11  6.7.9-5 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> sigmoidal-contrast: prevent out of range argument.</dd>
-<dt>2012-09-09  6.7.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The number of default OpenMP threads is 1 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=23&amp;t=21838).</dd>
-  <dd> Only first image of raw grayscale image was set to GRAY (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21428).</dd>
-  <dd> Change sigmoidal-contrast define to inline method to conform with ANSI-C    requirements.</dd>
-<dt>2012-09-10  6.7.9-5 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> enhance.c improvements:</dd>
-  <dd> Add tanh/atanh clone of legacy sigmoidal map (faster &amp; more accurate);</dd>
-  <dd> Add final ClampToQuantum in sigmoidal colormap loop;</dd>
-  <dd> Remove OpenMP for threads that do not loop over rows;</dd>
-  <dd> Immediate no-op exit from sigmoidal-contrast if contrast&lt;MagickEpsilon.</dd>
-<dt>2012-09-08  6.7.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-4, SVN revision 9282.</dd>
-<dt>2012-09-05  6.7.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Identify image files with embedded '%d' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21798).</dd>
-  <dd> Don't include TIFF header for compress.c source module    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21800).</dd>
-<dt>2012-09-01  6.7.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-3, SVN revision 9202.</dd>
-<dt>2012-08-28  6.7.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -channel sync option for -equalize (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21746).</dd>
-  <dd> Don't remove color profile when setting the image colorspace (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21747).</dd>
-  <dd> Recognize ICO format in URL (e.g. http://www.google.com/favicon.ico).</dd>
-  <dd> Don't define HAVE_BOOLEAN for JPEG under MinGW (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=14071).</dd>
-<dt>2012-08-26  6.7.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-2, SVN revision 9120.</dd>
-<dt>2012-08-25  6.7.9-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bug in Q32 builds that erroneously read grayscale 16-bit PNGs    as PseudoColor.</dd>
-<dt>2012-08-24  6.7.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -channel option for -solarize (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21738).</dd>
-<dt>2012-08-23  6.7.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-1, SVN revision 9095.</dd>
-<dt>2012-08-22  6.7.9-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The gAMA chunk with gamma==1.0 was ignored while deciding whether to set    the image colorspace to GRAY when reading grayscale PNG images.</dd>
-<dt>2012-08-16  6.7.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Adjust scaling for Luv colorspace conversion (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21664).</dd>
-  <dd> Copy alpha channel of the -median option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21694).</dd>
-  <dd> Don't add matte channel for -coalesce if input images don't have one.</dd>
-  <dd> Prevent memory leak in ImageToBlob() if image write fails.</dd>
-  <dd> In rare cases, label would not auto-size properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21716).</dd>
-  <dd> Identify command now reports the image colorspace for non-verbose results.</dd>
-  <dd> Account for stroke width when rendering a caption (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=21721).</dd>
-  <dd> Don't colorize alpha channel if it is not active (reference   http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21547</dd>
-<dt>2012-08-15  6.7.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.9-0, SVN revision 8970.</dd>
-<dt>2012-08-14  6.7.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> RGB -&gt; HCL, return correct hue when g &lt; b &lt; r (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21646).</dd>
-  <dd> Prefer inkscape for best SVG compliance.</dd>
-  <dd> HCL -&gt; RGB conversion enhancement (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21663).</dd>
-  <dd> Utilize inkscape if it is in your execution path otherwise RSVG.  If    neither is available, revert to the internal SVG renderer.</dd>
-  <dd> Initialize image-&gt;x_resolution and y_resolution to 0 in image.c    (previously they were initialized to DefaultResolution, which is 72.0).</dd>
-<dt>2012-08-12  6.7.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-10, SVN revision 8915.</dd>
-<dt>2012-08-10  6.7.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Respect the image mask for option -selective-blur (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21631).</dd>
-  <dd> Fix multiple issues with BMPv5 colorimetry (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21640).</dd>
-<dt>2012-08-10  6.7.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-9, SVN revision 8902.</dd>
-<dt>2012-08-07  6.7.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Selective blur stopped working after version 6.7.4-10 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21604).</dd>
-  <dd> Color reduction now handles transparent pixel properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18463).</dd>
-  <dd> ClipImagePath() now returns a valid SVG XML for Windows x64 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21617).</dd>
-<dt>2012-08-05  6.7.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-8, SVN revision 8845.</dd>
-<dt>2012-08-03  6.7.8-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added 2d named convolution kernel Binomial (for Fred Wienhaus)</dd>
-<dt>2012-08-01  6.7.8-8 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> Clean up sigmoidal-contrast.</dd>
-<dt>2012-07-31  6.7.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use ConcatenateString() for multi-block GIF comments.</dd>
-  <dd> Caption no longer chops off text (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21558).</dd>
-  <dd> Support LUV colorspace.</dd>
-  <dd> Support HCL colorspace.</dd>
-  <dd> Don't transform the composite image colorspace, set it instead.</dd>
-  <dd> Interpret -border 5% as 5% of width and 5% of height (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21537).</dd>
-  <dd> Don't normalize zero-sum kernels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21584).</dd>
-  <dd> Transform grayscale to linear RGB if fill color is non-gray (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21586).</dd>
-<dt>2012-07-30  6.7.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-7, SVN revision 8766.</dd>
-<dt>2012-07-28  6.7.8-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Update certain typecasts for libpng &lt; and &gt;= 1.4.0 to allow memory    allocation &gt; 4GB and prevent a DOS.</dd>
-<dt>2012-07-28  6.7.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set DICOM grayscale images to the gray colorspace.</dd>
-  <dd> Missing grestore from ps3.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20445).</dd>
-  <dd> Use GetMagickResourceLimit(ThreadResource) to set the # threads (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21543).</dd>
-<dt>2012-07-22  6.7.8-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Only report sRGB, iCCP, gAMA, cHRM chunks in "identify" output when    these chunks were actually present in input, and not when they were    inserted by the PNG decoder.</dd>
-<dt>2012-07-22  6.7.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-6, SVN revision 8720.</dd>
-<dt>2012-07-21  6.7.8-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Make sure "intent" is initialized in the PNG decoder.</dd>
-<dt>2012-07-21  6.7.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-5, SVN revision 8717.</dd>
-<dt>2012-07-20  6.7.8-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Corrected an error in the logic introduced in 6.7.8-3 to always write    a color PNG when image-&gt;colorspace is sRGB.</dd>
-<dt>2012-07-19  6.7.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Inverse YUV colorspace now produces pure red as expected.</dd>
-  <dd> Support halted streams:    cat image.pnm | convert 'pnm:fd:0[0]' 'pnm:fd:0[0]' x:.</dd>
-<dt>2012-07-18  6.7.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-4, SVN revision 8697.</dd>
-<dt>2012-07-17  6.7.8-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Write ICON subimage as PNG32, only when its dimensions are 256x256    and image-&gt;compression is UndefinedCompression or ZipCompression.</dd>
-<dt>2012-07-16  6.7.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> sRGB color gradients should be in a non-linear colorspace.</dd>
-  <dd> Fix -fx to interpret scientific notation properly.</dd>
-  <dd> The draw epsilon was too sensitive.</dd>
-<dt>2012-07-15  6.7.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-3, SVN revision 8675.</dd>
-<dt>2012-07-14  6.7.8-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Always write a color PNG when image-&gt;colorspace is sRGB.</dd>
-<dt>2012-07-08  6.7.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Attenuate random noise (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21387).</dd>
-  <dd> Return linear grayscale for gradient:white-black.</dd>
-  <dd> Promote linear grayscale to linear RGB when compositing.</dd>
-  <dd> gradient:white-black is sRGB whereas gradient:'icc-color(rgb,255,255,255)-    icc-color(rgb,0,0,0)' is linear RGB whereas gradient:'gray(255)-gray(0)' is    linear grayscale.</dd>
-  <dd> Revert sigmoidal contrast define (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=22&amp;t=21415).</dd>
-<dt>2012-07-08  6.7.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-2, SVN revision 8621.</dd>
-<dt>2012-07-02  6.7.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set the colorspace to linear gray when reading intensity values (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21362).</dd>
-  <dd> Don't overrun pixel buffer on inverse fourier for odd image widths.</dd>
-  <dd> Change LAB encoding to permit blurring, resize, etc.    (signed A and B channel values now stored using a 50% bias)</dd>
-    Additional.. This removes a non-linear discontinuity from stored LAB space    values. As a result you can now Blur, Compose, Resize and Distort in LAB    colorspace, without problems that previously existed.</dd>
-<dt>2012-07-04  6.7.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-1, SVN revision 8595.</dd>
-<dt>2012-07-02  6.7.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> A single argument -stereo option now works as documented (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21348).</dd>
-  <dd> The -separate option returns channels as linear grayscale.</dd>
-  <dd> Remove the sRGB color profile when converting to grayscale (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21355).</dd>
-<dt>2012-06-29  6.7.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.8-0, SVN revision 8554.</dd>
-<dt>2012-06-28  6.8.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Increase epsilon value, smallest difference between two points (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15870).</dd>
-<dt>2012-06-28  6.7.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-10, SVN revision 8534.</dd>
-<dt>2012-06-26  6.7.7-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't attempt to use Z_RLE compression strategy with old zlib (prior to    zlib-1.2.0) that does not support it.</dd>
-  <dd> Increase PLTE chunk length to accommodate background color in indexed PNG    (reference www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=21288).</dd>
-  <dd> Added png:PLTE.number_colors to verbose output.</dd>
-<dt>2012-06-25  6.7.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit linear RGB for PNM and TIFF image formats.</dd>
-  <dd> Fix conflicting types for 'GenerateDifferentialNoise' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21286).</dd>
-  <dd> Fix cast to pointer from integer of different size (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21286).</dd>
-  <dd> Fix broken MSL profile tag (reference    http://www.imagemagick.org/discourse-server/viewforum.html?f=9).</dd>
-  <dd> Better recognition of a CMYK PDF.</dd>
-<dt>2012-06-24  6.7.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-9, SVN revision 8460.</dd>
-<dt>2012-06-23  6.7.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Some options were incorrectly promoting linear gray to sRGB.</dd>
-<dt>2012-06-22  6.7.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-8, SVN revision 8432.</dd>
-<dt>2012-06-15  6.7.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the -features option in convert / mogrify.</dd>
-  <dd> Add support for the %[type] property.</dd>
-<dt>2012-06-15  6.7.7-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Geometry arguments accept multiple sign character for offsets    EG: "-10-10", "-+10-+10", or "+-10+-10" generate negative offsets    while "+10+10", "++10++10", or "--10--10" generate positive offsets,    that is, you can not only optionally have a sign in offset variable    substitutions, but can negate that substitution if you so desire.</dd>
-<dt>2012-06-12  6.7.7-8 Nicolas Robidoux &lt;nicolas.robidoux@gmail...&gt;</dt>
-  <dd> Refactor Catmull-Rom and Spline "interpolation" using    state-of-the-art unpublished formulas.</dd>
-  <dd> Fix incorrect transparency handling of "interpolative" cubic    B-spline smoothing.</dd>
-<dt>2012-06-09  6.7.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Initialize alpha channel when floodfill fill color is not opaque.</dd>
-  <dd> XYZ and Lab colorspace conversion tweaked (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21161).</dd>
-<dt>2012-06-08  6.7.7-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-7, SVN revision 8219.</dd>
-<dt>2012-06-06  6.7.7-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Disabled the new libpng-1.5.10 test for invalid palette index when    reading a PNG or MNG (for speed), or when writing a MNG (because a    zero-length PLTE is valid in a MNG when the global PLTE is used).</dd>
-  <dd> Display the PNG colortype as a string in "identify -verbose" output.</dd>
-<dt>2012-06-06  6.7.7-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Small refactor of Average Interpolators (save some multiplies)</dd>
-  <dd> Added 'Spline' as a filter type as an alias to 'Cubic'. This brings both    Catrom and Spline -filter and -interpolate methods in line.  Cubic should    only be used when defining a general cubic using expert settings or    when listed in "filter:verbose" debugging output.</dd>
-<dt>2012-06-05  6.7.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-6, SVN revision 8164.</dd>
-<dt>2012-06-05  6.7.7-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Renamed 'Bicubic' interpolation the more precise definition 'Catrom'    Old name kept (but hidden) for backward compatibility in bit CLI and    API interfaces.</dd>
-<dt>2012-06-01  6.7.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -set colorspace option sets the colorspace, it does not transform it.</dd>
-  <dd> Assume grayscale images in the GIF format are linear.</dd>
-  <dd> Add Nicolas Robidoux's bicubic interpolation method (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21118).    This replaces the old 'bicubic' which was very extreme 'cardinal' cubic.</dd>
-  <dd> Add DuPont &amp; XFIG copyright to NOTICE.</dd>
-  <dd> sRGB.icc has an unfriendly license, remove it.</dd>
-  <dd> MinGW does not define KEY_WOW64_32KEY (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=21155).</dd>
-  <dd> -evaluate log properly handles negative pixel values.</dd>
-  <dd> The display program displays the ImageMagick logo on EOF.</dd>
-<dt>2012-05-31  6.7.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-5, SVN revision 8099.</dd>
-<dt>2012-05-31  6.7.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set terminal character for GIF comment.</dd>
-<dt>2012-05-30  6.7.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-4, SVN revision 8096.</dd>
-<dt>2012-05-30  6.7.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> 'convert 1-bit.tif -rotate 90 ...' returns a 1-bit TIFF image as expected.</dd>
-<dt>2012-05-29  6.7.7-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Ignore APNG chunks even when libpng is built with the "APNG patch".</dd>
-<dt>2012-05-29  6.7.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-3, SVN revision 8089.</dd>
-<dt>2012-05-28  6.7.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix bug with stroke-dasharray (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21090).</dd>
-  <dd> In rare cases, caption would not word-wrap properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21106).</dd>
-  <dd> Don't set alpha pixels in SetImageVirtualPixelMethod() unless    image area is well defined (i.e. != 0) (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=21110).</dd>
-<dt>2012-05-27  6.7.7-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Trialing the addition of new interpolation methods      Average16         average of 16 pixels around sampling point      Average9          9 pixels around nearest pixel      Average4          Average of 4 pixels around sampling point      Background        Background color (for resampling error checking)      Blend             Blend of closest 1, 2 or 4 pixel neighbors    NOTE: 'Average' is now equivalent to 'Average4',    previous to this version it was equivalent to 'Average16'.    The 'Background' method is for showing 'resample errors' be it    accidental, or on purpose.  See IM Examples, Cylindrical Filters.</dd>
-  <dd> added -interpolative-resize added around this version</dd>
-<dt>2012-05-26  6.7.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-2, SVN revision 8066.</dd>
-<dt>2012-05-26  6.7.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MagickDelay() is in microseconds, not milliseconds.</dd>
-<dt>2012-05-25  6.7.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-1, SVN revision 8059.</dd>
-<dt>2012-05-20  6.7.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> In rare cases, caption would not word-wrap properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21044).</dd>
-  <dd> Set the JPEG image colorspace after the columns / rows are set (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21059).</dd>
-  <dd> Potential gray images are in either the gray or RGB colorspaces.</dd>
-  <dd> Restore MagickSetImageEndian() method (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=20425&amp;p=81525).</dd>
-  <dd> Respect resolution when rendering SVG (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21076).</dd>
-<dt>2012-05-20  6.7.7-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Delegates now 'spawn' faster (replaced 2 second sleep!) (for "show:")</dd>
-<dt>2012-05-17  6.7.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.7-0, SVN revision 7980.</dd>
-<dt>2012-05-17  6.7.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Group4-compressed TIFF / PDF image formats stopped working (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=21039).</dd>
-  <dd> Auto convert images in the grayscale colorspace to sRGB (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=21031).</dd>
-<dt>2012-05-16  6.7.6-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-10, SVN revision 7952.</dd>
-<dt>2012-05-14  6.7.6-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Reset color info in grayscale PNG images to gamma=1.0, undefined    rendering_intent and chromaticity only when reading images that don't    have a gAMA, sRGB, or cHRM chunk.</dd>
-<dt>2012-05-14  6.7.6-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added a low level "Cosine" Windowing Filter -- Request by Nicholas Robidox</dd>
-  <dd> Fixed Kaiser Window Filter (was producing all zeros!)</dd>
-  <dd> Kaiser Window Function now uses the working value "filter:kaiser-beta"    (formerly "filter:alpha" in previous versions)</dd>
-  <dd> Setting the expert option "filter:kaiser-alpha" will override this,    (after being multiplied by PI).</dd>
-  <dd> Added resampling 'weight' sanity check in EWA resampling.</dd>
-  <dd> Set default for histogram:unique-colors to be 'true' when undefined    Returning it to previous behaviour.</dd>
-  <dd> Refactor of InterpretImageProperties() (percent escape substitutions)</dd>
-  <dd> Add "gamma" as a -set and % escape to access image gamma meta-data</dd>
-<dt>2012-05-05  6.7.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-9, SVN revision 7812.</dd>
-<dt>2012-05-05  6.7.6-9 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Allow braced single letter escapes, EG "%[x]" as equivalent to "%x"</dd>
-<dt>2012-05-04  6.7.6-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't write an invalid PNG sRGB chunk when rendering intent is undefined.</dd>
-<dt>2012-05-01  6.7.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> EXR images are in the linear RGB colorspace with a gamma of 1.0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=20895).</dd>
-  <dd> Correct annotation offset for right-to-left labels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20884).</dd>
-  <dd> The -level 100x0% now produces the equivalent of -negate (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20889).</dd>
-  <dd> Virtual pixel transparent no longer cause fatal exception (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=20903).</dd>
-  <dd> Promote gray image to sRGB when color is injected.</dd>
-<dt>2012-04-29  6.7.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-8, SVN revision 7705.</dd>
-<dt>2012-04-25  6.7.6-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Gaussian Filter Fixed.    For some strange reason it was half the width it should be with an    effective sigma of 0.25 (not 0.5).  This was the real reason "variable    blur" was not blurring enough.</dd>
-<dt>2012-04-24  6.7.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Colorspace round-trip unit tests now work for Q32.</dd>
-<dt>2012-04-23  6.7.6-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added the RobidouxSharp filter (originally defined Dec 2011)</dd>
-  <dd> Fixed Variable Blur - bad blur area calculation    Also Gaussian is sampling properly. Substitute the faster Cubic for now.</dd>
-  <dd> Convert no longer will do an implicit write to a single space image.</dd>
-<dt>2012-04-21  6.7.6-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-7, SVN revision 7587.</dd>
-<dt>2012-04-21  6.7.6-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Error when doing an implicit (final) write to a single space filename.    This is typically a failed line continuation and is very common.    Using an explicit "-write" will let you do this.</dd>
-<dt>2012-04-20  6.7.6-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Allow +-X+-Y as geometry arguments.</dd>
-<dt>2012-04-17  6.7.6-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Distinquish grayscale as sRGB not linear RGB.</dd>
-<dt>2012-04-16  6.7.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-6, SVN revision 7536.</dd>
-<dt>2012-04-11  6.7.6-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Always unlock the semaphore before returning from the png codec, either    by a "return" or png_error(); changed all Magick*Exception() calls    after setjmp() to png_error() to ensure proper cleanup (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16883).</dd>
-<dt>2012-04-10  6.7.6-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed log known alpha*kernel normalization bug in morphology convolve.</dd>
-    Convolve kernel weights have been separated from alpha blend handling.    Un-normalized kernels applied to images with active alpha will no longer    be auto-normalized due to the effect of alpha blending.  The bug causes    images using the default channel setting and having an alpha channel to    automatically 'normalize' the results of a convolve during the handling    of alpha blending.  This probably would cause severe effects when a    zero-summing kernel is being used on an image containing an active (though    likely fully-opaque) alpha channel, as division by near zero weights    would cause extreme color values in results.  This bug is not normally    seen as convolution, which is normally applied only to fully-opaque    images. And using a zero-summing kernel on an image with alpha also    results in a transparent image!  This is why it was not fixed up until now.</dd>
-<dt>2012-04-08  6.7.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Pixel allocation for Pango is stride*rows not stride*columns.</dd>
-  <dd> Set the image resolution for Postscript files with an embedded Photoshop    profile.</dd>
-  <dd> Ensure proper round trips to / from sRGB (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20751).</dd>
-<dt>2012-04-07  6.7.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-5, SVN revision 7483.</dd>
-<dt>2012-04-06  6.7.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Avoid fault in SetCacheAlphaChannel() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20681).</dd>
-  <dd> Don't assume EXIF orientation tag is 2 bytes.</dd>
-<dt>2012-04-04  6.7.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-4, SVN revision 7356.</dd>
-<dt>2012-04-01  6.7.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly set the XCF alpha channel values (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20642).</dd>
-  <dd> Support 'orientation' property (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=20650).</dd>
-  <dd> The default RGB colorspace transform is now linear (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?p=82839#p82839).</dd>
-  <dd> Prevent EXIF integer overflow (CVE-2012-1610).</dd>
-<dt>2012-03-30  6.7.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-3, SVN revision 7290.</dd>
-<dt>2012-03-29  6.7.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't copy invalid memory when reading TIFF EXIF IFD (CERT-FI case 634116,    CVE-2012-1798).</dd>
-  <dd> Bail if we receive excessive JPEG warnings (CERT-FI case 634117,    CVE-2012-0260).</dd>
-  <dd> Properly initialize EXIF buffers to prevent JPEG EXIF tag crash (CERT-FI    case 634118, CVE-2012-0259).</dd>
-<dt>2012-03-28  6.7.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-2, SVN revision 7245.</dd>
-<dt>2012-03-26  6.7.6-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added "Nearest" as a synonym for "Nearest-Neighbor" interpolate setting</dd>
-<dt>2012-03-21  6.7.6-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> coders/png.c: stored "file_gamma" for later use by identify.</dd>
-<dt>2012-03-19  6.7.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add full support for Pango markup.</dd>
-  <dd> Pango namespace is 'pango:', not 'caption:'.</dd>
-  <dd> Correct for EXR images with broken display windows.</dd>
-<dt>2012-03-18  6.7.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-1, SVN revision 7145.</dd>
-<dt>2012-03-16  6.7.6-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Reduce the scope of quantum_info in the PNG decoder to avoid a possible    memory leak (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20522).</dd>
-<dt>2012-03-13  6.7.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use uint32 pointer for ReadStripMethod in coders/tiff.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20526).</dd>
-  <dd> Ghostscript 32/64 bit detection patch (contributed by    axeld@pinc-...).</dd>
-  <dd> Honor center gravity for caption: with Pango support (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20517).</dd>
-  <dd> Add support for pango: coder to render captions with Pango.</dd>
-<dt>2012-03-10  6.7.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.6-0, SVN revision 7090.</dd>
-<dt>2012-03-06  6.7.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Importing from the X11 root windows no longer leaks memory (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20470).</dd>
-  <dd> Check to see if delegate file exists before copying.</dd>
-<dt>2012-03-05  6.7.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-10, SVN revision 7056.</dd>
-<dt>2012-03-05  6.7.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix too many arguments to AnnotateImage() (copy/paste bug).</dd>
-<dt>2012-03-02  6.7.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-9, SVN revision 7046.</dd>
-<dt>2012-02-29  6.7.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Caption no longer includes the prefix "caption:" in the rendered text.</dd>
-  <dd> Auto scale pointsize for -size 100x100 caption:</dd>
-<dt>2012-03-02  6.7.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-8, SVN revision 7027.</dd>
-<dt>2012-03-02  6.7.5-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> non-verbose identify now reports DirectClass for transparent PNG images    to agree with the report by identify -verbose.  (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20448 and    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15482).</dd>
-<dt>2012-02-29  6.7.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support infinite caption lengths.</dd>
-  <dd> Permit custom JPEG quantization tables (e.g.    -define jpeg:q-table=quantization-table.xml).</dd>
-  <dd> Missing grestore from ps2.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20445).</dd>
-<dt>2012-02-29  6.7.5-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Image list options (like "-delete" and "-swap") to "montage".</dd>
-<dt>2012-02-25  6.7.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-7, SVN revision 6965.</dd>
-<dt>2012-02-23  6.7.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the EMFPlus delegate program.</dd>
-<dt>2012-02-22  6.7.5-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Re-added the Iterative Distance function in morphology (as opposed to the    faster more direct 2-pass Distance Function that replaced it) so it can be    used in the special situation of Constrained Distance Morphology.    http://www.imagemagick.org/discourse-server/viewtopic.html??f=2&amp;t=18032</dd>
-<dt>2012-02-13  6.7.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-6, SVN revision 6851.</dd>
-<dt>2012-02-13  6.7.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only set PDF &amp; PS page size when explicitly requested (e.g. -page).</dd>
-<dt>2012-02-12  6.7.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-5, SVN revision 6840.</dd>
-<dt>2012-02-12  6.7.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only use the canvas size of the very first frame of a GIF image sequence.</dd>
-<dt>2012-02-11  6.7.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-4, SVN revision 6824.</dd>
-<dt>2012-02-08  6.7.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set image alpha channel for -virtual-pixel background and transparent.</dd>
-  <dd> Get tiff:fill-order as an image artifact, not an image option.</dd>
-<dt>2012-02-06  6.7.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-3, SVN revision 6732.</dd>
-<dt>2012-02-06  6.7.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> TIFF no longer writes the incorrect fill order.</dd>
-<dt>2012-02-05  6.7.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-2, SVN revision 6718.</dd>
-<dt>2012-02-03  6.7.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add SyncImagePixelCache() to ensure cache morphology is consistent.</dd>
-  <dd> Patch so two -colorspace options return correct results for round-trip.</dd>
-<dt>2012-02-02  6.7.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-1, SVN revision 6684.</dd>
-<dt>2012-01-30  6.7.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the -alpha remove option (use it to remove transparency from PDF,    convert -density 200 apple.pdf -alpha remove x:).</dd>
-  <dd> Use union instead of casting gzFile and BZFILE.</dd>
-  <dd> Don't treat PSD user channel as alpha (patch from Dominic Benson).</dd>
-  <dd> Prevent overflow when casting short int to size_t when parsing a    maliciously crafted image with an IFD whose all IOP tags' value offsets    point to the beginning of the IFD itself [CVE-2012-0247].</dd>
-  <dd> Prevent DES when parsing a maliciously crafted image with an IFD whose    all IOP tags' value offsets point to the beginning of the IFD itself    [CVE-2012-0248].</dd>
-  <dd> Caption with Pango support no longer return a blank canvas.</dd>
-  <dd> Correct sRGB colorspace conversion equations.</dd>
-<dt>2012-01-30  6.7.5-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fix bug in png coder (spurious warning, reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=20257).</dd>
-<dt>2012-01-28  6.7.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.5-0, SVN revision 6606.</dd>
-<dt>2012-01-25  6.7.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Zlib-1.2.5.2 requires gzFile cast (bug report from John Bowler).</dd>
-<dt>2012-01-25  6.7.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-10, SVN revision 6592.</dd>
-<dt>2012-01-25  6.7.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Update PerlMagick TIFF regression signatures to match endian order.</dd>
-<dt>2012-01-24  6.7.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-9, SVN revision 6589.</dd>
-<dt>2012-01-24  6.7.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix rare file link in the pixel cache.</dd>
-<dt>2012-01-20  6.7.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-8, SVN revision 6551.</dd>
-<dt>2012-01-19  6.7.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Although MagickRealType is a double, use double for KernelInfo values in    the rare event of problems with C++ name mangling.</dd>
-  <dd> Get strokes with patterns (e.g. -stroke xc:red) working again.</dd>
-  <dd> Revert KernelInfo values from MagickRealType to double.</dd>
-<dt>2012-01-17  6.7.4-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't write ancillary chunks (except for tRNS and gAMA) in PNG-encoded    ICO files.</dd>
-<dt>2012-01-14  6.7.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-7, SVN revision 6471.</dd>
-<dt>2012-01-13  6.7.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Default to a lighter hinting algorithm for non-monochrome font rendering.</dd>
-<dt>2012-01-12  6.7.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-6, SVN revision 6434.</dd>
-<dt>2012-01-12  6.7.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Eliminate preprocessor exception for the HDRI build.</dd>
-<dt>2012-01-10  6.7.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-5, SVN revision 6422.</dd>
-<dt>2012-01-02  6.7.4-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed -black-threshold and -white-threshold so they work properly with    the -channels option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20096).</dd>
-<dt>2012-01-02  6.7.4-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Removed PNG_USE_CLONE cruft from the PNG encoder (see 2011-11-19 entry)</dd>
-  <dd> Promote image depths 9-15 to 16 to avoid crashing in the PNG    encoder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20098).</dd>
-<dt>2012-01-01  6.7.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-4, SVN revision 6318.</dd>
-<dt>2011-12-30  6.7.4-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fix problems with JNG encoder "quality" (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20076).</dd>
-<dt>2011-12-30  6.7.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-3, SVN revision 6310.</dd>
-<dt>2011-12-28  6.7.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak in JP2 coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20071).</dd>
-  <dd> Use maximum bounds when rendering PDF (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20078).</dd>
-<dt>2011-12-25  6.7.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-2, SVN revision 6254.</dd>
-<dt>2011-12-24  6.7.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Export new Windows binaries.</dd>
-<dt>2011-12-21  6.7.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-1, SVN revision 6236.</dd>
-<dt>2011-12-12  6.7.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Sped up -noise option when radius is 0.</dd>
-  <dd> Read concatentated arcs correctly in a SVG path (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19992).</dd>
-  <dd> PDF's now convert properly with -define pdf:use-cropbox=true (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=20033).</dd>
-<dt>2011-12-09  6.7.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.4-0, SVN revision 6162.</dd>
-<dt>2010-12-06  6.7.4-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Eliminated use of FARDATA in coders/png.c; it won't be supported in    libpng-1.6.0 and is not needed now.</dd>
-<dt>2011-11-29  6.7.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add GetQuantumFormat() method to return the quantum format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=19961).</dd>
-  <dd> Allow unspecified width/height in geometries with the aspect flag (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19964).</dd>
-  <dd> MagickGetImageDepth() no longer returns the depth setting but instead    computes the depth of the image.</dd>
-<dt>2011-12-02  6.7.4-0 Anthony  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed Equal-Area Cropping (size and minimum of delta increments)</dd>
-<dt>2011-12-01  6.7.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-10, SVN revision 6106.</dd>
-<dt>2011-11-29  6.7.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Delay reading TIFF EXIF properties to prevent premature exit.</dd>
-  <dd> Remove duplicates from the configuration file search path under Windows.</dd>
-  <dd> Use viewbox offset when setting affine transform translation (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19943).</dd>
-  <dd> Ensure equally sized tiles for -crop 11x2@ (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18322).</dd>
-  <dd> Recognize SI prefixes for jpeg:extent (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19944).</dd>
-<dt>2011-11-27  6.7.3-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-9, SVN revision 6092</dd>
-<dt>2011-11-27  6.7.3-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Upgrade libtool / ltdl to version 2.4.7.</dd>
-<dt>2011-11-25  6.7.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-8, SVN revision 6084</dd>
-<dt>2011-11-20  6.7.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The exif:ExposureBiasValue property is a signed value.</dd>
-  <dd> Prevent buffer underflow for 1-bit PSD images.</dd>
-  <dd> Don't include alpha channel when computing range unless image-&gt;matte is    set.</dd>
-  <dd> Set FILETYPE_REDUCEDIMAGE tag on pyramidal TIFF images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19892).</dd>
-  <dd> Correct image geometry for Postscript for hi-res bounding box (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19807).</dd>
-<dt>2011-11-19  6.7.3-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bug with scaling Q16 background to PNG sub-8-bit bKGD and    again disabled PNG_USE_CLONE in coders/png.c.</dd>
-<dt>2011-11-18  6.7.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-7, SVN revision 6024</dd>
-<dt>2011-11-18  6.7.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Ensure embedded XML resource file is null terminated (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19856).</dd>
-<dt>2011-11-17  6.7.3-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added a -define filter:alpha to contol the 'alpha value' of the    Kaiser Windowing filter.  Default value is 6.5</dd>
-<dt>2010-11-15  6.7.3-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Reverted the change of 6.6.6-7 that creates an image clone for use    by the PNG encoder.  This was not useful and was somewhat wasteful.</dd>
-  <dd> After finding out that writing the bKGD chunk in sub-8-bit PNG fails,    enabled PNG_USE_CLONE (to create an image clone again)</dd>
-<dt>2011-11-14  6.7.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-6, SVN revision 5972.</dd>
-<dt>2011-11-11  6.7.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Prefer the hires bounding box for Postscript rendering (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19807).</dd>
-  <dd> Default configure.xml destination folder to /usr/lib/ImageMagick-ver/config.</dd>
-<dt>2011-11-09  6.7.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-5, SVN revision 5936</dd>
-<dt>2011-11-07  6.7.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add ShearRotateImage() method.  RotateImage() now uses distorts rather    than shears.</dd>
-  <dd> MagickCoreGenesis() path must be accessible to use (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19795).</dd>
-<dt>2011-11-06  6.7.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-4, SVN revision 5876</dd>
-<dt>2011-11-02  6.7.3-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Ensure that the GIF encoder writes a large enough logical screen (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19734).</dd>
-<dt>2011-11-02  6.7.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-3, SVN revision 5825</dd>
-<dt>2011-11-02  6.7.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix small memory leak in the TIFF coder.</dd>
-  <dd> Support -debug accelerate option.</dd>
-  <dd> Support -includearch-dir and -sharearch-dir configure option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19720).</dd>
-  <dd> Use Pango to improve the caption coder.</dd>
-<dt>2011-11-01  6.7.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-2, SVN revision 5718</dd>
-<dt>2011-11-01  6.7.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support Ghostscript under 64-bit Windows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19659).</dd>
-  <dd> Correct affine translation for certain SVG files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19664).</dd>
-  <dd> -evaluate-sequence multiply no longer hangs ereference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19549).</dd>
-<dt>2011-10-15  6.7.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-1.</dd>
-<dt>2011-10-15  6.7.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read TIFF EXIF profile before reading the image data.</dd>
-  <dd> Fix "test: no: unexpected operator" in the configure script (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19615).</dd>
-  <dd> Off by one error when writing the JPEG XMP profile (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19616).</dd>
-  <dd> Revert GetPathComponent() patch.</dd>
-<dt>2011-10-09  6.7.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.3-0.</dd>
-<dt>2011-10-09  6.7.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Generate output for caption:"[!]" (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=19589.</dd>
-<dt>2011-10-05  6.7.3-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Add "png:format" property with possible values png8, png24, and png32,    for use when prepending the format type to the filename is not convenient    or is not possible, e.g., when embedding the PNG in a PNG-encoded ICO.</dd>
-<dt>2011-10-04  6.7.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-10.</dd>
-<dt>2011-10-04  6.7.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove most of the LLVM compiler warnings.</dd>
-  <dd> Fix bug in -evaluate-sequence multiply (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19549).</dd>
-  <dd> Upgrade to sRGB V4 ICC profile (reference    http://www.color.org/srgbprofiles.xalter).</dd>
-  <dd> Distinguish embedded PNG vs BMP within the MicroSoft ICON image format.</dd>
-<dt>2011-09-30  6.7.2-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Recognize the sRGB version 4 ICC profile and write PNG sRGB chunk instead.</dd>
-  <dd> Use crc32 instead of "sRGB" string to recognize certain sRGB profiles.</dd>
-<dt>2011-09-26  6.7.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-9.</dd>
-<dt>2011-09-26  6.7.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix race condition on image rotate @ 90 degrees.</dd>
-<dt>2011-09-25  6.7.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-8.</dd>
-<dt>2011-09-20  6.7.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Prevent infinite loop when font is too large for specified width (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19502).</dd>
-  <dd> Fix LFS cross-compile detection (patch from Mike Frysinger).</dd>
-  <dd> Add open_utf8(), fopen_utf8(), access_utf8(), etc. utility methods.</dd>
-<dt>2011-09-15  6.7.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Convert empty .htm / .html file no longer removes source file.</dd>
-  <dd> -crop 11x2@ now returns 22 images as expected.</dd>
-  <dd> Enable reading the EXIF profile in a TIFF image under Windows.</dd>
-  <dd> Support drawing text with bitmap font.</dd>
-<dt>2011-09-13  6.7.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-6.</dd>
-<dt>2011-09-12  6.7.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Expand pixel range for 12 bit DCM images stored in 16-bit words.</dd>
-  <dd> Gray images not displayed properly when saved as MIFF with sRGB    colorspace.</dd>
-  <dd> OpenCL's clCreateContextFromType() no longer returns a system default.</dd>
-  <dd> Use -enable-zero-configuration for zero configuration ImageMagick    (previously -enable-embeddable).</dd>
-<dt>2011-09-10  6.7.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-5.</dd>
-<dt>2011-09-10  6.7.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SO bump.</dd>
-<dt>2011-09-09  6.7.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-4.</dd>
-<dt>2011-09-05  6.7.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix cut-n-paste error when reading JPEG profiles.</dd>
-<dt>2011-09-07  6.7.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-3.</dd>
-<dt>2011-09-05  6.7.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> A small memory overwrite when reading TIFF with 1-bit alpha (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19417).</dd>
-  <dd> Remove a 2 byte memory leak when checking for environment variables.</dd>
-<dt>2011-09-05  6.7.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-2.</dd>
-<dt>2011-09-03  6.7.2-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Recognize the sRGB ICC profile and write the PNG sRGB profile instead    of a full iCCP chunk.</dd>
-<dt>2011-08-31  6.7.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Write grayscale MIFF as a single gray pixel component, not RGB (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=19403).</dd>
-  <dd> Bail gracefully for corrupt JPEG images.</dd>
-  <dd> Bail gracefully for negative montage geometries (references    https://bugzilla.redhat.com/show_bug.cgi?id=735599).</dd>
-  <dd> Account for DCm bits allocated 16 and significant bits 12 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19420).</dd>
-  <dd> Fix bug when appending JPEG image profiles (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19429).</dd>
-<dt>2011-08-29  6.7.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.2-1.</dd>
-<dt>2011-08-29  6.7.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The AllChannels defined changed to 0x7ffffff to avoid integer overflow.</dd>
-<dt>2011-08-26  6.7.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> HDR format 32-bit_rle_xyze implies the XYZ colorspace.</dd>
-<dt>2011-08-22  6.7.1-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Revert FormatImageAttributeList(), FormatImagePropertyList() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19339).</dd>
-<dt>2011-08-21  6.7.1-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised configure.ac (and configure) to look for -lpng15, -lpng14, -lpng12,    and -lpng in that order instead of just -lpng.  This should help find    a consistent library and headers when users upgrade their libpng delegate    from one version to another, incompatible version.</dd>
-<dt>2011-08-20  6.7.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-9.</dd>
-<dt>2011-08-20  6.7.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak in text annotation (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=19331).</dd>
-<dt>2011-08-18  6.7.1-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The "-strip" option was excluding the PNG tRNS chunk (see 6.6.6-7, below);  revised the -strip option so it behaves as  if "-define PNG:include-chunk=none,trns,gama" had appeared on the commandline.</dd>
-  <dd> When writing a PNG8 and more than one transparent color is present,  merge them into the image-&gt;background_color (Reference  http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=19329),  finishing the implementation started in version 6.6.8-7.</dd>
-<dt>2011-08-18  6.7.1-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-8.</dd>
-<dt>2011-08-18  6.7.1-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Caption now wraps properly for Chinese text (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19249).</dd>
-<dt>2011-08-18  6.7.1-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG encoder would sometimes fail to respect the -define PNG:color-type    option when the incoming image was PseudoClass (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=19262).</dd>
-<dt>2011-08-15  6.7.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-7.</dd>
-<dt>2011-08-15  6.7.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly handled continued JPEG embedded profiles.</dd>
-<dt>2011-08-12  6.7.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Yet another attempt to read Japanese filenames under Windows.</dd>
-<dt>2011-08-10  6.7.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-5.</dd>
-<dt>2011-08-10  6.7.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Revert -colorspace sRGB option patch (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19256).</dd>
-  <dd> Revert -type PaletteMatte option patch (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19263</dd>
-<dt>2011-08-09  6.7.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-4.</dd>
-<dt>2011-08-09  6.7.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Revert MultiByteToWideChar() for Windows patch.</dd>
-<dt>2011-08-05  6.7.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-3.</dd>
-<dt>2011-08-05  6.7.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use MultiByteToWideChar() for Windows filenames (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=19242).</dd>
-<dt>2011-08-03  6.7.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-2.</dd>
-<dt>2011-08-02  6.7.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Windows does not support acosh(), asinh(), or atanh().</dd>
-  <dd> Accept filenames with time stamps and a sub-image specification (e.g.    test-18:37.jpg[0]).</dd>
-<dt>2011-08-01  6.7.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.1-1.</dd>
-<dt>2011-08-01  6.7.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support MSL 'set gravity' element.</dd>
-  <dd> Don't report HSB colors as RGB colornames (e.g. hsb(0%,0%,100%)).</dd>
-  <dd> Support -fx acosh(), asinh(), and atanh().</dd>
-<dt>2011-07-21  6.7.1-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Removed a case that prevented rotations of rectangle kernels.</dd>
-<dt>2011-07-01  6.7.1-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Use zlib default compression strategy instead of Z_RLE and Z_FIXED    strategies when linking with zlib versions (prior to 1.2.0 and 1.2.2.2,    respectively) that don't support them.</dd>
-  <dd> Exit test loop sooner in coders/png.c when a non-gray pixel is found.</dd>
-<dt>2011-06-30  6.7.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-10.</dd>
-<dt>2011-06-30  6.7.0-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added "-define PNG:compression-level|strategy|filter=value" options to    the PNG encoder.  If these options are used, they take precedence over    the -quality option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?&amp;f=1&amp;p=73548).</dd>
-<dt>2011-06-29  6.7.0-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Handle "-quality 97" properly in the png encoder, i.e., use intrapixel    filtering when writing a MNG file and no filtering when writing a PNG file.</dd>
-  <dd> Added support for Z_RLE strategy in the png compressor, using    -quality 98 or 99.</dd>
-<dt>2011-06-28  6.7.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly allocate points when render text with large font size (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18997).</dd>
-<dt>2011-06-25  6.7.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-9.</dd>
-<dt>2011-06-18  6.7.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Defend against corrupt PSD resource blocks.</dd>
-<dt>2011-06-15  6.7.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-8.</dd>
-<dt>2011-06-14  6.7.0-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Initial implementation of Cylinder to/from Plane 3D Distorts    Includes derivative (scaled lookup), and anti-aliased horizon (validity)    Currently can NOT handle extractions from full 360 cylinder panoramas.</dd>
-<dt>2011-06-13  6.7.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-7.</dd>
-<dt>2011-06-09  6.7.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed "conversion from unsigned __int64 to double not implemented"    so IM can compile under VisualStudio 6.</dd>
-<dt>2011-06-08  6.7.0-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG encoder would sometimes make black pixels transparent when some    other gray level was supposed to be the transparent color (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18900).    This occurred only with 1, 2, 4-bit grayscale images with Q16 or Q32    builds.</dd>
-<dt>2011-06-08  6.7.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-6.</dd>
-<dt>2011-06-08  6.7.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix transient error for composite 'Over' operator.</dd>
-<dt>2011-06-07  6.7.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-5.</dd>
-<dt>2011-06-07  6.7.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix one-off bug in option parser (reference    http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=609177).</dd>
-  <dd> Transient bug with composite 'Over' in magick/composite-private.h.</dd>
-<dt>2011-06-06  6.7.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-4.</dd>
-<dt>2011-06-03  6.7.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -direction right-to-left for the label: and caption: coders.</dd>
-  <dd> Blue / green reversed for JPEG-compressed TIFF images.</dd>
-<dt>2011-06-03  6.7.0-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-3.</dd>
-<dt>2011-06-02  6.7.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use memmove() instead of memcpy() in StripString().</dd>
-<dt>2011-05-27  6.7.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-2.</dd>
-<dt>2011-05-26  6.7.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> ImageMagick now compiles on Hurd (reference    http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=628020).</dd>
-  <dd> Use vfprintf rather than fprintf in FormatLocaleFileList().</dd>
-<dt>2011-05-26  6.7.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-1.</dd>
-<dt>2011-05-25  6.7.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Not all Linux'es define locale_t (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18819).</dd>
-<dt>2011-05-22  6.7.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.7.0-0.</dd>
-<dt>2011-05-21  6.7.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Avoid fault on corrupt JPEG images.</dd>
-  <dd> Avoid fault on certain DJVU images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18807).</dd>
-  <dd> Fix -fx to interpret scientific notation properly.</dd>
-<dt>2011-05-20  6.6.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-10.</dd>
-<dt>2011-05-20  6.6.9-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG encoder now respects the -depth setting, including 1, 2, 4.    Previously settings other than 8 and 16 were ignored (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18412).</dd>
-<dt>2011-05-16  6.6.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't use comma as a separator for stroked text (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18742).</dd>
-  <dd> Use C locale when generating or interpreting SVG.</dd>
-  <dd> Fix "unterminated macro" for Q32 build of coders/png.c.</dd>
-<dt>2011-05-15  6.6.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-9.</dd>
-<dt>2011-05-14  6.6.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -scale option now considers the alpha channel when scaling.</dd>
-  <dd> Fix transient bug for HSL to RGB and back.</dd>
-<dt>2011-05-12  6.6.9-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed PNG8 reduction to work with an image that reduces to 256 colors    plus transparency, by merging the two darkest red colors.</dd>
-<dt>2011-05-04  6.6.9-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-8.</dd>
-<dt>2011-05-02  6.6.9-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed some cut-and-paste errors in new png.c code that caused PNG8    reductions to fail.</dd>
-<dt>2011-05-02  6.6.9-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Add various Option Flags, and fix option skip counts for plus forms    of simple operators where plus form is the same as minus form.    For example the incorrect counts produces a weird error, and possible    future segmentation fault in a command like  convert rose: +border show:</dd>
-<dt>2011-04-30  6.6.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-7.</dd>
-<dt>2011-04-30  6.6.9-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix FX default for interpolation to Bilinear.</dd>
-<dt>2011-04-27  6.6.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix pixel interpolation for -draw 'image Over' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18612).</dd>
-<dt>2011-04-26  6.6.9-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Write the proper bKGD chunk value in grayscale PNG images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18624).</dd>
-<dt>2011-04-25  6.6.9-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Inverse method for Sparse Color Interpolation</dd>
-<dt>2011-04-24  6.6.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-6.</dd>
-<dt>2011-04-21  6.6.9-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Make filter:blur define a multiplicative adjustment of filter settings    rather than a complete override of those settings.</dd>
-  <dd> Add Flags to CommandOptions parse table, removing the need for    ImageListOptions parsing table.  This is the start of development to    produce a "convert" replacement that can read options from both command    line and from files or pipelines, in "Do it Immediately" handling.</dd>
-  <dd> Crop Bug Fix. Prevent infinite loop with "+repage -crop 0x40"</dd>
-<dt>2011-04-18  6.6.9-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added "date" to the things that can appear on the -define PNG:exclude-chunk    list.  This excludes the IM-generated Date:modify and Date:create    properties from PNG output text chunks without excluding the rest of the    text chunks.</dd>
-  <dd> Added "-define PNG:preserve-colormap" option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18564).</dd>
-  <dd> Simplified LosslessReduceDepthOK() function in coders/png.c</dd>
-<dt>2011-04-18  6.6.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for writing RGB FITS images as separate planes.</dd>
-<dt>2011-04-16  6.6.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the HDR 32-bit_rle_xyze format.</dd>
-  <dd> Fixed infinite loop for TARGA images with a V2 develop area.</dd>
-  <dd> Add signal handler for SIGBUS.</dd>
-<dt>2011-04-15  6.6.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-5.</dd>
-<dt>2011-04-15  6.6.9-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added "#define PNG_PTR_NORETURN" because this macro does not work    on all platforms with libpng15, with failure to load png_longjmp() (ref    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18518).</dd>
-<dt>2011-04-14  6.6.9-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Layers Composition Bug Fix, animations attributes of first image not    transferred in a single destination, multi-source image composition.</dd>
-<dt>2011-04-09  6.6.9-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Add a special 'Voronoi' Morphology Distance method that will fill in holes    using the nearest non-transparent edge pixel. It is experimental, and    hidden from normal morphology usage, as it may be interfaced with a    future hole-filling color 'Diffusion' method.</dd>
-<dt>2011-04-08  6.6.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MIFF keywords sometimes includes spaces.</dd>
-<dt>2011-04-07  6.6.9-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Major BUG FIX - wrong sign breaks most morphology methods in IM v6.6.9-4</dd>
-  <dd> Fixed -region handling of transparency. Original images without    transparency will use 'Over' while images with transparency will    preserve transparency using 'Copy'. Before this only 'Over' was used    due to the testing of the wrong image.</dd>
-  <dd> Added Compose methods  DarkenIntensity and LightenIntensity</dd>
-<dt>2011-04-06  6.6.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-4.</dd>
-<dt>2011-04-03  6.6.9-4 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Add Octagon shape and Octagonal distance kernels for Morphology</dd>
-  <dd> Fix minor Morphology kernel compose bug (cleanup after Src/Dst swap)</dd>
-  <dd> Fix segmentation fault after error in a morphology 'named' kernel</dd>
-  <dd> Added a range of kernels used for specialised thinning purposes    as defined in a research paper by Dan S. Bloomberg.</dd>
-  <dd> Added Dan Bloomberg best thinning skeleton, "Skeleton:3"</dd>
-  <dd> Removed origin pixel from many Hit-and-Miss kernels allowing kernels    to not only be used for thinning, but also thickening.</dd>
-  <dd> Renamed "ThinDiagonals" kernel to just "Diagonals"</dd>
-  <dd> Distance uses a fast two pass algorithm, and no longer needs 'iteration'</dd>
-<dt>2011-04-02  6.6.9-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Make the PNG encoder use depth==8 when incoming image-&gt;depth &lt; 8    (the encoder later reduces the depth if it can), to avoid writing    an incorrect image.</dd>
-  <dd> Remove any bogus colormap received by the PNG encoder with an image    that is not PseudoClass (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18475).</dd>
-<dt>2011-04-02  6.6.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Added -statistic Gradient</dd>
-<dt>2011-04-01  6.6.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-3.</dd>
-<dt>2011-04-01  6.6.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set the caption height correctly for missing row geometry (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18447).</dd>
-<dt>2011-03-31  6.6.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-2.</dd>
-<dt>2011-03-30  6.6.9-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised the png decoder to store the PNG IHDR and other known PNG    chunk data as properties, for later retrieval and reporting by "identify",    so users can easily and reliably discover the color-type, bit-depth, etc    that were in the input PNG datastream.</dd>
-  <dd> The PNG decoder sometimes set images with more than 256 different    gray-alpha pixels to storage_class=PseudoClass with an incorrect colormap.</dd>
-<dt>2011-03-30  6.6.9-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Add a "Resize" distortion method (distort equivalent of -resize).</dd>
-  <dd> Special CLI handling so -distort Resize takes a "geometry" argument.</dd>
-<dt>2011-03-29  6.6.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Expand PCL compressed pixel buffer to prevent delta compressed overrun.</dd>
-<dt>2011-03-29  6.6.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-1.</dd>
-<dt>2011-03-29  6.6.9-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix AdaptiveResizeImage() to use 'Mesh' Interpolation, and fix its    coordinate handling, as originally defined.</dd>
-<dt>2011-03-29  6.6.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -statistic standard-deviation option.</dd>
-  <dd> Patch for coders/dcm.c so it compiled with HDRI enabled.</dd>
-<dt>2011-03-28  6.6.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.9-0.</dd>
-<dt>2011-03-28  6.6.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Optimize bilinear interpolation.</dd>
-  <dd> Remove version from etc folder and instead use /etc/ImageMagick.</dd>
-<dt>2011-03-28  6.6.9-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Separated complex cropping function from TransformImage() as a new    function CropImageToTiles().  This new function returns either the    new cropped image, or a list of tiles, according to geometry, without    replacing the source image. The Source image may be part of a larger list    of images, without the function 'losing' the other images of the list.</dd>
-<dt>2011-03-27  6.6.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-10.</dd>
-<dt>2011-03-27  6.6.8-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Modified image handling in MogrifyImages() and MogrifyImage()    which improves overall handling, and allows correct %p, %n and the    %[fx:..] 't' and 'n' escape usage to work correctly.</dd>
-  <dd> Added -duplicate as a multi-image sequence operator</dd>
-<dt>2011-03-26  6.6.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-9.</dd>
-<dt>2011-03-25  6.6.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add InterpolateMagickPixelPacket() method.</dd>
-  <dd> Add support for the %[opaque] property.</dd>
-<dt>2011-03-25  6.6.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-8.</dd>
-<dt>2011-03-25  6.6.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory access bug in CloneString() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=18382).</dd>
-  <dd> Avoid infinite loop when no space is available in MagickFormatCaption().</dd>
-<dt>2011-03-25  6.6.8-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Removed the fix for %p and %n escapes, as it was not working right</dd>
-<dt>2011-03-24  6.6.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-7.</dd>
-<dt>2011-03-24  6.6.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for 16-bit DCM short ints (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18371).</dd>
-<dt>2011-03-23 6.6.8-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Another fix for -sparse-color and unused color channels</dd>
-  <dd> Finalize the -duplicate option created by Cristy</dd>
-  <dd> Fix of segmentation fault for second image in %[fx:..] during info:    (Bug in AcquireFxInfo(), as given start image is not first image)</dd>
-<dt>2011-03-21  6.6.8-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised the PNG8 encoder to use 50% threshold instead of 0% when    reducing transparency to binary.  Collapse all resulting fully transparent    colors into one (the background color), to reduce the compressed filesize.</dd>
-  <dd> First try the 4-4-4-1 and 3-3-3-1 palettes instead of 3-3-2-1, to preserve    colors (especially gray) better, when reducing to PNG8.</dd>
-  <dd> Force the PNG encoder to return image-&gt;matte==MagickTrue when the    format is RGBA or GA or if the tRNS chunk is present, even when the    image is fully opaque (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18349).</dd>
-<dt>2011-03-21  6.6.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-6.</dd>
-<dt>2011-03-21  6.6.8-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Re-enabled reduction of grayscale images (color-type 0) to 2 or 4 bits    when appropriate (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18098).</dd>
-  <dd> The "-define PNG:color-type=4" option did not always force the PNG    encoder to write an all-opaque alpha channel (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18349).</dd>
-<dt>2011-03-14  6.6.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed memory leak for PDF and Bitmap PSD RLE support (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18317).</dd>
-  <dd> Support the -statistic option: replace each pixel with corresponding    statistic from the neighborhood.</dd>
-  <dd> Add support for -duplicate option.</dd>
-  <dd> Move configuration files from /usr/share and /usr/lib to /etc and /var.</dd>
-  <dd> Do not cache the results of fx: otherwise -format    '%[fx:rand()] %[fx:rand()]' returns the same random numbers.</dd>
-<dt>2011-03-18 6.6.8-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replaced Minus and Divide Composition methods with Dst and Src    equivalents. Now users can decide how these non-commutative mathematical    operators are applied to the images being composited.</dd>
-  <dd> Fix the percent escape values for  %p, %n  and  %[fx:t], %[fx:n] to    respectively mean the current images index and the total number of    images within the current image sequence.</dd>
-<dt>2011-03-17 6.6.8-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Backed out the patch for Variable Blur Composition that was added    2011-02-13 v6.6.7-7, until I can re-think the problem.    The existing fix was failing to do circular blurs correctly.</dd>
-<dt>2011-03-14  6.6.8-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed a rounding/truncation error while writing the pHYs chunk in the    png encoder.</dd>
-  <dd> Don't write text-encoded profile when "-define PNG:exclude-chunk=text,ztxt"    is present (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17086 and    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18225).</dd>
-<dt>2011-03-14  6.6.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the WebP image format.</dd>
-<dt>2011-03-14  6.6.8-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Ensured that -sparse-color preserves unused channels when    channel limited.  Before this unused channels would be reset to black.</dd>
-<dt>2011-03-11  6.6.8-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't try to store a bKGD chunk in a PNG8 when there are already    256 colors in the palette and the background colors is not in that    palette (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18199);</dd>
-  <dd> The "-define PNG:exclude-chunk=bKGD" option was also excluding    the text chunks. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18253).</dd>
-<dt>2011-03-10  6.6.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fx is a mathematical function.  Do not treat transparency as black.</dd>
-  <dd> No image scene suffix for filenames that include a single bracket (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18267).</dd>
-<dt>2011-03-10  6.6.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-3.</dd>
-<dt>2011-03-10  6.6.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Boost causes an ambiguity with ssize_t when building PythonMagick.  Add    patch from Arfrever@gento... to fix the build exception.</dd>
-<dt>2011-03-09  6.6.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the Radiance HDR image format.</dd>
-  <dd> Update the offset in the black channel when sharpening to avoid incorrect    results.</dd>
-  <dd> Do not use GenericReadMethod for TIFF images with 64-bits per sample.</dd>
-<dt>2011-03-06  6.6.8-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Throw error message when the requested color-type or bit-depth    cannot be written by the PNG encoder (error was being thrown    into the wrong image structure).  (Reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18162).</dd>
-  <dd> Don't write a PNG text chunk with "density" keyword that overrides the    PNG pHYs chunk, if the pHYs chunk was not excluded (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18253).</dd>
-  <dd> Ignore any PNG text chunk with a "density" keyword found by the PNG    decoder, if the PNG datastream also contains a pHYs chunk.</dd>
-<dt>2011-03-06  6.6.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-1.</dd>
-<dt>2011-03-05  6.6.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support PSD files with one layer and one composite layer.</dd>
-  <dd> We must cast a Quantum type when bit shifting and HDRI is enabled.</dd>
-<dt>2011-03-05  6.6.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.8-0.</dd>
-<dt>2011-02-27  6.6.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the -mode option.</dd>
-<dt>2011-02-27  6.6.8-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fix scaling of new color-reduction method in the PNG encoder (16-bit    images were scaled down to 0 or 1, or nearly black).</dd>
-  <dd> Delay opening the PNG output blob until the PNG encoder is ready    to write the IHDR chunk, to avoid writing zero-length PNG files when    errors are found while building the palette.  (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18162).</dd>
-<dt>2011-02-25  6.6.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.7-10.</dd>
-<dt>2011-02-23  6.6.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Avoid seg fault in AppendImages() when one image is in the RGB colorspace    but the other is in the CMYK colorspace.</dd>
-  <dd> Get rid of 'respect_parenthesis defined but not used' warnings (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=18173).</dd>
-<dt>2011-02-22  6.6.7-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Write sub-8-bit grayscale PNG images as palette-indexed PNG images.  This    usually makes smaller files anyhow.</dd>
-  <dd> Eliminated a number of redundant tests for gray images in the PNG encoder.</dd>
-  <dd> Removed now-unused IsMonochromeImage() function from coders/png.c</dd>
-  <dd> Scan the colormap instead of all of the pixels, when possible, to    determine whether the image received by the PNG encoder is grayscale    or black-and-white.</dd>
-  <dd> Avoid reading from the colormap in coders/png.c when it is NULL (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18162).</dd>
-  <dd> Add a check whether the PNG "cheap transparency" criteria are met.  That    is, there is a single transparent color, no semitransparent colors, and    no opaque color that has the same RGB components as the transparent    color.  If those aren't met, a color that is transparent in one pixel    and opaque in another would always be rendered as transparent, so we    must write a PNG colortype that has an alpha channel (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18167).</dd>
-<dt>2011-02-22  6.6.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.7-9.</dd>
-<dt>2011-02-22  6.6.7-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Disabled reduction of grayscale images (color-type 0) to less than 8 bits    when writing because this sometimes produced incorrect output (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18098).</dd>
-<dt>2011-02-21  6.6.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check image has properties before accessing the splay tree (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18136).</dd>
-<dt>2011-02-15  6.6.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New version 6.6.7-8.</dd>
-<dt>2011-02-14  6.6.7-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG encoder should ignore bogus q-&gt;opacity values when image-&gt;matte    is MagickFalse (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18067).</dd>
-<dt>2011-02-14  6.6.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use implicit image format when explicit format is bogus (e.g.    02.13.11-18:43:58.png now writes as PNG).</dd>
-  <dd> Fix problem with 4GB file seeks on a 32-bit OS.</dd>
-<dt>2011-02-13  6.6.7-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed Variable blur to handle small (&lt; 1.0 sigma) blurs generated    by the blur map being used, rather than just 'cutoff' suddenly.</dd>
-<dt>2011-02-08  6.6.7-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support 16-bit per pixel YUV image files.</dd>
-  <dd> Fix off-by-one error in PosterizeImage().</dd>
-  <dd> Posterize now distributes color uniformly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17623).</dd>
-  <dd> Add -smush option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=17953).</dd>
-  <dd> Repair memory leak in the display program.</dd>
-<dt>2011-02-07  6.6.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix bug in carg() define when HAVE_COMPLEX is not defined (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=18030).</dd>
-<dt>2011-02-06  6.6.7-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Default sigma for Gauusian resize filter is now 1/2 for both    orthogonal resize and cylindrical EWA distortions.</dd>
-<dt>2011-02-02  6.6.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check if the font is null in RenderFreetype() to prevent fault (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17890).</dd>
-  <dd> Eliminate fault when reading WMF image files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=17971).</dd>
-  <dd> Support multi-page transparent Postscript and PDF image files.</dd>
-  <dd> The compare fuzz metric now returns the same correct value for    'xc:white xc:blue -alpha off' and 'xc:white xc:blue -alpha on'.</dd>
-<dt>2011-01-29  6.6.7-4 Paul Heckbert  &lt;ph@cs.cm...&gt;</dt>
-  <dd> Move coders/tiff.c conditional compile to define TIFF exception /    semaphore / key when TIFF delegate is disabled.</dd>
-<dt>2011-01-29  6.6.7-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Renamed variables, macros, and functions defined/declared in coders/png.c    that were in the libpng namespace (beginning with "png_" or "PNG_").</dd>
-<dt>2011-01-25  6.6.7-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Removed a call to GetNumberColors() from the PNG encoder that was    only there for debugging purposes and was consuming a huge amount    of CPU time. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=17799).</dd>
-  <dd> Sometimes black was still written as transparent, when the PNG    encoder received an image with image-&gt;matte==true but no transparent    pixels were present. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17913);</dd>
-<dt>2011-01-24  6.6.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove memory leak from ThrowFileException() macro (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17908).</dd>
-  <dd> Multiple blue error count by 'count' in ClassifyImageColors()</dd>
-  <dd> Add support for the AAI image format.</dd>
-<dt>2011-01-22  6.6.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Accept quoted file paths in indirect file references (e.g. @myFiles.txt).</dd>
-<dt>2011-01-19  6.6.7-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Changed the PNG encoder's "transparent_color" from a UShortPixelPacket    to LongPixelPacket and made the default (65537,65537,65537), which    can never occur in the PNG image data.  Previously the default was    (0,0,0) and black pixels would be rendered as as transparent when    no tRNS chunk was present in the input, which has caused problems    with some test cases since version 6.6.6-10.</dd>
-  <dd> Improved the PNG_BUILD_PALETTE section to count opaque, transparent,    and semitransparent pixels separately.  Previously it wasn't always    possible to determine if there was a single fully-transparent color,    to decide whether to write an RGBA or Gray-Alpha image or an RGB or    Gray image with a tRNS chunk.</dd>
-<dt>2011-01-15  6.6.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not reset image next / previous when detach argument is false for    CloneImage().</dd>
-  <dd> Inline cropping no longer fails for inline raw images (e.g.    -size 640x480 -depth 8 'gray:logo[100x100+200+200]').</dd>
-<dt>2011-01-14  6.6.7-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't let the PNG encoder try to sort the colormap when there are more    than 256 colors in the image. (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17834).</dd>
-<dt>2011-01-10  6.6.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Accept escaped % in output filename (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17810).</dd>
-<dt>2011-01-08  6.6.7-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Quieted some inconsequential warnings in the PNG codec due to a    change in the type of the PNG iCCP profile from png_charp to png_bytep    in libpng-1.5.0.</dd>
-<dt>2011-01-03  6.6.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Handle negative heights for ICO images.</dd>
-<dt>2011-01-02  6.6.7-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Recent changes sometimes caused the PNG encoder to select colortype=2    (Truecolor) instead of 0 (Grayscale) for grayscale images.  This made    the filesize larger than necessary and caused some of the PerlMagick    tests to fail.</dd>
-<dt>2011-01-01  6.6.6-10 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG decoder now checks whether the image actually has any transparency    when the input file contains an alpha channel or a tRNS chunk.  (Reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17748)</dd>
-<dt>2010-12-26  6.6.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> -posterize fails with more than 40 levels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17741).</dd>
-  <dd> Add support for the MacPaint image format.</dd>
-  <dd> Eliminate spurious 'invalid colormap index' exception for 16-bit SGI images    (bug report by steven.sittser@fligh...).</dd>
-  <dd> Fix user data length for the CIN image format.</dd>
-<dt>2010-12-21  6.6.6-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Use a clone instead of the main image in coders/png.c, so the image    can still be used later on without being affected by changes made by    the PNG encoder.</dd>
-  <dd> Added PNG:exclude-chunk and PNG:include-chunk defines.</dd>
-  <dd> Revised the -strip option so it behaves as though    "-define PNG:include-chunk=none,gama" had appeared on the commandline.</dd>
-  <dd> Avoid writing PNG ancillary chunks in the PNG/MNG/JNG encoder while    generating the alpha channel for a JNG image.</dd>
-<dt>2010-12-21  6.6.6-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Removed the forced interpolation setting in AcquireResampleFilterThreadSet    It prevented user defined interpolation settings for -clut, and possibly    other usage.</dd>
-<dt>2010-12-17  6.6.6-6 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Add LZMA compression support to ImageMagick.</dd>
-  <dd> Eliminate seg-fault in MvgPrintf().</dd>
-<dt>2010-12-17  6.6.6-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Eliminated a redundant quantization step in the PNG encoder.</dd>
-  <dd> Untangled a confusing but apparently harmless improper loop nesting    in the PNG encoder.</dd>
-  <dd> Eliminated redundant "IsGray()" tests from the PNG encoder.</dd>
-<dt>2010-12-14  6.6.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> -format "%[fx:u.p{5,5}]" no longer reports parse exception (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17678).</dd>
-<dt>2010-12-10  6.6.6-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Make the PNG encoder always rebuild the palette, to avoid losing    transparency when it is out of sync with the pixel data (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17655).</dd>
-  <dd> Eliminated CompressColormapTransFirst() since the palette is already    compressed and sorted by opacity now when it's recreated.</dd>
-<dt>2010-12-10  6.6.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Account for virtual canvas for the -flip / -flop options (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=17626).</dd>
-  <dd> Also for -transpose and transverse options</dd>
-  <dd> Support -metric fuzz option.</dd>
-<dt>2010-12-09  6.6.6-4 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replace IsMagickColorSimilar() which provides the Fuzz Factor threshold    function.  Note function does not calculate 'distance' in total but    short-circuits when threshold is reached for faster processing.</dd>
-  <dd> Ordered Dithered handling of Alpha channel was incorrect - fixing    Bug was introduced v6.6.5-6</dd>
-<dt>2010-12-03  6.6.6-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed two more cases where the PNG encoder lost transparency (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17516).</dd>
-<dt>2010-12-01  6.6.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Affine multiplication reversed when translating (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17570).</dd>
-<dt>2010-11-26  6.6.6-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised the "c7x7b" and "c7x7w" ordered-dither maps to be complementary    to each other.</dd>
-<dt>2010-11-27  6.6.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for -evaluate-sequence median.</dd>
-<dt>2010-11-26  6.6.6-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed two more cases where the PNG encoder lost transparency (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17516).</dd>
-<dt>2010-11-23  6.6.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The policy.xml sets not-to-exceed resource values (e.g. policy memory limit    1GB, -limit 2GB exceeds policy maximum so memory limit is 1GB).</dd>
-  <dd> Support NCC (normalized cross correlation) compare metric.</dd>
-<dt>2010-11-21  6.6.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix PNG coder compile error when HDRI is enabled.</dd>
-<dt>2010-11-17  6.6.5-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Many of the problems with the PNG encoder have been fixed (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16490).</dd>
-  <dd> The "-type Optimize" option is now deprecated.  If present, it is treated    by the PNG encoder the same as if the type were undefined.  Optimization    is now always performed.  No other formats used the "type Optimize" option.</dd>
-  <dd> Merged redundant code into LosslessReduceDepth() function in the PNG codec.</dd>
-<dt>2010-11-14  6.6.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The splice option no longer throws spurious "pixels are not authentic"    exceptions.</dd>
-  <dd> Thread the -adaptive-resize option.</dd>
-  <dd> Set XBM coder height to height not width.</dd>
-<dt>2010-11-14  6.6.5-9 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Lanczos2Sharp blur tweaked. New blur = 0.9549963639785485.</dd>
-<dt>2010-11-13  6.6.5-9 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> LanczosSharp blur tweaked to minimize worst case deviation from "perfect    preservation of images which only vary horizontally (or vertically)" under    no-op. New blur = 0.9812505644269356.</dd>
-<dt>2010-11-08  6.6.5-8 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Missing logical operator in tiff.c.</dd>
-<dt>2010-11-08  6.6.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only save TIFF image with 1-bit depth if there is no alpha channel.</dd>
-  <dd> Abandon PSD composite if layer is available.</dd>
-  <dd> %[fx:mean] is the mean of the default channels (all but opacity) (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=17432).</dd>
-<dt>2010-10-29  6.6.5-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Added 5x5, 6x6, and 7x7 ordered-dither level maps.</dd>
-<dt>2010-10-30  6.6.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not read configure files in the current directory for the "installed"    version of ImageMagick.</dd>
-  <dd> Allow numeric characters in the XPM basename (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17385).</dd>
-<dt>2010-10-29  6.6.5-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised PNG palette optimization</dd>
-  <dd> Added some debug logging in coders/png.c.</dd>
-<dt>2010-10-28  6.6.5-3 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> More precise blur values for Lanczos2Sharp and LanczosSharp.</dd>
-  <dd> Added location of first Mitchell crossing (=8/7) to the filters data    structure.</dd>
-<dt>2010-10-28  6.6.5-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Lanczos2D* filters now named Lanczos2*</dd>
-  <dd> Reorganization of AcquireFilter() to make it work better</dd>
-<dt>2010-10-25  6.6.5-1 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Clearer EWA filters (LanczosSharp etc) comments.</dd>
-<dt>2010-10-25  6.6.5-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added LanczosSharp  (3-lobe Lanczos with sharpening)</dd>
-  <dd> Filter sharpening factors are also always applied regardless of usage.</dd>
-<dt>2010-10-24  6.6.5-1 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> CubicBC filter formulas simplified by constant folding. In    particular, P1 coefficient (always zero) removed from coeff.</dd>
-<dt>2010-10-22  6.6.5-1 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Revert the Robidoux filter to a Keys cubic with C=(108 sqrt 2-29)/398    (as already specified in the documentation).</dd>
-<dt>2010-10-14  6.6.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Ignore PS bounding box offsets if -page is set.</dd>
-  <dd> Use #pragma omp master for dumping single threaded debugging information    (single caused a fault).</dd>
-  <dd> Add support for -evaluate exp.</dd>
-<dt>2010-10-12  6.6.5-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added "filter:sigma" expert setting defining the 'sigma' for the Gaussian    filter only.  This is similar in action to 'blur' but only for Gaussians,    and does not modify the filters support, allowing you to set a very small    sigma, without the function 'missing' all pixels.    (This will allow future adjustment of Gaussians for variable blur mapping)</dd>
-<dt>2010-10-10  6.6.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Patch for  DrawableRotation() and DrawableTranslation() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17246).</dd>
-  <dd> The webp format requires the webpconv delegate program (experimental).</dd>
-<dt>2010-10-05  6.6.5-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replaced "Robidoux" with Cubic 'Keys' filter that is near equivalent to    the previous sharped "Lanczos2D" filter. (C=0.31089212245300069)    This also is very similar to a Mitchell filter but specifically designed    for EWA use and is the new default filter for Distorting Images.</dd>
-  <dd> Original sharpened Lanczos2D filter now called "Lanczos2Dsharp"</dd>
-<dt>2010-10-08  6.6.4-10 Jerry Gay  &lt;jerry.gay@gmail..&gt;</dt>
-  <dd> Autodetect file type support in Makefile.PL to prevent test failures</dd>
-<dt>2010-10-05  6.6.4-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added new filter 'Lanczos2D' a 2-lobe Lanczos as defined by    Andreas Gustafsson in his thesis  "Interactive Image Warping" (page 24)         http://www.gson.org/thesis/warping-thesis.pdf</dd>
-  <dd> Added filter "Robidoux" which is a slightly sharpened version of the    "Lanczos2D" filter (blur=0.958033808) specifically designed to be less    'blurry' for horizontal and vertical lines in no-op distortions.</dd>
-<dt>2010-10-05  6.6.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for "pattern:vertical2" and "pattern:horizontal2".</dd>
-  <dd> Add support for "pattern:vertical3" and "pattern:horizontal3".</dd>
-  <dd> Properly handle PSD layers with negative offsets.</dd>
-<dt>2010-10-03  6.6.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory assertion with --enable-embeddable (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17201).</dd>
-  <dd> Don't permit access to pixels when pinging an image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17194).</dd>
-<dt>2010-10-02  6.6.4-9 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added sqrt(2) blurring default for Gaussian Filter if used as    a Cylindrical EWA filter.  This resulted removing the last aliasing    issue that was present in tests for Gaussian EWA resampling. Of course    it is still a very blurry filter for default use in EWA.</dd>
-  <dd> Adjusted Variable Mapping Blur Composition so user arguments actual    relate properly to the sigma of the blur for a maximum mapping value.</dd>
-  <dd> Fix horizon anti-aliasing for output-scaled perspective distortions.</dd>
-  <dd> 'Bessel' filter is now officially and more accurately named 'Jinc'    however 'Bessel' while not visible as a filter option can still be used    as an internal alias for 'Jinc'.</dd>
-<dt>2010-09-28  6.6.4-8 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Chantal Racette double checked the bounding parallelogram computation    in resample.c (and I tightened the comments).</dd>
-<dt>2010-09-28  6.6.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Temporary files not always deleted (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=15960).</dd>
-<dt>2010-09-28  6.6.4-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Bug fix for -filter point distorts (occasional generating black pixels)</dd>
-<dt>2010-09-27  6.6.4-8 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Simplified the ClampUpAxes code, the use of its outputs, its comments,    and credited Craig DeForest for the "clamp singular values" idea.</dd>
-  <dd> No reason to have "insane" precision Sinc in resize.c: Use    the 1.2e-12 max. abs. relative error version for Q64 as well as Q32.</dd>
-<dt>2010-09-27  6.6.4-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replace the blurry "High Quality EWA" technique with a 'Clamped EWA'    for Distort Resampling.  This makes -distort a whole lot nicer    and allows for the use of better cylindrical filters.</dd>
-<dt>2010-09-26  6.6.4-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix Point filter for ResizeImage() caused by support limiting the    Box weighting function.</dd>
-<dt>2010-09-26  6.6.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't allow resize filter weights to go to zero (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=17132).</dd>
-<dt>2010-09-24  6.6.4-6 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Now that MagickPIL is a MagickRealType, some casts are unneeded.</dd>
-<dt>2010-09-21  6.6.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not break words if caption size is absolute (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=17123).</dd>
-  <dd> Don't define HAVE_THREADS for --without-threads configure script option.</dd>
-<dt>2010-09-20  6.6.4-5 Nicolas Robidoux &lt;nicolas.robidoux@gmai...&gt;</dt>
-  <dd> Modified "magick/resize.c" so that MagickPIL is a MagickRealType number.    Some computations were needlessly done in long double precision because    PIL forced an automatic upcast wherever it appeared. Changed its name to    MagickREALTYPEPI. &lt;- This was later reverted back to MagickPIL.</dd>
-  <dd> Modified "magick/resize.c" so that Bohman uses one trig call + one sqrt    call instead of two trig calls.</dd>
-<dt>2010-09-20  6.6.4-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> modified "magick/resample.c" to allow use of either EWA or HQEWA (default)</dd>
-  <dd> Removed LanczosFast from supported filters (SincFast*SincFast is faster)</dd>
-<dt>2010-09-19  6.6.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> If IPTC profile is not embedded in an 8bim resource, declare it IPTC    rather than 8BIM.</dd>
-  <dd> Support %[version] and %[copyright].</dd>
-  <dd> Improve performance of the pixel cache.</dd>
-<dt>2010-09-18  6.6.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Automatically set the quantum depth to 16 for HDRI.</dd>
-<dt>2010-09-16  6.6.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> IPTC profile not always wrapped properly inside an 8BIM profile.</dd>
-  <dd> TIFF tile geometry must be divisible by 16.</dd>
-<dt>2010-09-15  6.6.4-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Rename of SincPolynomial to SincFast for easier user understanding</dd>
-  <dd> Ditto for LanczosChebyshev to LanzcosFast</dd>
-<dt>2010-09-14  6.6.4-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Switch default resize filters to using the faster SincPolynomial    filter by default internally.  However 'Sinc' will still use the    Trigonometric function, and can be used to assign the trig version    of Sinc() to filters using the filter expert options.</dd>
-  <dd> The default filter for 'distort' was found to be a very blurry inaccurate    filter function.  It was removed and replaced with a correct Gaussian    filter (as used by resize)</dd>
-  <dd> Added a switch so that "-interpolate filter" will force the use of    a cylindrical filter for ALL pixels in distorted images.  That is you can    use that switch to use a cylindrical filter even for images that are    being enlarged by the distortion.  However EWA is still currently using    a fixed 2.0 sampling radius.  This switch complements the use of "-filter    point" which turns off EWA filters in favor of interpolation for all    pixels in a distorted image.  BOTH switches should not be used together.</dd>
-  <dd> A bug in the support radius of the EWA resampling function was found,    now that correctly defined resize filters are being used. Suddenly Normal    Gaussian distortions are not so blurry, and tests with distortions of    the 'Rings' image show extremely good and clear results, with only minimal    blurring.  The filter 'blur' expert option can be used to adjust this    further.</dd>
-    The above represents a major improvement forward in the quality of the    image distortion operator. But near-unity distortions (no scaling) are    still overly blurry.</dd>
-<dt>2010-09-13  6.6.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't negate the geometry offset for the -extent option.</dd>
-<dt>2010-09-09  6.6.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The RGBO format is now listed as a supported format.</dd>
-<dt>2010-09-07  6.6.4-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added the Nicolas Robidoux and Chantal Racette  Lanczos resize filter    function as "LanczosChebyshev" as faster alternative to Lanczos.</dd>
-  <dd> Re-code Nicolas Robidoux and Chantal Racette Polynomial Approximation of    the Sinc Trigonometric resize filter, as a proper filter to allow    direct comparison and speed testing of the filter.</dd>
-  <dd> Expanded the "-set option:filter:verbose 1" output, so as to also include    the actual functions and other values that were used to create the filter.</dd>
-<dt>2010-09-02  6.6.4-0 el_supremo  &lt;digipete@shaw...&gt;</dt>
-  <dd> Repair a few incorrect LocaleNCompare() calls (ttf.c, ps.c).</dd>
-<dt>2010-08-31  6.6.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Path no longer closed if join style is round (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16943).</dd>
-  <dd> Add case for BGRQuantum to GetQuantumExtent().</dd>
-  <dd> Support no compression on PCX write.</dd>
-<dt>2010-08-23  6.6.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed bug in the raw BGRA coders (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16880).</dd>
-  <dd> Fix off-by-one error in the PSD coders.</dd>
-  <dd> Nicolas Robidoux with the assistance of Chantal Racette contribute an    approximation of the sinc function over the interval [-3,3].</dd>
-  <dd> Eliminate a small memory leak in LevelizeImageChannel() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16951).</dd>
-  <dd> Recognize -fx logtwo (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16958).</dd>
-<dt>2010-08-15  6.6.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Throw exception if image size differs for the compare program but the    -subimage-search option is not specified.</dd>
-<dt>2010-08-13  6.6.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The AdobeRgb.tif TIFF image no longer faults under Windows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16838).</dd>
-  <dd> Add -subimage-search option to the compare utility.</dd>
-<dt>2010-08-12  6.6.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -fx 2e+6/1e+5 argument no longer returns the wrong results (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16833).</dd>
-<dt>2010-08-10  6.6.3-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Emit a warning if the PNG encoder can't satisfy the color type and    bit depth requested with a "-define" directive.</dd>
-<dt>2010-08-07  6.6.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The orient option sometimes improperly set "undefined" (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16795).</dd>
-  <dd> Only list orientation options for the -list orientation option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16801).</dd>
-  <dd> Return proper standard deviation for combined channels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16786).</dd>
-  <dd> Handle transparency properly for the PSD image format.</dd>
-<dt>2010-08-05  6.6.3-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Properly map PNG intent to image-&gt;rendering_intent</dd>
-<dt>2010-08-01  6.6.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Eliminate bogus "invalid colormap index" when pinging ICO images.</dd>
-  <dd> Support -set density / units.</dd>
-<dt>2010-07-31  6.6.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only use the first alpha channel in PSD image.</dd>
-  <dd> Only use XPM complying colors for XPM images (e.g. green is rgb(0,255,0)).</dd>
-<dt>2010-07-27  6.6.3-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Eliminate useless message about assuming zero delay when writing    a single-frame MNG, and changed it from Error to Warning when    writing a multiple-frame MNG.</dd>
-<dt>2010-07-25  6.6.3-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't "ping" a PNG image if it is embedded in a MNG.  Otherwise the    reader tries to read MNG chunks from the interior of the embedded PNG,    resulting in an erroneous "corrupted image" message.</dd>
-<dt>2010-07-09  6.6.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak in for corrupt BMP images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16600).</dd>
-  <dd> Repair several issues when writing to stdout (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16620).</dd>
-  <dd> A GIF image with the .bgr extension is still a GIF (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16662).</dd>
-<dt>2010-07-07  6.6.3-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG decoder failed to handle the tRNS chunk properly for grayscale    images where the PNG bit_depth was not the same as the quantum depth,    and the transparent color was not black.</dd>
-<dt>2010-07-01  6.6.3-0 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Pinging the DJVU image format no longer faults.</dd>
-  <dd> Check for time-limit-exceeded in only one thread.</dd>
-  <dd> Reading filenames from a file (e.g. @filenames) no longer includes the    utility name (side effect of StringToArgv() method).</dd>
-<dt>2010-06-28  6.6.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the tiff:fill-order define.</dd>
-  <dd> Filters are case sensitive (e.g. reduce-Colors).</dd>
-  <dd> Restore mogrify's -path option.</dd>
-  <dd> The -list module option lists image coders and image filters.</dd>
-<dt>2010-06-27  6.6.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add the ImageView API.</dd>
-  <dd> Fix DJVU coder to read one page (e.g. 'image.djvu[2]').</dd>
-  <dd> Support -define png:bit-depth=1 -define png:color-type=3 for PNG format.</dd>
-<dt>2010-06-22  6.6.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Skip byte when DDS bitcount is 32 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16487).</dd>
-  <dd> Montage now uses final background setting (e.g. montage -background none ...    -background lightblue show:).</dd>
-  <dd> Do not annotate directory paths in ListFiles().</dd>
-  <dd> Reset the image matte for png:color-type=2.</dd>
-<dt>2010-06-17  6.6.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support new label:pointsize property.</dd>
-  <dd> Miscellany-&gt;Slide Show, in the display program, now cycles through the    image sequence.</dd>
-  <dd> Recognize certain hex color values (e.g. #b9e1cc00) for the -fx argument.</dd>
-  <dd> Reduce memory requirements when dithering on the iPhone.</dd>
-  <dd> Command line operators no longer affected by settings that appear after    them (e.g. -splice 10x0+0+0 -gravity center).</dd>
-  <dd> Compute the proper DPX user data field size.</dd>
-<dt>2010-06-15  6.6.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix some nits to keep the clang compiler happy.</dd>
-<dt>2010-06-14  6.6.2-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix transprancy handling for Morphology Convolve</dd>
-  <dd> Adjustments of Hit And Miss and Edge Detection kernel definitions</dd>
-  <dd> Added 'ThinDiagonals' Thinning Kernel + two sub-types</dd>
-  <dd> Handling for Convolution of 1-D vertical kernels.    However this was removed (using #if-#endif) as I found it slower in tests!</dd>
-<dt>2010-06-12  6.6.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> mogrify -format properly handles compressed image filename (e.g.    -format jpg logo.png.bz2).</dd>
-  <dd> Respect +dither option when saving to the GIF image format.</dd>
-<dt>2010-06-08  6.6.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> End of string sentinel is \n not \r.</dd>
-<dt>2010-06-06  6.6.2-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Don't decode pixels in coders/png.c when image-&gt;ping is set.</dd>
-<dt>2010-06-06  6.6.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Reset image filename when reading inline images.</dd>
-  <dd> Don't clamp floating point values for HDRI-enabled ImageMagick.</dd>
-<dt>2010-05-25  6.6.2-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replaced '^' morphology kernel rotation with two variants '&gt;' and '&lt;'</dd>
-  <dd> 'Skeleton' variant to thin down images as symmetrically as possible.</dd>
-  <dd> Spelling correction:  Manhatten -&gt; Manhattan</dd>
-<dt>2010-06-01  6.6.2-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Properly scale color components of the PNG bKGD chunk.</dd>
-  <dd> Prevent MNG divide by zero in calculation of frame_timeout.  Set    both frame_delay and frame_timeout to infinite when ticks_per_second    is zero, as required by the MNG spec.</dd>
-<dt>2010-05-31  6.6.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add x:silent option to prevent beeps when reading the X image format.</dd>
-  <dd> Recognize TTF for GetMagicInfo().</dd>
-  <dd> Ensure the +set option deletes the image artifact.</dd>
-<dt>2010-05-28  6.6.2-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Prevent coders/png.c from attempting to write an empty tRNS chunk.</dd>
-<dt>2010-05-25  6.6.2-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix for Square Array Rotates (off center origin rotate)</dd>
-  <dd> Added HitAndMiss kernel Ridges2 to find 2 pixel thick ridges</dd>
-  <dd> Added FreiChen:0,{angle}  FreiChen:{angle} and FreiChen:-1 variations    to complete this kernels definition</dd>
-<dt>2010-05-24  6.6.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Respect density when rendering SVG images.</dd>
-  <dd> Set AVI handler to the MPEG coder.</dd>
-  <dd> Compute the proper DPX user data field size.</dd>
-  <dd> Do not interpret a format specifier when enclosed in brackets (e.g.    rose_tile_%[filename:tile].gif.</dd>
-  <dd> Use 64-bit types when compiling with the 64-bit Visual C++ compiler under    Windows.</dd>
-  <dd> Prevent MNG divide by zero in calculation of frame_delay (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16320).</dd>
-<dt>2010-05-23  6.6.2-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Third Re-write of MorphologyApply() to better handle compound methods.</dd>
-  <dd> Implemented  -set option:morphology:compose for merging results of    multiple kernels. "None" means re-iterate results with next kernel.    While "Undefined" means to use the internal default for a method.    Thinning, Thickening, HitAndMiss, Convolve, Correlate defaults to "None"    while HitAndMiss defaults to "Lighten" (union of all kernel results).    Other morphology methods defaults still to be decided.</dd>
-  <dd> Added HitAndMiss Kernel: Ridges  (find ridges and pixel width lines)</dd>
-  <dd> Rotation Expansion of single kernels '^' and '@' flags in arguments    EG: -set option:showkernel 1 -morphology Convolve 'Blur:0x2^'</dd>
-  <dd> ExpandKernelInfo() (rotation expand) now groks symmetrical kernels.    So the above will only produce a list of 2 kernels, not 4 kernels</dd>
-<dt>2010-05-18  6.6.2-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Separation of internal function MorphologyApply() from    MorphologyImageChannel() to calls to convolve without user settings.</dd>
-  <dd> Rewrite of MorphologyApply() to output better 'verbose' messages</dd>
-  <dd> Better handling of Gaussian tyle filters (bug fixes)</dd>
-  <dd> Bug fix and optimization of kernel size calculations in "gem.c"</dd>
-  <dd> Allow '^' or '@' flags in 'user defined' kernel size arguments to    expand kernel into a rotated list.    EG: -set option:showkernel 1 -morphology Thinning  '3@: 0,1,0 0,1,0 0,0,0'</dd>
-  <dd> Allow a scaled unity kernel to be added to kernel (EdgeDet-&gt;Sharpen)    EG: -set option:convolve:scale [kernel_scale][^!],[unity_scale][%]</dd>
-  <dd> Addition of "Laplacian of Gaussian" (LOG), also known as Mexican Hat    EG: -morphology convolve LOG:0x1</dd>
-  <dd> Added FreiChen, Kirsch  Convolution kernels</dd>
-  <dd> Added Discrete 'Laplacian of Gaussian' kernels (Laplacian type 15 and 19)</dd>
-  <dd> Added Edges HitAndMiss Kernel</dd>
-<dt>2010-05-17  6.6.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> PSD images require a proper layer to support an alpha channel.</dd>
-  <dd> Enable PFM endian support.</dd>
-  <dd> Add context to -border for montage.  Inside the parenthesis it adds a border    to the image otherwise it sets the border for the layout manager.</dd>
-  <dd> 24-bit BMP images are not colormapped even if header colors != 0.</dd>
-  <dd> Set DPX user data like this: -set profile dpx:userdata.txt.</dd>
-  <dd> Make sure Lab =&gt; RGB =&gt; Lab survives the round trip.</dd>
-<dt>2010-05-15  6.6.1-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use ScaleCharToQuantum() in coders/src.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16229).</dd>
-  <dd> Don't clamp HDRI EXR pixels.</dd>
-<dt>2010-05-14  6.6.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Increase the estimated # points for the path drawing primitive.</dd>
-  <dd> Remove any prior resolution block from PSD before writing the new block.</dd>
-<dt>2010-05-14  6.6.1-9 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Addition of more Morphological/Convolution Kernels.    DOG (Difference of Gaussians) and DOB (Difference of Blurs),    EG:    -morphology convolve DOG:0x1,3           -morphology convolve DOB:0x1,3,90</dd>
-  <dd> Added Prewitt, Roberts, Compass  Convolution Kernels</dd>
-  <dd> Ring Symbol Kernel (subtraction of Disk from a Disk)</dd>
-<dt>2010-05-13  6.6.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The pixel buffer was underallocated for some image formats when streaming.</dd>
-<dt>2010-05-12  6.6.1-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Implementation of Pattern Matching Morphology methods    HitAndMiss, Thicken, Thinning</dd>
-  <dd> Reporting of Kernel Strings that fail to parse (though not why)</dd>
-  <dd> Parsing of Multiple Kernel Strings, generating a list of kernels</dd>
-  <dd> Union of results from Multiple Kernels for HitAndMiss method</dd>
-  <dd> Interated Multiple Kernels for all other morphology methods</dd>
-  <dd> Added many new kernels for HitAndMiss and Convolution    Sobel, Laplacian, Cross, Peaks, Corners, LineEnds, LineJunctions,    ConvexHull (for Thicken), Skeleton (for Thinning)</dd>
-<dt>2010-05-08  6.6.1-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Use proper background.index when writing indexed PNG, if the background    color is in the palette.</dd>
-<dt>2010-05-08  6.6.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix improper 'invalid colormap index' PNG bug.</dd>
-  <dd> Fix PerlMagick compile exception.</dd>
-<dt>2010-05-07  6.6.1-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added % and ! modification flags to morphology distance kernel    scaling factor, for easier usage.</dd>
-  <dd> Bug fix for compose math channel handling and morphology diff usage</dd>
-<dt>2010-05-06  6.6.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not claim gray colorspace if gray image includes a non-gray pixel.</dd>
-  <dd> Initialize BMP alpha channel to opaque for RGB images.</dd>
-  <dd> Fixed under allocation for round rectangles.</dd>
-  <dd> The -list option returns a 0 status as expected.</dd>
-<dt>2010-05-06  6.6.1-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Made use of new no-'sync' channel enabled mathematical compose methods    for the difference morphology methods.  These should now work correctly    for specific channels, and more importantly for alpha shaped morphology.</dd>
-<dt>2010-05-05  6.6.1-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed bugs with losing the opacity channel while writing some PNG images.    (bug reported by Anthony T.)</dd>
-<dt>2010-05-05  6.6.1-6 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Simplified and corrected rowbytes calculation in coders/png.c and    added more logging.</dd>
-<dt>2010-05-05  6.6.1-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Rename of "Add" and "Subtract" compositions to "ModulusAdd" and    "ModulusSubtract" for more clarity of there functions. Old names    will continue to work as expected.</dd>
-  <dd> Fix "Minus", "ModulusAdd", and "ModulusSubtract" to follow    normal SVG 'Over' blending specifications, (see next for override)    Note that this does NOT include the "Plus" composition method which has    SVG definition for it to use a 'Plus' blending rather than 'Over' blending.</dd>
-  <dd> By default mathematical compositions work as per SVG definition. That is    the results are synchronized with 'Over' alpha-blending (except "Plus"    which uses 'plus' alpha-blending).</dd>
-  <dd> By removing the default 'sync' flag from the -channel setting however    Break this inter-channel synchronization and do the mathematical operations    only on the individual channels as specified by the -channel setting.    That is do 'channel' math rather than 'SVG' composition.</dd>
-  <dd> With this change you can then use mathematical composition methods on    individual channels or even with the alpha channel of images.</dd>
-<dt>2010-04-28  6.6.1-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Special case handling in Barrel distortion (pixel at image center)</dd>
-  <dd> Calculation of image for Barrel distortion (pixel vs image coords)</dd>
-  <dd> Argument input (handling optional 'd' argument) for Barrel distortion</dd>
-<dt>2010-04-24  6.6.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not declare timestruct under MinGW.</dd>
-  <dd> Respect -compose option for the montage utility (bug report by Anthony).</dd>
-  <dd> A 256 column gradient produces a 256 color GIF image (bug report by    Anthony).</dd>
-  <dd> Register / unregister CALS format in static.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=16103).</dd>
-  <dd> Add SetImageColor() method.</dd>
-<dt>2010-04-17  6.6.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only write one ICC profile to PSD image.</dd>
-  <dd> Sync image colormap for PNG tRNS chunks.</dd>
-  <dd> The -direction option now works with the -annotate and -draw options.</dd>
-  <dd> For the histogram: format, if you have no need for the unique color list,    use &lt;kbd&gt;-define histogram:unique-colors=false&lt;/kbd&gt; to forego this    expensive operation.</dd>
-  <dd> Match on literal after backslash in glob expression (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16068).</dd>
-  <dd> Enable JPEG-compression for grayscale TIFF images (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16064).</dd>
-  <dd> Don't write empty tile if tile geometry matches the image width (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16064).</dd>
-  <dd> Support -regard-warnings in the mogrify utility.</dd>
-  <dd> Output the correct units for the identify utility (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=16075).</dd>
-<dt>2010-04-15  6.6.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not set the resample virtual pixel method when undefined.</dd>
-  <dd> Support writing grayscale PSD images.</dd>
-  <dd> Revert Lab-to-XYZ colorspace transform patch.</dd>
-  <dd> Clamp HDRI values for LevelImageChannel() method.</dd>
-<dt>2010-04-12  6.6.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> For HSL to RGB, if color temperature is less than 0, set RGB to lightness.</dd>
-  <dd> Do not flip BMP image with negative height when pinging.</dd>
-<dt>2010-04-08  6.6.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve support for device link profiles.</dd>
-<dt>2010-04-06  6.6.1-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed bug in -auto-level for special case when only one value is present    in some channel of the image. In this case no 'stretch is performed, just    as -normalize does.</dd>
-<dt>2010-04-05  6.6.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> WMF support under Windows does not produce the same results as under    Linux.</dd>
-<dt>2010-03-31  6.6.1-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed bug in equal-size tile cropping, when image has a page offset.</dd>
-<dt>2010-03-31  6.6.1-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -recolor 4x4 matrix is now interpreted properly (previously it    summed rather than attenuating the alpha channel).</dd>
-  <dd> Support writing 1-bit PSD images.</dd>
-  <dd> Support LCMS 2.0.</dd>
-  <dd> Improved WMF support under Windows.</dd>
-<dt>2010-03-30  6.6.1-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The new coders/png.c was failing to read a 1-bit paletted image properly.</dd>
-  <dd> Finished eliminating the deprecated direct references to members of    the png_info structure. ImageMagick can now be built with libpng-1.5.</dd>
-<dt>2010-03-21  6.6.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Respect the -density option when rendering a Postscript or PDF image.</dd>
-  <dd> Distort barrel no longer complains when 3 arguments are given (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15883).</dd>
-  <dd> Support -direction left-to-right option for rendering text</dd>
-<dt>2010-03-24  6.6.0-9 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> coders/png.c: Eliminated support of libpng versions older than 1.0.12.</dd>
-  <dd> Relocated the new, misplaced png_get_rowbytes() call.</dd>
-  <dd> Updated setjmp/longjmp/jmpbuf usage to work with libpng-1.5.</dd>
-<dt>2010-03-21  6.6.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Windows does not support complex.h (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=15808).</dd>
-  <dd> Add support for monochrome PSD images.</dd>
-  <dd> VignetteImage() no longer crashes when x and y arguments are both greater    than half the width (x) and height (y) of the image.</dd>
-<dt>2010-03-20  6.6.0-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Eliminated some of the deprecated direct references to members of    the png_info structure.  This must be finished before we can build    with libpng-1.5.</dd>
-<dt>2010-03-18  6.6.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The animate program no longer loops twice when -loop 1 is specified.</dd>
-  <dd> The caption format would sometimes hang when the text was not UTF-8.</dd>
-  <dd> Don't gamma correct log to linear color conversion unless the -gamma is    specified (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=15799).</dd>
-<dt>2010-03-17  6.6.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Detect CMYKProcessColor AI tag.</dd>
-  <dd> Delete image from command line cache for -write option.</dd>
-<dt>2010-03-13  6.6.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the Adobe Large Document format.</dd>
-  <dd> Recognize -remap option for the mogrify utility.</dd>
-  <dd> The default Helvetica font is not always available, check for    Century Schoolbook too (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=15780).</dd>
-<dt>2010-03-11  6.6.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit user to get virtual pixels with a region width of 0.</dd>
-  <dd> Reformulate the jinc() function so that the main peak is of amplitude of 1.</dd>
-  <dd> Resampling filter must respect the image virtual pixel method.</dd>
-<dt>2010-03-07  6.6.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -evaluate-sequence option behaves like -evaluate except it operates    on a sequence of images.</dd>
-<dt>2010-03-05  6.6.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the -maximum and -minimum options.</dd>
-<dt>2010-02-27  6.6.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check to see if ICON image width /height exceeds that of the image canvas.</dd>
-  <dd> Set the DPX descriptor to Luma only if the image type is not TrueColor.</dd>
-  <dd> Add support for -fx airy(), j0(), j1(), jinc(), and sinc() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=15685).    Anthony, review these for correctness.</dd>
-  <dd> Don't embed an XMP profile in an EPS image for now.</dd>
-<dt>2010-02-21  6.6.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Insufficient image data in EPT is a warning rather than an error.</dd>
-  <dd> Respect -type TrueColor when writing gray DPX images.</dd>
-  <dd> Fix problem reading 10-bit grayscale DPX images when scanline length is    not a multiple of 3.</dd>
-  <dd> BMP has an alpha channel, it was treated as an opacity channel.</dd>
-<dt>2010-02-20  6.5.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Write 10-bit grayscale DPX images properly.</dd>
-<dt>2010-02-18  6.5.9-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Detect PDF ICCBased colorspace.</dd>
-<dt>2010-02-18  6.5.9-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Finalized -set option:convolve:scale  kernel normalize/scale option</dd>
-<dt>2010-02-16  6.5.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> TransformImage() resets the image blob when called in the PICT decoder;    use SetImageExtent() instead.</dd>
-<dt>2010-02-14  6.5.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support PSD RLE compression.</dd>
-<dt>2010-02-13  6.5.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The jpeg:extent define sometimes exceeded the specified limit.</dd>
-<dt>2010-02-09  6.5.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Resolve "too many open files"  (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15546).</dd>
-<dt>2010-02-08  6.5.9-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Correlate method which does a Convolve without reflecting the kernel.</dd>
-<dt>2010-02-07  6.5.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Initialize grayscale colormap for PSD images.</dd>
-<dt>2010-02-07  6.5.9-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Final testing and fixing of basic morphology operators</dd>
-  <dd> Addition Third-level Subtractive Morphology Methods:    EdgeIn, EdgeOut, Edge, TopHat, BottomHat</dd>
-  <dd> Ensuring original kernels passed to morphology are cloned before being    modified for use by specific methods (EG: convolve scale/normalize)</dd>
-<dt>2010-02-03  6.5.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> display -immutable to display transparent image without a checkboard.</dd>
-<dt>2010-01-27  6.5.9-1 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Make -define png:color-type less persnickity about what it will accept.</dd>
-<dt>2010-01-24  6.5.9-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> added use of -precision in 'showkernel' output of -morphology</dd>
-  <dd> correct use of a 'reflected kernel' for 'Convolve' 'Dilate' and    'Distance' Morphology primitives. This does not have a performance hit,    though is only truely applicable when the kernel is asymmetric.  Note that    'Erode' does not use a 'reflected' kernel, so that 'Open' and 'Close'    operations work properly.  This 'reflected usage is defined by online    morphology lecture notes (Google for "EECE Binary Morphology")</dd>
-  <dd> Added convolve kernel scaling setting "-set option:convolve:scale N"    If undefined morphology convolve does not do any scaling or normalization    of the convolution kernel.  A value of 0.0 causes normalization for both    zero and non-zero (added weights) kernel types.</dd>
-<dt>2010-01-15  6.5.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Speed up reading the PSD image format.</dd>
-  <dd> Add the -precision option.  Use it to set the maximum number of significant    digits to be printed.</dd>
-  <dd> Add -features option to the identify program to display channel features.</dd>
-  <dd> Add -unique option to the identify program to display channel features.</dd>
-<dt>2010-01-01  6.5.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for compact floating point (i.e. -depth 16 -define    quantum:format=floating-point).</dd>
-  <dd> Transparent images no longer flicker on certain system when using the    display program.</dd>
-  <dd> Permit interactive resizing with the display program.</dd>
-  <dd> Support heterogeneous distributed processing, see    http://www.imagemagick.org/www/architecture.html#distributed.</dd>
-  <dd> Fix semaphore assertion when reading a corrupt image with Magick++.</dd>
-  <dd> Add support for -brightness-contrast option.</dd>
-<dt>2010-01-05  6.5.9-0 Stephan Menzel  &lt;stephan.menzel@gmail...&gt;</dt>
-  <dd> Add support for the BGRA raw image format.</dd>
-<dt>2010-01-04  6.5.9-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added Kernel Generator to generate kernels from user strings, which    allows the generation in many built in kernels for both Convolution    and other Morphological methods.  New Kernels currently include..      Convolution: Gaussian, Blur, Comet      Morphological: Rectangle, Square, Diamond, Disk, Plus      Distance: Chebyshev, Manhatten, Knight, Euclidean    And both old and new (rectangular) user defined kernel specifications    including the use of 'nan' to represent elements which are not part    of the kernel definition.  List built-in kernel types use "-list kernel"</dd>
-  <dd> Added -morphology {method}[:{iteration}] {kernel_string}    Initial methods includes no only the basic morphology methods: Dilate,    Erode, Open, Close; and a pixel color preserving 'Intensity' version, but    also the special methods: Convolve, and Distance.  Of course the    appropriate kernel should be provided for each specific method.</dd>
-<dt>2010-01-01  6.5.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add OpenCL-enabled filter (e.g.  convert image.png -process    "convolve '-1, -1, -1, -1, 9, -1, -1, -1, -1'" image.jpg).</dd>
-  <dd> Added StringTo...() processing functions</dd>
-<dt>2009-12-27  6.5.8-9 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added MxN tile cropping with overlapping and space handling.    See IM Examples, Cutting and Bordering, Cropping roughly Equal</dd>
-<dt>2009-12-23  6.5.8-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> angle bug fix in variable blur composition with vertical ellipses</dd>
-  <dd> Added ability to have variable angles for ellipses in variable blur    composition.  See IM Examples, Composition, Variable Blur for details</dd>
-<dt>2009-12-20  6.5.8-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> JPEG does not grok the HSL colorspace.</dd>
-<dt>2009-12-18  6.5.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Off by 1 error when allocating the dash-pattern array in PerlMagick.</dd>
-  <dd> The -gaussian-blur over blurred the opacity channel (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15218).</dd>
-<dt>2009-12-13  6.5.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Declare InverseFourierTransformImage in Magick++/Include.h.</dd>
-<dt>2009-12-09  6.5.8-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> The PNG8 encoder would fail to write a 1-color image, due to    a bogus MagickFail return from CompressColormapTransFirst().</dd>
-<dt>2009-12-05  6.5.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SVG images are no longer double sized with the -density option.</dd>
-<dt>2009-12-04  6.5.8-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Changed the one instance of PNG_COLOR_TYPE_RGBA to PNG_COLOR_TYPE_RGB_ALPHA    in coders/png.c</dd>
-<dt>2009-12-03  6.5.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> It's interword-spacing, not interword_spacing (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=1515).</dd>
-  <dd> All JP2 depths (e.g. 4, 10, 12, 16) are now supported properly.</dd>
-<dt>2009-11-28  6.5.8-2 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Changed the one remaining ping_info-&gt;trans to ping_info-&gt;trans_values    in coders/png.c</dd>
-<dt>2009-11-26  6.5.8-1 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Eliminate bogus 'skip to sync byte' exception for PCD image format.</dd>
-  <dd> -threshold option: threshold to white if the computed intensity of the    color channels exceeds the threshold.</dd>
-  <dd> Add -define jpeg:extent option to restrict the maximum JPEG image file size.</dd>
-<dt>2009-11-26  6.5.8-1 Dr. Ingo Bremer &lt;bremer@wias-...&gt;</dt>
-  <dd> Escape single quote in when writing the UIL format.</dd>
-<dt>2009-11-25  6.5.8-1 Jee Teck  &lt;jee.teck@cteca...&gt;</dt>
-  <dd> The mogrify program +opaque option now recognizes its required argument.</dd>
-<dt>2009-11-19  6.5.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add magick/morphlogy.{c,h} source templates.</dd>
-  <dd> Sync image option when reading MPR images.</dd>
-  <dd> Optimize ping for SVG images.</dd>
-  <dd> SetLogFormat() no longer causes crash (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=15091).</dd>
-  <dd> Do not call MagickCoreTerminus() when memory allocation fails inside    the locale component.</dd>
-<dt>2009-11-18  6.5.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read / write 32-bit SUN raster images with a odd width.</dd>
-  <dd> Cairo format returns pixels with the alpha premultiplied (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=15081).</dd>
-<dt>2009-11-12  6.5.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Thumb::URI file URI now has the correct number of forward slashes.</dd>
-<dt>2009-11-09  6.5.7-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Suppress libpng pedantic warnings and warn about using old libpng-1.4.0    beta versions.</dd>
-<dt>2009-11-09  6.5.7-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Bump library age.</dd>
-  <dd> Restore -tile-offset functionality (bug report from Anthony).</dd>
-<dt>2009-11-06  6.5.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Animate command line options are no longer ignored.</dd>
-<dt>2009-11-04  6.5.7-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Bug Fix for Polynomial distortion. which is now working.</dd>
-<dt>2009-11-01  6.5.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use -define delegate:bimodal=true to activate any bimodal delegates.</dd>
-  <dd> Make sure MagickWand semaphore is acquired before locking it.</dd>
-<dt>2009-10-28  6.5.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Convert SVG clipping path points from unsigned to long.</dd>
-<dt>2009-10-26  6.5.7-2 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Only call InstantiateXComponent() if X11 support is included.</dd>
-  <dd> Correct hue computation for the HSB colorspace.</dd>
-<dt>2009-10-23  6.5.7-1 Samuel Thibault  &lt;samuel.thibault@ens-l...&gt;</dt>
-  <dd> Braille coder fix for DirectClass images</dd>
-<dt>2009-10-19  6.5.7-1 Wang Dataton &lt;wang@datat...&gt;</dt>
-  <dd> Use fdopen() rather than MagickOpenStream() in coders/pict.c.</dd>
-<dt>2009-10-18  6.5.7-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Alpha blending is not required for ScaleImage().</dd>
-  <dd> Gaussian noise operator is not longer discontinuous.</dd>
-<dt>2009-10-14  6.5.7-0 Pino Toscano  &lt;pino@kde...&gt;</dt>
-  <dd> ImageMagick fails to build in GNU/HURD due to absence of PATH_MAX.</dd>
-<dt>2009-10-14  6.5.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Black channel is now set properly when resizing CMYKA images.</dd>
-<dt>2009-10-10  6.5.7-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Bug Fixes for degenerate 'affine' cases of BilinearForward distortion.</dd>
-<dt>2009-10-06  6.5.6-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Declare the  MagickCore method SpliceImage() in Magick++/Include.h.</dd>
-    QueueCacheViewAuthenticPixels() for the CopyComposite optimization.<dt>2009-10-04  6.5.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use GetCacheViewAuthenticPixels() rather than</dd>
-  <dd> QueueCacheViewAuthenticPixels() for the CopyComposite optimization.</dd>
-<dt>2009-10-03  6.5.6-8 Nick Wellnhofer &lt;wellnhofer@aevum...&gt;</dt>
-  <dd> Add missing libraries to the LIBADD entries in coders/Makefile.am,    filters/Makefile.am and wand/Makefile.am.</dd>
-  <dd> Use LIBS rather than LDFLAGS in configure.ac for the Freetype delegate    library.</dd>
-<dt>2009-10-01  6.5.6-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't use group4 compression if the image is truecolor.</dd>
-  <dd> If image is gray, write grayscale DPX images.</dd>
-  <dd> We no longer lose a scanline when reading multi-frame raw images    (Y, R, C, etc.).</dd>
-  <dd> Properly update the EXIF orientation tag.</dd>
-<dt>2009-09-25  6.5.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit percentage of hue for HSL (e.g. hsl(12%,...)).</dd>
-<dt>2009-09-25  6.5.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -clamp option.</dd>
-  <dd> Patch for IsMagickColorEqual() for HDRI.</dd>
-  <dd> Permit non-percentage HSL colors (e.g. hsl(12.6316,134.58339,219.00012)).</dd>
-<dt>2009-09-25  6.5.6-5 Elf  &lt;elf@ephem...&gt;</dt>
-  <dd> Patch to fix configure's framework's undefinedness (only if the gslib    tests are run).</dd>
-<dt>2009-09-22  6.5.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't compile Huffman2DEncodeImage() unless the TIFF delegate library    is enabled.</dd>
-  <dd> Hue in hsl() format is 0-360 and does not use %.</dd>
-<dt>2009-09-21  6.5.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Deprecate LevelImageColors(), replace with LevelColorsImage().</dd>
-<dt>2009-09-17  6.5.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Optimize copy composite operator.</dd>
-<dt>2009-09-15  6.5.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use -define jpeg:size to scale a JPEG image to the specified size.</dd>
-<dt>2009-09-13  6.5.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix ICON alpha mask scanline pad.</dd>
-<dt>2009-09-11  6.5.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Return the global maximum threads to avoid the rare cache view assertions.</dd>
-  <dd> Throw an end-of-file exception for truncated raw gray images.</dd>
-<dt>2009-09-10  6.5.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not include last line of text in the interline spacing computation.</dd>
-<dt>2009-09-07  6.5.5-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check that quantum_info is defined before destroying it in the PNG coder.</dd>
-  <dd> Add -interline-spacing option to convert.</dd>
-<dt>2009-09-03  6.5.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support multi-page transparent Postscript and PDF.</dd>
-<dt>2009-09-01  6.5.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> A union is required when converting a thread ID to an unsigned long.</dd>
-<dt>2009-08-28  6.5.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for TIFF 3.9.1.</dd>
-<dt>2009-08-27  6.5.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Validate with the netscape: reference image.</dd>
-<dt>2009-08-26  6.5.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak for threaded PerlMagick scripts.</dd>
-<dt>2009-08-24  6.5.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SVG compile error when if MAGICKCORE_CAIRO_DELEGATE is not defined.</dd>
-<dt>2009-08-23  6.5.5-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Bug Fix for transparency handling in Composite Variable Blur</dd>
-  <dd> Addition of -auto-level and -auto-gamma  image enhancements    (under trial not yet final)</dd>
-  <dd> Addition of a special -channel flag 'sync' which means that the specified    channels are to be modified together by the same amount.  The flag is    enabled by default.  This replaces the current 'channels not modified'    type handling thought IM.</dd>
-  <dd> Modified -channel parsing to continue looking for words, after handling    any shorthand channel options.  For example:  -channel RGB,sync</dd>
-<dt>2009-08-10  6.5.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> identify -format %c logo.png returns the image comment as expected.</dd>
-  <dd> Clone ImageInfo members scene and number_scenes (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=14437).</dd>
-  <dd> Fix memory leak with the -remote option of the animate program (bug report    from Anthony).</dd>
-  <dd> If a grayscale TIFF image has a colormap write it as a colormapped image.</dd>
-  <dd> MVG partial opacity not set properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=6&amp;t=14442).</dd>
-  <dd> Black channel was not blurring properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=14473).</dd>
-<dt>2009-08-06  6.5.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The display program honors -loop.</dd>
-  <dd> (ab) of Lab colorspace was not offset correctly.</dd>
-  <dd> Scale mag/phase and real/imaginary the same for HDRI and non-HDRI builds.</dd>
-  <dd> SVG permits multiple arc paths with an omitted 'A' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=6&amp;t=14377).</dd>
-  <dd> The 'skewY' MVG attribute produced incorrect angles (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=6&amp;t=14144).</dd>
-<dt>2009-08-02  6.5.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Optimize GammaImage() method.</dd>
-<dt>2009-08-02  6.5.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> OpenMP-enable GetSimilarityMetric().</dd>
-<dt>2009-07-30  6.5.4-7 Bernhard Rosenkraenzer &lt;bero@arkli...&gt;</dt>
-  <dd> Structure trans_values was renamed to trans_color and trans was    renamed to trans_alpha in PNG version 1.4.</dd>
-<dt>2009-07-29  6.5.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Replace color blending in DrawGradientImage() to use Composite Blend.    this makes Gradients handle transparency correctly!</dd>
-<dt>2009-07-28  6.5.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -thumbnail option no longer removes color profiles (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=14312).</dd>
-  <dd> Do not scale real / imaginary FFT / IFT.</dd>
-  <dd> Check for localtime() NULL return.</dd>
-  <dd> import --help requires an X server (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=14323).</dd>
-  <dd> Fails to load MS Windows icons with compressed PNG elements (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=14324).</dd>
-<dt>2009-07-25  6.5.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support the new JPEG version 7 delegate library.</dd>
-<dt>2009-07-24  6.5.4-6 Alexander E. Patrakov &lt;patrakov@gmail...&gt;</dt>
-  <dd> Incorrect use of setjmp in coders/png.c.</dd>
-<dt>2009-07-23  6.5.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> We broke -scene when we fixed the -dispose option.  Try again.</dd>
-<dt>2009-07-21  6.5.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Update autoconf support files.</dd>
-  <dd> More than one -dispose setting overwrote previous settings (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=14252).</dd>
-  <dd> Don't use JPEG's color reduction algorithm for less than 8 colors.</dd>
-<dt>2009-07-13  6.5.4-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Final testing and bug fixes for all mathematical compose methods    Including non-overlapping regions bugs found in in operators Divide,    ColorDodge,  VividLight.  And the handling of transparency to follow    standard 'Over' Blending in Divide.  Only math methods not looked at are    the addition methods Plus, Add, Minus, and Subtract, which do not follow    normal 'Over' alpha blending behaviour, for the purposes of mask handling.</dd>
-<dt>2009-07-12  6.5.4-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Addition of user definable 'Mathematics' compose method      -compose Mathematics -set option:compose:args A,B,C,D -composite    Will implement the formula    f(Sc,Dc) = A*Sc*Dc + B*Sc + C*Dc + D    this lets you implement most smooth polynomial compose methods.    (requested by Fred WienHaus)</dd>
-<dt>2009-07-11  6.5.4-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Finished the recoding of Composite methods to allow easier debugging    and faster access.</dd>
-  <dd> Added PegtopLight compose method as an alternative simpler Softlight    alternative.  See notes and comparison to SoftLight in...       http://www.pegtop.net/delphi/articles/blendmodes/softlight.htm</dd>
-  <dd> From the notes on Photoshop blend modes at       http://www.simplefilter.de/en/basics/mixmods.html    Added extra composition modes:       VividLight, PinLight, LinearBurn, LinearDodge    NOTE: 'LinearBurn' the same as 'Plus' but with the normal 'Over' blending.</dd>
-<dt>2009-07-10  6.5.4-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Re-coding of Composite methods HardLight, SoftLight, Overlay, LinearLight,    ColorBurn, ColorDodge, Multiply, Screen  to make it more readable, easier    to debug, and directly comparable to SVG specifications.</dd>
-  <dd> Specifications changed for  SoftLight, ColorBurn, ColorDodge    Though only SoftLight changed to significantly.</dd>
-  <dd> However implementation errors were found for  ColorBurn, LinearLight</dd>
-<dt>2009-07-01  6.5.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add -blue-shift option.</dd>
-  <dd> Add compression flag for each channel of a PSD layer.</dd>
-  <dd> Implement experimental forward and inverse Fourier transforms (contributed    by Sean Burke and Fred Weinhaus).  The -fft / -ifft option is not ready for    prime time just yet.</dd>
-  <dd> Support -cdl (color decision list) option.</dd>
-  <dd> Don't process directories as filenames when using wildcard paths    (i.e. logo[1]/png).</dd>
-<dt>2009-07-01  6.5.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Can't bit shift a float.</dd>
-<dt>2009-06-25  6.5.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Off by one error for multi-frame raw grayscale images.</dd>
-  <dd> Can't stat() a Zip or Bzip opaque structure.</dd>
-  <dd> DPX user bits are no longer truncated.</dd>
-  <dd> Return image colorspace for -format [%colorspace] option.</dd>
-  <dd> ThumbnailImage(): don't subsample if image is already thumbnail size.</dd>
-<dt>2009-06-23  6.5.4-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Automatic determination of B from C and C from B for a 'Keys Filter'    when using the B,C Cubic Filter Expert options was broken.    See http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=14037</dd>
-<dt>2009-06-19  6.5.4-0 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added -compose 'Blur', variable blur mapping to CompositeImages    Arguments   X_scale x Y_scale + angle   of the blurring ellipse.</dd>
-  <dd> Added "-blur" special compose option to "composite"</dd>
-  <dd> Cleanup of "composite" compose argument handling</dd>
-<dt>2009-06-18  6.5.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Clone pixel cache when cloning image to prevent RMagick semaphore lock.</dd>
-  <dd> Set compare similarity image to NULL to prevent double free.</dd>
-<dt>2009-06-16  6.5.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set camera formats to require a seekable stream.</dd>
-  <dd> Do not let display program image window exceed the screen size.</dd>
-<dt>2009-06-14  6.5.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve FITS keyword parser.</dd>
-<dt>2009-06-14  6.5.3-7 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Cleanup of compose 'displace' of old useless code that is not used.</dd>
-  <dd> Implement a compose 'distort' mapping method,    This is basically exactly like 'displace' but relative to a fixed point    which may be user supplied as +X+Y</dd>
-  <dd> Default scaling to width/2 and height/2 of overlay (100% scale)    with a distortion 'center' to the middle of the overlay image</dd>
-  <dd> If a '%' flag given scale displacement relative to image size</dd>
-  <dd> If a '!' flag given make scale and center relative to 'background' image    instead of the overlay map.</dd>
-  <dd> If no 'height' scale given, use the X scale.</dd>
-<dt>2009-06-13  6.5.3-6 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed bug for compose methods, Hue, Saturate, Luminize</dd>
-<dt>2009-06-11  6.5.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Report the correct transparent pixel values in the display program    magnify windows.</dd>
-  <dd> Do not advance when finalizing image settings in the mogrify program.</dd>
-<dt>2009-06-11  6.5.3-5 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed "convert" to merge the third 'mask' image into the 'source' image    for correct handling of 2 dimensional -compose "displace".</dd>
-  <dd> Fixed PerlMagick Composite() for the same thing.</dd>
-  <dd> Modified compose "Displace" so displacement image's alpha channel can be    used to mask the transparency of the overlay area.</dd>
-<dt>2009-06-07  6.5.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Added the HALD image Color LUT, and a no-op HALD: image generator.    See Introduction at  http://www.quelsolaar.com/technology/clut.html</dd>
-<dt>2009-06-07  6.5.3-4 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Changed CompositeImageChannel() so that extra compose arguments are    now passed in the ImageArtifact "compose:args". This can be assigned to    images using   -set "option:compose:args" 'args'  where args are defined    using 'geometry' style or 'comma separated numbers'.</dd>
-  <dd> Declared the special flag needed for Composite Tiling as the ImageArtifact    "compose:outside-overlay".</dd>
-  <dd> Documentation update for CompositeImageChannel() in Core Library to    reflect these changes.</dd>
-  <dd> Documentation update for DistortImage() in Core Library with the extra    ImageArtifact controls it can use.</dd>
-  <dd> Bug correction in normalization of GetOptimalKernelWidth2D() of gem.c</dd>
-<dt>2009-06-06  6.5.3-3 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Documentation update for CompositeImageChannel() in Core Library.    This adds the information on how extra compose arguments needed for    specific compose methods are actually passed to the library function.    Compose methods such as Blend, Dissolve and Displace.</dd>
-<dt>2009-06-01  6.5.3-3 Priya Hariharan &lt;priya.hariharan@globa...&gt;</dt>
-  <dd> The target profile in ProfileImage() is no longer accessed after it is    freed.</dd>
-<dt>2009-06-01  6.5.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Bug fix for -page.</dd>
-<dt>2009-05-31  6.5.3-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Minor change to -function Arctan to make first argument match slope</dd>
-<dt>2009-05-29  6.5.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not treat -page as a global option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13864).</dd>
-<dt>2009-05-28  6.5.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Create thread set for pseudo-random number generator.</dd>
-<dt>2009-05-25  6.5.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not change opacity value for the -alpha background option.</dd>
-  <dd> Rebuild automake / autoconf scripts.</dd>
-<dt>2009-05-23  6.5.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check for XMakeImage() integer overflow vulnerability (Secunia Advisory    SA35216).</dd>
-<dt>2009-05-23  6.5.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit reading a specific frame of a multi-page TIFF with blobs.</dd>
-<dt>2009-05-22  6.5.2-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added new -function methods  Arcsin  and Arctan</dd>
-<dt>2009-05-19  6.5.2-8 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Fixed a regression with PNG8: format.</dd>
-<dt>2009-05-19  6.5.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -geometry option was improperly applied twice.</dd>
-<dt>2009-05-18  6.5.2-6 Richard Oehlinger &lt;richard.oehlinger@celum...&gt;</dt>
-  <dd> Set image colorspace to YCbCrColorspace if JPEG color space is JCS_YCbCr.</dd>
-<dt>2009-05-14  6.5.2-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Updated help output and command-line options documentation to bring    the -alpha options up to date with what's actually in the code.</dd>
-<dt>2009-05-13  6.5.2-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Change "depreciated" to "deprecated" in several files.</dd>
-<dt>2009-05-10  6.5.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Change OpenMP schedule from dynamic to static for RenderFreeType().</dd>
-  <dd> Recognize unicode strings when computing caption word wrapping.</dd>
-  <dd> New -alpha background option to set fully-transparent pixels to the    background color.</dd>
-<dt>2009-05-08  6.5.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Combined layer of transparent PSD image was not being read properly.</dd>
-<dt>2009-05-06  6.5.2-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Progress on "-define png:bit-depth=value" and "-define png:color-type=value"    It is now able to write an opaque black-and-white image in any of the 15    valid combinations of PNG color-type and bit-depth.</dd>
-  <dd> Fixed a regression with writing sub-8-bit grayscale PNGs.</dd>
-<dt>2009-05-06  6.5.2-2 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Create 8-bit TIFF images if -depth is set to 8 and HDRI-enable ImageMagick.</dd>
-<dt>2009-05-04  6.5.2-1 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Accept file lists on the command line (e.g. echo "rose: rose.png" |    convert @- ...).</dd>
-  <dd> Duplicate line in tiff.c breaking read of zip compressed tif (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13688).</dd>
-  <dd> Support policies to permit or deny any coder, delegate, filter, or file    path (see policy.xml).</dd>
-<dt>2009-05-02  6.5.2-0 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> The mogrify -crop option returns multiple images if an x/y offset is not    specified (e.g. -crop 100x100).</dd>
-  <dd> Generate a proper file path for -path @filelist.txt (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13671).</dd>
-<dt>2009-05-01  6.5.2-0 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Accept "-define png:bit-depth=value" and "-define png:color-type=value"    options.  This is work-in-progress with the objective of being able to    precisely specify the type of PNG file to be written.  The previously-used    internal attribute "png:bit-depth" that was used to communicate between    the PNG writer and the JNG writer is changed to "png:bit-depth-written".    This feature needs testing.  It is important to note that this feature    cannot be used to force the PNG to use a bit-depth or color-type that    does not losslessly represent the image.  You can, however, cause    the writer to use a larger depth or to use the RGB colorspace when    grayscale or indexed would have been sufficient.</dd>
-<dt>2009-05-01  6.5.1-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed the Rmin usage in Depolar and Polar distortions</dd>
-  <dd> The 6th argument (Ato) for Polar/Depolar is now optional and defaults    to Afrom + 360 degrees (or a fill circle from the given start angle)</dd>
-<dt>2009-04-30  6.5.1-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not return a black image for -channel RGBA -gaussian (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13669).</dd>
-<dt>2009-04-28  6.5.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix 'conflicting types for Huffman2DEncodeImage' compile exception.</dd>
-<dt>2009-04-25  6.5.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Generate BMP 32-bit ARGB format for images with transparency (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13633).</dd>
-<dt>2009-04-24  6.5.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Grok 'image.psd[0]' and 'image.mpg[0]' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13609).</dd>
-  <dd> Normalize similarity based on reconstruction not the original (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13626).</dd>
-  <dd> Support multiple JPEG images encapsulated within DICOM.</dd>
-<dt>2009-04-23  6.5.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Msys does not understand NAME_MAX.</dd>
-<dt>2009-04-22  6.5.1-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check for valid linked list before assigning next / previous pointers.</dd>
-<dt>2009-04-21  6.5.1-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Check error return from CompressColormapTransFirst() in coders/png.c</dd>
-<dt>2009-04-21  6.5.1-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Refrain from modifying image struct members (color, depth, matte)    while writing PNG datastreams.</dd>
-<dt>2009-04-21  6.5.1-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Sometimes the PNG8: format would produce 1-, 2-, or 4-bit PNG datastreams.    Now it always produces 8-bit datastreams as users probably expect.</dd>
-<dt>2009-04-21  6.5.1-4 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Suppressed "shadowed declaration" warnings in coders/jpeg.c and    coders/png.c that are triggered by "-Wshadow" gcc compiler flag.</dd>
-<dt>2009-04-17  6.5.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The display program now returns a 0 exit code on success (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13579).</dd>
-<dt>2009-04-14  6.5.1-3 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Folded some long lines and made other cosmetic changes.in coders/png.c</dd>
-<dt>2009-04-13  6.5.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MVG autodetection failing (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13542).</dd>
-<dt>2009-04-11  6.5.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Image not properly placed when displaying to the X server root (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13532).</dd>
-  <dd> fmax() is not support on some platforms (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13533).</dd>
-<dt>2009-04-11  6.5.1-2 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Rename existing "Bilinear" distortion as  "BilinearReverse"</dd>
-  <dd> Added forward mapped bilinear distort as  "BilinearForward"</dd>
-  <dd> The "Bilinear" distort is temporarily obsoleted but will eventually    be added as a  "BilinearReverse" and "BilinearForward" combination    mapping though a unit square.</dd>
-  <dd> Sparse Gradient internally uses "BilinearReverse" for its "Bilinear"    gradient function as that method is the direct use of such equations.</dd>
-<dt>2009-04-01  6.5.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Default to min-is-white Photometric for fax / group4 compression (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13468).</dd>
-  <dd> Respect image resolution when setting PDF MediaBox (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13350).</dd>
-  <dd> Add SimilarityImage() to return how similar one image is to another.</dd>
-<dt>2009-03-28  6.5.1-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Graceful exit in djvu coder when EOF is thrown.</dd>
-  <dd> Support -unsharp option for the montage program.</dd>
-<dt>2009-03-28  6.5.0-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Reduce deskew blurring: use AffineTransformImage() rather than    RotateImage().</dd>
-  <dd> Unexpected end-of-file @ xwd.c/ReadXWDImage/252 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13430).</dd>
-<dt>2009-03-26  6.5.0-10 Markus Dahms &lt;markus.dahms@progr...&gt;</dt>
-  <dd> Support for -density &amp; -units options in PSD writer.</dd>
-<dt>2009-03-26  6.5.0-10 Samuel Thibault  &lt;samuel.thibault@ens-l...&gt;</dt>
-  <dd> Fix bug in the braille coder which makes it always segfault.</dd>
-<dt>2009-03-25  6.5.0-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Enhance the compare program to locate a template image within a larger    image.</dd>
-  <dd> Eliminate assertion when generating a PDF thumbnail.</dd>
-<dt>2009-03-25  6.5.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix assertion in IntegralRotateImage (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13410).</dd>
-<dt>2009-03-24  6.5.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Referenced counted blob incremented incorrectly in CloneImage() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13410).</dd>
-<dt>2009-03-23  6.5.0-6 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Assertion failure reading PSD image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13397).</dd>
-<dt>2009-03-21  6.5.0-5 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Change -selective-blur to use gaussian kernel.</dd>
-<dt>2009-03-21  6.5.0-4 ERB  &lt;entropy@xebec...&gt;</dt>
-  <dd> Missing locks in blob - race condition (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13385).</dd>
-<dt>2009-03-19  6.5.0-3 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Use default SVG resolution unless resolution is explicitly set (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13373).</dd>
-  <dd> Add support for -selective-blur option.</dd>
-<dt>2009-03-19  6.5.0-3 ragesteel  &lt;iimagemagic-org-iapied0o@gt2.r...&gt;</dt>
-  <dd> ImageToBlob() no longer faults if Jasper compression is wrong (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13372).</dd>
-<dt>2009-03-19  6.5.0-3 ERB  &lt;entropy@xebec...&gt;</dt>
-  <dd> Check the 8BIM profile resource block length (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13368).</dd>
-  <dd> Unlocked read in DeleteNodeByValueFromSplayTree (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13370).</dd>
-<dt>2009-03-18  6.5.0-2 ERB  &lt;entropy@xebec...&gt;</dt>
-  <dd> Eliminate race condition when acquiring a wand (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13357).</dd>
-  <dd> Use of "localtime" in FormatMagickTime not thread-safe (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13358).</dd>
-<dt>2009-03-18  6.5.0-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix the image compose operator at OverCompositeOP for shadows (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13330).</dd>
-<dt>2009-03-14  6.5.0-1 Paul Smedley  &lt;paul@smedl...&gt;</dt>
-  <dd> Patches to get ImageMagick working under OS2.</dd>
-<dt>2009-03-10  6.5.0-1 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Expansion of Virtual-Pixel (Cache) handling, to include corrected Mirror,    plus addition of  CheckerTile, HorizontalTileEdge and VerticalTileEdge</dd>
-<dt>2009-03-10  6.5.0-0 John Cupitt  &lt;jcupitt@gmail...&gt;,</dt>
-  <dd>                    Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dd>
-  <dd> DICOM reader not handling signed pixels properly.</dd>
-<dt>2009-03-09  6.4.9-10 Alexander E. Patrakov &lt;patrakov@gmail...&gt;</dt>
-  <dd> Don't call GetValueFromSplayTree() if image properties is NULL.</dd>
-<dt>2009-03-09  6.4.9-10 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix minor size issue with bestfit +distort operation.</dd>
-  <dd> Enable listing of -distort Polynomial</dd>
-  <dd> Minor tweeks and center fixes for Polar/Depolar</dd>
-<dt>2009-03-01  6.4.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Convert returns MagickFalse for the -version option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=13230).</dd>
-  <dd> Don't set pixel opacity unless the image alpha channel is active (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13189).</dd>
-<dt>2009-02-27  6.4.9-8 Anthony Thyssen &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fix old -clut bug for re-coloring gray images using transparent and    semi-transparent colors.</dd>
-<dt>2009-02-22  6.4.9-7 Rick Mabry  &lt;rick.mabry@anony...&gt;</dt>
-  <dd> Changes have been made to scores of the files that generate the    documentation. The most noticeable cosmetic changes are to the command-line    examples and command-line snippets, which now have a new look: dark blue    boxes with white/yellow text to indicate sample input/output.  Inclusion of    current version and release dates in appropriate places are now    automatically generated. Also, many changes have been made to begin to    bring the pages into strict W3C compliance with respect to both HTML and    CSS.</dd>
-<dt>2009-02-21  6.4.9-7 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> The identify program reads the image pixels when the -format option is    asking for image statistics.</dd>
-  <dd> Much improved ImageMagick validation suite (exercise with 'make check').</dd>
-<dt>2009-02-18  6.4.9-5 Jon  &lt;jon@brick...&gt;</dt>
-  <dd> Processing the arg list -tile is replaced by -sans0 which is 1 char longer    and which overwrites the allocated area.</dd>
-<dt>2009-02-16  6.4.9-5 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Add section to license to alert users to third-party licenses in the    NOTICE file.</dd>
-<dt>2009-02-11  6.4.9-3 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Replaced geometry string parsing using ParseGravityGeometry() in    "composite" with more direct use of GravityAdjustGeometry();</dd>
-<dt>2009-02-10  6.4.9-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support file descriptors (e.g. convert image.jpg fd:3 ...).</dd>
-  <dd> The stream utility no longer go into an infinite loop (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=13102).</dd>
-<dt>2009-02-04  6.4.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> JPEG to PDF was not always reversible (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13020).</dd>
-<dt>2009-01-30  6.4.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Stroking when annotating failed for stroke widths &gt; 2 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=13009).</dd>
-<dt>2009-01-24  6.4.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> TransformImageColorspace() returns GRAYColorspace when set (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12990).</dd>
-  <dd> Don;t assume CMYK unless document process colors include Cyan, Magenta,    or Yellow.</dd>
-<dt>2009-01-23  6.4.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Increase random angle range for +polaroid from -7..7 to -15..15 degrees.</dd>
-<dt>2009-01-22  6.4.8-8 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Fixed a -evaluate AddModulus 'patch' for correct 'negative' handling</dd>
-<dt>2009-01-20  6.4.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Removed previous patches for -shear directions.</dd>
-<dt>2009-01-20  6.4.8-8 Thomas Stegemann  &lt;Thomas.Stegemann@mater...&gt;</dt>
-  <dd> SVG with resolutions other than 72.0 dpi, text is no longer transformed    twice.</dd>
-<dt>2009-01-20  6.4.8-8 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Renamed -evaluate methods 'sin' and 'cos' to math C math library names</dd>
-  <dd> Added  "-function polynomial  a,b,c,...."   Eg:  a*x^2 + b*x + c</dd>
-  <dd> Added  "-function sinusoid freq,phase,amplitude,bias  (all optional)</dd>
-<dt>2009-01-18  6.4.8-7 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Removed "annotate" patches, which causes no end of problems.    Original coding worked perfectly fine.  Annotate isn't part of SVG!</dd>
-<dt>2009-01-18  6.4.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Respect mouse wheel movements for display program (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=12938).</dd>
-  <dd> Grab button in Display Open menu now works consistently (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12942).</dd>
-  <dd> Patch for problem with opacity in MVG (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12946).</dd>
-<dt>2009-01-14  6.4.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't accept discontinuous shear angles for the -annotate option.    -- REMOVED</dd>
-<dt>2009-01-14  6.4.8-6 Mark Freeman &lt;mark.freeman@porci...&gt;</dt>
-  <dd> Apply patch so ImageMagick compiles with Visual Studio 6.</dd>
-<dt>2009-01-12  6.4.8-5 Alexander E. Patrakov &lt;patrakov@gmail...&gt;</dt>
-  <dd> Fix small memory leak on truncated PNG images.</dd>
-  <dd> Do not allocate pixels when pinging a PNG image.</dd>
-<dt>2009-01-11  6.4.8-6 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Set the stroke opacity for "opacity" SVG element (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10594).</dd>
-<dt>2009-01-10  6.4.8-5 Matthew Litwin &lt;mlitwin@sonic...&gt;</dt>
-  <dd> Convert to windows .ico format no longer inverts alpha channel.</dd>
-<dt>2009-01-10  6.4.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Interpret geometry correctly for negative angles (-shear 30x-10).</dd>
-<dt>2009-01-08  6.4.8-4 Eberhard Mattes  &lt;eberhard.mattes@web.d...&gt;</dt>
-  <dd> Fix GetMagickToken() to accept locales that use "," as radix character.</dd>
-<dt>2009-01-08  6.4.8-4 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Add (and Fix) -evaluate methods   Sine, Cosine, AddModulus</dd>
-<dt>2009-01-05  6.4.8-4 Rick Mabry  &lt;rick.mabry@anony...&gt;</dt>
-  <dd> Check for negative offsets (bevel widths) for the -frame option.</dd>
-<dt>2009-01-04  6.4.8-4 Alexander E. Patrakov &lt;patrakov@gmail...&gt;</dt>
-  <dd> Patch for a memory leak and a logical bug in coders/gif.c.</dd>
-  <dd> CopyMagickString() now returns the minimum of the source string length    or the length parameter.</dd>
-  <dd> Properly set alpha channel in PNGs with palette and tRNS.</dd>
-<dt>2009-01-01  6.4.8-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support %[] embedded filename tag (e.g. convert rose: -set area "%wx%h"    'rose-%[area].png').</dd>
-  <dd> Do not set the fill element when 'opacity' is set (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10594).</dd>
-  <dd> Restore support for decoding the DVI format.</dd>
-  <dd> Add perl and math lib reference to PerlMagick Makefile (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12840).</dd>
-  <dd> Fix crash on invalid JPEG XML profile.</dd>
-  <dd> Export libtool symbols in MagickCore.sym and MagickWand.sym.</dd>
-  <dd> Support sine and cosine as arguments to the -evaluate option.</dd>
-<dt>2008-12-31  6.4.8-4 Amartyo Banerjee" &lt;amartyo@gmail...&gt;</dt>
-  <dd> Calculate the kurtosis and skewness of image channels (reference    http://amartyosscrapbook.blogspot.com/2008/12/formulas-used-to-calculate-kurtosis-and.html).</dd>
-<dt>2008-12-28  6.4.8-4 Rick Mabry  &lt;rick.mabry@anony...&gt;</dt>
-  <dd> Patch magick/display.c and PerlMagick/ContrastStretchImage() to return the    same results as the -contrast-stretch option.</dd>
-  <dd> ContrastStretchImageChannel() no longer interpreted as Contast() by    MogrifyRegion() in PerlMagick.</dd>
-<dt>2008-12-28  6.4.8-3 Rick Mabry  &lt;rick.mabry@anony...&gt;</dt>
-  <dd> Reverse argument and option in Throw*InvalidArgumentException()    macro for proper exception message.</dd>
-  <dd> Recognize negative geometries for -shear and -annotate (.e.g. 45x-30).</dd>
-  <dd> Fix Y shear angle for -shear option.</dd>
-<dt>2008-12-26  6.4.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use GetImageArtifact() to retrieve -attenuate option value for +noise.</dd>
-  <dd> Support reading FITS test files (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12799).</dd>
-  <dd> Replace input.ttf with the public domain Tuffy.ttf font.</dd>
-  <dd> MagickNewImage() no longer faults when parameters are incorrect (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12817).</dd>
-  <dd> Allocate strings returned by XGetResourceInstance() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12818).</dd>
-  <dd> The -append gravity is relative to the container (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=12821).</dd>
-<dt>2008-12-19  6.4.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Reference cache rather than acquiring when cloning an image.</dd>
-<dt>2008-12-19  6.4.8-0 Cashish Kulkarni &lt;ashkulz@redif...&gt;</dt>
-  <dd> Cross-compilation failure using MinGW on Linux for ImageMagick trunk</dd>
-<dt>2008-12-19  6.4.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add -interword-spacing option to convert.</dd>
-  <dd> Initialize the black channel when testing the CMY colorspace (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12685).</dd>
-  <dd> remove calls to exit() in MagickWand (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=12772).</dd>
-  <dd> Validate -affine arguments.</dd>
-  <dd> Accept -attenuate as an option for convert.</dd>
-  <dd> Properly create RGBA image if colormapped image has transparency.</dd>
-  <dd> Support X11 geometry like this: +-4+-4;  weird but X11 supports it.</dd>
-<dt>2008-12-17  6.4.7-10 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Fix off-by-one problem with -shear.</dd>
-  <dd> Clone pixel cache method when cloning an image.</dd>
-<dt>2008-12-16  6.4.7-9 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Make "-layers Coalesce" work as it should.</dd>
-<dt>2008-12-16  6.4.7-9 Sam Fisher &lt;fisher@image...?</dt>
-  <dd> Support &gt; 2GB TIFF under Windows.</dd>
-<dt>2008-12-12  6.4.7-8 mootools &lt;help@mooto...&gt;</dt>
-  <dd> FormatMagickTime() checks to ensure the provided time is valid.</dd>
-<dt>2008-12-12  6.4.7-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add -kerning option to convert.</dd>
-  <dd> Remove halo effect for the -scale option.</dd>
-<dt>2008-12-11  6.4.7-7 Alan Wright  &lt;alanwright.atex@google...&gt;</dt>
-  <dd> Fix a 1 byte overrun in Postscript coder.</dd>
-<dt>2008-12-10  6.4.7-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix small memory leak in ExpandFilenames().</dd>
-<dt>2008-12-09  6.4.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix small memory leak in LoadLocaleList().</dd>
-  <dd> Fix small memory leak in GetProfilesFromResourceBlock().</dd>
-  <dd> Don't forget to scale grayscale values when quanum min-is-white is set.</dd>
-<dt>2008-12-08  6.4.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Include delegate libraries in MagickCore-config script.</dd>
-<dt>2008-12-07  6.4.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix off-by-one error for -chop 0x50%.</dd>
-  <dd> Performance improvement bilinear interpolation.</dd>
-<dt>2008-12-06  6.4.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support absolute paths in the include directive within a configuration    file.</dd>
-<dt>2008-12-05  6.4.7-1 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Assume Log colorspace if DPX transfer is LogarithmicColorimetric.</dd>
-  <dd> Another attempt at properly extracting the IPTC profile from a 8BIM    resource block.</dd>
-<dt>2008-12-04  6.4.7-1 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> AppendImage() re-written to respect gravity properly!    Routine simplified to a single loop for both styles of append</dd>
-<dt>2008-12-03  6.4.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> AppendImage() respects gravity.</dd>
-  <dd> Protect against circular image list when cropping.</dd>
-  <dd> The index variable must be long rather than unsigned long for the DCM    coder.</dd>
-<dt>2008-12-02  6.4.6-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use ScaleQuantumToMap() to prevent fault in SetGrayscaleImage() when    quantum depth is 32.</dd>
-<dt>2008-12-01  6.4.6-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Global replaced accidentally renamed MagickGetImagePixelColor().</dd>
-<dt>2008-11-29  6.4.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed transient bug in the -white-threshold option.</dd>
-  <dd> -extent x256+100+100 no longer returns an exception (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=7&amp;t=12583).</dd>
-<dt>2008-11-27  6.4.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> TIFF pad is relative to bits-per-sample (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=12563).</dd>
-<dt>2008-11-27  6.4.6-5 Koshiji Masayuki  &lt;kosiji.masayuki@da.mi...&gt;</dt>
-  <dd> Support GBR raw image files.</dd>
-<dt>2008-11-26  6.4.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> DPX 10 bit YUV 4:2:2 are now processed properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=12443).</dd>
-  <dd> Default PDF compression to that of the image unless overwritten by    the -compress option.</dd>
-<dt>2008-11-25  6.4.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Numerous pixel cache improvements including embedded support for    OpenMP in a transparent manner.</dd>
-<dt>2008-11-20  6.4.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Transient bug in encipher / decipher operation (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12540).</dd>
-<dt>2008-11-14  6.4.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MPC image files working again.</dd>
-  <dd> coders/wmf.c/lite_font_stringwidth() returns string width (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12528).</dd>
-<dt>2008-11-10  6.4.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix temporary file leak.</dd>
-<dt>2008-11-18  6.4.5-9 Koshiji Masayuki  &lt;kosiji.masayuki@da.mi...&gt;</dt>
-  <dd> Fix bug for RGBO image @ line, plane and partition interlace.</dd>
-<dt>2008-11-18  6.4.5-9 Chris Madison  &lt;madisonblu@gmail...&gt;</dt>
-  <dd> Deprecate pixel methods: AcquireImagePixels(), GetImagePixels(), etc.</dd>
-  <dd> New pixel methods: GetVirtualPixels(), GetAuthenticPixels(), etc.</dd>
-<dt>2008-11-15  6.4.5-7 Alexander E. Patrakov &lt;patrakov@gmail...&gt;</dt>
-  <dd> GPS and multivalued EXIF properties support</dd>
-<dt>2008-11-14  6.4.5-6 Manish Aggarwal &lt;manish@circu...&gt;</dt>
-  <dd> Add TransparentPaintImageChroma() to MagickCore and transparentChroma()    to Magick++.</dd>
-<dt>2008-11-10  6.4.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Correct DPX frame position property label (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12440).</dd>
-  <dd> Textures are no longer painted as the background color.</dd>
-  <dd> Update both fields of an EXIF resolution.</dd>
-  <dd> Support query-font-metrics MSL tag.</dd>
-<dt>2008-11-01  6.4.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Do not set image colorspace for the MSL modulate tag.</dd>
-<dt>2008-11-01  6.4.5-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Off by one error when computing affine in DrawAffineImage() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12391.</dd>
-<dt>2008-10-30  6.4.5-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed local adaptive thresholding  when using an offset (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12371.</dd>
-  <dd> Set SetImagePixels() rather than SyncImagePixelCache() to update    the pixel cache morphology.</dd>
-<dt>2008-10-26  6.4.5-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set explicit image format for BlobToImage() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=12340).</dd>
-  <dd> p_thread_t is an aggregate under MinGW.</dd>
-<dt>2008-10-20  6.4.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> pthread_t can be aggregate so stop treating it like its atomic.</dd>
-  <dd> default the WPG image size to 1 top avoid "no pixels defined in cache"    exceptions.</dd>
-<dt>2008-10-17  6.4.4-8 Anthony  &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> slight modification of the added "radial-gradient:" image generator    so the radius goes to an edge rather than the corner, allowing more user    control based on image size.</dd>
-  <dd> fix -raise N to mean -raise NxN</dd>
-<dt>2008-10-15  6.4.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for inline images.</dd>
-<dt>2008-10-10  6.4.4-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MinGW supports both Posix threads and Windows critical sections.</dd>
-<dt>2008-10-06  6.4.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> pthread_self() can be an aggregate value.</dd>
-  <dd> Scale pixel quantum to match PNG tRNS range (i.e. 0-255).</dd>
-<dt>2008-10-06  6.4.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set sentinel byte for MVG coder.</dd>
-  <dd> fx:standard_deviation returns standard deviation now instead of mean.</dd>
-<dt>2008-10-01  6.4.4-1 Florent Monnier  &lt;monnier.florent@gmail...&gt;</dt>
-  <dd> Support radial gradients in DrawGradientImage().</dd>
-<dt>2008-09-26  6.4.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix memory leak when XMP profile is corrupt.</dd>
-  <dd> Support filename references (e.g. convert image-%d.jpg[1-5] ...).</dd>
-<dt>2008-09-25  6.4.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use -remap rather than -affinity.</dd>
-  <dd> Don't unregister a module for an image coder signature exception.</dd>
-  <dd> Don't assume a monochrome image is colormapped.</dd>
-<dt>2008-09-25  6.4.4-0 Anthony &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Attempt to fix three image "composite -displace" while also allowing use    of separate X, Y grayscale displacement maps, or a merged X=red Y=green    (later transparency mask will also be added) as discussed in IM Examples,    'distortion maps', but for -displace.</dd>
-<dt>2008-09-24  6.4.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix pixel cache race condition.</dd>
-<dt>2008-09-23  6.4.3-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed an OTB coder bug (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12119).</dd>
-<dt>2008-09-23  6.4.3-8 Peter Fales &lt;psfales@alcat...&gt;</dt>
-  <dd> Add NULL terminator to options list to in MontageImageCommand().</dd>
-<dt>2008-09-23  6.4.3-8 Anthony &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> Added -layers TrimBounds  which will adjust the offsets and canvas bounds    to fit the current sequence of layered/animated images. The images    themselves are not modified only the 'page' meta-data.  As a side-effect    all offsets will become positive, with a minimal canvas width/height.</dd>
-<dt>2008-09-22  6.4.3-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Define _FILE_OFFSET_BITS from MAGICKCORE_FILE_OFFSET_BITS.</dd>
-<dt>2008-09-10  6.4.3-7 Anthony &lt;A.Thyssen@griffith...&gt;</dt>
-  <dd> String Memory leak from InterpretImageProperties() in "annotate"    for Command line handling in mogrify.c</dd>
-  <dd> Allow percent escapes in both -sparse-color and -distort argument strings.</dd>
-  <dd> Fix -alpha to allow Set, Copy, and Extract from command line</dd>
-  <dd> Fix -alpha Set so it only clears the alpha when it was previously off</dd>
-  <dd> Changed 'AllChannels' to be just the 'real' channels (including K).</dd>
-  <dd> Special handling if  +level-colors is given one color, and no separator.</dd>
-  <dd> Fix 'matte' flag in DisposeImages() (for -layer dispose)</dd>
-<dt>2008-09-01  6.4.3-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix -interpolate / -compose settings.</dd>
-  <dd> No need to specify -endian for native floating point format.</dd>
-  <dd> Remove small memory leak when cloning image properties (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11981).</dd>
-  <dd> The scan delegate requires a device name, not a symbolic link.</dd>
-  <dd> Report alpha instead of opacity for the TXT image format (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12002).</dd>
-  <dd> Add channel support to -motion-blur.</dd>
-  <dd> Set the SVG affine matrix *before* we compute the scale (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12030).</dd>
-  <dd> Rely on 'omp critical' in the rare case where OpenMP is enabled but    ImageMagick distribution is built without thread support.</dd>
-  <dd> Return the correct number of unique colors for colormapped image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12055).</dd>
-  <dd> SVG depends on MagickWand for parallel make (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=12099).</dd>
-<dt>2008-09-02 6.4.3-7</dt>
-  <dd> Addition of 'BarrelInverse' Distortion</dd>
-<dt>2008-08-27  6.4.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Extract / embed namespace for JPEG XMP profiles (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11832).</dd>
-  <dd> Deprecate -map and replace with -affinity which supports dither methods.</dd>
-  <dd> Set image depth when -depth is fired.</dd>
-  <dd> Fix small memory leak in TIFF coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11968).</dd>
-<dt>2008-08-24  6.4.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Parallelize the colorspace transforms.</dd>
-  <dd> Honor gravity for -extent option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11944).</dd>
-<dt>2008-08-22  6.4.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed a memory leak in the TransparentPaintImage() method.</dd>
-<dt>2008-08-20  6.4.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Treat -compose as a setting.</dd>
-  <dd> Check for depth == 0 in GetQuantumScale() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11921).</dd>
-  <dd> Fix CIN coder scanline length (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11922).</dd>
-<dt>2008-08-20  6.4.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add $(MAGICKWAND_LIBS) dependency to the PerlMagick Makefile (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11908).</dd>
-  <dd> Fix configure script to configure the JBIG delegate library (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11907).</dd>
-  <dd> Error in indexed PNG output if number of colors &lt;= 16 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11905).</dd>
-<dt>2008-08-18  6.4.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Always reinterpret %[fx:] properties.</dd>
-  <dd> Composite based on the composite image compose operator.</dd>
-<dt>2008-08-14  6.4.2-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add --coder-path and --filter-path options to MagickCore-config to    support the Magick Coder and Image Filter kits.</dd>
-<dt>2008-08-17  6.4.2-9 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> -sparse-color option completed with initial set of methods.</dd>
-  <dd> -distort Barrel arguments expanded.</dd>
-<dt>2008-08-14  6.4.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -draw option no longer returns an error when for # like .6 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11879).</dd>
-<dt>2008-08-14  6.4.2-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New dithering selection option, -dither Floyd-Steinberg or    -dither Riemersma.</dd>
-<dt>2008-08-10  6.4.2-8 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added new distort "Polar" and "DePolar" due to Forum Discussions</dd>
-<dt>2008-08-07  6.4.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Change MPEG delegate from mpeg2decode/mpeg2encode to ffmpeg (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11827).</dd>
-  <dd> Extract embedded XMP and EXIF profiles froma Photoshop resource block.</dd>
-  <dd> Support -compose option in the compare program.</dd>
-<dt>2008-08-04  6.4.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support -fx scientific-notation (e.g. '2.0*3.81469e-06').</dd>
-  <dd> Substitute DistortImage() with 'AffineProjectionDistortion' for    the older DrawAffineImage() in AffineTransformImage().</dd>
-  <dd> Apply Sam Hocevar's patch to replace  Hilbert-Peano curve dithering with    Floyd Steinberg.</dd>
-  <dd> Added -virtual-pixel method VerticalTile as a complement to HorizontalTile</dd>
-<dt>2008-08-02  6.4.2-6 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added -virtual-pixel method HorizontalTile suitable for generating 360    degree Arcs and Polar Distorts.</dd>
-<dt>2008-07-31  6.4.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Patch -fx to properly recognize maxima and minima.</dd>
-  <dd> Add channel specifier to -fx depth, mean, maxima, minima, and    standard_deviation (e.g. depth.r).</dd>
-  <dd> Properly append .magick to the USERPROFILES path (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11806).</dd>
-<dt>2008-07-30  6.4.2-6 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added a  "-set option:distort:scale"  which scales the output 'view'    by the amount given.  This is directly useful for doing 'super-sampled'    distorts, just set this, the scale the result back to a normal size.</dd>
-<dt>2008-07-27  6.4.2-5 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Rewrite on coefficient handling for DistortImages so allow for generation    by other operators (SparseColor), and addition of verbose output of    equivalent -fx functions for DistortImages to report of the internal    coefficients that was calculated, and who they are used.</dd>
-  <dd> Initial implementation of SparseColor for interpolated gradients from    sparsely separated points of color (or possibly other forms of arguments)</dd>
-  <dd> New distortion Barrel as defined by Helmut Dersch options A,B,C,D    on his web page  http://www.all-in-one.ee/~dersch/barrel/barrel.html    And as developed by Fred WeinHaus in his PinBarrel script</dd>
-<dt>2008-07-20  6.4.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Certain corrupt GIF images no longer hang (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11723).</dd>
-  <dd> Read more than one image (if they exist) from DJVU image files.</dd>
-  <dd> Don't set image depth in histogram coder (references    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11752).</dd>
-<dt>2008-07-17  6.4.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed cache nexus threading problem to avoid spurious assertions when    calling the DistortImage() method.</dd>
-<dt>2008-07-17  6.4.2-4 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> New distortion  Shepards which provide semi-localized distorts of control    points within an image, as first developed for IM by Frew Weinhaus in his    ShapeMorph script.   http://www.fmwconcepts.com/imagemagick/shapemorph/    It's almost like taffy pulling!</dd>
-<dt>2008-07-12  6.4.2-2 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Separate coefficient calculation from DistortImages (future development)</dd>
-  <dd> Perspective and Bilinear Distortions fallback to Affine    when less than 4 point pairs are provided.</dd>
-  <dd> Affine Distortion now handles 2 point pairs (SRT of a single line)    and a simple translation if only a single point pair is provided.</dd>
-  <dd> Added 'verbose' output of some of the distortion equations generated</dd>
-  <dd> Initial addition of polynomal distortion (incomplete - not working yet)</dd>
-<dt>2008-06-29  6.4.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add log2 and round as -fx operators.</dd>
-  <dd> Add log and round as -evaluate operator.</dd>
-  <dd> Add -deskew option to straighten an image.</dd>
-<dt>2008-06-22  6.4.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use the source image interpolation method when drawing an affine image.</dd>
-<dt>2008-06-24  6.4.2-1 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added new operator  +/-level-colors which will 'level' images based    on colors to use for the black and white points. This lets to adjust    the image in terms of mapping the given colors from/to black and white    respectively.</dd>
-<dt>2008-06-23  6.4.2-0 Christian Lackas &lt;christian@lacka...&gt;</dt>
-  <dd> Fix a problem with calling mpeg2encode with parameters (%o/%i) in wrong    order.</dd>
-<dt>2008-06-22  6.4.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Refactor additional ImageMagick algorithms for OpenMP support.</dd>
-<dt>2008-06-25  6.4.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add pow as an -evaluate operation, using normalized values</dd>
-<dt>2008-06-18  6.4.1-9 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added a  LevelizeImageChannels() which is similar to LevelImageChannels()    Function maps black and white values to the given level values.    Rather than mapping the given level values to black and white.    Bacically a 'reverse-level' function, with different input args.</dd>
-  <dd> Set  +level  or a '!' flag in -level or LevelImage() to call    the new 'reverse-level' function LevelizeImageChannels().</dd>
-  <dd> More work on IsMagickColorSimilar() to fix relationship between    transparent-black and opaque-black, which was matched as 'similar'.    Also attempts to fix 'K' channel handling for CMYK colorspace.    More work on this to come.</dd>
-<dt>2008-06-25  6.4.1-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The TXT format correctly reports alpha channel (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11478).</dd>
-  <dd> MONOTCHROME1 Dicom images are not longer inverted (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11492).</dd>
-<dt>2008-06-13  6.4.1-8 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Fixed IsMagickColorSimilar() as used by -opaque and -transparent    so as to understand that the Hue Channel is cyclic by nature</dd>
-<dt>2008-06-08  6.4.1-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -sketch option is working again (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11454).</dd>
-<dt>2008-06-08  6.4.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> More algorithms refactored to support a threaded cache view.</dd>
-  <dd> EPS2 output only 1/3 of image when using LZW or rle compress (reference    http://www.imagemagick.org/discourse-server/viewforum.html?f=3).</dd>
-  <dd> ISO C++ 1998 does not support 'long long' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11405).</dd>
-  <dd> Patch GetMagickMemoryHandlers() to return the properly return the memory    handler addresses.</dd>
-  <dd> Generate histogram comment if # unique colors exceed 1024 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11434).</dd>
-<dt>2008-06-03  6.4.1-6 Marton Bokor  &lt;marton.bokor@gfthu....&gt;</dt>
-  <dd> Reading EMF files containing non-ascii characters no longer fails for          UTF8 encoded paths on Windows XP.</dd>
-<dt>2008-06-03  6.4.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -colorspace option is an operator, not a setting.</dd>
-<dt>2008-05-31  6.4.1-5 rsnel &lt;rik@snel....&gt;</dt>
-  <dd> gif.c misreads Gifs in which LZW codes are split across three datablocks.</dd>
-<dt>2008-05-31  6.4.1-4 Matthew Clark &lt;mclark@gorge...&gt;</dt>
-  <dd> Patches to the JPEG and DCM coders to fix a few problems reading    certain DCM image types.</dd>
-<dt>2008-05-15  6.4.1-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Interpreting the -set option is no longer delayed.</dd>
-  <dd> Add AcquireCacheViews() and DestroyCachewViews() to the API.</dd>
-  <dd> Call DrawAffineImage() instead of CompositeImage() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11288).</dd>
-  <dd> Throw exception for TIFF compression not support (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11289).</dd>
-  <dd> The +opaque option now recognizes its required argument (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11298).</dd>
-  <dd> The -background and -virtual-pixel settings are now applied correctly    across parenthesis.</dd>
-  <dd> Only reset the exception signature if the relinquish memory is MagickTrue.</dd>
-  <dd> Correct recolor equation for computing opacity (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11346).</dd>
-  <dd> Set midpoint when scaling JP2 images.</dd>
-  <dd> Semaphores must be passed by reference when destroyed for reliable thread    locks.</dd>
-  <dd> Updated Matlab coder (thanks to Jaroslav Fojtik).</dd>
-<dt>2008-05-13  6.4.1-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> MagickGetResource(): resources are MagickSizeType not unsigned long.</dd>
-<dt>2008-05-11  6.4.1-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Import: properly handle a hierarchy of subwindows under X11.</dd>
-  <dd> Refactor quantum pixel processor to improve ease of use and speed.</dd>
-<dt>2008-05-09  6.4.1-2 Leonardo de Paula Rosa Piga &lt;lpiga@terra...&gt;</dt>
-  <dd> OpenMP patch for sepia-tone effect.</dd>
-<dt>2008-05-08  6.4.1-2 Bruno Cardoso Lopes &lt;bruno.cardoso@gmail...&gt;</dt>
-  <dd> OpenMP patch for NormalizeImage() &amp; TintImage()</dd>
-<dt>2008-05-06  6.4.1-2 &lt;cristiannomartins@gmail...&gt;</dt>
-  <dd> OpenMP patch for GetImageChannelDepth().</dd>
-  <dd> Set depth to 32 when saving MIFF HDRI image files.</dd>
-<dt>2008-05-05  6.4.1-2 &lt;joao.vita@gmail...&gt;</dt>
-  <dd> OpenMP patch for OilPaintImage Function</dd>
-<dt>2008-05-05  6.4.1-2 Sean Patrick Burke  &lt;seanburk@gmail...&gt;</dt>
-  <dd> Update IPLab coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=11200).</dd>
-<dt>2008-05-02  6.4.1-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Return correct result for -fx luminence.</dd>
-  <dd> Restore missing break so that PGM images remain PGM.</dd>
-  <dd> Speed up the processing of ASCII PNM files.</dd>
-  <dd> Return the correct number of MNG images for PingImage().</dd>
-<dt>2008-05-01  6.4.1-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove C++ style comments from source.</dd>
-  <dd> Center motion blur kernel.</dd>
-  <dd> Reenable dithering for -monochrome option.</dd>
-<dt>2008-04-24  6.4.0-11 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> For color reduction, use maximum tree depth if image has 1024 or less    unique colors.</dd>
-  <dd> Use a uniform convolution filter for motion blur (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11122).</dd>
-  <dd> Add 'mean' and 'std' symbols to the Fx expression parser.</dd>
-<dt>2008-04-20  6.4.0-10 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> Updated to the latest autoconf/automake/libtool scripts.</dd>
-  <dd> Default to HSL colorspace when modulating (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=11073).</dd>
-  <dd> The -regard-warnings option properly returns a program status of 1 if and    only if a warning or error exception is thrown.</dd>
-  <dd> Report 'no clip path defined' exception for -clip-path option (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11098).</dd>
-<dt>2008-04-16  6.4.0-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Distinquish between pre and post processing of image list options.</dd>
-  <dd> Return MagickTrue if InvokeDynamicImageFilter() does not generate an    exception (reference                http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=11065).</dd>
-<dt>2008-04-16  6.4.0-7 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Instead of masking the PNG tRNS values when reducing from 16-bit,    set image-&gt;matte to MagickFalse and emit a warning.  This will produce    behavior similar to that of libpng-1.2.27 (and libpng-1.2.19 and earlier).</dd>
-<dt>2008-04-12  6.4.0-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix fault for animate -window root image.gif.</dd>
-  <dd> Use GetImagePixels() rather than SetImagePixels() when making multiple    passes and setting image pixels (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=11022).</dd>
-<dt>2008-04-10  6.4.0-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Compile error in coders/avi.c when JPEG delegate library is unavailable.</dd>
-<dt>2008-04-09  6.4.0-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Mask the PNG tRNS values when reducing from 16-bit, in accordance with    the PNG specification, instead of scaling them.</dd>
-<dt>2008-04-09  6.4.0-5 Glenn Randers-Pehrson &lt;glennrp@image...&gt;</dt>
-  <dd> Revised png.c to avoid saving unknown chunk types that will never    be used later.  This prevents the vulnerability described in    CVE-2008-1382, with respect to all unknown chunks except vpAg.    To handle an invalid, zero-length vpAg chunk properly will require    libpng-1.2.27 or later.</dd>
-<dt>2008-04-04  6.4.0-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use mplayer delegate if ImageMagick does not grok AVI op code.</dd>
-  <dd> Use proper rounding for the -fx intensity expression.</dd>
-<dt>2008-03-26  6.4.0-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix +swap option so it no longer throws an assertion.</dd>
-  <dd> Return correct min/max for grayscale JPEG images (e.g. -format %[min]).</dd>
-<dt>2008-03-26  6.4.0-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Rewrote patch so that writing pyramid TIFF images no longer fails if a   tile size is specified (e.g. ptif:image.tif[128x128]).</dd>
-  <dd> Malformed use of caption no longer consumes memory (reference   http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10914).</dd>
-  <dd> Don't run Ghostscript twice (reference   http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10922).</dd>
-<dt>2008-03-21  6.4.0-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SpreadImage() no longer introduces noise into the resulting image (reference                http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10892).</dd>
-  <dd> Properly handle min-is-white TIFF gray scale images.</dd>
-  <dd> Use CompositeImage() instead of DrawAffineImage() if the affine expansion    factor is 1.0.</dd>
-<dt>2008-03-20  6.3.9-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Writing pyramid TIFF images no longer fails if a tile size is specified    (e.g. ptif:image.tif[128x128]).</dd>
-  <dd> Reset page geometry when interactively cropping an image with the display    program.</dd>
-<dt>2008-03-18  6.3.9-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> With a single swap argument should swap the image with the *last* image.</dd>
-<dt>2008-03-16  6.3.9-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Make sure we don't sync a blob after it has been closed.</dd>
-<dt>2008-03-14  6.3.9-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Patch mpeg:encode delegate to properly produce an MPEG image sequence.</dd>
-<dt>2008-03-11  6.3.9-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support both GTK and CAIRO interfaces to RSVG (reference    ttp://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=10802).</dd>
-  <dd> Display colormapped PNG images with alpha properly (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10819).</dd>
-<dt>2008-03-09  6.3.9-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Define inline to _magickcore_inline (to satisfy HP's aCC compiler).</dd>
-<dt>2008-03-08  6.3.9-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The rsvg delegate library depends on cairo-svg.</dd>
-  <dd> Account for min-is-white 8-bit gray TIFF images.</dd>
-<dt>2008-02-29  6.3.9-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for the Postable Document Archive Format.</dd>
-  <dd> Add support for Braille images.</dd>
-  <dd> Add support for DDS images (contributed by Bianca van Schaik).</dd>
-  <dd> Add GetImageAlphaChannel() method.</dd>
-  <dd> PSD clipping paths are once again recognized.</dd>
-<dt>2008-02-24  6.3.9-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Return the actual image format for HTTP: or FTP: format (reference        http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=10715).</dd>
-  <dd> Fix so image.quantize(true) returns error as expected (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=10735).</dd>
-<dt>2008-02-20  6.3.9-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed a small memory leak (8 bytes) in TransformImages().</dd>
-  <dd> Render to Cairo surface rather than a GDK buffer when rendering SVG.</dd>
-  <dd> Identify now reports both actual and reported image depths (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=10716).</dd>
-<dt>2008-02-17  6.3.8-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Speed up converting large PDF/PS images when only selecting a few pages    (e.g. pdffile.pdf[195-199]).</dd>
-  <dd> Deprecate HSLTransform() and TransformHSL().</dd>
-<dt>2008-02-16  6.3.8-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix Magick++-config script to reflect the MagickWand / MagickCore    dependencies.</dd>
-<dt>2008-02-14  6.3.8-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Promote colormapped to truecolor images when enciphering.</dd>
-<dt>2008-02-08  6.3.8-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add EncipherImage() / DecipherImage() methods.</dd>
-  <dd> Add -encipher / -decipher options to the command-line utilities.</dd>
-<dt>2008-02-03  6.3.8-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> New Unix/Linux refactoring (should be transparent since changes are    reflected in Magick-config and ImageMagick.pc pkg-config files):      /usr/local/include =&gt; /usr/local/include/ImageMagick      libMagick =&gt; libMagickCore      libWand =&gt; libMagickWand      Magick-config (deprecated) =&gt; MagickCore-config      Wand-config (deprecated) =&gt; MagickWand-config      Add Magick++-config, MagickCore.pc, MagickWand.pc, Magick++.pc</dd>
-<dt>2008-01-28  6.3.8-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Liquid rescale limits the final size to twice the original size (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=10536).</dd>
-  <dd> Read EXIF data in TIFF images; writing is pending until we can figure out    how to use the libtiff delegate library to write EXIF data.</dd>
-<dt>2008-01-24  6.3.8-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for liquid rescaling (e.g. -liquid-rescale).</dd>
-  <dd> Support a ^ meta character in an image geometry (.e.g    convert 640x480.png -resize 240^ returns a 320x240 result).</dd>
-<dt>2008-01-20  6.3.8-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix transient bug where "identify -format '%w;%[exif:Model]'" failed to    return camera model number.</dd>
-<dt>2008-01-14  6.3.8-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Monochome EPS3 images are no longer corrupt (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10422).</dd>
-  <dd> Eliminate memory corruption with broken PICT image (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10447).</dd>
-  <dd> Return a Grayscale colorspace for grayscale DPX image (previously    returned Log colorspace).</dd>
-  <dd> Fix -g option for PCL6 support (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10462).</dd>
-<dt>2008-01-08  6.3.7-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Only read ICON alpha mask if BPP is &lt;= 16.</dd>
-  <dd> Add support for +opaque and +transparent (requested by Anthony).</dd>
-  <dd> Throw an exception *before* we call wmf_api_destroy() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10420).</dd>
-<dt>2008-01-01  6.3.7-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use explicit format specifier to render transparent Adobe Illustrator    files (i.e. convert ai:image.ai image.png).</dd>
-  <dd> Set RSVG base URI (patch provided by tsdineen).</dd>
-<dt>2007-12-20  6.3.7-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> `Magick-config --version` returns Q16 instead of    Q@MAGICKCORE_QUANTUM_DEPTH@.</dd>
-  <dd> Permit commas in numbers in certain locales (e.g. german +100,000).</dd>
-<dt>2007-12-13  6.3.7-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Added an exception reason to BlobToImage() in the event an image has no    magic number and neither the image magick or filename is set.</dd>
-  <dd> Do not pass PhotoYCC data thru gamma-corrected lookup-table.</dd>
-  <dd> Fix bug in GetEXIFProperty() (reference    https://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10300).</dd>
-<dt>2007-12-12  6.3.7-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Adding comments to your image is now possible with the display program.</dd>
-<dt>2007-12-09  6.3.7-3 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Adjusted -clut multiplyer for correct handling of    "-interpolation Integer" in color lookup.</dd>
-<dt>2007-12-01  6.3.7-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix 'insufficient image data' for DCM format (reference    https://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10227).</dd>
-  <dd> Force a colormapped image if Palm bits-per-pixel &lt; 16.</dd>
-  <dd> Fix multiple problems with Palm Data Base reader (patch from    1tms@gmx.d...).</dd>
-  <dd> Do not exit after first image with the display --immutable option.</dd>
-  <dd> Update autoconf/automake/libtool configuration files.</dd>
-  <dd> Add support for resource limit units (e.g. -limit memory 16mb).</dd>
-  <dd> Return original image if gaussian blur sigma is 0.0.</dd>
-  <dd> Colormapped multi-image PDF's are no longer corrupt (reference    https://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10258).</dd>
-<dt>2007-11-27  6.3.7-2 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Finalisation of new resize filters, "Lagrange" self-windowing filter    now adjusts automatically with different support window size.</dd>
-  <dd> Added "Bohman" (another 2'rd order cosine function) and "Bartlett"    (triangluar) resize windowing filters.</dd>
-  <dd> Adjusted -clut to use a grayscale image (with no alpha) to select colors    from the Lookup Table image.</dd>
-<dt>2007-11-26  6.3.7-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Not all DCM tags were being saved as image attributes (patch provided by    jcupitt@gmail...).</dd>
-  <dd> Normalize pixel values when quantum format is floating-point.</dd>
-  <dd> Initialize the pixel sum to zero when averaging image pixels.</dd>
-<dt>2007-11-23  6.3.7-1 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Bug fix in height calculation for -layers merge operation</dd>
-<dt>2007-11-02  6.3.7-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for SCT grayscale images.</dd>
-  <dd> Fixed transparency bug for the ICO image format.</dd>
-  <dd> Fixed small memory leak in the caption and label coders.</dd>
-  <dd> Fixed -threshold option to return all white for -threshold 0 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10126).</dd>
-<dt>2007-11-06  6.3.6-10 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> Corrected CGM delegate command in config/delegate.xml.</dd>
-<dt>2007-11-05  6.3.6-9 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> Reclassified X server open error from fatal to non-fatal.</dd>
-  <dd> New SetImageAlphaChannel() method to activate, deactivate, reset, or    set the image alpha channel.</dd>
-  <dd> Patch for Scanalytics IPLab image format for non 8-bit images    (contributed by Sean Burke).</dd>
-<dt>2007-11-04  6.3.6-8 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> Remove ctrl-M characters on in various source files.</dd>
-  <dd> Fix signature for Magick++ averageImages() regression tests for HDRI.</dd>
-  <dd> Only invoke PerlMagick x11 regression test if DISPLAY variable is set.</dd>
-<dt>2007-11-03  6.3.6-7 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> MAGICK_ERX_SRCS should be MAGICK_EXR_SRCS in coders/Makefile.am.</dd>
-<dt>2007-11-02  6.3.6-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Upgrade to FPX version libfpx-1.2.0.14 (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10041).</dd>
-  <dd> Modules are searched first in the directories specified by the environment    variables, and then -- if the desired module is not found -- in the    compiled-in path.  (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=10039).</dd>
-<dt>2007-11-01  6.3.6-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Update FPX regression test reference images.</dd>
-  <dd> Fixed Magick++ compile error for Sun Studio 10 compiler.</dd>
-<dt>2007-10-25  6.3.6-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -equalize option now respects the -channel option.</dd>
-<dt>2007-10-23  6.3.6-4 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Additional Filters:  Welsh, Parzen, Lagrangian</dd>
-  <dd> Addition of Cubic filter B,C controls</dd>
-  <dd> 'verbose' filter plotting output using  -define "filter:verbose"</dd>
-<dt>2007-10-20  6.3.6-3 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Further expansion and handling of filters with expert options.    -filter selects from a table of standard filter settings, while    expert options allow complete selection of filter, windowing, support    and blurring options.  Includes automatic switch from Sinc to Bessel    for operators using 2-dimensional cylindrical filter, rather than    two pass 1-dimensional orthogonal filters.</dd>
-<dt>2007-10-14  6.3.6-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Obsolete -support (set filter blur factor)</dd>
-  <dd> Expansion to add -set/define filter options</dd>
-<dt>2007-10-12  6.3.6-2 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Least Squares coordinate handling added for -distort methods Affine,    Perspective, Bilinear.   This allows for more than the minimal number of    coordinates to be used to 'fit' a distortion function to an image.    This addition will allow the use of image registration to generate    panorama overviews and better geographical coordinate correction.</dd>
-  <dd> Consolidated the similar methods FlattenImage() and MosaicImage()    into a new layers function MergeImageLayers() method, adding 'flatten'    and 'mosaic' layer methods.</dd>
-  <dd> Addition of another similar layers method 'merge' which 'unlocks' the    normal flatten/mosaic layer merger from the origin, The resulting image    will have a virtual canvas of minimal size with an offset. Also images    with negative offsets will not be clipped by the 'merge' form of the    command.  This was created for better layering of distorted images, such    as panorama overlays.</dd>
-  <dd> Bug fix in handling transparency for EWA resampling.</dd>
-  <dd> Access to Resize Filter Functions from resize.c (for resample.c)    with possible future filter sources... Acquire/Destory/Call ResizeFilter()</dd>
-  <dd> All resize filters added to resampling, but filter handling is incomplete.</dd>
-<dt>2007-10-05  6.3.6-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The box filter no longer produces a black grid when resizing an image    under Mac OS X.</dd>
-  <dd> Respect cropbox for PDF with a subimage specification (e.g.        image.pdf[1-3]).</dd>
-  <dd> Detect proper PDF bounding box when offsets are negative.</dd>
-<dt>2007-10-02  6.3.6-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Speed up the Fx interpreter.</dd>
-  <dd> Use ULL not ui64 for MinGW 64-bit constants.</dd>
-  <dd> Call SyncCacheView() instead of SyncImagePixels() in WaveImage().</dd>
-  <dd> Close all references to a pixel cache on disk before removing the temporary          file as required under Windows.</dd>
-<dt>2007-09-29  6.3.6-0 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Added Scaling 'derivitives' to -distort Arc, so image arcing is now    sharp and clear as you approach the center of the distort.</dd>
-  <dd> Added  " -set option:distort:viewport 'geometry' " special option    that can be used to override the output image size and offset.</dd>
-  <dd> Fixed experimental use of -filter and -support in Resampling (more later).</dd>
-  <dd> Changed order for coordinate arguments in -distort (for later leastsq    multiple coordinate distortion function fitting)</dd>
-<dt>2007-09-22  6.3.6-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Check the API version and quantum depth before loading a coder module or          image filter (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9780).</dd>
-  <dd> Add exception to the image filter signature.</dd>
-  <dd> Get the execution path under Mac OS X.</dd>
-  <dd> TIFFTAG_STRIPBYTECOUNTS requires a uint32 pointer (magick/compress.c).</dd>
-  <dd> Fixed memory leak in CloneString() (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9763).</dd>
-  <dd> Set S_IRUSR | S_IWUSR | S_IRGRP mode when writing a file in    CopyDelegateFile().</dd>
-<dt>2007-09-18  6.3.5-9 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Bug fix for +distort in Perspective, also effected PerspectiveProjection</dd>
-<dt>2007-09-17  6.3.5-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Replace all InterpolatePixelColor() calls to use the ResamplePixelColor()    method instead.</dd>
-  <dd> Map the display program pan icon window for each oversized image.</dd>
-  <dd> The ufraw delegate does not like quotes around the output filename.</dd>
-  <dd> Adjust the sensitivity of a few PerlMagick tests to pass the validation on    a 64-bit FreeBSD system.</dd>
-  <dd> The -level option now works properly for colormapped images.</dd>
-  <dd> Allow Extrapolated blending of images using -blend       http://netpbm.sourceforge.net/doc/extendedopacity.html</dd>
-<dt>2007-09-12  6.3.5-9 Anthony &lt;anthony@griffith...&gt;</dt>
-  <dd> Major Addition,  Area Resampling Functions, (scaled interpolation)    for pixel lookup in Distortion functions.  This improves the look in    areas of minification enormously, especially in situations of infinite    tiling and horizon views.  All virtual pixel methods have been handled    to minimise computation time involved with area resampling.  To use the    new function distortions need to be able to determine scaling vectors    (distortion function derivitives) for correct working.  All    -distort methods, except Arc, uses scaled area resampling.</dd>
-  <dd> Improvements to perspective distort method, to include the correct    differentiation between the 'ground' on which the image lies, and the    'sky', the color of which can be set using the -mattecolor setting    (as the distortion invalid pixel color). Background color is retains    for surrounding ground areas. The horizon is also correct anti-aliased    and transparent colors are also allowed, allowing you to add backdrops    of gradients and patterns.</dd>
-<dt>2007-09-04  6.3.5-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read/Write Scanalytics IPLab image format (contributed by Sean Burke).</dd>
-  <dd> Patched ReadBlobString() to fix a off-by-one vulnerability (alert from    iDefense).</dd>
-  <dd> Patched ReadDIBImage() to fix a sign extension vulnerability (alert from    iDefense).</dd>
-  <dd> Patched AllocateImageColormap() to fix an integer overflow vulnerability    (alert from iDefense).</dd>
-  <dd> Patched ReadDCMImage() to fix an integer overflow vulnerability    (alert from iDefense).</dd>
-  <dd> Patched ReadDIBImage() to fix an integer overflow vulnerability    (alert from iDefense).</dd>
-  <dd> Patched ReadXBMImage() to fix an integer overflow vulnerability    (alert from iDefense).</dd>
-  <dd> Patched ReadDCMImage() to fix an denial of service vulnerability    (alert from iDefense).</dd>
-  <dd> Patched ReadXCFImage() to fix an denial of service vulnerability    (alert from iDefense).</dd>
-  <dd> If image size changes, don't trust DPX orientation attributes.</dd>
-<dt>2007-09-04  6.3.5-9 Gozer404</dt>
-  <dd> Add French to the messaging system (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=9601).</dd>
-  <dd> Add -fopenmp to MAGICK_PCFLAGS (reference   http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9608).</dd>
-<dt>2007-08-14  6.3.5-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add -alpha {activate,deactivate,reset} option to activate, deactivate, or    reset the alpha channel.</dd>
-  <dd> Render proper image labels for VID coder.</dd>
-  <dd> Resolved a conflict for the -list option.  Use -list font to list          ImageMagick fonts and -list type to list image types.</dd>
-  <dd> Catch any errors returned by pthread_mutex_init() (problem report    from devman@gmx-t...).</dd>
-  <dd> TransformHSL() returns a proper hue component.</dd>
-  <dd> Added -clut option and the ClutImage() method.</dd>
-  <dd> Fix glyph memory leak in AnnotateImage (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9523).</dd>
-  <dd> Rename analyze.c to Analyze.c (reference    ttp://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9538).</dd>
-<dt>2007-08-07  6.3.5-6 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Enabled use of +distort to auto resize destination image to 'bestfit'    the distorted input image.  This also enabled the use of virtual canvas    offsets in source and destination images for most distortion methods.</dd>
-<dt>2007-08-05  6.3.5-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove atexit in Magick++ code to avoid possible client crash (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9270).</dd>
-<dt>2007-08-01  6.3.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read/Write Scanalytics IPLab image format (contributed by Sean Burke).</dd>
-<dt>2007-07-30  6.3.5-5 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Added -distort arc.  This update also allows the destination image    size and offset to be set according to the specific distortion being    applied.</dd>
-<dt>2007-07-29  6.3.5-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set the -polaroid border color with the -bordercolor option.</dd>
-<dt>2007-07-25  6.3.5-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Remove extranous break statement so -type option properly sets the    image_info-&gt;type member (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9261).</dd>
-<dt>2007-07-21  6.3.5-4 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Allow the use of optional arguments in -distort SRT</dd>
-<dt>2007-06-29  6.3.5-0 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Initial addition of three Affine Distortions to -distort with the affine    mapping defined by the use of;  an Affine Matrix, Coordinates of Triangles,    or separate Scale-Rotate-Translate actions.</dd>
-<dt>2007-06-18  6.3.5-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix X11 font ascender.</dd>
-  <dd> Add -distort option.</dd>
-  <dd> Add random noise option (e.g. +noise random).</dd>
-  <dd> Many internal algorithms are now threaded to take advantage of speed-ups    offered by the new dual and quad-core processor technologies.    and quad-core processor technology.</dd>
-  <dd> Tiff images in the LAB colorspace are no longer identified as RGB    (reference http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9015).</dd>
-  <dd> Update image color_profile and iptc_profile members in the JPEG coder    (reference http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9063);</dd>
-<dt>2007-06-13  6.3.4-10 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix composite mask bug (reference    http://www.imagemagick.org/Usage/bugs/composite_mask/).</dd>
-  <dd> Speed up GetPixelOpacity() method (patch from seth@price...).</dd>
-  <dd> Set icon image width/height before allocating the image colormap.</dd>
-  <dd> Remove Photoshop string segment from JPEG profile (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=9006).</dd>
-<dt>2007-06-11  6.3.4-9 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Converting a jpg to pdf is creating an empty pdf object (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8954).</dd>
-  <dd> Respect the '-set type:hinting off option' (bug report from Richard    Jones).</dd>
-  <dd> WritePSDImage vulnerable to exploitable heap corruption (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8967).</dd>
-<dt>2007-06-09  6.3.4-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SetMagickRegistry() post-increment the value 'id' (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8944).</dd>
-<dt>2007-06-02  6.3.4-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Read/write 10 &amp; 12-bit packed DPX images.</dd>
-  <dd> Reduce stack requirements for messaging system.</dd>
-  <dd> Small memory leak for raw profiles in the PNG coder.</dd>
-<dt>2007-06-01  6.3.4-5 Glenn &lt;glennrp@image...&gt;</dt>
-  <dd> Added GIF, JPEG, and PNG interlace types.  For backward compatibility,    you can continue to use "-interlace Plane" to request these.</dd>
-<dt>2007-04-30  6.3.4-0 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Fixed minor bug in the 'curl' for Polaroid of very non-square images.</dd>
-<dt>2007-06-01  6.3.4-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Set min-is-white for Group4-compressed PDF.</dd>
-  <dd> Add PaintFloodfillImage() method.</dd>
-<dt>2007-05-30  6.3.4-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add MEPP metric to compare program.  Returns the mean error per pixel    along with the normalize mean and maximum error.</dd>
-  <dd> Attach an XMP profile to an image (e.g.    convert input.tif -profile xmp:metadata.xmp output.tif).</dd>
-<dt>2007-05-22  6.3.4-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed mogrify conversions with -format and -path (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=1&amp;t=9127).</dd>
-<dt>2007-05-15  6.3.4-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> SVG style element was not always parsed properly.</dd>
-  <dd> Do not dither when the number of unique colors is already less than the    maximum.</dd>
-  <dd> Return normalized PAE metric (compare utility).</dd>
-<dt>2007-05-03  6.3.4-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add support for PFM images.</dd>
-  <dd> Check for corrupt EXIF image profiles.</dd>
-  <dd> Writing JPEG YCbCr TIFF images no longer faults (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8896).</dd>
-<dt>2007-04-30  6.3.4-0 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Fixed minor bug for crop missed images and 'background' GIF disposal.</dd>
-<dt>2007-04-28  6.3.4-0 Glenn  &lt;glennrp@image...&gt;</dt>
-  <dd> Added profile support to the GIF decoder/encoder.  They are stored    as GIF Application Extensions.  Known extensions include existing ICCRGB1    (for ICC profiles) and new MGKIPTC0 and MGK8BIM0 (for IPTC and 8BIM    profiles).  Unknown extensions found in GIF files are read as gifappNNN.</dd>
-<dt>2007-04-28  6.3.4-0 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Invert Opacity change for user defined ordered dither threshold maps,    so that 'off' map is transparent, and 'on' is opaque.</dd>
-<dt>2007-04-24  6.3.4-0 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Added an initial Coalesce Images, and a final +map local colortable    optimization to the -layers Optimize method, for a simple to use    GIF optimization operation.  (more work to come)</dd>
-<dt>2007-04-22  6.3.4-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Properly set the virtual canvas of a multi-frame GIF image sequence.</dd>
-  <dd> Add AcquireOneVirtualPixel() method.</dd>
-  <dd> Set Log colorspace properly when writing DPX images.</dd>
-  <dd> Add -tile-offset option.</dd>
-  <dd> Add support for the EXR image format.</dd>
-  <dd> Improve support for DPX images.</dd>
-  <dd> Add --enable-hdri option to the configure script.</dd>
-  <dd> Add support for high dynamic-range images (HDRI).</dd>
-<dt>2007-04-20  6.3.3-9 Peter Hull  &lt;peterhull90@gmail...&gt;</dt>
-  <dd> Improve support for writing multiple image icons.</dd>
-<dt>2007-04-18  6.3.3-9 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Separated -layers Optimize from -layers OptimizeFrame to allow    the former expansion into a general (multiple method) optimizer    of GIF animations</dd>
-  <dd> merged -layers OptimizeTransparency into -layers Optimize method</dd>
-<dt>2007-04-12  6.3.3-8 Chris Madison  &lt;madisonblu@hotma...&gt;</dt>
-  <dd> Fix fault whem comparing a colormapped image with a non-colormapped one.</dd>
-  <dd> Fix race condition when spawning delegate programs.</dd>
-  <dd> TIFF JPEG now respects the -quality compression setting.</dd>
-  <dd> The -fx option now properly groks the logical and operator.</dd>
-  <dd> DPX tilestamp property should be timestamp.</dd>
-<dt>2007-04-13  6.3.3-7 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Added GravityAdjustGeometry() to "geometry.c" to adjust geometry settings    according to given gravity and canvas area it applies to. This is for    code simplification throughout MagickCore.</dd>
-<dt>2007-04-09  6.3.3-6 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Fixed CoalesceImages() to reset virtual canvas info on second and later    frames.   Other animation handlers may also need to reset virtual canvas    sizes to match the first frame, as well.</dd>
-<dt>2007-04-06  6.3.3-6 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Addition of a CompositeImages() "layer.c" function to compose two    separate image lists together (with a virtual canvas offset) in three    different ways, depending on the size of the lists.</dd>
-  <dd> A 'hack' for command line use (the two lists separates by the special    "NULL" image, which is junked) has also been added. Specifically...    "-layers Composite".</dd>
-<dt>2007-04-04  6.3.3-6 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Add -layers RemoveDups method to remove duplicate sequential images in    coalesced animations.</dd>
-  <dd> Add -layers RemoveZero method to remove images with a zero time delay    (with no action and a warning is all images have zero time delay)</dd>
-<dt>2007-04-01  6.3.3-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit generic profiles (e.g. -profile name:profile).</dd>
-<dt>2007-03-31  6.3.3-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed DCM and XWD buffer overflow vulnerabilities (reference    http://labs.idefense.com/intelligence/vulnerabilities/display.html?id=496).</dd>
-<dt>2007-03-28  6.3.3-4 Anthony  &lt;anthony@griffith...&gt;</dt>
-  <dd> Code duplication, simplification, and possible logic faults in "list.c".</dd>
-  <dd> Added new Composition method, 'ChangeMask' to return pixels    that have changed or will cause a color change in overlays</dd>
-  <dd> Used 'ChangeMask' to implement the "-layers" method    "OptimizeTransparency" to improve the compressibility of    frame optimized GIF animations. See IM Examples...      http://www.imagemagick.org/Usage/anim_opt/#opt_trans</dd>
-<dt>2007-03-19  6.3.3-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fixed two memory leaks in wand/magick-image.c and magick/stream.c and made    some minor changes to the GIF coder to make reading and pinging images    faster (patch provided by mstemm@cloud...).</dd>
-<dt>2007-03-19  6.3.3-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Patch RotateImage() to properly rotate CMYK images.</dd>
-  <dd> Patch the XWD coder to prevent heap overflow vulnerability (vulnerability    report from idefense.com [IDEF2108] [IDEF2221] [IDEF2226]).</dd>
-<dt>2007-03-19  6.3.3-3 Anthony &lt;Anthony@griffith...&gt;</dt>
-  <dd> Fixed bug for GIF Optimization for images without a matte channel.</dd>
-  <dd> Improved image handling for "-layers" method "Dispose".</dd>
-<dt>2007-03-11  6.3.3-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Improve configure script to better support Ghostscript under Mac OSX (    reference http://www.imagemagick.org/discourse-server/viewtopic.html?t=8557).</dd>
-  <dd> Force a virtual pixel method of Tile for GetFillColor() and    GetStrokeColor().</dd>
-  <dd> Add -reverse option to reverse the image list.</dd>
-<dt>2007-03-08  6.3.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Support versions 2.1.0 and above (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=8620).</dd>
-  <dd> Support SVG rotation about a point (e.g. rotate(45 75 75)).</dd>
-  <dd> Fix fault in DCM coder (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8618).</dd>
-  <dd> Check for a NULL parser in SVGReference in coders/svg.c (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=3&amp;t=8609).</dd>
-  <dd> Add --disable-deprecated configure script option.</dd>
-  <dd> Composite mask now works properly with transparent images.</dd>
-<dt>2007-03-04  Daniel Kobras &lt;kobras@debia...&gt;</dt>
-  <dd> Fixed additional data-driven faults (reference    http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=412945).</dd>
-  <dd> Allocate proper scanline length to prevent a PCX overflow.</dd>
-<dt>2007-03-03  6.3.3-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Patch ImageMagick to permit referenced labels: -set option:mylabel    "color = %[pixel:u[0].p{12,26}]" label:'%[mylabel]'</dd>
-<dt>2007-02-24  6.3.3-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Escape indirect labels and comments (e.g. -label @file).</dd>
-  <dd> Added -format %C to return the image compression type.</dd>
-  <dd> Do not report channel statistics if -ping -format is specified with the    identify program.</dd>
-  <dd> Add ResetImagePage() to reset the image page canvas and position.</dd>
-  <dd> Upgrade to LCMS 1.16</dd>
-  <dd> Configure Ghostscript for library or framework (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?f=2&amp;t=8557).</dd>
-  <dd> Add -taint option to convert/mogrify to mark image as ineligible for</dd>
-  <dd> Fixed various data-driven faults (reference    http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=412945).  The corrupt    JP2 image faults but its failing in the JP2 jas_image_decode() method,    not MagickCore.  The corrupt XWD image faults but its failing in    the X11 XGetPixel() method, not MagickCore.</dd>
-<dt>2007-02-20  6.3.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Use -define quantum:polarity=min-is-black or -define    quantum:polarity=min-is-white to toggle the photometric interpretation for    a bilevel TIFF image.</dd>
-<dt>2007-02-17  6.3.2-8 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't interpret embedded format characters when reading comments/labels    from a file.</dd>
-  <dd> Reading an image from stdin stopped working.</dd>
-<dt>2007-02-17  6.3.2-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> PerlMagick Label() no longer faults.</dd>
-  <dd> Fix double-free when using the display/animate -geometry option.</dd>
-  <dd> Add GetStringInfoLength() and GetStringInfoDatum(); deprecate    profile-&gt;length and profile-&gt;datum.</dd>
-<dt>2007-02-16  6.3.2-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix file leak in InjectImageBlob().</dd>
-  <dd> Do not reinterpret image properties (e.g. -comment %%w).</dd>
-<dt>2007-02-14  6.3.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Don't over-allocate file buffers.</dd>
-<dt>2007-02-12  6.3.2-5 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Format strings in the POSIX locale.</dd>
-  <dd> Make font metrics invariant to the strokewidth.</dd>
-<dt>2007-02-10  6.3.2-4 Albert Chin  &lt;china@thewr...&gt;</dt>
-  <dd> Patch to fix configure.ac typo.</dd>
-<dt>2007-02-08  6.3.2-4 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Permit ImageMagick to run as a service under Windows.</dd>
-  <dd> Remove duplicate EXIF properties.</dd>
-  <dd> Support strokewidth option for the caption format.</dd>
-  <dd> Don't use Ghostscript for rendering fonts if Freetype is available.</dd>
-<dt>2007-02-02  6.3.2-3 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Added thumbnail format to write EXIF thumbnails.</dd>
-  <dd> Move ReadByteImage() out of Min() macro of ReadPALMImage().</dd>
-  <dd> Move EXIF properties to the EXIF namespace (e.g. exif:XResolution).</dd>
-<dt>2007-01-26  6.3.2-2 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Add interpolate and background options to PerlMagick's AffineTransform().</dd>
-  <dd> Revert to Postscript rendering if Freetype delegate library is not    available.</dd>
-<dt>2007-01-20  6.3.2-1 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Accept Fx expressions from a file with -fx @filename.</dd>
-  <dd> Enhance -fill and -stroke to accept image filenames as patterns.</dd>
-<dt>2007-01-16  6.3.2-0 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Save grayscale images as JPEG-compressed grayscale when writing in the TIFF    format.</dd>
-  <dd> Update EXIF resolution fields when image density changes.</dd>
-<dt>2007-01-07  6.3.1-7 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> The -polaroid option now respects -gravity.</dd>
-  <dd> Deprecate Get/SetImageAttribute().  Recommend Get/SetImageProperty()    instead.</dd>
-  <dd> Any form of "-crop" with a percentage, implies an offset for the crop.</dd>
-  <dd> Fixed percent option for -border (e.g. -border 10%x0%).</dd>
-  <dd> Add -path option to the mogrify program to specify where to write the    images.</dd>
-<dt>2007-01-06  6.3.1-6 Cristy  &lt;quetzlzacatenango@image...&gt;</dt>
-  <dd> Fix the -auto-orient to work with an image sequence (reference    http://www.imagemagick.org/discourse-server/viewtopic.html?t=8100).</dd>
-  <dd> Add -polaroid option to simulate a Polaroid picture.</dd>
-  <dd> Eliminate double-free bug in GradientImage().</dd>
-  <dd> Set AppendImage() matte channel only when image has matte attribute set.</dd>
-  <dd> The -crop with negative offsets do not modify the virtual canvas.</dd>
-  <dd> Caption: Given both the width and height ("-size") of the area to fill,    adjust the fonts "-pointsize" until the text just filles the whole space    without overflowing.</dd>
-  <dd> Generate proper Windows icon image files (patch provided by    Robert M. Jansen).</dd></dl>
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diff --git a/www/cipher.html b/www/cipher.html
index ef23856..5e718a7 100644
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+<p class="text-center"><a href="cipher.html#encipher">Encipher an Image</a> • <a href="cipher.html#decipher">Decipher an Image</a> • <a href="cipher.html#caveats">Encipher and Decipher Caveats</a></p>
 
-<h1>Enciphering and Deciphering Images</h1>
-<p class="navigation-index">[<a href="cipher.html#encipher">Encipher an Image</a> • <a href="cipher.html#decipher">Decipher an Image</a> • <a href="cipher.html#caveats">Encipher and Decipher Caveats</a>]</p>
-
-<div class="doc-section">
-
-<p>Most images, by design, are made to be viewed often and by many people.  Web images, for example, may be viewed hundreds of times a day by a multitude of vistors.  However, in some cases, you may want to keep a particular image private so that only you or perhaps a select group of your friends or web visitors can view it.  ImageMagick permits you to scramble your images such that unless someone knows your passphrase, they will be unable to view the original content.</p>
+<p class="lead magick-description">Most images, by design, are made to be viewed often and by many people.  Web images, for example, may be viewed hundreds of times a day by a multitude of vistors.  However, in some cases, you may want to keep a particular image private so that only you or perhaps a select group of your friends or web visitors can view it.  ImageMagick permits you to scramble your images such that unless someone knows your passphrase, they will be unable to view the original content.</p>
 
 <p>You could use an <a href="http://www.wizards-toolkit.org/www/encipher.html">enciphering</a> utility to scramble your image but they typically scramble the entire file making it unrecognizable as an image format.  With ImageMagick, only the pixels are scrambled.  The scrambled image continues to be recognized as an image and will even display in your web page.  However, the content appears as gibberish, nothing like the original content.</p>
 
-</div>
-
-<h2><a id="encipher"></a>Encipher an Image</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="encipher"></a>Encipher an Image</h2>
 
 <p>Use the <a href="command-line-options.html#encipher">-encipher</a> option to scramble your image so that it is unrecognizable.  The option requires a filename that contains your passphrase.  In this example we scramble an image and save it in the PNG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg -encipher passphrase.txt rose.png</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">convert rose.jpg -encipher passphrase.txt rose.png</span></p>
 <p>Here we encipher an image using another image as the passphrase:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg -encipher smiley.gif rose.png</span></p>
-</div>
-
-<h2><a id="decipher"></a>Decipher an Image</h2>
-<div class="doc-section">
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">convert rose.jpg -encipher smiley.gif rose.png</span></p>
+<h2 class="magick-header"><a id="decipher"></a>Decipher an Image</h2>
 
 <p>Use the <a href="command-line-options.html#decipher">-decipher</a> option to unscramble your image so that it is recognizable once again.  The option requires a filename that contains your passphrase.  In this example we unscramble an image and save it in the JPEG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.png -decipher passphrase.txt rose.jpg</span></p>
-</div>
-
-<h2><a id="caveats"></a>Encipher and Decipher Caveats</h2>
-<div class="doc-section">
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">convert rose.png -decipher passphrase.txt rose.jpg</span></p>
+<h2 class="magick-header"><a id="caveats"></a>Encipher and Decipher Caveats</h2>
 
 <p>Some formats do not support enciphered pixels-- the JPEG or GIF format, for
 example.  To ensure your image format is supported, encipher a test image and
-verify you can restore its original content <em>before</em> you encipher any
+verify you can restore its original content <var>before</var> you encipher any
 additional images in that format.</p>
 
 <p>The image format may only support 8-bit and RGB (TrueColor). As such you may
@@ -276,36 +97,51 @@
 <p>ImageMagick only scrambles the image pixels.  The image metadata remains
 untouched and readable by anyone with access to the image file.</p>
 
-<p>ImageMagick uses the <a
-href="http://en.wikipedia.org/wiki/Advanced_Encryption_Standard">AES</a>
+<p>ImageMagick uses the <a href="http://en.wikipedia.org/wiki/Advanced_Encryption_Standard">AES</a>
 cipher in Counter mode.  We use the the first half of your passphrase to derive the nonce.  The second half is the cipher key. When used correctly, AES-CTR provides a high level of confidentiality. To avoid information leaks, you must use a fresh passphrase for each image your encrypt.</p>
 
 <p>Currently only ImageMagick can restore your enciphered image content.  We
 use a standard cipher and mode so other vendors are could support enciphered image content.</p>
 
 <p>Some small practical examples of image enciphering can be found in IM
-Examples <a href="http://www.imagemagick.org/Usage/transform/#encipher"
->Encrypting Image Data</a>. </p>
+Examples <a href="http://www.imagemagick.org/Usage/transform/#encipher">Encrypting Image Data</a>. </p>
 
 </div>
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diff --git a/www/color.html b/www/color.html
index 0de39d1..1cb18c7 100644
--- a/www/color.html
+++ b/www/color.html
@@ -1,288 +1,117 @@
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
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+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
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   <title>ImageMagick: Color Names</title>
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-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
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-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
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+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
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+<body>
 <div class="main">
-
-<h1>ImageMagick Color Names</h1>
-<p class="navigation-index">[<a href="color.html#usage">Example Usage</a> • <a href="color.html#models">Color Model Specification</a> • <a href="color.html#color_names">List of Color Names</a>]</p>
-
-<div class="doc-section">
-<p>A number of ImageMagick options and methods take a color as an argument. The color can then be given as a color name (there is a limited but large set of these; see below) or it can be given as a set of numbers (in decimal or hexadecimal), each corresponding to a channel in an RGB or RGBA color model.  HSL, HSLA, HSB, HSBA, CMYK, or CMYKA color models may also be specified. These topics are briefly described in the sections below.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="color.html#usage">Example Usage</a> • <a href="color.html#models">Color Model Specification</a> • <a href="color.html#color_names">List of Color Names</a></p>
 
-<h2><a id="color-converter"></a>Interactive Color Converter</h2>
-<div class="doc-section">
+<p class="lead magick-description">A number of ImageMagick options and methods take a color as an argument. The color can then be given as a color name (there is a limited but large set of these; see below) or it can be given as a set of numbers (in decimal or hexadecimal), each corresponding to a channel in an RGB or RGBA color model.  HSL, HSLA, HSB, HSBA, CMYK, or CMYKA color models may also be specified. These topics are briefly described in the sections below.</p>
 
 <p>Use the <a href="../contrib/color-converter.html">Color Converter</a> to supply any valid ImageMagick color specification as described below to see a color swatch of that color and to convert to all the other color models.</p>
-</div>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
-<p>Each of the following commands produces the same <em>lime</em> border around the image. (Use "double quotes" for Windows.)</p>
+<p>Each of the following commands produces the same <var>lime</var> border around the image. (Use "double quotes" for Windows.)</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -bordercolor lime -border 10 image.jpg image.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -bordercolor '#0f0' -border 10 image.jpg image.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -bordercolor '#00ff00' -border 10 image.jpg image.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -bordercolor 'rgb(0,255,0)' -border 10 image.jpg image.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -bordercolor 'rgb(0,100%,0)' -border 10 image.jpg image.png</span></p>
-<p>The list of recognized color names (for example, <em>aqua</em>, <em>black</em>, <em>blue</em>, <em>fuchsia</em>, <em>gray</em>, <em>green</em>, <em>lime</em>, <em>maroon</em>, <em>navy</em>, <em>olive</em>, <em>purple</em>, <em>red</em>, <em>silver</em>, <em>teal</em>, <em>white</em>, <em>yellow</em>, and others) is shown in a table further below.</p>
+<pre>
+convert -bordercolor lime -border 10 image.jpg image.png
+convert -bordercolor '#0f0' -border 10 image.jpg image.png
+convert -bordercolor '#00ff00' -border 10 image.jpg image.png
+convert -bordercolor 'rgb(0,255,0)' -border 10 image.jpg image.png
+convert -bordercolor 'rgb(0,100%,0)' -border 10 image.jpg image.png
+</pre>
 
-</div>
+<p>The list of recognized color names (for example, <var>aqua</var>, <var>black</var>, <var>blue</var>, <var>fuchsia</var>, <var>gray</var>, <var>green</var>, <var>lime</var>, <var>maroon</var>, <var>navy</var>, <var>olive</var>, <var>purple</var>, <var>red</var>, <var>silver</var>, <var>teal</var>, <var>white</var>, <var>yellow</var>, and others) is shown in a table further below.</p>
 
-<h2><a id="models"></a>Color Model Specification</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="models"></a>Color Model Specification</h2>
 
 <p>The sRGB, CMYK, HSL and HSB color models are used in numerical color specifications. These examples all specify the same red sRGB color:</p>
 
-<pre class="text">
-  #f00                      #rgb
-  #ff0000                   #rrggbb
-  #ff0000ff                 #rrggbbaa
-  #ffff00000000             #rrrrggggbbbb
-  #ffff00000000ffff         #rrrrggggbbbbaaaa
-  rgb(255, 0, 0)            an integer in the range 0—255 for each component
-  rgb(100.0%, 0.0%, 0.0%)   a float in the range 0—100% for each component
-</pre >
+<pre>
+#f00                      #rgb
+#ff0000                   #rrggbb
+#ff0000ff                 #rrggbbaa
+#ffff00000000             #rrrrggggbbbb
+#ffff00000000ffff         #rrrrggggbbbbaaaa
+rgb(255, 0, 0)            an integer in the range 0—255 for each component
+rgb(100.0%, 0.0%, 0.0%)   a float in the range 0—100% for each component
+</pre>
 
 <p>The format of an sRGB value in hexadecimal notation is a '#' immediately followed by either three, six, or twelve hexadecimal characters. The three-digit sRGB notation (#rgb) is converted into six-digit form (#rrggbb) by replicating digits, not by adding zeros. For example,  #fb0 expands to #ffbb00. This ensures that white (#ffffff) can be specified with the short notation (#fff) and removes any dependencies on the color depth of the image. Use the hexadecimal notation whenever performance is an issue.  ImageMagick does not need to load the expansive color table to interpret a hexadecimal color, e.g., <code>#000000</code>, but it does if <code>black</code> is used instead.</p>
 
-<p>The format of an sRGB value in the functional notation is 'rgb(<em>r</em>,<em>g</em>,<em>b</em>)',  where  <em>r</em>, <em>g</em>, and <em>b</em> are either three integer or float values in the range 0—255 or three integer or float percentage values in the range 0—100%. The value 255 corresponds to 100%, and to #F or #FF in the hexadecimal notation: rgb(255, 255, 255) = rgb(100%, 100%, 100%) = #FFF = #FFFFFF. </p>
+<p>The format of an sRGB value in the functional notation is 'rgb(<var>r</var>,<var>g</var>,<var>b</var>)',  where  <var>r</var>, <var>g</var>, and <var>b</var> are either three integer or float values in the range 0—255 or three integer or float percentage values in the range 0—100%. The value 255 corresponds to 100%, and to #F or #FF in the hexadecimal notation: rgb(255, 255, 255) = rgb(100%, 100%, 100%) = #FFF = #FFFFFF. </p>
 
 <p>White space characters are allowed around the numerical values, at least if the entire color argument is enclosed in quotes ('single quotes' for Unix-like systems, "double quotes" for Windows).</p>
 
-<p>The sRGB color model is extended in this specification to include <em>alpha</em> to allow specification of the transparency of a color. These examples all specify the same color:</p>
+<p>The sRGB color model is extended in this specification to include <var>alpha</var> to allow specification of the transparency of a color. These examples all specify the same color:</p>
 
-<pre class="text">
-  rgb(255, 0, 0)                 range 0 - 255
-  rgba(255, 0, 0, 1.0)           the same, with an explicit alpha value
-  rgb(100%, 0%, 0%)              range 0.0% - 100.0%
-  rgba(100%, 0%, 0%, 1.0)        the same, with an explicit alpha value
+<pre>
+rgb(255, 0, 0)                 range 0 - 255
+rgba(255, 0, 0, 1.0)           the same, with an explicit alpha value
+rgb(100%, 0%, 0%)              range 0.0% - 100.0%
+rgba(100%, 0%, 0%, 1.0)        the same, with an explicit alpha value
 </pre>
 
-<p>The format of an RGBA value in the functional notation is 'rgba(<em>r</em>,<em>g</em>,<em>b</em>,<em>a</em>)',  where  <em>r</em>, <em>g</em>, and <em>b</em> are as described above for the RGB functional notation, and where the alpha value <em>a</em> ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p>
+<p>The format of an RGBA value in the functional notation is 'rgba(<var>r</var>,<var>g</var>,<var>b</var>,<var>a</var>)',  where  <var>r</var>, <var>g</var>, and <var>b</var> are as described above for the RGB functional notation, and where the alpha value <var>a</var> ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p>
 
 <p>There is also a color called 'none' that is fully transparent.  This color is shorthand for <code>rgba(0, 0, 0, 0.0)</code>.</p>
 
 <p>Gray values are conviently defined with a single intensity value or an intensity value and an alpha value:</p>
 
-<pre class="text">
-  gray(50%)        mid gray
-  graya(50%, 0.5)  semi-transparent mid gray
+<pre>
+gray(50%)        mid gray
+graya(50%, 0.5)  semi-transparent mid gray
 </pre>
 
 <p>The ImageMagick color model also supports hue-saturation-lightness (HSL) and hue-saturation-brightness (HSB) colors as a complement to numerical sRGB colors. HSL colors are encoding as a triple (hue, saturation, lightness). Likewise HSB colors are encoding as a triple (hue, saturation, brightness). HSL or HSB triples are either direct values (hue 0—360, saturation 0—255, ligthness or brightness 0—255) or as percentage values relative to these ranges.</p>
@@ -293,7 +122,7 @@
 
 <p>See <a href="http://en.wikipedia.org/wiki/HSL_and_HSV">http://en.wikipedia.org/wiki/HSL_and_HSV</a> for more details on HSL and HSB color systems.</p>
 
-<p>Hue is represented as an angle of the color around the circular perimeter of the cone(s) (i.e. the rainbow represented in a circle). Hue values are either integer or floats in the range 0—360 or integer or float percentage values in the range 0—100%. By definition red=0=360 (or 0%=100%),  and the other colors are spread around the circle,  so green=120 (or 33.3333%),  blue=240 (or (66.6667%), etc. As an angle, it implicitly wraps around such that -120=240 and 480=120, for instance. (Students of trigonometry would say that "coterminal angles are equivalent" here; an angle <em>θ</em> can be standardized by computing the equivalent angle, <em>θ</em> mod 360.)</p>
+<p>Hue is represented as an angle of the color around the circular perimeter of the cone(s) (i.e. the rainbow represented in a circle). Hue values are either integer or floats in the range 0—360 or integer or float percentage values in the range 0—100%. By definition red=0=360 (or 0%=100%),  and the other colors are spread around the circle,  so green=120 (or 33.3333%),  blue=240 (or (66.6667%), etc. As an angle, it implicitly wraps around such that -120=240 and 480=120, for instance. (Students of trigonometry would say that "coterminal angles are equivalent" here; an angle <var>θ</var> can be standardized by computing the equivalent angle, <var>θ</var> mod 360.)</p>
 
 <p>Saturation is measure outward from the central axis of the cone(s) toward the perimeter of the cone(s). Saturation may be expressed as an integer or float in the range 0—255 or as an integer or float percentage in the range 0—100. Saturation may be thought of as the absence of any "white" mixed with the base color. Thus 255 or 100% is full saturation and corresponds to a point on the outside surface of the cone (HSB) or double cone (HSL). It will be the most "colorful" region. 0 or 0% is no saturation which results in some shade of gray. It occurs along the central axis of the cone or double cone with black at the bottom apex and white at the top.</p>
 
@@ -301,70 +130,67 @@
 
 <p>The HSB color system is a little easier to understand than the HSL color system. In the HSB color system, black is at the bottom apex and white is at the top center of the cone on the central axis. The most colorful or saturated colors will then be at the outer edge of the top of the cone at the widest part. Thus at Saturation=100% and Brightness=100%</p>
 
-<pre class="text">
-  hsb(0%, 100%,  100%)          or    hsb(0, 255,  255)          full red
-  hsb(33.3333%, 100%,  100%)    or    hsb(120, 255,   255)       full green
-  hsb(33.3333%, 100%,  75%)     or    hsb(120, 255,   191.25)    medium green
-  hsb(33.3333%, 100%,  50%)     or    hsb(120, 255,   127.5)     dark green
-  hsb(33.3333%, 100%,  25%)     or    hsb(120, 255,   63.75)     very dark green
-  hsb(33.3333%, 50%,   50%)     or    hsb(120, 127.5, 127.5)     pastel green
+<pre>
+hsb(0%, 100%,  100%)          or    hsb(0, 255,  255)          full red
+hsb(33.3333%, 100%,  100%)    or    hsb(120, 255,   255)       full green
+hsb(33.3333%, 100%,  75%)     or    hsb(120, 255,   191.25)    medium green
+hsb(33.3333%, 100%,  50%)     or    hsb(120, 255,   127.5)     dark green
+hsb(33.3333%, 100%,  25%)     or    hsb(120, 255,   63.75)     very dark green
+hsb(33.3333%, 50%,   50%)     or    hsb(120, 127.5, 127.5)     pastel green
 </pre>
 
 <p>In the HSL color system, black is at the bottom apex and white is at the top apex. However, saturation is largest at the middle of the double cone on its outer perimeter and thus at a lightness value of 50%. The most colorful or saturated colors will then be at the outer edge of the double cone at its widest part. Thus at Saturation=100% and Brightness=50%</p>
 
-<pre class="text">
-  hsl(0%, 100%,  50%)           or    hsl(0, 255,  127.5)        full red
-  hsl(33.3333%, 100%,  100%)    or    hsl(120, 255,   255)       white
-  hsl(33.3333%, 100%,  75%)     or    hsl(120, 255,   191.25)    pastel green
-  hsl(33.3333%, 100%,  50%)     or    hsl(120, 255,   127.5)     full green
-  hsl(33.3333%, 100%,  25%)     or    hsl(120, 255,   63.75)     dark green
-  hsl(33.3333%, 50%,   50%)     or    hsl(120, 127.5, 127.5)     medium green
+<pre>
+hsl(0%, 100%,  50%)           or    hsl(0, 255,  127.5)        full red
+hsl(33.3333%, 100%,  100%)    or    hsl(120, 255,   255)       white
+hsl(33.3333%, 100%,  75%)     or    hsl(120, 255,   191.25)    pastel green
+hsl(33.3333%, 100%,  50%)     or    hsl(120, 255,   127.5)     full green
+hsl(33.3333%, 100%,  25%)     or    hsl(120, 255,   63.75)     dark green
+hsl(33.3333%, 50%,   50%)     or    hsl(120, 127.5, 127.5)     medium green
 </pre>
 
 <p>One advantage of HSB or HSL over RGB is that it can be more intuitive: you can guess at the colors you want, and then tweak. It is also easier to create sets of matching colors (by keeping the hue the same and varying the brightness or lightness and saturation, for example).</p>
 
 <p>Just as the 'rgb()' functional notation has the 'rgba()' alpha counterpart, the 'hsl()' and 'hsb()' functional notations have their 'hsla()' 'hsba()' alpha counterparts. These examples specify the same color:</p>
 
-<pre class="text">
-  hsb(33.3333%, 100%,  100%)         full green in hsb
-  hsba(33.3333%, 100%,  100%,  1.0)  the same, with an alpha value of 1.0
-  hsb(120, 255,  255)                full green in hsb
-  hsba(120, 255,  255,  1.0)         the same, with an alpha value of 1.0
+<pre>
+hsb(33.3333%, 100%,  100%)         full green in hsb
+hsba(33.3333%, 100%,  100%,  1.0)  the same, with an alpha value of 1.0
+hsb(120, 255,  255)                full green in hsb
+hsba(120, 255,  255,  1.0)         the same, with an alpha value of 1.0
 
-  hsl(33.3333%, 100%,  50%)          full green in hsl
-  hsla(33.3333%, 100%,  50%,  1.0)   the same, with an alpha value of 1.0
-  hsl(120, 255,  127.5)              full green in hsl
-  hsla(120, 255,  127.5,  1.0)       the same, with an alpha value of 1.0
+hsl(33.3333%, 100%,  50%)          full green in hsl
+hsla(33.3333%, 100%,  50%,  1.0)   the same, with an alpha value of 1.0
+hsl(120, 255,  127.5)              full green in hsl
+hsla(120, 255,  127.5,  1.0)       the same, with an alpha value of 1.0
 </pre>
 
 <p>Prior to ImageMagick 6.5.6-6, HSL (HSB) could only be specified with Hue in range 0—360, but Saturation and Lightness (Brightness) as percent in range 0—100%.</p>
 
 <p>Specify the Lab colors like this:</p>
-<pre class="text">
-  cielab(62.253188, 23.950124, 48.410653)
+<pre>
+cielab(62.253188, 23.950124, 48.410653)
 </pre>
 
 <p>Or specify colors generically with the <code>icc-color</code> keyword, for example:</p>
-<pre class="text">
-  icc-color(cmyk, 0.11, 0.48, 0.83, 0.00)
-  icc-color(rgb, white)
+<pre>
+icc-color(cmyk, 0.11, 0.48, 0.83, 0.00)
+icc-color(rgb, white)
 </pre>
 
 <p>Or specify uncalibrated device colors with the <code>device-</code> keyword, for example:</p>
-<pre class="text">
-  device-gray(0.5)
-  device-rgb(0.5, 1.0, 0.0)
-  device-cmyk(0.11, 0.48, 0.83, 0.00)
+<pre>
+device-gray(0.5)
+device-rgb(0.5, 1.0, 0.0)
+device-cmyk(0.11, 0.48, 0.83, 0.00)
 </pre>
 
-</div>
-
-<h2><a id="color_names"></a>List of Color Names</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="color_names"></a>List of Color Names</h2>
 
 <p>The table below provides a list of named colors recognized by ImageMagick:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
 <tbody>
   <tr>
     <th align="right">Name</th>
@@ -5095,24 +4921,41 @@
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diff --git a/www/command-line-options.html b/www/command-line-options.html
index a1f5663..4d62542 100644
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@@ -1,539 +1,7550 @@
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href="command-line-options.html#print">‑print</a> <span class="bull"> • </span> <a href="command-line-options.html#process">‑process</a> <span class="bull"> • </span> <a href="command-line-options.html#profile">‑profile</a> <span class="bull"> • </span> <a href="command-line-options.html#quality">‑quality</a> <span class="bull"> • </span> <a href="command-line-options.html#quantize">‑quantize</a> <span class="bull"> • </span> <a href="command-line-options.html#quiet">‑quiet</a> <span class="bull"> • </span> <a href="command-line-options.html#radial-blur">‑radial‑blur</a> <span class="bull"> • </span> <a href="command-line-options.html#raise">‑raise</a> <span class="bull"> • </span> <a href="command-line-options.html#random-threshold">‑random‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#red-primary">‑red‑primary</a> <span class="bull"> • </span> <a href="command-line-options.html#regard-warnings">‑regard‑warnings</a> <span class="bull"> • </span> <a href="command-line-options.html#region">‑region</a> <span class="bull"> • </span> <a href="command-line-options.html#remap">‑remap</a> <span class="bull"> • </span> <a href="command-line-options.html#remote">‑remote</a> <span class="bull"> • </span> <a href="command-line-options.html#render">‑render</a> <span class="bull"> • </span> <a href="command-line-options.html#repage">‑repage</a> <span class="bull"> • </span> <a href="command-line-options.html#resample">‑resample</a> <span class="bull"> • </span> <a href="command-line-options.html#resize">‑resize</a> <span class="bull"> • </span> <a href="command-line-options.html#respect-parentheses">‑respect‑parentheses</a> <span class="bull"> • </span> <a href="command-line-options.html#reverse">‑reverse</a> <span class="bull"> • </span> <a href="command-line-options.html#roll">‑roll</a> <span class="bull"> • </span> <a href="command-line-options.html#rotate">‑rotate</a> <span class="bull"> • </span> <a href="command-line-options.html#sample">‑sample</a> <span class="bull"> • </span> <a href="command-line-options.html#sampling-factor">‑sampling‑factor</a> <span class="bull"> • </span> <a href="command-line-options.html#scale">‑scale</a> <span class="bull"> • </span> <a href="command-line-options.html#scene">‑scene</a> <span class="bull"> • </span> <a href="command-line-options.html#screen">‑screen</a> <span class="bull"> • </span> <a href="command-line-options.html#seed">‑seed</a> <span class="bull"> • </span> <a href="command-line-options.html#segment">‑segment</a> <span class="bull"> • </span> <a href="command-line-options.html#selective-blur">‑selective‑blur</a> <span class="bull"> • </span> <a href="command-line-options.html#separate">‑separate</a> <span class="bull"> • </span> <a href="command-line-options.html#sepia-tone">‑sepia‑tone</a> <span class="bull"> • </span> <a href="command-line-options.html#set">‑set</a> <span class="bull"> • </span> <a href="command-line-options.html#shade">‑shade</a> <span class="bull"> • </span> <a href="command-line-options.html#shadow">‑shadow</a> <span class="bull"> • </span> <a href="command-line-options.html#shared-memory">‑shared‑memory</a> <span class="bull"> • </span> <a href="command-line-options.html#sharpen">‑sharpen</a> <span class="bull"> • </span> <a href="command-line-options.html#shave">‑shave</a> <span class="bull"> • </span> <a href="command-line-options.html#shear">‑shear</a> <span class="bull"> • </span> <a href="command-line-options.html#sigmoidal-contrast">‑sigmoidal‑contrast</a> <span class="bull"> • </span> <a href="command-line-options.html#silent">‑silent</a> <span class="bull"> • </span> <a href="command-line-options.html#similarity-threshold">‑similarity‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#size">‑size</a> <span class="bull"> • </span> <a href="command-line-options.html#sketch">‑sketch</a> <span class="bull"> • </span> <a href="command-line-options.html#smush">‑smush</a> <span class="bull"> • </span> <a href="command-line-options.html#snaps">‑snaps</a> <span class="bull"> • </span> <a href="command-line-options.html#solarize">‑solarize</a> <span class="bull"> • </span> <a href="command-line-options.html#sparse-color">‑sparse‑color</a> <span class="bull"> • </span> <a href="command-line-options.html#splice">‑splice</a> <span class="bull"> • </span> <a href="command-line-options.html#spread">‑spread</a> <span class="bull"> • </span> <a href="command-line-options.html#statistic">‑statistic</a> <span class="bull"> • </span> <a href="command-line-options.html#stegano">‑stegano</a> <span class="bull"> • </span> <a href="command-line-options.html#stereo">‑stereo</a> <span class="bull"> • </span> <a href="command-line-options.html#stretch">‑stretch</a> <span class="bull"> • </span> <a href="command-line-options.html#strip">‑strip</a> <span class="bull"> • </span> <a href="command-line-options.html#stroke">‑stroke</a> <span class="bull"> • </span> <a href="command-line-options.html#strokewidth">‑strokewidth</a> <span class="bull"> • </span> <a href="command-line-options.html#style">‑style</a> <span class="bull"> • </span> <a href="command-line-options.html#subimage-search">‑subimage‑search</a> <span class="bull"> • </span> <a href="command-line-options.html#swap">‑swap</a> <span class="bull"> • </span> <a href="command-line-options.html#swirl">‑swirl</a> <span class="bull"> • </span> <a href="command-line-options.html#synchronize">‑synchronize</a> <span class="bull"> • </span> <a href="command-line-options.html#taint">‑taint</a> <span class="bull"> • </span> <a href="command-line-options.html#text-font">‑text‑font</a> <span class="bull"> • </span> <a href="command-line-options.html#texture">‑texture</a> <span class="bull"> • </span> <a href="command-line-options.html#threshold">‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#thumbnail">‑thumbnail</a> <span class="bull"> • </span> <a href="command-line-options.html#tile">‑tile</a> <span class="bull"> • </span> <a href="command-line-options.html#tile-offset">‑tile‑offset</a> <span class="bull"> • </span> <a href="command-line-options.html#tint">‑tint</a> <span class="bull"> • </span> <a href="command-line-options.html#title">‑title</a> <span class="bull"> • </span> <a href="command-line-options.html#transform">‑transform</a> <span class="bull"> • </span> <a href="command-line-options.html#transparent">‑transparent</a> <span class="bull"> • </span> <a href="command-line-options.html#transparent-color">‑transparent‑color</a> <span class="bull"> • </span> <a href="command-line-options.html#transpose">‑transpose</a> <span class="bull"> • </span> <a href="command-line-options.html#transverse">‑transverse</a> <span class="bull"> • </span> <a href="command-line-options.html#treedepth">‑treedepth</a> <span class="bull"> • </span> <a href="command-line-options.html#trim">‑trim</a> <span class="bull"> • </span> <a href="command-line-options.html#type">‑type</a> <span class="bull"> • </span> <a href="command-line-options.html#undercolor">‑undercolor</a> <span class="bull"> • </span> <a href="command-line-options.html#unique-colors">‑unique‑colors</a> <span class="bull"> • </span> <a href="command-line-options.html#units">‑units</a> <span class="bull"> • </span> <a href="command-line-options.html#unsharp">‑unsharp</a> <span class="bull"> • </span> <a href="command-line-options.html#update">‑update</a> <span class="bull"> • </span> <a href="command-line-options.html#verbose">‑verbose</a> <span class="bull"> • </span> <a href="command-line-options.html#version">‑version</a> <span class="bull"> • </span> <a href="command-line-options.html#view">‑view</a> <span class="bull"> • </span> <a href="command-line-options.html#vignette">‑vignette</a> <span class="bull"> • </span> <a 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</span> <a href="command-line-options.html#vignette">&#x2011;vignette</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#virtual-pixel">&#x2011;virtual&#x2011;pixel</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#visual">&#x2011;visual</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#watermark">&#x2011;watermark</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#wave">&#x2011;wave</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#weight">&#x2011;weight</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#white-point">&#x2011;white&#x2011;point</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#white-threshold">&#x2011;white&#x2011;threshold</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#window">&#x2011;window</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#window-group">&#x2011;window&#x2011;group</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#write">&#x2011;write</a>  ] </p><div class="doc-section"><p>Below is list of command-line options recognized by the ImageMagick <ahref="command-line-tools.html">command-linetools</a>. If you want a description of a particular option, click on theoption name in the navigation bar above and you will go right to it. Unlessotherwise noted, each option is recognized by the commands <a href="convert.html">convert</a>, <a href="mogrify.html">mogrify</a>.</p><div style="margin: auto;">  <h4><a id="adaptive-blur"></a>-adaptive-blur <em class="arg">radius</em>[x<em class="arg">sigma</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Adaptively blur pixels, with decreasing effect near edges.</td><td style='text-align:right;'></td></tr></table>
-<p>A Gaussian operator of the given radius and standard deviation (<emclass="arg">sigma</em>) is used. If <em class="arg">sigma</em> is not given itdefaults to 1.</p><div style="margin: auto;">  <h4><a id="adaptive-resize"></a>-adaptive-resize <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Resize the image using data-dependent triangulation.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <a href="command-line-options.html#adaptive-resize">-adaptive-resize</a>option defaults to data-dependent triangulation.  Use the <ahref="command-line-options.html#filter">-filter</a> to choose a different resampling algorithm.Offsets, if present in the geometry string, are ignored, and the <ahref="command-line-options.html#gravity">-gravity</a> option has no effect.</p><div style="margin: auto;">  <h4><a id="adaptive-sharpen"></a>-adaptive-sharpen <em class="arg">radius</em>[x<em class="arg">sigma</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Adaptively sharpen pixels, with increasing effect near edges.</td><td style='text-align:right;'></td></tr></table>
-<p>A Gaussian operator of the given radius and standard deviation (<emclass="arg">sigma</em>) is used. If <em class="arg">sigma</em> is not given itdefaults to 1.</p><div style="margin: auto;">  <h4><a id="adjoin"></a>-adjoin</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Join images into a single multi-image file.</td><td style='text-align:right;'></td></tr></table>
-<p>This option is enabled by default. An attempt is made to save all images ofan image sequence into the given output file.  However, some formats, such asJPEG and PNG, do not support more than one image per file, and in that caseImageMagick is forced to write each image as a separate file.  As such, ifmore than one image needs to be written, the filename given is modified byadding a <a href="command-line-options.html#scene">-scene</a> number before the suffix, in order tomake distinct names for each image. </p><p>Use <a href="command-line-options.html#adjoin">+adjoin</a> to force each image to be written toseparate files, whether or not the file format allows multiple images per file(for example, GIF, MIFF, and TIFF). </p><p>Including a C-style integer format string in the output filename willautomagically enable <a href="command-line-options.html#adjoin">+adjoin</a> and are used to specifywhere the <a href="command-line-options.html#scene">-scene</a> number is placed in the filenames. Thesestrings, such as '<code>%d</code>' or '<code>%03d</code>', are familiar to thosewho have used the standard <code>printf()</code>' C-library function. As anexample, the command</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: rose: -morph 15 my%02dmorph.jpg</span></p><p>will create a sequence of 17 images (the two given plus 15 more created by<a href="command-line-options.html#morph">-morph</a>), named: my00morph.jpg, my01morph.jpg,my02morph.jpg, ..., my16morph.jpg.  </p><p>In summary, ImageMagick tries to write all images to one file, but willsave to multiple files, if any of the following conditions exist...</p><ol><li>the output image's file format does not allow multi-image files,</li><li>the <a href="command-line-options.html#adjoin">+adjoin</a> option is given, or</li><li>a printf() integer format string (eg: "%d") is present in the output filename.</li></ol><div style="margin: auto;">  <h4><a id="affine"></a>-affine  <em class="arg">s<sub>x</sub></em>,<em class="arg">r<sub>x</sub></em>,<em  class="arg">r<sub>y</sub></em>,<em class="arg">s<sub>y</sub></em>[,<em  class="arg">t<sub>x</sub></em>,<em class="arg">t<sub>y</sub></em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the drawing transformation matrix for combined rotating and scaling.</td><td style='text-align:right;'></td></tr></table>
-<p>This option sets a transformation matrix, for use by subsequent <ahref="command-line-options.html#draw">-draw</a> or <a href="command-line-options.html#transform">-transform</a> options. </p><p>The matrix entries are entered as comma-separated numeric values either inquotes or without spaces. </p><p>Internally, the transformation matrix has 3x3 elements, but three of themare omitted from the input because they are constant. The new (transformed)coordinates (<em class="arg">x'</em>, <em class="arg">y'</em>) of a pixel atposition (<em class="arg">x</em>, <em class="arg">y</em>) in the originalimage are calculated using the following matrix equation.</p><div class="eqn"><img alt="affine transformation"  src="../images/affine.png"/></div><p> The size of the resulting image is that of the smallest rectangle thatcontains the transformed source image.  The parameters <emclass="arg">t<sub>x</sub></em> and <em class="arg">t<sub>y</sub></em>subsequently shift the image pixels so that those that are moved out of theimage area are cut off.</p><p>The transformation matrix complies with the left-handed pixel coordinatesystem: positive <em class="arg">x</em> and <em class="arg">y</em> directionsare rightward and downward, resp.; positive rotation is clockwise.</p><p> If the translation coefficients <em class="arg">t<sub>x</sub></em> and <emclass="arg">t<sub>y</sub></em> are omitted they default to 0,0. Therefore,four parameters suffice for rotation and scaling without translation.</p><p>Scaling by the factors <em class="arg">s<sub>x</sub></em> and <emclass="arg">s<sub>y</sub></em> in the <em>x</em> and <em>y</em> directions,respectively, is accomplished with the following.</p><p>See <a href="command-line-options.html#transform">-transform</a>, and the <ahref="command-line-options.html#distort">-distort</a> method '<code>Affineprojection</code> for moreinformation </p><p class="crtsnip"> -affine <em class="arg">s<sub>x</sub></em>,0,0,<emclass="arg">s<sub>y</sub></em> </p><p>Translation by a displacement (<em class="arg">t<sub>x</sub></em>, <emclass="arg">t<sub>y</sub></em>) is accomplished like so:</p><p class="crtsnip">  -affine 1,0,0,1,<em class="arg">t<sub>x</sub></em>,<em class="arg">t<sub>y</sub></em></p><p>Rotate clockwise about the origin (the upper left-hand corner) by an angle<em>a</em> by letting <em>c</em> = cos(<em>a</em>), <em>s</em>= sin(<em>a</em>), and using the following.</p><p class="crtsnip">  -affine <em>c</em>,<em>s</em>,-<em>s</em>,<em>c</em></p><p>The cumulative effect of a sequence of <a href="command-line-options.html#affine" >-affine</a>transformations can be accomplished by instead by a single <a href="command-line-options.html#affine">-affine</a> operation using the matrix equal to the product of the matricesof the individual transformations.</p><p>An attempt is made to detect near-singular transformation matrices. If thematrix determinant has a sufficiently small absolute value it is rejected.</p><div style="margin: auto;">  <h4><a id="alpha"></a>-alpha <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Gives control of the alpha/matte channel of an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Used to set a flag on an image indicating whether or not to use existing alphachannel data, to create an alpha channel, or to perform other operations on the alpha channel.  Choose the argument <em class="arg">type</em> from the list below.</p><table class="doc">  <tbody>  <tr valign="top">    <th align="left" style="width: 8%">type</th>    <th align="left">Description</th>  </tr>  <tr valign="top">    <td valign="top"><code>Activate</code> or <code>On</code></td>    <td valign="top">       Enable the image's transparency channel. Note normally <code>Set</code>       should be used instead of this, unless you specifically need to       preserve existing (but specifically turned <code>Off</code>) transparency       channel. </td></tr>  <tr valign="top">    <td valign="top"><code>Associate</code></td>    <td valign="top">       associate the alpha channel with the image.</td></tr>  <tr valign="top">    <td valign="top"><code>Deactivate</code> or <code>Off</code></td>    <td valign="top">       Disables the image's transparency channel. Does not delete or change the       existing data, just turns off the use of that data.</td></tr>  <tr valign="top">    <td valign="top"><code>Disassociate</code></td>    <td valign="top">       disassociate the alpha channel from the image.</td></tr>  <tr valign="top">    <td valign="top"><code>Set</code></td>    <td valign="top">       Activates the alpha/matte channel. If it was previously turned off       then it also resets the channel to opaque.  If the image already had       the alpha channel turned on, it will have no effect.</td></tr>  <tr valign="top">    <td valign="top"><code>Opaque</code></td>    <td valign="top">       Enables the alpha/matte channel and forces it to be fully opaque.       </td></tr>  <tr valign="top">    <td valign="top"><code>Transparent</code></td>    <td valign="top">       Activates the alpha/matte channel and forces it to be fully       transparent. This effectively creates a fully transparent image the       same size as the original and with all its original RGB data still       intact, but fully transparent. </td></tr>  <tr valign="top">    <td valign="top"><code>Extract</code></td>    <td valign="top">       Copies the alpha channel values into all the color channels and turns       '<code>Off</code>' the the image's transparency, so as to generate       a gray-scale mask of the image's shape. The alpha channel data is left       intact just deactivated.  This is the inverse of '<code>Copy</code>'.       </td></tr>  <tr valign="top">    <td valign="top"><code>Copy</code></td>    <td valign="top">       Turns '<code>On</code>' the alpha/matte channel, then copies the       gray-scale intensity of the image, into the alpha channel, converting       a gray-scale mask into a transparent shaped mask ready to be colored       appropriately. The color channels are not modified.  </td></tr>  <tr valign="top">    <td valign="top"><code>Shape</code></td>    <td valign="top">       As per '<code>Copy</code>' but also colors the resulting shape mask with       the current background color.  That is the RGB color channels is       replaced, with appropriate alpha shape.       </td></tr>  <tr valign="top">    <td valign="top"><code>Remove</code></td>    <td valign="top">       Composite the image over the background color.       </td></tr>  <tr valign="top">    <td valign="top"><code>Background</code></td>    <td valign="top">       Set any fully-transparent pixel to the background color, while leaving       it fully-transparent.  This can make some image file formats, such as       PNG, smaller as the RGB values of transparent pixels are more uniform,       and thus can compress better.       </td></tr>  </tbody></table><p>Note that while the obsolete <code>+matte</code> operation was thesame as "<code><a href="command-line-options.html#alpha" >-alpha</a> Off</code>", the <code>>-matte</code> operation was the same as "<code><a href="command-line-options.html#alpha" >-alpha</a>Set</code>" and not "<code><a href="command-line-options.html#alpha" >-alpha</a> On</code>".  </p><div style="margin: auto;"> <h4><a id="annotate"></a> -annotate <em class="arg">degrees</em> <em class="arg">text</em><br /> -annotate <em class="arg">Xdegrees</em>x<em class="arg">Ydegrees</em> <em class="arg">text</em><br /> -annotate <em class="arg">Xdegrees</em>x<em class="arg">Ydegrees</em> {+-}<em class="arg">t<sub>x</sub></em>{+-}<em class="arg">t<sub>y</sub></em> <em class="arg">text</em><br /> -annotate {+-}<em class="arg">t<sub>x</sub></em>{+-}<em class="arg">t<sub>y</sub></em> <em class="arg">text</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Annotate an image with text.</td><td style='text-align:right;'></td></tr></table>
-<p>This is a convenience for annotating an image with text. For more precisecontrol over text annotations, use <a href="command-line-options.html#draw">-draw</a>.</p><p>The values <em class="arg">Xdegrees</em> and <em class="arg">Ydegrees</em>control the shears applied to the text, while <em class="arg">t<sub>x</sub></em> and <em class="arg">t<sub>y</sub></em> are offsets that give the location of the text relative any <a href="command-line-options.html#gravity" >-gravity</a> setting and defaults to the upper left corner of the image.</p><p>Using <a href="command-line-options.html#annotate">-annotate</a> <em class="arg">degrees</em>or <a href="command-line-options.html#annotate">-annotate</a> <em class="arg">degrees</em>x<emclass="arg">degrees</em> produces an unsheared rotation of the text. Thedirection of the rotation is positive, which means a clockwise rotation if <emclass="arg">degrees</em> is positive. (This conforms to the usual mathematicalconvention once it is realized that the positive <em>y</em>–direction isconventionally considered to be <em>downward</em> for images.)</p><p>The new (transformed) coordinates (<em class="arg">x'</em>, <emclass="arg">y'</em>) of a pixel at position (<em class="arg">x</em>, <emclass="arg">y</em>) in the image are calculated using the following matrixequation.</p> <div class="eqn"><img alt="annotate transformation"  src="../images/annotate.png"/></div><p>If <em class="arg">t<sub>x</sub></em> and <emclass="arg">t<sub>y</sub></em> are omitted, they default to 0. This makes thebottom-left of the text becomes the upper-left corner of the image, which isprobably undesirable. Adding a <a href="command-line-options.html#gravity" >-gravity</a> option in thiscase leads to nice results.</p><p>Text is any UTF-8 encoded character sequence.  If <em class="arg">text</em>is of the form '@mytext.txt', the text is read from the file<code>mytext.txt</code>.  Text  in a file is taken literally; no embeddedformatting characters are recognized.</p><div style="margin: auto;">  <h4><a id="antialias"></a>-antialias</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Enable/Disable of the rendering of anti-aliasing pixels whendrawing fonts and lines.</td><td style='text-align:right;'></td></tr></table>
-<p>By default, objects (e.g. text, lines, polygons, etc.) are antialiased whendrawn.  Use <a href="command-line-options.html#antialias">+antialias</a> to disable the addition ofantialiasing edge pixels.  This will then reduce the number of colors added toan image to just the colors being directly drawn.  That is, no mixed colorsare added when drawing such objects. </p><div style="margin: auto;">  <h4><a id="append"></a>-append</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Join current images vertically or horizontally.</td><td style='text-align:right;'></td></tr></table>
-<p>This option creates a single longer image, by joining all the currentimages in sequence top-to-bottom. Use <a href="command-line-options.html#append">+append</a> tostack images left-to-right. </p><p>If they are not of the same width, narrower images are padded with thecurrent <a href="command-line-options.html#background">-background</a> color setting, and theirposition relative to each other can be controlled by the current <ahref="command-line-options.html#gravity">-gravity</a> setting. </p><div style="margin: auto;">  <h4><a id="attenuate"></a>-attenuate <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Lessen (or intensify) when adding noise to an image.</td><td style='text-align:right;'></td></tr></table>
-<p>If unset the value is equivalent to 1.0, or a maximum noise addition</p><div style="margin: auto;">  <h4><a id="authenticate"></a>-authenticate <em class="arg">password</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Decrypt a PDF with a password.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to supply a <em class="arg">password</em> for decryptinga PDF that has been encrypted using Microsoft Crypto API (MSC API). Theencrypting using the MSC API is not supported.</p><p>For a different encryption method, see <a href="command-line-options.html#encipher">-encipher</a>and <a href="command-line-options.html#decipher">-decipher</a>. </p><div style="margin: auto;">  <h4><a id="auto-gamma"></a>-auto-gamma</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Automagically adjust gamma level of image.</td><td style='text-align:right;'></td></tr></table>
-<p>This calculates the mean values of an image, then applies a calculated  <ahref="command-line-options.html#gamma" >-gamma</a> adjustment so that is the mean color exists in theimage it will get a have a value of 50%. </p><p>This means that any solid 'gray' image becomes 50% gray. </p><p>This works well for real-life images with little or no extreme dark andlight areas, but tend to fail for images with large amounts of bright sky ordark shadows. It also does not work well for diagrams or cartoon like images.</p><p>It uses the <a href="command-line-options.html#channel" >-channel</a> setting, (including the'<em>sync</em>' flag for channel synchronization), to determine which colorvalues is used and modified. As the default <a href="command-line-options.html#channel">-channel</a> setting is '<em>RGB,sync</em>', channels are modifiedtogether by the same gamma value, preserving colors. </p><div style="margin: auto;">  <h4><a id="auto-level"></a>-auto-level</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Automagically adjust color levels of image.</td><td style='text-align:right;'></td></tr></table>
-<p>This is a 'perfect' image normalization operator.  It finds the exactminimum and maximum color values in the image and then applies a <ahref="command-line-options.html#level" >-level</a> operator to stretch the values to the full range ofvalues. </p><p>The operator is not typically used for real-life images, image scans, orJPEG format images, as a single 'out-rider' pixel can set a bad min/max valuesfor the <a href="command-line-options.html#level" >-level</a> operation.  On the other hand it is theright operator to use for color stretching gradient images being used togenerate Color lookup tables, distortion maps, or other 'mathematically'defined images.  </p><p>The operator is very similar to the <a href="command-line-options.html#normalize">-normalize</a>, <ahref="command-line-options.html#contrast-stretch" >-contrast-stretch</a>, and <a href="command-line-options.html#linear-stretch">-linear-stretch</a> operators, but without 'histogram binning' or 'clipping'problems that these operators may have. That is <a href="command-line-options.html#auto-level">-auto-level</a> is the perfect or ideal version these operators. </p><p>It uses the <a href="command-line-options.html#channel" >-channel</a> setting, (including thespecial '<em>sync</em>' flag for channel synchronization), to determinewhich color values are used and modified. As the default <ahref="command-line-options.html#channel" >+channel</a> setting is '<em>RGB,sync</em>', the'<em>sync</em>' ensures that the color channels will are modifiedtogether by the same gamma value, preserving colors, and ignoringtransparency. </p><div style="margin: auto;">  <h4><a id="auto-orient"></a>-auto-orient</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation).</td><td style='text-align:right;'></td></tr></table>
-<p>This operator reads and resets the EXIF image profile setting 'Orientation'and then performs the appropriate 90 degree rotation on the image to orientthe image, for correct viewing. </p><p>This EXIF profile setting is usually set using a gravity sensor in digitalcamera, however photos taken directly downward or upward may not have anappropriate value.  Also images that have been orientation 'corrected' withoutreseting this setting, may be 'corrected' again resulting in a incorrectresult.  If the EXIF profile was previously stripped, the  <ahref="command-line-options.html#auto-orient" >-auto-orient</a> operator will do nothing. </p><div style="margin: auto;">  <h4><a id="average"></a>-average</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Average a set of images.</td><td style='text-align:right;'></td></tr></table>
-<p>An error results if the images are not identically sized.</p><div style="margin: auto;">  <h4><a id="backdrop"></a>-backdrop</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Display the image centered on a backdrop.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p>This backdrop covers the entire workstation screen and is useful for hidingother X window activity while viewing the image. The color of the backdrop isspecified as the background color. The color is specified using the formatdescribed under the <a href="command-line-options.html#fill">-fill</a> option.</p><div style="margin: auto;">  <h4><a id="background"></a>-background <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the background color.</td><td style='text-align:right;'></td></tr></table>
-<p>The color is specified using the format described under the <ahref="command-line-options.html#fill">-fill</a> option. The default background color (if none isspecified or found in the image) is white.</p><div style="margin: auto;">  <h4><a id="bench"></a>-bench <em class="arg">iterations</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Measure performance.</td><td style='text-align:right;'></td></tr></table>
-<p>Repeat the entire command for the given number of <em class="arg">iterations</em> and report the user-time and elapsed time. For instance,consider the following command and its output.  Modify the benchmark with the-duration to run the benchmark for a fixed number of seconds and -concurrentto run the benchmark in parallel (requires the OpenMP feature).</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize 1000% -bench 5 logo.png</span><span class='crtout'>Performance[4]: 5i 0.875657ips 6.880u 0:05.710</span></p><p>In this example, 5 iterations were completed at 0.875657 iterations persecond, using 4 threads and 6.88 seconds of the user's allotted time, fora total elapsed time of 5.71 seconds.</p><div style="margin: auto;">  <h4><a id="bias"></a>-bias <em class="arg">value</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Add bias when convolving an image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option shifts the output of <a href="command-line-options.html#convolve">&#x2011;convolve</a>  so thatpositive and negative results are relative to the specified bias value. </p><p>This is important for non-HDRI compilations of ImageMagick when dealingwith convolutions that contain negative as well as positive values. This isespecially the case with convolutions involving high pass filters or edgedetection. Without an output bias, the negative values are clipped atzero.</p><p>When using an ImageMagick with the HDRI compile-time setting, <a href="command-line-options.html#bias">&#x2011;bias</a> is not needed, as ImageMagick is able to store/handle anynegative results without clipping to the color value range(0..QuantumRange).</p><p>See the discussion on HDRI implementations of ImageMagick on the page <ahref="high-dynamic-range.html" >High Dynamic-Range Images</a>. For moreabout HDRI go the ImageMagick <ahref="http://www.imagemagick.org/Usage/basics/#hdri" >Usage</a> pages or this<ahref="http://en.wikipedia.org/wiki/High_dynamic_range_imaging">Wikipedia</a>entry.  </p><div style="margin: auto;">  <h4><a id="black-point-compensation"></a>-black-point-compensation</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Use black point compensation.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="black-threshold"></a>-black-threshold <em class="arg">value</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Force to black all pixels below the threshold while leaving all pixels at or above the threshold unchanged.</td><td style='text-align:right;'></td></tr></table>
-<p> The threshold value can be given as a percentage or as an absolute integervalue within [0, <em class="QR">QuantumRange</em>] corresponding to thedesired <a href="command-line-options.html#channel">&#x2011;channel</a> value. See <a href="command-line-options.html#threshold">&#x2011;threshold</a>for more details on thresholds and resulting values.  </p><div style="margin: auto;">  <h4><a id="blend"></a>-blend <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>blend an image into another by the given absolute value or percent.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>Blend will average the images together ('plus') according to thepercentages given and each pixels transparency.  If only a single percentagevalue is given it sets the weight of the composite or 'source' image, whilethe background image is weighted by the exact opposite amount. That is a<code>-blend 30%</code> merges 30% of the 'source' image with 70% of the'destination' image.  Thus it is equivalent to <code>-blend 30x70%</code>.</p><div style="margin: auto;">  <h4><a id="blue-primary"></a>-blue-primary <em class="arg">x</em>,<em class="arg">y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the blue chromaticity primary point.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="blue-shift"></a>-blue-shift <em class="arg">factor</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;"><div style="margin: auto;">  <h4><a id="blur"></a>-blur <em class="arg">radius</em><br />-blur <em class="arg">radius</em>x<em class="arg">sigma</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Reduce image noise and reduce detail levels.</td><td style='text-align:right;'></td></tr></table>
-<p>Convolve the image with a Gaussian or normal distribution using the given<em class="arg" >Sigma</em> value.  The formula is:</p><div class="eqn"><img alt="gaussian distribution" width="243px" height="42px" src="../images/gaussian-blur.png"/></div><p>The <em class="arg" >Sigma</em> value is the important argument, anddetermines the actual amount of blurring that will take place. </p><p>The <em class="arg" >Radius</em> is only used to determine the size of thearray which will hold the calculated Gaussian distribution. It should be aninteger.  If not given, or set to zero, IM will calculate the largest possibleradius that will provide meaningful results for the Gaussian distribution.</p><p>The larger the <em class="arg" >Radius</em> the slower theoperation is. However too small a <em class="arg" >Radius</em>, and severaliasing effects may result.  As a guideline, <em class="arg" >Radius</em>should be at least twice the <em class="arg" >Sigma</em> value, though threetimes will produce a more accurate result. </p><p>This option differs from <a href="command-line-options.html#gaussian-blur">-gaussian-blur</a> simplyby taking advantage of the separability properties of the distribution.  Herewe apply a single-dimensional Gaussian matrix in the horizontal direction,then repeat the process in the vertical direction.</p><p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine howpixels which are outside the image proper are blurred into the final result.</p><div style="margin: auto;">  <h4>-blur <em class="arg">Width</em>[x<em class="arg">Height</em>[+<em class="arg">Angle</em>]]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Variably blur an image according to the overlay mapping.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>Each pixel in the overlaid region is replaced with an Elliptical WeightedAverage (EWA) of the source image, scaled according to the grayscalemapping. </p><p>The ellipse is weighted with sigma set to the given <em class="arg">Width</em> and <em class="arg" >Height</em>. The <em class="arg" >Height</em>defaults to the <em class="arg" >Width</em> for a normal circular Gaussianweighting.  The <em class="arg" >Angle</em> will rotate the ellipse fromhorizontal clock-wise.  </p><p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine howpixels which are outside the image proper are blurred into the final result.</p><div style="margin: auto;">  <h4><a id="border"></a>-border <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Surround the image with a border of color. </td><td style='text-align:right;'></td></tr></table>
-<p>Set the width and height using the <em class="arg">size</em> portion of the<em class="arg">geometry</em> argument.  See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets areignored. </p><p>As of IM 6.7.8-8, the <em class="arg">geometry</em> arguments behave as follows:</p><table id="borderTable" class="doc">  <col width="20%"/> <col width="80%"/>  <thead>  <tr valign="top">    <th style="text-align:center"><em class="arg">size</em></th>    <th>General description</th>  </tr>  </thead>  <tbody>  <tr valign="top">    <td><em class="arg">value</em></td>    <td>value is added to both left/right and top/bottom</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>x</td>    <td>value-x is added only to left/right and top/bottom are unchanged</td>  </tr>  <tr valign="top">    <td>x<em class="arg">value-y</em></td>    <td>value-y is added only to top/bottom and left/right are unchanged</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>x<em class="arg">value-y</em></td>    <td>value-x is added to left/right and value-y added to top/bottom</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>x<code>0</code></td>    <td>value-x is added only to left/right and top/bottom are unchanged</td>  </tr>  <tr valign="top">    <td><code>0</code>x<em class="arg">value-y</em></td>    <td>value-y is added only to top/bottom and left/right are unchanged</td>  </tr>  <tr valign="top">    <td> </td>    <td> </td>  </tr>  <tr valign="top">    <td><em class="arg">value</em>%</td>    <td>value % of width is added to left/right and value % of height is added                  to top/bottom</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>x%</td>    <td>value-x % of width is added to left/right and to top/bottom</td>  </tr>  <tr valign="top">    <td>x<em class="arg">value-y</em>%</td>    <td>value-y % of height is added to top/bottom and to left/right</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>%x<em class="arg">value-y</em>%</td>    <td>value-x % of width is added to left/right and value-y % of height is added to top/bottom</td>  </tr>  <tr valign="top">    <td><em class="arg">value-x</em>%x<code>0</code>%</td>    <td>value-x % of width is added to left/right and top/bottom are unchanged</td>  </tr>  <tr valign="top">    <td><code>0</code>%x<em class="arg">value-y</em>%</td>    <td>value-y % of height is added to top/bottom and left/right are unchanged</td>  </tr>  </tbody>  </table><p>Set the border color by preceding with the <ahref="command-line-options.html#bordercolor">-bordercolor</a> setting.</p><p>The <a href="command-line-options.html#border">-border</a> operation is affected by the current <ahref="command-line-options.html#compose">-compose</a> setting and assumes that this is using the default'<code>Over</code>' composition method.  It generates an image of the appropriatesize colors by the current <a href="command-line-options.html#bordercolor">-bordercolor</a> beforeoverlaying the original image in the center of this net image.  This means thatwith the default compose method of '<code>Over</code>' any transparent parts maybe replaced by the current <a href="command-line-options.html#bordercolor">-bordercolor</a> setting.</p><p>See also the <a href="command-line-options.html#frame">-frame</a> option, which has morefunctionality.</p><div style="margin: auto;">  <h4><a id="bordercolor"></a>-bordercolor <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the border color.</td><td style='text-align:right;'></td></tr></table>
-<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p><p>The default border color is <code>#DFDFDF</code>, <span style="background-color: #dfdfdf;">this shade of gray</span>.</p><div style="margin: auto;">  <h4><a id="borderwidth"></a>-borderwidth <em class="arg">geometry</em> </h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the border width.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="brightness-contrast"></a>-brightness-contrast <em class="arg">brightness</em><br />-brightness-contrast <em class="arg">brightness</em>{x<em class="arg">contrast</em>}{<em class="arg">%</em>}}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Adjust the brightness and/or contrast of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Brightness and Contrast values apply changes to the input image. They arenot absolute settings. A brightness or contrast value of zero means no change.The range of values is -100 to +100 on each. Positive values increase thebrightness or contrast and negative values decrease the brightness or contrast.To control only contrast, set the brightness=0. To control only brightness,set contrast=0 or just leave it off.</p><p>You may also use <a href="command-line-options.html#fill">-channel</a> to control which channels toapply the brightness and/or contrast change. The default is to apply the sametransformation to all channels.</p><p>Brightness and Contrast arguments are converted to offset and slope of alinear transform and appliedusing <a href="command-line-options.html#fill">-function polynomial "slope,offset"</a>.</p><p>The slope varies from 0 at contrast=-100 to almost vertical atcontrast=+100. For brightness=0 and contrast=-100, the result are totallymidgray. For brightness=0 and contrast=+100, the result will approach butnot quite reach a threshold at midgray; that is the linear transformationis a very steep vertical line at mid gray.</p><p>Negative slopes, i.e. negating the image, are not possible with thisfunction. All achievable slopes are zero or positive.</p><p>The offset varies from -0.5 at brightness=-100 to 0 at brightness=0 to +0.5at brightness=+100. Thus, when contrast=0 and brightness=100, the result istotally white. Similarly, when contrast=0 and brightness=-100, the result istotally black.</p><p>As the range of values for the arguments are -100 to +100, adding the '%'symbol is no different than leaving it off.</p><div style="margin: auto;">  <h4><a id="cache"></a>-cache <em class="arg">threshold</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>(This option has been replaced by the <a href='command-line-options.html#limit'>-limit</a> option.)</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="canny"></a>-canny <em class="arg">radius</em><br />-canny <em class="arg">radius</em>x<em class="arg">sigma</em>{<em class="arg">+lower-percent</em>}{<em class="arg">+upper-percent</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Canny edge detector uses a multi-stage algorithm to detect a wide range of edges in the image.</td><td style='text-align:right;'></td></tr></table>
-<p>The thresholds range from 0 to 100% (e.g. -canny 0x1+10%+30%) with {<em class="arg">+lower-percent</em>} < {<em class="arg">+upper-percent</em>}. If {<em class="arg">+upper-percent</em>} is increased but {<em class="arg">+lower-percent</em>} remains the same, lesser edge components will be detected, but their lengths will be the same. If {<em class="arg">+lower-percent</em>} is increased but {<em class="arg">+upper-percent</em>} is the same, the same number of edge components will be detected but their lengths will be shorter. The default thresholds are shown. The <em class="arg">radius</em>x<em class="arg">sigma</em> controls a gaussian blur applied to the input image to reduce noise and smooth the edges.</p><div style="margin: auto;">  <h4><a id="caption"></a>-caption <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Assign a caption to an image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option sets the caption meta-data of an image read in after thisoption has been given.  To modify a caption of images already in memory use"<code><a href="command-line-options.html#set">-set</a> caption</code>". </p><p>The caption can contain special format characters listed in the <ahref="escape.html">Format andPrint Image Properties</a>. These attributes are expanded when the captionis finally assigned to the individual images. </p><p>If the first character of <em class="arg">string</em> is <emclass="arg">@</em>, the image caption is read from a file titled by theremaining characters in the string.  Comments read in from a file are literal;no embedded formatting characters are recognized.</p><p>Caption meta-data is not visible on the image itself. To do that use the<a href="command-line-options.html#annotate">-annotate</a> or <a href="command-line-options.html#draw">-draw</a> optionsinstead.</p><p>For example,</p><p class="crtsnip">     -caption "%m:%f %wx%h"  bird.miff</p><p>produces an image caption of <code>MIFF:bird.miff 512x480</code> (assumingthat the image <code>bird.miff</code> has a width of 512 and a height of480.</p><div style="margin: auto;">  <h4><a id="cdl"></a>-cdl <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>color correct with a color decision list.</td><td style='text-align:right;'></td></tr></table>
-<p>Here is an example color correction collection:</p><pre class="text">&lt;?xml version="1.0" encoding="UTF-8"?&gt;&lt;ColorCorrectionCollection xmlns="urn:ASC:CDL:v1.2"&gt;  &lt;ColorCorrection id="cc06668"&gt;    &lt;SOPNode&gt;      &lt;Slope&gt; 0.9 1.2 0.5 &lt;/Slope&gt;      &lt;Offset&gt; 0.4 -0.5 0.6 &lt;/Offset&gt;      &lt;Power&gt; 1.0 0.8 1.5 &lt;/Power&gt;    &lt;/SOPNode&gt;    &lt;SATNode&gt;      &lt;Saturation&gt; 0.85 &lt;/Saturation&gt;    &lt;/SATNode&gt;  &lt;/ColorCorrection&gt;&lt;/ColorCorrectionCollection&gt;</pre><div style="margin: auto;">  <h4><a id="channel"></a>-channel <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify those image color channels to which subsequent operators are limited.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from: <code>Red</code>, <code>Green</code>, <code>Blue</code>,<code>Alpha</code>, <code>Gray</code>, <code>Cyan</code>, <code>Magenta</code>,<code>Yellow</code>, <code>Black</code>, <code>Opacity</code>,<code>Index</code>, <code>RGB</code>, <code>RGBA</code>, <code>CMYK</code>, or<code>CMYKA</code>.</p><p>The channels above can also be specified as a comma-separated list or can beabbreviated as a concatenation of the letters '<code>R</code>', '<code>G</code>','<code>B</code>', '<code>A</code>', '<code>O</code>', '<code>C</code>','<code>M</code>', '<code>Y</code>', '<code>K</code>'.For example, to only select the <code>Red</code> and <code>Blue</code> channelsyou can either use </p><p class="crtsnip">    -channel Red,Blue</p><p>or you can use the short hand form</p><p class="crtsnip">    -channel RB</p><p>All the channels that are present in an image can be specified using thespecial channel type <code>All</code>. Not all operators are 'channel capable',but generally any operators that are generally 'grey-scale' image operators,will understand this setting.  See individual operator documentation. </p><br/><p>On top of the normal channel selection an extra flag can be specified,'<code>Sync</code>'.  This is turned on by default and if set means thatoperators that understand this flag should perform: cross-channelsynchronization of the channels. If not specified, then most grey-scaleoperators will apply their image processing operations to each individualchannel (as specified by the rest of the <a href="command-line-options.html#channel">-channel</a>setting) completely independently from each other. </p><p>For example for operators such as <a href="command-line-options.html#auto-level">-auto-level</a> and<a href="command-line-options.html#auto-gamma">-auto-gamma</a> the color channels are modifiedtogether in exactly the same way so that colors will remain in-sync. Withoutit being set, then each channel is modified separately andindependently, which may produce color distortion. </p><p>The <a href="command-line-options.html#morphology">-morphology</a> '<code>Convolve</code>' methodand the <a href="command-line-options.html#compose">-compose</a> mathematical methods, also understandsthe '<code>Sync</code>' flag to modify the behaviour of pixel colors accordingto the alpha channel (if present). That is to say it will modify the imageprocessing with the understanding that fully-transparent colors should notcontribute to the final result. </p><p>Basically, by default, operators work with color channels in synchronous, andtreats transparency as special, unless the <a href="command-line-options.html#channel">-channel</a>setting is modified so as to remove the effect of the '<code>Sync</code>' flag.How each operator does this depends on that operators current implementation.Not all operators understands this flag at this time, but that is changing.</p><p>To print a complete list of channel types, use <a href="command-line-options.html#list">-listchannel</a>.</p><br /><p>By default, ImageMagick sets <a href="command-line-options.html#channel">-channel</a> to the value'<code>RGBK,sync</code>', which specifies that operators act on all colorchannels except the transparency channel, and that all the color channels areto be modified in exactly the same way, with an understanding of transparency(depending on the operation being applied).  The 'plus' form <ahref="command-line-options.html#channel" >+channel</a> will reset the value back to this default. </p><p>Options that are affected by the <a href="command-line-options.html#channel" >-channel</a> settinginclude the following.<a href="command-line-options.html#auto-gamma">-auto-gamma</a>,<a href="command-line-options.html#auto-level">-auto-level</a>,<a href="command-line-options.html#black-threshold">-black-threshold</a>,<a href="command-line-options.html#blur">-blur</a>,<a href="command-line-options.html#clamp">-clamp</a>,<a href="command-line-options.html#clut">-clut</a>,<a href="command-line-options.html#combine">-combine</a>,<a href="command-line-options.html#composite">-composite</a> (Mathematical compose methods only),<a href="command-line-options.html#convolve">-convolve</a>,<a href="command-line-options.html#contrast-stretch">-contrast-stretch</a>,<a href="command-line-options.html#evaluate">-evaluate</a>,<a href="command-line-options.html#function">-function</a>,<a href="command-line-options.html#fx">-fx</a>,<a href="command-line-options.html#gaussian-blur">-gaussian-blur</a>,<a href="command-line-options.html#hald-clut">-hald-clut</a>,<a href="command-line-options.html#motion-blur">-motion-blur</a>,<a href="command-line-options.html#morphology">-morphology</a>,<a href="command-line-options.html#negate">-negate</a>,<a href="command-line-options.html#normalize">-normalize</a>,<a href="command-line-options.html#ordered-dither">-ordered-dither</a>,<a href="command-line-options.html#radial-blur">-radial-blur</a>,<a href="command-line-options.html#random-threshold">-random-threshold</a>,<a href="command-line-options.html#separate">-separate</a>,<a href="command-line-options.html#threshold">-threshold</a>, and<a href="command-line-options.html#white-threshold">-white-threshold</a>.</p><p>Warning, some operators behave differently when the <a href="command-line-options.html#channel">+channel</a> default setting is in effect, verses ANY user defined <ahref="command-line-options.html#channel" >-channel</a> setting (including the equivalent of thedefault). These operators have yet to be made to understand the newer 'Sync'flag. </p><p>For example <a href="command-line-options.html#threshold">-threshold</a> will by default gray-scalethe image before thresholding, if no <a href="command-line-options.html#channel" >-channel</a> settinghas been defined. This is not 'Sync flag controlled, yet. </p><p>Also some operators such as <a href="command-line-options.html#blur">-blur</a>, <ahref="command-line-options.html#gaussian-blur">-gaussian-blur</a>, will modify their handling of thecolor channels if the '<code>alpha</code>' channel is also enabled by <ahref="command-line-options.html#channel" >-channel</a>.  Generally this done to ensure thatfully-transparent colors are treated as being fully-transparent, and thus anyunderlying 'hidden' color has no effect on the final results.  Typicallyresulting in 'halo' effects. The newer <a href="command-line-options.html#morphology">-morphology</a>convolution equivalents however does have a understanding of the 'Sync' flagand will thus handle transparency correctly by default. </p><p>As a alpha channel is optional within images, some operators will read thecolor channels of an image as a greyscale alpha mask, when the image has noalpha channel present, and the <a href="command-line-options.html#channel" >-channel</a> setting tellsthe operator to apply the operation using alpha channels. The <ahref="command-line-options.html#clut">-clut</a> operator is a good example of this. </p><div style="margin: auto;">  <h4><a id="charcoal"></a>-charcoal <em class="arg">factor</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Simulate a charcoal drawing.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="chop"></a>-chop <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Remove pixels from the interior of an image.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <em class="arg">width</em>and <em class="arg">height</em> given in the of the <em class="arg">size</em>portion of the <em class="arg">geometry</em> argument give the number ofcolumns and rows to remove. The <em class="arg">offset</em> portion ofthe <em class="arg">geometry</em> argument is influenced bya <a href="command-line-options.html#gravity">-gravity</a> setting, if present.</p><p>The <a href="command-line-options.html#chop">-chop</a> option removes entire rows and columns,and moves the remaining corner blocks leftward and upward to close the gaps.</p><p>While it can remove internal rows and columns of pixels, it is moretypically used with as <a href="command-line-options.html#gravity">-gravity</a> setting and zerooffsets so as to remove a single edge from an image.  Compare this to <ahref="command-line-options.html#shave" >-shave</a> which removes equal numbers of pixels from oppisitesides of the image.  </p><p>Using <a href="command-line-options.html#chop">-chop</a> effectively undoes the results of a <ahref="command-line-options.html#splice">-splice</a> that was given the same <emclass="arg">geometry</em> and <a href="command-line-options.html#gravity">-gravity</a> settings. </p><div style="margin: auto;">  <h4><a id="clamp"></a>-clamp</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="clip"></a>-clip</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply the clipping path if one is present.</td><td style='text-align:right;'></td></tr></table>
-<p>If a clipping path is present, it is applied to subsequent operations.</p><p>For example, in the command</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert cockatoo.tif -clip -negate negated.tif</span></p><p>only the pixels within the clipping path are negated.</p><p>The <a href="command-line-options.html#clip">-clip</a> feature requires SVG support. If the SVGdelegate library is not present, the option is ignored.</p><p>Use <a href="command-line-options.html#clip">+clip</a> to disable clipping for subsequent operations.</p><div style="margin: auto;">  <h4><a id="clip-mask"></a>-clip-mask</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Clip the image as defined by this mask.</td><td style='text-align:right;'></td></tr></table>
-<p>Use the alpha channel of the current image as a mask.  Any areas that iswhite is not modified by any of the 'image processing operators' that follow,until the mask is removed. Pixels in the black areas of the clip mask aremodified per the requirements of the operator. </p><p>In some ways this is similar to (though not the same) as defininga rectangular <a href="command-line-options.html#region" >-region</a>, or using the negative of themask (third) image in a three image <a href="command-line-options.html#composite" >-composite</a>,operation. </p><p>Use <a href="command-line-options.html#clip-mask">+clip-mask</a> to disable clipping for subsequent operations.</p><div style="margin: auto;">  <h4><a id="clip-path"></a>-clip-path <em class="arg">id</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Clip along a named path from the 8BIM profile.</td><td style='text-align:right;'></td></tr></table>
-<p>This is identical to <a href="command-line-options.html#clip">-clip</a> except choose a specific clip path in the event the image has more than one path available. </p><p>Use <a href="command-line-options.html#clip-path">+clip-path</a> to disable clipping for subsequent operations.</p><div style="margin: auto;">  <h4><a id="clone"></a>-clone <em class="arg">index(s)</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>make a clone of an image (or images).</td><td style='text-align:right;'></td></tr></table>
-<p>Inside parenthesis (where the operator is normally used) it will make aclone of the images from the last 'pushed' image sequence, and adds them tothe end of the current image sequence. Outside parenthesis(not recommended) it clones the images from the current image sequence. </p><p>Specify the image by its index in the sequence.  The first image is index0.  Negative indexes are relative to the end of the sequence; forexample, <code>−1</code>represents the last image of the sequence.  Specify a range of images with adash (e.g. <code>0−4</code>).  Separate multiple indexes with commas but nospaces (e.g. <code>0,2,5</code>).  A value of '<code>0−−1</code> willeffectively clone all the images. </p><p>The <a href="command-line-options.html#clone">+clone</a> will simply make a copy of the last imagein the image sequence, and is thus equivalent to using a argument of'<code>−1</code>'. </p><div style="margin: auto;">  <h4><a id="clut"></a>-clut</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Replace the channel values in the first image using eachcorresponding channel in the second image as a <b>c</b>olor<b>l</b>ook<b>u</b>p <b>t</b>able.</td><td style='text-align:right;'></td></tr></table>
-<p>The second (LUT) image is ordinarily a gradient image containing thehistogram mapping of how each channel should be modified. Typically it is aeither a single row or column image of replacement color values. If largerthan a single row or column, values are taken from a diagonal line fromtop-left to bottom-right corners.</p><p>The lookup is further controlled by the <ahref="command-line-options.html#interpolate">-interpolate</a> setting, which is especially handy for anLUT which is not the full length needed by the ImageMagick installed Quality(Q) level. Good settings for this are the '<code>bilinear</code>' and'<code>bicubic</code>' interpolation settings, which give smooth colorgradients, and the '<code>integer</code>' setting for a direct, unsmoothedlookup of color values. </p><p>This operator is especially suited to replacing a grayscale image with aspecific color gradient from the CLUT image. </p><p>Only the channel values defined by the <a href="command-line-options.html#channel">-channel</a>setting will have their values replaced. In particular, since the default <ahref="command-line-options.html#channel">-channel</a> setting is <code>RGB</code>, this means thattransparency (alpha/matte channel) is not affected, unless the <ahref="command-line-options.html#channel">-channel</a> setting is modified. When the alpha channel isset, it is treated by the <a href="command-line-options.html#clut" >-clut</a> operator in the same wayas the other channels, implying that alpha/matte values are replaced using thealpha/matte values of the original image. </p><p>If either the image being modified, or the lookup image, contains notransparency (i.e. <a href="command-line-options.html#alpha" >-alpha</a> is turned 'off') but the <ahref="command-line-options.html#channel">-channel</a> setting includes alpha replacement, then it isassumed that image represents a gray-scale gradient which is used for thereplacement alpha values.  That is you can use a gray-scale CLUT image toadjust a existing images alpha channel, or you can color a gray-scale imageusing colors form CLUT containing the desired colors, including transparency.</p><p>See also <a href="command-line-options.html#hald-clut" >-hald-clut</a> which replaces colorsaccording to the lookup of the full color RGB value from a 2D representationof a 3D color cube. </p><div style="margin: auto;">  <h4><a id="coalesce"></a>-coalesce</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Fully define the look of each frame of an GIF animation sequence, to form a 'film strip' animation.</td><td style='text-align:right;'></td></tr></table>
-<p>Overlay each image in an image sequence according toits <a href="command-line-options.html#dispose">-dispose</a> meta-data, to reproduce the look ofan animation at each point in the animation sequence. All images should bethe same size, and are assigned appropriate GIF disposal settings for theanimation to continue working as expected as a GIF animation.  Such framesare more easily viewed and processed than the highly optimized GIF overlayimages.  </p><p>The animation can be re-optimized after processing usingthe <a href="command-line-options.html#layers">-layers</a> method '<code>optimize</code>', althoughthere is no guarantee that the restored GIF animation optimization isbetter than the original. </p><div style="margin: auto;">  <h4><a id="colorize"></a>-colorize <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Colorize the image by an amount specified by <em class="arg">value</em> using the color specified by the most recent <a href="command-line-options.html#fill" >-fill</a> setting.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify the amount of colorization as a percentage. Separate colorizationvalues can be applied to the red, green, and blue channels of the image witha comma-delimited list of colorizationvalues (e.g., <code>-colorize 0,0,50</code>).</p><div style="margin: auto;">  <h4><a id="colormap"></a>-colormap <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Define the colormap type.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p>The <em class="arg">type</em> can be  <code>shared</code> or <code>private</code>.</p><p>This option only applies when the default X server visualis <code>PseudoColor</code> or <code>GrayScale</code>. Referto <a href="command-line-options.html#visual">-visual</a> for more details. By default,a shared colormap is allocated. The image shares colors withother X clients. Some image colors could be approximated,therefore your image may look very different than intended.If <code>private</code> is chosen, the image colors appear exactlyas they are defined. However, other clients may go <em>technicolor</em>when the image colormap is installed.</p><div style="margin: auto;">  <h4><a id="colors"></a>-colors <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the preferred number of colors in the image.</td><td style='text-align:right;'></td></tr></table>
-<p>The actual number of colors in the image may be less than your request,but never more. Note that this a color reduction option. Images with fewerunique colors than specified by <em class="arg">value</em> will have anyduplicate or unused colors removed.  The ordering of an existing colorpalette may be altered. When converting an image from color to grayscale,it is more efficient to convert the image to the gray colorspace beforereducing the number of colors. Refer tothe <a href="quantize.html">color reduction algorithm</a> for more details.</p><div style="margin: auto;">  <h4><a id="color-matrix"></a>-color-matrix <em class="arg">matrix</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>apply color correction to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option permits saturation changes, hue rotation, luminance to alpha,and various other effects.  Although variable-sized transformation matricescan be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6for CMYKA (or RGBA with offsets).  The matrix is similar to those used byAdobe Flash except offsets are in column 6 rather than 5 (in support ofCMYKA images) and offsets are normalized (divide Flash offset by 255).</p><p>As an example, to add contrast to an image with offsets, try this command:</p><pre class="text">   convert kittens.jpg -color-matrix \     " 1.5 0.0 0.0 0.0, 0.0, -0.157 \       0.0 1.5 0.0 0.0, 0.0, -0.157 \       0.0 0.0 1.5 0.0, 0.0, -0.157 \       0.0 0.0 0.0 1.0, 0.0,  0.0 \       0.0 0.0 0.0 0.0, 1.0,  0.0 \       0.0 0.0 0.0 0.0, 0.0,  1.0" kittens.png</pre><div style="margin: auto;">  <h4><a id="colorspace"></a>-colorspace <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the image colorspace.</td><td style='text-align:right;'></td></tr></table>
-<p>Choices are:</p><pre class="text">   CMY          CMYK         Gray         HCL   HCLp         HSB          HSI          HSL   HSV          HWB          Lab          LCHab   LCHuv        LMS          Log          Luv   OHTA         Rec601YCbCr  Rec709YCbCr  RGB   scRGB        sRGB         Transparent  xyY   XYZ          YCbCr        YCC          YDbDr   YIQ          YPbPr        YUV</pre><p>To print a complete list of colorspaces, use <a href="command-line-options.html#list">-list colorspace</a>.</p><p>For a more accurate color conversion to or from the linear RGB, CMYK, or grayscale colorspaces, use the <a href="command-line-options.html#profile">-profile</a> option.  Note, ImageMagick assumes the sRGB colorspace if the image format does not indicate otherwise.  For colorspace conversion, the gamma function is first removed to produce linear RGB.</p><table class="doc">        <caption>Conversion of RGB to Other Color Spaces</caption>        <tr><th align="left" valign="middle">CMY</th></tr>        <tr><td align="left" valign="middle">C=<em class="QR">QuantumRange</em>−R</td></tr>        <tr><td align="left" valign="middle">M=<em class="QR">QuantumRange</em>−G</td></tr>        <tr><td align="left" valign="middle">Y=<em class="QR">QuantumRange</em>−B</td></tr>        <tr><th align="left" valign="middle">CMYK — starts with CMY from above</th></tr>        <tr><td align="left" valign="middle">K=min(C,Y,M)</td></tr>        <tr><td align="left" valign="middle">C=<em class="QR">QuantumRange</em>*(C−K)/(<em class="QR">QuantumRange</em>−K)</td></tr>        <tr><td align="left" valign="middle">M=<em class="QR">QuantumRange</em>*(M−K)/(<em class="QR">QuantumRange</em>−K)</td></tr>        <tr><td align="left" valign="middle">Y=<em class="QR">QuantumRange</em>*(Y−K)/(<em class="QR">QuantumRange</em>−K)</td></tr>        <tr><th align="left" valign="middle">Gray</th></tr>        <tr><td align="left" valign="middle">Gray = 0.298839*R+0.586811*G+0.114350*B</td></tr>        <tr><th align="left" valign="middle">HSB — Hue, Saturation, Brightness; like a cone peak downward</th></tr>        <tr><td align="left" valign="middle">H=angle around perimeter (0 to 360 deg); H=0 is red; increasing angles toward green</td></tr>        <tr><td align="left" valign="middle">S=distance from axis outward</td></tr>        <tr><td align="left" valign="middle">B=distance along axis from bottom upward; B=max(R,G,B); <em>intensity-like</em></td></tr>        <tr><th align="left" valign="middle">HSL — Hue, Saturation, Lightness; like a double cone end-to-end with peaks at very top and bottom</th></tr>        <tr><td align="left" valign="middle">H=angle around perimeter (0 to 360 deg); H=0 is red; increasing angles toward green</td></tr>        <tr><td align="left" valign="middle">S=distance from axis outward</td></tr>        <tr><td align="left" valign="middle">L=distance along axis from bottom upward; L=0.5*max(R,G,B) + 0.5*min(R,G,B); <em>intensity-like</em></td></tr>        <tr><th align="left" valign="middle">HWB — Hue, Whiteness, Blackness</th></tr>        <tr><td align="left" valign="middle">Hue (complicated equation)</td></tr>        <tr><td align="left" valign="middle">Whiteness (complicated equation)</td></tr>        <tr><td align="left" valign="middle">Blackness (complicated equation)</td></tr>        <tr><th align="left" valign="middle">LAB</th></tr>        <tr><td align="left" valign="middle">L (complicated equation relating X,Y,Z)</td></tr>        <tr><td align="left" valign="middle">A (complicated equation relating X,Y,Z)</td></tr>        <tr><td align="left" valign="middle">B (complicated equation relating X,Y,Z)</td></tr>        <tr><th align="left" valign="middle">LOG</th></tr>        <tr><td align="left" valign="middle">I1 (complicated equation involving logarithm of R)</td></tr>        <tr><td align="left" valign="middle">I2 (complicated equation involving logarithm of G)</td></tr>        <tr><td align="left" valign="middle">I3 (complicated equation involving logarithm of B)</td></tr>        <tr><th align="left" valign="middle">OHTA — approximates principal components transformation</th></tr>        <tr><td align="left" valign="middle">I1=0.33333*R+0.33334*G+0.33333*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">I2=(0.50000*R+0.00000*G−0.50000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">I3=(−0.25000*R+0.50000*G−0.25000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">Rec601Luma</th></tr>        <tr><td align="left" valign="middle">Gray = 0.298839*R+0.586811*G+0.114350*B</td></tr>        <tr><th align="left" valign="middle">Rec601YCbCr</th></tr>        <tr><td align="left" valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">Cb=(−0.168736*R-0.331264*G+0.500000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">Cr=(0.500000*R−0.418688*G−0.081312*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">Rec709Luma</th></tr>        <tr><td align="left" valign="middle">Gray=0.212656*R+0.715158*G+0.072186*B</td></tr>        <tr><th align="left" valign="middle">Rec709YCbCr</th></tr>        <tr><td align="left" valign="middle">Y=0.212656*R+0.715158*G+0.072186*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">Cb=(−0.114572*R−0.385428*G+0.500000*B)+(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">Cr=(0.500000*R−0.454153*G−0.045847*B)+(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">sRGB</th></tr>        <tr><td align="left" valign="middle">if R ≤ .0.0031308 then Rs=R/12.92 else Rs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>        <tr><td align="left" valign="middle">if G ≤ .0.0031308 then Gs=B/12.92 else Gs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>        <tr><td align="left" valign="middle">if B ≤ .0.0031308 then Bs=B/12.92 else Bs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>        <tr><th align="left" valign="middle">XYZ</th></tr>        <tr><td align="left" valign="middle">X=0.4124240*R+0.3575790*G+0.1804640*B</td></tr>        <tr><td align="left" valign="middle">Y=0.212656*R+0.715158*G+0.0721856*B</td></tr>        <tr><td align="left" valign="middle">Z=0.0193324*R+0.1191930*G+0.9504440*B</td></tr>        <tr><th align="left" valign="middle">YCC</th></tr>        <tr><td align="left" valign="middle">Y=(0.298839*R+0.586811*G+0.114350*B) (with complicated scaling); <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">C1=(−0.298839*R−0.586811*G+0.88600*B) (with complicated scaling)</td></tr>        <tr><td align="left" valign="middle">C2=(0.70100*R−0.586811*G−0.114350*B) (with complicated scaling)</td></tr>        <tr><th align="left" valign="middle">YCbCr</th></tr>        <tr><td align="left" valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">Cb=(−0.168736*R−0.331264*G+0.500000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">Cr=(0.500000*R−0.418688*G−0.081312*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">YIQ</th></tr>        <tr><td align="left" valign="middle">Y=0.298839*R+0.586811*G+0.114350*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">I=(0.59600*R−0.27400*G−0.32200*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">Q=(0.21100*R−0.52300*G+0.31200*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">YPbPr</th></tr>        <tr><td align="left" valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">Pb=(−0.168736*R−0.331264*G+0.500000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">Pr=(0.500000*R−0.418688*G−0.081312*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><th align="left" valign="middle">YUV</th></tr>        <tr><td align="left" valign="middle">Y=0.298839*R+0.586811*G+0.114350*B; <em>intensity-like</em></td></tr>        <tr><td align="left" valign="middle">U=(−0.14740*R−0.28950*G+0.43690*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr>        <tr><td align="left" valign="middle">V=(0.61500*R−0.51500*G−0.10000*B)*(<em class="QR">QuantumRange</em>+1)/2</td></tr></table><p>Note the scRGB colorspace requires HDRI support otherwise it behaves just like linear RGB.</p><div style="margin: auto;">  <h4><a id="combine"></a>-combine</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Combine one or more images into a single image.</td><td style='text-align:right;'></td></tr></table>
-<p>The channels (previously set by <a href="command-line-options.html#channel">-channel</a>) of thecombined image are taken from the grayscale values of each image in thesequence, in order. For the default -channel setting of <code>RGB</code>, thismeans the first image  is assigned to the <code>Red</code> channel, the secondto the <code>Green</code> channel, the third to the <code>Blue</code>.</p><p>This option can be thought of as the inverse to <ahref="command-line-options.html#separate">-separate</a>, so long as the channel settings are the same.Thus, in the following example, the final image should be a copy of theoriginal.  </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert original.png -channel RGB -separate sepimage.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert sepimage-0.png sepimage-1.png sepimage-2.png -channel RGB \ <br/> -combine imagecopy.png</span></p><div style="margin: auto;">  <h4><a id="comment"></a>-comment <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Embed a comment in an image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option sets the comment meta-data of an image read in after thisoption has been given.  To modify a comment of images already in memory use"<code><a href="command-line-options.html#set">-set</a> comment</code>". </p><p>The comment can contain special format characters listed in the <ahref="escape.html">Format andPrint Image Properties</a>. These attributes are expanded when the commentis finally assigned to the individual images. </p><p>If the first character of <em class="arg">string</em> is <emclass="arg">@</em>, the image comment is read from a file titled by theremaining characters in the string.  Comments read in from a file are literal;no embedded formatting characters are recognized.</p><p>Comment meta-data are not visible on the image itself. To do that use the<a href="command-line-options.html#annotate">-annotate</a> or <a href="command-line-options.html#draw">-draw</a> optionsinstead.</p><p>For example,</p><p class="crtsnip">     -comment "%m:%f %wx%h"  bird.miff</p><p>produces an image comment of <code>MIFF:bird.miff 512x480</code> (assumingthat the image <code>bird.miff</code> has a width of 512 and a height of480.</p><div style="margin: auto;">  <h4><a id="compare"></a>-compare</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>mathematically and visually annotate the difference between an image and its reconstruction</td><td style='text-align:right;'></td></tr></table>
-<p>This is a convert version of "<code>compare</code>" for two same sized images. The syntax is as follows, but other metrics are allowed.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png reference.png -metric RMSE -compare \ <br/> difference.png</span></p><p>To get the metric value use the string format "%[distortion]".</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png reference.png -metric RMSE -compare -format \ <br/> "%[distortion]" info:</span></p><div style="margin: auto;">  <h4><a id="complex"></a>-complex <em class="arg">operator</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>perform complex mathematics on an image sequence</td><td style='text-align:right;'></td></tr></table>
-Choose from these operators:<pre class="text">  add  conjugate  divide  magnuitude-phase  multiply  real-imaginary  subtract</pre><p>Optionally specify the <code>divide</code> operator SNR with <code><a href="command-line-options.html#define">-define</a> complex:snr=float</code>.</p><div style="margin: auto;">  <h4><a id="compose"></a>-compose <em class="arg">operator</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the type of image composition.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="compose.html">Alpha Compositing</a> fora detailed discussion of alpha compositing.</p><p>This setting effects image processing operators that merge two (or more)images together in some way.  This includes the operators,<a href="command-line-options.html#composite">-compare</a>,<a href="command-line-options.html#composite">-composite</a>,<a href="command-line-options.html#layers">-layers</a> composite,<a href="command-line-options.html#flatten">-flatten</a>,<a href="command-line-options.html#mosaic">-mosaic</a>,<a href="command-line-options.html#layers">-layers</a> merge,<a href="command-line-options.html#border">-border</a>,<a href="command-line-options.html#frame">-frame</a>,and <a href="command-line-options.html#extent">-extent</a>. </p><p>It is also one of the primary options for the "<code>composite</code>"command.  </p><div style="margin: auto;">  <h4><a id="composite"></a>-composite</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Perform alpha composition on two images and an optional mask</td><td style='text-align:right;'></td></tr></table>
-<p>Take the first image 'destination' and overlay the second 'source' imageaccording to the current <a href="command-line-options.html#compose">-compose</a> setting. The locationof the 'source' or 'overlay' image is controlled according to <ahref="command-line-options.html#geometry" >-geometry</a>, and <a href="command-line-options.html#geometry" >-geometry</a>settings. </p><p>If a third image is given this is treated as a gray-scale 'mask' imagerelative to the first 'destination' image. This mask will limit what parts ofthe destination can be modified by the image composition.  However for the'<code>displace</code>' compose method, the mask is used to provide a separateY-displacement image instead. </p><p>If a <a href="command-line-options.html#compose">-compose</a> method requires extra numericalarguments or flags these can be provided by setting the  <ahref="command-line-options.html#set">-set</a> '<code class="arg">option:compose:args</code>'appropriately for the compose method. </p><p>Some <a href="command-line-options.html#compose">-compose</a> methods can modify the 'destination'image outside the overlay area. You can disable this by setting the special <ahref="command-line-options.html#set">-set</a> '<code class="arg">option:compose:outside-overlay</code>'to '<code>false</code>'.  </p><div style="margin: auto;">  <h4><a id="compress"></a>-compress <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Use pixel compression specified by <em class="arg">type</em> when writing the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Choices are: <code class="arg">None</code>, <code class="arg">BZip</code>, <codeclass="arg">Fax</code>, <code class="arg">Group4</code>, <codeclass="arg">JPEG</code>,  <code class="arg">JPEG2000</code>, <codeclass="arg">Lossless</code>, <code class="arg">LZW</code>, <codeclass="arg">RLE</code> or <code class="arg">Zip</code>.</p><p>To print a complete list of compression types, use <a href="command-line-options.html#list">-listcompress</a>.</p><p>Specify <a href="command-line-options.html#compress">+compress</a> to store the binary image in anuncompressed format. The default is the compression type of the specifiedimage file.</p><p>If <code>LZW</code> compression is specified but LZW compression has not beenenabled, the image data is written in an uncompressed LZW format that can beread by LZW decoders. This may result in larger-than-expected GIF files.</p><p><code>Lossless</code> refers to lossless JPEG, which is only available if theJPEG library has been patched to support it. Use of lossless JPEG is generallynot recommended.</p><p>When writing an ICO file, you may request that the images be encoded inPNG format, by specifying <code>Zip</code> compression.</p><p>When writing a JNG file, specify <code>Zip</code> compression to request thatthe alpha channel be encoded in PNG "IDAT" format, or <code>JPEG</code>to request that it be encoded in JPG "JDAA" format.</p><p>Use the <a href="command-line-options.html#quality">-quality</a> option to set the compression levelto be used by JPEG, PNG, MIFF, and MPEG encoders.Use the <a href="command-line-options.html#sampling-factor">-sampling-factor</a> option to set thesampling factor to be used by JPEG, MPEG, and YUV encoders for down-samplingthe chroma channels.</p><div style="margin: auto;">  <h4><a id="connected-components"></a>-connected-components <em class="arg">connectivity</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>connected-components uniquely labeled, choose from 4 or 8 way connectivity.</td><td style='text-align:right;'></td></tr></table>
-<p>Use <code><a href="command-line-options.html#define" >-define</a> connected-components:verbose=true</code> to output statistics associated with each unique label.</p><div style="margin: auto;">  <h4><a id="contrast"></a>-contrast</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Enhance or reduce the image contrast.</td><td style='text-align:right;'></td></tr></table>
-<p>This option enhances the intensity differences between the lighter anddarker elements of the image. Use <a href="command-line-options.html#contrast">-contrast</a> to enhancethe image or <a href="command-line-options.html#contrast">+contrast</a> to reduce the imagecontrast.</p><p>For a more pronounced effect you can repeat the option:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -contrast -contrast rose_c2.png</span></p><div style="margin: auto;">  <h4><a id="contrast-stretch"></a>-contrast-stretch <em class="arg">black-point</em><br />-contrast-stretch <em class="arg">black-point</em>{x<em class="arg">white-point</em>}{<em class="arg">%</em>}}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Increase the contrast in an image by <em>stretching</em> the range of intensity values.</td><td style='text-align:right;'></td></tr></table>
-<p>While performing the stretch, black-out at most <emclass="arg" >black-point</em> pixels and white-out at most <emclass="arg" >white-point</em> pixels. Or, if percent is used, black-out at most<em class="arg" >black-point %</em> pixels and white-out at most <emclass="arg" >white-point %</em> pixels.</p><p>Prior to ImageMagick 6.4.7-0, <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a> will black-out at most <em class="arg">black-point</em> pixels and white-out at most <em class="arg" >total pixelsminus white-point</em> pixels. Or, if percent is used, black-out at most <emclass="arg">black-point %</em> pixels and white-out at most <em class="arg">100% minus white-point %</em> pixels.</p><p>Note that <code>-contrast-stretch 0</code> will modify the image such thatthe image's min and max values are stretched to 0 and <em class="QR">QuantumRange</em>, respectively, without any loss of data due to burn-out orclipping at either end. This is not the same as <a href="command-line-options.html#normalize">-normalize</a>, which is equivalent to <code>-contrast-stretch 0.15x0.05%</code> (orprior to ImageMagick 6.4.7-0, <code>-contrast-stretch 2%x99%</code>).</p><p>Internally operator works by creating a histogram bin, and then uses thatbin to modify the image. As such some colors may be merged together when theyoriginally fell into the same 'bin'. </p><p>All the channels are normalized in concert by the came amount so as topreserve color integrity, when the default <a href="command-line-options.html#channel" >+channel</a>setting is in use.  Specifying any other <a href="command-line-options.html#channel" >-channel</a>setting will normalize the RGB channels independently.</p><p>See also  <a href="command-line-options.html#auto-level" >-auto-level</a> for a 'perfect'normalization of mathematical images. </p><p>This operator is under review for re-development. </p><div style="margin: auto;">  <h4><a id="convolve"></a>-convolve <em class="arg">kernel</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Convolve an image with a user-supplied convolution kernel.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">kernel</em> is a matrix specified asa comma-separated list of integers (with no spaces), ordered left-to right,starting with the top row. Presently, only odd-dimensioned kernels aresupported, and therefore the number of entries in the specified <emclass="arg">kernel</em> must be 3<sup>2</sup>=9, 5<sup>2</sup>=25,7<sup>2</sup>=49, etc. </p><p>Note that the <a href="command-line-options.html#convolve">&#x2011;convolve</a> operator supports the <a href="command-line-options.html#bias">&#x2011;bias</a> setting. This option shifts the convolution so thatpositive and negative results are relative to a user-specified bias value.This is important for non-HDRI compilations of ImageMagick when dealing withconvolutions that contain negative as well as positive values. This isespecially the case with convolutions involving high pass filters or edgedetection. Without an output bias, the negative values is clipped at zero.</p><p>When using an ImageMagick with the HDRI compile-time setting, <a href="command-line-options.html#bias">&#x2011;bias</a> is not needed, as ImageMagick is able to store/handle anynegative results without clipping to the color value range (0..QuantumRange).See the discussion on HDRI implementations of ImageMagick on the page <ahref="high-dynamic-range.html">HighDynamic-Range Images</a>. For more about HDRI go the ImageMagick <ahref="http://www.imagemagick.org/Usage/basics/#hdri">Usage</a> pages or this<a href="http://en.wikipedia.org/wiki/High_dynamic_range_imaging">Wikipedia</a>entry.  </p><div style="margin: auto;">  <h4><a id="crop"></a>-crop <em class="arg">geometry</em>{<em class="arg">@</em>}{<em class="arg">!</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Cut out one or more rectangular regions of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><p>The <em class="arg">width</em> and <em class="arg">height</em> of the <emclass="arg">geometry</em> argument give the size of the image that remainsafter cropping, and <em class="arg">x</em> and <em class="arg">y</em> in the<em class="arg">offset</em> (if present) gives the location of the top leftcorner of the cropped image with respect to the original image. To specify theamount to be removed, use <a href="command-line-options.html#shave">-shave</a> instead.</p><p>If the <em class="arg">x</em> and <em class="arg">y</em> offsets arepresent, a single image is generated, consisting of the pixels from thecropping region. The offsets specify the location of the upper left corner ofthe cropping region measured downward and rightward with respect to the upperleft corner of the image. If the <a href="command-line-options.html#gravity">-gravity</a> option ispresent with <code>NorthEast</code>, <code>East</code>, or <code>SouthEast</code>gravity, it gives the distance leftward from the right edge of the image tothe right edge of the cropping region. Similarly, if the <ahref="command-line-options.html#gravity">-gravity</a> option is present with <code>SouthWest</code>,<code>South</code>, or <code>SouthEast</code> gravity, the distance is measuredupward between the bottom edges.</p><p>If the <em class="arg">x</em> and <em class="arg">y</em> offsets areomitted, a set of tiles of the specified geometry, covering the entire inputimage, is generated. The rightmost tiles and the bottom tiles are smaller ifthe specified geometry extends beyond the dimensions of the input image.</p><p>You can add the <em class="arg">@</em> to the geometry argument to equally divide the image into the number of tiles generated.</p><p>By adding a exclamation character flag to the geometry argument, thecropped images virtual canvas page size and offset is set as if thegeometry argument was a viewport or window. This means the canvas page sizeis set to exactly the same size you specified, the image offset setrelative top left corner of the region cropped. </p><p>If the cropped image 'missed' the actual image on its virtual canvas, aspecial single pixel transparent 'missed' image is returned, and a 'cropmissed' warning given. </p><p>It might be necessary to <a href="command-line-options.html#repage" >+repage</a> the image prior tocropping the image to ensure the crop coordinate frame is relocated to theupper-left corner of the visible image.Similarly you may want to use <a href="command-line-options.html#repage" >+repage</a> after cropping toremove the page offset that will be left behind. This is especially true whenyou are going to write to an image format such as PNG that supports an imageoffset.</p><div style="margin: auto;">  <h4><a id="cycle"></a>-cycle <em class="arg">amount</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>displace image colormap by amount.</td><td style='text-align:right;'></td></tr></table>
-<p><em class="arg">Amount</em> defines the number of positions eachcolormap entry is shifted.</p><div style="margin: auto;">  <h4><a id="debug"></a>-debug <em class="arg">events</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>enable debug printout.</td><td style='text-align:right;'></td></tr></table>
-<p>The <code>events</code> parameter specifies which events are to be logged. Itcan be either <code>None</code>, <code>All</code>, <code>Trace</code>, ora comma-separated list consisting of one or more of the following domains:<code>Accelerate</code>, <code>Annotate</code>, <code>Blob</code>, <code>Cache</code>,<code>Coder</code>, <code>Configure</code>, <code>Deprecate</code>,<code>Exception</code>, <code>Locale</code>, <code>Render</code>,<code>Resource</code>, <code>Security</code>, <code>TemporaryFile</code>,<code>Transform</code>, <code>X11</code>, or <code>User</code>. </p><p>For example, to log cache and blob events, use.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -debug "Cache,Blob" rose: rose.png</span></p><p>The <code>User</code> domain is normally empty, but developers can log userevents in their private copy of ImageMagick.</p><p>To print the complete list of debug methods, use <a href="command-line-options.html#list">-listdebug</a>.</p><p>Use the <a href="command-line-options.html#log">-log</a> option to specify the format for debuggingoutput.</p><p>Use <a href="command-line-options.html#debug">+debug</a> to turn off all logging.</p><p>Debugging may also be set using the <code>MAGICK_DEBUG</code> <a href="resources.html#environment">environment variable</a>.  The allowed values for the <code>MAGICK_DEBUG</code>environment variable are the same as for the <a href="command-line-options.html#debug">-debug</a>option.</p><div style="margin: auto;">  <h4><a id="decipher"></a>-decipher <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Decipher and restore pixels that were previously transformed by<a href="command-line-options.html#encipher">-encipher</a>.</td><td style='text-align:right;'></td></tr></table>
-<p>Get the passphrase from the file specified by <emclass="arg">filename</em>.</p><p>For more information, see the webpage, <ahref="../cipher.html">ImageMagick: Encipher orDecipher an Image</a>.</p><div style="margin: auto;">  <h4><a id="deconstruct"></a>-deconstruct</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>find areas that has changed between images </td><td style='text-align:right;'></td></tr></table>
-<p>Given a sequence of images all the same size, such as produced by <ahref="command-line-options.html#coalesce">-coalesce</a>, replace the second and later images, witha smaller image of just the area that changed relative to the previous image.</p><p>The resulting sequence of images can be used to optimize an animationsequence, though will not work correctly for GIF animations when parts of theanimation can go from opaque to transparent. </p><p>This option is actually equivalent to the  <a href="command-line-options.html#layers">-layers</a>method '<code>compare-any</code>'. </p><div style="margin: auto;">  <h4><a id="define"></a>-define <em class="arg">key</em>{<em class="arg">=value</em>}<em class="arg">...</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>add specific global settings generally used to controlcoders and image processing operations.</td><td style='text-align:right;'></td></tr></table>
-<p>This option creates one or more definitions for coders and decoders to usewhile reading and writing image data.  Definitions are generally used tocontrol image file format coder modules, and image processing operations,beyond what is provided by normal means.  Defined settings are listed in <ahref="command-line-options.html#verbose" >-verbose</a> information ("<code>info:</code>" output format)as "Artifacts". </p><p>If <em class="arg">value</em> is missing for a definition, an empty-valueddefinition of a flag is created with that name. This used to control on/offoptions.  Use <a href="command-line-options.html#define">+define key</a> to remove definitionspreviously created.  Use <a href="command-line-options.html#define">+define "*"</a> to remove allexisting definitions.</p><p>The same 'artifact' settings can also be defined using the <ahref="command-line-options.html#set" >-set "option:<em class="arg">key</em>" "<em class="arg">value</em>"</a> option, which also allows the use of <a href="escape.html" >Format and Print ImageProperties</a> in the defined value. </p><p>The <em>option</em> and <em>key</em> are case-independent (they areconverted to lowercase for use within the decoders) while the <em>value</em>is case-dependent.</p><p>Such settings are global in scope, and affect all images and operations. </p><p>The following definitions are just some of the artifacts that areavailable:</p><dl><dt>bmp:format=<em class="arg">value</em></dt>   <dd> valid values are <em class="arg">bmp2</em>, <em class="arg">bmp3</em>,   and <em class="arg">bmp4</em>.  This option can be useful when the   method of prepending "BMP2:" to the output filename is inconvenient or   is not available, such as when using the <a href="mogrify.html">mogrify</a>   utility.</dd><dt>complex:snr=<em class="arg">value</em></dt>   <dd>Set the divide SNR constant<a href="command-line-options.html#complex"   >-complex</a></dd><dt>compose:args=<em class="arg">arguments</em></dt>    <dd>Sets certain compose argument values when using convert ... -compose ...    -composite. See <a href="../compose.html"    >Image Composition</a></dd><dt>convolve:scale=<em class="arg">{kernel_scale}[!^] [,{origin_addition}] [%]</em></dt>    <dd>Defines the kernel scaling. The special flag ! automatically scales to     full dynamic range. The ! flag can be used in combination with a factor or     percent. The factor or percent is then applied after the automatic scaling.     An example is 50%!. This produces a result 50% darker than full dynamic     range scaling. The ^ flag assures the kernel is 'zero-summing', for     example when some values are positive and some are negative as in edge     detection kernels. The origin addition adds that value to the center     pixel of the kernel. This produces and effect that is like adding the image 	    that many times to the result of the filtered image. The typical value     is 1 so that the original image is added to the result of the convolution.     The default is 0.</dd><dt>convolve:showkernel=<em class="arg">1</em></dt>    <dd>Outputs (to 'standard error') all the information about a specified <a    href="command-line-options.html#morphology" >-morphology convolve</a> kernel.</dd><dt>dcm:display-range=<em class="arg">reset</em></dt>    <dd>Sets the display range to the minimum and maximum pixel values for the    DCM image format.</dd><dt>dds:cluster-fit=<em class="arg">true|false</em></dt>    <dd>Enables the dds cluster-fit.</dd><dt>dds:compression=<em class="arg">dxt1|dxt5|none</em></dt>    <dd>Sets the dds compression.</dd><dt>dds:mipmaps=<em class="arg">value</em></dt>    <dd>Sets the dds number of mipmaps.</dd><dt>dds:weight-by-alpha=<em class="arg">true|false</em></dt>    <dd>Enables the dds alpha weighting.</dd><dt>delegate:bimodal=<em class="arg">true</em></dt>    <dd>Specifies direct conversion from Postscript to PDF.</dd><dt>distort:scale=<em class="arg">value</em></dt>   <dd>Sets the output scaling factor for use with <a href="command-line-options.html#distort"   >-distort</a></dd><dt>distort:viewport=<em class="arg">WxH+X+Y</em></dt>   <dd>Sets the viewport for use with <a href="command-line-options.html#distort">-distort</a></dd><dt>dot:layout-engine=<em class="arg">value</em></dt>    <dd>Specifies the layout engine for the DOT image format (e.g.    <code>neato</code>).</dd><dt>filter:option=<em class="arg">value</em></dt>    <dd>Set a filter option for use with <a href="command-line-options.html#resize">-resize</a>.    See <a href="command-line-options.html#filter">-filter</a> for details.</dd><dt>fourier:normalize=<em class="arg">inverse</em></dt>   <dd>Sets the location for the FFT/IFT normalization as use by     <a href="command-line-options.html#fft">+-fft</a> and <a href="command-line-options.html#ift">+-ift</a>. The default is     forward.</dd><dt>icon:auto-resize</dt>    <dd>Automatically stores multiple sizes when writing an ico image    (requires a 256x256 input image).</dd><dt>jp2:layer-number=<em class="arg">value</em></dt>    <dd>Sets the maximum number of quality layers to decode. Same for JPT, JC2,    and J2K</dd><dt>jp2:number-resolutions=<em class="arg">value</em></dt>    <dd>Sets the number of resolutions to encode.Same for JPT, JC2, and J2K</dd><dt>jp2:progression-order=<em class="arg">value</em></dt>    <dd>choose from LRCP, RLCP, RPCL, PCRL or CPRL. Same for JPT, JC2, and     J2K</dd></dd><dt>jp2:quality=<em class="arg">value,value...</em></dt>    <dd>Sets the quality layer PSNR, given in dB. The order is from left to     right in ascending order. The default is a single lossless quality layer.      Same for JPT, JC2, and J2K</dd></dd><dt>jp2:rate=<em class="arg">value</em></dt>    <dd>Specify the compression factor to use while writing JPEG-2000 files. The    compression factor is the reciprocal of the compression ratio. The valid    range is 0.0 to 1.0, with 1.0 indicating lossless compression. If defined,    this value overrides the -quality setting.  A quality setting of 75    results in a rate value of 0.06641. Same for JPT, JC2, and J2K</dd></dd><dt>jp2:reduce-factor=<em class="arg">value</em></dt>    <dd>Sets the number of highest resolution levels to be discarded.Same for     JPT, JC2, and J2K</dd></dd><dt>jpeg:block-smoothing=<em class="arg">on|off</em></dt><dt>jpeg:colors=<em class="arg">value</em></dt>    <dd>Set the desired number of colors and let the JPEG encoder do the    quantizing.</dd><dt>jpeg:dct-method=<em class="arg">value</em></dt>    <dd>Choose from <code>default</code>, <code>fastest</code>,     <code>float</code>, <code>ifast</code>, and <code>islow</code>.</dd><dt>jpeg:extent=<em class="arg">value</em></dt>    <dd>Restrict the maximum JPEG file size, for example <code>-define    jpeg:extent=400KB</code>.  The JPEG encoder will search for the highest    compression quality level that results in an output file that does not    exceed the value. The <code>-quality</code> option is ignored if it    is also present.</dd><dt>jpeg:fancy-upsampling=<em class="arg">on|off</em></dt><dt>jpeg:optimize-coding=<em class="arg">on|off</em></dt><dt>jpeg:q-table=<em class="arg">table</em></dt><dt>jpeg:sampling-factor=<em class="arg">sampling-factor-string</em></dt><dt>jpeg:size=<em class="arg">geometry</em></dt>    <dd>Set the size hint of a JPEG image, for    example, <code>-define jpeg:size=128x128</code>.    It is most useful for increasing performance and reducing the memory    requirements when reducing the size of a large JPEG image.</dd><dt>json:features</dt>  <dd>includes features in verbose information</dd><dt>json:limit</dt><dt>json:locate</dt><dt>json:moments</dt>  <dd>includes image moments in verbose information</dd><dt>mng:need-cacheoff</dt>  <dd>turn playback caching off for streaming MNG.</dd><dt>morphology:compose=<em class="arg">compose-method</em></dt>    <dd>Specifies how to merge results generated by multiple<a    href="command-line-options.html#morphology" >-morphology</a> kernel. The default is none. One     typical value is 'lighten' as used, for example, with the sobel edge     kernels. </dd><dt>morphology:showkernel=<em class="arg">1</em></dt>    <dd>Outputs (to 'standard error') all the information about a generated <a    href="command-line-options.html#morphology" >-morphology</a> kernel.</dd><dt>pcl:fit-to-page=<em class="arg">true</em></dt><dt>pdf:fit-page=<em class="arg">geometry</em></dt>    <dd> geometry specifies the scaling dimensions for resizing when the PDF is    being read. The geometry is either WxH{%} or page size. No offsets are    allowed. (introduced in IM 6.8.8-8)</dd><dt>pdf:fit-to-page=<em class="arg">true</em></dt><dt>pdf:use-cropbox=<em class="arg">true</em></dt><dt>pdf:use-trimbox=<em class="arg">true</em></dt><dt>png:bit-depth=<em class="arg">value</em></dt><dt>png:color-type=<em class="arg">value</em></dt>    <dd>desired bit-depth and color-type for PNG output.  You can force the PNG    encoder to use a different bit-depth and color-type than it would have    normally selected, but only if this does not cause any loss of image    quality. Any attempt to reduce image quality is treated as an error and no    PNG file is written.  E.g., if you have a 1-bit black-and-white image, you    can use these "defines" to cause it to be written as an 8-bit grayscale,    indexed, or even a 64-bit RGBA.  But if you have a 16-million color image,    you cannot force it to be written as a grayscale or indexed PNG.  If you    wish to do this, you must use the appropriate <a href="command-line-options.html#depth">-depth</a>,    <a href="command-line-options.html#colors">-colors</a>, or <a href="command-line-options.html#type">-type</a> directives to    reduce the image quality prior to using the PNG encoder. Note that in    indexed PNG files, "bit-depth" refers to the number of bits per index,    which can be 1, 2, 4, or 8.  In such files, the color samples always have    8-bit depth.</dd><dt>png:compression-filter=<em class="arg">value</em></dt>   <dd> valid values are 0 through 9. 0-4 are the corresponding PNG filters,   5 means adaptive filtering except for images with a colormap, 6 means   adaptive filtering for all images, 7 means MNG "loco" compression, 8 means    Z_RLE strategy with adaptive filtering, and 9 means Z_RLE strategy with no    filtering.</dd><dt>png:compression-level=<em class="arg">value</em></dt>   <dd> valid values are 0 through 9, with 0 providing the least but fastest       compression and 9 usually providing the best and always the slowest.</dd><dt>png:compression-strategy=<em class="arg">value</em></dt>   <dd> valid values are 0 through 4, meaning default, filtered, huffman_only,   rle, and fixed ZLIB compression strategy. If you are using an old zlib   that does not support Z_RLE (before 1.2.0) or Z_FIXED (before 1.2.2.2),   values 3 and 4, respectively, will use the zlib default strategy   instead.</dd><dt>png:format=<em class="arg">value</em></dt>   <dd> valid values are <em class="arg">png8</em>, <em class="arg">png24</em>,   <em class="arg">png32</em>, <em class="arg">png48</em>,   <em class="arg">png64</em>, and <em class="arg">png00</em>.   This property can be useful for specifying   the specific PNG format to be used, when the usual method of prepending the   format name to the output filename is inconvenient, such as when writing   a PNG-encoded ICO file or when using <a href="mogrify.html">mogrify</a>.   Value = <em class="arg">png8</em> reduces the number of colors to 256,   only one of which may be fully transparent, if necessary.  The other   values do not force any reduction of quality; it is an error to request   a format that cannot represent the image data without loss (except that   it is allowed to reduce the bit-depth from 16 to 8 for all formats).   Value = <em class="arg">png24</em> and <em class="arg">png48</em>   allow transparency, only if a single color is fully transparent and that   color does not also appear in an opaque pixel; such transparency is   written in a PNG <code>tRNS</code> chunk.   Value = <em class="arg">png00</em> causes the image to inherit its   color-type and bit-depth from the input image, if the input was also   a PNG.</dd><dt>png:exclude-chunk=<em class="arg">value</em></dt><dt>png:include-chunk=<em class="arg">value</em></dt>    <dd>ancillary chunks to be excluded from or included in PNG output.    <p>The <em class="arg">value</em> can be the name of a PNG chunk-type such    as <em class="arg">bKGD</em>, a comma-separated list of chunk-names    (which can include the word <em class="arg">date</em>, the word    <em class="arg">all</em>, or the word <em class="arg">none</em>).    Although PNG chunk-names are case-dependent, you can use all lowercase    names if you prefer.</p>    <p>The "include-chunk" and "exclude-chunk" lists only affect the behavior    of the PNG encoder and have no effect on the PNG decoder.</p>    <p>As a special case, if the <code>sRGB</code> chunk is excluded and    the <code>gAMA</code> chunk is included, the <code>gAMA</code> chunk will    only be written if gamma is not 1/2.2, since most decoders assume    sRGB and gamma=1/2.2 when no colorspace information is included in    the PNG file.  Because the list is processed from left to right, you    can achieve this with a single define:</p><pre class="text">   -define png:include-chunk=none,gAMA</pre>    <p>As a special case, if the <code>sRGB</code> chunk is not excluded and    the PNG encoder recognizes that the image contains the sRGB ICC profile,    the PNG encoder will write the <code>sRGB</code> chunk instead of the    entire ICC profile.  To force the PNG encoder to write the sRGB    profile as an <code>iCCP</code> chunk in the output PNG instead of the    <code>sRGB</code> chunk, exclude the <code>sRGB</code> chunk.</p>    <p>The critical PNG chunks <code>IHDR</code>, <code>PLTE</code>,    <code>IDAT</code>, and <code>IEND</code> cannot be excluded.  Any such    entries appearing in the list will be ignored.</p>    <p>If the ancillary PNG <code>tRNS</code> chunk is excluded and the    image has transparency, the PNG colortype is forced to be 4 or 6    (GRAY_ALPHA or RGBA).  If the image is not transparent, then the    <code>tRNS</code> chunk isn't written anyhow, and there is no effect    on the PNG colortype of the output image.</p>    <p>The <a href="command-line-options.html#strip">-strip</a> option does the equivalent of the    following for PNG output:</p><pre class="text">   -define png:exclude-chunk=EXIF,iCCP,iTXt,sRGB,tEXt,zCCP,zTXt,date</pre>    <p>The default behavior is to include all known PNG ancillary chunks    plus ImageMagick's private <code>vpAg</code> ("virtual page") chunk,    and to exclude all PNG chunks that are unknown to ImageMagick,    regardless of their PNG "copy-safe" status as described in the    PNG specification.</p>    <p>Any chunk names that are not known to ImageMagick are ignored    if they appear in either the "include-chunk" or "exclude-chunk" list.    The ancillary chunks currently known to ImageMagick are    <code>bKGD</code>, <code>cHRM</code>, <code>gAMA</code>, <code>iCCP</code>,    <code>oFFs</code>, <code>pHYs</code>, <code>sRGB</code>, <code>tEXt</code>,    <code>tRNS</code>, <code>vpAg</code>, and <code>zTXt</code>.</p>    <p>You can also put <code>date</code> in the list to include or exclude    the "Date:create" and "Date:modify" text chunks that ImageMagick normally    inserts in the output PNG.</p></dd><dt>png:preserve-colormap[=<em class="arg">true</em>]</dt>    <dd>Use the existing image->colormap. Normally the PNG encoder will    try to optimize the palette, eliminating unused entries and putting    the transparent colors first.  If this flag is set, that behavior    is suppressed.</dd><dt>png:preserve-iCCP[=<em class="arg">true</em>]</dt>    <dd>By default, the PNG decoder and encoder examine any ICC profile    that is present, either from an <code>iCCP</code> chunk in the PNG    input or supplied via an option, and if the profile is recognized    to be the sRGB profile, converts it to the <code>sRGB</code> chunk.    You can use <code>-define png:preserve-iCCP</code> to prevent    this from happening; in such cases the <code>iCCP</code> chunk    will be read or written and no <code>sRGB</code> chunk will be    written.  There are some ICC profiles that claim to be sRGB but    have various errors that cause them to be rejected by libpng16; such    profiles are recognized anyhow and converted to the <code>sRGB</code>    chunk, but are rejected if the <code>-define png:preserve-iCCP</code>    is present. Note that not all "sRGB" ICC profiles are recognized    yet; we will add them to the list as we encounter them.</dd><dt>png:swap-bytes[=<em class="arg">true</em>]</dt>    <dd>The PNG specification requires that any multi-byte integers be stored in    network byte order (MSB-LSB endian).  This option allows you to    fix any invalid PNG files that have 16-bit samples stored incorrectly    in little-endian order (LSB-MSB).  The "-define png:swap-bytes" option    must appear before the input filename on the commandline.  The swapping    is done during the libpng decoding operation.</dd><dt>profile:skip=<em class="arg">name1,name2,...</em></dt>    <dd>Skip the named profile[s] when reading the image. Use skip="*" to    skip all named profiles in the image. Many named profiles exist,    including ICC, EXIF, APP1, IPTC, XMP, and others.</dd><dt>ps:imagemask</dt>    <dd>If the ps:imagemask flag is defined, the PS3 and EPS3 coders will create    Postscript files that render bilevel images with the Postscript imagemask    operator instead of the image operator.</dd><dt>quantum:format=<em class="arg">type</em></dt>    <dd>Set the type to <code>floating-point</code> to specify a floating-point    format for raw files (e.g. GRAY:) or for MIFF and TIFF images in HDRI mode    to preserve negative values. If <a href="command-line-options.html#depth">-depth</a> 16 is    included, the result is a single precision floating point format.    If <a href="command-line-options.html#depth">-depth</a> 32 is included, the result is    double precision floating point format.</dd><dt>quantum:polarity=<em class="arg">photometric-interpretation</em></dt>    <dd>Set the photometric-interpretation of an image (typically for TIFF image    file format) to either <code>min-is-black</code> (default) or    <code>min-is-white</code>.</dd><dt>sample:offset=<em class="arg">geometry</em></dt>    <dd>Location of the sampling point within the sub-region being sampled,    expressed as percentages (see <a href="command-line-options.html#sample" >-sample</a>).</dd><dt>showkernel=<em class="arg">1</em></dt>    <dd>Outputs (to 'standard error') all the information about a generated <a    href="command-line-options.html#morphology" >-morphology</a> kernel.</dd><dt>tiff:alpha=<em class="arg">associated|unassociated|unspecified</em></dt>   <dd>Specify the alpha extra samples as associated, unassociated or unspecified </dd><dt>tiff:endian=<em class="arg">msb|lsb</em></dt><dt>tiff:exif-properties=<em class="arg">false</em></dt>	<dd>Skips reading the EXIF properties.</dd><dt>tiff:fill-order=<em class="arg">msb|lsb</em></dt><dt>tiff:ignore-tags=<em class="arg">comma-separate-list-of-tag-IDs</em></dt>   <dd>Allows one or more tag ID values to be ignored.</dd><dt>tiff:rows-per-strip=<em class="arg">value</em></dt>   <dd>Sets the number of rows per strip</dd><dt>tiff:tile-geometry=<em class="arg">WxH</em></dt>	<dd>Sets the tile size for pyramid tiffs. Requires the suffix        PTIF: before the outputname</dd></dl><p>For example, to create a postscript file that will render only the blackpixels of a bilevel image, use:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert bilevel.tif -define ps:imagemask eps3:stencil.ps</span></p><p>Set attributes of the image registry by prefixing the value with<code>registry:</code>.  For example, to set a temporary path to put work files,use:</p><p class="crtsnip">-define registry:temporary-path=/data/tmp</p><div style="margin: auto;">  <h4><a id="delay"></a>-delay <em class="arg">ticks</em> <br />-delay <em class="arg">ticks</em>x<em class="arg">ticks-per-second</em> {<em class="arg">&lt;</em>} {<em class="arg">&gt;</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>display the next image after pausing.</td><td style='text-align:right;'></td></tr></table>
-<p>This option is useful for regulating the animation of image sequences<em>ticks/ticks-per-second</em> seconds must expire before the display of thenext image. The default is no delay between each showing of the imagesequence.  The default ticks-per-second is 100.</p><p>Use <code>&gt;</code> to change the image delay <em>only</em> if its currentvalue exceeds the given delay. <code>&lt;</code> changes the image delay<em>only</em> if current value is less than the given delay.  For example, ifyou specify <code>30&gt;</code> and the image delay is 20, the image delay doesnot change. However, if the image delay is 40 or 50, the delay it is changedto 30. Enclose the given delay in quotation marks to prevent the<code>&lt;</code> or <code>&gt;</code> from being interpreted by your shell asa file redirection.</p><div style="margin: auto;">  <h4><a id="delete"></a>-delete <em class="arg">indexes</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>delete the images specified by index, from the image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify the image by its index in the sequence.  The first image is index0.  Negative indexes are relative to the end of the sequence, for example, -1represents the last image of the sequence.  Specify a range of images witha dash (e.g. 0-4).  Separate indexes with a comma (e.g. 0,2).  Use<code>+delete</code> to delete the last image in the current image sequence.</p><div style="margin: auto;">  <h4><a id="density"></a>-density <em class="arg">width</em><br />-density <em class="arg">width</em>x<em class="arg">height</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the horizontal and vertical resolution of an image forrendering to devices.</td><td style='text-align:right;'></td></tr></table>
-<p>This option specifies the image resolution to store while encoding a rasterimage or the canvas resolution while rendering (reading) vector formats suchas Postscript, PDF, WMF, and SVG into a raster image. Image resolutionprovides the unit of measure to apply when rendering to an output device orraster image. The default unit of measure is in dots per inch (DPI). The <ahref="command-line-options.html#units">-units</a> option may be used to select dots per centimeterinstead.</p><p>The default resolution is 72 dots per inch, which is equivalent to onepoint per pixel (Macintosh and Postscript standard). Computer screens arenormally 72 or 96 dots per inch, while printers typically support 150, 300,600, or 1200 dots per inch. To determine the resolution of your display, usea ruler to measure the width of your screen in inches, and divide by thenumber of horizontal pixels (1024 on a 1024x768 display).</p><p>If the file format supports it, this option may be used to update thestored image resolution. Note that Photoshop stores and obtains imageresolution from a proprietary embedded profile. If this profile is notstripped from the image, then Photoshop will continue to treat the image usingits former resolution, ignoring the image resolution specified in the standardfile header.</p><p>The <a href="command-line-options.html#density">-density</a> option sets an <em>attribute</em> anddoes not alter the underlying raster image. It may be used to adjust therendered size for desktop publishing purposes by adjusting the scale appliedto the pixels. To resize the image so that it is the same size at a differentresolution, use the <a href="command-line-options.html#resample">-resample</a> option.</p><div style="margin: auto;">  <h4><a id="depth"></a>-depth <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>depth of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This the number of bits in a color sample within a pixel.  Use this optionto specify the depth of raw images whose depth is unknown such as GRAY, RGB,or CMYK, or to change the depth of any image after it has been read.</p><div style="margin: auto;">  <h4><a id="descend"></a>-descend</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>obtain image by descending window hierarchy.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="deskew"></a>-deskew <em class="arg">threshold</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>straighten an image.  A threshold of 40% works for most images.</td><td style='text-align:right;'></td></tr></table>
-<p>Use <a href="command-line-options.html#set">-set</a> <code>option:deskew:auto-crop<em>width</em></code> to auto crop the image.  The set argument is the pixelwidth of the image background (e.g 40).</p><div style="margin: auto;">  <h4><a id="despeckle"></a>-despeckle</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>reduce the speckles within an image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="direction"></a>-direction <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>render text right-to-left or left-to-right.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="displace"></a>-displace <em class="arg">horizontal-scale</em><br />-displace <em class="arg">horizontal-scale</em>x<em class="arg">vertical-scale</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>shift image pixels as defined by a displacement map.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>With this option, the 'overlay' image, and optionally the 'mask' image,is used as a displacement map, which is used to displace the lookup ofwhat part of the 'background' image is seen at each point of the overlaidarea.  Much like the displacement map is a 'lens' that redirects light shiningthrough it so as to present a distorted view the original 'background' imagebehind it. </p><p>Any perfect grey areas of the displacement map produce a zerodisplacement of the image. Black areas produce the given maximum negativedisplacement of the lookup point, while white produce a maximum positivedisplacement of the lookup. </p><p>Note that it is the lookup of the 'background' that is displaced, not adisplacement of the image itself. As such an area of the displacement mapcontaining 'white' will have the lookup point 'shifted' by a positive amount,and thus generating a copy of the destination image to the right/downward fromthe correct position.  That is the image will look like it may have been'shifted' in a negative left/upward direction.  Understanding this is a veryimportant in understanding how displacement maps work.  </p><p>The given arguments define the maximum amount of displacement in pixelsthat a particular map can produce. If the displacement scale is large enoughit is also possible to lookup parts of the 'background' image that lie welloutside the bounds of the displacement map itself.  That is you could veryeasily copy a section of the original image from outside the overlay areainto the overlay area. </p><p>The '%' flag makes the displacement scale relative to the size of theoverlay image (100% = half width/height of image). Using '!' switchespercentage arguments to refer to the destination image size instead.these flags were added as of IM v6.5.3-5.</p><p>Normally a single grayscale displacement map is provided, which with thegiven scaling values will determine a single direction (vector) in whichdisplacements can occur (positively or negatively).  However, if you alsospecify a third image which is normally used as a <em class="arg">mask</em>,the <em class="arg">composite image</em> is used for horizontal Xdisplacement, while the <em class="arg">mask image</em> is used for vertical Ydisplacement.  This allows you to define completely different displacementvalues for the X and Y directions, and allowing you to lookup any point withinthe  <em class="arg">scale</em> bounds.  In other words each pixel can lookupany other nearby pixel, producing complex 2 dimensional displacements, ratherthan a simple 1 dimensional vector displacements. </p><p>Alternatively rather than supplying two separate images, as of IM v6.4.4-0,you can use the 'red' channel of the overlay image to specify the horizontalor X displacement, and the 'green' channel for the vertical or Y displacement.</p><p>As of IM v6.5.3-5 any alpha channel in the overlay image is used as amask the transparency of the destination image. However areas outside theoverlaid areas will not be effected. </p><div style="margin: auto;">  <h4><a id="display"></a>-display <em class="arg">host:display[.screen]</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specifies the X server to contact.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p>This option is used with convert for obtaining image or font from thisX server. See <em class="arg">X(1)</em>.</p><div style="margin: auto;">  <h4><a id="dispose"></a>-dispose <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>define the GIF disposal image setting for images that are being created or read in. </td><td style='text-align:right;'></td></tr></table>
-<p>The layer disposal method defines the way each the displayed image is to bemodified after the current 'frame' of an animation has finished beingdisplayed (after its 'delay' period), but before the next frame on ananimation is to be overlaid onto the display. </p><p>Here are the valid methods:</p><pre class="text">   Undefined   0  No disposal specified (equivalent to '<code>none</code>').   None        1  Do not dispose, just overlay next frame image.   Background  2  Clear the frame area with the background color.   Previous    3  Clear to the image prior to this frames overlay.</pre><p>You can also use the numbers given above, which is what the GIF formatuses internally to represent the above settings. </p><p>To print a complete list of dispose methods, use <a href="command-line-options.html#list">-list dispose</a>.</p><p>Use <a href="command-line-options.html#dispose" >+dispose</a>, turn off the setting and preventresetting the layer disposal methods of images being read in. </p><p>Use <a href="command-line-options.html#set">-set</a> '<code>dispose</code>' method to set the imagedisposal method for images already in memory.</p><div style="margin: auto;">  <h4><a id="dissimilarity-threshold"></a>-dissimilarity-threshold <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>maximum RMSE for subimage match (default 0.2).</td><td style='text-align:right;'>[<a href="compare.html">compare</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="dissolve"></a>-dissolve <em class="arg">src_percent</em>[x<em class="arg">dst_percent</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>dissolve an image into another by the given percent.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>The opacity of the composite image is multiplied by the given percent, thenit is composited 'over' the main image.  If <em class="arg">src_percent</em>is greater than 100, start dissolving the main image so it becomestransparent at a value of '<code class="arg">200</code>'.  If both percentagesare given, each image are dissolved to the percentages given. </p><p>Note that dissolve percentages do not add, two opaque images dissolved'50,50', produce a 75% transparency. For a 50% + 50% blending of the twoimages, you would need to use dissolve values of '50,100'.  </p><div style="margin: auto;">  <h4><a id="distort"></a>-distort <em class="arg">method arguments</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>distort an image, using the given <em class="arg">method</em> and its required <em class="arg">arguments</em>.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">arguments</em> is a single string containing a listof floating point numbers separated by commas or spaces.  The number ofand meaning of the floating point values depends on the distortion <emclass="arg">method</em> being used. </p><p>Choose from these distortion types:</p><table class="doc">  <tr valign="top">    <th align="left" style="width: 8%">Method</th>    <th align="left">Description</th>  </tr>  <tr valign="top">    <td valign="top"><code>ScaleRotateTranslate</code>      <br/>or   <code>SRT</code></td>    <td valign="top">       Distort image by first scaling and rotating about a given 'center',       before translating that 'center' to the new location, in that order. It       is an alternative method of specifying a '<code>Affine</code>' type of       distortion, but without shearing effects.  It also provides a good way       of rotating and displacing a smaller image for tiling onto a larger       background (IE 2-dimensional animations). <br/>       The number of arguments determine the specific meaning of each       argument for the scales, rotation, and translation operations. <br/>       <table style="margin-left:auto; margin-right:auto;">       <tr><td>#  </td><td>arguments meaning</td></tr>       <tr><td>1:</td><td><em>Angle_of_Rotation</em></td></tr>       <tr><td>2:</td><td><em>Scale   Angle</em></td></tr>       <tr><td>3:</td><td><em>X,Y     Angle</em></td></tr>       <tr><td>4:</td><td><em>X,Y   Scale   Angle</em></td></tr>       <tr><td>5:</td>           <td><em>X,Y   ScaleX,ScaleY   Angle</em></td></tr>       <tr><td>6:</td>           <td><em>X,Y   Scale   Angle   NewX,NewY</em></td></tr>       <tr><td>7:</td>           <td><em>X,Y   ScaleX,ScaleY   Angle                     NewX,NewY</em></td></tr>       </table>       This is actually an alternative way of specifying a 2 dimensional linear       '<code>Affine</code>' or '<code>AffineProjection</code>' distortion.  </td> </tr>  <tr valign="top">    <td valign="top"><code>Affine</code></td>    <td valign="top">       Distort the image linearly by moving a list of at least 3 or more sets       of control points (as defined below).  Ideally 3 sets or 12 floating       point values are given allowing the image to be linearly scaled,       rotated, sheared, and translated, according to those three points. See       also the related '<code>AffineProjection</code>' and '<code>SRT</code>'       distortions. <br/>       More than 3 sets given control point pairs (12 numbers) is least       squares fitted to best match a linear affine distortion. If only 2       control point pairs (8 numbers) are given a two point image translation       rotation and scaling is performed, without any possible  shearing,       flipping or changes in aspect ratio to the resulting image. If only one       control point pair is provides the image is only translated, (which may       be a floating point non-integer translation). <br/>       This distortion does not include any form of perspective distortion.       </td>  </tr>  <tr valign="top">    <td valign="top"><code>AffineProjection</code></td>    <td valign="top">       Linearly distort an image using the given Affine Matrix of 6       pre-calculated coefficients forming a set of Affine Equations to map       the source image to the destination image.       <div style="text-align: center"><em>       s<sub>x</sub>, r<sub>x</sub>,       r<sub>y</sub>, s<sub>y</sub>,       t<sub>x</sub>, t<sub>y</sub>       </em></div>       See <a href="command-line-options.html#affine" >-affine</a> setting for more detail, and       meanings of these coefficients. <br/>       The distortions '<code>Affine</code>' and '<code>SRT</code>' provide       alternative methods of defining this distortion, with ImageMagick doing       the calculations needed to generate the required coefficients. You can       see the internally generated coefficients, by using a <a       href="command-line-options.html#verbose" >-verbose</a> setting with those other variants.  </td>  </tr>  <tr valign="top">    <td valign="top"><code>BilinearForward</code><br/>    <code>BilinearReverse</code></td>    <td valign="top">       Bilinear Distortion, given a minimum of 4 sets of coordinate pairs, or       16 values (see below). Not that lines may not appear straight after       distortion, though the distance between coordinates will remain       consistent. <br/>       The '<code>BilinearForward</code>' is used to map rectangles to any       quadrilateral, while the '<code>BilinearReverse</code>' form maps any       quadrilateral to a rectangle, while preserving the straight line edges       in each case.  <br/>       Note that '<code>BilinearForward</code>' can generate invalid pixels       which will be colored using the <a href="command-line-options.html#mattecolor" >-mattecolor</a>       color setting.  Also if the quadrilateral becomes 'flipped' the image       may disappear. <br/>       There are future plans to produce a true Bilinear distortion that will       attempt to map any quadrilateral to any other quadrilateral, while       preserving edges (and edge distance ratios).       </td>  </tr>  <tr valign="top">    <td valign="top"><code>Perspective</code></td>    <td valign="top">       Perspective distort the images, using a list of 4 or more sets of       control points (as defined below).  More that 4 sets (16 numbers) of       control points provide least squares fitting for more accurate       distortions (for the purposes of image registration and panorama       effects).  Less than 4 sets will fall back to a '<code>Affine</code>'       linear distortion.  <br/>       Perspective Distorted images ensures that straight lines remain       straight, but the scale of the distorted image will vary. The horizon       is anti-aliased, and the 'sky' color may be set using the       <a href="command-line-options.html#mattecolor" >-mattecolor</a> setting. </td>  </tr>  <tr valign="top">    <td valign="top"><code>PerspectiveProjection</code>  </td>    <td valign="top">       Do a '<code>Perspective</code>' distortion biased on a set of 8       pre-calculated coefficients. You can get these coefficients by looking       at the <a href="command-line-options.html#verbose" >-verbose</a> output of a       '<code>Perspective</code>' distortion, or by calculating them yourself.       If the last two perspective scaling coefficients are zero, the       remaining 6 represents a transposed 'Affine Matrix'. </td>  </tr>  <tr valign="top">    <td valign="top"><code>Arc</code></td>    <td valign="top">       Arc the image (variation of polar mapping) over the angle given around       a circle. <br/>       <table width="90%" style = "margin-left: auto; margin-right: auto;">       <tr valign="top"><td>Argument</td>           <td>Meaning</td></tr>       <tr valign="top"><td><em>arc_angle</em></td>           <td>The angle over which to arc the image side-to-side</td></tr>       <tr valign="top"><td><em>rotate_angle</em></td>           <td>Angle to rotate resulting image from vertical center</td></tr>       <tr valign="top"><td><em>top_radius</em></td>           <td>Set top edge of source image at this radius</td></tr>       <tr valign="top"><td><em>bottom_radius</em> </td>           <td>Set bottom edge to this radius (radial scaling)</td></tr>       </table>       The resulting image is always resized to best fit the resulting image,       (as if using <a href="command-line-options.html#distort" >+distort</a>) while attempting to       preserve scale and aspect ratio of the original image as much as       possible with the arguments given by the user. All four arguments will       be needed to change the overall aspect ratio of an 'Arc'ed image. <br/>       This a variation of a polar distortion designed to try to preserve the       aspect ratio of the image rather than direct Cartesian to Polar       conversion. </td>  </tr>  <tr valign="top">    <td valign="top"><code>Polar</code></td>    <td valign="top">       Like '<code>Arc</code>' but do a complete Cartesian to Polar mapping of       the image. that is the height of the input image is mapped to the       radius limits, while the width is wrapped around between the       angle limits. <br/>       Arguments: <em>Rmax,Rmin CenterX,CenterY, start,end_angle</em> <br/>       All arguments are optional. With <em>Rmin</em> defaulting to zero, the       center to the center of the image, and the angles going from -180 (top)       to +180 (top).  If <em>Rmax</em> is given the special value of       '<code>0</code>', the the distance from the center to the nearest edge       is used for the radius of the output image, which will ensure the whole       image is visible (though scaled smaller).  However a special value of       '<code>-1</code>' will use the distance from the center to the furthest       corner,  This may 'clip' the corners from the input rectangular image,       but will generate the exact reverse of a '<code>DePolar</code>' with       the same arguments. <br/>       If the plus form of distort (<a href="command-line-options.html#distort" >+distort</a>) is used       output image center will default to <code>0,0</code> of the virtual       canvas, and the image size adjusted to ensure the whole input image is       made visible in the output image on the virtual canvas. </td>  </tr>  <tr valign="top">    <td valign="top"><code>DePolar</code></td>    <td valign="top">       Uses the same arguments and meanings as a '<code>Polar</code>' distortion       but generates the reverse Polar to Cartesian distortion. <br/>       The special <em>Rmax</em> setting of '<code>0</code>' may however clip       the corners of the input image.  However using the special       <em>Rmax</em> setting of '<code>-1</code>' (maximum center to corner       distance) will ensure the whole distorted image is preserved in the       generated result, so that the same argument to '<code>Polar</code>' will       reverse the distortion re-producing the original.       Note that as this distortion requires the area resampling of a circular       arc, which can not be handled by the builtin EWA resampling function.       As such the normal EWA filters are turned off. It is recommended some       form of 'super-sampling' image processing technique be used to produce       a high quality result. </td>  </tr>  <tr valign="top">    <td valign="top"><code>Barrel</code></td>    <td valign="top">       Given the four coefficients (A,B,C,D) as defined by <a       href="http://wiki.panotools.org/Lens_correction_model" >Helmut       Dersch</a>, perform a barrel or pin-cushion distortion appropriate to       correct radial lens distortions.  That is in photographs, make straight       lines straight again. <br/>       Arguments: <em>A   B   C</em>   [ <em>D</em>   [       <em>X</em> , <em>Y</em> ] ] <br/>       or <em>A<sub>x</sub> B<sub>x</sub> C<sub>x</sub> D<sub>x</sub>         A<sub>y</sub> B<sub>y</sub> C<sub>y</sub> D<sub>y</sub></em>         [ <em>X</em> , <em>Y</em> ] <br/>       So that it forms the function <br/>          Rsrc = r * ( <em>A</em>*r<sup>3</sup> + <em>B</em>*r<sup>2</sup> +                               <em>C</em>*r + <em>D</em> )<br/>       Where <em>X</em>,<em>Y</em> is the optional center of the distortion       (defaulting to the center of the image). <br/>       The second form is typically used to distort images, rather than       correct lens distortions. <br/>       </td>  </tr>  <tr valign="top">    <td valign="top"><code>BarrelInverse</code></td>    <td valign="top">       This is very similar to '<code>Barrel</code>' with the same set of       arguments, and argument handling.  However it uses the inverse       of the radial polynomial,       so that it forms the function <br/>          Rsrc = r / ( <em>A</em>*r<sup>3</sup> + <em>B</em>*r<sup>2</sup> +                               <em>C</em>*r + <em>D</em> )<br/>       Note that this is not the reverse of the '<code>Barrel</code>'       distortion, just a different barrel-like radial distortion method.       </td>  </tr>  <tr valign="top">    <td valign="top"><code>Shepards</code></td>    <td valign="top">       Distort the given list control points (any number) using an Inverse       Squared Distance Interpolation Method (<a       href="http://en.wikipedia.org/wiki/Shepard%27s_method" >Shepards       Method</a>). The control points in effect do 'localized' displacement       of the image around the given control point (preserving the look and       the rotation of the area near the control points.  For best results       extra control points should be added to 'lock' the positions of the       corners, edges and other unchanging parts of the image, to prevent       their movement. <br/>       The distortion has been likened to 'taffy pulling' using nails, or       pins' stuck in a block of 'jelly' which is then moved to the new       position, distorting the surface of the jelly. <br/>       Internally it is equivalent to generating a displacement map (see <a       href="command-line-options.html#displace" >-displace</a>) for source image color look-up using       the <a href="command-line-options.html#sparse-color" >-sparse-color</a> method of the same name.       </td>  </tr></table><p>To print a complete list of distortion methods, use <a href="command-line-options.html#list">-listdistort</a>.</p><p>Many of the above distortion methods such as '<code>Affine</code>','<code>Perspective</code>', and '<code>Shepards</code>' use a list control pointsdefining how these points in the given image should be distorted in thedestination image. Each set of four floating point values represent a sourceimage coordinate, followed immediately by the destination image coordinate.This produces a list of values such as...</p><div style="text-align: center"><em>      U<sub>1</sub>,V<sub>1</sub> X<sub>1</sub>,Y<sub>1</sub>        U<sub>2</sub>,V<sub>2</sub> X<sub>2</sub>,Y<sub>2</sub>        U<sub>3</sub>,V<sub>3</sub> X<sub>3</sub>,Y<sub>3</sub>        ...        U<sub>n</sub>,V<sub>n</sub> X<sub>n</sub>,Y<sub>n</sub>  </em></div><p>where <em>U,V</em> on the source image is mapped to <em>X,Y</em> on thedestination image. </p><p>For example, to warp an image using '<code>perspective</code>' distortion,needs a list of at least 4 sets of coordinates, or 16 numbers.  Here is theperspective distortion of the built-in "rose:" image. Note how spaces wereused to group the 4 sets of coordinate pairs, to make it easier to read andunderstand.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose:  -virtual-pixel black \<br/>     -distort Perspective '0,0,0,0  0,45,0,45  69,0,60,10  69,45,60,35' \<br/>     rose_3d_rotated.gif</span></p><p>If more that the required number of coordinate pairs are given fora distortion, the distortion method is 'least squares' fitted to produce thebest result for all the coordinate pairs given. If less than the ideal numberof points are given, the distort will generally fall back to a simpler form ofdistortion that can handles the smaller number of coordinates (usually a linear'<code>Affine</code>' distortion). </p><p>By using more coordinates you can make use of image registration tool tofind matching coordinate pairs in overlapping images, so as to improve the'fit' of the distortion. Of course a bad coordinate pair can also make the'fit' worse. Caution is always advised. </p><p>Colors are acquired from the source image according to a cylindricalresampling <a href="command-line-options.html#filter" >-filter</a>, using a special technique known asEWA resampling. This produces very high quality results, especially whenimages become smaller (minified) in the output, which is very common whenusing '<code>perspective</code>' distortion. For example here we viewa infinitely tiled 'plane' all the way to the horizon. </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 90x90 pattern:checkerboard -normalize -virtual-pixel tile \<br/>     -distort perspective  '0,0,5,45  89,0,45,46  0,89,0,89  89,89,89,89' \<br/>     checks_tiled.jpg</span></p><p>Note that a infinitely tiled perspective images involving the horizon canbe very slow, because of the number of pixels that are compressed to generateeach individual pixel close to the 'horizon'.  You can turn off EWAresampling, by specifing the special <a href="command-line-options.html#filter" >-filter</a> setting of'<code>point</code>' (recommended if you plan to use super-sampling instead).</p><p>If an image generates <i>invalid pixels</i>, such as the 'sky' in the lastexample, <a href="command-line-options.html#distort" >-distort</a> will use the current <ahref="command-line-options.html#mattecolor" >-mattecolor</a> setting for these pixels. If you do notwhat these pixels to be visible, set the color to match the rest of theground. </p><p>The output image size will by default be the same as the input image.  Thismeans that if the part of the distorted image falls outside the viewed area ofthe 'distorted space', those parts is clipped and lost.  However if you usethe plus form of the operator (<a href="command-line-options.html#distort" >+distort</a>) the operatorwill attempt (if possible) to show the whole of the distorted image, whileretaining a correct 'virtual canvas' offset, for image layering. This offsetmay need to be removed using <a href="command-line-options.html#repage" >+repage</a>, to remove if itis unwanted. </p><p>Setting <a href="command-line-options.html#verbose" >-verbose</a> setting, will cause <ahref="command-line-options.html#distort" >-distort</a> to attempt to output the internal coefficients,and the <a href="command-line-options.html#fx" >-fx</a> equivalent to the distortion, for expert study,and debugging purposes. This many not be available for all distorts. </p><p>You can alternatively specify a special "<code><a href="command-line-options.html#define">-define</a> distort:viewport={geometry_string}</code>" setting which willspecify the size and the offset of the generated 'viewport' image of thedistorted image space.</p><p>Setting a "<code><a href="command-line-options.html#define" >-define</a>distort:scale={scale_factor}</code>" will scale the output image (viewport orotherwise) by that factor without changing the viewed contents of thedistorted image. This can be used either for 'super-sampling' the image fora higher quality result, or for panning and zooming around the image (withappropriate viewport changes, or post-distort cropping and resizing). </p><p>Setting "<code><a href="command-line-options.html#define" >-define</a> resample:verbose=1</code>"will output the cylindrical filter lookup table created by the EWA (EllipticalWeighted Average) resampling algorithm. Note this table uses a squared radiuslookup value. This is typically only used for debugging EWA resampling. </p><div style="margin: auto;">  <h4><a id="distribute-cache"></a>-distribute-cache <em class="arg">port</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>launch a distributed pixel cache server. </td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="dither"></a>-dither <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply a Riemersma or Floyd-Steinberg error diffusion dither toimages when general color reduction is applied via an option, or automagicallywhen saving to specific formats. This enabled by default. </td><td style='text-align:right;'></td></tr></table>
-<p>Dithering places two or more colors in neighboring pixels so that to theeye a closer approximation of the images original color is reproduced. Thisreduces the number of colors needed to reproduce the image but at the cost ofa lower level pattern of colors. Error diffusion dithers can use any set ofcolors (generated or user defined) to an image.  </p><p>Dithering is turned on by default, to turn it off use the plus form of thesetting, <a href="command-line-options.html#dither">+dither</a>. This will also also render PostScriptwithout text or graphic aliasing. Disabling dithering often (but not always)leads to faster process, a smaller number of colors, but more cartoon likeimage coloring.  Generally resulting in 'color banding' effects in areas withcolor gradients. </p><p>The color reduction operators <a href="command-line-options.html#colors">-colors</a>, <ahref="command-line-options.html#monochrome">-monochrome</a>, <a href="command-line-options.html#remap ">-remap</a>, and <ahref="command-line-options.html#posterize">-posterize</a>, apply dithering to images using the reducedcolor set they created. These operators are also used as part of automaticcolor reduction when saving images to formats with limited color support, suchas <code>GIF:</code>, <code>XBM:</code>, and others, so dithering may also be usedin these cases. </p><p>Alternatively you can use <a href="command-line-options.html#random-threshold">-random-threshold</a>to generate purely random dither. Or use <ahref="command-line-options.html#ordered-dither">-ordered-dither</a> to apply threshold mapped ditherpatterns, using uniform color maps, rather than specific color maps. </p><div style="margin: auto;">  <h4><a id="draw"></a>-draw <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Annotate an image with one or more graphic primitives.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to annotate or decorate an image with one or more graphicprimitives. The primitives include shapes, text, transformations, and pixeloperations.</p><p>The shape primitives:</p><pre class="text">   point           x,y   line            x0,y0 x1,y1   rectangle       x0,y0 x1,y1   roundRectangle  x0,y0 x1,y1 wc,hc   arc             x0,y0 x1,y1 a0,a1   ellipse         x0,y0 rx,ry a0,a1   circle          x0,y0 x1,y1   polyline        x0,y0  ...  xn,yn   polygon         x0,y0  ...  xn,yn   bezier          x0,y0  ...  xn,yn   path            path specification   image           operator x0,y0 w,h filename</pre><p>The text primitive:</p><pre class="text">   text            x0,y0 string</pre><p>The text gravity primitive:</p><pre class="text">   gravity         NorthWest, North, NorthEast, West, Center,                   East, SouthWest, South, or SouthEast</pre><p>The text gravity primitive only affects the placement of text and does notinteract with the other primitives.  It is equivalent to using the <ahref="command-line-options.html#gravity">-gravity</a> command-line option, except that it is limited inscope to the <a href="command-line-options.html#draw">-draw</a> option in which it appears.</p><p>The transformation primitives:</p><pre class="text">   rotate     degrees   translate  dx,dy   scale      sx,sy   skewX      degrees   skewY      degrees</pre><p>The pixel operation primitives:</p><pre class="text">   color  x0,y0 method   matte  x0,y0 method</pre><p>The shape primitives are drawn in the color specified by the preceding <ahref="command-line-options.html#fill">-fill</a> setting.  For unfilled shapes, use <ahref="command-line-options.html#fill">-fill none</a>.  You can optionally control the stroke (the"outline" of a shape) with the <a href="command-line-options.html#stroke">-stroke</a> and <ahref="command-line-options.html#strokewidth">-strokewidth</a> settings.</p><p>A <code>point</code> primitive is specified by a single <em>point</em> in thepixel plane, that is, by an ordered pair of integer coordinates,<em>x</em>,<em>y</em>. (As it involves only a single pixel, a <code>point</code>primitive is not affected by <a href="command-line-options.html#stroke">-stroke</a> or <ahref="command-line-options.html#strokewidth">-strokewidth</a>.)</p><p>A <code>line</code> primitive requires a start point and end point.</p><p>A <code>rectangle</code> primitive is specified by the pair of points at theupper left and lower right corners.</p><p>A <code>roundRectangle</code> primitive takes the same corner points asa <code>rectangle</code> followed by the width and height of the rounded cornersto be removed.</p><p>The <code>circle</code> primitive makes a disk (filled) or circle (unfilled).Give the center and any point on the perimeter (boundary).</p><p>The <code>arc</code> primitive is used to inscribe an elliptical segment into a given rectangle. An <code>arc</code> requires the two corners used for<code>rectangle</code> (see above) followed by the start and end angles of thearc of the segment segment (e.g. 130,30 200,100 45,90). The start and endpoints produced are then joined with a line segment and the resulting segmentof an ellipse is filled.</p><p>Use <code>ellipse</code> to draw a partial (or whole) ellipse. Give thecenter point, the horizontal and vertical "radii" (the <em>semi-axes</em> ofthe ellipse) and start and end angles in degrees (e.g. 100,100 100,1500,360).</p><p>The <code>polyline</code> and <code>polygon</code> primitives require three ormore points to define their perimeters. A <code>polyline</code> is simplya <code>polygon</code> in which the final point is not stroked to the startpoint. When unfilled, this is a <em>polygonal line</em>. If the <ahref="command-line-options.html#stroke">-stroke</a> setting is <code>none</code> (the default), thena <code>polyline</code> is identical to a <code>polygon</code>.  </p><p>A <em>coordinate</em> is a pair of integers separated by a space oroptional comma. </p><p>As an example, to define a circle centered at 100,100 that extends to150,150 use:</p><p class="crtsnip">   -draw 'circle 100,100 150,150'</p><p>The <code>Bezier</code> primitive creates a spline curve and requires threeor points to define its shape. The first and last points are the<em>knots</em> and these points are attained by the curve, while anyintermediate coordinates are <em>control points</em>. If two control pointsare specified, the line between each end knot and its sequentially respectivecontrol point determines the tangent direction of the curve at that end. Ifone control point is specified, the lines from the end knots to the onecontrol point determines the tangent directions of the curve at each end. Ifmore than two control points are specified, then the additional control pointsact in combination to determine the intermediate shape of the curve. In orderto draw complex curves, it is highly recommended either to use the<code>path</code> primitive or to draw multiple four-point bezier segments withthe start and end knots of each successive segment repeated. For example:</p><p class="crtsnip">   -draw 'bezier 20,50 45,100 45,0 70,50'</p><p class="crtsnip">   -draw 'bezier 70,50 95,100 95,0 120,50'</p><p>A <code>path</code> represents an outline of an object, defined in terms ofmoveto (set a new current point), lineto (draw a straight line), curveto (drawa Bezier curve), arc (elliptical or circular arc) and closepath (close thecurrent shape by drawing a line to the last moveto) elements. Compound paths(i.e., a path with subpaths, each consisting of a single moveto followed byone or more line or curve operations) are possible to allow effects such as<em>donut holes</em> in objects. (See <ahref="http://www.w3.org/TR/SVG/paths.html">Paths</a>.)</p><p>Use <code>image</code> to composite an image with another image. Follow theimage keyword with the composite operator, image location, image size, andfilename:</p><p class="crtsnip">   -draw 'image SrcOver 100,100 225,225 image.jpg'</p><p>You can use 0,0 for the image size, which means to use the actualdimensions found in the image header. Otherwise, it is scaled to the givendimensions. See <a href="compose.html">Alpha Compositing</a> fora detailed discussion of alpha composition methods that are available. </p><p>The "special augmented compose operators" such as "dissolve" that requirearguments cannot be used at present with the <code>-draw image</code> option. </p><p>Use <code>text</code> to annotate an image with text. Follow the textcoordinates with a string. If the string has embedded spaces, enclose it insingle or double quotes.</p><p>For example, the following annotates the image with <code>Works likemagick!</code> for an image titled <code>bird.miff</code>. </p><p class="crtsnip">   -draw "text 100,100 'Works like magick!' "</p><p>See the <a href="command-line-options.html#annotate">-annotate</a> option for another convenient wayto annotate an image with text.</p><p>The <code>rotate</code> primitive rotates subsequent shape primitives andtext primitives about the origin of the main image. If the <ahref="command-line-options.html#region">-region</a> option precedes the <a href="command-line-options.html#draw">-draw</a>option, the origin for transformations is the upper left corner of theregion.</p><p>The <code>translate</code> primitive translates subsequent shape and textprimitives.</p><p>The <code>scale</code> primitive scales them.</p><p>The <code>skewX</code> and <code>skewY</code> primitives skew them with respectto the origin of the main image or the region.</p><p>The transformations modify the current affine matrix, which is initializedfrom the initial affine matrix defined by the <a href="command-line-options.html#affine">-affine</a>option. Transformations are cumulative within the <a href="command-line-options.html#draw">-draw</a>option. The initial affine matrix is not affected; that matrix is only changedby the appearance of another <a href="command-line-options.html#affine">-affine</a> option. If another<a href="command-line-options.html#draw">-draw</a> option appears, the current affine matrix isreinitialized from the initial affine matrix.</p><p>Use the <code>color</code> primitive to change the color of a pixel to thefill color (see <a href="command-line-options.html#fill">-fill</a>). Follow the pixel coordinate witha method:</p><pre class="text">   point   replace   floodfill   filltoborder   reset</pre><p>Consider the target pixel as that specified by your coordinate. The<code>point</code> method recolors the target pixel. The <code>replace</code>method recolors any pixel that matches the color of the target pixel.<code>Floodfill</code> recolors any pixel that matches the color of the targetpixel and is a neighbor, whereas <code>filltoborder</code> recolors any neighborpixel that is not the border color. Finally, <code>reset</code> recolors allpixels.</p><p>Use <code>matte</code> to the change the pixel matte value to transparent.Follow the pixel coordinate with a method (see the <code>color</code> primitivefor a description of methods). The <code>point</code> method changes the mattevalue of the target pixel. The <code>replace</code> method changes the mattevalue of any pixel that matches the color of the target pixel.<code>Floodfill</code> changes the matte value of any pixel that matches thecolor of the target pixel and is a neighbor, whereas <code>filltoborder</code>changes the matte value of any neighbor pixel that is not the border color (<ahref="command-line-options.html#bordercolor">-bordercolor</a>). Finally <code>reset</code> changes thematte value of all pixels.</p><p>You can set the primitive color, font, and font bounding box color with <ahref="command-line-options.html#fill">-fill</a>, <a href="command-line-options.html#font">-font</a>, and <a href="command-line-options.html#box">-box</a>respectively.  Options are processed in command line order so be sure to usethese options <em>before</em> the <a href="command-line-options.html#draw">-draw</a> option.</p><p>Strings that begin with a number must be quoted (e.g. use '1.png' ratherthan 1.png).</p><p>Drawing primitives conform to the <a href="magick-vector-graphics.html" >MagickVector Graphics</a> format.</p><div style="margin: auto;">  <h4><a id="duplicate"></a>-duplicate <em class="arg">count,indexes</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>duplicate an image one or more times.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify the count and the image to duplicate by its index in the sequence.The first image is index 0.  Negative indexes are relative to the end of thesequence, for example, -1 represents the last image of the sequence.  Specifya range of images with a dash (e.g. 0-4).  Separate indexes with a comma (e.g.0,2).  Use <code>+duplicate</code> to duplicate the last image in the currentimage sequence.</p><div style="margin: auto;">  <h4><a id="edge"></a>-edge <em class="arg">radius</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>detect edges within an image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="emboss"></a>-emboss <em class="arg">radius</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>emboss an image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="encipher"></a>-encipher <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Encipher pixels for later deciphering by <a href="command-line-options.html#decipher">-decipher</a>.</td><td style='text-align:right;'></td></tr></table>
-<p>Get the passphrase from the file specified by <em class="arg">filename</em>.</p><p>For more information, see the webpage, <ahref="../cipher.html">ImageMagick: Encipher orDecipher an Image</a>.</p><div style="margin: auto;">  <h4><a id="encoding"></a>-encoding <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>specify the text encoding.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from <code>AdobeCustom</code>, <code>AdobeExpert</code>,<code>AdobeStandard</code>, <code>AppleRoman</code>, <code>BIG5</code>,<code>GB2312</code>, <code>Latin 2</code>, <code>None</code>, <code>SJIScode</code>,<code>Symbol</code>, <code>Unicode</code>, <code>Wansung</code>.</p><div style="margin: auto;">  <h4><a id="endian"></a>-endian <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify endianness (<code>MSB</code> or <code>LSB</code>) of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>To print a complete list of endian types, use the <a href="command-line-options.html#list">-list endian</a> option.</p><p>Use <a href="command-line-options.html#endian">+endian</a> to revert to unspecified endianness.</p><div style="margin: auto;">  <h4><a id="enhance"></a>-enhance</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply a digital filter to enhance a noisy image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="equalize"></a>-equalize</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>perform histogram equalization on the image channel-by-channel.</td><td style='text-align:right;'></td></tr></table>
-<p>To perform histogram equalization on all channels in concert, transform theimage into some other color space, such as HSL, OHTA, YIQ or YUV, thenequalize the appropriate intensity-like channel, then convert back to RGB.</p><p>For example using HSL, we have: ... <code>-colorspace HSL -channel lightness-equalize -colorspace RGB</code> ...</p><p>For YIQ, YUV and OHTA use the red channel. For example, OHTA is a principalcomponents transformation that puts most of the information in the firstchannel. Here we have ... <code>-colorspace OHTA -channel red -equalize-colorspace RGB</code> ...</p><div style="margin: auto;">  <h4><a id="evaluate"></a>-evaluate <em class="arg">operator value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Alter channel pixels by evaluating an arithmetic, relational, or logical expression.</td><td style='text-align:right;'></td></tr></table>
-<p>(See the <a href="command-line-options.html#function" >-function</a> operator for somemulti-parameter functions. See the <a href="command-line-options.html#fx" >-fx</a> operator if moreelaborate calculations are needed.)</p><p>The behaviors of each <em class="arg">operator</em> are summarized in thefollowing list. For brevity, the numerical value of a "pixel" referred tobelow is the value of the corresponding channel of that pixel, whilea "normalized pixel" is that number divided by the maximum(installation-dependent) value <em class="QR">QuantumRange</em>. (Ifnormalized pixels are used, they are restored, following the othercalculations, to the full range by multiplying by <emclass="QR">QuantumRange</em>.)</p><table class="doc">  <col width="25%" />  <col width="75%" />  <thead>  <tr>  <th><em class="arg">operator</em></th>  <th>Summary (see further below for details)</th>  </tr>  </thead>  <tbody>    <tr><td>Abs </td>             <td>Add <em class="arg">value</em> to pixels and return absolute value. </td></tr>    <tr><td>Add </td>             <td>Add <em class="arg">value</em> to pixels. </td></tr>    <tr><td>AddModulus </td>      <td>Add <em class="arg">value</em> to pixels modulo <em class="QR">QuantumRange</em>.</td></tr>    <tr><td>And  </td>            <td>Binary AND of pixels with <em class="arg">value</em>.</td></tr>    <tr><td>Cos, Cosine </td>             <td>Apply cosine to pixels with frequency <em class="arg">value</em> with 50% bias added.</td></tr>    <tr><td>Divide  </td>         <td>Divide pixels by <em class="arg">value</em>.</td></tr>    <tr><td>Exp  </td>            <td>base-e exponential function</td></tr>    <tr><td>Exponential  </td>            <td>base-e exponential function</td></tr>    <tr><td>LeftShift </td>       <td>Shift the pixel values left by <em class="arg">value</em> bits (i.e., multiply pixels by 2<sup><em class="arg">value</em></sup>).</td></tr>    <tr><td>Log  </td>            <td>Apply scaled logarithm to normalized pixels.</td></tr>    <tr><td>Max  </td>            <td>Clip pixels at lower bound <em class="arg">value</em>.</td></tr>    <tr><td>Mean  </td>            <td>Add the <em class="arg">value</em> and divide by 2.</td></tr>    <tr><td>Median  </td>          <td>Choose the median value from an image sequence.</td></tr>    <tr><td>Min  </td>            <td>Clip pixels at upper bound <em class="arg">value</em>.</td></tr>    <tr><td>Multiply </td>        <td>Multiply pixels by <em class="arg">value</em>.</td></tr>    <tr><td>Or  </td>             <td>Binary OR of pixels with <em class="arg">value</em>.</td></tr>    <tr><td>Pow </td>             <td>Raise normalized pixels to the power <em class="arg">value</em>.</td></tr>    <tr><td>RightShift </td>      <td>Shift the pixel values right by <em class="arg">value</em> bits (i.e., divide pixels by 2<sup><em class="arg">value</em></sup>).</td></tr>    <tr><td>RMS</td>            <td>Square the pixel and add the <em class="arg">value</em>.</td></tr>    <tr><td>RootMeanSquare</td>            <td>Square the pixel and add the <em class="arg">value</em>.</td></tr>    <tr><td>Set </td>             <td>Set pixel equal to <em class="arg">value</em>.</td></tr>    <tr><td>Sin, Sine </td>             <td>Apply sine to pixels with frequency <em class="arg">value</em> with 50% bias added.</td></tr>    <tr><td>Subtract </td>        <td>Subtract <em class="arg">value</em> from pixels.</td></tr>    <tr><td>Xor </td>             <td>Binary XOR of pixels with <em class="arg">value.</em></td></tr>    <tr><td> </td></tr>   <tr><td>Gaussian-noise</td></tr>   <tr><td>Impulse-noise</td></tr>   <tr><td>Laplacian-noise</td></tr>   <tr><td>Multiplicative-noise</td>      <td>(These are equivalent to the corresponding <a href="command-line-options.html#noise" >-noise</a> operators.)</td></tr>   <tr><td>PoissonNoise</td></tr>   <tr><td>Uniform-noise</td></tr>   <tr><td> </td></tr>   <tr><td>Threshold </td>       <td>Threshold pixels larger than <em class="arg">value</em>.</td></tr>   <tr><td>ThresholdBlack </td>  <td>Threshold pixels to zero values equal to or below <em class="arg">value</em>.</td></tr>   <tr><td>ThresholdWhite </td>  <td>Threshold pixels to maximum values above <em class="arg">value</em>.  </td></tr> </tbody> </table><p>The specified functions are applied only to each previously set <ahref="command-line-options.html#channel" >-channel</a> in the image. If necessary, the results of thecalculations are truncated (clipped) to fit in the interval [0, <emclass="QR">QuantumRange</em>].  The transparency channel of the image isrepresented as a 'alpha' values (0 = fully transparent), so, for example, a<code>Divide</code> by 2 of the alpha channel will make the imagesemi-transparent.  Append the percent symbol '<code>%</code>' to specify a valueas a percentage of the <em class="QR">QuantumRange</em>.</p><p>To print a complete list of <a href="command-line-options.html#evaluate">-evaluate</a> operators, use<a href="command-line-options.html#list">-list evaluate</a>.</p><p>The results of the <code>Add</code>, <code>Subtract</code> and<code>Multiply</code> methods can also be achieved using either the <ahref="command-line-options.html#level" >-level</a> or the <a href="command-line-options.html#level" >+level</a> operator, withappropriate argument, to linearly modify the overall range of color values.Please note, however, that <a href="command-line-options.html#level" >-level</a> treats transparency as'matte' values (0 = opaque), while <a href="command-line-options.html#level" >-evaluate</a> works with'alpha' values.</p><p><code>AddModulus</code> has been added as of ImageMagick 6.4.8-4 and providesaddition modulo the <em class="QR">QuantumRange</em>. It is thereforeequivalent to <code>Add</code> unless the resulting pixel value is outside theinterval [0, <em class="QR">QuantumRange</em>]. </p><p><code>Exp or Exponential</code> has been added as of ImageMagick 6.6.5-1 andworks on normalized pixel values. The <em class="arg">value</em> used with<code>Exp</code> should be negative so as to produce a decaying exponentialfunction. Non-negative values will always produce results larger unity andthus outside the interval [0, <em class="QR">QuantumRange</em>]. Theformula is expressed below. </p>        <div style="text-align:center;">        exp(<em class="arg">value</em> × <b><em>u</em></b>)        </div><p> If the input image is squared, for example, using <a href="command-line-options.html#-function">-function polynomial "2 0 0"</a>, then a decaying Gaussian function will bethe result.</p><p><code>Log</code> has been added as of ImageMagick 6.4.2-1 and works onnormalized pixel values. This a <em>scaled</em> log function. The <emclass="arg">value</em> used with <code>Log</code> provides a <em>scalingfactor</em> that adjusts the curvature in the graph of the log function. Theformula applied to a normalized value <b><em>u</em></b> is below. </p>        <div style="text-align:center;">        log(<em class="arg">value</em> × <b><em>u</em></b> + 1) / log(<em class="arg">value</em> + 1)        </div><p><code>Pow</code> has been added as of ImageMagick 6.4.1-9, and works onnormalized pixel values. Note that <code>Pow</code> is related to the <ahref="command-line-options.html#gamma" >-gamma</a> operator. For example, <b>-gamma 2</b> is equivalentto <b>-evaluate pow 0.5</b>, i.e., a 'square root' function. The value usedwith <a href="command-line-options.html#gamma" >-gamma</a> is simply the reciprocal of the value usedwith <code>Pow</code>.</p><p><code>Cosine</code> and <code>Sine</code> was added as of IM v6.4.8-8 andconverts the image values into a value according to a (co)sine wave function.The  synonyms <code>Cos</code> and <code>Sin</code> may also be used.  The outputis biased 50% and normalized by 50% so as to fit in the respective color valuerange.  The <em class="arg">value</em> scaling of the <em>period</em> of thefunction (its frequency), and thus determines the number of 'waves' that willbe generated over the input color range.  For example, if the <emclass="arg">value</em> is 1, the effective period is simply the <emclass="QR">QuantumRange</em>; but if the <em class="arg">value</em> is 2,then the effective period is the <em>half</em> the <emclass="QR">QuantumRange</em>.</p>        <div style="text-align:center;">        0.5 + 0.5 × cos(2 π <b><em>u</em></b> × <em class="arg">value</em>).        </div><p>See also the <a href="command-line-options.html#function" >-function</a> operator, which is amulti-value version of evaluate. </p><div style="margin: auto;">  <h4><a id="evaluate-sequence"></a>-evaluate-sequence <em class="arg">operator</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Alter channel pixels by evaluating an arithmetic, relational, orlogical expression over a sequence of images.</td><td style='text-align:right;'></td></tr></table>
-<p>To print a complete list of <ahref="command-line-options.html#evaluate-sequence">-evaluate-sequence</a> operators, use <ahref="command-line-options.html#list">-list evaluate</a>.</p><div style="margin: auto;">  <h4><a id="extent"></a>-extent <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the image size and offset.</td><td style='text-align:right;'></td></tr></table>
-<p>If the image is enlarged, unfilled areas are set to the background color.To position the image, use offsets in the <em class="arg">geometry</em>specification or precede with a <a href="command-line-options.html#gravity">-gravity</a> setting.  Tospecify how to compose the image with the background, use <a href="command-line-options.html#compose">-compose</a>.</p><p>This command reduces or expands a JPEG image to fit on an 800x600display.  If the aspect ratio of the input image isn't exactly 4:3, then theimage is centered on an 800x600 black canvas: </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert input.jpg -resize 800x600 -background black -compose Copy \ <br />  -gravity center -extent 800x600 -quality 92 output.jpg</span></p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="extract"></a>-extract <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Extract the specified area from image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option is most useful for extracting a subregion of a very large rawimage.  Note that these two commands are equivalent:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 16000x16000 -depth 8 -extract 640x480+1280+960 \ <br/> image.rgb image.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 16000x16000 -depth 8 'image.rgb[640x480+1280+960]' \ <br/> image.rgb image.png</span></p><p>If you omit the offsets, as in</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 16000x16000 -depth 8 -extract 640x480 \ <br/> image.rgb image.png</span></p><p>the image is <em>resized</em> to the specified dimensions instead,equivalent to:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 16000x16000 -depth 8 -resize 640x480 image.rgb image.png</span></p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="family"></a>-family <em class="arg">fontFamily</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set a font family for text.</td><td style='text-align:right;'></td></tr></table>
-<p>This setting suggests a font family that ImageMagick should try to use forrendering text. If the family can be found it is used; if not, a default font(e.g., "Arial") or a family known to be similar is substituted (e.g.,"Courier" might be used if "System" is requested but not found).  </p><p>For other settings that affect fonts, see the options <ahref="command-line-options.html#font">-font</a>, <a href="command-line-options.html#stretch">-stretch</a>, <ahref="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>.  </p><div style="margin: auto;">  <h4><a id="features"></a>-features <em class="arg">distance</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>display (cooccurrence matrix) texture measure features for each channel in the image in each of four directions (horizontal, vertical, left and right diagonals) for the specified distance.</td><td style='text-align:right;'>[<a href="identify.html">identify</a>]</td></tr></table>
-<pre class="text">      Angular Second Moment      Contrast      Correlation      Sum of Squares Variance      Inverse Difference Moment      Sum Average      Sum Variance      Sum Entropy      Entropy      Difference Variance      Difference Entropy      Information Measure of Correlation 1      Information Measure of Correlation 2      Maximum Correlation Coefficient</pre><div style="margin: auto;">  <h4><a id="fft"></a>-fft</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>implements the forward discrete Fourier transform (DFT).</td><td style='text-align:right;'></td></tr></table>
-<p>This option is new as of ImageMagick 6.5.4-3 (and now working for Windowsusers in ImageMagick 6.6.0-9). It transforms an image from the normal(spatial) domain to the frequency domain. In the frequency domain, an image isrepresented as a superposition of complex sinusoidal waves of varyingamplitudes. The image x and y coordinates are the possible frequencies alongthe x and y directions, respectively, and the pixel intensity values arecomplex numbers that correspond to the sinusoidal wave amplitudes. See forexample, <a href="http://en.wikipedia.org/wiki/Fourier_transform">FourierTransform</a>, <a href="http://en.wikipedia.org/wiki/DFT">Discrete FourierTransform</a> and <a href="http://en.wikipedia.org/wiki/FFT">Fast FourierTransform</a>.</p><p>A single image name is provided as output for this option. However, theoutput result will have two components. It is either a two-frame image or twoseparate images, depending upon whether the image format specified supportsmulti-frame images. The reason that we get a dual output result is because thefrequency domain represents an image using complex numbers, which cannot bevisualized directly. Therefore, the complex values are automagically separatedinto a two-component image representation. The first component is themagnitude of the complex number and the second is the phase of the complexnumber. See for example, <ahref="http://en.wikipedia.org/wiki/Complex_numbers">Complex Numbers</a>.</p><p>The magnitude and phase component images must be specified using imageformats that do not limit the color or compress the image. Thus, MIFF, TIF,PFM, EXR and PNG are the recommended image formats to use. All of theseformats, except PNG support multi-frame images. So for example,</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png -fft fft_image.miff</span></p><p>generates a magnitude image as <code>fft_image.miff[0]</code> and a phaseimage as <code>fft_image.miff[1]</code>. Similarly,</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png -fft fft_image.png</span></p><p>generates a magnitude image as <code>fft_image-0.png</code> and a phase imageas <code>fft_image-1.png</code>. If you prefer this representation, then you canforce any of the other formats to produce two output images by including <ahref="command-line-options.html#adjoin">+adjoin</a> following -fft in the command line.</p><p>The input image can be any size, but if not square and even-dimensioned, itis padded automagically to the larger of the width or height of the inputimage and to an even number of pixels. The padding will occur at the bottomand/or right sides of the input image. The resulting output magnitude andphase images is square at this size. The kind of padding relies on the <ahref="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting.</p><p>Both output components will have dynamic ranges that fit within[0, <em class="QR">QuantumRange</em>], so that HDRI need not be enabled.Phase values nominally range from 0 to 2*π, but is scaled to span the fulldynamic range.  (The first few releases had non-HDRI scaled but HDRI notscaled). The magnitude image is not scaled and thus generally will containvery small values. As such, the image normally will appear totally black. Inorder to view any detail, the magnitude image typically is enhanced with a logfunction into what is usually called the spectrum. A log function is used toenhance the darker values more in comparison to the lighter values. This canbe done, for example, as follows:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert fft_image.miff[0] -contrast-stretch 0 \ <br />                -evaluate log 1000 fft_image_spectrum.png</span></p><p>where either <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a> 0 or <ahref="command-line-options.html#auto-level">-auto-level</a> is used to scale the image to full dynamicrange, first. The argument to the <a href="command-line-options.html#evaluate">-evaluate</a> logtypically is specified between 100 and 10,000, depending upon the amount ofdetail that one wants to bring out in the spectrum. Larger values produce morevisible detail. Too much detail, however, may hide the important features.</p><p>The <a href="http://www.fftw.org/">FFTW</a> delegate library is required touse <a href="command-line-options.html#fft">-fft</a>.</p><p>Use <a href="command-line-options.html#fft">+fft</a> to produce two output images that are the realand imaginary components of the complex valued Fourier transform.</p><p>However, as the real and imaginary components can contain negative values,this requires that IM be configured with HDRI enabled. In this case, you mustuse either MIFF, TIF, PFM or MPC formats for the real and imaginary componentresults, since they are formats that preserve both negative and fractionalvalues without clipping them or truncating the fractional part. With eitherMIFF or TIF, one should add -define quantum:format=32, to allow those imagetypes to work properly in HDRI mode without clipping.</p><p>The real and imaginary component images resulting from <ahref="command-line-options.html#fft">+fft</a> are also square, even dimensioned images due to the samepadding that was discussed above for the magnitude and phase componentimages.</p><p>See the discussion on HDRI implementations of ImageMagick on the page <ahref="high-dynamic-range.html" >High Dynamic-Range Images</a>. For moreabout HDRI go the ImageMagick <ahref="http://www.imagemagick.org/Usage/basics/#hdri" >Usage</a> pages, <ahref="http://www.fmwconcepts.com/imagemagick/fourier_transforms/fourier.html">Fred's Fourier Processing With ImageMagick page</a> or this <a href="http://en.wikipedia.org/wiki/High_dynamic_range_imaging" >Wikipedia</a> entry.  </p><p><p>By default the FFT is normalized (and the IFT is not). Use "<code><a href="command-line-options.html#define" >-define</a> fourier:normalize=forward</code> to explicityly normalize the FFT and unnormalize the IFT.</p><div style="margin: auto;">  <h4><a id="fill"></a>-fill <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>color to use when filling a graphic primitive.</td><td style='text-align:right;'></td></tr></table>
-<p>This option accepts a color name, a hex color, or a numerical RGB, RGBA,HSL, HSLA, CMYK, or CMYKA specification.  See <a href="color.html" >Color Names</a> fora description of how to properly specify the color argument.</p><p>Enclose the color specification in quotation marks to prevent the "#" orthe parentheses from being interpreted by your shell.</p><p>For example,</p><p class="crtsnip">  -fill blue</p><p class="crtsnip">  -fill "#ddddff"</p><p class="crtsnip">  -fill "rgb(255,255,255)"</p><p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p><p>To print a complete list of color names, use the <a href="command-line-options.html#list">-list color</a> option.</p><div style="margin: auto;">  <h4><a id="filter"></a>-filter <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Use this <em class="arg">type</em> of filter when resizing ordistorting an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to affect the resizing operation of an image duringoperations such as <a href="command-line-options.html#resize">-resize</a> and <a href="command-line-options.html#distort">-distort</a>. For example you can use a simple resize filter such as:</p><pre class="text">   Point       Hermite       Cubic   Box         Gaussian      Catrom   Triangle    Quadratic     Mitchell</pre><p>The <code>Bessel</code> and <code>Sinc</code> filter is also provided (as wellas a faster <code>SincFast</code> equivalent form).  However these filters aregenerally useless on their own as they are infinite filters that are beingclipped to the filters support size. Their direct use is not recommendedexcept via expert settings (see below). </p><p>Instead these special filter functions are typically windowed by a windowingfunction that the <a href="command-line-options.html#filter" >-filter</a> setting defines.   That isusing these functions will define a 'Windowed' filter, appropriate to theoperator involved.  Windowed filters include: </p><pre class="text">   Lanczos       Hamming       Parzen   Blackman      Kaiser        Welsh   Hanning       Bartlett      Bohman</pre><p>Also one special self-windowing filter is also provided<code>Lagrange</code>, which will automagically re-adjust its function dependingon the current 'support' or 'lobes' expert settings (see below).</p><p>If you do not select a filter with this option, the filter defaults to<code>Mitchell</code> for a colormapped image, an image with a matte channel, orif the image is enlarged.  Otherwise the filter default to<code>Lanczos</code>.</p><p>To print a complete list of resize filters, use the <a href="command-line-options.html#list">-listfilter</a> option.</p><p>You can modify how the filter behaves as it scales your image through theuse of these expert settings (see also <a href="command-line-options.html#define" >-define</a> and <ahref="command-line-options.html#set" >-set</a>):-</p><dl class="doc"><dt>-define filter:blur=<em>factor</em></dt><dd>Scale the X axis of the filter (and its window). Use &gt; 1.0 for    blurry or &lt; 1.0 for sharp. This should only be used with Gaussian and    Gaussian-like filters simple filters, or you may not get the expected    results. </dd><dt>-define filter:support=<em>radius</em></dt><dd>Set the filter support radius. Defines how large the filter should be and    thus directly defines how slow the filtered resampling process is. All    filters have a default 'prefered' support size. Some filters like    <code>Lagrange</code> and windowed filters adjust themselves depending on    this value.  With simple filters this value either does nothing (but slow    the resampling), or will clip the filter function in a detrimental way.    </dd><dt>-define filter:lobes=<em>count</em></dt><dd>Set the number of lobes to use for the Sinc/Bessel filter. This an    alternative way of specifying the 'support' range of the filter, that is    designed to be more suited to windowed filters, especially when used for    image distorts.</dd><dt>-define filter:sigma=<em>value</em></dt><dd>The 'sigma' value used to define the <code>Gaussian</code> filter.  Default    sigma value is '<code>0.5</code>'.  It only effects <code>Gaussian</code> but    does not shrink (but may enlarge) the filter's 'support'.  It can be used    to generate very small blurs but without the filter 'missing' pixels due    to using a small support setting. A larger value of '<code>0.707</code>'    (a value of '1/sqrt(2)') is another common setting. </dd><dt>-define filter:b=<em>b-spline_factor</em></dt><dt>-define filter:c=<em>keys_alpha_factor</em></dt><dd>Redefine the values used for cubic filters such as <code>Cubic</code>,    <code>Catrom</code>, <code>Mitchel</code>, and <code>Hermite</code>, as well as    the <code>Parzen</code> cubic windowing function. If only one of the values    are defined, the other is set so as to generate a 'Cubic-Keys' filter.    The values meaning was defined by a research paper by    Mitchell-Netravali.</dd><dt>-define filter:kaiser-beta=<em>value</em></dt><dd>The 'alpha' value used to as part of the Kaiser Windowing function.    Default value is '6.5'.  It only effects Kaiser windowing function, and    does not effect any other attributes.</dd><dd>Before IM v6.7.6-10, this option was known as "filter:alpha", (an    inheritance from the very old "zoom" program). It was changed to bring the    function in line with more modern academic research usage, and better    assign it be more definitive.  </dd><dt>-define filter:kaiser-alpha=<em>value</em></dt><dd>This value when multiplied by 'PI' is equivalent to "kaiser-beta", and    will override that setting.  It only effects Kaiser windowing function,    and does not effect any other attributes. </dd><dt>-define filter:filter=<em>filter_function</em></dt><dd>Use this function directly as the weighting filter.  This will allow    you to directly use a windowing function such as <code>Blackman</code>,    as a resampling filter, rather than as its normal usage as a windowing    function. </dd><dd>If defined, no windowing function also defined, the window function is set    to <code>Box</code>). Directly specifying <code>Sinc</code> or <code>Jinc</code>    as a filter will also do this. </dd><dt>-define filter:window=<em>filter_function</em></dt><dd>The IIR (infinite impulse response) filters <code>Sinc</code> and    <code>Jinc</code> are windowed (brought down to zero over the defined    support range) with the given filter. This allows you to specify a filter    function to be used as a windowing function for these IIR filters. </dd><dd>Many of the defined filters are actually windowing functions for these IIR    filters.  A typical choices is <code>Box</code>, (which effectively turns    off the windowing function).  </dd><dt>-define filter:win-support=<em>radius</em></dt><dd>Scale windowing function to this size instead.  This causes the windowing    (or self-windowing Lagrange filter) to act is if the support window is    larger than what is actually supplied to the calling operator.  The filter    however is still clipped to the real support size given.  If unset this    will equal the normal filter support size. </dd><dt>-define filter:verbose=<em>1</em></dt><dd>This causes IM to print information on the final internal filter    selection to standard output.  This includes a commented header on the    filter settings being used, and data allowing the filter weights to be    easily graphed. </dd><dd>Note however that some filters are internally defined in terms of other    filters.  The <code>Lanczos</code> filter for example is defined in terms of    a <code>SincFast</code> windowed <code>SincFast</code> filter, while    <code>Mitchell</code> is defined as a general <code>Cubic</code> family filter    with specific 'B' and 'C' settings. </dd></dl><p>For example, to get a 8 lobe jinc windowed sinc filter (Genseng filter?):</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png \<br/>          -filter sinc \<br/>          -set filter:window=jinc \<br/>          -set filter:lobes=8 \<br/>          -resize 150%   image.jpg</span></p><p>Or a raw un-windowed Sinc filter with 4 lobes:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png \<br/>          -set filter:filter=sinc \<br/>          -set filter:lobes=4 \<br/>          -resize 150%   image.jpg</span></p><p>To extract the data for a raw windowing function, combine it witha '<code>Box</code>' filter.  For example the '<code>Welch</code> parabolicwindowing function. </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert null: -define filter:filter=Box \<br/>                 -define filter:window=Welch \<br/>                 -define filter:support=1.0 \<br/>                 -define filter:verbose=1 \<br/>                 -resize 2 null:  > window_welch.dat<br/>  gnuplot<br/>     set grid<br/>     plot "window_welch.dat" with lines</span></p><p>Note that the use of expert options is provided for image processing expertswho have studied and understand how resize filters work. Without thisknowledge, and an understanding of the definition of the actual filtersinvolved, using expert settings are more likely to be detrimental to your imageresizing.</p><div style="margin: auto;">  <h4><a id="flatten"></a>-flatten</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>This is a simple alias for the <a href="command-line-options.html#layers" >-layers</a> method "flatten".</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="flip"></a>-flip</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>create a <em>mirror image</em>.</td><td style='text-align:right;'></td></tr></table>
-<p>reflect the scanlines in the vertical direction. The image will be mirroredupside-down. </p><div style="margin: auto;">  <h4><a id="floodfill"></a>-floodfill {<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em> <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>floodfill the image with color at the specified offset.</td><td style='text-align:right;'></td></tr></table>
-<p>Flood fill starts from the given 'seed point' which is not gravity effected.Any color that matches within <a href="command-line-options.html#fuzz" >-fuzz</a> color distance of thegiven <em class="arg">color</em>  argument, connected to that 'seed point'will be replaced with the current <a href="command-line-options.html#fill" >-fill</a> color. </p><p>Note that if the pixel at the 'seed point' does not itself match the given<em class="arg">color</em> (according to <a href="command-line-options.html#fuzz" >-fuzz</a>), then noaction will be taken. </p><p>This operator works more like the <a href="command-line-options.html#opaque" >-opaque</a> option, thana more general flood fill that reads the matching color directly at the 'seedpoint'. For this form of flood fill, look at <a href="command-line-options.html#draw" >-draw</a>  andits 'color floodfill' drawing method.  </p><div style="margin: auto;">  <h4><a id="flop"></a>-flop</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>create a <em>mirror image</em>.</td><td style='text-align:right;'></td></tr></table>
-<p>Reflect the scanlines in the horizontal direction, just like the image ina vertical mirror. </p><div style="margin: auto;">  <h4><a id="font"></a>-font <em class="arg">name</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set the font to use when annotating images with text, or creating labels.</td><td style='text-align:right;'></td></tr></table>
-<p>To print a complete list of fonts, use the <a href="command-line-options.html#list">-list font</a>option (for versions prior to 6.3.6, use 'type' instead of 'font').</p><p>In addition to the fonts specified by the above pre-defined list, you canalso specify a font from a specific source.  For example <code>Arial.ttf</code>is a TrueType font file, <code>ps:helvetica</code> is PostScript font, and<code>x:fixed</code> is X11 font.</p><p>For other settings that affect fonts, see the options <ahref="command-line-options.html#family">-family</a>, <a href="command-line-options.html#stretch">-stretch</a>, <ahref="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>. </p><div style="margin: auto;">  <h4><a id="foreground"></a>-foreground <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Define the foreground color for menus.</td><td style='text-align:right;'>[<a href="display.html">display</a>]</td></tr></table>
-<p>The color is specified using the format described under the <ahref="command-line-options.html#fill">-fill</a> option.</p><p>The default foreground color is black.</p><div style="margin: auto;">  <h4><a id="format"></a>-format <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the image format type.</td><td style='text-align:right;'></td></tr></table>
-<p>When used with the <code>mogrify</code> utility, this option converts anyimage to the image <a href="formats.html">format</a> you specify.For a list of image format types supported by ImageMagick, use <ahref="command-line-options.html#list">-list format</a>.</p><p>By default the file is written to its original name. However, if thefilename extension matches a supported format, the extension is replaced withthe image format type specified with <a href="command-line-options.html#format">-format</a>. Forexample, if you specify <em class="arg">tiff</em> as the format type and theinput image filename is <em class="arg">image.gif</em>, the output imagefilename becomes <em class="arg">image.tiff</em>.</p><div style="margin: auto;">  <h4><a id="format_identify_"></a>-format <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>output formatted image characteristics.</td><td style='text-align:right;'>[<a href="identify.html">identify</a>]</td></tr></table>
-<p>See <a href="escape.html">Format and Print ImageProperties</a> for an explanation on how to specify the argument to thisoption.</p><div style="margin: auto;">  <h4><a id="frame"></a>-frame <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Surround the image with a border or beveled frame.</td><td style='text-align:right;'></td></tr></table>
-<p>The color of the border is specified with the <a href="command-line-options.html#mattecolor">-mattecolor</a> command line option. </p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <em class="arg">size</em> portion of the <emclass="arg">geometry</em> argument indicates the amount of extra width andheight that is added to the dimensions of the image. If no offsets are givenin the <em class="arg">geometry</em> argument, then the border added isa solid color.  Offsets <em>x</em> and <em>y</em>, if present, specify thatthe width and height of the border is partitioned to form an outer bevel ofthickness <em>x</em> pixels and an inner bevel of thickness<em>y</em> pixels. Negative offsets make no sense as frame arguments.</p><p>The <a href="command-line-options.html#frame">-frame</a> option is affected by the current <ahref="command-line-options.html#compose">-compose</a> setting and assumes that this is using the default'<code>Over</code>' composition method.  It generates an image of the appropriatesize with the current <a href="command-line-options.html#bordercolor">-bordercolor</a> setting, and thendraws the frame of four distinct colors close to the current <ahref="command-line-options.html#mattecolor">-mattecolor</a>.  The original image is then overlaid ontocenter of this image.  This means that with the default compose method of'<code>Over</code>' any transparent parts may be replaced by the current <ahref="command-line-options.html#bordercolor">-bordercolor</a> setting.</p><p>The image composition is notaffected by the <a href="command-line-options.html#gravity">-gravity</a> option.</p><div style="margin: auto;">  <h4><a id="frame_import_"></a>-frame</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>include the X window frame in the imported image.</td><td style='text-align:right;'>[<a href="import.html">import</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="function"></a>-function <em class="arg">function</em> <em class="arg">parameters</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply a function to channel values.</td><td style='text-align:right;'></td></tr></table>
-<p>This operator performs calculations based on the given arguments to modifyeach of the color values for each previously set <ahref="command-line-options.html#channel">-channel</a> in the image. See <ahref="command-line-options.html#evaluate">-evaluate</a> for details concerning how the results of thecalculations are handled.</p><p>This is can be considered a multi-argument version of the <ahref="command-line-options.html#evaluate">-evaluate</a> operator. (Added inImageMagick 6.4.8−8.)</p><p>Here,  <em class="arg">parameters</em> is a comma-separated list ofnumerical values. The number of values varies depending on which <emclass="arg">function</em> is selected. Choose the <emclass="arg">function</em> from:</p><pre class="text">   Polynomial   Sinusoid   Arcsin   Arctan</pre><p>To print a complete list of <a href="command-line-options.html#function">-function</a> operators,use <a href="command-line-options.html#list">-list function</a>. Descriptions follow.</p><dl class="doc"><dt><code>Polynomial</code></dt><dd><p>The <code>Polynomial</code> function takes an arbitrary number of parameters,these being the coefficients of a polynomial, in decreasing order of degree.That is, entering</p><div style="text-align: center">   -function Polynomial <em>a</em><sub><em>n</em></sub>,<em>a</em><sub><em>n</em>-1</sub>,...<em>a</em><sub>1</sub>,<em>a</em><sub>0</sub></div><p>will invoke a polynomial function given by</p><div style="text-align: center">   <em>a</em><sub><em>n</em></sub> <b><em>u</em></b><sup><em>n</em></sup> +   <em>a</em><sub><em>n</em>-1</sub> <b><em>u</em></b><sup><em>n</em>-1</sup> +   ··· <em>a</em><sub>1</sub> <b><em>u</em></b> + <em>a</em><sub>0</sub>,</div><p>where <b><em>u</em></b> is pixel's original normalized channel value.</p><p>The <code>Polynomial</code> function can be used in place of <code>Set</code>(the <em>constant</em> polynomial) and <code>Add</code>, <code>Divide</code>,<code>Multiply</code>, and <code>Subtract</code> (some <em>linear</em>polynomials) of the <a href="command-line-options.html#evaluate">-evaluate</a> operator. The <ahref="command-line-options.html#level">-level</a> operator also affects channels linearly. Somecorrespondences follow.</p><table class="doc">  <col width="35%" />  <col width="35%" />  <col width="30%" />  <tr>        <td>-evaluate Set <em class="arg">value</em> </td>        <td>-function Polynomial <em class="arg">value</em></td>        <td>(Constant functions; set <em class="arg">value</em>×100% gray when channels are RGB.)</td>  </tr>  <tr>        <td>-evaluate Add <em class="arg">value</em> </td>        <td>-function Polynomial 1,<em class="arg">value</em></td>  </tr>  <tr>        <td>-evaluate Subtract <em class="arg">value</em> </td>        <td>-function Polynomial 1,−<em class="arg">value</em></td>  </tr>  <tr>        <td>-evaluate Multiply <em class="arg">value</em> </td>        <td>-function Polynomial <em class="arg">value</em>,0</td>  </tr>  <tr>        <td>+level  black% x white%</td>        <td>-function Polynomial  A,B</td>        <td>(Reduce contrast. Here, A=(white-black)/100 and  B=black/100.)</td>  </tr></table><p>The <code>Polynomial</code> function gives great versatility, sincepolynomials can be used to fit any continuous curve to any degree of accuracydesired.</p></dd><dt><code>Sinusoid</code></dt><dd><p>The <code>Sinusoid</code> function can be used to vary the channel valuessinusoidally by setting frequency, phase shift, amplitude, and a bias. Thesevalues are given as one to four parameters, as follows,</p><div style="text-align: center">   -function <code>Sinusoid</code> <em class="arg">freq</em>,[<em class="arg">phase</em>,[<em class="arg">amp</em>,[<em class="arg">bias</em>]]]</div><p>where <em>phase</em> is in degrees. (The domain [0,1] of the functioncorresponds to 0 through <em class="arg">freq</em>×360 degrees.)The result is that if a pixel's normalized channel value is originally<b><em>u</em></b>, its resulting normalized value is given by </p><div style="text-align: center"><em class="arg">amp</em> * sin(2*π* (<em class="arg">freq</em> * <b><em>u</em></b> + <em class="arg">phase</em> / 360)) + <em class="arg">bias</em></div><p> For example, the following generates a curve that starts and ends at 0.9(when <b><em>u</em></b>=0 and 1, resp.), oscillating three times between.7−.2=.5 and .7+.2=.9. </p><p class="crtsnip">   -function Sinusoid 3,-90,.2,.7</p><p>The default values of <em class="arg">amp</em> and <emclass="arg">bias</em> are both .5. The default for <em class="arg">phase</em>is 0.</p><p>The <code>Sinusoid</code> function generalizes <code>Sin</code> and<code>Cos</code> of the <a href="command-line-options.html#evaluate">-evaluate</a> operator by allowingvarying amplitude, phase and bias. The correspondence is as follows.</p><table class="doc">  <tr>        <td>-evaluate Sin <em class="arg">freq</em> </td>        <td>-function Sinusoid <em class="arg">freq</em>,0 </td>  </tr>  <tr>        <td>-evaluate Cos <em class="arg">freq</em> </td>        <td>-function Sinusoid <em class="arg">freq</em>,90 </td>  </tr></table></dd><dt><code>ArcSin</code></dt><dd><p>The <code>ArcSin</code> function generates the inverse curve of a Sinusoid,and can be used to generate cylindrical distortion and displacement maps.The curve can be adjusted relative to both the input values and output rangeof values.</p><p style="text-align: center">   -function <code>ArcSin</code> <em class="arg">width</em>,[<em class="arg">center</em>,[<em class="arg">range</em>,[<em class="arg">bias</em>]]]</p><p>with all values given in terms of normalized color values (0.0 for black,1.0 for white). Defaulting to values covering the full range from 0.0 to 1.0for bout input (<em class="arg">width</em>), and output (<emclass="arg">width</em>) values. '<code>1.0,0.5,1.0,0.5</code>' </p><p style="text-align: center"><em class="arg">range</em>/π * asin( 2/<em class="arg">width</em> * ( <b><em>u</em></b> - <em class="arg">center</em> ) ) + <em class="arg">bias</em></p></dd><dt><code>ArcTan</code></dt><dd><p>The <code>ArcTan</code> function generates a curve that smooth crosses fromlimit values at infinities, though a center using the given slope value.All these values can be adjusted via the arguments.</p><p style="text-align: center">   -function <code>ArcTan</code> <em class="arg">slope</em>,[<em class="arg">center</em>,[<em class="arg">range</em>,[<em class="arg">bias</em>]]]</p><p>Defaulting to '<code>1.0,0.5,1.0,0.5</code>'.</p><p style="text-align: center"><em class="arg">range</em>/π * atan( <em class="arg">slope</em>*π * ( <b><em>u</em></b> - <em class="arg">center</em> ) ) + <em class="arg">bias</em></p></dd></dl><div style="margin: auto;">  <h4><a id="fuzz"></a>-fuzz <em class="arg">distance</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Colors within this <em class="arg">distance</em> are considered equal.</td><td style='text-align:right;'></td></tr></table>
-<p>A number of algorithms search for a target color. By default the color mustbe exact. Use this option to match colors that are close to the target colorin RGB space. For example, if you want to automagically trim the edges of animage with <a href="command-line-options.html#trim">-trim</a> but the image was scanned and the targetbackground color may differ by a small amount. This option can account forthese differences.</p><p>The <em class="arg">distance</em> can be in absolute intensity units or, byappending <code>%</code> as a percentage of the maximum possible intensity (255,65535, or 4294967295).</p><p>Use <a href="command-line-options.html#fuzz" >+fuzz</a> to reset the fuzz value to 0.</p><div style="margin: auto;">  <h4><a id="fx"></a>-fx <em class="arg">expression</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>apply a mathematical expression to an image or image channels.</td><td style='text-align:right;'></td></tr></table>
-<p>If the first character of <em class="arg">expression</em> is <code>@</code>,the expression is read from a file titled by the remaining characters in thestring.</p><p>See <a href="fx.html">FX,The Special Effects Image Operator</a> for a detailed discussion of thisoption.</p><div style="margin: auto;">  <h4><a id="gamma"></a>-gamma <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>level of gamma correction.</td><td style='text-align:right;'></td></tr></table>
-<p>The same color image displayed on two different workstations may lookdifferent due to differences in the display monitor. Use gamma correction toadjust for this color difference.  Reasonable values extend from<code>0.8</code> to <code>2.3</code>. Gamma less than 1.0 darkens the image andgamma greater than 1.0 lightens it. Large adjustments to image gamma mayresult in the loss of some image information if the pixel quantum size is onlyeight bits (quantum range 0 to 255).</p><p>Gamma adjusts the image's channel values pixel-by-pixel according toa power law, namely, pow(pixel,1/gamma) or pixel^(1/gamma), where pixel is thenormalized or 0 to 1 color value. For example, using a value of gamma=2 is thesame as taking the square root of the image.</p><p>You can apply separate gamma values to the red, green, and blue channels ofthe image with a gamma value list delimited with commas (e.g.,<code>1.7,2.3,1.2</code>).</p><p>Use <a href="command-line-options.html#gamma">+gamma <em class="arg">value</em></a> to set theimage gamma level without actually adjusting the image pixels. This optionis useful if the image is of a known gamma but not set as an image attribute(e.g. PNG images).  Write the "file gamma" which is the reciprocal of thedisplay gamma; e.g., if your image is sRGB and you want to write a PNG gAMAchunk, use</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert input.png +gamma .45455 output.png</span></p><p>(0.45455 is 1/2.2)</p><p>Note that gamma adjustments are also available via the <a href="command-line-options.html#level">-level</a> operator.</p><div style="margin: auto;">  <h4><a id="gaussian-blur"></a>-gaussian-blur <em class="arg">radius</em><br />-gaussian-blur <em class="arg">radius</em>x<em class="arg">sigma</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Blur the image with a Gaussian operator.</td><td style='text-align:right;'></td></tr></table>
-<p>Convolve the image with a Gaussian or normal distribution using the given<em class="arg" >Sigma</em> value.  The formula is:</p><div class="eqn"><img alt="gaussian distribution" width="243px" height="42px" src="../images/gaussian-blur.png"/></div><p>The <em class="arg" >Sigma</em> value is the important argument, anddetermines the actual amount of blurring that will take place. </p><p>The <em class="arg" >Radius</em> is only used to determine the size of thearray which will hold the calculated Gaussian distribution. It should be aninteger.  If not given, or set to zero, IM will calculate the largest possibleradius that will provide meaningful results for the Gaussian distribution.</p><p>The larger the <em class="arg" >Radius</em> the radius the slower theoperation is. However too small a <em class="arg" >Radius</em>, and severaliasing effects may result.  As a guideline, <em class="arg" >Radius</em>should be at least twice the <em class="arg" >Sigma</em> value, though threetimes will produce a more accurate result. </p><p>This differs from the faster <a href="command-line-options.html#blur">-blur</a> operator in that afull 2-dimensional convolution is used to generate the weighted average of theneighboring pixels. </p><p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine howpixels which are outside the image proper are blurred into the final result.</p><div style="margin: auto;">  <h4><a id="geometry"></a>-geometry <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the preferred size and location of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="gravity"></a>-gravity <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Sets the current gravity suggestion for various other settings and options.</td><td style='text-align:right;'></td></tr></table>
-<p>Choices include: <code>NorthWest</code>, <code>North</code>,<code>NorthEast</code>, <code>West</code>, <code>Center</code>, <code>East</code>,<code>SouthWest</code>, <code>South</code>, <code>SouthEast</code>.  Use <ahref="command-line-options.html#list">-list gravity</a> to get a complete list of <ahref="command-line-options.html#gravity">-gravity</a> settings available in your ImageMagickinstallation.</p><p>The direction you choose specifies where to position text or subimages. Forexample, a gravity of <code>Center</code> forces the text to be centered withinthe image. By default, the image gravity is <code>NorthWest</code>. See <ahref="command-line-options.html#draw">-draw</a> for more details about graphic primitives.  Only thetext primitive of <a href="command-line-options.html#draw">-draw</a> is affected by the <ahref="command-line-options.html#gravity">-gravity</a> option.</p><p>The <a href="command-line-options.html#gravity">-gravity</a> option is also used in concert with the<a href="command-line-options.html#geometry">-geometry</a> setting and other settings or options thattake <em class="arg">geometry</em> as an argument, such as the <ahref="command-line-options.html#crop">-crop</a> option. </p><p>If a <a href="command-line-options.html#gravity">-gravity</a> setting occurs before another optionor setting having a <em class="arg">geometry</em> argument that specifies anoffset, the offset is usually applied to the point within the image suggestedby the <a href="command-line-options.html#gravity">-gravity</a> argument.  Thus, in the followingcommand, for example, suppose the file <code>image.png</code> has dimensions200x100. The offset specified by the argument to <a href="command-line-options.html#region">-region</a>is (−40,+20). The argument to <a href="command-line-options.html#gravity">-gravity</a> is<code>Center</code>, which suggests the midpoint of the image, at the point(100,50). The offset (−40,20) is applied to that point, giving(100−40,50+20)=(60,70), so the specified 10x10 region is located atthat point. (In addition, the <a href="command-line-options.html#gravity">-gravity</a> affects theregion itself, which is <em>centered</em> at the pixelcoordinate (60,70). (See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.)</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png -gravity Center -region 10x10-40+20 \ <br/> -negate output.png</span></p><p>When used as an option to <a href="composite.html">composite</a>, <ahref="command-line-options.html#gravity">-gravity</a> gives the direction that the image gravitateswithin the composite.</p><p>When used as an option to <a href="montage.html">montage</a>, <ahref="command-line-options.html#gravity">-gravity</a> gives the direction that an image gravitateswithin a tile. The default gravity is <code>Center</code> for this purpose.</p><div style="margin: auto;">  <h4><a id="grayscale"></a>-grayscale <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>convert image to grayscale.</td><td style='text-align:right;'></td></tr></table>
-<p>This will use one of the <a href="command-line-options.html#intensity" >-intensity</a> methods toconvert the given image into a linear-grayscale image. </p><p>For example, to convert an image to (linear) Rec709Luminance grayscale,  type:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -grayscale Rec709Luminance out.png</span></p><p>which is equivalent to:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -colorspace gray out.png</span></p><p>Similarly, to convert an image to (non-linear) Rec709Luma grayscale,  type:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -grayscale Rec709Luma out.png</span></p><p>which is equivalent to:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -set colorspace RGB -colorspace gray out.png</span></p><p>Note that a 'colorspace' intensity method will produce the same resultregardless of the current colorpsace of the image. But a 'mathematical'intensity method will depend on the current colorspace the image is currentlyusing. </p><p>While this operation uses an <a href="command-line-options.html#intensity" >-intensity</a> method, it does not use or set the <a href="command-line-options.html#intensity" >-intensity</a> setting, sowill not effect other operations that may use that setting.</p><div style="margin: auto;">  <h4><a id="green-primary"></a>-green-primary <em class="arg">x,y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>green chromaticity primary point.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="hald-clut"></a>-hald-clut</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>apply a Hald color lookup table to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>A Hald color lookup table is a 3-dimensional color cube mapped to 2dimensions.  Create it with the <code>HALD:</code> prefix (e.g. HALD:8).  Youcan apply any color transformation to the Hald image and then use this optionto apply the transform to the image. </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png hald.png -hald-clut transform.png</span></p><p>This option provides a convenient method for you to use Gimp or Photoshopto make color corrections to the Hald CLUT image and subsequently apply themto multiple images using an ImageMagick script. </p><p>Note that the representation is only of the normal RGB color space and thatthe whole color value triplet is used for the interpolated lookup of therepresented Hald color cube image.  Because of this the operation is not <ahref="command-line-options.html#channel" >-channel</a> setting effected, nor can it adjust or modify animages transparency or alpha/matte channel.</p><p>See also <a href="command-line-options.html#clut" >-clut</a> which provides color value replacementof the individual color channels, usually involving a simpler gray-scaleimage. E.g:  gray-scale to color replacement, or modification by a histogrammapping. </p><div style="margin: auto;">  <h4><a id="help"></a>-help</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>print usage instructions.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="highlight-color"></a>-highlight-color <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>when comparing images, emphasize pixel differences with this color.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="hough-lines"></a>-hough-lines <em class="arg">width</em>x<em class="arg">height</em>{<em class="arg">+threshold</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>identify straight lines in the image (e.g. -hough-lines 9x9+195).</td><td style='text-align:right;'></td></tr></table>
-<p>Use the Hough line detector with any binary edge extracted image to locate and draw any straight lines that it finds.</p><p>The process accumulates counts for every white pixel in the binary edge image for every possible orientation (for angles from 0 to 179 in 1 deg increments) and distance from the center of the image to the corners (in 1 px increments). It stores the counts in an accumulator matrix of angle vs distance. The size of the accumulator will be 180x(diagonal/2). Next it searches the accumulator for peaks in counts and converts the locations of the peaks to slope and intercept in the normal x,y input image space. The algorithm uses slope/intercepts to find the endpoints clipped to the bounds of the image. The lines are drawn from the given endpoints. The counts are a measure of the length of the lines.</p.<p>The WxH arguments specify the filter size for locating the peaks in the Hough accumulator. The threshold excludes lines whose counts are less than the threshold value.<p><p>Use <code><a href="command-line-options.html#background" >-background</a></code> to specify the color of the background onto which the lines will be drawn. The default is black.</p><p>Use <code><a href="command-line-options.html#fill" >-fill</a></code> to specify the color of the lines. The default is black.</p><p>Use <code><a href="command-line-options.html#stroke" >-stroke</a></code> and <code><a href="command-line-options.html#strokewidth" >-strokewidth</a></code> to specify the thickness of the lines. The default is black and no strokewidth.</p><p>A text file listing the endpoints and counts may be created by using the suffix, .mvg, for the output image.</p><p>Use <code><a href="command-line-options.html#define" >-define</a> hough-lines:accumulator=true</code> to return the accumulator image in addition to the lines image.</p><div style="margin: auto;">  <h4><a id="iconGeometry"></a>-iconGeometry <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>specify the icon geometry.</td><td style='text-align:right;'></td></tr></table>
-<p>Offsets, if present in the geometry specification, are handled in the samemanner as the <a href="command-line-options.html#geometry">-geometry</a> option, using X11 style tohandle negative offsets.</p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="iconic"></a>-iconic</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>start in icon mode in X Windows</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="identify"></a>-identify</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>identify the format and characteristics of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This information is printed: image scene number; image name; image size;the image class (<em class="arg">DirectClass</em> or <emclass="arg">PseudoClass</em>); the total number of unique colors; and thenumber of seconds to read and transform the image. Refer to <a href="miff.html">MIFF</a> fora description of the image class.</p><p>If <a href="command-line-options.html#colors">-colors</a> is also specified, the total unique colorsin the image and color reduction error values are printed. Refer to <ahref="quantize.html">colorreduction algorithm</a> for a description of these values.</p><p>If <a href="command-line-options.html#verbose">-verbose</a> precedes this option, copiousamounts of image properties are displayed including image statistics, profiles,image histogram, and others.</p><div style="margin: auto;">  <h4><a id="ift"></a>-ift</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>implements the inverse discrete Fourier transform (DFT).</td><td style='text-align:right;'></td></tr></table>
-<p>This option is new as of ImageMagick 6.5.4-3 (and now working for Windowsusers in ImageMagick 6.6.0-9). It transforms a pair of magnitude and phaseimages from the frequency domain to a single image in the normal or spatialdomain. See for example, <ahref="http://en.wikipedia.org/wiki/Fourier_transform">Fourier Transform</a>,<a href="http://en.wikipedia.org/wiki/DFT">Discrete Fourier Transform</a> and<a href="http://en.wikipedia.org/wiki/FFT">Fast Fourier Transform</a>.</p><p>For example, depending upon the image format used to store the result ofthe <a href="command-line-options.html#fft">-fft</a>, one would use either</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert fft_image.miff -ift fft_image_ift.png</span></p><p>or</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert fft_image-0.png fft_image-1.png -ift fft_image_ift.png</span></p><p>The resulting image may need to be cropped due to padding introduced whenthe original image, prior to the <a href="command-line-options.html#fft">-fft</a> or <ahref="command-line-options.html#fft">+fft</a>, was not square or even dimensioned. Any padding is atthe right and/or bottom sides of the image.</p><p>The <a href="http://www.fftw.org/">FFTW</a> delegate library is required touse <a href="command-line-options.html#ift">-ift</a>.</p><p>Use <a href="command-line-options.html#ift">+ift</a> (with HDRI enabled) to transform a pair of realand imaginary images from the frequency domain to a single image in the normal(spatial) domain.</p><p>By default the IFT is not normalized (and the FFT is). Use "<code><a href="command-line-options.html#define" >-define</a> fourier:normalize=inverse</code> to explictly normalize the IFT and unnormalize the FFT.</p><div style="margin: auto;">  <h4><a id="immutable"></a>-immutable</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>make image immutable.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="implode"></a>-implode <em class="arg">factor</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>implode image pixels about the center.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="insert"></a>-insert <em class="arg">index</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>insert the last image into the image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>This option takes last image in the current image sequence and inserts itat the given index. If a negative index is used, the insert position iscalculated before the last image is removed from the sequence. As such<code>-insert -1</code> will result in no change to the image sequence.</p><p>The <code>+insert</code> option is equivalent to <code>-insert -1</code>. Inother words, insert the last image, at the end of the current image sequence.Consequently this has no effect on the image sequence order.</p><div style="margin: auto;">  <h4><a id="intensity"></a>-intensity <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>method to generate intensity value from pixel.</td><td style='text-align:right;'></td></tr></table>
-<p>ImageMagick provides a number of methods used in situations where anoperatory needs to determine a single grayscale value for some purpose, froman image with red, green, and blue pixel components. Typically the linear<code>Rec709Luminance</code> formula is used, which is the same formula used when converting images to <code>-colorspace gray</code>. </p><p>The following formulas are currently provided, and will first convertthe pixel values to linear-RGB or non-linear sRGB colorspace beforebeing applied to calulate the final greyscale value. </p><pre class="text">   Rec601Luma        0.298839R' + 0.586811G'+ 0.114350B'   Rec601Luminance   0.298839R + 0.586811G + 0.114350B   Rec709Luma        0.212656R' + 0.715158G' + 0.072186B'   Rec709Luminance   0.212656R + 0.715158G + 0.072186B   Brightness        max(R', G', B')   Lightness         (min(R', G', B') + max(R', G', B')) / 2.0</pre><p>Note that the above R,G,B values is the image's linear-RGB values, whileR',G',B' are sRGB non-linear values. </p><p>These intensity methods are mathematical in nature and will use thecurrent value in the images respective R,G,B channel regardless ofwhat that is, or what colorspace the image is currently using.</p><pre class="text">   Average           (R + G + B) / 3.0   MS                (R^2 + G^2 + B^2) / 3.0   RMS               sqrt( (R^2 + G^2 + B^2) / 3.0 )</pre><p>These methods are often used for other purposes, such as generating agrayscale difference image between two color images (using <a href="command-line-options.html#compose">-compose</a> '<code>Difference</code>' composition. </p><p> For example The 'MS' (Mean Squared) setting is good for minimizing colorerror comparisions.  While...  The method 'RMS' (Root Mean Squared) forexample is appropriate for calculating color vector distance, from a colordifference image.  This is equivalent to the color only component of the <ahref="command-line-options.html#fuzz" >-fuzz</a> factor color compare setting.  </p><p>See also <a href="command-line-options.html#grayscale" >-grayscale</a> which applies one of the abovegrayscaling formula directly to an image without setting the <ahref="command-line-options.html#intensity" >-intensity</a> setting.</p><p>The <a href="command-line-options.html#colorspace" >-colorspace gray</a> image conversion also usesthe current intensity setting, but will always convert the image to theappropriate sRGB or linear-RGB colorspace before appling the abovefunction.</p><p>To print a complete list of posible pixel intensity setting methods, use <a href="command-line-options.html#list">-list intensity</a>.</p><p>Operators affected by the <a href="command-line-options.html#intensity" >-intensity</a> setting include:</p><pre class="text">-adaptive-blur-adaptive-sharpen-black-threshold-clut (when mapping greyscale CLUT image to alpha channel if set by -channels)-colors for gray colorspace-compose {LightenIntensity, DarkenIntensity, CopyOpacity, CopyBlack}-contrast-stretch-distort {ErodeIntensity, DilateIntensity}-normalize-random-threshold-selective-blur-shade-threshold-tint-white-threshold</pre><div style="margin: auto;">  <h4><a id="intent"></a>-intent <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>use this type of rendering intent when managing the image color.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to affect the color management operation of an image (see<a href="command-line-options.html#profile">-profile</a>).  Choose from these intents: <code>Absolute,Perceptual, Relative, Saturation</code>.</p><p>The default intent is Perceptual for the sRGB colorspace and undefined for the RGB and gray colorspaces.</p><p>To print a complete list of rendering intents, use <a href="command-line-options.html#list">-list intent</a>.</p><div style="margin: auto;">  <h4><a id="interlace"></a>-interlace <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the type of interlacing scheme.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from:</p><pre class="text">   none   line   plane   partition   JPEG   GIF   PNG</pre><p>This option is used to specify the type of interlacing scheme for raw imageformats such as <code>RGB</code> or <code>YUV</code>.</p><p><code>None</code> means do not interlace (RGBRGBRGBRGBRGBRGB...),</p><p><code>Line</code> uses scanline interlacing (RRR...GGG...BBB...RRR...GGG...BBB...), and.</p><p><code>Plane</code> uses plane interlacing (RRRRRR...GGGGGG...BBBBBB...).</p><p><code>Partition</code> is like plane except the different planes are saved toindividual files (e.g. image.R, image.G, and image.B).</p><p>Use <code>Line</code> or <code>Plane</code> to create an <code>interlacedPNG</code> or <code>GIF</code> or <code>progressive JPEG</code> image.</p><p>To print a complete list of interlacing schemes, use <a href="command-line-options.html#list">-listinterlace</a>.</p><div style="margin: auto;">  <h4><a id="interpolate"></a>-interpolate <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the pixel color interpolation method to use when looking up a color based on a floating point or real value.</td><td style='text-align:right;'></td></tr></table>
-<p>When looking up the color of a pixel using a non-integer floating pointvalue, you typically fall in between the pixel colors defined by the sourceimage. This setting determines how the color is determined from the colors ofthe pixels surrounding that point.  That is how to determine the color of apoint that falls between two, or even four different colored pixels. </p><pre class="text">   integer           The color of the top-left pixel (floor function)   nearest-neighbor  The nearest pixel to the lookup point (rounded function)   average           The average color of the surrounding four pixels   bilinear          A double linear interpolation of pixels (the default)   mesh              Divide area into two flat triangular interpolations   bicubic           Fitted bicubic-spines of surrounding 16 pixels   spline            Direct spline curves (colors are blurred)   filter            Use resize <a href="command-line-options.html#filter">-filter</a> settings</pre><p>This most important for distortion operators such as <a href="command-line-options.html#distort">-distort</a>, <a href="command-line-options.html#implode" >-implode</a>, <a href="command-line-options.html#transform">-transform</a> and <a href="command-line-options.html#fx" >-fx</a>. </p><p>To print a complete list of interpolation methods, use <a href="command-line-options.html#list">-list interpolate</a>.</p><p>See also <a href="command-line-options.html#virtual-pixel" >-virtual-pixel</a>, for control of thelookup for positions outside the boundaries of the image. </p><div style="margin: auto;">  <h4><a id="interline-spacing"></a>-interline-spacing <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the space between two text lines.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="interword-spacing"></a>-interword-spacing <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the space between two words.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="kerning"></a>-kerning <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the space between two letters.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="kuwahara"></a>-kuwahara <em class="arg">radius</em><br />-kuwahara <em class="arg">radius</em>x<em class="arg">sigma</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>edge preserving noise reduction filter.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg" >radius</em> is more important than the <em class="arg" >sigma</em>. If <em class="arg" >sigma</em> is left off, it will be computed automatically from the <em class="arg" >radius</em> as <em class="arg" >sigma</em>=<em class="arg" >radius</em>-0.5. The <em class="arg" >sigma</em> provides a bit of additional smoothing control.</p><div style="margin: auto;">  <h4><a id="label"></a>-label <em class="arg">name</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>assign a label to an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to assign a specific label to the image, as it is read inor created.  You can use the <a href="command-line-options.html#set" >-set</a> operation to re-assigna the labels of images already read in.  Image formats such as TIFF, PNG,MIFF, supports saving the label information with the image.</p><p>When saving an image to a <em class="arg">PostScript</em> file, any labelassigned to an image is used as a header string to print above the postscriptimage. </p><p>You can include the image filename, type, width, height, or other imageattribute by embedding special format character.  See <a href="escape.html">Format and Print ImageProperties</a> for details of the percent escape codes.</p><p>For example,</p><p class="crtsnip">  -label "%m:%f %wx%h"  bird.miff</p><p>assigns an image label of <code>MIFF:bird.miff 512x480</code> to the"<code>bird.miff</code>" image and whose width is 512 and height is 480, as itis read in.  If a  <a href="command-line-options.html#label">+label</a> option was used instead, anyexisting label present in the image would be used.  You can remove all labelsfrom an image by assigning the empty string. </p><p>A label is not drawn on the image, but is embedded in the image datastreamvia <em>Label</em> tag or similar mechanism. If you want the label to bevisible on the image itself, use the <a href="command-line-options.html#draw">-draw</a> option, orduring the final processing in the creation of an image montage.</p><p>If the first character of <em class="arg">string</em> is <emclass="arg">@</em>, the image label is read from a file titled by theremaining characters in the string. Labels in a file are literal, no embeddedformatting characters are recognized.</p><div style="margin: auto;">  <h4><a id="lat"></a>-lat <em class="arg">width</em><br />-lat <em class="arg">width</em>x<em class="arg">height</em>{<em class="arg">+-</em>}<em class="arg">offset</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>perform local adaptive threshold.</td><td style='text-align:right;'></td></tr></table>
-<p>Adaptively threshold each pixel based on the value of pixels in asurrounding window.  If the current pixel is lighter than this average plusthe optional <code>offset</code>, then it is made white, otherwise it is madeblack.  Small variations in pixel values such as found in scanned documentscan be ignored if offset is positive. A negative offset will make it moresensitive to those small variations. </p><p>This is commonly used to threshold images with an uneven background.  It isbased on the assumption that average color of the small window is thethe local background color, from which to separate the foreground color. </p><div style="margin: auto;">  <h4><a id="layers"></a>-layers <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>handle multiple images forming a set of image layers or animation frames.</td><td style='text-align:right;'></td></tr></table>
-<p>Perform various image operation methods to a ordered sequence of imageswhich may represent either a set of overlaid 'image layers', a GIF disposalanimation, or a fully-'coalesced' animation sequence. </p><table class="doc">  <tbody>  <tr valign="top">    <th align="left" style="width: 8%">Method</th>    <th align="left">Description</th>  </tr>  <tr valign="top">    <td valign="top">compare-any</td>    <td valign="top">Crop the second and later frames to the smallest rectangle        that contains all the differences between the two images.  No GIF <a        href="command-line-options.html#dispose" >-dispose</a> methods are taken into account. </td>  </tr>  <tr><td></td><td>This exactly the same as the <a href="command-line-options.html#deconstruct"        >-deconstruct</a> operator, and does not preserve animations normal        working, especially when animation used layer disposal methods such as        '<code>Previous</code>' or '<code>Background</code>'. </td>  </tr>  <tr valign="top">    <td valign="top">compare-clear</td>    <td valign="top">As '<code>compare-any</code>' but crop to the bounds of any       opaque pixels which become transparent in the second frame. That is the       smallest image needed to mask or erase pixels for the next frame. </td>  </tr>  <tr valign="top">    <td valign="top">compare-overlay</td>    <td valign="top">As '<code>compare-any</code>' but crop to pixels that add       extra color to the next image, as a result of overlaying color pixels.       That is the smallest single overlaid image to add or change colors. </td>   </tr>   <tr><td></td><td>This can be used with the <a href="command-line-options.html#compose" >-compose</a> alpha       composition method '<code>change-mask</code>', to reduce the image to       just the pixels that need to be overlaid. </td>   </tr>  <tr valign="top">    <td valign="top">coalesce</td>    <td valign="top">Equivalent to a call to the <a href="command-line-options.html#coalesce"        >-coalesce</a> operator.  Apply the layer disposal methods set in the        current image sequence to form a fully defined animation sequence, as        it should be displayed.  Effectively converting a GIF animation into a        'film strip'-like animation.  </td>  </tr>  <tr valign="top">    <td valign="top">composite</td>    <td valign="top">Alpha Composition of two image lists, separated by a        "<code>null:</code>" image, with the destination image list first, and        the source images last.  An image from each list are composited        together until one list is finished. The separator image and source        image lists are removed. </td>  </tr>  <tr><td></td>    <td>The <a href="command-line-options.html#geometry" >-geometry</a> offset is adjusted according        to <a href="command-line-options.html#gravity" >-gravity</a> in accordance of the virtual        canvas size of the first image in each list. Unlike a normal <a        href="command-line-options.html#composite" >-composite</a> operation, the canvas offset is also        added to the final composite positioning of each image. </td> </tr>  <tr><td></td>    <td>If one of the image lists only contains one image, that image is        applied to all the images in the other image list, regardless of which        list it is. In this case it is the image meta-data of the list which        preserved.  </td>  </tr>  <tr valign="top">    <td valign="top">dispose</td>    <td valign="top">This like '<code>coalesce</code>' but shows the look of        the animation after the layer disposal method has been applied, before        the next sub-frame image is overlaid. That is the 'dispose' image that        results from the application of the GIF <a href="command-line-options.html#dispose"        >-dispose</a> method.  This allows you to check what        is going wrong with a particular animation you may be developing.        </td>  </tr>  <tr valign="top">    <td valign="top">flatten</td>    <td valign="top">Create a canvas the size of the first images virtual        canvas using the current <a href="command-line-options.html#background" >-background</a> color,        and <a href="command-line-options.html#compose" >-compose</a> each image in turn onto that        canvas.  Images falling outside that canvas is clipped. Final        image will have a zero virtual canvas offset. </td>  </tr>  <tr><td></td>    <td>This usually used as one of the final 'image layering' operations        overlaying all the prepared image layers into a final image. </td>  </tr>  <tr><td></td>    <td>For a single image this method can also be used to fillout a virtual        canvas with real pixels, or to underlay an opaque color to remove        transparency from an image.</td>  </tr>  <tr valign="top">    <td valign="top">merge</td>    <td valign="top">As 'flatten' method but merging all the given image        layers to create a new layer image just large enough to hold all the        image without clipping or extra space. The new images virtual offset        will preserve the position of the new layer, even if this offset is        negative.  The virtual canvas size of the first image is preserved.        </td>  </tr>  <tr><td></td><td>Caution is advised when handling image layers with        negative offsets as few image file formats handle them correctly.        Following this operation method with <a href="command-line-options.html#repage" >+repage</a>        will remove the layer offset, and create an image in which all the        overlaid image positions relative to each other is preserved, though        not necessarily exactly where you specified them.        </td>  </tr>  <tr><td></td><td>See also 'trim-bounds' below which is closely related but        without  doing the'flatten' to merge the images together. </td>  </tr>  <tr valign="top">    <td valign="top">mosaic</td>    <td valign="top">As 'flatten' method but expanding the initial canvas size        of the first image in a positive direction only so as to hold all the        image layers.  However as a virtual canvas is 'locked' to the origin,        by its own definition, image layers with a negative offsets will still        become clipped by the top and left edges. See 'merge' or 'trim-bounds'        if this could be a problem. </td>  </tr>  <tr><td></td><td>This method is commonly used to layout individual image        using various offset but without knowing the final canvas size. The        resulting image will, like 'flatten' not have any virtual offset, so        can be saved to any image file format. </td>  </tr>  <tr valign="top">    <td valign="top">optimize</td>    <td valign="top">Optimize a coalesced animation, into GIF animation using        a number of general techniques.  This currently a short cut to        apply both the '<code>optimize-frame</code>', and        '<code>optimize-transparency</code>' methods but may be expanded to        include other optimization methods as they are developed. </td>  </tr>  <tr valign="top">    <td valign="top">optimize-frame</td>    <td valign="top">Optimize a coalesced animation, into GIF animation by        reducing the number of pixels per frame as much as possible by        attempting to pick the best layer disposal method to use, while ensuring        the result will continue to animate properly. </td>  </tr>  <tr><td></td><td> There is no guarantee that the best optimization is found.        But then no reasonably fast GIF optimization algorithm can do this.        However this does seem to do better than most other GIF frame        optimizers seen. </td>  </tr>  <tr valign="top">    <td valign="top">optimize-plus</td>    <td valign="top">As '<code>optimize-frame</code>' but attempt to improve the        overall optimization by adding extra frames to the animation, without        changing the final look or timing of the animation.  The frames are        added to attempt to separate the clearing of pixels from the        overlaying of new additional pixels from one animation frame to the        next.  If this does not improve the optimization (for the next frame        only), it will fall back to the results of the previous normal        '<code>optimize-frame</code>' technique. </td>  </tr>  <tr><td></td><td>There is the possibility that the change in the disposal        style will result in a worsening in the optimization of later frames,        though this is unlikely. In other words there no guarantee that it is        better than the normal '<code>optimize-frame</code>' technique. For some        animations however you can get a vast improvement in the final        animation size. </td>  </tr>  <tr valign="top">    <td valign="top">optimize-transparency</td>    <td valign="top">Given a GIF animation, replace any pixel in the sub-frame        overlay images with transparency, if it does not change the resulting        animation by more than the current <a href="command-line-options.html#fuzz" >-fuzz</a> factor.        </td>  </tr>  <tr><td></td><td>This should allow a existing frame optimized GIF animation        to compress into a smaller file size due to larger areas of one        (transparent) color rather than a pattern of multiple colors repeating        the current disposed image of the last frame. </td>  </tr>  <tr valign="top">    <td valign="top">remove-dups</td>    <td valign="top">Remove (and merge time delays) of duplicate consecutive        images, so as to simplify layer overlays of coalesced animations.        </td>  </tr>   <tr><td></td><td>Usually this a result of using a constant time delay        across the whole animation, or after a larger animation was split into        smaller sub-animations.  The duplicate frames could also have been        used as part of some frame optimization methods. </td>  </tr>  <tr valign="top">    <td valign="top">remove-zero</td>    <td valign="top">Remove any image with a zero time delay, unless ALL the        images have a zero time delay (and is not a proper timed animation, a        warning is then issued). </td>  </tr>  <tr><td></td><td>In a GIF animation, such images are usually frames which        provide partial intermediary updates between the frames that are        actually displayed to users.  These frames are usually added for        improved frame optimization in GIF animations. </td>  </tr>  <tr valign="top">    <td valign="top">trim-bounds</td>    <td valign="top">Find the bounds of all the images in the current        image sequence, then adjust the offsets so all images are contained on        a minimal positive canvas. None of the image data is modified or        merged, only the individual image virtual canvas size and offset.        All the images is given the same canvas size, and and will have        a positive offset, but will remain in the same position relative to        each other. As a result of the minimal canvas size at least one image        will touch every edge of that canvas.  The image data touching those        edges however may be transparent.  </td>  </tr>  <tr><td></td><td>The result is much like if you used 'merge' followed by a        <a href="command-line-options.html#repage" >+repage</a> option, except that all the images        have been kept separate.  If 'flatten' is used after using        'trim-bounds' you will get the same result.  </td>  </tr>  </tbody></table><p>To print a complete list of layer types, use <a href="command-line-options.html#list">-list layers</a>.</p><p>The operators <a href="command-line-options.html#coalesce" >-coalesce</a>, <a href="command-line-options.html#deconstruct">-deconstruct</a>, <a href="command-line-options.html#flatten" >-flatten</a>, and <a href="command-line-options.html#mosaic">-mosaic</a> are only aliases for the above methods and may be depreciated inthe future.  Also see  <a href="command-line-options.html#page" >-page</a>,  <a href="command-line-options.html#repage">-repage</a> operators, the <a href="command-line-options.html#compose" >-compose</a> setting, and theGIF <a href="command-line-options.html#dispose" >-dispose</a> and  <a href="command-line-options.html#delay" >-delay</a>settings. </p><div style="margin: auto;">  <h4><a id="level"></a>-level <em class="arg">black_point</em>{,<em class="arg">white_point</em>}{<em class="arg">%</em>}{,<em class="arg">gamma</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>adjust the level of image channels.</td><td style='text-align:right;'></td></tr></table>
-<p>Given one, two or three values delimited with commas: black-point,white-point, gamma (for example: 10,250,1.0 or 2%,98%,0.5). The black andwhite points range from 0 to <em class="QR">QuantumRange</em>, or from 0 to100%; if the white point is omitted it is set to (<emclass="QR">QuantumRange</em> - black_point), so as to center contrast changes.If a <code>%</code> sign is present anywhere in the string, both black and whitepoints are percentages of the full color range.  Gamma will do a <ahref="command-line-options.html#gamma">-gamma</a> adjustment of the values.  If it is omitted, thedefault of 1.0 (no gamma correction) is assumed.</p><p>In normal usage (<code>-level</code>) the image values are stretched so thatthe given '<code>black_point</code>' value in the original image is set to zero(or black), while the given '<code>white_point</code>' value is set to <emclass="QR">QuantumRange</em> (or white).  This provides you with directcontrast adjustments to the image.  The '<code>gamma</code>' of the resultingimage will then be adjusted. </p><p>From ImageMagick v6.4.1-9 using the plus form of the operator(<code>+level</code>) or adding the special '!' flag anywhere in the argumentlist, will cause the operator to do the reverse of the level adjustment.  Thatis a zero, or <em class="QR">QuantumRange</em> value (black, and white, resp.)in the original image, is adjusted to the given level values, allowing you tode-contrast, or compress the channel values within the image. The'<code>gamma</code>' is adjusted before the level adjustment to de-contrast theimage is made. </p><p>Only the channels defined by the current <a href="command-line-options.html#channel">-channel</a>setting are adjusted (defaults to RGB color channels only), allowing you tolimit the effect of this operator. </p><p>Please note that the transparency channel is treated as 'matte'values (0 is opaque) and not as 'alpha' values (0 is transparent).</p><div style="margin: auto;">  <h4><a id="level-colors"></a>-level-colors {<em  class="arg">black_color</em>}{,}{<em class="arg">white_color</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>adjust the level of an image using the provided dash separated colors.</td><td style='text-align:right;'></td></tr></table>
-<p>This function is exactly like <a href="command-line-options.html#level">-level</a>, except that thevalue value for each color channel is determined by the'<code>black_color</code>' and '<code>white_color</code>' colors given (asdescribed under the <a href="command-line-options.html#fill">-fill</a> option). </p><p>This effectually means the colors provided to <code>-level-colors</code>is mapped to become 'black' and 'white' respectively, with all the othercolors linearly adjusted (or clipped) to match that change. Each channel isadjusted separately using the channel values of the colors specified. </p><p>On the other hand the plus form of the operator (<code>+level-colors</code>)will map the image color 'black' and 'white' to the given colorsrespectively, resulting in a gradient (de-contrasting) tint of the image tothose colors. This can also be used to convert a plain gray-scale image into aone using the gradient of colors specified. </p><p>By supplying a single color with a comma separator either before or afterthat color, will just replace the respective 'black' or 'white' pointrespectively.  But if no comma separator is provided, the given color isused for both the black and white color points, making the operator eitherthreshold the images around that color (- form) or set all colors to thatcolor (+ form). </p><div style="margin: auto;">  <h4><a id="limit"></a>-limit <em class="arg">type value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the pixel cache resource limit.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from: <code>area</code>, <code>disk</code>, <code>file</code>,<code>map</code>, <code>memory</code>, <code>thread</code>, or <code>time</code>.</p><p>The value for <code>file</code> is in number of files. The other limits arein bytes. Define arguments for the memory, map, area, and disk resource limitswith SI prefixes (.e.g 100MB).</p><p>By default the limits are 768 files, 3GB of image area, 1.5GiB memory, 3GiBmemory map, and 18.45EB of disk.  These limits are adjusted relative to theavailable resources on your computer if this information is available.   Whenany limit is reached, ImageMagick fails in some fashion but attempts to takecompensating actions, if possible. For example, the following limitsmemory:</p><p class="crtsnip">  -limit memory 32MiB -limit map 64MiB</p><p>Use <a href="command-line-options.html#list">-list resource</a> to list the current limits. For example, our system shows these limits:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list resource</span><span class='crtout'></span></p><pre class="text">Resource limits:  Width: 100MP  Height: 100MP  Area: 25.181GB  Memory: 11.726GiB  Map: 23.452GiB  Disk: unlimited  File: 768  Thread: 12  Throttle: 0  Time: unlimited</pre><p>Requests for pixel storage to keep intermediate images are satisfied by oneof three resource categories: in-memory pool, memory-mapped files pool, anddisk pool (in that order) depending on the <a href="command-line-options.html#limit">&#x2011;limit</a> settingsand whether the system honors a resource request. If the total size ofallocated pixel storage in the given pool reaches the corresponding limit, therequest is passed to the next pool. Additionally, requests that exceed the<code>area</code> limit automagically are allocated on disk.</p><p>To illustrate how ImageMagick utilizes resource limits, consider a typicalimage resource request.  First, ImageMagick tries to allocate the pixels inmemory.  The request might be denied if the resource request exceeds the<code>memory</code> limit or if the system does not honor the request.  Ifa memory request is not honored, the pixels are allocated to disk and the fileis memory-mapped. However, if the allocation request exceeds the<code>map</code> limit, the resource allocation goes to disk. In all cases, ifthe resource request exceeds the <code>area</code> limit, the pixels areautomagically cached to disk. If the disk has a hard limit, the programfails.</p><p>In most cases you simply do not need to concern yourself with resourcelimits.  ImageMagick chooses reasonable defaults and most images do not taxyour computer resources.  Where limits do come in handy is when you processimages that are large or on shared systems where ImageMagick can consume allor most of the available memory. In this case, the ImageMagick workflow slowsother processes or, in extreme cases, brings the system to a halt.  Underthese circumstances, setting limits give some assurances that the ImageMagickworkflow will not interfere with other concurrent uses of the computer.  Forexample, assume you have a web interface that processes images uploaded fromthe Internet.  To assure ImageMagick does not exceed 10MiB of memory you cansimply set the area limit to 10MiB:</p><p class="crtsnip">-limit area 10MB</p><p>Now whenever a large image is processed, the pixels are automagicallycached to disk instead of memory.  This of course implies that large imagestypically process very slowly, simply because pixel processing in memory canbe an order of magnitude faster than on disk.  Because your web site usersmight inadvertently upload a huge image to process, you should set a disklimit as well:</p><p class="crtsnip">-limit area 10MB -limit disk 500MB</p><p>Here ImageMagick stops processing if an image requires more than 500MB of disk storage.</p><p>In addition to command-line resource limit option, resources can be setwith <a href="resources.html#environment" >environment variables</a>. Set theenvironment variables <code>MAGICK_AREA_LIMIT</code>,<code>MAGICK_DISK_LIMIT</code>, <code>MAGICK_FILE_LIMIT</code>,<code>MAGICK_MEMORY_LIMIT</code>, <code>MAGICK_MAP_LIMIT</code>,<code>MAGICK_THREAD_LIMIT</code>, <code>MAGICK_TIME_LIMIT</code> for limits ofimage area, disk space, open files, heap memory, memory map, number of threadsof execution, and maximum elapsed time in seconds respectively.</p><p> Inquisitive users can try adding <a href="command-line-options.html#debug">-debug cache</a> totheir commands and then scouring the generated output for references to thepixel cache, in order to determine how the pixel cache was allocated and howresources were consumed. Advanced Unix/Linux users can pipe that outputthrough <code>grep memory|open|destroy|disk</code> for more readable sifting.</p><p>For more about ImageMagick's use of resources, see the section <b>CacheStorage and Resource Requirements</b> on the <a href="architecture.html#cache">Architecture</a> page.  </p><div style="margin: auto;">  <h4><a id="linear-stretch"></a>-linear-stretch <em class="arg">black-point</em><br />-linear-stretch <em class="arg">black-point</em>{x<em class="arg">white-point</em>}{<em class="arg">%</em>}}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Linear with saturation stretch.</td><td style='text-align:right;'></td></tr></table>
-<p>This is very similar to <a href="command-line-options.html#contrast-stretch" >-contrast-stretch</a>,and uses a 'histogram bin' to determine the range of color values that needs tobe stretched.  However it then stretches those colors using the <ahref="command-line-options.html#level" >-level</a> operator.</p><p>As such while the initial determination may have 'binning' round offeffects, the image colors are stretched mathematically, rather than using thehistogram bins.  This makes the operator more accurate. </p><p>note however that a <a href="command-line-options.html#linear-stretch" >-linear-stretch</a> of'<code>0</code>' does nothing, while a value of '<code>1</code>' does a nearperfect stretch of the color range. </p><p>See also <a href="command-line-options.html#auto-level" >-auto-level</a> for a 'perfect'normalization of mathematical images. </p><p>This operator is under review for re-development. </p><div style="margin: auto;">  <h4><a id="linewidth"></a>-linewidth</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the line width for subsequent draw operations.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="liquid-rescale"></a>-liquid-rescale <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>rescale image with seam-carving.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="list"></a>-list <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Print a list of supported arguments for various options or settings.  Choose from these list types:</td><td style='text-align:right;'></td></tr></table>
-<pre class="text">   Align          Alpha          Boolean        Channel   Class          ClipPath       Coder          Color   Colorspace     Command        Compose        Compress   Configure      DataType       Debug          Decoration   Delegate       Direction      Dispose        Distort   Dither         Endian         Evaluate       FillRule   Filter         Font           Format         Function   Gravity        ImageList      Intent         Interlace   Interpolate    Kernel         Layers         LineCap   LineJoin       List           Locale         LogEvent   Log            Magic          Method         Metric   Mime           Mode           Morphology     Module   Noise          Orientation    Policy         PolicyDomain   PolicyRights   Preview        Primitive      QuantumFormat   Resource       SparseColor    Storage        Stretch   Style          Threshold      Type           Units   Validate       VirtualPixel</pre><p>These lists vary depending on your version of ImageMagick. Use "<code>-listlist</code>" to get a complete listing of all the "<code>-list</code>" argumentsavailable:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list list</span></p><div style="margin: auto;">  <h4><a id="log"></a>-log <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify format for debug log.</td><td style='text-align:right;'></td></tr></table>
-<p>This option specifies the format for the log printed when the <ahref="command-line-options.html#debug">-debug</a> option is active.</p><p>You can display the following components by embedding special formatcharacters:</p><pre class="text">   %d  domain   %e  event   %f  function   %l  line   %m  module   %p  process ID   %r  real CPU time   %t  wall clock time   %u  user CPU time   %%  percent sign   \n  newline   \r  carriage return</pre><p>For example:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -debug coders -log "%u %m:%l %e" in.gif out.png</span></p><p>The default behavior is to print all of the components.</p><div style="margin: auto;">  <h4><a id="loop"></a>-loop <em class="arg">iterations</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>add Netscape loop extension to your GIF animation.</td><td style='text-align:right;'></td></tr></table>
-<p>Set iterations to zero to repeat the animation an infinite number of times,otherwise the animation repeats itself up to <em class="arg">iterations</em>times.</p><div style="margin: auto;">  <h4><a id="lowlight-color"></a>-lowlight-color <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>when comparing images, de-emphasize pixel differences with this color.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="magnify"></a>-magnify</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>double the size of the image with pixel art scaling.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="map"></a>-map <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Display image using this <em class="arg">type</em>.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p>Choose from these <em class="arg">Standard Colormap</em> types:</p><pre class="text">   best   default   gray   red   green   blue</pre><p>The <em class="arg">X server</em> must support the <em class="arg">StandardColormap</em> you choose, otherwise an error occurs.  Use <code>list</code> asthe type and <code>display</code> searches the list of colormap types in<code>top-to-bottom</code> order until one is located. See <emclass="arg">xstdcmap(1)</em> for one way of creating Standard Colormaps.</p><div style="margin: auto;">  <h4><a id="map_stream_"></a>-map <em class="arg">components</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>pixel map.</td><td style='text-align:right;'>[<a href="stream.html">stream</a>]</td></tr></table>
-<p>Here are the valid components of a map:</p><pre class="text">   r  red pixel component   g  green pixel component   b  blue pixel component   a  alpha pixel component (0 is transparent)   o  opacity pixel component (0 is opaque)   i  grayscale intensity pixel component   c  cyan pixel component   m  magenta pixel component   y  yellow pixel component   k  black pixel component   p  pad component (always 0)</pre><p>You can specify as many of these components as needed in any order (e.g.bgr).  The components can repeat as well (e.g. rgbr).</p><div style="margin: auto;">  <h4><a id="mask"></a>-mask<em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Prevent updates to image pixels specified by the mask.</td><td style='text-align:right;'></td></tr></table>
-<p>This the same as using a mask used for composite masking operations, withgrayscale values causing blended updates of the image the mask is attached to.</p><p>Use <a href="command-line-options.html#mask">+mask</a> to remove the mask from images.</p><p>Also see <a href="command-line-options.html#clip-mask">-clip-mask</a> which work in the same way,but with strict boolean masking. </p><div style="margin: auto;">  <h4><a id="mattecolor"></a>-mattecolor <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify the color to be used with the <a href="command-line-options.html#frame">-frame</a> option.</td><td style='text-align:right;'></td></tr></table>
-<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p><p>The default matte color is <code>#BDBDBD</code>, <spanstyle="background-color: #bdbdbd;">this shade of gray</span>.</p><div style="margin: auto;">  <h4><a id="maximum"></a>-maximum</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>return the maximum intensity of an image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>Select the 'maximum' value from all the surrounding pixels. </p><p>This is legacy option from the <a href="command-line-options.html#statistic" >method</a> of the samename. </p><div style="margin: auto;">  <h4><a id="median"></a>-median <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>apply a median filter to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Select the 'middle' value from all the surrounding pixels. </p><p>This is legacy option from the <a href="command-line-options.html#statistic" >method</a> of the samename. </p><div style="margin: auto;">  <h4><a id="mean-shift"></a>-mean-shift <em class="arg">width</em>x<em class="arg">height</em>{<em class="arg">+distance</em>{%}}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>image noise removal and color reduction/segmentation (e.g. -mean-shift 7x7+10%).</td><td style='text-align:right;'></td></tr></table>
-<p><em class="arg">width</em>x<em class="arg">height</em> is the window size and <em class="arg">distance</em> is the color distance measured in the range 0 to 1 or 0 to 100%</p><p>The mean shift algorithm is iterative and thus slower the larger the window size. For each pixel, it gets all the pixels in the window centered at the pixel and excludes those that are outside the radius=sqrt((width-1)(height-1)/4) surrounding the pixel. From those pixels, it finds which of them are within the specified squared color distance from the current mean. It then computes a new x,y centroid from those coordinates and a new mean. This new x,y centroid is used as the center for a new window. This process is iterated until it converges and the final mean is then used to replace the original pixel value. It repeats this process for the next pixel, etc, until it processes all pixels in the image. Results are better when using other colorspaces rather than RGB. Recommend YIQ, YUV or YCbCr, which seem to give equivalent results.</p><div style="margin: auto;">  <h4><a id="metric"></a>-metric <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Output to STDERR a measure of the differences between images according to the <em class="arg">type</em> given metric.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from:</p><pre class="text">  AE     absolute error count, number of different pixels (-fuzz effected)  FUZZ   mean color distance  MAE    mean absolute error (normalized), average channel error distance  MEPP   mean error per pixel (normalized mean error, normalized peak error)  MSE    mean error squared, average of the channel error squared  NCC    normalized cross correlation  PAE    peak absolute (normalized peak absolute)  PHASH  perceptual hash  PSNR   peak signal to noise ratio  RMSE   root mean squared (normalized root mean squared)</pre><p>Control the '<code>AE</code>', or absolute count of pixels that are different,with the <a href="command-line-options.html#fuzz" >-fuzz</a> factor (ignore pixels whichonly changed by a small amount).  Use '<code>PAE</code>' to find thesize of the <a href="command-line-options.html#fuzz" >-fuzz</a> factor needed to make all pixels'similar', while '<code>MAE</code>' determines the factor neededfor about half the pixels to be similar. </p><p>The '<code>MEPP</code>' metric returns three different metrics('<code>MAE</code>', '<code>MAE</code>' normalized, and '<code>PAE</code>'normalized) from a single comparison run. </p><p>To print a complete list of metrics, use the <a href="command-line-options.html#list">-listmetric</a> option.</p><div style="margin: auto;">  <h4><a id="minimum"></a>-minimum</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>return the minimum intensity of an image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>Select the 'minimal' value from all the surrounding pixels. </p><p>This is legacy option from the <a href="command-line-options.html#statistic" >method</a> of the samename. </p><div style="margin: auto;">  <h4><a id="mode"></a>-mode <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>make each pixel the 'predominant color' of the neighborhood.</td><td style='text-align:right;'>[<a href="convert.html">convert</a>, <a href="mogrify.html">mogrify</a>]</td></tr></table>
-<div style="margin: auto;">  <h4>-mode <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Mode of operation.</td><td style='text-align:right;'>[<a href="montage.html">montage</a>]</td></tr></table>
-<p>Choose the <em class="arg">value</em> from these styles: <code>Frame,Unframe, or Concatenate</code></p><p>Use the <a href="command-line-options.html#list" >-list</a> option with a '<code>Mode</code>' argumentfor a list of <a href="command-line-options.html#mode" >-mode</a> arguments available in yourImageMagick installation.</p><div style="margin: auto;">  <h4><a id="modulate"></a>-modulate <em class="arg">brightness</em>[,<em class="arg">saturation</em>,<em class="arg">hue</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Vary the <em class="arg">brightness</em>, <emclass="arg">saturation</em>, and <em class="arg">hue</em> of an image.</td><td style='text-align:right;'></td></tr></table>
-<p>The arguments are given as a percentages of variation. A value of 100 meansno change, and any missing values are taken to mean 100.</p><p>The <em class="arg">brightness</em> is a multiplier of the overallbrightness of the image, so 0 means pure black, 50 is half as bright, 200 istwice as bright. To invert its meaning <a href="command-line-options.html#negate">-negate</a> the imagebefore and after. </p><p>The <em class="arg">saturation</em> controls the amount of color in animage. For example, 0 produce a grayscale image, while a large value such as200 produce a very colorful, 'cartoonish' color.</p><p>The <em class="arg">hue</em> argument causes a "rotation" of the colorswithin the image by the amount specified. For example, 50 results ina counter-clockwise rotation of 90, mapping red shades to purple, and so on.A value of either 0 or 200 results in a complete 180 degree rotation of theimage. Using a value of 300 is a 360 degree rotation resulting in no change tothe original image. </p><p>For example, to increase the color brightness by 20% and decrease the colorsaturation by 10% and leave the hue unchanged, use <ahref="command-line-options.html#modulate">-modulate 120,90</a>.</p><p>Use <a href="command-line-options.html#set">-set</a> attribute of '<codeclass="arg">option:modulate:colorspace</code>' to specify which colorspace tomodulate.  Choose from <code>HCL</code>, <code>HCLp</code>, <code>HSB</code>, <code>HSI</code>, <code>HSL</code> (the default), <code>HSV</code>, <code>HWB</code>, or <code>LCH</code> (LCHuv).  For example,</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.png -set option:modulate:colorspace hsb -modulate 120,90 modulate.png</span></p><div style="margin: auto;">  <h4><a id="moments"></a>-moments</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>report image moments and perceptual hash.</td><td style='text-align:right;'>[<a href="identify.html">identify</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="monitor"></a>-monitor</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>monitor progress.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="monochrome"></a>-monochrome</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>transform the image to black and white.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="morph"></a>-morph <em class="arg">frames</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>morphs an image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>Both the image pixels and size are linearly interpolated to give theappearance of a metamorphosis from one image to the next, over all the imagesin the current image list. The added images are the equivalent of a <ahref="command-line-options.html#blend">-blend</a> composition. The <em class="arg">frames</em>argument determine how many images to interpolate between each image. </p><div style="margin: auto;">  <h4><a id="morphology"></a>-morphology</h4>  <h4>-morphology <em class="arg">method</em>  <em class="arg">kernel</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>apply a morphology method to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Until I get around to writing an option summary for this, see <ahref="http://www.imagemagick.org/Usage/morphology/" >IM Usage Examples,Morphology</a>. </p><div style="margin: auto;">  <h4><a id="mosaic"></a>-mosaic</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>an simple alias for the <a href="command-line-options.html#layers" >-layers</a> method "mosaic"</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="motion-blur"></a>-motion-blur <em class="arg">radius</em><br />-motion-blur <em class="arg">radius</em>x<em class="arg">sigma</em>+<em class="arg">angle</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate motion blur.</td><td style='text-align:right;'></td></tr></table>
-<p>Blur with the given radius, standard deviation (sigma), and angle.   Theangle given is the angle toward which the image is blurred.  That is thedirection people would consider the object is coming from. </p><p>Note that the blur is not uniform distribution, giving the motion adefinite sense of direction of movement. </p><p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine howpixels which are outside the image proper are blurred into the final result.</p><div style="margin: auto;">  <h4><a id="name"></a>-name</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>name an image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="negate"></a>-negate</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>replace each pixel with its complementary color.</td><td style='text-align:right;'></td></tr></table>
-<p>The red, green, and blue intensities of an image are negated. White becomesblack, yellow becomes blue, etc.  Use <a href="command-line-options.html#negate">+negate</a> to onlynegate the grayscale pixels of the image.</p><div style="margin: auto;">  <h4><a id="noise"></a>-noise <em class="arg">geometry</em><br/>  +noise <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Add or reduce noise in an image.</td><td style='text-align:right;'></td></tr></table>
-<p>The principal function of noise peak elimination filter is to smooth theobjects within an image without losing edge information and without creatingundesired structures.  The central idea of the algorithm is to replace a pixelwith its next neighbor in value within a pixel window, if this pixel has beenfound to be noise. A pixel is defined as noise if and only if this pixel isa maximum or minimum within the pixel window.</p><p>Use <code><a href="command-line-options.html#noise">-noise</a> <em class="arg">radius</em></code> tospecify the width of the neighborhood when reducing noise.  This is equivalentto using a <code><a href="command-line-options.html#statistic" >-statistic</a> NonPeak</code> operation,which should be used in preference.</p><p>Use <a href="command-line-options.html#noise">+noise</a> followed by a noise <emclass="arg">type</em> to add noise to an image. Choose from these noisetypes:</p><pre class="text">   Gaussian   Impulse   Laplacian   Multiplicative   Poisson   Random   Uniform</pre><p>The amount of noise added can be controled by the <code><ahref="command-line-options.html#attunuuate" >-attenuate</a></code> setting. If unset the value isequivalent to 1.0, or a maximum noise addition.</p><p>Note that Random will replace the image with noise rather than add noise to the image. Use Uniform, if you wish to add random noise to the image.</p><p>To print a complete list of noises, use the <a href="command-line-options.html#list">-list noise</a> option.</p><p>Also see the <a href="command-line-options.html#evaluate">-evaluate</a> noise functions that allowsthe use of a controlling value to specify the amount of noise that should beadded to an image. </p><div style="margin: auto;">  <h4><a id="normalize"></a>-normalize</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Increase the contrast in an image by <em>stretching</em> the range of intensity values.</td><td style='text-align:right;'></td></tr></table>
-<p>The intensity values are stretched to cover the entire range of possiblevalues. While doing so, black-out at most <em>2%</em> of the pixels andwhite-out at most <em>1%</em> of the pixels.</p><p>Note that as of ImageMagick 6.4.7-0, <a href="command-line-options.html#normalize" >-normalize</a>is equivalent to <a href="command-line-options.html#contrast-stretch" >-contrast-stretch 2%x1%</a>.(Before this version, it was equivalent to <a href="command-line-options.html#contrast-stretch">-contrast-stretch 2%x99%</a>).</p><p>All the channels are normalized in concert by the came amount so as topreserve color integrity, when the default <a href="command-line-options.html#channel" >+channel</a>setting is in use.  Specifying any other <a href="command-line-options.html#channel" >-channel</a>setting will normalize the RGB channels independently.</p><p>See  <a href="command-line-options.html#contrast-stretch" >-contrast-stretch</a> for more details.Also see <a href="command-line-options.html#auto-level" >-auto-level</a> for a 'perfect' normalizationthat is better suited to mathematically generated images. </p><p>This operator is under review for re-development. </p><div style="margin: auto;">  <h4><a id="opaque"></a>-opaque <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>change this color to the fill color within the image.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">color</em> argument is defined using the formatdescribed under the <a href="command-line-options.html#fill" >-fill</a> option.  The <a href="command-line-options.html#fuzz">-fuzz</a> setting can be used to match and replace colors similar to the onegiven.</p><p>Use <a href="command-line-options.html#opaque">+opaque</a> to paint any pixel that does not matchthe target color. </p><p>The <a href="command-line-options.html#transparent">-transparent</a>  operator is exactly the sameas <a href="command-line-options.html#opaque" >-opaque</a> but replaces the matching color withtransparency rather than the current <a href="command-line-options.html#fill">-fill</a> color setting.To ensure that it can do this it also ensures that the image has an alphachannel enabled, as per "<code><a href="command-line-options.html#alpha" >-alpha</a> set</code>", forthe new transparent colors, and does not require you to modify the <ahref="command-line-options.html#channel">-channel</a> to enable alpha channel handling. </p><div style="margin: auto;">  <h4><a id="ordered-dither"></a>-ordered-dither <em class="arg">threshold_map</em>{,<em class="arg">level</em>...}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>dither the image using a pre-defined  ordered dither <emclass="arg">threshold map</em> specified, and a uniform color map with thegiven number of <em class="arg">levels</em> per color channel .  </td><td style='text-align:right;'></td></tr></table>
-<p>You can choose from these standard threshold maps:</p><pre class="text">   threshold   1x1   Threshold 1x1 (non-dither)   checks      2x1   Checkerboard 2x1 (dither)   o2x2        2x2   Ordered 2x2 (dispersed)   o3x3        3x3   Ordered 3x3 (dispersed)   o4x4        4x4   Ordered 4x4 (dispersed)   o8x8        8x8   Ordered 8x8 (dispersed)   h4x4a       4x1   Halftone 4x4 (angled)   h6x6a       6x1   Halftone 6x6 (angled)   h8x8a       8x1   Halftone 8x8 (angled)   h4x4o             Halftone 4x4 (orthogonal)   h6x6o             Halftone 6x6 (orthogonal)   h8x8o             Halftone 8x8 (orthogonal)   h16x16o           Halftone 16x16 (orthogonal)   c5x5b       c5x5  Circles 5x5 (black)   c5x5w             Circles 5x5 (white)   c6x6b       c6x6  Circles 6x6 (black)   c6x6w             Circles 6x6 (white)   c7x7b       c7x7  Circles 7x7 (black)   c7x7w             Circles 7x7 (white)</pre><p> The <code>threshold</code> generated a simple 50% threshold of the image.This could be used with <em class="arg" >level</em> to do the equivalent of <ahref="command-line-options.html#posterize" >-posterize</a> to reduce an image to basic primary colors.</p><p>The <code>checks</code> pattern produces a 3 level checkerboard  ditherpattern. That is a grayscale will become a pattern of solid black, solidwhite, and  mid-tone colors into a checkerboard pattern of black and white.</p><p>You can define your own <em class="arg" >threshold map</em> for ordereddithering and halftoning your images, in either personal or system<code>thresholds.xml</code> XML file. See <a href="resources.html" >Resources</a>for more details of configuration files. </p><p>To print a complete list of the thresholds that have been defined, use the<a href="command-line-options.html#list" >-list threshold</a> option.</p><p>Note that at this time the same threshold dithering map is used for allcolor channels, no attempt is made to offset or rotate the map for differentchannels is made, to create an offset printing effect. Also as the maps aresimple threshold levels, the halftone and circle maps will create incompletecircles along the edges of a colored area. Also all the effects are purelyon/off boolean effects, without anti-aliasing to make the circles smoothlooking. Large dots can be made to look better with a small amount of blurringafter being created. </p><div style="margin: auto;">  <h4><a id="orient"></a>-orient <em class="arg">image orientation</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>specify orientation of a digital camera image.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from these orientations:</p><pre class="text">   bottom-left   bottom-right   left-bottom   left-top   right-bottom   right-top   top-left   top-right   undefined</pre><p>To print a complete list of orientations, use the <a href="command-line-options.html#list" >-listorientation</a> option.</p><div style="margin: auto;">  <h4><a id="page"></a>-page <em class="arg">geometry</em><br/>  -page <em class="arg">media</em>[<em class="arg">offset</em>][{<em class="arg">^!&lt;&gt;</em>}]<br/>  +page  </h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the size and location of an image on the larger virtual canvas.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><p>For convenience you can specify the page size using <emclass="arg">media</em> (see below). Offsets can then be added as with other<em class="arg">geometry</em> arguments (e.g. <ahref="command-line-options.html#page">-page</a> <code>Letter+43+43</code>).</p><p>Use <em class="arg">media</em> as shorthand to specify the dimensions (<emclass="arg">width</em>x<em class="arg">height</em>) of the <emclass="arg">PostScript</em> page in dots per inch or a TEXT page in pixels.The choices for a PostScript page are:</p><table id="geometryTable" cellpadding="2" cellspacing="0" border="1"width="50%" style="margin-left: auto; margin-right: auto;"><thead>        <tr valign="top">    <th align="center"><em class="arg">media</em></th>    <th align="center"><em class="arg">width</em></th>    <th align="center"><em class="arg">height</em></th>        </tr></thead><tbody><tr><td align="left"> 11x17      </td> <td align="right">  792</td> <td align="right"> 1224</td> </tr><tr><td align="left"> Ledger     </td> <td align="right"> 1224</td> <td align="right">  792</td> </tr><tr><td align="left"> Legal      </td> <td align="right">  612</td> <td align="right"> 1008</td> </tr><tr><td align="left"> Letter     </td> <td align="right">  612</td> <td align="right">  792</td> </tr><tr><td align="left"> LetterSmall</td> <td align="right">  612</td> <td align="right">  792</td> </tr><tr><td align="left"> ArchE      </td> <td align="right"> 2592</td> <td align="right"> 3456</td> </tr><tr><td align="left"> ArchD      </td> <td align="right"> 1728</td> <td align="right"> 2592</td> </tr><tr><td align="left"> ArchC      </td> <td align="right"> 1296</td> <td align="right"> 1728</td> </tr><tr><td align="left"> ArchB      </td> <td align="right">  864</td> <td align="right"> 1296</td> </tr><tr><td align="left"> ArchA      </td> <td align="right">  648</td> <td align="right">  864</td> </tr><tr><td align="left"> A0         </td> <td align="right"> 2380</td> <td align="right"> 3368</td> </tr><tr><td align="left"> A1         </td> <td align="right"> 1684</td> <td align="right"> 2380</td> </tr><tr><td align="left"> A2         </td> <td align="right"> 1190</td> <td align="right"> 1684</td> </tr><tr><td align="left"> A3         </td> <td align="right">  842</td> <td align="right"> 1190</td> </tr><tr><td align="left"> A4         </td> <td align="right">  595</td> <td align="right">  842</td> </tr><tr><td align="left"> A4Small    </td> <td align="right">  595</td> <td align="right">  842</td> </tr><tr><td align="left"> A5         </td> <td align="right">  421</td> <td align="right">  595</td> </tr><tr><td align="left"> A6         </td> <td align="right">  297</td> <td align="right">  421</td> </tr><tr><td align="left"> A7         </td> <td align="right">  210</td> <td align="right">  297</td> </tr><tr><td align="left"> A8         </td> <td align="right">  148</td> <td align="right">  210</td> </tr><tr><td align="left"> A9         </td> <td align="right">  105</td> <td align="right">  148</td> </tr><tr><td align="left"> A10        </td> <td align="right">   74</td> <td align="right">  105</td> </tr><tr><td align="left"> B0         </td> <td align="right"> 2836</td> <td align="right"> 4008</td> </tr><tr><td align="left"> B1         </td> <td align="right"> 2004</td> <td align="right"> 2836</td> </tr><tr><td align="left"> B2         </td> <td align="right"> 1418</td> <td align="right"> 2004</td> </tr><tr><td align="left"> B3         </td> <td align="right"> 1002</td> <td align="right"> 1418</td> </tr><tr><td align="left"> B4         </td> <td align="right">  709</td> <td align="right"> 1002</td> </tr><tr><td align="left"> B5         </td> <td align="right">  501</td> <td align="right">  709</td> </tr><tr><td align="left"> C0         </td> <td align="right"> 2600</td> <td align="right"> 3677</td> </tr><tr><td align="left"> C1         </td> <td align="right"> 1837</td> <td align="right"> 2600</td> </tr><tr><td align="left"> C2         </td> <td align="right"> 1298</td> <td align="right"> 1837</td> </tr><tr><td align="left"> C3         </td> <td align="right">  918</td> <td align="right"> 1298</td> </tr><tr><td align="left"> C4         </td> <td align="right">  649</td> <td align="right">  918</td> </tr><tr><td align="left"> C5         </td> <td align="right">  459</td> <td align="right">  649</td> </tr><tr><td align="left"> C6         </td> <td align="right">  323</td> <td align="right">  459</td> </tr><tr><td align="left"> Flsa       </td> <td align="right">  612</td> <td align="right">  936</td> </tr><tr><td align="left"> Flse       </td> <td align="right">  612</td> <td align="right">  936</td> </tr><tr><td align="left"> HalfLetter </td> <td align="right">  396</td> <td align="right">  612</td> </tr></tbody></table><p>This option is also used to place subimages when writing to a multi-imageformat that supports offsets, such as GIF89 and MNG. When used for thispurpose the offsets are always measured from the top left corner of the canvasand are not affected by the <a href="command-line-options.html#gravity">-gravity</a> option. Toposition a GIF or MNG image, use <a href="command-line-options.html#page">-page</a><emclass="arg">{+-}x{+-}y</em> (e.g.  -page +100+200). When writing to a MNGfile, a <a href="command-line-options.html#page">-page</a> option appearing ahead of the first image inthe sequence with nonzero width and height defines the width and height valuesthat are written in the <code>MHDR</code> chunk.  Otherwise, the MNG width andheight are computed from the bounding box that contains all images in thesequence. When writing a GIF89 file, only the bounding box method is used todetermine its dimensions.</p><p>For a PostScript page, the image is sized as in <ahref="command-line-options.html#geometry">-geometry</a> but positioned relative to the <em>lowerleft-hand corner</em> of the page by {+-}<code>x</code><emclass="arg">offset</em>{+-}<code>y</code> <em class="arg">offset</em>. Use <ahref="command-line-options.html#page">-page 612x792</a>, for example, to center the image within thepage. If the image size exceeds the PostScript page, it is reduced to fit thepage. The default gravity for the <a href="command-line-options.html#page">-page</a> option is <emclass="arg">NorthWest</em>, i.e., positive <code>x</code> and <code>y</code> <emclass="arg">offset</em> are measured rightward and downward from the top leftcorner of the page, unless the <a href="command-line-options.html#gravity">-gravity</a> option ispresent with a value other than <em class="arg">NorthWest</em>.</p><p>The default page dimensions for a TEXT image is 612x792.</p><p>This option is used in concert with <a href="command-line-options.html#density">-density</a>.</p><p>Use <a href="command-line-options.html#page">+page</a> to remove the page settings for an image.</p><div style="margin: auto;">  <h4><a id="paint"></a>-paint <em class="arg">radius</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate an oil painting.</td><td style='text-align:right;'></td></tr></table>
-<p>Each pixel is replaced by the most frequent color in a circularneighborhood whose width is specified with <em class="arg">radius</em>.</p><div style="margin: auto;">  <h4><a id="path"></a>-path <em class="arg">path</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>write images to this path on disk.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="pause_animate_"></a>-pause <em class="arg">seconds</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Pause between animation loops.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>]</td></tr></table>
-<p>Pause for the specified number of seconds before repeating the animation.</p><div style="margin: auto;">  <h4><a id="pause_import_"></a>-pause <em class="arg">seconds</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Pause between snapshots.</td><td style='text-align:right;'>[<a href="import.html">import</a>]</td></tr></table>
-<p>Pause for the specified number of seconds before taking the next snapshot.</p><div style="margin: auto;">  <h4><a id="perceptible"></a>-perceptible <em class="arg">epsilon</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set each pixel whose value is less than |<em>epsilon</em>| to <em>-epsilon</em> or <em>epsilon</em> (whichever is closer) otherwise the pixel value remains unchanged.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="ping"></a>-ping</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>efficiently determine image characteristics.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="pointsize"></a>-pointsize <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>pointsize of the PostScript, OPTION1, or TrueType font.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="polaroid"></a>-polaroid <em class="arg">angle</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate a Polaroid picture.</td><td style='text-align:right;'></td></tr></table>
-<p>Use <code>+polaroid</code> to rotate the image at a random angle between -15 and +15 degrees.</p><div style="margin: auto;">  <h4><a id="poly"></a>-poly <em class="arg">"wt,exp ..."</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>combines multiple images according to a weighted sum of polynomials; one floating point weight (coefficient) and one floating point polynomial exponent (power) for each image expressed as comma separated pairs.</td><td style='text-align:right;'></td></tr></table>
-<p> The weights should typically be fractions between -1 and 1. But the sum of weights should be 1 or at least between 0 and 1 to avoid clamping in non-hdri mode at black and white.</p><p>The exponents may be positive, negative or zero. A negative exponent is equivalent to 1 divided by the image raised to the corresponding positive exponent. A zero exponent always produces 1 scaled by quantumrange to white, i.e. wt*white, no matter what the image.</p><p>The format is: output = wt1*image1^exp1 + wt2*image2^exp2 ...</p><p>Some simple uses are:</p><ul><li>A weighted sum of each image provided all weights add to unity and all exponents=1. If the the weights are all equal to 1/(number of images), then this is equivalent to <a href="command-line-options.html#profile">-evaluate-sequence</a> <em class="arg">mean</em>.</li><li>The sum of squares of two or more images, provided the weights are equal (and sum to 1 to avoid clamping) and the exponents equal 2.</li></ul><p>Note that one may add a constant color to the expression simply by using xc:somecolor for one of the images and specifying the desired weight and exponent equal to 0.</p><p>Similarly one may add white to the expression by simply using null: (or xc:white) for one of the images with the appropriate weight and exponent equal to 0.</p><div style="margin: auto;">  <h4><a id="posterize"></a>-posterize <em class="arg">levels</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>reduce the image to a limited number of color levels per channel.</td><td style='text-align:right;'></td></tr></table>
-<p>Very low values of <em class="arg">levels</em>, e.g., 2, 3, 4, have the mostvisible effect.</p><div style="margin: auto;">  <h4><a id="precision"></a>-precision <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set the maximum number of significant digits to be printed.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="preview"></a>-preview <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>image preview type.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to affect the preview operation of an image (e.g.<code>convert file.png -preview Gamma Preview:gamma.png</code>). Choose fromthese previews:</p><pre class="text">   Rotate           Shear            Roll             Hue   Saturation       Brightness       Gamma            Spiff   Dull             Grayscale        Quantize         Despeckle   ReduceNoise      Add Noise        Sharpen          Blur   Threshold        EdgeDetect       Spread           Shade   Raise            Segment          Solarize         Swirl   Implode          Wave             OilPaint         CharcoalDrawing   JPEG</pre><p>To print a complete list of previews, use the <a href="command-line-options.html#list">-list preview</a> option.</p><p>The default preview is <code>JPEG</code>.</p><div style="margin: auto;">  <h4><a id="print"></a>-print <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>interpret string and print to console.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="process"></a>-process <em class="arg">command</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>process the image with a custom image filter.</td><td style='text-align:right;'></td></tr></table>
-<p>The command arguments has the form <code>"module arg1 arg2 arg3 ...argN"</code> where <code>module</code> is the name of the module to invoke (e.g."Analyze") and arg1 arg2 arg3 ... argN are an arbitrary number of arguments topass to the process module.</p><div style="margin: auto;">  <h4><a id="profile"></a>-profile <em class="arg">filename</em><br/>  +profile <em class="arg">profile_name</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Manage ICM, IPTC, or generic profiles in an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Using <a href="command-line-options.html#profile">-profile</a> <em class="arg">filename</em> adds anICM (ICC color management), IPTC (newswire information), or a generic profileto the image.</p><p>Use <a href="command-line-options.html#profile">+profile <em class="arg">profile_name</em></a> toremove the indicated profile. ImageMagick uses standard filename globbing, sowildcard expressions may be used to remove more than one profile.  Here weremove all profiles from the image except for the XMP profile:  <code>+profile"!xmp,*"</code>. </p><p>Use <code>identify -verbose</code> to find out which profiles are in theimage file. Use <a href="command-line-options.html#strip">-strip</a> to remove all profiles (andcomments).</p><p>To extract a profile, the <a href="command-line-options.html#profile">-profile</a> option is notused. Instead, simply write the file to an image format such as <emclass="arg">APP1, 8BIM, ICM,</em> or <em class="arg">IPTC</em>.</p><p>For example, to extract the Exif data (which is stored in JPEG files in the<em class="arg">APP1</em> profile), use.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert cockatoo.jpg profile.exif</span></p><p>It is important to note that results may depend on whether or not theoriginal image already has an included profile. Also, keep in mind that <ahref="command-line-options.html#profile">-profile</a> is an "operator" (as opposed to a "setting") andtherefore a conversion is made each time it is encountered, in order, in thecommand-line. For instance, in the following example, if the original image isCMYK with profile, a CMYK-CMYK-RGB conversion results.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert CMYK.tif -profile "CMYK.icc" -profile "RGB.icc" RGB.tiff</span></p><p>Furthermore, since ICC profiles are not necessarily symmetric, extraconversion steps can yield unwanted results.  CMYK profiles are often veryasymmetric since they involve 3−&gt;4 and 4−&gt;3 channel mapping.</p><div style="margin: auto;">  <h4><a id="quality"></a>-quality <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>JPEG/MIFF/PNG compression level.</td><td style='text-align:right;'></td></tr></table>
-<p>For the JPEG and MPEG image formats, quality is 1 (lowest image quality andhighest compression) to 100 (best quality but least effective compression).The default is to use the estimated quality of your input image if it canbe determined, otherwise 92. When the quality is greater than 90, then thechroma channels are not downsampled.Use the <a href="command-line-options.html#sampling-factor">-sampling-factor</a> option to specify thefactors for chroma downsampling.</p><p>For the MIFF image format, quality/10 is the zlib compression level, whichis 0 (worst but fastest compression) to 9 (best but slowest). It has no effecton the image appearance, since the compression is always lossless.</p><p>For the JPEG-2000 image format, quality is mapped using a non-linearequation to the compression ratio required by the Jasper library. Thisnon-linear equation is intended to loosely approximate the quality provided bythe JPEG v1 format. The default quality value 100, a request for non-lossycompression.  A quality of 75 results in a request for 16:1 compression.</p><p>For the MNG and PNG image formats, the quality value sets the zlibcompression level (quality / 10) and filter-type (quality % 10).  The defaultPNG "quality" is 75, which means compression level 7 with adaptive PNGfiltering, unless the image has a color map, in which case it meanscompression level 7 with no PNG filtering.</p><p>For compression level 0 (quality value less than 10), the Huffman-onlystrategy is used, which is fastest but not necessarily the worstcompression.</p><p>If filter-type is 4 or less, the specified PNG filter-type is used forall scanlines:</p><pre class="text">   0: none   1: sub   2: up   3: average   4: Paeth</pre><p>If filter-type is 5, adaptive filtering is used when quality is greaterthan 50 and the image does not have a color map, otherwise no filtering isused.</p><p>If filter-type is 6, adaptive filteringwith <em class="arg">minimum-sum-of-absolute-values</em> is used.</p><p>Only if the output is MNG, if filter-type is 7, the LOCO colortransformation (intrapixel differencing) and adaptive filteringwith <em class="arg">minimum-sum-of-absolute-values</em> are used.</p><p>If the filter-type is 8 the zlib Z_RLE compression strategy (or theZ_HUFFMAN_ONLY strategy, when compression level is 0) is used withadaptive PNG filtering.</p><p>If the filter-type is 9 the zlib Z_RLE compression strategy (or theZ_HUFFMAN_ONLY strategy, when compression level is 0) is used withno PNG filtering.</p><p>The quality setting has no effect on the appearance or signature of PNGand MNG images, since the compression is always lossless.</p><p>Not all combinations of compression level, strategy, and PNG filter typecan be obtained using the -quality option.  For more precise control,you can use the PNG:compression-level=N, PNG:compression-strategy=N, andPNG:compression-filter=N defines, respectively, instead.See <a href="command-line-options.html#define">-define</a>. Values from the defines take precedenceover values from the -quality option.</p><p>For further information, seethe <a href="http://www.w3.org/pub/WWW/TR">PNG</a> specification.</p><div style="margin: auto;">  <h4><a id="quantize"></a>-quantize <em class="arg">colorspace</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>reduce colors using this colorspace.</td><td style='text-align:right;'></td></tr></table>
-<p>This setting defines the colorspace used to sort out and reduce the numberof colors needed by an image (for later dithering) by operators such as <ahref="command-line-options.html#colors" >-colors</a>, Note that color reduction also happensautomatically when saving images to color-limited image file formats, such asGIF, and PNG8.</p><div style="margin: auto;">  <h4><a id="quiet"></a>-quiet</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>suppress all warning messages. Error messages are still reported.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="radial-blur"></a>-radial-blur  <em class="arg">angle</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Blur around the center of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Note that this is actually a rotational blur rather than a radial and assuch actually mis-named. </p><p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine howpixels which are outside the image proper are blurred into the final result.</p><div style="margin: auto;">  <h4><a id="raise"></a>-raise <em class="arg">thickness</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Lighten or darken image edges.</td><td style='text-align:right;'></td></tr></table>
-<p>This will create a 3-D effect. Use <a href="command-line-options.html#raise">-raise</a> to createa raised effect, otherwise use <a href="command-line-options.html#raise">+raise</a>.  </p><p>Unlike the similar <a href="command-line-options.html#frame">-frame</a> option, <ahref="command-line-options.html#raise">-raise</a> does not alter the dimensions of the image.</p><div style="margin: auto;">  <h4><a id="random-threshold"></a>-random-threshold <em class="arg">low</em>x<em class="arg">high</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply a random threshold to the image.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="red-primary"></a>-red-primary <em class="arg">x,y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the red chromaticity primary point.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="regard-warnings"></a>-regard-warnings</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Pay attention to warning messages.</td><td style='text-align:right;'></td></tr></table>
-<p>This option causes some warnings in some image formats to be treatedas errors. </p><div style="margin: auto;">  <h4><a id="remap"></a>-remap <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Reduce the number of colors in an image to the colors used by this image.</td><td style='text-align:right;'></td></tr></table>
-<p>If the <a href="command-line-options.html#dither">-dither</a> setting is enabled (the default) thenthe given colors are dithered over the image as necessary, otherwise the closestcolor (in RGB colorspace) is selected to replace that pixel in the image. </p><p>As a side effect of applying a <a href="command-line-options.html#remap">-remap</a> of colors across allimages in the current image sequence, all the images will have the same colortable.  That means that when saved to a file format such as GIF, it will usethat color table as a single common or global color table, for all the images,without requiring extra local color tables. </p><p>Use <a href="command-line-options.html#remap">+remap</a> to reduce all images in the current imagesequence to use a common color map over all the images. This equivalent toappending all the images together (without extra background colors) and colorreducing those images using <a href="command-line-options.html#colors">-colors</a> with a 256 colorlimit, then <a href="command-line-options.html#remap">-remap</a> those colors over the original list ofimages. This ensures all the images follow a single color map. </p><p>If the number of colors over all the images is less than 256, then <ahref="command-line-options.html#remap">+remap</a> should not perform any color reduction or dithering, asno color changes are needed. In that case, its only effect is to force the useof a global color table.  This recommended after using either <ahref="command-line-options.html#colors">-colors</a> or <a href="command-line-options.html#ordered-dither">-ordered-dither</a> toreduce the number of colors in an animated image sequence. </p><p>Note, the remap image colormap has at most 8-bits of precision. Deeper color maps are automagically coalesced with other colors to meet this requirement.</p><div style="margin: auto;">  <h4><a id="region"></a>-region <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set a region in which subsequent operations apply.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">x</em> and <em class="arg">y</em> offsets are treatedin the same manner as in <a href="command-line-options.html#crop">-crop</a>.</p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="remote"></a>-remote</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>perform a remote operation.</td><td style='text-align:right;'></td></tr></table>
-<p>The only command recognized is the name of an image file to load.</p><p>If you have more than one <a href="display.html">display</a> applicationrunning simultaneously, use the <a href="command-line-options.html#window"> window</a> option tospecify which application to control.</p><div style="margin: auto;">  <h4><a id="render"></a>-render</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>render vector operations.</td><td style='text-align:right;'></td></tr></table>
-<p>Use <a href="command-line-options.html#render">+render</a> to turn off rendering vector operations.This useful when saving the result to vector formats such as MVG or SVG.</p><div style="margin: auto;"><h4><a id="repage"></a>-repage <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Adjust the canvas and offset information of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option is like <a href="command-line-options.html#page">-page</a> but acts as an image operatorrather than a setting.  You can separately set the canvas size or the offsetof the image on that canvas by only providing those components. </p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><p>If a <code>!</code> flag is given the offset given is added to the existingoffset to move the image relative to its previous position. This useful foranimation sequences. </p><p>A given a canvas size of zero such as '<code>0x0</code>' forces it torecalculate the canvas size so the image (at its current offset) will appearcompletely on that canvas (unless it has a negative offset).</p><p>Use <a href="command-line-options.html#repage">+repage</a> to completely remove/reset the virtualcanvas meta-data from the images. </p><p>The <a href="command-line-options.html#set">-set</a> '<code>page</code>' option can be used todirectly assign virtual canvas meta-data. </p><div style="margin: auto;">  <h4><a id="resample"></a>-resample <em class="arg">horizontal</em>x<em class="arg">vertical</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Resample image to specified horizontal and vertical resolution.</td><td style='text-align:right;'></td></tr></table>
-<p>Resize the image so that its rendered size remains the same as the originalat the specified target resolution. For example, if a 300 DPI image renders at3 inches by 2 inches on a 300 DPI device, when the image has been resampled to72 DPI, it will render at 3 inches by 2 inches on a 72 DPI device.  Note thatonly a small number of image formats (e.g. JPEG, PNG, and TIFF) are capable ofstoring the image resolution. For formats which do not support an imageresolution, the original resolution of the image must be specified via <ahref="command-line-options.html#density">-density</a> on the command line prior to specifying theresample resolution.</p><p>Note that Photoshop stores and obtains image resolution from a proprietaryembedded profile. If this profile exists in the image, then Photoshop willcontinue to treat the image using its former resolution, ignoring the imageresolution specified in the standard file header.</p><div style="margin: auto;">  <h4><a id="resize"></a>-resize <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Resize an image.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets, if present in the geometry string, areignored, and the <a href="command-line-options.html#gravity">-gravity</a> option has no effect.</p><p>If the <a href="command-line-options.html#filter">-filter</a> optionor <code>-define filter:option=value</code> precedes the <ahref="command-line-options.html#resize">-resize</a> option, the image is resized with the specifiedfilter.</p><p>Many image processing algorithms assume your image is in a linear-lightcoding.  If your image is gamma-corrected, you can remove the nonlinear gammacorrection, apply the transform, then restore it like this:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert portrait.jpg -gamma .45455 -resize 25% -gamma 2.2  \ <br/> -quality 92 passport.jpg</span></p><div style="margin: auto;">  <h4><a id="respect-parentheses"></a>-respect-parentheses</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>settings remain in effect until parenthesis boundary.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="reverse"></a>-reverse</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Reverse the order of images in the current image list.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="roll"></a>-roll {<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>roll an image vertically or horizontally by the amount given.</td><td style='text-align:right;'></td></tr></table>
-<p>A negative <em class="arg">x</em> offset rolls the image right-to-left.A negative <em class="arg">y</em> offset rolls the image bottom-to-top.</p><div style="margin: auto;">  <h4><a id="rotate"></a>-rotate <em class="arg">degrees</em>{<em class="arg">&lt;</em>}{<em class="arg">&gt;</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply Paeth image rotation (using shear operations) to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use <code>&gt;</code> to rotate the image only if its width exceeds theheight. <code>&lt;</code> rotates the image <em>only</em> if its width is lessthan the height. For example, if you specify <code>-rotate "-90&gt;"</code> andthe image size is 480x640, the image is not rotated. However, if the image is640x480, it is rotated by -90 degrees. If you use <code>&gt;</code> or<code>&lt;</code>, enclose it in quotation marks to prevent it from beingmisinterpreted as a file redirection.</p><p>Empty triangles in the corners, left over from rotating the image, arefilled with the <code>background</code> color. </p><p>See also the <a href="command-line-options.html#distort">-distort</a> operator and specifically the'<code>ScaleRotateTranslate</code>' distort method. </p><div style="margin: auto;">  <h4><a id="sample"></a>-sample <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>minify / magnify the image with pixel subsampling and pixel replication, respectively.</td><td style='text-align:right;'></td></tr></table>
-<p>Change the image size simply by directly sampling the pixels originalfrom the image.  When magnifying, pixels are replicated in blocks.  Whenminifying, pixels are sub-sampled (i.e., some rows and columns are skippedover). </p><p>The results are thus equivalent to using <a href="command-line-options.html#resize">-resize</a> witha <a href="command-line-options.html#filter">-filter</a> setting of <code>point</code> (nearestneighbour), though <a href="command-line-options.html#sample">-sample</a> is a lot faster, as itavoids all the filter processing of the image. As such it completely ignoresthe current <a href="command-line-options.html#filter">-filter</a> setting. </p><p>The key feature of the <a href="command-line-options.html#sample">-sample</a> is that no new colorswill be added to the resulting image, though some colors may disappear. </p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets, if present in the geometry string, areignored, unlike <a href="command-line-options.html#resize">-resize</a>. </p><p>The actual sampling point is the middle of the sub-region being sampled.As such a single pixel sampling of an image will take the middle pixel, (ortop-left-middle if image has even dimensions).  However the <ahref="command-line-options.html#define">-define</a> '<code>sample:offset</code>' can be set to modifythis position some other location within each sub-region being sampled, asa percentage offset.</p><p>By default this value is '<code>50</code>' for the midpoint, but could be setto '<code>0</code>' for top-left, '<code>100</code>' for bottom-right, or withseparate X and Y offsets such as '<code>0x50</code>' for left-middle edge ofsampling sub-region.</p><div style="margin: auto;">  <h4><a id="sampling-factor"></a>-sampling-factor <em class="arg">horizontal-factor</em>x<em class="arg">vertical-factor</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>sampling factors used by JPEG or MPEG-2 encoder and YUV decoder/encoder.</td><td style='text-align:right;'></td></tr></table>
-<p>This option specifies the sampling factors to be used by the JPEG encoderfor chroma downsampling. If this option is omitted, the JPEG library will useits own default values. When reading or writing the YUV format and whenwriting the M2V (MPEG-2) format, use <ahref="command-line-options.html#sampling-factor">-sampling-factor 2x1</a> or <ahref="command-line-options.html#sampling-factor">-sampling-factor 4:2:2</a> to specify the 4:2:2downsampling method.</p><div style="margin: auto;">  <h4><a id="scale"></a>-scale <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>minify / magnify the image with pixel block averaging and pixel replication, respectively.</td><td style='text-align:right;'></td></tr></table>
-<p>Change the image size simply by replacing pixels by averaging pixelstogether when minifying, or replacing pixels when magnifying.  </p><p>The results are thus equivalent to using <a href="command-line-options.html#resize">-resize</a> witha <a href="command-line-options.html#filter">-filter</a> setting of <code>box</code>.  Though it is a lotfaster, as it avoids all the filter processing of the image. As such itcompletely ignores the current <a href="command-line-options.html#filter">-filter</a> setting. </p><p>If when shrinking (minifying) images the original image is some integermultiple of the new image size, the number of pixels averaged together toproduce the new pixel color is the same across the whole image. This isa special case known as 'binning' and is often used as a method of reducingnoise in image such as those generated by digital cameras, especially in lowlight conditions. </p><div style="margin: auto;">  <h4><a id="scene"></a>-scene <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set scene number.</td><td style='text-align:right;'></td></tr></table>
-<p>This option sets the scene number of an image or the first image in an image sequence.</p><div style="margin: auto;">  <h4><a id="screen"></a>-screen</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>specify the screen to capture.</td><td style='text-align:right;'></td></tr></table>
-<p>This option indicates that the GetImage request used to obtain the imageshould be done on the root window, rather than directly on the specifiedwindow. In this way, you can obtain pieces of other windows that overlap thespecified window, and more importantly, you can capture menus or other popupsthat are independent windows but appear over the specified window.</p><div style="margin: auto;">  <h4><a id="seed"></a>-seed</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>seed a new sequence of pseudo-random numbers</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="segment"></a>-segment <em class="arg">cluster-threshold</em>x<em class="arg">smoothing-threshold</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>segment the colors of an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Segment an image by analyzing the histograms of the color components andidentifying units that are homogeneous with the fuzzy c-means technique. Thisis part of the ImageMagick color quantization routines. </p><p>Specify <em class="arg">cluster threshold</em> as the number of pixels ineach cluster that must exceed the cluster threshold to be considered valid.<em class="arg">Smoothing threshold</em> eliminates noise in the secondderivative of the histogram. As the value is increased, you can expecta smoother second derivative.  The default is 1.5.</p><p>If the <a href="command-line-options.html#verbose">-verbose</a> setting is defined, a detailed reportof the color clusters is returned.</p><div style="margin: auto;">  <h4><a id="selective-blur"></a>-selective-blur <em class="arg">radius</em><br />-selective-blur <em class="arg">radius</em>x<em class="arg">sigma</em>{<em class="arg">+threshold</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Selectively blur pixels within a contrast threshold.</td><td style='text-align:right;'></td></tr></table>
-<p>Blurs those pixels that are less than or equal to the threshold incontrast. The threshold may be expressed as a fraction of <emclass="QR">QuantumRange</em> or as a percentage.</p><div style="margin: auto;">  <h4><a id="separate"></a>-separate</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>separate an image channel into a grayscale image.  Specify the channel with <a href="command-line-options.html#channel">-channel</a>.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="sepia-tone"></a>-sepia-tone <em class="arg">threshold</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate a sepia-toned photo.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify <em class="arg">threshold</em> as the percent threshold of the intensity (0 - 99.9%).</p><p>This option applies a special effect to the image, similar to the effectachieved in a photo darkroom by sepia toning.  Threshold ranges from 0 to <emclass="QR">QuantumRange</em> and is a measure of the extent of the sepiatoning.  A threshold of 80% is a good starting point for a reasonabletone.</p><div style="margin: auto;">  <h4><a id="set"></a>-set <em class="arg">key value</em></h4>  <h4>+set <em class="arg">key</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>sets image attributes and properties for images in the currentimage sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>This will assign (or modify) specific settings attached to all the imagesin the current image sequence.  Using the <a href="command-line-options.html#set">+set</a> form of theoption will either remove, or reset that setting to a default state, asappropriate.  </p><p>For example, it will modify specific well known image meta-data'attributes' such as those normally overridden by: the options <ahref="command-line-options.html#delay" >-delay</a>, <a href="command-line-options.html#dispose" >-dispose</a>, and <ahref="command-line-options.html#page" >-page</a>, <a href="command-line-options.html#colorspace" >-colorspace</a>; generallyassigned before the image is read in, by using a <em class="arg">key</em> ofthe same name. </p><p>If the given <em class="arg">key</em> does not match a specific known'attribute ', such as shown above, the setting is stored as a a free form'property' string.  Such settings are listed in <a href="command-line-options.html#verbose">-verbose</a> information ("<code>info:</code>" output format) as "Properties".</p><p>This includes string 'properties' that are set by and assigned to imagesusing the options <a href="command-line-options.html#comment" >-comment</a>, <a href="command-line-options.html#label">-label</a>, <a href="command-line-options.html#caption" >-caption</a>. These options actually assigna global 'artifact' which are automatically assigned (and any <a href="escape.html" >Format PercentEscapes</a> expanded) to images as they are read in.  For example:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -set comment 'Rose is a rose is a rose is a rose' rose.png</span><span class='crtout'>identify -format %c rose.png</span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>Rose is a rose is a rose is a rose</span></p><p>The set value can also make use of <a href="escape.html" >Format and Print ImageProperties</a> in the defined value.  For example:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -set origsize '%wx%h' -resize 50% \</span><span class='crtout'>        -format 'Old size = %[origsize]  New size = %wx%h' info:</span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>Old size = 70x46  New size = 35x23</span></p><p>Other well known 'properties' that are availible include:'<code>date:create</code>' and '<code>date:modify</code>' and'<code>signature</code>'. </p><p>The <a href="command-line-options.html#repage">-repage</a> operator will also allow you to modifythe '<code>page</code>' attribute of an image for images already in memory (alsosee <a href="command-line-options.html#repage">-page</a>).  However it is designed to provide a finercontrol of the sub-parts of this 'attribute'. The <a href="command-line-options.html#set">-set page</a>option will only provide a direct, unmodified assignment of  '<code>page</code>'attribute. </p><p>This option can also associate a colorspace or profile with your image.For example,</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.psd -set profile ISOcoated_v2_eci.icc image-icc.psd</span></p><p>Some 'properties' must be defined in a specific way to be used. Forexample only 'properties' prefixed with "<code>filename:</code>" can be used tomodify the output filename of an image. For example</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -set filename:mysize '%wx%h' 'rose_%[filename:mysize].png'</span></p><p>If the setting value is prefixed with "<code>option:</code>" the setting willbe saved as a global "Artifact" exactly as if it was set using the <ahref="command-line-options.html#define" >-define</a> option. As such settings are global in scope, theycan be used to pass 'attributes' and 'properties' of one specific image,in a way that allows you to use them in a completely different image, even ifthe original image has long since been modified or destroyed. For example: </p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose:  -set option:rosesize '%wx%h' -delete 0 \</span><span class='crtout'>        label:'%[rosesize]'   label_size_of_rose.gif</span></p><p>Note that <a href="escape.html" >Format Percent Escapes</a> will only matcha 'artifact' if the given <em class="arg">key</em> does not match an existing'attribute' or 'property'.  </p><p>You can set the attributes of the image registry by prefixing the valuewith <code>registry:</code>.</p><p>The <a href="command-line-options.html#set">-set profile</a> option can also be used to injectpreviously-formatted ancillary chunks into the output PNG file, usingthe commandline option as shown below or by setting the profile via aprogramming interface:</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -set profile PNG-chunk-x:&lt;filename&gt; out.png</span></p><p>where <em>x</em> is a location flag and<em class="arg">filename</em> is a file containing the chunkname in the first 4 bytes, then a colon (":"), followed by the chunk data.This encoder will compute the chunk length and CRC, so those must notbe included in the file.</p><p>"x" can be "b" (before PLTE), "m" (middle, i.e., between PLTE and IDAT),or "e" (end, i.e., after IDAT).  If you want to write multiple chunksof the same type, then add a short unique string after the "x" to preventsubsequent profiles from overwriting the preceding ones, e.g.,</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -set profile PNG-chunk-b01:file01 / <br/>            -profile PNG-chunk-b02:file02 out.png</span></p><div style="margin: auto;">  <h4><a id="shade"></a>-shade <em class="arg">azimuth</em>x<em class="arg">elevation</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>shade the image using a distant light source.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify <em class="arg">azimuth</em> and <em class="arg">elevation</em> asthe position of the light source. Use <a href="command-line-options.html#shade">+shade</a> to returnthe shading results as a grayscale image.</p><div style="margin: auto;">  <h4><a id="shadow"></a>-shadow <em class="arg">percent-opacity</em>{x<em class="arg">sigma</em>}{<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate an image shadow.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><aid="shared-memory"></a>-shared-memory</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>use shared memory.</td><td style='text-align:right;'></td></tr></table>
-<p>This option specifies whether the utility should attempt to use sharedmemory for pixmaps. ImageMagick must be compiled with shared memory support,and the display must support the <em class="arg">MIT-SHM</em> extension.Otherwise, this option is ignored. The default is <code>True</code>.</p><div style="margin: auto;">  <h4><a id="sharpen"></a>-sharpen <em class="arg">radius</em><br />-sharpen <em class="arg">radius</em>x<em class="arg">sigma</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>sharpen the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use a Gaussian operator of the given radius and standard deviation (sigma).</p><div style="margin: auto;">  <h4><a id="shave"></a>-shave <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Shave pixels from the image edges.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">size</em> portion of the <em class="arg">geometry</em>argument specifies the width of the region to be removed from both sides ofthe image and the height of the regions to be removed from top and bottom.Offsets are ignored.</p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="shear"></a>-shear <em class="arg">Xdegrees</em>[x<em class="arg">Ydegrees</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Shear the image along the x-axis and/or y-axis.</td><td style='text-align:right;'></td></tr></table>
-<p>The shear angles may be positive, negative, or zero. When <emclass="arg">Ydegrees</em> is omitted it defaults to 0. When both angles aregiven, the horizontal component of the shear is performed before the verticalcomponent.</p><p>Shearing slides one edge of an image along the x-axis or y-axis (i.e.,horizontally or vertically, respectively),creating a parallelogram. The amountof each is controlled by the respective shear angle. For horizontal shears,<em class="arg">Xdegrees</em> is measured clockwise relative to "up" (thenegative y-axis), sliding the top edge to the right when 0°&lt;<emclass="arg">Xdegrees</em>&lt;90° and to the left when 90°&lt;<emclass="arg">Xdegrees</em>&lt;180°.  For vertical shears <emclass="arg">Ydegrees</em> is measured clockwise relative to "right" (thepositive x-axis), sliding the right edge down when 0°&lt;<emclass="arg">Ydegrees</em>&lt;90° and up when 90°&lt;<emclass="arg">Ydegrees</em>&lt;180°.</p><p>Empty triangles left over from shearing the image are filled with the colordefined by the <a href="command-line-options.html#fill">-background</a> option. The color is specifiedusing the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p><p>The horizontal shear is performed before the vertical part. This isimportant to note, since horizontal and vertical shears do not<em>commute</em>, i.e., the order matters in a sequence of shears. Forexample, the following two commands are not equivalent.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -shear 20x0 -shear 0x60 logo-sheared.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -shear 0x60 -shear 20x0 logo-sheared.png</span></p><p>The first of the two commands above is equivalent to the following, exceptfor the amount of empty space created; the command that follows generatesa smaller image, and so is a better choice in terms of time and space.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -shear 20x60 logo-sheared.png</span></p><div style="margin: auto;">  <h4><a id="sigmoidal-contrast"></a>-sigmoidal-contrast <em class="arg">contrast</em>x<em class="arg">mid-point</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>increase the contrast without saturating highlights or shadows.</td><td style='text-align:right;'></td></tr></table>
-<p>Increase the contrast of the image using a sigmoidal transfer functionwithout saturating highlights or shadows. <em class="arg">Contrast</em>indicates how much to increase the contrast. For example, 0 is none, 3 istypical and 20 is a lot.</p><p>The <em class="arg">mid-point</em> indicates where the maximum change'slope' in contrast should fall in the resultant image (0 is white; 50% ismiddle-gray; 100% is black). </p><p>By default the image contrast is increased, use <emclass="arg">+sigmoidal-contrast</em> to decrease the contrast.</p><p>To achieve the equivalent of a sigmoidal brightness change (similar to a gamma adjustment), you would use <em class="arg">-sigmoidal-contrast{brightness}x0%</em> to increase brightness and <emclass="arg">+sigmoidal-contrast {brightness}x0%</em> to decrease brightness.Note the use of '0' fo rthe mid-point of the sigmoidal curve. </p><p>Using a very high <em class="arg">contrast</em> will produce a sort of'smoothed thresholding' of the image.  Not as sharp (with high aliasingeffects) of a true threshold, but with tapered gray-levels around the threshold<em class="arg">mid-point</em>. </p><div style="margin: auto;">  <h4><a id="silent"></a>-silent</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>operate silently.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="similarity-threshold"></a>-similarity-threshold <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>minimum RMSE for subimage match.</td><td style='text-align:right;'>[<a href="compare.html">compare</a>]</td></tr></table>
-<p>If this setting is used, then the search will stop as soon as it finds a match whose metric is less than or equal to the value. A partially filled second output image will result. Using a value of zero, will cause the search to stop at the first perfect match it finds. If this setting is left off, then the search will proceed to completion or as limited by <em class="arg">-dissimilarity-threshold</em>.</p><div style="margin: auto;">  <h4><a id="size"></a>-size <em class="arg">width</em>[x<em class="arg">height</em>][<em class="arg">+offset</em>]</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set the width and height of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use this option to specify the width and height of raw images whosedimensions are unknown such as <code>GRAY</code>, <code>RGB</code>, or<code>CMYK</code>. In addition to width and height, use <ahref="command-line-options.html#size">-size</a> with an offset to skip any header information in theimage or tell the number of colors in a <code>MAP</code> image file, (e.g. -size640x512+256).</p><p>For Photo CD images, choose from these sizes:</p><pre class="text">   192x128   384x256   768x512   1536x1024   3072x2048</pre><div style="margin: auto;">  <h4><a id="sketch"></a>-sketch <em class="arg">radius</em><br />-sketch <em class="arg">radius</em>x<em class="arg">sigma</em>+<em class="arg">angle</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>simulate a pencil sketch.</td><td style='text-align:right;'></td></tr></table>
-<p>Sketch with the given radius, standard deviation (sigma), and angle.   Theangle given is the angle toward which the image is sketched.  That is thedirection people would consider the object is coming from.  </p><div style="margin: auto;">  <h4><a id="smush"></a>-smush <em class="arg">offset</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>smush an image sequence together.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="snaps"></a>-snaps <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the number of screen snapshots.</td><td style='text-align:right;'>[<a href="import.html">import</a>]</td></tr></table>
-<p>Use this option to grab more than one image from the X server screen, to create an animation sequence.</p><div style="margin: auto;">  <h4><a id="solarize"></a>-solarize <em class="arg">threshold</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>negate all pixels above the threshold level.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify <em class="arg">factor</em> as the percent threshold of the intensity (0 - 99.9%).</p><p>This option produces a <em class="arg">solarization</em> effect seen whenexposing a photographic film to light during the development process.</p><div style="margin: auto;">  <h4><a id="sparse-color"></a>-sparse-color <em  class="arg">method</em>  '<em class="arg">x</em>,<em class="arg">y</em> <em class="arg">color</em>  ...'</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'> color the given image using the specified points of color, and filling the other intervening colors using the given methods. </td><td style='text-align:right;'></td></tr></table>
-<table class="doc">  <tbody>  <tr valign="top">    <th align="left" style="width: 8%">Method</th>    <th align="left">Description</th>  </tr>  <tr valign="top">    <td valign="top">barycentric</td>    <td valign="top">three point triangle of color given 3 points.        Giving only 2 points will form a linear gradient between those points.        The gradient generated extends beyond the triangle created by those        3 points. </td>  </tr>  <tr valign="top">    <td valign="top">bilinear</td>    <td valign="top">Like barycentric but for 4 points. Less than 4 points        fall back to barycentric. </td>  </tr>  <tr valign="top">    <td valign="top">voronoi</td>    <td valign="top">Simply map each pixel to the to nearest color point        given. The result are polygonal 'cells' of solid color. </td>  </tr>  <tr valign="top">    <td valign="top">shepards</td>    <td valign="top">Colors points biased on the ratio of inverse distance        squared. Generating spots of color in a sea of the average of        colors. </td>  </tr>  <tr valign="top">    <td valign="top">inverse</td>    <td valign="top">Colors points biased on the ratio of inverse distance.        This generates sharper points of color rather than rounded spots of        '<code>shepards</code>'  Generating spots of color in a sea of the        average of colors. </td>  </tr>  </tbody></table><p>The points are placed according to the images location on the virtualcanvas (<a href="command-line-options.html#page" >-page</a> or <a href="command-line-options.html#repage" >-repage</a>offset), and do not actually have to exist on the given image, but may besome point beyond the edge of the image. All points are floating point values.</p><p>Only the color channels defined by the <a href="command-line-options.html#channel" >-channel</a> aremodified, which means that by default matte/alpha transparency channel is noteffected. Typically transparency channel is turned off either before or afterthe operation. </p><p>Of course if some color points are transparent to generate a transparentgradient, then the image also requires transparency enabled to store thevalues. </p><p>All the above methods when given a single point of color will replace allthe colors in the image with the color given, regardless of the point. This islogical, and provides an alternative technique to recolor an image to somedefault value. </p><div style="margin: auto;">  <h4><a id="splice"></a>-splice <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Splice the current background color into the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This will add rows and columns of the current <ahref="command-line-options.html#background">-background</a> color into the given image according to thegiven  <a href="command-line-options.html#gravity">-gravity</a> geometry setting.  >See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Essentially <a href="command-line-options.html#splice">-splice</a> will divide theimage into four quadrants, separating them by the inserted rows and columns.</p><p>If a dimension of geometry is zero no rows or columns will be added for thatdimension.  Similarly using a zero offset with the appropriate <ahref="command-line-options.html#gravity">-gravity</a> setting will add rows and columns to the edges ofthe image, padding the image only along that one edge. Edge padding is what <ahref="command-line-options.html#splice">-splice</a> is most commonly used for. </p><p>If the exact same  <em class="arg">geometry</em> and <ahref="command-line-options.html#gravity">-gravity</a> is later used with <a href="command-line-options.html#chop">-chop</a> theadded added all splices removed. </p><div style="margin: auto;">  <h4><a id="spread"></a>-spread <em class="arg">amount</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>displace image pixels by a random amount.</td><td style='text-align:right;'></td></tr></table>
-<p>The argument <em class="arg">amount</em> defines the size of theneighborhood around each pixel from which to choose a candidate pixel toswap.</p><div style="margin: auto;">  <h4><a id="statistic"></a>-statistic <em class="arg">type</em> <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>replace each pixel with corresponding statistic from the neighborhood.</td><td style='text-align:right;'>[<a href="convert.html">convert</a>, <a href="mogrify.html">mogrify</a>]</td></tr></table>
-<p>Choose from these statistic types:</p><pre class="text">   Gradient            maximum difference (max - min) value in neighborhood   Maximum             maximum value per channel in neighborhood   Minimum             minimum value per channel in neighborhood   Mean                average value per channel in neighborhood   Median              median value per channel in neighborhood   Mode                mode (most frequent) value per channel in neighborhood   Nonpeak             value just before or after the median value per channel in neighborhood   RMS                 root mean square value per channel in neighborhood   StandardDeviation   standard deviation value per channel in neighborhood</pre><div style="margin: auto;">  <h4><a id="stegano"></a>-stegano <em class="arg">offset</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>hide watermark within an image.</td><td style='text-align:right;'></td></tr></table>
-<p>Use an offset to start the image hiding some number of pixels from thebeginning of the image. Note this offset and the image size. You will needthis information to recover the steganographic image (e.g. display -size320x256+35 stegano:image.png).</p><div style="margin: auto;">  <h4><a id="stereo"></a>-stereo <em class="arg">+x</em>{<em class="arg">+y</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>composite two images to create a red / cyan stereo anaglyph.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>The left side of the stereo pair (second image) is saved as the red channel of the output image. The right side (first image) is saved as the green and blue channels. Red-green stereo glasses are required to properly view the stereo image.</p><div style="margin: auto;">  <h4><a id="storage-type"></a>-storage-type <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>pixel storage type.  Here are the valid types:</td><td style='text-align:right;'></td></tr></table>
-<pre class="text">   char     unsigned characters   double   doubles   float    floats   integer  integers   long     longs   quantum  pixels in the native depth of your ImageMagick distribution   short    unsigned shorts</pre><p>Float and double types are normalized from 0.0 to 1.0 otherwise the pixelsvalues range from 0 to the maximum value the storage type can support.</p><div style="margin: auto;">  <h4><a id="stretch"></a>-stretch <em class="arg">fontStretch</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set a type of stretch style for fonts.</td><td style='text-align:right;'></td></tr></table>
-<p>This setting suggests a type of stretch that ImageMagick should try toapply to the currently selected font family. Select <emclass="arg">fontStretch</em> from the following.</p><pre class="text">   Any   Condensed   Expanded   ExtraCondensed   ExtraExpanded   Normal   SemiCondensed   SemiExpanded   UltraCondensed   UltraExpanded</pre><p>To print a complete list of stretch types, use <a href="command-line-options.html#list">-liststretch</a>.</p><p>For other settings that affect fonts, see the options <ahref="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <ahref="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>. </p><div style="margin: auto;">  <h4><a id="strip"></a>-strip</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>strip the image of any profiles or comments.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="stroke"></a>-stroke <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>color to use when stroking a graphic primitive.</td><td style='text-align:right;'></td></tr></table>
-<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p><p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p><div style="margin: auto;">  <h4><a id="strokewidth"></a>-strokewidth <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set the stroke width.</td><td style='text-align:right;'></td></tr></table>
-<p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p><div style="margin: auto;">  <h4><a id="style"></a>-style <em class="arg">fontStyle</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set a font style for text.</td><td style='text-align:right;'></td></tr></table>
-<p>This setting suggests a font style that ImageMagick should try to apply tothe currently selected font family. Select <em class="arg">fontStyle</em> fromthe following.</p><pre class="text">   Any   Italic   Normal   Oblique</pre><p>For other settings that affect fonts, see the options <ahref="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <ahref="command-line-options.html#stretch">-stretch</a>, and <a href="command-line-options.html#weight">-weight</a>. </p><div style="margin: auto;">  <h4><a id="subimage-search"></a>-subimage-search</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>search for subimage.</td><td style='text-align:right;'>[<a href="compare.html">compare</a>]</td></tr></table>
-<p>This option is required to have compare search for the best match locationof a small image within a larger image. This search will produce two images(or two frames). The first is the "difference" image and the second willbe the "match score" image.</p><p>The "match-score" image is smaller containing a pixel for ever possibleposition of the top-left corner of the given sub-image. that is its size willbe the size of the larger_image - sub_image + 1.  The brightest location inthis image is the location s the locate on the best match that is alsoreported. Note that this may or may not be a perfect match, and the actualbrightness will reflect this. Other bright 'peaks' can be used to locate otherpossible matching locations. </p><p>Note that the search will try to compare the sub-image at every possiblelocation in the larger image, as such it can be very slow.  The smaller thesub-image the faster this search is. </p><div style="margin: auto;">  <h4><a id="swap"></a>-swap <em class="arg">index,index</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Swap the positions of two images in the image sequence.</td><td style='text-align:right;'></td></tr></table>
-<p>For example, <a href="command-line-options.html#swap">-swap 0,2</a> swaps the first and the thirdimages in the current image sequence. Use <a href="command-line-options.html#swap">+swap</a> to switchthe last two images in the sequence.</p><div style="margin: auto;">  <h4><a id="swirl"></a>-swirl <em class="arg">degrees</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>swirl image pixels about the center.</td><td style='text-align:right;'></td></tr></table>
-<p><em class="arg">Degrees</em> defines the tightness of the swirl.</p><div style="margin: auto;">  <h4><a id="synchronize"></a>-synchronize</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>synchronize image to storage device.</td><td style='text-align:right;'></td></tr></table>
-<p>Set to "true" to ensure all image data is fully flushed and synchronizedto disk. There is a performance penalty, but the benefits include ensuring avalid image file in the event of a system crash and early reporting if thereis not enough disk space for the image pixel cache.</p><div style="margin: auto;">  <h4><a id="taint"></a>-taint</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Mark the image as modified.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="text-font"></a>-text-font <em class="arg">name</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>font for writing fixed-width text.</td><td style='text-align:right;'></td></tr></table>
-<p>Specifies the name of the preferred font to use in fixed (typewriter style)formatted text. The default is 14 point <em class="arg">Courier</em>.</p><p>You can tag a font to specify whether it is a PostScript, TrueType, orOPTION1 font. For example, <code>Courier.ttf</code> is a TrueType font and<code>x:fixed</code> is OPTION1.</p><div style="margin: auto;">  <h4><a id="texture"></a>-texture <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>name of texture to tile onto the image background.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="threshold"></a>-threshold <em class="arg">value</em>{<em class="arg">%</em>}</h4></div><!-- {<em class="arg">green,blue,opacity</em>}<p>If the green or blue value is omitted, these channels use the same value asthe first one provided. If all three color values are the same, the result isa bi-level image. If the opacity threshold is omitted, OpaqueOpacity is usedand any partially transparent pixel becomes fully transparent.</p>--><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Apply simultaneous black/white threshold to the image.</td><td style='text-align:right;'></td></tr></table>
-<p>Any pixel values (more specifically, those channels set using <a href="command-line-options.html#channel">&#x2011;channel</a>) that exceed the specified threshold are reassigned themaximum channel value, while all other values are assigned the minimum.</p><p> The threshold value can be given as a percentage or as an absolute integervalue corresponding to the desired channel value. When given as an integer,the minimum attainable value is 0 (corresponding to black when all channelsare affected), but the maximum value (corresponding to white) is that of the<code>quantum depth</code> of the particular build of ImageMagick, and istherefore dependent on the installation. For that reason, a reasonablerecommendation for most applications is to specify the threshold values asa percentage.  </p><p> The following would force pixels with red values above 50% to have 100%red values, while those at or below 50% red would be set to 0 in the redchannel. The green, blue, and alpha channels (if present) would be unchanged.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -channel red -threshold 50% out.png</span></p><p>As (possibly) impractical but instructive examples, the following wouldgenerate an all-black and an all-white image with the same dimensions as theinput image.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -threshold 100% black.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert in.png -threshold -1 white.png</span></p><p>Note that the values of the transparency channel is treated as 'matte'values (0 is opaque) and not as 'alpha' values (0 is transparent).</p><p> See also <a href="command-line-options.html#black-threshold">&#x2011;black&#x2011;threshold</a> and <a href="command-line-options.html#white-threshold">&#x2011;white&#x2011;threshold</a>.</p><div style="margin: auto;">  <h4><a id="thumbnail"></a>-thumbnail <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Create a thumbnail of the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This is similar to <a href="command-line-options.html#resize">-resize</a>, except it is optimizedfor speed and any image profile, other than a color profile, is removed toreduce the thumbnail size.  To strip the color profiles as well, add <ahref="command-line-options.html#strip">-strip</a> just before of after this option.</p><p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4><a id="tile"></a>-tile <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the tile image used for filling a subsequent graphic primitive.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4>-tile <em class="arg">geometry</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify the layout of images .</td><td style='text-align:right;'>[<a href="montage.html">montage</a>]</td></tr></table>
-<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p><div style="margin: auto;">  <h4>-tile</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specifies that a subsequent composite operation is repeated across and down image.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<div style="margin: auto;">  <h4><a id="tile-offset"></a>-tile-offset {<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify the offset for tile images, relative to the background image it is tiled on.</td><td style='text-align:right;'></td></tr></table>
-<p>This should be set before the tiling image is set by <a href="command-line-options.html#tile">-tile</a> or <a href="command-line-options.html#texture" >-texture</a>, or directly applied forcreating a tiled canvas using <code>TILE:</code> or <code>PATTERN:</code> inputformats. </p><p>Internally ImageMagick does a <a href="command-line-options.html#roll" >-roll</a> of the tile imageby the arguments given when the tile image is set. </p><div style="margin: auto;">  <h4><a id="tint"></a>-tint <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Tint the image with the fill color.</td><td style='text-align:right;'></td></tr></table>
-<p>Tint the image with the fill color.</p><p>Specify the amount of tinting as a percentage.  Pure colors like black,white red, yellow, will not be affected by -tint. Only mid-range colors suchas the various shades of grey.</p><div style="margin: auto;">  <h4><a id="title"></a>-title <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Assign a title to displayed image.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>, <a href="montage.html">montage</a>]</td></tr></table>
-<p>Use this option to assign a specific title to the image. This assigned tothe image window and is typically displayed in the window title bar.Optionally you can include the image filename, type, width, height, Exif data,or other image attribute by embedding special format characters describedunder the <a href="command-line-options.html#format">-format</a> option.</p><p>For example,</p><p class="crtsnip">  -title "%m:%f %wx%h"</p><p>produces an image title of <code>MIFF:bird.miff 512x480</code> for an imagetitled <code>bird.miff</code> and whose width is 512 and height is 480.</p><div style="margin: auto;">  <h4><a id="transform"></a>-transform</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>transform the image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option applies the transformation matrix from a previous <a href="command-line-options.html#affine">-affine</a> option.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -affine 2,2,-2,2,0,0 -transform bird.ppm bird.jpg</span></p><p>This operator has been now been superseded by the  <ahref="command-line-options.html#distort">-distort</a> '<code>AffineProjection</code>' method. </p><div style="margin: auto;">  <h4><a id="transparent"></a>-transparent <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Make this color transparent within the image.</td><td style='text-align:right;'></td></tr></table>
-<p>The <em class="arg">color</em> argument is defined using the formatdescribed under the <a href="command-line-options.html#fill">-fill</a> option. The <a href="command-line-options.html#fuzz">-fuzz</a> setting can be used to match and replace colors similar to the onegiven. </p><p>Use  <a href="command-line-options.html#transparent" >+transparent</a> to invert the pixels matched.that is make all non-matching colors transparent. </p><p>The <a href="command-line-options.html#opaque">-opaque</a>  operator is exactly the same as <ahref="command-line-options.html#transparent" >-transparent</a> but replaces the matching color with thecurrent <a href="command-line-options.html#fill">-fill</a> color setting, rather than transparent.However the <a href="command-line-options.html#transparent" >-transparent</a> operator also ensuresthat the image has an alpha channel enabled, as per "<code><a href="command-line-options.html#alpha">-alpha</a> set</code>", and does not require you to modify the <ahref="command-line-options.html#channel">-channel</a> to enable alpha channel handling. </p><p>Note that this does not define the color as being the 'transparency color'used for color-mapped image formats, such as GIF.  For that use <ahref="command-line-options.html#transparent-color" >-transparent-color</a> </p><div style="margin: auto;">  <h4><a id="transparent-color"></a>-transparent-color <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set the transparent color.</td><td style='text-align:right;'></td></tr></table>
-<p>Sometimes this is used for saving to image formats such asGIF and PNG8 which uses this color to represent boolean transparency.  Thisdoes not make a color transparent, it only defines what color the transparentcolor is in the color palette of the saved image. Use <ahref="command-line-options.html#transparent">-transparent</a> to make an opaque color transparent.</p><p>This option allows you to have both an opaque visible color, as well as atransparent color of the same color value without conflict.  That is, you canuse the same color for both the transparent and opaque color areas within animage.  This, in turn, frees to you to select a transparent color that isappropriate when an image is displayed by an application that does not handle atransparent color index, while allowing ImageMagick to correctly handle images of thistype. </p><p>The default transparent color is <code>#00000000</code>, which is fully transparent black.</p><div style="margin: auto;">  <h4><a id="transpose"></a>-transpose</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Mirror the image along the top-left to bottom-right diagonal.</td><td style='text-align:right;'></td></tr></table>
-<p> This option mathematically transposes the pixel array.  It is equivalent to the sequence <code>-flip -rotate 90</code>.</p><div style="margin: auto;">  <h4><a id="transverse"></a>-transverse</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Mirror the image along the images bottom-left top-right diagonal.  Equivalent to the operations <code>-flop -rotate 90</code>.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="treedepth"></a>-treedepth <em class="arg">value</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>tree depth for the color reduction algorithm.</td><td style='text-align:right;'></td></tr></table>
-<p>Normally, this integer value is zero or one. A value of zero or one causesthe use of an optimal tree depth for the color reduction algorithm.</p><p>An optimal depth generally allows the best representation of the sourceimage with the fastest computational speed and the least amount of memory.However, the default depth is inappropriate for some images. To assure thebest representation, try values between 2 and 8 for this parameter.  Refer tothe <a href="quantize.html">color reduction algorithm</a> for more details.</p><p>The <a href="command-line-options.html#colors">-colors</a> or <a href="command-line-options.html#monochrome">-monochrome</a>option, or writing to an image format which requires color reduction, isrequired for this option to take effect.</p><div style="margin: auto;">  <h4><a id="trim"></a>-trim</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>trim an image.</td><td style='text-align:right;'></td></tr></table>
-<p>This option removes any edges that are exactly the same color as the cornerpixels. Use <a href="command-line-options.html#fuzz">-fuzz</a> to make <a href="command-line-options.html#trim">-trim</a> removeedges that are nearly the same color as the corner pixels.</p><p>The page or virtual canvas information of the image is preserved allowingyou to extract the result of the <a href="command-line-options.html#trim">-trim</a> operation from theimage.  Use a <a href="command-line-options.html#repage">+repage</a> to remove the virtual canvas pageinformation if it is unwanted.</p><p>If the trimmed image 'disappears' an warning is produced, and a specialsingle pixel transparent 'missed' image is returned, in the same way as when a<a href="command-line-options.html#crop">-crop</a> operation 'misses' the image proper. </p><div style="margin: auto;">  <h4><a id="type"></a>-type <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the image type.</td><td style='text-align:right;'></td></tr></table>
- <p>Choose from: <code>Bilevel</code>,<code>Grayscale</code>, <code>GrayscaleMatte</code>, <code>Palette</code>,<code>PaletteMatte</code>, <code>TrueColor</code>, <code>TrueColorMatte</code>,<code>ColorSeparation</code>, or <code>ColorSeparationMatte</code>.</p><p>Normally, when a format supports different subformats such as grayscale andtruecolor, the encoder will try to choose an efficient subformat. The <ahref="command-line-options.html#type">-type</a> option can be used to override this behavior. Forexample, to prevent a JPEG from being written in grayscale format even thoughonly gray pixels are present, use.</p><p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert bird.png -type TrueColor bird.jpg</span></p><p>Similarly, use <a href="command-line-options.html#type">-type TrueColorMatte</a> to force theencoder to write an alpha channel even though the image is opaque, if theoutput format supports transparency.</p><p>Use <a href="command-line-options.html#type">-type optimize</a> to ensure the image is written in the smallest possible file size.</p><div style="margin: auto;">  <h4><a id="undercolor"></a>-undercolor <em class="arg">color</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>set the color of the annotation bounding box.</td><td style='text-align:right;'></td></tr></table>
-<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p><p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p><div style="margin: auto;">  <h4><a id="update"></a>-update <em class="arg">seconds</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>detect when image file is modified and redisplay.</td><td style='text-align:right;'></td></tr></table>
-<p>Suppose that while you are displaying an image the file that is currentlydisplayed is over-written.  <code>display</code> will automagically detect thatthe input file has been changed and update the displayed imageaccordingly.</p><div style="margin: auto;">  <h4><a id="unique-colors"></a>-unique-colors</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>discard all but one of any pixel color.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="units"></a>-units <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>the units of image resolution.</td><td style='text-align:right;'></td></tr></table>
-<p>Choose from: <code>Undefined</code>, <code>PixelsPerInch</code>, or<code>PixelsPerCentimeter</code>. This option is normally used in conjunctionwith the <a href="command-line-options.html#density">-density</a> option.</p><div style="margin: auto;">  <h4><a id="unsharp"></a>-unsharp <em class="arg">radius</em><br />-unsharp <em class="arg">radius</em>x<em class="arg">sigma</em>{<em class="arg">+gain</em>}{<em class="arg">+threshold</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>sharpen the image with an unsharp mask operator.</td><td style='text-align:right;'></td></tr></table>
-<p>The <a href="command-line-options.html#unsharp">-unsharp</a> option sharpens an image. The image isconvolved with a Gaussian operator of the given radius and standard deviation(sigma). For reasonable results, radius should be larger than sigma. Usea radius of 0 to have the method select a suitable radius.</p><p>The parameters are:</p><pre class="text">   radius     The radius of the Gaussian, in pixels,  not counting the center              pixel (default 0).   sigma      The standard deviation of the Gaussian, in pixels (default 1.0).   gain       The fraction of the difference between the original and the blur              image that is added back into the original (default 1.0).   threshold  The threshold, as a fraction of <em class="QR">QuantumRange</em>, needed to apply the              difference amount (default 0.05).</pre><div style="margin: auto;">  <h4><a id="verbose"></a>-verbose</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>print detailed information about the image when this optionprecedes the <a href="command-line-options.html#identify">-identify</a> option or<code>info:</code>.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="version"></a>-version</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>print ImageMagick version string and exit.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="view"></a>-view <em class="arg">string</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>FlashPix viewing parameters.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="vignette"></a>-vignette <em class="arg">radius</em>{x<em class="arg">sigma</em>}{<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>soften the edges of the image in vignette style.</td><td style='text-align:right;'></td></tr></table>
-<p>The vignette effect rolloff is controlled by radiusxsigma. For nominal rolloff, this would be set to 0xsigma. A value of 0x0 will produce a circle/ellipse with no rolloff. The arguments x and y control the size of the circle. Larger values decrease the radii and smaller values increase the radii. Values of +0+0 will generate a circle/ellipse the same size as the image. The default values for x and y are 10% of the corresponding image dimension. Thus, the radii will be decreased by 10%, i.e., the diameters of the circle/ellipse will be 80% of the corresponding image dimension.</p><div style="margin: auto;">  <h4><a id="virtual-pixel"></a>-virtual-pixel <em class="arg">method</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Specify contents of <em>virtual pixels</em>.</td><td style='text-align:right;'></td></tr></table>
-<p>This option defines what color source should be used if and when a colorlookup completely 'misses' the source image. The color(s) that appear tosurround the source image.  Generally this color is derived from the sourceimage, but could also be set to a specify background color. </p><p>Choose from these methods:</p><pre class="text">   background            the area surrounding the image is the background color   black                 the area surrounding the image is black   checker-tile          alternate squares with image and background color   dither                non-random 32x32 dithered pattern   edge                  extend the edge pixel toward infinity   gray                  the area surrounding the image is gray   horizontal-tile       horizontally tile the image, background color above/below   horizontal-tile-edge  horizontally tile the image and replicate the side edge pixels   mirror                mirror tile the image   random                choose a random pixel from the image   tile                  tile the image (default)   transparent           the area surrounding the image is transparent blackness   vertical-tile         vertically tile the image, sides are background color   vertical-tile-edge    vertically tile the image and replicate the side edge pixels   white                 the area surrounding the image is white</pre><p>The default value is "edge".</p><p>This most important for distortion operators such as <a href="command-line-options.html#distort">-distort</a>, <a href="command-line-options.html#implode" >-implode</a>, and <a href="command-line-options.html#fx" >-fx</a>.However it also effects operations that may access pixels just outside theimage proper, such as <a href="command-line-options.html#convolve">-convolve</a>, <ahref="command-line-options.html#blur">-blur</a>, and <a href="command-line-options.html#sharpen">-sharpen</a>. </p><p>To print a complete list of virtual pixel types, use the <ahref="command-line-options.html#list">-list virtual-pixel</a> option.</p><div style="margin: auto;">  <h4><a id="visual"></a>-visual <em class="arg">type</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Animate images using this X visual type.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p>Choose from these visual classes:</p><pre class="text">   StaticGray   GrayScale   StaticColor   PseudoColor   TrueColor   DirectColor   default   visual id</pre><p>The X server must support the visual you choose, otherwise an error occurs.If a visual is not specified, the visual class that can display the mostsimultaneous colors on the default screen is chosen.</p><div style="margin: auto;">  <h4><a id="watermark"></a>-watermark <em  class="arg">brightness</em>x<em class="arg">saturation</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Watermark an image using the given percentages of brightness andsaturation.</td><td style='text-align:right;'>[<a href="composite.html">composite</a>]</td></tr></table>
-<p>Take a grayscale image (with alpha mask) and modify the destination image'sbrightness according to watermark image's grayscale value and the <emclass="arg">brightness</em> percentage.  The destinations color saturationattribute is just direct modified by the <em class="arg">saturation</em>percentage, which defaults to 100 percent (no color change). </p><div style="margin: auto;">  <h4><a id="wave"></a>-wave <em class="arg">amplitude</em><br />-wave <em class="arg">amplitude</em>x<em class="arg">wavelength</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Shear the columns of an image into a sine wave.</td><td style='text-align:right;'></td></tr></table>
-<p>Specify <em class="arg">amplitude</em> and <em class="arg">wavelength</em>of the wave.</p><div style="margin: auto;">  <h4><a id="weight"></a>-weight <em class="arg">fontWeight</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Set a font weight for text.</td><td style='text-align:right;'></td></tr></table>
-<p>This setting suggests a font weight that ImageMagick should try to apply tothe currently selected font family. Use a positive integer for <emclass="arg">fontWeight</em> or select from the following.</p><table class="doc">  <col width="25%" />  <col width="75%" />  <thead>  <tr>  <th><em class="arg">fontWeight</em></th>  <th>Description</th>  </tr>  </thead>  <tbody>    <tr><td>All </td>        <td>No effect. </td></tr>    <tr><td>Bold </td>        <td>Same as <em class="arg">fontWeight</em> = 700.</td></tr>    <tr><td>Bolder </td>        <td>Add 100 to font weight if currently ≤ 800.</td></tr>    <tr><td>Lighter </td>        <td>Subtract 100 to font weight if currently ≤ 100.</td></tr>    <tr><td>Normal </td>        <td>Same as <em class="arg">fontWeight</em> = 400.</td></tr> </tbody> </table><p>To print a complete list of weight types, use <a href="command-line-options.html#list">-listweight</a>.</p><p>For other settings that affect fonts, see the options <ahref="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <ahref="command-line-options.html#stretch">-stretch</a>, and <a href="command-line-options.html#style">-style</a>. </p><div style="margin: auto;">  <h4><a id="white-point"></a>-white-point <em class="arg">x,y</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>chromaticity white point.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="white-threshold"></a>-white-threshold <em class="arg">value</em>{<em class="arg">%</em>}</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Force to white all pixels above the threshold while leaving allpixels at or below the threshold unchanged.</td><td style='text-align:right;'></td></tr></table>
-<p> The threshold value can be given as a percentage or as an absolute integervalue within [0, <em class="QR">QuantumRange</em>] corresponding to thedesired <a href="command-line-options.html#channel">&#x2011;channel</a> value. See <a href="command-line-options.html#threshold">&#x2011;threshold</a>for more details on thresholds and resulting values.  </p><div style="margin: auto;">  <h4><a id="window"></a>-window <em class="arg">id</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>Make the image the background of a window.</td><td style='text-align:right;'>[<a href="animate.html">animate</a>, <a href="display.html">display</a>]</td></tr></table>
-<p><em class="arg">id</em> can be a window id or name. Specify <code>root</code>to select X's root window as the target window.</p><p>By default the image is tiled onto the background of the target window. If<code>backdrop</code> or <a href="command-line-options.html#geometry">-resize</a> are specified, theimage is surrounded by the background color. Refer to <code>X RESOURCES</code>for details.</p><p>The image will not display on the root window if the image has more uniquecolors than the target window colormap allows. Use <ahref="command-line-options.html#colors">-colors</a> to reduce the number of colors.</p><div style="margin: auto;">  <h4><a id="window-group"></a>-window-group</h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>specify the window group.</td><td style='text-align:right;'></td></tr></table>
-<div style="margin: auto;">  <h4><a id="write"></a>-write <em class="arg">filename</em></h4></div><table style='background-color:#FFFFE0; margin-left:40px; margin-right:40px; width:88%'><tr><td style='width:75%'>write an image sequence.</td><td style='text-align:right;'></td></tr></table>
- <p>The image sequence preceding the <a href="command-line-options.html#write">-write</a> <em class="arg">filename</em> option is written out, and processing continues with the same image in its current state if there are additional options. To restore the image to its original state after writing it, use the <a href="command-line-options.html#write">+write</a> <em class="arg">filename</em> option.</p><p>Use <a href="command-line-options.html#compress">-compress</a> to specify the type of image compression.</p></div></div>
+<p class="lead magick-description">Below is list of command-line options recognized by the ImageMagick <a href="command-line-tools.html">command-line tools</a>. If you want a description of a particular option, click on the option name in the navigation bar above and you will go right to it. Unless otherwise noted, each option is recognized by the commands: <a href="convert.html">convert</a> and <a href="mogrify.html">mogrify</a>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="adaptive-blur"></a>-adaptive-blur <var>radius</var>[x<var>sigma</var>]</h4>
 </div>
 
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
+<p class="magick-description">Adaptively blur pixels, with decreasing effect near edges.</p>
 
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
+<p>A Gaussian operator of the given radius and standard deviation (<var>sigma</var>) is used. If <var>sigma</var> is not given it
+defaults to 1.</p>
+
+<div style="margin: auto;">
+  <h4><a id="adaptive-resize"></a>-adaptive-resize <var>geometry</var></h4>
 </div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
+
+<p class="magick-description">Resize the image using data-dependent triangulation.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <a href="command-line-options.html#adaptive-resize">-adaptive-resize</a>
+option defaults to data-dependent triangulation.  Use the <a href="command-line-options.html#filter">-filter</a> to choose a different resampling algorithm.
+Offsets, if present in the geometry string, are ignored, and the <a href="command-line-options.html#gravity">-gravity</a> option has no effect.</p>
+
+<div style="margin: auto;">
+  <h4><a id="adaptive-sharpen"></a>-adaptive-sharpen <var>radius</var>[x<var>sigma</var>]</h4>
 </div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
+
+<p class="magick-description">Adaptively sharpen pixels, with increasing effect near edges.</p>
+
+<p>A Gaussian operator of the given radius and standard deviation
+(<var>sigma</var>) is used. If <var>sigma</var> is not given it
+defaults to 1.</p>
+
+<div style="margin: auto;">
+  <h4><a id="adjoin"></a>-adjoin</h4>
+</div>
+
+<p class="magick-description">Join images into a single multi-image file.</p>
+
+<p>This option is enabled by default. An attempt is made to save all images of
+an image sequence into the given output file.  However, some formats, such as
+JPEG and PNG, do not support more than one image per file, and in that case
+ImageMagick is forced to write each image as a separate file.  As such, if
+more than one image needs to be written, the filename given is modified by
+adding a <a href="command-line-options.html#scene">-scene</a> number before the suffix, in order to
+make distinct names for each image. </p>
+
+<p>Use <a href="command-line-options.html#adjoin">+adjoin</a> to force each image to be written to
+separate files, whether or not the file format allows multiple images per file
+(for example, GIF, MIFF, and TIFF). </p>
+
+<p>Including a C-style integer format string in the output filename will
+automagically enable <a href="command-line-options.html#adjoin">+adjoin</a> and are used to specify
+where the <a href="command-line-options.html#scene">-scene</a> number is placed in the filenames. These
+strings, such as '<code>%d</code>' or '<code>%03d</code>', are familiar to those
+who have used the standard <code>printf()</code>' C-library function. As an
+example, the command</p>
+
+<pre>
+convert logo: rose: -morph 15 my%02dmorph.jpg
+</pre>
+
+<p>will create a sequence of 17 images (the two given plus 15 more created by
+<a href="command-line-options.html#morph">-morph</a>), named: my00morph.jpg, my01morph.jpg,
+my02morph.jpg, ..., my16morph.jpg.  </p>
+
+<p>In summary, ImageMagick tries to write all images to one file, but will
+save to multiple files, if any of the following conditions exist...</p>
+<ol>
+<li>the output image's file format does not allow multi-image files,</li>
+<li>the <a href="command-line-options.html#adjoin">+adjoin</a> option is given, or</li>
+<li>a printf() integer format string (eg: "%d") is present in the output
+ filename.</li>
+</ol>
+
+
+<div style="margin: auto;">
+  <h4><a id="affine"></a>-affine
+  <var>s<sub>x</sub></var>,<var>r<sub>x</sub></var>,<var>r<sub>y</sub></var>,<var>s<sub>y</sub></var>[,<var>t<sub>x</sub></var>,<var>t<sub>y</sub></var>]</h4>
+</div>
+
+<p class="magick-description">Set the drawing transformation matrix for combined rotating and scaling.</p>
+
+<p>This option sets a transformation matrix, for use by subsequent <a href="command-line-options.html#draw">-draw</a> or <a href="command-line-options.html#transform">-transform</a> options. </p>
+
+<p>The matrix entries are entered as comma-separated numeric values either in
+quotes or without spaces. </p>
+
+<p>Internally, the transformation matrix has 3x3 elements, but three of them
+are omitted from the input because they are constant. The new (transformed)
+coordinates (<var>x'</var>, <var>y'</var>) of a pixel at
+position (<var>x</var>, <var>y</var>) in the original
+image are calculated using the following matrix equation.</p>
+
+<div class="eqn">
+<img alt="affine transformation" src="../images/affine.png">
+</div>
+
+<p> The size of the resulting image is that of the smallest rectangle that
+contains the transformed source image.  The parameters 
+<var>t<sub>x</sub></var> and <var>t<sub>y</sub></var>
+subsequently shift the image pixels so that those that are moved out of the
+image area are cut off.</p>
+
+<p>The transformation matrix complies with the left-handed pixel coordinate
+system: positive <var>x</var> and <var>y</var> directions
+are rightward and downward, resp.; positive rotation is clockwise.</p>
+
+<p> If the translation coefficients <var>t<sub>x</sub></var> and 
+<var>t<sub>y</sub></var> are omitted they default to 0,0. Therefore,
+four parameters suffice for rotation and scaling without translation.</p>
+
+<p>Scaling by the factors <var>s<sub>x</sub></var> and 
+<var>s<sub>y</sub></var> in the <var>x</var> and <var>y</var> directions,
+respectively, is accomplished with the following.</p>
+
+<p>See <a href="command-line-options.html#transform">-transform</a>, and the <a href="command-line-options.html#distort">-distort</a> method '<code>Affineprojection</code> for more
+information </p>
+
+
+<pre>
+-affine <var>s<sub>x</sub></var>,0,0,<var>s<sub>y</sub></var>
+</pre>
+
+<p>Translation by a displacement (<var>t<sub>x</sub></var>, <var>t<sub>y</sub></var>) is accomplished like so:</p>
+
+<pre>
+-affine 1,0,0,1,<var>t<sub>x</sub></var>,<var>t<sub>y</sub></var>
+</pre>
+
+<p>Rotate clockwise about the origin (the upper left-hand corner) by an angle
+<var>a</var> by letting <var>c</var> = cos(<var>a</var>), <var>s</var>
+= sin(<var>a</var>), and using the following.</p>
+
+<pre>
+-affine <var>c</var>,<var>s</var>,-<var>s</var>,<var>c</var>
+</pre>
+
+<p>The cumulative effect of a sequence of <a href="command-line-options.html#affine">-affine</a>
+transformations can be accomplished by instead by a single <a href="command-line-options.html#affine">-affine</a> operation using the matrix equal to the product of the matrices
+of the individual transformations.</p>
+
+<p>An attempt is made to detect near-singular transformation matrices. If the
+matrix determinant has a sufficiently small absolute value it is rejected.</p>
+
+<div style="margin: auto;">
+  <h4><a id="alpha"></a>-alpha <var>type</var></h4>
+</div>
+
+<p class="magick-description">Gives control of the alpha/matte channel of an image.</p>
+
+<p>Used to set a flag on an image indicating whether or not to use existing alpha
+channel data, to create an alpha channel, or to perform other operations on the alpha channel.  Choose the argument <var>type</var> from the list below.</p>
+
+
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tbody>
+  <tr>
+    <th>Type</th>
+    <th>Description</th>
+  </tr>
+
+  <tr>
+    <td><code>Activate</code> or <code>On</code></td>
+    <td>
+       Enable the image's transparency channel. Note normally <code>Set</code>
+       should be used instead of this, unless you specifically need to
+       preserve existing (but specifically turned <code>Off</code>) transparency
+       channel. </td></tr>
+
+  <tr>
+    <td><code>Associate</code></td>
+    <td>
+       associate the alpha channel with the image.</td></tr>
+
+  <tr>
+    <td><code>Deactivate</code> or <code>Off</code></td>
+    <td>
+       Disables the image's transparency channel. Does not delete or change the
+       existing data, just turns off the use of that data.</td></tr>
+
+  <tr>
+    <td><code>Disassociate</code></td>
+    <td>
+       disassociate the alpha channel from the image.</td></tr>
+
+  <tr>
+    <td><code>Set</code></td>
+    <td>
+       Activates the alpha/matte channel. If it was previously turned off
+       then it also resets the channel to opaque.  If the image already had
+       the alpha channel turned on, it will have no effect.</td></tr>
+
+  <tr>
+    <td><code>Opaque</code></td>
+    <td>
+       Enables the alpha/matte channel and forces it to be fully opaque.
+       </td></tr>
+
+  <tr>
+    <td><code>Transparent</code></td>
+    <td>
+       Activates the alpha/matte channel and forces it to be fully
+       transparent. This effectively creates a fully transparent image the
+       same size as the original and with all its original RGB data still
+       intact, but fully transparent. </td></tr>
+
+  <tr>
+    <td><code>Extract</code></td>
+    <td>
+       Copies the alpha channel values into all the color channels and turns
+       '<code>Off</code>' the the image's transparency, so as to generate
+       a gray-scale mask of the image's shape. The alpha channel data is left
+       intact just deactivated.  This is the inverse of '<code>Copy</code>'.
+       </td></tr>
+
+  <tr>
+    <td><code>Copy</code></td>
+    <td>
+       Turns '<code>On</code>' the alpha/matte channel, then copies the
+       gray-scale intensity of the image, into the alpha channel, converting
+       a gray-scale mask into a transparent shaped mask ready to be colored
+       appropriately. The color channels are not modified.  </td></tr>
+
+  <tr>
+    <td><code>Shape</code></td>
+    <td>
+       As per '<code>Copy</code>' but also colors the resulting shape mask with
+       the current background color.  That is the RGB color channels is
+       replaced, with appropriate alpha shape.
+       </td></tr>
+
+  <tr>
+    <td><code>Remove</code></td>
+    <td>
+       Composite the image over the background color.
+       </td></tr>
+
+  <tr>
+    <td><code>Background</code></td>
+    <td>
+       Set any fully-transparent pixel to the background color, while leaving
+       it fully-transparent.  This can make some image file formats, such as
+       PNG, smaller as the RGB values of transparent pixels are more uniform,
+       and thus can compress better.
+       </td></tr>
+  </tbody>
+</table>
+</div>
+
+<p>Note that while the obsolete <code>+matte</code> operation was the
+same as "<code><a href="command-line-options.html#alpha">-alpha</a> Off</code>", the <code>
+&gt;-matte</code> operation was the same as "<code><a href="command-line-options.html#alpha">-alpha</a>
+Set</code>" and not "<code><a href="command-line-options.html#alpha">-alpha</a> On</code>".  </p>
+
+
+<div style="margin: auto;">
+ <h4><a id="annotate"></a>
+ -annotate <var>degrees</var> <var>text</var><br>
+ -annotate <var>Xdegrees</var>x<var>Ydegrees</var> <var>text</var><br> -annotate <var>Xdegrees</var>x<var>Ydegrees</var> {+-}<var>t<sub>x</sub></var>{+-}<var>t<sub>y</sub></var> <var>text</var><br> -annotate {+-}<var>t<sub>x</sub></var>{+-}<var>t<sub>y</sub></var> <var>text</var></h4>
+</div>
+
+<p class="magick-description">Annotate an image with text</p>
+
+<p>This is a convenience for annotating an image with text. For more precise
+control over text annotations, use <a href="command-line-options.html#draw">-draw</a>.</p>
+
+
+<p>The values <var>Xdegrees</var> and <var>Ydegrees</var>
+control the shears applied to the text, while <var>t<sub>x</sub></var> and <var>t<sub>y</sub></var> are offsets that give the location of the text relative any <a href="command-line-options.html#gravity">-gravity</a> setting and defaults to the upper left corner of the image.</p>
+
+<p>Using <a href="command-line-options.html#annotate">-annotate</a> <var>degrees</var>
+or <a href="command-line-options.html#annotate">-annotate</a> <var>degrees</var>x<var>degrees</var> produces an unsheared rotation of the text. The
+direction of the rotation is positive, which means a clockwise rotation if <var>degrees</var> is positive. (This conforms to the usual mathematical
+convention once it is realized that the positive <var>y</var>–direction is
+conventionally considered to be <var>downward</var> for images.)</p>
+
+<p>The new (transformed) coordinates (<var>x'</var>, <var>y'</var>) of a pixel at position (<var>x</var>, <var>y</var>) in the image are calculated using the following matrix
+equation.</p> <div class="eqn"><img alt="annotate transformation" src="../images/annotate.png"></div>
+
+<p>If <var>t<sub>x</sub></var> and <var>t<sub>y</sub></var> are omitted, they default to 0. This makes the
+bottom-left of the text becomes the upper-left corner of the image, which is
+probably undesirable. Adding a <a href="command-line-options.html#gravity">-gravity</a> option in this
+case leads to nice results.</p>
+
+<p>Text is any UTF-8 encoded character sequence.  If <var>text</var>
+is of the form '@mytext.txt', the text is read from the file
+<code>mytext.txt</code>.  Text  in a file is taken literally; no embedded
+formatting characters are recognized.</p>
+
+<div style="margin: auto;">
+  <h4><a id="antialias"></a>-antialias</h4>
+</div>
+
+<p class="magick-description">Enable/Disable of the rendering of anti-aliasing pixels when drawing fonts and lines.</p>
+
+<p>By default, objects (e.g. text, lines, polygons, etc.) are antialiased when
+drawn.  Use <a href="command-line-options.html#antialias">+antialias</a> to disable the addition of
+antialiasing edge pixels.  This will then reduce the number of colors added to
+an image to just the colors being directly drawn.  That is, no mixed colors
+are added when drawing such objects. </p>
+
+<div style="margin: auto;">
+  <h4><a id="append"></a>-append</h4>
+</div>
+
+<p class="magick-description">Join current images vertically or horizontally.</p>
+
+<p>This option creates a single longer image, by joining all the current
+images in sequence top-to-bottom. Use <a href="command-line-options.html#append">+append</a> to
+stack images left-to-right. </p>
+
+<p>If they are not of the same width, narrower images are padded with the
+current <a href="command-line-options.html#background">-background</a> color setting, and their
+position relative to each other can be controlled by the current <a href="command-line-options.html#gravity">-gravity</a> setting. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="attenuate"></a>-attenuate <var>value</var></h4>
+</div>
+
+<p class="magick-description">Lessen (or intensify) when adding noise to an image.</p>
+
+<p>If unset the value is equivalent to 1.0, or a maximum noise addition</p>
+
+<div style="margin: auto;">
+  <h4><a id="authenticate"></a>-authenticate <var>password</var></h4>
+</div>
+
+<p class="magick-description">Decrypt a PDF with a password.</p>
+
+<p>Use this option to supply a <var>password</var> for decrypting
+a PDF that has been encrypted using Microsoft Crypto API (MSC API). The
+encrypting using the MSC API is not supported.</p>
+
+<p>For a different encryption method, see <a href="command-line-options.html#encipher">-encipher</a>
+and <a href="command-line-options.html#decipher">-decipher</a>. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="auto-gamma"></a>-auto-gamma</h4>
+</div>
+
+<p class="magick-description">Automagically adjust gamma level of image.</p>
+
+<p>This calculates the mean values of an image, then applies a calculated  <a href="command-line-options.html#gamma">-gamma</a> adjustment so that is the mean color exists in the
+image it will get a have a value of 50%. </p>
+
+<p>This means that any solid 'gray' image becomes 50% gray. </p>
+
+<p>This works well for real-life images with little or no extreme dark and
+light areas, but tend to fail for images with large amounts of bright sky or
+dark shadows. It also does not work well for diagrams or cartoon like images.
+</p>
+
+<p>It uses the <a href="command-line-options.html#channel">-channel</a> setting, (including the
+'<var>sync</var>' flag for channel synchronization), to determine which color
+values is used and modified. As the default <a href="command-line-options.html#channel">-channel</a> setting is '<var>RGB,sync</var>', channels are modified
+together by the same gamma value, preserving colors. </p>
+
+
+
+<div style="margin: auto;">
+  <h4><a id="auto-level"></a>-auto-level</h4>
+</div>
+
+<p class="magick-description">Automagically adjust color levels of image.</p>
+
+<p>This is a 'perfect' image normalization operator.  It finds the exact
+minimum and maximum color values in the image and then applies a <a href="command-line-options.html#level">-level</a> operator to stretch the values to the full range of
+values. </p>
+
+<p>The operator is not typically used for real-life images, image scans, or
+JPEG format images, as a single 'out-rider' pixel can set a bad min/max values
+for the <a href="command-line-options.html#level">-level</a> operation.  On the other hand it is the
+right operator to use for color stretching gradient images being used to
+generate Color lookup tables, distortion maps, or other 'mathematically'
+defined images.  </p>
+
+<p>The operator is very similar to the <a href="command-line-options.html#normalize">-normalize</a>, <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a>, and <a href="command-line-options.html#linear-stretch">-linear-stretch</a> operators, but without 'histogram binning' or 'clipping'
+problems that these operators may have. That is <a href="command-line-options.html#auto-level">-auto-level</a> is the perfect or ideal version these operators. </p>
+
+<p>It uses the <a href="command-line-options.html#channel">-channel</a> setting, (including the
+special '<var>sync</var>' flag for channel synchronization), to determine
+which color values are used and modified. As the default <a href="command-line-options.html#channel">+channel</a> setting is '<var>RGB,sync</var>', the
+'<var>sync</var>' ensures that the color channels will are modified
+together by the same gamma value, preserving colors, and ignoring
+transparency. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="auto-orient"></a>-auto-orient</h4>
+</div>
+
+<p class="magick-description">adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation).</p>
+
+<p>This operator reads and resets the EXIF image profile setting 'Orientation'
+and then performs the appropriate 90 degree rotation on the image to orient
+the image, for correct viewing. </p>
+
+<p>This EXIF profile setting is usually set using a gravity sensor in digital
+camera, however photos taken directly downward or upward may not have an
+appropriate value.  Also images that have been orientation 'corrected' without
+reseting this setting, may be 'corrected' again resulting in a incorrect
+result.  If the EXIF profile was previously stripped, the  <a href="command-line-options.html#auto-orient">-auto-orient</a> operator will do nothing. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="average"></a>-average</h4>
+</div>
+
+<p class="magick-description">Average a set of images.</p>
+
+<p>An error results if the images are not identically sized.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="backdrop"></a>-backdrop</h4>
+</div>
+
+<p class="magick-description">Display the image centered on a backdrop.</p>
+
+<p>This backdrop covers the entire workstation screen and is useful for hiding
+other X window activity while viewing the image. The color of the backdrop is
+specified as the background color. The color is specified using the format
+described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<div style="margin: auto;">
+  <h4><a id="background"></a>-background <var>color</var></h4>
+</div>
+
+<p class="magick-description">Set the background color.</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option. The default background color (if none is
+specified or found in the image) is white.</p>
+
+<div style="margin: auto;">
+  <h4><a id="bench"></a>-bench <var>iterations</var></h4>
+</div>
+
+<p class="magick-description">Measure performance.</p>
+
+<p>Repeat the entire command for the given number of <var>iterations</var> and report the user-time and elapsed time. For instance,
+consider the following command and its output.  Modify the benchmark with the
+-duration to run the benchmark for a fixed number of seconds and -concurrent
+to run the benchmark in parallel (requires the OpenMP feature).</p>
+
+<pre>
+convert logo: -resize 1000% -bench 5 logo.png
+Performance[4]: 5i 0.875657ips 6.880u 0:05.710
+</pre>
+
+<p>In this example, 5 iterations were completed at 0.875657 iterations per
+second, using 4 threads and 6.88 seconds of the user's allotted time, for
+a total elapsed time of 5.71 seconds.</p>
+
+<div style="margin: auto;">
+  <h4><a id="bias"></a>-bias <var>value</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">Add bias when convolving an image.</p>
+
+<p>This option shifts the output of <a href="command-line-options.html#convolve">‑convolve</a>  so that
+positive and negative results are relative to the specified bias value. </p>
+
+<p>This is important for non-HDRI compilations of ImageMagick when dealing
+with convolutions that contain negative as well as positive values. This is
+especially the case with convolutions involving high pass filters or edge
+detection. Without an output bias, the negative values are clipped at
+zero.</p>
+
+<p>When using an ImageMagick with the HDRI compile-time setting, <a href="command-line-options.html#bias">‑bias</a> is not needed, as ImageMagick is able to store/handle any
+negative results without clipping to the color value range
+(0..QuantumRange).</p>
+
+<p>See the discussion on HDRI implementations of ImageMagick on the page <a href="high-dynamic-range.html">High Dynamic-Range Images</a>. For more
+about HDRI go the ImageMagick <a href="http://www.imagemagick.org/Usage/basics/#hdri">Usage</a> pages or this
+<a href="http://en.wikipedia.org/wiki/High_dynamic_range_imaging">Wikipedia</a>
+entry.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="black-point-compensation"></a>-black-point-compensation</h4>
+</div>
+
+<p class="magick-description">Use black point compensation.</p>
+
+<div style="margin: auto;">
+  <h4><a id="black-threshold"></a>-black-threshold <var>value</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">Force to black all pixels below the threshold while leaving all pixels at or above the threshold unchanged.</p>
+
+<p> The threshold value can be given as a percentage or as an absolute integer
+value within [0, <var>QuantumRange</var>] corresponding to the
+desired <a href="command-line-options.html#channel">‑channel</a> value. See <a href="command-line-options.html#threshold">‑threshold</a>for more details on thresholds and resulting values.  </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="blend"></a>-blend <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">blend an image into another by the given absolute value or percent.</p>
+
+<p>Blend will average the images together ('plus') according to the
+percentages given and each pixels transparency.  If only a single percentage
+value is given it sets the weight of the composite or 'source' image, while
+the background image is weighted by the exact opposite amount. That is a
+<code>-blend 30%</code> merges 30% of the 'source' image with 70% of the
+'destination' image.  Thus it is equivalent to <code>-blend 30x70%</code>.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="blue-primary"></a>-blue-primary <var>x</var>,<var>y</var></h4>
+</div>
+
+<p class="magick-description">Set the blue chromaticity primary point.</p>
+
+<div style="margin: auto;">
+  <h4><a id="blue-shift"></a>-blue-shift <var>factor</var></h4>
+</div>
+
+<p class="magick-description">simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5</p>
+
+<div style="margin: auto;">
+
+<div style="margin: auto;">
+  <h4><a id="blur"></a>-blur <var>radius</var><br>-blur <var>radius</var>x<var>sigma</var></h4>
+</div>
+
+<p class="magick-description">Reduce image noise and reduce detail levels.</p>
+
+<p>Convolve the image with a Gaussian or normal distribution using the given
+<var>Sigma</var> value.  The formula is:</p>
+
+<div class="eqn"><img alt="gaussian distribution" width="243px" height="42px" src="../images/gaussian-blur.png">
+</div>
+
+<p>The <var>Sigma</var> value is the important argument, and
+determines the actual amount of blurring that will take place. </p>
+
+<p>The <var>Radius</var> is only used to determine the size of the
+array which will hold the calculated Gaussian distribution. It should be an
+integer.  If not given, or set to zero, IM will calculate the largest possible
+radius that will provide meaningful results for the Gaussian distribution.
+</p>
+
+<p>The larger the <var>Radius</var> the slower the
+operation is. However too small a <var>Radius</var>, and sever
+aliasing effects may result.  As a guideline, <var>Radius</var>
+should be at least twice the <var>Sigma</var> value, though three
+times will produce a more accurate result. </p>
+
+<p>This option differs from <a href="command-line-options.html#gaussian-blur">-gaussian-blur</a> simply
+by taking advantage of the separability properties of the distribution.  Here
+we apply a single-dimensional Gaussian matrix in the horizontal direction,
+then repeat the process in the vertical direction.</p>
+
+<p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine how
+pixels which are outside the image proper are blurred into the final result.
+</p>
+
+
+<div style="margin: auto;">
+  <h4>-blur <var>Width</var>[x<var>Height</var>[+<var>Angle</var>]]</h4>
+</div>
+
+<p class="magick-description">Variably blur an image according to the overlay mapping.</p>
+
+<p>Each pixel in the overlaid region is replaced with an Elliptical Weighted
+Average (EWA) of the source image, scaled according to the grayscale
+mapping. </p>
+
+<p>The ellipse is weighted with sigma set to the given <var>Width</var> and <var>Height</var>. The <var>Height</var>
+defaults to the <var>Width</var> for a normal circular Gaussian
+weighting.  The <var>Angle</var> will rotate the ellipse from
+horizontal clock-wise.  </p>
+
+<p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine how
+pixels which are outside the image proper are blurred into the final result.
+</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="border"></a>-border <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Surround the image with a border of color. </p>
+
+<p>Set the width and height using the <var>size</var> portion of the
+<var>geometry</var> argument.  See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets are
+ignored. </p>
+
+<p>As of IM 6.7.8-8, the <var>geometry</var> arguments behave as follows:</p>
+
+<table id="borderTable">
+  <col width="20%"> <col width="80%">
+  <thead>
+  <tr>
+    <th style="text-align:center"><var>size</var></th>
+    <th>General description</th>
+  </tr>
+  </thead>
+  <tbody>
+  <tr>
+    <td><var>value</var></td>
+    <td>value is added to both left/right and top/bottom</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>x</td>
+    <td>value-x is added only to left/right and top/bottom are unchanged</td>
+  </tr>
+  <tr>
+    <td>x<var>value-y</var></td>
+    <td>value-y is added only to top/bottom and left/right are unchanged</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>x<var>value-y</var></td>
+    <td>value-x is added to left/right and value-y added to top/bottom</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>x<code>0</code></td>
+    <td>value-x is added only to left/right and top/bottom are unchanged</td>
+  </tr>
+  <tr>
+    <td><code>0</code>x<var>value-y</var></td>
+    <td>value-y is added only to top/bottom and left/right are unchanged</td>
+  </tr>
+  <tr>
+    <td> </td>
+    <td> </td>
+  </tr>
+  <tr>
+    <td><var>value</var>%</td>
+    <td>value % of width is added to left/right and value % of height is added                  to top/bottom</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>x%</td>
+    <td>value-x % of width is added to left/right and to top/bottom</td>
+  </tr>
+  <tr>
+    <td>x<var>value-y</var>%</td>
+    <td>value-y % of height is added to top/bottom and to left/right</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>%x<var>value-y</var>%</td>
+    <td>value-x % of width is added to left/right and value-y % of height is added to top/bottom</td>
+  </tr>
+  <tr>
+    <td><var>value-x</var>%x<code>0</code>%</td>
+    <td>value-x % of width is added to left/right and top/bottom are unchanged</td>
+  </tr>
+  <tr>
+    <td><code>0</code>%x<var>value-y</var>%</td>
+    <td>value-y % of height is added to top/bottom and left/right are unchanged</td>
+  </tr>
+  </tbody>
+  </table>
+
+
+<p>Set the border color by preceding with the <a href="command-line-options.html#bordercolor">-bordercolor</a> setting.</p>
+
+<p>The <a href="command-line-options.html#border">-border</a> operation is affected by the current <a href="command-line-options.html#compose">-compose</a> setting and assumes that this is using the default
+'<code>Over</code>' composition method.  It generates an image of the appropriate
+size colors by the current <a href="command-line-options.html#bordercolor">-bordercolor</a> before
+overlaying the original image in the center of this net image.  This means that
+with the default compose method of '<code>Over</code>' any transparent parts may
+be replaced by the current <a href="command-line-options.html#bordercolor">-bordercolor</a> setting.</p>
+<p>See also the <a href="command-line-options.html#frame">-frame</a> option, which has more
+functionality.</p>
+
+<div style="margin: auto;">
+  <h4><a id="bordercolor"></a>-bordercolor <var>color</var></h4>
+</div>
+
+<p class="magick-description">Set the border color.</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>The default border color is <code>#DFDFDF</code>, <span style="background-color: #dfdfdf;">this shade of gray</span>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="borderwidth"></a>-borderwidth <var>geometry</var> </h4>
+</div>
+
+<p class="magick-description">Set the border width.</p>
+
+<div style="margin: auto;">
+  <h4><a id="brightness-contrast"></a>-brightness-contrast <var>brightness</var><br>-brightness-contrast <var>brightness</var>{x<var>contrast</var>}{<var>%</var>}}</h4>
+</div>
+
+<p class="magick-description">Adjust the brightness and/or contrast of the image.</p>
+
+<p>Brightness and Contrast values apply changes to the input image. They are
+not absolute settings. A brightness or contrast value of zero means no change.
+The range of values is -100 to +100 on each. Positive values increase the
+brightness or contrast and negative values decrease the brightness or contrast.
+To control only contrast, set the brightness=0. To control only brightness,
+set contrast=0 or just leave it off.</p>
+
+<p>You may also use <a href="command-line-options.html#fill">-channel</a> to control which channels to
+apply the brightness and/or contrast change. The default is to apply the same
+transformation to all channels.</p>
+
+<p>Brightness and Contrast arguments are converted to offset and slope of a
+linear transform and applied
+using <a href="command-line-options.html#fill">-function polynomial "slope,offset"</a>.</p>
+
+<p>The slope varies from 0 at contrast=-100 to almost vertical at
+contrast=+100. For brightness=0 and contrast=-100, the result are totally
+midgray. For brightness=0 and contrast=+100, the result will approach but
+not quite reach a threshold at midgray; that is the linear transformation
+is a very steep vertical line at mid gray.</p>
+
+<p>Negative slopes, i.e. negating the image, are not possible with this
+function. All achievable slopes are zero or positive.</p>
+
+<p>The offset varies from -0.5 at brightness=-100 to 0 at brightness=0 to +0.5
+at brightness=+100. Thus, when contrast=0 and brightness=100, the result is
+totally white. Similarly, when contrast=0 and brightness=-100, the result is
+totally black.</p>
+
+<p>As the range of values for the arguments are -100 to +100, adding the '%'
+symbol is no different than leaving it off.</p>
+
+<div style="margin: auto;">
+  <h4><a id="cache"></a>-cache <var>threshold</var></h4>
+</div>
+
+<p class="magick-description">(This option has been replaced by the <a href="command-line-options.html#limit">-limit</a> option).</p>
+
+<div style="margin: auto;">
+  <h4><a id="canny"></a>-canny <var>radius</var><br>-canny <var>radius</var>x<var>sigma</var>{<var>+lower-percent</var>}{<var>+upper-percent</var>}</h4>
+</div>
+
+<p class="magick-description">Canny edge detector uses a multi-stage algorithm to detect a wide range of edges in the image.</p>
+
+<p>The thresholds range from 0 to 100% (e.g. -canny 0x1+10%+30%) with {<var>+lower-percent</var>} &lt; {<var>+upper-percent</var>}. If {<var>+upper-percent</var>} is increased but {<var>+lower-percent</var>} remains the same, lesser edge components will be detected, but their lengths will be the same. If {<var>+lower-percent</var>} is increased but {<var>+upper-percent</var>} is the same, the same number of edge components will be detected but their lengths will be shorter. The default thresholds are shown. The <var>radius</var>x<var>sigma</var> controls a gaussian blur applied to the input image to reduce noise and smooth the edges.</p>
+
+<div style="margin: auto;">
+  <h4><a id="caption"></a>-caption <var>string</var></h4>
+</div>
+
+<p class="magick-description">Assign a caption to an image.</p>
+
+<p>This option sets the caption meta-data of an image read in after this
+option has been given.  To modify a caption of images already in memory use
+"<code><a href="command-line-options.html#set">-set</a> caption</code>". </p>
+
+<p>The caption can contain special format characters listed in the <a href="escape.html">Format and
+Print Image Properties</a>. These attributes are expanded when the caption
+is finally assigned to the individual images. </p>
+
+<p>If the first character of <var>string</var> is <var>@</var>, the image caption is read from a file titled by the
+remaining characters in the string.  Comments read in from a file are literal;
+no embedded formatting characters are recognized.</p>
+
+<p>Caption meta-data is not visible on the image itself. To do that use the
+<a href="command-line-options.html#annotate">-annotate</a> or <a href="command-line-options.html#draw">-draw</a> options
+instead.</p>
+
+<p>For example,</p>
+
+<p class="crtsnip">
+     -caption "%m:%f %wx%h"  bird.miff
+</p>
+
+<p>produces an image caption of <code>MIFF:bird.miff 512x480</code> (assuming
+that the image <code>bird.miff</code> has a width of 512 and a height of
+480.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="cdl"></a>-cdl <var>filename</var></h4>
+</div>
+
+<p class="magick-description">color correct with a color decision list.</p>
+
+<p>Here is an example color correction collection:</p>
+
+<pre>
+&lt;?xml version="1.0" encoding="UTF-8"?&gt;
+&lt;ColorCorrectionCollection xmlns="urn:ASC:CDL:v1.2"&gt;
+  &lt;ColorCorrection id="cc06668"&gt;
+    &lt;SOPNode&gt;
+      &lt;Slope&gt; 0.9 1.2 0.5 &lt;/Slope&gt;
+      &lt;Offset&gt; 0.4 -0.5 0.6 &lt;/Offset&gt;
+      &lt;Power&gt; 1.0 0.8 1.5 &lt;/Power&gt;
+    &lt;/SOPNode&gt;
+    &lt;SATNode&gt;
+      &lt;Saturation&gt; 0.85 &lt;/Saturation&gt;
+    &lt;/SATNode&gt;
+  &lt;/ColorCorrection&gt;
+&lt;/ColorCorrectionCollection&gt;
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="channel"></a>-channel <var>type</var></h4>
+</div>
+
+<p class="magick-description">Specify those image color channels to which subsequent operators are limited.</p>
+
+<p>Choose from: <code>Red</code>, <code>Green</code>, <code>Blue</code>,
+<code>Alpha</code>, <code>Gray</code>, <code>Cyan</code>, <code>Magenta</code>,
+<code>Yellow</code>, <code>Black</code>, <code>Opacity</code>,
+<code>Index</code>, <code>RGB</code>, <code>RGBA</code>, <code>CMYK</code>, or
+<code>CMYKA</code>.</p>
+
+<p>The channels above can also be specified as a comma-separated list or can be
+abbreviated as a concatenation of the letters '<code>R</code>', '<code>G</code>',
+'<code>B</code>', '<code>A</code>', '<code>O</code>', '<code>C</code>',
+'<code>M</code>', '<code>Y</code>', '<code>K</code>'.
+
+For example, to only select the <code>Red</code> and <code>Blue</code> channels
+you can either use </p>
+<p class="crtsnip">
+    -channel Red,Blue
+</p>
+<p>or you can use the short hand form</p>
+<p class="crtsnip">
+    -channel RB
+</p>
+
+<p>All the channels that are present in an image can be specified using the
+special channel type <code>All</code>. Not all operators are 'channel capable',
+but generally any operators that are generally 'grey-scale' image operators,
+will understand this setting.  See individual operator documentation. </p>
+
+<br>
+
+<p>On top of the normal channel selection an extra flag can be specified,
+'<code>Sync</code>'.  This is turned on by default and if set means that
+operators that understand this flag should perform: cross-channel
+synchronization of the channels. If not specified, then most grey-scale
+operators will apply their image processing operations to each individual
+channel (as specified by the rest of the <a href="command-line-options.html#channel">-channel</a>
+setting) completely independently from each other. </p>
+
+<p>For example for operators such as <a href="command-line-options.html#auto-level">-auto-level</a> and
+<a href="command-line-options.html#auto-gamma">-auto-gamma</a> the color channels are modified
+together in exactly the same way so that colors will remain in-sync. Without
+it being set, then each channel is modified separately and
+independently, which may produce color distortion. </p>
+
+<p>The <a href="command-line-options.html#morphology">-morphology</a> '<code>Convolve</code>' method
+and the <a href="command-line-options.html#compose">-compose</a> mathematical methods, also understands
+the '<code>Sync</code>' flag to modify the behaviour of pixel colors according
+to the alpha channel (if present). That is to say it will modify the image
+processing with the understanding that fully-transparent colors should not
+contribute to the final result. </p>
+
+<p>Basically, by default, operators work with color channels in synchronous, and
+treats transparency as special, unless the <a href="command-line-options.html#channel">-channel</a>
+setting is modified so as to remove the effect of the '<code>Sync</code>' flag.
+How each operator does this depends on that operators current implementation.
+Not all operators understands this flag at this time, but that is changing.
+</p>
+
+<p>To print a complete list of channel types, use <a href="command-line-options.html#list">-list
+channel</a>.</p>
+
+<br>
+
+<p>By default, ImageMagick sets <a href="command-line-options.html#channel">-channel</a> to the value
+'<code>RGBK,sync</code>', which specifies that operators act on all color
+channels except the transparency channel, and that all the color channels are
+to be modified in exactly the same way, with an understanding of transparency
+(depending on the operation being applied).  The 'plus' form <a href="command-line-options.html#channel">+channel</a> will reset the value back to this default. </p>
+
+<p>Options that are affected by the <a href="command-line-options.html#channel">-channel</a> setting
+include the following.
+
+<a href="command-line-options.html#auto-gamma">-auto-gamma</a>,
+<a href="command-line-options.html#auto-level">-auto-level</a>,
+<a href="command-line-options.html#black-threshold">-black-threshold</a>,
+<a href="command-line-options.html#blur">-blur</a>,
+<a href="command-line-options.html#clamp">-clamp</a>,
+<a href="command-line-options.html#clut">-clut</a>,
+<a href="command-line-options.html#combine">-combine</a>,
+<a href="command-line-options.html#composite">-composite</a> (Mathematical compose methods only),
+<a href="command-line-options.html#convolve">-convolve</a>,
+<a href="command-line-options.html#contrast-stretch">-contrast-stretch</a>,
+<a href="command-line-options.html#evaluate">-evaluate</a>,
+<a href="command-line-options.html#function">-function</a>,
+<a href="command-line-options.html#fx">-fx</a>,
+<a href="command-line-options.html#gaussian-blur">-gaussian-blur</a>,
+<a href="command-line-options.html#hald-clut">-hald-clut</a>,
+<a href="command-line-options.html#motion-blur">-motion-blur</a>,
+<a href="command-line-options.html#morphology">-morphology</a>,
+<a href="command-line-options.html#negate">-negate</a>,
+<a href="command-line-options.html#normalize">-normalize</a>,
+<a href="command-line-options.html#ordered-dither">-ordered-dither</a>,
+<a href="command-line-options.html#radial-blur">-radial-blur</a>,
+<a href="command-line-options.html#random-threshold">-random-threshold</a>,
+<a href="command-line-options.html#separate">-separate</a>,
+<a href="command-line-options.html#threshold">-threshold</a>, and
+<a href="command-line-options.html#white-threshold">-white-threshold</a>.
+</p>
+
+<p>Warning, some operators behave differently when the <a href="command-line-options.html#channel">+channel</a> default setting is in effect, verses ANY user defined <a href="command-line-options.html#channel">-channel</a> setting (including the equivalent of the
+default). These operators have yet to be made to understand the newer 'Sync'
+flag. </p>
+
+<p>For example <a href="command-line-options.html#threshold">-threshold</a> will by default gray-scale
+the image before thresholding, if no <a href="command-line-options.html#channel">-channel</a> setting
+has been defined. This is not 'Sync flag controlled, yet. </p>
+
+<p>Also some operators such as <a href="command-line-options.html#blur">-blur</a>, <a href="command-line-options.html#gaussian-blur">-gaussian-blur</a>, will modify their handling of the
+color channels if the '<code>alpha</code>' channel is also enabled by <a href="command-line-options.html#channel">-channel</a>.  Generally this done to ensure that
+fully-transparent colors are treated as being fully-transparent, and thus any
+underlying 'hidden' color has no effect on the final results.  Typically
+resulting in 'halo' effects. The newer <a href="command-line-options.html#morphology">-morphology</a>
+convolution equivalents however does have a understanding of the 'Sync' flag
+and will thus handle transparency correctly by default. </p>
+
+<p>As a alpha channel is optional within images, some operators will read the
+color channels of an image as a greyscale alpha mask, when the image has no
+alpha channel present, and the <a href="command-line-options.html#channel">-channel</a> setting tells
+the operator to apply the operation using alpha channels. The <a href="command-line-options.html#clut">-clut</a> operator is a good example of this. </p>
+
+
+
+<div style="margin: auto;">
+  <h4><a id="charcoal"></a>-charcoal <var>factor</var></h4>
+</div>
+
+<p class="magick-description">Simulate a charcoal drawing.</p>
+
+<div style="margin: auto;">
+  <h4><a id="chop"></a>-chop <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Remove pixels from the interior of an image.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <var>width</var>
+and <var>height</var> given in the of the <var>size</var>
+portion of the <var>geometry</var> argument give the number of
+columns and rows to remove. The <var>offset</var> portion of
+the <var>geometry</var> argument is influenced by
+a <a href="command-line-options.html#gravity">-gravity</a> setting, if present.</p>
+
+<p>The <a href="command-line-options.html#chop">-chop</a> option removes entire rows and columns,
+and moves the remaining corner blocks leftward and upward to close the gaps.</p>
+
+<p>While it can remove internal rows and columns of pixels, it is more
+typically used with as <a href="command-line-options.html#gravity">-gravity</a> setting and zero
+offsets so as to remove a single edge from an image.  Compare this to <a href="command-line-options.html#shave">-shave</a> which removes equal numbers of pixels from oppisite
+sides of the image.  </p>
+
+<p>Using <a href="command-line-options.html#chop">-chop</a> effectively undoes the results of a <a href="command-line-options.html#splice">-splice</a> that was given the same <var>geometry</var> and <a href="command-line-options.html#gravity">-gravity</a> settings. </p>
+
+<div style="margin: auto;">
+  <h4><a id="clamp"></a>-clamp</h4>
+</div>
+
+<p class="magick-description">set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</p>
+
+<div style="margin: auto;">
+  <h4><a id="clip"></a>-clip</h4>
+</div>
+
+<p class="magick-description">Apply the clipping path if one is present.</p>
+
+<p>If a clipping path is present, it is applied to subsequent operations.</p>
+
+<p>For example, in the command</p>
+
+<pre>
+convert cockatoo.tif -clip -negate negated.tif
+</pre>
+
+<p>only the pixels within the clipping path are negated.</p>
+
+<p>The <a href="command-line-options.html#clip">-clip</a> feature requires SVG support. If the SVG
+delegate library is not present, the option is ignored.</p>
+
+<p>Use <a href="command-line-options.html#clip">+clip</a> to disable clipping for subsequent operations.</p>
+
+<div style="margin: auto;">
+  <h4><a id="clip-mask"></a>-clip-mask</h4>
+</div>
+
+<p class="magick-description">Clip the image as defined by this mask.</p>
+
+<p>Use the alpha channel of the current image as a mask.  Any areas that is
+white is not modified by any of the 'image processing operators' that follow,
+until the mask is removed. Pixels in the black areas of the clip mask are
+modified per the requirements of the operator. </p>
+
+<p>In some ways this is similar to (though not the same) as defining
+a rectangular <a href="command-line-options.html#region">-region</a>, or using the negative of the
+mask (third) image in a three image <a href="command-line-options.html#composite">-composite</a>,
+operation. </p>
+
+<p>Use <a href="command-line-options.html#clip-mask">+clip-mask</a> to disable clipping for subsequent operations.</p>
+
+<div style="margin: auto;">
+  <h4><a id="clip-path"></a>-clip-path <var>id</var></h4>
+</div>
+
+<p class="magick-description">Clip along a named path from the 8BIM profile.</p>
+
+<p>This is identical to <a href="command-line-options.html#clip">-clip</a> except choose a specific clip path in the event the image has more than one path available. </p>
+
+<p>Use <a href="command-line-options.html#clip-path">+clip-path</a> to disable clipping for subsequent operations.</p>
+
+<div style="margin: auto;">
+  <h4><a id="clone"></a>-clone <var>index(s)</var></h4>
+</div>
+
+<p class="magick-description">make a clone of an image (or images).</p>
+
+<p>Inside parenthesis (where the operator is normally used) it will make a
+clone of the images from the last 'pushed' image sequence, and adds them to
+the end of the current image sequence. Outside parenthesis
+(not recommended) it clones the images from the current image sequence. </p>
+
+<p>Specify the image by its index in the sequence.  The first image is index
+0.  Negative indexes are relative to the end of the sequence; for
+example, <code>−1</code>
+represents the last image of the sequence.  Specify a range of images with a
+dash (e.g. <code>0−4</code>).  Separate multiple indexes with commas but no
+spaces (e.g. <code>0,2,5</code>).  A value of '<code>0−−1</code> will
+effectively clone all the images. </p>
+
+<p>The <a href="command-line-options.html#clone">+clone</a> will simply make a copy of the last image
+in the image sequence, and is thus equivalent to using a argument of
+'<code>−1</code>'. </p>
+
+<div style="margin: auto;">
+  <h4><a id="clut"></a>-clut</h4>
+</div>
+
+<p class="magick-description">Replace the channel values in the first image using each corresponding channel in the second image as a <b>c</b>olor <b>l</b>ook<b>u</b>p <b>t</b>able.</p>
+
+<p>The second (LUT) image is ordinarily a gradient image containing the
+histogram mapping of how each channel should be modified. Typically it is a
+either a single row or column image of replacement color values. If larger
+than a single row or column, values are taken from a diagonal line from
+top-left to bottom-right corners.</p>
+
+<p>The lookup is further controlled by the <a href="command-line-options.html#interpolate">-interpolate</a> setting, which is especially handy for an
+LUT which is not the full length needed by the ImageMagick installed Quality
+(Q) level. Good settings for this are the '<code>bilinear</code>' and
+'<code>bicubic</code>' interpolation settings, which give smooth color
+gradients, and the '<code>integer</code>' setting for a direct, unsmoothed
+lookup of color values. </p>
+
+<p>This operator is especially suited to replacing a grayscale image with a
+specific color gradient from the CLUT image. </p>
+
+<p>Only the channel values defined by the <a href="command-line-options.html#channel">-channel</a>
+setting will have their values replaced. In particular, since the default <a href="command-line-options.html#channel">-channel</a> setting is <code>RGB</code>, this means that
+transparency (alpha/matte channel) is not affected, unless the <a href="command-line-options.html#channel">-channel</a> setting is modified. When the alpha channel is
+set, it is treated by the <a href="command-line-options.html#clut">-clut</a> operator in the same way
+as the other channels, implying that alpha/matte values are replaced using the
+alpha/matte values of the original image. </p>
+
+<p>If either the image being modified, or the lookup image, contains no
+transparency (i.e. <a href="command-line-options.html#alpha">-alpha</a> is turned 'off') but the <a href="command-line-options.html#channel">-channel</a> setting includes alpha replacement, then it is
+assumed that image represents a gray-scale gradient which is used for the
+replacement alpha values.  That is you can use a gray-scale CLUT image to
+adjust a existing images alpha channel, or you can color a gray-scale image
+using colors form CLUT containing the desired colors, including transparency.
+</p>
+
+<p>See also <a href="command-line-options.html#hald-clut">-hald-clut</a> which replaces colors
+according to the lookup of the full color RGB value from a 2D representation
+of a 3D color cube. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="coalesce"></a>-coalesce</h4>
+</div>
+
+<p class="magick-description">Fully define the look of each frame of an GIF animation sequence, to form a 'film strip' animation.</p>
+
+<p>Overlay each image in an image sequence according to
+its <a href="command-line-options.html#dispose">-dispose</a> meta-data, to reproduce the look of
+an animation at each point in the animation sequence. All images should be
+the same size, and are assigned appropriate GIF disposal settings for the
+animation to continue working as expected as a GIF animation.  Such frames
+are more easily viewed and processed than the highly optimized GIF overlay
+images.  </p>
+
+<p>The animation can be re-optimized after processing using
+the <a href="command-line-options.html#layers">-layers</a> method '<code>optimize</code>', although
+there is no guarantee that the restored GIF animation optimization is
+better than the original. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="colorize"></a>-colorize <var>value</var></h4>
+</div>
+
+<p class="magick-description">Colorize the image by an amount specified by <var>value</var> using the color specified by the most recent <a href="command-line-options.html#fill">-fill</a> setting.</p>
+
+<p>Specify the amount of colorization as a percentage. Separate colorization
+values can be applied to the red, green, and blue channels of the image with
+a comma-delimited list of colorization
+values (e.g., <code>-colorize 0,0,50</code>).</p>
+
+<div style="margin: auto;">
+  <h4><a id="colormap"></a>-colormap <var>type</var></h4>
+</div>
+
+<p class="magick-description">Define the colormap type.</p>
+
+<p>The <var>type</var> can be  <code>shared</code> or <code>private</code>.</p>
+
+<p>This option only applies when the default X server visual
+is <code>PseudoColor</code> or <code>GrayScale</code>. Refer
+to <a href="command-line-options.html#visual">-visual</a> for more details. By default,
+a shared colormap is allocated. The image shares colors with
+other X clients. Some image colors could be approximated,
+therefore your image may look very different than intended.
+If <code>private</code> is chosen, the image colors appear exactly
+as they are defined. However, other clients may go <var>technicolor</var>
+when the image colormap is installed.</p>
+
+<div style="margin: auto;">
+  <h4><a id="colors"></a>-colors <var>value</var></h4>
+</div>
+
+<p class="magick-description">Set the preferred number of colors in the image.</p>
+
+<p>The actual number of colors in the image may be less than your request,
+but never more. Note that this a color reduction option. Images with fewer
+unique colors than specified by <var>value</var> will have any
+duplicate or unused colors removed.  The ordering of an existing color
+palette may be altered. When converting an image from color to grayscale,
+it is more efficient to convert the image to the gray colorspace before
+reducing the number of colors. Refer to
+the <a href="quantize.html">
+color reduction algorithm</a> for more details.</p>
+
+<div style="margin: auto;">
+  <h4><a id="color-matrix"></a>-color-matrix <var>matrix</var></h4>
+</div>
+
+<p class="magick-description">apply color correction to the image.</p>
+
+<p>This option permits saturation changes, hue rotation, luminance to alpha,
+and various other effects.  Although variable-sized transformation matrices
+can be used, typically one uses a 5x5 matrix for an RGBA image and a 6x6
+for CMYKA (or RGBA with offsets).  The matrix is similar to those used by
+Adobe Flash except offsets are in column 6 rather than 5 (in support of
+CMYKA images) and offsets are normalized (divide Flash offset by 255).</p>
+
+<p>As an example, to add contrast to an image with offsets, try this command:</p>
+
+<pre>
+   convert kittens.jpg -color-matrix \
+     " 1.5 0.0 0.0 0.0, 0.0, -0.157 \
+       0.0 1.5 0.0 0.0, 0.0, -0.157 \
+       0.0 0.0 1.5 0.0, 0.0, -0.157 \
+       0.0 0.0 0.0 1.0, 0.0,  0.0 \
+       0.0 0.0 0.0 0.0, 1.0,  0.0 \
+       0.0 0.0 0.0 0.0, 0.0,  1.0" kittens.png
+</pre>
+<div style="margin: auto;">
+  <h4><a id="colorspace"></a>-colorspace <var>value</var></h4>
+</div>
+
+<p class="magick-description">Set the image colorspace.</p>
+
+<p>Choices are:</p>
+
+<pre>
+   CMY          CMYK         Gray         HCL
+   HCLp         HSB          HSI          HSL
+   HSV          HWB          Lab          LCHab
+   LCHuv        LMS          Log          Luv
+   OHTA         Rec601YCbCr  Rec709YCbCr  RGB
+   scRGB        sRGB         Transparent  xyY
+   XYZ          YCbCr        YCC          YDbDr
+   YIQ          YPbPr        YUV
+</pre>
+
+<p>To print a complete list of colorspaces, use <a href="command-line-options.html#list">-list colorspace</a>.</p>
+
+<p>For a more accurate color conversion to or from the linear RGB, CMYK, or grayscale colorspaces, use the <a href="command-line-options.html#profile">-profile</a> option.  Note, ImageMagick assumes the sRGB colorspace if the image format does not indicate otherwise.  For colorspace conversion, the gamma function is first removed to produce linear RGB.</p>
+
+<table class="table table-condensed table-striped">
+        <caption>Conversion of RGB to Other Color Spaces</caption>
+        <tr><th valign="middle">CMY</th></tr>
+        <tr><td valign="middle">C=<var>QuantumRange</var>−R</td></tr>
+        <tr><td valign="middle">M=<var>QuantumRange</var>−G</td></tr>
+        <tr><td valign="middle">Y=<var>QuantumRange</var>−B</td></tr>
+        <tr><th valign="middle">CMYK — starts with CMY from above</th></tr>
+        <tr><td valign="middle">K=min(C,Y,M)</td></tr>
+        <tr><td valign="middle">C=<var>QuantumRange</var>*(C−K)/(<var>QuantumRange</var>−K)</td></tr>
+        <tr><td valign="middle">M=<var>QuantumRange</var>*(M−K)/(<var>QuantumRange</var>−K)</td></tr>
+        <tr><td valign="middle">Y=<var>QuantumRange</var>*(Y−K)/(<var>QuantumRange</var>−K)</td></tr>
+
+        <tr><th valign="middle">Gray</th></tr>
+        <tr><td valign="middle">Gray = 0.298839*R+0.586811*G+0.114350*B</td></tr>
+
+        <tr><th valign="middle">HSB — Hue, Saturation, Brightness; like a cone peak downward</th></tr>
+        <tr><td valign="middle">H=angle around perimeter (0 to 360 deg); H=0 is red; increasing angles toward green</td></tr>
+        <tr><td valign="middle">S=distance from axis outward</td></tr>
+        <tr><td valign="middle">B=distance along axis from bottom upward; B=max(R,G,B); <var>intensity-like</var></td></tr>
+
+        <tr><th valign="middle">HSL — Hue, Saturation, Lightness; like a double cone end-to-end with peaks at very top and bottom</th></tr>
+        <tr><td valign="middle">H=angle around perimeter (0 to 360 deg); H=0 is red; increasing angles toward green</td></tr>
+        <tr><td valign="middle">S=distance from axis outward</td></tr>
+        <tr><td valign="middle">L=distance along axis from bottom upward; L=0.5*max(R,G,B) + 0.5*min(R,G,B); <var>intensity-like</var></td></tr>
+
+        <tr><th valign="middle">HWB — Hue, Whiteness, Blackness</th></tr>
+        <tr><td valign="middle">Hue (complicated equation)</td></tr>
+        <tr><td valign="middle">Whiteness (complicated equation)</td></tr>
+        <tr><td valign="middle">Blackness (complicated equation)</td></tr>
+
+        <tr><th valign="middle">LAB</th></tr>
+        <tr><td valign="middle">L (complicated equation relating X,Y,Z)</td></tr>
+        <tr><td valign="middle">A (complicated equation relating X,Y,Z)</td></tr>
+        <tr><td valign="middle">B (complicated equation relating X,Y,Z)</td></tr>
+
+        <tr><th valign="middle">LOG</th></tr>
+        <tr><td valign="middle">I1 (complicated equation involving logarithm of R)</td></tr>
+        <tr><td valign="middle">I2 (complicated equation involving logarithm of G)</td></tr>
+        <tr><td valign="middle">I3 (complicated equation involving logarithm of B)</td></tr>
+
+        <tr><th valign="middle">OHTA — approximates principal components transformation</th></tr>
+        <tr><td valign="middle">I1=0.33333*R+0.33334*G+0.33333*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">I2=(0.50000*R+0.00000*G−0.50000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">I3=(−0.25000*R+0.50000*G−0.25000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">Rec601Luma</th></tr>
+        <tr><td valign="middle">Gray = 0.298839*R+0.586811*G+0.114350*B</td></tr>
+
+        <tr><th valign="middle">Rec601YCbCr</th></tr>
+        <tr><td valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">Cb=(−0.168736*R-0.331264*G+0.500000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">Cr=(0.500000*R−0.418688*G−0.081312*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">Rec709Luma</th></tr>
+        <tr><td valign="middle">Gray=0.212656*R+0.715158*G+0.072186*B</td></tr>
+
+        <tr><th valign="middle">Rec709YCbCr</th></tr>
+        <tr><td valign="middle">Y=0.212656*R+0.715158*G+0.072186*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">Cb=(−0.114572*R−0.385428*G+0.500000*B)+(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">Cr=(0.500000*R−0.454153*G−0.045847*B)+(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">sRGB</th></tr>
+        <tr><td valign="middle">if R ≤ .0.0031308 then Rs=R/12.92 else Rs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>
+        <tr><td valign="middle">if G ≤ .0.0031308 then Gs=B/12.92 else Gs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>
+        <tr><td valign="middle">if B ≤ .0.0031308 then Bs=B/12.92 else Bs=1.055 R ^ (1.0 / 2.4) ? 0.055</td></tr>
+
+        <tr><th valign="middle">XYZ</th></tr>
+        <tr><td valign="middle">X=0.4124564*R+0.3575761*G+0.1804375*B</td></tr>
+        <tr><td valign="middle">Y=0.2126729*R+0.7151522*G+0.0721750*B</td></tr>
+        <tr><td valign="middle">Z=0.0193339*R+0.1191920*G+0.9503041*B</td></tr>
+
+        <tr><th valign="middle">YCC</th></tr>
+        <tr><td valign="middle">Y=(0.298839*R+0.586811*G+0.114350*B) (with complicated scaling); <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">C1=(−0.298839*R−0.586811*G+0.88600*B) (with complicated scaling)</td></tr>
+        <tr><td valign="middle">C2=(0.70100*R−0.586811*G−0.114350*B) (with complicated scaling)</td></tr>
+
+        <tr><th valign="middle">YCbCr</th></tr>
+        <tr><td valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">Cb=(−0.168736*R−0.331264*G+0.500000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">Cr=(0.500000*R−0.418688*G−0.081312*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">YIQ</th></tr>
+        <tr><td valign="middle">Y=0.298839*R+0.586811*G+0.114350*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">I=(0.59600*R−0.27400*G−0.32200*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">Q=(0.21100*R−0.52300*G+0.31200*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">YPbPr</th></tr>
+        <tr><td valign="middle">Y=0.2988390*R+0.5868110*G+0.1143500*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">Pb=(−0.168736*R−0.331264*G+0.500000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">Pr=(0.500000*R−0.418688*G−0.081312*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+
+        <tr><th valign="middle">YUV</th></tr>
+        <tr><td valign="middle">Y=0.298839*R+0.586811*G+0.114350*B; <var>intensity-like</var></td></tr>
+        <tr><td valign="middle">U=(−0.14740*R−0.28950*G+0.43690*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+        <tr><td valign="middle">V=(0.61500*R−0.51500*G−0.10000*B)*(<var>QuantumRange</var>+1)/2</td></tr>
+</table>
+
+<p>Note the scRGB colorspace requires HDRI support otherwise it behaves just like linear RGB.</p>
+
+<div style="margin: auto;">
+  <h4><a id="combine"></a>-combine</h4>
+</div>
+
+<p class="magick-description">Combine one or more images into a single image.</p>
+
+<p>The channels (previously set by <a href="command-line-options.html#channel">-channel</a>) of the
+combined image are taken from the grayscale values of each image in the
+sequence, in order. For the default -channel setting of <code>RGB</code>, this
+means the first image  is assigned to the <code>Red</code> channel, the second
+to the <code>Green</code> channel, the third to the <code>Blue</code>.</p>
+
+<p>This option can be thought of as the inverse to <a href="command-line-options.html#separate">-separate</a>, so long as the channel settings are the same.
+Thus, in the following example, the final image should be a copy of the
+original.  </p>
+
+<pre>
+convert original.png -channel RGB -separate sepimage.png
+convert sepimage-0.png sepimage-1.png sepimage-2.png -channel RGB \
+  -combine imagecopy.png
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="comment"></a>-comment <var>string</var></h4>
+</div>
+
+<p class="magick-description">Embed a comment in an image.</p>
+
+<p>This option sets the comment meta-data of an image read in after this
+option has been given.  To modify a comment of images already in memory use
+"<code><a href="command-line-options.html#set">-set</a> comment</code>". </p>
+
+<p>The comment can contain special format characters listed in the <a href="escape.html">Format and
+Print Image Properties</a>. These attributes are expanded when the comment
+is finally assigned to the individual images. </p>
+
+<p>If the first character of <var>string</var> is <var>@</var>, the image comment is read from a file titled by the
+remaining characters in the string.  Comments read in from a file are literal;
+no embedded formatting characters are recognized.</p>
+
+<p>Comment meta-data are not visible on the image itself. To do that use the
+<a href="command-line-options.html#annotate">-annotate</a> or <a href="command-line-options.html#draw">-draw</a> options
+instead.</p>
+
+<p>For example,</p>
+
+<p class="crtsnip">
+     -comment "%m:%f %wx%h"  bird.miff
+</p>
+
+<p>produces an image comment of <code>MIFF:bird.miff 512x480</code> (assuming
+that the image <code>bird.miff</code> has a width of 512 and a height of
+480.</p>
+
+<div style="margin: auto;">
+  <h4><a id="compare"></a>-compare</h4>
+</div>
+
+<p class="magick-description">mathematically and visually annotate the difference between an image and its reconstruction</p>
+
+<p>This is a convert version of "<code>compare</code>" for two same sized images. The syntax is as follows, but other metrics are allowed.</p>
+
+<pre>
+convert image.png reference.png -metric RMSE -compare \ <br> difference.png
+</pre>
+
+<p>To get the metric value use the string format "%[distortion]".</p>
+
+<pre>
+convert image.png reference.png -metric RMSE -compare -format \
+   "%[distortion]" info:
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="complex"></a>-complex <var>operator</var></h4>
+</div>
+
+<p class="magick-description">perform complex mathematics on an image sequence</p>
+
+Choose from these operators:
+
+<pre>
+  add
+  conjugate
+  divide
+  magnuitude-phase
+  multiply
+  real-imaginary
+  subtract
+</pre>
+
+<p>Optionally specify the <code>divide</code> operator SNR with <code><a href="command-line-options.html#define">-define</a> complex:snr=float</code>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="compose"></a>-compose <var>operator</var></h4>
+</div>
+
+<p class="magick-description">Set the type of image composition.</p>
+
+<p>See <a href="compose.html">Alpha Compositing</a> for
+a detailed discussion of alpha compositing.</p>
+
+<p>This setting effects image processing operators that merge two (or more)
+images together in some way.  This includes the operators,
+<a href="command-line-options.html#composite">-compare</a>,
+<a href="command-line-options.html#composite">-composite</a>,
+<a href="command-line-options.html#layers">-layers</a> composite,
+<a href="command-line-options.html#flatten">-flatten</a>,
+<a href="command-line-options.html#mosaic">-mosaic</a>,
+<a href="command-line-options.html#layers">-layers</a> merge,
+<a href="command-line-options.html#border">-border</a>,
+<a href="command-line-options.html#frame">-frame</a>,
+and <a href="command-line-options.html#extent">-extent</a>. </p>
+
+<p>It is also one of the primary options for the "<code>composite</code>"
+command.  </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="composite"></a>-composite</h4>
+</div>
+
+<p class="magick-description">Perform alpha composition on two images and an optional mask</p>
+
+<p>Take the first image 'destination' and overlay the second 'source' image
+according to the current <a href="command-line-options.html#compose">-compose</a> setting. The location
+of the 'source' or 'overlay' image is controlled according to <a href="command-line-options.html#geometry">-geometry</a>, and <a href="command-line-options.html#geometry">-geometry</a>
+settings. </p>
+
+<p>If a third image is given this is treated as a gray-scale blending 'mask' image
+relative to the first 'destination' image. This mask is blended with the
+source image.  However for the '<code>displace</code>' compose method, the
+mask is used to provide a separate Y-displacement image instead. </p>
+
+<p>If a <a href="command-line-options.html#compose">-compose</a> method requires extra numerical
+arguments or flags these can be provided by setting the  <a href="command-line-options.html#set">-set</a> '<code>option:compose:args</code>'
+appropriately for the compose method. </p>
+
+<p>Some <a href="command-line-options.html#compose">-compose</a> methods can modify the 'destination'
+image outside the overlay area. You can disable this by setting the special <a href="command-line-options.html#set">-set</a> '<code>option:compose:outside-overlay</code>'
+to '<code>false</code>'.  </p>
+
+<p>The SVG compositing specification requires that color and opacity values range between zero and QuantumRange inclusive.  You can permit values outside this range with this option: <a href="command-line-options.html#set">-set</a> '<code>option:compose:clamp=false</code></p>
+
+
+<div style="margin: auto;">
+  <h4><a id="compress"></a>-compress <var>type</var></h4>
+</div>
+
+<p class="magick-description">Use pixel compression specified by <var>type</var> when writing the image.</p>
+
+<p>Choices are: <code>None</code>, <code>BZip</code>, <code>Fax</code>, <code>Group4</code>, <code>JPEG</code>,  <code>JPEG2000</code>, <code>Lossless</code>, <code>LZW</code>, <code>RLE</code> or <code>Zip</code>.</p>
+
+<p>To print a complete list of compression types, use <a href="command-line-options.html#list">-list
+compress</a>.</p>
+
+<p>Specify <a href="command-line-options.html#compress">+compress</a> to store the binary image in an
+uncompressed format. The default is the compression type of the specified
+image file.</p>
+
+<p>If <code>LZW</code> compression is specified but LZW compression has not been
+enabled, the image data is written in an uncompressed LZW format that can be
+read by LZW decoders. This may result in larger-than-expected GIF files.</p>
+
+<p><code>Lossless</code> refers to lossless JPEG, which is only available if the
+JPEG library has been patched to support it. Use of lossless JPEG is generally
+not recommended.</p>
+
+<p>
+When writing an ICO file, you may request that the images be encoded in
+PNG format, by specifying <code>Zip</code> compression.</p>
+
+<p>
+When writing a JNG file, specify <code>Zip</code> compression to request that
+the alpha channel be encoded in PNG "IDAT" format, or <code>JPEG</code>
+to request that it be encoded in JPG "JDAA" format.</p>
+
+<p>Use the <a href="command-line-options.html#quality">-quality</a> option to set the compression level
+to be used by JPEG, PNG, MIFF, and MPEG encoders.
+Use the <a href="command-line-options.html#sampling-factor">-sampling-factor</a> option to set the
+sampling factor to be used by JPEG, MPEG, and YUV encoders for down-sampling
+the chroma channels.</p>
+
+<div style="margin: auto;">
+  <h4><a id="connected-components"></a>-connected-components <var>connectivity</var></h4>
+</div>
+
+<p class="magick-description">connected-components uniquely labeled, choose from 4 or 8 way connectivity.</p>
+
+<p>Use <code><a href="command-line-options.html#define">-define</a> connected-components:verbose=true</code> to output statistics associated with each unique label.</p>
+
+<div style="margin: auto;">
+  <h4><a id="contrast"></a>-contrast</h4>
+</div>
+
+<p class="magick-description">Enhance or reduce the image contrast.</p>
+
+<p>This option enhances the intensity differences between the lighter and
+darker elements of the image. Use <a href="command-line-options.html#contrast">-contrast</a> to enhance
+the image or <a href="command-line-options.html#contrast">+contrast</a> to reduce the image
+contrast.</p>
+
+<p>For a more pronounced effect you can repeat the option:</p>
+
+<pre>
+convert rose: -contrast -contrast rose_c2.png
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="contrast-stretch"></a>-contrast-stretch <var>black-point</var><br>-contrast-stretch <var>black-point</var>{x<var>white-point</var>}{<var>%</var>}}</h4>
+</div>
+
+<p class="magick-description">Increase the contrast in an image by <var>stretching</var> the range of intensity values.</p>
+
+<p>While performing the stretch, black-out at most <var>black-point</var> pixels and white-out at most <var>white-point</var> pixels. Or, if percent is used, black-out at most
+<var>black-point %</var> pixels and white-out at most <var>white-point %</var> pixels.</p>
+
+<p>Prior to ImageMagick 6.4.7-0, <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a> will black-out at most <var>black-point</var> pixels and white-out at most <var>total pixels
+minus white-point</var> pixels. Or, if percent is used, black-out at most <var>black-point %</var> pixels and white-out at most <var>100% minus white-point %</var> pixels.</p>
+
+<p>Note that <code>-contrast-stretch 0</code> will modify the image such that
+the image's min and max values are stretched to 0 and <var>QuantumRange</var>, respectively, without any loss of data due to burn-out or
+clipping at either end. This is not the same as <a href="command-line-options.html#normalize">-normalize</a>, which is equivalent to <code>-contrast-stretch 0.15x0.05%</code> (or
+prior to ImageMagick 6.4.7-0, <code>-contrast-stretch 2%x99%</code>).</p>
+
+<p>Internally operator works by creating a histogram bin, and then uses that
+bin to modify the image. As such some colors may be merged together when they
+originally fell into the same 'bin'. </p>
+
+<p>All the channels are normalized in concert by the came amount so as to
+preserve color integrity, when the default <a href="command-line-options.html#channel">+channel</a>
+setting is in use.  Specifying any other <a href="command-line-options.html#channel">-channel</a>
+setting will normalize the RGB channels independently.</p>
+
+<p>See also  <a href="command-line-options.html#auto-level">-auto-level</a> for a 'perfect'
+normalization of mathematical images. </p>
+
+<p>This operator is under review for re-development. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="convolve"></a>-convolve <var>kernel</var></h4>
+</div>
+
+<p class="magick-description">Convolve an image with a user-supplied convolution kernel.</p>
+
+<p>The <var>kernel</var> is a matrix specified as
+a comma-separated list of integers (with no spaces), ordered left-to right,
+starting with the top row. Presently, only odd-dimensioned kernels are
+supported, and therefore the number of entries in the specified <var>kernel</var> must be 3<sup>2</sup>=9, 5<sup>2</sup>=25,
+7<sup>2</sup>=49, etc. </p>
+
+<p>Note that the <a href="command-line-options.html#convolve">‑convolve</a> operator supports the <a href="command-line-options.html#bias">‑bias</a> setting. This option shifts the convolution so that
+positive and negative results are relative to a user-specified bias value.
+This is important for non-HDRI compilations of ImageMagick when dealing with
+convolutions that contain negative as well as positive values. This is
+especially the case with convolutions involving high pass filters or edge
+detection. Without an output bias, the negative values is clipped at zero.
+</p>
+
+<p>When using an ImageMagick with the HDRI compile-time setting, <a href="command-line-options.html#bias">‑bias</a> is not needed, as ImageMagick is able to store/handle any
+negative results without clipping to the color value range (0..QuantumRange).
+See the discussion on HDRI implementations of ImageMagick on the page <a href="high-dynamic-range.html">High
+Dynamic-Range Images</a>. For more about HDRI go the ImageMagick <a href="http://www.imagemagick.org/Usage/basics/#hdri">Usage</a> pages or this
+<a href="http://en.wikipedia.org/wiki/High_dynamic_range_imaging">Wikipedia</a>
+entry.  </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="crop"></a>-crop <var>geometry</var>{<var>@</var>}{<var>!</var>}</h4>
+</div>
+
+<p class="magick-description">Cut out one or more rectangular regions of the image.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<p>The <var>width</var> and <var>height</var> of the <var>geometry</var> argument give the size of the image that remains
+after cropping, and <var>x</var> and <var>y</var> in the
+<var>offset</var> (if present) gives the location of the top left
+corner of the cropped image with respect to the original image. To specify the
+amount to be removed, use <a href="command-line-options.html#shave">-shave</a> instead.</p>
+
+<p>If the <var>x</var> and <var>y</var> offsets are
+present, a single image is generated, consisting of the pixels from the
+cropping region. The offsets specify the location of the upper left corner of
+the cropping region measured downward and rightward with respect to the upper
+left corner of the image. If the <a href="command-line-options.html#gravity">-gravity</a> option is
+present with <code>NorthEast</code>, <code>East</code>, or <code>SouthEast</code>
+gravity, it gives the distance leftward from the right edge of the image to
+the right edge of the cropping region. Similarly, if the <a href="command-line-options.html#gravity">-gravity</a> option is present with <code>SouthWest</code>,
+<code>South</code>, or <code>SouthEast</code> gravity, the distance is measured
+upward between the bottom edges.</p>
+
+<p>If the <var>x</var> and <var>y</var> offsets are
+omitted, a set of tiles of the specified geometry, covering the entire input
+image, is generated. The rightmost tiles and the bottom tiles are smaller if
+the specified geometry extends beyond the dimensions of the input image.</p>
+
+<p>You can add the <var>@</var> to the geometry argument to equally divide the image into the number of tiles generated.</p>
+
+<p>By adding a exclamation character flag to the geometry argument, the
+cropped images virtual canvas page size and offset is set as if the
+geometry argument was a viewport or window. This means the canvas page size
+is set to exactly the same size you specified, the image offset set
+relative top left corner of the region cropped. </p>
+
+<p>If the cropped image 'missed' the actual image on its virtual canvas, a
+special single pixel transparent 'missed' image is returned, and a 'crop
+missed' warning given. </p>
+
+<p>It might be necessary to <a href="command-line-options.html#repage">+repage</a> the image prior to
+cropping the image to ensure the crop coordinate frame is relocated to the
+upper-left corner of the visible image.
+
+Similarly you may want to use <a href="command-line-options.html#repage">+repage</a> after cropping to
+remove the page offset that will be left behind. This is especially true when
+you are going to write to an image format such as PNG that supports an image
+offset.</p>
+
+<div style="margin: auto;">
+  <h4><a id="cycle"></a>-cycle <var>amount</var></h4>
+</div>
+
+<p class="magick-description">displace image colormap by amount.</p>
+
+<p><var>Amount</var> defines the number of positions each
+colormap entry is shifted.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="debug"></a>-debug <var>events</var></h4>
+</div>
+
+<p class="magick-description">enable debug printout.</p>
+
+<p>The <code>events</code> parameter specifies which events are to be logged. It
+can be either <code>None</code>, <code>All</code>, <code>Trace</code>, or
+a comma-separated list consisting of one or more of the following domains:
+<code>Accelerate</code>, <code>Annotate</code>, <code>Blob</code>, <code>Cache</code>,
+<code>Coder</code>, <code>Configure</code>, <code>Deprecate</code>,
+<code>Exception</code>, <code>Locale</code>, <code>Render</code>,
+<code>Resource</code>, <code>Security</code>, <code>TemporaryFile</code>,
+<code>Transform</code>, <code>X11</code>, or <code>User</code>. </p>
+
+
+<p>For example, to log cache and blob events, use.</p>
+
+<pre>
+convert -debug "Cache,Blob" rose: rose.png
+</pre>
+
+<p>The <code>User</code> domain is normally empty, but developers can log user
+events in their private copy of ImageMagick.</p>
+
+<p>To print the complete list of debug methods, use <a href="command-line-options.html#list">-list
+debug</a>.</p>
+
+<p>Use the <a href="command-line-options.html#log">-log</a> option to specify the format for debugging
+output.</p>
+
+<p>Use <a href="command-line-options.html#debug">+debug</a> to turn off all logging.</p>
+
+<p>Debugging may also be set using the <code>MAGICK_DEBUG</code> <a href="resources.html#environment">environment variable</a>.  The allowed values for the <code>MAGICK_DEBUG</code>
+environment variable are the same as for the <a href="command-line-options.html#debug">-debug</a>
+option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="decipher"></a>-decipher <var>filename</var></h4>
+</div>
+
+<p class="magick-description">Decipher and restore pixels that were previously transformed by <a href="command-line-options.html#encipher">-encipher</a>.</p>
+
+<p>Get the passphrase from the file specified by <var>filename</var>.</p>
+
+<p>For more information, see the webpage, <a href="../cipher.html">ImageMagick: Encipher or
+Decipher an Image</a>.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="deconstruct"></a>-deconstruct</h4>
+</div>
+
+<p class="magick-description">find areas that has changed between images </p>
+
+<p>Given a sequence of images all the same size, such as produced by <a href="command-line-options.html#coalesce">-coalesce</a>, replace the second and later images, with
+a smaller image of just the area that changed relative to the previous image.
+</p>
+
+<p>The resulting sequence of images can be used to optimize an animation
+sequence, though will not work correctly for GIF animations when parts of the
+animation can go from opaque to transparent. </p>
+
+<p>This option is actually equivalent to the  <a href="command-line-options.html#layers">-layers</a>
+method '<code>compare-any</code>'. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="define"></a>-define <var>key</var>{<var>=value</var>}<var>...</var></h4>
+</div>
+
+<p class="magick-description">add specific global settings generally used to control coders and image processing operations.</p>
+
+<p>This option creates one or more definitions for coders and decoders to use
+while reading and writing image data.  Definitions are generally used to
+control image file format coder modules, and image processing operations,
+beyond what is provided by normal means.  Defined settings are listed in <a href="command-line-options.html#verbose">-verbose</a> information ("<code>info:</code>" output format)
+as "Artifacts". </p>
+
+<p>If <var>value</var> is missing for a definition, an empty-valued
+definition of a flag is created with that name. This used to control on/off
+options.  Use <a href="command-line-options.html#define">+define key</a> to remove definitions
+previously created.  Use <a href="command-line-options.html#define">+define "*"</a> to remove all
+existing definitions.</p>
+
+<p>The same 'artifact' settings can also be defined using the <a href="command-line-options.html#set">-set "option:<var>key</var>" "<var>value</var>"</a> option, which also allows the use of <a href="escape.html">Format and Print Image
+Properties</a> in the defined value. </p>
+
+<p>The <var>option</var> and <var>key</var> are case-independent (they are
+converted to lowercase for use within the decoders) while the <var>value</var>
+is case-dependent.</p>
+
+<p>Such settings are global in scope, and affect all images and operations. </p>
+
+<p>The following definitions are just some of the artifacts that are
+available:</p>
+
+<dl>
+
+<dt>bmp:format=<var>value</var></dt>
+   <dd> valid values are <var>bmp2</var>, <var>bmp3</var>,
+   and <var>bmp4</var>.  This option can be useful when the
+   method of prepending "BMP2:" to the output filename is inconvenient or
+   is not available, such as when using the <a href="mogrify.html">mogrify</a>   utility.</dd>
+
+<dt>complex:snr=<var>value</var></dt>
+   <dd>Set the divide SNR constant<a href="command-line-options.html#complex">-complex</a></dd>
+
+<dt>compose:args=<var>arguments</var></dt>
+    <dd>Sets certain compose argument values when using convert ... -compose ...
+    -composite. See <a href="../compose.html">Image Composition</a></dd>
+
+<dt>convolve:scale=<var>{kernel_scale}[!^] [,{origin_addition}] [%]</var></dt>
+    <dd>Defines the kernel scaling. The special flag ! automatically scales to 
+    full dynamic range. The ! flag can be used in combination with a factor or 
+    percent. The factor or percent is then applied after the automatic scaling. 
+    An example is 50%!. This produces a result 50% darker than full dynamic 
+    range scaling. The ^ flag assures the kernel is 'zero-summing', for 
+    example when some values are positive and some are negative as in edge 
+    detection kernels. The origin addition adds that value to the center 
+    pixel of the kernel. This produces and effect that is like adding the image 	
+    that many times to the result of the filtered image. The typical value 
+    is 1 so that the original image is added to the result of the convolution. 
+    The default is 0.</dd>
+
+<dt>convolve:showkernel=<var>1</var></dt>
+    <dd>Outputs (to 'standard error') all the information about a specified <a href="command-line-options.html#morphology">-morphology convolve</a> kernel.</dd>
+
+<dt>dcm:display-range=<var>reset</var></dt>
+    <dd>Sets the display range to the minimum and maximum pixel values for the
+    DCM image format.</dd>
+
+<dt>dds:cluster-fit=<var>true|false</var></dt>
+    <dd>Enables the dds cluster-fit.</dd>
+
+<dt>dds:compression=<var>dxt1|dxt5|none</var></dt>
+    <dd>Sets the dds compression.</dd>
+
+<dt>dds:mipmaps=<var>value</var></dt>
+    <dd>Sets the dds number of mipmaps.</dd>
+
+<dt>dds:weight-by-alpha=<var>true|false</var></dt>
+    <dd>Enables the dds alpha weighting.</dd>
+
+<dt>delegate:bimodal=<var>true</var></dt>
+    <dd>Specifies direct conversion from Postscript to PDF.</dd>
+
+<dt>distort:scale=<var>value</var></dt>
+   <dd>Sets the output scaling factor for use with <a href="command-line-options.html#distort">-distort</a></dd>
+
+<dt>distort:viewport=<var>WxH+X+Y</var></dt>
+   <dd>Sets the viewport for use with <a href="command-line-options.html#distort">-distort</a></dd>
+
+<dt>dot:layout-engine=<var>value</var></dt>
+    <dd>Specifies the layout engine for the DOT image format (e.g.
+    <code>neato</code>).</dd>
+
+<dt>filter:option=<var>value</var></dt>
+    <dd>Set a filter option for use with <a href="command-line-options.html#resize">-resize</a>.
+    See <a href="command-line-options.html#filter">-filter</a> for details.</dd>
+
+<dt>fourier:normalize=<var>inverse</var></dt>
+   <dd>Sets the location for the FFT/IFT normalization as use by 
+    <a href="command-line-options.html#fft">+-fft</a> and <a href="command-line-options.html#ift">+-ift</a>. The default is 
+    forward.</dd>
+
+<dt>icon:auto-resize</dt>
+    <dd>Automatically stores multiple sizes when writing an ico image
+    (requires a 256x256 input image).</dd>
+
+<dt>jp2:layer-number=<var>value</var></dt>
+    <dd>Sets the maximum number of quality layers to decode. Same for JPT, JC2,
+    and J2K</dd>
+
+<dt>jp2:number-resolutions=<var>value</var></dt>
+    <dd>Sets the number of resolutions to encode.Same for JPT, JC2, and J2K</dd>
+
+<dt>jp2:progression-order=<var>value</var></dt>
+    <dd>choose from LRCP, RLCP, RPCL, PCRL or CPRL. Same for JPT, JC2, and 
+    J2K</dd>
+
+<dt>jp2:quality=<var>value,value...</var></dt>
+    <dd>Sets the quality layer PSNR, given in dB. The order is from left to 
+    right in ascending order. The default is a single lossless quality layer.  
+    Same for JPT, JC2, and J2K</dd>
+
+<dt>jp2:rate=<var>value</var></dt>
+    <dd>Specify the compression factor to use while writing JPEG-2000 files. The
+    compression factor is the reciprocal of the compression ratio. The valid
+    range is 0.0 to 1.0, with 1.0 indicating lossless compression. If defined,
+    this value overrides the -quality setting.  A quality setting of 75
+    results in a rate value of 0.06641. Same for JPT, JC2, and J2K</dd>
+
+<dt>jp2:reduce-factor=<var>value</var></dt>
+    <dd>Sets the number of highest resolution levels to be discarded.Same for 
+    JPT, JC2, and J2K</dd>
+
+<dt>jpeg:block-smoothing=<var>on|off</var></dt>
+
+<dt>jpeg:colors=<var>value</var></dt>
+    <dd>Set the desired number of colors and let the JPEG encoder do the
+    quantizing.</dd>
+
+<dt>jpeg:dct-method=<var>value</var></dt>
+    <dd>Choose from <code>default</code>, <code>fastest</code>, 
+    <code>float</code>, <code>ifast</code>, and <code>islow</code>.</dd>
+
+<dt>jpeg:extent=<var>value</var></dt>
+    <dd>Restrict the maximum JPEG file size, for example <code>-define
+    jpeg:extent=400KB</code>.  The JPEG encoder will search for the highest
+    compression quality level that results in an output file that does not
+    exceed the value. The <code>-quality</code> option is ignored if it
+    is also present.</dd>
+
+<dt>jpeg:fancy-upsampling=<var>on|off</var></dt>
+
+<dt>jpeg:optimize-coding=<var>on|off</var></dt>
+
+<dt>jpeg:q-table=<var>table</var></dt>
+
+<dt>jpeg:sampling-factor=<var>sampling-factor-string</var></dt>
+
+<dt>jpeg:size=<var>geometry</var></dt>
+    <dd>Set the size hint of a JPEG image, for
+    example, <code>-define jpeg:size=128x128</code>.
+    It is most useful for increasing performance and reducing the memory
+    requirements when reducing the size of a large JPEG image.</dd>
+
+<dt>json:features</dt>
+  <dd>includes features in verbose information</dd>
+
+<dt>json:limit</dt>
+
+<dt>json:locate</dt>
+
+<dt>json:moments</dt>
+  <dd>includes image moments in verbose information</dd>
+
+<dt>mng:need-cacheoff</dt>
+  <dd>turn playback caching off for streaming MNG.</dd>
+
+<dt>morphology:compose=<var>compose-method</var></dt>
+    <dd>Specifies how to merge results generated by multiple<a href="command-line-options.html#morphology">-morphology</a> kernel. The default is none. One 
+    typical value is 'lighten' as used, for example, with the sobel edge 
+    kernels. </dd>
+
+<dt>morphology:showkernel=<var>1</var></dt>
+    <dd>Outputs (to 'standard error') all the information about a generated <a href="command-line-options.html#morphology">-morphology</a> kernel.</dd>
+
+<dt>pcl:fit-to-page=<var>true</var></dt>
+
+<dt>pdf:fit-page=<var>geometry</var></dt>
+    <dd> geometry specifies the scaling dimensions for resizing when the PDF is
+    being read. The geometry is either WxH{%} or page size. No offsets are
+    allowed. (introduced in IM 6.8.8-8)</dd>
+
+<dt>pdf:fit-to-page=<var>true</var></dt>
+
+<dt>pdf:use-cropbox=<var>true</var></dt>
+
+<dt>pdf:use-trimbox=<var>true</var></dt>
+
+<dt>png:bit-depth=<var>value</var></dt>
+<dt>png:color-type=<var>value</var></dt>
+    <dd>desired bit-depth and color-type for PNG output.  You can force the PNG
+    encoder to use a different bit-depth and color-type than it would have
+    normally selected, but only if this does not cause any loss of image
+    quality. Any attempt to reduce image quality is treated as an error and no
+    PNG file is written.  E.g., if you have a 1-bit black-and-white image, you
+    can use these "defines" to cause it to be written as an 8-bit grayscale,
+    indexed, or even a 64-bit RGBA.  But if you have a 16-million color image,
+    you cannot force it to be written as a grayscale or indexed PNG.  If you
+    wish to do this, you must use the appropriate <a href="command-line-options.html#depth">-depth</a>,
+    <a href="command-line-options.html#colors">-colors</a>, or <a href="command-line-options.html#type">-type</a> directives to
+    reduce the image quality prior to using the PNG encoder. Note that in
+    indexed PNG files, "bit-depth" refers to the number of bits per index,
+    which can be 1, 2, 4, or 8.  In such files, the color samples always have
+    8-bit depth.</dd>
+
+<dt>png:compression-filter=<var>value</var></dt>
+   <dd> valid values are 0 through 9. 0-4 are the corresponding PNG filters,
+   5 means adaptive filtering except for images with a colormap, 6 means
+   adaptive filtering for all images, 7 means MNG "loco" compression, 8 means 
+   Z_RLE strategy with adaptive filtering, and 9 means Z_RLE strategy with no 
+   filtering.</dd>
+
+<dt>png:compression-level=<var>value</var></dt>
+   <dd> valid values are 0 through 9, with 0 providing the least but fastest
+       compression and 9 usually providing the best and always the slowest.</dd>
+
+<dt>png:compression-strategy=<var>value</var></dt>
+   <dd> valid values are 0 through 4, meaning default, filtered, huffman_only,
+   rle, and fixed ZLIB compression strategy. If you are using an old zlib
+   that does not support Z_RLE (before 1.2.0) or Z_FIXED (before 1.2.2.2),
+   values 3 and 4, respectively, will use the zlib default strategy
+   instead.</dd>
+
+<dt>png:format=<var>value</var></dt>
+   <dd> valid values are <var>png8</var>, <var>png24</var>,
+   <var>png32</var>, <var>png48</var>,
+   <var>png64</var>, and <var>png00</var>.
+   This property can be useful for specifying
+   the specific PNG format to be used, when the usual method of prepending the
+   format name to the output filename is inconvenient, such as when writing
+   a PNG-encoded ICO file or when using <a href="mogrify.html">mogrify</a>.
+   Value = <var>png8</var> reduces the number of colors to 256,
+   only one of which may be fully transparent, if necessary.  The other
+   values do not force any reduction of quality; it is an error to request
+   a format that cannot represent the image data without loss (except that
+   it is allowed to reduce the bit-depth from 16 to 8 for all formats).
+   Value = <var>png24</var> and <var>png48</var>
+   allow transparency, only if a single color is fully transparent and that
+   color does not also appear in an opaque pixel; such transparency is
+   written in a PNG <code>tRNS</code> chunk.
+   Value = <var>png00</var> causes the image to inherit its
+   color-type and bit-depth from the input image, if the input was also
+   a PNG.</dd>
+
+<dt>png:exclude-chunk=<var>value</var></dt>
+
+<dt>png:include-chunk=<var>value</var></dt>
+    <dd>ancillary chunks to be excluded from or included in PNG output.
+
+    <p>The <var>value</var> can be the name of a PNG chunk-type such
+    as <var>bKGD</var>, a comma-separated list of chunk-names
+    (which can include the word <var>date</var>, the word
+    <var>all</var>, or the word <var>none</var>).
+    Although PNG chunk-names are case-dependent, you can use all lowercase
+    names if you prefer.</p>
+
+    <p>The "include-chunk" and "exclude-chunk" lists only affect the behavior
+    of the PNG encoder and have no effect on the PNG decoder.</p>
+
+    <p>As a special case, if the <code>sRGB</code> chunk is excluded and
+    the <code>gAMA</code> chunk is included, the <code>gAMA</code> chunk will
+    only be written if gamma is not 1/2.2, since most decoders assume
+    sRGB and gamma=1/2.2 when no colorspace information is included in
+    the PNG file.  Because the list is processed from left to right, you
+    can achieve this with a single define:</p>
+
+<pre>
+   -define png:include-chunk=none,gAMA
+</pre>
+
+    <p>As a special case, if the <code>sRGB</code> chunk is not excluded and
+    the PNG encoder recognizes that the image contains the sRGB ICC profile,
+    the PNG encoder will write the <code>sRGB</code> chunk instead of the
+    entire ICC profile.  To force the PNG encoder to write the sRGB
+    profile as an <code>iCCP</code> chunk in the output PNG instead of the
+    <code>sRGB</code> chunk, exclude the <code>sRGB</code> chunk.</p>
+
+    <p>The critical PNG chunks <code>IHDR</code>, <code>PLTE</code>,
+    <code>IDAT</code>, and <code>IEND</code> cannot be excluded.  Any such
+    entries appearing in the list will be ignored.</p>
+
+    <p>If the ancillary PNG <code>tRNS</code> chunk is excluded and the
+    image has transparency, the PNG colortype is forced to be 4 or 6
+    (GRAY_ALPHA or RGBA).  If the image is not transparent, then the
+    <code>tRNS</code> chunk isn't written anyhow, and there is no effect
+    on the PNG colortype of the output image.</p>
+
+    <p>The <a href="command-line-options.html#strip">-strip</a> option does the equivalent of the
+    following for PNG output:</p>
+
+<pre>
+   -define png:exclude-chunk=EXIF,iCCP,iTXt,sRGB,tEXt,zCCP,zTXt,date
+</pre>
+
+    <p>The default behavior is to include all known PNG ancillary chunks
+    plus ImageMagick's private <code>vpAg</code> ("virtual page") chunk,
+    and to exclude all PNG chunks that are unknown to ImageMagick,
+    regardless of their PNG "copy-safe" status as described in the
+    PNG specification.</p>
+
+    <p>Any chunk names that are not known to ImageMagick are ignored
+    if they appear in either the "include-chunk" or "exclude-chunk" list.
+    The ancillary chunks currently known to ImageMagick are
+    <code>bKGD</code>, <code>cHRM</code>, <code>gAMA</code>, <code>iCCP</code>,
+    <code>oFFs</code>, <code>pHYs</code>, <code>sRGB</code>, <code>tEXt</code>,
+    <code>tRNS</code>, <code>vpAg</code>, and <code>zTXt</code>.</p>
+
+    <p>You can also put <code>date</code> in the list to include or exclude
+    the "Date:create" and "Date:modify" text chunks that ImageMagick normally
+    inserts in the output PNG.</p></dd>
+
+<dt>png:preserve-colormap[=<var>true</var>]</dt>
+    <dd>Use the existing image-&gt;colormap. Normally the PNG encoder will
+    try to optimize the palette, eliminating unused entries and putting
+    the transparent colors first.  If this flag is set, that behavior
+    is suppressed.</dd>
+
+<dt>png:preserve-iCCP[=<var>true</var>]</dt>
+    <dd>By default, the PNG decoder and encoder examine any ICC profile
+    that is present, either from an <code>iCCP</code> chunk in the PNG
+    input or supplied via an option, and if the profile is recognized
+    to be the sRGB profile, converts it to the <code>sRGB</code> chunk.
+    You can use <code>-define png:preserve-iCCP</code> to prevent
+    this from happening; in such cases the <code>iCCP</code> chunk
+    will be read or written and no <code>sRGB</code> chunk will be
+    written.  There are some ICC profiles that claim to be sRGB but
+    have various errors that cause them to be rejected by libpng16; such
+    profiles are recognized anyhow and converted to the <code>sRGB</code>
+    chunk, but are rejected if the <code>-define png:preserve-iCCP</code>
+    is present. Note that not all "sRGB" ICC profiles are recognized
+    yet; we will add them to the list as we encounter them.</dd>
+
+<dt>png:swap-bytes[=<var>true</var>]</dt>
+    <dd>The PNG specification requires that any multi-byte integers be stored in
+    network byte order (MSB-LSB endian).  This option allows you to
+    fix any invalid PNG files that have 16-bit samples stored incorrectly
+    in little-endian order (LSB-MSB).  The "-define png:swap-bytes" option
+    must appear before the input filename on the commandline.  The swapping
+    is done during the libpng decoding operation.</dd>
+
+<dt>profile:skip=<var>name1,name2,...</var></dt>
+    <dd>Skip the named profile[s] when reading the image. Use skip="*" to
+    skip all named profiles in the image. Many named profiles exist,
+    including ICC, EXIF, APP1, IPTC, XMP, and others.</dd>
+
+<dt>ps:imagemask</dt>
+    <dd>If the ps:imagemask flag is defined, the PS3 and EPS3 coders will create
+    Postscript files that render bilevel images with the Postscript imagemask
+    operator instead of the image operator.</dd>
+
+<dt>quantum:format=<var>type</var></dt>
+    <dd>Set the type to <code>floating-point</code> to specify a floating-point
+    format for raw files (e.g. GRAY:) or for MIFF and TIFF images in HDRI mode
+    to preserve negative values. If <a href="command-line-options.html#depth">-depth</a> 16 is
+    included, the result is a single precision floating point format.
+    If <a href="command-line-options.html#depth">-depth</a> 32 is included, the result is
+    double precision floating point format.</dd>
+
+<dt>quantum:polarity=<var>photometric-interpretation</var></dt>
+    <dd>Set the photometric-interpretation of an image (typically for TIFF image
+    file format) to either <code>min-is-black</code> (default) or
+    <code>min-is-white</code>.</dd>
+
+<dt>sample:offset=<var>geometry</var></dt>
+    <dd>Location of the sampling point within the sub-region being sampled,
+    expressed as percentages (see <a href="command-line-options.html#sample">-sample</a>).</dd>
+
+<dt>showkernel=<var>1</var></dt>
+    <dd>Outputs (to 'standard error') all the information about a generated <a href="command-line-options.html#morphology">-morphology</a> kernel.</dd>
+
+<dt>stream:buffer-size=<var>value</var></dt>
+  <dd>Set the stream buffer size.  Select 0 for unbuffered I/O.</dd>
+
+<dt>tiff:alpha=<var>associated|unassociated|unspecified</var></dt>
+   <dd>Specify the alpha extra samples as associated, unassociated or unspecified </dd>
+
+<dt>tiff:endian=<var>msb|lsb</var></dt>
+
+<dt>tiff:exif-properties=<var>false</var></dt>
+	<dd>Skips reading the EXIF properties.</dd>
+
+<dt>tiff:fill-order=<var>msb|lsb</var></dt>
+
+<dt>tiff:ignore-tags=<var>comma-separate-list-of-tag-IDs</var></dt>
+   <dd>Allows one or more tag ID values to be ignored.</dd>
+
+<dt>tiff:rows-per-strip=<var>value</var></dt>
+   <dd>Sets the number of rows per strip</dd>
+
+<dt>tiff:tile-geometry=<var>WxH</var></dt>
+	<dd>Sets the tile size for pyramid tiffs. Requires the suffix
+        PTIF: before the outputname</dd>
+</dl>
+
+<p>For example, to create a postscript file that will render only the black
+pixels of a bilevel image, use:</p>
+
+<pre>
+convert bilevel.tif -define ps:imagemask eps3:stencil.ps
+</pre>
+
+<p>Set attributes of the image registry by prefixing the value with
+<code>registry:</code>.  For example, to set a temporary path to put work files,
+use:</p>
+
+<p class="crtsnip">
+-define registry:temporary-path=/data/tmp
+</p>
+
+<div style="margin: auto;">
+  <h4><a id="delay"></a>-delay <var>ticks</var> <br>-delay <var>ticks</var>x<var>ticks-per-second</var> {<var>&lt;</var>} {<var>&gt;</var>}</h4>
+</div>
+
+<p class="magick-description">display the next image after pausing.</p>
+
+<p>This option is useful for regulating the animation of image sequences
+<var>ticks/ticks-per-second</var> seconds must expire before the display of the
+next image. The default is no delay between each showing of the image
+sequence.  The default ticks-per-second is 100.</p>
+
+<p>Use <code>&gt;</code> to change the image delay <var>only</var> if its current
+value exceeds the given delay. <code>&lt;</code> changes the image delay
+<var>only</var> if current value is less than the given delay.  For example, if
+you specify <code>30&gt;</code> and the image delay is 20, the image delay does
+not change. However, if the image delay is 40 or 50, the delay it is changed
+to 30. Enclose the given delay in quotation marks to prevent the
+<code>&lt;</code> or <code>&gt;</code> from being interpreted by your shell as
+a file redirection.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="delete"></a>-delete <var>indexes</var></h4>
+</div>
+
+<p class="magick-description">delete the images specified by index, from the image sequence.</p>
+
+<p>Specify the image by its index in the sequence.  The first image is index
+0.  Negative indexes are relative to the end of the sequence, for example, -1
+represents the last image of the sequence.  Specify a range of images with
+a dash (e.g. 0-4).  Separate indexes with a comma (e.g. 0,2).  Use
+<code>+delete</code> to delete the last image in the current image sequence.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="density"></a>-density <var>width</var><br>-density <var>width</var>x<var>height</var></h4>
+</div>
+
+<p class="magick-description">Set the horizontal and vertical resolution of an image for rendering to devices.</p>
+
+<p>This option specifies the image resolution to store while encoding a raster
+image or the canvas resolution while rendering (reading) vector formats such
+as Postscript, PDF, WMF, and SVG into a raster image. Image resolution
+provides the unit of measure to apply when rendering to an output device or
+raster image. The default unit of measure is in dots per inch (DPI). The <a href="command-line-options.html#units">-units</a> option may be used to select dots per centimeter
+instead.</p>
+
+<p>The default resolution is 72 dots per inch, which is equivalent to one
+point per pixel (Macintosh and Postscript standard). Computer screens are
+normally 72 or 96 dots per inch, while printers typically support 150, 300,
+600, or 1200 dots per inch. To determine the resolution of your display, use
+a ruler to measure the width of your screen in inches, and divide by the
+number of horizontal pixels (1024 on a 1024x768 display).</p>
+
+<p>If the file format supports it, this option may be used to update the
+stored image resolution. Note that Photoshop stores and obtains image
+resolution from a proprietary embedded profile. If this profile is not
+stripped from the image, then Photoshop will continue to treat the image using
+its former resolution, ignoring the image resolution specified in the standard
+file header.</p>
+
+<p>The <a href="command-line-options.html#density">-density</a> option sets an <var>attribute</var> and
+does not alter the underlying raster image. It may be used to adjust the
+rendered size for desktop publishing purposes by adjusting the scale applied
+to the pixels. To resize the image so that it is the same size at a different
+resolution, use the <a href="command-line-options.html#resample">-resample</a> option.</p>
+
+<div style="margin: auto;">
+  <h4><a id="depth"></a>-depth <var>value</var></h4>
+</div>
+
+<p class="magick-description">depth of the image.</p>
+
+<p>This the number of bits in a color sample within a pixel.  Use this option
+to specify the depth of raw images whose depth is unknown such as GRAY, RGB,
+or CMYK, or to change the depth of any image after it has been read.</p>
+
+<div style="margin: auto;">
+  <h4><a id="descend"></a>-descend</h4>
+</div>
+
+<p class="magick-description">obtain image by descending window hierarchy.</p>
+
+<div style="margin: auto;">
+  <h4><a id="deskew"></a>-deskew <var>threshold</var></h4>
+</div>
+
+<p class="magick-description">straighten an image.  A threshold of 40% works for most images.</p>
+
+<p>Use <a href="command-line-options.html#set">-set</a> <code>option:deskew:auto-crop
+<var>width</var></code> to auto crop the image.  The set argument is the pixel
+width of the image background (e.g 40).</p>
+
+<div style="margin: auto;">
+  <h4><a id="despeckle"></a>-despeckle</h4>
+</div>
+
+<p class="magick-description">reduce the speckles within an image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="direction"></a>-direction <var>type</var></h4>
+</div>
+
+<p class="magick-description">render text right-to-left or left-to-right.</p>
+
+<div style="margin: auto;">
+  <h4><a id="displace"></a>-displace <var>horizontal-scale</var><br>-displace <var>horizontal-scale</var>x<var>vertical-scale</var></h4>
+</div>
+
+<p class="magick-description">shift image pixels as defined by a displacement map.</p>
+
+<p>With this option, the 'overlay' image, and optionally the 'mask' image,
+is used as a displacement map, which is used to displace the lookup of
+what part of the 'background' image is seen at each point of the overlaid
+area.  Much like the displacement map is a 'lens' that redirects light shining
+through it so as to present a distorted view the original 'background' image
+behind it. </p>
+
+<p>Any perfect grey areas of the displacement map produce a zero
+displacement of the image. Black areas produce the given maximum negative
+displacement of the lookup point, while white produce a maximum positive
+displacement of the lookup. </p>
+
+<p>Note that it is the lookup of the 'background' that is displaced, not a
+displacement of the image itself. As such an area of the displacement map
+containing 'white' will have the lookup point 'shifted' by a positive amount,
+and thus generating a copy of the destination image to the right/downward from
+the correct position.  That is the image will look like it may have been
+'shifted' in a negative left/upward direction.  Understanding this is a very
+important in understanding how displacement maps work.  </p>
+
+<p>The given arguments define the maximum amount of displacement in pixels
+that a particular map can produce. If the displacement scale is large enough
+it is also possible to lookup parts of the 'background' image that lie well
+outside the bounds of the displacement map itself.  That is you could very
+easily copy a section of the original image from outside the overlay area
+into the overlay area. </p>
+
+<p>The '%' flag makes the displacement scale relative to the size of the
+overlay image (100% = half width/height of image). Using '!' switches
+percentage arguments to refer to the destination image size instead.
+these flags were added as of IM v6.5.3-5.</p>
+
+<p>Normally a single grayscale displacement map is provided, which with the
+given scaling values will determine a single direction (vector) in which
+displacements can occur (positively or negatively).  However, if you also
+specify a third image which is normally used as a <var>mask</var>,
+the <var>composite image</var> is used for horizontal X
+displacement, while the <var>mask image</var> is used for vertical Y
+displacement.  This allows you to define completely different displacement
+values for the X and Y directions, and allowing you to lookup any point within
+the  <var>scale</var> bounds.  In other words each pixel can lookup
+any other nearby pixel, producing complex 2 dimensional displacements, rather
+than a simple 1 dimensional vector displacements. </p>
+
+<p>Alternatively rather than supplying two separate images, as of IM v6.4.4-0,
+you can use the 'red' channel of the overlay image to specify the horizontal
+or X displacement, and the 'green' channel for the vertical or Y displacement.
+</p>
+
+<p>As of IM v6.5.3-5 any alpha channel in the overlay image is used as a
+mask the transparency of the destination image. However areas outside the
+overlaid areas will not be effected. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="display"></a>-display <var>host:display[.screen]</var></h4>
+</div>
+
+<p class="magick-description">Specifies the X server to contact.</p>
+
+<p>This option is used with convert for obtaining image or font from this
+X server. See <var>X(1)</var>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="dispose"></a>-dispose <var>method</var></h4>
+</div>
+
+<p class="magick-description">define the GIF disposal image setting for images that are being created or read in. </p>
+
+<p>The layer disposal method defines the way each the displayed image is to be
+modified after the current 'frame' of an animation has finished being
+displayed (after its 'delay' period), but before the next frame on an
+animation is to be overlaid onto the display. </p>
+
+<p>Here are the valid methods:</p>
+
+<pre>
+   Undefined   0  No disposal specified (equivalent to '<code>none</code>').
+   None        1  Do not dispose, just overlay next frame image.
+   Background  2  Clear the frame area with the background color.
+   Previous    3  Clear to the image prior to this frames overlay.
+</pre>
+
+<p>You can also use the numbers given above, which is what the GIF format
+uses internally to represent the above settings. </p>
+
+<p>To print a complete list of dispose methods, use <a href="command-line-options.html#list">-list dispose</a>.</p>
+
+<p>Use <a href="command-line-options.html#dispose">+dispose</a>, turn off the setting and prevent
+resetting the layer disposal methods of images being read in. </p>
+
+<p>Use <a href="command-line-options.html#set">-set</a> '<code>dispose</code>' method to set the image
+disposal method for images already in memory.</p>
+
+<div style="margin: auto;">
+  <h4><a id="dissimilarity-threshold"></a>-dissimilarity-threshold <var>value</var></h4>
+</div>
+
+<p class="magick-description">maximum RMSE for subimage match (default 0.2).</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="dissolve"></a>-dissolve <var>src_percent</var>[x<var>dst_percent</var>]</h4>
+</div>
+
+<p class="magick-description">dissolve an image into another by the given percent.</p>
+
+<p>The opacity of the composite image is multiplied by the given percent, then
+it is composited 'over' the main image.  If <var>src_percent</var>
+is greater than 100, start dissolving the main image so it becomes
+transparent at a value of '<code>200</code>'.  If both percentages
+are given, each image are dissolved to the percentages given. </p>
+
+<p>Note that dissolve percentages do not add, two opaque images dissolved
+'50,50', produce a 75% transparency. For a 50% + 50% blending of the two
+images, you would need to use dissolve values of '50,100'.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="distort"></a>-distort <var>method arguments</var></h4>
+</div>
+
+<p class="magick-description">distort an image, using the given <var>method</var> and its required <var>arguments</var>.</p>
+
+<p>The <var>arguments</var> is a single string containing a list
+of floating point numbers separated by commas or spaces.  The number of
+and meaning of the floating point values depends on the distortion <var>method</var> being used. </p>
+
+<p>Choose from these distortion types:</p>
+
+<table class="table table-condensed table-striped">
+  <tr>
+    <th style="width: 8%">Method</th>
+    <th>Description</th>
+  </tr>
+
+  <tr>
+    <td><code>ScaleRotateTranslate</code>  
+    <br>or   <code>SRT</code></td>
+    <td>
+       Distort image by first scaling and rotating about a given 'center',
+       before translating that 'center' to the new location, in that order. It
+       is an alternative method of specifying a '<code>Affine</code>' type of
+       distortion, but without shearing effects.  It also provides a good way
+       of rotating and displacing a smaller image for tiling onto a larger
+       background (IE 2-dimensional animations). <br>
+
+       The number of arguments determine the specific meaning of each
+       argument for the scales, rotation, and translation operations. <br>
+
+       <table style="margin-left:auto; margin-right:auto;">
+       <tr><td>#  </td><td>arguments meaning</td></tr>
+       <tr><td>1:</td><td><var>Angle_of_Rotation</var></td></tr>
+       <tr><td>2:</td><td><var>Scale   Angle</var></td></tr>
+       <tr><td>3:</td><td><var>X,Y     Angle</var></td></tr>
+       <tr><td>4:</td><td><var>X,Y   Scale   Angle</var></td></tr>
+       <tr><td>5:</td>
+           <td><var>X,Y   ScaleX,ScaleY   Angle</var></td></tr>
+       <tr><td>6:</td>
+           <td><var>X,Y   Scale   Angle   NewX,NewY</var></td></tr>
+       <tr><td>7:</td>
+           <td><var>X,Y   ScaleX,ScaleY   Angle
+                     NewX,NewY</var></td></tr>
+       </table>
+
+       This is actually an alternative way of specifying a 2 dimensional linear
+       '<code>Affine</code>' or '<code>AffineProjection</code>' distortion.  </td> </tr>
+
+  <tr>
+    <td><code>Affine</code></td>
+    <td>
+       Distort the image linearly by moving a list of at least 3 or more sets
+       of control points (as defined below).  Ideally 3 sets or 12 floating
+       point values are given allowing the image to be linearly scaled,
+       rotated, sheared, and translated, according to those three points. See
+       also the related '<code>AffineProjection</code>' and '<code>SRT</code>'
+       distortions. <br>
+
+       More than 3 sets given control point pairs (12 numbers) is least
+       squares fitted to best match a linear affine distortion. If only 2
+       control point pairs (8 numbers) are given a two point image translation
+       rotation and scaling is performed, without any possible  shearing,
+       flipping or changes in aspect ratio to the resulting image. If only one
+       control point pair is provides the image is only translated, (which may
+       be a floating point non-integer translation). <br>
+
+       This distortion does not include any form of perspective distortion.
+       </td>
+
+  </tr>
+
+  <tr>
+    <td><code>AffineProjection</code></td>
+    <td>
+       Linearly distort an image using the given Affine Matrix of 6
+       pre-calculated coefficients forming a set of Affine Equations to map
+       the source image to the destination image.
+
+       <div style="text-align: center"><var>
+       s<sub>x</sub>, r<sub>x</sub>,
+       r<sub>y</sub>, s<sub>y</sub>,
+       t<sub>x</sub>, t<sub>y</sub>
+       </var></div>
+
+       See <a href="command-line-options.html#affine">-affine</a> setting for more detail, and
+       meanings of these coefficients. <br>
+
+       The distortions '<code>Affine</code>' and '<code>SRT</code>' provide
+       alternative methods of defining this distortion, with ImageMagick doing
+       the calculations needed to generate the required coefficients. You can
+       see the internally generated coefficients, by using a <a href="command-line-options.html#verbose">-verbose</a> setting with those other variants.  </td>
+
+  </tr>
+
+  <tr>
+    <td><code>BilinearForward</code><br>
+    <code>BilinearReverse</code></td>
+    <td>
+       Bilinear Distortion, given a minimum of 4 sets of coordinate pairs, or
+       16 values (see below). Not that lines may not appear straight after
+       distortion, though the distance between coordinates will remain
+       consistent. <br>
+
+       The '<code>BilinearForward</code>' is used to map rectangles to any
+       quadrilateral, while the '<code>BilinearReverse</code>' form maps any
+       quadrilateral to a rectangle, while preserving the straight line edges
+       in each case.  <br>
+
+       Note that '<code>BilinearForward</code>' can generate invalid pixels
+       which will be colored using the <a href="command-line-options.html#mattecolor">-mattecolor</a>
+       color setting.  Also if the quadrilateral becomes 'flipped' the image
+       may disappear. <br>
+
+       There are future plans to produce a true Bilinear distortion that will
+       attempt to map any quadrilateral to any other quadrilateral, while
+       preserving edges (and edge distance ratios).
+
+       </td>
+  </tr>
+
+  <tr>
+    <td><code>Perspective</code></td>
+    <td>
+       Perspective distort the images, using a list of 4 or more sets of
+       control points (as defined below).  More that 4 sets (16 numbers) of
+       control points provide least squares fitting for more accurate
+       distortions (for the purposes of image registration and panorama
+       effects).  Less than 4 sets will fall back to a '<code>Affine</code>'
+       linear distortion.  <br>
+
+       Perspective Distorted images ensures that straight lines remain
+       straight, but the scale of the distorted image will vary. The horizon
+       is anti-aliased, and the 'sky' color may be set using the
+       <a href="command-line-options.html#mattecolor">-mattecolor</a> setting. </td>
+  </tr>
+
+  <tr>
+    <td><code>PerspectiveProjection</code>  </td>
+    <td>
+       Do a '<code>Perspective</code>' distortion biased on a set of 8
+       pre-calculated coefficients. You can get these coefficients by looking
+       at the <a href="command-line-options.html#verbose">-verbose</a> output of a
+       '<code>Perspective</code>' distortion, or by calculating them yourself.
+       If the last two perspective scaling coefficients are zero, the
+       remaining 6 represents a transposed 'Affine Matrix'. </td>
+
+  </tr>
+
+  <tr>
+    <td><code>Arc</code></td>
+    <td>
+       Arc the image (variation of polar mapping) over the angle given around
+       a circle. <br>
+       <table width="90%" style="margin-left: auto; margin-right: auto;">
+       <tr><td>Argument</td>
+           <td>Meaning</td></tr>
+       <tr><td><var>arc_angle</var></td>
+           <td>The angle over which to arc the image side-to-side</td></tr>
+       <tr><td><var>rotate_angle</var></td>
+           <td>Angle to rotate resulting image from vertical center</td></tr>
+       <tr><td><var>top_radius</var></td>
+           <td>Set top edge of source image at this radius</td></tr>
+       <tr><td><var>bottom_radius</var> </td>
+           <td>Set bottom edge to this radius (radial scaling)</td></tr>
+       </table>
+
+       The resulting image is always resized to best fit the resulting image,
+       (as if using <a href="command-line-options.html#distort">+distort</a>) while attempting to
+       preserve scale and aspect ratio of the original image as much as
+       possible with the arguments given by the user. All four arguments will
+       be needed to change the overall aspect ratio of an 'Arc'ed image. <br>
+
+       This a variation of a polar distortion designed to try to preserve the
+       aspect ratio of the image rather than direct Cartesian to Polar
+       conversion. </td>
+  </tr>
+
+  <tr>
+    <td><code>Polar</code></td>
+    <td>
+       Like '<code>Arc</code>' but do a complete Cartesian to Polar mapping of
+       the image. that is the height of the input image is mapped to the
+       radius limits, while the width is wrapped around between the
+       angle limits. <br>
+
+       Arguments: <var>Rmax,Rmin CenterX,CenterY, start,end_angle</var> <br>
+
+       All arguments are optional. With <var>Rmin</var> defaulting to zero, the
+       center to the center of the image, and the angles going from -180 (top)
+       to +180 (top).  If <var>Rmax</var> is given the special value of
+       '<code>0</code>', the the distance from the center to the nearest edge
+       is used for the radius of the output image, which will ensure the whole
+       image is visible (though scaled smaller).  However a special value of
+       '<code>-1</code>' will use the distance from the center to the furthest
+       corner,  This may 'clip' the corners from the input rectangular image,
+       but will generate the exact reverse of a '<code>DePolar</code>' with
+       the same arguments. <br>
+
+       If the plus form of distort (<a href="command-line-options.html#distort">+distort</a>) is used
+       output image center will default to <code>0,0</code> of the virtual
+       canvas, and the image size adjusted to ensure the whole input image is
+       made visible in the output image on the virtual canvas. </td>
+
+  </tr>
+
+  <tr>
+    <td><code>DePolar</code></td>
+    <td>
+       Uses the same arguments and meanings as a '<code>Polar</code>' distortion
+       but generates the reverse Polar to Cartesian distortion. <br>
+
+       The special <var>Rmax</var> setting of '<code>0</code>' may however clip
+       the corners of the input image.  However using the special
+       <var>Rmax</var> setting of '<code>-1</code>' (maximum center to corner
+       distance) will ensure the whole distorted image is preserved in the
+       generated result, so that the same argument to '<code>Polar</code>' will
+       reverse the distortion re-producing the original.
+
+       Note that as this distortion requires the area resampling of a circular
+       arc, which can not be handled by the builtin EWA resampling function.
+       As such the normal EWA filters are turned off. It is recommended some
+       form of 'super-sampling' image processing technique be used to produce
+       a high quality result. </td>
+
+  </tr>
+
+  <tr>
+    <td><code>Barrel</code></td>
+    <td>
+       Given the four coefficients (A,B,C,D) as defined by <a href="http://wiki.panotools.org/Lens_correction_model">Helmut
+       Dersch</a>, perform a barrel or pin-cushion distortion appropriate to
+       correct radial lens distortions.  That is in photographs, make straight
+       lines straight again. <br>
+
+       Arguments: <var>A   B   C</var>   [ <var>D</var>   [
+       <var>X</var> , <var>Y</var> ] ] <br>
+       or <var>A<sub>x</sub> B<sub>x</sub> C<sub>x</sub> D<sub>x</sub>  
+       A<sub>y</sub> B<sub>y</sub> C<sub>y</sub> D<sub>y</sub></var>  
+       [ <var>X</var> , <var>Y</var> ] <br>
+       So that it forms the function <br>
+          Rsrc = r * ( <var>A</var>*r<sup>3</sup> + <var>B</var>*r<sup>2</sup> +
+                               <var>C</var>*r + <var>D</var> )<br>
+
+       Where <var>X</var>,<var>Y</var> is the optional center of the distortion
+       (defaulting to the center of the image). <br>
+       The second form is typically used to distort images, rather than
+       correct lens distortions. <br>
+       </td>
+
+  </tr>
+
+  <tr>
+    <td><code>BarrelInverse</code></td>
+    <td>
+       This is very similar to '<code>Barrel</code>' with the same set of
+       arguments, and argument handling.  However it uses the inverse
+       of the radial polynomial,
+       so that it forms the function <br>
+          Rsrc = r / ( <var>A</var>*r<sup>3</sup> + <var>B</var>*r<sup>2</sup> +
+                               <var>C</var>*r + <var>D</var> )<br>
+       Note that this is not the reverse of the '<code>Barrel</code>'
+       distortion, just a different barrel-like radial distortion method.
+
+       </td>
+  </tr>
+
+  <tr>
+    <td><code>Shepards</code></td>
+    <td>
+       Distort the given list control points (any number) using an Inverse
+       Squared Distance Interpolation Method (<a href="http://en.wikipedia.org/wiki/Shepard%27s_method">Shepards
+       Method</a>). The control points in effect do 'localized' displacement
+       of the image around the given control point (preserving the look and
+       the rotation of the area near the control points.  For best results
+       extra control points should be added to 'lock' the positions of the
+       corners, edges and other unchanging parts of the image, to prevent
+       their movement. <br>
+
+       The distortion has been likened to 'taffy pulling' using nails, or
+       pins' stuck in a block of 'jelly' which is then moved to the new
+       position, distorting the surface of the jelly. <br>
+
+       Internally it is equivalent to generating a displacement map (see <a href="command-line-options.html#displace">-displace</a>) for source image color look-up using
+       the <a href="command-line-options.html#sparse-color">-sparse-color</a> method of the same name.
+
+       </td>
+  </tr>
+
+</table>
+
+<p>To print a complete list of distortion methods, use <a href="command-line-options.html#list">-list
+distort</a>.</p>
+
+<p>Many of the above distortion methods such as '<code>Affine</code>',
+'<code>Perspective</code>', and '<code>Shepards</code>' use a list control points
+defining how these points in the given image should be distorted in the
+destination image. Each set of four floating point values represent a source
+image coordinate, followed immediately by the destination image coordinate.
+This produces a list of values such as...</p>
+<div style="text-align: center"><var>
+      U<sub>1</sub>,V<sub>1</sub> X<sub>1</sub>,Y<sub>1</sub>  
+      U<sub>2</sub>,V<sub>2</sub> X<sub>2</sub>,Y<sub>2</sub>  
+      U<sub>3</sub>,V<sub>3</sub> X<sub>3</sub>,Y<sub>3</sub>  
+      ...  
+      U<sub>n</sub>,V<sub>n</sub> X<sub>n</sub>,Y<sub>n</sub>  
+</var></div>
+<p>where <var>U,V</var> on the source image is mapped to <var>X,Y</var> on the
+destination image. </p>
+
+<p>For example, to warp an image using '<code>perspective</code>' distortion,
+needs a list of at least 4 sets of coordinates, or 16 numbers.  Here is the
+perspective distortion of the built-in "rose:" image. Note how spaces were
+used to group the 4 sets of coordinate pairs, to make it easier to read and
+understand.</p>
+
+<pre>
+convert rose:  -virtual-pixel black \
+     -distort Perspective '0,0,0,0  0,45,0,45  69,0,60,10  69,45,60,35' \
+     rose_3d_rotated.gif"
+</pre>
+
+<p>If more that the required number of coordinate pairs are given for
+a distortion, the distortion method is 'least squares' fitted to produce the
+best result for all the coordinate pairs given. If less than the ideal number
+of points are given, the distort will generally fall back to a simpler form of
+distortion that can handles the smaller number of coordinates (usually a linear
+'<code>Affine</code>' distortion). </p>
+
+<p>By using more coordinates you can make use of image registration tool to
+find matching coordinate pairs in overlapping images, so as to improve the
+'fit' of the distortion. Of course a bad coordinate pair can also make the
+'fit' worse. Caution is always advised. </p>
+
+<p>Colors are acquired from the source image according to a cylindrical
+resampling <a href="command-line-options.html#filter">-filter</a>, using a special technique known as
+EWA resampling. This produces very high quality results, especially when
+images become smaller (minified) in the output, which is very common when
+using '<code>perspective</code>' distortion. For example here we view
+a infinitely tiled 'plane' all the way to the horizon. </p>
+
+<pre>
+convert -size 90x90 pattern:checkerboard -normalize -virtual-pixel tile \
+     -distort perspective  '0,0,5,45  89,0,45,46  0,89,0,89  89,89,89,89' \
+     checks_tiled.jpg
+</pre>
+
+<p>Note that a infinitely tiled perspective images involving the horizon can
+be very slow, because of the number of pixels that are compressed to generate
+each individual pixel close to the 'horizon'.  You can turn off EWA
+resampling, by specifing the special <a href="command-line-options.html#filter">-filter</a> setting of
+'<code>point</code>' (recommended if you plan to use super-sampling instead).
+</p>
+
+<p>If an image generates <i>invalid pixels</i>, such as the 'sky' in the last
+example, <a href="command-line-options.html#distort">-distort</a> will use the current <a href="command-line-options.html#mattecolor">-mattecolor</a> setting for these pixels. If you do not
+what these pixels to be visible, set the color to match the rest of the
+ground. </p>
+
+<p>The output image size will by default be the same as the input image.  This
+means that if the part of the distorted image falls outside the viewed area of
+the 'distorted space', those parts is clipped and lost.  However if you use
+the plus form of the operator (<a href="command-line-options.html#distort">+distort</a>) the operator
+will attempt (if possible) to show the whole of the distorted image, while
+retaining a correct 'virtual canvas' offset, for image layering. This offset
+may need to be removed using <a href="command-line-options.html#repage">+repage</a>, to remove if it
+is unwanted. </p>
+
+<p>Setting <a href="command-line-options.html#verbose">-verbose</a> setting, will cause <a href="command-line-options.html#distort">-distort</a> to attempt to output the internal coefficients,
+and the <a href="command-line-options.html#fx">-fx</a> equivalent to the distortion, for expert study,
+and debugging purposes. This many not be available for all distorts. </p>
+
+<p>You can alternatively specify a special "<code><a href="command-line-options.html#define">-define</a> distort:viewport={geometry_string}</code>" setting which will
+specify the size and the offset of the generated 'viewport' image of the
+distorted image space.</p>
+
+<p>Setting a "<code><a href="command-line-options.html#define">-define</a>
+distort:scale={scale_factor}</code>" will scale the output image (viewport or
+otherwise) by that factor without changing the viewed contents of the
+distorted image. This can be used either for 'super-sampling' the image for
+a higher quality result, or for panning and zooming around the image (with
+appropriate viewport changes, or post-distort cropping and resizing). </p>
+
+<p>Setting "<code><a href="command-line-options.html#define">-define</a> resample:verbose=1</code>"
+will output the cylindrical filter lookup table created by the EWA (Elliptical
+Weighted Average) resampling algorithm. Note this table uses a squared radius
+lookup value. This is typically only used for debugging EWA resampling. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="distribute-cache"></a>-distribute-cache <var>port</var></h4>
+</div>
+
+<p class="magick-description">launch a distributed pixel cache server. </p>
+
+<div style="margin: auto;">
+  <h4><a id="dither"></a>-dither <var>method</var></h4>
+</div>
+
+<p class="magick-description">Apply a Riemersma or Floyd-Steinberg error diffusion dither to
+images when general color reduction is applied via an option, or automagically
+when saving to specific formats. This enabled by default.</p>
+
+<p>Dithering places two or more colors in neighboring pixels so that to the
+eye a closer approximation of the images original color is reproduced. This
+reduces the number of colors needed to reproduce the image but at the cost of
+a lower level pattern of colors. Error diffusion dithers can use any set of
+colors (generated or user defined) to an image.  </p>
+
+<p>Dithering is turned on by default, to turn it off use the plus form of the
+setting, <a href="command-line-options.html#dither">+dither</a>. This will also also render PostScript
+without text or graphic aliasing. Disabling dithering often (but not always)
+leads to faster process, a smaller number of colors, but more cartoon like
+image coloring.  Generally resulting in 'color banding' effects in areas with
+color gradients. </p>
+
+<p>The color reduction operators <a href="command-line-options.html#colors">-colors</a>, <a href="command-line-options.html#monochrome">-monochrome</a>, <a href="command-line-options.html#remap%20">-remap</a>, and <a href="command-line-options.html#posterize">-posterize</a>, apply dithering to images using the reduced
+color set they created. These operators are also used as part of automatic
+color reduction when saving images to formats with limited color support, such
+as <code>GIF:</code>, <code>XBM:</code>, and others, so dithering may also be used
+in these cases. </p>
+
+<p>Alternatively you can use <a href="command-line-options.html#random-threshold">-random-threshold</a>
+to generate purely random dither. Or use <a href="command-line-options.html#ordered-dither">-ordered-dither</a> to apply threshold mapped dither
+patterns, using uniform color maps, rather than specific color maps. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="draw"></a>-draw <var>string</var></h4>
+</div>
+
+<p class="magick-description">Annotate an image with one or more graphic primitives.</p>
+
+<p>Use this option to annotate or decorate an image with one or more graphic
+primitives. The primitives include shapes, text, transformations, and pixel
+operations.</p>
+
+<p>The shape primitives:</p>
+
+<pre>
+   point           x,y
+   line            x0,y0 x1,y1
+   rectangle       x0,y0 x1,y1
+   roundRectangle  x0,y0 x1,y1 wc,hc
+   arc             x0,y0 x1,y1 a0,a1
+   ellipse         x0,y0 rx,ry a0,a1
+   circle          x0,y0 x1,y1
+   polyline        x0,y0  ...  xn,yn
+   polygon         x0,y0  ...  xn,yn
+   bezier          x0,y0  ...  xn,yn
+   path            path specification
+   image           operator x0,y0 w,h filename
+</pre>
+
+<p>The text primitive:</p>
+
+<pre>
+   text            x0,y0 string
+</pre>
+<p>The text gravity primitive:</p>
+
+<pre>
+   gravity         NorthWest, North, NorthEast, West, Center,
+                   East, SouthWest, South, or SouthEast
+</pre>
+
+<p>The text gravity primitive only affects the placement of text and does not
+interact with the other primitives.  It is equivalent to using the <a href="command-line-options.html#gravity">-gravity</a> command-line option, except that it is limited in
+scope to the <a href="command-line-options.html#draw">-draw</a> option in which it appears.</p>
+
+<p>The transformation primitives:</p>
+
+<pre>
+   rotate     degrees
+   translate  dx,dy
+   scale      sx,sy
+   skewX      degrees
+   skewY      degrees
+</pre>
+
+<p>The pixel operation primitives:</p>
+
+<pre>
+   color  x0,y0 method
+   matte  x0,y0 method
+</pre>
+
+<p>The shape primitives are drawn in the color specified by the preceding <a href="command-line-options.html#fill">-fill</a> setting.  For unfilled shapes, use <a href="command-line-options.html#fill">-fill none</a>.  You can optionally control the stroke (the
+"outline" of a shape) with the <a href="command-line-options.html#stroke">-stroke</a> and <a href="command-line-options.html#strokewidth">-strokewidth</a> settings.</p>
+
+<p>A <code>point</code> primitive is specified by a single <var>point</var> in the
+pixel plane, that is, by an ordered pair of integer coordinates,
+<var>x</var>,<var>y</var>. (As it involves only a single pixel, a <code>point</code>
+primitive is not affected by <a href="command-line-options.html#stroke">-stroke</a> or <a href="command-line-options.html#strokewidth">-strokewidth</a>.)</p>
+
+<p>A <code>line</code> primitive requires a start point and end point.</p>
+
+<p>A <code>rectangle</code> primitive is specified by the pair of points at the
+upper left and lower right corners.</p>
+
+<p>A <code>roundRectangle</code> primitive takes the same corner points as
+a <code>rectangle</code> followed by the width and height of the rounded corners
+to be removed.</p>
+
+<p>The <code>circle</code> primitive makes a disk (filled) or circle (unfilled).
+Give the center and any point on the perimeter (boundary).</p>
+
+<p>The <code>arc</code> primitive is used to inscribe an elliptical segment in
+to a given rectangle. An <code>arc</code> requires the two corners used for
+<code>rectangle</code> (see above) followed by the start and end angles of the
+arc of the segment segment (e.g. 130,30 200,100 45,90). The start and end
+points produced are then joined with a line segment and the resulting segment
+of an ellipse is filled.</p>
+
+<p>Use <code>ellipse</code> to draw a partial (or whole) ellipse. Give the
+center point, the horizontal and vertical "radii" (the <var>semi-axes</var> of
+the ellipse) and start and end angles in degrees (e.g. 100,100 100,150
+0,360).</p>
+
+<p>The <code>polyline</code> and <code>polygon</code> primitives require three or
+more points to define their perimeters. A <code>polyline</code> is simply
+a <code>polygon</code> in which the final point is not stroked to the start
+point. When unfilled, this is a <var>polygonal line</var>. If the <a href="command-line-options.html#stroke">-stroke</a> setting is <code>none</code> (the default), then
+a <code>polyline</code> is identical to a <code>polygon</code>.  </p>
+
+<p>A <var>coordinate</var> is a pair of integers separated by a space or
+optional comma. </p>
+
+<p>As an example, to define a circle centered at 100,100 that extends to
+150,150 use:</p>
+
+<p class="crtsnip">
+   -draw 'circle 100,100 150,150'
+</p>
+
+<p>The <code>Bezier</code> primitive creates a spline curve and requires three
+or points to define its shape. The first and last points are the
+<var>knots</var> and these points are attained by the curve, while any
+intermediate coordinates are <var>control points</var>. If two control points
+are specified, the line between each end knot and its sequentially respective
+control point determines the tangent direction of the curve at that end. If
+one control point is specified, the lines from the end knots to the one
+control point determines the tangent directions of the curve at each end. If
+more than two control points are specified, then the additional control points
+act in combination to determine the intermediate shape of the curve. In order
+to draw complex curves, it is highly recommended either to use the
+<code>path</code> primitive or to draw multiple four-point bezier segments with
+the start and end knots of each successive segment repeated. For example:</p>
+
+<p class="crtsnip">
+   -draw 'bezier 20,50 45,100 45,0 70,50'
+</p>
+<p class="crtsnip">
+   -draw 'bezier 70,50 95,100 95,0 120,50'
+</p>
+
+
+<p>A <code>path</code> represents an outline of an object, defined in terms of
+moveto (set a new current point), lineto (draw a straight line), curveto (draw
+a Bezier curve), arc (elliptical or circular arc) and closepath (close the
+current shape by drawing a line to the last moveto) elements. Compound paths
+(i.e., a path with subpaths, each consisting of a single moveto followed by
+one or more line or curve operations) are possible to allow effects such as
+<var>donut holes</var> in objects. (See <a href="http://www.w3.org/TR/SVG/paths.html">Paths</a>.)</p>
+
+<p>Use <code>image</code> to composite an image with another image. Follow the
+image keyword with the composite operator, image location, image size, and
+filename:</p>
+
+<p class="crtsnip">
+   -draw 'image SrcOver 100,100 225,225 image.jpg'
+</p>
+
+<p>You can use 0,0 for the image size, which means to use the actual
+dimensions found in the image header. Otherwise, it is scaled to the given
+dimensions. See <a href="compose.html">Alpha Compositing</a> for
+a detailed discussion of alpha composition methods that are available. </p>
+
+<p>The "special augmented compose operators" such as "dissolve" that require
+arguments cannot be used at present with the <code>-draw image</code> option.
+ </p>
+
+<p>Use <code>text</code> to annotate an image with text. Follow the text
+coordinates with a string. If the string has embedded spaces, enclose it in
+single or double quotes.</p>
+
+<p>For example, the following annotates the image with <code>Works like
+magick!</code> for an image titled <code>bird.miff</code>. </p>
+
+<p class="crtsnip">
+   -draw "text 100,100 'Works like magick!' "
+</p>
+
+<p>See the <a href="command-line-options.html#annotate">-annotate</a> option for another convenient way
+to annotate an image with text.</p>
+
+<p>The <code>rotate</code> primitive rotates subsequent shape primitives and
+text primitives about the origin of the main image. If the <a href="command-line-options.html#region">-region</a> option precedes the <a href="command-line-options.html#draw">-draw</a>
+option, the origin for transformations is the upper left corner of the
+region.</p>
+
+<p>The <code>translate</code> primitive translates subsequent shape and text
+primitives.</p>
+
+<p>The <code>scale</code> primitive scales them.</p>
+
+<p>The <code>skewX</code> and <code>skewY</code> primitives skew them with respect
+to the origin of the main image or the region.</p>
+
+<p>The transformations modify the current affine matrix, which is initialized
+from the initial affine matrix defined by the <a href="command-line-options.html#affine">-affine</a>
+option. Transformations are cumulative within the <a href="command-line-options.html#draw">-draw</a>
+option. The initial affine matrix is not affected; that matrix is only changed
+by the appearance of another <a href="command-line-options.html#affine">-affine</a> option. If another
+<a href="command-line-options.html#draw">-draw</a> option appears, the current affine matrix is
+reinitialized from the initial affine matrix.</p>
+
+<p>Use the <code>color</code> primitive to change the color of a pixel to the
+fill color (see <a href="command-line-options.html#fill">-fill</a>). Follow the pixel coordinate with
+a method:</p>
+
+<pre>
+   point
+   replace
+   floodfill
+   filltoborder
+   reset
+</pre>
+
+<p>Consider the target pixel as that specified by your coordinate. The
+<code>point</code> method recolors the target pixel. The <code>replace</code>
+method recolors any pixel that matches the color of the target pixel.
+<code>Floodfill</code> recolors any pixel that matches the color of the target
+pixel and is a neighbor, whereas <code>filltoborder</code> recolors any neighbor
+pixel that is not the border color. Finally, <code>reset</code> recolors all
+pixels.</p>
+
+<p>Use <code>matte</code> to the change the pixel matte value to transparent.
+Follow the pixel coordinate with a method (see the <code>color</code> primitive
+for a description of methods). The <code>point</code> method changes the matte
+value of the target pixel. The <code>replace</code> method changes the matte
+value of any pixel that matches the color of the target pixel.
+<code>Floodfill</code> changes the matte value of any pixel that matches the
+color of the target pixel and is a neighbor, whereas <code>filltoborder</code>
+changes the matte value of any neighbor pixel that is not the border color (<a href="command-line-options.html#bordercolor">-bordercolor</a>). Finally <code>reset</code> changes the
+matte value of all pixels.</p>
+
+<p>You can set the primitive color, font, and font bounding box color with <a href="command-line-options.html#fill">-fill</a>, <a href="command-line-options.html#font">-font</a>, and <a href="command-line-options.html#box">-box</a>
+respectively.  Options are processed in command line order so be sure to use
+these options <var>before</var> the <a href="command-line-options.html#draw">-draw</a> option.</p>
+
+<p>Strings that begin with a number must be quoted (e.g. use '1.png' rather
+than 1.png).</p>
+
+<p>Drawing primitives conform to the <a href="magick-vector-graphics.html">Magick
+Vector Graphics</a> format.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="duplicate"></a>-duplicate <var>count,indexes</var></h4>
+</div>
+
+<p class="magick-description">duplicate an image one or more times.</p>
+
+<p>Specify the count and the image to duplicate by its index in the sequence.
+The first image is index 0.  Negative indexes are relative to the end of the
+sequence, for example, -1 represents the last image of the sequence.  Specify
+a range of images with a dash (e.g. 0-4).  Separate indexes with a comma (e.g.
+0,2).  Use <code>+duplicate</code> to duplicate the last image in the current
+image sequence.</p>
+
+<div style="margin: auto;">
+  <h4><a id="edge"></a>-edge <var>radius</var></h4>
+</div>
+
+<p class="magick-description">detect edges within an image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="emboss"></a>-emboss <var>radius</var></h4>
+</div>
+
+<p class="magick-description">emboss an image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="encipher"></a>-encipher <var>filename</var></h4>
+</div>
+
+<p class="magick-description">Encipher pixels for later deciphering by <a href="command-line-options.html#decipher">-decipher</a>.</p>
+
+<p>Get the passphrase from the file specified by <var>filename</var>.</p>
+
+<p>For more information, see the webpage, <a href="../cipher.html">ImageMagick: Encipher or
+Decipher an Image</a>.</p>
+
+
+
+<div style="margin: auto;">
+  <h4><a id="encoding"></a>-encoding <var>type</var></h4>
+</div>
+
+<p class="magick-description">specify the text encoding.</p>
+
+<p>Choose from <code>AdobeCustom</code>, <code>AdobeExpert</code>,
+<code>AdobeStandard</code>, <code>AppleRoman</code>, <code>BIG5</code>,
+<code>GB2312</code>, <code>Latin 2</code>, <code>None</code>, <code>SJIScode</code>,
+<code>Symbol</code>, <code>Unicode</code>, <code>Wansung</code>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="endian"></a>-endian <var>type</var></h4>
+</div>
+
+<p class="magick-description">Specify endianness (<code>MSB</code> or <code>LSB</code>) of the image.</p>
+
+<p>To print a complete list of endian types, use the <a href="command-line-options.html#list">-list endian</a> option.</p>
+
+<p>Use <a href="command-line-options.html#endian">+endian</a> to revert to unspecified endianness.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="enhance"></a>-enhance</h4>
+</div>
+
+<p class="magick-description">Apply a digital filter to enhance a noisy image.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="equalize"></a>-equalize</h4>
+</div>
+
+<p class="magick-description">perform histogram equalization on the image channel-by-channel.</p>
+
+<p>To perform histogram equalization on all channels in concert, transform the
+image into some other color space, such as HSL, OHTA, YIQ or YUV, then
+equalize the appropriate intensity-like channel, then convert back to RGB.</p>
+
+<p>For example using HSL, we have: ... <code>-colorspace HSL -channel lightness
+-equalize -colorspace RGB</code> ...</p>
+
+<p>For YIQ, YUV and OHTA use the red channel. For example, OHTA is a principal
+components transformation that puts most of the information in the first
+channel. Here we have ... <code>-colorspace OHTA -channel red -equalize
+-colorspace RGB</code> ...</p>
+
+<div style="margin: auto;">
+  <h4><a id="evaluate"></a>-evaluate <var>operator value</var></h4>
+</div>
+
+<p class="magick-description">Alter channel pixels by evaluating an arithmetic, relational, or logical expression.</p>
+
+<p>(See the <a href="command-line-options.html#function">-function</a> operator for some
+multi-parameter functions. See the <a href="command-line-options.html#fx">-fx</a> operator if more
+elaborate calculations are needed.)</p>
+
+<p>The behaviors of each <var>operator</var> are summarized in the
+following list. For brevity, the numerical value of a "pixel" referred to
+below is the value of the corresponding channel of that pixel, while
+a "normalized pixel" is that number divided by the maximum
+(installation-dependent) value <var>QuantumRange</var>. (If
+normalized pixels are used, they are restored, following the other
+calculations, to the full range by multiplying by <var>QuantumRange</var>.)</p>
+
+<table class="table table-condensed table-striped">
+  <col width="25%">
+  <col width="75%">
+  <thead>
+  <tr>
+  <th><var>operator</var></th>
+  <th>Summary (see further below for details)</th>
+  </tr>
+  </thead>
+  <tbody>
+
+    <tr><td>Abs </td>             <td>Add <var>value</var> to pixels and return absolute value. </td></tr>
+    <tr><td>Add </td>             <td>Add <var>value</var> to pixels. </td></tr>
+    <tr><td>AddModulus </td>      <td>Add <var>value</var> to pixels modulo <var>QuantumRange</var>.</td></tr>
+    <tr><td>And  </td>            <td>Binary AND of pixels with <var>value</var>.</td></tr>
+    <tr><td>Cos, Cosine </td>             <td>Apply cosine to pixels with frequency <var>value</var> with 50% bias added.</td></tr>
+    <tr><td>Divide  </td>         <td>Divide pixels by <var>value</var>.</td></tr>
+    <tr><td>Exp  </td>            <td>base-e exponential function</td></tr>
+    <tr><td>Exponential  </td>            <td>base-e exponential function</td></tr>
+    <tr><td>LeftShift </td>       <td>Shift the pixel values left by <var>value</var> bits (i.e., multiply pixels by 2<sup><var>value</var></sup>).</td></tr>
+    <tr><td>Log  </td>            <td>Apply scaled logarithm to normalized pixels.</td></tr>
+    <tr><td>Max  </td>            <td>Clip pixels at lower bound <var>value</var>.</td></tr>
+    <tr><td>Mean  </td>            <td>Add the <var>value</var> and divide by 2.</td></tr>
+    <tr><td>Median  </td>          <td>Choose the median value from an image sequence.</td></tr>
+    <tr><td>Min  </td>            <td>Clip pixels at upper bound <var>value</var>.</td></tr>
+    <tr><td>Multiply </td>        <td>Multiply pixels by <var>value</var>.</td></tr>
+    <tr><td>Or  </td>             <td>Binary OR of pixels with <var>value</var>.</td></tr>
+    <tr><td>Pow </td>             <td>Raise normalized pixels to the power <var>value</var>.</td></tr>
+    <tr><td>RightShift </td>      <td>Shift the pixel values right by <var>value</var> bits (i.e., divide pixels by 2<sup><var>value</var></sup>).</td></tr>
+    <tr><td>RMS</td>            <td>Square the pixel and add the <var>value</var>.</td></tr>
+    <tr><td>RootMeanSquare</td>            <td>Square the pixel and add the <var>value</var>.</td></tr>
+    <tr><td>Set </td>             <td>Set pixel equal to <var>value</var>.</td></tr>
+    <tr><td>Sin, Sine </td>             <td>Apply sine to pixels with frequency <var>value</var> with 50% bias added.</td></tr>
+    <tr><td>Subtract </td>        <td>Subtract <var>value</var> from pixels.</td></tr>
+    <tr><td>Xor </td>             <td>Binary XOR of pixels with <var>value.</var></td></tr>
+
+    <tr><td> </td></tr>
+
+   <tr><td>Gaussian-noise</td></tr>
+   <tr><td>Impulse-noise</td></tr>
+   <tr><td>Laplacian-noise</td></tr>
+   <tr><td>Multiplicative-noise</td>      <td>(These are equivalent to the corresponding <a href="command-line-options.html#noise">-noise</a> operators.)</td></tr>
+   <tr><td>PoissonNoise</td></tr>
+   <tr><td>Uniform-noise</td></tr>
+
+   <tr><td> </td></tr>
+
+   <tr><td>Threshold </td>       <td>Threshold pixels larger than <var>value</var>.</td></tr>
+   <tr><td>ThresholdBlack </td>  <td>Threshold pixels to zero values equal to or below <var>value</var>.</td></tr>
+   <tr><td>ThresholdWhite </td>  <td>Threshold pixels to maximum values above <var>value</var>.  </td></tr>
+ </tbody>
+ </table>
+
+<p>The specified functions are applied only to each previously set <a href="command-line-options.html#channel">-channel</a> in the image. If necessary, the results of the
+calculations are truncated (clipped) to fit in the interval [0, <var>QuantumRange</var>].  The transparency channel of the image is
+represented as a 'alpha' values (0 = fully transparent), so, for example, a
+<code>Divide</code> by 2 of the alpha channel will make the image
+semi-transparent.  Append the percent symbol '<code>%</code>' to specify a value
+as a percentage of the <var>QuantumRange</var>.</p>
+
+<p>To print a complete list of <a href="command-line-options.html#evaluate">-evaluate</a> operators, use
+<a href="command-line-options.html#list">-list evaluate</a>.</p>
+
+<p>The results of the <code>Add</code>, <code>Subtract</code> and
+<code>Multiply</code> methods can also be achieved using either the <a href="command-line-options.html#level">-level</a> or the <a href="command-line-options.html#level">+level</a> operator, with
+appropriate argument, to linearly modify the overall range of color values.
+Please note, however, that <a href="command-line-options.html#level">-level</a> treats transparency as
+'matte' values (0 = opaque), while <a href="command-line-options.html#level">-evaluate</a> works with
+'alpha' values.</p>
+
+<p><code>AddModulus</code> has been added as of ImageMagick 6.4.8-4 and provides
+addition modulo the <var>QuantumRange</var>. It is therefore
+equivalent to <code>Add</code> unless the resulting pixel value is outside the
+interval [0, <var>QuantumRange</var>]. </p>
+
+<p><code>Exp or Exponential</code> has been added as of ImageMagick 6.6.5-1 and
+works on normalized pixel values. The <var>value</var> used with
+<code>Exp</code> should be negative so as to produce a decaying exponential
+function. Non-negative values will always produce results larger unity and
+thus outside the interval [0, <var>QuantumRange</var>]. The
+formula is expressed below. </p>
+
+        <div style="text-align:center;">
+        exp(<var>value</var> × <b><var>u</var></b>)
+        </div>
+
+<p> If the input image is squared, for example, using <a href="command-line-options.html#-function">-function polynomial "2 0 0"</a>, then a decaying Gaussian function will be
+the result.</p>
+
+<p><code>Log</code> has been added as of ImageMagick 6.4.2-1 and works on
+normalized pixel values. This a <var>scaled</var> log function. The <var>value</var> used with <code>Log</code> provides a <var>scaling
+factor</var> that adjusts the curvature in the graph of the log function. The
+formula applied to a normalized value <b><var>u</var></b> is below. </p>
+
+        <div style="text-align:center;">
+        log(<var>value</var> × <b><var>u</var></b> + 1) / log(<var>value</var> + 1)
+        </div>
+
+<p><code>Pow</code> has been added as of ImageMagick 6.4.1-9, and works on
+normalized pixel values. Note that <code>Pow</code> is related to the <a href="command-line-options.html#gamma">-gamma</a> operator. For example, <b>-gamma 2</b> is equivalent
+to <b>-evaluate pow 0.5</b>, i.e., a 'square root' function. The value used
+with <a href="command-line-options.html#gamma">-gamma</a> is simply the reciprocal of the value used
+with <code>Pow</code>.</p>
+
+<p><code>Cosine</code> and <code>Sine</code> was added as of IM v6.4.8-8 and
+converts the image values into a value according to a (co)sine wave function.
+The  synonyms <code>Cos</code> and <code>Sin</code> may also be used.  The output
+is biased 50% and normalized by 50% so as to fit in the respective color value
+range.  The <var>value</var> scaling of the <var>period</var> of the
+function (its frequency), and thus determines the number of 'waves' that will
+be generated over the input color range.  For example, if the <var>value</var> is 1, the effective period is simply the <var>QuantumRange</var>; but if the <var>value</var> is 2,
+then the effective period is the <var>half</var> the <var>QuantumRange</var>.</p>
+
+        <div style="text-align:center;">
+        0.5 + 0.5 × cos(2 π <b><var>u</var></b> × <var>value</var>).
+        </div>
+
+<p>See also the <a href="command-line-options.html#function">-function</a> operator, which is a
+multi-value version of evaluate. </p>
+
+<div style="margin: auto;">
+  <h4><a id="evaluate-sequence"></a>-evaluate-sequence <var>operator</var></h4>
+</div>
+
+<p class="magick-description">Alter channel pixels by evaluating an arithmetic, relational, or
+logical expression over a sequence of images.</p>
+
+<p>To print a complete list of <a href="command-line-options.html#evaluate-sequence">-evaluate-sequence</a> operators, use <a href="command-line-options.html#list">-list evaluate</a>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="extent"></a>-extent <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Set the image size and offset.</p>
+
+<p>If the image is enlarged, unfilled areas are set to the background color.
+To position the image, use offsets in the <var>geometry</var>
+specification or precede with a <a href="command-line-options.html#gravity">-gravity</a> setting.  To
+specify how to compose the image with the background, use <a href="command-line-options.html#compose">-compose</a>.</p>
+
+<p>This command reduces or expands a JPEG image to fit on an 800x600
+display.  If the aspect ratio of the input image isn't exactly 4:3, then the
+image is centered on an 800x600 black canvas: </p>
+
+<pre>
+convert input.jpg -resize 800x600 -background black -compose Copy \ 
+  -gravity center -extent 800x600 -quality 92 output.jpg
+</pre>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="extract"></a>-extract <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Extract the specified area from image.</p>
+
+<p>This option is most useful for extracting a subregion of a very large raw
+image.  Note that these two commands are equivalent:</p>
+
+<pre>
+convert -size 16000x16000 -depth 8 -extract 640x480+1280+960 \ 
+  image.rgb image.png",
+convert -size 16000x16000 -depth 8 'image.rgb[640x480+1280+960]' \
+  image.rgb image.png"
+</pre>
+
+<p>If you omit the offsets, as in</p>
+
+<pre>
+convert -size 16000x16000 -depth 8 -extract 640x480 \ 
+  image.rgb image.png
+</pre>
+
+<p>the image is <var>resized</var> to the specified dimensions instead,
+equivalent to:</p>
+
+<pre>
+convert -size 16000x16000 -depth 8 -resize 640x480 image.rgb image.png
+</pre>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="family"></a>-family <var>fontFamily</var></h4>
+</div>
+
+<p class="magick-description">Set a font family for text.</p>
+
+<p>This setting suggests a font family that ImageMagick should try to use for
+rendering text. If the family can be found it is used; if not, a default font
+(e.g., "Arial") or a family known to be similar is substituted (e.g.,
+"Courier" might be used if "System" is requested but not found).  </p>
+
+<p>For other settings that affect fonts, see the options <a href="command-line-options.html#font">-font</a>, <a href="command-line-options.html#stretch">-stretch</a>, <a href="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="features"></a>-features <var>distance</var></h4>
+</div>
+
+<p class="magick-description">display (cooccurrence matrix) texture measure features for each channel in the image in each of four directions (horizontal, vertical, left and right diagonals) for the specified distance.</p>
+
+<pre>
+      Angular Second Moment
+      Contrast
+      Correlation
+      Sum of Squares Variance
+      Inverse Difference Moment
+      Sum Average
+      Sum Variance
+      Sum Entropy
+      Entropy
+      Difference Variance
+      Difference Entropy
+      Information Measure of Correlation 1
+      Information Measure of Correlation 2
+      Maximum Correlation Coefficient
+</pre>
+
+
+<div style="margin: auto;">
+  <h4><a id="fft"></a>-fft</h4>
+</div>
+
+<p class="magick-description">implements the forward discrete Fourier transform (DFT).</p>
+
+<p>This option is new as of ImageMagick 6.5.4-3 (and now working for Windows
+users in ImageMagick 6.6.0-9). It transforms an image from the normal
+(spatial) domain to the frequency domain. In the frequency domain, an image is
+represented as a superposition of complex sinusoidal waves of varying
+amplitudes. The image x and y coordinates are the possible frequencies along
+the x and y directions, respectively, and the pixel intensity values are
+complex numbers that correspond to the sinusoidal wave amplitudes. See for
+example, <a href="http://en.wikipedia.org/wiki/Fourier_transform">Fourier
+Transform</a>, <a href="http://en.wikipedia.org/wiki/DFT">Discrete Fourier
+Transform</a> and <a href="http://en.wikipedia.org/wiki/FFT">Fast Fourier
+Transform</a>.</p>
+
+<p>A single image name is provided as output for this option. However, the
+output result will have two components. It is either a two-frame image or two
+separate images, depending upon whether the image format specified supports
+multi-frame images. The reason that we get a dual output result is because the
+frequency domain represents an image using complex numbers, which cannot be
+visualized directly. Therefore, the complex values are automagically separated
+into a two-component image representation. The first component is the
+magnitude of the complex number and the second is the phase of the complex
+number. See for example, <a href="http://en.wikipedia.org/wiki/Complex_numbers">Complex Numbers</a>.</p>
+
+<p>The magnitude and phase component images must be specified using image
+formats that do not limit the color or compress the image. Thus, MIFF, TIF,
+PFM, EXR and PNG are the recommended image formats to use. All of these
+formats, except PNG support multi-frame images. So for example,</p>
+
+<pre>
+convert image.png -fft fft_image.miff
+</pre>
+
+<p>generates a magnitude image as <code>fft_image.miff[0]</code> and a phase
+image as <code>fft_image.miff[1]</code>. Similarly,</p>
+
+<pre>
+convert image.png -fft fft_image.png
+</pre>
+
+<p>generates a magnitude image as <code>fft_image-0.png</code> and a phase image
+as <code>fft_image-1.png</code>. If you prefer this representation, then you can
+force any of the other formats to produce two output images by including <a href="command-line-options.html#adjoin">+adjoin</a> following -fft in the command line.</p>
+
+<p>The input image can be any size, but if not square and even-dimensioned, it
+is padded automagically to the larger of the width or height of the input
+image and to an even number of pixels. The padding will occur at the bottom
+and/or right sides of the input image. The resulting output magnitude and
+phase images is square at this size. The kind of padding relies on the <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting.</p>
+
+<p>Both output components will have dynamic ranges that fit within
+[0, <var>QuantumRange</var>], so that HDRI need not be enabled.
+Phase values nominally range from 0 to 2*π, but is scaled to span the full
+dynamic range.  (The first few releases had non-HDRI scaled but HDRI not
+scaled). The magnitude image is not scaled and thus generally will contain
+very small values. As such, the image normally will appear totally black. In
+order to view any detail, the magnitude image typically is enhanced with a log
+function into what is usually called the spectrum. A log function is used to
+enhance the darker values more in comparison to the lighter values. This can
+be done, for example, as follows:</p>
+
+<pre>
+convert fft_image.miff[0] -contrast-stretch 0 \
+  -evaluate log 1000 fft_image_spectrum.png"
+</pre>
+
+<p>where either <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a> 0 or <a href="command-line-options.html#auto-level">-auto-level</a> is used to scale the image to full dynamic
+range, first. The argument to the <a href="command-line-options.html#evaluate">-evaluate</a> log
+typically is specified between 100 and 10,000, depending upon the amount of
+detail that one wants to bring out in the spectrum. Larger values produce more
+visible detail. Too much detail, however, may hide the important features.</p>
+
+<p>The <a href="http://www.fftw.org/">FFTW</a> delegate library is required to
+use <a href="command-line-options.html#fft">-fft</a>.</p>
+
+<p>Use <a href="command-line-options.html#fft">+fft</a> to produce two output images that are the real
+and imaginary components of the complex valued Fourier transform.</p>
+
+<p>However, as the real and imaginary components can contain negative values,
+this requires that IM be configured with HDRI enabled. In this case, you must
+use either MIFF, TIF, PFM or MPC formats for the real and imaginary component
+results, since they are formats that preserve both negative and fractional
+values without clipping them or truncating the fractional part. With either
+MIFF or TIF, one should add -define quantum:format=32, to allow those image
+types to work properly in HDRI mode without clipping.</p>
+
+<p>The real and imaginary component images resulting from <a href="command-line-options.html#fft">+fft</a> are also square, even dimensioned images due to the same
+padding that was discussed above for the magnitude and phase component
+images.</p>
+
+<p>See the discussion on HDRI implementations of ImageMagick on the page <a href="high-dynamic-range.html">High Dynamic-Range Images</a>. For more
+about HDRI go the ImageMagick <a href="http://www.imagemagick.org/Usage/basics/#hdri">Usage</a> pages, <a href="http://www.fmwconcepts.com/imagemagick/fourier_transforms/fourier.html">Fred's Fourier Processing With ImageMagick page</a> or this <a href="http://en.wikipedia.org/wiki/High_dynamic_range_imaging">Wikipedia</a>
+ entry.  </p>
+
+<p>By default the FFT is normalized (and the IFT is not). Use "<code><a href="command-line-options.html#define">-define</a> fourier:normalize=forward</code> to explicityly normalize the FFT and unnormalize the IFT.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="fill"></a>-fill <var>color</var></h4>
+</div>
+
+<p class="magick-description">color to use when filling a graphic primitive.</p>
+
+<p>This option accepts a color name, a hex color, or a numerical RGB, RGBA,
+HSL, HSLA, CMYK, or CMYKA specification.  See <a href="color.html">Color Names</a> for
+a description of how to properly specify the color argument.</p>
+
+<p>Enclose the color specification in quotation marks to prevent the "#" or
+the parentheses from being interpreted by your shell.</p>
+
+<p>For example,</p>
+
+<p class="crtsnip">
+  -fill blue
+</p>
+<p class="crtsnip">
+  -fill "#ddddff"
+</p>
+<p class="crtsnip">
+  -fill "rgb(255,255,255)"
+</p>
+
+<p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p>
+
+<p>To print a complete list of color names, use the <a href="command-line-options.html#list">-list color</a> option.</p>
+
+<div style="margin: auto;">
+  <h4><a id="filter"></a>-filter <var>type</var></h4>
+</div>
+
+<p class="magick-description">Use this <var>type</var> of filter when resizing or distorting an image.</p>
+
+<p>Use this option to affect the resizing operation of an image during
+operations such as <a href="command-line-options.html#resize">-resize</a> and <a href="command-line-options.html#distort">-distort</a>. For example you can use a simple resize filter such as:</p>
+
+<pre>
+   Point       Hermite       Cubic
+   Box         Gaussian      Catrom
+   Triangle    Quadratic     Mitchell
+</pre>
+
+<p>The <code>Bessel</code> and <code>Sinc</code> filter is also provided (as well
+as a faster <code>SincFast</code> equivalent form).  However these filters are
+generally useless on their own as they are infinite filters that are being
+clipped to the filters support size. Their direct use is not recommended
+except via expert settings (see below). </p>
+
+<p>Instead these special filter functions are typically windowed by a windowing
+function that the <a href="command-line-options.html#filter">-filter</a> setting defines.   That is
+using these functions will define a 'Windowed' filter, appropriate to the
+operator involved.  Windowed filters include: </p>
+
+<pre>
+   Lanczos       Hamming       Parzen
+   Blackman      Kaiser        Welsh
+   Hanning       Bartlett      Bohman
+</pre>
+
+<p>Also one special self-windowing filter is also provided
+<code>Lagrange</code>, which will automagically re-adjust its function depending
+on the current 'support' or 'lobes' expert settings (see below).</p>
+
+<p>If you do not select a filter with this option, the filter defaults to
+<code>Mitchell</code> for a colormapped image, an image with a matte channel, or
+if the image is enlarged.  Otherwise the filter default to
+<code>Lanczos</code>.</p>
+
+<p>To print a complete list of resize filters, use the <a href="command-line-options.html#list">-list
+filter</a> option.</p>
+
+<p>You can modify how the filter behaves as it scales your image through the
+use of these expert settings (see also <a href="command-line-options.html#define">-define</a> and <a href="command-line-options.html#set">-set</a>):-</p>
+
+<dl>
+<dt>-define filter:blur=<var>factor</var></dt>
+<dd>Scale the X axis of the filter (and its window). Use &gt; 1.0 for
+    blurry or &lt; 1.0 for sharp. This should only be used with Gaussian and
+    Gaussian-like filters simple filters, or you may not get the expected
+    results. </dd>
+
+<dt>-define filter:support=<var>radius</var></dt>
+<dd>Set the filter support radius. Defines how large the filter should be and
+    thus directly defines how slow the filtered resampling process is. All
+    filters have a default 'prefered' support size. Some filters like
+    <code>Lagrange</code> and windowed filters adjust themselves depending on
+    this value.  With simple filters this value either does nothing (but slow
+    the resampling), or will clip the filter function in a detrimental way.
+    </dd>
+
+<dt>-define filter:lobes=<var>count</var></dt>
+<dd>Set the number of lobes to use for the Sinc/Bessel filter. This an
+    alternative way of specifying the 'support' range of the filter, that is
+    designed to be more suited to windowed filters, especially when used for
+    image distorts.</dd>
+
+<dt>-define filter:sigma=<var>value</var></dt>
+<dd>The 'sigma' value used to define the <code>Gaussian</code> filter.  Default
+    sigma value is '<code>0.5</code>'.  It only effects <code>Gaussian</code> but
+    does not shrink (but may enlarge) the filter's 'support'.  It can be used
+    to generate very small blurs but without the filter 'missing' pixels due
+    to using a small support setting. A larger value of '<code>0.707</code>'
+    (a value of '1/sqrt(2)') is another common setting. </dd>
+
+<dt>-define filter:b=<var>b-spline_factor</var></dt>
+<dt>-define filter:c=<var>keys_alpha_factor</var></dt>
+<dd>Redefine the values used for cubic filters such as <code>Cubic</code>,
+    <code>Catrom</code>, <code>Mitchel</code>, and <code>Hermite</code>, as well as
+    the <code>Parzen</code> cubic windowing function. If only one of the values
+    are defined, the other is set so as to generate a 'Cubic-Keys' filter.
+    The values meaning was defined by a research paper by
+    Mitchell-Netravali.</dd>
+
+<dt>-define filter:kaiser-beta=<var>value</var></dt>
+<dd>The 'alpha' value used to as part of the Kaiser Windowing function.
+    Default value is '6.5'.  It only effects Kaiser windowing function, and
+    does not effect any other attributes.</dd>
+
+<dd>Before IM v6.7.6-10, this option was known as "filter:alpha", (an
+    inheritance from the very old "zoom" program). It was changed to bring the
+    function in line with more modern academic research usage, and better
+    assign it be more definitive.  </dd>
+
+<dt>-define filter:kaiser-alpha=<var>value</var></dt>
+<dd>This value when multiplied by 'PI' is equivalent to "kaiser-beta", and
+    will override that setting.  It only effects Kaiser windowing function,
+    and does not effect any other attributes. </dd>
+
+<dt>-define filter:filter=<var>filter_function</var></dt>
+<dd>Use this function directly as the weighting filter.  This will allow
+    you to directly use a windowing function such as <code>Blackman</code>,
+    as a resampling filter, rather than as its normal usage as a windowing
+    function. </dd>
+
+<dd>If defined, no windowing function also defined, the window function is set
+    to <code>Box</code>). Directly specifying <code>Sinc</code> or <code>Jinc</code>
+    as a filter will also do this. </dd>
+
+<dt>-define filter:window=<var>filter_function</var></dt>
+<dd>The IIR (infinite impulse response) filters <code>Sinc</code> and
+    <code>Jinc</code> are windowed (brought down to zero over the defined
+    support range) with the given filter. This allows you to specify a filter
+    function to be used as a windowing function for these IIR filters. </dd>
+
+<dd>Many of the defined filters are actually windowing functions for these IIR
+    filters.  A typical choices is <code>Box</code>, (which effectively turns
+    off the windowing function).  </dd>
+
+<dt>-define filter:win-support=<var>radius</var></dt>
+<dd>Scale windowing function to this size instead.  This causes the windowing
+    (or self-windowing Lagrange filter) to act is if the support window is
+    larger than what is actually supplied to the calling operator.  The filter
+    however is still clipped to the real support size given.  If unset this
+    will equal the normal filter support size. </dd>
+
+<dt>-define filter:verbose=<var>1</var></dt>
+<dd>This causes IM to print information on the final internal filter
+    selection to standard output.  This includes a commented header on the
+    filter settings being used, and data allowing the filter weights to be
+    easily graphed. </dd>
+
+<dd>Note however that some filters are internally defined in terms of other
+    filters.  The <code>Lanczos</code> filter for example is defined in terms of
+    a <code>SincFast</code> windowed <code>SincFast</code> filter, while
+    <code>Mitchell</code> is defined as a general <code>Cubic</code> family filter
+    with specific 'B' and 'C' settings. </dd>
+
+</dl>
+
+<p>For example, to get a 8 lobe jinc windowed sinc filter (Genseng filter?):</p>
+
+<pre>
+convert image.png \
+  -filter sinc \
+  -set filter:window=jinc \
+  -set filter:lobes=8 \
+  -resize 150%   image.jpg"
+</pre>
+
+<p>Or a raw un-windowed Sinc filter with 4 lobes:</p>
+
+<pre>
+convert image.png \
+  -set filter:filter=sinc \
+  -set filter:lobes=4 \
+  -resize 150%   image.jpg"
+</pre>
+
+<p>To extract the data for a raw windowing function, combine it with
+a '<code>Box</code>' filter.  For example the '<code>Welch</code> parabolic
+windowing function. </p>
+
+<pre>
+convert null: -define filter:filter=Box \
+  -define filter:window=Welch \
+  -define filter:support=1.0 \
+  -define filter:verbose=1 \
+  -resize 2 null:  &gt; window_welch.dat
+gnuplot
+  set grid
+  plot \"window_welch.dat\" with lines
+</pre>
+
+<p>Note that the use of expert options is provided for image processing experts
+who have studied and understand how resize filters work. Without this
+knowledge, and an understanding of the definition of the actual filters
+involved, using expert settings are more likely to be detrimental to your image
+resizing.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="flatten"></a>-flatten</h4>
+</div>
+
+<p class="magick-description">This is a simple alias for the <a href="command-line-options.html#layers">-layers</a> method "flatten".</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="flip"></a>-flip</h4>
+</div>
+
+<p class="magick-description">create a <var>mirror image</var></p>
+
+<p>reflect the scanlines in the vertical direction. The image will be mirrored
+upside-down. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="floodfill"></a>-floodfill {<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var> <var>color</var></h4>
+</div>
+
+<p class="magick-description">floodfill the image with color at the specified offset.</p>
+
+<p>Flood fill starts from the given 'seed point' which is not gravity effected.
+Any color that matches within <a href="command-line-options.html#fuzz">-fuzz</a> color distance of the
+given <var>color</var>  argument, connected to that 'seed point'
+will be replaced with the current <a href="command-line-options.html#fill">-fill</a> color. </p>
+
+<p>Note that if the pixel at the 'seed point' does not itself match the given
+<var>color</var> (according to <a href="command-line-options.html#fuzz">-fuzz</a>), then no
+action will be taken. </p>
+
+<p>This operator works more like the <a href="command-line-options.html#opaque">-opaque</a> option, than
+a more general flood fill that reads the matching color directly at the 'seed
+point'. For this form of flood fill, look at <a href="command-line-options.html#draw">-draw</a>  and
+its 'color floodfill' drawing method.  </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="flop"></a>-flop</h4>
+</div>
+
+<p class="magick-description">create a <var>mirror image</var>.</p>
+
+<p>Reflect the scanlines in the horizontal direction, just like the image in
+a vertical mirror. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="font"></a>-font <var>name</var></h4>
+</div>
+
+<p class="magick-description">set the font to use when annotating images with text, or creating labels.</p>
+
+<p>To print a complete list of fonts, use the <a href="command-line-options.html#list">-list font</a>
+option (for versions prior to 6.3.6, use 'type' instead of 'font').</p>
+
+<p>In addition to the fonts specified by the above pre-defined list, you can
+also specify a font from a specific source.  For example <code>Arial.ttf</code>
+is a TrueType font file, <code>ps:helvetica</code> is PostScript font, and
+<code>x:fixed</code> is X11 font.</p>
+
+<p>For other settings that affect fonts, see the options <a href="command-line-options.html#family">-family</a>, <a href="command-line-options.html#stretch">-stretch</a>, <a href="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="foreground"></a>-foreground <var>color</var></h4>
+</div>
+
+<p class="magick-description">Define the foreground color for menus.", "display</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>The default foreground color is black.</p>
+
+<div style="margin: auto;">
+  <h4><a id="format"></a>-format <var>type</var></h4>
+</div>
+
+<p class="magick-description">the image format type.</p>
+
+<p>When used with the <code>mogrify</code> utility, this option converts any
+image to the image <a href="formats.html">format</a> you specify.
+For a list of image format types supported by ImageMagick, use <a href="command-line-options.html#list">-list format</a>.</p>
+
+<p>By default the file is written to its original name. However, if the
+filename extension matches a supported format, the extension is replaced with
+the image format type specified with <a href="command-line-options.html#format">-format</a>. For
+example, if you specify <var>tiff</var> as the format type and the
+input image filename is <var>image.gif</var>, the output image
+filename becomes <var>image.tiff</var>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="format_identify_"></a>-format <var>string</var></h4>
+</div>
+
+<p class="magick-description">output formatted image characteristics.</p>
+
+<p>See <a href="escape.html">Format and Print Image
+Properties</a> for an explanation on how to specify the argument to this
+option.</p>
+
+<div style="margin: auto;">
+  <h4><a id="frame"></a>-frame <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Surround the image with a border or beveled frame.</p>
+
+<p>The color of the border is specified with the <a href="command-line-options.html#mattecolor">-mattecolor</a> command line option. </p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. The <var>size</var> portion of the <var>geometry</var> argument indicates the amount of extra width and
+height that is added to the dimensions of the image. If no offsets are given
+in the <var>geometry</var> argument, then the border added is
+a solid color.  Offsets <var>x</var> and <var>y</var>, if present, specify that
+the width and height of the border is partitioned to form an outer bevel of
+thickness <var>x</var> pixels and an inner bevel of thickness
+<var>y</var> pixels. Negative offsets make no sense as frame arguments.
+</p>
+
+<p>The <a href="command-line-options.html#frame">-frame</a> option is affected by the current <a href="command-line-options.html#compose">-compose</a> setting and assumes that this is using the default
+'<code>Over</code>' composition method.  It generates an image of the appropriate
+size with the current <a href="command-line-options.html#bordercolor">-bordercolor</a> setting, and then
+draws the frame of four distinct colors close to the current <a href="command-line-options.html#mattecolor">-mattecolor</a>.  The original image is then overlaid onto
+center of this image.  This means that with the default compose method of
+'<code>Over</code>' any transparent parts may be replaced by the current <a href="command-line-options.html#bordercolor">-bordercolor</a> setting.</p>
+
+<p>The image composition is not
+affected by the <a href="command-line-options.html#gravity">-gravity</a> option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="frame_import_"></a>-frame</h4>
+</div>
+
+<p class="magick-description">include the X window frame in the imported image. </p>
+<div style="margin: auto;">
+  <h4><a id="function"></a>-function <var>function</var> <var>parameters</var></h4>
+</div>
+
+<p class="magick-description">Apply a function to channel values.</p>
+
+<p>This operator performs calculations based on the given arguments to modify
+each of the color values for each previously set <a href="command-line-options.html#channel">-channel</a> in the image. See <a href="command-line-options.html#evaluate">-evaluate</a> for details concerning how the results of the
+calculations are handled.</p>
+
+<p>This is can be considered a multi-argument version of the <a href="command-line-options.html#evaluate">-evaluate</a> operator. (Added in
+ImageMagick 6.4.8−8.)</p>
+
+<p>Here,  <var>parameters</var> is a comma-separated list of
+numerical values. The number of values varies depending on which <var>function</var> is selected. Choose the <var>function</var> from:</p>
+
+<pre>
+   Polynomial
+   Sinusoid
+   Arcsin
+   Arctan
+</pre>
+
+<p>To print a complete list of <a href="command-line-options.html#function">-function</a> operators,
+use <a href="command-line-options.html#list">-list function</a>. Descriptions follow.</p>
+
+<dl>
+<dt><code>Polynomial</code></dt>
+<dd>
+
+<p>The <code>Polynomial</code> function takes an arbitrary number of parameters,
+these being the coefficients of a polynomial, in decreasing order of degree.
+That is, entering</p>
+
+<div style="text-align: center">
+   -function Polynomial <var>a</var><sub><var>n</var></sub>,<var>a</var><sub><var>n</var>-1</sub>,...<var>a</var><sub>1</sub>,<var>a</var><sub>0</sub>
+</div>
+
+<p>will invoke a polynomial function given by</p>
+
+<div style="text-align: center">
+   <var>a</var><sub><var>n</var></sub> <b><var>u</var></b><sup><var>n</var></sup> +
+   <var>a</var><sub><var>n</var>-1</sub> <b><var>u</var></b><sup><var>n</var>-1</sup> +
+   ··· <var>a</var><sub>1</sub> <b><var>u</var></b> + <var>a</var><sub>0</sub>,
+</div>
+
+<p>where <b><var>u</var></b> is pixel's original normalized channel value.</p>
+
+<p>The <code>Polynomial</code> function can be used in place of <code>Set</code>
+(the <var>constant</var> polynomial) and <code>Add</code>, <code>Divide</code>,
+<code>Multiply</code>, and <code>Subtract</code> (some <var>linear</var>
+polynomials) of the <a href="command-line-options.html#evaluate">-evaluate</a> operator. The <a href="command-line-options.html#level">-level</a> operator also affects channels linearly. Some
+correspondences follow.</p>
+
+<table class="table table-condensed table-striped">
+  <col width="35%">
+  <col width="35%">
+  <col width="30%">
+  <tr>
+        <td>-evaluate Set <var>value</var> </td>
+        <td>-function Polynomial <var>value</var></td>
+        <td>(Constant functions; set <var>value</var>×100% gray when channels are RGB.)</td>
+  </tr>
+  <tr>
+        <td>-evaluate Add <var>value</var> </td>
+        <td>-function Polynomial 1,<var>value</var></td>
+  </tr>
+  <tr>
+        <td>-evaluate Subtract <var>value</var> </td>
+        <td>-function Polynomial 1,−<var>value</var></td>
+  </tr>
+  <tr>
+        <td>-evaluate Multiply <var>value</var> </td>
+        <td>-function Polynomial <var>value</var>,0</td>
+  </tr>
+  <tr>
+        <td>+level  black% x white%</td>
+        <td>-function Polynomial  A,B</td>
+        <td>(Reduce contrast. Here, A=(white-black)/100 and  B=black/100.)</td>
+  </tr>
+</table>
+
+<p>The <code>Polynomial</code> function gives great versatility, since
+polynomials can be used to fit any continuous curve to any degree of accuracy
+desired.</p>
+
+</dd>
+
+<dt><code>Sinusoid</code></dt>
+<dd>
+<p>The <code>Sinusoid</code> function can be used to vary the channel values
+sinusoidally by setting frequency, phase shift, amplitude, and a bias. These
+values are given as one to four parameters, as follows,</p>
+
+<div style="text-align: center">
+   -function <code>Sinusoid</code> <var>freq</var>,[<var>phase</var>,[<var>amp</var>,[<var>bias</var>]]]
+</div>
+
+<p>where <var>phase</var> is in degrees. (The domain [0,1] of the function
+corresponds to 0 through <var>freq</var>×360 degrees.)
+The result is that if a pixel's normalized channel value is originally
+<b><var>u</var></b>, its resulting normalized value is given by </p>
+
+<div style="text-align: center">
+<var>amp</var> * sin(2*π* (<var>freq</var> * <b><var>u</var></b> + <var>phase</var> / 360)) + <var>bias</var>
+</div>
+
+<p> For example, the following generates a curve that starts and ends at 0.9
+(when <b><var>u</var></b>=0 and 1, resp.), oscillating three times between
+.7−.2=.5 and .7+.2=.9. </p>
+
+<p class="crtsnip">
+   -function Sinusoid 3,-90,.2,.7
+</p>
+
+<p>The default values of <var>amp</var> and <var>bias</var> are both .5. The default for <var>phase</var>
+is 0.</p>
+
+<p>The <code>Sinusoid</code> function generalizes <code>Sin</code> and
+<code>Cos</code> of the <a href="command-line-options.html#evaluate">-evaluate</a> operator by allowing
+varying amplitude, phase and bias. The correspondence is as follows.</p>
+
+<table class="table table-condensed table-striped">
+  <tr>
+        <td>-evaluate Sin <var>freq</var> </td>
+        <td>-function Sinusoid <var>freq</var>,0 </td>
+  </tr>
+  <tr>
+        <td>-evaluate Cos <var>freq</var> </td>
+        <td>-function Sinusoid <var>freq</var>,90 </td>
+  </tr>
+</table>
+</dd>
+
+<dt><code>ArcSin</code></dt>
+<dd>
+<p>The <code>ArcSin</code> function generates the inverse curve of a Sinusoid,
+and can be used to generate cylindrical distortion and displacement maps.
+The curve can be adjusted relative to both the input values and output range
+of values.</p>
+
+<p style="text-align: center">
+   -function <code>ArcSin</code> <var>width</var>,[<var>center</var>,[<var>range</var>,[<var>bias</var>]]]
+</p>
+
+<p>with all values given in terms of normalized color values (0.0 for black,
+1.0 for white). Defaulting to values covering the full range from 0.0 to 1.0
+for bout input (<var>width</var>), and output (<var>width</var>) values. '<code>1.0,0.5,1.0,0.5</code>' </p>
+
+<p style="text-align: center">
+<var>range</var>/π * asin( 2/<var>width</var> * ( <b><var>u</var></b> - <var>center</var> ) ) + <var>bias</var>
+</p>
+
+</dd>
+
+<dt><code>ArcTan</code></dt>
+<dd>
+<p>The <code>ArcTan</code> function generates a curve that smooth crosses from
+limit values at infinities, though a center using the given slope value.
+All these values can be adjusted via the arguments.</p>
+
+<p style="text-align: center">
+   -function <code>ArcTan</code> <var>slope</var>,[<var>center</var>,[<var>range</var>,[<var>bias</var>]]]
+</p>
+
+<p>Defaulting to '<code>1.0,0.5,1.0,0.5</code>'.
+</p>
+
+<p style="text-align: center">
+<var>range</var>/π * atan( <var>slope</var>*π * ( <b><var>u</var></b> - <var>center</var> ) ) + <var>bias</var>
+</p>
+
+</dd>
+
+</dl>
+
+
+<div style="margin: auto;">
+  <h4><a id="fuzz"></a>-fuzz <var>distance</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">Colors within this <var>distance</var> are considered equal.</p>
+
+<p>A number of algorithms search for a target color. By default the color must
+be exact. Use this option to match colors that are close to the target color
+in RGB space. For example, if you want to automagically trim the edges of an
+image with <a href="command-line-options.html#trim">-trim</a> but the image was scanned and the target
+background color may differ by a small amount. This option can account for
+these differences.</p>
+
+<p>The <var>distance</var> can be in absolute intensity units or, by
+appending <code>%</code> as a percentage of the maximum possible intensity (255,
+65535, or 4294967295).</p>
+
+<p>Use <a href="command-line-options.html#fuzz">+fuzz</a> to reset the fuzz value to 0.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="fx"></a>-fx <var>expression</var></h4>
+</div>
+
+<p class="magick-description">apply a mathematical expression to an image or image channels.</p>
+
+<p>If the first character of <var>expression</var> is <code>@</code>,
+the expression is read from a file titled by the remaining characters in the
+string.</p>
+
+<p>See <a href="fx.html">FX,
+The Special Effects Image Operator</a> for a detailed discussion of this
+option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="gamma"></a>-gamma <var>value</var></h4>
+</div>
+
+<p class="magick-description">level of gamma correction.</p>
+
+<p>The same color image displayed on two different workstations may look
+different due to differences in the display monitor. Use gamma correction to
+adjust for this color difference.  Reasonable values extend from
+<code>0.8</code> to <code>2.3</code>. Gamma less than 1.0 darkens the image and
+gamma greater than 1.0 lightens it. Large adjustments to image gamma may
+result in the loss of some image information if the pixel quantum size is only
+eight bits (quantum range 0 to 255).</p>
+
+<p>Gamma adjusts the image's channel values pixel-by-pixel according to
+a power law, namely, pow(pixel,1/gamma) or pixel^(1/gamma), where pixel is the
+normalized or 0 to 1 color value. For example, using a value of gamma=2 is the
+same as taking the square root of the image.</p>
+
+<p>You can apply separate gamma values to the red, green, and blue channels of
+the image with a gamma value list delimited with commas (e.g.,
+<code>1.7,2.3,1.2</code>).</p>
+
+<p>Use <a href="command-line-options.html#gamma">+gamma <var>value</var></a> to set the
+image gamma level without actually adjusting the image pixels. This option
+is useful if the image is of a known gamma but not set as an image attribute
+(e.g. PNG images).  Write the "file gamma" which is the reciprocal of the
+display gamma; e.g., if your image is sRGB and you want to write a PNG gAMA
+chunk, use</p>
+
+<pre>
+convert input.png +gamma .45455 output.png
+</pre>
+
+<p>(0.45455 is 1/2.2)</p>
+
+<p>Note that gamma adjustments are also available via the <a href="command-line-options.html#level">-level</a> operator.</p>
+
+<div style="margin: auto;">
+  <h4><a id="gaussian-blur"></a>-gaussian-blur <var>radius</var><br>-gaussian-blur <var>radius</var>x<var>sigma</var></h4>
+</div>
+
+<p class="magick-description">Blur the image with a Gaussian operator.</p>
+
+<p>Convolve the image with a Gaussian or normal distribution using the given
+<var>Sigma</var> value.  The formula is:</p>
+
+<div class="eqn"><img alt="gaussian distribution" width="243px" height="42px" src="../images/gaussian-blur.png">
+</div>
+
+<p>The <var>Sigma</var> value is the important argument, and
+determines the actual amount of blurring that will take place. </p>
+
+<p>The <var>Radius</var> is only used to determine the size of the
+array which will hold the calculated Gaussian distribution. It should be an
+integer.  If not given, or set to zero, IM will calculate the largest possible
+radius that will provide meaningful results for the Gaussian distribution.
+</p>
+
+<p>The larger the <var>Radius</var> the radius the slower the
+operation is. However too small a <var>Radius</var>, and sever
+aliasing effects may result.  As a guideline, <var>Radius</var>
+should be at least twice the <var>Sigma</var> value, though three
+times will produce a more accurate result. </p>
+
+<p>This differs from the faster <a href="command-line-options.html#blur">-blur</a> operator in that a
+full 2-dimensional convolution is used to generate the weighted average of the
+neighboring pixels. </p>
+
+<p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine how
+pixels which are outside the image proper are blurred into the final result.
+</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="geometry"></a>-geometry <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Set the preferred size and location of the image.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="gravity"></a>-gravity <var>type</var></h4>
+</div>
+
+<p class="magick-description">Sets the current gravity suggestion for various other settings and options.</p>
+
+<p>Choices include: <code>NorthWest</code>, <code>North</code>,
+<code>NorthEast</code>, <code>West</code>, <code>Center</code>, <code>East</code>,
+<code>SouthWest</code>, <code>South</code>, <code>SouthEast</code>.  Use <a href="command-line-options.html#list">-list gravity</a> to get a complete list of <a href="command-line-options.html#gravity">-gravity</a> settings available in your ImageMagick
+installation.</p>
+
+<p>The direction you choose specifies where to position text or subimages. For
+example, a gravity of <code>Center</code> forces the text to be centered within
+the image. By default, the image gravity is <code>NorthWest</code>. See <a href="command-line-options.html#draw">-draw</a> for more details about graphic primitives.  Only the
+text primitive of <a href="command-line-options.html#draw">-draw</a> is affected by the <a href="command-line-options.html#gravity">-gravity</a> option.</p>
+
+<p>The <a href="command-line-options.html#gravity">-gravity</a> option is also used in concert with the
+<a href="command-line-options.html#geometry">-geometry</a> setting and other settings or options that
+take <var>geometry</var> as an argument, such as the <a href="command-line-options.html#crop">-crop</a> option. </p>
+
+<p>If a <a href="command-line-options.html#gravity">-gravity</a> setting occurs before another option
+or setting having a <var>geometry</var> argument that specifies an
+offset, the offset is usually applied to the point within the image suggested
+by the <a href="command-line-options.html#gravity">-gravity</a> argument.  Thus, in the following
+command, for example, suppose the file <code>image.png</code> has dimensions
+200x100. The offset specified by the argument to <a href="command-line-options.html#region">-region</a>
+is (−40,+20). The argument to <a href="command-line-options.html#gravity">-gravity</a> is
+<code>Center</code>, which suggests the midpoint of the image, at the point
+(100,50). The offset (−40,20) is applied to that point, giving
+(100−40,50+20)=(60,70), so the specified 10x10 region is located at
+that point. (In addition, the <a href="command-line-options.html#gravity">-gravity</a> affects the
+region itself, which is <var>centered</var> at the pixel
+coordinate (60,70). (See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.)</p>
+
+<pre>
+convert image.png -gravity Center -region 10x10-40+20 \ 
+  -negate output.png
+</pre>
+
+<p>When used as an option to <a href="composite.html">composite</a>, <a href="command-line-options.html#gravity">-gravity</a> gives the direction that the image gravitates
+within the composite.</p>
+
+<p>When used as an option to <a href="montage.html">montage</a>, <a href="command-line-options.html#gravity">-gravity</a> gives the direction that an image gravitates
+within a tile. The default gravity is <code>Center</code> for this purpose.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="grayscale"></a>-grayscale <var>method</var></h4>
+</div>
+
+<p class="magick-description">convert image to grayscale.</p>
+
+<p>This will use one of the <a href="command-line-options.html#intensity">-intensity</a> methods to
+convert the given image into a linear-grayscale image. </p>
+
+<p>For example, to convert an image to (linear) Rec709Luminance grayscale,  type:</p>
+
+<pre>
+convert in.png -grayscale Rec709Luminance out.png
+</pre>
+
+<p>which is equivalent to:</p>
+
+<pre>
+convert in.png -colorspace gray out.png
+</pre>
+
+<p>Similarly, to convert an image to (non-linear) Rec709Luma grayscale,  type:</p>
+
+<pre>
+convert in.png -grayscale Rec709Luma out.png
+</pre>
+
+<p>which is equivalent to:</p>
+
+<pre>
+convert in.png -set colorspace RGB -colorspace gray out.png
+</pre>
+
+<p>Note that a 'colorspace' intensity method will produce the same result
+regardless of the current colorpsace of the image. But a 'mathematical'
+intensity method will depend on the current colorspace the image is currently
+using. </p>
+
+<p>While this operation uses an <a href="command-line-options.html#intensity">-intensity</a> method, 
+it does not use or set the <a href="command-line-options.html#intensity">-intensity</a> setting, so
+will not effect other operations that may use that setting.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="green-primary"></a>-green-primary <var>x,y</var></h4>
+</div>
+
+<p class="magick-description">green chromaticity primary point.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="hald-clut"></a>-hald-clut</h4>
+</div>
+
+<p class="magick-description">apply a Hald color lookup table to the image.</p>
+
+<p>A Hald color lookup table is a 3-dimensional color cube mapped to 2
+dimensions.  Create it with the <code>HALD:</code> prefix (e.g. HALD:8).  You
+can apply any color transformation to the Hald image and then use this option
+to apply the transform to the image. </p>
+
+<pre>
+convert image.png hald.png -hald-clut transform.png
+</pre>
+
+<p>This option provides a convenient method for you to use Gimp or Photoshop
+to make color corrections to the Hald CLUT image and subsequently apply them
+to multiple images using an ImageMagick script. </p>
+
+<p>Note that the representation is only of the normal RGB color space and that
+the whole color value triplet is used for the interpolated lookup of the
+represented Hald color cube image.  Because of this the operation is not <a href="command-line-options.html#channel">-channel</a> setting effected, nor can it adjust or modify an
+images transparency or alpha/matte channel.</p>
+
+<p>See also <a href="command-line-options.html#clut">-clut</a> which provides color value replacement
+of the individual color channels, usually involving a simpler gray-scale
+image. E.g:  gray-scale to color replacement, or modification by a histogram
+mapping. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="help"></a>-help</h4>
+</div>
+
+<p class="magick-description">print usage instructions.</p>
+
+<div style="margin: auto;">
+  <h4><a id="highlight-color"></a>-highlight-color <var>color</var></h4>
+</div>
+
+<p class="magick-description">when comparing images, emphasize pixel differences with this color.</p>
+
+<div style="margin: auto;">
+  <h4><a id="hough-lines"></a>-hough-lines <var>width</var>x<var>height</var>{<var>+threshold</var>}</h4>
+</div>
+
+<p class="magick-description">identify straight lines in the image (e.g. -hough-lines 9x9+195).</p>
+
+<p>Use the Hough line detector with any binary edge extracted image to locate and draw any straight lines that it finds.</p>
+
+<p>The process accumulates counts for every white pixel in the binary edge image for every possible orientation (for angles from 0 to 179 in 1 deg increments) and distance from the center of the image to the corners (in 1 px increments). It stores the counts in an accumulator matrix of angle vs distance. The size of the accumulator will be 180x(diagonal/2). Next it searches the accumulator for peaks in counts and converts the locations of the peaks to slope and intercept in the normal x,y input image space. The algorithm uses slope/intercepts to find the endpoints clipped to the bounds of the image. The lines are drawn from the given endpoints. The counts are a measure of the length of the lines.</p>.
+
+<p>The WxH arguments specify the filter size for locating the peaks in the Hough accumulator. The threshold excludes lines whose counts are less than the threshold value.</p>
+
+<p>Use <code><a href="command-line-options.html#background">-background</a></code> to specify the color of the background onto which the lines will be drawn. The default is black.</p>
+
+<p>Use <code><a href="command-line-options.html#fill">-fill</a></code> to specify the color of the lines. The default is black.</p>
+
+<p>Use <code><a href="command-line-options.html#stroke">-stroke</a></code> and <code><a href="command-line-options.html#strokewidth">-strokewidth</a></code> to specify the thickness of the lines. The default is black and no strokewidth.</p>
+
+<p>A text file listing the endpoints and counts may be created by using the suffix, .mvg, for the output image.</p>
+
+<p>Use <code><a href="command-line-options.html#define">-define</a> hough-lines:accumulator=true</code> to return the accumulator image in addition to the lines image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="iconGeometry"></a>-iconGeometry <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">specify the icon geometry.</p>
+
+<p>Offsets, if present in the geometry specification, are handled in the same
+manner as the <a href="command-line-options.html#geometry">-geometry</a> option, using X11 style to
+handle negative offsets.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="iconic"></a>-iconic</h4>
+</div>
+
+<p class="magick-description">start in icon mode in X Windows", 'animate', 'display</p>
+
+<div style="margin: auto;">
+  <h4><a id="identify"></a>-identify</h4>
+</div>
+
+<p class="magick-description">identify the format and characteristics of the image.</p>
+
+<p>This information is printed: image scene number; image name; image size;
+the image class (<var>DirectClass</var> or <var>PseudoClass</var>); the total number of unique colors; and the
+number of seconds to read and transform the image. Refer to <a href="miff.html">MIFF</a> for
+a description of the image class.</p>
+
+<p>If <a href="command-line-options.html#colors">-colors</a> is also specified, the total unique colors
+in the image and color reduction error values are printed. Refer to <a href="quantize.html">color
+reduction algorithm</a> for a description of these values.</p>
+
+<p>If <a href="command-line-options.html#verbose">-verbose</a> precedes this option, copious
+amounts of image properties are displayed including image statistics, profiles,
+image histogram, and others.</p>
+
+<div style="margin: auto;">
+  <h4><a id="ift"></a>-ift</h4>
+</div>
+
+<p class="magick-description">implements the inverse discrete Fourier transform (DFT).</p>
+
+<p>This option is new as of ImageMagick 6.5.4-3 (and now working for Windows
+users in ImageMagick 6.6.0-9). It transforms a pair of magnitude and phase
+images from the frequency domain to a single image in the normal or spatial
+domain. See for example, <a href="http://en.wikipedia.org/wiki/Fourier_transform">Fourier Transform</a>,
+<a href="http://en.wikipedia.org/wiki/DFT">Discrete Fourier Transform</a> and
+<a href="http://en.wikipedia.org/wiki/FFT">Fast Fourier Transform</a>.</p>
+
+<p>For example, depending upon the image format used to store the result of
+the <a href="command-line-options.html#fft">-fft</a>, one would use either</p>
+
+<pre>
+convert fft_image.miff -ift fft_image_ift.png
+</pre>
+
+<p>or</p>
+
+<pre>
+convert fft_image-0.png fft_image-1.png -ift fft_image_ift.png
+</pre>
+
+<p>The resulting image may need to be cropped due to padding introduced when
+the original image, prior to the <a href="command-line-options.html#fft">-fft</a> or <a href="command-line-options.html#fft">+fft</a>, was not square or even dimensioned. Any padding is at
+the right and/or bottom sides of the image.</p>
+
+<p>The <a href="http://www.fftw.org/">FFTW</a> delegate library is required to
+use <a href="command-line-options.html#ift">-ift</a>.</p>
+
+<p>Use <a href="command-line-options.html#ift">+ift</a> (with HDRI enabled) to transform a pair of real
+and imaginary images from the frequency domain to a single image in the normal
+(spatial) domain.</p>
+
+<p>By default the IFT is not normalized (and the FFT is). Use "<code><a href="command-line-options.html#define">-define</a> fourier:normalize=inverse</code> to explictly normalize the IFT and unnormalize the FFT.</p>
+
+<div style="margin: auto;">
+  <h4><a id="immutable"></a>-immutable</h4>
+</div>
+
+<p class="magick-description">make image immutable.</p>
+
+<div style="margin: auto;">
+  <h4><a id="implode"></a>-implode <var>factor</var></h4>
+</div>
+
+<p class="magick-description">implode image pixels about the center.</p>
+
+<div style="margin: auto;">
+  <h4><a id="insert"></a>-insert <var>index</var></h4>
+</div>
+
+<p class="magick-description">insert the last image into the image sequence.</p>
+
+<p>This option takes last image in the current image sequence and inserts it
+at the given index. If a negative index is used, the insert position is
+calculated before the last image is removed from the sequence. As such
+<code>-insert -1</code> will result in no change to the image sequence.</p>
+
+<p>The <code>+insert</code> option is equivalent to <code>-insert -1</code>. In
+other words, insert the last image, at the end of the current image sequence.
+Consequently this has no effect on the image sequence order.</p>
+
+<div style="margin: auto;">
+  <h4><a id="intensity"></a>-intensity <var>method</var></h4>
+</div>
+
+<p class="magick-description">method to generate intensity value from pixel.</p>
+
+<p>ImageMagick provides a number of methods used in situations where an
+operatory needs to determine a single grayscale value for some purpose, from
+an image with red, green, and blue pixel components. Typically the linear
+<code>Rec709Luminance</code> formula is used, which is the same formula used when 
+converting images to <code>-colorspace gray</code>. </p>
+
+<p>The following formulas are currently provided, and will first convert
+the pixel values to linear-RGB or non-linear sRGB colorspace before
+being applied to calulate the final greyscale value. </p>
+
+<pre>
+   Rec601Luma        0.298839R' + 0.586811G'+ 0.114350B'
+   Rec601Luminance   0.298839R + 0.586811G + 0.114350B
+   Rec709Luma        0.212656R' + 0.715158G' + 0.072186B'
+   Rec709Luminance   0.212656R + 0.715158G + 0.072186B
+   Brightness        max(R', G', B')
+   Lightness         (min(R', G', B') + max(R', G', B')) / 2.0
+</pre>
+<p>Note that the above R,G,B values is the image's linear-RGB values, while
+R',G',B' are sRGB non-linear values. </p>
+
+<p>These intensity methods are mathematical in nature and will use the
+current value in the images respective R,G,B channel regardless of
+what that is, or what colorspace the image is currently using.</p>
+
+<pre>
+   Average           (R + G + B) / 3.0
+   MS                (R^2 + G^2 + B^2) / 3.0
+   RMS               sqrt( (R^2 + G^2 + B^2) / 3.0 )
+</pre>
+
+<p>These methods are often used for other purposes, such as generating a
+grayscale difference image between two color images (using <a href="command-line-options.html#compose">-compose</a> '<code>Difference</code>' composition. </p>
+
+<p> For example The 'MS' (Mean Squared) setting is good for minimizing color
+error comparisions.  While...  The method 'RMS' (Root Mean Squared) for
+example is appropriate for calculating color vector distance, from a color
+difference image.  This is equivalent to the color only component of the <a href="command-line-options.html#fuzz">-fuzz</a> factor color compare setting.  </p>
+
+<p>See also <a href="command-line-options.html#grayscale">-grayscale</a> which applies one of the above
+grayscaling formula directly to an image without setting the <a href="command-line-options.html#intensity">-intensity</a> setting.</p>
+
+<p>The <a href="command-line-options.html#colorspace">-colorspace gray</a> image conversion also uses
+the current intensity setting, but will always convert the image to the
+appropriate sRGB or linear-RGB colorspace before appling the above
+function.</p>
+
+<p>To print a complete list of posible pixel intensity setting methods, use <a href="command-line-options.html#list">-list intensity</a>.</p>
+
+<p>Operators affected by the <a href="command-line-options.html#intensity">-intensity</a> setting include:</p>
+
+<pre>
+-adaptive-blur
+-adaptive-sharpen
+-black-threshold
+-clut (when mapping greyscale CLUT image to alpha channel if set by -channels)
+-colors for gray colorspace
+-compose {LightenIntensity, DarkenIntensity, CopyOpacity, CopyBlack}
+-contrast-stretch
+-distort {ErodeIntensity, DilateIntensity}
+-normalize
+-random-threshold
+-selective-blur
+-shade
+-threshold
+-tint
+-white-threshold
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="intent"></a>-intent <var>type</var></h4>
+</div>
+
+<p class="magick-description">use this type of rendering intent when managing the image color.</p>
+
+<p>Use this option to affect the color management operation of an image (see
+<a href="command-line-options.html#profile">-profile</a>).  Choose from these intents: <code>Absolute,
+Perceptual, Relative, Saturation</code>.</p>
+
+<p>The default intent is Perceptual for the sRGB colorspace and undefined for the RGB and gray colorspaces.</p>
+
+<p>To print a complete list of rendering intents, use <a href="command-line-options.html#list">-list intent</a>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="interlace"></a>-interlace <var>type</var></h4>
+</div>
+
+<p class="magick-description">the type of interlacing scheme.</p>
+
+<p>Choose from:</p>
+
+<pre>
+   none
+   line
+   plane
+   partition
+   JPEG
+   GIF
+   PNG
+</pre>
+
+<p>This option is used to specify the type of interlacing scheme for raw image
+formats such as <code>RGB</code> or <code>YUV</code>.</p>
+
+<p><code>None</code> means do not interlace (RGBRGBRGBRGBRGBRGB...),</p>
+
+<p><code>Line</code> uses scanline interlacing (RRR...GGG...BBB...RRR...GGG...BBB...), and.</p>
+
+<p><code>Plane</code> uses plane interlacing (RRRRRR...GGGGGG...BBBBBB...).</p>
+
+<p><code>Partition</code> is like plane except the different planes are saved to
+individual files (e.g. image.R, image.G, and image.B).</p>
+
+<p>Use <code>Line</code> or <code>Plane</code> to create an <code>interlaced
+PNG</code> or <code>GIF</code> or <code>progressive JPEG</code> image.</p>
+
+<p>To print a complete list of interlacing schemes, use <a href="command-line-options.html#list">-list
+interlace</a>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="interpolate"></a>-interpolate <var>type</var></h4>
+</div>
+
+<p class="magick-description">Set the pixel color interpolation method to use when looking up a color based on a floating point or real value.</p>
+
+<p>When looking up the color of a pixel using a non-integer floating point
+value, you typically fall in between the pixel colors defined by the source
+image. This setting determines how the color is determined from the colors of
+the pixels surrounding that point.  That is how to determine the color of a
+point that falls between two, or even four different colored pixels. </p>
+
+<pre>
+   integer           The color of the top-left pixel (floor function)
+   nearest-neighbor  The nearest pixel to the lookup point (rounded function)
+   average           The average color of the surrounding four pixels
+   bilinear          A double linear interpolation of pixels (the default)
+   mesh              Divide area into two flat triangular interpolations
+   bicubic           Fitted bicubic-spines of surrounding 16 pixels
+   spline            Direct spline curves (colors are blurred)
+   filter            Use resize <a href="command-line-options.html#filter">-filter</a> settings
+</pre>
+
+<p>This most important for distortion operators such as <a href="command-line-options.html#distort">-distort</a>, <a href="command-line-options.html#implode">-implode</a>, <a href="command-line-options.html#transform">-transform</a> and <a href="command-line-options.html#fx">-fx</a>. </p>
+
+<p>To print a complete list of interpolation methods, use <a href="command-line-options.html#list">-list interpolate</a>.</p>
+
+<p>See also <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a>, for control of the
+lookup for positions outside the boundaries of the image. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="interline-spacing"></a>-interline-spacing <var>value</var></h4>
+</div>
+
+<p class="magick-description">the space between two text lines.</p>
+
+<div style="margin: auto;">
+  <h4><a id="interword-spacing"></a>-interword-spacing <var>value</var></h4>
+</div>
+
+<p class="magick-description">the space between two words.</p>
+
+<div style="margin: auto;">
+  <h4><a id="kerning"></a>-kerning <var>value</var></h4>
+</div>
+
+<p class="magick-description">the space between two letters.</p>
+
+<div style="margin: auto;">
+  <h4><a id="kuwahara"></a>-kuwahara <var>radius</var><br>-kuwahara <var>radius</var>x<var>sigma</var></h4>
+</div>
+
+<p class="magick-description">edge preserving noise reduction filter.</p>
+
+<p>The <var>radius</var> is more important than the <var>sigma</var>. If <var>sigma</var> is left off, it will be computed automatically from the <var>radius</var> as <var>sigma</var>=<var>radius</var>-0.5. The <var>sigma</var> provides a bit of additional smoothing control.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="label"></a>-label <var>name</var></h4>
+</div>
+
+<p class="magick-description">assign a label to an image.</p>
+
+<p>Use this option to assign a specific label to the image, as it is read in
+or created.  You can use the <a href="command-line-options.html#set">-set</a> operation to re-assign
+a the labels of images already read in.  Image formats such as TIFF, PNG,
+MIFF, supports saving the label information with the image.</p>
+
+<p>When saving an image to a <var>PostScript</var> file, any label
+assigned to an image is used as a header string to print above the postscript
+image. </p>
+
+<p>You can include the image filename, type, width, height, or other image
+attribute by embedding special format character.  See <a href="escape.html">Format and Print Image
+Properties</a> for details of the percent escape codes.</p>
+
+<p>For example,</p>
+
+<p class="crtsnip">
+  -label "%m:%f %wx%h"  bird.miff
+</p>
+
+<p>assigns an image label of <code>MIFF:bird.miff 512x480</code> to the
+"<code>bird.miff</code>" image and whose width is 512 and height is 480, as it
+is read in.  If a  <a href="command-line-options.html#label">+label</a> option was used instead, any
+existing label present in the image would be used.  You can remove all labels
+from an image by assigning the empty string. </p>
+
+<p>A label is not drawn on the image, but is embedded in the image datastream
+via <var>Label</var> tag or similar mechanism. If you want the label to be
+visible on the image itself, use the <a href="command-line-options.html#draw">-draw</a> option, or
+during the final processing in the creation of an image montage.</p>
+
+<p>If the first character of <var>string</var> is <var>@</var>, the image label is read from a file titled by the
+remaining characters in the string. Labels in a file are literal, no embedded
+formatting characters are recognized.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="lat"></a>-lat <var>width</var><br>-lat <var>width</var>x<var>height</var>{<var>+-</var>}<var>offset</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">perform local adaptive threshold.</p>
+
+<p>Adaptively threshold each pixel based on the value of pixels in a
+surrounding window.  If the current pixel is lighter than this average plus
+the optional <code>offset</code>, then it is made white, otherwise it is made
+black.  Small variations in pixel values such as found in scanned documents
+can be ignored if offset is positive. A negative offset will make it more
+sensitive to those small variations. </p>
+
+<p>This is commonly used to threshold images with an uneven background.  It is
+based on the assumption that average color of the small window is the
+the local background color, from which to separate the foreground color. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="layers"></a>-layers <var>method</var></h4>
+</div>
+
+<p class="magick-description">handle multiple images forming a set of image layers or animation frames.</p>
+
+<p>Perform various image operation methods to a ordered sequence of images
+which may represent either a set of overlaid 'image layers', a GIF disposal
+animation, or a fully-'coalesced' animation sequence. </p>
+
+<table class="table table-condensed table-striped">
+  <tbody>
+  <tr>
+    <th style="width: 8%">Method</th>
+    <th>Description</th>
+  </tr>
+
+  <tr>
+    <td>compare-any</td>
+    <td>Crop the second and later frames to the smallest rectangle
+        that contains all the differences between the two images.  No GIF <a href="command-line-options.html#dispose">-dispose</a> methods are taken into account. </td>
+  </tr>
+
+  <tr><td></td><td>This exactly the same as the <a href="command-line-options.html#deconstruct">-deconstruct</a> operator, and does not preserve animations normal
+        working, especially when animation used layer disposal methods such as
+        '<code>Previous</code>' or '<code>Background</code>'. </td>
+  </tr>
+
+  <tr>
+    <td>compare-clear</td>
+    <td>As '<code>compare-any</code>' but crop to the bounds of any
+       opaque pixels which become transparent in the second frame. That is the
+       smallest image needed to mask or erase pixels for the next frame. </td>
+  </tr>
+
+  <tr>
+    <td>compare-overlay</td>
+    <td>As '<code>compare-any</code>' but crop to pixels that add
+       extra color to the next image, as a result of overlaying color pixels.
+       That is the smallest single overlaid image to add or change colors. </td>
+   </tr>
+
+   <tr><td></td><td>This can be used with the <a href="command-line-options.html#compose">-compose</a> alpha
+       composition method '<code>change-mask</code>', to reduce the image to
+       just the pixels that need to be overlaid. </td>
+   </tr>
+
+  <tr>
+    <td>coalesce</td>
+    <td>Equivalent to a call to the <a href="command-line-options.html#coalesce">-coalesce</a> operator.  Apply the layer disposal methods set in the
+        current image sequence to form a fully defined animation sequence, as
+        it should be displayed.  Effectively converting a GIF animation into a
+        'film strip'-like animation.  </td>
+  </tr>
+
+  <tr>
+    <td>composite</td>
+    <td>Alpha Composition of two image lists, separated by a
+        "<code>null:</code>" image, with the destination image list first, and
+        the source images last.  An image from each list are composited
+        together until one list is finished. The separator image and source
+        image lists are removed. </td>
+  </tr>
+
+
+  <tr><td></td>
+    <td>The <a href="command-line-options.html#geometry">-geometry</a> offset is adjusted according
+        to <a href="command-line-options.html#gravity">-gravity</a> in accordance of the virtual
+        canvas size of the first image in each list. Unlike a normal <a href="command-line-options.html#composite">-composite</a> operation, the canvas offset is also
+        added to the final composite positioning of each image. </td> </tr>
+
+  <tr><td></td>
+    <td>If one of the image lists only contains one image, that image is
+        applied to all the images in the other image list, regardless of which
+        list it is. In this case it is the image meta-data of the list which
+        preserved.  </td>
+  </tr>
+
+
+  <tr>
+    <td>dispose</td>
+    <td>This like '<code>coalesce</code>' but shows the look of
+        the animation after the layer disposal method has been applied, before
+        the next sub-frame image is overlaid. That is the 'dispose' image that
+        results from the application of the GIF <a href="command-line-options.html#dispose">-dispose</a> method.  This allows you to check what
+        is going wrong with a particular animation you may be developing.
+        </td>
+  </tr>
+
+  <tr>
+    <td>flatten</td>
+    <td>Create a canvas the size of the first images virtual
+        canvas using the current <a href="command-line-options.html#background">-background</a> color,
+        and <a href="command-line-options.html#compose">-compose</a> each image in turn onto that
+        canvas.  Images falling outside that canvas is clipped. Final
+        image will have a zero virtual canvas offset. </td>
+  </tr>
+
+  <tr><td></td>
+    <td>This usually used as one of the final 'image layering' operations
+        overlaying all the prepared image layers into a final image. </td>
+  </tr>
+
+  <tr><td></td>
+    <td>For a single image this method can also be used to fillout a virtual
+        canvas with real pixels, or to underlay an opaque color to remove
+        transparency from an image.</td>
+  </tr>
+
+
+  <tr>
+    <td>merge</td>
+    <td>As 'flatten' method but merging all the given image
+        layers to create a new layer image just large enough to hold all the
+        image without clipping or extra space. The new images virtual offset
+        will preserve the position of the new layer, even if this offset is
+        negative.  The virtual canvas size of the first image is preserved.
+        </td>
+  </tr>
+
+  <tr><td></td><td>Caution is advised when handling image layers with
+        negative offsets as few image file formats handle them correctly.
+        Following this operation method with <a href="command-line-options.html#repage">+repage</a>
+        will remove the layer offset, and create an image in which all the
+        overlaid image positions relative to each other is preserved, though
+        not necessarily exactly where you specified them.
+        </td>
+  </tr>
+
+  <tr><td></td><td>See also 'trim-bounds' below which is closely related but
+        without  doing the'flatten' to merge the images together. </td>
+  </tr>
+
+  <tr>
+    <td>mosaic</td>
+    <td>As 'flatten' method but expanding the initial canvas size
+        of the first image in a positive direction only so as to hold all the
+        image layers.  However as a virtual canvas is 'locked' to the origin,
+        by its own definition, image layers with a negative offsets will still
+        become clipped by the top and left edges. See 'merge' or 'trim-bounds'
+        if this could be a problem. </td>
+
+  </tr>
+
+  <tr><td></td><td>This method is commonly used to layout individual image
+        using various offset but without knowing the final canvas size. The
+        resulting image will, like 'flatten' not have any virtual offset, so
+        can be saved to any image file format. </td>
+  </tr>
+
+
+  <tr>
+    <td>optimize</td>
+    <td>Optimize a coalesced animation, into GIF animation using
+        a number of general techniques.  This currently a short cut to
+        apply both the '<code>optimize-frame</code>', and
+        '<code>optimize-transparency</code>' methods but may be expanded to
+        include other optimization methods as they are developed. </td>
+  </tr>
+
+  <tr>
+    <td>optimize-frame</td>
+    <td>Optimize a coalesced animation, into GIF animation by
+        reducing the number of pixels per frame as much as possible by
+        attempting to pick the best layer disposal method to use, while ensuring
+        the result will continue to animate properly. </td>
+  </tr>
+
+  <tr><td></td><td> There is no guarantee that the best optimization is found.
+        But then no reasonably fast GIF optimization algorithm can do this.
+        However this does seem to do better than most other GIF frame
+        optimizers seen. </td>
+  </tr>
+
+  <tr>
+    <td>optimize-plus</td>
+    <td>As '<code>optimize-frame</code>' but attempt to improve the
+        overall optimization by adding extra frames to the animation, without
+        changing the final look or timing of the animation.  The frames are
+        added to attempt to separate the clearing of pixels from the
+        overlaying of new additional pixels from one animation frame to the
+        next.  If this does not improve the optimization (for the next frame
+        only), it will fall back to the results of the previous normal
+        '<code>optimize-frame</code>' technique. </td>
+  </tr>
+
+  <tr><td></td><td>There is the possibility that the change in the disposal
+        style will result in a worsening in the optimization of later frames,
+        though this is unlikely. In other words there no guarantee that it is
+        better than the normal '<code>optimize-frame</code>' technique. For some
+        animations however you can get a vast improvement in the final
+        animation size. </td>
+  </tr>
+
+  <tr>
+    <td>optimize-transparency</td>
+    <td>Given a GIF animation, replace any pixel in the sub-frame
+        overlay images with transparency, if it does not change the resulting
+        animation by more than the current <a href="command-line-options.html#fuzz">-fuzz</a> factor.
+        </td>
+  </tr>
+
+  <tr><td></td><td>This should allow a existing frame optimized GIF animation
+        to compress into a smaller file size due to larger areas of one
+        (transparent) color rather than a pattern of multiple colors repeating
+        the current disposed image of the last frame. </td>
+  </tr>
+
+  <tr>
+    <td>remove-dups</td>
+    <td>Remove (and merge time delays) of duplicate consecutive
+        images, so as to simplify layer overlays of coalesced animations.
+        </td>
+  </tr>
+
+   <tr><td></td><td>Usually this a result of using a constant time delay
+        across the whole animation, or after a larger animation was split into
+        smaller sub-animations.  The duplicate frames could also have been
+        used as part of some frame optimization methods. </td>
+  </tr>
+
+  <tr>
+    <td>remove-zero</td>
+    <td>Remove any image with a zero time delay, unless ALL the
+        images have a zero time delay (and is not a proper timed animation, a
+        warning is then issued). </td>
+  </tr>
+
+  <tr><td></td><td>In a GIF animation, such images are usually frames which
+        provide partial intermediary updates between the frames that are
+        actually displayed to users.  These frames are usually added for
+        improved frame optimization in GIF animations. </td>
+  </tr>
+
+  <tr>
+    <td>trim-bounds</td>
+    <td>Find the bounds of all the images in the current
+        image sequence, then adjust the offsets so all images are contained on
+        a minimal positive canvas. None of the image data is modified or
+        merged, only the individual image virtual canvas size and offset.
+        All the images is given the same canvas size, and and will have
+        a positive offset, but will remain in the same position relative to
+        each other. As a result of the minimal canvas size at least one image
+        will touch every edge of that canvas.  The image data touching those
+        edges however may be transparent.  </td>
+  </tr>
+
+  <tr><td></td><td>The result is much like if you used 'merge' followed by a
+        <a href="command-line-options.html#repage">+repage</a> option, except that all the images
+        have been kept separate.  If 'flatten' is used after using
+        'trim-bounds' you will get the same result.  </td>
+  </tr>
+
+  </tbody>
+</table>
+
+<p>To print a complete list of layer types, use <a href="command-line-options.html#list">-list layers</a>.</p>
+
+<p>The operators <a href="command-line-options.html#coalesce">-coalesce</a>, <a href="command-line-options.html#deconstruct">-deconstruct</a>, <a href="command-line-options.html#flatten">-flatten</a>, and <a href="command-line-options.html#mosaic">-mosaic</a> are only aliases for the above methods and may be depreciated in
+the future.  Also see  <a href="command-line-options.html#page">-page</a>,  <a href="command-line-options.html#repage">-repage</a> operators, the <a href="command-line-options.html#compose">-compose</a> setting, and the
+GIF <a href="command-line-options.html#dispose">-dispose</a> and  <a href="command-line-options.html#delay">-delay</a>
+settings. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="level"></a>-level <var>black_point</var>{,<var>white_point</var>}{<var>%</var>}{,<var>gamma</var>}</h4>
+</div>
+
+<p class="magick-description">adjust the level of image channels.</p>
+
+<p>Given one, two or three values delimited with commas: black-point,
+white-point, gamma (for example: 10,250,1.0 or 2%,98%,0.5). The black and
+white points range from 0 to <var>QuantumRange</var>, or from 0 to
+100%; if the white point is omitted it is set to (<var>QuantumRange</var> - black_point), so as to center contrast changes.
+If a <code>%</code> sign is present anywhere in the string, both black and white
+points are percentages of the full color range.  Gamma will do a <a href="command-line-options.html#gamma">-gamma</a> adjustment of the values.  If it is omitted, the
+default of 1.0 (no gamma correction) is assumed.</p>
+
+<p>In normal usage (<code>-level</code>) the image values are stretched so that
+the given '<code>black_point</code>' value in the original image is set to zero
+(or black), while the given '<code>white_point</code>' value is set to <var>QuantumRange</var> (or white).  This provides you with direct
+contrast adjustments to the image.  The '<code>gamma</code>' of the resulting
+image will then be adjusted. </p>
+
+<p>From ImageMagick v6.4.1-9 using the plus form of the operator
+(<code>+level</code>) or adding the special '!' flag anywhere in the argument
+list, will cause the operator to do the reverse of the level adjustment.  That
+is a zero, or <var>QuantumRange</var> value (black, and white, resp.)
+in the original image, is adjusted to the given level values, allowing you to
+de-contrast, or compress the channel values within the image. The
+'<code>gamma</code>' is adjusted before the level adjustment to de-contrast the
+image is made. </p>
+
+<p>Only the channels defined by the current <a href="command-line-options.html#channel">-channel</a>
+setting are adjusted (defaults to RGB color channels only), allowing you to
+limit the effect of this operator. </p>
+
+<p>Please note that the transparency channel is treated as 'matte'
+values (0 is opaque) and not as 'alpha' values (0 is transparent).</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="level-colors"></a>-level-colors {<var>black_color</var>}{,}{<var>white_color</var>}</h4>
+</div>
+
+<p class="magick-description">adjust the level of an image using the provided dash separated colors.</p>
+
+<p>This function is exactly like <a href="command-line-options.html#level">-level</a>, except that the
+value value for each color channel is determined by the
+'<code>black_color</code>' and '<code>white_color</code>' colors given (as
+described under the <a href="command-line-options.html#fill">-fill</a> option). </p>
+
+<p>This effectually means the colors provided to <code>-level-colors</code>
+is mapped to become 'black' and 'white' respectively, with all the other
+colors linearly adjusted (or clipped) to match that change. Each channel is
+adjusted separately using the channel values of the colors specified. </p>
+
+<p>On the other hand the plus form of the operator (<code>+level-colors</code>)
+will map the image color 'black' and 'white' to the given colors
+respectively, resulting in a gradient (de-contrasting) tint of the image to
+those colors. This can also be used to convert a plain gray-scale image into a
+one using the gradient of colors specified. </p>
+
+<p>By supplying a single color with a comma separator either before or after
+that color, will just replace the respective 'black' or 'white' point
+respectively.  But if no comma separator is provided, the given color is
+used for both the black and white color points, making the operator either
+threshold the images around that color (- form) or set all colors to that
+color (+ form). </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="limit"></a>-limit <var>type value</var></h4>
+</div>
+
+<p class="magick-description">Set the pixel cache resource limit.</p>
+
+<p>Choose from: <code>area</code>, <code>disk</code>, <code>file</code>,
+<code>map</code>, <code>memory</code>, <code>thread</code>, or <code>time</code>.</p>
+
+<p>The value for <code>file</code> is in number of files. The other limits are
+in bytes. Define arguments for the memory, map, area, and disk resource limits
+with SI prefixes (.e.g 100MB).</p>
+
+<p>By default the limits are 768 files, 3GB of image area, 1.5GiB memory, 3GiB
+memory map, and 18.45EB of disk.  These limits are adjusted relative to the
+available resources on your computer if this information is available.   When
+any limit is reached, ImageMagick fails in some fashion but attempts to take
+compensating actions, if possible. For example, the following limits
+memory:</p>
+
+<p class="crtsnip">
+  -limit memory 32MiB -limit map 64MiB
+</p>
+
+<p>Use <a href="command-line-options.html#list">-list resource</a> to list the current limits. For example, our system shows these limits:</p>
+
+<pre>
+-&gt; identify -list resource
+Resource limits:
+  Width: 100MP
+  Height: 100MP
+  Area: 25.181GB
+  Memory: 11.726GiB
+  Map: 23.452GiB
+  Disk: unlimited
+  File: 768
+  Thread: 12
+  Throttle: 0
+  Time: unlimited
+</pre>
+
+<p>Requests for pixel storage to keep intermediate images are satisfied by one
+of three resource categories: in-memory pool, memory-mapped files pool, and
+disk pool (in that order) depending on the <a href="command-line-options.html#limit">‑limit</a> settings
+and whether the system honors a resource request. If the total size of
+allocated pixel storage in the given pool reaches the corresponding limit, the
+request is passed to the next pool. Additionally, requests that exceed the
+<code>area</code> limit automagically are allocated on disk.</p>
+
+<p>To illustrate how ImageMagick utilizes resource limits, consider a typical
+image resource request.  First, ImageMagick tries to allocate the pixels in
+memory.  The request might be denied if the resource request exceeds the
+<code>memory</code> limit or if the system does not honor the request.  If
+a memory request is not honored, the pixels are allocated to disk and the file
+is memory-mapped. However, if the allocation request exceeds the
+<code>map</code> limit, the resource allocation goes to disk. In all cases, if
+the resource request exceeds the <code>area</code> limit, the pixels are
+automagically cached to disk. If the disk has a hard limit, the program
+fails.</p>
+
+<p>In most cases you simply do not need to concern yourself with resource
+limits.  ImageMagick chooses reasonable defaults and most images do not tax
+your computer resources.  Where limits do come in handy is when you process
+images that are large or on shared systems where ImageMagick can consume all
+or most of the available memory. In this case, the ImageMagick workflow slows
+other processes or, in extreme cases, brings the system to a halt.  Under
+these circumstances, setting limits give some assurances that the ImageMagick
+workflow will not interfere with other concurrent uses of the computer.  For
+example, assume you have a web interface that processes images uploaded from
+the Internet.  To assure ImageMagick does not exceed 10MiB of memory you can
+simply set the area limit to 10MiB:</p>
+
+<p class="crtsnip">
+-limit area 10MB
+</p>
+
+<p>Now whenever a large image is processed, the pixels are automagically
+cached to disk instead of memory.  This of course implies that large images
+typically process very slowly, simply because pixel processing in memory can
+be an order of magnitude faster than on disk.  Because your web site users
+might inadvertently upload a huge image to process, you should set a disk
+limit as well:</p>
+
+<p class="crtsnip">
+-limit area 10MB -limit disk 500MB
+</p>
+
+<p>Here ImageMagick stops processing if an image requires more than 500MB of disk storage.</p>
+
+<p>In addition to command-line resource limit option, resources can be set
+with <a href="resources.html#environment">environment variables</a>. Set the
+environment variables <code>MAGICK_AREA_LIMIT</code>,
+<code>MAGICK_DISK_LIMIT</code>, <code>MAGICK_FILE_LIMIT</code>,
+<code>MAGICK_MEMORY_LIMIT</code>, <code>MAGICK_MAP_LIMIT</code>,
+<code>MAGICK_THREAD_LIMIT</code>, <code>MAGICK_TIME_LIMIT</code> for limits of
+image area, disk space, open files, heap memory, memory map, number of threads
+of execution, and maximum elapsed time in seconds respectively.</p>
+
+<p> Inquisitive users can try adding <a href="command-line-options.html#debug">-debug cache</a> to
+their commands and then scouring the generated output for references to the
+pixel cache, in order to determine how the pixel cache was allocated and how
+resources were consumed. Advanced Unix/Linux users can pipe that output
+through <code>grep memory|open|destroy|disk</code> for more readable sifting.
+</p>
+
+<p>For more about ImageMagick's use of resources, see the section <b>Cache
+Storage and Resource Requirements</b> on the <a href="architecture.html#cache%20">Architecture</a> page.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="linear-stretch"></a>-linear-stretch <var>black-point</var><br>-linear-stretch <var>black-point</var>{x<var>white-point</var>}{<var>%</var>}}</h4>
+</div>
+
+<p class="magick-description">Linear with saturation stretch.</p>
+
+<p>This is very similar to <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a>,
+and uses a 'histogram bin' to determine the range of color values that needs to
+be stretched.  However it then stretches those colors using the <a href="command-line-options.html#level">-level</a> operator.</p>
+
+<p>As such while the initial determination may have 'binning' round off
+effects, the image colors are stretched mathematically, rather than using the
+histogram bins.  This makes the operator more accurate. </p>
+
+<p>note however that a <a href="command-line-options.html#linear-stretch">-linear-stretch</a> of
+'<code>0</code>' does nothing, while a value of '<code>1</code>' does a near
+perfect stretch of the color range. </p>
+
+<p>See also <a href="command-line-options.html#auto-level">-auto-level</a> for a 'perfect'
+normalization of mathematical images. </p>
+
+<p>This operator is under review for re-development. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="linewidth"></a>-linewidth</h4>
+</div>
+
+<p class="magick-description">the line width for subsequent draw operations.</p>
+
+<div style="margin: auto;">
+  <h4><a id="liquid-rescale"></a>-liquid-rescale <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">rescale image with seam-carving.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="list"></a>-list <var>type</var></h4>
+</div>
+
+<p class="magick-description">Print a list of supported arguments for various options or settings.  Choose from these list types:</p>
+
+<pre>
+   Align          Alpha          Boolean        Channel
+   Class          ClipPath       Coder          Color
+   Colorspace     Command        Compose        Compress
+   Configure      DataType       Debug          Decoration
+   Delegate       Direction      Dispose        Distort
+   Dither         Endian         Evaluate       FillRule
+   Filter         Font           Format         Function
+   Gravity        ImageList      Intent         Interlace
+   Interpolate    Kernel         Layers         LineCap
+   LineJoin       List           Locale         LogEvent
+   Log            Magic          Method         Metric
+   Mime           Mode           Morphology     Module
+   Noise          Orientation    Policy         PolicyDomain
+   PolicyRights   Preview        Primitive      QuantumFormat
+   Resource       SparseColor    Storage        Stretch
+   Style          Threshold      Type           Units
+   Validate       VirtualPixel
+</pre>
+
+<p>These lists vary depending on your version of ImageMagick. Use "<code>-list
+list</code>" to get a complete listing of all the "<code>-list</code>" arguments
+available:</p>
+
+<pre>
+identify -list list
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="log"></a>-log <var>string</var></h4>
+</div>
+
+<p class="magick-description">Specify format for debug log.</p>
+
+<p>This option specifies the format for the log printed when the <a href="command-line-options.html#debug">-debug</a> option is active.</p>
+
+<p>You can display the following components by embedding special format
+characters:</p>
+
+<pre>
+   %d  domain
+   %e  event
+   %f  function
+   %l  line
+   %m  module
+   %p  process ID
+   %r  real CPU time
+   %t  wall clock time
+   %u  user CPU time
+   %%  percent sign
+   \n  newline
+   \r  carriage return
+</pre>
+
+<p>For example:</p>
+
+<pre>
+convert -debug coders -log "%u %m:%l %e" in.gif out.png
+</pre>
+
+<p>The default behavior is to print all of the components.</p>
+
+<div style="margin: auto;">
+  <h4><a id="loop"></a>-loop <var>iterations</var></h4>
+</div>
+
+<p class="magick-description">add Netscape loop extension to your GIF animation.</p>
+
+<p>Set iterations to zero to repeat the animation an infinite number of times,
+otherwise the animation repeats itself up to <var>iterations</var>
+times.</p>
+
+<div style="margin: auto;">
+  <h4><a id="lowlight-color"></a>-lowlight-color <var>color</var></h4>
+</div>
+
+<p class="magick-description">when comparing images, de-emphasize pixel differences with this color.</p>
+
+<div style="margin: auto;">
+  <h4><a id="magnify"></a>-magnify</h4>
+</div>
+
+<p class="magick-description">double the size of the image with pixel art scaling.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="map"></a>-map <var>type</var></h4>
+</div>
+
+<p class="magick-description">Display image using this <var>type</var>.</p>
+
+<p>Choose from these <var>Standard Colormap</var> types:</p>
+
+<pre>
+   best
+   default
+   gray
+   red
+   green
+   blue
+</pre>
+
+<p>The <var>X server</var> must support the <var>Standard
+Colormap</var> you choose, otherwise an error occurs.  Use <code>list</code> as
+the type and <code>display</code> searches the list of colormap types in
+<code>top-to-bottom</code> order until one is located. See <var>xstdcmap(1)</var> for one way of creating Standard Colormaps.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="map_stream_"></a>-map <var>components</var></h4>
+</div>
+
+<p class="magick-description">pixel map.</p>
+
+<p>Here are the valid components of a map:</p>
+
+<pre>
+   r  red pixel component
+   g  green pixel component
+   b  blue pixel component
+   a  alpha pixel component (0 is transparent)
+   o  opacity pixel component (0 is opaque)
+   i  grayscale intensity pixel component
+   c  cyan pixel component
+   m  magenta pixel component
+   y  yellow pixel component
+   k  black pixel component
+   p  pad component (always 0)
+</pre>
+
+<p>You can specify as many of these components as needed in any order (e.g.
+bgr).  The components can repeat as well (e.g. rgbr).</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="mask"></a>-mask
+<var>filename</var></h4>
+</div>
+
+<p class="magick-description">Prevent updates to image pixels specified by the mask.</p>
+
+<p>This the same as using a mask used for composite masking operations, with
+grayscale values causing blended updates of the image the mask is attached to.
+</p>
+
+<p>Use <a href="command-line-options.html#mask">+mask</a> to remove the mask from images.</p>
+
+<p>Also see <a href="command-line-options.html#clip-mask">-clip-mask</a> which work in the same way,
+but with strict boolean masking. </p>
+
+<div style="margin: auto;">
+  <h4><a id="mattecolor"></a>-mattecolor <var>color</var></h4>
+</div>
+
+<p class="magick-description">Specify the color to be used with the <a href="command-line-options.html#frame">-frame</a> option.</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>The default matte color is <code>#BDBDBD</code>, <span style="background-color: #bdbdbd;">this shade of gray</span>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="maximum"></a>-maximum</h4>
+</div>
+
+<p class="magick-description">return the maximum intensity of an image sequence.</p>
+
+<p>Select the 'maximum' value from all the surrounding pixels. </p>
+
+<p>This is legacy option from the <a href="command-line-options.html#statistic">method</a> of the same
+name. </p>
+
+<div style="margin: auto;">
+  <h4><a id="median"></a>-median <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">apply a median filter to the image.</p>
+
+<p>Select the 'middle' value from all the surrounding pixels. </p>
+
+<p>This is legacy option from the <a href="command-line-options.html#statistic">method</a> of the same
+name. </p>
+
+<div style="margin: auto;">
+  <h4><a id="mean-shift"></a>-mean-shift <var>width</var>x<var>height</var>{<var>+distance</var>{%}}</h4>
+</div>
+
+<p class="magick-description">image noise removal and color reduction/segmentation (e.g. -mean-shift 7x7+10%).</p>
+
+<p><var>width</var>x<var>height</var> is the window size and <var>distance</var> is the color distance measured in the range 0 to 1 or 0 to 100%</p>
+
+<p>The mean shift algorithm is iterative and thus slower the larger the window size. For each pixel, it gets all the pixels in the window centered at the pixel and excludes those that are outside the radius=sqrt((width-1)(height-1)/4) surrounding the pixel. From those pixels, it finds which of them are within the specified squared color distance from the current mean. It then computes a new x,y centroid from those coordinates and a new mean. This new x,y centroid is used as the center for a new window. This process is iterated until it converges and the final mean is then used to replace the original pixel value. It repeats this process for the next pixel, etc, until it processes all pixels in the image. Results are better when using other colorspaces rather than RGB. Recommend YIQ, YUV or YCbCr, which seem to give equivalent results.</p>
+
+<div style="margin: auto;">
+  <h4><a id="metric"></a>-metric <var>type</var></h4>
+</div>
+
+<p class="magick-description">Output to STDERR a measure of the differences between images according to the <var>type</var> given metric.</p>
+
+<p>Choose from:</p>
+
+<pre>
+  AE     absolute error count, number of different pixels (-fuzz effected)
+  FUZZ   mean color distance
+  MAE    mean absolute error (normalized), average channel error distance
+  MEPP   mean error per pixel (normalized mean error, normalized peak error)
+  MSE    mean error squared, average of the channel error squared
+  NCC    normalized cross correlation
+  PAE    peak absolute (normalized peak absolute)
+  PHASH  perceptual hash
+  PSNR   peak signal to noise ratio
+  RMSE   root mean squared (normalized root mean squared)
+</pre>
+
+<p>Control the '<code>AE</code>', or absolute count of pixels that are different,
+with the <a href="command-line-options.html#fuzz">-fuzz</a> factor (ignore pixels which
+only changed by a small amount).  Use '<code>PAE</code>' to find the
+size of the <a href="command-line-options.html#fuzz">-fuzz</a> factor needed to make all pixels
+'similar', while '<code>MAE</code>' determines the factor needed
+for about half the pixels to be similar. </p>
+
+<p>The '<code>MEPP</code>' metric returns three different metrics
+('<code>MAE</code>', '<code>MAE</code>' normalized, and '<code>PAE</code>'
+normalized) from a single comparison run. </p>
+
+<p>To print a complete list of metrics, use the <a href="command-line-options.html#list">-list
+metric</a> option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="minimum"></a>-minimum</h4>
+</div>
+
+<p class="magick-description">return the minimum intensity of an image sequence.</p>
+
+<p>Select the 'minimal' value from all the surrounding pixels. </p>
+
+<p>This is legacy option from the <a href="command-line-options.html#statistic">method</a> of the same
+name. </p>
+
+
+
+<div style="margin: auto;">
+  <h4><a id="mode"></a>-mode <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">make each pixel the \'predominant color\' of the neighborhood.'</p>
+
+<div style="margin: auto;">
+  <h4>-mode <var>value</var></h4>
+</div>
+
+<p class="magick-description">Mode of operation.</p>
+
+<p>Choose the <var>value</var> from these styles: <code>Frame,
+Unframe, or Concatenate</code></p>
+
+<p>Use the <a href="command-line-options.html#list">-list</a> option with a '<code>Mode</code>' argument
+for a list of <a href="command-line-options.html#mode">-mode</a> arguments available in your
+ImageMagick installation.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="modulate"></a>-modulate <var>brightness</var>[,<var>saturation</var>,<var>hue</var>]</h4>
+</div>
+
+<p class="magick-description">Vary the <var>brightness</var>, <var>saturation</var>, and <var>hue</var> of an image.</p>
+
+<p>The arguments are given as a percentages of variation. A value of 100 means
+no change, and any missing values are taken to mean 100.</p>
+
+<p>The <var>brightness</var> is a multiplier of the overall
+brightness of the image, so 0 means pure black, 50 is half as bright, 200 is
+twice as bright. To invert its meaning <a href="command-line-options.html#negate">-negate</a> the image
+before and after. </p>
+
+<p>The <var>saturation</var> controls the amount of color in an
+image. For example, 0 produce a grayscale image, while a large value such as
+200 produce a very colorful, 'cartoonish' color.</p>
+
+<p>The <var>hue</var> argument causes a "rotation" of the colors
+within the image by the amount specified. For example, 50 results in
+a counter-clockwise rotation of 90, mapping red shades to purple, and so on.
+A value of either 0 or 200 results in a complete 180 degree rotation of the
+image. Using a value of 300 is a 360 degree rotation resulting in no change to
+the original image. </p>
+
+<p>For example, to increase the color brightness by 20% and decrease the color
+saturation by 10% and leave the hue unchanged, use <a href="command-line-options.html#modulate">-modulate 120,90</a>.</p>
+
+<p>Use <a href="command-line-options.html#set">-set</a> attribute of '<code>option:modulate:colorspace</code>' to specify which colorspace to
+modulate.  Choose from <code>HCL</code>, <code>HCLp</code>, <code>HSB</code>, <code>HSI</code>, <code>HSL</code> (the default), <code>HSV</code>, <code>HWB</code>, or <code>LCH</code> (LCHuv).  For example,</p>
+
+<pre>
+convert image.png -set option:modulate:colorspace hsb -modulate 120,90 modulate.png
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="moments"></a>-moments</h4>
+</div>
+
+<p class="magick-description">report image moments and perceptual hash.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="monitor"></a>-monitor</h4>
+</div>
+
+<p class="magick-description">monitor progress.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="monochrome"></a>-monochrome</h4>
+</div>
+
+<p class="magick-description">transform the image to black and white.</p>
+
+<div style="margin: auto;">
+  <h4><a id="morph"></a>-morph <var>frames</var></h4>
+</div>
+
+<p class="magick-description">morphs an image sequence.</p>
+
+<p>Both the image pixels and size are linearly interpolated to give the
+appearance of a metamorphosis from one image to the next, over all the images
+in the current image list. The added images are the equivalent of a <a href="command-line-options.html#blend">-blend</a> composition. The <var>frames</var>
+argument determine how many images to interpolate between each image. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="morphology"></a>-morphology</h4>
+  <h4>-morphology <var>method</var>  <var>kernel</var></h4>
+</div>
+
+<p class="magick-description">apply a morphology method to the image.</p>
+
+<p>Until I get around to writing an option summary for this, see <a href="http://www.imagemagick.org/Usage/morphology/">IM Usage Examples,
+Morphology</a>. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="mosaic"></a>-mosaic</h4>
+</div>
+
+<p class="magick-description">an simple alias for the <a href="command-line-options.html#layers">-layers</a> method "mosaic"</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="motion-blur"></a>-motion-blur <var>radius</var><br>-motion-blur <var>radius</var>x<var>sigma</var>+<var>angle</var></h4>
+</div>
+
+<p class="magick-description">simulate motion blur.</p>
+
+<p>Blur with the given radius, standard deviation (sigma), and angle.   The
+angle given is the angle toward which the image is blurred.  That is the
+direction people would consider the object is coming from. </p>
+
+<p>Note that the blur is not uniform distribution, giving the motion a
+definite sense of direction of movement. </p>
+
+<p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine how
+pixels which are outside the image proper are blurred into the final result.
+</p>
+
+<div style="margin: auto;">
+  <h4><a id="name"></a>-name</h4>
+</div>
+
+<p class="magick-description">name an image.</p>
+<div style="margin: auto;">
+  <h4><a id="negate"></a>-negate</h4>
+</div>
+
+<p class="magick-description">replace each pixel with its complementary color.</p>
+
+<p>The red, green, and blue intensities of an image are negated. White becomes
+black, yellow becomes blue, etc.  Use <a href="command-line-options.html#negate">+negate</a> to only
+negate the grayscale pixels of the image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="noise"></a>-noise <var>geometry</var><br>
+  +noise <var>type</var></h4>
+</div>
+
+<p class="magick-description">Add or reduce noise in an image.</p>
+
+<p>The principal function of noise peak elimination filter is to smooth the
+objects within an image without losing edge information and without creating
+undesired structures.  The central idea of the algorithm is to replace a pixel
+with its next neighbor in value within a pixel window, if this pixel has been
+found to be noise. A pixel is defined as noise if and only if this pixel is
+a maximum or minimum within the pixel window.</p>
+
+<p>Use <code><a href="command-line-options.html#noise">-noise</a> <var>radius</var></code> to
+specify the width of the neighborhood when reducing noise.  This is equivalent
+to using a <code><a href="command-line-options.html#statistic">-statistic</a> NonPeak</code> operation,
+which should be used in preference.</p>
+
+<p>Use <a href="command-line-options.html#noise">+noise</a> followed by a noise <var>type</var> to add noise to an image. Choose from these noise
+types:</p>
+
+<pre>
+   Gaussian
+   Impulse
+   Laplacian
+   Multiplicative
+   Poisson
+   Random
+   Uniform
+</pre>
+
+<p>The amount of noise added can be controled by the <code><a href="command-line-options.html#attunuuate">-attenuate</a></code> setting. If unset the value is
+equivalent to 1.0, or a maximum noise addition.</p>
+
+<p>Note that Random will replace the image with noise rather than add noise to the image. Use Uniform, if you wish to add random noise to the image.</p>
+
+<p>To print a complete list of noises, use the <a href="command-line-options.html#list">-list noise</a> option.</p>
+
+<p>Also see the <a href="command-line-options.html#evaluate">-evaluate</a> noise functions that allows
+the use of a controlling value to specify the amount of noise that should be
+added to an image. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="normalize"></a>-normalize</h4>
+</div>
+
+<p class="magick-description">Increase the contrast in an image by <var>stretching</var> the range of intensity values.</p>
+
+<p>The intensity values are stretched to cover the entire range of possible
+values. While doing so, black-out at most <var>2%</var> of the pixels and
+white-out at most <var>1%</var> of the pixels.</p>
+
+<p>Note that as of ImageMagick 6.4.7-0, <a href="command-line-options.html#normalize">-normalize</a>
+is equivalent to <a href="command-line-options.html#contrast-stretch">-contrast-stretch 2%x1%</a>.
+(Before this version, it was equivalent to <a href="command-line-options.html#contrast-stretch">-contrast-stretch 2%x99%</a>).</p>
+
+<p>All the channels are normalized in concert by the came amount so as to
+preserve color integrity, when the default <a href="command-line-options.html#channel">+channel</a>
+setting is in use.  Specifying any other <a href="command-line-options.html#channel">-channel</a>
+setting will normalize the RGB channels independently.</p>
+
+<p>See  <a href="command-line-options.html#contrast-stretch">-contrast-stretch</a> for more details.
+Also see <a href="command-line-options.html#auto-level">-auto-level</a> for a 'perfect' normalization
+that is better suited to mathematically generated images. </p>
+
+<p>This operator is under review for re-development. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="opaque"></a>-opaque <var>color</var></h4>
+</div>
+
+<p class="magick-description">change this color to the fill color within the image.</p>
+
+<p>The <var>color</var> argument is defined using the format
+described under the <a href="command-line-options.html#fill">-fill</a> option.  The <a href="command-line-options.html#fuzz">-fuzz</a> setting can be used to match and replace colors similar to the one
+given.</p>
+
+<p>Use <a href="command-line-options.html#opaque">+opaque</a> to paint any pixel that does not match
+the target color. </p>
+
+<p>The <a href="command-line-options.html#transparent">-transparent</a>  operator is exactly the same
+as <a href="command-line-options.html#opaque">-opaque</a> but replaces the matching color with
+transparency rather than the current <a href="command-line-options.html#fill">-fill</a> color setting.
+To ensure that it can do this it also ensures that the image has an alpha
+channel enabled, as per "<code><a href="command-line-options.html#alpha">-alpha</a> set</code>", for
+the new transparent colors, and does not require you to modify the <a href="command-line-options.html#channel">-channel</a> to enable alpha channel handling. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="ordered-dither"></a>-ordered-dither <var>threshold_map</var>{,<var>level</var>...}</h4>
+</div>
+
+<p class="magick-description">dither the image using a pre-defined  ordered dither <var>threshold map</var> specified, and a uniform color map with the
+given number of <var>levels</var> per color channel.</p>
+
+<p>You can choose from these standard threshold maps:</p>
+
+<pre>
+   threshold   1x1   Threshold 1x1 (non-dither)
+   checks      2x1   Checkerboard 2x1 (dither)
+   o2x2        2x2   Ordered 2x2 (dispersed)
+   o3x3        3x3   Ordered 3x3 (dispersed)
+   o4x4        4x4   Ordered 4x4 (dispersed)
+   o8x8        8x8   Ordered 8x8 (dispersed)
+   h4x4a       4x1   Halftone 4x4 (angled)
+   h6x6a       6x1   Halftone 6x6 (angled)
+   h8x8a       8x1   Halftone 8x8 (angled)
+   h4x4o             Halftone 4x4 (orthogonal)
+   h6x6o             Halftone 6x6 (orthogonal)
+   h8x8o             Halftone 8x8 (orthogonal)
+   h16x16o           Halftone 16x16 (orthogonal)
+   c5x5b       c5x5  Circles 5x5 (black)
+   c5x5w             Circles 5x5 (white)
+   c6x6b       c6x6  Circles 6x6 (black)
+   c6x6w             Circles 6x6 (white)
+   c7x7b       c7x7  Circles 7x7 (black)
+   c7x7w             Circles 7x7 (white)
+</pre>
+
+<p> The <code>threshold</code> generated a simple 50% threshold of the image.
+This could be used with <var>level</var> to do the equivalent of <a href="command-line-options.html#posterize">-posterize</a> to reduce an image to basic primary colors.
+</p>
+
+<p>The <code>checks</code> pattern produces a 3 level checkerboard  dither
+pattern. That is a grayscale will become a pattern of solid black, solid
+white, and  mid-tone colors into a checkerboard pattern of black and white.
+</p>
+
+<p>You can define your own <var>threshold map</var> for ordered
+dithering and halftoning your images, in either personal or system
+<code>thresholds.xml</code> XML file. See <a href="resources.html">Resources</a>
+for more details of configuration files. </p>
+
+<p>To print a complete list of the thresholds that have been defined, use the
+<a href="command-line-options.html#list">-list threshold</a> option.</p>
+
+<p>Note that at this time the same threshold dithering map is used for all
+color channels, no attempt is made to offset or rotate the map for different
+channels is made, to create an offset printing effect. Also as the maps are
+simple threshold levels, the halftone and circle maps will create incomplete
+circles along the edges of a colored area. Also all the effects are purely
+on/off boolean effects, without anti-aliasing to make the circles smooth
+looking. Large dots can be made to look better with a small amount of blurring
+after being created. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="orient"></a>-orient <var>image orientation</var></h4>
+</div>
+
+<p class="magick-description">specify orientation of a digital camera image.</p>
+
+<p>Choose from these orientations:</p>
+
+<pre>
+   bottom-left
+   bottom-right
+   left-bottom
+   left-top
+   right-bottom
+   right-top
+   top-left
+   top-right
+   undefined
+</pre>
+
+<p>To print a complete list of orientations, use the <a href="command-line-options.html#list">-list
+orientation</a> option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="page"></a>-page <var>geometry</var><br>
+  -page <var>media</var>[<var>offset</var>][{<var>^!&lt;&gt;</var>}]<br>
+  +page
+  </h4>
+</div>
+
+<p class="magick-description">Set the size and location of an image on the larger virtual canvas.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<p>For convenience you can specify the page size using <var>media</var> (see below). Offsets can then be added as with other
+<var>geometry</var> arguments (e.g. <a href="command-line-options.html#page">-page</a> <code>Letter+43+43</code>).</p>
+
+<p>Use <var>media</var> as shorthand to specify the dimensions (<var>width</var>x<var>height</var>) of the <var>PostScript</var> page in dots per inch or a TEXT page in pixels.
+The choices for a PostScript page are:</p>
+
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td><var>media</var></td>
+    <td><var>width</var></td>
+    <td><var>height</var></td>
+ </tr>
+<tr><td> 11x17      </td> <td align="right">  792</td> <td align="right"> 1224</td> </tr>
+<tr><td> Ledger     </td> <td align="right"> 1224</td> <td align="right">  792</td> </tr>
+<tr><td> Legal      </td> <td align="right">  612</td> <td align="right"> 1008</td> </tr>
+<tr><td> Letter     </td> <td align="right">  612</td> <td align="right">  792</td> </tr>
+<tr><td> LetterSmall</td> <td align="right">  612</td> <td align="right">  792</td> </tr>
+<tr><td> ArchE      </td> <td align="right"> 2592</td> <td align="right"> 3456</td> </tr>
+<tr><td> ArchD      </td> <td align="right"> 1728</td> <td align="right"> 2592</td> </tr>
+<tr><td> ArchC      </td> <td align="right"> 1296</td> <td align="right"> 1728</td> </tr>
+<tr><td> ArchB      </td> <td align="right">  864</td> <td align="right"> 1296</td> </tr>
+<tr><td> ArchA      </td> <td align="right">  648</td> <td align="right">  864</td> </tr>
+<tr><td> A0         </td> <td align="right"> 2380</td> <td align="right"> 3368</td> </tr>
+<tr><td> A1         </td> <td align="right"> 1684</td> <td align="right"> 2380</td> </tr>
+<tr><td> A2         </td> <td align="right"> 1190</td> <td align="right"> 1684</td> </tr>
+<tr><td> A3         </td> <td align="right">  842</td> <td align="right"> 1190</td> </tr>
+<tr><td> A4         </td> <td align="right">  595</td> <td align="right">  842</td> </tr>
+<tr><td> A4Small    </td> <td align="right">  595</td> <td align="right">  842</td> </tr>
+<tr><td> A5         </td> <td align="right">  421</td> <td align="right">  595</td> </tr>
+<tr><td> A6         </td> <td align="right">  297</td> <td align="right">  421</td> </tr>
+<tr><td> A7         </td> <td align="right">  210</td> <td align="right">  297</td> </tr>
+<tr><td> A8         </td> <td align="right">  148</td> <td align="right">  210</td> </tr>
+<tr><td> A9         </td> <td align="right">  105</td> <td align="right">  148</td> </tr>
+<tr><td> A10        </td> <td align="right">   74</td> <td align="right">  105</td> </tr>
+<tr><td> B0         </td> <td align="right"> 2836</td> <td align="right"> 4008</td> </tr>
+<tr><td> B1         </td> <td align="right"> 2004</td> <td align="right"> 2836</td> </tr>
+<tr><td> B2         </td> <td align="right"> 1418</td> <td align="right"> 2004</td> </tr>
+<tr><td> B3         </td> <td align="right"> 1002</td> <td align="right"> 1418</td> </tr>
+<tr><td> B4         </td> <td align="right">  709</td> <td align="right"> 1002</td> </tr>
+<tr><td> B5         </td> <td align="right">  501</td> <td align="right">  709</td> </tr>
+<tr><td> C0         </td> <td align="right"> 2600</td> <td align="right"> 3677</td> </tr>
+<tr><td> C1         </td> <td align="right"> 1837</td> <td align="right"> 2600</td> </tr>
+<tr><td> C2         </td> <td align="right"> 1298</td> <td align="right"> 1837</td> </tr>
+<tr><td> C3         </td> <td align="right">  918</td> <td align="right"> 1298</td> </tr>
+<tr><td> C4         </td> <td align="right">  649</td> <td align="right">  918</td> </tr>
+<tr><td> C5         </td> <td align="right">  459</td> <td align="right">  649</td> </tr>
+<tr><td> C6         </td> <td align="right">  323</td> <td align="right">  459</td> </tr>
+<tr><td> Flsa       </td> <td align="right">  612</td> <td align="right">  936</td> </tr>
+<tr><td> Flse       </td> <td align="right">  612</td> <td align="right">  936</td> </tr>
+<tr><td> HalfLetter </td> <td align="right">  396</td> <td align="right">  612</td> </tr>
+</table></div>
+
+<p>This option is also used to place subimages when writing to a multi-image
+format that supports offsets, such as GIF89 and MNG. When used for this
+purpose the offsets are always measured from the top left corner of the canvas
+and are not affected by the <a href="command-line-options.html#gravity">-gravity</a> option. To
+position a GIF or MNG image, use <a href="command-line-options.html#page">-page</a><var>{+-}x{+-}y</var> (e.g.  -page +100+200). When writing to a MNG
+file, a <a href="command-line-options.html#page">-page</a> option appearing ahead of the first image in
+the sequence with nonzero width and height defines the width and height values
+that are written in the <code>MHDR</code> chunk.  Otherwise, the MNG width and
+height are computed from the bounding box that contains all images in the
+sequence. When writing a GIF89 file, only the bounding box method is used to
+determine its dimensions.</p>
+
+<p>For a PostScript page, the image is sized as in <a href="command-line-options.html#geometry">-geometry</a> but positioned relative to the <var>lower
+left-hand corner</var> of the page by {+-}<code>x</code><var>offset</var>{+-}<code>y</code> <var>offset</var>. Use <a href="command-line-options.html#page">-page 612x792</a>, for example, to center the image within the
+page. If the image size exceeds the PostScript page, it is reduced to fit the
+page. The default gravity for the <a href="command-line-options.html#page">-page</a> option is <var>NorthWest</var>, i.e., positive <code>x</code> and <code>y</code> <var>offset</var> are measured rightward and downward from the top left
+corner of the page, unless the <a href="command-line-options.html#gravity">-gravity</a> option is
+present with a value other than <var>NorthWest</var>.</p>
+
+<p>The default page dimensions for a TEXT image is 612x792.</p>
+
+<p>This option is used in concert with <a href="command-line-options.html#density">-density</a>.</p>
+
+<p>Use <a href="command-line-options.html#page">+page</a> to remove the page settings for an image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="paint"></a>-paint <var>radius</var></h4>
+</div>
+
+<p class="magick-description">simulate an oil painting.</p>
+
+<p>Each pixel is replaced by the most frequent color in a circular
+neighborhood whose width is specified with <var>radius</var>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="path"></a>-path <var>path</var></h4></div>
+
+<p class="magick-description">write images to this path on disk.</p>
+
+<div style="margin: auto;">
+  <h4><a id="pause_animate_"></a>-pause <var>seconds</var></h4>
+</div>
+
+<p class="magick-description">Pause between animation loops</p>
+
+<p>Pause for the specified number of seconds before repeating the animation.</p>
+
+<div style="margin: auto;">
+  <h4><a id="pause_import_"></a>-pause <var>seconds</var></h4>
+</div>
+
+<p class="magick-description">Pause between snapshots.</p>
+
+<p>Pause for the specified number of seconds before taking the next snapshot.</p>
+
+<div style="margin: auto;">
+  <h4><a id="perceptible"></a>-perceptible <var>epsilon</var></h4>
+</div>
+
+<p class="magick-description">set each pixel whose value is less than |<var>epsilon</var>| to <var>-epsilon</var> or <var>epsilon</var> (whichever is closer) otherwise the pixel value remains unchanged.</p>
+
+<div style="margin: auto;">
+  <h4><a id="ping"></a>-ping</h4>
+</div>
+
+<p class="magick-description">efficiently determine image characteristics.</p>
+
+<div style="margin: auto;">
+  <h4><a id="pointsize"></a>-pointsize <var>value</var></h4>
+</div>
+
+<p class="magick-description">pointsize of the PostScript, OPTION1, or TrueType font.</p>
+
+<div style="margin: auto;">
+  <h4><a id="polaroid"></a>-polaroid <var>angle</var></h4>
+</div>
+
+<p class="magick-description">simulate a Polaroid picture.</p>
+
+<p>Use <code>+polaroid</code> to rotate the image at a random angle between -15 and +15 degrees.</p>
+
+<div style="margin: auto;">
+  <h4><a id="poly"></a>-poly <var>"wt,exp ..."</var></h4>
+</div>
+
+<p class="magick-description">combines multiple images according to a weighted sum of polynomials; one floating point weight (coefficient) and one floating point polynomial exponent (power) for each image expressed as comma separated pairs.</p>
+
+<p> The weights should typically be fractions between -1 and 1. But the sum of weights should be 1 or at least between 0 and 1 to avoid clamping in non-hdri mode at black and white.</p>
+
+<p>The exponents may be positive, negative or zero. A negative exponent is equivalent to 1 divided by the image raised to the corresponding positive exponent. A zero exponent always produces 1 scaled by quantumrange to white, i.e. wt*white, no matter what the image.</p>
+
+<p>The format is: output = wt1*image1^exp1 + wt2*image2^exp2 ...</p>
+
+<p>Some simple uses are:</p>
+<ul>
+<li>A weighted sum of each image provided all weights add to unity and all exponents=1. If the the weights are all equal to 1/(number of images), then this is equivalent to <a href="command-line-options.html#profile">-evaluate-sequence</a> <var>mean</var>.</li>
+<li>The sum of squares of two or more images, provided the weights are equal (and sum to 1 to avoid clamping) and the exponents equal 2.</li>
+</ul>
+
+<p>Note that one may add a constant color to the expression simply by using xc:somecolor for one of the images and specifying the desired weight and exponent equal to 0.</p>
+
+<p>Similarly one may add white to the expression by simply using null: (or xc:white) for one of the images with the appropriate weight and exponent equal to 0.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="posterize"></a>-posterize <var>levels</var></h4>
+</div>
+
+<p class="magick-description">reduce the image to a limited number of color levels per channel.</p>
+
+<p>Very low values of <var>levels</var>, e.g., 2, 3, 4, have the most
+visible effect.</p>
+
+<div style="margin: auto;">
+  <h4><a id="precision"></a>-precision <var>value</var></h4>
+</div>
+
+<p class="magick-description">set the maximum number of significant digits to be printed.</p>
+
+<div style="margin: auto;">
+  <h4><a id="preview"></a>-preview <var>type</var></h4>
+</div>
+
+<p class="magick-description">image preview type.</p>
+
+<p>Use this option to affect the preview operation of an image (e.g.
+<code>convert file.png -preview Gamma Preview:gamma.png</code>). Choose from
+these previews:</p>
+
+<pre>
+   Rotate           Shear            Roll             Hue
+   Saturation       Brightness       Gamma            Spiff
+   Dull             Grayscale        Quantize         Despeckle
+   ReduceNoise      Add Noise        Sharpen          Blur
+   Threshold        EdgeDetect       Spread           Shade
+   Raise            Segment          Solarize         Swirl
+   Implode          Wave             OilPaint         CharcoalDrawing
+   JPEG
+</pre>
+
+<p>To print a complete list of previews, use the <a href="command-line-options.html#list">-list preview</a> option.</p>
+
+<p>The default preview is <code>JPEG</code>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="print"></a>-print <var>string</var></h4>
+</div>
+
+<p class="magick-description">interpret string and print to console.</p>
+
+<div style="margin: auto;">
+  <h4><a id="process"></a>-process <var>command</var></h4>
+</div>
+
+<p class="magick-description">process the image with a custom image filter.</p>
+
+<p>The command arguments has the form <code>"module arg1 arg2 arg3 ...
+argN"</code> where <code>module</code> is the name of the module to invoke (e.g.
+"Analyze") and arg1 arg2 arg3 ... argN are an arbitrary number of arguments to
+pass to the process module.</p>
+
+<div style="margin: auto;">
+  <h4><a id="profile"></a>-profile <var>filename</var><br>
+  +profile <var>profile_name</var></h4>
+</div>
+
+<p class="magick-description">Manage ICM, IPTC, or generic profiles in an image.</p>
+
+<p>Using <a href="command-line-options.html#profile">-profile</a> <var>filename</var> adds an
+ICM (ICC color management), IPTC (newswire information), or a generic profile
+to the image.</p>
+
+<p>Use <a href="command-line-options.html#profile">+profile <var>profile_name</var></a> to
+remove the indicated profile. ImageMagick uses standard filename globbing, so
+wildcard expressions may be used to remove more than one profile.  Here we
+remove all profiles from the image except for the XMP profile:  <code>+profile
+"!xmp,*"</code>. </p>
+
+<p>Use <code>identify -verbose</code> to find out which profiles are in the
+image file. Use <a href="command-line-options.html#strip">-strip</a> to remove all profiles (and
+comments).</p>
+
+<p>To extract a profile, the <a href="command-line-options.html#profile">-profile</a> option is not
+used. Instead, simply write the file to an image format such as <var>APP1, 8BIM, ICM,</var> or <var>IPTC</var>.</p>
+
+<p>For example, to extract the Exif data (which is stored in JPEG files in the
+<var>APP1</var> profile), use.</p>
+
+<pre>
+convert cockatoo.jpg profile.exif
+</pre>
+
+<p>It is important to note that results may depend on whether or not the
+original image already has an included profile. Also, keep in mind that <a href="command-line-options.html#profile">-profile</a> is an "operator" (as opposed to a "setting") and
+therefore a conversion is made each time it is encountered, in order, in the
+command-line. For instance, in the following example, if the original image is
+CMYK with profile, a CMYK-CMYK-RGB conversion results.</p>
+
+<pre>
+convert CMYK.tif -profile "CMYK.icc" -profile "RGB.icc" RGB.tiff
+</pre>
+
+<p>Furthermore, since ICC profiles are not necessarily symmetric, extra
+conversion steps can yield unwanted results.  CMYK profiles are often very
+asymmetric since they involve 3−&gt;4 and 4−&gt;3 channel mapping.
+</p>
+
+<div style="margin: auto;">
+  <h4><a id="quality"></a>-quality <var>value</var></h4>
+</div>
+
+<p class="magick-description">JPEG/MIFF/PNG compression level.</p>
+
+<p>For the JPEG and MPEG image formats, quality is 1 (lowest image quality and
+highest compression) to 100 (best quality but least effective compression).
+The default is to use the estimated quality of your input image if it can
+be determined, otherwise 92. When the quality is greater than 90, then the
+chroma channels are not downsampled.
+Use the <a href="command-line-options.html#sampling-factor">-sampling-factor</a> option to specify the
+factors for chroma downsampling.</p>
+
+<p>For the MIFF image format, quality/10 is the zlib compression level, which
+is 0 (worst but fastest compression) to 9 (best but slowest). It has no effect
+on the image appearance, since the compression is always lossless.</p>
+
+<p>For the JPEG-2000 image format, quality is mapped using a non-linear
+equation to the compression ratio required by the Jasper library. This
+non-linear equation is intended to loosely approximate the quality provided by
+the JPEG v1 format. The default quality value 100, a request for non-lossy
+compression.  A quality of 75 results in a request for 16:1 compression.</p>
+
+<p>For the MNG and PNG image formats, the quality value sets the zlib
+compression level (quality / 10) and filter-type (quality % 10).  The default
+PNG "quality" is 75, which means compression level 7 with adaptive PNG
+filtering, unless the image has a color map, in which case it means
+compression level 7 with no PNG filtering.</p>
+
+<p>For compression level 0 (quality value less than 10), the Huffman-only
+strategy is used, which is fastest but not necessarily the worst
+compression.</p>
+
+<p>If filter-type is 4 or less, the specified PNG filter-type is used for
+all scanlines:</p>
+
+<pre>
+   0: none
+   1: sub
+   2: up
+   3: average
+   4: Paeth
+</pre>
+
+<p>If filter-type is 5, adaptive filtering is used when quality is greater
+than 50 and the image does not have a color map, otherwise no filtering is
+used.</p>
+
+<p>If filter-type is 6, adaptive filtering
+with <var>minimum-sum-of-absolute-values</var> is used.</p>
+
+<p>Only if the output is MNG, if filter-type is 7, the LOCO color
+transformation (intrapixel differencing) and adaptive filtering
+with <var>minimum-sum-of-absolute-values</var> are used.</p>
+
+<p>If the filter-type is 8 the zlib Z_RLE compression strategy (or the
+Z_HUFFMAN_ONLY strategy, when compression level is 0) is used with
+adaptive PNG filtering.</p>
+
+<p>If the filter-type is 9 the zlib Z_RLE compression strategy (or the
+Z_HUFFMAN_ONLY strategy, when compression level is 0) is used with
+no PNG filtering.</p>
+
+<p>The quality setting has no effect on the appearance or signature of PNG
+and MNG images, since the compression is always lossless.</p>
+
+<p>Not all combinations of compression level, strategy, and PNG filter type
+can be obtained using the -quality option.  For more precise control,
+you can use the PNG:compression-level=N, PNG:compression-strategy=N, and
+PNG:compression-filter=N defines, respectively, instead.
+See <a href="command-line-options.html#define">-define</a>. Values from the defines take precedence
+over values from the -quality option.</p>
+
+<p>For further information, see
+the <a href="http://www.w3.org/pub/WWW/TR">PNG</a> specification.</p>
+
+<div style="margin: auto;">
+  <h4><a id="quantize"></a>-quantize <var>colorspace</var></h4>
+</div>
+
+<p class="magick-description">reduce colors using this colorspace.</p>
+
+<p>This setting defines the colorspace used to sort out and reduce the number
+of colors needed by an image (for later dithering) by operators such as <a href="command-line-options.html#colors">-colors</a>, Note that color reduction also happens
+automatically when saving images to color-limited image file formats, such as
+GIF, and PNG8.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="quiet"></a>-quiet</h4>
+</div>
+
+<p class="magick-description">suppress all warning messages. Error messages are still reported.</p>
+
+<div style="margin: auto;">
+  <h4><a id="radial-blur"></a>-radial-blur  <var>angle</var></h4>
+</div>
+
+<p class="magick-description">Blur around the center of the image.</p>
+
+<p>Note that this is actually a rotational blur rather than a radial and as
+such actually mis-named. </p>
+
+<p>The <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> setting will determine how
+pixels which are outside the image proper are blurred into the final result.
+</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="raise"></a>-raise <var>thickness</var></h4>
+</div>
+
+<p class="magick-description">Lighten or darken image edges.</p>
+
+<p>This will create a 3-D effect. Use <a href="command-line-options.html#raise">-raise</a> to create
+a raised effect, otherwise use <a href="command-line-options.html#raise">+raise</a>.  </p>
+
+<p>Unlike the similar <a href="command-line-options.html#frame">-frame</a> option, <a href="command-line-options.html#raise">-raise</a> does not alter the dimensions of the image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="random-threshold"></a>-random-threshold <var>low</var>x<var>high</var></h4>
+</div>
+
+<p class="magick-description">Apply a random threshold to the image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="red-primary"></a>-red-primary <var>x,y</var></h4>
+</div>
+
+<p class="magick-description">Set the red chromaticity primary point.</p>
+
+<div style="margin: auto;">
+  <h4><a id="regard-warnings"></a>-regard-warnings</h4>
+</div>
+
+<p class="magick-description">Pay attention to warning messages.</p>
+
+<p>This option causes some warnings in some image formats to be treated
+as errors. </p>
+
+<div style="margin: auto;">
+  <h4><a id="remap"></a>-remap <var>filename</var></h4>
+</div>
+
+<p class="magick-description">Reduce the number of colors in an image to the colors used by this image.</p>
+
+<p>If the <a href="command-line-options.html#dither">-dither</a> setting is enabled (the default) then
+the given colors are dithered over the image as necessary, otherwise the closest
+color (in RGB colorspace) is selected to replace that pixel in the image. </p>
+
+<p>As a side effect of applying a <a href="command-line-options.html#remap">-remap</a> of colors across all
+images in the current image sequence, all the images will have the same color
+table.  That means that when saved to a file format such as GIF, it will use
+that color table as a single common or global color table, for all the images,
+without requiring extra local color tables. </p>
+
+<p>Use <a href="command-line-options.html#remap">+remap</a> to reduce all images in the current image
+sequence to use a common color map over all the images. This equivalent to
+appending all the images together (without extra background colors) and color
+reducing those images using <a href="command-line-options.html#colors">-colors</a> with a 256 color
+limit, then <a href="command-line-options.html#remap">-remap</a> those colors over the original list of
+images. This ensures all the images follow a single color map. </p>
+
+<p>If the number of colors over all the images is less than 256, then <a href="command-line-options.html#remap">+remap</a> should not perform any color reduction or dithering, as
+no color changes are needed. In that case, its only effect is to force the use
+of a global color table.  This recommended after using either <a href="command-line-options.html#colors">-colors</a> or <a href="command-line-options.html#ordered-dither">-ordered-dither</a> to
+reduce the number of colors in an animated image sequence. </p>
+
+<p>Note, the remap image colormap has at most 8-bits of precision. Deeper color maps are automagically coalesced with other colors to meet this requirement.</p>
+
+<div style="margin: auto;">
+  <h4><a id="region"></a>-region <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Set a region in which subsequent operations apply.</p>
+
+<p>The <var>x</var> and <var>y</var> offsets are treated
+in the same manner as in <a href="command-line-options.html#crop">-crop</a>.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="remote"></a>-remote</h4>
+</div>
+
+<p class="magick-description">perform a remote operation.</p>
+
+<p>The only command recognized is the name of an image file to load.</p>
+
+<p>If you have more than one <a href="display.html">display</a> application
+running simultaneously, use the <a href="command-line-options.html#window"> window</a> option to
+specify which application to control.</p>
+
+<div style="margin: auto;">
+  <h4><a id="render"></a>-render</h4>
+</div>
+
+<p class="magick-description">render vector operations.</p>
+
+<p>Use <a href="command-line-options.html#render">+render</a> to turn off rendering vector operations.
+This useful when saving the result to vector formats such as MVG or SVG.</p>
+
+<div style="margin: auto;">
+<h4><a id="repage"></a>-repage <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Adjust the canvas and offset information of the image.</p>
+
+<p>This option is like <a href="command-line-options.html#page">-page</a> but acts as an image operator
+rather than a setting.  You can separately set the canvas size or the offset
+of the image on that canvas by only providing those components. </p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<p>If a <code>!</code> flag is given the offset given is added to the existing
+offset to move the image relative to its previous position. This useful for
+animation sequences. </p>
+
+<p>A given a canvas size of zero such as '<code>0x0</code>' forces it to
+recalculate the canvas size so the image (at its current offset) will appear
+completely on that canvas (unless it has a negative offset).</p>
+
+<p>Use <a href="command-line-options.html#repage">+repage</a> to completely remove/reset the virtual
+canvas meta-data from the images. </p>
+
+<p>The <a href="command-line-options.html#set">-set</a> '<code>page</code>' option can be used to
+directly assign virtual canvas meta-data. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="resample"></a>-resample <var>horizontal</var>x<var>vertical</var></h4>
+</div>
+
+<p class="magick-description">Resample image to specified horizontal and vertical resolution.</p>
+
+<p>Resize the image so that its rendered size remains the same as the original
+at the specified target resolution. For example, if a 300 DPI image renders at
+3 inches by 2 inches on a 300 DPI device, when the image has been resampled to
+72 DPI, it will render at 3 inches by 2 inches on a 72 DPI device.  Note that
+only a small number of image formats (e.g. JPEG, PNG, and TIFF) are capable of
+storing the image resolution. For formats which do not support an image
+resolution, the original resolution of the image must be specified via <a href="command-line-options.html#density">-density</a> on the command line prior to specifying the
+resample resolution.</p>
+
+<p>Note that Photoshop stores and obtains image resolution from a proprietary
+embedded profile. If this profile exists in the image, then Photoshop will
+continue to treat the image using its former resolution, ignoring the image
+resolution specified in the standard file header.</p>
+
+<div style="margin: auto;">
+  <h4><a id="resize"></a>-resize <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Resize an image.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets, if present in the geometry string, are
+ignored, and the <a href="command-line-options.html#gravity">-gravity</a> option has no effect.</p>
+
+<p>If the <a href="command-line-options.html#filter">-filter</a> option
+or <code>-define filter:option=value</code> precedes the <a href="command-line-options.html#resize">-resize</a> option, the image is resized with the specified
+filter.</p>
+
+<p>Many image processing algorithms assume your image is in a linear-light
+coding.  If your image is gamma-corrected, you can remove the nonlinear gamma
+correction, apply the transform, then restore it like this:</p>
+
+<pre>
+convert portrait.jpg -gamma .45455 -resize 25% -gamma 2.2  \ <br> -quality 92 passport.jpg
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="respect-parentheses"></a>-respect-parentheses</h4>
+</div>
+
+<p class="magick-description">settings remain in effect until parenthesis boundary.</p>
+
+<div style="margin: auto;">
+  <h4><a id="reverse"></a>-reverse</h4>
+</div>
+
+<p class="magick-description">Reverse the order of images in the current image list.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="roll"></a>-roll {<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var></h4>
+</div>
+
+<p class="magick-description">roll an image vertically or horizontally by the amount given.</p>
+
+<p>A negative <var>x</var> offset rolls the image right-to-left.
+A negative <var>y</var> offset rolls the image bottom-to-top.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="rotate"></a>-rotate <var>degrees</var>{<var>&lt;</var>}{<var>&gt;</var>}</h4>
+</div>
+
+<p class="magick-description">Apply Paeth image rotation (using shear operations) to the image.</p>
+
+<p>Use <code>&gt;</code> to rotate the image only if its width exceeds the
+height. <code>&lt;</code> rotates the image <var>only</var> if its width is less
+than the height. For example, if you specify <code>-rotate "-90&gt;"</code> and
+the image size is 480x640, the image is not rotated. However, if the image is
+640x480, it is rotated by -90 degrees. If you use <code>&gt;</code> or
+<code>&lt;</code>, enclose it in quotation marks to prevent it from being
+misinterpreted as a file redirection.</p>
+
+<p>Empty triangles in the corners, left over from rotating the image, are
+filled with the <code>background</code> color. </p>
+
+<p>See also the <a href="command-line-options.html#distort">-distort</a> operator and specifically the
+'<code>ScaleRotateTranslate</code>' distort method. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="sample"></a>-sample <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">minify / magnify the image with pixel subsampling and pixel replication, respectively.</p>
+
+<p>Change the image size simply by directly sampling the pixels original
+from the image.  When magnifying, pixels are replicated in blocks.  When
+minifying, pixels are sub-sampled (i.e., some rows and columns are skipped
+over). </p>
+
+<p>The results are thus equivalent to using <a href="command-line-options.html#resize">-resize</a> with
+a <a href="command-line-options.html#filter">-filter</a> setting of <code>point</code> (nearest
+neighbour), though <a href="command-line-options.html#sample">-sample</a> is a lot faster, as it
+avoids all the filter processing of the image. As such it completely ignores
+the current <a href="command-line-options.html#filter">-filter</a> setting. </p>
+
+<p>The key feature of the <a href="command-line-options.html#sample">-sample</a> is that no new colors
+will be added to the resulting image, though some colors may disappear. </p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Offsets, if present in the geometry string, are
+ignored, unlike <a href="command-line-options.html#resize">-resize</a>. </p>
+
+
+<p>The actual sampling point is the middle of the sub-region being sampled.
+As such a single pixel sampling of an image will take the middle pixel, (or
+top-left-middle if image has even dimensions).  However the <a href="command-line-options.html#define">-define</a> '<code>sample:offset</code>' can be set to modify
+this position some other location within each sub-region being sampled, as
+a percentage offset.</p>
+
+<p>By default this value is '<code>50</code>' for the midpoint, but could be set
+to '<code>0</code>' for top-left, '<code>100</code>' for bottom-right, or with
+separate X and Y offsets such as '<code>0x50</code>' for left-middle edge of
+sampling sub-region.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="sampling-factor"></a>-sampling-factor <var>horizontal-factor</var>x<var>vertical-factor</var></h4>
+</div>
+
+<p class="magick-description">sampling factors used by JPEG or MPEG-2 encoder and YUV decoder/encoder.</p>
+
+<p>This option specifies the sampling factors to be used by the JPEG encoder
+for chroma downsampling. If this option is omitted, the JPEG library will use
+its own default values. When reading or writing the YUV format and when
+writing the M2V (MPEG-2) format, use <a href="command-line-options.html#sampling-factor">-sampling-factor 2x1</a> or <a href="command-line-options.html#sampling-factor">-sampling-factor 4:2:2</a> to specify the 4:2:2
+downsampling method.</p>
+
+<div style="margin: auto;">
+  <h4><a id="scale"></a>-scale <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">minify / magnify the image with pixel block averaging and pixel replication, respectively.</p>
+
+<p>Change the image size simply by replacing pixels by averaging pixels
+together when minifying, or replacing pixels when magnifying.  </p>
+
+<p>The results are thus equivalent to using <a href="command-line-options.html#resize">-resize</a> with
+a <a href="command-line-options.html#filter">-filter</a> setting of <code>box</code>.  Though it is a lot
+faster, as it avoids all the filter processing of the image. As such it
+completely ignores the current <a href="command-line-options.html#filter">-filter</a> setting. </p>
+
+<p>If when shrinking (minifying) images the original image is some integer
+multiple of the new image size, the number of pixels averaged together to
+produce the new pixel color is the same across the whole image. This is
+a special case known as 'binning' and is often used as a method of reducing
+noise in image such as those generated by digital cameras, especially in low
+light conditions. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="scene"></a>-scene <var>value</var></h4>
+</div>
+
+<p class="magick-description">set scene number.</p>
+
+<p>This option sets the scene number of an image or the first image in an image sequence.</p>
+
+<div style="margin: auto;">
+  <h4><a id="screen"></a>-screen</h4>
+</div>
+
+<p class="magick-description">specify the screen to capture.</p>
+
+<p>This option indicates that the GetImage request used to obtain the image
+should be done on the root window, rather than directly on the specified
+window. In this way, you can obtain pieces of other windows that overlap the
+specified window, and more importantly, you can capture menus or other popups
+that are independent windows but appear over the specified window.</p>
+
+<div style="margin: auto;">
+  <h4><a id="seed"></a>-seed</h4>
+</div>
+
+<p class="magick-description">seed a new sequence of pseudo-random numbers</p>
+
+<div style="margin: auto;">
+  <h4><a id="segment"></a>-segment <var>cluster-threshold</var>x<var>smoothing-threshold</var></h4>
+</div>
+
+<p class="magick-description">segment the colors of an image.</p>
+
+<p>Segment an image by analyzing the histograms of the color components and
+identifying units that are homogeneous with the fuzzy c-means technique. This
+is part of the ImageMagick color quantization routines. </p>
+
+<p>Specify <var>cluster threshold</var> as the number of pixels in
+each cluster that must exceed the cluster threshold to be considered valid.
+<var>Smoothing threshold</var> eliminates noise in the second
+derivative of the histogram. As the value is increased, you can expect
+a smoother second derivative.  The default is 1.5.</p>
+
+<p>If the <a href="command-line-options.html#verbose">-verbose</a> setting is defined, a detailed report
+of the color clusters is returned.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="selective-blur"></a>-selective-blur <var>radius</var><br>-selective-blur <var>radius</var>x<var>sigma</var>{<var>+threshold</var>}</h4>
+</div>
+
+<p class="magick-description">Selectively blur pixels within a contrast threshold.</p>
+
+<p>Blurs those pixels that are less than or equal to the threshold in
+contrast. The threshold may be expressed as a fraction of <var>QuantumRange</var> or as a percentage.</p>
+
+<div style="margin: auto;">
+  <h4><a id="separate"></a>-separate</h4>
+</div>
+
+<p class="magick-description">separate an image channel into a grayscale image.  Specify the channel with <a href="command-line-options.html#channel">-channel</a>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="sepia-tone"></a>-sepia-tone <var>threshold</var></h4>
+</div>
+
+<p class="magick-description">simulate a sepia-toned photo.</p>
+
+<p>Specify <var>threshold</var> as the percent threshold of the intensity (0 - 99.9%).</p>
+
+<p>This option applies a special effect to the image, similar to the effect
+achieved in a photo darkroom by sepia toning.  Threshold ranges from 0 to <var>QuantumRange</var> and is a measure of the extent of the sepia
+toning.  A threshold of 80% is a good starting point for a reasonable
+tone.</p>
+
+
+
+<div style="margin: auto;">
+  <h4><a id="set"></a>-set <var>key value</var></h4>
+  <h4>+set <var>key</var></h4>
+</div>
+
+<p class="magick-description">sets image attributes and properties for images in the current image sequence.</p>
+
+<p>This will assign (or modify) specific settings attached to all the images
+in the current image sequence.  Using the <a href="command-line-options.html#set">+set</a> form of the
+option will either remove, or reset that setting to a default state, as
+appropriate.  </p>
+
+<p>For example, it will modify specific well known image meta-data
+'attributes' such as those normally overridden by: the options <a href="command-line-options.html#delay">-delay</a>, <a href="command-line-options.html#dispose">-dispose</a>, and <a href="command-line-options.html#page">-page</a>, <a href="command-line-options.html#colorspace">-colorspace</a>; generally
+assigned before the image is read in, by using a <var>key</var> of
+the same name. </p>
+
+<p>If the given <var>key</var> does not match a specific known
+'attribute ', such as shown above, the setting is stored as a a free form
+'property' string.  Such settings are listed in <a href="command-line-options.html#verbose">-verbose</a> information ("<code>info:</code>" output format) as "Properties".
+</p>
+
+<p>This includes string 'properties' that are set by and assigned to images
+using the options <a href="command-line-options.html#comment">-comment</a>, <a href="command-line-options.html#label">-label</a>, <a href="command-line-options.html#caption">-caption</a>. These options actually assign
+a global 'artifact' which are automatically assigned (and any <a href="escape.html">Format Percent
+Escapes</a> expanded) to images as they are read in.  For example:</p>
+
+<pre>
+convert rose: -set comment 'Rose is a rose is a rose is a rose' rose.png
+identify -format %c rose.png
+Rose is a rose is a rose is a rose
+</pre>
+
+<p>The set value can also make use of <a href="escape.html">Format and Print Image
+Properties</a> in the defined value.  For example:</p>
+
+<pre>
+convert rose: -set origsize '%wx%h' -resize 50% \
+  -format 'Old size = %[origsize]  New size = %wx%h' info:
+Old size = 70x46  New size = 35x23
+</pre>
+
+<p>Other well known 'properties' that are availible include:
+'<code>date:create</code>' and '<code>date:modify</code>' and
+'<code>signature</code>'. </p>
+
+<p>The <a href="command-line-options.html#repage">-repage</a> operator will also allow you to modify
+the '<code>page</code>' attribute of an image for images already in memory (also
+see <a href="command-line-options.html#repage">-page</a>).  However it is designed to provide a finer
+control of the sub-parts of this 'attribute'. The <a href="command-line-options.html#set">-set page</a>
+option will only provide a direct, unmodified assignment of  '<code>page</code>'
+attribute. </p>
+
+<p>This option can also associate a colorspace or profile with your image.
+For example,</p>
+
+<pre>
+convert image.psd -set profile ISOcoated_v2_eci.icc image-icc.psd
+</pre>
+
+<p>Some 'properties' must be defined in a specific way to be used. For
+example only 'properties' prefixed with "<code>filename:</code>" can be used to
+modify the output filename of an image. For example</p>
+
+<pre>
+convert rose: -set filename:mysize '%wx%h' 'rose_%[filename:mysize].png'
+</pre>
+
+<p>If the setting value is prefixed with "<code>option:</code>" the setting will
+be saved as a global "Artifact" exactly as if it was set using the <a href="command-line-options.html#define">-define</a> option. As such settings are global in scope, they
+can be used to pass 'attributes' and 'properties' of one specific image,
+in a way that allows you to use them in a completely different image, even if
+the original image has long since been modified or destroyed. For example: </p>
+
+<pre>
+convert rose:  -set option:rosesize '%wx%h' -delete 0 \
+  label:'%[rosesize]'   label_size_of_rose.gif"
+</pre>
+
+<p>Note that <a href="escape.html">Format Percent Escapes</a> will only match
+a 'artifact' if the given <var>key</var> does not match an existing
+'attribute' or 'property'.  </p>
+
+<p>You can set the attributes of the image registry by prefixing the value
+with <code>registry:</code>.</p>
+
+<p>The <a href="command-line-options.html#set">-set profile</a> option can also be used to inject
+previously-formatted ancillary chunks into the output PNG file, using
+the commandline option as shown below or by setting the profile via a
+programming interface:</p>
+
+<pre>
+convert in.png -set profile PNG-chunk-x:&lt;filename&gt; out.png
+</pre>
+
+<p>where <var>x</var> is a location flag and
+<var>filename</var> is a file containing the chunk
+name in the first 4 bytes, then a colon (":"), followed by the chunk data.
+This encoder will compute the chunk length and CRC, so those must not
+be included in the file.</p>
+
+<p>"x" can be "b" (before PLTE), "m" (middle, i.e., between PLTE and IDAT),
+or "e" (end, i.e., after IDAT).  If you want to write multiple chunks
+of the same type, then add a short unique string after the "x" to prevent
+subsequent profiles from overwriting the preceding ones, e.g.,</p>
+
+
+<pre>
+convert in.png -set profile PNG-chunk-b01:file01 \ 
+  -profile PNG-chunk-b02:file02 out.png
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="shade"></a>-shade <var>azimuth</var>x<var>elevation</var></h4>
+</div>
+
+<p class="magick-description">shade the image using a distant light source.</p>
+
+<p>Specify <var>azimuth</var> and <var>elevation</var> as
+the position of the light source. Use <a href="command-line-options.html#shade">+shade</a> to return
+the shading results as a grayscale image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="shadow"></a>-shadow <var>percent-opacity</var>{x<var>sigma</var>}{<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">simulate an image shadow.</p>
+
+<div style="margin: auto;">
+  <h4><a id="shared-memory"></a>-shared-memory</h4>
+</div>
+
+<p class="magick-description">use shared memory.</p>
+
+<p>This option specifies whether the utility should attempt to use shared
+memory for pixmaps. ImageMagick must be compiled with shared memory support,
+and the display must support the <var>MIT-SHM</var> extension.
+Otherwise, this option is ignored. The default is <code>True</code>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="sharpen"></a>-sharpen <var>radius</var><br>-sharpen <var>radius</var>x<var>sigma</var></h4>
+</div>
+
+<p class="magick-description">sharpen the image.</p>
+
+<p>Use a Gaussian operator of the given radius and standard deviation (sigma).</p>
+
+<div style="margin: auto;">
+  <h4><a id="shave"></a>-shave <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Shave pixels from the image edges.</p>
+
+<p>The <var>size</var> portion of the <var>geometry</var>
+argument specifies the width of the region to be removed from both sides of
+the image and the height of the regions to be removed from top and bottom.
+Offsets are ignored.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="shear"></a>-shear <var>Xdegrees</var>[x<var>Ydegrees</var>]</h4>
+</div>
+
+<p class="magick-description">Shear the image along the x-axis and/or y-axis.</p>
+
+<p>The shear angles may be positive, negative, or zero. When <var>Ydegrees</var> is omitted it defaults to 0. When both angles are
+given, the horizontal component of the shear is performed before the vertical
+component.</p>
+
+<p>Shearing slides one edge of an image along the x-axis or y-axis (i.e.,
+horizontally or vertically, respectively),creating a parallelogram. The amount
+of each is controlled by the respective shear angle. For horizontal shears,
+<var>Xdegrees</var> is measured clockwise relative to "up" (the
+negative y-axis), sliding the top edge to the right when 0°&lt;<var>Xdegrees</var>&lt;90° and to the left when 90°&lt;<var>Xdegrees</var>&lt;180°.  For vertical shears <var>Ydegrees</var> is measured clockwise relative to "right" (the
+positive x-axis), sliding the right edge down when 0°&lt;<var>Ydegrees</var>&lt;90° and up when 90°&lt;<var>Ydegrees</var>&lt;180°.</p>
+
+<p>Empty triangles left over from shearing the image are filled with the color
+defined by the <a href="command-line-options.html#fill">-background</a> option. The color is specified
+using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>The horizontal shear is performed before the vertical part. This is
+important to note, since horizontal and vertical shears do not
+<var>commute</var>, i.e., the order matters in a sequence of shears. For
+example, the following two commands are not equivalent.</p>
+
+<pre>
+convert logo: -shear 20x0 -shear 0x60 logo-sheared.png
+convert logo: -shear 0x60 -shear 20x0 logo-sheared.png
+</pre>
+
+<p>The first of the two commands above is equivalent to the following, except
+for the amount of empty space created; the command that follows generates
+a smaller image, and so is a better choice in terms of time and space.</p>
+
+<pre>
+convert logo: -shear 20x60 logo-sheared.png
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="sigmoidal-contrast"></a>-sigmoidal-contrast <var>contrast</var>x<var>mid-point</var></h4>
+</div>
+
+<p class="magick-description">increase the contrast without saturating highlights or shadows.</p>
+
+<p>Increase the contrast of the image using a sigmoidal transfer function
+without saturating highlights or shadows. <var>Contrast</var>
+indicates how much to increase the contrast. For example, 0 is none, 3 is
+typical and 20 is a lot.
+</p>
+
+<p>The <var>mid-point</var> indicates where the maximum change
+'slope' in contrast should fall in the resultant image (0 is white; 50% is
+middle-gray; 100% is black). </p>
+
+<p>By default the image contrast is increased, use <var>+sigmoidal-contrast</var> to decrease the contrast.</p>
+
+<p>To achieve the equivalent of a sigmoidal brightness change (similar to 
+a gamma adjustment), you would use <var>-sigmoidal-contrast
+{brightness}x0%</var> to increase brightness and <var>+sigmoidal-contrast {brightness}x0%</var> to decrease brightness.
+Note the use of '0' fo rthe mid-point of the sigmoidal curve. </p>
+
+<p>Using a very high <var>contrast</var> will produce a sort of
+'smoothed thresholding' of the image.  Not as sharp (with high aliasing
+effects) of a true threshold, but with tapered gray-levels around the threshold
+<var>mid-point</var>. </p>
+
+<div style="margin: auto;">
+  <h4><a id="silent"></a>-silent</h4>
+</div>
+
+<p class="magick-description">operate silently.</p>
+
+<div style="margin: auto;">
+  <h4><a id="similarity-threshold"></a>-similarity-threshold <var>value</var></h4>
+</div>
+
+<p class="magick-description">minimum RMSE for subimage match.</p>
+
+<p>If this setting is used, then the search will stop as soon as it finds a match whose metric is less than or equal to the value. A partially filled second output image will result. Using a value of zero, will cause the search to stop at the first perfect match it finds. If this setting is left off, then the search will proceed to completion or as limited by <var>-dissimilarity-threshold</var>.</p>
+
+<div style="margin: auto;">
+  <h4><a id="size"></a>-size <var>width</var>[x<var>height</var>][<var>+offset</var>]</h4>
+</div>
+
+<p class="magick-description">set the width and height of the image.</p>
+
+<p>Use this option to specify the width and height of raw images whose
+dimensions are unknown such as <code>GRAY</code>, <code>RGB</code>, or
+<code>CMYK</code>. In addition to width and height, use <a href="command-line-options.html#size">-size</a> with an offset to skip any header information in the
+image or tell the number of colors in a <code>MAP</code> image file, (e.g. -size
+640x512+256).</p>
+
+<p>For Photo CD images, choose from these sizes:</p>
+
+<pre>
+   192x128
+   384x256
+   768x512
+   1536x1024
+   3072x2048
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="sketch"></a>-sketch <var>radius</var><br>-sketch <var>radius</var>x<var>sigma</var>+<var>angle</var></h4>
+</div>
+
+<p class="magick-description">simulate a pencil sketch.</p>
+
+<p>Sketch with the given radius, standard deviation (sigma), and angle.   The
+angle given is the angle toward which the image is sketched.  That is the
+direction people would consider the object is coming from.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="smush"></a>-smush <var>offset</var></h4>
+</div>
+
+<p class="magick-description">smush an image sequence together.</p>
+
+<div style="margin: auto;">
+  <h4><a id="snaps"></a>-snaps <var>value</var></h4>
+</div>
+
+<p class="magick-description">Set the number of screen snapshots.</p>
+
+<p>Use this option to grab more than one image from the X server screen, to create an animation sequence.</p>
+
+<div style="margin: auto;">
+  <h4><a id="solarize"></a>-solarize <var>threshold</var></h4>
+</div>
+
+<p class="magick-description">negate all pixels above the threshold level.</p>
+
+<p>Specify <var>factor</var> as the percent threshold of the intensity (0 - 99.9%).</p>
+
+<p>This option produces a <var>solarization</var> effect seen when
+exposing a photographic film to light during the development process.</p>
+
+<div style="margin: auto;">
+  <h4><a id="sparse-color"></a>-sparse-color <var>method</var>  '<var>x</var>,<var>y</var> <var>color</var>  ...'</h4>
+</div>
+
+<p class="magick-description"> color the given image using the specified points of color, and filling the other intervening colors using the given methods. </p>
+
+
+<table class="table table-condensed table-striped">
+  <tbody>
+  <tr>
+    <th style="width: 8%">Method</th>
+    <th>Description</th>
+  </tr>
+
+  <tr>
+    <td>barycentric</td>
+    <td>three point triangle of color given 3 points.
+        Giving only 2 points will form a linear gradient between those points.
+        The gradient generated extends beyond the triangle created by those
+        3 points. </td>
+  </tr>
+
+  <tr>
+    <td>bilinear</td>
+    <td>Like barycentric but for 4 points. Less than 4 points
+        fall back to barycentric. </td>
+  </tr>
+  <tr>
+    <td>voronoi</td>
+    <td>Simply map each pixel to the to nearest color point
+        given. The result are polygonal 'cells' of solid color. </td>
+  </tr>
+
+  <tr>
+    <td>shepards</td>
+    <td>Colors points biased on the ratio of inverse distance
+        squared. Generating spots of color in a sea of the average of
+        colors. </td>
+  </tr>
+
+  <tr>
+    <td>inverse</td>
+    <td>Colors points biased on the ratio of inverse distance.
+        This generates sharper points of color rather than rounded spots of
+        '<code>shepards</code>'  Generating spots of color in a sea of the
+        average of colors. </td>
+  </tr>
+
+  </tbody>
+</table>
+
+<p>The points are placed according to the images location on the virtual
+canvas (<a href="command-line-options.html#page">-page</a> or <a href="command-line-options.html#repage">-repage</a>
+offset), and do not actually have to exist on the given image, but may be
+some point beyond the edge of the image. All points are floating point values.
+</p>
+
+<p>Only the color channels defined by the <a href="command-line-options.html#channel">-channel</a> are
+modified, which means that by default matte/alpha transparency channel is not
+effected. Typically transparency channel is turned off either before or after
+the operation. </p>
+
+<p>Of course if some color points are transparent to generate a transparent
+gradient, then the image also requires transparency enabled to store the
+values. </p>
+
+<p>All the above methods when given a single point of color will replace all
+the colors in the image with the color given, regardless of the point. This is
+logical, and provides an alternative technique to recolor an image to some
+default value. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="splice"></a>-splice <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Splice the current background color into the image.</p>
+
+<p>This will add rows and columns of the current <a href="command-line-options.html#background">-background</a> color into the given image according to the
+given  <a href="command-line-options.html#gravity">-gravity</a> geometry setting.  See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument. Essentially <a href="command-line-options.html#splice">-splice</a> will divide the
+image into four quadrants, separating them by the inserted rows and columns.
+</p>
+
+<p>If a dimension of geometry is zero no rows or columns will be added for that
+dimension.  Similarly using a zero offset with the appropriate <a href="command-line-options.html#gravity">-gravity</a> setting will add rows and columns to the edges of
+the image, padding the image only along that one edge. Edge padding is what <a href="command-line-options.html#splice">-splice</a> is most commonly used for. </p>
+
+<p>If the exact same  <var>geometry</var> and <a href="command-line-options.html#gravity">-gravity</a> is later used with <a href="command-line-options.html#chop">-chop</a> the
+added added all splices removed. </p>
+
+<div style="margin: auto;">
+  <h4><a id="spread"></a>-spread <var>amount</var></h4>
+</div>
+
+<p class="magick-description">displace image pixels by a random amount.</p>
+
+<p>The argument <var>amount</var> defines the size of the
+neighborhood around each pixel from which to choose a candidate pixel to
+swap.</p>
+
+<div style="margin: auto;">
+  <h4><a id="statistic"></a>-statistic <var>type</var> <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">replace each pixel with corresponding statistic from the neighborhood.</p>
+
+<p>Choose from these statistic types:</p>
+<pre>
+   Gradient            maximum difference (max - min) value in neighborhood
+   Maximum             maximum value per channel in neighborhood
+   Minimum             minimum value per channel in neighborhood
+   Mean                average value per channel in neighborhood
+   Median              median value per channel in neighborhood
+   Mode                mode (most frequent) value per channel in neighborhood
+   Nonpeak             value just before or after the median value per channel in neighborhood
+   RMS                 root mean square value per channel in neighborhood
+   StandardDeviation   standard deviation value per channel in neighborhood
+</pre>
+
+<div style="margin: auto;">
+  <h4><a id="stegano"></a>-stegano <var>offset</var></h4>
+</div>
+
+<p class="magick-description">hide watermark within an image.</p>
+
+<p>Use an offset to start the image hiding some number of pixels from the
+beginning of the image. Note this offset and the image size. You will need
+this information to recover the steganographic image (e.g. display -size
+320x256+35 stegano:image.png).</p>
+
+<div style="margin: auto;">
+  <h4><a id="stereo"></a>-stereo <var>+x</var>{<var>+y</var>}</h4>
+</div>
+
+<p class="magick-description">composite two images to create a red / cyan stereo anaglyph.</p>
+
+<p>The left side of the stereo pair (second image) is saved as the red channel of the output image. The right side (first image) is saved as the green and blue channels. Red-green stereo glasses are required to properly view the stereo image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="storage-type"></a>-storage-type <var>type</var></h4>
+</div>
+
+<p class="magick-description">pixel storage type.  Here are the valid types:</p>
+
+<pre>
+   char     unsigned characters
+   double   doubles
+   float    floats
+   integer  integers
+   long     longs
+   quantum  pixels in the native depth of your ImageMagick distribution
+   short    unsigned shorts
+</pre>
+
+<p>Float and double types are normalized from 0.0 to 1.0 otherwise the pixels
+values range from 0 to the maximum value the storage type can support.</p>
+
+<div style="margin: auto;">
+  <h4><a id="stretch"></a>-stretch <var>fontStretch</var></h4>
+</div>
+
+<p class="magick-description">Set a type of stretch style for fonts.</p>
+
+<p>This setting suggests a type of stretch that ImageMagick should try to
+apply to the currently selected font family. Select <var>fontStretch</var> from the following.</p>
+
+<pre>
+   Any
+   Condensed
+   Expanded
+   ExtraCondensed
+   ExtraExpanded
+   Normal
+   SemiCondensed
+   SemiExpanded
+   UltraCondensed
+   UltraExpanded
+</pre>
+
+<p>To print a complete list of stretch types, use <a href="command-line-options.html#list">-list
+stretch</a>.</p>
+
+<p>For other settings that affect fonts, see the options <a href="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <a href="command-line-options.html#style">-style</a>, and <a href="command-line-options.html#weight">-weight</a>. </p>
+
+<div style="margin: auto;">
+  <h4><a id="strip"></a>-strip</h4>
+</div>
+
+<p class="magick-description">strip the image of any profiles or comments.</p>
+
+<div style="margin: auto;">
+  <h4><a id="stroke"></a>-stroke <var>color</var></h4>
+</div>
+
+<p class="magick-description">color to use when stroking a graphic primitive.</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p>
+
+<div style="margin: auto;">
+  <h4><a id="strokewidth"></a>-strokewidth <var>value</var></h4>
+</div>
+
+<p class="magick-description">set the stroke width.</p>
+
+<p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p>
+
+<div style="margin: auto;">
+  <h4><a id="style"></a>-style <var>fontStyle</var></h4>
+</div>
+
+<p class="magick-description">Set a font style for text.</p>
+
+<p>This setting suggests a font style that ImageMagick should try to apply to
+the currently selected font family. Select <var>fontStyle</var> from
+the following.</p>
+
+<pre>
+   Any
+   Italic
+   Normal
+   Oblique
+</pre>
+
+<p>For other settings that affect fonts, see the options <a href="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <a href="command-line-options.html#stretch">-stretch</a>, and <a href="command-line-options.html#weight">-weight</a>. </p>
+
+<div style="margin: auto;">
+  <h4><a id="subimage-search"></a>-subimage-search</h4>
+</div>
+
+<p class="magick-description">search for subimage.</p>
+
+<p>This option is required to have compare search for the best match location
+of a small image within a larger image. This search will produce two images
+(or two frames). The first is the "difference" image and the second will
+be the "match score" image.</p>
+
+<p>The "match-score" image is smaller containing a pixel for ever possible
+position of the top-left corner of the given sub-image. that is its size will
+be the size of the larger_image - sub_image + 1.  The brightest location in
+this image is the location s the locate on the best match that is also
+reported. Note that this may or may not be a perfect match, and the actual
+brightness will reflect this. Other bright 'peaks' can be used to locate other
+possible matching locations. </p>
+
+<p>Note that the search will try to compare the sub-image at every possible
+location in the larger image, as such it can be very slow.  The smaller the
+sub-image the faster this search is. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="swap"></a>-swap <var>index,index</var></h4>
+</div>
+
+<p class="magick-description">Swap the positions of two images in the image sequence.</p>
+
+<p>For example, <a href="command-line-options.html#swap">-swap 0,2</a> swaps the first and the third
+images in the current image sequence. Use <a href="command-line-options.html#swap">+swap</a> to switch
+the last two images in the sequence.</p>
+
+<div style="margin: auto;">
+  <h4><a id="swirl"></a>-swirl <var>degrees</var></h4>
+</div>
+
+<p class="magick-description">swirl image pixels about the center.</p>
+
+<p><var>Degrees</var> defines the tightness of the swirl.</p>
+
+<div style="margin: auto;">
+  <h4><a id="synchronize"></a>-synchronize</h4>
+</div>
+
+<p class="magick-description">synchronize image to storage device.</p>
+
+<p>Set to "true" to ensure all image data is fully flushed and synchronized
+to disk. There is a performance penalty, but the benefits include ensuring a
+valid image file in the event of a system crash and early reporting if there
+is not enough disk space for the image pixel cache.</p>
+
+<div style="margin: auto;">
+  <h4><a id="taint"></a>-taint</h4>
+</div>
+
+<p class="magick-description">Mark the image as modified.</p>
+
+<div style="margin: auto;">
+  <h4><a id="text-font"></a>-text-font <var>name</var></h4>
+</div>
+
+<p class="magick-description">font for writing fixed-width text.</p>
+
+<p>Specifies the name of the preferred font to use in fixed (typewriter style)
+formatted text. The default is 14 point <var>Courier</var>.</p>
+
+<p>You can tag a font to specify whether it is a PostScript, TrueType, or
+OPTION1 font. For example, <code>Courier.ttf</code> is a TrueType font and
+<code>x:fixed</code> is OPTION1.</p>
+
+<div style="margin: auto;">
+  <h4><a id="texture"></a>-texture <var>filename</var></h4>
+</div>
+
+<p class="magick-description">name of texture to tile onto the image background.</p>
+
+<div style="margin: auto;">
+  <h4><a id="threshold"></a>-threshold <var>value</var>{<var>%</var>}</h4>
+</div>
+
+<!-- {<var>green,blue,opacity</var>}
+<p>If the green or blue value is omitted, these channels use the same value as
+the first one provided. If all three color values are the same, the result is
+a bi-level image. If the opacity threshold is omitted, OpaqueOpacity is used
+and any partially transparent pixel becomes fully transparent.</p>
+-->
+
+<p class="magick-description">Apply simultaneous black/white threshold to the image.</p>
+
+<p>Any pixel values (more specifically, those channels set using <a href="command-line-options.html#channel">‑channel</a>) that exceed the specified threshold are reassigned the
+maximum channel value, while all other values are assigned the minimum.</p>
+
+<p> The threshold value can be given as a percentage or as an absolute integer
+value corresponding to the desired channel value. When given as an integer,
+the minimum attainable value is 0 (corresponding to black when all channels
+are affected), but the maximum value (corresponding to white) is that of the
+<code>quantum depth</code> of the particular build of ImageMagick, and is
+therefore dependent on the installation. For that reason, a reasonable
+recommendation for most applications is to specify the threshold values as
+a percentage.  </p>
+
+<p> The following would force pixels with red values above 50% to have 100%
+red values, while those at or below 50% red would be set to 0 in the red
+channel. The green, blue, and alpha channels (if present) would be unchanged.
+</p>
+
+<pre>
+convert in.png -channel red -threshold 50% out.png
+</pre>
+
+<p>As (possibly) impractical but instructive examples, the following would
+generate an all-black and an all-white image with the same dimensions as the
+input image.</p>
+
+
+<pre>
+convert in.png -threshold 100% black.png
+convert in.png -threshold -1 white.png
+</pre>
+
+<p>Note that the values of the transparency channel is treated as 'matte'
+values (0 is opaque) and not as 'alpha' values (0 is transparent).</p>
+
+<p> See also <a href="command-line-options.html#black-threshold">‑black‑threshold</a> and <a href="command-line-options.html#white-threshold">‑white‑threshold</a>.
+</p>
+
+<div style="margin: auto;">
+  <h4><a id="thumbnail"></a>-thumbnail <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Create a thumbnail of the image.</p>
+
+<p>This is similar to <a href="command-line-options.html#resize">-resize</a>, except it is optimized
+for speed and any image profile, other than a color profile, is removed to
+reduce the thumbnail size.  To strip the color profiles as well, add <a href="command-line-options.html#strip">-strip</a> just before of after this option.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4><a id="tile"></a>-tile <var>filename</var></h4>
+</div>
+
+<p class="magick-description">Set the tile image used for filling a subsequent graphic primitive.</p>
+
+<div style="margin: auto;">
+  <h4>-tile <var>geometry</var></h4>
+</div>
+
+<p class="magick-description">Specify the layout of images.</p>
+
+<p>See <a href="command-line-processing.html#geometry">Image Geometry</a> for complete details about the <em class="arg">geometry</em> argument.</p>
+
+<div style="margin: auto;">
+  <h4>-tile</h4>
+</div>
+
+<p class="magick-description">Specifies that a subsequent composite operation is repeated across and down image.</p>
+
+<div style="margin: auto;">
+  <h4><a id="tile-offset"></a>-tile-offset {<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var></h4>
+</div>
+
+<p class="magick-description">Specify the offset for tile images, relative to the background image it is tiled on.</p>
+
+<p>This should be set before the tiling image is set by <a href="command-line-options.html#tile">-tile</a> or <a href="command-line-options.html#texture">-texture</a>, or directly applied for
+creating a tiled canvas using <code>TILE:</code> or <code>PATTERN:</code> input
+formats. </p>
+
+<p>Internally ImageMagick does a <a href="command-line-options.html#roll">-roll</a> of the tile image
+by the arguments given when the tile image is set. </p>
+
+<div style="margin: auto;">
+  <h4><a id="tint"></a>-tint <var>value</var></h4>
+</div>
+
+<p class="magick-description">Tint the image with the fill color.</p>
+
+<p>Tint the image with the fill color.</p>
+
+<p>Specify the amount of tinting as a percentage.  Pure colors like black,
+white red, yellow, will not be affected by -tint. Only mid-range colors such
+as the various shades of grey.</p>
+
+<div style="margin: auto;">
+  <h4><a id="title"></a>-title <var>string</var></h4>
+</div>
+
+<p class="magick-description">Assign a title to displayed image.", "animate", "display", "montage</p>
+
+<p>Use this option to assign a specific title to the image. This assigned to
+the image window and is typically displayed in the window title bar.
+Optionally you can include the image filename, type, width, height, Exif data,
+or other image attribute by embedding special format characters described
+under the <a href="command-line-options.html#format">-format</a> option.</p>
+
+<p>For example,</p>
+
+<p class="crtsnip">
+  -title "%m:%f %wx%h"
+</p>
+
+<p>produces an image title of <code>MIFF:bird.miff 512x480</code> for an image
+titled <code>bird.miff</code> and whose width is 512 and height is 480.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="transform"></a>-transform</h4>
+</div>
+
+<p class="magick-description">transform the image.</p>
+
+<p>This option applies the transformation matrix from a previous <a href="command-line-options.html#affine">-affine</a> option.</p>
+
+<pre>
+convert -affine 2,2,-2,2,0,0 -transform bird.ppm bird.jpg
+</pre>
+
+
+<p>This operator has been now been superseded by the  <a href="command-line-options.html#distort">-distort</a> '<code>AffineProjection</code>' method. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="transparent"></a>-transparent <var>color</var></h4>
+</div>
+
+<p class="magick-description">Make this color transparent within the image.</p>
+
+<p>The <var>color</var> argument is defined using the format
+described under the <a href="command-line-options.html#fill">-fill</a> option. The <a href="command-line-options.html#fuzz">-fuzz</a> setting can be used to match and replace colors similar to the one
+given. </p>
+
+<p>Use  <a href="command-line-options.html#transparent">+transparent</a> to invert the pixels matched.
+that is make all non-matching colors transparent. </p>
+
+<p>The <a href="command-line-options.html#opaque">-opaque</a>  operator is exactly the same as <a href="command-line-options.html#transparent">-transparent</a> but replaces the matching color with the
+current <a href="command-line-options.html#fill">-fill</a> color setting, rather than transparent.
+However the <a href="command-line-options.html#transparent">-transparent</a> operator also ensures
+that the image has an alpha channel enabled, as per "<code><a href="command-line-options.html#alpha">-alpha</a> set</code>", and does not require you to modify the <a href="command-line-options.html#channel">-channel</a> to enable alpha channel handling. </p>
+
+<p>Note that this does not define the color as being the 'transparency color'
+used for color-mapped image formats, such as GIF.  For that use <a href="command-line-options.html#transparent-color">-transparent-color</a> </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="transparent-color"></a>-transparent-color <var>color</var></h4>
+</div>
+
+<p class="magick-description">Set the transparent color.</p>
+
+<p>Sometimes this is used for saving to image formats such as
+GIF and PNG8 which uses this color to represent boolean transparency.  This
+does not make a color transparent, it only defines what color the transparent
+color is in the color palette of the saved image. Use <a href="command-line-options.html#transparent">-transparent</a> to make an opaque color transparent.</p>
+
+<p>This option allows you to have both an opaque visible color, as well as a
+transparent color of the same color value without conflict.  That is, you can
+use the same color for both the transparent and opaque color areas within an
+image.  This, in turn, frees to you to select a transparent color that is
+appropriate when an image is displayed by an application that does not handle a
+transparent color index, while allowing ImageMagick to correctly handle images of this
+type. </p>
+
+<p>The default transparent color is <code>#00000000</code>, which is fully transparent black.</p>
+
+<div style="margin: auto;">
+  <h4><a id="transpose"></a>-transpose</h4>
+</div>
+
+<p class="magick-description">Mirror the image along the top-left to bottom-right diagonal.</p>
+
+<p> This option mathematically transposes the pixel array.  It is equivalent to the sequence <code>-flip -rotate 90</code>.
+</p>
+
+<div style="margin: auto;">
+  <h4><a id="transverse"></a>-transverse</h4>
+</div>
+
+<p class="magick-description">Mirror the image along the images bottom-left top-right diagonal.  Equivalent to the operations <code>-flop -rotate 90</code>.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="treedepth"></a>-treedepth <var>value</var></h4>
+</div>
+
+<p class="magick-description">tree depth for the color reduction algorithm.</p>
+
+<p>Normally, this integer value is zero or one. A value of zero or one causes
+the use of an optimal tree depth for the color reduction algorithm.</p>
+
+<p>An optimal depth generally allows the best representation of the source
+image with the fastest computational speed and the least amount of memory.
+However, the default depth is inappropriate for some images. To assure the
+best representation, try values between 2 and 8 for this parameter.  Refer to
+the <a href="quantize.html">color reduction algorithm</a> for more details.</p>
+
+<p>The <a href="command-line-options.html#colors">-colors</a> or <a href="command-line-options.html#monochrome">-monochrome</a>
+option, or writing to an image format which requires color reduction, is
+required for this option to take effect.</p>
+
+<div style="margin: auto;">
+  <h4><a id="trim"></a>-trim</h4>
+</div>
+
+<p class="magick-description">trim an image.</p>
+
+<p>This option removes any edges that are exactly the same color as the corner
+pixels. Use <a href="command-line-options.html#fuzz">-fuzz</a> to make <a href="command-line-options.html#trim">-trim</a> remove
+edges that are nearly the same color as the corner pixels.</p>
+
+<p>The page or virtual canvas information of the image is preserved allowing
+you to extract the result of the <a href="command-line-options.html#trim">-trim</a> operation from the
+image.  Use a <a href="command-line-options.html#repage">+repage</a> to remove the virtual canvas page
+information if it is unwanted.</p>
+
+<p>If the trimmed image 'disappears' an warning is produced, and a special
+single pixel transparent 'missed' image is returned, in the same way as when a
+<a href="command-line-options.html#crop">-crop</a> operation 'misses' the image proper. </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="type"></a>-type <var>type</var></h4>
+</div>
+
+<p class="magick-description">the image type.</p> <p>Choose from: <code>Bilevel</code>,
+<code>Grayscale</code>, <code>GrayscaleMatte</code>, <code>Palette</code>,
+<code>PaletteMatte</code>, <code>TrueColor</code>, <code>TrueColorMatte</code>,
+<code>ColorSeparation</code>, or <code>ColorSeparationMatte</code>.</p>
+
+<p>Normally, when a format supports different subformats such as grayscale and
+truecolor, the encoder will try to choose an efficient subformat. The <a href="command-line-options.html#type">-type</a> option can be used to override this behavior. For
+example, to prevent a JPEG from being written in grayscale format even though
+only gray pixels are present, use.</p>
+
+<pre>
+convert bird.png -type TrueColor bird.jpg
+</pre>
+
+<p>Similarly, use <a href="command-line-options.html#type">-type TrueColorMatte</a> to force the
+encoder to write an alpha channel even though the image is opaque, if the
+output format supports transparency.</p>
+
+<p>Use <a href="command-line-options.html#type">-type optimize</a> to ensure the image is written in the smallest possible file size.</p>
+
+<div style="margin: auto;">
+  <h4><a id="undercolor"></a>-undercolor <var>color</var></h4>
+</div>
+
+<p class="magick-description">set the color of the annotation bounding box.</p>
+
+<p>The color is specified using the format described under the <a href="command-line-options.html#fill">-fill</a> option.</p>
+
+<p>See <a href="command-line-options.html#draw">-draw</a> for further details.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="update"></a>-update <var>seconds</var></h4>
+</div>
+
+<p class="magick-description">detect when image file is modified and redisplay.</p>
+
+<p>Suppose that while you are displaying an image the file that is currently
+displayed is over-written.  <code>display</code> will automagically detect that
+the input file has been changed and update the displayed image
+accordingly.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="unique-colors"></a>-unique-colors</h4>
+</div>
+
+<p class="magick-description">discard all but one of any pixel color.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="units"></a>-units <var>type</var></h4>
+</div>
+
+<p class="magick-description">the units of image resolution.</p>
+
+<p>Choose from: <code>Undefined</code>, <code>PixelsPerInch</code>, or
+<code>PixelsPerCentimeter</code>. This option is normally used in conjunction
+with the <a href="command-line-options.html#density">-density</a> option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="unsharp"></a>-unsharp <var>radius</var><br>-unsharp <var>radius</var>x<var>sigma</var>{<var>+gain</var>}{<var>+threshold</var>}</h4>
+</div>
+
+<p class="magick-description">sharpen the image with an unsharp mask operator.</p>
+
+<p>The <a href="command-line-options.html#unsharp">-unsharp</a> option sharpens an image. The image is
+convolved with a Gaussian operator of the given radius and standard deviation
+(sigma). For reasonable results, radius should be larger than sigma. Use
+a radius of 0 to have the method select a suitable radius.</p>
+
+<p>The parameters are:</p>
+
+<pre>
+   radius     The radius of the Gaussian, in pixels,  not counting the center
+              pixel (default 0).
+   sigma      The standard deviation of the Gaussian, in pixels (default 1.0).
+   gain       The fraction of the difference between the original and the blur
+              image that is added back into the original (default 1.0).
+   threshold  The threshold, as a fraction of <var>QuantumRange</var>, needed to apply the
+              difference amount (default 0.05).
+</pre>
+
+
+<div style="margin: auto;">
+  <h4><a id="verbose"></a>-verbose</h4>
+</div>
+
+<p class="magick-description">print detailed information about the image when this option precedes the <a href="command-line-options.html#identify">-identify</a> option or <code>info:</code>.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="version"></a>-version</h4>
+</div>
+
+<p class="magick-description">print ImageMagick version string and exit.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="view"></a>-view <var>string</var></h4>
+</div>
+
+<p class="magick-description">FlashPix viewing parameters.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="vignette"></a>-vignette <var>radius</var>{x<var>sigma</var>}{<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">soften the edges of the image in vignette style.</p>
+
+<p>The vignette effect rolloff is controlled by radiusxsigma. For nominal rolloff, this would be set to 0xsigma. A value of 0x0 will produce a circle/ellipse with no rolloff. The arguments x and y control the size of the circle. Larger values decrease the radii and smaller values increase the radii. Values of +0+0 will generate a circle/ellipse the same size as the image. The default values for x and y are 10% of the corresponding image dimension. Thus, the radii will be decreased by 10%, i.e., the diameters of the circle/ellipse will be 80% of the corresponding image dimension.</p>
+
+<div style="margin: auto;">
+  <h4><a id="virtual-pixel"></a>-virtual-pixel <var>method</var></h4>
+</div>
+
+<p class="magick-description">Specify contents of <var>virtual pixels</var>.</p>
+
+<p>This option defines what color source should be used if and when a color
+lookup completely 'misses' the source image. The color(s) that appear to
+surround the source image.  Generally this color is derived from the source
+image, but could also be set to a specify background color. </p>
+
+<p>Choose from these methods:</p>
+
+<pre>
+   background            the area surrounding the image is the background color
+   black                 the area surrounding the image is black
+   checker-tile          alternate squares with image and background color
+   dither                non-random 32x32 dithered pattern
+   edge                  extend the edge pixel toward infinity
+   gray                  the area surrounding the image is gray
+   horizontal-tile       horizontally tile the image, background color above/below
+   horizontal-tile-edge  horizontally tile the image and replicate the side edge pixels
+   mirror                mirror tile the image
+   random                choose a random pixel from the image
+   tile                  tile the image (default)
+   transparent           the area surrounding the image is transparent blackness
+   vertical-tile         vertically tile the image, sides are background color
+   vertical-tile-edge    vertically tile the image and replicate the side edge pixels
+   white                 the area surrounding the image is white
+</pre>
+
+<p>The default value is "edge".</p>
+
+<p>This most important for distortion operators such as <a href="command-line-options.html#distort">-distort</a>, <a href="command-line-options.html#implode">-implode</a>, and <a href="command-line-options.html#fx">-fx</a>.
+However it also effects operations that may access pixels just outside the
+image proper, such as <a href="command-line-options.html#convolve">-convolve</a>, <a href="command-line-options.html#blur">-blur</a>, and <a href="command-line-options.html#sharpen">-sharpen</a>. </p>
+
+<p>To print a complete list of virtual pixel types, use the <a href="command-line-options.html#list">-list virtual-pixel</a> option.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="visual"></a>-visual <var>type</var></h4>
+</div>
+
+<p class="magick-description">Animate images using this X visual type.", 'animate', 'display'</p>
+
+<p>Choose from these visual classes:</p>
+
+<pre>
+   StaticGray
+   GrayScale
+   StaticColor
+   PseudoColor
+   TrueColor
+   DirectColor
+   default
+   visual id
+</pre>
+
+<p>The X server must support the visual you choose, otherwise an error occurs.
+If a visual is not specified, the visual class that can display the most
+simultaneous colors on the default screen is chosen.</p>
+
+
+<div style="margin: auto;">
+  <h4><a id="watermark"></a>-watermark <var>brightness</var>x<var>saturation</var></h4>
+</div>
+
+<p class="magick-description">Watermark an image using the given percentages of brightness and saturation.</p>
+
+<p>Take a grayscale image (with alpha mask) and modify the destination image's
+brightness according to watermark image's grayscale value and the
+<var>brightness</var> percentage.  The destinations color saturation
+attribute is just direct modified by the <var>saturation</var>
+percentage, which defaults to 100 percent (no color change). </p>
+
+
+<div style="margin: auto;">
+  <h4><a id="wave"></a>-wave <var>amplitude</var><br>-wave <var>amplitude</var>x<var>wavelength</var></h4>
+</div>
+
+<p class="magick-description">Shear the columns of an image into a sine wave.</p>
+
+<p>Specify <var>amplitude</var> and <var>wavelength</var>
+of the wave.</p>
+
+<div style="margin: auto;">
+  <h4><a id="weight"></a>-weight <var>fontWeight</var></h4>
+</div>
+
+<p class="magick-description">Set a font weight for text.</p>
+
+<p>This setting suggests a font weight that ImageMagick should try to apply to
+the currently selected font family. Use a positive integer for
+<var>fontWeight</var> or select from the following.</p>
+
+<table class="table table-condensed table-striped">
+  <col width="25%">
+  <col width="75%">
+  <thead>
+  <tr>
+  <th><var>fontWeight</var></th>
+  <th>Description</th>
+  </tr>
+  </thead>
+  <tbody>
+    <tr><td>All </td>
+        <td>No effect. </td></tr>
+    <tr><td>Bold </td>
+        <td>Same as <var>fontWeight</var> = 700.</td></tr>
+    <tr><td>Bolder </td>
+        <td>Add 100 to font weight if currently ≤ 800.</td></tr>
+    <tr><td>Lighter </td>
+        <td>Subtract 100 to font weight if currently ≤ 100.</td></tr>
+    <tr><td>Normal </td>
+        <td>Same as <var>fontWeight</var> = 400.</td></tr>
+ </tbody>
+ </table>
+
+<p>To print a complete list of weight types, use <a href="command-line-options.html#list">-list
+weight</a>.</p>
+
+<p>For other settings that affect fonts, see the options <a href="command-line-options.html#font">-font</a>, <a href="command-line-options.html#family">-family</a>, <a href="command-line-options.html#stretch">-stretch</a>, and <a href="command-line-options.html#style">-style</a>. </p>
+
+<div style="margin: auto;">
+  <h4><a id="white-point"></a>-white-point <var>x,y</var></h4>
+</div>
+
+<p class="magick-description">chromaticity white point.</p>
+
+<div style="margin: auto;">
+  <h4><a id="white-threshold"></a>-white-threshold <var>value</var>{<var>%</var>}</h4>
+</div>
+
+<p class="magick-description">Force to white all pixels above the threshold while leaving all pixels at or below the threshold unchanged.</p>
+
+<p> The threshold value can be given as a percentage or as an absolute integer
+value within [0, <var>QuantumRange</var>] corresponding to the
+desired <a href="command-line-options.html#channel">‑channel</a> value. See <a href="command-line-options.html#threshold">‑threshold</a>for more details on thresholds and resulting values.  </p>
+
+<div style="margin: auto;">
+  <h4><a id="window"></a>-window <var>id</var></h4>
+</div>
+
+<p class="magick-description">Make the image the background of a window.", 'animate', 'display'</p>
+
+<p><var>id</var> can be a window id or name. Specify <code>root</code>
+to select X's root window as the target window.</p>
+
+<p>By default the image is tiled onto the background of the target window. If
+<code>backdrop</code> or <a href="command-line-options.html#geometry">-resize</a> are specified, the
+image is surrounded by the background color. Refer to <code>X RESOURCES</code>
+for details.</p>
+
+<p>The image will not display on the root window if the image has more unique
+colors than the target window colormap allows. Use <a href="command-line-options.html#colors">-colors</a> to reduce the number of colors.</p>
+
+<div style="margin: auto;">
+  <h4><a id="window-group"></a>-window-group</h4>
+</div>
+
+<p class="magick-description">specify the window group.</p>
+
+<div style="margin: auto;">
+  <h4><a id="write"></a>-write <var>filename</var></h4>
+</div>
+
+<p class="magick-description">write an image sequence.</p>
+
+<p>The image sequence preceding the <a href="command-line-options.html#write">-write</a> <var>filename</var> option is written out, and processing continues with the same image in its current state if there are additional options. To restore the image to its original state after writing it, use the <a href="command-line-options.html#write">+write</a> <var>filename</var> option.</p>
+
+<p>Use <a href="command-line-options.html#compress">-compress</a> to specify the type of image compression.</p>
+</div>
+</div>
+  <footer class="magick-footer">
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="command-line-processing.html#anatomy">The Anatomy of the Command Line</a> • <a href="command-line-processing.html#input">Input Filename</a> • <a href="command-line-processing.html#setting">Image Setting</a> • <a href="command-line-processing.html#operator">Image Operator</a> • <a href="command-line-processing.html#sequence">Image Sequence Operator</a> • <a href="command-line-processing.html#geometry">Image Geometry</a> •  <a href="command-line-processing.html#stack">Image Stack</a> • <a href="command-line-processing.html#output">Output Filename</a></p>
 
+<p class="lead magick-description">The ImageMagick command line can be as simple as this.</p>
 
+<pre>
+convert image.jpg image.png
+</pre>
 
-
-<h1>Command-line Processing</h1>
-<p class="navigation-index">[<a href="command-line-processing.html#anatomy">The Anatomy of the Command Line</a> • <a href="command-line-processing.html#input">Input Filename</a> • <a href="command-line-processing.html#setting">Image Setting</a> • <a href="command-line-processing.html#operator">Image Operator</a> • <a href="command-line-processing.html#sequence">Image Sequence Operator</a> • <a href="command-line-processing.html#geometry">Image Geometry</a> •  <a href="command-line-processing.html#stack">Image Stack</a> • <a href="command-line-processing.html#output">Output Filename</a>]</p>
-
-<div class="doc-section">
-
-<p>The ImageMagick command line can be as simple as this.</p>
-
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.jpg image.png</span></p>
 <p>Or it can be very complex, as in the following.</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert label.gif +matte \ <br/>
-    \( +clone  -shade 110x90 -normalize -negate +clone  -compose Plus -composite \) \<br/>
-    \( -clone 0 -shade 110x50 -normalize -channel BG -fx 0 +channel -matte \) \<br/>
-    -delete 0 +swap  -compose Multiply -composite  button.gif</span></p>
+<pre>
+convert label.gif +matte \
+  \( +clone  -shade 110x90 -normalize -negate +clone  -compose Plus -composite \) \
+  \( -clone 0 -shade 110x50 -normalize -channel BG -fx 0 +channel -matte \) \
+  -delete 0 +swap  -compose Multiply -composite  button.gif");
+</pre>
+
 <p>Without knowing much about the ImageMagick command line, you can probably figure out that the first command above converts an image in the JPEG format to one in the PNG format.  However, very few may realize the second, more complex command, gives a flat two-dimensional label a three-dimensional look with rich textures and simulated depth:</p>
 
-<div class="image">
-  <a href="../images/label.gif"><img src="../images/label.gif" width="78" height="53" alt="label" /></a>
-<img style="margin-top:16px; margin-bottom:17px;" src="../images/right.gif" width="20" height="20" alt="==>" />
+<ul>
+  <a href="../images/label.gif"><img src="../images/label.gif" width="78" height="53" alt="label"></a>
+<img style="margin-top:16px; margin-bottom:17px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
   <a href="../images/button.gif">
-  <img src="../images/button.gif" width="78" height="53" alt="button" /></a>
-</div>
+  <img src="../images/button.gif" width="78" height="53" alt="button"></a>
+</ul>
 
-<p class="warn">[ <em>A quick word about our formatting of commands:</em> The second example above is long enough that the command must be written across several lines, so we formatted it for clarity by inserting backslashes (<code>\</code>). The backslash is the Unix <em>line continuation</em> character. In the Windows shell, use a carat character (<code>^</code>) for line continuation. We use the Unix style on these web pages, as above. Sometimes, however, the lines are wrapped by your browser if the browser window is small enough, but the command lines, shown in white, are still intended to be typed as one line. Line continuation characters need not be entered. The <em>parentheses</em> that are <em>escaped</em> above using the backslash are not escaped in Windows. There are some other differences between Windows and Unix (involving quotation marks, for instance), but we'll discuss some of those issues later, as they arise. ]</p>
+<p class="warn">[ <var>A quick word about our formatting of commands:</var> The second example above is long enough that the command must be written across several lines, so we formatted it for clarity by inserting backslashes (<code>\</code>). The backslash is the Unix <var>line continuation</var> character. In the Windows shell, use a carat character (<code>^</code>) for line continuation. We use the Unix style on these web pages, as above. Sometimes, however, the lines are wrapped by your browser if the browser window is small enough, but the command lines, shown in white, are still intended to be typed as one line. Line continuation characters need not be entered. The <var>parentheses</var> that are <var>escaped</var> above using the backslash are not escaped in Windows. There are some other differences between Windows and Unix (involving quotation marks, for instance), but we'll discuss some of those issues later, as they arise. </p>
 
 <p>Here we show percent completion of a task as a shaded cylinder:</p>
 
-<div class="image">
-  <img src="../images/cylinder_shaded.png" width="320" height="200" alt="Shaded Cylinder" />
-</div>
+<ul>
+  <img src="../images/cylinder_shaded.png" width="320" height="200" alt="Shaded Cylinder">
+</ul>
 
 <p>Given the complexity of the rendering, you might be surprised it is accomplished by a single command-line:</p>
 
-<pre class="text">
+<pre>
 convert -size 320x90 canvas:none -stroke snow4 -size 1x90 -tile gradient:white-snow4 \
   -draw 'roundrectangle 16, 5, 304, 85 20,40' +tile -fill snow \
   -draw 'roundrectangle 264, 5, 304, 85  20,40' -tile gradient:chartreuse-green \
@@ -274,10 +108,8 @@
 <p>In the next sections we dissect the anatomy of the ImageMagick command line.  Hopefully, after carefully reading and better understanding how the command line works, you should be able to accomplish complex image-processing tasks without resorting to the sometimes daunting <a href="api.html">program interfaces</a>.</p>
 
 <p>See <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a> for additional help when using ImageMagick from the command-line.</p>
-</div>
 
-<h2><a id="anatomy"></a>The Anatomy of the Command Line</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="anatomy"></a>The Anatomy of the Command Line</h2>
 <p>The ImageMagick command line consists of</p>
 
 <ol>
@@ -297,10 +129,8 @@
 </ol>
 
 <p>You can find a detailed explanation of each of the constituent parts of the command line in the sections that follow.</p>
-</div>
 
-<h2><a id="input"></a>Input Filename</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="input"></a>Input Filename</h2>
 
 <p>ImageMagick extends the concept of an input filename to include:</p>
 <ul>
@@ -318,15 +148,14 @@
 <p>These extensions are explained in the next few paragraphs.</p>
 
 <h3>Filename Globbing</h3>
-<div class="doc-section">
 <p>In Unix shells, certain characters such as the asterisk (<code>*</code>) and question mark (<code>?</code>) automagically cause lists of filenames to be generated based on pattern matches. This feature is known as globbing.  ImageMagick supports filename globbing for systems, such as Windows, that does not natively support it.  For example, suppose you want to convert <code>1.jpg</code>, <code>2.jpg</code>, <code>3.jpg</code>, <code>4.jpg</code>, and <code>5.jpg</code> in your current directory to a GIF animation.  You can conveniently  refer to all of the JPEG files with this command:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert *.jpg images.gif</span></p>
-</div>
+<pre>
+convert *.jpg images.gif
+</pre>
 
 <h3>Explicit Image Format</h3>
-<div class="doc-section">
 <p>Images are stored in a myriad of image formats including
 the better known JPEG, PNG, TIFF and others.  ImageMagick must know the format
 of the image before it can be read and processed.  Most formats have a
@@ -343,44 +172,57 @@
 so we explicitly set one:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 640x480 -depth 8 rgb:image image.png</span></p>
-  </div>
+<pre>
+convert -size 640x480 -depth 8 rgb:image image.png
+</pre>
 
 <h3>Built-in Images and Patterns</h3>
-<div class="doc-section">
+
 <p>ImageMagick has a number of built-in <a href="formats.html#builtin-images">images</a> and <a href="formats.html#builtin-patterns">patterns</a>.  To utilize the checkerboard pattern, for example, use:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 640x480 pattern:checkerboard checkerboard.png</span></p>
-</div>
+<pre>
+convert -size 640x480 pattern:checkerboard checkerboard.png
+</pre>
 
 <h3>STDIN, STDOUT, and file descriptors</h3>
-<div class="doc-section">
-<p>Unix and Windows permit the output of one command to be piped to the input of another. ImageMagick permits image data to be read and written from the <a href="http://en.wikipedia.org/wiki/Standard_streams">standard streams</a> STDIN (<em>standard in</em>) and STDOUT (<em>standard out</em>), respectively, using a pseudo-filename of <code>-</code>.  In this example we pipe the output of
+<p>Unix and Windows permit the output of one command to be piped to the input of another. ImageMagick permits image data to be read and written from the <a href="http://en.wikipedia.org/wiki/Standard_streams">standard streams</a> STDIN (<var>standard in</var>) and STDOUT (<var>standard out</var>), respectively, using a pseudo-filename of <code>-</code>.  In this example we pipe the output of
   <a href="convert.html">convert</a> to the <a href="display.html">display</a> program:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: gif:- | display gif:-</span></p>
+<pre>
+convert logo: gif:- | display gif:-
+</pre>
+
 <p>The second explicit format "<code>gif:</code>" is optional in the preceding example.  The GIF image format has a unique signature within the image so ImageMagick's <a href="display.html">display</a> command can readily recognize the format as GIF.  The <a href="convert.html">convert</a> program also accepts STDIN as input in this way:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: gif:- | convert - -resize "200%" bigrose.jpg</span></p>
-<p>Other pipes can be accessed via their <em>file descriptors</em> (as of version 6.4.9-3). The file descriptors 0, 1, and 2 are reserved for the standard streams STDIN, STDOUT, and STDERR, respectively, but a pipe associated with a file descriptor number <em>N</em>&gt;2 can be accessed using the pseudonym <code>fd:</code><em>N</em>. (The pseudonyms <code>fd:0</code> and <code>fd:1</code> can be used for STDIN and STDOUT.) The next example shows how to append image data piped from files with  descriptors 3 and 4 and direct the result to the file with descriptor number 5.
+<pre>
+convert rose: gif:- | convert - -resize "200%" bigrose.jpg'
+</pre>
+
+<p>Other pipes can be accessed via their <var>file descriptors</var> (as of version 6.4.9-3). The file descriptors 0, 1, and 2 are reserved for the standard streams STDIN, STDOUT, and STDERR, respectively, but a pipe associated with a file descriptor number <var>N</var>&gt;2 can be accessed using the pseudonym <code>fd:</code><var>N</var>. (The pseudonyms <code>fd:0</code> and <code>fd:1</code> can be used for STDIN and STDOUT.) The next example shows how to append image data piped from files with  descriptors 3 and 4 and direct the result to the file with descriptor number 5.
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert fd:3 fd:4 -append fd:5</span></p>
+<pre>
+convert fd:3 fd:4 -append fd:5
+</pre>
+
 <p>When needed, explicit image formats can be given as mentioned earlier, as in the following.
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert gif:fd:3 jpg:fd:4 -append tif:fd:5</span></p>
-</div>
+<pre>
+convert gif:fd:3 jpg:fd:4 -append tif:fd:5
+</pre>
 
 <h3>Selecting Frames</h3>
-<div class="doc-section">
 <p>Some images formats contain more than one image frame.  Perhaps you only want the first image, or the last, or some number of images in-between.  You can specify which image frames to read by appending the image filename with the frame range enclosed in brackets.  Here our image (an animated GIF) contains more than one frame but we only want the first:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert 'images.gif[0]' image.png</span></p>
+<pre>
+convert 'images.gif[0]' image.png
+</pre>
+
 <p class="warn">[Unix shells generally interpret brackets so we enclosed the filename in quotes above.
 In a Windows command shell the brackets are not interpreted but using quotes doesn't hurt. However, in most cases the roles of single-quotes and double-quotes are reversed with respect to Unix and Windows, so Windows users should usually try double-quotes where we display single-quotes, and vice versa.]
 </p>
@@ -388,71 +230,93 @@
 <p>You can read more than one image from a sequence with a frame range.  For example, you can extract the first four frames of an image sequence:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert 'images.gif[0-3]' images.mng</span></p>
+<pre>
+convert 'images.gif[0-3]' images.mng
+</pre>
+
 <p>Finally, you can read more than one image from a sequence, out-of-order. The next command gets the third image in the sequence, followed by the second, and then the fourth:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert 'images.gif[3,2,4]' images.mng</span></p>
+<pre>
+convert 'images.gif[3,2,4]' images.mng
+</pre>
+
 <p>Notice that in the last two commands, a single image is written. The output in this case, where the image type is MNG, is a multi-frame file because the MNG format supports multiple frames. Had the output format been JPG, which only supports single frames, the output would have consisted of separate frames. More about that below, in the section about the <a href="command-line-processing.html#output">Output Filename</a>.
 </p>
-</div>
 
 <h3>Selecting an Image Region</h3>
-<div class="doc-section">
 <p>Raw images are a sequence of color intensities without additional meta information such as width, height, or image signature.  With raw image formats, you must specify the image width and height but you can also specify a region of the image to read.  In our example, the image is in the raw 8-bit RGB format and is 6000 pixels wide and 4000 pixels high.  However, we only want a region of 600 by 400 near the center of the image:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 6000x4000 -depth 8 \ <br/> 'rgb:image[600x400+1900+2900]' image.jpg</span></p>
+<pre>
+convert -size 6000x4000 -depth 8 \
+  'rgb:image[600x400+1900+2900]' image.jpg
+</pre>
+
 <p>
-  You can get the same results with the <a href="command-line-options.html#extract">&#x2011;extract</a> option:
+  You can get the same results with the <a href="command-line-options.html#extract">‑extract</a> option:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 6000x4000 -depth 8 \ <br/> -extract 600x400+1900+2900 rgb:image image.jpg</span></p>
-</div>
+<pre>
+convert -size 6000x4000 -depth 8 \
+  -extract 600x400+1900+2900 rgb:image image.jpg
+</pre>
 
 <h3>Inline Image Resize</h3>
-<div class="doc-section">
 <p>It is sometimes convenient to resize an image as they are read.  Suppose you have hundreds of large JPEG images you want to convert to a sequence of PNG thumbails:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert '*.jpg' -resize 120x120 thumbnail%03d.png</span></p>
-<p>Here <em>all</em> the images are read and subsequently
+<pre>
+convert '*.jpg' -resize 120x120 thumbnail%03d.png
+</pre>
+
+<p>Here <var>all</var> the images are read and subsequently
 resized.  It is faster and less resource intensive to resize each image it
 is read:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert '*.jpg[120x120]' thumbnail%03d.png</span></p>
-</div>
+<pre>
+convert '*.jpg[120x120]' thumbnail%03d.png
+</pre>
 
 <h3>Inline Image Crop</h3>
-<div class="doc-section">
 <p>It is sometimes convenient to crop an image as they are read.  Suppose you have hundreds of large JPEG images you want to convert to a sequence of PNG thumbails:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert '*.jpg' -crop 120x120+10+5 thumbnail%03d.png</span></p>
-<p>Here <em>all</em> the images are read and subsequently cropped.  It is faster and less resource-intensive to crop each image as it is read:
+<pre>
+convert '*.jpg' -crop 120x120+10+5 thumbnail%03d.png
+</pre>
+
+<p>Here <var>all</var> the images are read and subsequently cropped.  It is faster and less resource-intensive to crop each image as it is read:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert '*.jpg[120x120+10+5]' thumbnail%03d.png</span></p>
-</div>
+<pre>
+convert '*.jpg[120x120+10+5]' thumbnail%03d.png
+</pre>
+
 
 <h3>Filename References</h3>
-<div class="doc-section">
+
 <p>There are two methods to use a filename to reference other image filenames.
 The first is with '<code>@</code>' which reads image filenames separated by white space from the specified file.  Assume the file <code>myimages.txt</code> consists of a list of filenames, like so:
 </p>
 
-<pre class="text">
-  frame001.jpg
-  frame002.jpg
-  frame003.jpg
+<pre>
+frame001.jpg
+frame002.jpg
+frame003.jpg
 </pre>
 
 <p>We then expect this command:</p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert @myimages.txt mymovie.gif</span></p><p>to read the images <code>frame001.jpg</code>, <code>frame002.jpg</code>, and <code>frame003.jpg</code> and convert them to a GIF image sequence.  </p>
+
+<pre>
+convert @myimages.txt mymovie.gif
+</pre>
+
+<p>to read the images <code>frame001.jpg</code>, <code>frame002.jpg</code>, and <code>frame003.jpg</code> and convert them to a GIF image sequence.  </p>
 <p>If the image path includes one or more spaces, enclose the path in quotes:</p>
-<pre class="text">
-  'my title.jpg'
+<pre>
+'my title.jpg'
 </pre>
 
 
@@ -467,24 +331,29 @@
 embedding a formatting character in the filename with a scene range.  Consider
 the filename <code>image-%d.jpg[1-5]</code>. The command</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image-%d.jpg[1-5]</span></p>
+<pre>
+convert image-%d.jpg[1-5]
+</pre>
+
 <p>causes ImageMagick to attempt to read images with these filenames:
 </p>
 
-<pre class="text">
-  image-1.jpg
-  image-2.jpg
-  image-3.jpg
-  image-4.jpg
-  image-5.jpg
+<pre>
+image-1.jpg
+image-2.jpg
+image-3.jpg
+image-4.jpg
+image-5.jpg
 </pre>
 
-</div>
-</div>
+<h3>Stream Buffering</h3>
+<p>By default, the input stream is buffered.  To ensure information on the source file or terminal is read as soon as its available, set the buffer size to 0:</p>
 
+<pre>
+convert logo: gif:- | display -define stream:buffer-size=0 gif:-
+</pre>
 
-<h2><a id="setting"></a>Image Setting</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="setting"></a>Image Setting</h2>
 
 <p>An image setting persists as it appears on the command line and may affect
 subsequent processing such as reading an image, an image operator, or when
@@ -492,16 +361,16 @@
 is reset or the command line terminates.  The image settings include:</p>
 
 <p class="options">
-<a href="command-line-options.html#adjoin">&#x2011;adjoin</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#affine">&#x2011;affine</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#alpha">&#x2011;alpha</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#antialias">&#x2011;antialias</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#authenticate">&#x2011;authenticate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#background">&#x2011;background</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#bias">&#x2011;bias</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#black-point-compensation">&#x2011;black&#x2011;point&#x2011;compensation</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#blue-primary">&#x2011;blue&#x2011;primary</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#bordercolor">&#x2011;bordercolor</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#caption">&#x2011;caption</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#channel">&#x2011;channel</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#comment">&#x2011;comment</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#compress">&#x2011;compress</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#debug">&#x2011;debug</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#define">&#x2011;define</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#delay">&#x2011;delay</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#density">&#x2011;density</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#depth">&#x2011;depth</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#direction">&#x2011;direction</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#display">&#x2011;display</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#dispose">&#x2011;dispose</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#dither">&#x2011;dither</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#encoding">&#x2011;encoding</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#endian">&#x2011;endian</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#extract">&#x2011;extract</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#family">&#x2011;family</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#fill">&#x2011;fill</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#filter">&#x2011;filter</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#font">&#x2011;font</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#format">&#x2011;format</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#fuzz">&#x2011;fuzz</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#geometry">&#x2011;geometry</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#gravity">&#x2011;gravity</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#green-primary">&#x2011;green&#x2011;primary</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#interlace">&#x2011;interlace</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#intent">&#x2011;intent</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#interpolate">&#x2011;interpolate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#label">&#x2011;label</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#limit">&#x2011;limit</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#linewidth">&#x2011;linewidth</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#log">&#x2011;log</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#loop">&#x2011;loop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#mask">&#x2011;mask</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#mattecolor">&#x2011;mattecolor</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#monitor">&#x2011;monitor</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#orient">&#x2011;orient</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#page">&#x2011;page</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#pointsize">&#x2011;pointsize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#preview">&#x2011;preview</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#quality">&#x2011;quality</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#quiet">&#x2011;quiet</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#red-primary">&#x2011;red&#x2011;primary</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#region">&#x2011;region</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#render">&#x2011;render</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#repage">&#x2011;repage</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sampling-factor">&#x2011;sampling&#x2011;factor</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#scene">&#x2011;scene</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#seed">&#x2011;seed</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#size">&#x2011;size</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#stretch">&#x2011;stretch</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#stroke">&#x2011;stroke</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#strokewidth">&#x2011;strokewidth</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#style">&#x2011;style</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#texture">&#x2011;texture</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#tile">&#x2011;tile</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#transparent-color">&#x2011;transparent&#x2011;color</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#treedepth">&#x2011;treedepth</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#type">&#x2011;type</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#undercolor">&#x2011;undercolor</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#units">&#x2011;units</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#verbose">&#x2011;verbose</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#virtual-pixel">&#x2011;virtual&#x2011;pixel</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#weight">&#x2011;weight</a> </p>
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class="bull"> • </span> <a href="command-line-options.html#channel">‑channel</a> <span class="bull"> • </span> <a href="command-line-options.html#comment">‑comment</a> <span class="bull"> • </span> <a href="command-line-options.html#compress">‑compress</a> <span class="bull"> • </span> <a href="command-line-options.html#debug">‑debug</a> <span class="bull"> • </span> <a href="command-line-options.html#define">‑define</a> <span class="bull"> • </span> <a href="command-line-options.html#delay">‑delay</a> <span class="bull"> • </span> <a href="command-line-options.html#density">‑density</a> <span class="bull"> • </span> <a href="command-line-options.html#depth">‑depth</a> <span class="bull"> • </span> <a href="command-line-options.html#direction">‑direction</a> <span class="bull"> • </span> <a href="command-line-options.html#display">‑display</a> <span class="bull"> • </span> <a href="command-line-options.html#dispose">‑dispose</a> <span class="bull"> • </span> <a href="command-line-options.html#dither">‑dither</a> <span class="bull"> • </span> <a href="command-line-options.html#encoding">‑encoding</a> <span class="bull"> • </span> <a href="command-line-options.html#endian">‑endian</a> <span class="bull"> • </span> <a href="command-line-options.html#extract">‑extract</a> <span class="bull"> • </span> <a href="command-line-options.html#family">‑family</a> <span class="bull"> • </span> <a href="command-line-options.html#fill">‑fill</a> <span class="bull"> • </span> <a href="command-line-options.html#filter">‑filter</a> <span class="bull"> • </span> <a href="command-line-options.html#font">‑font</a> <span class="bull"> • </span> <a href="command-line-options.html#format">‑format</a> <span class="bull"> • </span> <a href="command-line-options.html#fuzz">‑fuzz</a> <span class="bull"> • </span> <a href="command-line-options.html#geometry">‑geometry</a> <span class="bull"> • </span> <a href="command-line-options.html#gravity">‑gravity</a> <span class="bull"> • </span> <a href="command-line-options.html#green-primary">‑green‑primary</a> <span class="bull"> • </span> <a href="command-line-options.html#interlace">‑interlace</a> <span class="bull"> • </span> <a href="command-line-options.html#intent">‑intent</a> <span class="bull"> • </span> <a href="command-line-options.html#interpolate">‑interpolate</a> <span class="bull"> • </span> <a href="command-line-options.html#label">‑label</a> <span class="bull"> • </span> <a href="command-line-options.html#limit">‑limit</a> <span class="bull"> • </span> <a href="command-line-options.html#linewidth">‑linewidth</a> <span class="bull"> • </span> <a href="command-line-options.html#log">‑log</a> <span class="bull"> • </span> <a href="command-line-options.html#loop">‑loop</a> <span class="bull"> • </span> <a href="command-line-options.html#mask">‑mask</a> <span class="bull"> • </span> <a href="command-line-options.html#mattecolor">‑mattecolor</a> <span class="bull"> • </span> <a href="command-line-options.html#monitor">‑monitor</a> <span class="bull"> • </span> <a href="command-line-options.html#orient">‑orient</a> <span class="bull"> • </span> <a href="command-line-options.html#page">‑page</a> <span class="bull"> • </span> <a href="command-line-options.html#pointsize">‑pointsize</a> <span class="bull"> • </span> <a href="command-line-options.html#preview">‑preview</a> <span class="bull"> • </span> <a href="command-line-options.html#quality">‑quality</a> <span class="bull"> • </span> <a href="command-line-options.html#quiet">‑quiet</a> <span class="bull"> • </span> <a href="command-line-options.html#red-primary">‑red‑primary</a> <span class="bull"> • </span> <a href="command-line-options.html#region">‑region</a> <span class="bull"> • </span> <a href="command-line-options.html#render">‑render</a> <span class="bull"> • </span> <a href="command-line-options.html#repage">‑repage</a> <span class="bull"> • </span> <a href="command-line-options.html#sampling-factor">‑sampling‑factor</a> <span class="bull"> • </span> <a href="command-line-options.html#scene">‑scene</a> <span class="bull"> • </span> <a href="command-line-options.html#seed">‑seed</a> <span class="bull"> • </span> <a href="command-line-options.html#size">‑size</a> <span class="bull"> • </span> <a href="command-line-options.html#stretch">‑stretch</a> <span class="bull"> • </span> <a href="command-line-options.html#stroke">‑stroke</a> <span class="bull"> • </span> <a href="command-line-options.html#strokewidth">‑strokewidth</a> <span class="bull"> • </span> <a href="command-line-options.html#style">‑style</a> <span class="bull"> • </span> <a href="command-line-options.html#texture">‑texture</a> <span class="bull"> • </span> <a href="command-line-options.html#tile">‑tile</a> <span class="bull"> • </span> <a href="command-line-options.html#transparent-color">‑transparent‑color</a> <span class="bull"> • </span> <a href="command-line-options.html#treedepth">‑treedepth</a> <span class="bull"> • </span> <a href="command-line-options.html#type">‑type</a> <span class="bull"> • </span> <a href="command-line-options.html#undercolor">‑undercolor</a> <span class="bull"> • </span> <a href="command-line-options.html#units">‑units</a> <span class="bull"> • </span> <a href="command-line-options.html#verbose">‑verbose</a> <span class="bull"> • </span> <a href="command-line-options.html#virtual-pixel">‑virtual‑pixel</a> <span class="bull"> • </span> <a href="command-line-options.html#weight">‑weight</a> </p>
 
-<p>In this example, <em class="arg">-channel</em> applies to each of the images, since, as we mentioned, settings persist:
+<p>In this example, <var>-channel</var> applies to each of the images, since, as we mentioned, settings persist:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -channel RGB wand.png wizard.png images.png</span></p>
-</div>
+<pre>
+convert -channel RGB wand.png wizard.png images.png
+</pre>
 
-<h2><a id="operator"></a>Image Operator</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="operator"></a>Image Operator</h2>
 
 <p>An image operator differs from a setting in that it affects the image
 immediately as it appears on the command line.  An operator is
@@ -513,190 +382,188 @@
 include:</p>
 
 <p class="options">
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</span> <a href="command-line-options.html#colorize">&#x2011;colorize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#colorspace">&#x2011;colorspace</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#compose">&#x2011;compose</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#contrast">&#x2011;contrast</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#convolve">&#x2011;convolve</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#crop">&#x2011;crop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#cycle">&#x2011;cycle</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#despeckle">&#x2011;despeckle</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#draw">&#x2011;draw</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#edge">&#x2011;edge</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#emboss">&#x2011;emboss</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#enhance">&#x2011;enhance</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#equalize">&#x2011;equalize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#evaluate">&#x2011;evaluate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#extent">&#x2011;extent</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#flip">&#x2011;flip</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#flop">&#x2011;flop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#floodfill">&#x2011;floodfill</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#frame">&#x2011;frame</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#gamma">&#x2011;gamma</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#gaussian-blur">&#x2011;gaussian&#x2011;blur</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#implode">&#x2011;implode</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#lat">&#x2011;lat</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#level">&#x2011;level</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#map">&#x2011;map</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#median">&#x2011;median</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#modulate">&#x2011;modulate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#monochrome">&#x2011;monochrome</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#negate">&#x2011;negate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#noise">&#x2011;noise</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#normalize">&#x2011;normalize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#opaque">&#x2011;opaque</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#ordered-dither">&#x2011;ordered&#x2011;dither</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#paint">&#x2011;paint</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#posterize">&#x2011;posterize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#raise">&#x2011;raise</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#profile">&#x2011;profile</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#radial-blur">&#x2011;radial&#x2011;blur</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#raise">&#x2011;raise</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#random-threshold">&#x2011;random&#x2011;threshold</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#resample">&#x2011;resample</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#resize">&#x2011;resize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#roll">&#x2011;roll</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#rotate">&#x2011;rotate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sample">&#x2011;sample</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#scale">&#x2011;scale</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sepia-tone">&#x2011;sepia&#x2011;tone</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#segment">&#x2011;segment</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#shade">&#x2011;shade</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#shadow">&#x2011;shadow</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sharpen">&#x2011;sharpen</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#shave">&#x2011;shave</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#shear">&#x2011;shear</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sigmoidal-contrast">&#x2011;sigmoidal&#x2011;contrast</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#solarize">&#x2011;solarize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#splice">&#x2011;splice</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#spread">&#x2011;spread</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#strip">&#x2011;strip</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#swirl">&#x2011;swirl</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#threshold">&#x2011;threshold</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#transparent">&#x2011;transparent</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#thumbnail">&#x2011;thumbnail</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#tint">&#x2011;tint</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#transform">&#x2011;transform</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#trim">&#x2011;trim</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#unsharp">&#x2011;unsharp</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#version">&#x2011;version</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#wave">&#x2011;wave</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#white-point">&#x2011;white&#x2011;point</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#white-threshold">&#x2011;white&#x2011;threshold</a> </p>
+<a href="command-line-options.html#annotate">‑annotate</a> <span class="bull"> • </span> <a href="command-line-options.html#black-threshold">‑black‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#blur">‑blur</a> <span class="bull"> • </span> <a href="command-line-options.html#border">‑border</a> <span class="bull"> • </span> <a href="command-line-options.html#charcoal">‑charcoal</a> <span class="bull"> • </span> <a href="command-line-options.html#chop">‑chop</a> <span class="bull"> • </span> <a href="command-line-options.html#clip">‑clip</a> <span class="bull"> • </span> <a href="command-line-options.html#clip-path">‑clip‑path</a> <span class="bull"> • </span> <a href="command-line-options.html#clip-mask">‑clip‑mask</a> <span class="bull"> • </span> <a href="command-line-options.html#colors">‑colors</a> <span class="bull"> • </span> <a href="command-line-options.html#colorize">‑colorize</a> <span class="bull"> • </span> <a href="command-line-options.html#colorspace">‑colorspace</a> <span class="bull"> • </span> <a href="command-line-options.html#compose">‑compose</a> <span class="bull"> • </span> <a href="command-line-options.html#contrast">‑contrast</a> <span class="bull"> • </span> <a href="command-line-options.html#convolve">‑convolve</a> <span class="bull"> • </span> <a href="command-line-options.html#crop">‑crop</a> <span class="bull"> • </span> <a href="command-line-options.html#cycle">‑cycle</a> <span class="bull"> • </span> <a href="command-line-options.html#despeckle">‑despeckle</a> <span class="bull"> • </span> <a href="command-line-options.html#draw">‑draw</a> <span class="bull"> • </span> <a href="command-line-options.html#edge">‑edge</a> <span class="bull"> • </span> <a href="command-line-options.html#emboss">‑emboss</a> <span class="bull"> • </span> <a href="command-line-options.html#enhance">‑enhance</a> <span class="bull"> • </span> <a href="command-line-options.html#equalize">‑equalize</a> <span class="bull"> • </span> <a href="command-line-options.html#evaluate">‑evaluate</a> <span class="bull"> • </span> <a href="command-line-options.html#extent">‑extent</a> <span class="bull"> • </span> <a href="command-line-options.html#flip">‑flip</a> <span class="bull"> • </span> <a href="command-line-options.html#flop">‑flop</a> <span class="bull"> • </span> <a href="command-line-options.html#floodfill">‑floodfill</a> <span class="bull"> • </span> <a href="command-line-options.html#frame">‑frame</a> <span class="bull"> • </span> <a href="command-line-options.html#gamma">‑gamma</a> <span class="bull"> • </span> <a href="command-line-options.html#gaussian-blur">‑gaussian‑blur</a> <span class="bull"> • </span> <a href="command-line-options.html#implode">‑implode</a> <span class="bull"> • </span> <a href="command-line-options.html#lat">‑lat</a> <span class="bull"> • </span> <a href="command-line-options.html#level">‑level</a> <span class="bull"> • </span> <a href="command-line-options.html#map">‑map</a> <span class="bull"> • </span> <a href="command-line-options.html#median">‑median</a> <span class="bull"> • </span> <a href="command-line-options.html#modulate">‑modulate</a> <span class="bull"> • </span> <a href="command-line-options.html#monochrome">‑monochrome</a> <span class="bull"> • </span> <a href="command-line-options.html#negate">‑negate</a> <span class="bull"> • </span> <a href="command-line-options.html#noise">‑noise</a> <span class="bull"> • </span> <a href="command-line-options.html#normalize">‑normalize</a> <span class="bull"> • </span> <a href="command-line-options.html#opaque">‑opaque</a> <span class="bull"> • </span> <a href="command-line-options.html#ordered-dither">‑ordered‑dither</a> <span class="bull"> • </span> <a href="command-line-options.html#paint">‑paint</a> <span class="bull"> • </span> <a href="command-line-options.html#posterize">‑posterize</a> <span class="bull"> • </span> <a href="command-line-options.html#raise">‑raise</a> <span class="bull"> • </span> <a href="command-line-options.html#profile">‑profile</a> <span class="bull"> • </span> <a href="command-line-options.html#radial-blur">‑radial‑blur</a> <span class="bull"> • </span> <a href="command-line-options.html#raise">‑raise</a> <span class="bull"> • </span> <a href="command-line-options.html#random-threshold">‑random‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#resample">‑resample</a> <span class="bull"> • </span> <a href="command-line-options.html#resize">‑resize</a> <span class="bull"> • </span> <a href="command-line-options.html#roll">‑roll</a> <span class="bull"> • </span> <a href="command-line-options.html#rotate">‑rotate</a> <span class="bull"> • </span> <a href="command-line-options.html#sample">‑sample</a> <span class="bull"> • </span> <a href="command-line-options.html#scale">‑scale</a> <span class="bull"> • </span> <a href="command-line-options.html#sepia-tone">‑sepia‑tone</a> <span class="bull"> • </span> <a href="command-line-options.html#segment">‑segment</a> <span class="bull"> • </span> <a href="command-line-options.html#shade">‑shade</a> <span class="bull"> • </span> <a href="command-line-options.html#shadow">‑shadow</a> <span class="bull"> • </span> <a href="command-line-options.html#sharpen">‑sharpen</a> <span class="bull"> • </span> <a href="command-line-options.html#shave">‑shave</a> <span class="bull"> • </span> <a href="command-line-options.html#shear">‑shear</a> <span class="bull"> • </span> <a href="command-line-options.html#sigmoidal-contrast">‑sigmoidal‑contrast</a> <span class="bull"> • </span> <a href="command-line-options.html#solarize">‑solarize</a> <span class="bull"> • </span> <a href="command-line-options.html#splice">‑splice</a> <span class="bull"> • </span> <a href="command-line-options.html#spread">‑spread</a> <span class="bull"> • </span> <a href="command-line-options.html#strip">‑strip</a> <span class="bull"> • </span> <a href="command-line-options.html#swirl">‑swirl</a> <span class="bull"> • </span> <a href="command-line-options.html#threshold">‑threshold</a> <span class="bull"> • </span> <a href="command-line-options.html#transparent">‑transparent</a> <span class="bull"> • </span> <a href="command-line-options.html#thumbnail">‑thumbnail</a> <span class="bull"> • </span> <a href="command-line-options.html#tint">‑tint</a> <span class="bull"> • </span> <a href="command-line-options.html#transform">‑transform</a> <span class="bull"> • </span> <a href="command-line-options.html#trim">‑trim</a> <span class="bull"> • </span> <a href="command-line-options.html#unsharp">‑unsharp</a> <span class="bull"> • </span> <a href="command-line-options.html#version">‑version</a> <span class="bull"> • </span> <a href="command-line-options.html#wave">‑wave</a> <span class="bull"> • </span> <a href="command-line-options.html#white-point">‑white‑point</a> <span class="bull"> • </span> <a href="command-line-options.html#white-threshold">‑white‑threshold</a> </p>
 
-<p>In this example, <em class="arg">-negate</em> negates the wand image but not the wizard:</p>
+<p>In this example, <var>-negate</var> negates the wand image but not the wizard:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wand.png -negate wizard.png images.png</span></p></div>
+<pre>
+convert wand.png -negate wizard.png images.png
+</pre>
 
-<h2><a id="sequence"></a>Image Sequence Operator</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="sequence"></a>Image Sequence Operator</h2>
 
 <p>An image sequence operator differs from a setting in that it affects an
 image sequence immediately as it appears on the command line.  Choose from
 these image sequence operators:</p>
 
 <p class="options">
-<a href="command-line-options.html#append">&#x2011;append</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#affinity">&#x2011;affinity</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#average">&#x2011;average</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#clut">&#x2011;clut</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#coalesce">&#x2011;coalesce</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#combine">&#x2011;combine</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#compare">&#x2011;compare</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#complex">&#x2011;complex</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#composite">&#x2011;composite</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#crop">&#x2011;crop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#debug">&#x2011;debug</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#deconstruct">&#x2011;deconstruct</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#delete">&#x2011;delete</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#evaluate-sequence">&#x2011;evaluate&#x2011;sequence</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#fft">&#x2011;fft</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#flatten">&#x2011;flatten</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#fx">&#x2011;fx</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#hald-clut">&#x2011;hald&#x2011;clut</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#ift">&#x2011;ift</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#identify">&#x2011;identify</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#insert">&#x2011;insert</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#layers">&#x2011;layers</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#limit">&#x2011;limit</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#map">&#x2011;map</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#maximum">&#x2011;maximum</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#minimum">&#x2011;minimum</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#morph">&#x2011;morph</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#mosaic">&#x2011;mosaic</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#optimize">&#x2011;optimize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#print">&#x2011;print</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#process">&#x2011;process</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#quiet">&#x2011;quiet</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#separate">&#x2011;separate</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#swap">&#x2011;swap</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#write">&#x2011;write</a> </p>
-</div>
+<a href="command-line-options.html#append">‑append</a> <span class="bull"> • </span> <a href="command-line-options.html#affinity">‑affinity</a> <span class="bull"> • </span> <a href="command-line-options.html#average">‑average</a> <span class="bull"> • </span> <a href="command-line-options.html#clut">‑clut</a> <span class="bull"> • </span> <a href="command-line-options.html#coalesce">‑coalesce</a> <span class="bull"> • </span> <a href="command-line-options.html#combine">‑combine</a> <span class="bull"> • </span> <a href="command-line-options.html#compare">‑compare</a> <span class="bull"> • </span> <a href="command-line-options.html#complex">‑complex</a> <span class="bull"> • </span> <a href="command-line-options.html#composite">‑composite</a> <span class="bull"> • </span> <a href="command-line-options.html#crop">‑crop</a> <span class="bull"> • </span> <a href="command-line-options.html#debug">‑debug</a> <span class="bull"> • </span> <a href="command-line-options.html#deconstruct">‑deconstruct</a> <span class="bull"> • </span> <a href="command-line-options.html#delete">‑delete</a> <span class="bull"> • </span> <a href="command-line-options.html#evaluate-sequence">‑evaluate‑sequence</a> <span class="bull"> • </span> <a href="command-line-options.html#fft">‑fft</a> <span class="bull"> • </span> <a href="command-line-options.html#flatten">‑flatten</a> <span class="bull"> • </span> <a href="command-line-options.html#fx">‑fx</a> <span class="bull"> • </span> <a href="command-line-options.html#hald-clut">‑hald‑clut</a> <span class="bull"> • </span> <a href="command-line-options.html#ift">‑ift</a> <span class="bull"> • </span> <a href="command-line-options.html#identify">‑identify</a> <span class="bull"> • </span> <a href="command-line-options.html#insert">‑insert</a> <span class="bull"> • </span> <a href="command-line-options.html#layers">‑layers</a> <span class="bull"> • </span> <a href="command-line-options.html#limit">‑limit</a> <span class="bull"> • </span> <a href="command-line-options.html#map">‑map</a> <span class="bull"> • </span> <a href="command-line-options.html#maximum">‑maximum</a> <span class="bull"> • </span> <a href="command-line-options.html#minimum">‑minimum</a> <span class="bull"> • </span> <a href="command-line-options.html#morph">‑morph</a> <span class="bull"> • </span> <a href="command-line-options.html#mosaic">‑mosaic</a> <span class="bull"> • </span> <a href="command-line-options.html#optimize">‑optimize</a> <span class="bull"> • </span> <a href="command-line-options.html#print">‑print</a> <span class="bull"> • </span> <a href="command-line-options.html#process">‑process</a> <span class="bull"> • </span> <a href="command-line-options.html#quiet">‑quiet</a> <span class="bull"> • </span> <a href="command-line-options.html#separate">‑separate</a> <span class="bull"> • </span> <a href="command-line-options.html#swap">‑swap</a> <span class="bull"> • </span> <a href="command-line-options.html#write">‑write</a> </p>
 
-<h2><a id="geometry"></a>Image Geometry</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="geometry"></a>Image Geometry</h2>
 
-<p>Many command-line options take a <em class="arg">geometry</em> argument
+<p>Many command-line options take a <var>geometry</var> argument
 to specify such things as the desired width and height of an image and other
 dimensional quantities. Because users want so many variations on the resulting
 dimensions, sizes, and positions of images (and because ImageMagick wants to
-provide them), the <em class="arg">geometry</em> argument can take many
+provide them), the <var>geometry</var> argument can take many
 forms. We describe many of these in this section. </p>
 
 <p>The image options and settings that take some form of
-a <em class="arg">geometry</em> argument include the following.
+a <var>geometry</var> argument include the following.
 Keep in mind that some of these parse their arguments in slightly
 different ways. See the documentation for the individual option or
 setting for more specifics.</p>
 
 <p class="options" style="text-align:justify">
-<a href="command-line-options.html#adaptive-resize">&#x2011;adaptive&#x2011;resize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#border">&#x2011;border</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#borderwidth">&#x2011;borderwidth</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#chop">&#x2011;chop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#crop">&#x2011;crop</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#density">&#x2011;density</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#extent">&#x2011;extent</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#extract">&#x2011;extract</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#frame">&#x2011;frame</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#geometry">&#x2011;geometry</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#iconGeometry">&#x2011;iconGeometry</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#liquid-rescale">&#x2011;liquid&#x2011;rescale</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#page">&#x2011;page</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#region">&#x2011;region</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#repage">&#x2011;repage</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#resize">&#x2011;resize</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#sample">&#x2011;sample</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#scale">&#x2011;scale</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#shave">&#x2011;shave</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#splice">&#x2011;splice</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#thumbnail">&#x2011;thumbnail</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#window">&#x2011;window</a> </p>
+<a href="command-line-options.html#adaptive-resize">‑adaptive‑resize</a> <span class="bull"> • </span> <a href="command-line-options.html#border">‑border</a> <span class="bull"> • </span> <a href="command-line-options.html#borderwidth">‑borderwidth</a> <span class="bull"> • </span> <a href="command-line-options.html#chop">‑chop</a> <span class="bull"> • </span> <a href="command-line-options.html#crop">‑crop</a> <span class="bull"> • </span> <a href="command-line-options.html#density">‑density</a> <span class="bull"> • </span> <a href="command-line-options.html#extent">‑extent</a> <span class="bull"> • </span> <a href="command-line-options.html#extract">‑extract</a> <span class="bull"> • </span> <a href="command-line-options.html#frame">‑frame</a> <span class="bull"> • </span> <a href="command-line-options.html#geometry">‑geometry</a> <span class="bull"> • </span> <a href="command-line-options.html#iconGeometry">‑iconGeometry</a> <span class="bull"> • </span> <a href="command-line-options.html#liquid-rescale">‑liquid‑rescale</a> <span class="bull"> • </span> <a href="command-line-options.html#page">‑page</a> <span class="bull"> • </span> <a href="command-line-options.html#region">‑region</a> <span class="bull"> • </span> <a href="command-line-options.html#repage">‑repage</a> <span class="bull"> • </span> <a href="command-line-options.html#resize">‑resize</a> <span class="bull"> • </span> <a href="command-line-options.html#sample">‑sample</a> <span class="bull"> • </span> <a href="command-line-options.html#scale">‑scale</a> <span class="bull"> • </span> <a href="command-line-options.html#shave">‑shave</a> <span class="bull"> • </span> <a href="command-line-options.html#splice">‑splice</a> <span class="bull"> • </span> <a href="command-line-options.html#thumbnail">‑thumbnail</a> <span class="bull"> • </span> <a href="command-line-options.html#window">‑window</a> </p>
 
-<p>The <em class="arg">geometry</em> argument might take any of the forms listed in the table below. These will described in more detail in the subsections following the table. The usual form is <em class="arg">size</em>[<em class="arg">offset</em>], meaning <em class="arg">size</em> is required and <em class="arg">offset</em> is optional. Occasionally, [<em class="arg">size</em>]<em class="arg">offset</em> is possible. In no cases are spaces permitted within the <em class="arg">geometry</em> argument.</p>
+<p>The <var>geometry</var> argument might take any of the forms listed in the table below. These will described in more detail in the subsections following the table. The usual form is <var>size</var>[<var>offset</var>], meaning <var>size</var> is required and <var>offset</var> is optional. Occasionally, [<var>size</var>]<var>offset</var> is possible. In no cases are spaces permitted within the <var>geometry</var> argument.</p>
 
 
-<table id="geometryTable" class="doc">
-  <col width="20%"/> <col width="80%"/>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <col width="20%"> <col width="80%">
   <thead>
-  <tr valign="top">
-    <th style="text-align:center"><em class="arg">size</em></th>
+  <tr>
+    <th style="text-align:center"><var>size</var></th>
     <th>General description (actual behavior can vary for different options and settings)</th>
   </tr>
   </thead>
   <tbody>
-  <tr valign="top">
-    <td><em class="arg">scale</em>%</td>
+  <tr>
+    <td><var>scale</var>%</td>
     <td>Height and width both scaled by specified percentage.</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">scale-x</em>%x<em class="arg">scale-y</em>%</td>
+  <tr>
+    <td><var>scale-x</var>%x<var>scale-y</var>%</td>
     <td>Height and width individually scaled by specified percentages. (Only one % symbol needed.)</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em></td>
+  <tr>
+    <td><var>width</var></td>
     <td>Width given, height automagically selected to preserve aspect ratio.</td>
   </tr>
-  <tr valign="top">
-    <td>x<em class="arg">height</em></td>
+  <tr>
+    <td>x<var>height</var></td>
     <td>Height given, width automagically selected to preserve aspect ratio.</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em>x<em class="arg">height</em></td>
+  <tr>
+    <td><var>width</var>x<var>height</var></td>
     <td>Maximum values of height and width given, aspect ratio preserved.</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em>x<em class="arg">height</em>^</td>
+  <tr>
+    <td><var>width</var>x<var>height</var>^</td>
     <td>Minimum values of width and height given, aspect ratio preserved.</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em>x<em class="arg">height</em>!</td>
+  <tr>
+    <td><var>width</var>x<var>height</var>!</td>
     <td>Width and height emphatically given, original aspect ratio ignored.</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em>x<em class="arg">height</em>&gt;</td>
-    <td>Shrinks an image with dimension(s) <b>larger</b> than the corresponding <em class="arg">width</em> and/or <em class="arg">height</em> argument(s).</td>
+  <tr>
+    <td><var>width</var>x<var>height</var>&gt;</td>
+    <td>Shrinks an image with dimension(s) <b>larger</b> than the corresponding <var>width</var> and/or <var>height</var> argument(s).</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">width</em>x<em class="arg">height</em>&lt;</td>
-    <td>Enlarges an image with dimension(s) <b>smaller</b> than the corresponding <em class="arg">width</em> and/or <em class="arg">height</em> argument(s).</td>
+  <tr>
+    <td><var>width</var>x<var>height</var>&lt;</td>
+    <td>Enlarges an image with dimension(s) <b>smaller</b> than the corresponding <var>width</var> and/or <var>height</var> argument(s).</td>
   </tr>
-  <tr valign="top">
-    <td><em class="arg">area</em>@</td>
+  <tr>
+    <td><var>area</var>@</td>
     <td>Resize image to have specified area in pixels. Aspect ratio is preserved.</td>
   </tr>
-  </tbody>
-  </table>
-  <table class="doc">
-    <col width="20%"/> <col width="80%"/>
-  <thead>
-  <tr valign="top">
-    <th style="text-align:center">{<em class="arg">size</em>}{<em class="arg">offset</em>}</th>
-    <th>Specifying the <em class="arg">offset</em> (default is <code>+0+0</code>). Below, {<em class="arg">size</em>} refers to any of the forms above.</th>
+  <tr>
+    <td>{<var>size</var>}{<var>offset</var>}</td>
+    <td>Specifying the <var>offset</var> (default is <code>+0+0</code>). Below, {<var>size</var>} refers to any of the forms above.</td>
   </tr>
-  </thead>
-
-  <tbody>
-  <tr valign="top">
-    <td>{<em class="arg">size</em>}{<em class="arg">+-</em>}<em class="arg">x</em>{<em class="arg">+-</em>}<em class="arg">y</em></td>
-    <td>Horizontal and vertical offsets <em class="arg">x</em> and <em class="arg">y</em>, specified in pixels. Signs are required for both. Offsets are affected by <a href="command-line-options.html#gravity">&#x2011;gravity</a> setting. Offsets are not affected by <code>%</code> or other <em class="arg">size</em> operators.</td>
+  <tr>
+    <td>{<var>size</var>}{<var>+-</var>}<var>x</var>{<var>+-</var>}<var>y</var></td>
+    <td>Horizontal and vertical offsets <var>x</var> and <var>y</var>, specified in pixels. Signs are required for both. Offsets are affected by <a href="command-line-options.html#gravity">‑gravity</a> setting. Offsets are not affected by <code>%</code> or other <var>size</var> operators.</td>
   </tr>
-  </tbody>
-</table>
+ </tbody>
+</table></div>
 
 
 <h3>Basic adjustments to width and height; the operators <code>%</code>, <code>^</code>, and <code>!</code> </h3>
-<div class="doc-section">
-<p>Here, just below, are a few simple examples of <em class="arg">geometry</em>, showing how it might be used as an argument to the <a href="command-line-options.html#resize">&#x2011;resize</a> option. We'll use the internal image <code>logo:</code> for our input image.
+<p>Here, just below, are a few simple examples of <var>geometry</var>, showing how it might be used as an argument to the <a href="command-line-options.html#resize">‑resize</a> option. We'll use the internal image <code>logo:</code> for our input image.
 <a href="../images/logo.png">
-This fine image</a> is 640 pixels wide and 480 pixels high. We say its <em>dimensions</em> are 640x480. When we give dimensions of an image, the width (the horizontal dimension) always precedes the height (the vertical dimension). This will be true when we speak of coordinates or <em>offsets</em> into an image, which will always be <em>x</em>–value followed by <em>y</em>. Just think of your high school algebra classes and the <em>xy</em>–plane. (Well, almost: our <em>y</em>–axis will always go downward!)
+This fine image</a> is 640 pixels wide and 480 pixels high. We say its <var>dimensions</var> are 640x480. When we give dimensions of an image, the width (the horizontal dimension) always precedes the height (the vertical dimension). This will be true when we speak of coordinates or <var>offsets</var> into an image, which will always be <var>x</var>–value followed by <var>y</var>. Just think of your high school algebra classes and the <var>xy</var>–plane. (Well, almost: our <var>y</var>–axis will always go downward!)
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '200%' bigWiz.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '200x50%' longShortWiz.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100x200' notThinWiz.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100x200^' biggerNotThinWiz.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100x200!' dochThinWiz.png</span></p>
+<pre>
+convert logo: -resize '200%' bigWiz.png
+convert logo: -resize '200x50%' longShortWiz.png
+convert logo: -resize '100x200' notThinWiz.png
+convert logo: -resize '100x200^' biggerNotThinWiz.png
+convert logo: -resize '100x200!' dochThinWiz.png
+</pre>
 
 <p>The first of the four commands is simple—it stretches both the width and height of the input image by <code>200%</code> in each direction; it magnifies the whole thing by a factor of two. The second command specifies different percentages for each direction, stretching the width to <code>200</code>% and squashing the height to <code>50%</code>. The resulting image (in this example) has dimensions 1280x240. Notice that the percent symbol needn't be repeated; the following are equivalent: <code>200x50%</code>, <code>200%x50</code>, <code>200%x50%</code>.
 </p>
 
-<p>By default, the width and height given in a <em class="arg">geometry</em> argument are <em>maximum</em> values unless a percentage is specified. That is, the image is expanded or contracted to fit the specified width and height value while maintaining the <em>aspect ratio</em> (the ratio of its height to its width) of the image. For instance, the third command above "tries" to set the dimensions to <code>100x200</code>. Imagine gradually shrinking the original image (which is 640x480), keeping is aspect ratio constant, until it just fits into a 100x200 rectangle. Since the image is longer than it is tall, it will fit when its width shrinks to 100 pixels. To preserve the aspect ratio, the height will therefore have to be (480/640)×100 pixels=75 pixels, so the final dimensions will be 100x75.</p>
+<p>By default, the width and height given in a <var>geometry</var> argument are <var>maximum</var> values unless a percentage is specified. That is, the image is expanded or contracted to fit the specified width and height value while maintaining the <var>aspect ratio</var> (the ratio of its height to its width) of the image. For instance, the third command above "tries" to set the dimensions to <code>100x200</code>. Imagine gradually shrinking the original image (which is 640x480), keeping is aspect ratio constant, until it just fits into a 100x200 rectangle. Since the image is longer than it is tall, it will fit when its width shrinks to 100 pixels. To preserve the aspect ratio, the height will therefore have to be (480/640)×100 pixels=75 pixels, so the final dimensions will be 100x75.</p>
 
-<p> Notice that in the previous example, at least one of the specified dimensions will be attained (in this case, the width, 100 pixels). The resulting image fits snugly within the original. One can do just the opposite of this by invoking the <code>^</code> operator, as in the fourth example above. In that case, when <code>100x200^</code> is given as the argument, again at least one of the dimensions will be attained, but in this case the resulting image can snugly contain the original. Here the <em class="arg">geometry</em> argument gives <em>minimum</em> values. In our example, the height will become 200 and the width will be scaled to preserve the aspect ratio, becoming (640/480)×200 pixels=267 pixels. With the <code>^</code> operator, one of those dimensions will match the requested size, but the image will likely overflow the dimensions requested to preserve its aspect ratio. (The <code>^</code> feature is new as of IM 6.3.8-2.)</p>
+<p> Notice that in the previous example, at least one of the specified dimensions will be attained (in this case, the width, 100 pixels). The resulting image fits snugly within the original. One can do just the opposite of this by invoking the <code>^</code> operator, as in the fourth example above. In that case, when <code>100x200^</code> is given as the argument, again at least one of the dimensions will be attained, but in this case the resulting image can snugly contain the original. Here the <var>geometry</var> argument gives <var>minimum</var> values. In our example, the height will become 200 and the width will be scaled to preserve the aspect ratio, becoming (640/480)×200 pixels=267 pixels. With the <code>^</code> operator, one of those dimensions will match the requested size, but the image will likely overflow the dimensions requested to preserve its aspect ratio. (The <code>^</code> feature is new as of IM 6.3.8-2.)</p>
 
 <p>We see that ImageMagick is very good about preserving aspect ratios of images, to prevent distortion of your favorite photos and images. But you might really want the dimensions to be <code>100x200</code>, thereby stretching the image. In this case just tell ImageMagick you really mean it (!) by appending an exclamation operator to the geometry. This will force the image size to exactly what you specify. So, for example, if you specify <code>100x200!</code> the dimensions will become exactly 100x200 (giving a small, vertically elongated wizard).</p>
-</div>
 
 <h3>Bounding the width, height, and area; the operators <code>&gt;</code>, <code>&lt;</code>, and <code>@</code> </h3>
-<div class="doc-section">
 <p>
 Here are a few more examples:
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100' wiz1.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize 'x200' wiz2.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100x200&gt;' wiz3.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '100x200&lt;' wiz4.png</span></p>
+<pre>
+convert logo: -resize '100' wiz1.png
+convert logo: -resize 'x200' wiz2.png
+convert logo: -resize '100x200&gt;' wiz3.png
+convert logo: -resize '100x200&lt;' wiz4.png
+</pre>
+
 <p>If only one dimension is given it is taken to be the width. When only the width is specified, as in the first example above, the width is accepted as given and the height is chosen to maintain the aspect ratio of the input image. Similarly, if only the height is specified, as in the second example above, the height is accepted and the width is chosen to maintain the aspect ratio.</p>
 
 
-<p>Use <code>&gt;</code> to shrink an image <em>only</em> if its dimension(s) are <b>larger</b> than the corresponding <em class="arg">width</em> and/or <em class="arg">height</em> arguments. Use <code>&lt;</code> to enlarge an image <em>only</em> if its dimension(s) are <b>smaller</b> than the corresponding <em class="arg">width</em> and/or <em class="arg">height</em> arguments.  In either case, if a change is made, the result is as if the <code>&gt;</code> or <code>&lt;</code> operator was not present. So, in the third example above, we specified <code>100x200&gt;</code> and the original image size is 640x480, so the image size is reduced as if we had specified <code>100x200</code>. However, in the fourth example above, there will be no change to its size.</p>
+<p>Use <code>&gt;</code> to shrink an image <var>only</var> if its dimension(s) are <b>larger</b> than the corresponding <var>width</var> and/or <var>height</var> arguments. Use <code>&lt;</code> to enlarge an image <var>only</var> if its dimension(s) are <b>smaller</b> than the corresponding <var>width</var> and/or <var>height</var> arguments.  In either case, if a change is made, the result is as if the <code>&gt;</code> or <code>&lt;</code> operator was not present. So, in the third example above, we specified <code>100x200&gt;</code> and the original image size is 640x480, so the image size is reduced as if we had specified <code>100x200</code>. However, in the fourth example above, there will be no change to its size.</p>
 
 <p>Finally, use <code>@</code> to specify the maximum area in pixels of an image, again while attempting to preserve aspect ratio. (Pixels take only integer values, so some approximation is always at work.) In the following example, an area of 10000 pixels is requested. The resulting file has dimensions 115x86, which has 9890 pixels. </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -resize '@10000' wiz10000.png</span></p>
-<p class="warn">Another word about the quotation marks: In all the examples above and below, we have enclosed the <em class="arg">geometry</em> arguments  within quotation marks. Doing so is optional in many cases, but not always. We <em>must</em> enclose the geometry specifications in quotation marks when using <code>&lt;</code> or <code>&gt;</code> to prevent these characters from being interpreted by the shell as <em>file redirection</em>. On Windows systems, the carat <code>^</code>  needs to be within quotes, else it is ignored. To be safe, one should probably maintain a habit of enclosing all <em class="arg">geometry</em> arguments in quotes, as we have here.
+<pre>
+convert logo: -resize '@10000' wiz10000.png
+</pre>
+
+<p class="warn">Another word about the quotation marks: In all the examples above and below, we have enclosed the <var>geometry</var> arguments  within quotation marks. Doing so is optional in many cases, but not always. We <var>must</var> enclose the geometry specifications in quotation marks when using <code>&lt;</code> or <code>&gt;</code> to prevent these characters from being interpreted by the shell as <var>file redirection</var>. On Windows systems, the carat <code>^</code>  needs to be within quotes, else it is ignored. To be safe, one should probably maintain a habit of enclosing all <var>geometry</var> arguments in quotes, as we have here.
 </p>
-</div>
 
 <h3>Offsets in geometry</h3>
-<div class="doc-section">
 <p>
-Here are some examples to illustrate the use of <em>offsets</em> in <em class="arg">geometry</em> arguments. One typical use of offsets is in conjunction with the
-<a href="command-line-options.html#region">&#x2011;region</a> option. This option allows many other options to modify the pixels within a specified rectangular subregion of an image. As such, it needs to be given the width and height of that region, and also an <em>offset</em> into the image, which is a pair of coordinates that indicate the location of the region within the larger image. Below, in the first example, we specify a region of size <code>100x200</code> to be located at the <em>xy</em>–coordinates <em>x</em>=10, <em>y</em>=20. Let's use the usual algebraic notation (<em>x</em>,<em>y</em>)=(10,20), for convenience.
+Here are some examples to illustrate the use of <var>offsets</var> in <var>geometry</var> arguments. One typical use of offsets is in conjunction with the
+<a href="command-line-options.html#region">‑region</a> option. This option allows many other options to modify the pixels within a specified rectangular subregion of an image. As such, it needs to be given the width and height of that region, and also an <var>offset</var> into the image, which is a pair of coordinates that indicate the location of the region within the larger image. Below, in the first example, we specify a region of size <code>100x200</code> to be located at the <var>xy</var>–coordinates <var>x</var>=10, <var>y</var>=20. Let's use the usual algebraic notation (<var>x</var>,<var>y</var>)=(10,20), for convenience.
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -region '100x200+10+20' -negate wizNeg1.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -region '100x200-10+20' -negate wizNeg2.png</span></p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: -gravity center -region '100x200-10+20' \ <br/> -negate wizNeg3.png</span></p>
+<pre>
+convert logo: -region '100x200+10+20' -negate wizNeg1.png
+convert logo: -region '100x200-10+20' -negate wizNeg2.png
+convert logo: -gravity center -region '100x200-10+20' \
+  -negate wizNeg3.png
+</pre>
 
-<p>Note that offsets always require +/− signs. The offset is not actually a true location within the image; its coordinates must be added to some other location. Let's refer to that as the <em>current location</em>. In the first two examples above, though, that location is the upper-left hand corner of the image, which has coordinates (0,0). (That is the default situation when there are no other directives given to change it.) The first example above puts the <code>100x200</code> rectangle's own upper-left corner at (10,20). </p>
+<p>Note that offsets always require +/− signs. The offset is not actually a true location within the image; its coordinates must be added to some other location. Let's refer to that as the <var>current location</var>. In the first two examples above, though, that location is the upper-left hand corner of the image, which has coordinates (0,0). (That is the default situation when there are no other directives given to change it.) The first example above puts the <code>100x200</code> rectangle's own upper-left corner at (10,20). </p>
 
 <p>A negative offset can make sense in many cases. In the second example above, the offset is (-10,20), specified by <code>-10+20</code>. In that case, only the portion of the (virtual) rectangle obtained that lies within the image can be negated; here it is equivalent to specifying the geometry as <code>90x200+0+20</code>.</p>
 
-<p>In the third example above, the <a href="command-line-options.html#gravity">&#x2011;gravity</a> setting precedes the others and sets the current location within the image at the very center of the image. In this case that is at pixel (320,240), since the size of the image is 640x480. This means that the offsets apply to that location, which thereby gets moved, in this case, to (320-10,240+20)=(310,260). But the <code>100x200</code> region itself is affected by the <a href="command-line-options.html#gravity">&#x2011;gravity</a> setting, so instead of affecting its upper-left corner, the region's own center (at (+50,+100) within it) is determined. Therefore the center of the <code>100x200</code> rectangle is moved to (310,260). The negated rectangle's upper-left corner is now at (310-50,260-100)=(260,160).
+<p>In the third example above, the <a href="command-line-options.html#gravity">‑gravity</a> setting precedes the others and sets the current location within the image at the very center of the image. In this case that is at pixel (320,240), since the size of the image is 640x480. This means that the offsets apply to that location, which thereby gets moved, in this case, to (320-10,240+20)=(310,260). But the <code>100x200</code> region itself is affected by the <a href="command-line-options.html#gravity">‑gravity</a> setting, so instead of affecting its upper-left corner, the region's own center (at (+50,+100) within it) is determined. Therefore the center of the <code>100x200</code> rectangle is moved to (310,260). The negated rectangle's upper-left corner is now at (310-50,260-100)=(260,160).
 </p>
-</div>
-</div>
 
 
-<h2><a id="stack"></a>Image Stack</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="stack"></a>Image Stack</h2>
 
 <p>In school, your teacher probably permitted you to work on problems on a scrap of paper and then copy the results to your test paper.  An image stack is similar.  It permits you to work on an image or image sequence in isolation and subsequently introduce the results back into the command line.  The image stack is delineated with parenthesis.  Image operators only affect images in the current stack.  For example, we can limit the image rotation to just the wizard image like this:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wand.gif \( wizard.gif -rotate 30 \) +append images.gif</span></p>
+<pre>
+convert wand.gif \( wizard.gif -rotate 30 \) +append images.gif
+</pre>
 
-<p class="warn">Notice again that the  parentheses are <em>escaped</em> by preceding them with
+
+<p class="warn">Notice again that the  parentheses are <var>escaped</var> by preceding them with
 backslashes.  This is required under Unix, where parentheses are special
-<em>shell</em> characters.  The backslash tells the shell not to interpret
+<var>shell</var> characters.  The backslash tells the shell not to interpret
 these characters, but to pass them directly to the command being executed. Do
 not escape the parentheses under Windows. Each parenthesis (or escaped
 parenthesis) must have spaces on either side, as in the example shown
@@ -705,94 +572,117 @@
 <p>In addition to the image operators already discussed, the following image operators are most useful when processing images in an image stack:</p>
 
 <p class="options">
-<span class='bull'> • </span>
-<a href="command-line-options.html#clone">&#x2011;clone</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#delete">&#x2011;delete</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#insert">&#x2011;insert</a> <span class='bull'> &#8226; </span> <a href="command-line-options.html#swap">&#x2011;swap</a> <span class='bull'> • </span>
+<span class="bull"> • </span>
+<a href="command-line-options.html#clone">‑clone</a> <span class="bull"> • </span> <a href="command-line-options.html#delete">‑delete</a> <span class="bull"> • </span> <a href="command-line-options.html#insert">‑insert</a> <span class="bull"> • </span> <a href="command-line-options.html#swap">‑swap</a> <span class="bull"> • </span>
 </p>
 
 <p>The arguments to these operators are indexes into the image sequence by number, starting with zero, for the first image, and so on. However if you give a negative index, the images are indexed from the end (last image added). That is, an index of -1 is the last image in the current image sequence, -2 gives the second-to-last, and so on.</p>
 
-</div> <!-- end Image Stack section -->
-
-<h2><a id="output"></a>Output Filename</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="output"></a>Output Filename</h2>
 
 <p>ImageMagick extends the concept of an output filename to include:</p>
 
 <ol>
 <li>an explicit image format</li>
-<li>write to <em>standard out</em></li>
+<li>write to <var>standard out</var></li>
 <li>filename references</li>
 </ol>
 
 <p>Each of these extensions are explained in the next few paragraphs.</p>
 
 <h3>Explicit Image Format</h3>
-<div class="doc-section">
   <p>Images can be stored in a mryiad of image formats including the better known JPEG, PNG, TIFF and others.  ImageMagick must know the desired format of the image before it is written.  ImageMagick leverages the filename extension to determine the format.  For example, <code>image.jpg</code> tells ImageMagick to write the image in the JPEG format.  In some cases the filename does not identify the image format.  In these cases, the image is written in the format it was originally read unless an explicit image format is specified.  For example, suppose we want to write our image to a filename of <code>image</code> in the raw red, green, and blue intensity format:
   </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image.jpg rgb:image</span></p>
-</div>
+<pre>
+convert image.jpg rgb:image
+</pre>
+
 
 <h3>Standard Out</h3>
-<div class="doc-section">
   <p>Unix permits the output of one command to be piped to another.  ImageMagick permits piping one command to another with a filename of <code>-</code>.  In this example we pipe the output of <a href="convert.html">convert</a> to the <a href="display.html">display</a> program:
   </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: gif:- | display gif:-</span></p>
-<p>Here the explicit format is optional.  The GIF image format has a signature that uniquely identifies it so ImageMagick can readily recognize the format as GIF.
-</p>
-</div>
+<pre>
+convert logo: gif:- | display gif:-
+</pre>
+
+<p>Here the explicit format is optional.  The GIF image format has a signature that uniquely identifies it so ImageMagick can readily recognize the format as GIF.</p>
 
 <h3>Filename References</h3>
-<div class="doc-section">
 <p>Optionally, use an embedded formatting character to write a sequential image list.  Suppose our output filename is <code>image-%d.jpg</code> and our image list includes 3 images.  You can expect these images files to be written:
 </p>
 
-<pre class="text">
-  image-0.jpg
-  image-1.jpg
-  image-2.jpg
+<pre>
+image-0.jpg
+image-1.jpg
+image-2.jpg
 </pre>
 
 <p>Or retrieve image properties to modify the image filename.  For example, the command
 </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -set filename:area '%wx%h' \ <br/> 'rose-%[filename:area].png'</span></p>
+<pre>
+convert rose: -set filename:area '%wx%h' \ 
+  'rose-%[filename:area].png'
+</pre>
+
 <p>writes an image with this filename:
 </p>
 
-<pre class="text">
+<pre>
   rose-70x46.png
 </pre>
 
 <p>Finally to convert multiple JPEG images to individual PDF pages, use:</p>
 
-<pre class="text">
+<pre>
   convert *.jpg +adjoin page-%d.pdf
 </pre>
 
-</div>
+<h3>Stream Buffering</h3>
 
-</div> <!-- end Output Filename section -->
+<p>By default, the output stream is buffered.  To ensure information appears on the destination file or terminal as soon as written, set the buffer size to 0:</p>
 
+<pre>
+convert -define stream:buffer-size=0 logo: gif:- | display gif:-
+</pre>
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-<h1>Command-line Tools</h1>
-<p class="navigation-index">[<a href="command-line-tools.html#animate">animate</a> • <a href="command-line-tools.html#compare">compare</a> • <a href="command-line-tools.html#composite">composite</a> • <a href="command-line-tools.html#conjure">conjure</a> • <a href="command-line-tools.html#convert">convert</a> • <a href="command-line-tools.html#display">display</a> • <a href="command-line-tools.html#identify">identify</a> • <a href="command-line-tools.html#import">import</a> • <a href="command-line-tools.html#mogrify">mogrify</a> • <a href="command-line-tools.html#montage">montage</a> • <a href="command-line-tools.html#stream">stream</a>]</p>
-
-<div class="doc-section">
-
-<p>ImageMagick includes a number of command-line utilities for manipulating images.  Most of you are probably accustomed to editing images one at a time with a graphical user interface (GUI) with such programs as <a href="http://www.gimp.org">gimp</a> or <a href="http://www.adobe.com">Photoshop</a>.  However, a GUI is not always convenient.  Suppose you want to process an image dynamically from a web script or you want to apply the same operations to many images or repeat a specific operation at different times to the same or different image.  For these types of operations, the command-line image processing utility is appropriate.</p>
+<p class="lead magick-description">ImageMagick includes a number of command-line utilities for manipulating images.  Most of you are probably accustomed to editing images one at a time with a graphical user interface (GUI) with such programs as <a href="http://www.gimp.org">gimp</a> or <a href="http://www.adobe.com">Photoshop</a>.  However, a GUI is not always convenient.  Suppose you want to process an image dynamically from a web script or you want to apply the same operations to many images or repeat a specific operation at different times to the same or different image.  For these types of operations, the command-line image processing utility is appropriate.</p>
 
 <p>The ImageMagick command-line tools exit with a status of 0 if the command line arguments have a proper syntax and no problems are encountered.  Expect a descriptive message and an exit status of 1 if any exception occurs such as improper syntax, a problem reading or writing an image, or any other problem that prevents the command from completing successfully.</p>
 
-<p>In the paragraphs below, find a short description for each command-line tool. Click on the program name to get details about the program usage and a list of command-line options that alters how the program behaves.  If you are just getting acquainted with ImageMagick, start with the <a href="command-line-tools.html#convert">convert</a> program.  Be sure to peruse Anthony Thyssen's tutorial on how to use ImageMagick utilities to <a href="http://www.imagemagick.org/Usage/">create, edit, compose, or convert</a> images from the command-line.</p>
+<p>Here is a short description for each command-line tool. Click on the program name to get details about the program usage and a list of command-line options that alters how the program behaves.  If you are just getting acquainted with ImageMagick, start with the <a href="command-line-tools.html#convert">convert</a> program.  Be sure to peruse Anthony Thyssen's tutorial on how to use ImageMagick utilities to <a href="http://www.imagemagick.org/Usage/">create, edit, compose, or convert</a> images from the command-line.</p>
 
-<dl>
-<dt><a id="animate"></a><a href="animate.html">animate</a></dt>
-
-<dd>animate an image sequence on any X server.</dd>
-
-<dt><a id="compare"></a><a href="compare.html">compare</a></dt>
-
-<dd>mathematically and visually annotate the difference between an image and its reconstruction.</dd>
-
-<dt><a id="composite"></a><a href="composite.html">composite</a></dt>
-
-<dd>overlap one image over another.</dd>
-
-<dt><a id="conjure"></a><a href="conjure.html">conjure</a></dt>
-
-<dd>interpret and execute scripts written in the Magick Scripting Language (MSL).</dd>
-
-<dt><a id="convert"></a><a href="convert.html">convert</a></dt>
-
-<dd>convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.</dd>
-
-<dt><a id="display"></a><a href="display.html">display</a></dt>
-
-<dd>display an image or image sequence on any X server.</dd>
-
-<dt><a id="identify"></a><a href="identify.html">identify</a></dt>
-
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-<dd>resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.  Mogrify overwrites the original image file, whereas, <a href="convert.html">convert</a> writes to a different image file.</dd>
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-<dd>create a composite image by combining several separate images.  The images are tiled on the composite image optionally adorned with a border, frame, image name, and more.</dd>
-
-<dt><a id="stream"></a><a href="stream.html">stream</a></dt>
-
-<dd>a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.  It writes the pixel components as they are read from the input image a row at a time making <code>stream</code> desirable when working with large images or when you require raw pixel components.</dd>
+<dl class="dl-horizontal">
+  <dt><a href="animate.html">animate</a></dt><dd>animate an image sequence on any X server.</dd>
+  <dt><a id="compare"></a><a href="compare.html">compare</a></dt><dd>mathematically and visually annotate the difference between an image and its reconstruction.</dd>
+  <dt><a id="composite"></a><a href="composite.html">composite</a></dt><dd>overlap one image over another.</dd>
+  <dt><a id="conjure"></a><a href="conjure.html">conjure</a></dt><dd>interpret and execute scripts written in the Magick Scripting Language (MSL).</dd>
+  <dt><a id="convert"></a><a href="convert.html">convert</a></dt><dd>convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.</dd>
+  <dt><a id="display"></a><a href="display.html">display</a></dt><dd>display an image or image sequence on any X server.</dd>
+  <dt><a id="identify"></a><a href="identify.html">identify</a></dt><dd>describe the format and characteristics of one or more image files.</dd>
+  <dt><a id="import"></a><a href="import.html">import</a></dt><dd>save any visible window on an X server and outputs it as an image file. You can capture a single window, the entire screen, or any rectangular portion of the screen.</dd>
+  <dt><a id="mogrify"></a><a href="mogrify.html">mogrify</a></dt><dd>resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.  Mogrify overwrites the original image file, whereas, <a href="convert.html">convert</a> writes to a different image file.</dd>
+  <dt><a id="montage"></a><a href="montage.html">montage</a></dt><dd>create a composite image by combining several separate images.  The images are tiled on the composite image optionally adorned with a border, frame, image name, and more.</dd>
+  <dt><a id="stream"></a><a href="stream.html">stream</a></dt><dd>a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.  It writes the pixel components as they are read from the input image a row at a time making <code>stream</code> desirable when working with large images or when you require raw pixel components.</dd>
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diff --git a/www/compare.html b/www/compare.html
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+<body>
 <div class="main">
-
-<h1>ImageMagick Compare Command-line Tool</h1>
-<p class="navigation-index">[<a href="compare.html#usage">Example Usage</a> • <a href="compare.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>compare</code> program to mathematically and visually annotate the difference between an image and its reconstruction.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>compare</code> command or see below for example usages of the command.</p>
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="compare.html#usage">Example Usage</a> • <a href="compare.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>compare</code> program to mathematically and visually annotate the difference between an image and its reconstruction.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>compare</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>compare</code> command here to illustrate its usefulness and ease of use. To get started, lets compare an image to one thats been sharpened:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg -sharpen 0x1 reconstruct.jpg</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare rose.jpg reconstruct.jpg difference.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare -compose src rose.jpg reconstruct.jpg difference.png</span></p>
-<div class="image">
-<p>
-  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose" /></a>
-  <a href="../images/reconstruct.jpg"><img src="../images/reconstruct.jpg" width="70" height="46" alt="rose" /></a>
-  <img style="margin:13px 0;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/difference.png"><img src="../images/difference.png" width="70" height="46" alt="rose" /></a>
-</p>
-</div>
+<pre>
+convert rose.jpg -sharpen 0x1 reconstruct.jpg
+compare rose.jpg reconstruct.jpg difference.png
+compare -compose src rose.jpg reconstruct.jpg difference.png
+</pre>
+
+<ul>
+  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose"></a>
+  <a href="../images/reconstruct.jpg"><img src="../images/reconstruct.jpg" width="70" height="46" alt="rose"></a>
+  <img style="margin:13px 0;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/difference.png"><img src="../images/difference.png" width="70" height="46" alt="rose"></a>
+</ul>
 
 <p>The red areas of the difference image emphasizes (highlight) pixels that are affected by the image sharpening, whereas white de-emphasizes (lowlight) pixels that are untouched by the sharpening process.</p>
 
 <p>In addition to the visual interpretation of the difference in an image and its reconstruction, we report a mathematical measure of the difference:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare -verbose -metric mae rose.jpg reconstruct.jpg difference.png</span><span class='crtout'>Image: rose.jpg     <br/>
-    Channel distortion: MAE     <br/>
-      red: 2282.91 (0.034835)     <br/>
-      green: 1853.99 (0.0282901)     <br/>
-      blue: 2008.67 (0.0306503)     <br/>
-      all: 1536.39 (0.0234439)     <br/></span></p><p>Or, if you just want the red channel distortion, use this command:</p>
+<pre>
+-&gt; compare -verbose -metric mae rose.jpg reconstruct.jpg difference.png
+Image: rose.jpg
+ Channel distortion: MAE
+  red: 2282.91 (0.034835)
+  green: 1853.99 (0.0282901)
+  blue: 2008.67 (0.0306503)
+  all: 1536.39 (0.0234439)
+</pre>
+<p>Or, if you just want the red channel distortion, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare -channel red -metric PSNR rose.jpg reconstruct.jpg difference.png</span><span class='crtout'>19.63</span></p>
+<pre>
+-&gt; compare -channel red -metric PSNR rose.jpg reconstruct.jpg difference.png
+19.63
+</pre>
+
 <p>Or, if you just want the overall image distortion, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare -metric PSNR rose.jpg reconstruct.jpg difference.png</span><span class='crtout'>28.31</span></p>
+<pre>
+-&gt; compare -metric PSNR rose.jpg reconstruct.jpg difference.png
+28.31
+</pre>
+
 <p>If the reconstructed image is a subimage of the image, the compare program returns the best match offset.  In addition, it returns a similarity image such that an exact match location is completely white and if none of the pixels match, black, otherwise some gray level in-between:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>compare -metric RMSE -subimage-search logo.png wizard.jpg similarity.gif</span><span class='crtout'>85.05 (0.00129778) @ 353,157</span></p>
+<pre>
+-&gt; compare -metric RMSE -subimage-search logo.png wizard.jpg similarity.gif
+85.05 (0.00129778) @ 353,157
+</pre>
+
 <p>You can find additional examples of using <code>compare</code> in <a href="http://www.ibm.com/developerworks/library/l-graf/?ca=dnt-428">Graphics from the Command Line</a>.  Further discussion is available in <a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
 <p>The compare program returns 2 on error otherwise 0 if the images are similar or 1 if they are dissimilar.</p>
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>compare</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -279,227 +125,244 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compose">-compose <em class="option">operator</em></a></td>
-    <td valign="top">set image composite operator</td>
+    <td><a href="command-line-options.html#compose">-compose <var>operator</var></a></td>
+    <td>set image composite operator</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dissimilarity-threshold">-dissimilarity-threshold <em class="option">value</em></a></td>
-    <td valign="top">maximum distortion for (sub)image match (default 0.2)</td>
+    <td><a href="command-line-options.html#dissimilarity-threshold">-dissimilarity-threshold <var>value</var></a></td>
+    <td>maximum distortion for (sub)image match (default 0.2)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encipher">-encipher <em class="option">filename</em></a></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><a href="command-line-options.html#encipher">-encipher <var>filename</var></a></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fuzz">-fuzz <em class="option">distance</em></a></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td><a href="command-line-options.html#fuzz">-fuzz <var>distance</var></a></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#highlight-color">-highlight-color <em class="option">color</em></a></td>
-    <td valign="top">emphasize pixel differences with this color</td>
+    <td><a href="command-line-options.html#highlight-color">-highlight-color <var>color</var></a></td>
+    <td>emphasize pixel differences with this color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#lowlight-color">-lowlight-color <em class="option">color</em></a></td>
-    <td valign="top">de-emphasize pixel differences with this color</td>
+    <td><a href="command-line-options.html#lowlight-color">-lowlight-color <var>color</var></a></td>
+    <td>de-emphasize pixel differences with this color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#metric">-metric <em class="option">type</em></a></td>
-    <td valign="top">measure differences between images with this metric</td>
+    <td><a href="command-line-options.html#metric">-metric <var>type</var></a></td>
+    <td>measure differences between images with this metric</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#similarity-threshold">-similarity-threshold <em class="option">value</em></a></td>
-    <td valign="top">minimum distortion for (sub)image match (default 0.0)</td>
+    <td><a href="command-line-options.html#similarity-threshold">-similarity-threshold <var>value</var></a></td>
+    <td>minimum distortion for (sub)image match (default 0.0)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#subimage-search">-subimage-search</a></td>
-    <td valign="top">search for subimage</td>
+    <td><a href="command-line-options.html#subimage-search">-subimage-search</a></td>
+    <td>search for subimage</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   </tbody>
 </table>
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+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
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diff --git a/www/compose.html b/www/compose.html
index e857e29..cdebb08 100644
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+++ b/www/compose.html
@@ -1,243 +1,74 @@
-
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
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-<h1>ImageMagick Image Composition</h1>
-<div class="doc-section">
-<p>This page descibed the Image composition methods that is used to define how
+<p class="lead magick-description">This page descibed the Image composition methods that is used to define how
 two images should be merged together in various image operations.  For the
-Command Line API it is typically set using the <a
-href="command-line-options.html#compose" >-compose</a> setting option. </p>
+Command Line API it is typically set using the <a href="command-line-options.html#compose">-compose</a> setting option. </p>
 
 
 <p>The description of composition uses abstract terminology in order to allow
 the description to be more precise, while avoiding constant values which are
 specific to a particular build configuration. Each image pixel is represented
 by red, green, and blue levels (which are equal for a gray pixel). The
-build-dependent value <em class="QR">QuantumRange</em> is the maximum integral
+build-dependent value <var>QuantumRange</var> is the maximum integral
 value which may be stored, per pixel, in the red, green, or blue channels of
 the image. Each image pixel may also optionally (if the image matte channel is
-enabled) have an associated level of opacity, ranging from <em>opaque</em> to
-<em>transparent</em>, which may be used to determine the influence of the pixel
+enabled) have an associated level of opacity, ranging from <var>opaque</var> to
+<var>transparent</var>, which may be used to determine the influence of the pixel
 color when compositing the pixel with another image pixel. If the image matte
 channel is disabled, then all pixels in the image are treated as opaque. The
 color of an opaque pixel is fully visible while the color of a transparent
@@ -258,85 +89,85 @@
 
 <p>The following alpha blending (Duff-Porter) compose methods are available:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">clear</td>
-    <td valign="top">Both the color and the alpha of the destination are
+  <tr>
+    <td>clear</td>
+    <td>Both the color and the alpha of the destination are
         cleared. Neither the source nor the destination are used (except for
         destinations size and other meta-data which is always preserved.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src</td>
-    <td valign="top">The source is copied to the destination. The destination
+  <tr>
+    <td>src</td>
+    <td>The source is copied to the destination. The destination
         is not used as input, though it is cleared.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst</td>
-    <td valign="top">The destination is left untouched. The source image is
+  <tr>
+    <td>dst</td>
+    <td>The destination is left untouched. The source image is
         completely ignored.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-over</td>
-    <td valign="top">The source is composited over the destination. this is
+  <tr>
+    <td>src-over</td>
+    <td>The source is composited over the destination. this is
        the default alpha blending compose method, when neither the compose
        setting is set, nor is set in the image meta-data.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-over</td>
-    <td valign="top">The destination is composited over the source and the
+  <tr>
+    <td>dst-over</td>
+    <td>The destination is composited over the source and the
         result replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-in</td>
-    <td valign="top">The part of the source lying inside of the destination
+  <tr>
+    <td>src-in</td>
+    <td>The part of the source lying inside of the destination
         replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-in</td>
-    <td valign="top">The part of the destination lying inside of the source
+  <tr>
+    <td>dst-in</td>
+    <td>The part of the destination lying inside of the source
         replaces the destination. Areas not overlaid are cleared.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-out</td>
-    <td valign="top">The part of the source lying outside of the destination
+  <tr>
+    <td>src-out</td>
+    <td>The part of the source lying outside of the destination
         replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-out</td>
-    <td valign="top">The part of the destination lying outside of the source
+  <tr>
+    <td>dst-out</td>
+    <td>The part of the destination lying outside of the source
         replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-atop</td>
-    <td valign="top">The part of the source lying inside of the destination is
+  <tr>
+    <td>src-atop</td>
+    <td>The part of the source lying inside of the destination is
         composited onto the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-atop</td>
-    <td valign="top">The part of the destination lying inside of the source is
+  <tr>
+    <td>dst-atop</td>
+    <td>The part of the destination lying inside of the source is
         composited over the source and replaces the destination. Areas not
         overlaid are cleared. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">xor</td>
-    <td valign="top">The part of the source that lies outside of the
+  <tr>
+    <td>xor</td>
+    <td>The part of the source that lies outside of the
         destination is combined with the part of the destination that lies
         outside of the source.  Source or Destination, but not both. </td>
   </tr>
@@ -350,97 +181,95 @@
 <p>Many of these compose methods will clear the destination image which was
 not overlaid by the source image.  This is to be expected as part of that
 specific composition methods defintion. You can disable this by setting the
-special <a href="command-line-options.html#define"
->-define</a> 'compose:outside-overlay' to a value of 'false' will turn off
+special <a href="command-line-options.html#define">-define</a> 'compose:outside-overlay' to a value of 'false' will turn off
 this behaviour. </p>
 
 <p>On top of the above 12 Duff-Porter Alpha Composition methods, one special
 related method '<code>Copy</code>' has been provided. This is equivalent to
-using the '<code>Src</code>'  with the special <a href="command-line-options.html#define"
->-define</a> option '<code>compose:outside-overlay</code>' set to
+using the '<code>Src</code>'  with the special <a href="command-line-options.html#define">-define</a> option '<code>compose:outside-overlay</code>' set to
 '<code>false</code>', so as to only modify the overlaid area, without clearing
 the rest of the image outside the overlaid area.  </p>
 
 <p>The following mathemathical composition methods are also available. </p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">multiply</td>
-    <td valign="top">The source is multiplied by the destination and replaces
+  <tr>
+    <td>multiply</td>
+    <td>The source is multiplied by the destination and replaces
         the destination. The resultant color is always at least as dark as
         either of the two constituent colors. Multiplying any color with black
         produces black. Multiplying any color with white leaves the original
         color unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">screen</td>
-    <td valign="top">The source and destination are complemented and then
+  <tr>
+    <td>screen</td>
+    <td>The source and destination are complemented and then
         multiplied and then replace the destination. The resultant color is
         always at least as light as either of the two constituent colors.
         Screening any color with white produces white. Screening any color
         with black leaves the original color unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">plus</td>
-    <td valign="top">The source is added to the destination and replaces the
+  <tr>
+    <td>plus</td>
+    <td>The source is added to the destination and replaces the
         destination. This operator is useful for averaging or a controled
         merger of two images, rather than a direct overlay.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">add</td>
-    <td valign="top">As per 'plus' but transparency data is treated as matte
+  <tr>
+    <td>add</td>
+    <td>As per 'plus' but transparency data is treated as matte
         values. As such any transparent areas in either image remain
         transparent. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">minus</td>
-    <td valign="top">Subtract the colors in the source image from the
+  <tr>
+    <td>minus</td>
+    <td>Subtract the colors in the source image from the
         destination image. When transparency is involved, opaque areas is
         subtracted from any destination opaque areas. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">subtract</td>
-    <td valign="top">Subtract the colors in the source image from the
+  <tr>
+    <td>subtract</td>
+    <td>Subtract the colors in the source image from the
         destination image. When transparency is involved transparent areas are
         subtracted, so only the opaque areas in the source remain opaque in
         the destination image. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">difference</td>
-    <td valign="top">Subtracts the darker of the two constituent colors from
+  <tr>
+    <td>difference</td>
+    <td>Subtracts the darker of the two constituent colors from
         the lighter. Painting with white inverts the destination color.
         Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">exclusion</td>
-    <td valign="top">Produces an effect similar to that of 'difference', but
+  <tr>
+    <td>exclusion</td>
+    <td>Produces an effect similar to that of 'difference', but
         appears as lower contrast.  Painting with white inverts the
         destination color. Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">darken</td>
-    <td valign="top">Selects the darker of the destination and source colors.
+  <tr>
+    <td>darken</td>
+    <td>Selects the darker of the destination and source colors.
         The destination is replaced with the source when the source is darker,
         otherwise it is left unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">lighten</td>
-    <td valign="top">Selects the lighter of the destination and source colors.
+  <tr>
+    <td>lighten</td>
+    <td>Selects the lighter of the destination and source colors.
         The destination is replaced with the source when the source is
         lighter, otherwise it is left unchanged. </td>
   </tr>
@@ -457,12 +286,9 @@
 below. </p>
 
 <p>As of IM v6.6.1-6, if the special '<code>Sync</code>' flag is not specified
-(enabled by default) with the <a href="command-line-options.html#channel"
->-channel</a> setting, then the above mathematical compositions will nolonger
+(enabled by default) with the <a href="command-line-options.html#channel">-channel</a> setting, then the above mathematical compositions will nolonger
 synchronise its actions with the alpha channel.  Instead the math composition
-will be applied on an individual channel basis as defined by the <a
-href="command-line-options.html#channel"
->-channel</a>.  This includes the alpha channel. This special usage
+will be applied on an individual channel basis as defined by the <a href="command-line-options.html#channel">-channel</a>.  This includes the alpha channel. This special usage
 allows you to perform true mathematics of the image channels, without alpha
 compostion effects, becomming involved. </p>
 
@@ -472,54 +298,54 @@
 
 <p>The following lighting composition methods are also available. </p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">linear-dodge</td>
-    <td valign="top">This is equivalent to 'Plus' in that the color channels
+  <tr>
+    <td>linear-dodge</td>
+    <td>This is equivalent to 'Plus' in that the color channels
         are simply added, however it does not 'Plus' the alpha channel, but
         uses the normal 'Over' alpha blending, which transparencies are
         involved.  Produces a sort of additive multiply-like result. Added
         ImageMagick version 6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">linear-burn</td>
-    <td valign="top">As 'Linear-Dodge', but also subtract one from the result.
+  <tr>
+    <td>linear-burn</td>
+    <td>As 'Linear-Dodge', but also subtract one from the result.
         Sort of a additive 'Screen' of the images.  Added ImageMagick version
         6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">color-dodge</td>
-    <td valign="top">Brightens the destination color to reflect the source
+  <tr>
+    <td>color-dodge</td>
+    <td>Brightens the destination color to reflect the source
         color. Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">color-burn</td>
-    <td valign="top">Darkens the destination color to reflect the source
+  <tr>
+    <td>color-burn</td>
+    <td>Darkens the destination color to reflect the source
         color.  Painting with white produces no change. Fixed in ImageMagick
         version 6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">overlay</td>
-    <td valign="top">Multiplies or screens the colors, dependent on the
+  <tr>
+    <td>overlay</td>
+    <td>Multiplies or screens the colors, dependent on the
         destination color. Source colors overlay the destination whilst
         preserving its highlights and shadows. The destination color is not
         replaced, but is mixed with the source color to reflect the lightness
         or darkness of the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">hard-light</td>
-    <td valign="top">Multiplies or screens the colors, dependent on the source
+  <tr>
+    <td>hard-light</td>
+    <td>Multiplies or screens the colors, dependent on the source
         color value. If the source color is lighter than 0.5, the destination
         is lightened as if it were screened. If the source color is darker
         than 0.5, the destination is darkened, as if it were multiplied. The
@@ -530,16 +356,16 @@
   </tr>
 
 
-  <tr valign="top">
-    <td valign="top">linear-light</td>
-    <td valign="top">Like 'Hard-Light' but using linear-dodge and linear-burn
+  <tr>
+    <td>linear-light</td>
+    <td>Like 'Hard-Light' but using linear-dodge and linear-burn
         instead.  Increases contrast slightly with an impact on the
         foreground's tonal values.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">soft-light</td>
-    <td valign="top">Darkens or lightens the colors, dependent on the source
+  <tr>
+    <td>soft-light</td>
+    <td>Darkens or lightens the colors, dependent on the source
         color value. If the source color is lighter than 0.5, the destination
         is lightened. If the source color is darker than 0.5, the destination
         is darkened, as if it were burned in. The degree of darkening or
@@ -550,23 +376,23 @@
         version 6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">pegtop-light</td>
-    <td valign="top">Almost equivalent to 'Soft-Light', but using a
+  <tr>
+    <td>pegtop-light</td>
+    <td>Almost equivalent to 'Soft-Light', but using a
         continuious mathematical formula rather than two conditionally
         selected formulae. Added ImageMagick version 6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">vivid-light</td>
-    <td valign="top">A modified 'Linear-Light' designed to preserve very stong
+  <tr>
+    <td>vivid-light</td>
+    <td>A modified 'Linear-Light' designed to preserve very stong
         primary and secondary colors in the image. Added ImageMagick version
         6.5.4-3. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">pin-light</td>
-    <td valign="top">Similar to 'Hard-Light', but using sharp linear shadings,
+  <tr>
+    <td>pin-light</td>
+    <td>Similar to 'Hard-Light', but using sharp linear shadings,
         to similate the effects of a strong 'pinhole' light source. Added
         ImageMagick version 6.5.4-3. </td>
   </tr>
@@ -576,23 +402,23 @@
 
 <p>Also included are these special purpose compose methods:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">copy</td>
-    <td valign="top">This is equivalent to the Duff-Porter composition method
+  <tr>
+    <td>copy</td>
+    <td>This is equivalent to the Duff-Porter composition method
         '<code>Src,</code>' but without clearing the parts of the destination
         image that is not overlaid.  </td>
     </tr>
 
-  <tr valign="top">
-    <td valign="top">copy-*</td>
-    <td valign="top">Copy the specified channel (Red, Green, Blue, Cyan,
+  <tr>
+    <td>copy-*</td>
+    <td>Copy the specified channel (Red, Green, Blue, Cyan,
         Magenta, Yellow, Black, or Opacity) in the source image to the
         same channel in the destination image.  If the channel specified
         does not exist in the source image, (which can only happen for methods,
@@ -601,11 +427,10 @@
         of the values that is to be copied. </td>
     </tr>
 
-  <tr valign="top">
-    <td valign="top">change-mask</td>
-    <td valign="top">Replace any destination pixel that is the similar to the
-    source images pixel (as defined by the current <a
-    href="command-line-options.html#fuzz">-fuzz</a> factor), with transparency.
+  <tr>
+    <td>change-mask</td>
+    <td>Replace any destination pixel that is the similar to the
+    source images pixel (as defined by the current <a href="command-line-options.html#fuzz">-fuzz</a> factor), with transparency.
     </td>
   </tr>
   </tbody>
@@ -618,37 +443,41 @@
 <p>In the "<code>composite</code>" command these composition methods are
 selected using special options with the arguments needed. They are usually,
 but not always, the same name as the composte 'method' they use, and replaces
-the normal use of the <a href="command-line-options.html#compose" >-compose</a>
+the normal use of the <a href="command-line-options.html#compose">-compose</a>
 setting in the "<code>composite</code>" command.  For example... </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>composite ... -blend 50x50 ...</span></p>
+<pre>
+composite ... -blend 50x50 ...
+</pre>
+
 <p>As of IM v6.5.3-4 the "<code>convert</code>" command can now also supply
-these extra arguments to its <a href="command-line-options.html#composite"
->-composite</a> operator, using the special <a href="command-line-options.html#define">-define</a>
+these extra arguments to its <a href="command-line-options.html#composite">-composite</a> operator, using the special <a href="command-line-options.html#define">-define</a>
 attribute of '<code class="arg">compose:args</code>'.  This means you can now
-make use of these special argumented <a href="command-line-options.html#compose"
->-compose</a> methods, those the argument and the method both need to be set
+make use of these special argumented <a href="command-line-options.html#compose">-compose</a> methods, those the argument and the method both need to be set
 separately.  For example... </p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert ... -compose blend  -define compose:args=50,50 -composite ...</span></p>
+<pre>
+convert ... -compose blend  -define compose:args=50,50 -composite ...
+</pre>
+
 <p>The following is a table of these special 'argumented' compose methods,
 with a brief summary of what they do. For more details see the equivalent
 "composite" command option name.  </p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dissolve</td>
-    <td valign="top">Arguments:
-        <em class="arg">src_percent</em>[x<em class="arg">dst_percent</em>]
-    <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.html#dissolve">-dissolve</a>
-    <br/>Dissolve the 'source' image by the percentage given before overlaying
-        'over' the 'destination' image. If <em class="arg">src_percent</em> is
+  <tr>
+    <td>dissolve</td>
+    <td>Arguments:
+        <var>src_percent</var>[x<var>dst_percent</var>]
+    <br>Equivalent to "<code>composite</code>" <a href="command-line-options.html#dissolve">-dissolve</a>
+    <br>Dissolve the 'source' image by the percentage given before overlaying
+        'over' the 'destination' image. If <var>src_percent</var> is
         greater than 100, it starts dissolving the main image so it will
         become transparent at a value of '<code class="arg">200</code>'.  If
         both percentages are given, each image are dissolved to the
@@ -656,13 +485,12 @@
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">blend</td>
-    <td valign="top">Arguments:
-        <em class="arg">src_percent</em>[x<em class="arg">dst_percent</em>]
-    <br/>Equivalent to "<code>composite</code>" <a
-        href="command-line-options.html#blend">-blend</a>
-    <br/>Average the images together ('plus') according to the percentages
+  <tr>
+    <td>blend</td>
+    <td>Arguments:
+        <var>src_percent</var>[x<var>dst_percent</var>]
+    <br>Equivalent to "<code>composite</code>" <a href="command-line-options.html#blend">-blend</a>
+    <br>Average the images together ('plus') according to the percentages
         given and each pixels transparency.  If only a single percentage value
         is given it sets the weight of the composite or 'source' image, while
         the background image is weighted by the exact opposite amount. That is
@@ -672,111 +500,106 @@
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">mathematics</td>
-    <td valign="top">Arguments: <em class="arg">A, B, C, D</em>
-    <br/>Not available in "<code>composite</code>" at this time.
-    <br/>Merge the source and destination images according to the formula
-    <br/>     <code>A*Sc*Dc + B*Sc + C*Dc + D</code>
-    <br/>Can be used to generate a custom composition method that would
-        otherwise need to be implemented using the slow <a
-        href="command-line-options.html#fx">-fx</a> DIY image operator.   Added
+  <tr>
+    <td>mathematics</td>
+    <td>Arguments: <var>A, B, C, D</var>
+    <br>Not available in "<code>composite</code>" at this time.
+    <br>Merge the source and destination images according to the formula
+    <br>     <code>A*Sc*Dc + B*Sc + C*Dc + D</code>
+    <br>Can be used to generate a custom composition method that would
+        otherwise need to be implemented using the slow <a href="command-line-options.html#fx">-fx</a> DIY image operator.   Added
         to ImageMagick version 6.5.4-3.
-    <br/>As of IM v6.6.1-6 this method will do per-channel math compositions
-        if the 'Sync' flag is removed from <a
-        href="command-line-options.html#channel" >-channel</a>, just like all
+    <br>As of IM v6.6.1-6 this method will do per-channel math compositions
+        if the 'Sync' flag is removed from <a href="command-line-options.html#channel">-channel</a>, just like all
         the other mathematical compostion methods above.
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">modulate</td>
-    <td valign="top">Arguments:
-        <em class="arg">brightness</em>[x<em class="arg">saturation</em>]
-    <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.html#watermark">-watermark</a>
-    <br/>Take a grayscale image (with alpha mask) and modify the destination
+  <tr>
+    <td>modulate</td>
+    <td>Arguments:
+        <var>brightness</var>[x<var>saturation</var>]
+    <br>Equivalent to "<code>composite</code>" <a href="command-line-options.html#watermark">-watermark</a>
+    <br>Take a grayscale image (with alpha mask) and modify the destination
         image's brightness according to watermark image's grayscale value and
-        the <em class="arg">brightness</em> percentage.  The destinations
-        color saturation attribute is just direct modified by the <em
-        class="arg">saturation</em> percentage, which defaults to 100 percent
+        the <var>brightness</var> percentage.  The destinations
+        color saturation attribute is just direct modified by the <var>saturation</var> percentage, which defaults to 100 percent
         (no color change).
 
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">displace</td>
-    <td valign="top">Arguments:
-        <em class="arg">X-scale</em>[x<em class="arg">Y-scale</em>][!][%]
-    <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.html#displace">-displace</a>
-    <br/>With this option, the 'overlay' image, and optionally the 'mask'
+  <tr>
+    <td>displace</td>
+    <td>Arguments:
+        <var>X-scale</var>[x<var>Y-scale</var>][!][%]
+    <br>Equivalent to "<code>composite</code>" <a href="command-line-options.html#displace">-displace</a>
+    <br>With this option, the 'overlay' image, and optionally the 'mask'
         image, is used as a relative displacement map, which is used to
         displace the lookup of what part of the destination image is seen at
         each point of the overlaid area.  Much like the displacement map is a
         'lens' that distorts the original 'background' image behind it.
-    <br/><br/>
+    <br><br>
         The X-scale is modulated by the 'red' channel of the overlay image
         while the Y-scale is modulated by the green channel, (the mask image
         if given is rolled into green channel of the overlay image. This
         separation allows you to modulate the X and Y lookup displacement
         separately allowing you to do 2-dimensional displacements, rather
         than 1-dimensional verctored displacements (using grayscale image).
-    <br/><br/>
+    <br><br>
         If the overlay image contains transparency this is used as a mask
         of the resulting image to remove 'invalid' pixels.
-    <br/><br/>
+    <br><br>
         The '%' flag makes the displacement scale relative to the size of the
         overlay image (100% = half width/height of image). Using '!' switches
         percentage arguments to refer to the destination image size instead.
-    <br/><br/>
+    <br><br>
         Special flags were added Added to ImageMagick version 6.5.3-5.
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">distort</td>
-    <td valign="top">Arguments:
-        <em class="arg">X-scale</em>[x<em class="arg">Y-scale</em
-        >[+<em class="arg">X-center</em>+<em class="arg">Y-center</em>]][!][%]
-    <br/>Not available in "<code>composite</code>" at this time.
-    <br/>Exactly as per 'Displace' (above), but using absolute coordinates,
+  <tr>
+    <td>distort</td>
+    <td>Arguments:
+        <var>X-scale</var>[x<var>Y-scale</var>[+<var>X-center</var>+<var>Y-center</var>]][!][%]
+    <br>Not available in "<code>composite</code>" at this time.
+    <br>Exactly as per 'Displace' (above), but using absolute coordinates,
         relative to the center of the overlay (or that given).  Basically
         allows you to generate absolute distortion maps where 'black' will
         look up the left/top edge, and 'white' looks up the bottom/right
         edge of the destination image, according to the scale given.
-    <br/><br/>
+    <br><br>
         The '!' flag not only switches percentage scaling, to use the
         destination image, but also the image the center offset of the lookup.
         This means the overlay can lookup a completely different region of the
         destination image.
-    <br/><br/>
+    <br><br>
         Added to ImageMagick version 6.5.3-5.
     </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">blur</td>
-    <td valign="top">Arguments:
-        <em class="arg">Width</em>[x<em class="arg">Height</em
-          >[+<em class="arg">Angle</em>][+<em class="arg">Angle2</em>]]
-    <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.html#blur-composite">-blur</a>
-    <br/>A Variable Blur Mapping Composition method, where each pixel in the
+  <tr>
+    <td>blur</td>
+    <td>Arguments:
+        <var>Width</var>[x<var>Height</var>[+<var>Angle</var>][+<var>Angle2</var>]]
+    <br>Equivalent to "<code>composite</code>" <a href="command-line-options.html#blur-composite">-blur</a>
+    <br>A Variable Blur Mapping Composition method, where each pixel in the
         overlaid region is replaced with an Elliptical Weighted Average (EWA),
         with an ellipse (typically a circle) of the given sigma size, scaled
         according to overlay (source image) grayscale mapping.
-    <br/><br/>
+    <br><br>
         As per 'Displace' and 'Distort', the red channel will modulate the
         width of the ellipse, while the green channel will modulate the height
         of the ellipse. If a single Angle value is given in the arguments,
         then the ellipse will then be rotated by the angle specifed.
-    <br/><br/>
+    <br><br>
         Normally the blue channel of the mapping overlay image is ignored.
         However if a second ellipse angle is given, then it is assumed that
         the blue channel defines a variable angle for the ellipse ranging from
         the first angle to the second angle given.  This allows to generate
         radial blurs, or a rough approximation for rotational blur. Or any mix
         of the two.
-    <br/><br/>
+    <br><br>
         Added to ImageMagick version 6.5.4-0.
     </td>
   </tr>
@@ -784,27 +607,43 @@
   </tbody>
 </table>
 
-<p>To print a complete list of all the available compose operators, use <a
-href="command-line-options.html#list">-list compose</a>.</p>
+<p>To print a complete list of all the available compose operators, use <a href="command-line-options.html#list">-list compose</a>.</p>
 </div>
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diff --git a/www/composite.html b/www/composite.html
index 1c0d347..c916855 100644
--- a/www/composite.html
+++ b/www/composite.html
@@ -1,273 +1,103 @@
-
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+  <meta name="viewport" content="width=device-width, initial-scale=1">
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 <div class="main">
-
-<h1>ImageMagick Composite Command-line Tool</h1>
-<p class="navigation-index">[<a href="composite.html#usage">Example Usage</a> • <a href="composite.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>composite</code> program to overlap one image over another.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>composite</code> command or see below for example usages of the command.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="composite.html#usage">Example Usage</a> • <a href="composite.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>composite</code> program to overlap one image over another.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>composite</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>composite</code> command here to illustrate its usefulness and ease of use.  To get started, lets overlay a smiley face over a rose:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>composite -gravity center smile.gif  rose: rose-over.png</span></p>
-<div class="image">
+<pre>
+composite -gravity center smile.gif  rose: rose-over.png
+</pre>
+
 <ul>
-  <a href="../images/smile.gif"><img src="../images/smile.gif" width="48" height="48" alt="smile" /></a>
-  <img src="../images/over.gif" width="56" height="46" alt="over" />
-  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose" /></a>
-  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/rose-over.png"><img src="../images/rose-over.png" width="70" height="46" alt="rose" /></a>
+  <a href="../images/smile.gif"><img src="../images/smile.gif" width="48" height="48" alt="smile"></a>
+  <img src="../images/over.gif" width="56" height="46" alt="over">
+  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose"></a>
+  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/rose-over.png"><img src="../images/rose-over.png" width="70" height="46" alt="rose"></a>
 </ul>
-</div>
 
-<p>You can create three-dimensional effect with the <em>Atop</em>:</p>
+<p>You can create three-dimensional effect with the <var>Atop</var>:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 70x70 canvas:none -fill red -draw 'circle 35,35 10,30' red-circle.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 70x70 canvas:none -draw 'circle 35,35 35,20' -negate \ <br/>
-  -channel A -gaussian-blur 0x8 white-highlight.png</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>composite -compose atop -geometry -13-17 white-highlight.png red-circle.png red-ball.png</span></p>
+<pre>
+convert -size 70x70 canvas:none -fill red -draw 'circle 35,35 10,30' red-circle.png
+convert -size 70x70 canvas:none -draw 'circle 35,35 35,20' -negate \
+-channel A -gaussian-blur 0x8 white-highlight.png
+composite -compose atop -geometry -13-17 white-highlight.png red-circle.png red-ball.png
+</pre>
 
-<div class="image">
 <ul>
-  <a href="../images/white-highlight.png"><img src="../images/white-highlight.png" width="70" height="70" alt="white highlight" /></a>
-  <img src="../images/atop.gif" width="56" height="70" alt="atop" />
-  <a href="../images/red-circle.png"><img src="../images/red-circle.png" width="70" height="70" alt="red circle" /></a>
-  <img style="margin-top:25px; margin-bottom:25px;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/red-ball.png"><img src="../images/red-ball.png" width="70" height="70" alt="red ball" /></a>
+  <a href="../images/white-highlight.png"><img src="../images/white-highlight.png" width="70" height="70" alt="white highlight"></a>
+  <img src="../images/atop.gif" width="56" height="70" alt="atop">
+  <a href="../images/red-circle.png"><img src="../images/red-circle.png" width="70" height="70" alt="red circle"></a>
+  <img style="margin-top:25px; margin-bottom:25px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/red-ball.png"><img src="../images/red-ball.png" width="70" height="70" alt="red ball"></a>
 </ul>
-</div>
 
 <p>You can find additional examples of using <code>composite</code> in <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.  You can find out more about them and the mathematics by looking at <a href="http://www.w3.org/TR/SVG12/rendering.html">SVG Alpha Compositing</a></p>
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>composite</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -275,423 +105,440 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#affine">-affine <em class="option">matrix</em></a></td>
-    <td valign="top">affine transform matrix</td>
+    <td><a href="command-line-options.html#affine">-affine <var>matrix</var></a></td>
+    <td>affine transform matrix</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blend">-blend <em class="option">geometry</em></a></td>
-    <td valign="top">blend images</td>
+    <td><a href="command-line-options.html#blend">-blend <var>geometry</var></a></td>
+    <td>blend images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-primary">-blue-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity blue primary point</td>
+    <td><a href="command-line-options.html#blue-primary">-blue-primary <var>point</var></a></td>
+    <td>chromaticity blue primary point</td>
   </tr>
 
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compose">-compose <em class="option">operator</em></a></td>
-    <td valign="top">set image composite operator</td>
+    <td><a href="command-line-options.html#compose">-compose <var>operator</var></a></td>
+    <td>set image composite operator</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#displace">-displace <em class="option">geometry</em></a></td>
-    <td valign="top">shift image pixels defined by a displacement map</td>
+    <td><a href="command-line-options.html#displace">-displace <var>geometry</var></a></td>
+    <td>shift image pixels defined by a displacement map</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dissolve">-dissolve <em class="option">value</em></a></td>
-    <td valign="top">dissolve the two images a given percent</td>
+    <td><a href="command-line-options.html#dissolve">-dissolve <var>value</var></a></td>
+    <td>dissolve the two images a given percent</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encipher">-encipher <em class="option">filename</em></a></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><a href="command-line-options.html#encipher">-encipher <var>filename</var></a></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encoding">-encoding <em class="option">type</em></a></td>
-    <td valign="top">text encoding type</td>
+    <td><a href="command-line-options.html#encoding">-encoding <var>type</var></a></td>
+    <td>text encoding type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#font">-font <em class="option">name</em></a></td>
-    <td valign="top">render text with this font</td>
+    <td><a href="command-line-options.html#font">-font <var>name</var></a></td>
+    <td>render text with this font</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">type</em></a></td>
-    <td valign="top">horizontal and vertical text placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>type</var></a></td>
+    <td>horizontal and vertical text placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#green-primary">-green-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity green primary point</td>
+    <td><a href="command-line-options.html#green-primary">-green-primary <var>point</var></a></td>
+    <td>chromaticity green primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">string</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>string</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#level">-level <em class="option">value</em></a></td>
-    <td valign="top">adjust the level of image contrast</td>
+    <td><a href="command-line-options.html#level">-level <var>value</var></a></td>
+    <td>adjust the level of image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#pointsize">-pointsize <em class="option">value</em></a></td>
-    <td valign="top">font point size</td>
+    <td><a href="command-line-options.html#pointsize">-pointsize <var>value</var></a></td>
+    <td>font point size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#red-primary">-red-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity red primary point</td>
+    <td><a href="command-line-options.html#red-primary">-red-primary <var>point</var></a></td>
+    <td>chromaticity red primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#sharpen">-sharpen <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shave">-shave <em class="option">geometry</em></a></td>
-    <td valign="top">shave pixels from the image edges</td>
+    <td><a href="command-line-options.html#shave">-shave <var>geometry</var></a></td>
+    <td>shave pixels from the image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stegano">-stegano <em>offset</em></a></td>
-    <td valign="top">hide watermark within an image</td>
+    <td><a href="command-line-options.html#stegano">-stegano <var>offset</var></a></td>
+    <td>hide watermark within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stereo">-stereo <em class="option">geometry</em></a></td>
-    <td valign="top">combine two image to create a stereo anaglyph</td>
+    <td><a href="command-line-options.html#stereo">-stereo <var>geometry</var></a></td>
+    <td>combine two image to create a stereo anaglyph</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#swap">-swap <em class="option">indexes</em></a></td>
-    <td valign="top">swap two images in the image sequence</td>
+    <td><a href="command-line-options.html#swap">-swap <var>indexes</var></a></td>
+    <td>swap two images in the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#thumbnail">-thumbnail <em class="option">geometry</em></a></td>
-    <td valign="top">create a thumbnail of the image</td>
+    <td><a href="command-line-options.html#thumbnail">-thumbnail <var>geometry</var></a></td>
+    <td>create a thumbnail of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile">-tile</a></td>
-    <td valign="top">repeat composite operation across and down image</td>
+    <td><a href="command-line-options.html#tile">-tile</a></td>
+    <td>repeat composite operation across and down image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transform">-transform</a></td>
-    <td valign="top">affine transform image</td>
+    <td><a href="command-line-options.html#transform">-transform</a></td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#treedepth">-treedepth <em class="option">value</em></a></td>
-    <td valign="top">color tree depth</td>
+    <td><a href="command-line-options.html#treedepth">-treedepth <var>value</var></a></td>
+    <td>color tree depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#type">-type <em class="option">type</em></a></td>
-    <td valign="top">image type</td>
+    <td><a href="command-line-options.html#type">-type <var>type</var></a></td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#units">-units <em class="option">type</em></a></td>
-    <td valign="top">the units of image resolution</td>
+    <td><a href="command-line-options.html#units">-units <var>type</var></a></td>
+    <td>the units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unsharp">-unsharp <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#unsharp">-unsharp <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#watermark">-watermark <em class="option">geometry</em></a></td>
-    <td valign="top">percent brightness and saturation of a watermark</td>
+    <td><a href="command-line-options.html#watermark">-watermark <var>geometry</var></a></td>
+    <td>percent brightness and saturation of a watermark</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-point">-white-point <em class="option">point</em></a></td>
-    <td valign="top">chromaticity white point</td>
+    <td><a href="command-line-options.html#white-point">-white-point <var>point</var></a></td>
+    <td>chromaticity white point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-threshold">-white-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels above the threshold into white</td>
+    <td><a href="command-line-options.html#white-threshold">-white-threshold <var>value</var></a></td>
+    <td>force all pixels above the threshold into white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-write <em class="option">filename</em></a></td>
-    <td valign="top">write images to this file</td>
+    <td><a href="command-line-options.html#write">-write <var>filename</var></a></td>
+    <td>write images to this file</td>
   </tr>
 
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 </table>
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diff --git a/www/conjure.html b/www/conjure.html
index a3e1851..c738884 100644
--- a/www/conjure.html
+++ b/www/conjure.html
@@ -1,301 +1,133 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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   <title>ImageMagick: Command-line Tools: Conjure</title>
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-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
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-
-<h1>ImageMagick Conjure Command-line Tool</h1>
-<p class="navigation-index">[<a href="conjure.html#usage">Example Usage</a> • <a href="conjure.html#options">Option Summary</a>bull; <a href="conjure.html#msl">Magick Scripting Language (MSL)</a> ]</p>
-
-<div class="doc-section">
-<p>The <code>conjure</code> program gives you the ability to perform custom image processing tasks from a script written in the Magick Scripting Language (MSL).  MSL is XML-based and consists of action statements with attributes.  Actions include reading an image, processing an image, getting attributes from an image, writing an image, and more.  An attribute is a key/value pair that modifies the behavior of an action.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>conjure</code> command or see below for example usages of the command.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="conjure.html#usage">Example Usage</a> • <a href="conjure.html#options">Option Summary</a> • <a href="conjure.html#msl">Magick Scripting Language (MSL)</a> </p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">The <code>conjure</code> program gives you the ability to perform custom image processing tasks from a script written in the Magick Scripting Language (MSL).  MSL is XML-based and consists of action statements with attributes.  Actions include reading an image, processing an image, getting attributes from an image, writing an image, and more.  An attribute is a key/value pair that modifies the behavior of an action.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>conjure</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>conjure</code> command here to illustrate its usefulness and ease of use. To get started, here is simple <code>conjure</code> command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>conjure -dimensions 400x400 incantation.msl</span></p>
+<pre>
+conjure -dimensions 400x400 incantation.msl
+</pre>
+
 <p>The MSL script <a href="../source/incantation.msl">incantation.msl</a> used above is here:</p>
 
-<pre class="text">
-  &lt;?xml version="1.0" encoding="UTF-8"?&gt;
-  &lt;image&gt;
-    &lt;read filename="image.gif" /&gt;
-    &lt;get width="base-width" height="base-height" /&gt;
-    &lt;resize geometry="%[dimensions]" /&gt;
-    &lt;get width="resize-width" height="resize-height" /&gt;
-    &lt;print output="Image sized from %[base-width]x%[base-height] to %[resize-width]x%[resize-height].\n" /&gt;
-    &lt;write filename="image.png" /&gt;
-  &lt;/image&gt;
+<pre>
+&lt;?xml version="1.0" encoding="UTF-8"?&gt;
+&lt;image&gt;
+  &lt;read filename="image.gif" /&gt;
+  &lt;get width="base-width" height="base-height" /&gt;
+  &lt;resize geometry="%[dimensions]" /&gt;
+  &lt;get width="resize-width" height="resize-height" /&gt;
+  &lt;print output="Image sized from %[base-width]x%[base-height] to %[resize-width]x%[resize-height].\n" /&gt;
+  &lt;write filename="image.png" /&gt;
+&lt;/image&gt;
 </pre>
 
 <p>In this example, a family stayed home for their vacation but as far as their friends are concerned they went to a beautiful beach in the Caribbean:</p>
 
-<pre class="text">
-  &lt;?xml version="1.0" encoding="UTF-8"?>
-  &lt;group>
-      &lt;image id="family">
-          &lt;read filename="family.gif"/>
-          &lt;resize geometry="300x300"/>
-      &lt;/image>
-      &lt;image id="palm-trees">
-          &lt;read filename="palm-trees.gif"/>
-          &lt;resize geometry="300x100"/>
-      &lt;/image>
-      &lt;image>
-          &lt;read filename="beach.jpg"/>
-          &lt;composite image="family" geometry="+30+40"/>
-          &lt;composite image="palm-trees" geometry="+320+90"/>
-      &lt;/image>
-      &lt;write filename="family-vacation.png"/>
-  &lt;/group>
+<pre>
+&lt;?xml version="1.0" encoding="UTF-8"?&gt;
+&lt;group&gt;
+    &lt;image id="family"&gt;
+        &lt;read filename="family.gif"/&gt;
+        &lt;resize geometry="300x300"/&gt;
+    &lt;/image&gt;
+    &lt;image id="palm-trees"&gt;
+        &lt;read filename="palm-trees.gif"/&gt;
+        &lt;resize geometry="300x100"/&gt;
+    &lt;/image&gt;
+    &lt;image&gt;
+        &lt;read filename="beach.jpg"/&gt;
+        &lt;composite image="family" geometry="+30+40"/&gt;
+        &lt;composite image="palm-trees" geometry="+320+90"/&gt;
+    &lt;/image&gt;
+    &lt;write filename="family-vacation.png"/&gt;
+&lt;/group&gt;
 </pre>
 
 <p>Here we display the width in pixels of text for a particular font and pointsize.</p>
 
-<pre class="text">
-  &lt;?xml version="1.0" encoding="UTF-8"?&gt;
-  &lt;image&gt;
-    &lt;query-font-metrics text="ImageMagick" font="helvetica" pointsize="48" /&gt;
-    &lt;print output="Text width is %[msl:font-metrics.width] pixels.\n" /&gt;
-  &lt;/image&gt;
+<pre>
+&lt;?xml version="1.0" encoding="UTF-8"?&gt;
+&lt;image&gt;
+  &lt;query-font-metrics text="ImageMagick" font="helvetica" pointsize="48" /&gt;
+  &lt;print output="Text width is %[msl:font-metrics.width] pixels.\n" /&gt;
+&lt;/image&gt;
 </pre>
 
 <p>The <code>query-font-metrics</code> tag supports these properties:</p>
 
-<pre class="text">
-    msl:font-metrics.pixels_per_em.x
-    msl:font-metrics.pixels_per_em.y
-    msl:font-metrics.ascent
-    msl:font-metrics.descent
-    msl:font-metrics.width
-    msl:font-metrics.height
-    msl:font-metrics.max_advance
-    msl:font-metrics.bounds.x1
-    msl:font-metrics.bounds.y1
-    msl:font-metrics.bounds.x2
-    msl:font-metrics.bounds.y2
-    msl:font-metrics.origin.x
-    msl:font-metrics.origin.y
+<pre>
+msl:font-metrics.pixels_per_em.x
+msl:font-metrics.pixels_per_em.y
+msl:font-metrics.ascent
+msl:font-metrics.descent
+msl:font-metrics.width
+msl:font-metrics.height
+msl:font-metrics.max_advance
+msl:font-metrics.bounds.x1
+msl:font-metrics.bounds.y1
+msl:font-metrics.bounds.x2
+msl:font-metrics.bounds.y2
+msl:font-metrics.origin.x
+msl:font-metrics.origin.y
 </pre>
 
 <p>MSL supports most methods and attributes discussed in the <a href="perl-magick.html">Perl API for ImageMagick</a>.
@@ -305,14 +137,12 @@
 
 <p>You can find additional examples of using <code>conjure</code> in <a href="http://www.ibm.com/developerworks/library/l-graf/?ca=dnt-428">Graphics from the Command Line</a>.  Further discussion is available in <a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>conjure</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -320,58 +150,56 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   </tbody>
 </table>
 
-</div>
-<h2><a id="msl"></a>Magick Scripting Language</h2>
+<h2 class="magick-header"><a id="msl"></a>Magick Scripting Language</h2>
 <p>The <code>conjure</code> command recognizes these MSL elements.  Any element with a strike-thru is not supported yet.</p>
-<div class="doc-section">
-<table class="doc">
+<table class="table table-condensed table-striped">
 <caption>Magick Scripting Language (MSL)</caption>
 <tbody>
   <tr>
@@ -380,932 +208,949 @@
     <th style="width: 40%;">Description</th>
   </tr>
   <tr>
-    <td valign="top"><strike>adaptiveblur</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>adaptiveblur</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">adaptively blur the image with a Gaussian operator of the given radius and standard deviation (sigma).  Decrease the effect near edges.</td>
+    <td>adaptively blur the image with a Gaussian operator of the given radius and standard deviation (sigma).  Decrease the effect near edges.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>adaptiveresize</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double", blur="double"</td>
+    <td><strike>adaptiveresize</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double", blur="double"</td>
 
-    <td valign="top">adaptively resize image using data dependant triangulation. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>adaptively resize image using data dependant triangulation. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>adaptivesharpen</strike></td>
+    <td><strike>adaptivesharpen</strike></td>
 
-    <td valign="top">geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">adaptively sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).  Increase the effect near edges.</td>
+    <td>geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>adaptively sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).  Increase the effect near edges.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>adaptivethreshold</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", offset="integer"</td>
-    <td valign="top">local adaptive thresholding.</td>
+    <td><strike>adaptivethreshold</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", offset="integer"</td>
+    <td>local adaptive thresholding.</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>addnoise</strike></td>
-    <td valign="top">noise="Uniform, Gaussian, Multiplicative, Impulse, Laplacian, Poisson", attenuate="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">add noise to an image</td>
+    <td><strike>addnoise</strike></td>
+    <td>noise="Uniform, Gaussian, Multiplicative, Impulse, Laplacian, Poisson", attenuate="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>add noise to an image</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>affinetransform</strike></td>
-    <td valign="top">affine="array of float values", translate="float, float", scale= "float, float", rotate="float", skewX="float", skewY="float", interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", background="color name"</td>
+    <td><strike>affinetransform</strike></td>
+    <td>affine="array of float values", translate="float, float", scale= "float, float", rotate="float", skewX="float", skewY="float", interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", background="color name"</td>
 
-    <td valign="top">affine transform image</td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>affinity</strike></td>
-    <td valign="top">image="image-handle", method="None, FloydSteinberg, Riemersma"</td>
+    <td><strike>affinity</strike></td>
+    <td>image="image-handle", method="None, FloydSteinberg, Riemersma"</td>
 
-    <td valign="top">choose a particular set of colors from this image</td>
+    <td>choose a particular set of colors from this image</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;annotate&gt;</td>
-    <td valign="top">text="string", font="string", family="string", style="Normal, Italic, Oblique, Any", stretch="Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded", weight="integer", pointsize="integer", density="geometry", stroke="color name", strokewidth="integer", fill="color name", undercolor="color name", kerning="float", geometry="geometry", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", antialias="true, false", x="integer", y="integer", affine="array of float values", translate="float, float", scale="float, float", rotate="float". skewX="float", skewY= "float", align="Left, Center, Right", encoding="UTF-8", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td>
+    <td>&lt;annotate&gt;</td>
+    <td>text="string", font="string", family="string", style="Normal, Italic, Oblique, Any", stretch="Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded", weight="integer", pointsize="integer", density="geometry", stroke="color name", strokewidth="integer", fill="color name", undercolor="color name", kerning="float", geometry="geometry", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", antialias="true, false", x="integer", y="integer", affine="array of float values", translate="float, float", scale="float, float", rotate="float". skewX="float", skewY= "float", align="Left, Center, Right", encoding="UTF-8", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td>
 
-    <td valign="top">annotate an image with text. See QueryFontMetrics to get font metrics without rendering any text.</td>
+    <td>annotate an image with text. See QueryFontMetrics to get font metrics without rendering any text.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>autogamma</strike></td>
-    <td valign="top">channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>autogamma</strike></td>
+    <td>channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">automagically adjust gamma level of image</td>
+    <td>automagically adjust gamma level of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>autolevel</strike></td>
-    <td valign="top">channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">automagically adjust color levels of image</td>
+    <td><strike>autolevel</strike></td>
+    <td>channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>automagically adjust color levels of image</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>autoorient</strike></td>
-    <td valign="top"> </td>
-    <td valign="top">adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation)</td>
+    <td><strike>autoorient</strike></td>
+    <td> </td>
+    <td>adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation)</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>blackthreshold</strike></td>
-    <td valign="top">threshold="string", , channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">force all pixels below the threshold intensity into black</td>
+    <td><strike>blackthreshold</strike></td>
+    <td>threshold="string", , channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>force all pixels below the threshold intensity into black</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>blueshift</strike></td>
-    <td valign="top">factor="double",</td>
-    <td valign="top">simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5.</td>
+    <td><strike>blueshift</strike></td>
+    <td>factor="double",</td>
+    <td>simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;blur&gt;</td>
+    <td>&lt;blur&gt;</td>
 
-    <td valign="top">geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;border&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", bordercolor="color name",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ",</td>
+    <td>&lt;border&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer", bordercolor="color name",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ",</td>
 
-    <td valign="top">surround the image with a border of color</td>
+    <td>surround the image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;charcoal&gt;</td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double"</td>
+    <td>&lt;charcoal&gt;</td>
+    <td>geometry="geometry", radius="double", sigma="double"</td>
 
-    <td valign="top">simulate a charcoal drawing</td>
+    <td>simulate a charcoal drawing</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;chop&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer"</td>
+    <td>&lt;chop&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer"</td>
 
-    <td valign="top">chop an image</td>
+    <td>chop an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>clamp</strike></td>
-    <td valign="top">channel="Red, RGB, All, etc."</td>
-    <td valign="top">set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
+    <td><strike>clamp</strike></td>
+    <td>channel="Red, RGB, All, etc."</td>
+    <td>set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>clip</strike></td>
-    <td valign="top">id="name", inside=""true, false"",</td>
-    <td valign="top">apply along a named path from the 8BIM profile.</td>
+    <td><strike>clip</strike></td>
+    <td>id="name", inside=""true, false"",</td>
+    <td>apply along a named path from the 8BIM profile.</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>clipmask</strike></td>
-    <td valign="top">mask="image-handle"</td>
-    <td valign="top">clip image as defined by the image mask</td>
+    <td><strike>clipmask</strike></td>
+    <td>mask="image-handle"</td>
+    <td>clip image as defined by the image mask</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>clut</strike></td>
-    <td valign="top">image="image-handle",  interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", channel="Red, RGB, All, etc."</td>
-    <td valign="top">apply a color lookup table to an image sequence</td>
+    <td><strike>clut</strike></td>
+    <td>image="image-handle",  interpolate="Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor", channel="Red, RGB, All, etc."</td>
+    <td>apply a color lookup table to an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>coalesce</strike></td>
-    <td valign="top"> </td>
-    <td valign="top">merge a sequence of images</td>
+    <td><strike>coalesce</strike></td>
+    <td> </td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>color</strike></td>
+    <td><strike>color</strike></td>
 
-    <td valign="top">color="color name"</td>
-    <td valign="top">set the entire image to this color.</td>
+    <td>color="color name"</td>
+    <td>set the entire image to this color.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>colordecisionlist</strike></td>
-    <td valign="top">filename="string",</td>
+    <td><strike>colordecisionlist</strike></td>
+    <td>filename="string",</td>
 
-    <td valign="top">color correct with a color decision list.</td>
+    <td>color correct with a color decision list.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;colorize&gt;</td>
-    <td valign="top">fill="color name", blend="string"</td>
+    <td>&lt;colorize&gt;</td>
+    <td>fill="color name", blend="string"</td>
 
-    <td valign="top">colorize the image with the fill color</td>
+    <td>colorize the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>colormatrix</strike></td>
-    <td valign="top">matrix="array of float values"</td>
-    <td valign="top">apply color correction to the image.  Although you can use variable sized matrices, typically you use a 5 x 5 for an RGBA image and a 6x6 for CMYKA.  A 6x6 matrix is required for offsets (populate the last column with normalized values).</td>
+    <td><strike>colormatrix</strike></td>
+    <td>matrix="array of float values"</td>
+    <td>apply color correction to the image.  Although you can use variable sized matrices, typically you use a 5 x 5 for an RGBA image and a 6x6 for CMYKA.  A 6x6 matrix is required for offsets (populate the last column with normalized values).</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;comment&gt;</td>
-    <td valign="top">string</td>
-    <td valign="top">add a comment to your image</td>
+    <td>&lt;comment&gt;</td>
+    <td>string</td>
+    <td>add a comment to your image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>comparelayers</strike></td>
-    <td valign="top">method="any, clear, overlay"</td>
-    <td valign="top">compares each image with the next in a sequence and returns the minimum bounding region of any pixel differences it discovers.  Images do not have to be the same size, though it is best that all the images are coalesced (images are all the same size, on a flattened canvas, so as to represent exactly how a specific frame should look).</td>
+    <td><strike>comparelayers</strike></td>
+    <td>method="any, clear, overlay"</td>
+    <td>compares each image with the next in a sequence and returns the minimum bounding region of any pixel differences it discovers.  Images do not have to be the same size, though it is best that all the images are coalesced (images are all the same size, on a flattened canvas, so as to represent exactly how a specific frame should look).</td>
   </tr>
 
   <tr>
 
-    <td valign="top">&lt;composite&gt;</td>
-    <td valign="top">image="image-handle", compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ", mask="image-handle", geometry="geometry", x="integer", y="integer", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", opacity="integer", tile="True, False", rotate="double", color="color name", blend="geometry", interpolate="undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline"</td>
+    <td>&lt;composite&gt;</td>
+    <td>image="image-handle", compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ", mask="image-handle", geometry="geometry", x="integer", y="integer", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast", opacity="integer", tile="True, False", rotate="double", color="color name", blend="geometry", interpolate="undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline"</td>
 
-    <td valign="top">composite one image onto another.  Use the rotate parameter in concert with the tile parameter.</td>
+    <td>composite one image onto another.  Use the rotate parameter in concert with the tile parameter.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;contrast&gt;</td>
-    <td valign="top">sharpen="True, False"</td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td>&lt;contrast&gt;</td>
+    <td>sharpen="True, False"</td>
+    <td>enhance or reduce the image contrast</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>contraststretch</strike></td>
-    <td valign="top">levels="string", 'black-point'="double", 'white-point'="double", channel="Red, RGB, All, etc."</td>
+    <td><strike>contraststretch</strike></td>
+    <td>levels="string", 'black-point'="double", 'white-point'="double", channel="Red, RGB, All, etc."</td>
 
-    <td valign="top">improve the contrast in an image by `stretching' the range of intensity values</td>
+    <td>improve the contrast in an image by `stretching' the range of intensity values</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>convolve</strike></td>
-    <td valign="top">coefficients="array of float values", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", bias="double"</td>
+    <td><strike>convolve</strike></td>
+    <td>coefficients="array of float values", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", bias="double"</td>
 
-    <td valign="top">apply a convolution kernel to the image. Given a kernel "order" , you would supply "order*order" float values (e.g. 3x3 implies 9 values).</td>
+    <td>apply a convolution kernel to the image. Given a kernel "order" , you would supply "order*order" float values (e.g. 3x3 implies 9 values).</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;crop&gt;</td>
+    <td>&lt;crop&gt;</td>
 
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
-    <td valign="top">crop an image</td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
+    <td>crop an image</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>cyclecolormap</strike></td>
-    <td valign="top">amount="integer"</td>
-    <td valign="top">displace image colormap by amount</td>
+    <td><strike>cyclecolormap</strike></td>
+    <td>amount="integer"</td>
+    <td>displace image colormap by amount</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>decipher</strike></td>
-    <td valign="top">passphrase="string"</td>
-    <td valign="top">convert cipher pixels to plain pixels</td>
+    <td><strike>decipher</strike></td>
+    <td>passphrase="string"</td>
+    <td>convert cipher pixels to plain pixels</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>deconstruct</strike></td>
-    <td valign="top"> </td>
-    <td valign="top">break down an image sequence into constituent parts</td>
+    <td><strike>deconstruct</strike></td>
+    <td> </td>
+    <td>break down an image sequence into constituent parts</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>deskew</strike></td>
-    <td valign="top">geometry="string",threshold="double"</td>
+    <td><strike>deskew</strike></td>
+    <td>geometry="string",threshold="double"</td>
 
-    <td valign="top">straighten the image</td>
+    <td>straighten the image</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;despeckle&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td>&lt;despeckle&gt;</td>
+    <td> </td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>difference</strike></td>
-    <td valign="top">image="image-handle"</td>
-    <td valign="top">compute the difference metrics between two images </td>
+    <td><strike>difference</strike></td>
+    <td>image="image-handle"</td>
+    <td>compute the difference metrics between two images </td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>distort</strike></td>
-    <td valign="top">points="array of float values", method="Affine, AffineProjection, Bilinear, Perspective, Resize, ScaleRotateTranslate", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White", best-fit="True, False"</td>
-    <td valign="top">distort image</td>
+    <td><strike>distort</strike></td>
+    <td>points="array of float values", method="Affine, AffineProjection, Bilinear, Perspective, Resize, ScaleRotateTranslate", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White", best-fit="True, False"</td>
+    <td>distort image</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;draw&gt;</td>
-    <td valign="top">primitive="point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @"filename"", points="string" , method=""Point, Replace, Floodfill, FillToBorder, Reset"", stroke="color name", fill="color name", font="string", pointsize="integer", strokewidth="float", antialias="true, false", bordercolor="color name", x="float", y="float", dash-offset="float", dash-pattern="array of float values", affine="array of float values", translate="float, float", scale="float, float", rotate="float",  skewX="float", skewY="float", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline", kerning="float", text="string", vector-graphics="string", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td>
+    <td>&lt;draw&gt;</td>
+    <td>primitive="point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @"filename"", points="string" , method=""Point, Replace, Floodfill, FillToBorder, Reset"", stroke="color name", fill="color name", font="string", pointsize="integer", strokewidth="float", antialias="true, false", bordercolor="color name", x="float", y="float", dash-offset="float", dash-pattern="array of float values", affine="array of float values", translate="float, float", scale="float, float", rotate="float",  skewX="float", skewY="float", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline", kerning="float", text="string", vector-graphics="string", interline-spacing="double", interword-spacing="double", direction="right-to-left, left-to-right"</td>
 
-    <td valign="top">annotate an image with one or more graphic primitives.</td>
+    <td>annotate an image with one or more graphic primitives.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>encipher</strike></td>
-    <td valign="top">passphrase="string"</td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><strike>encipher</strike></td>
+    <td>passphrase="string"</td>
+    <td>convert plain pixels to cipher pixels</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;edge&gt;</td>
-    <td valign="top">radius="double"</td>
-    <td valign="top">enhance edges within the image with a convolution filter of the given radius.</td>
+    <td>&lt;edge&gt;</td>
+    <td>radius="double"</td>
+    <td>enhance edges within the image with a convolution filter of the given radius.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;emboss&gt;</td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double"</td>
-    <td valign="top">emboss the image with a convolution filter of the given radius and standard deviation (sigma).</td>
+    <td>&lt;emboss&gt;</td>
+    <td>geometry="geometry", radius="double", sigma="double"</td>
+    <td>emboss the image with a convolution filter of the given radius and standard deviation (sigma).</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;enhance&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td>&lt;enhance&gt;</td>
+    <td> </td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
 
-    <td valign="top">&lt;equalize&gt;</td>
-    <td valign="top">channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
-    <td valign="top">perform histogram equalization to the image</td>
+    <td>&lt;equalize&gt;</td>
+    <td>channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
+    <td>perform histogram equalization to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>extent</strike></td>
+    <td><strike>extent</strike></td>
 
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", background="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", background="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
 
-    <td valign="top">set the image size</td>
+    <td>set the image size</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>evaluate</strike></td>
-    <td valign="top">value="double", operator=""Add, And, Divide, LeftShift, Max, Min, Multiply, Or, Rightshift, Subtract, Xor"", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
+    <td><strike>evaluate</strike></td>
+    <td>value="double", operator=""Add, And, Divide, LeftShift, Max, Min, Multiply, Or, Rightshift, Subtract, Xor"", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
 
-    <td valign="top">apply an arithmetic, relational, or logical expression to the image</td>
+    <td>apply an arithmetic, relational, or logical expression to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>filter</strike></td>
-    <td valign="top">kernel="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", bias="double"</td>
+    <td><strike>filter</strike></td>
+    <td>kernel="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", bias="double"</td>
 
-    <td valign="top">apply a convolution kernel to the image.</td>
+    <td>apply a convolution kernel to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;flip&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">reflect the image scanlines in the vertical direction</td>
+    <td>&lt;flip&gt;</td>
+    <td> </td>
+    <td>reflect the image scanlines in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;flop&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">reflect the image scanlines in the horizontal direction</td>
+    <td>&lt;flop&gt;</td>
+    <td> </td>
+    <td>reflect the image scanlines in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>floodfillpaint</strike></td>
+    <td><strike>floodfillpaint</strike></td>
 
-    <td valign="top">geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", x="integer", y="integer" , fill="color name", bordercolor="color name", fuzz="double", invert="True, False"</td>
+    <td>geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", x="integer", y="integer" , fill="color name", bordercolor="color name", fuzz="double", invert="True, False"</td>
 
-    <td valign="top">changes the color value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the color value is changed for any neighbor pixel that is not that color.</td>
+    <td>changes the color value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the color value is changed for any neighbor pixel that is not that color.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>forwardfouriertransform</strike></td>
-    <td valign="top">magnitude="True, False"</td>
-    <td valign="top">implements the forward discrete Fourier transform (DFT)</td>
+    <td><strike>forwardfouriertransform</strike></td>
+    <td>magnitude="True, False"</td>
+    <td>implements the forward discrete Fourier transform (DFT)</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;frame&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", inner="integer", outer="integer", fill="color name",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ",</td>
+    <td>&lt;frame&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer", inner="integer", outer="integer", fill="color name",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ",</td>
 
-    <td valign="top">surround the image with an ornamental border</td>
+    <td>surround the image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>function</strike></td>
-    <td valign="top">parameters="array of float values", function="Sin", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White"</td>
+    <td><strike>function</strike></td>
+    <td>parameters="array of float values", function="Sin", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White"</td>
 
-    <td valign="top">apply a function to the image</td>
+    <td>apply a function to the image</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;gamma&gt;</td>
-    <td valign="top">gamma="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>&lt;gamma&gt;</td>
+    <td>gamma="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">gamma correct the image</td>
+    <td>gamma correct the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>gaussianblur</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>gaussianblur</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>getpixel</strike></td>
-    <td valign="top">geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", normalize="true, false", x="integer", y="integer"</td>
+    <td><strike>getpixel</strike></td>
+    <td>geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", normalize="true, false", x="integer", y="integer"</td>
 
-    <td valign="top">get a single pixel. By default normalized pixel values are returned.</td>
+    <td>get a single pixel. By default normalized pixel values are returned.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>getpixels</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer", map="string", normalize="true, false"</td>
+    <td><strike>getpixels</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer", map="string", normalize="true, false"</td>
 
-    <td valign="top">get image pixels as defined by the map (e.g. "RGB", "RGBA", etc.).  By default non-normalized pixel values are returned.</td>
+    <td>get image pixels as defined by the map (e.g. "RGB", "RGBA", etc.).  By default non-normalized pixel values are returned.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>grayscale</strike></td>
-    <td valign="top">channel="Average, Brightness, Lightness, Rec601Luma, Rec601Luminance, Rec709Luma, Rec709Luminance, RMS"</td>
-    <td valign="top">convert image to grayscale</td>
+    <td><strike>grayscale</strike></td>
+    <td>channel="Average, Brightness, Lightness, Rec601Luma, Rec601Luminance, Rec709Luma, Rec709Luminance, RMS"</td>
+    <td>convert image to grayscale</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>haldclut</strike></td>
-    <td valign="top">image="image-handle",  channel="Red, RGB, All, etc."</td>
-    <td valign="top">apply a Hald color lookup table to an image sequence</td>
+    <td><strike>haldclut</strike></td>
+    <td>image="image-handle",  channel="Red, RGB, All, etc."</td>
+    <td>apply a Hald color lookup table to an image sequence</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>identify</strike></td>
-    <td valign="top">file="file", features="distance", unique="True, False"</td>
-    <td valign="top">identify the attributes of an image</td>
+    <td><strike>identify</strike></td>
+    <td>file="file", features="distance", unique="True, False"</td>
+    <td>identify the attributes of an image</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;implode&gt;</td>
-    <td valign="top">amount="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
-    <td valign="top">implode image pixels about the center</td>
+    <td>&lt;implode&gt;</td>
+    <td>amount="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
+    <td>implode image pixels about the center</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>inversediscretefouriertransform</strike></td>
-    <td valign="top">magnitude="True, False"</td>
-    <td valign="top">implements the inverse discrete Fourier transform (DFT)</td>
+    <td><strike>inversediscretefouriertransform</strike></td>
+    <td>magnitude="True, False"</td>
+    <td>implements the inverse discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;label&gt;</td>
-    <td valign="top">string</td>
-    <td valign="top">assign a label to an image</td>
+    <td>&lt;label&gt;</td>
+    <td>string</td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>layers</strike></td>
-    <td valign="top">method="coalesce, compare-any, compare-clear, compare-over, composite, dispose, flatten, merge, mosaic, optimize, optimize-image, optimize-plus, optimize-trans, remove-dups, remove-zero",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, LinearLight, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ", dither="true, false"</td>
-    <td valign="top">compare each image the GIF disposed forms of the previous image in the sequence.  From this, attempt to select the smallest cropped image to replace each frame, while preserving the results of the animation.</td>
+    <td><strike>layers</strike></td>
+    <td>method="coalesce, compare-any, compare-clear, compare-over, composite, dispose, flatten, merge, mosaic, optimize, optimize-image, optimize-plus, optimize-trans, remove-dups, remove-zero",  compose="Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, LinearLight, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor ", dither="true, false"</td>
+    <td>compare each image the GIF disposed forms of the previous image in the sequence.  From this, attempt to select the smallest cropped image to replace each frame, while preserving the results of the animation.</td>
   </tr>
 
   <tr>
 
-    <td valign="top">&lt;level&gt;</td>
-    <td valign="top">levels="string", 'black-point'="double", 'gamma'="double", 'white-point'="double", channel="Red, RGB, All, etc."</td>
-    <td valign="top">adjust the level of image contrast</td>
+    <td>&lt;level&gt;</td>
+    <td>levels="string", 'black-point'="double", 'gamma'="double", 'white-point'="double", channel="Red, RGB, All, etc."</td>
+    <td>adjust the level of image contrast</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>levelcolors</strike></td>
-    <td valign="top">invert=&gt;"True, False", 'black-point'="string",  'white-point'="string", channel="Red, RGB, All, etc."</td>
+    <td><strike>levelcolors</strike></td>
+    <td>invert=&gt;"True, False", 'black-point'="string",  'white-point'="string", channel="Red, RGB, All, etc."</td>
 
-    <td valign="top">level image with the given colors</td>
+    <td>level image with the given colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>linearstretch</strike></td>
-    <td valign="top">levels="string", 'black-point'="double", 'white-point'="double"</td>
+    <td><strike>linearstretch</strike></td>
+    <td>levels="string", 'black-point'="double", 'white-point'="double"</td>
 
-    <td valign="top">linear with saturation stretch</td>
+    <td>linear with saturation stretch</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>liquidresize</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", delta-x="double", rigidity="double"</td>
+    <td><strike>liquidresize</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", delta-x="double", rigidity="double"</td>
 
-    <td valign="top">rescale image with seam-carving.</td>
+    <td>rescale image with seam-carving.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;magnify&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">double the size of the image with pixel art scaling</td>
+    <td>&lt;magnify&gt;</td>
+    <td> </td>
+    <td>double the size of the image with pixel art scaling</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>mask</strike></td>
-    <td valign="top">mask="image-handle"</td>
-    <td valign="top">composite image pixels as defined by the mask</td>
+    <td><strike>mask</strike></td>
+    <td>mask="image-handle"</td>
+    <td>composite image pixels as defined by the mask</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>mattefloodfill</strike></td>
-    <td valign="top">geometry="geometry", x="integer", y="integer" , matte="integer", bordercolor="color name", fuzz="double", invert="True, False"</td>
+    <td><strike>mattefloodfill</strike></td>
+    <td>geometry="geometry", x="integer", y="integer" , matte="integer", bordercolor="color name", fuzz="double", invert="True, False"</td>
 
-    <td valign="top">changes the matte value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the matte value is changed for any neighbor pixel that is not that color.</td>
+    <td>changes the matte value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the matte value is changed for any neighbor pixel that is not that color.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>medianfilter</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>medianfilter</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">replace each pixel with the median intensity pixel of a neighborhood.</td>
+    <td>replace each pixel with the median intensity pixel of a neighborhood.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;minify&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">half the size of an image</td>
+    <td>&lt;minify&gt;</td>
+    <td> </td>
+    <td>half the size of an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>mode</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">make each pixel the "predominant color" of the neighborhood.</td>
+    <td><strike>mode</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>make each pixel the "predominant color" of the neighborhood.</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;modulate&gt;</td>
-    <td valign="top">factor="geometry", brightness="double", saturation="double", hue="double", lightness="double", whiteness="double", blackness="double" </td>
+    <td>&lt;modulate&gt;</td>
+    <td>factor="geometry", brightness="double", saturation="double", hue="double", lightness="double", whiteness="double", blackness="double" </td>
 
-    <td valign="top">vary the brightness, saturation, and hue of an image by the specified percentage</td>
+    <td>vary the brightness, saturation, and hue of an image by the specified percentage</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>morphology</strike></td>
-    <td valign="top">kernel="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", iterations="integer"</td>
+    <td><strike>morphology</strike></td>
+    <td>kernel="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", iterations="integer"</td>
 
-    <td valign="top">apply a morphology method to the image.</td>
+    <td>apply a morphology method to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>motionblur</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", angle="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>motionblur</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", angle="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle to simulate the effect of motion</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle to simulate the effect of motion</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;negate&gt;</td>
-    <td valign="top">gray="True, False", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">replace each pixel with its complementary color (white becomes black, yellow becomes blue, etc.)</td>
+    <td>&lt;negate&gt;</td>
+    <td>gray="True, False", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>replace each pixel with its complementary color (white becomes black, yellow becomes blue, etc.)</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;normalize&gt;</td>
-    <td valign="top">channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
-    <td valign="top">transform image to span the full range of color values</td>
+    <td>&lt;normalize&gt;</td>
+    <td>channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow" </td>
+    <td>transform image to span the full range of color values</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>oilpaint</strike></td>
-    <td valign="top">radius="integer"</td>
-    <td valign="top">simulate an oil painting</td>
+    <td><strike>oilpaint</strike></td>
+    <td>radius="integer"</td>
+    <td>simulate an oil painting</td>
   </tr>
 
   <tr>
 
-    <td valign="top">&lt;opaque&gt;</td>
-    <td valign="top">color="color name",
+    <td>&lt;opaque&gt;</td>
+    <td>color="color name",
 fill="color name", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", invert="True, False"</td>
-    <td valign="top">change this color to the fill color within the image</td>
+    <td>change this color to the fill color within the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>ordereddither</strike></td>
-    <td valign="top">threshold="threshold, checks, o2x2, o3x3, o4x4, o8x8, h4x4a, h6x6a, h8x8a, h4x4o, h6x6o, h8x8o, h16x16o, hlines6x4", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">order dither image</td>
+    <td><strike>ordereddither</strike></td>
+    <td>threshold="threshold, checks, o2x2, o3x3, o4x4, o8x8, h4x4a, h6x6a, h8x8a, h4x4o, h6x6o, h8x8o, h16x16o, hlines6x4", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>order dither image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>perceptible</strike></td>
-    <td valign="top">epsilon="double", channel="Red, RGB, All, etc."</td>
-    <td valign="top">set each pixel whose value is less than |"epsilon"| to "-epsilon" or "epsilon" (whichever is closer) otherwise the pixel value remains unchanged..</td>
+    <td><strike>perceptible</strike></td>
+    <td>epsilon="double", channel="Red, RGB, All, etc."</td>
+    <td>set each pixel whose value is less than |"epsilon"| to "-epsilon" or "epsilon" (whichever is closer) otherwise the pixel value remains unchanged..</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>polaroid</strike></td>
-    <td valign="top">caption="string", angle="double", pointsize="double", font="string", stroke= "color name", strokewidth="integer", fill="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast",  background="color name"</td>
+    <td><strike>polaroid</strike></td>
+    <td>caption="string", angle="double", pointsize="double", font="string", stroke= "color name", strokewidth="integer", fill="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast",  background="color name"</td>
 
-    <td valign="top">simulate a Polaroid picture.</td>
+    <td>simulate a Polaroid picture.</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>posterize</strike></td>
-    <td valign="top">levels="integer", dither="True, False"</td>
+    <td><strike>posterize</strike></td>
+    <td>levels="integer", dither="True, False"</td>
 
-    <td valign="top">reduce the image to a limited number of color level</td>
+    <td>reduce the image to a limited number of color level</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;profile&gt;</td>
-    <td valign="top">name="string", profile="blob", rendering-intent="Undefined, Saturation, Perceptual, Absolute, Relative", black-point-compensation="True, False"</td>
+    <td>&lt;profile&gt;</td>
+    <td>name="string", profile="blob", rendering-intent="Undefined, Saturation, Perceptual, Absolute, Relative", black-point-compensation="True, False"</td>
 
-    <td valign="top">add or remove ICC or IPTC image profile; name is formal name (e.g. ICC or filename; set profile to '' to remove profile</td>
+    <td>add or remove ICC or IPTC image profile; name is formal name (e.g. ICC or filename; set profile to '' to remove profile</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;quantize&gt;</td>
-    <td valign="top">colors="integer", colorspace="RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YIQ, YPbPr, YUV, CMYK, sRGB, HSL, HSB", treedepth= "integer", dither="True, False", dither-method="Riemersma, Floyd-Steinberg", measure_error="True, False", global_colormap="True, False", transparent-color="color"</td>
+    <td>&lt;quantize&gt;</td>
+    <td>colors="integer", colorspace="RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YIQ, YPbPr, YUV, CMYK, sRGB, HSL, HSB", treedepth= "integer", dither="True, False", dither-method="Riemersma, Floyd-Steinberg", measure_error="True, False", global_colormap="True, False", transparent-color="color"</td>
 
-    <td valign="top">preferred number of colors in the image</td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>radialblur</strike></td>
-    <td valign="top">geometry="geometry", angle="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>radialblur</strike></td>
+    <td>geometry="geometry", angle="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">radial blur the image.</td>
+    <td>radial blur the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;raise&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer", raise="True, False"</td>
+    <td>&lt;raise&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer", raise="True, False"</td>
 
-    <td valign="top">lighten or darken image edges to create a 3-D effect</td>
+    <td>lighten or darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>reducenoise</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>reducenoise</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">reduce noise in the image with a noise peak elimination filter</td>
+    <td>reduce noise in the image with a noise peak elimination filter</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>remap</strike></td>
-    <td valign="top">image="image-handle",  dither="true, false", dither-method="Riemersma, Floyd-Steinberg"</td>
+    <td><strike>remap</strike></td>
+    <td>image="image-handle",  dither="true, false", dither-method="Riemersma, Floyd-Steinberg"</td>
 
-    <td valign="top">replace the colors of an image with the closest color from a reference image.</td>
+    <td>replace the colors of an image with the closest color from a reference image.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;resample&gt;</td>
-    <td valign="top">density="geometry", x="double", y="double", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double"</td>
+    <td>&lt;resample&gt;</td>
+    <td>density="geometry", x="double", y="double", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double"</td>
 
-    <td valign="top">resample image to desired resolution. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>resample image to desired resolution. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;resize&gt;</td>
+    <td>&lt;resize&gt;</td>
 
-    <td valign="top">geometry="geometry", width="integer", height="integer", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double", blur="double"</td>
-    <td valign="top">scale image to desired size. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>geometry="geometry", width="integer", height="integer", filter="Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc", support="double", blur="double"</td>
+    <td>scale image to desired size. Specify blur &gt; 1 for blurry or &lt; 1 for sharp</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;roll&gt;</td>
-    <td valign="top">geometry="geometry", x="integer", y="integer"</td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td>&lt;roll&gt;</td>
+    <td>geometry="geometry", x="integer", y="integer"</td>
+    <td>roll an image vertically or horizontally</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;rotate&gt;</td>
-    <td valign="top">degrees="double", background="color name"</td>
-    <td valign="top">rotate an image</td>
+    <td>&lt;rotate&gt;</td>
+    <td>degrees="double", background="color name"</td>
+    <td>rotate an image</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;sample&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer"</td>
-    <td valign="top">scale image with pixel sampling.</td>
+    <td>&lt;sample&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer"</td>
+    <td>scale image with pixel sampling.</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;scale&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer"</td>
-    <td valign="top">scale image to desired size</td>
+    <td>&lt;scale&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer"</td>
+    <td>scale image to desired size</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;segment&gt;</td>
-    <td valign="top">colorspace="RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YCC, YIQ, YPbPr, YUV, CMYK", verbose="True, False", cluster-threshold="double", smoothing-threshold="double"</td>
-    <td valign="top">segment an image by analyzing the histograms of the color components and identifying units that are homogeneous</td>
+    <td>&lt;segment&gt;</td>
+    <td>colorspace="RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YCC, YIQ, YPbPr, YUV, CMYK", verbose="True, False", cluster-threshold="double", smoothing-threshold="double"</td>
+    <td>segment an image by analyzing the histograms of the color components and identifying units that are homogeneous</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>selectiveblur</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", threshold="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>selectiveblur</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", threshold="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">selectively blur pixels within a contrast threshold.</td>
+    <td>selectively blur pixels within a contrast threshold.</td>
   </tr>
   <tr>
-    <td valign="top"><strike>separate</strike></td>
-    <td valign="top">channel="Red, RGB, All, etc."</td>
-    <td valign="top">separate a channel from the image into a grayscale image</td>
+    <td><strike>separate</strike></td>
+    <td>channel="Red, RGB, All, etc."</td>
+    <td>separate a channel from the image into a grayscale image</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;shade&gt;</td>
-    <td valign="top">geometry="geometry", azimuth="double", elevation="double", gray="true, false"</td>
+    <td>&lt;shade&gt;</td>
+    <td>geometry="geometry", azimuth="double", elevation="double", gray="true, false"</td>
 
-    <td valign="top">shade the image using a distant light source</td>
+    <td>shade the image using a distant light source</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>setpixel</strike></td>
-    <td valign="top">geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", color="array of float values", x="integer", y="integer", color="array of float values"</td>
+    <td><strike>setpixel</strike></td>
+    <td>geometry="geometry", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", color="array of float values", x="integer", y="integer", color="array of float values"</td>
 
-    <td valign="top">set a single pixel.  By default normalized pixel values are expected.</td>
+    <td>set a single pixel.  By default normalized pixel values are expected.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;shadow&gt;</td>
-    <td valign="top">geometry="geometry", opacity="double", sigma="double", x="integer", y="integer"</td>
+    <td>&lt;shadow&gt;</td>
+    <td>geometry="geometry", opacity="double", sigma="double", x="integer", y="integer"</td>
 
-    <td valign="top">simulate an image shadow</td>
+    <td>simulate an image shadow</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;sharpen&gt;</td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>&lt;sharpen&gt;</td>
+    <td>geometry="geometry", radius="double", sigma="double", bias="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;shave&gt;</td>
-    <td valign="top">geometry="geometry", width="integer", height="integer"</td>
+    <td>&lt;shave&gt;</td>
+    <td>geometry="geometry", width="integer", height="integer"</td>
 
-    <td valign="top">shave pixels from the image edges</td>
+    <td>shave pixels from the image edges</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;shear&gt;</td>
-    <td valign="top">geometry="geometry", x="double", y="double" fill="color name"</td>
+    <td>&lt;shear&gt;</td>
+    <td>geometry="geometry", x="double", y="double" fill="color name"</td>
 
-    <td valign="top">shear the image along the X or Y axis by a positive or negative shear angle</td>
+    <td>shear the image along the X or Y axis by a positive or negative shear angle</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>sigmoidalcontrast</strike></td>
-    <td valign="top">geometry="string", 'contrast'="double", 'mid-point'="double" channel="Red, RGB, All, etc.", sharpen="True, False"</td>
+    <td><strike>sigmoidalcontrast</strike></td>
+    <td>geometry="string", 'contrast'="double", 'mid-point'="double" channel="Red, RGB, All, etc.", sharpen="True, False"</td>
 
-    <td valign="top">sigmoidal non-lineraity contrast control.  Increase the contrast of the image using a sigmoidal transfer function without saturating highlights or shadows. Contrast" indicates how much to increase the contrast (0 is none; 3 is typical; 20 is a lot);  mid-point" indicates where midtones fall in the resultant image (0 is white; 50% is middle-gray; 100% is black). To decrease contrast, set sharpen to False.</td>
+    <td>sigmoidal non-lineraity contrast control.  Increase the contrast of the image using a sigmoidal transfer function without saturating highlights or shadows. Contrast" indicates how much to increase the contrast (0 is none; 3 is typical; 20 is a lot);  mid-point" indicates where midtones fall in the resultant image (0 is white; 50% is middle-gray; 100% is black). To decrease contrast, set sharpen to False.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;signature&gt;</td>
+    <td>&lt;signature&gt;</td>
 
-    <td valign="top"> </td>
-    <td valign="top">generate an SHA-256 message digest for the image pixel stream</td>
+    <td> </td>
+    <td>generate an SHA-256 message digest for the image pixel stream</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>sketch</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", angle="double"</td>
+    <td><strike>sketch</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", angle="double"</td>
 
-    <td valign="top">sketch the image with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle</td>
+    <td>sketch the image with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;solarize&gt;</td>
-    <td valign="top">geometry="string", threshold="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>&lt;solarize&gt;</td>
+    <td>geometry="string", threshold="double", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">negate all pixels above the threshold level</td>
+    <td>negate all pixels above the threshold level</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>sparsecolor</strike></td>
-    <td valign="top">points="array of float values", method="Barycentric, Bilinear, Shepards, Voronoi", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White"</td>
+    <td><strike>sparsecolor</strike></td>
+    <td>points="array of float values", method="Barycentric, Bilinear, Shepards, Voronoi", virtual-pixel="Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White"</td>
 
-    <td valign="top">interpolate the image colors around the supplied points</td>
+    <td>interpolate the image colors around the supplied points</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>splice</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", background="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
+    <td><strike>splice</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", x="integer", y="integer", fuzz="double", background="color name", gravity="NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast"</td>
 
-    <td valign="top">splice an image</td>
+    <td>splice an image</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;spread&gt;</td>
-    <td valign="top">radius="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
+    <td>&lt;spread&gt;</td>
+    <td>radius="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
 
-    <td valign="top">displace image pixels by a random amount</td>
+    <td>displace image pixels by a random amount</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>statistic</strike></td>
-    <td valign="top">geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", type="Median, Mode, Mean, Maximum, Minimum, ReduceNoise"</td>
+    <td><strike>statistic</strike></td>
+    <td>geometry="geometry", width="integer", height="integer", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow", type="Median, Mode, Mean, Maximum, Minimum, ReduceNoise"</td>
 
-    <td valign="top">replace each pixel with corresponding statistic from the neighborhood.</td>
+    <td>replace each pixel with corresponding statistic from the neighborhood.</td>
   </tr>
   <tr>
-    <td valign="top">&lt;stegano&gt;</td>
-    <td valign="top">image="image-handle", offset="integer"</td>
-    <td valign="top">hide a digital watermark within the image</td>
+    <td>&lt;stegano&gt;</td>
+    <td>image="image-handle", offset="integer"</td>
+    <td>hide a digital watermark within the image</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;stereo&gt;</td>
-    <td valign="top">image="image-handle", x="integer", y="integer"</td>
-    <td valign="top">composites two images and produces a single image that is the composite of a left and right image of a stereo pair</td>
+    <td>&lt;stereo&gt;</td>
+    <td>image="image-handle", x="integer", y="integer"</td>
+    <td>composites two images and produces a single image that is the composite of a left and right image of a stereo pair</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;strip&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">strip an image of all profiles and comments.</td>
+    <td>&lt;strip&gt;</td>
+    <td> </td>
+    <td>strip an image of all profiles and comments.</td>
   </tr>
 
   <tr>
 
-    <td valign="top">&lt;swirl&gt;</td>
-    <td valign="top">degrees="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
-    <td valign="top">swirl image pixels about the center</td>
+    <td>&lt;swirl&gt;</td>
+    <td>degrees="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
+    <td>swirl image pixels about the center</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>texture</strike></td>
-    <td valign="top">texture="image-handle"</td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td><strike>texture</strike></td>
+    <td>texture="image-handle"</td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>thumbnail</strike></td>
+    <td><strike>thumbnail</strike></td>
 
-    <td valign="top">geometry="geometry", width="integer", height="integer"</td>
-    <td valign="top">changes the size of an image to the given dimensions and removes any associated profiles.</td>
+    <td>geometry="geometry", width="integer", height="integer"</td>
+    <td>changes the size of an image to the given dimensions and removes any associated profiles.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;threshold&gt;</td>
+    <td>&lt;threshold&gt;</td>
 
-    <td valign="top">threshold="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
-    <td valign="top">threshold the image</td>
+    <td>threshold="string", channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td>threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>tint</strike></td>
+    <td><strike>tint</strike></td>
 
-    <td valign="top">fill="color name", blend="string"</td>
-    <td valign="top">tint the image with the fill color.</td>
+    <td>fill="color name", blend="string"</td>
+    <td>tint the image with the fill color.</td>
   </tr>
 
   <tr>
-    <td valign="top">&lt;transparent&gt;</td>
+    <td>&lt;transparent&gt;</td>
 
-    <td valign="top">color="color name", invert="True, False"</td>
-    <td valign="top">make this color transparent within the image</td>
+    <td>color="color name", invert="True, False"</td>
+    <td>make this color transparent within the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>transpose</strike></td>
+    <td><strike>transpose</strike></td>
 
-    <td valign="top"> </td>
-    <td valign="top">flip image in the vertical direction and rotate 90 degrees</td>
+    <td> </td>
+    <td>flip image in the vertical direction and rotate 90 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>transverse</strike></td>
-    <td valign="top"> </td>
-    <td valign="top">flop image in the horizontal direction and rotate 270 degrees</td>
+    <td><strike>transverse</strike></td>
+    <td> </td>
+    <td>flop image in the horizontal direction and rotate 270 degrees</td>
 
   </tr>
 
   <tr>
-    <td valign="top">&lt;trim&gt;</td>
-    <td valign="top"> </td>
-    <td valign="top">remove edges that are the background color from the image</td>
+    <td>&lt;trim&gt;</td>
+    <td> </td>
+    <td>remove edges that are the background color from the image</td>
   </tr>
 
   <tr>
 
-    <td valign="top"><strike>unsharpmask</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", gain="double", threshold="double"</td>
-    <td valign="top">sharpen the image with the unsharp mask algorithm.</td>
+    <td><strike>unsharpmask</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", gain="double", threshold="double"</td>
+    <td>sharpen the image with the unsharp mask algorithm.</td>
 
   </tr>
 
   <tr>
-    <td valign="top"><strike>vignette</strike></td>
-    <td valign="top">geometry="geometry", radius="double", sigma="double", x="integer", y="integer", background="color name"</td>
+    <td><strike>vignette</strike></td>
+    <td>geometry="geometry", radius="double", sigma="double", x="integer", y="integer", background="color name"</td>
 
-    <td valign="top">offset the edges of the image in vignette style</td>
+    <td>offset the edges of the image in vignette style</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>wave</strike></td>
-    <td valign="top">geometry="geometry", amplitude="double", wavelength="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
+    <td><strike>wave</strike></td>
+    <td>geometry="geometry", amplitude="double", wavelength="double", interpolate="undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline"</td>
 
-    <td valign="top">alter an image along a sine wave</td>
+    <td>alter an image along a sine wave</td>
   </tr>
 
   <tr>
-    <td valign="top"><strike>whitethreshold</strike></td>
-    <td valign="top">threshold="string", , channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
+    <td><strike>whitethreshold</strike></td>
+    <td>threshold="string", , channel="All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow"</td>
 
-    <td valign="top">force all pixels above the threshold intensity into white</td>
+    <td>force all pixels above the threshold intensity into white</td>
   </tr>
 </tbody>
 </table>
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diff --git a/www/connected-components.html b/www/connected-components.html
index e69de29..fca4bb2 100644
--- a/www/connected-components.html
+++ b/www/connected-components.html
@@ -0,0 +1,132 @@
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
+<head>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
+  <title>ImageMagick: Connected Components Labeling</title>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="connected, components, labeling, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
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+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">Connected-component labeling (alternatively connected-component analysis, blob extraction, region labeling, blob discovery, or region extraction) uniquely labels connected components in an image.  The labeling process scans the image, pixel-by-pixel from top-left to bottom-right, in order to identify connected pixel regions, i.e. regions of adjacent pixels which share the same set of intensity values.  For example, let's find the objects in this image:</p>
+<ul>
+  <a href="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.gif"><img src="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.gif" width="256" height="171" class="image-slices" alt="purse"></a>
+</ul>
+<p>To identify the objects in this image, use this command:</p>
+<pre>
+convert objects.gif -connected-components 4 -auto-level -depth 8 objects.png
+</pre>
+<p>The detected objects are uniquely labeled starting with 1.  Use auto leveling to visualize the detected objects:</p>
+<ul>
+  <a href="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.png"><img src="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.png" width="256" height="171" class="image-slices" alt="Objects"></a>
+</ul>
+<p>Note, the <code>-connected-components</code> option requires ImageMagick version 6.8.9-10 or later.</p>
+<p>Object statistics is useful to review.  To display them, use this command:</p>
+<pre>
+convert objects.gif -define connected-components:verbose=true -connected-components 4 objects.png
+</pre>
+<p>Five objects were detected with these statistics:</p>
+<pre>
+Objects (id: bounding-box centroid area mean-color):
+  0: 256x171+0+0 +119.2,+80.8 33117 gray(0)
+  2: 120x135+104+18 +159.5,+106.5 8690 gray(255)
+  3: 50x36+129+44 +154.2,+63.4 1529 gray(0)
+  4: 21x23+0+45 +8.8,+55.9 409 gray(255)
+  1: 4x10+252+0 +253.9,+4.1 31 gray(255)
+</pre>
+<p>Use <code>-connected-components 8</code> to visit 8 neighbors rather than 4.  By default, neighbor colors must be exact to be part of a unique object. Use <a href="command-line-options.html#fuzz">-fuzz</a> to include pixels that are <var>close</var> in color.</p>
+<p>You might want to eliminate small objects by merging them with their larger neighbors.  If so, use this command:</p>
+<pre>
+convert objects.gif -define connected-components:area-threshold=410 -connected-components 4 \
+  -auto-level objects.jpg
+</pre>
+<p>Here are the expected results.  Notice, how the small objects are now merged with the background.</p>
+<p class="img-responsive center-block">
+  <a href="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.jpg"><img src="http://www.imagemagick.org/ImageMagick-7.0.0/images/objects.jpg" width="256" height="171" class="image-slices" alt="Objects"></a>
+</p>
+<p>Use the <a href="command-line-options.html#fuzz">-fuzz</a> option to identify objects that are made up of pixels similiar in color (e.g. <code>-fuzz 3%</code>).</p>
+</div>
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diff --git a/www/contact.html b/www/contact.html
index 88ab9b9..f2859db 100644
--- a/www/contact.html
+++ b/www/contact.html
@@ -1,255 +1,87 @@
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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   <title>ImageMagick: Contact the Development Team</title>
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+      <td><label id="name" title="Your name or nickname">Name</label></td>
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-    <td valign="top"><select name="issue" >
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 <option value="">Choose an appropriate issue</option>
 <option value="Bug Report">Bug Report</option>
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@@ -258,43 +90,63 @@
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diff --git a/www/convert.html b/www/convert.html
index e575cb7..6e5b699 100644
--- a/www/convert.html
+++ b/www/convert.html
@@ -1,1480 +1,1324 @@
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
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-<h1>ImageMagick Convert Command-line Tool</h1>
-<p class="navigation-index">[<a href="convert.html#usage">Example Usage</a> • <a href="convert.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>convert</code> program to convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.   See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>convert</code> command or see below for example usages of the command.</p>
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-
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">Use the <code>convert</code> program to convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.   See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>convert</code> command or see below for example usages of the command.</p>
 
 <p>We list a few examples of the <code>convert</code> command here to illustrate its usefulness and ease of use.  To get started, lets convert an image in the JPEG format to PNG:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg rose.png</span></p>
+<pre>
+convert rose.jpg rose.png
+</pre>
+
 <p>Next, we reduce the image size before it is written to the PNG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg -resize 50% rose.png</span></p>
-<p class="image">
+<pre>
+convert rose.jpg -resize 50% rose.png
+</pre>
+
+<ul>
   <a href="../images/rose.jpg">
-  <img src="../images/rose.jpg" width="70" height="46" alt="rose" />
+  <img src="../images/rose.jpg" width="70" height="46" alt="rose">
   </a>
-  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==>" />
+  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
   <a href="../images/rose.png">
-  <img style="margin-top:11px; margin-bottom:12px;" src="../images/rose.png" width="35" height="23" alt="rose" />
+  <img style="margin-top:11px; margin-bottom:12px;" src="../images/rose.png" width="35" height="23" alt="rose">
   </a>
-</p>
+</ul>
 
 <p>You can combine multiple image-processing operations to produce complex results:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 320x85 canvas:none -font Bookman-DemiItalic -pointsize 72 \ <br/>
--draw "text 25,60 'Magick'" -channel RGBA -blur 0x6 -fill darkred -stroke magenta \ <br/>
--draw "text 20,55 'Magick'" fuzzy-magick.png</span></p>
-<p class="image">
-  <a href="../images/fuzzy-magick.png"><img src="../images/fuzzy-magick.png" width="320" height="85" alt="fuzzy-magick" /></a>
-</p>
+<pre>
+convert -size 320x85 canvas:none -font Bookman-DemiItalic -pointsize 72 \
+  -draw "text 25,60 \'Magick\'" -channel RGBA -blur 0x6 -fill darkred -stroke magenta \
+  -draw "text 20,55 \'Magick\'" fuzzy-magick.png
+</pre>
+
+<ul>
+  <a href="../images/fuzzy-magick.png"><img src="../images/fuzzy-magick.png" width="320" height="85" alt="fuzzy-magick"></a>
+</ul>
 
 <p>or here we resize an image with improved quality:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert input.png -colorspace RGB +sigmoidal-contrast 11.6933 \ <br/>
-  -define filter:filter=Sinc -define filter:window=Jinc -define filter:lobes=3      \ <br/>
-  -resize 400% -sigmoidal-contrast 11.6933 -colorspace sRGB output.png</span></p>
+<pre>
+convert input.png -colorspace RGB +sigmoidal-contrast 11.6933 \
+  -define filter:filter=Sinc -define filter:window=Jinc -define filter:lobes=3 \
+  -resize 400% -sigmoidal-contrast 11.6933 -colorspace sRGB output.png');
+</pre>
+
 <p>You can find additional examples of using <code>convert</code> in <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
-
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>convert</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
-  <tbody>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tr>
-    <th align="left">Option</th>
-    <th align="left">Description</th>
+    <td><a href="command-line-options.html#adaptive-blur">-adaptive-blur <var>geometry</var></a></td>
+    <td>adaptively blur pixels; decrease effect near edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-blur">-adaptive-blur <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively blur pixels; decrease effect near edges</td>
+    <td><a href="command-line-options.html#adaptive-resize">-adaptive-resize <var>geometry</var></a></td>
+    <td>adaptively resize image with data dependent triangulation.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-resize">-adaptive-resize <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively resize image with data dependent triangulation.</td>
+    <td><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <var>geometry</var></a></td>
+    <td>adaptively sharpen pixels; increase effect near edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively sharpen pixels; increase effect near edges</td>
+    <td><a href="command-line-options.html#adjoin">-adjoin</a></td>
+    <td>join images into a single multi-image file</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adjoin">-adjoin</a></td>
-    <td valign="top">join images into a single multi-image file</td>
+    <td><a href="command-line-options.html#affine">-affine <var>matrix</var></a></td>
+    <td>affine transform matrix</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#affine">-affine <em class="option">matrix</em></a></td>
-    <td valign="top">affine transform matrix</td>
-  </tr>
-
-  <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#annotate">-annotate <em class="option">geometry text</em></a></td>
-    <td valign="top">annotate the image with text</td>
+    <td><a href="command-line-options.html#annotate">-annotate <var>geometry text</var></a></td>
+    <td>annotate the image with text</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#antialias">-antialias</a></td>
-    <td valign="top">remove pixel-aliasing</td>
+    <td><a href="command-line-options.html#antialias">-antialias</a></td>
+    <td>remove pixel-aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#append">-append</a></td>
-    <td valign="top">append an image sequence</td>
+    <td><a href="command-line-options.html#append">-append</a></td>
+    <td>append an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decipher image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decipher image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-gamma">-auto-gamma</a></td>
-    <td valign="top">automagically adjust gamma level of image</td>
+    <td><a href="command-line-options.html#auto-gamma">-auto-gamma</a></td>
+    <td>automagically adjust gamma level of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-level">-auto-level</a></td>
-    <td valign="top">automagically adjust color levels of image</td>
+    <td><a href="command-line-options.html#auto-level">-auto-level</a></td>
+    <td>automagically adjust color levels of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
-    <td valign="top">automagically orient image</td>
+    <td><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
+    <td>automagically orient image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#background">-background <em class="option">color</em></a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#background">-background <var>color</var></a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bench">-bench <em class="option">iterations</em></a></td>
-    <td valign="top">measure performance</td>
+    <td><a href="command-line-options.html#bench">-bench <var>iterations</var></a></td>
+    <td>measure performance</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bias">-bias <em class="option">value</em></a></td>
-    <td valign="top">add bias when convolving an image</td>
+    <td><a href="command-line-options.html#bias">-bias <var>value</var></a></td>
+    <td>add bias when convolving an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#black-threshold">-black-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels below the threshold into black</td>
+    <td><a href="command-line-options.html#black-threshold">-black-threshold <var>value</var></a></td>
+    <td>force all pixels below the threshold into black</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-primary">-blue-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity blue primary point</td>
+    <td><a href="command-line-options.html#blue-primary">-blue-primary <var>point</var></a></td>
+    <td>chromaticity blue primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-shift">-blue-shift <em class="option">factor</em></a></td>
-    <td valign="top">simulate a scene at nighttime in the moonlight</td>
+    <td><a href="command-line-options.html#blue-shift">-blue-shift <var>factor</var></a></td>
+    <td>simulate a scene at nighttime in the moonlight</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blur">-blur <em class="option">geometry</em></a></td>
-    <td valign="top">reduce image noise and reduce detail levels</td>
+    <td><a href="command-line-options.html#blur">-blur <var>geometry</var></a></td>
+    <td>reduce image noise and reduce detail levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#brightness-contrast">-brightness-contrast <em class="option">geometry</em></a></td>
-    <td valign="top">improve brightness / contrast of the image</td>
+    <td><a href="command-line-options.html#brightness-contrast">-brightness-contrast <var>geometry</var></a></td>
+    <td>improve brightness / contrast of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#canny">-canny <em class="option">geometry</em></a></td>
-    <td valign="top">use a multi-stage algorithm to detect a wide range of edges in the image</td>
+    <td><a href="command-line-options.html#canny">-canny <var>geometry</var></a></td>
+    <td>use a multi-stage algorithm to detect a wide range of edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#caption">-caption <em class="option">string</em></a></td>
-    <td valign="top">assign a caption to an image</td>
+    <td><a href="command-line-options.html#caption">-caption <var>string</var></a></td>
+    <td>assign a caption to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#cdl">-cdl <em class="option">filename</em></a></td>
-    <td valign="top">color correct with a color decision list</td>
+    <td><a href="command-line-options.html#cdl">-cdl <var>filename</var></a></td>
+    <td>color correct with a color decision list</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#charcoal">-charcoal <em class="option">radius</em></a></td>
-    <td valign="top">simulate a charcoal drawing</td>
+    <td><a href="command-line-options.html#charcoal">-charcoal <var>radius</var></a></td>
+    <td>simulate a charcoal drawing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#chop">-chop <em class="option">geometry</em></a></td>
-    <td valign="top">remove pixels from the image interior</td>
+    <td><a href="command-line-options.html#chop">-chop <var>geometry</var></a></td>
+    <td>remove pixels from the image interior</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clamp">-clamp</a></td>
-    <td valign="top">set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
+    <td><a href="command-line-options.html#clamp">-clamp</a></td>
+    <td>set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip">-clip</a></td>
-    <td valign="top">clip along the first path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip">-clip</a></td>
+    <td>clip along the first path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-mask">-clip-mask</a> <em class="option">filename</em></td>
-    <td valign="top">associate clip mask with the image</td>
+    <td><a href="command-line-options.html#clip-mask">-clip-mask</a> <var>filename</var></td>
+    <td>associate clip mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-path">-clip-path <em class="option">id</em></a></td>
-    <td valign="top">clip along a named path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip-path">-clip-path <var>id</var></a></td>
+    <td>clip along a named path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clone">-clone <em class="option">index</em></a></td>
-    <td valign="top">clone an image</td>
+    <td><a href="command-line-options.html#clone">-clone <var>index</var></a></td>
+    <td>clone an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clut">-clut</a></td>
-    <td valign="top">apply a color lookup table to the image</td>
+    <td><a href="command-line-options.html#clut">-clut</a></td>
+    <td>apply a color lookup table to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#connected-components">-connected-components <em class="option">connectivity</em></a></td>
-    <td valign="top">connected-components uniquely labeled, choose from 4 or 8 way connectivity</td>
+    <td><a href="command-line-options.html#connected-components">-connected-components <var>connectivity</var></a></td>
+    <td>connected-components uniquely labeled, choose from 4 or 8 way connectivity</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast-stretch">-contrast-stretch <em class="option">geometry</em></a></td>
-    <td valign="top">improve the contrast in an image by `stretching' the range of intensity value</td>
+    <td><a href="command-line-options.html#contrast-stretch">-contrast-stretch <var>geometry</var></a></td>
+    <td>improve the contrast in an image by `stretching' the range of intensity value</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#coalesce">-coalesce</a></td>
-    <td valign="top">merge a sequence of images</td>
+    <td><a href="command-line-options.html#coalesce">-coalesce</a></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorize">-colorize <em class="option">value</em></a></td>
-    <td valign="top">colorize the image with the fill color</td>
+    <td><a href="command-line-options.html#colorize">-colorize <var>value</var></a></td>
+    <td>colorize the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#color-matrix">-color-matrix <em class="option">matrix</em></a></td>
-    <td valign="top">apply color correction to the image.</td>
+    <td><a href="command-line-options.html#color-matrix">-color-matrix <var>matrix</var></a></td>
+    <td>apply color correction to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#combine">-combine</a></td>
-    <td valign="top">combine a sequence of images</td>
+    <td><a href="command-line-options.html#combine">-combine</a></td>
+    <td>combine a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compare">-compare</a></td>
-    <td valign="top">compare image</td>
+    <td><a href="command-line-options.html#compare">-compare</a></td>
+    <td>compare image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#complex">-complex<em class="option">operator</em></a></td>
-    <td valign="top">perform complex mathematics on an image sequence</td>
+    <td><a href="command-line-options.html#complex">-complex<var>operator</var></a></td>
+    <td>perform complex mathematics on an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compose">-compose <em class="option">operator</em></a></td>
-    <td valign="top">set image composite operator</td>
+    <td><a href="command-line-options.html#compose">-compose <var>operator</var></a></td>
+    <td>set image composite operator</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#composite">-composite</a></td>
-    <td valign="top">composite image</td>
+    <td><a href="command-line-options.html#composite">-composite</a></td>
+    <td>composite image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast">-contrast</a></td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td><a href="command-line-options.html#contrast">-contrast</a></td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#convolve">-convolve <em class="option">coefficients</em></a></td>
-    <td valign="top">apply a convolution kernel to the image</td>
+    <td><a href="command-line-options.html#convolve">-convolve <var>coefficients</var></a></td>
+    <td>apply a convolution kernel to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">crop the image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>crop the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#cycle">-cycle <em class="option">amount</em></a></td>
-    <td valign="top">cycle the image colormap</td>
+    <td><a href="command-line-options.html#cycle">-cycle <var>amount</var></a></td>
+    <td>cycle the image colormap</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#deconstruct">-deconstruct</a></td>
-    <td valign="top">break down an image sequence into constituent parts</td>
+    <td><a href="command-line-options.html#deconstruct">-deconstruct</a></td>
+    <td>break down an image sequence into constituent parts</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delay">-delay <em class="option">value</em></a></td>
-    <td valign="top">display the next image after pausing</td>
+    <td><a href="command-line-options.html#delay">-delay <var>value</var></a></td>
+    <td>display the next image after pausing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delete">-delete <em class="option">index</em></a></td>
-    <td valign="top">delete the image from the image sequence</td>
+    <td><a href="command-line-options.html#delete">-delete <var>index</var></a></td>
+    <td>delete the image from the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#despeckle">-despeckle</a></td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td><a href="command-line-options.html#despeckle">-despeckle</a></td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#direction">-direction <em class="option">type</em></a></td>
-    <td valign="top">render text right-to-left or left-to-right</td>
+    <td><a href="command-line-options.html#direction">-direction <var>type</var></a></td>
+    <td>render text right-to-left or left-to-right</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#display">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#display">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#distribute-cache">-distribute-cache <em class="option">port</em></a></td>
-    <td valign="top">launch a distributed pixel cache server</td>
+    <td><a href="command-line-options.html#distribute-cache">-distribute-cache <var>port</var></a></td>
+    <td>launch a distributed pixel cache server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#distort">-distort <em class="option">type coefficients</em></a></td>
-    <td valign="top">distort image</td>
+    <td><a href="command-line-options.html#distort">-distort <var>type coefficients</var></a></td>
+    <td>distort image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#draw">-draw <em class="option">string</em></a></td>
-    <td valign="top">annotate the image with a graphic primitive</td>
+    <td><a href="command-line-options.html#draw">-draw <var>string</var></a></td>
+    <td>annotate the image with a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#duplicate">-duplicate <em class="option">count,indexes</em></a></td>
-    <td valign="top">duplicate an image one or more times</td>
+    <td><a href="command-line-options.html#duplicate">-duplicate <var>count,indexes</var></a></td>
+    <td>duplicate an image one or more times</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#edge">-edge <em class="option">radius</em></a></td>
-    <td valign="top">apply a filter to detect edges in the image</td>
+    <td><a href="command-line-options.html#edge">-edge <var>radius</var></a></td>
+    <td>apply a filter to detect edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#emboss">-emboss <em class="option">radius</em></a></td>
-    <td valign="top">emboss an image</td>
+    <td><a href="command-line-options.html#emboss">-emboss <var>radius</var></a></td>
+    <td>emboss an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encipher">-encipher <em class="option">filename</em></a></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><a href="command-line-options.html#encipher">-encipher <var>filename</var></a></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encoding">-encoding <em class="option">type</em></a></td>
-    <td valign="top">text encoding type</td>
+    <td><a href="command-line-options.html#encoding">-encoding <var>type</var></a></td>
+    <td>text encoding type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#enhance">-enhance</a></td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td><a href="command-line-options.html#enhance">-enhance</a></td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#equalize">-equalize</a></td>
-    <td valign="top">perform histogram equalization to an image</td>
+    <td><a href="command-line-options.html#equalize">-equalize</a></td>
+    <td>perform histogram equalization to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#evaluate">-evaluate <em class="option">operator value</em></a></td>
-    <td valign="top">evaluate an arithmetic, relational, or logical expression</td>
+    <td><a href="command-line-options.html#evaluate">-evaluate <var>operator value</var></a></td>
+    <td>evaluate an arithmetic, relational, or logical expression</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#evaluate-sequence">-evaluate-sequence <em class="option">operator</em></a></td>
-    <td valign="top">evaluate an arithmetic, relational, or logical expression for an image sequence</td>
+    <td><a href="command-line-options.html#evaluate-sequence">-evaluate-sequence <var>operator</var></a></td>
+    <td>evaluate an arithmetic, relational, or logical expression for an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extent">-extent <em class="option">geometry</em></a></td>
-    <td valign="top">set the image size</td>
+    <td><a href="command-line-options.html#extent">-extent <var>geometry</var></a></td>
+    <td>set the image size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#family">-family <em class="option">name</em></a></td>
-    <td valign="top">render text with this font family</td>
+    <td><a href="command-line-options.html#family">-family <var>name</var></a></td>
+    <td>render text with this font family</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#features">-features <em class="option">distance</em></a></td>
-    <td valign="top">analyze image features (e.g. contract, correlations, etc.).</td>
+    <td><a href="command-line-options.html#features">-features <var>distance</var></a></td>
+    <td>analyze image features (e.g. contract, correlations, etc.).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fft">-fft</a></td>
-    <td valign="top">implments the discrete Fourier transform (DFT)</td>
+    <td><a href="command-line-options.html#fft">-fft</a></td>
+    <td>implments the discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fill">-fill <em class="option">color</em></a></td>
-    <td valign="top">color to use when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#fill">-fill <var>color</var></a></td>
+    <td>color to use when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flatten">-flatten</a></td>
-    <td valign="top">flatten a sequence of images</td>
+    <td><a href="command-line-options.html#flatten">-flatten</a></td>
+    <td>flatten a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flip">-flip</a></td>
-    <td valign="top">flip image in the vertical direction</td>
+    <td><a href="command-line-options.html#flip">-flip</a></td>
+    <td>flip image in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#floodfill">-floodfill <em class="option">geometry color</em></a></td>
-    <td valign="top">floodfill the image with color</td>
+    <td><a href="command-line-options.html#floodfill">-floodfill <var>geometry color</var></a></td>
+    <td>floodfill the image with color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flop">-flop</a></td>
-    <td valign="top">flop image in the horizontal direction</td>
+    <td><a href="command-line-options.html#flop">-flop</a></td>
+    <td>flop image in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#font">-font <em class="option">name</em></a></td>
-    <td valign="top">render text with this font</td>
+    <td><a href="command-line-options.html#font">-font <var>name</var></a></td>
+    <td>render text with this font</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#format_identify_">-format <em class="option">string</em></a></td>
-    <td valign="top">output formatted image characteristics</td>
+    <td><a href="command-line-options.html#format_identify_">-format <var>string</var></a></td>
+    <td>output formatted image characteristics</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with an ornamental border</td>
+    <td><a href="command-line-options.html#frame">-frame <var>geometry</var></a></td>
+    <td>surround image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#function">-function <em class="option">name</em></a></td>
-    <td valign="top">apply a function to the image</td>
+    <td><a href="command-line-options.html#function">-function <var>name</var></a></td>
+    <td>apply a function to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fuzz">-fuzz <em class="option">distance</em></a></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td><a href="command-line-options.html#fuzz">-fuzz <var>distance</var></a></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fx">-fx <em class="option">expression</em></a></td>
-    <td valign="top">apply mathematical expression to an image channel(s)</td>
+    <td><a href="command-line-options.html#fx">-fx <var>expression</var></a></td>
+    <td>apply mathematical expression to an image channel(s)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gaussian-blur">-gaussian-blur <em class="option">geometry</em></a></td>
-    <td valign="top">reduce image noise and reduce detail levels</td>
+    <td><a href="command-line-options.html#gaussian-blur">-gaussian-blur <var>geometry</var></a></td>
+    <td>reduce image noise and reduce detail levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">type</em></a></td>
-    <td valign="top">horizontal and vertical text placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>type</var></a></td>
+    <td>horizontal and vertical text placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intensity">-grayscale <em class="option">method</em></a></td>
-    <td valign="top">convert image to grayscale</td>
+    <td><a href="command-line-options.html#intensity">-grayscale <var>method</var></a></td>
+    <td>convert image to grayscale</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#green-primary">-green-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity green primary point</td>
+    <td><a href="command-line-options.html#green-primary">-green-primary <var>point</var></a></td>
+    <td>chromaticity green primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#hough-lines">-hough-lines <em class="option">geometry</em></a></td>
-    <td valign="top">identify lines in the image</td>
+    <td><a href="command-line-options.html#hough-lines">-hough-lines <var>geometry</var></a></td>
+    <td>identify lines in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ift">-ift</a></td>
-    <td valign="top">implements the inverse discrete Fourier transform (DFT)</td>
+    <td><a href="command-line-options.html#ift">-ift</a></td>
+    <td>implements the inverse discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#implode">-implode <em class="option">amount</em></a></td>
-    <td valign="top">implode image pixels about the center</td>
+    <td><a href="command-line-options.html#implode">-implode <var>amount</var></a></td>
+    <td>implode image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#insert">-insert <em class="option">index</em></a></td>
-    <td valign="top">insert last image into the image sequence</td>
+    <td><a href="command-line-options.html#insert">-insert <var>index</var></a></td>
+    <td>insert last image into the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intensity">-intensity <em class="option">method</em></a></td>
-    <td valign="top">method to generate an intensity value from a pixel</td>
+    <td><a href="command-line-options.html#intensity">-intensity <var>method</var></a></td>
+    <td>method to generate an intensity value from a pixel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intent">-intent <em class="option">type</em></a></td>
-    <td valign="top">type of rendering intent when managing the image color</td>
+    <td><a href="command-line-options.html#intent">-intent <var>type</var></a></td>
+    <td>type of rendering intent when managing the image color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interline-spacing">-interline-spacing <em class="option">value</em></a></td>
-    <td valign="top">the space between two text lines</td>
+    <td><a href="command-line-options.html#interline-spacing">-interline-spacing <var>value</var></a></td>
+    <td>the space between two text lines</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interword-spacing">-interword-spacing <em class="option">value</em></a></td>
-    <td valign="top">the space between two words</td>
+    <td><a href="command-line-options.html#interword-spacing">-interword-spacing <var>value</var></a></td>
+    <td>the space between two words</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#kerning">-kerning <em class="option">value</em></a></td>
-    <td valign="top">the space between two characters</td>
+    <td><a href="command-line-options.html#kerning">-kerning <var>value</var></a></td>
+    <td>the space between two characters</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#kuwahara">-kuwahara <em class="option">geometry</em></a></td>
-    <td valign="top">edge preserving noise reduction filter</td>
+    <td><a href="command-line-options.html#kuwahara">-kuwahara <var>geometry</var></a></td>
+    <td>edge preserving noise reduction filter</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">string</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>string</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#lat">-lat <em class="option">geometry</em></a></td>
-    <td valign="top">local adaptive thresholding</td>
+    <td><a href="command-line-options.html#lat">-lat <var>geometry</var></a></td>
+    <td>local adaptive thresholding</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#layers">-layers <em class="option">method</em></a></td>
-    <td valign="top">optimize or compare image layers</td>
+    <td><a href="command-line-options.html#layers">-layers <var>method</var></a></td>
+    <td>optimize or compare image layers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#level">-level <em class="option">value</em></a></td>
-    <td valign="top">adjust the level of image contrast</td>
+    <td><a href="command-line-options.html#level">-level <var>value</var></a></td>
+    <td>adjust the level of image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#linear-stretch">-linear-stretch <em class="option">geometry</em></a></td>
-    <td valign="top">linear with saturation histogram stretch</td>
+    <td><a href="command-line-options.html#linear-stretch">-linear-stretch <var>geometry</var></a></td>
+    <td>linear with saturation histogram stretch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#liquid-rescale">-liquid-rescale <em class="option">geometry</em></a></td>
-    <td valign="top">rescale image with seam-carving</td>
+    <td><a href="command-line-options.html#liquid-rescale">-liquid-rescale <var>geometry</var></a></td>
+    <td>rescale image with seam-carving</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#list">-list <em class="option">type</em></a></td>
-    <td valign="top">Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
+    <td><a href="command-line-options.html#list">-list <var>type</var></a></td>
+    <td>Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#loop">-loop <em class="option">iterations</em></a></td>
-    <td valign="top">add Netscape loop extension to your GIF animation</td>
+    <td><a href="command-line-options.html#loop">-loop <var>iterations</var></a></td>
+    <td>add Netscape loop extension to your GIF animation</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mask">-mask <em class="option">filename</em></a></td>
-    <td valign="top">associate a mask with the image</td>
+    <td><a href="command-line-options.html#mask">-mask <var>filename</var></a></td>
+    <td>associate a mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mattecolor">-mattecolor <em class="option">color</em></a></td>
-    <td valign="top">frame color</td>
+    <td><a href="command-line-options.html#mattecolor">-mattecolor <var>color</var></a></td>
+    <td>frame color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#median">-median <em class="option">radius</em></a></td>
-    <td valign="top">apply a median filter to the image</td>
+    <td><a href="command-line-options.html#median">-median <var>radius</var></a></td>
+    <td>apply a median filter to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mean-shift">-mean-shift <em class="option">geometry</em></a></td>
-    <td valign="top">delineate arbitrarily shaped clusters in the image</td>
+    <td><a href="command-line-options.html#mean-shift">-mean-shift <var>geometry</var></a></td>
+    <td>delineate arbitrarily shaped clusters in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#metric">-metric <em class="option">type</em></a></td>
-    <td valign="top">measure differences between images with this metric</td>
+    <td><a href="command-line-options.html#metric">-metric <var>type</var></a></td>
+    <td>measure differences between images with this metric</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mode">-mode <em class="option">radius</em></a></td>
-    <td valign="top">make each pixel the 'predominant color' of the neighborhood</td>
+    <td><a href="command-line-options.html#mode">-mode <var>radius</var></a></td>
+    <td>make each pixel the 'predominant color' of the neighborhood</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#modulate">-modulate <em class="option">value</em></a></td>
-    <td valign="top">vary the brightness, saturation, and hue</td>
+    <td><a href="command-line-options.html#modulate">-modulate <var>value</var></a></td>
+    <td>vary the brightness, saturation, and hue</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#moments">-moments</a></td>
-    <td valign="top">display image moments.</td>
+    <td><a href="command-line-options.html#moments">-moments</a></td>
+    <td>display image moments.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#morph">-morph <em class="option">value</em></a></td>
-    <td valign="top">morph an image sequence</td>
+    <td><a href="command-line-options.html#morph">-morph <var>value</var></a></td>
+    <td>morph an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#morphology">-morphology <em class="option">method</em></a> <em class="option">kernel</em></td>
-    <td valign="top">apply a morphology method to the image</td>
+    <td><a href="command-line-options.html#morphology">-morphology <var>method</var></a> <var>kernel</var></td>
+    <td>apply a morphology method to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#motion-blur">-motion-blur <em class="option">geometry</em></a></td>
-    <td valign="top">simulate motion blur</td>
+    <td><a href="command-line-options.html#motion-blur">-motion-blur <var>geometry</var></a></td>
+    <td>simulate motion blur</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#noise">-noise <em class="option">radius</em></a></td>
-    <td valign="top">add or reduce noise in an image</td>
+    <td><a href="command-line-options.html#noise">-noise <var>radius</var></a></td>
+    <td>add or reduce noise in an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#normalize">-normalize</a></td>
-    <td valign="top">transform image to span the full range of colors</td>
+    <td><a href="command-line-options.html#normalize">-normalize</a></td>
+    <td>transform image to span the full range of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#opaque">-opaque <em class="option">color</em></a></td>
-    <td valign="top">change this color to the fill color</td>
+    <td><a href="command-line-options.html#opaque">-opaque <var>color</var></a></td>
+    <td>change this color to the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ordered-dither">-ordered-dither <em class="option">NxN</em></a></td>
-    <td valign="top">ordered dither the image</td>
+    <td><a href="command-line-options.html#ordered-dither">-ordered-dither <var>NxN</var></a></td>
+    <td>ordered dither the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#orient">-orient <em class="option">type</em></a></td>
-    <td valign="top">image orientation</td>
+    <td><a href="command-line-options.html#orient">-orient <var>type</var></a></td>
+    <td>image orientation</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#paint">-paint <em class="option">radius</em></a></td>
-    <td valign="top">simulate an oil painting</td>
+    <td><a href="command-line-options.html#paint">-paint <var>radius</var></a></td>
+    <td>simulate an oil painting</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#perceptible">-perceptible</a></td>
-    <td valign="top">set each pixel whose value is less than |<em>epsilon</em>| to <em>-epsilon</em> or <em>epsilon</em> (whichever is closer) otherwise the pixel value remains unchanged.</td>
+    <td><a href="command-line-options.html#perceptible">-perceptible</a></td>
+    <td>set each pixel whose value is less than |<var>epsilon</var>| to <var>-epsilon</var> or <var>epsilon</var> (whichever is closer) otherwise the pixel value remains unchanged.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ping">-ping</a></td>
-    <td valign="top">efficiently determine image attributes</td>
+    <td><a href="command-line-options.html#ping">-ping</a></td>
+    <td>efficiently determine image attributes</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#pointsize">-pointsize <em class="option">value</em></a></td>
-    <td valign="top">font point size</td>
+    <td><a href="command-line-options.html#pointsize">-pointsize <var>value</var></a></td>
+    <td>font point size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#polaroid">-polaroid <em class="option">angle</em></a></td>
-    <td valign="top">simulate a Polaroid picture</td>
+    <td><a href="command-line-options.html#polaroid">-polaroid <var>angle</var></a></td>
+    <td>simulate a Polaroid picture</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#poly">-poly <em class="option">terms</em></a></td>
-    <td valign="top">build a polynomial from the image sequence and the corresponding terms (coefficients and degree pairs).</td>
+    <td><a href="command-line-options.html#poly">-poly <var>terms</var></a></td>
+    <td>build a polynomial from the image sequence and the corresponding terms (coefficients and degree pairs).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#posterize">-posterize <em class="option">levels</em></a></td>
-    <td valign="top">reduce the image to a limited number of color levels</td>
+    <td><a href="command-line-options.html#posterize">-posterize <var>levels</var></a></td>
+    <td>reduce the image to a limited number of color levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#precision">-precision <em class="option">value</em></a></td>
-    <td valign="top">set the maximum number of significant digits to be printed</td>
+    <td><a href="command-line-options.html#precision">-precision <var>value</var></a></td>
+    <td>set the maximum number of significant digits to be printed</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#preview">-preview <em class="option">type</em></a></td>
-    <td valign="top">image preview type</td>
+    <td><a href="command-line-options.html#preview">-preview <var>type</var></a></td>
+    <td>image preview type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#print">-print <em class="option">string</em></a></td>
-    <td valign="top">interpret string and print to console</td>
+    <td><a href="command-line-options.html#print">-print <var>string</var></a></td>
+    <td>interpret string and print to console</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#process">-process <em class="option">image-filter</em></a></td>
-    <td valign="top">process the image with a custom image filter</td>
+    <td><a href="command-line-options.html#process">-process <var>image-filter</var></a></td>
+    <td>process the image with a custom image filter</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#radial-blur">-radial-blur <em class="option">angle</em></a></td>
-    <td valign="top">radial blur the image</td>
+    <td><a href="command-line-options.html#radial-blur">-radial-blur <var>angle</var></a></td>
+    <td>radial blur the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#raise">-raise <em class="option">value</em></a></td>
-    <td valign="top">lighten/darken image edges to create a 3-D effect</td>
+    <td><a href="command-line-options.html#raise">-raise <var>value</var></a></td>
+    <td>lighten/darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#random-threshold">-random-threshold <em class="option">low,high</em></a></td>
-    <td valign="top">random threshold the image</td>
+    <td><a href="command-line-options.html#random-threshold">-random-threshold <var>low,high</var></a></td>
+    <td>random threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#red-primary">-red-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity red primary point</td>
+    <td><a href="command-line-options.html#red-primary">-red-primary <var>point</var></a></td>
+    <td>chromaticity red primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#region">-region <em class="option">geometry</em></a></td>
-    <td valign="top">apply options to a portion of the image</td>
+    <td><a href="command-line-options.html#region">-region <var>geometry</var></a></td>
+    <td>apply options to a portion of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#remap">-remap <em class="option">filename</em></a></td>
-    <td valign="top">transform image colors to match this set of colors</td>
+    <td><a href="command-line-options.html#remap">-remap <var>filename</var></a></td>
+    <td>transform image colors to match this set of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#render">-render</a></td>
-    <td valign="top">render vector graphics</td>
+    <td><a href="command-line-options.html#render">-render</a></td>
+    <td>render vector graphics</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#repage">-repage <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas</td>
+    <td><a href="command-line-options.html#repage">-repage <var>geometry</var></a></td>
+    <td>size and location of an image canvas</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resample">-resample <em class="option">geometry</em></a></td>
-    <td valign="top">change the resolution of an image</td>
+    <td><a href="command-line-options.html#resample">-resample <var>geometry</var></a></td>
+    <td>change the resolution of an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#roll">-roll <em class="option">geometry</em></a></td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td><a href="command-line-options.html#roll">-roll <var>geometry</var></a></td>
+    <td>roll an image vertically or horizontally</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sample">-sample <em class="option">geometry</em></a></td>
-    <td valign="top">scale image with pixel sampling</td>
+    <td><a href="command-line-options.html#sample">-sample <var>geometry</var></a></td>
+    <td>scale image with pixel sampling</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scale">-scale <em class="option">geometry</em></a></td>
-    <td valign="top">scale the image</td>
+    <td><a href="command-line-options.html#scale">-scale <var>geometry</var></a></td>
+    <td>scale the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#segment">-segment <em class="option">values</em></a></td>
-    <td valign="top">segment an image</td>
+    <td><a href="command-line-options.html#segment">-segment <var>values</var></a></td>
+    <td>segment an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#threshold">-selective-blur <em class="option">geometry</em></a></td>
-    <td valign="top">selectively blur pixels within a contrast threshold</td>
+    <td><a href="command-line-options.html#threshold">-selective-blur <var>geometry</var></a></td>
+    <td>selectively blur pixels within a contrast threshold</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#separate">-separate</a></td>
-    <td valign="top">separate an image channel into a grayscale image</td>
+    <td><a href="command-line-options.html#separate">-separate</a></td>
+    <td>separate an image channel into a grayscale image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sepia-tone">-sepia-tone <em class="option">threshold</em></a></td>
-    <td valign="top">simulate a sepia-toned photo</td>
+    <td><a href="command-line-options.html#sepia-tone">-sepia-tone <var>threshold</var></a></td>
+    <td>simulate a sepia-toned photo</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shade">-shade <em class="option">degrees</em></a></td>
-    <td valign="top">shade the image using a distant light source</td>
+    <td><a href="command-line-options.html#shade">-shade <var>degrees</var></a></td>
+    <td>shade the image using a distant light source</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shadow">-shadow <em class="option">geometry</em></a></td>
-    <td valign="top">simulate an image shadow</td>
+    <td><a href="command-line-options.html#shadow">-shadow <var>geometry</var></a></td>
+    <td>simulate an image shadow</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#sharpen">-sharpen <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shave">-shave <em class="option">geometry</em></a></td>
-    <td valign="top">shave pixels from the image edges</td>
+    <td><a href="command-line-options.html#shave">-shave <var>geometry</var></a></td>
+    <td>shave pixels from the image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shear">-shear <em class="option">geometry</em></a></td>
-    <td valign="top">slide one edge of the image along the X or Y axis</td>
+    <td><a href="command-line-options.html#shear">-shear <var>geometry</var></a></td>
+    <td>slide one edge of the image along the X or Y axis</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sigmoidal">-sigmoidal-contrast <em class="option">geometry</em></a></td>
-    <td valign="top">increase the contrast without saturating highlights or shadows</td>
+    <td><a href="command-line-options.html#sigmoidal">-sigmoidal-contrast <var>geometry</var></a></td>
+    <td>increase the contrast without saturating highlights or shadows</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#smush">-smush <em class="option">offset</em></a></td>
-    <td valign="top">smush an image sequence together</td>
+    <td><a href="command-line-options.html#smush">-smush <var>offset</var></a></td>
+    <td>smush an image sequence together</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sketch">-sketch <em class="option">geometry</em></a></td>
-    <td valign="top">simulate a pencil sketch</td>
+    <td><a href="command-line-options.html#sketch">-sketch <var>geometry</var></a></td>
+    <td>simulate a pencil sketch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#solarize">-solarize <em class="option">threshold</em></a></td>
-    <td valign="top">negate all pixels above the threshold level</td>
+    <td><a href="command-line-options.html#solarize">-solarize <var>threshold</var></a></td>
+    <td>negate all pixels above the threshold level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#splice">-splice <em class="option">geometry</em></a></td>
-    <td valign="top">splice the background color into the image</td>
+    <td><a href="command-line-options.html#splice">-splice <var>geometry</var></a></td>
+    <td>splice the background color into the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#spread">-spread <em class="option">radius</em></a></td>
-    <td valign="top">displace image pixels by a random amount</td>
+    <td><a href="command-line-options.html#spread">-spread <var>radius</var></a></td>
+    <td>displace image pixels by a random amount</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#statistic">-statistic <em class="option">type</em> <em class="option">geometry</em></a></td>
-    <td valign="top">replace each pixel with corresponding statistic from the neighborhood</td>
+    <td><a href="command-line-options.html#statistic">-statistic <var>type</var> <var>geometry</var></a></td>
+    <td>replace each pixel with corresponding statistic from the neighborhood</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stroke">-stroke <em class="option">color</em></a></td>
-    <td valign="top">graphic primitive stroke color</td>
+    <td><a href="command-line-options.html#stroke">-stroke <var>color</var></a></td>
+    <td>graphic primitive stroke color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strokewidth">-strokewidth <em class="option">value</em></a></td>
-    <td valign="top">graphic primitive stroke width</td>
+    <td><a href="command-line-options.html#strokewidth">-strokewidth <var>value</var></a></td>
+    <td>graphic primitive stroke width</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stretch">-stretch <em class="option">type</em></a></td>
-    <td valign="top">render text with this font stretch</td>
+    <td><a href="command-line-options.html#stretch">-stretch <var>type</var></a></td>
+    <td>render text with this font stretch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#style">-style <em class="option">type</em></a></td>
-    <td valign="top">render text with this font style</td>
+    <td><a href="command-line-options.html#style">-style <var>type</var></a></td>
+    <td>render text with this font style</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#swap">-swap <em class="option">indexes</em></a></td>
-    <td valign="top">swap two images in the image sequence</td>
+    <td><a href="command-line-options.html#swap">-swap <var>indexes</var></a></td>
+    <td>swap two images in the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#swirl">-swirl <em class="option">degrees</em></a></td>
-    <td valign="top">swirl image pixels about the center</td>
+    <td><a href="command-line-options.html#swirl">-swirl <var>degrees</var></a></td>
+    <td>swirl image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#texture">-texture <em class="option">filename</em></a></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td><a href="command-line-options.html#texture">-texture <var>filename</var></a></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#threshold">-threshold <em class="option">value</em></a></td>
-    <td valign="top">threshold the image</td>
+    <td><a href="command-line-options.html#threshold">-threshold <var>value</var></a></td>
+    <td>threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#thumbnail">-thumbnail <em class="option">geometry</em></a></td>
-    <td valign="top">create a thumbnail of the image</td>
+    <td><a href="command-line-options.html#thumbnail">-thumbnail <var>geometry</var></a></td>
+    <td>create a thumbnail of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile">-tile <em class="option">filename</em></a></td>
-    <td valign="top">tile image when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#tile">-tile <var>filename</var></a></td>
+    <td>tile image when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile-offset">-tile-offset <em class="option">geometry</em></a></td>
-    <td valign="top">set the image tile offset</td>
+    <td><a href="command-line-options.html#tile-offset">-tile-offset <var>geometry</var></a></td>
+    <td>set the image tile offset</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tint">-tint <em class="option">value</em></a></td>
-    <td valign="top">tint the image with the fill color</td>
+    <td><a href="command-line-options.html#tint">-tint <var>value</var></a></td>
+    <td>tint the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transform">-transform</a></td>
-    <td valign="top">affine transform image</td>
+    <td><a href="command-line-options.html#transform">-transform</a></td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent">-transparent <em class="option">color</em></a></td>
-    <td valign="top">make this color transparent within the image</td>
+    <td><a href="command-line-options.html#transparent">-transparent <var>color</var></a></td>
+    <td>make this color transparent within the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transpose">-transpose</a></td>
-    <td valign="top">flip image in the vertical direction and rotate 90 degrees</td>
+    <td><a href="command-line-options.html#transpose">-transpose</a></td>
+    <td>flip image in the vertical direction and rotate 90 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transverse">-transverse</a></td>
-    <td valign="top">flop image in the horizontal direction and rotate 270 degrees</td>
+    <td><a href="command-line-options.html#transverse">-transverse</a></td>
+    <td>flop image in the horizontal direction and rotate 270 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#treedepth">-treedepth <em class="option">value</em></a></td>
-    <td valign="top">color tree depth</td>
+    <td><a href="command-line-options.html#treedepth">-treedepth <var>value</var></a></td>
+    <td>color tree depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#type">-type <em class="option">type</em></a></td>
-    <td valign="top">image type</td>
+    <td><a href="command-line-options.html#type">-type <var>type</var></a></td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#undercolor">-undercolor <em class="option">color</em></a></td>
-    <td valign="top">annotation bounding box color</td>
+    <td><a href="command-line-options.html#undercolor">-undercolor <var>color</var></a></td>
+    <td>annotation bounding box color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unique-colors">-unique-colors</a></td>
-    <td valign="top">discard all but one of any pixel color.</td>
+    <td><a href="command-line-options.html#unique-colors">-unique-colors</a></td>
+    <td>discard all but one of any pixel color.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#units">-units <em class="option">type</em></a></td>
-    <td valign="top">the units of image resolution</td>
+    <td><a href="command-line-options.html#units">-units <var>type</var></a></td>
+    <td>the units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unsharp">-unsharp <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#unsharp">-unsharp <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#view">-view</a></td>
-    <td valign="top">FlashPix viewing transforms</td>
+    <td><a href="command-line-options.html#view">-view</a></td>
+    <td>FlashPix viewing transforms</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#vignette">-vignette <em class="option">geometry</em></a></td>
-    <td valign="top">soften the edges of the image in vignette style</td>
+    <td><a href="command-line-options.html#vignette">-vignette <var>geometry</var></a></td>
+    <td>soften the edges of the image in vignette style</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#wave">-wave <em class="option">geometry</em></a></td>
-    <td valign="top">alter an image along a sine wave</td>
+    <td><a href="command-line-options.html#wave">-wave <var>geometry</var></a></td>
+    <td>alter an image along a sine wave</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#weight">-weight <em class="option">type</em></a></td>
-    <td valign="top">render text with this font weight</td>
+    <td><a href="command-line-options.html#weight">-weight <var>type</var></a></td>
+    <td>render text with this font weight</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-point">-white-point <em class="option">point</em></a></td>
-    <td valign="top">chromaticity white point</td>
+    <td><a href="command-line-options.html#white-point">-white-point <var>point</var></a></td>
+    <td>chromaticity white point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-threshold">-white-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels above the threshold into white</td>
+    <td><a href="command-line-options.html#white-threshold">-white-threshold <var>value</var></a></td>
+    <td>force all pixels above the threshold into white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-write <em class="option">filename</em></a></td>
-    <td valign="top">write images to this file</td>
+    <td><a href="command-line-options.html#write">-write <var>filename</var></a></td>
+    <td>write images to this file</td>
   </tr>
-
-  </tbody>
 </table>
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diff --git a/www/css/bootstrap.min.css b/www/css/bootstrap.min.css
new file mode 100644
index 0000000..cd1c616
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+++ b/www/css/bootstrap.min.css
@@ -0,0 +1,5 @@
+/*!
+ * Bootstrap v3.3.4 (http://getbootstrap.com)
+ * Copyright 2011-2015 Twitter, Inc.
+ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
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\ No newline at end of file
diff --git a/www/css/magick.css b/www/css/magick.css
new file mode 100644
index 0000000..d16fbeb
--- /dev/null
+++ b/www/css/magick.css
@@ -0,0 +1,192 @@
+/*
+  Globals.
+*/
+body {
+  font-family: Georgia, "Times New Roman", Times, serif;
+  color: #555;
+}
+
+h1, .h1,
+h2, .h2,
+h3, .h3,
+h4, .h4,
+h5, .h5,
+h6, .h6 {
+  margin-top: 0;
+  font-family: "Helvetica Neue", Helvetica, Arial, sans-serif;
+  font-weight: normal;
+  color: #333;
+}
+
+/*
+  Override Bootstrap's default container.
+*/
+@media (min-width: 1200px) {
+  .container {
+    width: 970px;
+  }
+}
+
+/*
+  Masthead for nav.
+*/
+.magick-masthead {
+  background-color: #428bca;
+  -webkit-box-shadow: inset 0 -2px 5px rgba(0,0,0,.1);
+          box-shadow: inset 0 -2px 5px rgba(0,0,0,.1);
+}
+
+/*
+  Nav links.
+*/
+.magick-nav-item {
+  position: relative;
+  display: inline-block;
+  padding: 10px;
+  font-weight: 500;
+  color: #cdddeb;
+}
+.magick-nav-item:hover,
+.magick-nav-item:focus {
+  color: #fff;
+  text-decoration: none;
+}
+
+/*
+  Active state gets a caret at the bottom.
+*/
+.magick-nav .active {
+  color: #fff;
+}
+.magick-nav .active:after {
+  position: absolute;
+  bottom: 0;
+  left: 50%;
+  width: 0;
+  height: 0;
+  margin-left: -5px;
+  vertical-align: middle;
+  content: " ";
+  border-right: 5px solid transparent;
+  border-bottom: 5px solid;
+  border-left: 5px solid transparent;
+}
+
+/*
+  Name and description.
+*/
+.magick-header {
+  padding-top: 20px;
+  padding-bottom: 20px;
+}
+.magick-title {
+  margin-top: 0px;
+  margin-bottom: 40px;
+  text-align: center;
+  font-size: 32px;
+  font-weight: normal;
+}
+.magick-description {
+  font-size: 20px;
+  color: #999;
+}
+
+/*
+  Main column and sidebar layout.
+*/
+.magick-main {
+  font-size: 18px;
+  line-height: 1.5;
+}
+
+/*
+  Sidebar modules for boxing content.
+*/
+.sidebar-module {
+  padding: 15px;
+  margin: 0 -15px 15px;
+}
+.sidebar-module-inset {
+  padding: 15px;
+  background-color: #f5f5f5;
+  border-radius: 4px;
+}
+.sidebar-module-inset p:last-child,
+.sidebar-module-inset ul:last-child,
+.sidebar-module-inset ol:last-child {
+  margin-bottom: 0;
+}
+
+/*
+  Pagination.
+*/
+.pager {
+  margin-bottom: 60px;
+  text-align: left;
+}
+.pager > li > a {
+  width: 140px;
+  padding: 10px 20px;
+  text-align: center;
+  border-radius: 30px;
+}
+
+/*
+  Posts.
+*/
+.magick-scription {
+  margin-bottom: 60px;
+}
+.magick-scription-title {
+  margin-bottom: 5px;
+  font-size: 40px;
+}
+.magick-scription-meta {
+  margin-bottom: 20px;
+  color: #999;
+}
+
+/*
+  Footer.
+*/
+.magick-footer {
+  padding: 20px 0;
+  color: #999;
+  text-align: center;
+  background-color: #f9f9f9;
+  border-top: 1px solid #e5e5e5;
+}
+.magick-footer p:last-child {
+  margin-bottom: 0;
+}
+
+/*
+  Miscellaneous.
+*/
+.magick-list-unstyled {
+  padding-left: 40px;
+  padding-right: 40px;
+  list-style: none;
+}
+.magick-icon {
+  float: left;
+  margin: 5px;
+}
+fieldset {
+  padding: .5em;
+  background: white;
+  border: 1px dotted #aaaa77;
+  margin-left: 20px;
+  margin-right: 20px;
+  margin-top: .5em;
+}
+
+fieldset legend {
+  color: #fff;
+  background-color: #aaaa77;
+  font-size: smaller;
+  padding: .1ex .5ex;
+  border-right: 1px solid gray;
+  border-bottom: 1px solid gray;
+  font-weight: bold;
+}
diff --git a/www/display.html b/www/display.html
index c843f16..f8b4ceb 100644
--- a/www/display.html
+++ b/www/display.html
@@ -1,258 +1,97 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Command-line Tools: Display</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
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-<h1>ImageMagick Display Command-line Tool</h1>
-<p class="navigation-index">[<a href="display.html#usage">Example Usage</a> • <a href="display.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>display</code> program to display an image or image sequence on any X server.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>display</code> command or see below for example usages of the command.</p>
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+<div class="container">
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+<p class="text-center"><a href="display.html#usage">Example Usage</a> • <a href="display.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>display</code> program to display an image or image sequence on any X server.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>display</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>display</code> command here to illustrate its usefulness and ease of use.  To get started, lets display an image in the JPEG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display rose.jpg</span></p>
+<pre>
+display rose.jpg
+</pre>
+
 <p>To tile a slate texture onto the root window, use:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display -size 1280x1024 -window root slate.png</span></p>
+<pre>
+display -size 1280x1024 -window root slate.png
+</pre>
+
 <p>To display a visual image directory of all your JPEG images, use:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display 'vid:*.jpg'</span></p>
+<pre>
+display 'vid:*.jpg'
+</pre>
+
 <p>The display program defaults to the X screen resolution.  To display vecotr formats at their intended size, override the default resolution:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display -density 72 drawing.svg</span></p>
+<pre>
+display -density 72 drawing.svg
+</pre>
+
 <p>You can find additional examples of using <code>display</code> in <a href="http://www.ibm.com/developerworks/library/l-graf/">Graphics from the Command Line</a>.  Further discussion is available in  <a href="https://www.ibm.com/developerworks/library/l-graf2/">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>display</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -260,472 +99,489 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#antialias">-antialias</a></td>
-    <td valign="top">remove pixel-aliasing</td>
+    <td><a href="command-line-options.html#antialias">-antialias</a></td>
+    <td>remove pixel-aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#backdrop">-backdrop</a></td>
-    <td valign="top">display image centered on a backdrop</td>
+    <td><a href="command-line-options.html#backdrop">-backdrop</a></td>
+    <td>display image centered on a backdrop</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#background">-background <em class="option">color</em></a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#background">-background <var>color</var></a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip">-clip</a></td>
-    <td valign="top">clip along the first path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip">-clip</a></td>
+    <td>clip along the first path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-path">-clip-path <em class="option">id</em></a></td>
-    <td valign="top">clip along a named path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip-path">-clip-path <var>id</var></a></td>
+    <td>clip along a named path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#coalesce">-coalesce</a></td>
-    <td valign="top">merge a sequence of images</td>
+    <td><a href="command-line-options.html#coalesce">-coalesce</a></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colormap">-colormap <em class="option">type</em></a></td>
-    <td valign="top">Shared or Private</td>
+    <td><a href="command-line-options.html#colormap">-colormap <var>type</var></a></td>
+    <td>Shared or Private</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast">-contrast</a></td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td><a href="command-line-options.html#contrast">-contrast</a></td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size and location of the cropped image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>preferred size and location of the cropped image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delay">-delay <em class="option">value</em></a></td>
-    <td valign="top">display the next image after pausing</td>
+    <td><a href="command-line-options.html#delay">-delay <var>value</var></a></td>
+    <td>display the next image after pausing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#despeckle">-despeckle</a></td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td><a href="command-line-options.html#despeckle">-despeckle</a></td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#display">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#display">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#edge">-edge <em class="option">radius</em></a></td>
-    <td valign="top">apply a filter to detect edges in the image</td>
+    <td><a href="command-line-options.html#edge">-edge <var>radius</var></a></td>
+    <td>apply a filter to detect edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#enhance">-enhance</a></td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td><a href="command-line-options.html#enhance">-enhance</a></td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#equalize">-equalize</a></td>
-    <td valign="top">perform histogram equalization to an image</td>
+    <td><a href="command-line-options.html#equalize">-equalize</a></td>
+    <td>perform histogram equalization to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flatten">-flatten</a></td>
-    <td valign="top">flatten a sequence of images</td>
+    <td><a href="command-line-options.html#flatten">-flatten</a></td>
+    <td>flatten a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flip">-flip</a></td>
-    <td valign="top">flip image in the vertical direction</td>
+    <td><a href="command-line-options.html#flip">-flip</a></td>
+    <td>flip image in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flop">-flop</a></td>
-    <td valign="top">flop image in the horizontal direction</td>
+    <td><a href="command-line-options.html#flop">-flop</a></td>
+    <td>flop image in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with an ornamental border</td>
+    <td><a href="command-line-options.html#frame">-frame <var>geometry</var></a></td>
+    <td>surround image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fuzz">-fuzz <em class="option">distance</em></a></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td><a href="command-line-options.html#fuzz">-fuzz <var>distance</var></a></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical backdrop placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>geometry</var></a></td>
+    <td>horizontal and vertical backdrop placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#immutable">-immutable <em class="option">type</em></a></td>
-    <td valign="top">prohibit image edits</td>
+    <td><a href="command-line-options.html#immutable">-immutable <var>type</var></a></td>
+    <td>prohibit image edits</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">name</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>name</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#map">-map <em class="option">filename</em></a></td>
-    <td valign="top">transform image colors to match this set of colors</td>
+    <td><a href="command-line-options.html#map">-map <var>filename</var></a></td>
+    <td>transform image colors to match this set of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mattecolor">-mattecolor <em class="option">color</em></a></td>
-    <td valign="top">frame color</td>
+    <td><a href="command-line-options.html#mattecolor">-mattecolor <var>color</var></a></td>
+    <td>frame color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#normalize">-normalize</a></td>
-    <td valign="top">transform image to span the full range of colors</td>
+    <td><a href="command-line-options.html#normalize">-normalize</a></td>
+    <td>transform image to span the full range of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#raise">-raise <em class="option">value</em></a></td>
-    <td valign="top">lighten/darken image edges to create a 3-D effect</td>
+    <td><a href="command-line-options.html#raise">-raise <var>value</var></a></td>
+    <td>lighten/darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#remote">-remote <em class="option">command</em></a></td>
-    <td valign="top">execute a command in an remote display process</td>
+    <td><a href="command-line-options.html#remote">-remote <var>command</var></a></td>
+    <td>execute a command in an remote display process</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resample">-resample <em class="option">geometry</em></a></td>
-    <td valign="top">change the resolution of an image</td>
+    <td><a href="command-line-options.html#resample">-resample <var>geometry</var></a></td>
+    <td>change the resolution of an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#roll">-roll <em class="option">geometry</em></a></td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td><a href="command-line-options.html#roll">-roll <var>geometry</var></a></td>
+    <td>roll an image vertically or horizontally</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sample">-sample <em class="option">geometry</em></a></td>
-    <td valign="top">scale image with pixel sampling</td>
+    <td><a href="command-line-options.html#sample">-sample <var>geometry</var></a></td>
+    <td>scale image with pixel sampling</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#segment">-segment <em class="option">values</em></a></td>
-    <td valign="top">segment an image</td>
+    <td><a href="command-line-options.html#segment">-segment <var>values</var></a></td>
+    <td>segment an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#sharpen">-sharpen <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#thumbnail">-thumbnail <em class="option">geometry</em></a></td>
-    <td valign="top">create a thumbnail of the image</td>
+    <td><a href="command-line-options.html#thumbnail">-thumbnail <var>geometry</var></a></td>
+    <td>create a thumbnail of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#black-threshold">-black-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels below the threshold into black</td>
+    <td><a href="command-line-options.html#black-threshold">-black-threshold <var>value</var></a></td>
+    <td>force all pixels below the threshold into black</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#update">-update <em class="option">seconds</em></a></td>
-    <td valign="top">detect when image file is modified and redisplay</td>
+    <td><a href="command-line-options.html#update">-update <var>seconds</var></a></td>
+    <td>detect when image file is modified and redisplay</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#visual">-visual</a></td>
-    <td valign="top">display image using this visual type</td>
+    <td><a href="command-line-options.html#visual">-visual</a></td>
+    <td>display image using this visual type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-window <em class="option">id</em></a></td>
-    <td valign="top">display image to background of this window</td>
+    <td><a href="command-line-options.html#write">-window <var>id</var></a></td>
+    <td>display image to background of this window</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-window-group <em class="option">id</em></a></td>
-    <td valign="top">exit program when this window id is destroyed</td>
+    <td><a href="command-line-options.html#write">-window-group <var>id</var></a></td>
+    <td>exit program when this window id is destroyed</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-write <em class="option">filename</em></a></td>
-    <td valign="top">write images to this file</td>
+    <td><a href="command-line-options.html#write">-write <var>filename</var></a></td>
+    <td>write images to this file</td>
   </tr>
   </tbody>
 </table>
 
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+  <script type="text/javascript">
+    /*  */
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+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
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-      <a href="../discourse-server">Discourse Server</a> •
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-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
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-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/distribute-pixel-cache.html b/www/distribute-pixel-cache.html
index e33699a..c630e31 100644
--- a/www/distribute-pixel-cache.html
+++ b/www/distribute-pixel-cache.html
@@ -1,188 +1,65 @@
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="-//W3C//DTD XHTML 1.1//EN" xml:lang="en" xsi:schemaLocation="http://www.w3.org/1999/xhtml                           http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"></meta>
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"></meta>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Distributed Pixel Cache</title>
-  <meta http-equiv="content-language" content="en-US"></meta>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"></meta>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"></meta>
-  <meta name="application-name" content="ImageMagick"></meta>
-  <meta name="description" content="Use ImageMagick to convert, edit, or compose bitmap images in a variety of formats.  In addition, resize, rotate, shear, distort or transform images automagically."></meta>
-  <meta name="application-url" content="http://www.imagemagick.org"></meta>
-  <meta name="generator" content="PHP"></meta>
-  <meta name="keywords" content="distributed, pixel, cache, ImageMagick, PerlMagick, image processing, OpenMP, software development library, image, photo, software, Magick++, MagickWand"></meta>
-  <meta name="rating" content="GENERAL"></meta>
-  <meta name="robots" content="INDEX, FOLLOW"></meta>
-  <meta name="generator" content="ImageMagick Studio LLC"></meta>
-  <meta name="author" content="ImageMagick Studio LLC"></meta>
-  <meta name="revisit-after" content="2 DAYS"></meta>
-  <meta name="resource-type" content="document"></meta>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"></meta>
-  <meta name="distribution" content="Global"></meta>
-  <link rel="icon" href="../images/wand.png"></link>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"></link>
-  <link rel="canonical" href="../index.html"></link>
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"></link>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/1.7/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.0.6" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.0.6"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.2" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.2"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.0"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=2.0.6" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=2.0.6"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="distributed, pixel, cache, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
 </head>
 
-<body id="www-imagemagick-org">
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-  //-->
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-  
-</div>
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-  <img src="../images/logo.jpg" alt="ImageMagick Logo" style="width: 123px; height: 118px; border: 0px; float: right;"></img></a>
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-  </noscript>
-    
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-</div>
-
+<body>
 <div class="main">
-
-
-<h1>Distributed Pixel Cache</h1>
-<div class="doc-section">
-<p>A distributed pixel cache is an extension of the traditional pixel cache available on a single host.  The distributed pixel cache may span multiple servers so that it can grow in size and transactional capacity to support very large images or large image sequences.  Start up the pixel cache server on one or more hosts.  When you read or operate on an image and the local pixel cache resources are exhausted, ImageMagick contacts one or more of these remote pixel servers to store or retrieve pixels.</p>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">A distributed pixel cache is an extension of the traditional pixel cache available on a single host.  The distributed pixel cache may span multiple servers so that it can grow in size and transactional capacity to support very large images or large image sequences.  Start up the pixel cache server on one or more hosts.  When you read or operate on an image and the local pixel cache resources are exhausted, ImageMagick contacts one or more of these remote pixel servers to store or retrieve pixels.</p>
 <p>For really large images or large image sequences, or if there is limited resources on your host, you can utilize a distributed pixel cache on one or more remote hosts.  Here we create two distributed pixel caches and utilize them from our desktop:</p>
-<pre class="text">
-convert -distribute-cache 6668 &amp;  // start on 192.168.100.50
-convert -distribute-cache 6668 &amp;  // start on 192.168.100.51
-convert -limit memory 1GiB -limit map 2GiB -limit disk 4GiB
+<pre>
+convert -distribute-cache 6668 &amp;  # start on 192.168.100.50
+convert -distribute-cache 6668 &amp;  # start on 192.168.100.51
+convert -limit memory 1GiB -limit map 2GiB -limit disk 4GiB \
   -define registry:cache:hosts=192.168.100.50:6668,192.168.100.51:6668 \
   myhugeimage.jpg -sharpen 5x2 myhugeimage.png
 </pre>
@@ -190,24 +67,41 @@
 <p>Your image processing tasks are likely to perform slower when utilizing a distributed pixel cache due to pixels shuffling between the client and the server over a network.  Algorithms that access virtual pixels (e.g. -sharpen) are noticably slower, up to 3 times slower, than algorithms that only access authentic pixels (e.g. -negate) due to increased network traffic.</p>
 <p>A client can only contact a compatible distributed pixel cache server.  Compatibility requires the same ImageMagick library interface, quantum depth, HDRI status, OS word size, and endianness.  The distributed pixel cache checks these attributes and exits if these requirements are not met.</p>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="distribute-pixel-cache.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
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+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
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+        t.parentNode.insertBefore(s, t);
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+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
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-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2015 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
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-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/download.html b/www/download.html
index 35eddf3..f962848 100644
--- a/www/download.html
+++ b/www/download.html
@@ -1,284 +1,116 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Downloads</title>
-  <meta http-equiv="content-language" content="en-US"/>
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-  <meta name="application-name" content="ImageMagick"/>
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-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="downloads, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
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-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
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-  <div class="g-plusone" data-size="standard" data-count="true"></div>
-</div>
-
+<body>
 <div class="main">
-
-<h1>Download ImageMagick</h1>
-<div class="doc-section">
-<p>ImageMagick source and binary distributions are available from a variety of FTP and Web mirrors around the world listed below.  ImageMagick stable and development source releases are also available from <a href="subversion.html">Subversion</a>.  Before you download, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
-<p>The latest release of ImageMagick is version 6.8.9-5.</p>
-<dl>
-  <dt class="doc">Australia</dt>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">ImageMagick source and binary distributions are available from a variety of FTP and Web mirrors around the world listed below.  ImageMagick stable and development source releases are also available from <a href="subversion.html">Subversion</a>.  Before you download, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
+<p>The latest release of ImageMagick is version 6.9.1-2.</p>
+<dl class="dl-horizontal">
+  <dt>Australia</dt>
     <dd><a href="http://mirrors-au.go-parts.com/mirrors/ImageMagick/">http://mirrors-au.go-parts.com/mirrors/ImageMagick/</a></dd>
     <dd><a href="ftp://mirrors-au.go-parts.com/mirrors/ImageMagick/">ftp://mirrors-au.go-parts.com/mirrors/ImageMagick/</a></dd>
     <dd><a href="ftp://mirror.aarnet.edu.au/pub/imagemagick/">ftp://mirror.aarnet.edu.au/pub/imagemagick/</a></dd>
-  <dt class="doc">Austria</dt>
+  <dt>Austria</dt>
     <dd><a href="ftp://gd.tuwien.ac.at/pub/graphics/ImageMagick/">ftp://gd.tuwien.ac.at/pub/graphics/ImageMagick/</a></dd>
-  <dt class="doc">Estonia</dt>
+  <dt>Estonia</dt>
     <dd><a href="http://servingzone.com/mirrors/ImageMagick/">http://servingzone.com/mirrors/ImageMagick/</a></dd>
-  <dt class="doc">France</dt>
+  <dt>France</dt>
     <dd><a href="http://mirrors.linsrv.net/ImageMagick/">http://mirrors.linsrv.net/ImageMagick</a></dd>
     <dd><a href="ftp://mirrors.linsrv.net/pub/ImageMagick/">ftp://mirrors.linsrv.net/pub/ImageMagick</a></dd>
-  <dt class="doc">Germany</dt>
+  <dt>Germany</dt>
     <dd><a href="http://mirror.checkdomain.de/imagemagick/">http://mirror.checkdomain.de/imagemagick/</a></dd>
     <dd><a href="ftp://mirror.checkdomain.de/imagemagick/">ftp://mirror.checkdomain.de/imagemagick/</a></dd>
     <dd><a href="http://image_magick.veidrodis.com/image_magick/">http://image_magick.veidrodis.com/image_magick/</a></dd>
-  <dt class="doc">Israel</dt>
+  <dt>Israel</dt>
     <dd><a href="http://imagemagick.spd.co.il/">http://imagemagick.spd.co.il/</a></dd>
-  <dt class="doc">Japan</dt>
+  <dt>Japan</dt>
     <dd><a href="ftp://ftp.kddlabs.co.jp/graphics/ImageMagick/">ftp://ftp.kddlabs.co.jp/graphics/ImageMagick/</a></dd>
     <dd><a href="ftp://ftp.u-aizu.ac.jp/pub/graphics/images/ImageMagick/imagemagick.org/">ftp://ftp.u-aizu.ac.jp/pub/graphics/images/ImageMagick/imagemagick.org</a></dd>
-  <dt class="doc">Latvia</dt>
+  <dt>Latvia</dt>
     <dd><a href="http://www.champground.com/imagemagick/">http://www.champground.com/imagemagick/</a></dd>
-  <dt class="doc">Netherlands</dt>
+  <dt>Netherlands</dt>
     <dd><a href="ftp://ftp.nluug.nl/pub/ImageMagick/">ftp://ftp.nluug.nl/pub/ImageMagick</a></dd>
     <dd><a href="http://ftp.surfnet.nl/pub/ImageMagick/">http://ftp.surfnet.nl/pub/ImageMagick/</a></dd>
-  <dt class="doc">Norway</dt>
+  <dt>Norway</dt>
     <dd><a href="ftp://mirror.searchdaimon.com/ImageMagick">ftp://mirror.searchdaimon.com/ImageMagick</a></dd>
     <dd><a href="http://mirror.searchdaimon.com/ImageMagick/">http://mirror.searchdaimon.com/ImageMagick/</a></dd>
-  <dt class="doc">Poland</dt>
+  <dt>Poland</dt>
     <dd><a href="ftp://sunsite.icm.edu.pl/packages/ImageMagick/">ftp://sunsite.icm.edu.pl/packages/ImageMagick/</a></dd>
     <dd><a href="ftp://ftp.tpnet.pl/pub/graphics/ImageMagick/">ftp://ftp.tpnet.pl/pub/graphics/ImageMagick/</a></dd>
     <dd><a href="rsync://ftp.tpnet.pl/pub/graphics/ImageMagick/">rsync://ftp.tpnet.pl/pub/graphics/ImageMagick/</a></dd>
-  <dt class="doc">Russia</dt>
+  <dt>Russia</dt>
     <dd><a href="http://mirrors-ru.go-parts.com/mirrors/ImageMagick/">http://mirrors-ru.go-parts.com/mirrors/ImageMagick/</a></dd>
     <dd><a href="ftp://mirrors-ru.go-parts.com/mirrors/ImageMagick/">ftp://mirrors-ru.go-parts.com/mirrors/ImageMagick/</a></dd>
-  <dt class="doc">Sweden</dt>
+  <dt>Sweden</dt>
     <dd><a href="ftp://ftp.sunet.se/pub/multimedia/graphics/ImageMagick/">ftp://ftp.sunet.se/pub/multimedia/graphics/ImageMagick</a></dd>
-  <dt class="doc">South Africa</dt>
-    <dd><a href="http://mirror.is.co.za/pub/imagemagick/">http://mirror.is.co.za/pub/imagemagick/</a> (web site mirror)</dd>
-    <dd><a href="ftp://ftp.is.co.za/pub/imagemagick/">ftp://ftp.is.co.za/pub/imagemagick</a></dd>
-  <dt class="doc">UK</dt>
+  <dt>South Africa</dt>
+    <dd><a href="http://imagemagick.afri.cc/">http://imagemagick.afri.cc/</a></dd>
+  <dt>UK</dt>
     <dd><a href="http://mirrors-uk.go-parts.com/mirrors/ImageMagick/">http://mirrors-uk.go-parts.com/mirrors/ImageMagick/</a></dd>
     <dd><a href="ftp://mirrors-usa.go-parts.com/mirrors/ImageMagick/">ftp://mirrors-usa.go-parts.com/mirrors/ImageMagick/</a></dd>
-  <dt class="doc">United States</dt>
+  <dt>United States</dt>
     <dd><a href="http://mirrors-usa.go-parts.com/mirrors/ImageMagick/">http://mirrors-usa.go-parts.com/mirrors/ImageMagick/</a></dd>
     <dd><a href="ftp://mirrors-usa.go-parts.com/mirrors/ImageMagick/">ftp://mirrors-usa.go-parts.com/mirrors/ImageMagick/</a></dd>
+    <dd><a href="http://mirrors.concertpass.com/imagemagick/">http://mirrors.concertpass.com/imagemagick//</a></dd>
     <dd><a href="http://www.imagemagick.org/download">http://www.imagemagick.org/download</a></dd>
     <dd><a href="http://sourceforge.net/projects/imagemagick/">http://sourceforge.net/projects/imagemagick/</a> (legacy releases)</dd>
     <dd><a href="ftp://ftp.fifi.org/pub/ImageMagick/">ftp://ftp.fifi.org/pub/ImageMagick/</a> (ftp)</dd>
-  <dt class="doc">Platform Specific Binaries </dt>
+  <dt>Platform Specific Binaries </dt>
     <dd><a href="http://www.macports.org/ports.html?by=name&amp;substr=imagemagick">http://www.macports.org/ports.html?by=name&amp;substr=imagemagick</a> (Mac OS X)</dd>
     <dd><a href="http://hpux.connect.org.uk/hppd/hpux/X11/Viewers/">http://hpux.connect.org.uk/hppd/hpux/X11/Viewers/</a> (HP-UX 10.20 and 11.00)</dd>
     <dd><a href="http://www.sunfreeware.com/">http://www.sunfreeware.com/</a> (SPARC/Solaris 2.5-10 and x86/Solaris 8-10)</dd>
-  <dt class="doc">Rsync Mirrors </dt>
+  <dt>Rsync Mirrors </dt>
     <dd><a href="rsync://rsync.is.co.za/IS-Mirror/mirror.imagemagick.org/">rsync://rsync.is.co.za/IS-Mirror/mirror.imagemagick.org/</a></dd>
     <dd><a href="rsync://rsync.fifi.org/ImageMagick">rsync://rsync.fifi.org/ImageMagick</a></dd>
     <dd><a href="rsync://mirror.imagemagick.org/magick_html">rsync://mirror.imagemagick.org/magick_html/</a> (Web site mirror)</dd>
@@ -287,24 +119,41 @@
 </dl>
 <p>If you want to add a new mirror, please <a href="contact.html">contact us</a>.</p>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="download.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
+    (function() {
+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/escape.html b/www/escape.html
index f6b78dd..22eb50e 100644
--- a/www/escape.html
+++ b/www/escape.html
@@ -1,247 +1,69 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Format and Print Image Properties</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="format, print, image, properties, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
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+<p class="lead magick-description">There are copious amounts of extra data assocated with images (metadata), beyond the actual image pixels. This metadata can be useful, either for display, or for various calculations, or in modifying the behaviour of later image processing operations.  You can utilize percent escapes in a number of options, for example in <a href="command-line-options.html#format_identify_">-format</a> or in montage <a href="command-line-options.html#label">-label</a>, to print various properties and other settings associated with an image.</p>
 
-<h1>ImageMagick Escapes</h1>
-<p class="navigation-index"></p>
-
-<div class="doc-section">
-
-<p>There is a copious amount of extra data assocated with images (metadata), beyond the actual image pixels. This metadata can be useful, either for
-display, or for various calculations, or in modifying the behaviour of later
-image processing operations.</p>
-
-<p>You can utilize percent escapes in a number of options, for example in <a href="command-line-options.html#format_identify_"
->-format</a> or in montage <a href="command-line-options.html#label"
->-label</a>, to print various properties and other settings associated with an
-image. </p>
-
-<table>
-<tr valign="top">
+<div class="table-responsive">
+<table class="table table-striped">
+<tr>
     <td><b>Profile Data</b></td>
     <td>Such as EXIF: data, containing focal lengths, exposures, dates, and in
         come cases GPS locations.
     </td></tr>
-<tr valign="top">
+<tr>
     <td><b>Attributes</b></td>
     <td>These are directly involved with image data, and more commonly
         modified as part of normal image processing.  These include
@@ -249,28 +71,28 @@
         background color. Most specific percent escapes is to access this
         information.
     </td></tr>
-<tr valign="top">
+<tr>
     <td><b>Properties</b></td>
     <td>These are stored as a table of free form strings, and are (if posible)
         saved with the image (especially in MIFF and PNG image file formats).
         These include: Labels, Captions, Comments.
     </td></tr>
-<tr valign="top">
+<tr>
     <td><b>Artifacts</b></td>
     <td>These are various operational (expert) settings that are saved for
         use by various operators, or by the user for future use.  It is just
         a table of free-form strings.  They are not saved with the image when
         written.  See Artifacts and Options below for details.
     </td></tr>
-<tr valign="top">
+<tr>
     <td><b>Options</b></td>
     <td>Also operational (expert) settings that are saved for
         use by various operators, but are set globally for use by a whole
         image list (also not saved).  See Artifacts and Options below.
     </td></tr>
-</table>
+</table></div>
 
-<h3>Percent Escape Handling</h3>
+<h3 class="magick-header">Percent Escape Handling</h3>
 
 <p>If you request a percent escape such as <code>%[key]</code> the setting
 is looked for in the following order until the first match has been
@@ -301,72 +123,215 @@
 free-form string tables directly, allowing you to override the above sequence,
 and avoid accessing an attribute or property of the same name.</p>
 
-<pre class="text">
-   %[artifact:<em class="arg">setting</em>]
-   %[option:<em class="arg">setting</em>]
+<pre>
+%[artifact:<var>setting</var>]
+%[option:<var>setting</var>]
 </pre>
 
 
-<h3>Single Letter Attribute Percent Escapes</h3>
+<h3 class="magick-header">Single Letter Attribute Percent Escapes</h3>
 
 <p>Here are common single letter escapes (short form) is used to report the most
 common attributes and properties of an image, such as: the image filename
 filename, type, width, height. </p>
 
-<div class="viewport">\n   newline
-\r   carriage return
-&lt;    less-than character.
-&gt;    greater-than character.
-&amp;    ampersand character.
-%%   a percent sign
-%b   file size of image read in
-%c   comment meta-data property
-%d   directory component of path
-%e   filename extension or suffix
-%f   filename (including suffix)
-%g   layer canvas page geometry   (equivalent to "%Wx%H%X%Y")
-%h   current image height in pixels
-%i   image filename (note: becomes output filename for "info:")
-%k   CALCULATED: number of unique colors
-%l   label meta-data property
-%m   image file format (file magic)
-%n   number of images in current image sequence
-%o   output filename  (used for delegates)
-%p   index of image in current image list
-%q   quantum depth (compile-time constant)
-%r   image class and colorspace
-%s   scene number (from input unless re-assigned)
-%t   filename without directory or extension (suffix)
-%u   unique temporary filename (used for delegates)
-%w   current width in pixels
-%x   x resolution (density)
-%y   y resolution (density)
-%z   image depth (as read in unless modified, image save depth)
-%A   image transparency channel enabled (true/false)
-%C   image compression type
-%D   image GIF dispose method
-%G   original image size (%wx%h; before any resizes)
-%H   page (canvas) height
-%M   Magick filename (original file exactly as given,  including read mods)
-%O   page (canvas) offset ( = %X%Y )
-%P   page (canvas) size ( = %Wx%H )
-%Q   image compression quality ( 0 = default )
-%S   ?? scenes ??
-%T   image time delay (in centi-seconds)
-%U   image resolution units
-%W   page (canvas) width
-%X   page (canvas) x offset (including sign)
-%Y   page (canvas) y offset (including sign)
-%Z   unique filename (used for delegates)
-%@   CALCULATED: trim bounding box (without actually trimming)
-%#   CALCULATED: 'signature' hash of image values
-</div>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>\n</td>
+    <td>newline</td>
+  </tr>
+  <tr>
+    <td>\r</td>
+    <td>carriage return</td>
+  </tr>
+  <tr>
+    <td>&lt;</td>
+    <td>less-than character.</td>
+  </tr>
+  <tr>
+    <td>&gt;</td>
+    <td>greater-than character.</td>
+  </tr>
+  <tr>
+    <td>&amp;</td>
+    <td>ampersand character.</td>
+  </tr>
+  <tr>
+    <td>%%</td>
+    <td>a percent sign</td>
+  </tr>
+  <tr>
+    <td>%b</td>
+    <td>file size of image read in</td>
+  </tr>
+  <tr>
+    <td>%c</td>
+    <td>comment meta-data property</td>
+  </tr>
+  <tr>
+    <td>%d</td>
+    <td>directory component of path</td>
+  </tr>
+  <tr>
+    <td>%e</td>
+    <td>filename extension or suffix</td>
+  </tr>
+  <tr>
+    <td>%f</td>
+    <td>filename (including suffix)</td>
+  </tr>
+  <tr>
+    <td>%g</td>
+    <td>layer canvas page geometry   (equivalent to "%Wx%H%X%Y")</td>
+  </tr>
+  <tr>
+    <td>%h</td>
+    <td>current image height in pixels</td>
+  </tr>
+  <tr>
+    <td>%i</td>
+    <td>image filename (note: becomes output filename for "info:")</td>
+  </tr>
+  <tr>
+    <td>%k</td>
+    <td>CALCULATED: number of unique colors</td>
+  </tr>
+  <tr>
+    <td>%l</td>
+    <td>label meta-data property</td>
+  </tr>
+  <tr>
+    <td>%m</td>
+    <td>image file format (file magic)</td>
+  </tr>
+  <tr>
+    <td>%n</td>
+    <td>number of images in current image sequence</td>
+  </tr>
+  <tr>
+    <td>%o</td>
+    <td>output filename  (used for delegates)</td>
+  </tr>
+  <tr>
+    <td>%p</td>
+    <td>index of image in current image list</td>
+  </tr>
+  <tr>
+    <td>%q</td>
+    <td>quantum depth (compile-time constant)</td>
+  </tr>
+  <tr>
+    <td>%r</td>
+    <td>image class and colorspace</td>
+  </tr>
+  <tr>
+    <td>%s</td>
+    <td>scene number (from input unless re-assigned)</td>
+  </tr>
+  <tr>
+    <td>%t</td>
+    <td>filename without directory or extension (suffix)</td>
+  </tr>
+  <tr>
+    <td>%u</td>
+    <td>unique temporary filename (used for delegates)</td>
+  </tr>
+  <tr>
+    <td>%w</td>
+    <td>current width in pixels</td>
+  </tr>
+  <tr>
+    <td>%x</td>
+    <td>x resolution (density)</td>
+  </tr>
+  <tr>
+    <td>%y</td>
+    <td>y resolution (density)</td>
+  </tr>
+  <tr>
+    <td>%z</td>
+    <td>image depth (as read in unless modified, image save depth)</td>
+  </tr>
+  <tr>
+    <td>%A</td>
+    <td>image transparency channel enabled (true/false)</td>
+  </tr>
+  <tr>
+    <td>%C</td>
+    <td>image compression type</td>
+  </tr>
+  <tr>
+    <td>%D</td>
+    <td>image GIF dispose method</td>
+  </tr>
+  <tr>
+    <td>%G</td>
+    <td>original image size (%wx%h; before any resizes)</td>
+  </tr>
+  <tr>
+    <td>%H</td>
+    <td>page (canvas) height</td>
+  </tr>
+  <tr>
+    <td>%M</td>
+    <td>Magick filename (original file exactly as given,  including read mods)</td>
+  </tr>
+  <tr>
+    <td>%O</td>
+    <td>page (canvas) offset ( = %X%Y )</td>
+  </tr>
+  <tr>
+    <td>%P</td>
+    <td>page (canvas) size ( = %Wx%H )</td>
+  </tr>
+  <tr>
+    <td>%Q</td>
+    <td>image compression quality ( 0 = default )</td>
+  </tr>
+  <tr>
+    <td>%S</td>
+    <td>?? scenes ??</td>
+  </tr>
+  <tr>
+    <td>%T</td>
+    <td>image time delay (in centi-seconds)</td>
+  </tr>
+  <tr>
+    <td>%U</td>
+    <td>image resolution units</td>
+  </tr>
+  <tr>
+    <td>%W</td>
+    <td>page (canvas) width</td>
+  </tr>
+  <tr>
+    <td>%X</td>
+    <td>page (canvas) x offset (including sign)</td>
+  </tr>
+  <tr>
+    <td>%Y</td>
+    <td>page (canvas) y offset (including sign)</td>
+  </tr>
+  <tr>
+    <td>%Z</td>
+    <td>unique filename (used for delegates)</td>
+  </tr>
+  <tr>
+    <td>%@</td>
+    <td>CALCULATED: trim bounding box (without actually trimming)</td>
+  </tr>
+  <tr>
+    <td>%#</td>
+    <td>CALCULATED: 'signature' hash of image values</td>
+  </tr>
+</table></div>
 
 <p>Here is a sample command and its output for an image with filename
 <code>bird.miff</code> and whose width is 512 and height is 480.</p>
 
-<pre class="text">
--> identify -format "%m:%f %wx%h" bird.miff
+<pre>
+-&gt; identify -format "%m:%f %wx%h" bird.miff
 MIFF:bird.miff 512x480
 </pre>
 
@@ -383,52 +348,168 @@
 <p>Also be warned that calculated attributes can take some time to generate,
 especially for large images.</p>
 
-<h3>Long Form Attribute Percent Escapes</h3>
+<h3 class="magick-header">Long Form Attribute Percent Escapes</h3>
 
 <p>In addition to the above specific and calculated attributes are recognized
 when enclosed in braces (long form):</p>
 
-<div class="viewport">%[base]                 base filename, no suffixes (as %t)
-%[channels]             ??? channels in use - colorspace ???
-%[colorspace]           Colorspace of Image Data (excluding transparency)
-%[copyright]            ImageMagick Copyright String
-%[depth]                depth of image for write (as input unless changed)
-%[deskew:angle]         The deskew angle in degrees of rotation
-%[directory]            directory part of filename (as %d)
-%[distortion]           how well an image resembles a reference image (<a href="command-line-options.html#compare" >-compare</a>)
-%[entropy]              CALCULATED: entropy of the image
-%[extension]            extention part of filename (as %e)
-%[gamma]                value of image gamma
-%[group]                ??? window group ???
-%[height]               original height of image (when it was read in)
-%[kurtosis]             CALCULATED: kurtosis statistic of image
-%[label]                label meta-data property
-%[magick]               coder used to read image (not the file suffix)
-%[max]                  CALCULATED: maximum value statistic of image
-%[mean]                 CALCULATED: average value statistic of image
-%[min]                  CALCULATED: minimum value statistic of image
-%[name]                 The original name of the image
-%[opaque]               CALCULATED: is image fully-opaque?
-%[orientation]          image orientation
-%[page]                 Virtual canvas (page) geometry
-%[profile:icc]          ICC profile info
-%[profile:icm]          ICM profile info
-%[profiles]             list of any embedded profiles
-%[resolution.x]         X density (resolution) without units
-%[resolution.y]         Y density (resolution) without units
-%[scene]                original scene number of image in input file
-%[size]                 original size of image (when it was read in)
-%[skewness]             CALCULATED: skewness statistic of image
-%[standard-deviation]   CALCULATED: standard deviation statistic of image
-%[type]                 CALCULATED: image type
-%[unique]               unique temporary filename ???
-%[units]                image resolution units
-%[version]              Version Information of this running ImageMagick
-%[width]                original width of image (when it was read in)
-%[zero]                 zero (unique filename for delegate use)
-</div>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>%[base]</td>
+    <td>base filename, no suffixes (as %t)</td>
+  </tr>
+  <tr>
+    <td>%[channels]</td>
+    <td>??? channels in use - colorspace ???</td>
+  </tr>
+  <tr>
+    <td>%[colorspace]</td>
+    <td>Colorspace of Image Data (excluding transparency)</td>
+  </tr>
+  <tr>
+    <td>%[copyright]</td>
+    <td>ImageMagick Copyright String</td>
+  </tr>
+  <tr>
+    <td>%[depth]</td>
+    <td>depth of image for write (as input unless changed)</td>
+  </tr>
+  <tr>
+    <td>%[deskew:angle]</td>
+    <td>The deskew angle in degrees of rotation</td>
+  </tr>
+  <tr>
+    <td>%[directory]</td>
+    <td>directory part of filename (as %d)</td>
+  </tr>
+  <tr>
+    <td>%[distortion]</td>
+    <td>how well an image resembles a reference image (<a href="command-line-options.html#compare">-compare</a>)</td>
+  </tr>
+  <tr>
+    <td>%[entropy]</td>
+    <td>CALCULATED: entropy of the image</td>
+  </tr>
+  <tr>
+    <td>%[extension]</td>
+    <td>extention part of filename (as %e)</td>
+  </tr>
+  <tr>
+    <td>%[gamma]</td>
+    <td>value of image gamma</td>
+  </tr>
+  <tr>
+    <td>%[group]</td>
+    <td>??? window group ???</td>
+  </tr>
+  <tr>
+    <td>%[height]</td>
+    <td>original height of image (when it was read in)</td>
+  </tr>
+  <tr>
+    <td>%[kurtosis]</td>
+    <td>CALCULATED: kurtosis statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[label]</td>
+    <td>label meta-data property</td>
+  </tr>
+  <tr>
+    <td>%[magick]</td>
+    <td>coder used to read image (not the file suffix)</td>
+  </tr>
+  <tr>
+    <td>%[max]</td>
+    <td>CALCULATED: maximum value statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[mean]</td>
+    <td>CALCULATED: average value statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[min]</td>
+    <td>CALCULATED: minimum value statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[name]</td>
+    <td>The original name of the image</td>
+  </tr>
+  <tr>
+    <td>%[opaque]</td>
+    <td>CALCULATED: is image fully-opaque?</td>
+  </tr>
+  <tr>
+    <td>%[orientation]</td>
+    <td>image orientation</td>
+  </tr>
+  <tr>
+    <td>%[page]</td>
+    <td>Virtual canvas (page) geometry</td>
+  </tr>
+  <tr>
+    <td>%[profile:icc]</td>
+    <td>ICC profile info</td>
+  </tr>
+  <tr>
+    <td>%[profile:icm]</td>
+    <td>ICM profile info</td>
+  </tr>
+  <tr>
+    <td>%[profiles]</td>
+    <td>list of any embedded profiles</td>
+  </tr>
+  <tr>
+    <td>%[resolution.x]</td>
+    <td>X density (resolution) without units</td>
+  </tr>
+  <tr>
+    <td>%[resolution.y]</td>
+    <td>Y density (resolution) without units</td>
+  </tr>
+  <tr>
+    <td>%[scene]</td>
+    <td>original scene number of image in input file</td>
+  </tr>
+  <tr>
+    <td>%[size]</td>
+    <td>original size of image (when it was read in)</td>
+  </tr>
+  <tr>
+    <td>%[skewness]</td>
+    <td>CALCULATED: skewness statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[standard-deviation]</td>
+    <td>CALCULATED: standard deviation statistic of image</td>
+  </tr>
+  <tr>
+    <td>%[type]</td>
+    <td>CALCULATED: image type</td>
+  </tr>
+  <tr>
+    <td>%[unique]</td>
+    <td>unique temporary filename ???</td>
+  </tr>
+  <tr>
+    <td>%[units]</td>
+    <td>image resolution units</td>
+  </tr>
+  <tr>
+    <td>%[version]</td>
+    <td>Version Information of this running ImageMagick</td>
+  </tr>
+  <tr>
+    <td>%[width]</td>
+    <td>original width of image (when it was read in)</td>
+  </tr>
+  <tr>
+    <td>%[zero]</td>
+    <td>zero (unique filename for delegate use)</td>
+  </tr>
+</table></div>
 
-<h3>Properties</h3>
+<h3 class="magick-header">Properties</h3>
 
 <p>All other long forms of percent escapes (not single letter long form) are
 handled in a case insensitive manner. Such escapes will will attempt to look
@@ -436,27 +517,23 @@
 
 <p>The primary search space (if not a specific attribute listed above) is
 a free-form property string.  Such strings are associated and saved with
-images, and are typically set using either the <a href="command-line-options.html#set" >-set</a>
+images, and are typically set using either the <a href="command-line-options.html#set">-set</a>
 CLI option (or API equivelent), or from special convenience options
-(such as <a href="command-line-options.html#label"
->-label</a>, <a href="command-line-options.html#comment"
->-comment</a>, <a href="command-line-options.html#caption"
->-caption</a>). </p>
+(such as <a href="command-line-options.html#label">-label</a>, <a href="command-line-options.html#comment">-comment</a>, <a href="command-line-options.html#caption">-caption</a>). </p>
 
 <p>These convenience options are globally saved (as 'global options' so thay can
 be set before images are read), and later are transfered to the property of
 individual images, only when they are read in. At that time any internal
 percent escape present is then handled. </p>
 
-<p>To change a property of an image already in memory, you need to use <a
-href="command-line-options.html#set" >-set</a>.
+<p>To change a property of an image already in memory, you need to use <a href="command-line-options.html#set">-set</a>.
 </p>
 
 <p>Note that properties, like attributes (and profiles), are saved with
 images when write, if the image file format allows. </p>
 
 
-<h3>Artifacts and Options</h3>
+<h3 class="magick-header">Artifacts and Options</h3>
 
 <p>The previous percent escapes are associated with the primary Attributes and
 Properties. Which is the original and primary focus of such percent escapes.
@@ -472,8 +549,7 @@
 such is possible). </p>
 
 <p>For example when you use <code>-define 'distort:viewport=100x100'</code> you
-are in fact generating a global option, which the <a href="command-line-options.html#distort"
->-distort</a> operator will use to modify its behaviour (distorted output
+are in fact generating a global option, which the <a href="command-line-options.html#distort">-distort</a> operator will use to modify its behaviour (distorted output
 image 'view'). </p>
 
 <p>An Option is essentually a Artifact that has been stored globally as part
@@ -515,59 +591,56 @@
 Artifact. </p>
 
 
-<h3>Glob-Pattern Listing of Properties, Artifacts and Options</h3>
+<h3 class="magick-header">Glob-Pattern Listing of Properties, Artifacts and Options</h3>
 
-<p>The <em class="arg">setting</em> can contain a glob pattern. As such you can
+<p>The <var>setting</var> can contain a glob pattern. As such you can
 now list all free-form string properties, artifacts, and options, (but not
 specific image attributes) using...</p>
 
-<pre class="text">
-  convert ... \
-          -print "__Properties__\n%[*]" \
-          -print "__Artifacts__\n%[artifact:*]" \
-          -print "__Options__\n%[option:*]" \
-          ...
+<pre>
+convert ... \
+   -print "__Properties__\n%[*]" \
+   -print "__Artifacts__\n%[artifact:*]" \
+   -print "__Options__\n%[option:*]" \
+   ...
 </pre>
 
-<!--  This does not format right!
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert ... \ </span><span class='crtout'>        -print "__Properties__\n%[*]" \ </span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>        -print "__Artifacts__\n%[artifact:*]" \ </span><span class='crtout'>        -print "__Options__\n%[option:*]" \ </span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>        ...</span></p>-->
-
 <p> The format of glob patterns are very specific and as such is generally
 only used to list specific settings, such as when debugging, rather than being
 used for image processing use. </p>
 
 
-<h3>Calculated Percent Escape Prefixes</h3>
+<h3 class="magick-header">Calculated Percent Escape Prefixes</h3>
 
 <p>There are some special prefixes (before the first ':') which performs
 calculations based on the user provided string that follows that prefix.  For
 example you can do a numerical calculation use <code>%[fx:...]</code> to
 evaluate the given <a href="fx.html">FX</a> expressions:</p>
 
-<pre class="text">
-   %[fx:<em class="arg">expression</em>]
+<pre>
+%[fx:<var>expression</var>]
 </pre>
 
-<p>Use <code>pixel:</code> to evaluate a pixel color as defined by the <a
-href="fx.html">FX</a>
+<p>Use <code>pixel:</code> to evaluate a pixel color as defined by the <a href="fx.html">FX</a>
 expression:</p>
 
-<pre class="text">
-   %[pixel:<em class="arg">expression</em>]
+<pre>
+%[pixel:<var>expression</var>]
 </pre>
 
-<h3>Specific Profile Percent Escape Prefixes</h3>
+<h3 class="magick-header">Specific Profile Percent Escape Prefixes</h3>
 
 <p>You can also use the following special formatting syntax to print EXIF
 mage meta-data that was included in the image read in:</p>
 
-<pre class="text">
-   %[EXIF:<em class="arg">tag</em>]
+<pre>
+%[EXIF:<var>tag</var>]
 </pre>
 
-<p>Choose <em class="arg">tag</em> from the following:</p>
+<p>Choose <var>tag</var> from the following:</p>
 
-<div class="viewport">*  (print all EXIF tags, in keyword=data format)
+<pre class="pre-scrollable">
+*  (print all EXIF tags, in keyword=data format)
 !  (print all EXIF tags, in tag_number data format)
 #hhhh (print data for EXIF tag #hhhh)
 ImageWidth
@@ -652,22 +725,22 @@
 SensingMethod
 FileSource
 SceneType
-</div>
-
+</pre>
+<br>
 <p>Surround the format specification with quotation marks to prevent your
 shell from misinterpreting any spaces and square brackets.</p>
 
 <p>The following special formatting syntax can be used to print IPTC
 information contained in the file:</p>
 
-<pre class="text">
-   %[IPTC:<em class="arg">dataset</em>:<em class="arg">record</em>]
+<pre>
+%[IPTC:<var>dataset</var>:<var>record</var>]
 </pre>
 
-<p>Select <em class="arg">dataset</em> and <em class="arg">record</em> from
-the following:</p>
+<p>Select <var>dataset</var> and <var>record</var> from the following:</p>
 
-<div class="viewport">Envelope Record
+<pre class="pre-scrollable:">
+  Envelope Record
   1:00  Model Version
   1:05  Destination
   1:20  File Format
@@ -752,28 +825,43 @@
 
 Post ObjectData Descriptor Record
   9:10   Confirmed ObjectData Size
+</pre>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
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+      <noscript>
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diff --git a/www/examples.html b/www/examples.html
index e2ac452..e2c66de 100644
--- a/www/examples.html
+++ b/www/examples.html
@@ -1,251 +1,98 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
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-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
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+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Examples of ImageMagick Usage</title>
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-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
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-<h1>ImageMagick Examples</h1>
-<div class="doc-section">
-<p>Here are a few examples of what you can do with an image using ImageMagick from the command line, a program interface, or script.  You can generate this image yourself with this <a href="perl-magick.html">PerlMagick</a> script, <a href="../source/examples.pl">examples.pl</a>.</p><br />
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+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
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-</div>
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">Here are a few examples of what you can do with an image using ImageMagick from the command line, a program interface, or script.  You can generate this image yourself with this <a href="perl-magick.html">PerlMagick</a> script, <a href="../source/examples.pl">examples.pl</a>.</p>
 
+<p><img class="img-responsive center-block" src="../images/examples.jpg" alt="[ImageMagick]" width="734" height="2972" name="titlebar-west"></p>
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+    <div class="magick-nav-item navbar-left">
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diff --git a/www/exception.html b/www/exception.html
index d832a74..2117e46 100644
--- a/www/exception.html
+++ b/www/exception.html
@@ -1,236 +1,67 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Exceptions</title>
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-  <meta name="generator" content="PHP"/>
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-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
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-  
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-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
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-
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-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
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+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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+  </div>
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+<div class="container">
+<div class="magick-header">
 
-<h1>ImageMagick Exceptions</h1>
-<p class="navigation-index"></p>
+<p class="lead magick-description">ImageMagick returns a status of 0 whenever a command or algorithm successfully complete without complaint.  A warning code generally is typically just a notice that something unusual occurred but the command or algorithm still completed and most likely the results are still usable.  An error means the command or algorithm could not complete as expected and any results are unreliable.  A fatal error means the command or algorithm could not complete and the process exits prematurely and no results are returned.</p>
 
-<div class="doc-section">
-<p>ImageMagick returns a status of 0 whenever a command or algorithm successfully complete without complaint.  A warning code generally is typically just a notice that something unusual occurred but the command or algorithm still completed and most likely the results are still usable.  An error means the command or algorithm could not complete as expected and any results are unreliable.  A fatal error means the command or algorithm could not complete and the process exits prematurely and no results are returned.</p>
-
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>ImageMagick Error and Warning Codes</caption>
   <tbody>
   <tr>
-    <th style="width: 15%">Domain</th>
+    <th>Domain</th>
     <th>Description</th>
     <th>Warning</th>
     <th>Error</th>
@@ -238,202 +69,219 @@
   </tr>
 
   <tr>
-    <td valign="top">Success</td>
-    <td valign="top">the command or algorithm completed successfully without complaint</td>
-    <td valign="top">0</td>
-    <td valign="top">0</td>
-    <td valign="top">0</td>
+    <td>Success</td>
+    <td>the command or algorithm completed successfully without complaint</td>
+    <td>0</td>
+    <td>0</td>
+    <td>0</td>
   </tr>
 
   <tr>
-    <td valign="top">Resource Limit</td>
-    <td valign="top">a program resource is exhausted (e.g. not enough memory)</td>
-    <td valign="top">300</td>
-    <td valign="top">400</td>
-    <td valign="top">700</td>
+    <td>Resource Limit</td>
+    <td>a program resource is exhausted (e.g. not enough memory)</td>
+    <td>300</td>
+    <td>400</td>
+    <td>700</td>
   </tr>
 
   <tr>
-    <td valign="top">Type</td>
-    <td valign="top">A font is unavailable; a substitution may have occurred</td>
-    <td valign="top">305</td>
-    <td valign="top">405</td>
-    <td valign="top">705</td>
+    <td>Type</td>
+    <td>A font is unavailable; a substitution may have occurred</td>
+    <td>305</td>
+    <td>405</td>
+    <td>705</td>
   </tr>
 
   <tr>
-    <td valign="top">Option</td>
-    <td valign="top">a command-line option was malformed</td>
-    <td valign="top">310</td>
-    <td valign="top">410</td>
-    <td valign="top">710</td>
+    <td>Option</td>
+    <td>a command-line option was malformed</td>
+    <td>310</td>
+    <td>410</td>
+    <td>710</td>
   </tr>
 
   <tr>
-    <td valign="top">Delegate</td>
-    <td valign="top">an ImageMagick <i>delegate</i> failed to complete</td>
-    <td valign="top">315</td>
-    <td valign="top">415</td>
-    <td valign="top">715</td>
+    <td>Delegate</td>
+    <td>an ImageMagick <i>delegate</i> failed to complete</td>
+    <td>315</td>
+    <td>415</td>
+    <td>715</td>
   </tr>
 
   <tr>
-    <td valign="top">Missing Delegate</td>
-    <td valign="top">the image type can not be read or written because the appropriate <i>Delegate</i> is missing</td>
-    <td valign="top">320</td>
-    <td valign="top">420</td>
-    <td valign="top">720</td>
+    <td>Missing Delegate</td>
+    <td>the image type can not be read or written because the appropriate <i>Delegate</i> is missing</td>
+    <td>320</td>
+    <td>420</td>
+    <td>720</td>
   </tr>
 
   <tr>
-    <td valign="top">Corrupt Image</td>
-    <td valign="top">the image file may be corrupt</td>
-    <td valign="top">325</td>
-    <td valign="top">425</td>
-    <td valign="top">725</td>
+    <td>Corrupt Image</td>
+    <td>the image file may be corrupt</td>
+    <td>325</td>
+    <td>425</td>
+    <td>725</td>
   </tr>
 
   <tr>
-    <td valign="top">FileOpen</td>
-    <td valign="top">the image file could not be opened for reading or writing</td>
-    <td valign="top">330</td>
-    <td valign="top">430</td>
-    <td valign="top">730</td>
+    <td>FileOpen</td>
+    <td>the image file could not be opened for reading or writing</td>
+    <td>330</td>
+    <td>430</td>
+    <td>730</td>
   </tr>
 
   <tr>
-    <td valign="top">Blob</td>
-    <td valign="top">a binary large object could not be allocated, read, or written</td>
-    <td valign="top">335</td>
-    <td valign="top">435</td>
-    <td valign="top">735</td>
+    <td>Blob</td>
+    <td>a binary large object could not be allocated, read, or written</td>
+    <td>335</td>
+    <td>435</td>
+    <td>735</td>
   </tr>
 
   <tr>
-    <td valign="top">Stream</td>
-    <td valign="top">there was a problem reading or writing from a stream</td>
-    <td valign="top">340</td>
-    <td valign="top">440</td>
-    <td valign="top">740</td>
+    <td>Stream</td>
+    <td>there was a problem reading or writing from a stream</td>
+    <td>340</td>
+    <td>440</td>
+    <td>740</td>
   </tr>
 
   <tr>
-    <td valign="top">Cache</td>
-    <td valign="top">pixels could not be read or written to the pixel cache</td>
-    <td valign="top">345</td>
-    <td valign="top">445</td>
-    <td valign="top">745</td>
+    <td>Cache</td>
+    <td>pixels could not be read or written to the pixel cache</td>
+    <td>345</td>
+    <td>445</td>
+    <td>745</td>
   </tr>
 
   <tr>
-    <td valign="top">Coder</td>
-    <td valign="top">there was a problem with an image coder</td>
-    <td valign="top">350</td>
-    <td valign="top">450</td>
-    <td valign="top">750</td>
+    <td>Coder</td>
+    <td>there was a problem with an image coder</td>
+    <td>350</td>
+    <td>450</td>
+    <td>750</td>
   </tr>
 
   <tr>
-    <td valign="top">Module</td>
-    <td valign="top">there was a problem with an image module</td>
-    <td valign="top">355</td>
-    <td valign="top">455</td>
-    <td valign="top">755</td>
+    <td>Module</td>
+    <td>there was a problem with an image module</td>
+    <td>355</td>
+    <td>455</td>
+    <td>755</td>
   </tr>
 
   <tr>
-    <td valign="top">Draw</td>
-    <td valign="top">a drawing operation failed</td>
-    <td valign="top">360</td>
-    <td valign="top">460</td>
-    <td valign="top">760</td>
+    <td>Draw</td>
+    <td>a drawing operation failed</td>
+    <td>360</td>
+    <td>460</td>
+    <td>760</td>
   </tr>
 
   <tr>
-    <td valign="top">Image</td>
-    <td valign="top">the operation could not complete due to an incompatible image</td>
-    <td valign="top">365</td>
-    <td valign="top">465</td>
-    <td valign="top">765</td>
+    <td>Image</td>
+    <td>the operation could not complete due to an incompatible image</td>
+    <td>365</td>
+    <td>465</td>
+    <td>765</td>
   </tr>
 
   <tr>
-    <td valign="top">Wand</td>
-    <td valign="top">there was a problem specific to the MagickWand API</td>
-    <td valign="top">370</td>
-    <td valign="top">470</td>
-    <td valign="top">770</td>
+    <td>Wand</td>
+    <td>there was a problem specific to the MagickWand API</td>
+    <td>370</td>
+    <td>470</td>
+    <td>770</td>
   </tr>
 
   <tr>
-    <td valign="top">Random</td>
-    <td valign="top">there is a problem generating a true or pseudo-random number</td>
-    <td valign="top">375</td>
-    <td valign="top">475</td>
-    <td valign="top">775</td>
+    <td>Random</td>
+    <td>there is a problem generating a true or pseudo-random number</td>
+    <td>375</td>
+    <td>475</td>
+    <td>775</td>
   </tr>
 
   <tr>
-    <td valign="top">XServer</td>
-    <td valign="top">an X resource is unavailable</td>
-    <td valign="top">380</td>
-    <td valign="top">480</td>
-    <td valign="top">780</td>
+    <td>XServer</td>
+    <td>an X resource is unavailable</td>
+    <td>380</td>
+    <td>480</td>
+    <td>780</td>
   </tr>
 
   <tr>
-    <td valign="top">Monitor</td>
-    <td valign="top">there was a problem activating the progress monitor</td>
-    <td valign="top">385</td>
-    <td valign="top">485</td>
-    <td valign="top">785</td>
+    <td>Monitor</td>
+    <td>there was a problem activating the progress monitor</td>
+    <td>385</td>
+    <td>485</td>
+    <td>785</td>
   </tr>
 
   <tr>
-    <td valign="top">Registry</td>
-    <td valign="top">there was a problem getting or setting the registry</td>
-    <td valign="top">390</td>
-    <td valign="top">490</td>
-    <td valign="top">790</td>
+    <td>Registry</td>
+    <td>there was a problem getting or setting the registry</td>
+    <td>390</td>
+    <td>490</td>
+    <td>790</td>
   </tr>
 
   <tr>
-    <td valign="top">Configure</td>
-    <td valign="top">there was a problem getting a configuration file</td>
-    <td valign="top">395</td>
-    <td valign="top">495</td>
-    <td valign="top">795</td>
+    <td>Configure</td>
+    <td>there was a problem getting a configuration file</td>
+    <td>395</td>
+    <td>495</td>
+    <td>795</td>
   </tr>
 
   <tr>
-    <td valign="top">Policy</td>
-    <td valign="top">a policy denies access to a delegate, coder, filter, path, or resource.</td>
-    <td valign="top">399</td>
-    <td valign="top">499</td>
-    <td valign="top">799</td>
+    <td>Policy</td>
+    <td>a policy denies access to a delegate, coder, filter, path, or resource.</td>
+    <td>399</td>
+    <td>499</td>
+    <td>799</td>
   </tr>
   </tbody>
 </table>
 
 </div>
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diff --git a/www/export.html b/www/export.html
index 9db4e61..a56b913 100644
--- a/www/export.html
+++ b/www/export.html
@@ -1,251 +1,98 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+  <meta name="viewport" content="width=device-width, initial-scale=1">
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+<body>
 <div class="main">
-
-<h1>ImageMagick Export Classification</h1>
-<div class="doc-section">
-<p>ImageMagick Studio LLC is a limited liability corporation based in the United States of America. All of our products are developed via online collaboration in public forums and distributed from a central server within the U.S. Therefore, U.S. export laws and regulations apply to our distributions and remain in force as products and technology are re-exported to different parties and places around the world. Information on export control classifications and associated restrictions may be required for exporting, re-exporting, record keeping, bundling/embedding of ImageMagick products, encryption reporting, and shipping documentation. More information on U.S. Export Regulations can be found at the <a href="http://www.bis.doc.gov/">U. S. Bureau of Industry and Security</a>.</p>
-
-<p>The <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/">ImageMagick</a> software distribution is classified as <a href="http://www.access.gpo.gov/bis/ear/txt/ccl5-pt2.txt">ECCN 5D002</a>.  However, ImageMagick Studio LLC makes no warranty or representation that this classification is accurate, current, or complete.  ImageMagick is exported under the <a href="http://www.access.gpo.gov/bis/ear/txt/740.txt">TSU exception in EAR 740.13(e)</a> which applies to software containing or designed for use with encryption software that is publicly available as open source. TSU further provides that <em>Posting encryption source code and corresponding object code on the Internet (e.g., FTP or World Wide Web site) where it may be downloaded by anyone neither establishes "knowledge" of a prohibited export or reexport for purposes of this paragraph, nor triggers any "red flags" necessitating the affirmative duty to inquire[...]</em>.  It is your obligation as the exporter to comply with the current applicable requirements of United States export rules and regulations.</p>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
 </div>
-<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />
-<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br />
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">ImageMagick Studio LLC is a limited liability corporation based in the United States of America. All of our products are developed via online collaboration in public forums and distributed from a central server within the U.S. Therefore, U.S. export laws and regulations apply to our distributions and remain in force as products and technology are re-exported to different parties and places around the world. Information on export control classifications and associated restrictions may be required for exporting, re-exporting, record keeping, bundling/embedding of ImageMagick products, encryption reporting, and shipping documentation. More information on U.S. Export Regulations can be found at the <a href="http://www.bis.doc.gov/">U. S. Bureau of Industry and Security</a>.</p>
 
+<p>The <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/">ImageMagick</a> software distribution is classified as <a href="http://www.access.gpo.gov/bis/ear/txt/ccl5-pt2.txt">ECCN 5D002</a>.  However, ImageMagick Studio LLC makes no warranty or representation that this classification is accurate, current, or complete.  ImageMagick is exported under the <a href="http://www.access.gpo.gov/bis/ear/txt/740.txt">TSU exception in EAR 740.13(e)</a> which applies to software containing or designed for use with encryption software that is publicly available as open source. TSU further provides that <var>Posting encryption source code and corresponding object code on the Internet (e.g., FTP or World Wide Web site) where it may be downloaded by anyone neither establishes "knowledge" of a prohibited export or reexport for purposes of this paragraph, nor triggers any "red flags" necessitating the affirmative duty to inquire[...]</var>.  It is your obligation as the exporter to comply with the current applicable requirements of United States export rules and regulations.</p>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="export.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
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+    /*  */
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-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
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-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/formats.html b/www/formats.html
index 68ec867..72575b3 100644
--- a/www/formats.html
+++ b/www/formats.html
@@ -1,262 +1,91 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Formats</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="formats, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="formats, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
 </head>
 
-<body id="www-imagemagick-org">
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-  //-->
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-  <script type="text/javascript"
-    src="http://localhost/pagead/show_ads.js">
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-</div>
-<a href="../discourse-server">
-  <img src="../images/logo.jpg"
-  alt="ImageMagick Logo" width="123" height="118"
-  style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
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-  <img src="../images/sprite.jpg"
-  alt="ImageMagick Sprite" width="114" height="118"
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-</div>
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-    <a title="Binary Release: Windows" href="binary-releases.html#windows">Windows</a>
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-<div class="menu">
-  <a title="Command-line Tools" href="command-line-tools.html">Command-line Tools</a>
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-    <a title="Command-line Tools: Processing" href="command-line-processing.html">Processing</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Options" href="command-line-options.html">Options</a>
-</div>
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-    <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
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-    <a title="Program Interface: MagickWand" href="magick-wand.html">MagickWand</a>
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+<div class="magick-masthead">
+  <div class="container">
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+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="formats.html#colorspace">A Word about Colorspaces</a> • <a href="formats.html#supported">Supported Formats</a> • <a href="formats.html#pseudo">Pseudo Formats</a> • <a href="formats.html#builtin-images">Built-in Images</a>  • <a href="formats.html#builtin-patterns">Built-in Patterns</a> • <a href="formats.html#embedded">Embedded Profiles</a></p>
 
-<h1>ImageMagick Image Formats</h1>
-<p class="navigation-index">[<a href="formats.html#intro">Introducing Formats</a> • <a href="formats.html#colorspace">A Word about Colorspaces</a> • <a href="formats.html#supported">Supported Formats</a> • <a href="formats.html#pseudo">Pseudo Formats</a> • <a href="formats.html#builtin-images">Built-in Images</a>  • <a href="formats.html#builtin-patterns">Built-in Patterns</a> • <a href="formats.html#embedded">Embedded Profiles</a>]</p>
-
-<h2><a id="intro"></a>Introducing Image Formats</h2>
-<div class="doc-section">
-
-<p>ImageMagick uses an ASCII string known as <em>magick</em> (e.g. <code>GIF</code>) to identify file formats, algorithms acting as formats, built-in patterns, and embedded profile types.</p>
-
-<p>Support for some of the formats are delegated to libraries or external programs. The Installation Guide describes where to find these distributions and any special configuration options required.</p>
+<p class="lead magick-description">ImageMagick uses an ASCII string known as <var>magick</var> (e.g. <code>GIF</code>) to identify file formats, algorithms acting as formats, built-in patterns, and embedded profile types.  Support for some of the formats are delegated to libraries or external programs. The Installation Guide describes where to find these distributions and any special configuration options required.</p>
 
 <p>To get a complete listing of which image formats are supported on your system, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -list format</span></p>
-<p>On some platforms, ImageMagick automagically processes these extensions: .gz for Zip compression, .Z for Unix compression, .bz2 for block compression, and .pgp for PGP encryption. For example, a PNM image called image.pnm.gz is automagically uncompressed.</p>
-</div>
+<pre>
+identify -list format
+</pre>
 
-<h2><a id="colorspace"></a>A Word about Colorspaces</h2> <div
-class="doc-section"> <p>A majority of the image formats assume an sRGB
+<p>On some platforms, ImageMagick automagically processes these extensions: .gz for Zip compression, .Z for Unix compression, .bz2 for block compression, and .pgp for PGP encryption. For example, a PNM image called image.pnm.gz is automagically uncompressed.</p>
+
+<h2 class="magick-header"><a id="colorspace"></a>A Word about Colorspaces</h2>
+ <p>A majority of the image formats assume an sRGB
 colorspace (e.g. JPEG, PNG, etc.).  A few support only linear RGB (e.g. EXR,
 DPX, CIN, HDR) or only linear GRAY (e.g. PGM).  A few formats support CMYK.
 Then there is the occasional format that also supports LAB (that is CieLAB)
 (e.g. TIFF, PSD, JPG, JP2).  To determine the colorspace of your image, use
 this command:</p>
 
-<pre class="text">
-  identify -verbose image.jpg
-  Image: image.jpg
-  Format: JPEG (Joint Photographic Experts Group JFIF format)
-  ...
-  Colorspace: sRGB
+<pre>
+-&gt; identify -verbose image.jpg
+Image: image.jpg
+Format: JPEG (Joint Photographic Experts Group JFIF format)
+...
+Colorspace: sRGB
 </pre>
 
 OR use the appropriate percent escape
-<pre class="text">
-  convert image.jpg -print "%[colorspace]\n" null:
-  sRGB
+<pre>
+-&gt; convert image.jpg -print "%[colorspace]\n" null:
+sRGB
 </pre>
 
 
@@ -266,8 +95,8 @@
 results in linear RGB (essentially sRGB with the gamma function removed).  For
 example,</p>
 
-<pre class="text">
-  convert image.jpg -colorspace RGB -resize 50% -colorspace sRGB resize.jpg
+<pre>
+convert image.jpg -colorspace RGB -resize 50% -colorspace sRGB resize.jpg
 </pre>
 
 <p>As of IM 6.7.8-2 one can properly work in LAB colorspace whether or not
@@ -275,8 +104,8 @@
 B channels are stored with a 50% gray bias, to allow it to handle the
 negatives required by the format.</p>
 
-<pre class="text">
-  convert lab.tif -resize 50% resize.jpg
+<pre>
+convert lab.tif -resize 50% resize.jpg
 </pre>
 
 <p>Again, it may not make sense for some image processing operators to work
@@ -289,20 +118,18 @@
 operator. Afterward you can transform back to the LAB colorspace.  For
 example,</p>
 
-<pre class="text">
+<pre>
   convert lab.tif -colorspace RGB -resize 50% -colorspace Lab resize.jpg
 </pre>
 
-</div>
-
-<h2><a id="supported"></a>Supported Image Formats</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="supported"></a>Supported Image Formats</h2>
 
 <p>ImageMagick supports reading over 100 major file formats (not
 including sub-formats). The following table provides a summary of
 the supported image formats.</p>
 
-<table class="doc" style="width: 93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th>Tag</th>
@@ -312,467 +139,467 @@
   </tr>
 
   <tr>
-    <td valign="top">AAI</td>
-    <td valign="top">RW</td>
-    <td valign="top">AAI Dune image</td>
-    <td valign="top"> </td>
+    <td>AAI</td>
+    <td>RW</td>
+    <td>AAI Dune image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">ART</td>
-    <td valign="top">R</td>
-    <td valign="top">PFS: 1st Publisher</td>
-    <td valign="top">Format originally used on the Macintosh (MacPaint?) and later used for PFS: 1st Publisher clip art.</td>
+    <td>ART</td>
+    <td>RW</td>
+    <td>PFS: 1st Publisher</td>
+    <td>Format originally used on the Macintosh (MacPaint?) and later used for PFS: 1st Publisher clip art.</td>
   </tr>
 
   <tr>
-    <td valign="top">ARW</td>
-    <td valign="top">R</td>
-    <td valign="top">Sony Digital Camera Alpha Raw Image Format</td>
-    <td valign="top"> </td>
+    <td>ARW</td>
+    <td>R</td>
+    <td>Sony Digital Camera Alpha Raw Image Format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.jmcgowan.com/avi.html">AVI</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Microsoft Audio/Visual Interleaved</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.jmcgowan.com/avi.html">AVI</a></td>
+    <td>R</td>
+    <td>Microsoft Audio/Visual Interleaved</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">AVS</td>
-    <td valign="top">RW</td>
-    <td valign="top">AVS X image</td>
-    <td valign="top"> </td>
+    <td>AVS</td>
+    <td>RW</td>
+    <td>AVS X image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/bmp/egff.htm">BMP, BMP2, BMP3</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Microsoft Windows bitmap</td>
-    <td valign="top">By default the BMP format is version 4.  Use BMP3 and BMP2 to write versions 3 and 2 respectively.</td>
+    <td><a href="http://www.fileformat.info/format/bmp/egff.htm">BMP, BMP2, BMP3</a></td>
+    <td>RW</td>
+    <td>Microsoft Windows bitmap</td>
+    <td>By default the BMP format is version 4.  Use BMP3 and BMP2 to write versions 3 and 2 respectively.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/cals/egff.htm">CALS</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Continuous Acquisition and Life-cycle Support Type 1 image</td>
-    <td valign="top">Specified in MIL-R-28002 and MIL-PRF-28002. Standard blueprint archive format as used by the US military to replace microfiche.</td>
+    <td><a href="http://www.fileformat.info/format/cals/egff.htm">CALS</a></td>
+    <td>R</td>
+    <td>Continuous Acquisition and Life-cycle Support Type 1 image</td>
+    <td>Specified in MIL-R-28002 and MIL-PRF-28002. Standard blueprint archive format as used by the US military to replace microfiche.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/cgm/egff.htm">CGM</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Computer Graphics Metafile</td>
-    <td valign="top">Requires <a href="http://www.agocg.ac.uk/train/cgm/ralcgm.htm">ralcgm</a> to render CGM files.</td>
+    <td><a href="http://www.fileformat.info/format/cgm/egff.htm">CGM</a></td>
+    <td>R</td>
+    <td>Computer Graphics Metafile</td>
+    <td>Requires <a href="http://www.agocg.ac.uk/train/cgm/ralcgm.htm">ralcgm</a> to render CGM files.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.cineon.com/ff_draft.html">CIN</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Kodak Cineon Image Format</td>
-    <td valign="top">Use <a href="command-line-options.html#set">-set</a> to specify the image gamma or black and white points (e.g. <code>-set gamma 1.7</code>, <code>-set reference-black 95</code>, <code>-set reference-white 685</code>).  Properties include cin:file.create_date, cin:file.create_time, cin:file.filename, cin:file.version, cin:film.count, cin:film.format, cin:film.frame_id, cin:film.frame_position, cin:film.frame_rate, cin:film.id, cin:film.offset, cin:film.prefix, cin:film.slate_info, cin:film.type, cin:image.label, cin:origination.create_date, cin:origination.create_time, cin:origination.device, cin:origination.filename, cin:origination.model, cin:origination.serial, cin:origination.x_offset, cin:origination.x_pitch, cin:origination.y_offset, cin:origination.y_pitch, cin:user.data.</td>
+    <td><a href="http://www.cineon.com/ff_draft.html">CIN</a></td>
+    <td>RW</td>
+    <td>Kodak Cineon Image Format</td>
+    <td>Use <a href="command-line-options.html#set">-set</a> to specify the image gamma or black and white points (e.g. <code>-set gamma 1.7</code>, <code>-set reference-black 95</code>, <code>-set reference-white 685</code>).  Properties include cin:file.create_date, cin:file.create_time, cin:file.filename, cin:file.version, cin:film.count, cin:film.format, cin:film.frame_id, cin:film.frame_position, cin:film.frame_rate, cin:film.id, cin:film.offset, cin:film.prefix, cin:film.slate_info, cin:film.type, cin:image.label, cin:origination.create_date, cin:origination.create_time, cin:origination.device, cin:origination.filename, cin:origination.model, cin:origination.serial, cin:origination.x_offset, cin:origination.x_pitch, cin:origination.y_offset, cin:origination.y_pitch, cin:user.data.</td>
   </tr>
 
   <tr>
-    <td valign="top">CMYK</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw cyan, magenta, yellow, and black samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td>CMYK</td>
+    <td>RW</td>
+    <td>Raw cyan, magenta, yellow, and black samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top">CMYKA</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw cyan, magenta, yellow, black, and alpha samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td>CMYKA</td>
+    <td>RW</td>
+    <td>Raw cyan, magenta, yellow, black, and alpha samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top">CR2</td>
-    <td valign="top">R</td>
-    <td valign="top">Canon Digital Camera Raw Image Format</td>
-    <td valign="top">Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. cr2:image.cr2).</td>
+    <td>CR2</td>
+    <td>R</td>
+    <td>Canon Digital Camera Raw Image Format</td>
+    <td>Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. cr2:image.cr2).</td>
   </tr>
 
   <tr>
-    <td valign="top">CRW</td>
-    <td valign="top">R</td>
-    <td valign="top">Canon Digital Camera Raw Image Format</td>
-    <td valign="top"> </td>
+    <td>CRW</td>
+    <td>R</td>
+    <td>Canon Digital Camera Raw Image Format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">CUR</td>
-    <td valign="top">R</td>
-    <td valign="top">Microsoft Cursor Icon</td>
-    <td valign="top"> </td>
+    <td>CUR</td>
+    <td>R</td>
+    <td>Microsoft Cursor Icon</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">CUT</td>
-    <td valign="top">R</td>
-    <td valign="top">DR Halo</td>
-    <td valign="top"> </td>
+    <td>CUT</td>
+    <td>R</td>
+    <td>DR Halo</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">DCM</td>
-    <td valign="top">R</td>
-    <td valign="top">Digital Imaging and Communications in Medicine (DICOM) image</td>
-    <td valign="top">Used by the medical community for images like X-rays.  ImageMagick sets the initial display range based on the Window Center (0028,1050) and Window Width (0028,1051) tags. Use <a href="command-line-options.html#define">-define dcm:display-range=reset</a> to set the display range to the minimum and maximum pixel values.</td>
+    <td>DCM</td>
+    <td>R</td>
+    <td>Digital Imaging and Communications in Medicine (DICOM) image</td>
+    <td>Used by the medical community for images like X-rays.  ImageMagick sets the initial display range based on the Window Center (0028,1050) and Window Width (0028,1051) tags. Use <a href="command-line-options.html#define">-define dcm:display-range=reset</a> to set the display range to the minimum and maximum pixel values.</td>
   </tr>
 
   <tr>
-    <td valign="top">DCR</td>
-    <td valign="top">R</td>
-    <td valign="top">Kodak Digital Camera Raw Image File</td>
-    <td valign="top"> </td>
+    <td>DCR</td>
+    <td>R</td>
+    <td>Kodak Digital Camera Raw Image File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">DCX</td>
-    <td valign="top">RW</td>
-    <td valign="top">ZSoft IBM PC multi-page Paintbrush image</td>
-    <td valign="top"> </td>
+    <td>DCX</td>
+    <td>RW</td>
+    <td>ZSoft IBM PC multi-page Paintbrush image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://en.wikipedia.org/wiki/DirectDraw_Surface">DDS</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Microsoft Direct Draw Surface</td>
-    <td valign="top">Use <a href="command-line-options.html#define">-define</a> to specify the compression (e.g. <code>-define dds:compression={dxt1, dxt5, none}</code>). Other defines include <code>dds:cluster-fit={true,false}</code>, <code>dds:weight-by-alpha={true,false}</code>, and use <code>dds:mipmaps</code> to set the number of mipmaps.</td>
+    <td><a href="http://en.wikipedia.org/wiki/DirectDraw_Surface">DDS</a></td>
+    <td>RW</td>
+    <td>Microsoft Direct Draw Surface</td>
+    <td>Use <a href="command-line-options.html#define">-define</a> to specify the compression (e.g. <code>-define dds:compression={dxt1, dxt5, none}</code>). Other defines include <code>dds:cluster-fit={true,false}</code>, <code>dds:weight-by-alpha={true,false}</code>, and use <code>dds:mipmaps</code> to set the number of mipmaps.</td>
 
   </tr>
 
   <tr>
-    <td valign="top">DIB</td>
-    <td valign="top">RW</td>
-    <td valign="top">Microsoft Windows Device Independent Bitmap</td>
-    <td valign="top">DIB is a <a href="formats.html#BMP">BMP</a> file without the <a href="formats.html#BMP">BMP</a> header. Used to support embedded images in compound formats like WMF.</td>
+    <td>DIB</td>
+    <td>RW</td>
+    <td>Microsoft Windows Device Independent Bitmap</td>
+    <td>DIB is a <a href="formats.html#BMP">BMP</a> file without the <a href="formats.html#BMP">BMP</a> header. Used to support embedded images in compound formats like WMF.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.djvu.org/">DJVU</a></td>
-    <td valign="top">R</td>
-    <td valign="top"></td>
-    <td valign="top"></td>
+    <td><a href="http://www.djvu.org/">DJVU</a></td>
+    <td>R</td>
+    <td></td>
+    <td></td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.adobe.com/products/dng/main.html">DNG</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Digital Negative</td>
-    <td valign="top">Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. dng:image.dng).</td>
+    <td><a href="http://www.adobe.com/products/dng/main.html">DNG</a></td>
+    <td>R</td>
+    <td>Digital Negative</td>
+    <td>Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. dng:image.dng).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.graphviz.org">DOT</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Graph Visualization</td>
-    <td valign="top">Use <a href="command-line-options.html#define">-define</a> to specify the layout engine (e.g. <code>-define dot:layout-engine=twopi</code>).</td>
+    <td><a href="http://www.graphviz.org">DOT</a></td>
+    <td>R</td>
+    <td>Graph Visualization</td>
+    <td>Use <a href="command-line-options.html#define">-define</a> to specify the layout engine (e.g. <code>-define dot:layout-engine=twopi</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="motion-picture.html">DPX</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">SMPTE Digital Moving Picture Exchange 2.0 (SMPTE 268M-2003)</td>
-    <td valign="top">Use <a href="command-line-options.html#set">-set</a> to specify the image gamma or black and white points (e.g. <code>-set gamma 1.7</code>, <code>-set reference-black 95</code>, <code>-set reference-white 685</code>).</td>
+    <td><a href="motion-picture.html">DPX</a></td>
+    <td>RW</td>
+    <td>SMPTE Digital Moving Picture Exchange 2.0 (SMPTE 268M-2003)</td>
+    <td>Use <a href="command-line-options.html#set">-set</a> to specify the image gamma or black and white points (e.g. <code>-set gamma 1.7</code>, <code>-set reference-black 95</code>, <code>-set reference-white 685</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">EMF</td>
-    <td valign="top">R</td>
-    <td valign="top">Microsoft Enhanced Metafile (32-bit)</td>
-    <td valign="top">Only available under Microsoft Windows.</td>
+    <td>EMF</td>
+    <td>R</td>
+    <td>Microsoft Enhanced Metafile (32-bit)</td>
+    <td>Only available under Microsoft Windows.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPDF</td>
-    <td valign="top">RW</td>
-    <td valign="top">Encapsulated Portable Document Format</td>
-    <td valign="top"></td>
+    <td>EPDF</td>
+    <td>RW</td>
+    <td>Encapsulated Portable Document Format</td>
+    <td></td>
   </tr>
 
   <tr>
-    <td valign="top">EPI</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Encapsulated PostScript Interchange format</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPI</td>
+    <td>RW</td>
+    <td>Adobe Encapsulated PostScript Interchange format</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPS</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Encapsulated PostScript</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPS</td>
+    <td>RW</td>
+    <td>Adobe Encapsulated PostScript</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPS2</td>
-    <td valign="top">W</td>
-    <td valign="top">Adobe Level II Encapsulated PostScript</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPS2</td>
+    <td>W</td>
+    <td>Adobe Level II Encapsulated PostScript</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPS3</td>
-    <td valign="top">W</td>
-    <td valign="top">Adobe Level III Encapsulated PostScript</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPS3</td>
+    <td>W</td>
+    <td>Adobe Level III Encapsulated PostScript</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPSF</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Encapsulated PostScript</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPSF</td>
+    <td>RW</td>
+    <td>Adobe Encapsulated PostScript</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPSI</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Encapsulated PostScript Interchange format</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPSI</td>
+    <td>RW</td>
+    <td>Adobe Encapsulated PostScript Interchange format</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">EPT</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Encapsulated PostScript Interchange format with <a href="formats.html#TIFF">TIFF</a> preview</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>EPT</td>
+    <td>RW</td>
+    <td>Adobe Encapsulated PostScript Interchange format with <a href="formats.html#TIFF">TIFF</a> preview</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openexr.org">EXR</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">High dynamic-range (HDR) file format developed by Industrial Light &amp; Magic</td>
-    <td valign="top">See <a href="high-dynamic-range.html">High Dynamic-Range Images</a> for details on this image format. Requires the <a href="http://www.openexr.org/">OpenEXR</a> delegate library.</td>
+    <td><a href="http://www.openexr.org">EXR</a></td>
+    <td>RW</td>
+    <td>High dynamic-range (HDR) file format developed by Industrial Light &amp; Magic</td>
+    <td>See <a href="high-dynamic-range.html">High Dynamic-Range Images</a> for details on this image format. Requires the <a href="http://www.openexr.org/">OpenEXR</a> delegate library.</td>
   </tr>
 
   <tr>
-    <td valign="top">FAX</td>
-    <td valign="top">RW</td>
-    <td valign="top">Group 3 TIFF</td>
-    <td valign="top">This format is a fixed width of 1728 as required by the standard.  See <a href="formats.html#TIFF">TIFF</a> format. Note that FAX machines use non-square pixels which are 1.5 times wider than they are tall but computer displays use square pixels so FAX images may appear to be narrow unless they are explicitly resized using a resize specification of <code>100x150%</code>.</td>
+    <td>FAX</td>
+    <td>RW</td>
+    <td>Group 3 TIFF</td>
+    <td>This format is a fixed width of 1728 as required by the standard.  See <a href="formats.html#TIFF">TIFF</a> format. Note that FAX machines use non-square pixels which are 1.5 times wider than they are tall but computer displays use square pixels so FAX images may appear to be narrow unless they are explicitly resized using a resize specification of <code>100x150%</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://homepage.usask.ca/~ijm451/fig/">FIG</a></td>
-    <td valign="top">R</td>
-    <td valign="top">FIG graphics format</td>
-    <td valign="top">Requires <a href="ftp://ftp.x.org/contrib/applications/drawing_tools/transfig">TransFig</a>.</td>
+    <td><a href="http://homepage.usask.ca/~ijm451/fig/">FIG</a></td>
+    <td>R</td>
+    <td>FIG graphics format</td>
+    <td>Requires <a href="ftp://ftp.x.org/contrib/applications/drawing_tools/transfig">TransFig</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.cv.nrao.edu/fits/">FITS</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Flexible Image Transport System</td>
-    <td valign="top">To specify a single-precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 64 for a double-precision floating-point format.</td>
+    <td><a href="http://www.cv.nrao.edu/fits/">FITS</a></td>
+    <td>RW</td>
+    <td>Flexible Image Transport System</td>
+    <td>To specify a single-precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 64 for a double-precision floating-point format.</td>
   </tr>
 
   <tr>
-    <td valign="top">FPX</td>
-    <td valign="top">RW</td>
-    <td valign="top">FlashPix Format</td>
-    <td valign="top">FlashPix has the option to store mega- and giga-pixel images at various resolutions in a single file which permits conservative bandwidth and fast reveal times when displayed within a Web browser.  Requires the <a href="http://www.imagemagick.org/download/delegates">FlashPix SDK</a>.</td>
+    <td>FPX</td>
+    <td>RW</td>
+    <td>FlashPix Format</td>
+    <td>FlashPix has the option to store mega- and giga-pixel images at various resolutions in a single file which permits conservative bandwidth and fast reveal times when displayed within a Web browser.  Requires the <a href="http://www.imagemagick.org/download/delegates">FlashPix SDK</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/gif/egff.htm">GIF</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">CompuServe Graphics Interchange Format</td>
-    <td valign="top">8-bit RGB PseudoColor with up to 256 palette entires. Specify the format <code>GIF87</code> to write the older version 87a of the format.  Use <a href="command-line-options.html#transparent-color">-transparent-color</a> to specify the GIF transparent color (e.g. <code>-transparent-color wheat</code>).</td>
+    <td><a href="http://www.fileformat.info/format/gif/egff.htm">GIF</a></td>
+    <td>RW</td>
+    <td>CompuServe Graphics Interchange Format</td>
+    <td>8-bit RGB PseudoColor with up to 256 palette entires. Specify the format <code>GIF87</code> to write the older version 87a of the format.  Use <a href="command-line-options.html#transparent-color">-transparent-color</a> to specify the GIF transparent color (e.g. <code>-transparent-color wheat</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">GPLT</td>
-    <td valign="top">R</td>
-    <td valign="top">Gnuplot plot files</td>
-    <td valign="top">Requires <a href="http://www.gnuplot.info/">gnuplot4.0.tar.Z</a> or later.</td>
+    <td>GPLT</td>
+    <td>R</td>
+    <td>Gnuplot plot files</td>
+    <td>Requires <a href="http://www.gnuplot.info/">gnuplot4.0.tar.Z</a> or later.</td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw gray samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td>GRAY</td>
+    <td>RW</td>
+    <td>Raw gray samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://en.wikipedia.org/wiki/RGBE_image_format">HDR</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Radiance RGBE image format</td>
-    <td valign="top"> </td>
+    <td><a href="http://en.wikipedia.org/wiki/RGBE_image_format">HDR</a></td>
+    <td>RW</td>
+    <td>Radiance RGBE image format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">HPGL</td>
-    <td valign="top">R</td>
-    <td valign="top">HP-GL plotter language</td>
-    <td valign="top">Requires <a href="http://ftp.gnu.org/gnu/hp2xx">hp2xx-3.4.4.tar.gz</a></td>
+    <td>HPGL</td>
+    <td>R</td>
+    <td>HP-GL plotter language</td>
+    <td>Requires <a href="http://ftp.gnu.org/gnu/hp2xx">hp2xx-3.4.4.tar.gz</a></td>
   </tr>
 
   <tr>
-    <td valign="top">HRZ</td>
-    <td valign="top">RW</td>
-    <td valign="top">Slow Scane TeleVision</td>
-    <td valign="top"> </td>
+    <td>HRZ</td>
+    <td>RW</td>
+    <td>Slow Scane TeleVision</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">HTML</td>
-    <td valign="top">RW</td>
-    <td valign="top">Hypertext Markup Language with a client-side image map</td>
-    <td valign="top">Also known as <code>HTM</code>. Requires <a href="http://user.it.uu.se/%7Ejan/html2ps.html">html2ps</a> to read.</td>
+    <td>HTML</td>
+    <td>RW</td>
+    <td>Hypertext Markup Language with a client-side image map</td>
+    <td>Also known as <code>HTM</code>. Requires <a href="http://user.it.uu.se/%7Ejan/html2ps.html">html2ps</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">ICO</td>
-    <td valign="top">R</td>
-    <td valign="top">Microsoft icon</td>
-    <td valign="top">Also known as <code>ICON</code>.</td>
+    <td>ICO</td>
+    <td>R</td>
+    <td>Microsoft icon</td>
+    <td>Also known as <code>ICON</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">INFO</td>
-    <td valign="top">W</td>
-    <td valign="top">Format and characteristics of the image</td>
-    <td valign="top"></td>
+    <td>INFO</td>
+    <td>W</td>
+    <td>Format and characteristics of the image</td>
+    <td></td>
   </tr>
 
   <tr>
-    <td valign="top">INLINE</td>
-    <td valign="top">R</td>
-    <td valign="top">Base64-encoded inline image</td>
-    <td valign="top">The inline image look similar to <code>inline:data:;base64,/9j/4AAQSk...knrn//2Q==</code>.  If the inline image exceeds 5000 characters, it must be referenced from a file (e.g. <code>inline:inline.txt</code>).</td>
+    <td>INLINE</td>
+    <td>RW</td>
+    <td>Base64-encoded inline image</td>
+    <td>The inline image look similar to <code>inline:data:;base64,/9j/4AAQSk...knrn//2Q==</code>.  If the inline image exceeds 5000 characters, reference it from a file (e.g. <code>inline:inline.txt</code>). You can also write a base64-encoded image.  Embed the mime type in the filename, for example, <code>convert myimage inline:jpeg:myimage.txt</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">JBIG</td>
-    <td valign="top">RW</td>
-    <td valign="top">Joint Bi-level Image experts Group file interchange format</td>
-    <td valign="top">Also known as <code>BIE</code> and <code>JBG</code>. Requires <a href="http://www.cl.cam.ac.uk/~mgk25/jbigkit/">jbigkit-1.6.tar.gz</a>.</td>
+    <td>JBIG</td>
+    <td>RW</td>
+    <td>Joint Bi-level Image experts Group file interchange format</td>
+    <td>Also known as <code>BIE</code> and <code>JBG</code>. Requires <a href="http://www.cl.cam.ac.uk/~mgk25/jbigkit/">jbigkit-1.6.tar.gz</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libmng.com/">JNG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Multiple-image Network Graphics</td>
-    <td valign="top">JPEG in a PNG-style wrapper with transparency. Requires libjpeg and libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended.</td>
+    <td><a href="http://www.libmng.com/">JNG</a></td>
+    <td>RW</td>
+    <td>Multiple-image Network Graphics</td>
+    <td>JPEG in a PNG-style wrapper with transparency. Requires libjpeg and libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openjpeg.org/">JP2</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG-2000 JP2 File Format Syntax</td>
-    <td valign="top">Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
+    <td><a href="http://www.openjpeg.org/">JP2</a></td>
+    <td>RW</td>
+    <td>JPEG-2000 JP2 File Format Syntax</td>
+    <td>Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openjpeg.org/">JPT</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG-2000 Code Stream Syntax</td>
-    <td valign="top">Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
+    <td><a href="http://www.openjpeg.org/">JPT</a></td>
+    <td>RW</td>
+    <td>JPEG-2000 Code Stream Syntax</td>
+    <td>Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openjpeg.org/">J2C</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG-2000 Code Stream Syntax</td>
-    <td valign="top">Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
+    <td><a href="http://www.openjpeg.org/">J2C</a></td>
+    <td>RW</td>
+    <td>JPEG-2000 Code Stream Syntax</td>
+    <td>Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openjpeg.org/">J2K</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG-2000 Code Stream Syntax</td>
-    <td valign="top">Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
+    <td><a href="http://www.openjpeg.org/">J2K</a></td>
+    <td>RW</td>
+    <td>JPEG-2000 Code Stream Syntax</td>
+    <td>Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="jp2.html">JP2 Encoding Options</a> for more details.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.jpeg.org/">JPEG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Joint Photographic Experts Group JFIF format</td>
-    <td valign="top">Note, JPEG is a lossy compression.  In addition, you cannot create black and white images with JPEG nor can you save transparency.<br /><br /> Requires <a href="http://www.ijg.org/files/">jpegsrc.v8c.tar.gz</a>.  You can set quality scaling for luminance and chrominance separately (e.g. -quality 90,70). You can optionally define the DCT method, for example to specify the float method, use <a href="command-line-options.html#define">-define jpeg:dct-method=float</a>. By default we compute optimal Huffman coding tables.  Specify <a href="command-line-options.html#define">-define jpeg:optimize-coding=false</a> to use the default Huffman tables. Two other options include <a href="command-line-options.html#define">-define jpeg:block-smoothing</a> and <a href="command-line-options.html#define">-define jpeg:fancy-upsampling</a>. Set the sampling factor with <a href="command-line-options.html#define">-define jpeg:sampling-factor</a>. You can size the image with <code>jpeg:size</code>, for example <a href="command-line-options.html#define">-define jpeg:size=128x128</a>. To restrict the maximum file size, use <code>jpeg:extent</code>, for example <a href="command-line-options.html#define">-define jpeg:extent=400KB</a>.  To define one or more custom quantization tables, use <a href="command-line-options.html#define">-define jpeg:q-table=<i>filename</i></a>.</td>
+    <td><a href="http://www.jpeg.org/">JPEG</a></td>
+    <td>RW</td>
+    <td>Joint Photographic Experts Group JFIF format</td>
+    <td>Note, JPEG is a lossy compression.  In addition, you cannot create black and white images with JPEG nor can you save transparency.<br><br> Requires <a href="http://www.ijg.org/files/">jpegsrc.v8c.tar.gz</a>.  You can set quality scaling for luminance and chrominance separately (e.g. -quality 90,70). You can optionally define the DCT method, for example to specify the float method, use <a href="command-line-options.html#define">-define jpeg:dct-method=float</a>. By default we compute optimal Huffman coding tables.  Specify <a href="command-line-options.html#define">-define jpeg:optimize-coding=false</a> to use the default Huffman tables. Two other options include <a href="command-line-options.html#define">-define jpeg:block-smoothing</a> and <a href="command-line-options.html#define">-define jpeg:fancy-upsampling</a>. Set the sampling factor with <a href="command-line-options.html#define">-define jpeg:sampling-factor</a>. You can size the image with <code>jpeg:size</code>, for example <a href="command-line-options.html#define">-define jpeg:size=128x128</a>. To restrict the maximum file size, use <code>jpeg:extent</code>, for example <a href="command-line-options.html#define">-define jpeg:extent=400KB</a>.  To define one or more custom quantization tables, use <a href="command-line-options.html#define">-define jpeg:q-table=<i>filename</i></a>. To avoid reading a particular associated image profile, use <a href="command-line-options.html#define">-define profile:skip=<i>name</i></a> (e.g. profile:skip=ICC).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="https://en.wikipedia.org/wiki/JPEG_XR">JXR</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG extended range</td>
-    <td valign="top">Requires the <a href="https://jxrlib.codeplex.com/">jxrlib</a> delegate library. Put the JxrDecApp and JxrEncApp applications in your execution path. </td>
+    <td><a href="https://en.wikipedia.org/wiki/JPEG_XR">JXR</a></td>
+    <td>RW</td>
+    <td>JPEG extended range</td>
+    <td>Requires the <a href="https://jxrlib.codeplex.com/">jxrlib</a> delegate library. Put the JxrDecApp and JxrEncApp applications in your execution path. </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.json.org">JSON</a></td>
-    <td valign="top">W</td>
-    <td valign="top">JavaScript Object Notation, a lightweight data-interchange format</td>
-    <td valign="top">Include additional attributes about the image with these defines: <a href="command-line-options.html#define">-define json:locate</a>, <a href="command-line-options.html#define">-define json:limit</a>, <a href="command-line-options.html#define">-define json:moments</a>, or <a href="command-line-options.html#define">-define json:features</a>.</td>
+    <td><a href="http://www.json.org">JSON</a></td>
+    <td>W</td>
+    <td>JavaScript Object Notation, a lightweight data-interchange format</td>
+    <td>Include additional attributes about the image with these defines: <a href="command-line-options.html#define">-define json:locate</a>, <a href="command-line-options.html#define">-define json:limit</a>, <a href="command-line-options.html#define">-define json:moments</a>, or <a href="command-line-options.html#define">-define json:features</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top">MAN</td>
-    <td valign="top">R</td>
-    <td valign="top">Unix reference manual pages</td>
-    <td valign="top">Requires that GNU groff and Ghostcript are installed.</td>
+    <td>MAN</td>
+    <td>R</td>
+    <td>Unix reference manual pages</td>
+    <td>Requires that GNU groff and Ghostcript are installed.</td>
   </tr>
 
   <tr>
-    <td valign="top">MAT</td>
-    <td valign="top">R</td>
-    <td valign="top">MATLAB image format</td>
-    <td valign="top"> </td>
+    <td>MAT</td>
+    <td>R</td>
+    <td>MATLAB image format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="miff.html">MIFF</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Magick image file format</td>
-    <td valign="top">This format persists all image attributes known to ImageMagick.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td><a href="miff.html">MIFF</a></td>
+    <td>RW</td>
+    <td>Magick image file format</td>
+    <td>This format persists all image attributes known to ImageMagick.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top">MONO</td>
-    <td valign="top">RW</td>
-    <td valign="top">Bi-level bitmap in least-significant-byte first order</td>
-    <td valign="top"> </td>
+    <td>MONO</td>
+    <td>RW</td>
+    <td>Bi-level bitmap in least-significant-byte first order</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/mng/">MNG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Multiple-image Network Graphics</td>
-    <td valign="top">A PNG-like Image Format Supporting Multiple Images, Animation and Transparent JPEG. Requires libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended. An interframe delay of 0 generates one frame with each additional layer composited on top.  For motion, be sure to specify a non-zero delay.</td>
+    <td><a href="http://www.libpng.org/pub/mng/">MNG</a></td>
+    <td>RW</td>
+    <td>Multiple-image Network Graphics</td>
+    <td>A PNG-like Image Format Supporting Multiple Images, Animation and Transparent JPEG. Requires libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended. An interframe delay of 0 generates one frame with each additional layer composited on top.  For motion, be sure to specify a non-zero delay.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.ffmpeg.org/">M2V</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Motion Picture Experts Group file interchange format (version 2)</td>
-    <td valign="top">Requires <a href="http://www.ffmpeg.org/download.html">ffmpeg</a>.</td>
+    <td><a href="http://www.ffmpeg.org/">M2V</a></td>
+    <td>RW</td>
+    <td>Motion Picture Experts Group file interchange format (version 2)</td>
+    <td>Requires <a href="http://www.ffmpeg.org/download.html">ffmpeg</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.ffmpeg.org/">MPEG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Motion Picture Experts Group file interchange format (version 1)</td>
-    <td valign="top">Requires <a href="http://www.ffmpeg.org/download.html">ffmpeg</a>.</td>
+    <td><a href="http://www.ffmpeg.org/">MPEG</a></td>
+    <td>RW</td>
+    <td>Motion Picture Experts Group file interchange format (version 1)</td>
+    <td>Requires <a href="http://www.ffmpeg.org/download.html">ffmpeg</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top">MPC</td>
-    <td valign="top">RW</td>
-    <td valign="top">Magick Persistent Cache image file format</td>
-    <td valign="top">The most efficient data processing pattern is a write-once, read-many-times pattern. The image is generated or copied from source, then various analyses are performed on the image pixels over time.  MPC supports this pattern. MPC is the native <em>in-memory</em> ImageMagick uncompressed file format. This file format is identical to that used by ImageMagick to represent images in memory and is read by mapping the file directly into memory. The MPC format is not portable and is not suitable as an archive format. It is suitable as an intermediate format for high-performance image processing.  The MPC format requires two files to support one image. Image attributes are written to a file with the extension <code>.mpc</code>, whereas, image pixels are written to a file with the extension <code>.cache</code>.</td>
+    <td>MPC</td>
+    <td>RW</td>
+    <td>Magick Persistent Cache image file format</td>
+    <td>The most efficient data processing pattern is a write-once, read-many-times pattern. The image is generated or copied from source, then various analyses are performed on the image pixels over time.  MPC supports this pattern. MPC is the native <var>in-memory</var> ImageMagick uncompressed file format. This file format is identical to that used by ImageMagick to represent images in memory and is read by mapping the file directly into memory. The MPC format is not portable and is not suitable as an archive format. It is suitable as an intermediate format for high-performance image processing.  The MPC format requires two files to support one image. Image attributes are written to a file with the extension <code>.mpc</code>, whereas, image pixels are written to a file with the extension <code>.cache</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">MPR</td>
-    <td valign="top">RW</td>
-    <td valign="top">Magick Persistent Registry</td>
-    <td valign="top">This format permits you to write to and read images from memory.  The image persists until the program exits.  For example, let's use the MPR to create a checkerboard:
-<pre class="text">
+    <td>MPR</td>
+    <td>RW</td>
+    <td>Magick Persistent Registry</td>
+    <td>This format permits you to write to and read images from memory.  The image persists until the program exits.  For example, let's use the MPR to create a checkerboard:
+<pre>
 convert \( -size 15x15 canvas:black canvas:white -append \) \
   \( +clone -flip \) +append -write mpr:checkers +delete \
   -size 240x240 tile:mpr:checkers board.png
@@ -780,574 +607,573 @@
   </tr>
 
   <tr>
-    <td valign="top">MRW</td>
-    <td valign="top">R</td>
-    <td valign="top">Sony (Minolta) Raw Image File</td>
-    <td valign="top"> </td>
+    <td>MRW</td>
+    <td>R</td>
+    <td>Sony (Minolta) Raw Image File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">MSL</td>
-    <td valign="top">RW</td>
-    <td valign="top">Magick Scripting Language</td>
-    <td valign="top">MSL is the XML-based scripting language supported by the <a href="conjure.html">conjure</a> utility. MSL requires the <a href="http://xmlsoft.org/">libxml2</a> delegate library.</td>
+    <td>MSL</td>
+    <td>RW</td>
+    <td>Magick Scripting Language</td>
+    <td>MSL is the XML-based scripting language supported by the <a href="conjure.html">conjure</a> utility. MSL requires the <a href="http://xmlsoft.org/">libxml2</a> delegate library.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/mtv/egff.htm">MTV</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">MTV Raytracing image format</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.fileformat.info/format/mtv/egff.htm">MTV</a></td>
+    <td>RW</td>
+    <td>MTV Raytracing image format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="magick-vector-graphics.html">MVG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Magick Vector Graphics.</td>
-    <td valign="top">The native ImageMagick vector metafile format. A text file containing vector drawing commands accepted by <a href="convert.html">convert</a>'s <a href="command-line-options.html#draw">-draw</a> option.</td>
+    <td><a href="magick-vector-graphics.html">MVG</a></td>
+    <td>RW</td>
+    <td>Magick Vector Graphics.</td>
+    <td>The native ImageMagick vector metafile format. A text file containing vector drawing commands accepted by <a href="convert.html">convert</a>'s <a href="command-line-options.html#draw">-draw</a> option.</td>
   </tr>
 
   <tr>
-    <td valign="top">NEF</td>
-    <td valign="top">R</td>
-    <td valign="top">Nikon Digital SLR Camera Raw Image File</td>
-    <td valign="top"> </td>
+    <td>NEF</td>
+    <td>R</td>
+    <td>Nikon Digital SLR Camera Raw Image File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">ORF</td>
-    <td valign="top">R</td>
-    <td valign="top">Olympus Digital Camera Raw Image File</td>
-    <td valign="top"> </td>
+    <td>ORF</td>
+    <td>R</td>
+    <td>Olympus Digital Camera Raw Image File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">OTB</td>
-    <td valign="top">RW</td>
-    <td valign="top">On-the-air Bitmap</td>
-    <td valign="top"> </td>
+    <td>OTB</td>
+    <td>RW</td>
+    <td>On-the-air Bitmap</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">P7</td>
-    <td valign="top">RW</td>
-    <td valign="top">Xv's Visual Schnauzer thumbnail format</td>
-    <td valign="top"> </td>
+    <td>P7</td>
+    <td>RW</td>
+    <td>Xv's Visual Schnauzer thumbnail format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PALM</td>
-    <td valign="top">RW</td>
-    <td valign="top">Palm pixmap</td>
-    <td valign="top"> </td>
+    <td>PALM</td>
+    <td>RW</td>
+    <td>Palm pixmap</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/pam.html">PAM</a></td>
-    <td valign="top">W</td>
-    <td valign="top">Common 2-dimensional bitmap format</td>
-    <td valign="top"> </td>
+    <td><a href="http://netpbm.sourceforge.net/doc/pam.html">PAM</a></td>
+    <td>W</td>
+    <td>Common 2-dimensional bitmap format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">CLIPBOARD</td>
-    <td valign="top">RW</td>
-    <td valign="top">Windows Clipboard</td>
-    <td valign="top">Only available under Microsoft Windows.</td>
+    <td>CLIPBOARD</td>
+    <td>RW</td>
+    <td>Windows Clipboard</td>
+    <td>Only available under Microsoft Windows.</td>
   </tr>
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/pbm.html">PBM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable bitmap format (black and white)</td>
-    <td valign="top"> </td>
+    <td><a href="http://netpbm.sourceforge.net/doc/pbm.html">PBM</a></td>
+    <td>RW</td>
+    <td>Portable bitmap format (black and white)</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PCD</td>
-    <td valign="top">RW</td>
-    <td valign="top">Photo CD</td>
-    <td valign="top">The maximum resolution written is 768x512 pixels since larger images require huffman compression (which is not supported).</td>
+    <td>PCD</td>
+    <td>RW</td>
+    <td>Photo CD</td>
+    <td>The maximum resolution written is 768x512 pixels since larger images require huffman compression (which is not supported).</td>
   </tr>
 
   <tr>
-    <td valign="top">PCDS</td>
-    <td valign="top">RW</td>
-    <td valign="top">Photo CD</td>
-    <td valign="top">Decode with the sRGB color tables.</td>
+    <td>PCDS</td>
+    <td>RW</td>
+    <td>Photo CD</td>
+    <td>Decode with the sRGB color tables.</td>
   </tr>
 
   <tr>
-    <td valign="top">PCL</td>
-    <td valign="top">W</td>
-    <td valign="top">HP Page Control Language</td>
-    <td valign="top">Use <a href="command-line-options.html#define">-define</a> to specify fit to page option (e.g. <code>-define pcl:fit-to-page=true</code>).</td>
+    <td>PCL</td>
+    <td>W</td>
+    <td>HP Page Control Language</td>
+    <td>Use <a href="command-line-options.html#define">-define</a> to specify fit to page option (e.g. <code>-define pcl:fit-to-page=true</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/pcx/egff.htm">PCX</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">ZSoft IBM PC Paintbrush file</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.fileformat.info/format/pcx/egff.htm">PCX</a></td>
+    <td>RW</td>
+    <td>ZSoft IBM PC Paintbrush file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PDB</td>
-    <td valign="top">RW</td>
-    <td valign="top">Palm Database ImageViewer Format</td>
-    <td valign="top"> </td>
+    <td>PDB</td>
+    <td>RW</td>
+    <td>Palm Database ImageViewer Format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PDF</td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Document Format</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.  By default, ImageMagick sets the page size to the MediaBox. Some PDF files, however, have a CropBox or TrimBox that is smaller than the MediaBox and may include white space, registration or cutting marks outside the CropBox or TrimBox. To force ImageMagick to use the CropBox or TrimBox rather than the MediaBox, use <a href="command-line-options.html#define">-define</a> (e.g. <code>-define pdf:use-cropbox=true</code> or <code>-define pdf:use-trimbox=true</code>).  Use <a href="command-line-options.html#density">-density</a> to improve the appearance of your PDF rendering (e.g. -density 300x300).  Use <a href="command-line-options.html#alpha">-alpha remove </a> to remove transparency. To specify direct conversion from  Postscript to PDF, use <code>-define delegate:bimodel=true</code>. Use <code>-define pdf:fit-page=true</code> to scale to the page size.</td>
+    <td>PDF</td>
+    <td>RW</td>
+    <td>Portable Document Format</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.  By default, ImageMagick sets the page size to the MediaBox. Some PDF files, however, have a CropBox or TrimBox that is smaller than the MediaBox and may include white space, registration or cutting marks outside the CropBox or TrimBox. To force ImageMagick to use the CropBox or TrimBox rather than the MediaBox, use <a href="command-line-options.html#define">-define</a> (e.g. <code>-define pdf:use-cropbox=true</code> or <code>-define pdf:use-trimbox=true</code>).  Use <a href="command-line-options.html#density">-density</a> to improve the appearance of your PDF rendering (e.g. -density 300x300).  Use <a href="command-line-options.html#alpha">-alpha remove </a> to remove transparency. To specify direct conversion from  Postscript to PDF, use <code>-define delegate:bimodel=true</code>. Use <code>-define pdf:fit-page=true</code> to scale to the page size. To immediately stop processing upon an error, set <code>-define pdf:stop-on-error</code> to <code>true</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">PEF</td>
-    <td valign="top">R</td>
-    <td valign="top">Pentax Electronic File</td>
-    <td valign="top">Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. pef:image.pef).</td>
+    <td>PEF</td>
+    <td>R</td>
+    <td>Pentax Electronic File</td>
+    <td>Requires an explicit image format otherwise the image is interpreted as a TIFF image (e.g. pef:image.pef).</td>
   </tr>
 
   <tr>
-    <td valign="top">PFA</td>
-    <td valign="top">R</td>
-    <td valign="top">Postscript Type 1 font (ASCII)</td>
-    <td valign="top">Opening as file returns a preview image.</td>
+    <td>PFA</td>
+    <td>R</td>
+    <td>Postscript Type 1 font (ASCII)</td>
+    <td>Opening as file returns a preview image.</td>
   </tr>
 
   <tr>
-    <td valign="top">PFB</td>
-    <td valign="top">R</td>
-    <td valign="top">Postscript Type 1 font (binary)</td>
-    <td valign="top">Opening as file returns a preview image.</td>
+    <td>PFB</td>
+    <td>R</td>
+    <td>Postscript Type 1 font (binary)</td>
+    <td>Opening as file returns a preview image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/pfm.html">PFM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable float map format</td>
-    <td valign="top"> </td>
+    <td><a href="http://netpbm.sourceforge.net/doc/pfm.html">PFM</a></td>
+    <td>RW</td>
+    <td>Portable float map format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/pgm.html">PGM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable graymap format (gray scale)</td>
-    <td valign="top"> </td>
+    <td><a href="http://netpbm.sourceforge.net/doc/pgm.html">PGM</a></td>
+    <td>RW</td>
+    <td>Portable graymap format (gray scale)</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PICON</td>
-    <td valign="top">RW</td>
-    <td valign="top">Personal Icon</td>
-    <td valign="top"> </td>
+    <td>PICON</td>
+    <td>RW</td>
+    <td>Personal Icon</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PICT</td>
-    <td valign="top">RW</td>
-    <td valign="top">Apple Macintosh QuickDraw/PICT file</td>
-    <td valign="top"> </td>
+    <td>PICT</td>
+    <td>RW</td>
+    <td>Apple Macintosh QuickDraw/PICT file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PIX</td>
-    <td valign="top">R</td>
-    <td valign="top">Alias/Wavefront RLE image format</td>
-    <td valign="top"> </td>
+    <td>PIX</td>
+    <td>R</td>
+    <td>Alias/Wavefront RLE image format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">Requires libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended. The PNG specification does not support pixels-per-inch units, only pixels-per-centimeter.</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>Requires libpng-1.0.11 or later, <a href="http://www.libpng.org/pub/png/libpng.html">libpng-1.2.5</a> or later recommended. The PNG specification does not support pixels-per-inch units, only pixels-per-centimeter. To avoid reading a particular associated image profile, use <a href="command-line-options.html#define">-define profile:skip=<i>name</i></a> (e.g. profile:skip=ICC).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG8</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">8-bit indexed with optional binary transparency</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG8</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>8-bit indexed with optional binary transparency</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG00</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">PNG inheriting subformat from original</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG00</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>PNG inheriting subformat from original</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG24</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">opaque or binary transparent 24-bit RGB</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG24</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>opaque or binary transparent 24-bit RGB</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG32</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">opaque or transparent 32-bit RGBA</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG32</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>opaque or transparent 32-bit RGBA</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG48</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">opaque or binary transparent 48-bit RGB</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG48</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>opaque or binary transparent 48-bit RGB</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libpng.org/pub/png/">PNG64</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable Network Graphics</td>
-    <td valign="top">opaque or transparent 64-bit RGB</td>
+    <td><a href="http://www.libpng.org/pub/png/">PNG64</a></td>
+    <td>RW</td>
+    <td>Portable Network Graphics</td>
+    <td>opaque or transparent 64-bit RGB</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/pnm.html">PNM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable anymap</td>
-    <td valign="top">PNM is a family of formats supporting portable bitmaps (PBM) , graymaps (PGM), and pixmaps (PPM). There is no file format associated with pnm itself. If PNM is used as the output format specifier, then ImageMagick automagically selects the most appropriate format to represent the image.  The default is to write the binary version of the formats. Use <a href="command-line-options.html#compress">-compress none</a> to write the ASCII version of the formats.</td>
+    <td><a href="http://netpbm.sourceforge.net/doc/pnm.html">PNM</a></td>
+    <td>RW</td>
+    <td>Portable anymap</td>
+    <td>PNM is a family of formats supporting portable bitmaps (PBM) , graymaps (PGM), and pixmaps (PPM). There is no file format associated with pnm itself. If PNM is used as the output format specifier, then ImageMagick automagically selects the most appropriate format to represent the image.  The default is to write the binary version of the formats. Use <a href="command-line-options.html#compress">-compress none</a> to write the ASCII version of the formats.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://netpbm.sourceforge.net/doc/ppm.html">PPM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Portable pixmap format (color)</td>
-    <td valign="top"> </td>
+    <td><a href="http://netpbm.sourceforge.net/doc/ppm.html">PPM</a></td>
+    <td>RW</td>
+    <td>Portable pixmap format (color)</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PS</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe PostScript file</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read. To force ImageMagick to respect the crop box, use <a href="command-line-options.html#define">-define</a> (e.g. <code>-define eps:use-cropbox=true</code>). Use <a href="command-line-options.html#density">-density</a> to improve the appearance of your Postscript rendering (e.g. -density 300x300). Use <a href="command-line-options.html#alpha">-alpha remove </a> to remove transparency. To specify direct conversion from PDF to Postscript, use <code>-define delegate:bimodel=true</code>.</td>
+    <td>PS</td>
+    <td>RW</td>
+    <td>Adobe PostScript file</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read. To force ImageMagick to respect the crop box, use <a href="command-line-options.html#define">-define</a> (e.g. <code>-define eps:use-cropbox=true</code>). Use <a href="command-line-options.html#density">-density</a> to improve the appearance of your Postscript rendering (e.g. -density 300x300). Use <a href="command-line-options.html#alpha">-alpha remove </a> to remove transparency. To specify direct conversion from PDF to Postscript, use <code>-define delegate:bimodel=true</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">PS2</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Level II PostScript file</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>PS2</td>
+    <td>RW</td>
+    <td>Adobe Level II PostScript file</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top">PS3</td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Level III PostScript file</td>
-    <td valign="top">Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
+    <td>PS3</td>
+    <td>RW</td>
+    <td>Adobe Level III PostScript file</td>
+    <td>Requires <a href="http://www.cs.wisc.edu/%7Eghost">Ghostscript</a> to read.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/">PSB</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Large Document Format</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/">PSB</a></td>
+    <td>RW</td>
+    <td>Adobe Large Document Format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/">PSD</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Adobe Photoshop bitmap file</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.adobe.com/devnet-apps/photoshop/fileformatashtml/">PSD</a></td>
+    <td>RW</td>
+    <td>Adobe Photoshop bitmap file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PTIF</td>
-    <td valign="top">RW</td>
-    <td valign="top">Pyramid encoded <a href="formats.html#TIFF">TIFF</a></td>
-    <td valign="top">Multi-resolution <a href="formats.html#TIFF">TIFF</a> containing successively smaller versions of the image down to the size of an icon.</td>
+    <td>PTIF</td>
+    <td>RW</td>
+    <td>Pyramid encoded <a href="formats.html#TIFF">TIFF</a></td>
+    <td>Multi-resolution <a href="formats.html#TIFF">TIFF</a> containing successively smaller versions of the image down to the size of an icon.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.photoworks.com/">PWP</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Seattle File Works multi-image file</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.photoworks.com/">PWP</a></td>
+    <td>R</td>
+    <td>Seattle File Works multi-image file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">RAD</td>
-    <td valign="top">R</td>
-    <td valign="top">Radiance image file</td>
-    <td valign="top">Requires that <i>ra_ppm</i> from the Radiance software package be installed.</td>
+    <td>RAD</td>
+    <td>R</td>
+    <td>Radiance image file</td>
+    <td>Requires that <i>ra_ppm</i> from the Radiance software package be installed.</td>
   </tr>
 
   <tr>
-    <td valign="top">RAF</td>
-    <td valign="top">R</td>
-    <td valign="top">Fuji CCD-RAW Graphic File</td>
-    <td valign="top"> </td>
+    <td>RAF</td>
+    <td>R</td>
+    <td>Fuji CCD-RAW Graphic File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">RGB</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw red, green, and blue samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td>RGB</td>
+    <td>RW</td>
+    <td>Raw red, green, and blue samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top">RGBA</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw red, green, blue, and alpha samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
+    <td>RGBA</td>
+    <td>RW</td>
+    <td>Raw red, green, blue, and alpha samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.  To specify a single precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 32 for single precision floats, 64 for double precision, and 16 for half-precision.</td>
   </tr>
 
   <tr>
-    <td valign="top">RFG</td>
-    <td valign="top">RW</td>
-    <td valign="top">LEGO Mindstorms EV3 Robot Graphics File</td>
-    <td valign="top"> </td>
+    <td>RFG</td>
+    <td>RW</td>
+    <td>LEGO Mindstorms EV3 Robot Graphics File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">RLA</td>
-    <td valign="top">R</td>
-    <td valign="top">Alias/Wavefront image file</td>
-    <td valign="top"> </td>
+    <td>RLA</td>
+    <td>R</td>
+    <td>Alias/Wavefront image file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">RLE</td>
-    <td valign="top">R</td>
-    <td valign="top">Utah Run length encoded image file</td>
-    <td valign="top"> </td>
+    <td>RLE</td>
+    <td>R</td>
+    <td>Utah Run length encoded image file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.oreilly.com/www/centers/gff/formats/scitex/">SCT</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Scitex Continuous Tone Picture</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.oreilly.com/www/centers/gff/formats/scitex/">SCT</a></td>
+    <td>R</td>
+    <td>Scitex Continuous Tone Picture</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.photoworks.com/">SFW</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Seattle File Works image</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.photoworks.com/">SFW</a></td>
+    <td>R</td>
+    <td>Seattle File Works image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">SGI</td>
-    <td valign="top">RW</td>
-    <td valign="top">Irix RGB image</td>
-    <td valign="top"> </td>
+    <td>SGI</td>
+    <td>RW</td>
+    <td>Irix RGB image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">SHTML</td>
-    <td valign="top">W</td>
-    <td valign="top">Hypertext Markup Language client-side image map</td>
-    <td valign="top">Used to write HTML clickable image maps based on a the output of <a href="montage.html">montage</a> or a format which supports tiled images such as <a href="formats.html#MIFF">MIFF</a>.</td>
+    <td>SHTML</td>
+    <td>W</td>
+    <td>Hypertext Markup Language client-side image map</td>
+    <td>Used to write HTML clickable image maps based on a the output of <a href="montage.html">montage</a> or a format which supports tiled images such as <a href="formats.html#MIFF">MIFF</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top">SID, MrSID</td>
-    <td valign="top">R</td>
-    <td valign="top">Multiresolution seamless image</td>
-    <td valign="top">Requires the <a href="http://www.lizardtech.com/downloads/downloads.html?dl=/download/files/lin/geoexpress_commandlineutils_linux.tgz">mrsidgeodecode</a> command line utility that decompresses MG2 or MG3 SID image files.</td>
+    <td>SID, MrSID</td>
+    <td>R</td>
+    <td>Multiresolution seamless image</td>
+    <td>Requires the <a href="http://www.lizardtech.com/downloads/downloads.html?dl=/download/files/lin/geoexpress_commandlineutils_linux.tgz">mrsidgeodecode</a> command line utility that decompresses MG2 or MG3 SID image files.</td>
   </tr>
 
   <tr>
-    <td valign="top">SPARSE-COLOR</td>
-    <td valign="top">W</td>
-    <td valign="top">Raw text file</td>
-    <td valign="top">Format compatible with the <a href="command-line-options.html#sparse-color">-sparse-color</a> option. Lists only non-fully-transparent pixels.</td>
+    <td>SPARSE-COLOR</td>
+    <td>W</td>
+    <td>Raw text file</td>
+    <td>Format compatible with the <a href="command-line-options.html#sparse-color">-sparse-color</a> option. Lists only non-fully-transparent pixels.</td>
   </tr>
 
   <tr>
-    <td valign="top">SUN</td>
-    <td valign="top">RW</td>
-    <td valign="top">SUN Rasterfile</td>
-    <td valign="top"> </td>
+    <td>SUN</td>
+    <td>RW</td>
+    <td>SUN Rasterfile</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.w3.org/Graphics/SVG">SVG</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Scalable Vector Graphics</td>
-    <td valign="top">ImageMagick utilizes <a href="http://www.inkscape.org/">inkscape</a> if its in your execution path otherwise <a href="http://developer.gnome.org/rsvg/">RSVG</a>. If neither are available, ImageMagick reverts to its internal SVG renderer. The default resolution is 90dpi.</td>
+    <td><a href="http://www.w3.org/Graphics/SVG">SVG</a></td>
+    <td>RW</td>
+    <td>Scalable Vector Graphics</td>
+    <td>ImageMagick utilizes <a href="http://www.inkscape.org/">inkscape</a> if its in your execution path otherwise <a href="http://developer.gnome.org/rsvg/">RSVG</a>. If neither are available, ImageMagick reverts to its internal SVG renderer. The default resolution is 90dpi.</td>
   </tr>
 
   <tr>
-    <td valign="top">TGA</td>
-    <td valign="top">RW</td>
-    <td valign="top">Truevision Targa image</td>
-    <td valign="top">Also known as formats <code>ICB</code>, <code>VDA</code>, and <code>VST</code>.</td>
+    <td>TGA</td>
+    <td>RW</td>
+    <td>Truevision Targa image</td>
+    <td>Also known as formats <code>ICB</code>, <code>VDA</code>, and <code>VST</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.libtiff.org/">TIFF</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Tagged Image File Format</td>
-    <td valign="top">Also known as <code>TIF</code>. Requires <a href="http://www.libtiff.org/">tiff-v3.6.1.tar.gz</a> or later.  Use <a href="command-line-options.html#define">-define</a> to specify the rows per strip (e.g. <code>-define tiff:rows-per-strip=8</code>).  To define the tile geometry, use for example, <code>-define tiff:tile-geometry=128x128</code>. To specify a <em>signed</em> format, use  <code>-define quantum:format=signed</code>. To specify a single-precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 64 for a double-precision floating-point format.  Use <code>-define quantum:polarity=min-is-black</code> or <code>-define quantum:polarity=min-is-white</code> toggle the photometric interpretation for a bilevel image.  Specify the extra samples as associated or unassociated alpha with, for example, <code>-define tiff:alpha=unassociated</code>.  Set the fill order with <code>-define tiff:fill-order=msb|lsb</code>. Set the TIFF endianess with <code>-define tiff:endian=msb|lsb</code>. Use <code>-define tiff:exif-properties=false</code> to skip reading the EXIF properties.  You can set a number of TIFF software attributes including document name, host computer, artist, timestamp, make, model, software, and copyright.  For example, <a href="command-line-options.html#set">-set tiff:software "My Company"</a>. If you want to ignore certain TIFF tags, use this option: <code>-define tiff:ignore-tags=comma-separated-list-of-tag-IDs</code></td>
+    <td><a href="http://www.libtiff.org/">TIFF</a></td>
+    <td>RW</td>
+    <td>Tagged Image File Format</td>
+    <td>Also known as <code>TIF</code>. Requires <a href="http://www.libtiff.org/">tiff-v3.6.1.tar.gz</a> or later.  Use <a href="command-line-options.html#define">-define</a> to specify the rows per strip (e.g. <code>-define tiff:rows-per-strip=8</code>).  To define the tile geometry, use for example, <code>-define tiff:tile-geometry=128x128</code>. To specify a <var>signed</var> format, use  <code>-define quantum:format=signed</code>. To specify a single-precision floating-point format, use <code>-define quantum:format=floating-point</code>.  Set the depth to 64 for a double-precision floating-point format.  Use <code>-define quantum:polarity=min-is-black</code> or <code>-define quantum:polarity=min-is-white</code> toggle the photometric interpretation for a bilevel image.  Specify the extra samples as associated or unassociated alpha with, for example, <code>-define tiff:alpha=unassociated</code>.  Set the fill order with <code>-define tiff:fill-order=msb|lsb</code>. Set the TIFF endianess with <code>-define tiff:endian=msb|lsb</code>. Use <code>-define tiff:exif-properties=false</code> to skip reading the EXIF properties.  You can set a number of TIFF software attributes including document name, host computer, artist, timestamp, make, model, software, and copyright.  For example, <a href="command-line-options.html#set">-set tiff:software "My Company"</a>. If you want to ignore certain TIFF tags, use this option: <code>-define tiff:ignore-tags=comma-separated-list-of-tag-IDs</code></td>
   </tr>
 
   <tr>
-    <td valign="top">TIM</td>
-    <td valign="top">R</td>
-    <td valign="top">PSX TIM file</td>
-    <td valign="top"> </td>
+    <td>TIM</td>
+    <td>R</td>
+    <td>PSX TIM file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.freetype.org/">TTF</a></td>
-    <td valign="top">R</td>
-    <td valign="top">TrueType font file</td>
-    <td valign="top">Requires <a href="http://www.freetype.org/">freetype 2</a>. Opening as file returns a preview image. Use <a href="command-line-options.html#set">-set</a> if you do not want to hint glyph outlines after their scaling to device pixels (e.g. <code>-set type:hinting off</code>).</td>
+    <td><a href="http://www.freetype.org/">TTF</a></td>
+    <td>R</td>
+    <td>TrueType font file</td>
+    <td>Requires <a href="http://www.freetype.org/">freetype 2</a>. Opening as file returns a preview image. Use <a href="command-line-options.html#set">-set</a> if you do not want to hint glyph outlines after their scaling to device pixels (e.g. <code>-set type:hinting off</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">TXT</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw text file</td>
-    <td valign="top"> </td>
+    <td>TXT</td>
+    <td>RW</td>
+    <td>Raw text file</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">UIL</td>
-    <td valign="top">W</td>
-    <td valign="top">X-Motif UIL table</td>
-    <td valign="top"> </td>
+    <td>UIL</td>
+    <td>W</td>
+    <td>X-Motif UIL table</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">UYVY</td>
-    <td valign="top">RW</td>
-    <td valign="top">Interleaved YUV raw image</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> command line options to specify width and height.  Use <a href="command-line-options.html#sampling-factor">-sampling-factor</a> to set the desired subsampling (e.g. -sampling-factor 4:2:2).</td>
+    <td>UYVY</td>
+    <td>RW</td>
+    <td>Interleaved YUV raw image</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> command line options to specify width and height.  Use <a href="command-line-options.html#sampling-factor">-sampling-factor</a> to set the desired subsampling (e.g. -sampling-factor 4:2:2).</td>
   </tr>
 
   <tr>
-    <td valign="top">VICAR</td>
-    <td valign="top">RW</td>
-    <td valign="top">VICAR rasterfile format</td>
-    <td valign="top"> </td>
+    <td>VICAR</td>
+    <td>RW</td>
+    <td>VICAR rasterfile format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/viff/egff.htm">VIFF</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Khoros Visualization Image File Format</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.fileformat.info/format/viff/egff.htm">VIFF</a></td>
+    <td>RW</td>
+    <td>Khoros Visualization Image File Format</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.openmobilealliance.org/Technical/wapindex.aspx">WBMP</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Wireless bitmap</td>
-    <td valign="top">Support for uncompressed monochrome only.</td>
+    <td><a href="http://www.openmobilealliance.org/Technical/wapindex.aspx">WBMP</a></td>
+    <td>RW</td>
+    <td>Wireless bitmap</td>
+    <td>Support for uncompressed monochrome only.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="https://en.wikipedia.org/wiki/JPEG_XR">WDP</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">JPEG extended range</td>
-    <td valign="top">Requires the <a href="https://jxrlib.codeplex.com/">jxrlib</a> delegate library. Put the JxrDecApp and JxrEncApp applications in your execution path. </td>
+    <td><a href="https://en.wikipedia.org/wiki/JPEG_XR">WDP</a></td>
+    <td>RW</td>
+    <td>JPEG extended range</td>
+    <td>Requires the <a href="https://jxrlib.codeplex.com/">jxrlib</a> delegate library. Put the JxrDecApp and JxrEncApp applications in your execution path. </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://en.wikipedia.org/wiki/WebP">WEBP</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">Weppy image format</td>
-    <td valign="top">Requires the <a href="http://code.google.com/p/webp/downloads/list">WEBP</a> delegate library.  Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/webp.html">WebP Encoding Options</a> for more details.</td>
+    <td><a href="http://en.wikipedia.org/wiki/WebP">WEBP</a></td>
+    <td>RW</td>
+    <td>Weppy image format</td>
+    <td>Requires the <a href="http://code.google.com/p/webp/downloads/list">WEBP</a> delegate library.  Specify the encoding options with the <a href="command-line-options.html#define">-define</a> option  See <a href="webp.html">WebP Encoding Options</a> for more details.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/wmf/egff.htm">WMF</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Windows Metafile</td>
-    <td valign="top">Requires <a href="http://sourceforge.net/projects/wvware/">libwmf</a>. By default, renders WMF files using the dimensions specified by the metafile header. Use the -density option to adjust the output resolution, and thereby adjust the output size. The default output resolution is 72DPI so <code>-density 144</code> results in an image twice as large as the default. Use <code>-background color</code> to specify the WMF background color (default white) or <code>-texture filename</code> to specify a background texture image.</td>
+    <td><a href="http://www.fileformat.info/format/wmf/egff.htm">WMF</a></td>
+    <td>R</td>
+    <td>Windows Metafile</td>
+    <td>Requires <a href="http://sourceforge.net/projects/wvware/">libwmf</a>. By default, renders WMF files using the dimensions specified by the metafile header. Use the -density option to adjust the output resolution, and thereby adjust the output size. The default output resolution is 72DPI so <code>-density 144</code> results in an image twice as large as the default. Use <code>-background color</code> to specify the WMF background color (default white) or <code>-texture filename</code> to specify a background texture image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/wpg/egff.htm">WPG</a></td>
-    <td valign="top">R</td>
-    <td valign="top">Word Perfect Graphics File</td>
-    <td valign="top"> </td>
+    <td><a href="http://www.fileformat.info/format/wpg/egff.htm">WPG</a></td>
+    <td>R</td>
+    <td>Word Perfect Graphics File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">X</td>
-    <td valign="top">RW</td>
-    <td valign="top">display or import an image to or from an X11 server</td>
-    <td valign="top">Use <a href="command-line-options.html#define">-define</a> to obtain the image from the root window (e.g. <code>-define x:screen=true</code>).  Set <code>x:silent=true</code> to turn off the beep when importing an image.</td>
+    <td>X</td>
+    <td>RW</td>
+    <td>display or import an image to or from an X11 server</td>
+    <td>Use <a href="command-line-options.html#define">-define</a> to obtain the image from the root window (e.g. <code>-define x:screen=true</code>).  Set <code>x:silent=true</code> to turn off the beep when importing an image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/xbm/egff.htm">XBM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">X Windows system bitmap, black and white only</td>
-    <td valign="top">Used by the X Windows System to store monochrome icons.</td>
+    <td><a href="http://www.fileformat.info/format/xbm/egff.htm">XBM</a></td>
+    <td>RW</td>
+    <td>X Windows system bitmap, black and white only</td>
+    <td>Used by the X Windows System to store monochrome icons.</td>
   </tr>
 
   <tr>
-    <td valign="top">XCF</td>
-    <td valign="top">R</td>
-    <td valign="top">GIMP image</td>
-    <td valign="top"> </td>
+    <td>XCF</td>
+    <td>R</td>
+    <td>GIMP image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/xpm/egff.htm">XPM</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">X Windows system pixmap</td>
-    <td valign="top">Also known as <code>PM</code>. Used by the X Windows System to store color icons.</td>
+    <td><a href="http://www.fileformat.info/format/xpm/egff.htm">XPM</a></td>
+    <td>RW</td>
+    <td>X Windows system pixmap</td>
+    <td>Also known as <code>PM</code>. Used by the X Windows System to store color icons.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="http://www.fileformat.info/format/xwd/egff.htm">XWD</a></td>
-    <td valign="top">RW</td>
-    <td valign="top">X Windows system window dump</td>
-    <td valign="top">Used by the X Windows System to save/display screen dumps.</td>
+    <td><a href="http://www.fileformat.info/format/xwd/egff.htm">XWD</a></td>
+    <td>RW</td>
+    <td>X Windows system window dump</td>
+    <td>Used by the X Windows System to save/display screen dumps.</td>
   </tr>
 
   <tr>
-    <td valign="top">X3F</td>
-    <td valign="top">R</td>
-    <td valign="top">Sigma Camera RAW Picture File</td>
-    <td valign="top"> </td>
+    <td>X3F</td>
+    <td>R</td>
+    <td>Sigma Camera RAW Picture File</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">YCbCr</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw Y, Cb, and Cr samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.</td>
+    <td>YCbCr</td>
+    <td>RW</td>
+    <td>Raw Y, Cb, and Cr samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.</td>
   </tr>
 
   <tr>
-    <td valign="top">YCbCrA</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw Y, Cb, Cr, and alpha samples</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.</td>
+    <td>YCbCrA</td>
+    <td>RW</td>
+    <td>Raw Y, Cb, Cr, and alpha samples</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the image width, height, and depth.</td>
   </tr>
 
   <tr>
-    <td valign="top">YUV</td>
-    <td valign="top">RW</td>
-    <td valign="top">CCIR 601 4:1:1</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> command line options to specify width, height, and depth.   Use <a href="command-line-options.html#sampling-factor">-sampling-factor</a> to set the desired subsampling (e.g. -sampling-factor 4:2:2).</td>
+    <td>YUV</td>
+    <td>RW</td>
+    <td>CCIR 601 4:1:1</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> command line options to specify width, height, and depth.   Use <a href="command-line-options.html#sampling-factor">-sampling-factor</a> to set the desired subsampling (e.g. -sampling-factor 4:2:2).</td>
   </tr>
   </tbody>
 </table>
-
 </div>
 
-<h2><a id="pseudo"></a>Pseudo-image Formats</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="pseudo"></a>Pseudo-image Formats</h2>
 
 <p>ImageMagick supports a number of image format specifications which refer to images prepared via an algorithm, or input/output targets. The following table lists these pseudo-image formats:</p>
 
-<table class="doc" width="93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tr>
     <th>Tag</th>
     <th>Mode</th>
@@ -1356,54 +1182,53 @@
   </tr>
 
   <tr>
-    <td valign="top">CANVAS</td>
-    <td valign="top">R</td>
-    <td valign="top">Canvas image of specified color</td>
-    <td valign="top">Useful to create solid color <em>canvas</em> images. Use
-       <a href="command-line-options.html#size" >-size</a> and <a
-       href="command-line-options.html#depth" >-depth</a> to specify the
+    <td>CANVAS</td>
+    <td>R</td>
+    <td>Canvas image of specified color</td>
+    <td>Useful to create solid color <var>canvas</var> images. Use
+       <a href="command-line-options.html#size">-size</a> and <a href="command-line-options.html#depth">-depth</a> to specify the
        image width, height, and depth.  Example canvas color specifications
-       include <code>canvas:red</code> and <code>canvas:#FF0000</code>.<br/>
+       include <code>canvas:red</code> and <code>canvas:#FF0000</code>.<br>
 
        If no color is specified a '<code>white</code>' canvas image is
-       generated.  If no <a href="command-line-options.html#size" >-size</a> is specified
+       generated.  If no <a href="command-line-options.html#size">-size</a> is specified
        a single pixel image of the specified color is generated.</td>
 
   </tr>
 
   <tr>
-    <td valign="top">CAPTION</td>
-    <td valign="top">R</td>
-    <td valign="top">Image caption</td>
-    <td valign="top"> </td>
+    <td>CAPTION</td>
+    <td>R</td>
+    <td>Image caption</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">CLIP</td>
-    <td valign="top">RW</td>
-    <td valign="top">Clip path of image</td>
-    <td valign="top"> </td>
+    <td>CLIP</td>
+    <td>RW</td>
+    <td>Clip path of image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">CLIPBOARD</td>
-    <td valign="top">RW</td>
-    <td valign="top">Windows Clipboard</td>
-    <td valign="top">Only available under Microsoft Windows.</td>
+    <td>CLIPBOARD</td>
+    <td>RW</td>
+    <td>Windows Clipboard</td>
+    <td>Only available under Microsoft Windows.</td>
   </tr>
 
   <tr>
-    <td valign="top">FRACTAL</td>
-    <td valign="top">R</td>
-    <td valign="top">Plasma fractal image</td>
-    <td valign="top"> </td>
+    <td>FRACTAL</td>
+    <td>R</td>
+    <td>Plasma fractal image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">GRADIENT</td>
-    <td valign="top">R</td>
-    <td valign="top">Gradual passing from one shade to another</td>
-    <td valign="top">Returns a rendered linear top-to-bottom gradient image
+    <td>GRADIENT</td>
+    <td>R</td>
+    <td>Gradual passing from one shade to another</td>
+    <td>Returns a rendered linear top-to-bottom gradient image
        using the specified image size. Specify the desired shading as part of
        the filename (e.g.  <code>gradient:red-blue</code> or
        <code>gradient:#F00-#00F</code>).  If the shading colors are omitted, the
@@ -1413,166 +1238,172 @@
   </tr>
 
   <tr>
-    <td valign="top">HALD</td>
-    <td valign="top">R</td>
-    <td valign="top">Identity Hald CLUT Image</td>
-    <td valign="top">Select order with filename, e.g. hald:5 for order 5.</td>
+    <td>HALD</td>
+    <td>R</td>
+    <td>Identity Hald CLUT Image</td>
+    <td>Select order with filename, e.g. hald:5 for order 5.</td>
   </tr>
 
   <tr>
-    <td valign="top">HISTOGRAM</td>
-    <td valign="top">W</td>
-    <td valign="top">Histogram of the image</td>
-    <td valign="top">The histogram includes the unique colors of the image as an image comment.  If you have no need for the unique color list, use <code>-define histogram:unique-colors=false</code> to forego this expensive operation.</td>
+    <td>HISTOGRAM</td>
+    <td>W</td>
+    <td>Histogram of the image</td>
+    <td>The histogram includes the unique colors of the image as an image comment.  If you have no need for the unique color list, use <code>-define histogram:unique-colors=false</code> to forego this expensive operation.</td>
   </tr>
 
   <tr>
-    <td valign="top">LABEL</td>
-    <td valign="top">R</td>
-    <td valign="top">Text image format</td>
-    <td valign="top">Specify the desired text as the filename (e.g. <code>label:"This a label"</code>).</td>
+    <td>LABEL</td>
+    <td>R</td>
+    <td>Text image format</td>
+    <td>Specify the desired text as the filename (e.g. <code>label:"This a label"</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">MAP</td>
-    <td valign="top">RW</td>
-    <td valign="top">Colormap intensities and indices</td>
-    <td valign="top">Set -depth to set the sample size of the intensities; indices are 16-bit if colors &gt; 256.</td>
+    <td>MAP</td>
+    <td>RW</td>
+    <td>Colormap intensities and indices</td>
+    <td>Set -depth to set the sample size of the intensities; indices are 16-bit if colors &gt; 256.</td>
   </tr>
 
   <tr>
-    <td valign="top">MASK</td>
-    <td valign="top">RW</td>
-    <td valign="top">Image mask</td>
-    <td valign="top"> </td>
+    <td>MASK</td>
+    <td>RW</td>
+    <td>Image mask</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">MATTE</td>
-    <td valign="top">W</td>
-    <td valign="top">MATTE format</td>
-    <td valign="top">Write only.</td>
+    <td>MATTE</td>
+    <td>W</td>
+    <td>MATTE format</td>
+    <td>Write only.</td>
   </tr>
 
   <tr>
-    <td valign="top">NULL</td>
-    <td valign="top">RW</td>
-    <td valign="top">NULL image</td>
-    <td valign="top">Useful for creating blank tiles with <a href="montage.html">montage</a> (use <code>NULL:</code>). Also useful as an output format when evaluating image read performance.</td>
+    <td>NULL</td>
+    <td>RW</td>
+    <td>NULL image</td>
+    <td>Useful for creating blank tiles with <a href="montage.html">montage</a> (use <code>NULL:</code>). Also useful as an output format when evaluating image read performance.</td>
   </tr>
 
   <tr>
-    <td valign="top">PANGO</td>
-    <td valign="top">R</td>
-    <td valign="top">Image caption</td>
-    <td valign="top">You can configure the caption layout with these defines: <code>-define pango:auto-dir=</code><em>true/false</em>, <code>-define pango:ellipsize=</code><em>start/middle/end</em>, <code>-define pango:gravity-hint=</code><em>natural/strong/line</em>, <code>-define pango:hinting=</code><em>none/auto/full</em>, <code>-define pango:indent=</code><em>points</em>, <code>-define pango:justify=</code><em>true/false</em>, <code>-define pango:language=</code><em>en_US/etc</em>, <code>-define pango:markup=</code><em>true/false</em>, <code>-define pango:single-paragraph=</code><em>true/false</em> and <code>-define pango:wrap=</code><em>word/char/word-char</em>.</td>
+    <td>PANGO</td>
+    <td>R</td>
+    <td>Image caption</td>
+    <td>You can configure the caption layout with these defines: <code>-define pango:auto-dir=</code><var>true/false</var>, <code>-define pango:ellipsize=</code><var>start/middle/end</var>, <code>-define pango:gravity-hint=</code><var>natural/strong/line</var>, <code>-define pango:hinting=</code><var>none/auto/full</var>, <code>-define pango:indent=</code><var>points</var>, <code>-define pango:justify=</code><var>true/false</var>, <code>-define pango:language=</code><var>en_US/etc</var>, <code>-define pango:markup=</code><var>true/false</var>, <code>-define pango:single-paragraph=</code><var>true/false</var> and <code>-define pango:wrap=</code><var>word/char/word-char</var>.</td>
   </tr>
 
   <tr>
-    <td valign="top">PLASMA</td>
-    <td valign="top">R</td>
-    <td valign="top">Plasma fractal image</td>
-    <td valign="top"> </td>
+    <td>PLASMA</td>
+    <td>R</td>
+    <td>Plasma fractal image</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">PREVIEW</td>
-    <td valign="top">W</td>
-    <td valign="top">Show a preview an image enhancement, effect, or f/x</td>
-    <td valign="top">Creates a preview montage of images prepared over a parameteric range in order to assist with parameter selection. Specify the desired
+    <td>PREVIEW</td>
+    <td>W</td>
+    <td>Show a preview an image enhancement, effect, or f/x</td>
+    <td>Creates a preview montage of images prepared over a parameteric range in order to assist with parameter selection. Specify the desired
     preview type via the -preview option).</td>
   </tr>
 
   <tr>
-    <td valign="top">PRINT</td>
-    <td valign="top">W</td>
-    <td valign="top">Send image to your computer printer</td>
-    <td valign="top">Unix users may set the PRINTER (for 'lpr') or LPDEST (for 'lp') environment variables to select the desired printer.</td>
+    <td>PRINT</td>
+    <td>W</td>
+    <td>Send image to your computer printer</td>
+    <td>Unix users may set the PRINTER (for 'lpr') or LPDEST (for 'lp') environment variables to select the desired printer.</td>
   </tr>
 
   <tr>
-    <td valign="top">SCAN</td>
-    <td valign="top">R</td>
-    <td valign="top">Import image from a scanner device</td>
-    <td valign="top">Requires <a href="http://www.sane-project.org/">SANE</a> Specify the device name and path as the filename (e.g.  <code>scan:'hpaio:/usb/Officejet_6200_series?serial=CN4ATCE3G20453'</code>).</td>
+    <td>SCAN</td>
+    <td>R</td>
+    <td>Import image from a scanner device</td>
+    <td>Requires <a href="http://www.sane-project.org/">SANE</a> Specify the device name and path as the filename (e.g.  <code>scan:'hpaio:/usb/Officejet_6200_series?serial=CN4ATCE3G20453'</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">RADIAL_GRADIENT</td>
-    <td valign="top">R</td>
-    <td valign="top">Gradual radial passing from one shade to another</td>
-    <td valign="top">Returns a rendered radial gradient image using the specified image size. Specify the desired shading as part of the filename (e.g.  <code>radial-gradient:red-blue</code> or <code>radial-gradient:#F00-#00F</code>).</td>
+    <td>RADIAL_GRADIENT</td>
+    <td>R</td>
+    <td>Gradual radial passing from one shade to another</td>
+    <td>Returns a rendered radial gradient image using the specified image size. Specify the desired shading as part of the filename (e.g.  <code>radial-gradient:red-blue</code> or <code>radial-gradient:#F00-#00F</code>).</td>
   </tr>
 
   <tr>
-    <td valign="top">SCANX</td>
-    <td valign="top">R</td>
-    <td valign="top">Import image from the default scanner device</td>
-    <td valign="top"> </td>
+    <td>SCANX</td>
+    <td>R</td>
+    <td>Import image from the default scanner device</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">STEGANO</td>
-    <td valign="top">R</td>
-    <td valign="top">Steganographic image</td>
-    <td valign="top">Use <a href="command-line-options.html#size">-size</a> command line option to specify width, height, and offset of the steganographic image</td>
+    <td>SCREENSHOT</td>
+    <td>R</td>
+    <td>an image that shows the contents of a computer display</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">TILE</td>
-    <td valign="top">R</td>
-    <td valign="top">Tiled image</td>
-    <td valign="top">Create a tiled version of an image at by tiling a image. Use <a href="command-line-options.html#size">-size</a> to specify the tiled image size. The image is specified similar to
+    <td>STEGANO</td>
+    <td>R</td>
+    <td>Steganographic image</td>
+    <td>Use <a href="command-line-options.html#size">-size</a> command line option to specify width, height, and offset of the steganographic image</td>
+  </tr>
+
+  <tr>
+    <td>TILE</td>
+    <td>R</td>
+    <td>Tiled image</td>
+    <td>Create a tiled version of an image at by tiling a image. Use <a href="command-line-options.html#size">-size</a> to specify the tiled image size. The image is specified similar to
     <code>TILE:image.miff</code>.</td>
   </tr>
 
   <tr>
-    <td valign="top">UNIQUE</td>
-    <td valign="top">W</td>
-    <td valign="top">Write only unique pixels to the image file.</td>
-    <td valign="top"> </td>
+    <td>UNIQUE</td>
+    <td>W</td>
+    <td>Write only unique pixels to the image file.</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">VID</td>
-    <td valign="top">RW</td>
-    <td valign="top">Visual Image Directory</td>
-    <td valign="top">Used to create a thumbnailed directory (tiled thumbnails) of a set of images which may be used to select images to view via the <a href="display.html">display</a> program, or saved to a <a href="formats.html#MIFF">MIFF</a> or <a href="formats.html#SHTML">SHTML</a> file.</td>
+    <td>VID</td>
+    <td>RW</td>
+    <td>Visual Image Directory</td>
+    <td>Used to create a thumbnailed directory (tiled thumbnails) of a set of images which may be used to select images to view via the <a href="display.html">display</a> program, or saved to a <a href="formats.html#MIFF">MIFF</a> or <a href="formats.html#SHTML">SHTML</a> file.</td>
   </tr>
 
   <tr>
-    <td valign="top">WIN</td>
-    <td valign="top">RW</td>
-    <td valign="top">Select image from or display image to your computer screen</td>
-    <td valign="top">Only supported under Microsoft Windows.</td>
+    <td>WIN</td>
+    <td>RW</td>
+    <td>Select image from or display image to your computer screen</td>
+    <td>Only supported under Microsoft Windows.</td>
   </tr>
 
   <tr>
-    <td valign="top">X</td>
-    <td valign="top">RW</td>
-    <td valign="top">Select image from or display image to your X server screen</td>
-    <td valign="top">Also see the <a href="import.html">import</a> and <a href="display.html">display</a>
+    <td>X</td>
+    <td>RW</td>
+    <td>Select image from or display image to your X server screen</td>
+    <td>Also see the <a href="import.html">import</a> and <a href="display.html">display</a>
     programs.</td>
   </tr>
 
   <tr>
-    <td valign="top">XC</td>
-    <td valign="top">R</td>
-    <td valign="top">Canvas image of specified color</td>
-    <td valign="top">An backward compatible alias for the '<code>canvas:</code>'
-    psuedo-file format, used to create a solid color <em>canvas</em> image.
+    <td>XC</td>
+    <td>R</td>
+    <td>Canvas image of specified color</td>
+    <td>An backward compatible alias for the '<code>canvas:</code>'
+    psuedo-file format, used to create a solid color <var>canvas</var> image.
     </td>
   </tr>
 </table>
-
 </div>
 
-<h2><a id="builtin-images"></a>Built-in Images</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="builtin-images"></a>Built-in Images</h2>
 
-<p>ImageMagick includes a number of built-in (embedded) images which may be referenced as if they were an image file. The <code>magick:</code> format tag may be used via the syntax <code>magick:</code><em>name</em> to request an embedded image (e.g. <code>magick:logo</code>). For backwards compatibility, the image specifications <code>GRANITE:</code>, <code>LOGO:</code>, <code>NETSCAPE:</code>, and <code>ROSE:</code> may also be used to request images with those names.</p>
+<p>ImageMagick includes a number of built-in (embedded) images which may be referenced as if they were an image file. The <code>magick:</code> format tag may be used via the syntax <code>magick:</code><var>name</var> to request an embedded image (e.g. <code>magick:logo</code>). For backwards compatibility, the image specifications <code>GRANITE:</code>, <code>LOGO:</code>, <code>NETSCAPE:</code>, and <code>ROSE:</code> may also be used to request images with those names.</p>
 
-<table class="doc" width="93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tr>
     <th>Tag</th>
     <th>Mode</th>
@@ -1581,50 +1412,48 @@
   </tr>
 
   <tr>
-    <td valign="top">GRANITE</td>
-    <td valign="top">R</td>
-    <td valign="top">128x128 granite texture pattern</td>
-    <td valign="top"><img src="../images/granite.png" width="64" height="64" alt="GRANITE"/></td>
+    <td>GRANITE</td>
+    <td>R</td>
+    <td>128x128 granite texture pattern</td>
+    <td><img src="../images/granite.png" width="64" height="64" alt="GRANITE"></td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="../images/logo.png">LOGO</a></td>
-    <td valign="top">R</td>
-    <td valign="top">ImageMagick Logo, 640x480</td>
-    <td valign="top"><img src="../images/logo.jpg" width="123" height="118" alt="Logo"/></td>
+    <td><a href="../images/logo.png">LOGO</a></td>
+    <td>R</td>
+    <td>ImageMagick Logo, 640x480</td>
+    <td><img src="../images/logo.jpg" width="123" height="118" alt="Logo"></td>
   </tr>
 
   <tr>
-    <td valign="top"> NETSCAPE</td>
-    <td valign="top">R</td>
-    <td valign="top">image using colors in Netscape 216 (6x6x6 ) color cube, 216x144</td>
-    <td valign="top">Most commonly used with the <a href="convert.html">convert</a> and <a href="mogrify.html">mogrify</a> programs with the <a href="command-line-options.html#map">-map</a> option to create <em>web safe</em> images.</td>
+    <td> NETSCAPE</td>
+    <td>R</td>
+    <td>image using colors in Netscape 216 (6x6x6 ) color cube, 216x144</td>
+    <td>Most commonly used with the <a href="convert.html">convert</a> and <a href="mogrify.html">mogrify</a> programs with the <a href="command-line-options.html#map">-map</a> option to create <var>web safe</var> images.</td>
   </tr>
 
   <tr>
-    <td valign="top">ROSE</td>
-    <td valign="top">R</td>
-    <td valign="top">Picture of a rose, 70x46</td>
-    <td valign="top"><img src="../images/rose.png" width="70" height="46" alt="ROSE"/></td>
+    <td>ROSE</td>
+    <td>R</td>
+    <td>Picture of a rose, 70x46</td>
+    <td><img src="../images/rose.png" width="70" height="46" alt="ROSE"></td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="../images/wizard.png">WIZARD</a></td>
-    <td valign="top">R</td>
-    <td valign="top">ImageMagick Wizard, 480x640</td>
-    <td valign="top"><img src="../images/wizard.jpg" width="125" height="167" alt="Logo"/></td>
+    <td><a href="../images/wizard.png">WIZARD</a></td>
+    <td>R</td>
+    <td>ImageMagick Wizard, 480x640</td>
+    <td><img src="../images/wizard.jpg" width="125" height="167" alt="Logo"></td>
   </tr>
 
-</table>
+</table></div>
 
-</div>
+<h2 class="magick-header"><a id="builtin-patterns"></a>Built-in Patterns</h2>
 
-<h2><a id="builtin-patterns"></a>Built-in Patterns</h2>
-<div class="doc-section">
+<p>ImageMagick includes a number of built-in (embedded) patterns which may be referenced as if they were an image file. The <code>pattern:</code> format tag may be used via the syntax <code>pattern:</code><var>name</var> to request an embedded pattern (e.g. <code>pattern:checkerboard</code>). The pattern size is controlled with the <a href="command-line-options.html#size">-size</a> command line option.</p>
 
-<p>ImageMagick includes a number of built-in (embedded) patterns which may be referenced as if they were an image file. The <code>pattern:</code> format tag may be used via the syntax <code>pattern:</code><em>name</em> to request an embedded pattern (e.g. <code>pattern:checkerboard</code>). The pattern size is controlled with the <a href="command-line-options.html#size">-size</a> command line option.</p>
-
-<table class="doc" width="93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tr>
     <th>Tag</th>
     <th>Mode</th>
@@ -1633,392 +1462,390 @@
   </tr>
 
   <tr>
-    <td valign="top">BRICKS</td>
-    <td valign="top">R</td>
-    <td valign="top">brick pattern, 16x16</td>
-    <td valign="top"><img src="../images/patterns/bricks.png" width="100" height="26" alt="BRICKS" /></td>
+    <td>BRICKS</td>
+    <td>R</td>
+    <td>brick pattern, 16x16</td>
+    <td><img src="../images/patterns/bricks.png" width="100" height="26" alt="BRICKS"></td>
   </tr>
 
   <tr>
-    <td valign="top">CHECKERBOARD</td>
-    <td valign="top">R</td>
-    <td valign="top">checkerboard pattern, 30x30</td>
-    <td valign="top"><img src="../images/patterns/checkerboard.png" width="100" height="26" alt="CHECKERBOARD" /></td>
+    <td>CHECKERBOARD</td>
+    <td>R</td>
+    <td>checkerboard pattern, 30x30</td>
+    <td><img src="../images/patterns/checkerboard.png" width="100" height="26" alt="CHECKERBOARD"></td>
   </tr>
 
   <tr>
-    <td valign="top">CIRCLES</td>
-    <td valign="top">R</td>
-    <td valign="top">circles pattern, 16x16</td>
-    <td valign="top"><img src="../images/patterns/circles.png" width="100" height="26" alt="CIRCLES"/></td>
+    <td>CIRCLES</td>
+    <td>R</td>
+    <td>circles pattern, 16x16</td>
+    <td><img src="../images/patterns/circles.png" width="100" height="26" alt="CIRCLES"></td>
   </tr>
 
   <tr>
-    <td valign="top">CROSSHATCH</td>
-    <td valign="top">R</td>
-    <td valign="top">crosshatch pattern, 8x4</td>
-    <td valign="top"><img src="../images/patterns/crosshatch.png" width="100" height="26" alt="CROSSHATCH" /></td>
+    <td>CROSSHATCH</td>
+    <td>R</td>
+    <td>crosshatch pattern, 8x4</td>
+    <td><img src="../images/patterns/crosshatch.png" width="100" height="26" alt="CROSSHATCH"></td>
   </tr>
 
   <tr>
-    <td valign="top">CROSSHATCH30</td>
-    <td valign="top">R</td>
-    <td valign="top">crosshatch pattern with lines at 30 degrees, 8x4</td>
-    <td valign="top"><img src="../images/patterns/crosshatch30.png" width="100" height="26" alt="CROSSHATCH30" /></td>
+    <td>CROSSHATCH30</td>
+    <td>R</td>
+    <td>crosshatch pattern with lines at 30 degrees, 8x4</td>
+    <td><img src="../images/patterns/crosshatch30.png" width="100" height="26" alt="CROSSHATCH30"></td>
   </tr>
 
   <tr>
-    <td valign="top">CROSSHATCH45</td>
-    <td valign="top">R</td>
-    <td valign="top">crosshatch pattern with lines at 45 degrees, 8x4</td>
-    <td valign="top"><img src="../images/patterns/crosshatch45.png" width="100" height="26" alt="CROSSHATCH45" /></td>
+    <td>CROSSHATCH45</td>
+    <td>R</td>
+    <td>crosshatch pattern with lines at 45 degrees, 8x4</td>
+    <td><img src="../images/patterns/crosshatch45.png" width="100" height="26" alt="CROSSHATCH45"></td>
   </tr>
 
   <tr>
-    <td valign="top">FISHSCALES</td>
-    <td valign="top">R</td>
-    <td valign="top">fish scales pattern, 16x8</td>
-    <td valign="top"><img src="../images/patterns/fishscales.png" width="100" height="26" alt="FISHSCALES" /></td>
+    <td>FISHSCALES</td>
+    <td>R</td>
+    <td>fish scales pattern, 16x8</td>
+    <td><img src="../images/patterns/fishscales.png" width="100" height="26" alt="FISHSCALES"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY0</td>
-    <td valign="top">R</td>
-    <td valign="top">0% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray0.png" width="100" height="32" alt="GRAY0" /></td>
+    <td>GRAY0</td>
+    <td>R</td>
+    <td>0% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray0.png" width="100" height="32" alt="GRAY0"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY5</td>
-    <td valign="top">R</td>
-    <td valign="top">5% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray5.png" width="100" height="32" alt="GRAY5" /></td>
+    <td>GRAY5</td>
+    <td>R</td>
+    <td>5% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray5.png" width="100" height="32" alt="GRAY5"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY10</td>
-    <td valign="top">R</td>
-    <td valign="top">10% intensity gray, 32x32</td>
-    <td valign="top"> <img src="../images/patterns/gray10.png" width="100" height="32" alt="GRAY10" /></td>
+    <td>GRAY10</td>
+    <td>R</td>
+    <td>10% intensity gray, 32x32</td>
+    <td> <img src="../images/patterns/gray10.png" width="100" height="32" alt="GRAY10"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY15</td>
-    <td valign="top">R</td>
-    <td valign="top">15% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray15.png" width="100" height="32" alt="GRAY15" /></td>
+    <td>GRAY15</td>
+    <td>R</td>
+    <td>15% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray15.png" width="100" height="32" alt="GRAY15"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY20</td>
-    <td valign="top">R</td>
-    <td valign="top">20% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray20.png" width="100" height="32" alt="GRAY20" /></td>
+    <td>GRAY20</td>
+    <td>R</td>
+    <td>20% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray20.png" width="100" height="32" alt="GRAY20"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY25</td>
-    <td valign="top">R</td>
-    <td valign="top">25% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray25.png" width="100" height="32" alt="GRAY25" /></td>
+    <td>GRAY25</td>
+    <td>R</td>
+    <td>25% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray25.png" width="100" height="32" alt="GRAY25"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY30</td>
-    <td valign="top">R</td>
-    <td valign="top">30% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray30.png" width="100" height="32" alt="GRAY30" /></td>
+    <td>GRAY30</td>
+    <td>R</td>
+    <td>30% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray30.png" width="100" height="32" alt="GRAY30"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY35</td>
-    <td valign="top">R</td>
-    <td valign="top">35% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray35.png" width="100" height="32" alt="GRAY35" /></td>
+    <td>GRAY35</td>
+    <td>R</td>
+    <td>35% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray35.png" width="100" height="32" alt="GRAY35"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY40</td>
-    <td valign="top">R</td>
-    <td valign="top">40% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray40.png" width="100" height="32" alt="GRAY40" /></td>
+    <td>GRAY40</td>
+    <td>R</td>
+    <td>40% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray40.png" width="100" height="32" alt="GRAY40"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY45</td>
-    <td valign="top">R</td>
-    <td valign="top">45% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray45.png" width="100" height="32" alt="GRAY45" /></td>
+    <td>GRAY45</td>
+    <td>R</td>
+    <td>45% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray45.png" width="100" height="32" alt="GRAY45"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY50</td>
-    <td valign="top">R</td>
-    <td valign="top">50% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray50.png" width="100" height="32" alt="GRAY50" /></td>
+    <td>GRAY50</td>
+    <td>R</td>
+    <td>50% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray50.png" width="100" height="32" alt="GRAY50"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY55</td>
-    <td valign="top">R</td>
-    <td valign="top">55% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray55.png" width="100" height="32" alt="GRAY55" /></td>
+    <td>GRAY55</td>
+    <td>R</td>
+    <td>55% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray55.png" width="100" height="32" alt="GRAY55"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY60</td>
-    <td valign="top">R</td>
-    <td valign="top">60% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray60.png" width="100" height="32" alt="GRAY60" /></td>
+    <td>GRAY60</td>
+    <td>R</td>
+    <td>60% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray60.png" width="100" height="32" alt="GRAY60"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY65</td>
-    <td valign="top">R</td>
-    <td valign="top">65% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray65.png" width="100" height="32" alt="GRAY65" /></td>
+    <td>GRAY65</td>
+    <td>R</td>
+    <td>65% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray65.png" width="100" height="32" alt="GRAY65"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY70</td>
-    <td valign="top">R</td>
-    <td valign="top">70% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray70.png" width="100" height="32" alt="GRAY70" /></td>
+    <td>GRAY70</td>
+    <td>R</td>
+    <td>70% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray70.png" width="100" height="32" alt="GRAY70"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY75</td>
-    <td valign="top">R</td>
-    <td valign="top">75% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray75.png" width="100" height="32" alt="GRAY75" /></td>
+    <td>GRAY75</td>
+    <td>R</td>
+    <td>75% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray75.png" width="100" height="32" alt="GRAY75"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY80</td>
-    <td valign="top">R</td>
-    <td valign="top">80% intensity gray, 32x32</td>
-    <td valign="top"> <img src="../images/patterns/gray80.png" width="100" height="32" alt="GRAY80" /></td>
+    <td>GRAY80</td>
+    <td>R</td>
+    <td>80% intensity gray, 32x32</td>
+    <td> <img src="../images/patterns/gray80.png" width="100" height="32" alt="GRAY80"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY85</td>
-    <td valign="top">R</td>
-    <td valign="top">85% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray85.png" width="100" height="32" alt="GRAY85" /></td>
+    <td>GRAY85</td>
+    <td>R</td>
+    <td>85% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray85.png" width="100" height="32" alt="GRAY85"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY90</td>
-    <td valign="top">R</td>
-    <td valign="top">100% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray90.png" width="100" height="32" alt="GRAY90" /></td>
+    <td>GRAY90</td>
+    <td>R</td>
+    <td>100% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray90.png" width="100" height="32" alt="GRAY90"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY95</td>
-    <td valign="top">R</td>
-    <td valign="top">100% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray95.png" width="100" height="32" alt="GRAY95" /></td>
+    <td>GRAY95</td>
+    <td>R</td>
+    <td>100% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray95.png" width="100" height="32" alt="GRAY95"></td>
   </tr>
 
   <tr>
-    <td valign="top">GRAY100</td>
-    <td valign="top">R</td>
-    <td valign="top">100% intensity gray, 32x32</td>
-    <td valign="top"><img src="../images/patterns/gray100.png" width="100" height="32" alt="GRAY100" /></td>
+    <td>GRAY100</td>
+    <td>R</td>
+    <td>100% intensity gray, 32x32</td>
+    <td><img src="../images/patterns/gray100.png" width="100" height="32" alt="GRAY100"></td>
   </tr>
 
   <tr>
-    <td valign="top">HEXAGONS</td>
-    <td valign="top">R</td>
-    <td valign="top">hexagon pattern, 30x18</td>
-    <td valign="top"><img src="../images/patterns/hexagons.png" width="100" height="26" alt="HEXAGONS" /></td>
+    <td>HEXAGONS</td>
+    <td>R</td>
+    <td>hexagon pattern, 30x18</td>
+    <td><img src="../images/patterns/hexagons.png" width="100" height="26" alt="HEXAGONS"></td>
   </tr>
 
   <tr>
-    <td valign="top">HORIZONTAL</td>
-    <td valign="top">R</td>
-    <td valign="top">horizontal line pattern, 8x4</td>
-    <td valign="top"><img src="../images/patterns/horizontal.png" width="100" height="26" alt="HORIZONTAL" /></td>
+    <td>HORIZONTAL</td>
+    <td>R</td>
+    <td>horizontal line pattern, 8x4</td>
+    <td><img src="../images/patterns/horizontal.png" width="100" height="26" alt="HORIZONTAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">HORIZONTAL2</td>
-    <td valign="top">R</td>
-    <td valign="top">horizontal line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/horizontal2.png" width="100" height="26" alt="HORIZONTAL2" /></td>
+    <td>HORIZONTAL2</td>
+    <td>R</td>
+    <td>horizontal line pattern, 8x8</td>
+    <td><img src="../images/patterns/horizontal2.png" width="100" height="26" alt="HORIZONTAL2"></td>
   </tr>
 
   <tr>
-    <td valign="top">HORIZONTAL3</td>
-    <td valign="top">R</td>
-    <td valign="top">horizontal line pattern, 9x9</td>
-    <td valign="top"><img src="../images/patterns/horizontal3.png" width="100" height="26" alt="HORIZONTAL3" /></td>
+    <td>HORIZONTAL3</td>
+    <td>R</td>
+    <td>horizontal line pattern, 9x9</td>
+    <td><img src="../images/patterns/horizontal3.png" width="100" height="26" alt="HORIZONTAL3"></td>
   </tr>
 
   <tr>
-    <td valign="top">HORIZONTALSAW</td>
-    <td valign="top">R</td>
-    <td valign="top">horizontal saw-tooth pattern, 16x8</td>
-    <td valign="top"><img src="../images/patterns/horizontalsaw.png" width="100" height="26" alt="HORIZONTALSAW" /></td>
+    <td>HORIZONTALSAW</td>
+    <td>R</td>
+    <td>horizontal saw-tooth pattern, 16x8</td>
+    <td><img src="../images/patterns/horizontalsaw.png" width="100" height="26" alt="HORIZONTALSAW"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_BDIAGONAL</td>
-    <td valign="top">R</td>
-    <td valign="top">backward diagonal line pattern (45 degrees slope), 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_bdiagonal.png" width="100" height="26" alt="HS_BDIAGONAL" /></td>
+    <td>HS_BDIAGONAL</td>
+    <td>R</td>
+    <td>backward diagonal line pattern (45 degrees slope), 8x8</td>
+    <td><img src="../images/patterns/hs_bdiagonal.png" width="100" height="26" alt="HS_BDIAGONAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_CROSS</td>
-    <td valign="top">R</td>
-    <td valign="top">cross line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_cross.png" width="100" height="26" alt="HS_CROSS" /></td>
+    <td>HS_CROSS</td>
+    <td>R</td>
+    <td>cross line pattern, 8x8</td>
+    <td><img src="../images/patterns/hs_cross.png" width="100" height="26" alt="HS_CROSS"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_DIAGCROSS</td>
-    <td valign="top">R</td>
-    <td valign="top">diagonal line cross pattern (45 degrees slope), 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_diagcross.png" width="100" height="26" alt="HS_DIAGCROSS" /></td>
+    <td>HS_DIAGCROSS</td>
+    <td>R</td>
+    <td>diagonal line cross pattern (45 degrees slope), 8x8</td>
+    <td><img src="../images/patterns/hs_diagcross.png" width="100" height="26" alt="HS_DIAGCROSS"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_FDIAGONAL</td>
-    <td valign="top">R</td>
-    <td valign="top">forward diagonal line pattern (45 degrees slope), 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_fdiagonal.png" width="100" height="26" alt="HS_FDIAGONAL" /></td>
+    <td>HS_FDIAGONAL</td>
+    <td>R</td>
+    <td>forward diagonal line pattern (45 degrees slope), 8x8</td>
+    <td><img src="../images/patterns/hs_fdiagonal.png" width="100" height="26" alt="HS_FDIAGONAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_HORIZONTAL</td>
-    <td valign="top">R</td>
-    <td valign="top">horizontal line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_horizontal.png" width="100" height="26" alt="HS_HORIZONTAL" /></td>
+    <td>HS_HORIZONTAL</td>
+    <td>R</td>
+    <td>horizontal line pattern, 8x8</td>
+    <td><img src="../images/patterns/hs_horizontal.png" width="100" height="26" alt="HS_HORIZONTAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">HS_VERTICAL</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/hs_vertical.png" width="100" height="26" alt="HS_VERTICAL" /></td>
+    <td>HS_VERTICAL</td>
+    <td>R</td>
+    <td>vertical line pattern, 8x8</td>
+    <td><img src="../images/patterns/hs_vertical.png" width="100" height="26" alt="HS_VERTICAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">LEFT30</td>
-    <td valign="top">R</td>
-    <td valign="top">forward diagonal pattern (30 degrees slope), 8x4</td>
-    <td valign="top"><img src="../images/patterns/left30.png" width="100" height="26" alt="LEFT0" /></td>
+    <td>LEFT30</td>
+    <td>R</td>
+    <td>forward diagonal pattern (30 degrees slope), 8x4</td>
+    <td><img src="../images/patterns/left30.png" width="100" height="26" alt="LEFT0"></td>
   </tr>
 
   <tr>
-    <td valign="top">LEFT45</td>
-    <td valign="top">R</td>
-    <td valign="top">forward diagonal line pattern (45 degrees slope), 8x8</td>
-    <td valign="top"><img src="../images/patterns/left45.png" width="100" height="26" alt="LEFT45" /></td>
+    <td>LEFT45</td>
+    <td>R</td>
+    <td>forward diagonal line pattern (45 degrees slope), 8x8</td>
+    <td><img src="../images/patterns/left45.png" width="100" height="26" alt="LEFT45"></td>
   </tr>
 
   <tr>
-    <td valign="top">LEFTSHINGLE</td>
-    <td valign="top">R</td>
-    <td valign="top">left shingle pattern, 24x24</td>
-    <td valign="top"><img src="../images/patterns/leftshingle.png" width="100" height="26" alt="LEFTSHINGLE" /></td>
+    <td>LEFTSHINGLE</td>
+    <td>R</td>
+    <td>left shingle pattern, 24x24</td>
+    <td><img src="../images/patterns/leftshingle.png" width="100" height="26" alt="LEFTSHINGLE"></td>
   </tr>
 
   <tr>
-    <td valign="top">OCTAGONS</td>
-    <td valign="top">R</td>
-    <td valign="top">octagons pattern, 16x16</td>
-    <td valign="top"><img src="../images/patterns/octagons.png" width="100" height="26" alt="OCTAGONS" /></td>
+    <td>OCTAGONS</td>
+    <td>R</td>
+    <td>octagons pattern, 16x16</td>
+    <td><img src="../images/patterns/octagons.png" width="100" height="26" alt="OCTAGONS"></td>
   </tr>
 
   <tr>
-    <td valign="top">RIGHT30</td>
-    <td valign="top">R</td>
-    <td valign="top">backward diagonal line pattern (30 degrees) 8x4</td>
-    <td valign="top"><img src="../images/patterns/right30.png" width="100" height="26" alt="RIGHT30" /></td>
+    <td>RIGHT30</td>
+    <td>R</td>
+    <td>backward diagonal line pattern (30 degrees) 8x4</td>
+    <td><img src="../images/patterns/right30.png" width="100" height="26" alt="RIGHT30"></td>
   </tr>
 
   <tr>
-    <td valign="top">RIGHT45</td>
-    <td valign="top">R</td>
-    <td valign="top">backward diagonal line pattern (30 degrees), 8x8</td>
-    <td valign="top"><img src="../images/patterns/right45.png" width="100" height="26" alt="RIGHT45" /></td>
+    <td>RIGHT45</td>
+    <td>R</td>
+    <td>backward diagonal line pattern (30 degrees), 8x8</td>
+    <td><img src="../images/patterns/right45.png" width="100" height="26" alt="RIGHT45"></td>
   </tr>
 
   <tr>
-    <td valign="top">RIGHTSHINGLE</td>
-    <td valign="top">R</td>
-    <td valign="top">right shingle pattern, 24x24</td>
-    <td valign="top"><img src="../images/patterns/rightshingle.png" width="100" height="26" alt="RIGHTSHINGLE" /></td>
+    <td>RIGHTSHINGLE</td>
+    <td>R</td>
+    <td>right shingle pattern, 24x24</td>
+    <td><img src="../images/patterns/rightshingle.png" width="100" height="26" alt="RIGHTSHINGLE"></td>
   </tr>
 
   <tr>
-    <td valign="top">SMALLFISHSCALES</td>
-    <td valign="top">R</td>
-    <td valign="top">small fish scales pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/smallfishscales.png" width="100" height="26" alt="SMALLFISHSCALES" /></td>
+    <td>SMALLFISHSCALES</td>
+    <td>R</td>
+    <td>small fish scales pattern, 8x8</td>
+    <td><img src="../images/patterns/smallfishscales.png" width="100" height="26" alt="SMALLFISHSCALES"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICAL</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/vertical.png" width="100" height="26" alt="VERTICAL" /></td>
+    <td>VERTICAL</td>
+    <td>R</td>
+    <td>vertical line pattern, 8x8</td>
+    <td><img src="../images/patterns/vertical.png" width="100" height="26" alt="VERTICAL"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICAL2</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical line pattern, 8x8</td>
-    <td valign="top"><img src="../images/patterns/vertical2.png" width="100" height="26" alt="VERTICAL2" /></td>
+    <td>VERTICAL2</td>
+    <td>R</td>
+    <td>vertical line pattern, 8x8</td>
+    <td><img src="../images/patterns/vertical2.png" width="100" height="26" alt="VERTICAL2"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICAL3</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical line pattern, 9x9</td>
-    <td valign="top"><img src="../images/patterns/vertical3.png" width="100" height="26" alt="VERTICAL3" /></td>
+    <td>VERTICAL3</td>
+    <td>R</td>
+    <td>vertical line pattern, 9x9</td>
+    <td><img src="../images/patterns/vertical3.png" width="100" height="26" alt="VERTICAL3"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICALBRICKS</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical brick pattern, 16x16</td>
-    <td valign="top"><img src="../images/patterns/verticalbricks.png" width="100" height="26" alt="VERTICALBRICKS" /></td>
+    <td>VERTICALBRICKS</td>
+    <td>R</td>
+    <td>vertical brick pattern, 16x16</td>
+    <td><img src="../images/patterns/verticalbricks.png" width="100" height="26" alt="VERTICALBRICKS"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICALLEFTSHINGLE</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical left shingle pattern, 24x24</td>
-    <td valign="top"><img src="../images/patterns/verticalleftshingle.png" width="100" height="26" alt="VERTICALLEFTSHINGLE" /></td>
+    <td>VERTICALLEFTSHINGLE</td>
+    <td>R</td>
+    <td>vertical left shingle pattern, 24x24</td>
+    <td><img src="../images/patterns/verticalleftshingle.png" width="100" height="26" alt="VERTICALLEFTSHINGLE"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICALRIGHTSHINGLE</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical right shingle pattern, 24x24</td>
-    <td valign="top"><img src="../images/patterns/verticalrightshingle.png" width="100" height="26" alt="VERTICALRIGHTSHINGLE" /></td>
+    <td>VERTICALRIGHTSHINGLE</td>
+    <td>R</td>
+    <td>vertical right shingle pattern, 24x24</td>
+    <td><img src="../images/patterns/verticalrightshingle.png" width="100" height="26" alt="VERTICALRIGHTSHINGLE"></td>
   </tr>
 
   <tr>
-    <td valign="top">VERTICALSAW</td>
-    <td valign="top">R</td>
-    <td valign="top">vertical saw-tooth pattern, 8x16</td>
-    <td valign="top"><img src="../images/patterns/verticalsaw.png" width="100" height="26" alt="VERTICALSAW" /></td>
+    <td>VERTICALSAW</td>
+    <td>R</td>
+    <td>vertical saw-tooth pattern, 8x16</td>
+    <td><img src="../images/patterns/verticalsaw.png" width="100" height="26" alt="VERTICALSAW"></td>
   </tr>
-</table>
+</table></div>
 
-</div>
-
-<h2><a id="embedded"></a>Embedded Image Profiles</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="embedded"></a>Embedded Image Profiles</h2>
 
 <p>ImageMagick provides a number of format identifiers which are used to add, remove, and save embedded profiles for images which can support embedded profiles. Image types which may contain embedded profiles are TIFF, JPEG, and PDF.</p>
 
-<table class="doc" width="93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th>Tag</th>
@@ -2028,77 +1855,93 @@
   </tr>
 
   <tr>
-    <td valign="top">8BIM</td>
-    <td valign="top">RW</td>
-    <td valign="top">Photoshop resource format (binary)</td>
-    <td valign="top"> </td>
+    <td>8BIM</td>
+    <td>RW</td>
+    <td>Photoshop resource format (binary)</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">8BIMTEXT</td>
-    <td valign="top">RW</td>
-    <td valign="top">Photoshop resource format (ASCII)</td>
-    <td valign="top">An ASCII representation of the 8BIM format.</td>
+    <td>8BIMTEXT</td>
+    <td>RW</td>
+    <td>Photoshop resource format (ASCII)</td>
+    <td>An ASCII representation of the 8BIM format.</td>
   </tr>
 
   <tr>
-    <td valign="top">APP1</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw application information</td>
-    <td valign="top"> </td>
+    <td>APP1</td>
+    <td>RW</td>
+    <td>Raw application information</td>
+    <td> </td>
   </tr>
 
   <tr>
-    <td valign="top">APP1JPEG</td>
-    <td valign="top">RW</td>
-    <td valign="top">Raw JPEG binary data</td>
-    <td valign="top">Profile in JPEG wrapper.</td>
+    <td>APP1JPEG</td>
+    <td>RW</td>
+    <td>Raw JPEG binary data</td>
+    <td>Profile in JPEG wrapper.</td>
   </tr>
 
   <tr>
-    <td valign="top">ICC</td>
-    <td valign="top">RW</td>
-    <td valign="top">International Color Consortium color profile</td>
-    <td valign="top">Also known as <code>ICM</code>. To read, use <a href="command-line-options.html#profile">-profile</a> with
+    <td>ICC</td>
+    <td>RW</td>
+    <td>International Color Consortium color profile</td>
+    <td>Also known as <code>ICM</code>. To read, use <a href="command-line-options.html#profile">-profile</a> with
       <a href="convert.html">convert</a>.</td>
   </tr>
 
   <tr>
-    <td valign="top">IPTC</td>
-    <td valign="top">RW</td>
-    <td valign="top">IPTC Newsphoto (binary)</td>
-    <td valign="top">To read, use <a href="command-line-options.html#profile">-profile</a> with <a href="convert.html">convert</a></td>
+    <td>IPTC</td>
+    <td>RW</td>
+    <td>IPTC Newsphoto (binary)</td>
+    <td>To read, use <a href="command-line-options.html#profile">-profile</a> with <a href="convert.html">convert</a></td>
   </tr>
 
   <tr>
-    <td valign="top">IPTCTEXT</td>
-    <td valign="top">RW</td>
-    <td valign="top">IPTC Newsphoto (ASCII)</td>
-    <td valign="top">An ASCII representation of the IPTC format.</td>
+    <td>IPTCTEXT</td>
+    <td>RW</td>
+    <td>IPTC Newsphoto (ASCII)</td>
+    <td>An ASCII representation of the IPTC format.</td>
   </tr>
   </tbody>
-</table>
+</table></div>
 
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
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 </html>
diff --git a/www/fx.html b/www/fx.html
index 68180ab..9ea7ed8 100644
--- a/www/fx.html
+++ b/www/fx.html
@@ -1,233 +1,64 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: The Fx Special Effects Image Operator</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
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-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
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-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
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-  
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
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-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
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+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
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+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
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+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
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+  <link rel="stylesheet" href="www/css/magick.css">
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-<h1>Apply Special Effects to an Image with an Fx Expression</h1>
-<p class="navigation-index">[<a href="fx.html#fx">The Fx Special Effects Image Operator</a> • <a href="fx.html#anatomy">The Anatomy of an Fx Expression</a>]</p>
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+<div class="magick-header">
+<p class="text-center"><a href="fx.html#fx">The Fx Special Effects Image Operator</a> • <a href="fx.html#anatomy">The Anatomy of an Fx Expression</a></p>
 
 <a id="fx"></a>
-<div class="doc-section">
 
-<p>Use the Fx special effects image operator to apply a mathematical expression to an image or image channels.  Use Fx to:</p>
+<p class="lead magick-description">Use the Fx special effects image operator to apply a mathematical expression to an image or image channels.  Use Fx to:</p>
 
 <ul>
   <li>create canvases, gradients, mathematical colormaps</li>
@@ -240,232 +71,235 @@
 
 <p>The expression can be simple:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 64x64 canvas:black -channel blue -fx "1/2" fx_navy.png</span></p>
+<pre>
+convert -size 64x64 canvas:black -channel blue -fx "1/2" fx_navy.png
+</pre>
+
 <p>Here, we convert a black to a navy blue image:</p>
 
-<p class="image">
-  <a href="../images/black.png"><img src="../images/black.png" width="64" height="64" alt="black" /></a>
-  <img style="margin-top:22px; margin-bottom:22px;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/navy.png"><img src="../images/navy.png" width="64" height="64" alt="navy" /></a>
-</p>
+<ul>
+  <a href="../images/black.png"><img src="../images/black.png" width="64" height="64" alt="black"></a>
+  <img style="margin-top:22px; margin-bottom:22px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/navy.png"><img src="../images/navy.png" width="64" height="64" alt="navy"></a>
+</ul>
 
 <p>Or the expression can be complex:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose.jpg \  <br/>
-          -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ <br/>
-          rose-sigmoidal.png</span></p>
+<pre>
+convert rose.jpg \  
+  -fx "(1.0/(1.0+exp(10.0*(0.5-u)))-0.006693)*1.0092503" \ 
+  rose-sigmoidal.png'
+</pre>
+
 <p>This expression results in a high contrast version of the image:</p>
 
-<p class="image">
-  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose" /></a>
-  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/rose-sigmoidal.png"><img src="../images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal" /></a>
-</p>
+<ul>
+  <a href="../images/rose.jpg"><img src="../images/rose.jpg" width="70" height="46" alt="rose"></a>
+  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/rose-sigmoidal.png"><img src="../images/rose-sigmoidal.png" width="70" height="46" alt="rose-sigmoidal"></a>
+</ul>
 
 <p>The expression can include variable assignments.  Assignments, in most cases, reduce the complexity of an expression and permit some operations that might not be possible any other way.  For example, lets create a radial gradient:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 70x70 canvas: \  <br/>
-          -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" \ <br/>
-          radial-gradient.png</span></p>
+<pre>
+convert -size 70x70 canvas: \
+       -fx "Xi=i-w/2; Yj=j-h/2; 1.2*(0.5-hypot(Xi,Yj)/70.0)+0.5" 
+       radial-gradient.png'
+</pre>
+
 <p>The command above returns this image:</p>
 
-<p class="image">
-  <a href="../images/radial-gradient.png"><img src="../images/radial-gradient.png" width="70" height="70" alt="radial-gradient" /></a>
-</p>
+<ul>
+  <a href="../images/radial-gradient.png"><img src="../images/radial-gradient.png" width="70" height="70" alt="radial-gradient"></a>
+</ul>
 
 <p>This FX expression adds random noise to an image:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert photo.jpg -fx 'iso=32; rone=rand(); rtwo=rand(); \<br />
-     myn=sqrt(-2*ln(rone))*cos(2*Pi*rtwo); myntwo=sqrt(-2*ln(rtwo))* \<br />
-     cos(2*Pi*rone); pnoise=sqrt(p)*myn*sqrt(iso)* \ <br />
-     channel(4.28,3.86,6.68,0)/255; max(0,p+pnoise)' noisy.png</span></p>
+<pre>
+convert photo.jpg -fx \'iso=32; rone=rand(); rtwo=rand(); \
+  myn=sqrt(-2*ln(rone))*cos(2*Pi*rtwo); myntwo=sqrt(-2*ln(rtwo))* \
+  cos(2*Pi*rone); pnoise=sqrt(p)*myn*sqrt(iso)* \ 
+  channel(4.28,3.86,6.68,0)/255; max(0,p+pnoise)\' noisy.png
+</pre>
+
 <p>See <a href="http://www.imagemagick.org/Usage/transform/index.html#fx">Using FX, The Special Effects Image Operator</a> for more examples.</p>
 
 <p>The next section discusses the Fx expression language.</p>
 
-</div>
-
-<h2><a id="anatomy"></a>The Anatomy of an Fx Expression</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="anatomy"></a>The Anatomy of an Fx Expression</h2>
 
 <h3>The Fx Expression Language</h3>
-<div class="doc-section">
 
 <p>The formal Fx expression language is defined here:</p>
 
-<dl class="doc">
-  <dt class="doc"> numbers:</dt>
+<dl class="dl-horizontal">
+  <dt> numbers:</dt>
   	<dd> integer, floating point, scientfic notation (+/- required, e.g. 3.81469e-06), International System number postfixes (.e.g KB, Mib, GB, etc.)</dd>
-  <dt class="doc"> constants: </dt>
+  <dt> constants: </dt>
     <dd> E (Euler's number), Epsilon, QuantumRange, QuantumScale, Opaque, Phi (golden ratio), Pi, Transparent</dd>
-  <dt class="doc"> Fx operators (in order of precedence): </dt>
+  <dt> Fx operators (in order of precedence): </dt>
      <dd> ^ (power), unary -, *, /, % (modulo), +, -,
      &lt;&lt;, &gt;&gt;, &lt;, &lt;=, &gt;, &gt;=, ==, !=,
      &amp; (bitwise AND),   | (bitwise OR),
      &amp;&amp; (logical AND),  || (logical OR),
      ~ (logical NOT),  ?: (ternary conditional)</dd>
-  <dt class="doc"> math functions: </dt>
+  <dt> math functions: </dt>
      <dd> abs(), acos(), acosh(), airy(), alt(), asin(), asinh(), atan(), atanh(), atan2(), ceil(), clamp(), cos(), cosh(), debug(), drc(), exp(), floor(), gauss(), gcd(), hypot(), int(), isnan(), j0(), j1(), jinc(), ln(), log(), logtwo(), max(), min(), mod(), not(), pow(), rand(), round(), sign(), sin(), sinc(), sinh(), sqrt(), squish(), tan(), tanh(), trunc()</dd>
-  <dt class="doc"> channel functions: </dt>
+  <dt> channel functions: </dt>
     <dd> channel(r,g,b,a), channel(c,m,y,k,a)</dd>
-  <dt class="doc"> color names:</dt>
+  <dt> color names:</dt>
     <dd> red, cyan, black, etc.</dd>
-  <dt class="doc"> color functions:</dt>
+  <dt> color functions:</dt>
     <dd> srgb(), srgba(), rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla(), etc.</dd>
-  <dt class="doc"> color hex values:</dt>
+  <dt> color hex values:</dt>
     <dd> #ccc, #cbfed0, #b9e1cc00, etc.</dd>
-  <dt class="doc"> symbols:</dt>
-     <dd style="white-space:pre">
-     u = first image in list
-     v = second image in list
-     s = current image in list (for %[fx:] otherwise = u)
-     t = index of current image (s) in list
-     n = number of images in list
+  <dt> symbols:</dt><dd><dl>
+     <li><code>u</code>=&gt; first image in list</li>
+     <li><code>v</code>=&gt; second image in list</li>
+     <li><code>s</code>=&gt; current image in list (for %[fx:] otherwise = u)</li>
+     <li><code>t</code>=&gt; index of current image (s) in list</li>
+     <li><code>n</code>=&gt; number of images in list</li>
 
-     i = column offset
-     j = row offset
-     p = pixel to use (absolute or relative to current pixel)
+     <li><code>i</code>=&gt; column offset</li>
+     <li><code>j</code>=&gt; row offset</li>
+     <li><code>p</code>=&gt; pixel to use (absolute or relative to current pixel)</li>
 
-     w = width of this image
-     h = height of this image
-     z = channel depth
+     <li><code>w</code>=&gt; width of this image</li>
+     <li><code>h</code>=&gt; height of this image</li>
+     <li><code>z</code>=&gt; channel depth</li>
 
-     r = red value (from RGBA), of a specific or current pixel
-     g = green    ''
-     b = blue     ''
-     a = alpha    ''
-     o = opacity  ''
+     <li><code>r</code>=&gt; red value (from RGBA), of a specific or current pixel</li>
+     <li><code>g</code>=&gt; green    ''</li>
+     <li><code>b</code>=&gt; blue     ''</li>
+     <li><code>a</code>=&gt; alpha    ''</li>
+     <li><code>o</code>=&gt; opacity  ''</li>
 
-     c = cyan value of CMYK color of pixel
-     y = yellow   ''
-     m = magenta  ''
-     k = black    ''
+     <li><code>c</code>=&gt; cyan value of CMYK color of pixel</li>
+     <li><code>y</code>=&gt; yellow   ''</li>
+     <li><code>m</code>=&gt; magenta  ''</li>
+     <li><code>k</code>=&gt; black    ''</li>
 
-     intensity = pixel intensity
+     <li><code>intensity</code>=&gt; pixel intensity</li>
 
-     hue = pixel hue
-     saturation = pixel saturation
-     lightness = pixel lightness
-     luma = pixel luma
+     <li><code>hue</code>=&gt; pixel hue</li>
+     <li><code>saturation</code>=&gt; pixel saturation</li>
+     <li><code>lightness</code>=&gt; pixel lightness</li>
+     <li><code>luma</code>=&gt; pixel luma</li>
 
-     page.width = page width
-     page.height = page height
-     page.x = page x offset
-     page.y = page y offset
+     <li><code>page.width</code>=&gt; page width</li>
+     <li><code>page.height</code>=&gt; page height</li>
+     <li><code>page.x</code>=&gt; page x offset</li>
+     <li><code>page.y</code>=&gt; page y offset</li>
 
-     resolution.x = x resolution
-     resolution.y = y resolution
+     <li><code>resolution.x</code>=&gt; x resolution</li>
+     <li><code>resolution.y</code>=&gt; y resolution</li>
 
-     depth = image depth
-     minima = image minima
-     maxima = image maxima
-     mean = image mean
-     standard_deviation = image standard deviation
-     kurtosis = image kurtosis
-     skewness = image skewness
-       (add a channel specifier to compute a statistic for that channel, e.g. depth.r)
-     </dd>
-  <dt class="doc"> iterators:</dt>
+     <li><code>depth</code>=&gt; image depth</li>
+     <li><code>minima</code>=&gt; image minima</li>
+     <li><code>maxima</code>=&gt; image maxima</li>
+     <li><code>mean</code>=&gt; image mean</li>
+     <li><code>standard_deviation</code>=&gt; image standard deviation</li>
+     <li><code>kurtosis</code>=&gt; image kurtosis</li>
+     <li><code>skewness</code>=&gt; image skewness (add a channel specifier to compute a statistic for that channel, e.g. depth.r)</li></dl></dd>
+  <dt> iterators:</dt>
     <dd> while()</dd>
 </dl>
 
-</div>
 
 <h3>The Fx Expression</h3>
-<div class="doc-section">
 
 <p>An Fx expression may include any combination of the following:</p>
-<ul>
-<li> <em>x</em> <code>^</code> <em>y</em>:  exponentiation (<em>x<sup>y</sup></em>)</li>
-<li> <code>(</code> ... <code>)</code>:  grouping</li>
-<li> <em>x</em> <code>*</code> <em>y</em>:  multiplication (the asterisk <code>*</code> is optional, for example, <code>2u</code> or <code>2(x+y)</code> are acceptable)</li>
-<li> <em>x</em> <code>/</code> <em>y</em>:  division</li>
-<li> <em>x</em> <code>%</code> <em>y</em>:  modulo</li>
-<li> <em>x</em> <code>+</code> <em>y</em>:  addition</li>
-<li> <em>x</em> <code>-</code> <em>y</em>:  subtraction</li>
-<li> <em>x</em> <code>&lt;&lt;</code> <em>y</em>:  left shift</li>
-<li> <em>x</em> <code>&gt;&gt;</code> <em>y</em>:  right shift</li>
-<li> <em>x</em> <code>&lt;</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &lt; <em>y</em>,  otherwise 0.0</li>
-<li> <em>x</em> <code>&lt;=</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &lt;= <em>y</em>,  otherwise 0.0</li>
-<li> <em>x</em> <code>&gt;</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &gt; <em>y</em>,  otherwise 0.0</li>
-<li> <em>x</em> <code>&gt;=</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x</em> &gt;= <em>y</em>,  otherwise 0.0</li>
-<li> <em>x</em> <code>==</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x </em>==<em> y</em>, otherwise 0.0</li>
-<li> <em>x</em> <code>!=</code> <em>y</em>:  boolean relation, return value 1.0 if <em>x </em>!=<em> y</em>, otherwise 0.0</li>
-<li> <em>x</em> <code>&amp;</code> <em>y</em>:  binary AND</li>
-<li> <em>x</em> <code>|</code> <em>y</em>:  binary OR</li>
-<li> <em>x</em> <code>&amp;&amp;</code> <em>y</em>:  logical AND connective, return value 1.0 if <em>x</em> &gt; 0 and <em>y</em> &gt; 0,  otherwise 0.0</li>
-<li> <em>x</em> <code>||</code> <em>y</em>:  logical OR connective (inclusive), return value 1.0 if <em>x</em> &gt; 0 or <em>y</em> &gt; 0 (or both),  otherwise 0.0</li>
-<li> <code>~</code><em>x</em>:  logical NOT operator, return value 1.0 if <em>not</em> <em>x</em> &gt; 0,  otherwise 0.0</li>
-<li> <code>+</code><em>x</em>:  unary plus, return 1.0*value</li>
-<li> <code>-</code><em>x</em>:  unary minus, return -1.0*value</li>
-<li> <em>x</em> <code>?</code> <em>y</em> : <em>z</em>: ternary conditional expression, return value <em>y</em> if <em>x</em> != 0, otherwise <em>z</em>; only one ternary conditional permitted per statement</li>
-<li> <em>x</em> <code>=</code> <em>y</em>: assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</li>
-<li> <em>x</em> <code>;</code> <em>y</em>: statement separator </li>
-<li> <code>phi</code>:  constant (1.618034...)</li>
-<li> <code>pi</code>:  constant (3.141659...)</li>
-<li> <code>e</code>:  constant (2.71828...)</li>
-<li> <code>QuantumRange</code>:  constant maximum pixel value (255 for Q8, 65535 for Q16)</li>
-<li> <code>QuantumScale</code>:  constant 1.0/<code>QuantumRange</code></li>
-<li> <code>intensity</code>:  pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</li>
-<li> <code>hue</code>:  pixel hue</li>
-<li> <code>saturation</code>:  pixel saturation</li>
-<li> <code>lightness</code>:  pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</li>
-<li> <code>luminance</code>:  pixel luminance; equivalent to 0.212656*red + 0.715158*green + 0.072186*blue</li>
-<li> <code>red, green, blue</code>, etc.:  color names</li>
-<li> <code>#ccc, #cbfed0, #b9e1cc00</code>, etc.:  color hex values</li>
-<li> <code>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</code>:  color functions</li>
-<li> <code>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</code>:  symbols</li>
-<li> <code>abs(</code><em>x</em><code>)</code>:  absolute value function</li>
-<li> <code>acos(</code><em>x</em><code>)</code>:  arc cosine function</li>
-<li> <code>acosh(</code><em>x</em><code>)</code>:  inverse hyperbolic cosine function</li>
-<li> <code>airy(</code><em>x</em><code>)</code>:  Airy function (max=1, min=0); airy(<em>x</em>)=[jinc(<em>x</em>)]<sup>2</sup>=[2*j1(<em>pi*x</em>)/(<em>pi*x</em>)]<sup>2</sup></li>
-<li> <code>alt(</code><em>x</em><code>)</code>:  sign alternation function (return 1.0 if int(<em>x</em>) is even, -1.0 if int(<em>x</em>) is odd)</li>
-<li> <code>asin(</code><em>x</em><code>)</code>:  arc sine function</li>
-<li> <code>asinh(</code><em>x</em><code>)</code>:  inverse hyperbolic sine function</li>
-<li> <code>atan(</code><em>x</em><code>)</code>:  arc tangent function</li>
-<li> <code>atanh(</code><em>x</em><code>)</code>:  inverse hyperbolic tangent function</li>
-<li> <code>atan2(</code><em>y</em>,<em>x</em><code>)</code>:  arc tangent function of two variables</li>
-<li> <code>ceil(</code><em>x</em><code>)</code>: smallest integral value not less than argument</li>
-<li> <code>channel(</code><em>r</em>,<em>g</em>,<em>b</em>,<em>a</em><code>)</code>: select numeric argument based on current channel</li>
-<li> <code>channel(</code><em>c</em>,<em>m</em>,<em>y</em>,<em>k</em>,<em>a</em><code>)</code>: select numeric argument based on current channel</li>
-<li> <code>clamp(</code><em>x</em><code>)</code>:  clamp value</li>
-<li> <code>cos(</code><em>x</em><code>)</code>:  cosine function</li>
-<li> <code>cosh(</code><em>x</em><code>)</code>:  hyperbolic cosine function</li>
-<li> <code>debug(</code><em>x</em><code>)</code>:  print <em>x</em> (useful for debugging your expression)</li>
-<li> <code>drc(</code><em>x</em>,<em>y</em><code>)</code>:  dynamic range compression (knee curve); drc(<em>x</em>,<em>y</em>)=(<em>x</em>)/(<em>y</em>*(<em>x</em>-1)+1); -1&lt;<em>y</em>&lt;1 </li>
-<li> <code>exp(</code><em>x</em><code>)</code>:  natural exponential function (<em>e<sup>x</sup></em>)</li>
-<li> <code>floor(</code><em>x</em><code>)</code>:  largest integral value not greater than argument</li>
-<li> <code>gauss(</code><em>x</em><code>)</code>:  gaussian function; gauss(<em>x</em>)=exp(<em>-x*x/2</em>)/sqrt(2*pi)</li>
-<li> <code>gcd(</code><em>x</em>,<em>y</em><code>)</code>:  greatest common denominator</li>
-<li> <code>hypot(</code><em>x</em>,<em>y</em><code>)</code>:  the square root of x<sup>2</sup>+y<sup>2</sup></li>
-<li> <code>int(</code><em>x</em><code>)</code>:  greatest integer function (return greatest integer less than or equal to <em>x</em>)</li>
-<li> <code>isnan(</code><em>x</em><code>)</code>: return 1.0 if <em>x</em> is NAN, 0.0 otherwise</li>
-<li> <code>j0(</code><em>x</em><code>)</code>:  Bessel functions of <em>x</em> of the first kind of order 0</li>
-<li> <code>j1(</code><em>x</em><code>)</code>:  Bessel functions of <em>x</em> of the first kind of order 1</li>
-<li> <code>jinc(</code><em>x</em><code>)</code>:  jinc function (max=1, min=-0.1323); jinc(<em>x</em>)=2*j1(pi*<em>x</em>)/(pi*<em>*x</em>)</li>
-<li> <code>ln(</code><em>x</em><code>)</code>:  natural logarithm function</li>
-<li> <code>log(</code><em>x</em><code>)</code>:  logarithm base 10</li>
-<li> <code>logtwo(</code><em>x</em><code>)</code>:  logarithm base 2</li>
-<li> <code>ln(</code><em>x</em><code>)</code>:  natural logarithm</li>
-<li> <code>max(</code><em>x</em>, <em>y</em><code>)</code>:  maximum of <em>x</em> and <em>y</em></li>
-<li> <code>min(</code><em>x</em>, <em>y</em><code>)</code>:  minimum of <em>x</em> and <em>y</em></li>
-<li> <code>mod(</code><em>x</em>, <em>y</em><code>)</code>:  floating-point remainder function</li>
-<li> <code>not(</code><em>x</em><code>)</code>:  return 1.0 if <em>x</em> is zero, 0.0 otherwise</li>
-<li> <code>pow(</code><em>x</em>,<em>y</em><code>)</code>:  power function (<em>x<sup>y</sup></em>)</li>
-<li> <code>rand()</code>:  value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</li>
-<li> <code>round()</code>:  round to integral value, regardless of rounding direction</li>
-<li> <code>sign(</code><em>x</em><code>)</code>:  return -1.0 if <em>x</em> is less than 0.0 otherwise 1.0</li>
-<li> <code>sin(</code><em>x</em><code>)</code>:  sine function</li>
-<li> <code>sinc(</code><em>x</em><code>)</code>:  sinc function (max=1, min=-0.21); sinc(<em>x</em>)=sin(<em>pi*x</em>)/(<em>pi*x</em>)</li>
-<li> <code>squish(</code><em>x</em><code>)</code>:  squish function; squish(<em>x</em>)=1.0/(1.0+exp(<em>-x</em>))</li>
-<li> <code>sinh(</code><em>x</em><code>)</code>:  hyperbolic sine function</li>
-<li> <code>sqrt(</code><em>x</em><code>)</code>:  square root function</li>
-<li> <code>tan(</code><em>x</em><code>)</code>:  tangent function</li>
-<li> <code>tanh(</code><em>x</em><code>)</code>:  hyperbolic tangent function</li>
-<li> <code>trunc(</code><em>x</em><code>)</code>:  round to integer, towards zero</li>
-<li> <code>while(</code><em>condition</em>,<em>expression</em><code>)</code>:  interate while the condition is not equal to 0</li>
-</ul>
-
+<dl class="dl-horizontal">
+<dt> <var>x</var> <code>^</code> <var>y</var></dt><dd> exponentiation (<var>x<sup>y</sup></var>)</dd>
+<dt> <code>(</code> ... <code>)</code></dt><dd> grouping</dd>
+<dt> <var>x</var> <code>*</code> <var>y</var></dt><dd> multiplication (the asterisk <code>*</code> is optional, for example, <code>2u</code> or <code>2(x+y)</code> are acceptable)</dd>
+<dt> <var>x</var> <code>/</code> <var>y</var></dt><dd> division</dd>
+<dt> <var>x</var> <code>%</code> <var>y</var></dt><dd> modulo</dd>
+<dt> <var>x</var> <code>+</code> <var>y</var></dt><dd> addition</dd>
+<dt> <var>x</var> <code>-</code> <var>y</var></dt><dd> subtraction</dd>
+<dt> <var>x</var> <code>&lt;&lt;</code> <var>y</var></dt><dd> left shift</dd>
+<dt> <var>x</var> <code>&gt;&gt;</code> <var>y</var></dt><dd> right shift</dd>
+<dt> <var>x</var> <code>&lt;</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x</var> &lt; <var>y</var>,  otherwise 0.0</dd>
+<dt> <var>x</var> <code>&lt;=</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x</var> &lt;= <var>y</var>,  otherwise 0.0</dd>
+<dt> <var>x</var> <code>&gt;</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x</var> &gt; <var>y</var>,  otherwise 0.0</dd>
+<dt> <var>x</var> <code>&gt;=</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x</var> &gt;= <var>y</var>,  otherwise 0.0</dd>
+<dt> <var>x</var> <code>==</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x </var>==<var> y</var>, otherwise 0.0</dd>
+<dt> <var>x</var> <code>!=</code> <var>y</var></dt><dd> boolean relation, return value 1.0 if <var>x </var>!=<var> y</var>, otherwise 0.0</dd>
+<dt> <var>x</var> <code>&amp;</code> <var>y</var></dt><dd> binary AND</dd>
+<dt> <var>x</var> <code>|</code> <var>y</var></dt><dd> binary OR</dd>
+<dt> <var>x</var> <code>&amp;&amp;</code> <var>y</var></dt><dd> logical AND connective, return value 1.0 if <var>x</var> &gt; 0 and <var>y</var> &gt; 0,  otherwise 0.0</dd>
+<dt> <var>x</var> <code>||</code> <var>y</var></dt><dd> logical OR connective (inclusive), return value 1.0 if <var>x</var> &gt; 0 or <var>y</var> &gt; 0 (or both),  otherwise 0.0</dd>
+<dt> <code>~</code><var>x</var></dt><dd> logical NOT operator, return value 1.0 if <var>not</var> <var>x</var> &gt; 0,  otherwise 0.0</dd>
+<dt> <code>+</code><var>x</var></dt><dd> unary plus, return 1.0*value</dd>
+<dt> <code>-</code><var>x</var></dt><dd> unary minus, return -1.0*value</dd>
+<dt> <var>x</var> <code>?</code> <var>y</var> </dt><dd><var>z</var>: ternary conditional expression, return value <var>y</var> if <var>x</var> != 0, otherwise <var>z</var>; only one ternary conditional permitted per statement</dd>
+<dt> <var>x</var> <code>=</code> <var>y</var></dt><dd>assignment; assignment variables are restricted to letter combinations only (e.g. Xi not X1)</dd>
+<dt> <var>x</var> <code>;</code> <var>y</var></dt><dd>statement separator </dd>
+<dt> <code>phi</code></dt><dd> constant (1.618034...)</dd>
+<dt> <code>pi</code></dt><dd> constant (3.141659...)</dd>
+<dt> <code>e</code></dt><dd> constant (2.71828...)</dd>
+<dt> <code>QuantumRange</code></dt><dd> constant maximum pixel value (255 for Q8, 65535 for Q16)</dd>
+<dt> <code>QuantumScale</code></dt><dd> constant 1.0/<code>QuantumRange</code></dd>
+<dt> <code>intensity</code></dt><dd> pixel intensity; equivalent to 0.299*red+0.587*green+0.114*blue</dd>
+<dt> <code>hue</code></dt><dd> pixel hue</dd>
+<dt> <code>saturation</code></dt><dd> pixel saturation</dd>
+<dt> <code>lightness</code></dt><dd> pixel lightness; equivalent to 0.5*max(red,green,blue) + 0.5*min(red,green,blue)</dd>
+<dt> <code>luminance</code></dt><dd> pixel luminance; equivalent to 0.212656*red + 0.715158*green + 0.072186*blue</dd>
+<dt> <code>red, green, blue</code>, etc.</dt><dd> color names</dd>
+<dt> <code>#ccc, #cbfed0, #b9e1cc00</code>, etc.</dt><dd> color hex values</dd>
+<dt> <code>rgb(), rgba(), cmyk(), cmyka(), hsl(), hsla()</code></dt><dd> color functions</dd>
+<dt> <code>s, t, u, v, n, i, j, w, h, z, r, g, b, a, o, c, y, m, k</code></dt><dd> symbols</dd>
+<dt> <code>abs(</code><var>x</var><code>)</code></dt><dd> absolute value function</dd>
+<dt> <code>acos(</code><var>x</var><code>)</code></dt><dd> arc cosine function</dd>
+<dt> <code>acosh(</code><var>x</var><code>)</code></dt><dd> inverse hyperbolic cosine function</dd>
+<dt> <code>airy(</code><var>x</var><code>)</code></dt><dd> Airy function (max=1, min=0); airy(<var>x</var>)=[jinc(<var>x</var>)]<sup>2</sup>=[2*j1(<var>pi*x</var>)/(<var>pi*x</var>)]<sup>2</sup></dd>
+<dt> <code>alt(</code><var>x</var><code>)</code></dt><dd> sign alternation function (return 1.0 if int(<var>x</var>) is even, -1.0 if int(<var>x</var>) is odd)</dd>
+<dt> <code>asin(</code><var>x</var><code>)</code></dt><dd> arc sine function</dd>
+<dt> <code>asinh(</code><var>x</var><code>)</code></dt><dd> inverse hyperbolic sine function</dd>
+<dt> <code>atan(</code><var>x</var><code>)</code></dt><dd> arc tangent function</dd>
+<dt> <code>atanh(</code><var>x</var><code>)</code></dt><dd> inverse hyperbolic tangent function</dd>
+<dt> <code>atan2(</code><var>y</var>,<var>x</var><code>)</code></dt><dd> arc tangent function of two variables</dd>
+<dt> <code>ceil(</code><var>x</var><code>)</code></dt><dd>smallest integral value not less than argument</dd>
+<dt> <code>channel(</code><var>r</var>,<var>g</var>,<var>b</var>,<var>a</var><code>)</code></dt><dd>select numeric argument based on current channel</dd>
+<dt> <code>channel(</code><var>c</var>,<var>m</var>,<var>y</var>,<var>k</var>,<var>a</var><code>)</code></dt><dd>select numeric argument based on current channel</dd>
+<dt> <code>clamp(</code><var>x</var><code>)</code></dt><dd> clamp value</dd>
+<dt> <code>cos(</code><var>x</var><code>)</code></dt><dd> cosine function</dd>
+<dt> <code>cosh(</code><var>x</var><code>)</code></dt><dd> hyperbolic cosine function</dd>
+<dt> <code>debug(</code><var>x</var><code>)</code></dt><dd> print <var>x</var> (useful for debugging your expression)</dd>
+<dt> <code>drc(</code><var>x</var>,<var>y</var><code>)</code></dt><dd> dynamic range compression (knee curve); drc(<var>x</var>,<var>y</var>)=(<var>x</var>)/(<var>y</var>*(<var>x</var>-1)+1); -1&lt;<var>y</var>&lt;1 </dd>
+<dt> <code>exp(</code><var>x</var><code>)</code></dt><dd> natural exponential function (<var>e<sup>x</sup></var>)</dd>
+<dt> <code>floor(</code><var>x</var><code>)</code></dt><dd> largest integral value not greater than argument</dd>
+<dt> <code>gauss(</code><var>x</var><code>)</code></dt><dd> gaussian function; gauss(<var>x</var>)=exp(<var>-x*x/2</var>)/sqrt(2*pi)</dd>
+<dt> <code>gcd(</code><var>x</var>,<var>y</var><code>)</code></dt><dd> greatest common denominator</dd>
+<dt> <code>hypot(</code><var>x</var>,<var>y</var><code>)</code></dt><dd> the square root of x<sup>2</sup>+y<sup>2</sup></dd>
+<dt> <code>int(</code><var>x</var><code>)</code></dt><dd> greatest integer function (return greatest integer less than or equal to <var>x</var>)</dd>
+<dt> <code>isnan(</code><var>x</var><code>)</code></dt><dd>return 1.0 if <var>x</var> is NAN, 0.0 otherwise</dd>
+<dt> <code>j0(</code><var>x</var><code>)</code></dt><dd> Bessel functions of <var>x</var> of the first kind of order 0</dd>
+<dt> <code>j1(</code><var>x</var><code>)</code></dt><dd> Bessel functions of <var>x</var> of the first kind of order 1</dd>
+<dt> <code>jinc(</code><var>x</var><code>)</code></dt><dd> jinc function (max=1, min=-0.1323); jinc(<var>x</var>)=2*j1(pi*<var>x</var>)/(pi*<var>*x</var>)</dd>
+<dt> <code>ln(</code><var>x</var><code>)</code></dt><dd> natural logarithm function</dd>
+<dt> <code>log(</code><var>x</var><code>)</code></dt><dd> logarithm base 10</dd>
+<dt> <code>logtwo(</code><var>x</var><code>)</code></dt><dd> logarithm base 2</dd>
+<dt> <code>ln(</code><var>x</var><code>)</code></dt><dd> natural logarithm</dd>
+<dt> <code>max(</code><var>x</var>, <var>y</var><code>)</code></dt><dd> maximum of <var>x</var> and <var>y</var></dd>
+<dt> <code>min(</code><var>x</var>, <var>y</var><code>)</code></dt><dd> minimum of <var>x</var> and <var>y</var></dd>
+<dt> <code>mod(</code><var>x</var>, <var>y</var><code>)</code></dt><dd> floating-point remainder function</dd>
+<dt> <code>not(</code><var>x</var><code>)</code></dt><dd> return 1.0 if <var>x</var> is zero, 0.0 otherwise</dd>
+<dt> <code>pow(</code><var>x</var>,<var>y</var><code>)</code></dt><dd> power function (<var>x<sup>y</sup></var>)</dd>
+<dt> <code>rand()</code></dt><dd> value uniformly distributed over the interval [0.0, 1.0) with a 2 to the 128th-1 period</dd>
+<dt> <code>round()</code></dt><dd> round to integral value, regardless of rounding direction</dd>
+<dt> <code>sign(</code><var>x</var><code>)</code></dt><dd> return -1.0 if <var>x</var> is less than 0.0 otherwise 1.0</dd>
+<dt> <code>sin(</code><var>x</var><code>)</code></dt><dd> sine function</dd>
+<dt> <code>sinc(</code><var>x</var><code>)</code></dt><dd> sinc function (max=1, min=-0.21); sinc(<var>x</var>)=sin(<var>pi*x</var>)/(<var>pi*x</var>)</dd>
+<dt> <code>squish(</code><var>x</var><code>)</code></dt><dd> squish function; squish(<var>x</var>)=1.0/(1.0+exp(<var>-x</var>))</dd>
+<dt> <code>sinh(</code><var>x</var><code>)</code></dt><dd> hyperbolic sine function</dd>
+<dt> <code>sqrt(</code><var>x</var><code>)</code></dt><dd> square root function</dd>
+<dt> <code>tan(</code><var>x</var><code>)</code></dt><dd> tangent function</dd>
+<dt> <code>tanh(</code><var>x</var><code>)</code></dt><dd> hyperbolic tangent function</dd>
+<dt> <code>trunc(</code><var>x</var><code>)</code></dt><dd> round to integer, towards zero</dd>
+<dt> <code>while(</code><var>condition</var>,<var>expression</var><code>)</code></dt><dd> interate while the condition is not equal to 0</dd>
+</dl>
+<br>
 <p>The expression semantics include these rules:</p>
 
 <ul>
@@ -475,50 +309,51 @@
 <li>an assignment starts a statement, it is not an operator</li>
 <li>assignments to built-ins do not throw an exception and have no effect;  e.g. <code>r=3.0; r</code> returns the pixel red color value, not 3.0</li>
 <li>Unary operators have a lower priority than binary operators, that is, the unary minus (negation) has lower precedence than exponentiation, so -3^2 is interpreted as -(3^2) = -9.  Use parentheses to clarify your intent (e.g. (-3)^2 = 9).</li>
-<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <em>1/2x</em> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li>
+<li>Similarly, care must be exercised when using the slash ('/') symbol. The string of characters <var>1/2x</var> is interpreted as (1/2)x. The contrary interpretation should be written explicitly as 1/(2x). Again, the use of parentheses helps clarify the meaning and should be used whenever there is any chance of misinterpretation.</li>
 </ul>
+<br>
 
 
-</div>
-
 <h3>Source Images</h3>
-<div class="doc-section">
 
 <p>The symbols <code>u</code> and <code>v</code> refer to the first and second images, respectively, in the current image sequence.  Refer to a particular image in a sequence by appending its index to any image reference (usually <code>u</code>), with a zero index for the beginning of the sequence. A negative index counts from the end.  For example, <code>u[0]</code> is the first image in the sequence, <code>u[2]</code> is the third, <code>u[-1]</code> is the last image, and <code>u[t]</code> is the current image. The current image can also be referenced by <code>s</code>. If the sequence number exceeds the length of the sequence, the count is wrapped. Thus in a 3-image sequence,  <code>u[-1]</code>, <code>u[2]</code>, and <code>u[5]</code> all refer to the same (third) image.</p>
 
 <p>As an example, we form an image by averaging the first image and third images (the second (index 1) image is ignored and just junked):</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg</span></p>
+<pre>
+convert image1.jpg image2.jpg image3.jpg -fx "(u+u[2])/2.0" image.jpg
+</pre>
+
 <p>By default, the image to which <code>p</code>, <code>r</code>, <code>g</code>, <code>b</code>, <code>a</code>, etc., are applied is the current image <code>s</code> in the image list. This is equivelent to <code>u</code> except when used in an escape sequence <code>%[fx:...]</code>. </p>
 
 <p>It is important to note the special role played by the first image. This is the only image in the image sequence that is modified, other images are used only for their data. As an illustrative example, consider the following, and note that the setting <a href="command-line-options.html#channel">-channel red</a> instructs <a href="command-line-options.html#fx">-fx</a> to modify only the red channel; nothing in the green or blue channels will change. It is instructive to ponder why the result is not symmetric.</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -channel red logo: -flop logo: -resize "20%"  -fx "(u+v)/2" image.jpg</span></p>
-<div class="image">
-  <a href="../images/logo-sm-flop.png"><img src="../images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png" /></a>
-  <a href="../images/logo-sm.png"><img src="../images/logo-sm.png" width="128" height="96" alt="logo-sm.png" /></a>
-<img style="margin-top:38px; margin-bottom:38px;" src="../images/right.gif" width="20" height="20" alt="==>" />
-  <a href="../images/logo-sm-fx.png"><img src="../images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png" /></a>
-</div>
+<pre>
+convert -channel red logo: -flop logo: -resize "20%" -fx "(u+v)/2" image.jpg
+</pre>
 
+<ul>
+  <a href="../images/logo-sm-flop.png"><img src="../images/logo-sm-flop.png" width="128" height="96" alt="logo-sm-flop.png"></a>
+  <a href="../images/logo-sm.png"><img src="../images/logo-sm.png" width="128" height="96" alt="logo-sm.png"></a>
+<img style="margin-top:38px; margin-bottom:38px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
+  <a href="../images/logo-sm-fx.png"><img src="../images/logo-sm-fx.png" width="128" height="96" alt="logo-sm-fx.png"></a>
+</ul>
 
-</div>
-
+<br>
 <h3>Accessing Pixels</h3>
-<div class="doc-section">
 
 <p>All color values are normalized to the range of 0.0 to 1.0.  The alpha channel ranges from 0.0 (fully transparent) to 1.0 (fully opaque).</p>
 
 <p>The pixels are processed one at a time, but a different pixel of an image can be specified using a pixel index represented by <code>p</code>. For example,</p>
 
-<pre class="text">
+<pre>
    p[-1].g      green value of pixel to the immediate left of the current pixel
    p[-1,-1].r   red value of the pixel diagonally left and up from current pixel
 </pre>
 
 <p>To specify an absolute position, use braces, rather than brackets.</p>
 
-<pre class="text">
+<pre>
   p{0,0}.r     red value of the pixel in the upper left corner of the image
   p{12,34}.b   blue pixel value at column number 12, row 34 of the image
 </pre>
@@ -527,54 +362,76 @@
 
 <p>A position outside the boundary of the image retrieves a value dictated by the <a href="command-line-options.html#virtual-pixel">-virtual-pixel</a> option setting.</p>
 
-</div>
-
 <h3>Apply an Expression to Select Image Channels</h3>
-<div class="doc-section">
 
 <p>Use the <a href="command-line-options.html#channel">-channel</a> setting to specify the output channel of the result. If no output channel is given, the result is set over all channels except the opacity channel. For example, to replace the red channel of <code>alpha.png</code> with the average of the green channels from the images <code>alpha.png</code> and <code>beta.png</code>, use:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png</span></p>
-</div>
+<pre>
+convert alpha.png beta.png -channel red -fx "(u.g+v.g)/2" gamma.png
+</pre>
+
 
 <h3>Results</h3>
-<div class="doc-section">
 
 <p>The <a href="command-line-options.html#fx">-fx</a> operator evaluates the given expression for each channel (set by <a href="command-line-options.html#channel">-channel</a>) of each pixel in the first image (<code>u</code>) in the sequence. The computed values are temporarily stored in a copy (clone) of that first image until all the pixels have been processed, after which this single new image replaces the list of images in the current image sequence.  As such, in the previous example the updated version of <code>alpha.png</code> replaces both of the original images, <code>alpha.png</code> and <code>beta.png</code>, before being saved as <code>gamma.png</code>.</p>
 
 <p>The current image <code>s</code> is set to the first image in the sequence (<code>u</code>), and <code>t</code> to its index, 0.  The symbols <code>i</code> and <code>j</code> reference the current pixel being processed.</p>
 
 
-<p>For use with <a href="command-line-options.html#format_identify_">-format</a>, the value-escape <code>%[fx: ]</code> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <code>s</code> and <code>t</code> successively refer to the current image and its index, while <code>i</code> and <code>j</code> are set to zero, and the current channel set to red (<a href="command-line-options.html#channel">-channel</a> is ignored). An example:</p>
+<p>For use with <a href="command-line-options.html#format_identify_">-format</a>, the value-escape <code>%[fx:]</code> is evaluated just once for each image in the current image sequence. As each image in the sequence is being evaluated, <code>s</code> and <code>t</code> successively refer to the current image and its index, while <code>i</code> and <code>j</code> are set to zero, and the current channel set to red (<a href="command-line-options.html#channel">-channel</a> is ignored). An example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert  canvas:'rgb(25%,50%,75%)' rose: -colorspace rgb  \ <br/>
-  -format 'Red channel of NW corner of image #%[fx:t] is %[fx: s]' info:</span><span class='crtout'>Red channel of NW corner of image #0 is 0.453758 <br/>
-  Red channel of NW corner of image #1 is 0.184588</span></p>
-<p>Here we use the image indexes to <em>rotate</em> each image differently, and use <code>-set</code> with the image index to set a different <em>pause delay</em> on the first image in the animation:</p>
+<pre>
+convert  canvas:'rgb(25%,50%,75%)' rose: -colorspace rgb  \ 
+  -format 'Red channel of NW corner of image #%[fx:t] is %[fx:s]' info:
+Red channel of NW corner of image #0 is 0.453758 
+Red channel of NW corner of image #1 is 0.184588
+</pre>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert rose: -duplicate 29 -virtual-pixel Gray -distort SRT '%[fx:360.0*t/n]' \ <br />
-    -set delay '%[fx:t == 0 ? 240 : 10]' -loop 0 rose.gif</span></p><p>The color-escape <code>%[pixel: ]</code> is evaluated once per image and per color channel in that image (<a href="command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value).  The symbols <code>i</code> and <code>j</code> are set to zero, and <code>s</code> and <code>t</code> refer to each successively current image and index.</p>
+<p>Here we use the image indexes to <var>rotate</var> each image differently, and use <code>-set</code> with the image index to set a different <var>pause delay</var> on the first image in the animation:</p>
+
+<pre>
+convert rose: -duplicate 29 -virtual-pixel Gray -distort SRT '%[fx:360.0*t/n]' \
+  -set delay '%[fx:t == 0 ? 240 : 10]' -loop 0 rose.gif"
+</pre>
+
+<p>The color-escape <code>%[pixel:]</code> is evaluated once per image and per color channel in that image (<a href="command-line-options.html#channel">-channel</a> is ignored), The values generated are then converted into a color string (a named color or hex color value).  The symbols <code>i</code> and <code>j</code> are set to zero, and <code>s</code> and <code>t</code> refer to each successively current image and index.</p>
 
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diff --git a/www/high-dynamic-range.html b/www/high-dynamic-range.html
index 3b339fc..d132f36 100644
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@@ -1,233 +1,61 @@
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
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-
-<h1>ImageMagick High Dynamic-range Imaging</h1>
-<p class="navigation-index">[<a href="high-dynamic-range.html#intro">Introduction to High Dynamic-Range Images</a> • <a href="high-dynamic-range.html#enable">Enabling HDRI in ImageMagick</a>]</p>
-
-<a id="intro"></a>
-<div class="doc-section">
-
-<p>High dynamic-range imaging (HDRI) permits a far greater dynamic range of exposures (i.e. a large difference between light and dark areas) than standard digital imaging techniques. HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.  The HDR imaging approach includes:</p>
+<p class="lead magick-description">High dynamic-range imaging (HDRI) permits a far greater dynamic range of exposures (i.e. a large difference between light and dark areas) than standard digital imaging techniques. HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.  The HDR imaging approach includes:</p>
 
 <ul>
   <li>render/capture floating-point color space</li>
@@ -236,10 +64,7 @@
   <li>apply tone-mapping for specific display</li>
 </ul>
 
-</div>
-
-<h2><a id="enable"></a>Enabling HDRI in ImageMagick</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="enable"></a>Enabling HDRI in ImageMagick</h2>
 
 <p>By default, image pixels in ImageMagick are stored as unsigned values that range from 0 to the quantum depth, which is typically 16-bits (Q16).  With HDRI enabled, the pixels are stored in a floating-point representation and can include negative values as well as values that exceed the quantum depth. A majority of digital image formats do not support HDRI, and for those images any pixels outside the quantum range are clamped before they are stored.</p>
 
@@ -247,30 +72,54 @@
 
 <p>To enable the HDRI version of ImageMagick, use this Unix/Linux command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure --enable-hdri</span></p>
-<p>Under Windows, set the <code>MAGICKCORE_HDRI_SUPPORT</code> definition in the <code>magick-config.h</code> configuration file and build.</p>
+<pre>
+./configure --enable-hdri
+</pre>
+
+<p>Under Windows, set the <code>MAGICKCORE_HDRI_SUPPORT</code> definition in the <code>magick-baseconfig.h</code> configuration file and build.</p>
 
 <p>To verify HDRI is properly configured, look for "HDRI" as a feature:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -version</span><span class='crtout'>Features: OpenMP HDRI</span></p></div>
-
+<pre>
+identify -version
+Features: HDRI
+</pre>
 </div>
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+    <p><a href="high-dynamic-range.html#">Back to top</a> •
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diff --git a/www/history.html b/www/history.html
index 4d337d0..73de8bf 100644
--- a/www/history.html
+++ b/www/history.html
@@ -1,231 +1,63 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
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+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: History</title>
-  <meta http-equiv="content-language" content="en-US"/>
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-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="history, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
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-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="history, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
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+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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+<blockquote>
+I swear by my life and my love of it that I will never live for the sake of another man, nor ask another man to live for mine.<br>-- John Galt in "Atlas Shrugged", by Ayn Rand</blockquote>
 
-<h1>ImageMagick History</h1>
-<div class="doc-section">
-<p><em>
-I swear by my life and my love of it that I will never live for the sake of another man, nor ask another man to live for mine.</em><br />-- John Galt in "Atlas Shrugged", by Ayn Rand</p>
-
-<p>ImageMagick started with a request from my DuPont supervisor, Dr. David Pensak, to display computer-generated images on a monitor only capable of showing 256 unique colors simultaneously.  In 1987, monitors that could display 24-bit true color images were rare and quite expensive. There were a plethora of chemists and biologists at DuPont, but very were few computer scientists to confer with. Instead, I turned to Usenet for help, and posted a request for an algorithm to reduce 24-bit images to 256 colors.  Paul Raveling of the USC Information Sciences Institute responded, with not only a solution, but one that was already in source code and available from USC's FTP site. Over the course of the next few years, I had frequent opportunities to get help with other vexing computer science problems I encountered in the course of doing my job at DuPont.  Eventually I felt compelled to give thanks for the help I received from the knowledgeable folks on Usenet. I decided to freely release the image processing tools I developed to the world so that others could benefit from my efforts.</p>
+<p class="lead magick-description">ImageMagick started with a request from my DuPont supervisor, Dr. David Pensak, to display computer-generated images on a monitor only capable of showing 256 unique colors simultaneously.  In 1987, monitors that could display 24-bit true color images were rare and quite expensive. There were a plethora of chemists and biologists at DuPont, but very were few computer scientists to confer with. Instead, I turned to Usenet for help, and posted a request for an algorithm to reduce 24-bit images to 256 colors.  Paul Raveling of the USC Information Sciences Institute responded, with not only a solution, but one that was already in source code and available from USC's FTP site. Over the course of the next few years, I had frequent opportunities to get help with other vexing computer science problems I encountered in the course of doing my job at DuPont.  Eventually I felt compelled to give thanks for the help I received from the knowledgeable folks on Usenet. I decided to freely release the image processing tools I developed to the world so that others could benefit from my efforts.</p>
 
 <p>In 1990 there were few freely available image processing tools so I expected an enthusiastic reception.  Before a release was possible, Dr. Pensak had to convince upper management at DuPont to give away what they what they might perceive as valuable intellectual property. I suspect they agreed simply because ImageMagick was not chemically or biologically based, so they did not understand its value to the company. Either way, ImageMagick would not be available today without DuPont transferring the copyright to ImageMagick Studio LLC.  ImageMagick was posted to Usenet's comp.archives group on August 1st, 1990.</p>
 
@@ -235,30 +67,47 @@
 
 <p>I did not work alone for long.  Anthony Thyssen contacted me about deficiencies in the ImageMagick command line programs.  He pointed out that the command line was confusing when dealing with more than one image. He suggested an orderly, well-defined method for dealing with the command line, and this became ImageMagick version 6 (the current release). His efforts are detailed on his web pages, <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.  I highly recommend that you peruse his site. He has illustrated the power of ImageMagick in ways that even I did not know were possible.</p>
 
-<p>Another notable contributer, Fred Weinhaus, makes available a plethora of command-line <a href="http://www.fmwconcepts.com/imagemagick/">scripts</a> that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations.  Glenn Randers-Pehrson is our PNG guru and makes other valuable contributions.</p>
+<p>Another notable contributer, Fred Weinhaus, makes available a plethora of command-line <a href="http://www.fmwconcepts.com/imagemagick/">scripts</a> that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations.  Glenn Randers-Pehrson is our PNG guru and makes other valuable contributions. Dirk Lemstra made numerous improvements to make ImageMagick more robust under Windows and distributes a .Net wrapper, <a href="https://magick.codeplex.com/">Magick.NET</a>.</p>
 
-<p>It has been more than 20 years since ImageMagick was first conceived, and it looks likely that it will be here for another 20 and beyond. The command line and the application programming interface are stable, but there is still work to do.  The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  We are currently working on <a href="http://www.imagemagick.org/ImageMagick-7.0.0">ImageMagick version 7</a>, where we aim to improve the design based on lessons learned from the version 6 implementation.</p>
+<p>It has been more than 25 years since ImageMagick was first conceived, and it looks likely that it will be here for another 25 and beyond. The command line and the application programming interface are stable, but there is still work to do.  The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  We are currently working on <a href="http://www.imagemagick.org/ImageMagick-7.0.0">ImageMagick version 7</a>, where we aim to improve the design based on lessons learned from the version 6 implementation.</p>
 
-<p>Cristy<br />Principal ImageMagick Architect</p>
+<p>Cristy<br>Principal ImageMagick Architect</p>
 </div>
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-<h1>ImageMagick Identify Command-line Tool</h1>
-<p class="navigation-index">[<a href="identify.html#usage">Example Usage</a> • <a href="identify.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>The <code>identify</code> program describes the format and characteristics of one or more image files. It also reports if an image is incomplete or corrupt. The information returned includes the image number, the file name, the width and height of the image, whether the image is colormapped or not, the number of colors in the image, the number of bytes in the image, the format of the image (JPEG, PNM, etc.), and finally the number of seconds it took to read and process the image.  Many more attributes are available with the verbose option.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>identify</code> command or see below for example usages of the command.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="identify.html#usage">Example Usage</a> • <a href="identify.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">The <code>identify</code> program describes the format and characteristics of one or more image files. It also reports if an image is incomplete or corrupt. The information returned includes the image number, the file name, the width and height of the image, whether the image is colormapped or not, the number of colors in the image, the number of bytes in the image, the format of the image (JPEG, PNM, etc.), and finally the number of seconds it took to read and process the image.  Many more attributes are available with the verbose option.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>identify</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>identify</code> command here to illustrate its usefulness and ease of use. To get started, lets identify an image in the JPEG format:</p>
 
-<pre class="text">
--> identify rose.jpg
+<pre>
+-&gt; identify rose.jpg
 rose.jpg JPEG 70x46 70x46+0+0 8-bit sRGB 2.36KB 0.000u 0:00.000
 </pre>
 
 <p>Next, we look at the same image in greater detail:</p>
 
-<div class="viewport">-> identify -verbose rose.jpg
+<pre class="pre-scrollable">-&gt; identify -verbose rose.jpg
 Image: rose.jpg
   Format: JPEG (Joint Photographic Experts Group JFIF format)
   Mime type: images/jpeg
@@ -265,7 +93,7 @@
       standard deviation: 67.2976 (0.263912)
       kurtosis: -1.37971
       skewness: 0.0942169
-      entropy: 0.423259
+      entropy: 0.974889
     Green:
       min: 33 (0.129412)
       max: 255 (1)
@@ -273,7 +101,7 @@
       standard deviation: 52.0803 (0.204236)
       kurtosis: 2.70722
       skewness: 1.82562
-      entropy: 0.422526
+      entropy: 0.877139
     Blue:
       min: 11 (0.0431373)
       max: 255 (1)
@@ -281,7 +109,7 @@
       standard deviation: 53.8536 (0.21119)
       kurtosis: 2.90978
       skewness: 1.92617
-      entropy: 0.423259
+      entropy: 0.866692
   Image statistics:
     Overall:
       min: 11 (0.0431373)
@@ -290,7 +118,7 @@
       standard deviation: 58.1422 (0.228008)
       kurtosis: 1.25759
       skewness: 1.4277
-      entropy: 0.423015
+      entropy: 0.90624
   Rendering intent: Perceptual
   Gamma: 0.454545
   Chromaticity:
@@ -327,44 +155,41 @@
   User time: 0.000u
   Elapsed time: 0:01.000
   Version: ImageMagick Q16 http://www.imagemagick.org
-</div>
+</pre>
 
 <p>To get the print size in inches of an image at 72 DPI, use:</p>
 
-<pre class="text">
--> identify -format "%[fx:w/72] by %[fx:h/72] inches" document.png
+<pre>
+-&gt; identify -format "%[fx:w/72] by %[fx:h/72] inches" document.png
 8.5 x 11 inches
 </pre>
 
 <p>The depth and dimensions of a raw image must be specified on the command line:</p>
 
-<pre class="text">
--> identify -depth 8 -size 640x480 image.raw
+<pre>
+-&gt; identify -depth 8 -size 640x480 image.raw
 image.raw RGB 640x480 sRGB 9kb 0.000u 0:01
 </pre>
 
 <p>Here we display the image texture features, moments, perceptual hash, and the number of unique colors in the image:</p>
 
-<pre class="text">
--> identify -verbose -features 1 -moments -unique image.png
+<pre>
+-&gt; identify -verbose -features 1 -moments -unique image.png
 </pre>
 
 <p>Here is a special define that outputs the location of the minimum or maximum pixel of the image:</p>
 
-<pre class="text">
+<pre>
 identify -precision 5 -define identify:locate=maximum -define identify:limit=3 image.png
 </pre>
 
 <p>You can find additional examples of using <code>identify</code> in <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
-
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>identify</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -372,238 +197,255 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#antialias">-antialias</a></td>
-    <td valign="top">remove pixel-aliasing</td>
+    <td><a href="command-line-options.html#antialias">-antialias</a></td>
+    <td>remove pixel-aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip">-clip</a></td>
-    <td valign="top">clip along the first path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip">-clip</a></td>
+    <td>clip along the first path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-mask">-clip-mask</a> <em class="option">filename</em></td>
-    <td valign="top">associate clip mask with the image</td>
+    <td><a href="command-line-options.html#clip-mask">-clip-mask</a> <var>filename</var></td>
+    <td>associate clip mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-path">-clip-path <em class="option">id</em></a></td>
-    <td valign="top">clip along a named path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip-path">-clip-path <var>id</var></a></td>
+    <td>clip along a named path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">crop the image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>crop the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#features">-features <em class="option">distance</em></a></td>
-    <td valign="top">analyze image features (e.g. contract, correlations, etc.).</td>
+    <td><a href="command-line-options.html#features">-features <var>distance</var></a></td>
+    <td>analyze image features (e.g. contract, correlations, etc.).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#format_identify_">-format <em class="option">string</em></a></td>
-    <td valign="top">output formatted image characteristics</td>
+    <td><a href="command-line-options.html#format_identify_">-format <var>string</var></a></td>
+    <td>output formatted image characteristics</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intensity">-grayscale <em class="option">method</em></a></td>
-    <td valign="top">convert image to grayscale</td>
+    <td><a href="command-line-options.html#intensity">-grayscale <var>method</var></a></td>
+    <td>convert image to grayscale</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#list">-list <em class="option">type</em></a></td>
-    <td valign="top">Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
+    <td><a href="command-line-options.html#list">-list <var>type</var></a></td>
+    <td>Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mask">-mask <em class="option">filename</em></a></td>
-    <td valign="top">associate a mask with the image</td>
+    <td><a href="command-line-options.html#mask">-mask <var>filename</var></a></td>
+    <td>associate a mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#moments">-moments</a></td>
-    <td valign="top">display image moments and perceptual hash.</td>
+    <td><a href="command-line-options.html#moments">-moments</a></td>
+    <td>display image moments and perceptual hash.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#precision">-precision <em class="option">value</em></a></td>
-    <td valign="top">set the maximum number of significant digits to be printed</td>
+    <td><a href="command-line-options.html#precision">-precision <var>value</var></a></td>
+    <td>set the maximum number of significant digits to be printed</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unique">-unique</a></td>
-    <td valign="top">display image the number of unique colors in the image.</td>
+    <td><a href="command-line-options.html#unique">-unique</a></td>
+    <td>display image the number of unique colors in the image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#units">-units <em class="option">type</em></a></td>
-    <td valign="top">the units of image resolution</td>
+    <td><a href="command-line-options.html#units">-units <var>type</var></a></td>
+    <td>the units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   </tbody>
 </table>
 
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+    <div class="magick-nav-item navbar-left">
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diff --git a/www/import.html b/www/import.html
index 1a802d5..0412243 100644
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+++ b/www/import.html
@@ -1,252 +1,85 @@
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-<h1>ImageMagick Import Command-line Tool</h1>
-<p class="navigation-index">[<a href="import.html#usage">Example Usage</a> • <a href="import.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>import</code> program to capture some or all of an X server screen and save the image to a file. See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>import</code> command or see below for example usages of the command.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="import.html#usage">Example Usage</a> • <a href="import.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>import</code> program to capture some or all of an X server screen and save the image to a file. See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>import</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>import</code> command here to illustrate its usefulness and ease of use.  To get started, lets import an image in the JPEG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>import rose.jpg</span></p>
+<pre>
+import rose.jpg
+</pre>
+
 <p>To capture the entire X server screen in the Postscript image format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>import -window root screen.ps</span></p>
+<pre>
+import -window root screen.ps
+</pre>
+
 <p>You can find additional examples of using <code>import</code> in <a href="http://www.ibm.com/developerworks/library/l-graf/?ca=dnt-428">Graphics from the Command Line</a>.  Further discussion is available in  <a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>import</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -254,342 +87,359 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adjoin">-adjoin</a></td>
-    <td valign="top">join images into a single multi-image file</td>
+    <td><a href="command-line-options.html#adjoin">-adjoin</a></td>
+    <td>join images into a single multi-image file</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#annotate">-annotate <em class="option">geometry text</em></a></td>
-    <td valign="top">annotate the image with text</td>
+    <td><a href="command-line-options.html#annotate">-annotate <var>geometry text</var></a></td>
+    <td>annotate the image with text</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border</a></td>
-    <td valign="top">include window border in the output image</td>
+    <td><a href="command-line-options.html#border">-border</a></td>
+    <td>include window border in the output image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast">-contrast</a></td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td><a href="command-line-options.html#contrast">-contrast</a></td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size and location of the cropped image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>preferred size and location of the cropped image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">import copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>import copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delay">-delay <em class="option">value</em></a></td>
-    <td valign="top">import the next image after pausing</td>
+    <td><a href="command-line-options.html#delay">-delay <var>value</var></a></td>
+    <td>import the next image after pausing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#despeckle">-descend</a></td>
-    <td valign="top">obtain image by descending window hierarchy</td>
+    <td><a href="command-line-options.html#despeckle">-descend</a></td>
+    <td>obtain image by descending window hierarchy</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#display">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#display">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encipher">-encipher <em class="option">filename</em></a></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><a href="command-line-options.html#encipher">-encipher <var>filename</var></a></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encoding">-encoding <em class="option">type</em></a></td>
-    <td valign="top">text encoding type</td>
+    <td><a href="command-line-options.html#encoding">-encoding <var>type</var></a></td>
+    <td>text encoding type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame</a></td>
-    <td valign="top">include window manager frame</td>
+    <td><a href="command-line-options.html#frame">-frame</a></td>
+    <td>include window manager frame</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">type</em></a></td>
-    <td valign="top">horizontal and vertical text placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>type</var></a></td>
+    <td>horizontal and vertical text placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">name</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>name</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#pause">-pause <em class="option">seconds</em></a></td>
-    <td valign="top">seconds delay between snapshots</td>
+    <td><a href="command-line-options.html#pause">-pause <var>seconds</var></a></td>
+    <td>seconds delay between snapshots</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#repage">-repage <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas</td>
+    <td><a href="command-line-options.html#repage">-repage <var>geometry</var></a></td>
+    <td>size and location of an image canvas</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#screen">-screen</a></td>
-    <td valign="top">select image from root window</td>
+    <td><a href="command-line-options.html#screen">-screen</a></td>
+    <td>select image from root window</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-silent</a></td>
-    <td valign="top">operate silently, i.e. don't ring any bells</td>
+    <td><a href="command-line-options.html#sharpen">-silent</a></td>
+    <td>operate silently, i.e. don't ring any bells</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#update">-type <em class="option">type</em></a></td>
-    <td valign="top">image type</td>
+    <td><a href="command-line-options.html#update">-type <var>type</var></a></td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-window <em class="option">id</em></a></td>
-    <td valign="top">select window with this id or name</td>
+    <td><a href="command-line-options.html#write">-window <var>id</var></a></td>
+    <td>select window with this id or name</td>
   </tr>
 
   </tbody>
 </table>
 
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+  <footer class="magick-footer">
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diff --git a/www/index.html b/www/index.html
index 2e87d70..5666a8c 100644
--- a/www/index.html
+++ b/www/index.html
@@ -1,317 +1,237 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
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-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
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+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Convert, Edit, Or Compose Bitmap Images</title>
-  <meta http-equiv="content-language" content="en-US"/>
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-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="convert, edit, or, compose, bitmap, images, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
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-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
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-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
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-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="convert, edit, or, compose, bitmap, images, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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-<h1>Convert, Edit, and Compose Images</h1>
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+<p class="lead magick-description"><a href="../images/wizard.png" title="And Now a Touch of Magick"><img class="img-responsive magick-icon" id="logo" alt="And Now a Touch of Magick" width="265" height="352" src="../images/wizard.jpg"></a> 
+ImageMagick<sup><a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=78333969">®</a></sup> is a software suite to create, edit, compose, or convert bitmap images.  It can read and write images in a variety of <a href="formats.html">formats</a> (over 200) including PNG, JPEG, JPEG-2000, GIF, TIFF, <a href="motion-picture.html">DPX</a>, <a href="high-dynamic-range.html">EXR</a>, WebP, Postscript, PDF, and SVG.  Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.</p>
 
-<a id="intro"></a>
-<div class="doc-section">
-<p><a class="fancybox" rel="group" href="../images/wizard.png" title="And Now a Touch of Magick"><img id="logo" alt="And Now a Touch of Magick" class="icon" width="265" height="352" src="../images/wizard.jpg"/></a> ImageMagick<sup><a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=78333969">&#174;</a></sup> is a software suite to create, edit, compose, or convert bitmap images.  It can read and write images in a variety of <a href="formats.html">formats</a> (over 100) including <a href="motion-picture.html">DPX</a>, <a href="high-dynamic-range.html">EXR</a>, GIF, JPEG, JPEG-2000, PDF, PhotoCD, PNG, Postscript, SVG, and TIFF.  Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.</p>
+<p>The functionality of ImageMagick is typically utilized from the command line or you can use the features from programs written in your favorite language. Choose from these interfaces: <a href="api.html#ada">G2F</a> (Ada), <a href="api.html#c">MagickCore</a> (C), <a href="api.html#c">MagickWand</a> (C), <a href="api.html#ch">ChMagick</a> (Ch), <a href="api.html#com_">ImageMagickObject</a> (COM+), <a href="api.html#c__">Magick++</a> (C++), <a href="api.html#java">JMagick</a> (Java), <a href="api.html#lisp">L-Magick</a> (Lisp), <a href="api.html#lua">Lua</a>, <a href="api.html#neko">NMagick</a> (Neko/haXe), <a href="api.html#dot-net">Magick.NET</a> (.NET), <a href="api.html#pascal">PascalMagick</a> (Pascal),  <a href="api.html#perl">PerlMagick</a> (Perl), <a href="api.html#php">MagickWand for PHP</a> (PHP),  <a href="api.html#php">IMagick</a> (PHP), <a href="api.html#python">PythonMagick</a> (Python), <a href="api.html#ruby">RMagick</a> (Ruby), or <a href="api.html#tcl">TclMagick</a> (Tcl/TK). With a language interface, use ImageMagick to modify or create images dynamically and <var>automagically</var>.</p>
 
-<p>The functionality of ImageMagick is typically utilized from the command line or you can use the features from programs written in your favorite language. Choose from these interfaces: <a href="api.html#ada">G2F</a> (Ada), <a href="api.html#c">MagickCore</a> (C), <a href="api.html#c">MagickWand</a> (C), <a href="api.html#ch">ChMagick</a> (Ch), <a href="api.html#com_">ImageMagickObject</a> (COM+), <a href="api.html#c__">Magick++</a> (C++), <a href="api.html#java">JMagick</a> (Java), <a href="api.html#lisp">L-Magick</a> (Lisp), <a href="api.html#lua">Lua</a>, <a href="api.html#neko">NMagick</a> (Neko/haXe), <a href="api.html#dot-net">Magick.NET</a> (.NET), <a href="api.html#pascal">PascalMagick</a> (Pascal),  <a href="api.html#perl">PerlMagick</a> (Perl), <a href="api.html#php">MagickWand for PHP</a> (PHP),  <a href="api.html#php">IMagick</a> (PHP), <a href="api.html#python">PythonMagick</a> (Python), <a href="api.html#ruby">RMagick</a> (Ruby), or <a href="api.html#tcl">TclMagick</a> (Tcl/TK). With a language interface, use ImageMagick to modify or create images dynamically and <em>automagically</em>.</p>
+<p>ImageMagick is free software delivered as a ready-to-run binary distribution or as source code that you may use, copy, modify, and distribute in both open and proprietary applications. It is distributed under the Apache 2.0 <a href="../license.html">license</a>.</p>
 
-<p>ImageMagick is free software delivered as a ready-to-run binary distribution or as source code that you may freely use, copy, modify, and distribute in both open and proprietary applications. It is distributed under the Apache 2.0 <a href="../license.html" rel="license">license</a>,  approved by the <a href="http://www.opensource.org/">OSI</a> and recommended for use by the <a href="http://www.osscc.net/">OSSCC</a>.</p>
+<p>The ImageMagick development process ensures a <a href="http://upstream-tracker.org/versions/imagemagick.html">stable API</a> and ABI. Before each ImageMagick release, we perform a comprehensive security assessment that includes <a href="https://code.google.com/p/address-sanitizer/">memory error</a> and <a href="https://code.google.com/p/data-race-test/wiki/ThreadSanitizer">thread data race</a> detection to prevent security vulnerabilities.</p>
 
-<p>The ImageMagick development process ensures a stable API and ABI. Before each ImageMagick release, we perform a comprehensive security assessment that includes <a href="https://code.google.com/p/address-sanitizer/">memory error</a> and <a href="https://code.google.com/p/data-race-test/wiki/ThreadSanitizer">thread data race</a> detection to prevent security vulnerabilities.</p>
+<p>The current release is ImageMagick 6.9.1-2 available from <a href="http://www.imagemagick.org/download">http://www.imagemagick.org/download</a>.  It runs on <a href="http://www.imagemagick.org/download/linux/">Linux</a>, <a href="http://www.imagemagick.org/download/binaries/">Windows</a>, <a href="http://www.imagemagick.org/download/binaries/">Mac Os X</a>, <a href="http://www.imagemagick.org/download/iOS/">iOS</a>, Android OS, and others.</p>
 
-<p>The current release is ImageMagick 6.8.9-5 available from <a href="http://www.imagemagick.org/download">http://www.imagemagick.org/download</a>.  It runs on <a href="http://www.imagemagick.org/download/linux">Linux</a>, <a href="http://www.imagemagick.org/download/binaries">Windows</a>, <a href="http://www.imagemagick.org/download/binaries">Mac Os X</a>, <a href="http://www.imagemagick.org/download/iOS">iOS</a>, Android OS, and others.</p>
+<p>The authoritative ImageMagick web site is <a href="http://www.imagemagick.org/">http://www.imagemagick.org</a>.</p>
 
-<p>The official ImageMagick web site is <a href="http://www.imagemagick.org">http://www.imagemagick.org</a>.</p>
+<h2 class="magick-header">Features and Capabilities</h2>
+<p>Here are just a few <a href="examples.html">examples</a> of what ImageMagick can do for you:</p>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td><a href="convert.html">Format conversion</a></td>
+    <td>convert an image from one <a href="formats.html">format </a> to another (e.g. PNG to JPEG).</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/resize/">Transform</a></td>
+    <td>resize, rotate, crop, flip or trim an image.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/masking/">Transparency</a></td>
+    <td>render portions of an image invisible.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/draw/">Draw</a></td>
+    <td>add shapes or text to an image.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/crop/">Decorate</a></td>
+    <td>add a border or frame to an image.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/blur/">Special effects</a></td>
+    <td>blur, sharpen, threshold, or tint an image.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/anim_basics/">Animation</a></td>
+    <td>create a GIF animation sequence from a group of images.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/text/">Text &amp; comments</a></td>
+    <td>insert descriptive or artistic text in an image.</td>
+  </tr>
+  <tr>
+    <td><a href="identify.html">Image identification</a></td>
+    <td>describe the format and attributes of an image.</td>
+  </tr>
+  <tr>
+    <td><a href="composite.html">Composite</a></td>
+    <td>overlap one image over another.</td>
+  </tr>
+  <tr>
+    <td><a href="montage.html">Montage</a></td>
+    <td>juxtapose image thumbnails on an image canvas.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a></td>
+    <td>correct for, or induce image distortions including perspective.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/morphology/">Morphology of shapes</a></td>
+    <td>extract features, describe shapes, and recognize patterns in images.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/transform/#vision">Delineate image features</a></td>
+    <td>Canny edge detection, mean-shift, Hough lines.</td>
+  </tr>
+  <tr>
+    <td><a href="motion-picture.html">Motion picture support</a></td>
+    <td>read and write the common image formats used in digital film work.</td>
+  </tr>
+  <tr>
+    <td><a href="fx.html">Image calculator</a></td>
+    <td>apply a mathematical expression to an image or image channels.</td>
+  </tr>
+  <tr>
+    <td><a href="connected-components.html">Connected component labeling</a></td>
+    <td>uniquely label connected regions in an image.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.imagemagick.org/Usage/fourier/">Discrete Fourier transform</a></td>
+    <td>implements the forward and inverse <a href="http://en.wikipedia.org/wiki/Discrete_Fourier_transform">DFT</a>.</td>
+  </tr>
+  <tr>
+    <td><a href="http://www.fmwconcepts.com/misc_tests/perceptual_hash_test_results_510/index.html">Perceptual hash</a></td>
+    <td>map visually identical images to the same or similar hash-- useful in image retrieval, authentication, indexing, or copy detection as well as digital watermarking.</td>
+  </tr>
+  <tr>
+    <td><a href="color-management.html">Color management</a></td>
+    <td>accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</td>
+  </tr>
+  <tr>
+    <td><a href="high-dynamic-range.html">High dynamic-range images</a></td>
+    <td>accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</td>
+  </tr>
+  <tr>
+    <td><a href="cipher.html">Encipher or decipher an image</a></td>
+    <td>convert ordinary images into unintelligible gibberish and back again.</td>
+  </tr>
+  <tr>
+    <td><a href="architecture.html#virtual-pixels">Virtual pixel support</a></td>
+    <td>convenient access to pixels outside the image region.</td>
+  </tr>
+  <tr>
+    <td><a href="architecture.html#tera-pixel">Large image support</a></td>
+    <td>read, process, or write mega-, giga-, or tera-pixel image sizes.</td>
+  </tr>
+  <tr>
+    <td><a href="architecture.html#threads">Threads of execution support</a></td>
+    <td>ImageMagick is thread safe and most internal algorithms execute in <a href="openmp.html">parallel</a> to take advantage of speed-ups offered by multicore processor chips.</td>
+  </tr>
+  <tr>
+    <td><a href="distribute-pixel-cache.html">Distributed pixel cache</a></td>
+    <td>offload intermediate pixel storage to one or more remote servers.</td>
+  </tr>
+  <tr>
+    <td><a href="architecture.html#distributed">Heterogeneous distributed processing</a></td>
+    <td>certain algorithms are <a href="opencl.html">OpenCL</a>-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors.</td>
+  </tr>
+  <tr>
+    <td><a href="binary-releases.html#iOS">ImageMagick on the iPhone</a></td>
+    <td>convert, edit, or compose images on your <a href="http://www.apple.com/ios/">iOS</a> device such as the iPhone or iPad.</td>
+  </tr>
+</table>
 </div>
 
-<div class="siz-mod-head">
-  <span class="siz-mod-title"></span>
-</div>
+<p><a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a> shows how to use ImageMagick from the command-line to accomplish any of these tasks and much more. Also, see <a href="http://www.fmwconcepts.com/imagemagick/">Fred's ImageMagick Scripts</a>:  a plethora of command-line scripts that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations. With <a href="https://magick.codeplex.com/">Magick.NET</a>, use ImageMagick without having to install ImageMagick on your server or desktop.</p>
 
-<h2><a id="features"></a>Features and Capabilities</h2>
-<div class="doc-section">
-<p>Here are just a few <a href="examples.html">examples</a> of what ImageMagick can do:</p>
-
-<ul style="font-size: 90%;">
-  <li><a href="convert.html">Format conversion</a>: convert an image from one <a href="formats.html">format </a> to another (e.g. PNG to JPEG).</li>
-  <li><a href="http://www.imagemagick.org/Usage/resize/">Transform</a>: resize, rotate, crop, flip or trim an image.</li>
-  <li><a href="http://www.imagemagick.org/Usage/masking/">Transparency</a>: render portions of an image invisible.</li>
-  <li><a href="http://www.imagemagick.org/Usage/draw/">Draw</a>: add shapes or text to an image.</li>
-  <li><a href="http://www.imagemagick.org/Usage/crop/">Decorate</a>: add a border or frame to an image.</li>
-  <li><a href="http://www.imagemagick.org/Usage/blur/">Special effects</a>: blur, sharpen, threshold, or tint an image.</li>
-  <li><a href="http://www.imagemagick.org/Usage/anim_basics/">Animation</a>: create a GIF animation sequence from a group of images.</li>
-  <li><a href="http://www.imagemagick.org/Usage/text/">Text &amp; comments</a>: insert descriptive or artistic text in an image.</li>
-  <li><a href="identify.html">Image identification</a>: describe the format and attributes of an image.</li>
-  <li><a href="composite.html">Composite</a>: overlap one image over another.</li>
-  <li><a href="montage.html">Montage</a>: juxtapose image thumbnails on an image canvas.</li>
-  <li><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a>: correct for, or induce image distortions including perspective.</li>
-  <li><a href="http://www.imagemagick.org/Usage/morphology/">Morphology of shapes</a>: extract features, describe shapes and recognize patterns in images.</li>
-  <li><a href="motion-picture.html">Motion picture support</a>: read and write the common image formats used in digital film work.</li>
-  <li><a href="fx.html">Image calculator</a>: apply a mathematical expression to an image or image channels.</li>
-  <li><a href="http://www.imagemagick.org/Usage/fourier/">Discrete Fourier transform</a>: implements the forward and inverse <a href="http://en.wikipedia.org/wiki/Discrete_Fourier_transform">DFT</a>.</li>
-  <li><a href="color-management.html">Color management</a>: accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</li>
-  <li><a href="high-dynamic-range.html">High dynamic-range images</a>: accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</li>
-  <li><a href="cipher.html">Encipher or decipher an image</a>: convert ordinary images into unintelligible gibberish and back again.</li>
-  <li><a href="architecture.html#virtual-pixels">Virtual pixel support</a>: convenient access to pixels outside the image region.</li>
-  <li><a href="architecture.html#tera-pixel">Large image support</a>: read, process, or write mega-, giga-, or tera-pixel image sizes.</li>
-  <li><a href="architecture.html#threads">Threads of execution support</a>: ImageMagick is thread safe and most internal algorithms execute in <a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/openmp.html">parallel</a> to take advantage of speed-ups offered by multicore processor chips.</li>
-  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/distribute-pixel-cache.html">Distributed pixel cache</a>: offload intermediate pixel storage to one or more remote servers.</li>
-  <li><a href="architecture.html#distributed">Heterogeneous distributed processing</a>: certain algorithms are <a href="http://www.khronos.org/opencl/">OpenCL</a>-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors.</li>
-  <li><a href="binary-releases.html#iOS">ImageMagick on the iPhone</a>: convert, edit, or compose images on your <a href="http://www.apple.com/ios/">iOS</a> comuting device such as the iPhone or iPad.</li>
-</ul>
-
-<p><a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a> shows how to use ImageMagick from the command-line to accomplish any of these tasks and much more. Also, see <a href="http://www.fmwconcepts.com/imagemagick/">Fred's ImageMagick Scripts</a>:  a plethora of command-line scripts that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations.</p>
-</div>
-
-<h2><a id="news"></a>ImageMagick News</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="news"></a>ImageMagick News</h2>
 
 <p>The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  With <a href="http://www.imagemagick.org/ImageMagick-7.0.0">ImageMagick version 7</a>, we aim to improve the design based on lessons learned from the version 6 implementation.  See the <a href="porting.html">porting</a> guide to track the progress of the version 7 development effort.</p>
-</div>
 
-<h2><a id="books"></a>Books About ImageMagick</h2>
-<div class="doc-section">
-<p><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1590595904/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846"><img alt="Definitive Guide to ImageMagick" class="icon" width="100" height="136" src="../images/definitive-guide.png"/></a> An open source project backed by years of continual development, ImageMagick supports about 100 image formats and can perform impressive operations such as creating images from scratch; changing colors; stretching, rotating, and overlaying images; and overlaying text on images. Whether you use ImageMagick to manage the family photos or to embark on a job involving millions of images, this book provides you with the knowledge to manage your images with ease.<br /><br />The <em>Definitive Guide to ImageMagick</em> explains all of these capabilities and more in a practical, learn-by-example fashion. You'll get comfortable using ImageMagick for any image-processing task. Through the book's coverage of the ImageMagick interfaces for C, Perl, PHP, and Ruby, you'll learn how to incorporate ImageMagick features into a variety of applications.</p><br />
-
-<p><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1904811868/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846"><img alt="ImageMagick Tricks" class="icon" width="100" height="123" src="../images/tricks.png"/></a> <em>ImageMagick Tricks</em> by Sohail Salehi: This fast-paced and practical tutorial is packed with examples of photo manipulations, logo creation, animations, and complete web projects. With this book up your sleeve, you'll be creating spellbinding images from code in no time. The publisher, <a href="http://www.packtpub.com/">Packt</a>, is donating a percentage of every book sold to the ImageMagick project.</p><br />
+<h2 class="magick-header"><a id="community"></a>Community</h2>
+<p>To join the ImageMagick community, try the <a href="../discourse-server">discourse server</a>.  You can review questions or comments (with informed responses) posed by ImageMagick users or ask your own questions.</p>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
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+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="index.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
-<h2><a id="community"></a>User Community</h2>
-<div class="doc-section">
-<p>To join the ImageMagick user community, try the <a href="../discourse-server">discourse server</a>.  You can review questions or comments (with informed responses) posed by ImageMagick users or ask your own questions.</p>
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
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+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
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-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
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-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
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-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
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-<div style="clear: both; margin: 0; width: 100%; "></div>
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 </html>
diff --git a/www/install-source.html b/www/install-source.html
index a6302eb..4c5f79e 100644
--- a/www/install-source.html
+++ b/www/install-source.html
@@ -1,268 +1,111 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
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   <title>ImageMagick: Install from Source</title>
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-<h1>Install ImageMagick from Source</h1>
-<p class="navigation-index">[<a href="install-source.html#unix">Install from Unix Source</a> • <a href="install-source.html#windows">Install from Windows Source</a>]</p>
-
-
-<div class="doc-section">
-<p>Chances are, ImageMagick is already installed on your computer if you are using some flavor of Unix, but that it is not installed if you are using some form of Windows.  In either case, you can type the following to find out.</p>
-
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -version</span></p>
-<p>If the <a href="identify.html">identify</a> program executes and identifies itself as ImageMagick, you may not need to install ImageMagick from source unless you want to add support for additional image formats or upgrade to a newer version.  You also have the option of installing a pre-compiled <a href="binary-releases.html">binary release</a>.  However, if you still want to install from source, choose a platform, <a href="install-source.html#unix">Unix</a> or <a href="install-source.html#windows">Windows</a>.  Before installing from source, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
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+<p class="text-center"><a href="install-source.html#unix">Install from Unix Source</a> • <a href="install-source.html#windows">Install from Windows Source</a></p>
 
-<h2><a id="unix"></a>Install from Unix Source</h2>
-<div class="doc-section">
+<p class="lead magick-description">Chances are, ImageMagick is already installed on your computer if you are using some flavor of Unix, and its likely not installed if you are using some form of Windows.  In either case, you can type the following to find out:</p>
+
+<pre>
+identify -version
+</pre>
+
+<p>If the <a href="identify.html">identify</a> program executes and identifies itself as ImageMagick, you may not need to install ImageMagick from source unless you want to add support for additional image formats or upgrade to a newer version.  You also have the option of installing a pre-compiled <a href="binary-releases.html">binary release</a>.  However, if you still want to install from source, choose a platform, <a href="install-source.html#unix">Unix</a> or <a href="install-source.html#windows">Windows</a>.  Before installing from source, you may want to review recent <a href="changelog.html">changes</a> to the ImageMagick distribution.</p>
+
+<h2 class="magick-header"><a id="unix"></a>Install from Unix Source</h2>
 
 <p>ImageMagick builds on a variety of Unix and Unix-like operating systems including Linux, Solaris, FreeBSD, Mac OS X, and others.  A compiler is required and fortunately almost all modern Unix systems have one.  Download <a href="http://www.imagemagick.org/download/ImageMagick.tar.gz">ImageMagick.tar.gz</a> from <a href="http://www.imagemagick.org/download">www.imagemagick.org</a> or a <a href="download.html">mirrors</a> and verify its <a href="http://www.imagemagick.org/download/digest.rdf">message digest</a>.</p>
 
 <p>Unpack the distribution with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick.tar.gz</span></p>
+<pre>
+tar xvzf ImageMagick.tar.gz
+</pre>
+
 <p>Next configure and compile ImageMagick:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">./configure</span><span class="crtout"><br></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">make</span></p>
 <p>If ImageMagick configured and compiled without complaint, you are ready to install it on your system.  Administrator privileges are required to install.  To install, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo make install</span></p>
+<pre>
+sudo make install
+</pre>
+
 <p>You may need to configure the dynamic linker run-time bindings:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo ldconfig /usr/local/lib</span></p>
+<pre>
+sudo ldconfig /usr/local/lib
+</pre>
+
 <p>Finally, verify the ImageMagick install worked properly, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>/usr/local/bin/convert logo: logo.gif</span></p>
+<pre>
+/usr/local/bin/convert logo: logo.gif
+</pre>
+
 <p>For a more comprehensive test, run the ImageMagick validation suite. Ghostscript is a prerequisite, otherwise the EPS, PS, and PDF tests will fail.</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make check</span></p>
+<pre>
+make check
+</pre>
+
 <p>Congratulations, you have a working ImageMagick distribution and you are ready to use ImageMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images or perhaps you'll want to use one of the <a href="api.html">Application Program Interfaces</a> for C, C++, Perl, and others.</p>
 
 <p>The above instructions will satisfy a great number of ImageMagick users, but we suspect a few will have additional questions or problems to consider.  For example, what does one do if ImageMagick fails to configure or compile?  Or what if you don't have administrator privileges and what if you don't want to install ImageMagick in the default <code>/../usr/local</code> folder?  You will find the answer to these questions, and more, in <a href="advanced-unix-installation.html">Advanced Unix Source Installation</a>.</p>
 
-</div>
-
-<h2><a id="windows"></a>Install from Windows Source</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="windows"></a>Install from Windows Source</h2>
 
 <p>Building ImageMagick source for Windows requires a modern version of Microsoft Visual Studio IDE.  Users have reported success with the Borland C++ compiler as well.  If you don't have a compiler you can still install a self-installing <a href="binary-releases.html">binary release</a>.</p>
 
@@ -270,43 +113,66 @@
 
 <p>You can unpack the distribution with <a href="http://www.winzip.com">WinZip</a> or type the following from any MS-DOS Command Prompt window:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>unzip ImageMagick-windows.zip</span></p>
-<p>Next, launch your Visual Studio IDE and choose <kbd>Open->Project</kbd>.  Select the configure workspace from the <kbd>ImageMagick-6.8.9/VisualMagick/configure</kbd> folder and press Open.  Choose <kbd>Build->Build Solution</kbd>
+<pre>
+unzip ImageMagick-windows.zip
+</pre>
+
+<p>Next, launch your Visual Studio IDE and choose <kbd>Open-&gt;Project</kbd>.  Select the configure workspace from the <kbd>ImageMagick-6.9.1/VisualMagick/configure</kbd> folder and press Open.  Choose <kbd>Build-&gt;Build Solution</kbd>
 to compile the program and on completion run the program.</p>
 
-<p class="image"><img src="../images/configure.jpg" alt="[configure]" /></p>
+<p><img class="img-responsive center-block" src="../images/configure.jpg" alt="[configure]"></p>
 
-<p>Press <kbd>Next</kbd> and click on the multi-threaded static build.  If you are using the Visual Studio 6.0 IDE, make sure no check is next to the <em>Generate Visual Studio 7</em> format option.  Now press, on <kbd>Next</kbd> twice and finally <kbd>Finish</kbd>.  The configuration utility just created a workspace required to build ImageMagick from source.  Choose <kbd>Open->Project</kbd> and select the VisualStaticMT workspace from the <kbd>ImageMagick-6.8.9/VisualMagick/</kbd>  folder.  Finally, choose <kbd>Build->Build Solution</kbd> to compile and build the ImageMagick distribution.</p>
+<p>Press <kbd>Next</kbd> and click on the multi-threaded static build.  If you are using the Visual Studio 6.0 IDE, make sure no check is next to the <var>Generate Visual Studio 7</var> format option.  Now press, on <kbd>Next</kbd> twice and finally <kbd>Finish</kbd>.  The configuration utility just created a workspace required to build ImageMagick from source.  Choose <kbd>Open-&gt;Project</kbd> and select the VisualStaticMT workspace from the <kbd>ImageMagick-6.9.1/VisualMagick/</kbd>  folder.  Finally, choose <kbd>Build-&gt;Build Solution</kbd> to compile and build the ImageMagick distribution.</p>
 
 <p>To verify ImageMagick is working properly, launch a MS-DOS Command Prompt window and type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert logo: image.jpg</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">convert logo: image.jpg</span></p>
 <p>For a more comprehensive test, run the ImageMagick validation suite:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>validate</span></p>
+<pre>
+validate
+</pre>
+
 <p>Congratulations, you have a working ImageMagick distribution under Windows and you are ready to use ImageMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images or perhaps you'll want to use one of the <a href="api.html">Application Program Interfaces</a> for C, C++, Perl, and others.</p>
 
-<p>The above instructions will satisfy a great number of ImageMagick users, but we suspect a few will have additional questions or problems to consider.  For example, what does one do if ImageMagick fails to configure or compile?  Or what if you want to install ImageMagick in a place other than the <kbd>ImageMagick-6.8.9/VisualMagick/bin</kbd> folder?  Or perhaps you want to build and install the <a href="ImageMagickObject.html">ImageMagickObject</a> COM+ component.  You will find the answer to these questions, and more, in <a href="advanced-windows-installation.html">Advanced Windows Source Installation</a>.</p>
-</div>
-
+<p>The above instructions will satisfy a great number of ImageMagick users, but we suspect a few will have additional questions or problems to consider.  For example, what does one do if ImageMagick fails to configure or compile?  Or what if you want to install ImageMagick in a place other than the <kbd>ImageMagick-6.9.1/VisualMagick/bin</kbd> folder?  Or perhaps you want to build and install the <a href="ImageMagickObject.html">ImageMagickObject</a> COM+ component.  You will find the answer to these questions, and more, in <a href="advanced-windows-installation.html">Advanced Windows Source Installation</a>.</p>
 
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diff --git a/www/jp2.html b/www/jp2.html
index 9e603eb..d02d1fe 100644
--- a/www/jp2.html
+++ b/www/jp2.html
@@ -1,230 +1,61 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
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   <title>ImageMagick: JP2 Encoding Options</title>
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-<h1>ImageMagick JPEG-2000 Image Format</h1>
-<p class="navigation-index"></p>
-
-<p>ImageMagick's JPEG-2000 image formats, JP2 and JPC, accept a plethora of encoding options as detailed below.  As an example, suppose you are interested in these options:</p>
+<p class="lead magick-description">ImageMagick's JPEG-2000 image formats, JP2 and JPC, accept a plethora of encoding options as detailed below.  As an example, suppose you are interested in these options:</p>
 
 <ul>
 <li>code blocks are 64 samples in width and 32 samples in height</li>
@@ -235,62 +66,111 @@
 
 <p>Use this command to convert a JPEG-2000 image to the PNG image format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wizard.jp2 wizard.png</span></p>
+<pre>
+convert wizard.jp2 wizard.png
+</pre>
+
 <p>Here we extract an area from the image:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert 'wizard.jp2[640x480+0+0]' wizard.png</span></p>
+<pre>
+convert 'wizard.jp2[640x480+0+0]' wizard.png
+</pre>
+
 <p>Extract a particular tile from the image:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert 'wizard.jp2[2]' wizard.png</span></p>
+<pre>
+convert 'wizard.jp2[2]' wizard.png
+</pre>
+
 <p>Specify a subsampling factor:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wizard.png -colorspace YUV -sampling-factor 2,2 wizard.jp2</span></p>
+<pre>
+convert wizard.png -colorspace YUV -sampling-factor 2,2 wizard.jp2
+</pre>
+
 <p>Save a tiled JPEG-2000 image:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wizard.png 'wizard.png[512x512]'</span></p>
+<pre>
+convert wizard.png 'wizard.png[512x512]'
+</pre>
+
 <p>Write a digital Cinema 4K profile compliant codestream:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert wizard.png -resize 4096x2160! -depth 12 wizard.jp2</span></p>
+<pre>
+convert wizard.png -resize 4096x2160! -depth 12 wizard.jp2
+</pre>
+
 <p>Here is a complete list of JPEG-2000 decoding options:</p>
 
-<dl class="doc">
-<dt class="doc">jp2:layer-number=<em>x</em></dt>
-<dd>set the maximum number of quality layers to decode.</dd>
-<dt class="doc">jp2:reduce-factor=<em>x</em></dt>
-<dd>set the number of highest resolution levels to be discarded.</dd>
-</dl>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>jp2:layer-number=<var>x</var></td>
+    <td>set the maximum number of quality layers to decode.</td>
+  </tr>
+  <tr>
+    <td>jp2:reduce-factor=<var>x</var></td>
+    <td>set the number of highest resolution levels to be discarded.</td>
+  </tr>
+</table></div>
 
 <p>Here is a complete list of JPEG-2000 encoding options:</p>
 
-<dl class="doc">
-<dt class="doc">jp2:number-resolutions=<em>x</em></dt>
-<dd>number of resolutions to encode.</dd>
-<dt class="doc">jp2:quality=<em>x</em>,<em>x</em>,...</dt>
-<dd>set the quality layer PSNR, given in dB. The order is from left to right in ascending order. The default is a single lossless quality layer.</dd>
-<dt class="doc">jp2:rate=<em>x</em>,<em>x</em>,...</dt>
-<dd>the compression ratio values. Each value is a factor of compression, thus 20 means 20 times compressed. The order is from left to right in descending order. A final lossless quality layer is signified by the value 1. The default is a single lossless quality layer.</dd>
-<dt class="doc">jp2:progression-order=<em>x</em></dt>
-<dd>choose from LRCP, RLCP, RPCL, PCRL or CPRL.</dd>
-</dl>
-</dl>
-
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <dt>jp2:number-resolutions=<var>x</var></dt>
+    <dd>number of resolutions to encode.</dd>
+  </tr>
+  <tr>
+    <td>jp2:quality=<var>x</var>,<var>x</var>,...</td>
+    <td>set the quality layer PSNR, given in dB. The order is from left to right in ascending order. The default is a single lossless quality layer.</td>
+  </tr>
+  <tr>
+    <td>jp2:rate=<var>x</var>,<var>x</var>,...</td>
+    <td>the compression ratio values. Each value is a factor of compression, thus 20 means 20 times compressed. The order is from left to right in descending order. A final lossless quality layer is signified by the value 1. The default is a single lossless quality layer.</td>
+  </tr>
+  <tr>
+    <td>jp2:progression-order=<var>x</var></td>
+    <td>choose from LRCP, RLCP, RPCL, PCRL or CPRL.</td>
+  </tr>
+</table></div>
 </div>
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-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/js/bootstrap.min.js b/www/js/bootstrap.min.js
new file mode 100644
index 0000000..c8f82e5
--- /dev/null
+++ b/www/js/bootstrap.min.js
@@ -0,0 +1,7 @@
+/*!
+ * Bootstrap v3.3.4 (http://getbootstrap.com)
+ * Copyright 2011-2015 Twitter, Inc.
+ * Licensed under MIT (https://github.com/twbs/bootstrap/blob/master/LICENSE)
+ */
+if("undefined"==typeof jQuery)throw new Error("Bootstrap's JavaScript requires jQuery");+function(a){"use strict";var b=a.fn.jquery.split(" ")[0].split(".");if(b[0]<2&&b[1]<9||1==b[0]&&9==b[1]&&b[2]<1)throw new Error("Bootstrap's JavaScript requires jQuery version 1.9.1 or higher")}(jQuery),+function(a){"use strict";function b(){var a=document.createElement("bootstrap"),b={WebkitTransition:"webkitTransitionEnd",MozTransition:"transitionend",OTransition:"oTransitionEnd otransitionend",transition:"transitionend"};for(var c in b)if(void 0!==a.style[c])return{end:b[c]};return!1}a.fn.emulateTransitionEnd=function(b){var c=!1,d=this;a(this).one("bsTransitionEnd",function(){c=!0});var e=function(){c||a(d).trigger(a.support.transition.end)};return setTimeout(e,b),this},a(function(){a.support.transition=b(),a.support.transition&&(a.event.special.bsTransitionEnd={bindType:a.support.transition.end,delegateType:a.support.transition.end,handle:function(b){return 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\ No newline at end of file
diff --git a/www/license.html b/www/license.html
index 27e51d7..d8b2409 100644
--- a/www/license.html
+++ b/www/license.html
@@ -1,230 +1,62 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: License</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="license, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
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-    var gplusone = document.getElementById("gplusone");
-    gplusone.setAttribute("data-size","medium");
-    gplusone.setAttribute("data-count","true");
-    /* ]]> */
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-        var po = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
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-        script.parentNode.insertBefore(po, script);
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-    /* ]]> */
-  </script>
-  <div> <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a></div>
-  <noscript>
-    <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
-    <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" width="93" height="20" border="0" /></a>
-  </noscript>
-  <div class="g-plusone" data-size="standard" data-count="true"></div>
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+<body>
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+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="license.html#terms">Terms and Conditions for Use, Reproduction, and Distribution</a> • <a href="license.html#apply">How to Apply the License to your Work</a></p>
 
-<h1>ImageMagick License</h1>
-<p class="navigation-index">[<a href="license.html#terms">Terms and Conditions for Use, Reproduction, and Distribution</a> • <a href="license.html#apply">How to Apply the License to your Work</a>]</p>
-
-<div class="doc-section">
- <p>Before we get to the text of the license, lets just review what the license says in simple terms:</p>
+<p class="lead magick-description">Before we get to the text of the license, lets just review what the license says in simple terms:</p>
 
 <p>It allows you to:</p>
 
@@ -269,37 +101,35 @@
   <li>the license is compatible with the GPL V3.</li>
   <li>when exporting the ImageMagick software, review its <a href="export.html">export classification</a>.</li>
 </ul>
-</div>
 
 <a id="terms"></a>
-<h2>Terms and Conditions for Use, Reproduction, and Distribution</h2>
-<div class="doc-section">
+<h2 class="magick-header">Terms and Conditions for Use, Reproduction, and Distribution</h2>
 
 <p>The legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick follow:</p>
 
-<p>Copyright 1999-2013 ImageMagick Studio LLC, a non-profit organization dedicated to making software imaging solutions freely available.</p>
+<p>Copyright 1999-2015 ImageMagick Studio LLC, a non-profit organization dedicated to making software imaging solutions freely available.</p>
 
 <p><b>1. Definitions</b>.</p>
 
-<p><em>License</em> shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document.</p>
+<p><var>License</var> shall mean the terms and conditions for use, reproduction, and distribution as defined by Sections 1 through 9 of this document.</p>
 
-<p><em>Licensor</em> shall mean the copyright owner or entity authorized by the copyright owner that is granting the License.</p>
+<p><var>Licensor</var> shall mean the copyright owner or entity authorized by the copyright owner that is granting the License.</p>
 
-<p><em>Legal Entity</em> shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, <em>control</em> means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.</p>
+<p><var>Legal Entity</var> shall mean the union of the acting entity and all other entities that control, are controlled by, or are under common control with that entity. For the purposes of this definition, <var>control</var> means (i) the power, direct or indirect, to cause the direction or management of such entity, whether by contract or otherwise, or (ii) ownership of fifty percent (50%) or more of the outstanding shares, or (iii) beneficial ownership of such entity.</p>
 
-<p><em>You</em> (or <em>Your</em>) shall mean an individual or Legal Entity exercising permissions granted by this License.</p>
+<p><var>You</var> (or <var>Your</var>) shall mean an individual or Legal Entity exercising permissions granted by this License.</p>
 
-<p><em>Source</em> form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files.</p>
+<p><var>Source</var> form shall mean the preferred form for making modifications, including but not limited to software source code, documentation source, and configuration files.</p>
 
-<p><em>Object</em> form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types.</p>
+<p><var>Object</var> form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types.</p>
 
-<p><em>Work</em> shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below).</p>
+<p><var>Work</var> shall mean the work of authorship, whether in Source or Object form, made available under the License, as indicated by a copyright notice that is included in or attached to the work (an example is provided in the Appendix below).</p>
 
-<p><em>Derivative Works</em> shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof.</p>
+<p><var>Derivative Works</var> shall mean any work, whether in Source or Object form, that is based on (or derived from) the Work and for which the editorial revisions, annotations, elaborations, or other modifications represent, as a whole, an original work of authorship. For the purposes of this License, Derivative Works shall not include works that remain separable from, or merely link (or bind by name) to the interfaces of, the Work and Derivative Works thereof.</p>
 
-<p><em>Contribution</em> shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as <em>Not a Contribution</em>.</p>
+<p><var>Contribution</var> shall mean any work of authorship, including the original version of the Work and any modifications or additions to that Work or Derivative Works thereof, that is intentionally submitted to Licensor for inclusion in the Work by the copyright owner or by an individual or Legal Entity authorized to submit on behalf of the copyright owner. For the purposes of this definition, "submitted" means any form of electronic, verbal, or written communication sent to the Licensor or its representatives, including but not limited to communication on electronic mailing lists, source code control systems, and issue tracking systems that are managed by, or on behalf of, the Licensor for the purpose of discussing and improving the Work, but excluding communication that is conspicuously marked or otherwise designated in writing by the copyright owner as <var>Not a Contribution</var>.</p>
 
-<p><em>Contributor</em> shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work.</p>
+<p><var>Contributor</var> shall mean Licensor and any individual or Legal Entity on behalf of whom a Contribution has been received by Licensor and subsequently incorporated within the Work.</p>
 
 <p><b>2. Grant of Copyright License</b>. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form.</p>
 
@@ -323,20 +153,18 @@
 
 <p><b>6. Trademarks</b>. This License does not grant permission to use the trade names, trademarks, service marks, or product names of the Licensor, except as required for reasonable and customary use in describing the origin of the Work and reproducing the content of the NOTICE file.</p>
 
-<p><b>7. Disclaimer of Warranty</b>.  Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an <em>AS IS</em> BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License.</p>
+<p><b>7. Disclaimer of Warranty</b>.  Unless required by applicable law or agreed to in writing, Licensor provides the Work (and each Contributor provides its Contributions) on an <var>AS IS</var> BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied, including, without limitation, any warranties or conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A PARTICULAR PURPOSE. You are solely responsible for determining the appropriateness of using or redistributing the Work and assume any risks associated with Your exercise of permissions under this License.</p>
 
 <p><b>8. Limitation of Liability</b>. In no event and under no legal theory, whether in tort (including negligence), contract, or otherwise, unless required by applicable law (such as deliberate and grossly negligent acts) or agreed to in writing, shall any Contributor be liable to You for damages, including any direct, indirect, special, incidental, or consequential damages of any character arising as a result of this License or out of the use or inability to use the Work (including but not limited to damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or losses), even if such Contributor has been advised of the possibility of such damages.</p>
 
 <p><b>9. Accepting Warranty or Additional Liability</b>. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability.</p>
-</div>
 
 <a id="apply"></a>
-<h2>How to Apply the License to your Work</h2>
-<div class="doc-section">
+<h2 class="magick-header">How to Apply the License to your Work</h2>
 
 <p>To apply the ImageMagick License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information (don't include the brackets). The text should be enclosed in the appropriate comment syntax for the file format.  We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives.</p>
 
-<pre class="text">
+<pre>
    Copyright [yyyy] [name of copyright owner]
 
    Licensed under the ImageMagick License (the "License"); you may not use
@@ -353,24 +181,41 @@
 </pre>
 
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="license.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
+    (function() {
+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/links.html b/www/links.html
index cc99913..252199e 100644
--- a/www/links.html
+++ b/www/links.html
@@ -1,235 +1,65 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Links</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="links, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
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-
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-
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+<div class="magick-masthead">
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+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
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+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="links.html#command-line">Command-line Tutorials</a> • <a href="links.html#program-interfaces">Program Interface Tutorials</a> • <a href="links.html#techniques">ImageMagick Techniques</a> • <a href="links.html#install">Installation Tutorials</a> • <a href="links.html#topics">ImageMagick Topics</a> • <a href="links.html#book-review">ImageMagick Book Review</a> • <a href="links.html#mirrors">Web Site Mirrors</a> • <a href="links.html#bank">Image Bank</a> • <a href="links.html#projects">Projects that Utilize ImageMagick</a> • <a href="links.html#other-projects">Other Projects</a></p>
 
-<h2><a id="command-line"></a>Command-line Tutorials</h2>
-<dl>
+<p class="lead magick-description">Listed here are a number of external web sites that are related to ImageMagick.  ImageMagick Studio does not maintain or endorse these sites, excepting the Wizard's Toolkit site, but we feel they are a helpfdl adjunct to the ImageMagick web site.</p>
+
+<h2 class="magick-header"><a id="command-line"></a>Command-line Tutorials</h2>
+<ul>
   <dd><a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a></dd>
   <dd><a href="http://www.linux.com/archive/articles/44594">Advanced image editing from the command line with ImageMagick</a></dd>
   <dd><a href="http://www.applematters.com/index.html/section/comments/1113/">Best Open Source Software for the Macintosh</a></dd>
@@ -245,11 +75,11 @@
   <dd><a href="http://www.jpeek.com/articles/linuxmag/0606.pdf">ImageMagick, Part One</a></dd>
   <dd><a href="http://www.jpeek.com/articles/linuxmag/0607.pdf">ImageMagick, Part Two</a></dd>
   <dd><a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a></dd>
-</dl>
+</ul>
 
-<h2><a id="program-interfaces"></a>Program Interface Tutorials</h2>
+<h2 class="magick-header"><a id="program-interfaces"></a>Program Interface Tutorials</h2>
 
-<dl>
+<ul>
   <dd><a href="http://www.ibm.com/developerworks/opensource/library/os-mosaic/?ca=dgr-lnxw09MosaicImages">Create Mosaic Images with Perl and ImageMagick</a></dd>
   <dd><a href="http://articles.techrepublic.com.com/5100-10878_11-5924990.html">Convert images for printing with MagickWand for PHP</a></dd>
   <dd><a href="http://www.sitepoint.com/article/dynamic-images-imagemagick">Create Dynamic Images with ImageMagick</a></dd>
@@ -261,90 +91,109 @@
   <dd><a href="http://www.imagemagick.org/RMagick/doc/rvgtut.html">RVG - Ruby Vector Graphics</a></dd>
   <dd><a href="http://www.devshed.com/c/a/PHP/Security-Images-with-PHP-and-ImageMagick/">Security Images with PHP and ImageMagick</a></dd>
   <dd><a href="http://www.rubblewebs.co.uk/imagemagick/">Simple Uses of PHP and ImageMagick</a></dd>
-</dl>
+</ul>
 
-<h2><a id="install"></a>Installation Tutorials</h2>
+<h2 class="magick-header"><a id="install"></a>Installation Tutorials</h2>
 
-<dl>
+<ul>
   <dd><a href="http://beta.bigmedium.com/blog/imagemagick-install-osx.shtml">Installing ImageMagick on Mac OS X</a></dd>
   <dd><a href="http://cactuslab.com/imagemagick/">ImageMagick Installer for Mac OS X</a></dd>
   <dd><a href="http://www.cloudgoessocial.net/2011/03/21/im-xcode4-ios4-3/">ImageMagick on iPhone</a></dd>
   <dd><a href="http://www.digitalsanctum.com/2009/03/18/installing-imagemagick-from-source-on-ubuntu-804/">Installing ImageMagick from Source on Ubuntu</a></dd>
-</dl>
+</ul>
 
-<h2><a id="techniques"></a>ImageMagick Techniques</h2>
+<h2 class="magick-header"><a id="techniques"></a>ImageMagick Techniques</h2>
 
-<dl>
+<ul>
+  <dd><a href="http://www.imagemagick.org/ImageMagick-7.0.0/docs/AcceleratedTemplateMatchingUsingLocalStatisticsAndFourierTransforms.pdf">Accelerated Template Matching Using Local Statistics And Fourier Transforms</a></dd>
   <dd><a href="http://www.fmwconcepts.com/imagemagick/digital_image_filtering.pdf">Digital Image Filtering</a></dd>
   <dd><a href="http://www.xs4all.nl/%7Ebvdwolf/main/foto/down_sample/down_sample.htm">Down-sampling Methods</a></dd>
-</dl>
+</ul>
 
-<h2><a id="topics"></a>ImageMagick Topics</h2>
-<dl>
+<h2 class="magick-header"><a id="topics"></a>ImageMagick Topics</h2>
+<ul>
   <dd><a href="http://www.freebsd.org/cgi/cvsweb.cgi/ports/graphics/ImageMagick/">FreeBSD port</a></dd> 
   <dd><a href="http://directory.fsf.org/project/ImageMagick/">Free Software Foundation</a></dd> 
-  <dd><a href="http://freshmeat.net/projects/imagemagick">FreshMeat</a></dd> 
   <dd><a href="http://bugs.gentoo.org/buglist.cgi?quicksearch=imagemagick">Gentoo Sunrise</a> </dd> 
+  <dd><a href="http://www.enterprisetech.com/2014/07/16/convey-dell-fpga-appliance-accelerates-hyperscale-image-resizing/">Hyperscale Image Resizing</a> </dd> 
   <dd><a href="http://www.icewalkers.com/Linux/Software/58620/ImageMagick.html">IceWalkers</a> </dd> 
   <dd><a href="http://pkgsrc.se/graphics/ImageMagick/">NetBSD</a></dd> 
   <dd><a href="http://www.openhub.net/p/ImageMagick">Open HUB</a></dd> 
   <dd><a href="http://bugzilla.redhat.com/buglist.cgi?quicksearch=ImageMagick">Red Hat Linux</a></dd> 
   <dd><a href="http://sourceforge.net/projects/imagemagick/">SourceForge</a></dd> 
   <dd><a href="http://en.wikipedia.org/wiki/ImageMagick">WikiPedia</a></dd> 
-</dl>
+</ul>
 
-<h2><a id="book-review"></a>ImageMagick Book Review</h2>
-<dl>
+<h2 class="magick-header"><a id="book-review"></a>ImageMagick Book Review</h2>
+<ul>
   <dd><a href="http://www.linux.com/article.pl?sid=06/09/29/1917210">Book review: ImageMagick Tricks</a></dd>
   <dd><a href="http://books.slashdot.org/books/06/03/13/1442239.shtml">The Definitive Guide To ImageMagick</a></dd>
-</dl>
+</ul>
 
-<h2><a id="mirrors"></a>ImageMagick Web Site Mirrors</h2>
-<dl>
+<h2 class="magick-header"><a id="mirrors"></a>ImageMagick Web Site Mirrors</h2>
+<ul>
   <dt>Denmark</dt>
     <dd><a href="http://imagemagick.europnews.de/">http://imagemagick.europnews.de</a></dd>
   <dt>United States</dt>
     <dd><a href="http://www.imagemagick.org/">http://www.imagemagick.org</a></dd>
-</dl>
+</ul>
 
-<h2><a id="bank"></a>Image Bank</h2>
+<h2 class="magick-header"><a id="bank"></a>Image Bank</h2>
 
-<dl>
+<ul>
   <dd><a href="http://www.imagemagick.org/download/image-bank/">Image Bank</a>: a small digital test image bank</dd>
-</dl>
+</ul>
 
-<h2><a id="projects"></a>Projects that Utilize ImageMagick</h2>
+<h2 class="magick-header"><a id="projects"></a>Projects that Utilize ImageMagick</h2>
 
-<dl>
+<ul>
   <dd><a href="http://gmic.sourceforge.net/">G'MIC</a>: convert, manipulate and visualize generic 1D/2D/3D multi-spectral image files</dd>
   <dd><a href="http://www.beesoft.org/index.html?id=imagicom">Image Commander</a>: bulk picture processing with a GUI</dd>
-</dl>
+</ul>
 
-<h2><a id="other-projects"></a>Other Projects</h2>
-<dl>
+<h2 class="magick-header"><a id="other-projects"></a>Other Projects</h2>
+<ul>
   <dd><a href="https://github.com/puelocesar/android-lib-magick">ImageMagick API on the Android Platform</a></dd>
   <dd><a href="http://www.imagemagick.org/download/iOS/">ImageMagick API on the iOS / iPhone  Platform</a></dd>
   <dd><a href="http://www.wizards-toolkit.org/">Wizard's Toolkit</a></dd>
   <dd><a href="http://www.multipole.org/">Computational Simulation of Multi-Body Interactions with O(n) Scaling</a></dd>
-</dl>
-
+</ul>
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diff --git a/www/magick-core.html b/www/magick-core.html
index 5c77f1c..b6fe74f 100644
--- a/www/magick-core.html
+++ b/www/magick-core.html
@@ -1,299 +1,129 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-<h1>MagickCore C API</h1>
-
-<div class="doc-section">
-
-<p>The <a href="../api/MagickCore/index.html">MagickCore API</a> is a low-level interface between the C programming language and the ImageMagick image processing libraries and is recommended for wizard-level programmers only.  Unlike the <a href="magick-wand.html">MagickWand</a> C API which uses only a few opaque types and accessors, with MagickCore you almost exlusively access the structure members directly.  A description of the MagickCore public methods are found here:</p>
+<p class="lead magick-description">The <a href="../api/MagickCore/index.html">MagickCore API</a> is a low-level interface between the C programming language and the ImageMagick image processing libraries and is recommended for wizard-level programmers only.  Unlike the <a href="magick-wand.html">MagickWand</a> C API which uses only a few opaque types and accessors, with MagickCore you almost exlusively access the structure members directly.  A description of the MagickCore public methods are found here:</p>
 
 <ul>
-  <li><a href="../api/magick.html">Initialize or Destroy the ImageMagick Environment</a></li>
-  <li><a href="../api/constitute.html">Constitute an Image</a></li>
-  <li><a href="../api/composite.html">Composite an Image</a></li>
-  <li><a href="../api/image.html">Image Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/magick.html">Initialize or Destroy the ImageMagick Environment</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/constitute.html">Constitute an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/composite.html">Composite an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/image.html">Image Methods</a></li>
   <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/channel.html">Image Channel Methods</a></li>
-  <li><a href="../api/color.html">Count the Colors in an Image</a></li>
-  <li><a href="../api/colormap.html">Colormap Methods</a></li>
-  <li><a href="../api/colorspace.html">Colorspace Methods</a></li>
-  <li><a href="../api/distort.html">Image Distortions</a></li>
-  <li><a href="../api/layer.html">Dealing with Image Layers</a></li>
-  <li><a href="../api/profile.html">Dealing with Image Profiles</a></li>
-  <li><a href="../api/quantize.html">Reduce the Number of Unique Colors in an Image</a></li>
-  <li><a href="../api/histogram.html">Image Histograms</a></li>
-  <li><a href="../api/segment.html">Segment an Image with Thresholding Fuzzy c-Means</a></li>
-  <li><a href="../api/resize.html">Resize an Image</a></li>
-  <li><a href="../api/transform.html">Transform an Image</a></li>
-  <li><a href="../api/shear.html">Shear or Rotate an Image by an Arbitrary Angle</a></li>
-  <li><a href="../api/enhance.html">Enhance an Image</a></li>
-  <li><a href="../api/effect.html">Add an Effect</a></li>
-  <li><a href="../api/morphology.html">Morphological Erosions, Dilations, Openings, and Closings</a></li>
-  <li><a href="../api/fx.html">Add a Special Effect</a></li>
-  <li><a href="../api/decorate.html">Decorate an Image</a></li>
-  <li><a href="../api/attribute.html">Get/Set an Image Attribute</a></li>
-  <li><a href="../api/property.html">Get/Set Image Properties</a></li>
-  <li><a href="../api/statistic.html">Get Image Statistics</a></li>
-  <li><a href="../api/feature.html">Get Image Features</a></li>
-  <li><a href="../api/annotate.html">Annotate an Image</a></li>
-  <li><a href="../api/paint.html">Paint on an Image</a></li>
-  <li><a href="../api/draw.html">Draw on an Image</a></li>
-  <li><a href="../api/montage.html">Create an Image Thumbnail</a></li>
-  <li><a href="../api/fourier.html">Compute the discrete Fourier transform (DFT)</a></li>
-  <li><a href="../api/compare.html">Compare an Image to a Reconstructed Image</a></li>
-  <li><a href="../api/display.html">Interactively Display and Edit an Image</a></li>
-  <li><a href="../api/animate.html">Interactively Animate an Image Sequence</a></li>
-  <li><a href="../api/cipher.html">Convert to and from Cipher Pixels</a></li>
-  <li><a href="../api/list.html">Working with Image Lists</a></li>
-  <li><a href="../api/image-view.html">Image View Methods</a></li>
-  <li><a href="../api/cache.html">Get or Set Image Pixels</a></li>
-  <li><a href="../api/cache-view.html">Working with Cache Views</a></li>
-  <li><a href="../api/stream.html">The Pixel FIFO</a></li>
-  <li><a href="../api/blob.html">Read or Write Binary Large OBjects</a></li>
-  <li><a href="../api/module.html">Loadable Modules</a></li>
-  <li><a href="../api/signature.html">Compute a Message Digest for an Image</a></li>
-  <li><a href="../api/registry.html">The Image Registry</a></li>
-  <li><a href="../api/exception.html">Dealing with Exceptions</a></li>
-  <li><a href="../api/memory.html">Memory Allocation</a></li>
-  <li><a href="../api/resource.html">Monitor or Limit Resource Consumption</a></li>
-  <li><a href="../api/monitor.html">Monitor the Progress of an Image Operation</a></li>
-  <li><a href="../api/version.html">Get the Version and Copyrights</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/color.html">Count the Colors in an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/colormap.html">Colormap Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/colorspace.html">Colorspace Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/distort.html">Image Distortions</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/layer.html">Dealing with Image Layers</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/profile.html">Dealing with Image Profiles</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/quantize.html">Reduce the Number of Unique Colors in an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/histogram.html">Image Histograms</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/segment.html">Segment an Image with Thresholding Fuzzy c-Means</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/resize.html">Resize an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/transform.html">Transform an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/shear.html">Shear or Rotate an Image by an Arbitrary Angle</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/enhance.html">Enhance an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/effect.html">Add an Effect</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/morphology.html">Morphological Erosions, Dilations, Openings, and Closings</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/fx.html">Add a Special Effect</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/decorate.html">Decorate an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/attribute.html">Get/Set an Image Attribute</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/property.html">Get/Set Image Properties</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/statistic.html">Get Image Statistics</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/feature.html">Get Image Features</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/annotate.html">Annotate an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/paint.html">Paint on an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/draw.html">Draw on an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/montage.html">Create an Image Thumbnail</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/fourier.html">Compute the discrete Fourier transform (DFT)</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/compare.html">Compare an Image to a Reconstructed Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/display.html">Interactively Display and Edit an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/animate.html">Interactively Animate an Image Sequence</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cipher.html">Convert to and from Cipher Pixels</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/list.html">Working with Image Lists</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/image-view.html">Image View Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache.html">Get or Set Image Pixels</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/cache-view.html">Working with Cache Views</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/stream.html">The Pixel FIFO</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/blob.html">Read or Write Binary Large OBjects</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/module.html">Loadable Modules</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/signature.html">Compute a Message Digest for an Image</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/registry.html">The Image Registry</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/exception.html">Dealing with Exceptions</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/memory.html">Memory Allocation</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/resource.html">Monitor or Limit Resource Consumption</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/monitor.html">Monitor the Progress of an Image Operation</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/version.html">Get the Version and Copyrights</a></li>
   <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/mime.html">Mime Methods</a></li>
-  <li><a href="../api/deprecate.html">Deprecated Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/deprecate.html">Deprecated Methods</a></li>
   <li><a href="exception.html">Error and Warning Codes</a></li>
 </ul>
 
 <p>After you write your MagickCore program, compile it like this:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cc -o core `pkg-config --cflags --libs MagickCore` core.c</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cc -o core core.c `pkg-config --cflags --libs MagickCore`</span></p>
 <p>Set the <code>PKG_CONFIG_PATH</code> environment variable if ImageMagick is not in your default system path:</p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig</span></p>
 <p>Here is a example program that utilizes the MagickCore API to get you started, <a href="../source/core.c">core.c</a>. It reads a GIF image, creates a thumbnail, and writes it to disk in the PNG image format.</p>
 
-<div class="viewport">#include &lt;stdio.h>
-#include &lt;stdlib.h>
-#include &lt;string.h>
-#include &lt;time.h>
-#include &lt;magick/MagickCore.h>
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
+#include &lt;stdlib.h&gt;
+#include &lt;string.h&gt;
+#include &lt;time.h&gt;
+#include &lt;magick/MagickCore.h&gt;
 
 int main(int argc,char **argv)
 {
@@ -351,13 +181,13 @@
   exception=DestroyExceptionInfo(exception);
   MagickCoreTerminus();
   return(0);
-}</div>
+}</pre>
 <p><a id="image-view"></a>Now lets perform the same contrast enhancement while taking advantage of our dual or quad-core processing system by running the algorithm in parallel utilizing wand views.  The <a href="../source/core/sigmoidal-contrast.c">sigmoidal-contrast.c</a> module reads an image, applies sigmoidal non-linearity contrast control, and writes the result to disk just like the previous contrast enhancement program, but now it does its work in parallel (assumes ImageMagick is built with OpenMP support).</p>
 
-<div class="viewport">#include &lt;stdio.h>
-#include &lt;stdlib.h>
-#include &lt;math.h>
-#include &lt;magick/MagickCore.h>
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
+#include &lt;stdlib.h&gt;
+#include &lt;math.h&gt;
+#include &lt;magick/MagickCore.h&gt;
 
 static MagickBooleanType SigmoidalContrast(ImageView *contrast_view,
   const ssize_t y,const int id,void *context)
@@ -444,7 +274,7 @@
   */
   MagickCoreGenesis(*argv,MagickTrue);
   image_info=AcquireImageInfo();
-  (void) CopyMagickString(image_info->filename,argv[1],MagickPathExtent);
+  (void) CopyMagickString(image_info-&gt;filename,argv[1],MaxTextExtent);
   exception=AcquireExceptionInfo();
   contrast_image=ReadImage(image_info,exception);
   if (contrast_image == (Image *) NULL)
@@ -470,26 +300,43 @@
   image_info=DestroyImageInfo(image_info);
   MagickCoreTerminus();
   return(0);
-}</div>
+}</pre>
 </div>
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diff --git a/www/magick-vector-graphics.html b/www/magick-vector-graphics.html
index 12113a7..ce4d2b4 100644
--- a/www/magick-vector-graphics.html
+++ b/www/magick-vector-graphics.html
@@ -1,899 +1,665 @@
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+<p class="text-center"><a href="magick-vector-graphics.html#overview">MVG Overview</a> • <a href="magick-vector-graphics.html#primitives">Drawing Primitives</a></p>
 
+<p class="lead magick-description">This specification defines the features and syntax for Magick Vector Graphics (MVG), a modularized language for describing two-dimensional vector and mixed vector/raster graphics in ImageMagick.  You can use the language to draw from the
+command line, from an MVG file, from an <a href="http://www.w3.org/TR/SVG/">SVG -- Scalable Vector Graphics</a> file or from one of the ImageMagick <a href="api.html">program interfaces</a>.  Use this command, for example, to render an arc:</p>
 
-<h1>ImageMagick Magick Vector Graphics</h1>
-<p class="navigation-index">[<a href="magick-vector-graphics.html#intro">Introduction to Vector Graphics</a> • <a href="magick-vector-graphics.html#overview">MVG Overview</a> • <a href="magick-vector-graphics.html#primitives">Drawing Primitives</a>]</p>
+<pre>
+convert -size 100x60 canvas:skyblue -fill white -stroke black \
+  -draw "path \'M 30,40  A 30,20  20  0,0 70,20 A 30,20  20  1,0 30,40 Z \'" \
+  arc.png');
+</pre>
 
-<a id="intro"></a>
-<div class="doc-section">
-
-<p>This specification defines the features and syntax for Magick Vector Graphics (MVG), a modularized language for describing two-dimensional vector and mixed vector/raster graphics in ImageMagick.  You can use the language to draw from the
-command line, from an MVG file, from an <a href="http://www.w3.org/TR/SVG/" >SVG -- Scalable Vector Graphics</a> file or from one of the ImageMagick <a href="api.html">program interfaces</a>.  Use this command, for example, to render an arc:</p>
-
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert -size 100x60 canvas:skyblue -fill white -stroke black \  <br/>
-    -draw "path 'M 30,40  A 30,20  20  0,0 70,20 A 30,20  20  1,0 30,40 Z '" \ <br/>
-    arc.png</span></p>
 <p>and here is the result:</p>
 
-<p class="image">
-  <a href="../images/arc.png"><img src="../images/arc.png" width="100" height="60" alt="arc" /></a>
-</p>
+<ul>
+  <a href="../images/arc.png"><img src="../images/arc.png" width="100" height="60" alt="arc"></a>
+</ul>
 
 <p>When the drawing gets sufficiently complex, we recommend you assemble the graphic primitives into a MVG file. For our example, we use <a href="../source/piechart.mvg">piechart.mvg</a>:</p>
 
-<div class="viewport">
+<pre class="pre-scrollable">push graphic-context
+  viewbox 0 0 624 369
+  affine 0.283636 0 0 0.283846 -0 -0
   push graphic-context
-    viewbox 0 0 624 369
-    affine 0.283636 0 0 0.283846 -0 -0
     push graphic-context
-      push graphic-context
-        fill 'darkslateblue'
-        stroke 'blue'
-        stroke-width 1
-        rectangle 1,1 2199,1299
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 600,1100 'Average: 20.0'
-      pop graphic-context
-      push graphic-context
-        fill 'red'
-        stroke 'black'
-        stroke-width 5
-        path 'M700.0,600.0 L340.0,600.0 A360.0,360.0 0 0,1 408.1452123287954,389.2376150414973 z'
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 1400,140 'MagickWand for PHP'
-      pop graphic-context
-      push graphic-context
-        font-size 30
-        fill 'white'
-        stroke-width 1
-        text 1800,140 '(10.0%)'
-      pop graphic-context
-      push graphic-context
-        fill 'red'
-        stroke 'black'
-        stroke-width 4
-        rectangle 1330,100 1370,140
-      pop graphic-context
-      push graphic-context
-        fill 'yellow'
-        stroke 'black'
-        stroke-width 5
-        path 'M700.0,600.0 L408.1452123287954,389.2376150414973 A360.0,360.0 0 0,1 976.5894480359858,369.56936567559273 z'
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 1400,220 'MagickCore'
-      pop graphic-context
-      push graphic-context
-        font-size 30
-        fill 'white'
-        stroke-width 1
-        text 1800,220 '(29.0%)'
-      pop graphic-context
-      push graphic-context
-        fill 'yellow'
-        stroke 'black'
-        stroke-width 4
-        rectangle 1330,180 1370,220
-      pop graphic-context
-      push graphic-context
-        fill 'fuchsia'
-        stroke 'black'
-        stroke-width 5
-        path 'M700.0,600.0 L976.5894480359858,369.56936567559273 A360.0,360.0 0 0,1 964.2680466142854,844.4634932636567 z'
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 1400,300 'MagickWand'
-      pop graphic-context
-      push graphic-context
-        font-size 30
-        fill 'white'
-        stroke-width 1
-        text 1800,300 '(22.9%)'
-      pop graphic-context
-      push graphic-context
-        fill 'fuchsia'
-        stroke 'black'
-        stroke-width 4
-        rectangle 1330,260 1370,300
-      pop graphic-context
-      push graphic-context
-        fill 'blue'
-        stroke 'black'
-        stroke-width 5
-        path 'M700.0,600.0 L964.2680466142854,844.4634932636567 A360.0,360.0 0 0,1 757.853099990584,955.3210081341651 z'
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 1400,380 'JMagick'
-      pop graphic-context
-      push graphic-context
-        font-size 30
-        fill 'white'
-        stroke-width 1
-        text 1800,380 '(10.6%)'
-      pop graphic-context
-      push graphic-context
-        fill 'blue'
-        stroke 'black'
-        stroke-width 4
-        rectangle 1330,340 1370,380
-      pop graphic-context
-      push graphic-context
-        fill 'lime'
-        stroke 'black'
-        stroke-width 5
-        path 'M700.0,600.0 L757.853099990584,955.3210081341651 A360.0,360.0 0 0,1 340.0,600.0 z'
-      pop graphic-context
-      push graphic-context
-        font-size 40
-        fill 'white'
-        stroke-width 1
-        text 1400,460 'Magick++'
-      pop graphic-context
-      push graphic-context
-        font-size 30
-        fill 'white'
-        stroke-width 1
-        text 1800,460 '(27.5%)'
-      pop graphic-context
-      push graphic-context
-        fill 'lime'
-        stroke 'black'
-        stroke-width 4
-        rectangle 1330,420 1370,460
-      pop graphic-context
-      push graphic-context
-        font-size 100
-        fill 'white'
-        stroke-width 1
-        text 100,150 'ImageMagick'
-      pop graphic-context
-      push graphic-context
-        fill 'none'
-        stroke 'black'
-        stroke-width 5
-        circle 700,600 700,960
-      pop graphic-context
+      fill 'darkslateblue'
+      stroke 'blue'
+      stroke-width 1
+      rectangle 1,1 2199,1299
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 600,1100 'Average: 20.0'
+    pop graphic-context
+    push graphic-context
+      fill 'red'
+      stroke 'black'
+      stroke-width 5
+      path 'M700.0,600.0 L340.0,600.0 A360.0,360.0 0 0,1 408.1452123287954,389.2376150414973 z'
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 1400,140 'MagickWand for PHP'
+    pop graphic-context
+    push graphic-context
+      font-size 30
+      fill 'white'
+      stroke-width 1
+      text 1800,140 '(10.0%)'
+    pop graphic-context
+    push graphic-context
+      fill 'red'
+      stroke 'black'
+      stroke-width 4
+      rectangle 1330,100 1370,140
+    pop graphic-context
+    push graphic-context
+      fill 'yellow'
+      stroke 'black'
+      stroke-width 5
+      path 'M700.0,600.0 L408.1452123287954,389.2376150414973 A360.0,360.0 0 0,1 976.5894480359858,369.56936567559273 z'
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 1400,220 'MagickCore'
+    pop graphic-context
+    push graphic-context
+      font-size 30
+      fill 'white'
+      stroke-width 1
+      text 1800,220 '(29.0%)'
+    pop graphic-context
+    push graphic-context
+      fill 'yellow'
+      stroke 'black'
+      stroke-width 4
+      rectangle 1330,180 1370,220
+    pop graphic-context
+    push graphic-context
+      fill 'fuchsia'
+      stroke 'black'
+      stroke-width 5
+      path 'M700.0,600.0 L976.5894480359858,369.56936567559273 A360.0,360.0 0 0,1 964.2680466142854,844.4634932636567 z'
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 1400,300 'MagickWand'
+    pop graphic-context
+    push graphic-context
+      font-size 30
+      fill 'white'
+      stroke-width 1
+      text 1800,300 '(22.9%)'
+    pop graphic-context
+    push graphic-context
+      fill 'fuchsia'
+      stroke 'black'
+      stroke-width 4
+      rectangle 1330,260 1370,300
+    pop graphic-context
+    push graphic-context
+      fill 'blue'
+      stroke 'black'
+      stroke-width 5
+      path 'M700.0,600.0 L964.2680466142854,844.4634932636567 A360.0,360.0 0 0,1 757.853099990584,955.3210081341651 z'
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 1400,380 'JMagick'
+    pop graphic-context
+    push graphic-context
+      font-size 30
+      fill 'white'
+      stroke-width 1
+      text 1800,380 '(10.6%)'
+    pop graphic-context
+    push graphic-context
+      fill 'blue'
+      stroke 'black'
+      stroke-width 4
+      rectangle 1330,340 1370,380
+    pop graphic-context
+    push graphic-context
+      fill 'lime'
+      stroke 'black'
+      stroke-width 5
+      path 'M700.0,600.0 L757.853099990584,955.3210081341651 A360.0,360.0 0 0,1 340.0,600.0 z'
+    pop graphic-context
+    push graphic-context
+      font-size 40
+      fill 'white'
+      stroke-width 1
+      text 1400,460 'Magick++'
+    pop graphic-context
+    push graphic-context
+      font-size 30
+      fill 'white'
+      stroke-width 1
+      text 1800,460 '(27.5%)'
+    pop graphic-context
+    push graphic-context
+      fill 'lime'
+      stroke 'black'
+      stroke-width 4
+      rectangle 1330,420 1370,460
+    pop graphic-context
+    push graphic-context
+      font-size 100
+      fill 'white'
+      stroke-width 1
+      text 100,150 'ImageMagick'
+    pop graphic-context
+    push graphic-context
+      fill 'none'
+      stroke 'black'
+      stroke-width 5
+      circle 700,600 700,960
     pop graphic-context
   pop graphic-context
-</div>
+pop graphic-context
+</pre>
 
 <p>to render a pie chart with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert piechart.mvg piechart.png</span></p>
+<pre>
+convert piechart.mvg piechart.png
+</pre>
+
 <p>which produces this rendering:</p>
 
-<p class="image">
-  <a href="../images/piechart.png"><img src="../images/piechart.png" width="624" height="369" alt="piechart" /></a>
-</p>
+<ul>
+  <a href="../images/piechart.png"><img src="../images/piechart.png" width="624" height="369" alt="piechart"></a>
+</ul>
 
 <p>However, in general, MVG is sufficiently difficult to work with that you probably want to use a program to generate your graphics in the SVG format.  ImageMagick automagically converts SVG to MVG and renders your image, for example, we render <a href="../source/piechart.svg">piechart.svg</a> with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert piechart.svg piechart.jpg</span></p>
+<pre>
+convert piechart.svg piechart.jpg
+</pre>
+
 
 <p>to produce the same pie chart we created with the MVG language.</p>
 
 <p>Drawing is available from many of the ImageMagick <a href="api.html">program interfaces</a> as well.  ImageMagick converts the drawing API calls to MVG and renders it.  Here is example code written in the <a href="magick-wand.html">MagickWand</a> language: </p>
 
-<div class="viewport">
-   (void) PushDrawingWand(draw_wand);
-   {
-     const PointInfo points[6] =
-     {
-       { 180,504 },
-       { 282.7,578.6 },
-       { 243.5,699.4 },
-       { 116.5,699.4 },
-       { 77.26,578.6 },
-       { 180,504 }
-     };
+<pre class="pre-scrollable">(void) PushDrawingWand(draw_wand);
+{
+  const PointInfo points[6] =
+  {
+    { 180,504 },
+    { 282.7,578.6 },
+    { 243.5,699.4 },
+    { 116.5,699.4 },
+    { 77.26,578.6 },
+    { 180,504 }
+  };
 
-     DrawSetStrokeAntialias(draw_wand,True);
-     DrawSetStrokeWidth(draw_wand,9);
-     DrawSetStrokeLineCap(draw_wand,RoundCap);
-     DrawSetStrokeLineJoin(draw_wand,RoundJoin);
-     (void) DrawSetStrokeDashArray(draw_wand,0,(const double *)NULL);
-     (void) PixelSetColor(color,"#4000c2");
-     DrawSetStrokeColor(draw_wand,color);
-     DrawSetFillRule(draw_wand,EvenOddRule);
-     (void) PixelSetColor(color,"#800000");
-     DrawSetFillColor(draw_wand,color);
-     DrawPolygon(draw_wand,6,points);
-   }
-   (void) PopDrawingWand(draw_wand);
-</div>
+  DrawSetStrokeAntialias(draw_wand,True);
+  DrawSetStrokeWidth(draw_wand,9);
+  DrawSetStrokeLineCap(draw_wand,RoundCap);
+  DrawSetStrokeLineJoin(draw_wand,RoundJoin);
+  (void) DrawSetStrokeDashArray(draw_wand,0,(const double *)NULL);
+  (void) PixelSetColor(color,"#4000c2");
+  DrawSetStrokeColor(draw_wand,color);
+  DrawSetFillRule(draw_wand,EvenOddRule);
+  (void) PixelSetColor(color,"#800000");
+  DrawSetFillColor(draw_wand,color);
+  DrawPolygon(draw_wand,6,points);
+}
+(void) PopDrawingWand(draw_wand);
+</pre>
 
-</div>
-
-<h2><a id="overview"></a>MVG Overview</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="overview"></a>MVG Overview</h2>
 
 <p>MVG ignores all white-space between commands. This allows multiple MVG commands per line. It is common convention to terminate each MVG command with a new line to make MVG easier to edit and read. This syntax description uses indentation in MVG sequences to aid with understanding. Indentation is supported but is not required.</p>
 
 <p>Metafile wrapper syntax (to support stand-alone MVG files):</p>
 
-<pre class="text">
-  push graphic-context
-    viewbox 0 0 width height
-    [ any other MVG commands ]
-  pop graphic-context
+<pre>
+push graphic-context
+  viewbox 0 0 width height
+  [ any other MVG commands ]
+pop graphic-context
 </pre>
 
 <p>Pattern syntax (saving and restoring context):</p>
 
-<pre class="text">
-  push pattern id x,y width,height
-   push graphic-context
-    [ drawing commands ]
-   pop graphic-context
-  pop pattern
+<pre>
+push pattern id x,y width,height
+ push graphic-context
+  [ drawing commands ]
+ pop graphic-context
+pop pattern
 </pre>
 
 <p>an example is (%s is a identifier string):</p>
 
-<pre class="text">
-  push defs
-   push pattern %s 10,10 20,20
-    push graphic-context
-     fill red
-     rectangle 5,5 15,15
-    pop graphic-context
-    push graphic-context
-     fill green
-     rectangle 10,10 20,20
-    pop graphic-context
-   pop pattern
-  pop defs
+<pre>
+push defs
+ push pattern %s 10,10 20,20
+  push graphic-context
+   fill red
+   rectangle 5,5 15,15
+  pop graphic-context
+  push graphic-context
+   fill green
+   rectangle 10,10 20,20
+  pop graphic-context
+ pop pattern
+pop defs
 </pre>
 
 <p>For image tiling use:</p>
 
-<pre class="text">
-  push pattern id x,y width,height
-   image Copy ...
-  pop pattern
+<pre>
+push pattern id x,y width,height
+ image Copy ...
+pop pattern
 </pre>
 
 <p>Note you can use the pattern for either the fill or stroke like:</p>
 
-<pre class="text">
-  stroke url(#%s)
+<pre>
+stroke url(#%s)
 </pre>
 
 <p>or</p>
 
-<pre class="text">
-  fill url(#%s)
+<pre>
+fill url(#%s)
 </pre>
 
 <p>The clip path defines a clipping area, where only the contained area to be drawn upon.  Areas outside of the clipping areare masked.</p>
 
-<pre class="text">
-  push defs
-   push clip-path %s
-    push graphic-context
-     rectangle 10,10 20,20
-    pop graphic-context
-   pop clip-path
-  pop defs
-  clip-path url(#%s)
+<pre>
+push defs
+ push clip-path %s
+  push graphic-context
+   rectangle 10,10 20,20
+  pop graphic-context
+ pop clip-path
+pop defs
+clip-path url(#%s)
 </pre>
 
-</div>
-
-<h2><a id="primitives"></a>Drawing Primitives</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="primitives"></a>Drawing Primitives</h2>
 
 <p>Here is a complete description of the MVG drawing primitives:</p>
 
-<dl class="doc">
-
-  <dt class="doc"><a id="affine"></a>affine <em class="option">s<sub>x</sub></em>,<em class="option">r<sub>x</sub></em>,<em class="option">r<sub>y</sub></em>,<em class="option">s<sub>y</sub></em>,<em class="option">t<sub>x</sub></em>,<em class="option">t<sub>y</sub></em></dt>
-
-  <dd></dd>
-
-
-
-  <dt class="doc"><a id="arc"></a>arc <em class="option">x<sub>0</sub></em>,<em class="option">y<sub>0</sub></em>   <em class="option">x<sub>1</sub></em>,<em class="option">y<sub>1</sub></em>   <em class="option">a<sub>0</sub></em>,<em class="option">a<sub>1</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="bezier"></a>bezier <em class="option">x<sub>0</sub></em>,<em class="option">y<sub>0</sub></em> ... <em class="option">x<sub>n</sub></em>,<em class="option">y<sub>n</sub></em></dt>
-
-  <dd>
-  <p><code>Bezier</code> (spline) requires three or more x,y coordinates to define its shape. The first and last points are the knots (preserved coordinates) and any intermediate coordinates are the control points. If two control points are specified, the line between each end knot and its sequentially respective control point determines the tangent direction of the curve at that end. If one control point is specified, the lines from the end knots to the one control point determines the tangent directions of the curve at each end. If more than two control points are specified, then the additional control points act in combination to determine the intermediate shape of the curve. In order to
-  draw complex curves, it is highly recommended either to use the <code>Path</code> primitive or to draw multiple four-point bezier segments with the start and end knots of each successive segment repeated.</p>
-  </dd>
-
-  <dt class="doc"><a id="border-color"></a>border-color <em class="option">color</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="circle"></a>circle <em class="option">origin<sub>x</sub></em>,<em class="option">origin<sub>y</sub></em>   <em class="option">perimeter<sub>x</sub></em>,<em class="option">perimeter<sub>y</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="clip-path"></a>clip-path url(<em class="option">name</em>)</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="clip-rule"></a>clip-rule <em class="option">rule</em></dt>
-
-  <dd>Choose from these rule types:
-
-	<p class="text">
-	  evenodd <br/>
-	  nonzero
-	</p>
-   </dd>
-
-  <dt class="doc"><a id="clip-units"></a>clip-units <em class="option">units</em></dt>
-
-  <dd>Choose from these unit types:
-
-	<p class="text">
-	  userSpace <br/>
-	  userSpaceOnUse  <br/>
-	  objectBoundingBox <br/>
-	</p>
-  </dd>
-
-  <dt class="doc"><a id="color"></a>color <em class="option">x</em>,<em class="option">y</em> <em class="option">method</em></dt>
-
-
-
-
-
-
-
-
-
-
-
-<dd>Choose from these method types:
-
-<pre class="text">
-  point
-  replace
-  floodfill
-  filltoborder
-  reset
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="decorate"></a>decorate <em class="option">type</em></dt>
-
-
-<dd>Choose from these types of decorations:
-
-<pre class="text">
-  none
-  line-through
-  overline
-  underline
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="ellipse"></a>ellipse <em class="option">center<sub>x</sub></em>,<em class="option">center<sub>y</sub></em>   <em class="option">radius<sub>x</sub></em>,<em class="option">radius<sub>y</sub></em>   <em class="option">arc<sub>start</sub></em>,<em class="option">arc<sub>stop</sub></em></dt>
-
-  <dt class="doc"><a id="fill"></a>fill <em class="option">color</em></dt>
-
-<dd>Choose from any of these <a href="color.html">colors</a>.
-</dd>
-
-  <dt class="doc"><a id="fill-opacity"></a>fill-opacity <em class="option">opacity</em></dt>
-
-
-<dd>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).
-</dd>
-
-  <dt class="doc"><a id="fill-rule"></a>fill-rule <em class="option">rule</em></dt>
-
-
-<dd>Choose from these rule types:
-
-<pre class="text">
-  evenodd
-  nonzero
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="font"></a>font <em class="option">name</em></dt>
-
-<dd></dd>
-
-  <dt class="doc"><a id="font-family"></a>font-family <em class="option">family</em></dt>
-
-<dd></dd>
-
-  <dt class="doc"><a id="font-size"></a>font-size <em class="option">point-size</em></dt>
-
-<dd></dd>
-
-  <dt class="doc"><a id="font-stretch"></a>font-stretch <em class="option">type</em></dt>
-
-<dd>Choose from these stretch types:
-
-<pre class="text">
-  all
-  normal
-  ultra-condensed
-  extra-condensed
-  condensed
-  semi-condensed
-  semi-expanded
-  expanded
-  extra-expanded
-  ultra-expanded
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="font-style"></a>font-style <em class="option">style</em></dt>
-
-
-<dd>Choose from these styles:
-
-<pre class="text">
-  all
-  normal
-  italic
-  oblique
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="font-weight"></a>font-weight <em class="option">weight</em></dt>
-
-<dd>Choose from these weights:
-
-<pre class="text">
-  all
-  normal
-  bold
-  100
-  200
-  300
-  400
-  500
-  600
-  700
-  800
-  900
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="gradient-units"></a>gradient-units <em class="option">units</em></dt>
-
-<dd>Choose from these units:
-
-<pre class="text">
-  userSpace
-  userSpaceOnUse
-  objectBoundingBox
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="gravity"></a>gravity <em class="option">type</em></dt>
-
-<dd>Choose from these gravity types:
-
-<pre class="text">
-  NorthWest
-  North
-  NorthEast
-  West
-  Center
-  East
-  SouthWest
-  South
-  SouthEast
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="compose"></a>image <em class="option">compose x,y width,height 'filename'</em></dt>
-
-<dd>Choose from these compose operations:
-
-<table id="table" cellpadding="2" cellspacing="0" style="width: 93%">
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <th>Primitive</th>
+    <th>Description</th>
+  </tr>
+  <tr>
+    <td><a id="affine"></a>affine <var>s<sub>x</sub></var>,<var>r<sub>x</sub></var>,<var>r<sub>y</sub></var>,<var>s<sub>y</sub></var>,<var>t<sub>x</sub></var>,<var>t<sub>y</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="arc"></a>arc <var>x<sub>0</sub></var>,<var>y<sub>0</sub></var>   <var>x<sub>1</sub></var>,<var>y<sub>1</sub></var>   <var>a<sub>0</sub></var>,<var>a<sub>1</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="bezier"></a>bezier <var>x<sub>0</sub></var>,<var>y<sub>0</sub></var> ... <var>x<sub>n</sub></var>,<var>y<sub>n</sub></var></td>
+    <td><code>Bezier</code> (spline) requires three or more x,y coordinates to define its shape. The first and last points are the knots (preserved coordinates) and any intermediate coordinates are the control points. If two control points are specified, the line between each end knot and its sequentially respective control point determines the tangent direction of the curve at that end. If one control point is specified, the lines from the end knots to the one control point determines the tangent directions of the curve at each end. If more than two control points are specified, then the additional control points act in combination to determine the intermediate shape of the curve. In order to draw complex curves, it is highly recommended either to use the <code>Path</code> primitive or to draw multiple four-point bezier segments with the start and end knots of each successive segment repeated. </td>
+  </tr>
+  <tr>
+    <td><a id="border-color"></a>border-color <var>color</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="circle"></a>circle <var>origin<sub>x</sub></var>,<var>origin<sub>y</sub></var>   <var>perimeter<sub>x</sub></var>,<var>perimeter<sub>y</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="clip-path"></a>clip-path url(<var>name</var>)</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="clip-rule"></a>clip-rule <var>rule</var></td>
+    <td>Choose from these rule types:
+<pre>evenodd
+nonzero</pre></td>
+  </tr>
+  <tr>
+    <td><a id="clip-units"></a>clip-units <var>units</var></td>
+    <td>Choose from these unit types:
+<pre>userSpace
+userSpaceOnUse
+objectBoundingBox</pre></td>
+  </tr>
+  <tr>
+    <td><a id="color"></a>color <var>x</var>,<var>y</var> <var>method</var></td>
+    <td>Choose from these method types:
+<pre>point
+replace
+floodfill
+filltoborder
+reset</pre></td>
+  </tr>
+  <tr>
+    <td><a id="decorate"></a>decorate <var>type</var></td>
+    <td>Choose from these types of decorations:
+<pre>none
+line-through
+overline
+underline</pre></td>
+  </tr>
+  <tr>
+    <td><a id="ellipse"></a>ellipse <var>center<sub>x</sub></var>,<var>center<sub>y</sub></var>   <var>radius<sub>x</sub></var>,<var>radius<sub>y</sub></var>   <var>arc<sub>start</sub></var>,<var>arc<sub>stop</sub></var></td>
+    <td><a id="fill"></a>fill <var>color</var></td>
+  </tr>
+  <tr>
+    <td>Choose from any of these <a href="color.html">colors</a>.</td>
+    <td><a id="fill-opacity"></a>fill-opacity <var>opacity</var></td>
+  </tr>
+  <tr>
+    <td>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).
+</td>
+    <td><a id="fill-rule"></a>fill-rule <var>rule</var></td>
+  </tr>
+  <tr>
+    <td>Choose from these rule types:
+<pre>evenodd
+nonzero</pre></td>
+  </tr>
+  <tr>
+    <td><a id="font"></a>font <var>name</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="font-family"></a>font-family <var>family</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="font-size"></a>font-size <var>point-size</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="font-stretch"></a>font-stretch <var>type</var></td>
+    <td>Choose from these stretch types:
+<pre>all
+normal
+ultra-condensed
+extra-condensed
+condensed
+semi-condensed
+semi-expanded
+expanded
+extra-expanded
+ultra-expanded</pre></td>
+  </tr>
+  <tr>
+    <td><a id="font-style"></a>font-style <var>style</var></td>
+    <td>Choose from these styles:
+<pre>all
+normal
+italic
+oblique</pre></td>
+  </tr>
+  <tr>
+    <td><a id="font-weight"></a>font-weight <var>weight</var></td>
+    <td>Choose from these weights:
+<pre>all
+normal
+bold
+100
+200
+300
+400
+500
+600
+700
+800
+900</pre></td>
+  </tr>
+  <tr>
+    <td><a id="gradient-units"></a>gradient-units <var>units</var></td>
+    <td>Choose from these units:
+<pre>userSpace
+userSpaceOnUse
+objectBoundingBox</pre></td>
+  </tr>
+  <tr>
+    <td><a id="gravity"></a>gravity <var>type</var></td>
+    <td>Choose from these gravity types:
+<pre>NorthWest
+North
+NorthEast
+West
+Center
+East
+SouthWest
+South
+SouthEast</pre></td>
+  </tr>
+  <tr>
+    <td><a id="compose"></a>image <var>compose x,y width,height 'filename'</var></td>
+    <td>Choose from these compose operations:
+    <table id="table" cellpadding="2" cellspacing="0" style="width: 93%">
   <tbody>
-  <tr valign="top">
+  <tr>
     <th align="left" style="width: 8%">Method</th>
     <th align="left">Description</th>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">clear</td>
-    <td valign="top">Both the color and the alpha of the destination are cleared. Neither the source nor the destination are used as input.</td>
+  <tr>
+    <td>clear</td>
+    <td>Both the color and the alpha of the destination are cleared. Neither the source nor the destination are used as input.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src</td>
-    <td valign="top">The source is copied to the destination. The destination is not used as input.</td>
+  <tr>
+    <td>src</td>
+    <td>The source is copied to the destination. The destination is not used as input.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst</td>
-    <td valign="top">The destination is left untouched.</td>
+  <tr>
+    <td>dst</td>
+    <td>The destination is left untouched.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top"><b>src-over</b></td>
-    <td valign="top">The source is composited over the destination.</td>
+  <tr>
+    <td><b>src-over</b></td>
+    <td>The source is composited over the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-over</td>
-    <td valign="top">The destination is composited over the source and the result replaces the destination.</td>
+  <tr>
+    <td>dst-over</td>
+    <td>The destination is composited over the source and the result replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-in</td>
-    <td valign="top">The part of the source lying inside of the destination replaces the destination.</td>
+  <tr>
+    <td>src-in</td>
+    <td>The part of the source lying inside of the destination replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-in</td>
-    <td valign="top">The part of the destination lying inside of the source replaces the destination.</td>
+  <tr>
+    <td>dst-in</td>
+    <td>The part of the destination lying inside of the source replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-out</td>
-    <td valign="top">The part of the source lying outside of the destination replaces the destination.</td>
+  <tr>
+    <td>src-out</td>
+    <td>The part of the source lying outside of the destination replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-out</td>
-    <td valign="top">The part of the destination lying outside of the source         replaces the destination.</td>
+  <tr>
+    <td>dst-out</td>
+    <td>The part of the destination lying outside of the source         replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">src-atop</td>
-    <td valign="top">The part of the source lying inside of the destination is  composited onto the destination.</td>
+  <tr>
+    <td>src-atop</td>
+    <td>The part of the source lying inside of the destination is  composited onto the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">dst-atop</td>
-    <td valign="top">The part of the destination lying inside of the source is composited over the source and replaces the destination.</td>
+  <tr>
+    <td>dst-atop</td>
+    <td>The part of the destination lying inside of the source is composited over the source and replaces the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">multiply</td>
-    <td valign="top">The source is multiplied by the destination and replaces the destination. The resultant color is always at least as dark as either of the two constituent colors. Multiplying any color with black produces black. Multiplying any color with white leaves the original color unchanged.</td>
+  <tr>
+    <td>multiply</td>
+    <td>The source is multiplied by the destination and replaces the destination. The resultant color is always at least as dark as either of the two constituent colors. Multiplying any color with black produces black. Multiplying any color with white leaves the original color unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">screen</td>
-    <td valign="top">The source and destination are complemented and then multiplied and then replace the destination. The resultant color is always at least as light as either of the two constituent colors. Screening any color with white produces white. Screening any color with black leaves the original color unchanged.</td>
+  <tr>
+    <td>screen</td>
+    <td>The source and destination are complemented and then multiplied and then replace the destination. The resultant color is always at least as light as either of the two constituent colors. Screening any color with white produces white. Screening any color with black leaves the original color unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">overlay</td>
-    <td valign="top">Multiplies or screens the colors, dependent on the destination color. Source colors overlay the destination whilst preserving its highlights and shadows. The destination color is not replaced, but is mixed with the source color to reflect the lightness or darkness of the destination.</td>
+  <tr>
+    <td>overlay</td>
+    <td>Multiplies or screens the colors, dependent on the destination color. Source colors overlay the destination whilst preserving its highlights and shadows. The destination color is not replaced, but is mixed with the source color to reflect the lightness or darkness of the destination.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">darken</td>
-    <td valign="top">Selects the darker of the destination and source colors.  The destination is replaced with the source when the source is darker, otherwise it is left unchanged.</td>
+  <tr>
+    <td>darken</td>
+    <td>Selects the darker of the destination and source colors.  The destination is replaced with the source when the source is darker, otherwise it is left unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">lighten</td>
-    <td valign="top">Selects the lighter of the destination and source colors.  The destination is replaced with the source when the source is lighter, otherwise it is left unchanged.</td>
+  <tr>
+    <td>lighten</td>
+    <td>Selects the lighter of the destination and source colors.  The destination is replaced with the source when the source is lighter, otherwise it is left unchanged.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">linear-light</td>
-    <td valign="top">Increase contrast slightly with an impact on the foreground's tonal values.</td>
+  <tr>
+    <td>linear-light</td>
+    <td>Increase contrast slightly with an impact on the foreground's tonal values.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">color-dodge</td>
-    <td valign="top">Brightens the destination color to reflect the source color. Painting with black produces no change.</td>
+  <tr>
+    <td>color-dodge</td>
+    <td>Brightens the destination color to reflect the source color. Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">color-burn</td>
-    <td valign="top">Darkens the destination color to reflect the source color.  Painting with white produces no change.</td>
+  <tr>
+    <td>color-burn</td>
+    <td>Darkens the destination color to reflect the source color.  Painting with white produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">hard-light</td>
-    <td valign="top">Multiplies or screens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened as if it were screened. If the source color is darker than 0.5, the destination is darkened, as if it were multiplied. The degree of lightening or darkening is proportional to the difference between the source color and 0.5. If it is equal to 0.5 the destination is unchanged. Painting with pure black or white produces black or white.</td>
+  <tr>
+    <td>hard-light</td>
+    <td>Multiplies or screens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened as if it were screened. If the source color is darker than 0.5, the destination is darkened, as if it were multiplied. The degree of lightening or darkening is proportional to the difference between the source color and 0.5. If it is equal to 0.5 the destination is unchanged. Painting with pure black or white produces black or white.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">soft-light</td>
-    <td valign="top">Darkens or lightens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened. If the source color is darker than 0.5, the destination is darkened, as if it were burned in. The degree of darkening or lightening is proportional to the difference between the source color and 0.5. If it is equal to 0.5, the destination is unchanged. Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure black or white.</td>
+  <tr>
+    <td>soft-light</td>
+    <td>Darkens or lightens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened. If the source color is darker than 0.5, the destination is darkened, as if it were burned in. The degree of darkening or lightening is proportional to the difference between the source color and 0.5. If it is equal to 0.5, the destination is unchanged. Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure black or white.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">plus</td>
-    <td valign="top">The source is added to the destination and replaces the destination. This operator is useful for animating a dissolve between two images.</td>
+  <tr>
+    <td>plus</td>
+    <td>The source is added to the destination and replaces the destination. This operator is useful for animating a dissolve between two images.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">add</td>
-    <td valign="top">As per 'plus' but transparency data is treated as matte
+  <tr>
+    <td>add</td>
+    <td>As per 'plus' but transparency data is treated as matte
         values. As such any transparent areas in either image remain
         transparent. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">minus</td>
-    <td valign="top">Subtract the colors in the source image from the
+  <tr>
+    <td>minus</td>
+    <td>Subtract the colors in the source image from the
         destination image. When transparency is involved, Opaque areas will be
         subtracted from any destination opaque areas. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">subtract</td>
-    <td valign="top">Subtract the colors in the source image from the
+  <tr>
+    <td>subtract</td>
+    <td>Subtract the colors in the source image from the
         destination image. When transparency is involved transparent areas are
         subtracted, so only the opaque areas in the source remain opaque in
         the destination image. </td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">difference</td>
-    <td valign="top">Subtracts the darker of the two constituent colors from the lighter. Painting with white inverts the destination color. Painting with black produces no change.</td>
+  <tr>
+    <td>difference</td>
+    <td>Subtracts the darker of the two constituent colors from the lighter. Painting with white inverts the destination color. Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">exclusion</td>
-    <td valign="top">Produces an effect similar to that of 'difference', but appears as lower contrast. Painting with white inverts the destination color. Painting with black produces no change.</td>
+  <tr>
+    <td>exclusion</td>
+    <td>Produces an effect similar to that of 'difference', but appears as lower contrast. Painting with white inverts the destination color. Painting with black produces no change.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">xor</td>
-    <td valign="top">The part of the source that lies outside of the destination is combined with the part of the destination that lies outside of the source.</td>
+  <tr>
+    <td>xor</td>
+    <td>The part of the source that lies outside of the destination is combined with the part of the destination that lies outside of the source.</td>
   </tr>
 
-  <tr valign="top">
-    <td valign="top">copy-*</td>
-    <td valign="top">Copy the specificed channel in the source image to the
+  <tr>
+    <td>copy-*</td>
+    <td>Copy the specificed channel in the source image to the
         same channel in the destination image.  If the channel specified in
         the source image does not exist, (which can only happen for methods,
         '<code>copy-opacity</code>' or '<code>copy-black</code>') then it is
@@ -901,238 +667,234 @@
         of the values to be copied. </td>
     </tr>
 
-  <tr valign="top">
-    <td valign="top">change-mask</td>
-    <td valign="top">Replace any destination pixel that is the similar to the source images pixel (as defined by the current <a href="magick-vector-graphics.html#fuzz">-fuzz</a> factor), with transparency. </td>
+  <tr>
+    <td>change-mask</td>
+    <td>Replace any destination pixel that is the similar to the source images pixel (as defined by the current <a href="magick-vector-graphics.html#fuzz">-fuzz</a> factor), with transparency. </td>
   </tr>
   </tbody>
-</table>
-
-</dd>
-
-  <dt class="doc"><a id="interline-spacing"></a>interline-spacing <em class="option">pixels</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="interword-spacing"></a>interword-spacing <em class="option">pixels</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="kerning"></a>kerning <em class="option">pixels</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="line"></a>line <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="matte"></a>matte <em class="option">x,y method</em></dt>
-
-<dd>Choose from these methods:
-
-<pre class="text">
-  point
-  replace
-  floodfill
-  filltoborder
-  reset
-</pre>
-
-</dd>
-
-  <dt class="doc"><a id="offset"></a>offset <em class="option">offset</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="opacity"></a>opacity <em class="option">opacity</em></dt>
-
-<dd>Use percent (e.g. 50%).</dd>
-
-  <dt class="doc"><a id="path"></a>path <em class="option">path</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="point"></a>point <em class="option">x,y</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="polygon"></a>polygon <em class="option">x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="polyline"></a>polyline <em class="option">x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="pop-clip-path"></a>pop clip-path</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="pop-defs"></a>pop defs</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="pop-gradient"></a>pop gradient</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="pop-graphic-context"></a>pop graphic-context</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="pop-pattern"></a>pop pattern</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push"></a>push clip-path <em class="option">name</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push-defs"></a>push defs</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push-gradient-linear"></a>push gradient <em class="option">id linear x,y x<sub>1</sub>,y<sub>1</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push-gradient-radial"></a>push gradient <em class="option">id radial x<sub>c</sub>,c<sub>y</sub> x<sub>f</sub>,y<sub>f</sub> radius</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push-graphic-context"></a>push graphic-context</dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="push-pattern"></a>push pattern <em class="option">id radial x,y width,height</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="rectangle"></a>rectangle <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="rotate"></a>rotate <em class="option">angle</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="roundrectangle"></a>roundrectangle <em class="option">x,y x<sub>1</sub>,y<sub>1</sub> width,height</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="scale"></a>scale <em class="option">x,y</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="skewX"></a>skewX <em class="option">angle</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="skewY"></a>skewX <em class="option">angle</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stop-color"></a>stop-color <em class="option">color offset</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke"></a>stroke <em class="option">color</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke-antialias"></a>stroke-antialias <em class="option">0 • 1</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke-dasharray"></a>stroke-dasharray <em class="option">none • numeric-list</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke-dashoffset"></a>stroke-dashoffset <em class="option">offset</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke-linecap"></a>stroke-linecap <em class="option">type</em></dt>
-
-
-  <dd>Choose from these cap types:
-
-<pre class="text">
-  butt
-  round
-  square
-</pre>
-
-  </dd>
-
-  <dt class="doc"><a id="stroke-linejoin"></a>stroke-linejoin <em class="option">type</em></dt>
-
-  <dd>Choose from these join types:
-
-<pre class="text">
-  bevel
-  miter
-  round
-</pre>
-
-  </dd>
-
-  <dt class="doc"><a id="stroke-miterlimit"></a>stroke-miterlimit <em class="option">limit</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="stroke-opacity"></a>stroke-opacity <em class="option">opacity</em></dt>
-
-  <dd>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).
-  </dd>
-
-  <dt class="doc"><a id="stroke-width"></a>stroke-width <em class="option">width</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="text"></a>text <em class="option">"text"</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="text-antialias"></a>text-antialias <em class="option">0 • 1</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="text-undercolor"></a>text-undercolor <em class="option">color</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="translate"></a>translate <em class="option">x,y</em></dt>
-
-  <dd></dd>
-
-  <dt class="doc"><a id="viewbox"></a>viewbox <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></dt>
-
-  <dd></dd>
-
-</dl>
+</table></td>
+  </tr>
+  <tr>
+    <td><a id="interline-spacing"></a>interline-spacing <var>pixels</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="interword-spacing"></a>interword-spacing <var>pixels</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="kerning"></a>kerning <var>pixels</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="line"></a>line <var>x,y x<sub>1</sub>,y<sub>1</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="matte"></a>matte <var>x,y method</var></td>
+    <td>Choose from these methods:
+<pre>point
+replace
+floodfill
+filltoborder
+reset</pre></td>
+  </tr>
+  <tr>
+    <td><a id="offset"></a>offset <var>offset</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="opacity"></a>opacity <var>opacity</var></td>
+    <td>Use percent (e.g. 50%).</td>
+  </tr>
+  <tr>
+    <td><a id="path"></a>path <var>path</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="point"></a>point <var>x,y</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="polygon"></a>polygon <var>x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="polyline"></a>polyline <var>x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="pop-clip-path"></a>pop clip-path</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="pop-defs"></a>pop defs</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="pop-gradient"></a>pop gradient</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="pop-graphic-context"></a>pop graphic-context</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="pop-pattern"></a>pop pattern</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push"></a>push clip-path <var>name</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push-defs"></a>push defs</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push-gradient-linear"></a>push gradient <var>id linear x,y x<sub>1</sub>,y<sub>1</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push-gradient-radial"></a>push gradient <var>id radial x<sub>c</sub>,c<sub>y</sub> x<sub>f</sub>,y<sub>f</sub> radius</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push-graphic-context"></a>push graphic-context</td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="push-pattern"></a>push pattern <var>id radial x,y width,height</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="rectangle"></a>rectangle <var>x,y x<sub>1</sub>,y<sub>1</sub></var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="rotate"></a>rotate <var>angle</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="roundrectangle"></a>roundrectangle <var>x,y x<sub>1</sub>,y<sub>1</sub> width,height</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="scale"></a>scale <var>x,y</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="skewX"></a>skewX <var>angle</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="skewY"></a>skewX <var>angle</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stop-color"></a>stop-color <var>color offset</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke"></a>stroke <var>color</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-antialias"></a>stroke-antialias <var>0 • 1</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-dasharray"></a>stroke-dasharray <var>none • numeric-list</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-dashoffset"></a>stroke-dashoffset <var>offset</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-linecap"></a>stroke-linecap <var>type</var></td>
+    <td>Choose from these cap types:
+<pre>butt
+round
+square</pre></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-linejoin"></a>stroke-linejoin <var>type</var></td>
+    <td>Choose from these join types:
+<pre>bevel
+miter
+round</pre></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-miterlimit"></a>stroke-miterlimit <var>limit</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="stroke-opacity"></a>stroke-opacity <var>opacity</var></td>
+    <td>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).</td>
+  </tr>
+  <tr>
+    <td><a id="stroke-width"></a>stroke-width <var>width</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="text"></a>text <var>"text"</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="text-antialias"></a>text-antialias <var>0 • 1</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="text-undercolor"></a>text-undercolor <var>color</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="translate"></a>translate <var>x,y</var></td>
+    <td></td>
+  </tr>
+  <tr>
+    <td><a id="viewbox"></a>viewbox <var>x,y x<sub>1</sub>,y<sub>1</sub></var></td>
+    <td></td>
+  </tr>
+</table></div>
 
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
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+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="magick-vector-graphics.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
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diff --git a/www/magick-wand.html b/www/magick-wand.html
index 733767e..f48af77 100644
--- a/www/magick-wand.html
+++ b/www/magick-wand.html
@@ -1,254 +1,85 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
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-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
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+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: MagickWand, C API for ImageMagick</title>
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-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
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-  
-  <!-- Add mousewheel plugin (this is optional) -->
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-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
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-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
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+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
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+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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+<div class="magick-header">
 
-<h1>MagickWand C API</h1>
-
-<div class="doc-section">
-<p>The <a href="../api/MagickWand/index.html">MagickWand API</a> is the recommended interface between the C programming language and the ImageMagick image processing libraries.  Unlike the <a href="magick-core.html">MagickCore</a> C API, MagickWand uses only a few opaque types.  Accessors are available to set or get important wand properties.  A description of the MagickWand public methods are found here:</p>
+<p class="lead magick-description">The <a href="../api/MagickWand/index.html">MagickWand API</a> is the recommended interface between the C programming language and the ImageMagick image processing libraries.  Unlike the <a href="magick-core.html">MagickCore</a> C API, MagickWand uses only a few opaque types.  Accessors are available to set or get important wand properties.  A description of the MagickWand public methods are found here:</p>
 
 <ul>
-  <li><a href="../api/magick-wand.html">Magick Wand Methods</a></li>
-  <li><a href="../api/magick-property.html">Set or Get Magick Wand Properties</a></li>
-  <li><a href="../api/magick-image.html">Magick Wand Image Methods</a></li>
-  <li><a href="../api/pixel-iterator.html">Pixel Iterator Methods</a></li>
-  <li><a href="../api/pixel-wand.html">Pixel Wand Methods</a></li>
-  <li><a href="../api/drawing-wand.html">Image Vector Drawing</a></li>
-  <li><a href="../api/mogrify.html">Command-line Interface</a></li>
-  <li><a href="../api/wand-view.html">Wand View Methods</a></li>
-  <li><a href="../api/magick-deprecate.html">Deprecated Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/magick-wand.html">Magick Wand Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/magick-property.html">Set or Get Magick Wand Properties</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/magick-image.html">Magick Wand Image Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/pixel-iterator.html">Pixel Iterator Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/pixel-wand.html">Pixel Wand Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/drawing-wand.html">Image Vector Drawing</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/mogrify.html">Command-line Interface</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/wand-view.html">Wand View Methods</a></li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/api/magick-deprecate.html">Deprecated Methods</a></li>
   <li><a href="exception.html">Error and Warning Codes</a></li>
 </ul>
 
 <p>After you write your MagickWand program, compile it like this:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cc -o wand `pkg-config --cflags --libs MagickWand` wand.c</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cc -o wand wand.c `pkg-config --cflags --libs MagickWand`</span></p>
 <p>Set the <code>PKG_CONFIG_PATH</code> environment variable if ImageMagick is not in your default system path:</p>
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig</span></p>
 <p>Here is a example program that utilizes the MagickWand API to get you started, <a href="../source/wand.c">wand.c</a>. It reads an image, creates a thumbnail, and writes the result to disk.</p>
 
-<div class="viewport">#include &lt;stdio.h>
-#include &lt;stdlib.h>
-#include &lt;wand/MagickWand.h>
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
+#include &lt;stdlib.h&gt;
+#include &lt;wand/MagickWand.h&gt;
 
 int main(int argc,char **argv)
 {
@@ -301,14 +132,14 @@
   MagickWandTerminus();
   return(0);
 }
-</div>
+</pre>
 
 <p>Here is another program that shows one way to get and set image pixels with the MagickWand API, <a href="../source/contrast.c">contrast.c</a>. It reads an image, applies sigmoidal non-linearity contrast control, and writes the result to disk.</p>
 
-<div class="viewport">#include &lt;stdio.h>
-#include &lt;stdlib.h>
-#include &lt;math.h>
-#include &lt;wand/MagickWand.h>
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
+#include &lt;stdlib.h&gt;
+#include &lt;math.h&gt;
+#include &lt;wand/MagickWand.h&gt;
 
 int main(int argc,char **argv)
 {
@@ -411,13 +242,13 @@
   MagickWandTerminus();
   return(0);
 }
-</div>
+</pre>
 <p><a id="wand-view"></a>Now lets perform the same contrast enhancement while taking advantage of our dual or quad-core processing system by running the algorithm in parallel utilizing wand views.  The <a href="../source/wand/sigmoidal-contrast.c">sigmoidal-contrast.c</a> module reads an image, applies sigmoidal non-linearity contrast control, and writes the result to disk just like the previous contrast enhancement program, but now it does its work in parallel (assumes ImageMagick is built with OpenMP support).</p>
 
-<div class="viewport">#include &lt;stdio.h>
-#include &lt;stdlib.h>
-#include &lt;math.h>
-#include &lt;wand/MagickWand.h>
+<pre class="pre-scrollable">#include &lt;stdio.h&gt;
+#include &lt;stdlib.h&gt;
+#include &lt;math.h&gt;
+#include &lt;wand/MagickWand.h&gt;
 
 static MagickBooleanType SigmoidalContrast(WandView *pixel_view,
   const ssize_t y,const int id,void *context)
@@ -520,27 +351,44 @@
   MagickWandTerminus();
   return(0);
 }
-</div>
+</pre>
 <p><a href="http://members.shaw.ca/el.supremo/MagickWand/">MagickWand Examples in C</a> illustrates how to use the ImageMagick MagickWand API. Each example is presented as a C function, complete with headers, so that it can be copied to a file and then included in your own C project.</p>
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index 2272a04..d4ed378 100644
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-<h1>ImageMagick Magick Image File Format</h1>
-<p class="navigation-index">[<a href="miff.html#miff-header">MIFF Header</a> • <a href="miff.html#binary">MIFF Binary Data</a>]</p>
-
-<div class="doc-section">
-<p>The Magick Image File Format (MIFF) is ImageMagick's own platform-independent format for storing bitmap images.  It has an advantage over other image formats in that it stores all metadata known to ImageMagick (e.g. image color profiles, comments, author, copyright, etc.), whereas, other formats may only support a small portion of available metadata or none at all.  A MIFF image file consist of two sections.  The first section is a header composed of keys describing the image in text form.  The next section is the binary image data.  We discuss these sections in detail below.</p>
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+<p class="text-center"><a href="miff.html#miff-header">MIFF Header</a> • <a href="miff.html#binary">MIFF Binary Data</a></p>
 
-<h2><a id="miff-header"></a>MIFF Header</h2>
-<div class="doc-section">
+<p class="lead magick-description">The Magick Image File Format (MIFF) is ImageMagick's own platform-independent format for storing bitmap images.  It has an advantage over other image formats in that it stores all metadata known to ImageMagick (e.g. image color profiles, comments, author, copyright, etc.), whereas, other formats may only support a small portion of available metadata or none at all.  A MIFF image file consist of two sections.  The first section is a header composed of keys describing the image in text form.  The next section is the binary image data.  We discuss these sections in detail below.</p>
+
+<h2 class="magick-header"><a id="miff-header"></a>MIFF Header</h2>
 
 
-<p>The MIFF header is composed entirely of ISO-8859-1 characters.  The fields in the header are key and value combination in the <em>key = value</em> format, with each key and value separated by an equal sign (<code>=</code>).  Each <em>key = value</em> combination is delimited by at least one control or whitespace character.  Comments may appear in the header section and are always delimited by braces.  The MIFF header always ends with a colon (<code>:</code>) character, followed by a <em>ctrl-Z</em> character.  It is also common to proceed the colon with a <em>formfeed</em> and a <em>newline</em> character.  The <em>formfeed</em> prevents the listing of binary data when using the <code>more</code> Unix program, whereas, the <em>ctrl-Z</em> has the same effect with the <code>type</code> command on the Windows command line.</p>
+<p>The MIFF header is composed entirely of ISO-8859-1 characters.  The fields in the header are key and value combination in the <var>key = value</var> format, with each key and value separated by an equal sign (<code>=</code>).  Each <var>key = value</var> combination is delimited by at least one control or whitespace character.  Comments may appear in the header section and are always delimited by braces.  The MIFF header always ends with a colon (<code>:</code>) character, followed by a <var>ctrl-Z</var> character.  It is also common to proceed the colon with a <var>formfeed</var> and a <var>newline</var> character.  The <var>formfeed</var> prevents the listing of binary data when using the <code>more</code> Unix program, whereas, the <var>ctrl-Z</var> has the same effect with the <code>type</code> command on the Windows command line.</p>
 
-<p>The following is a partial list of <em> key = value</em> combinations that are typically be found in a MIFF file:</p>
+<p>The following is a partial list of <var> key = value</var> combinations that are typically be found in a MIFF file:</p>
 
-<dl class="doc">
-<dt class="doc">background-color = <em class="option">color</em></dt>
-<dt class="doc">border-color = <em class="option">color</em></dt>
-<dt class="doc">matte-color = <em class="option">color</em></dt>
-  <dd>these optional keys reflect the image background, border, and matte colors respectively.  A <a href="color.html">color</a> can be a name (e.g. white) or a hex value (e.g. #ccc).</dd>
-<dt class="doc">class = DirectClass</dt>
-<dt class="doc">class = PseudoClass</dt>
-  <dd>the type of binary pixel data stored in the MIFF file.  If this key is not present, DirectClass pixel data is assumed.</dd>
-<dt class="doc">colors = <em class="option"> value</em></dt>
-  <dd>the number of colors in a DirectClass image. For a PseudoClass image, this key specifies the number of entires in the colormap.  If this key is not present in the header, and the image is PseudoClass, a linear 256 color grayscale colormap is assumed.  The maximum number of colormap entries is 65536.</dd>
-<dt class="doc">colorspace = RGB</dt>
-<dt class="doc">colorspace = CMYK</dt>
-  <dd>the colorspace of the pixel data.  The default is RGB.</dd>
-<dt class="doc">columns = value</dt>
-  <dd>the width of the image in pixels.  This a required key and has no default value.</dd>
-<dt class="doc">compression = BZip</dt>
-<dt class="doc">compression = Fax</dt>
-<dt class="doc">compression = None</dt>
-<dt class="doc">compression = RLE</dt>
-<dt class="doc">compression = Zip</dt>
-  <dd>the type of algorithm used to compress the image data.  If this key is not present, the pixel data is assumed to be uncompressed.</dd>
-<dt class="doc">delay = <em class="option">microseconds</em></dt>
- <dd>the interframe delay in an image sequence in microseconds.</dd>
-<dt class="doc">depth = 8</dt>
-<dt class="doc">depth = 16</dt>
-<dt class="doc">depth = 32</dt>
-  <dd>the depth of a single color value representing values from 0 to 255 (depth 8), 0 - 65535 (depth 16), or 0 - 4294967295 (depth 32).  If this key is absent, a depth of 8 is assumed.</dd>
-<dt class="doc">dispose = <em class="option">value</em></dt>
-  <dd>layer disposal method.</dd>
-  <dd>Here are the valid values:
-
-	<dl>
-	  <dd>0. No disposal specified.</dd>
-	  <dd>1. Do not dispose between frames.</dd>
-	  <dd>2. Overwrite frame with background color from header.</dd>
-	  <dd>3. Overwrite with previous frame.</dd>
-	</dl>
-</dd>
-
-<dt class="doc">gamma = <em class="option">value</em></dt>
-  <dd>the gamma of the image.  If it is not specified, a gamma of 1.0 (linear brightness response) is assumed.</dd>
-
-<dt class="doc">id = ImageMagick</dt>
-  <dd>identifies the file as a MIFF-format image file.  This key is required and has no default.  Although this key can appear anywhere in the header, it should start as the first key of the header in column 1.  This will allow programs like <code>file</code>(1) to easily identify the file as MIFF.</dd>
-
-<dt class="doc">iterations = <em class="option">value</em></dt>
-  <dd>the number of times an image sequence loops before stopping.</dd>
-
-<dt class="doc">label = { <em class="option">string </em>]</dt>
-  <dd>defines a short title or caption for the image.  If any whitespace appears in the label, it must be enclosed within braces.</dd>
-
-<dt class="doc">matte = True</dt>
-<dt class="doc">matte = False</dt>
-  <dd>specifies whether a the image has matte data.  Matte data is generally useful for image compositing.</dd>
-
-<dt class="doc">montage = <em class="option">&lt;width&gt;x&lt;height&gt;[+-]&lt;x offset&gt;[+-]&lt;y offset&gt;</em></dt>
-  <dd>size and location of the individual tiles of a composite image.</dd>
-
-  <dd>Use this key when the image is a composite of a number of different tiles.  A tile consists of an image and optionally a border and a label.  <em>Width</em> is the size in pixels of each individual tile in the horizontal direction and <em>height</em> is the size in the vertical direction.  Each tile must have an equal number of pixels in width and equal in height.  However, the width can differ from the height.  <em>X offset</em> is the offset in number of pixels from the vertical edge of the composite image where the first tile of a row begins and <em>y offset</em> is the offset from the horizontal edge where the first tile of a column begins.</dd>
-
-  <dd>If this key is specified, a directory of tile names must follow the image header.  The format of the directory is explained below.</dd>
-
-<dt class="doc">page = <em class="option">value</em></dt>
-  <dd>preferred size and location of an image canvas.</dd>
-
-<dt class="doc">profile-icc = <em class="option">value</em></dt>
-  <dd>the number of bytes in the International Color Consortium color profile.  The profile is defined by the ICC profile specification located at <a href="http://www.color.org/icc_specs2.html">http://www.color.org/icc_specs2.html</a>.</dd>
-
-<dt class="doc">red-primary = <em class="option">x,y</em></dt>
-<dt class="doc">green-primary = <em class="option">x,y</em></dt>
-<dt class="doc">blue-primary = <em class="option">x,y</em></dt>
-<dt class="doc">white-point = <em class="option">x,y</em></dt>
-  <dd>this optional key reflects the chromaticity primaries and white point.</dd>
-
-<dt class="doc">rendering-intent = <em class="option">saturation</em></dt>
-<dt class="doc">rendering-intent = <em class="option">perceptual</em></dt>
-<dt class="doc">rendering-intent = <em class="option">absolute</em></dt>
-<dt class="doc">rendering-intent = <em class="option">relative</em></dt>
-  <dd>Rendering intent is the CSS-1 property that has been defined by the International Color Consortium (<a href="http://www.color.org">http://www.color.org</a>).</dd>
-
-<dt class="doc">resolution = <em class="option">&lt;x-resolution&gt;x&lt;y-resolution&gt;</em></dt>
-  <dd>vertical and horizontal resolution of the image.  See units for the specific resolution units (e.g. pixels per inch).</dd>
-
-<dt class="doc">rows = <em class="option">value</em></dt>
-  <dd>the height of the image in pixels.  This a required key and has no default value.</dd>
-
-<dt class="doc">scene = <em class="option">value</em></dt>
-  <dd>the sequence number for this MIFF image file.  This optional key is useful when a MIFF image file is one in a sequence of files used in an animation.</dd>
-
-<dt class="doc">signature = <em class="option">value</em></dt>
-  <dd>this optional key contains a string that uniquely identifies the image pixel contents.  NIST's SHA-256 message digest algorithm is recommended.</dd>
-
-<dt class="doc">units = pixels-per-inch</dt>
-<dt class="doc">units = pixels-per-centimeter</dt>
-  <dd>image resolution units.</dd>
-</dl>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>background-color = <var>color</var></td>
+    <td> </td>
+  </tr>
+  <tr>
+    <td>border-color = <var>color</var></td>
+    <td> </td>
+  </tr>
+  <tr>
+    <td>matte-color = <var>color</var></td>
+    <td>these optional keys reflect the image background, border, and matte colors respectively.  A <a href="color.html">color</a> can be a name (e.g. white) or a hex value (e.g. #ccc).</td>
+  </tr>
+  <tr>
+    <td>class = { DirectClass, PseudoClass }</td>
+    <td>the type of binary pixel data stored in the MIFF file.  If this key is not present, DirectClass pixel data is assumed.</td>
+  </tr>
+  <tr>
+    <td>colors = <var> value</var></td>
+    <td>the number of colors in a DirectClass image. For a PseudoClass image, this key specifies the number of entires in the colormap.  If this key is not present in the header, and the image is PseudoClass, a linear 256 color grayscale colormap is assumed.  The maximum number of colormap entries is 65536.</td>
+  </tr>
+  <tr>
+    <td>colorspace = { RGB, CMYK, ... }</td>
+    <td>the colorspace of the pixel data.  The default is RGB.</td>
+  </tr>
+  <tr>
+    <td>columns = value</td>
+    <td>the width of the image in pixels.  This a required key and has no default value.</td>
+  </tr>
+  <tr>
+    <td>compression = {BZip, None, Zip, ... }</td>
+    <td>the type of algorithm used to compress the image data.  If this key is not present, the pixel data is assumed to be uncompressed.</td>
+  </tr>
+  <tr>
+    <td>delay = <var>microseconds</var></td>
+    <td>the interframe delay in an image sequence in microseconds.</td>
+  </tr>
+  <tr>
+    <td>depth = { 8, 16, 32 }</td>
+    <td>the depth of a single color value representing values from 0 to 255 (depth 8), 0 - 65535 (depth 16), or 0 - 4294967295 (depth 32).  If this key is absent, a depth of 8 is assumed.</td>
+  </tr>
+  <tr>
+    <td>dispose = <var>value</var></td>
+    <td>layer disposal method.  Here are the valid values:
+	  <ul>
+	    <dd>0. No disposal specified.</dd>
+  	  <dd>1. Do not dispose between frames.</dd>
+  	  <dd>2. Overwrite frame with background color from header.</dd>
+  	  <dd>3. Overwrite with previous frame.</dd>
+  	</ul>
+    </td>
+  </tr>
+  <tr>
+    <td>gamma = <var>value</var></td>
+    <td>the gamma of the image.  If it is not specified, a gamma of 1.0 (linear brightness response) is assumed.</td>
+  </tr>
+  <tr>
+    <td>id = ImageMagick</td>
+    <td>identifies the file as a MIFF-format image file.  This key is required and has no default.  Although this key can appear anywhere in the header, it should start as the first key of the header in column 1.  This will allow programs like <code>file</code>(1) to easily identify the file as MIFF.</td>
+	</tr>
+	<tr>
+    <td>iterations = <var>value</var></td>
+    <td>the number of times an image sequence loops before stopping.</td>
+  </tr>
+	<tr>
+    <td>label = { <var>string </var>]</td>
+    <td>defines a short title or caption for the image.  If any whitespace appears in the label, it must be enclosed within braces.</td>
+  </tr>
+	<tr>
+    <td>matte = { True, False }</td>
+    <td>specifies whether a the image has matte data.  Matte data is generally useful for image compositing.</td>
+  </tr>
+	<tr>
+    <td>montage = <var>&lt;width&gt;x&lt;height&gt;[+-]&lt;x offset&gt;[+-]&lt;y offset&gt;</var></td>
+  <td>size and location of the individual tiles of a composite image.
+  Use this key when the image is a composite of a number of different tiles.  A tile consists of an image and optionally a border and a label.  <var>Width</var> is the size in pixels of each individual tile in the horizontal direction and <var>height</var> is the size in the vertical direction.  Each tile must have an equal number of pixels in width and equal in height.  However, the width can differ from the height.  <var>X offset</var> is the offset in number of pixels from the vertical edge of the composite image where the first tile of a row begins and <var>y offset</var> is the offset from the horizontal edge where the first tile of a column begins.  If this key is specified, a directory of tile names must follow the image header.  The format of the directory is explained below.</td>
+  </tr>
+	<tr>
+    <td>page = <var>value</var></td>
+    <td>preferred size and location of an image canvas.</td>
+  </tr>
+	<tr>
+    <td>profile-icc = <var>value</var></td>
+    <td>the number of bytes in the International Color Consortium color profile.  The profile is defined by the ICC profile specification located at <a href="http://www.color.org/icc_specs2.html">http://www.color.org/icc_specs2.html</a>.</td>
+  </tr>
+    <td>red-primary = <var>x,y</var></td>
+    <td> </td>
+	<tr>
+    <td>green-primary = <var>x,y</var></td>
+    <td> </td>
+  </tr>
+    <td>blue-primary = <var>x,y</var></td>
+    <td> </td>
+	<tr>
+    <td>white-point = <var>x,y</var></td>
+    <td>this optional key reflects the chromaticity primaries and white point.</td>
+  </tr>
+	<tr>
+    <td>rendering-intent = { saturation, perceptual, absolute, relative }</td>
+    <td>Rendering intent is the CSS-1 property that has been defined by the International Color Consortium (<a href="http://www.color.org">http://www.color.org</a>).</td>
+  </tr>
+	<tr>
+    <td>resolution = <var>&lt;x-resolution&gt;x&lt;y-resolution&gt;</var></td>
+    <td>vertical and horizontal resolution of the image.  See units for the specific resolution units (e.g. pixels per inch).</td>
+  </tr>
+	<tr>
+    <td>rows = <var>value</var></td>
+    <td>the height of the image in pixels.  This a required key and has no default value.</td>
+  </tr>
+	<tr>
+    <td>scene = <var>value</var></td>
+    <td>the sequence number for this MIFF image file.  This optional key is useful when a MIFF image file is one in a sequence of files used in an animation.</td>
+  </tr>
+	<tr>
+    <td>signature = <var>value</var></td>
+    <td>this optional key contains a string that uniquely identifies the image pixel contents.  NIST's SHA-256 message digest algorithm is recommended.</td>
+  </tr>
+	<tr>
+    <td>units = { pixels-per-inch, pixels-per-centimeter }</td>
+    <td>image resolution units.</td>
+  </tr>
+</table></div>
 
 <p>Other key value pairs are permitted.  If a value contains whitespace it must be enclosed with braces as illustrated here:</p>
 
-<pre class="text">
-  id=ImageMagick
-  class=PseudoClass  colors=256  matte=False
-  columns=1280  rows=1024  depth=8
-  compression=RLE
-  colorspace=RGB
-  copyright={Copyright (c) 1999-2013 ImageMagick Studio LLC}
-  &#8942;
+<pre>
+id=ImageMagick
+class=PseudoClass  colors=256  matte=False
+columns=1280  rows=1024  depth=8
+compression=RLE
+colorspace=RGB
+copyright={Copyright (c) 1999-2015 ImageMagick Studio LLC}
+â‹®
 </pre>
 
-<p>Note that <em>key = value</em> combinations may be separated by <em>newlines</em> or spaces and may occur in any order within the header.  Comments (within braces) may appear anywhere before the colon.</p>
+<p>Note that <var>key = value</var> combinations may be separated by <var>newlines</var> or spaces and may occur in any order within the header.  Comments (within braces) may appear anywhere before the colon.</p>
 
-<p>If you specify the montage key in the header, follow the header with a directory of image tiles.  This directory consists of a name for each tile of the composite image separated by a <em>newline</em> character.  The list is terminated with a NULL character.</p>
+<p>If you specify the montage key in the header, follow the header with a directory of image tiles.  This directory consists of a name for each tile of the composite image separated by a <var>newline</var> character.  The list is terminated with a NULL character.</p>
 
 <p>If you specify the color-profile key in the header, follow the header (or montage directory if the montage key is in the header) with the binary color profile.</p>
 
-<p>The header is separated from the image data by a <code>:</code> character immediately followed by a <em>newline</em>.</p>
+<p>The header is separated from the image data by a <code>:</code> character immediately followed by a <var>newline</var>.</p>
 
-</div>
-
-<h2><a id="binary"></a>MIFF Binary Data</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="binary"></a>MIFF Binary Data</h2>
 
 <p>Next comes the binary image data itself.  How the image data is formatted depends upon the class of the image as specified (or not specified) by the value of the class key in the header.</p>
 
@@ -369,24 +223,41 @@
 <p>MIFF files may contain more than one image.  Simply concatenate each individual image (composed of a header and image data) into one file.</p>
 
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index 82e98b7..86ad6ea 100644
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 <div class="main">
-
-<h1>ImageMagick Mogrify Command-line Tool</h1>
-<p class="navigation-index">[<a href="mogrify.html#usage">Example Usage</a> • <a href="mogrify.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p>Use the <code>mogrify</code> program to resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.   This tool is similiar to <a href="convert.html">convert</a> except that the original image file is overwritten (unless you change the file suffix with the <a href="command-line-options.html#format">-format</a> option) with any changes you request.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>mogrify</code> command or see below for sample usages of the command.</p>
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 </div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="mogrify.html#usage">Example Usage</a> • <a href="mogrify.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>mogrify</code> program to resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and much more.   This tool is similiar to <a href="convert.html">convert</a> except that the original image file is overwritten (unless you change the file suffix with the <a href="command-line-options.html#format">-format</a> option) with any changes you request.  See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>mogrify</code> command or see below for sample usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>mogrify</code> command here to illustrate its usefulness and ease of use.  To get started, let's reduce the size of our
 rose:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>mogrify -resize 50% rose.jpg</span></p>
-<p class="image">
+<pre>
+mogrify -resize 50% rose.jpg
+</pre>
+
+<ul>
   <a href="../images/rose.jpg">
-  <img src="../images/rose.jpg" width="70" height="46" alt="rose" />
+  <img src="../images/rose.jpg" width="70" height="46" alt="rose">
   </a>
-  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==>" />
+  <img style="margin-top:13px; margin-bottom:13px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
   <a href="../images/rose.png">
-  <img style="margin-top:12px; margin-bottom: 11px;" src="../images/rose.png" width="35" height="23" alt="rose" />
+  <img style="margin-top:12px; margin-bottom: 11px;" src="../images/rose.png" width="35" height="23" alt="rose">
   </a>
-</p>
+</ul>
 
 <p>You can resize all your JPEG images in a folder to a maximum dimension of 256x256 with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>mogrify -resize 256x256 *.jpg</span></p>
+<pre>
+mogrify -resize 256x256 *.jpg
+</pre>
+
 <p>Finally, we convert all our PNG images in a folder to the JPEG format:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>mogrify -format jpg *.png</span></p>
+<pre>
+mogrify -format jpg *.png
+</pre>
+
 <p>Here image files 1.png, 2.png, etc., are left untouched and files 1.jpg, 2.jpg, etc., are created.  They are copies of their respective PNG images except are stored  in the JPEG image format.</p>
 
 
 <p>You can find additional examples of using <code>mogrify</code> in <a href="http://www.ibm.com/developerworks/library/l-graf/?ca=dnt-428">Graphics from the Command Line</a>.  Further discussion is available in  <a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
-
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>mogrify</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -271,1178 +106,1195 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-blur">-adaptive-blur <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively blur pixels; decrease effect near edges</td>
+    <td><a href="command-line-options.html#adaptive-blur">-adaptive-blur <var>geometry</var></a></td>
+    <td>adaptively blur pixels; decrease effect near edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-resize">-adaptive-resize <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively resize image with data dependent triangulation.</td>
+    <td><a href="command-line-options.html#adaptive-resize">-adaptive-resize <var>geometry</var></a></td>
+    <td>adaptively resize image with data dependent triangulation.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively sharpen pixels; increase effect near edges</td>
+    <td><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <var>geometry</var></a></td>
+    <td>adaptively sharpen pixels; increase effect near edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adjoin">-adjoin</a></td>
-    <td valign="top">join images into a single multi-image file</td>
+    <td><a href="command-line-options.html#adjoin">-adjoin</a></td>
+    <td>join images into a single multi-image file</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#affine">-affine <em class="option">matrix</em></a></td>
-    <td valign="top">affine transform matrix</td>
+    <td><a href="command-line-options.html#affine">-affine <var>matrix</var></a></td>
+    <td>affine transform matrix</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#annotate">-annotate <em class="option">geometry text</em></a></td>
-    <td valign="top">annotate the image with text</td>
+    <td><a href="command-line-options.html#annotate">-annotate <var>geometry text</var></a></td>
+    <td>annotate the image with text</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#antialias">-antialias</a></td>
-    <td valign="top">remove pixel-aliasing</td>
+    <td><a href="command-line-options.html#antialias">-antialias</a></td>
+    <td>remove pixel-aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#append">-append</a></td>
-    <td valign="top">append an image sequence</td>
+    <td><a href="command-line-options.html#append">-append</a></td>
+    <td>append an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decipher image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decipher image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-gamma">-auto-gamma</a></td>
-    <td valign="top">automagically adjust gamma level of image</td>
+    <td><a href="command-line-options.html#auto-gamma">-auto-gamma</a></td>
+    <td>automagically adjust gamma level of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-level">-auto-level</a></td>
-    <td valign="top">automagically adjust color levels of image</td>
+    <td><a href="command-line-options.html#auto-level">-auto-level</a></td>
+    <td>automagically adjust color levels of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
-    <td valign="top">automagically orient image</td>
+    <td><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
+    <td>automagically orient image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#background">-background <em class="option">color</em></a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#background">-background <var>color</var></a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bench">-bench <em class="option">iterations</em></a></td>
-    <td valign="top">measure performance</td>
+    <td><a href="command-line-options.html#bench">-bench <var>iterations</var></a></td>
+    <td>measure performance</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bias">-bias <em class="option">value</em></a></td>
-    <td valign="top">add bias when convolving an image</td>
+    <td><a href="command-line-options.html#bias">-bias <var>value</var></a></td>
+    <td>add bias when convolving an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#black-threshold">-black-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels below the threshold into black</td>
+    <td><a href="command-line-options.html#black-threshold">-black-threshold <var>value</var></a></td>
+    <td>force all pixels below the threshold into black</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-primary">-blue-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity blue primary point</td>
+    <td><a href="command-line-options.html#blue-primary">-blue-primary <var>point</var></a></td>
+    <td>chromaticity blue primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-shift">-blue-shift  <em class="option">factor</em></a></td>
-    <td valign="top">simulate a scene at nighttime in the moonlight</td>
+    <td><a href="command-line-options.html#blue-shift">-blue-shift  <var>factor</var></a></td>
+    <td>simulate a scene at nighttime in the moonlight</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blur">-blur <em class="option">geometry</em></a></td>
-    <td valign="top">reduce image noise and reduce detail levels</td>
+    <td><a href="command-line-options.html#blur">-blur <var>geometry</var></a></td>
+    <td>reduce image noise and reduce detail levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#brightness-contrast">-brightness-contrast <em class="option">geometry</em></a></td>
-    <td valign="top">improve brightness / contrast of the image</td>
+    <td><a href="command-line-options.html#brightness-contrast">-brightness-contrast <var>geometry</var></a></td>
+    <td>improve brightness / contrast of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#canny">-canny <em class="option">geometry</em></a></td>
-    <td valign="top">use a multi-stage algorithm to detect a wide range of edges in the image</td>
+    <td><a href="command-line-options.html#canny">-canny <var>geometry</var></a></td>
+    <td>use a multi-stage algorithm to detect a wide range of edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#caption">-caption <em class="option">string</em></a></td>
-    <td valign="top">assign a caption to an image</td>
+    <td><a href="command-line-options.html#caption">-caption <var>string</var></a></td>
+    <td>assign a caption to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#cdl">-cdl <em class="option">filename</em></a></td>
-    <td valign="top">color correct with a color decision list</td>
+    <td><a href="command-line-options.html#cdl">-cdl <var>filename</var></a></td>
+    <td>color correct with a color decision list</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#charcoal">-charcoal <em class="option">radius</em></a></td>
-    <td valign="top">simulate a charcoal drawing</td>
+    <td><a href="command-line-options.html#charcoal">-charcoal <var>radius</var></a></td>
+    <td>simulate a charcoal drawing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#chop">-chop <em class="option">geometry</em></a></td>
-    <td valign="top">remove pixels from the image interior</td>
+    <td><a href="command-line-options.html#chop">-chop <var>geometry</var></a></td>
+    <td>remove pixels from the image interior</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip">-clip</a></td>
-    <td valign="top">clip along the first path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip">-clip</a></td>
+    <td>clip along the first path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clamp">-clamp</a></td>
-    <td valign="top">set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
+    <td><a href="command-line-options.html#clamp">-clamp</a></td>
+    <td>set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-mask">-clip-mask</a> <em class="option">filename</em></td>
-    <td valign="top">associate clip mask with the image</td>
+    <td><a href="command-line-options.html#clip-mask">-clip-mask</a> <var>filename</var></td>
+    <td>associate clip mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clip-path">-clip-path <em class="option">id</em></a></td>
-    <td valign="top">clip along a named path from the 8BIM profile</td>
+    <td><a href="command-line-options.html#clip-path">-clip-path <var>id</var></a></td>
+    <td>clip along a named path from the 8BIM profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clut">-clut</a></td>
-    <td valign="top">apply a color lookup table to the image</td>
+    <td><a href="command-line-options.html#clut">-clut</a></td>
+    <td>apply a color lookup table to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#complex">-complex<em class="option">operator</em></a></td>
-    <td valign="top">perform complex mathematics on an image sequence</td>
+    <td><a href="command-line-options.html#complex">-complex<var>operator</var></a></td>
+    <td>perform complex mathematics on an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#connected-components">-connected-components <em class="option">connectivity</em></a></td>
-    <td valign="top">connected-components uniquely labeled, choose from 4 or 8 way connectivity</td>
+    <td><a href="command-line-options.html#connected-components">-connected-components <var>connectivity</var></a></td>
+    <td>connected-components uniquely labeled, choose from 4 or 8 way connectivity</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast-stretch">-contrast-stretch <em class="option">geometry</em></a></td>
-    <td valign="top">improve the contrast in an image by `stretching' the range of intensity value</td>
+    <td><a href="command-line-options.html#contrast-stretch">-contrast-stretch <var>geometry</var></a></td>
+    <td>improve the contrast in an image by `stretching' the range of intensity value</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#coalesce">-coalesce</a></td>
-    <td valign="top">merge a sequence of images</td>
+    <td><a href="command-line-options.html#coalesce">-coalesce</a></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorize">-colorize <em class="option">value</em></a></td>
-    <td valign="top">colorize the image with the fill color</td>
+    <td><a href="command-line-options.html#colorize">-colorize <var>value</var></a></td>
+    <td>colorize the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#color-matrix">-color-matrix <em class="option">matrix</em></a></td>
-    <td valign="top">apply color correction to the image.</td>
+    <td><a href="command-line-options.html#color-matrix">-color-matrix <var>matrix</var></a></td>
+    <td>apply color correction to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#combine">-combine</a></td>
-    <td valign="top">combine a sequence of images</td>
+    <td><a href="command-line-options.html#combine">-combine</a></td>
+    <td>combine a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compose">-compose <em class="option">operator</em></a></td>
-    <td valign="top">set image composite operator</td>
+    <td><a href="command-line-options.html#compose">-compose <var>operator</var></a></td>
+    <td>set image composite operator</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#composite">-composite</a></td>
-    <td valign="top">composite image</td>
+    <td><a href="command-line-options.html#composite">-composite</a></td>
+    <td>composite image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#contrast">-contrast</a></td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td><a href="command-line-options.html#contrast">-contrast</a></td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#convolve">-convolve <em class="option">coefficients</em></a></td>
-    <td valign="top">apply a convolution kernel to the image</td>
+    <td><a href="command-line-options.html#convolve">-convolve <var>coefficients</var></a></td>
+    <td>apply a convolution kernel to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">crop the image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>crop the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#cycle">-cycle <em class="option">amount</em></a></td>
-    <td valign="top">cycle the image colormap</td>
+    <td><a href="command-line-options.html#cycle">-cycle <var>amount</var></a></td>
+    <td>cycle the image colormap</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#decipher">-decipher <em class="option">filename</em></a></td>
-    <td valign="top">convert cipher pixels to plain</td>
+    <td><a href="command-line-options.html#decipher">-decipher <var>filename</var></a></td>
+    <td>convert cipher pixels to plain</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#deconstruct">-deconstruct</a></td>
-    <td valign="top">break down an image sequence into constituent parts</td>
+    <td><a href="command-line-options.html#deconstruct">-deconstruct</a></td>
+    <td>break down an image sequence into constituent parts</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delay">-delay <em class="option">value</em></a></td>
-    <td valign="top">display the next image after pausing</td>
+    <td><a href="command-line-options.html#delay">-delay <var>value</var></a></td>
+    <td>display the next image after pausing</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#delete">-delete <em class="option">index</em></a></td>
-    <td valign="top">delete the image from the image sequence</td>
+    <td><a href="command-line-options.html#delete">-delete <var>index</var></a></td>
+    <td>delete the image from the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#despeckle">-despeckle</a></td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td><a href="command-line-options.html#despeckle">-despeckle</a></td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#direction">-direction <em class="option">type</em></a></td>
-    <td valign="top">render text right-to-left or left-to-right</td>
+    <td><a href="command-line-options.html#direction">-direction <var>type</var></a></td>
+    <td>render text right-to-left or left-to-right</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#display">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#display">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#distort">-distort <em class="option">type coefficients</em></a></td>
-    <td valign="top">distort image</td>
+    <td><a href="command-line-options.html#distort">-distort <var>type coefficients</var></a></td>
+    <td>distort image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#distribute-cache">-distribute-cache <em class="option">port</em></a></td>
-    <td valign="top">launch a pixel cache server</td>
+    <td><a href="command-line-options.html#distribute-cache">-distribute-cache <var>port</var></a></td>
+    <td>launch a pixel cache server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#draw">-draw <em class="option">string</em></a></td>
-    <td valign="top">annotate the image with a graphic primitive</td>
+    <td><a href="command-line-options.html#draw">-draw <var>string</var></a></td>
+    <td>annotate the image with a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#duplicate">-duplicate <em class="option">count,indexes</em></a></td>
-    <td valign="top">duplicate an image one or more times</td>
+    <td><a href="command-line-options.html#duplicate">-duplicate <var>count,indexes</var></a></td>
+    <td>duplicate an image one or more times</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#edge">-edge <em class="option">radius</em></a></td>
-    <td valign="top">apply a filter to detect edges in the image</td>
+    <td><a href="command-line-options.html#edge">-edge <var>radius</var></a></td>
+    <td>apply a filter to detect edges in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#emboss">-emboss <em class="option">radius</em></a></td>
-    <td valign="top">emboss an image</td>
+    <td><a href="command-line-options.html#emboss">-emboss <var>radius</var></a></td>
+    <td>emboss an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encipher">-encipher <em class="option">filename</em></a></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td><a href="command-line-options.html#encipher">-encipher <var>filename</var></a></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#encoding">-encoding <em class="option">type</em></a></td>
-    <td valign="top">text encoding type</td>
+    <td><a href="command-line-options.html#encoding">-encoding <var>type</var></a></td>
+    <td>text encoding type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#enhance">-enhance</a></td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td><a href="command-line-options.html#enhance">-enhance</a></td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#equalize">-equalize</a></td>
-    <td valign="top">perform histogram equalization to an image</td>
+    <td><a href="command-line-options.html#equalize">-equalize</a></td>
+    <td>perform histogram equalization to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#evaluate">-evaluate <em class="option">operator value</em></a></td>
-    <td valign="top">evaluate an arithmetic, relational, or logical expression</td>
+    <td><a href="command-line-options.html#evaluate">-evaluate <var>operator value</var></a></td>
+    <td>evaluate an arithmetic, relational, or logical expression</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#evaluate-sequence">-evaluate-sequence <em class="option">operator</em></a></td>
-    <td valign="top">evaluate an arithmetic, relational, or logical expression for an image sequence</td>
+    <td><a href="command-line-options.html#evaluate-sequence">-evaluate-sequence <var>operator</var></a></td>
+    <td>evaluate an arithmetic, relational, or logical expression for an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extent">-extent <em class="option">geometry</em></a></td>
-    <td valign="top">set the image size</td>
+    <td><a href="command-line-options.html#extent">-extent <var>geometry</var></a></td>
+    <td>set the image size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#family">-family <em class="option">name</em></a></td>
-    <td valign="top">render text with this font family</td>
+    <td><a href="command-line-options.html#family">-family <var>name</var></a></td>
+    <td>render text with this font family</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#features">-features <em class="option">distance</em></a></td>
-    <td valign="top">analyze image features (e.g. contract, correlations, etc.).</td>
+    <td><a href="command-line-options.html#features">-features <var>distance</var></a></td>
+    <td>analyze image features (e.g. contract, correlations, etc.).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fft">-fft</a></td>
-    <td valign="top">implements the discrete Fourier transform (DFT)</td>
+    <td><a href="command-line-options.html#fft">-fft</a></td>
+    <td>implements the discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fill">-fill <em class="option">color</em></a></td>
-    <td valign="top">color to use when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#fill">-fill <var>color</var></a></td>
+    <td>color to use when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flatten">-flatten</a></td>
-    <td valign="top">flatten a sequence of images</td>
+    <td><a href="command-line-options.html#flatten">-flatten</a></td>
+    <td>flatten a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flip">-flip</a></td>
-    <td valign="top">flip image in the vertical direction</td>
+    <td><a href="command-line-options.html#flip">-flip</a></td>
+    <td>flip image in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#floodfill">-floodfill <em class="option">geometry color</em></a></td>
-    <td valign="top">floodfill the image with color</td>
+    <td><a href="command-line-options.html#floodfill">-floodfill <var>geometry color</var></a></td>
+    <td>floodfill the image with color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flop">-flop</a></td>
-    <td valign="top">flop image in the horizontal direction</td>
+    <td><a href="command-line-options.html#flop">-flop</a></td>
+    <td>flop image in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#font">-font <em class="option">name</em></a></td>
-    <td valign="top">render text with this font</td>
+    <td><a href="command-line-options.html#font">-font <var>name</var></a></td>
+    <td>render text with this font</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#format">-format <em class="option">type</em></a></td>
-    <td valign="top">output formatted image characteristics</td>
+    <td><a href="command-line-options.html#format">-format <var>type</var></a></td>
+    <td>output formatted image characteristics</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with an ornamental border</td>
+    <td><a href="command-line-options.html#frame">-frame <var>geometry</var></a></td>
+    <td>surround image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#function">-function <em class="option">name</em></a></td>
-    <td valign="top">apply a function to the image</td>
+    <td><a href="command-line-options.html#function">-function <var>name</var></a></td>
+    <td>apply a function to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fuzz">-fuzz <em class="option">distance</em></a></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td><a href="command-line-options.html#fuzz">-fuzz <var>distance</var></a></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fx">-fx <em class="option">expression</em></a></td>
-    <td valign="top">apply mathematical expression to an image channel(s)</td>
+    <td><a href="command-line-options.html#fx">-fx <var>expression</var></a></td>
+    <td>apply mathematical expression to an image channel(s)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gaussian-blur">-gaussian-blur <em class="option">geometry</em></a></td>
-    <td valign="top">reduce image noise and reduce detail levels</td>
+    <td><a href="command-line-options.html#gaussian-blur">-gaussian-blur <var>geometry</var></a></td>
+    <td>reduce image noise and reduce detail levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">type</em></a></td>
-    <td valign="top">horizontal and vertical text placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>type</var></a></td>
+    <td>horizontal and vertical text placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intensity">-grayscale <em class="option">method</em></a></td>
-    <td valign="top">convert image to grayscale</td>
+    <td><a href="command-line-options.html#intensity">-grayscale <var>method</var></a></td>
+    <td>convert image to grayscale</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#green-primary">-green-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity green primary point</td>
+    <td><a href="command-line-options.html#green-primary">-green-primary <var>point</var></a></td>
+    <td>chromaticity green primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#hough-lines">-hough-lines <em class="option">geometry</em></a></td>
-    <td valign="top">identify lines in the image</td>
+    <td><a href="command-line-options.html#hough-lines">-hough-lines <var>geometry</var></a></td>
+    <td>identify lines in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ift">-ifft</a></td>
-    <td valign="top">implements the inverse discrete Fourier transform (DFT)</td>
+    <td><a href="command-line-options.html#ift">-ifft</a></td>
+    <td>implements the inverse discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#implode">-implode <em class="option">amount</em></a></td>
-    <td valign="top">implode image pixels about the center</td>
+    <td><a href="command-line-options.html#implode">-implode <var>amount</var></a></td>
+    <td>implode image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#insert">-insert <em class="option">index</em></a></td>
-    <td valign="top">insert last image into the image sequence</td>
+    <td><a href="command-line-options.html#insert">-insert <var>index</var></a></td>
+    <td>insert last image into the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intensity">-intensity <em class="option">method</em></a></td>
-    <td valign="top">method to generate an intensity value from a pixel</td>
+    <td><a href="command-line-options.html#intensity">-intensity <var>method</var></a></td>
+    <td>method to generate an intensity value from a pixel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#intent">-intent <em class="option">type</em></a></td>
-    <td valign="top">type of rendering intent when managing the image color</td>
+    <td><a href="command-line-options.html#intent">-intent <var>type</var></a></td>
+    <td>type of rendering intent when managing the image color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interline-spacing">-interline-spacing <em class="option">value</em></a></td>
-    <td valign="top">the space between two text lines</td>
+    <td><a href="command-line-options.html#interline-spacing">-interline-spacing <var>value</var></a></td>
+    <td>the space between two text lines</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interword-spacing">-interword-spacing <em class="option">value</em></a></td>
-    <td valign="top">the space between two words</td>
+    <td><a href="command-line-options.html#interword-spacing">-interword-spacing <var>value</var></a></td>
+    <td>the space between two words</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#kerning">-kerning <em class="option">value</em></a></td>
-    <td valign="top">the space between two characters</td>
+    <td><a href="command-line-options.html#kerning">-kerning <var>value</var></a></td>
+    <td>the space between two characters</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#kuwahara">-kuwahara <em class="option">geometry</em></a></td>
-    <td valign="top">edge preserving noise reduction filter</td>
+    <td><a href="command-line-options.html#kuwahara">-kuwahara <var>geometry</var></a></td>
+    <td>edge preserving noise reduction filter</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">string</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>string</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#lat">-lat <em class="option">geometry</em></a></td>
-    <td valign="top">local adaptive thresholding</td>
+    <td><a href="command-line-options.html#lat">-lat <var>geometry</var></a></td>
+    <td>local adaptive thresholding</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#layers">-layers <em class="option">method</em></a></td>
-    <td valign="top">optimize or compare image layers</td>
+    <td><a href="command-line-options.html#layers">-layers <var>method</var></a></td>
+    <td>optimize or compare image layers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#level">-level <em class="option">value</em></a></td>
-    <td valign="top">adjust the level of image contrast</td>
+    <td><a href="command-line-options.html#level">-level <var>value</var></a></td>
+    <td>adjust the level of image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#linear-stretch">-linear-stretch <em class="option">geometry</em></a></td>
-    <td valign="top">linear with saturation histogram stretch</td>
+    <td><a href="command-line-options.html#linear-stretch">-linear-stretch <var>geometry</var></a></td>
+    <td>linear with saturation histogram stretch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#liquid-rescale">-liquid-rescale <em class="option">geometry</em></a></td>
-    <td valign="top">rescale image with seam-carving</td>
+    <td><a href="command-line-options.html#liquid-rescale">-liquid-rescale <var>geometry</var></a></td>
+    <td>rescale image with seam-carving</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#loop">-loop <em class="option">iterations</em></a></td>
-    <td valign="top">add Netscape loop extension to your GIF animation</td>
+    <td><a href="command-line-options.html#loop">-loop <var>iterations</var></a></td>
+    <td>add Netscape loop extension to your GIF animation</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mask">-mask <em class="option">filename</em></a></td>
-    <td valign="top">associate a mask with the image</td>
+    <td><a href="command-line-options.html#mask">-mask <var>filename</var></a></td>
+    <td>associate a mask with the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mattecolor">-mattecolor <em class="option">color</em></a></td>
-    <td valign="top">frame color</td>
+    <td><a href="command-line-options.html#mattecolor">-mattecolor <var>color</var></a></td>
+    <td>frame color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#median">-median <em class="option">radius</em></a></td>
-    <td valign="top">apply a median filter to the image</td>
+    <td><a href="command-line-options.html#median">-median <var>radius</var></a></td>
+    <td>apply a median filter to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mean-shift">-mean-shift <em class="option">geometry</em></a></td>
-    <td valign="top">delineate arbitrarily shaped clusters in the image</td>
+    <td><a href="command-line-options.html#mean-shift">-mean-shift <var>geometry</var></a></td>
+    <td>delineate arbitrarily shaped clusters in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#metric">-metric <em class="option">type</em></a></td>
-    <td valign="top">measure differences between images with this metric</td>
+    <td><a href="command-line-options.html#metric">-metric <var>type</var></a></td>
+    <td>measure differences between images with this metric</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mode">-mode <em class="option">radius</em></a></td>
-    <td valign="top">make each pixel the 'predominant color' of the neighborhood</td>
+    <td><a href="command-line-options.html#mode">-mode <var>radius</var></a></td>
+    <td>make each pixel the 'predominant color' of the neighborhood</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#modulate">-modulate <em class="option">value</em></a></td>
-    <td valign="top">vary the brightness, saturation, and hue</td>
+    <td><a href="command-line-options.html#modulate">-modulate <var>value</var></a></td>
+    <td>vary the brightness, saturation, and hue</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#morph">-morph <em class="option">value</em></a></td>
-    <td valign="top">morph an image sequence</td>
+    <td><a href="command-line-options.html#morph">-morph <var>value</var></a></td>
+    <td>morph an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#morphology">-morphology <em class="option">method</em></a> <em class="option">kernel</em></td>
-    <td valign="top">apply a morphology method to the image</td>
+    <td><a href="command-line-options.html#morphology">-morphology <var>method</var></a> <var>kernel</var></td>
+    <td>apply a morphology method to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#motion-blur">-motion-blur <em class="option">geometry</em></a></td>
-    <td valign="top">simulate motion blur</td>
+    <td><a href="command-line-options.html#motion-blur">-motion-blur <var>geometry</var></a></td>
+    <td>simulate motion blur</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#negate">-negate</a></td>
-    <td valign="top">replace each pixel with its complementary color </td>
+    <td><a href="command-line-options.html#negate">-negate</a></td>
+    <td>replace each pixel with its complementary color </td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#noise">-noise <em class="option">radius</em></a></td>
-    <td valign="top">add or reduce noise in an image</td>
+    <td><a href="command-line-options.html#noise">-noise <var>radius</var></a></td>
+    <td>add or reduce noise in an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#normalize">-normalize</a></td>
-    <td valign="top">transform image to span the full range of colors</td>
+    <td><a href="command-line-options.html#normalize">-normalize</a></td>
+    <td>transform image to span the full range of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#opaque">-opaque <em class="option">color</em></a></td>
-    <td valign="top">change this color to the fill color</td>
+    <td><a href="command-line-options.html#opaque">-opaque <var>color</var></a></td>
+    <td>change this color to the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ordered-dither">-ordered-dither <em class="option">NxN</em></a></td>
-    <td valign="top">ordered dither the image</td>
+    <td><a href="command-line-options.html#ordered-dither">-ordered-dither <var>NxN</var></a></td>
+    <td>ordered dither the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#orient">-orient <em class="option">type</em></a></td>
-    <td valign="top">image orientation</td>
+    <td><a href="command-line-options.html#orient">-orient <var>type</var></a></td>
+    <td>image orientation</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#paint">-paint <em class="option">radius</em></a></td>
-    <td valign="top">simulate an oil painting</td>
+    <td><a href="command-line-options.html#paint">-paint <var>radius</var></a></td>
+    <td>simulate an oil painting</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#perceptible">-perceptible</a></td>
-    <td valign="top">set each pixel whose value is less than |<em>epsilon</em>| to <em>-epsilon</em> or <em>epsilon</em> (whichever is closer) otherwise the pixel value remains unchanged.</td>
+    <td><a href="command-line-options.html#perceptible">-perceptible</a></td>
+    <td>set each pixel whose value is less than |<var>epsilon</var>| to <var>-epsilon</var> or <var>epsilon</var> (whichever is closer) otherwise the pixel value remains unchanged.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#ping">-ping</a></td>
-    <td valign="top">efficiently determine image attributes</td>
+    <td><a href="command-line-options.html#ping">-ping</a></td>
+    <td>efficiently determine image attributes</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#pointsize">-pointsize <em class="option">value</em></a></td>
-    <td valign="top">font point size</td>
+    <td><a href="command-line-options.html#pointsize">-pointsize <var>value</var></a></td>
+    <td>font point size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#polaroid">-polaroid <em class="option">angle</em></a></td>
-    <td valign="top">simulate a Polaroid picture</td>
+    <td><a href="command-line-options.html#polaroid">-polaroid <var>angle</var></a></td>
+    <td>simulate a Polaroid picture</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#poly">-poly <em class="option">terms</em></a></td>
-    <td valign="top">build a polynomial from the image sequence and the corresponding terms (coefficients and degree pairs).</td>
+    <td><a href="command-line-options.html#poly">-poly <var>terms</var></a></td>
+    <td>build a polynomial from the image sequence and the corresponding terms (coefficients and degree pairs).</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#posterize">-posterize <em class="option">levels</em></a></td>
-    <td valign="top">reduce the image to a limited number of color levels</td>
+    <td><a href="command-line-options.html#posterize">-posterize <var>levels</var></a></td>
+    <td>reduce the image to a limited number of color levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#precision">-precision <em class="option">value</em></a></td>
-    <td valign="top">set the maximum number of significant digits to be printed</td>
+    <td><a href="command-line-options.html#precision">-precision <var>value</var></a></td>
+    <td>set the maximum number of significant digits to be printed</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#preview">-preview <em class="option">type</em></a></td>
-    <td valign="top">image preview type</td>
+    <td><a href="command-line-options.html#preview">-preview <var>type</var></a></td>
+    <td>image preview type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#print">-print <em class="option">string</em></a></td>
-    <td valign="top">interpret string and print to console</td>
+    <td><a href="command-line-options.html#print">-print <var>string</var></a></td>
+    <td>interpret string and print to console</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#process">-process <em class="option">image-filter</em></a></td>
-    <td valign="top">process the image with a custom image filter</td>
+    <td><a href="command-line-options.html#process">-process <var>image-filter</var></a></td>
+    <td>process the image with a custom image filter</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#radial-blur">-radial-blur <em class="option">angle</em></a></td>
-    <td valign="top">radial blur the image</td>
+    <td><a href="command-line-options.html#radial-blur">-radial-blur <var>angle</var></a></td>
+    <td>radial blur the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#raise">-raise <em class="option">value</em></a></td>
-    <td valign="top">lighten/darken image edges to create a 3-D effect</td>
+    <td><a href="command-line-options.html#raise">-raise <var>value</var></a></td>
+    <td>lighten/darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#random-threshold">-random-threshold <em class="option">low,high</em></a></td>
-    <td valign="top">random threshold the image</td>
+    <td><a href="command-line-options.html#random-threshold">-random-threshold <var>low,high</var></a></td>
+    <td>random threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#red-primary">-red-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity red primary point</td>
+    <td><a href="command-line-options.html#red-primary">-red-primary <var>point</var></a></td>
+    <td>chromaticity red primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#region">-region <em class="option">geometry</em></a></td>
-    <td valign="top">apply options to a portion of the image</td>
+    <td><a href="command-line-options.html#region">-region <var>geometry</var></a></td>
+    <td>apply options to a portion of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#remap">-remap <em class="option">filename</em></a></td>
-    <td valign="top">transform image colors to match this set of colors</td>
+    <td><a href="command-line-options.html#remap">-remap <var>filename</var></a></td>
+    <td>transform image colors to match this set of colors</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#render">-render</a></td>
-    <td valign="top">render vector graphics</td>
+    <td><a href="command-line-options.html#render">-render</a></td>
+    <td>render vector graphics</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#repage">-repage <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas</td>
+    <td><a href="command-line-options.html#repage">-repage <var>geometry</var></a></td>
+    <td>size and location of an image canvas</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resample">-resample <em class="option">geometry</em></a></td>
-    <td valign="top">change the resolution of an image</td>
+    <td><a href="command-line-options.html#resample">-resample <var>geometry</var></a></td>
+    <td>change the resolution of an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#roll">-roll <em class="option">geometry</em></a></td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td><a href="command-line-options.html#roll">-roll <var>geometry</var></a></td>
+    <td>roll an image vertically or horizontally</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sample">-sample <em class="option">geometry</em></a></td>
-    <td valign="top">scale image with pixel sampling</td>
+    <td><a href="command-line-options.html#sample">-sample <var>geometry</var></a></td>
+    <td>scale image with pixel sampling</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scale">-scale <em class="option">geometry</em></a></td>
-    <td valign="top">scale the image</td>
+    <td><a href="command-line-options.html#scale">-scale <var>geometry</var></a></td>
+    <td>scale the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scene">-scene <em class="option">value</em></a></td>
-    <td valign="top">image scene number</td>
+    <td><a href="command-line-options.html#scene">-scene <var>value</var></a></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#segment">-segment <em class="option">values</em></a></td>
-    <td valign="top">segment an image</td>
+    <td><a href="command-line-options.html#segment">-segment <var>values</var></a></td>
+    <td>segment an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#threshold">-selective-blur <em class="option">geometry</em></a></td>
-    <td valign="top">selectively blur pixels within a contrast threshold</td>
+    <td><a href="command-line-options.html#threshold">-selective-blur <var>geometry</var></a></td>
+    <td>selectively blur pixels within a contrast threshold</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#separate">-separate</a></td>
-    <td valign="top">separate an image channel into a grayscale image</td>
+    <td><a href="command-line-options.html#separate">-separate</a></td>
+    <td>separate an image channel into a grayscale image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sepia-tone">-sepia-tone <em class="option">threshold</em></a></td>
-    <td valign="top">simulate a sepia-toned photo</td>
+    <td><a href="command-line-options.html#sepia-tone">-sepia-tone <var>threshold</var></a></td>
+    <td>simulate a sepia-toned photo</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shade">-shade <em class="option">degrees</em></a></td>
-    <td valign="top">shade the image using a distant light source</td>
+    <td><a href="command-line-options.html#shade">-shade <var>degrees</var></a></td>
+    <td>shade the image using a distant light source</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shadow">-shadow <em class="option">geometry</em></a></td>
-    <td valign="top">simulate an image shadow</td>
+    <td><a href="command-line-options.html#shadow">-shadow <var>geometry</var></a></td>
+    <td>simulate an image shadow</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sharpen">-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#sharpen">-sharpen <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shave">-shave <em class="option">geometry</em></a></td>
-    <td valign="top">shave pixels from the image edges</td>
+    <td><a href="command-line-options.html#shave">-shave <var>geometry</var></a></td>
+    <td>shave pixels from the image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shear">-shear <em class="option">geometry</em></a></td>
-    <td valign="top">slide one edge of the image along the X or Y axis</td>
+    <td><a href="command-line-options.html#shear">-shear <var>geometry</var></a></td>
+    <td>slide one edge of the image along the X or Y axis</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sigmoidal">-sigmoidal-contrast <em class="option">geometry</em></a></td>
-    <td valign="top">increase the contrast without saturating highlights or shadows</td>
+    <td><a href="command-line-options.html#sigmoidal">-sigmoidal-contrast <var>geometry</var></a></td>
+    <td>increase the contrast without saturating highlights or shadows</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sketch">-sketch <em class="option">geometry</em></a></td>
-    <td valign="top">simulate a pencil sketch</td>
+    <td><a href="command-line-options.html#sketch">-sketch <var>geometry</var></a></td>
+    <td>simulate a pencil sketch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#smush">-smush <em class="option">offset</em></a></td>
-    <td valign="top">smush an image sequence together</td>
+    <td><a href="command-line-options.html#smush">-smush <var>offset</var></a></td>
+    <td>smush an image sequence together</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#solarize">-solarize <em class="option">threshold</em></a></td>
-    <td valign="top">negate all pixels above the threshold level</td>
+    <td><a href="command-line-options.html#solarize">-solarize <var>threshold</var></a></td>
+    <td>negate all pixels above the threshold level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#splice">-splice <em class="option">geometry</em></a></td>
-    <td valign="top">splice the background color into the image</td>
+    <td><a href="command-line-options.html#splice">-splice <var>geometry</var></a></td>
+    <td>splice the background color into the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#spread">-spread <em class="option">radius</em></a></td>
-    <td valign="top">displace image pixels by a random amount</td>
+    <td><a href="command-line-options.html#spread">-spread <var>radius</var></a></td>
+    <td>displace image pixels by a random amount</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#statistic">-statistic <em class="option">type</em> <em class="option">geometry</em></a></td>
-    <td valign="top">replace each pixel with corresponding statistic from the neighborhood</td>
+    <td><a href="command-line-options.html#statistic">-statistic <var>type</var> <var>geometry</var></a></td>
+    <td>replace each pixel with corresponding statistic from the neighborhood</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stroke">-stroke <em class="option">color</em></a></td>
-    <td valign="top">graphic primitive stroke color</td>
+    <td><a href="command-line-options.html#stroke">-stroke <var>color</var></a></td>
+    <td>graphic primitive stroke color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strokewidth">-strokewidth <em class="option">value</em></a></td>
-    <td valign="top">graphic primitive stroke width</td>
+    <td><a href="command-line-options.html#strokewidth">-strokewidth <var>value</var></a></td>
+    <td>graphic primitive stroke width</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stretch">-stretch <em class="option">type</em></a></td>
-    <td valign="top">render text with this font stretch</td>
+    <td><a href="command-line-options.html#stretch">-stretch <var>type</var></a></td>
+    <td>render text with this font stretch</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#style">-style <em class="option">type</em></a></td>
-    <td valign="top">render text with this font style</td>
+    <td><a href="command-line-options.html#style">-style <var>type</var></a></td>
+    <td>render text with this font style</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#swap">-swap <em class="option">indexes</em></a></td>
-    <td valign="top">swap two images in the image sequence</td>
+    <td><a href="command-line-options.html#swap">-swap <var>indexes</var></a></td>
+    <td>swap two images in the image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#swirl">-swirl <em class="option">degrees</em></a></td>
-    <td valign="top">swirl image pixels about the center</td>
+    <td><a href="command-line-options.html#swirl">-swirl <var>degrees</var></a></td>
+    <td>swirl image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#texture">-texture <em class="option">filename</em></a></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td><a href="command-line-options.html#texture">-texture <var>filename</var></a></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#threshold">-threshold <em class="option">value</em></a></td>
-    <td valign="top">threshold the image</td>
+    <td><a href="command-line-options.html#threshold">-threshold <var>value</var></a></td>
+    <td>threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#thumbnail">-thumbnail <em class="option">geometry</em></a></td>
-    <td valign="top">create a thumbnail of the image</td>
+    <td><a href="command-line-options.html#thumbnail">-thumbnail <var>geometry</var></a></td>
+    <td>create a thumbnail of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile">-tile <em class="option">filename</em></a></td>
-    <td valign="top">tile image when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#tile">-tile <var>filename</var></a></td>
+    <td>tile image when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile-offset">-tile-offset <em class="option">geometry</em></a></td>
-    <td valign="top">set the image tile offset</td>
+    <td><a href="command-line-options.html#tile-offset">-tile-offset <var>geometry</var></a></td>
+    <td>set the image tile offset</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tint">-tint <em class="option">value</em></a></td>
-    <td valign="top">tint the image with the fill color</td>
+    <td><a href="command-line-options.html#tint">-tint <var>value</var></a></td>
+    <td>tint the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transform">-transform</a></td>
-    <td valign="top">affine transform image</td>
+    <td><a href="command-line-options.html#transform">-transform</a></td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent">-transparent <em class="option">color</em></a></td>
-    <td valign="top">make this color transparent within the image</td>
+    <td><a href="command-line-options.html#transparent">-transparent <var>color</var></a></td>
+    <td>make this color transparent within the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transpose">-transpose</a></td>
-    <td valign="top">flip image in the vertical direction and rotate 90 degrees</td>
+    <td><a href="command-line-options.html#transpose">-transpose</a></td>
+    <td>flip image in the vertical direction and rotate 90 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transverse">-transverse</a></td>
-    <td valign="top">flop image in the horizontal direction and rotate 270 degrees</td>
+    <td><a href="command-line-options.html#transverse">-transverse</a></td>
+    <td>flop image in the horizontal direction and rotate 270 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#treedepth">-treedepth <em class="option">value</em></a></td>
-    <td valign="top">color tree depth</td>
+    <td><a href="command-line-options.html#treedepth">-treedepth <var>value</var></a></td>
+    <td>color tree depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#type">-type <em class="option">type</em></a></td>
-    <td valign="top">image type</td>
+    <td><a href="command-line-options.html#type">-type <var>type</var></a></td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#undercolor">-undercolor <em class="option">color</em></a></td>
-    <td valign="top">annotation bounding box color</td>
+    <td><a href="command-line-options.html#undercolor">-undercolor <var>color</var></a></td>
+    <td>annotation bounding box color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unique-colors">-unique-colors</a></td>
-    <td valign="top">discard all but one of any pixel color.</td>
+    <td><a href="command-line-options.html#unique-colors">-unique-colors</a></td>
+    <td>discard all but one of any pixel color.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#units">-units <em class="option">type</em></a></td>
-    <td valign="top">the units of image resolution</td>
+    <td><a href="command-line-options.html#units">-units <var>type</var></a></td>
+    <td>the units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unsharp">-unsharp <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#unsharp">-unsharp <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#view">-view</a></td>
-    <td valign="top">FlashPix viewing transforms</td>
+    <td><a href="command-line-options.html#view">-view</a></td>
+    <td>FlashPix viewing transforms</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#vignette">-vignette <em class="option">geometry</em></a></td>
-    <td valign="top">soften the edges of the image in vignette style</td>
+    <td><a href="command-line-options.html#vignette">-vignette <var>geometry</var></a></td>
+    <td>soften the edges of the image in vignette style</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#wave">-wave <em class="option">geometry</em></a></td>
-    <td valign="top">alter an image along a sine wave</td>
+    <td><a href="command-line-options.html#wave">-wave <var>geometry</var></a></td>
+    <td>alter an image along a sine wave</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#weight">-weight <em class="option">type</em></a></td>
-    <td valign="top">render text with this font weight</td>
+    <td><a href="command-line-options.html#weight">-weight <var>type</var></a></td>
+    <td>render text with this font weight</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-point">-white-point <em class="option">point</em></a></td>
-    <td valign="top">chromaticity white point</td>
+    <td><a href="command-line-options.html#white-point">-white-point <var>point</var></a></td>
+    <td>chromaticity white point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-threshold">-white-threshold <em class="option">value</em></a></td>
-    <td valign="top">force all pixels above the threshold into white</td>
+    <td><a href="command-line-options.html#white-threshold">-white-threshold <var>value</var></a></td>
+    <td>force all pixels above the threshold into white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#write">-write <em class="option">filename</em></a></td>
-    <td valign="top">write images to this file</td>
+    <td><a href="command-line-options.html#write">-write <var>filename</var></a></td>
+    <td>write images to this file</td>
   </tr>
 
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diff --git a/www/montage.html b/www/montage.html
index c56d7a3..a3dcfe9 100644
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+++ b/www/montage.html
@@ -1,278 +1,107 @@
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+  <meta http-equiv="content-language" content="en-US">
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-<h1>ImageMagick Montage Command-line Tool</h1>
-<p class="navigation-index">[<a href="montage.html#usage">Example Usage</a> • <a href="montage.html#options">Option Summary</a>]</p>
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-<p>Use the <code>montage</code> program to create a composite image by combining several separate images.  The images are tiled on the composite image optionally adorned with a border, frame, image name, and more. See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>montage</code> command or see below for example usages of the command.</p>
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+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
 </div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="montage.html#usage">Example Usage</a> • <a href="montage.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description">Use the <code>montage</code> program to create a composite image by combining several separate images.  The images are tiled on the composite image optionally adorned with a border, frame, image name, and more. See <a href="command-line-processing.html">Command Line Processing</a> for advice on how to structure your <code>montage</code> command or see below for example usages of the command.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>montage</code> command here to illustrate its usefulness and ease of use.  To get started, let's montage two images into a single composite:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>montage -background '#336699' -geometry +4+4 rose.jpg red-ball.png montage.jpg</span></p>
-<p class="image">
+<pre>
+montage -background '#336699' -geometry +4+4 rose.jpg red-ball.png montage.jpg
+</pre>
+
+<ul>
   <a href="../images/rose.jpg">
-  <img style="margin-top:14px; margin-bottom:14px;" src="../images/rose.jpg" width="70" height="46" alt="rose" />
+  <img style="margin-top:14px; margin-bottom:14px;" src="../images/rose.jpg" width="70" height="46" alt="rose">
   </a>
   <a href="../images/red-ball.png">
-  <img style="margin-top:2px; margin-bottom:2px;" src="../images/red-ball.png" width="70" height="70" alt="red ball" />
+  <img style="margin-top:2px; margin-bottom:2px;" src="../images/red-ball.png" width="70" height="70" alt="red ball">
   </a>
-  <img style="margin-top:27px; margin-bottom:27px;" src="../images/right.gif" width="20" height="20" alt="==>" />
+  <img style="margin-top:27px; margin-bottom:27px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
   <a href="../images/montage.jpg">
-  <img src="../images/montage.jpg" width="148" height="74" alt="montage" />
+  <img src="../images/montage.jpg" width="148" height="74" alt="montage">
   </a>
-</p>
+</ul>
 
 <p>Ok, let's add some decorations:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>montage -label %f -frame 5 -background '#336699' -geometry +4+4 rose.jpg red-ball.png frame.jpg</span></p>
-<p class="image">
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">montage -label %f -frame 5 -background '#336699' -geometry +4+4 rose.jpg red-ball.png frame.jpg</span></p>
+<ul>
   <a href="../images/rose.jpg">
-  <img style="margin-top:31px; margin-bottom:31px;" src="../images/rose.jpg" width="70" height="46" alt="rose.jpg" />
+  <img style="margin-top:31px; margin-bottom:31px;" src="../images/rose.jpg" width="70" height="46" alt="rose.jpg">
   </a>
   <a href="../images/red-ball.png">
-  <img style="margin-top:19px; margin-bottom:19px;" src="../images/red-ball.png" width="70" height="70" alt="red ball" />
+  <img style="margin-top:19px; margin-bottom:19px;" src="../images/red-ball.png" width="70" height="70" alt="red ball">
   </a>
-	<img style="margin-top:44px; margin-bottom:44px;" src="../images/right.gif" width="20" height="20" alt="==>" />
+	<img style="margin-top:44px; margin-bottom:44px;" src="../images/right.gif" width="20" height="20" alt="==&gt;">
   <a href="../images/frame.jpg">
-  <img src="../images/frame.jpg" width="176" height="108" alt="frame" />
+  <img src="../images/frame.jpg" width="176" height="108" alt="frame">
   </a>
-</p>
+</ul>
 
 <p>You can find additional examples of using <code>montage</code> at <a href="http://www.imagemagick.org/Usage/montage/">Examples of ImageMagick Usage</a> and <a href="http://www.ibm.com/developerworks/library/l-graf/?ca=dnt-428">Graphics from the Command Line</a>.  Further discussion is available in  <a href="http://www.ibm.com/developerworks/library/l-graf2/?ca=dgr-lnxw15GraphicsLine">More Graphics from the Command Line</a> and <a href="http://www.imagemagick.org/Usage/">Examples of ImageMagick Usage</a>.</p>
 
-</div>
-
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>montage</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -280,528 +109,545 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <em class="option">geometry</em></a></td>
-    <td valign="top">adaptively sharpen pixels; increase effect near edges</td>
+    <td><a href="command-line-options.html#adaptive-sharpen">-adaptive-sharpen <var>geometry</var></a></td>
+    <td>adaptively sharpen pixels; increase effect near edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#adjoin">-adjoin</a></td>
-    <td valign="top">join images into a single multi-image file</td>
+    <td><a href="command-line-options.html#adjoin">-adjoin</a></td>
+    <td>join images into a single multi-image file</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#affine">-affine <em class="option">matrix</em></a></td>
-    <td valign="top">affine transform matrix</td>
+    <td><a href="command-line-options.html#affine">-affine <var>matrix</var></a></td>
+    <td>affine transform matrix</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#alpha">-alpha</a></td>
-    <td valign="top">on, activate, off, deactivate, set, opaque, copy",
+    <td><a href="command-line-options.html#alpha">-alpha</a></td>
+    <td>on, activate, off, deactivate, set, opaque, copy",
 transparent, extract, background, or shape the alpha channel</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#annotate">-annotate <em class="option">geometry text</em></a></td>
-    <td valign="top">annotate the image with text</td>
+    <td><a href="command-line-options.html#annotate">-annotate <var>geometry text</var></a></td>
+    <td>annotate the image with text</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
-    <td valign="top">automagically orient image</td>
+    <td><a href="command-line-options.html#auto-orient">-auto-orient</a></td>
+    <td>automagically orient image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#background">-background <em class="option">color</em></a></td>
-    <td valign="top">background color</td>
+    <td><a href="command-line-options.html#background">-background <var>color</var></a></td>
+    <td>background color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blue-primary">-blue-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity blue primary point</td>
+    <td><a href="command-line-options.html#blue-primary">-blue-primary <var>point</var></a></td>
+    <td>chromaticity blue primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#blur">-blur <em class="option">geometry</em></a></td>
-    <td valign="top">reduce image noise and reduce detail levels</td>
+    <td><a href="command-line-options.html#blur">-blur <var>geometry</var></a></td>
+    <td>reduce image noise and reduce detail levels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#border">-border <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with a border of color</td>
+    <td><a href="command-line-options.html#border">-border <var>geometry</var></a></td>
+    <td>surround image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#bordercolor">-bordercolor <em class="option">color</em></a></td>
-    <td valign="top">border color</td>
+    <td><a href="command-line-options.html#bordercolor">-bordercolor <var>color</var></a></td>
+    <td>border color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#caption">-caption <em class="option">string</em></a></td>
-    <td valign="top">assign a caption to an image</td>
+    <td><a href="command-line-options.html#caption">-caption <var>string</var></a></td>
+    <td>assign a caption to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#clone">-clone <em class="option">index</em></a></td>
-    <td valign="top">clone an image</td>
+    <td><a href="command-line-options.html#clone">-clone <var>index</var></a></td>
+    <td>clone an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#coalesce">-coalesce</a></td>
-    <td valign="top">merge a sequence of images</td>
+    <td><a href="command-line-options.html#coalesce">-coalesce</a></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colors">-colors <em class="option">value</em></a></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td><a href="command-line-options.html#colors">-colors <var>value</var></a></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#comment">-comment <em class="option">string</em></a></td>
-    <td valign="top">annotate image with comment</td>
+    <td><a href="command-line-options.html#comment">-comment <var>string</var></a></td>
+    <td>annotate image with comment</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compose">-compose <em class="option">operator</em></a></td>
-    <td valign="top">set image composite operator</td>
+    <td><a href="command-line-options.html#compose">-compose <var>operator</var></a></td>
+    <td>set image composite operator</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#composite">-composite</a></td>
-    <td valign="top">composite image</td>
+    <td><a href="command-line-options.html#composite">-composite</a></td>
+    <td>composite image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#compress">-compress <em class="option">type</em></a></td>
-    <td valign="top">image compression type</td>
+    <td><a href="command-line-options.html#compress">-compress <var>type</var></a></td>
+    <td>image compression type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#crop">-crop <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size and location of the cropped image</td>
+    <td><a href="command-line-options.html#crop">-crop <var>geometry</var></a></td>
+    <td>preferred size and location of the cropped image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#display">-display <em class="option">server</em></a></td>
-    <td valign="top">get image or font from this X server</td>
+    <td><a href="command-line-options.html#display">-display <var>server</var></a></td>
+    <td>get image or font from this X server</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dispose">-dispose <em class="option">method</em></a></td>
-    <td valign="top">layer disposal method</td>
+    <td><a href="command-line-options.html#dispose">-dispose <var>method</var></a></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#dither">-dither  <em class="option">method</em></a></td>
-    <td valign="top">apply error diffusion to image</td>
+    <td><a href="command-line-options.html#dither">-dither  <var>method</var></a></td>
+    <td>apply error diffusion to image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#draw">-draw <em class="option">string</em></a></td>
-    <td valign="top">annotate the image with a graphic primitive</td>
+    <td><a href="command-line-options.html#draw">-draw <var>string</var></a></td>
+    <td>annotate the image with a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#duplicate">-duplicate <em class="option">count,indexes</em></a></td>
-    <td valign="top">duplicate an image one or more times</td>
+    <td><a href="command-line-options.html#duplicate">-duplicate <var>count,indexes</var></a></td>
+    <td>duplicate an image one or more times</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#endian">-endian <em class="option">type</em></a></td>
-    <td valign="top">endianness (MSB or LSB) of the image</td>
+    <td><a href="command-line-options.html#endian">-endian <var>type</var></a></td>
+    <td>endianness (MSB or LSB) of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extent">-extent <em class="option">geometry</em></a></td>
-    <td valign="top">set the image size</td>
+    <td><a href="command-line-options.html#extent">-extent <var>geometry</var></a></td>
+    <td>set the image size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#fill">-fill <em class="option">color</em></a></td>
-    <td valign="top">color to use when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#fill">-fill <var>color</var></a></td>
+    <td>color to use when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#filter">-filter <em class="option">type</em></a></td>
-    <td valign="top">use this filter when resizing an image</td>
+    <td><a href="command-line-options.html#filter">-filter <var>type</var></a></td>
+    <td>use this filter when resizing an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flatten">-flatten</a></td>
-    <td valign="top">flatten a sequence of images</td>
+    <td><a href="command-line-options.html#flatten">-flatten</a></td>
+    <td>flatten a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flip">-flip</a></td>
-    <td valign="top">flip image in the vertical direction</td>
+    <td><a href="command-line-options.html#flip">-flip</a></td>
+    <td>flip image in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#flop">-flop</a></td>
-    <td valign="top">flop image in the horizontal direction</td>
+    <td><a href="command-line-options.html#flop">-flop</a></td>
+    <td>flop image in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#font">-font <em class="option">name</em></a></td>
-    <td valign="top">render text with this font</td>
+    <td><a href="command-line-options.html#font">-font <var>name</var></a></td>
+    <td>render text with this font</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#frame">-frame <em class="option">geometry</em></a></td>
-    <td valign="top">surround image with an ornamental border</td>
+    <td><a href="command-line-options.html#frame">-frame <var>geometry</var></a></td>
+    <td>surround image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gamma">-gamma <em class="option">value</em></a></td>
-    <td valign="top">level of gamma correction</td>
+    <td><a href="command-line-options.html#gamma">-gamma <var>value</var></a></td>
+    <td>level of gamma correction</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#geometry">-geometry <em class="option">geometry</em></a></td>
-    <td valign="top">preferred size or location of the image</td>
+    <td><a href="command-line-options.html#geometry">-geometry <var>geometry</var></a></td>
+    <td>preferred size or location of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#gravity">-gravity <em class="option">type</em></a></td>
-    <td valign="top">horizontal and vertical text placement</td>
+    <td><a href="command-line-options.html#gravity">-gravity <var>type</var></a></td>
+    <td>horizontal and vertical text placement</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#green-primary">-green-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity green primary point</td>
+    <td><a href="command-line-options.html#green-primary">-green-primary <var>point</var></a></td>
+    <td>chromaticity green primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#identify">-identify</a></td>
-    <td valign="top">identify the format and characteristics of the image</td>
+    <td><a href="command-line-options.html#identify">-identify</a></td>
+    <td>identify the format and characteristics of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#kerning">-kerning <em class="option">value</em></a></td>
-    <td valign="top">the space between two characters</td>
+    <td><a href="command-line-options.html#kerning">-kerning <var>value</var></a></td>
+    <td>the space between two characters</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#label">-label <em class="option">string</em></a></td>
-    <td valign="top">assign a label to an image</td>
+    <td><a href="command-line-options.html#label">-label <var>string</var></a></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mattecolor">-mattecolor <em class="option">color</em></a></td>
-    <td valign="top">frame color</td>
+    <td><a href="command-line-options.html#mattecolor">-mattecolor <var>color</var></a></td>
+    <td>frame color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#mode">-mode <em class="option">type</em></a></td>
-    <td valign="top">framing style</td>
+    <td><a href="command-line-options.html#mode">-mode <var>type</var></a></td>
+    <td>framing style</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monochrome">-monochrome</a></td>
-    <td valign="top">transform image to black and white</td>
+    <td><a href="command-line-options.html#monochrome">-monochrome</a></td>
+    <td>transform image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#origin">-origin <em class="option">geometry</em></a></td>
-    <td valign="top">image origin</td>
+    <td><a href="command-line-options.html#origin">-origin <var>geometry</var></a></td>
+    <td>image origin</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#page">-page <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas (setting)</td>
+    <td><a href="command-line-options.html#page">-page <var>geometry</var></a></td>
+    <td>size and location of an image canvas (setting)</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#pointsize">-pointsize <em class="option">value</em></a></td>
-    <td valign="top">font point size</td>
+    <td><a href="command-line-options.html#pointsize">-pointsize <var>value</var></a></td>
+    <td>font point size</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#polaroid">-polaroid <em class="option">angle</em></a></td>
-    <td valign="top">simulate a Polaroid picture</td>
+    <td><a href="command-line-options.html#polaroid">-polaroid <var>angle</var></a></td>
+    <td>simulate a Polaroid picture</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#profile">-profile <em class="option">filename</em></a></td>
-    <td valign="top">add, delete, or apply an image profile</td>
+    <td><a href="command-line-options.html#profile">-profile <var>filename</var></a></td>
+    <td>add, delete, or apply an image profile</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quality">-quality <em class="option">value</em></a></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td><a href="command-line-options.html#quality">-quality <var>value</var></a></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#red-primary">-red-primary <em class="option">point</em></a></td>
-    <td valign="top">chromaticity red primary point</td>
+    <td><a href="command-line-options.html#red-primary">-red-primary <var>point</var></a></td>
+    <td>chromaticity red primary point</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#repage">-repage <em class="option">geometry</em></a></td>
-    <td valign="top">size and location of an image canvas</td>
+    <td><a href="command-line-options.html#repage">-repage <var>geometry</var></a></td>
+    <td>size and location of an image canvas</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#resize">-resize <em class="option">geometry</em></a></td>
-    <td valign="top">resize the image</td>
+    <td><a href="command-line-options.html#resize">-resize <var>geometry</var></a></td>
+    <td>resize the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#rotate">-rotate <em class="option">degrees</em></a></td>
-    <td valign="top">apply Paeth rotation to the image</td>
+    <td><a href="command-line-options.html#rotate">-rotate <var>degrees</var></a></td>
+    <td>apply Paeth rotation to the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scale">-scale <em class="option">geometry</em></a></td>
-    <td valign="top">scale the image</td>
+    <td><a href="command-line-options.html#scale">-scale <var>geometry</var></a></td>
+    <td>scale the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#scenes">-scenes<em>range</em></a></td>
-    <td valign="top">image scene range</td>
+    <td><a href="command-line-options.html#scenes">-scenes<var>range</var></a></td>
+    <td>image scene range</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#shadow">-shadow <em class="option">geometry</em></a></td>
-    <td valign="top">simulate an image shadow</td>
+    <td><a href="command-line-options.html#shadow">-shadow <var>geometry</var></a></td>
+    <td>simulate an image shadow</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#strip">-strip</a></td>
-    <td valign="top">strip image of all profiles and comments</td>
+    <td><a href="command-line-options.html#strip">-strip</a></td>
+    <td>strip image of all profiles and comments</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stroke">-stroke <em class="option">color</em></a></td>
-    <td valign="top">graphic primitive stroke color</td>
+    <td><a href="command-line-options.html#stroke">-stroke <var>color</var></a></td>
+    <td>graphic primitive stroke color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#texture">-texture <em class="option">filename</em></a></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td><a href="command-line-options.html#texture">-texture <var>filename</var></a></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile">-tile <em class="option">filename</em></a></td>
-    <td valign="top">tile image when filling a graphic primitive</td>
+    <td><a href="command-line-options.html#tile">-tile <var>filename</var></a></td>
+    <td>tile image when filling a graphic primitive</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#tile-offset">-tile-offset <em class="option">geometry</em></a></td>
-    <td valign="top">set the image tile offset</td>
+    <td><a href="command-line-options.html#tile-offset">-tile-offset <var>geometry</var></a></td>
+    <td>set the image tile offset</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#title">-title</a></td>
-    <td valign="top">decorate the montage image with a title</td>
+    <td><a href="command-line-options.html#title">-title</a></td>
+    <td>decorate the montage image with a title</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transform">-transform</a></td>
-    <td valign="top">affine transform image</td>
+    <td><a href="command-line-options.html#transform">-transform</a></td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent">-transparent <em class="option">color</em></a></td>
-    <td valign="top">make this color transparent within the image</td>
+    <td><a href="command-line-options.html#transparent">-transparent <var>color</var></a></td>
+    <td>make this color transparent within the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transpose">-transpose</a></td>
-    <td valign="top">flip image in the vertical direction and rotate 90 degrees</td>
+    <td><a href="command-line-options.html#transpose">-transpose</a></td>
+    <td>flip image in the vertical direction and rotate 90 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#treedepth">-treedepth <em class="option">value</em></a></td>
-    <td valign="top">color tree depth</td>
+    <td><a href="command-line-options.html#treedepth">-treedepth <var>value</var></a></td>
+    <td>color tree depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#trim">-trim</a></td>
-    <td valign="top">trim image edges</td>
+    <td><a href="command-line-options.html#trim">-trim</a></td>
+    <td>trim image edges</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#type">-type <em class="option">type</em></a></td>
-    <td valign="top">image type</td>
+    <td><a href="command-line-options.html#type">-type <var>type</var></a></td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#units">-units <em class="option">type</em></a></td>
-    <td valign="top">the units of image resolution</td>
+    <td><a href="command-line-options.html#units">-units <var>type</var></a></td>
+    <td>the units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#unsharp">-unsharp <em class="option">geometry</em></a></td>
-    <td valign="top">sharpen the image</td>
+    <td><a href="command-line-options.html#unsharp">-unsharp <var>geometry</var></a></td>
+    <td>sharpen the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#view">-view</a></td>
-    <td valign="top">FlashPix viewing transforms</td>
+    <td><a href="command-line-options.html#view">-view</a></td>
+    <td>FlashPix viewing transforms</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#white-point">-white-point <em class="option">point</em></a></td>
-    <td valign="top">chromaticity white point</td>
+    <td><a href="command-line-options.html#white-point">-white-point <var>point</var></a></td>
+    <td>chromaticity white point</td>
   </tr>
 
   </tbody>
 </table>
 
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
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+</p>
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-    <span id="linkbar-west"> </span>
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-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/motion-picture.html b/www/motion-picture.html
index 6be3bf9..3ecce72 100644
--- a/www/motion-picture.html
+++ b/www/motion-picture.html
@@ -1,233 +1,62 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Motion Picture Digital Images</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="motion, picture, digital, images, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
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+<p class="text-center"><a href="motion-picture.html#log">Log Format</a> • <a href="motion-picture.html#properties">DPX properties</a> • <a href="motion-picture.html#settings">DPX Settings</a></p>
 
-<h1>ImageMagick Motion Picture Formats</h1>
-<p class="navigation-index">[<a href="motion-picture.html#intro">Introduction to Motion Picture Formats</a> • <a href="motion-picture.html#log">Log Format</a> • <a href="motion-picture.html#properties">DPX properties</a> • <a href="motion-picture.html#settings">DPX Settings</a>]</p>
-
-<h2><a id="intro"></a>Introduction to Motion Picture Formats</h2>
-<div class="doc-section">
-
-<p>DPX (SMPTE 268M-2003) - This format is used in Motion Picture and Effects industry that makes particular use of the extensive header information and the format's flexibility in being able to handle high dynamic range and logarithmic color values at a variety of bit depths using RGB or YCbCr pixel descriptions.  It is based on, but largely supercedes, Kodak's Cineon format that has more a more film specific header.</p>
+<p class="lead magick-description">DPX (SMPTE 268M-2003) - This format is used in Motion Picture and Effects industry that makes particular use of the extensive header information and the format's flexibility in being able to handle high dynamic range and logarithmic color values at a variety of bit depths using RGB or YCbCr pixel descriptions.  It is based on, but largely supercedes, Kodak's Cineon format that has more a more film specific header.</p>
 
 <p>One example of it's use includes scanning film for use in post production. Each frame is stored as an individual DPX file ranging from 2k (2048 pixels wide) to 8k (8192 pixels wide - for IMAX frames) at anything between 8 to 64 bits per color component. A sequence of these might then be processed using compositing software, altering the color or adding visual effects. Once complete they might then be recorded digitally to tape or projected back on to film.</p>
 
@@ -239,133 +68,145 @@
 
 <p>The header can contain Film and/or Television specific data related to a production. For example the television header can contain a SMPTE time code so that shots exported as a DPX sequence from a production's edit can be easily replaced once any effects have been added. The film header holds information about the reel of film the frames originated from and various camera settings that were used while filming.  All these details usually stay with the images as they are passed between post-production companies.</p>
 
-</div>
-
-<h2><a id="log"></a>Log Format</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="log"></a>Log Format</h2>
 
 <p>The color values for each pixel are often stored logarithmically (particularly if the sequence is destined to be transferred back on to film) which more naturally reflects the density of how color information is stored in the emulsion on the original film. When viewed without alteration logarithmic files appear to have very low contrast (leftmost image), and so require a 'look up table' to translate the logarithmic image to something that resembles what you might see if the image was transferred back to film and projected in a cinema (rightmost image). Apart from making the image linear (like most typical computer images) and adjusting the gamma level this table sets where the black and white point lies.</p>
 
-<p class="image">
-  <a href="../images/bluebells_log.jpg"><img src="../images/bluebells_log.jpg" width="384" height="288" class="image-slices" alt="bluebells-log" /></a>
-  <a href="../images/bluebells_lin.jpg"><img src="../images/bluebells_lin.jpg" width="384" height="288" class="image-slices" alt="bluebells-linear" /></a>
-</p>
+<ul>
+  <a href="../images/bluebells_log.jpg"><img src="../images/bluebells_log.jpg" width="384" height="288" class="image-slices" alt="bluebells-log"></a>
+  <a href="../images/bluebells_lin.jpg"><img src="../images/bluebells_lin.jpg" width="384" height="288" class="image-slices" alt="bluebells-linear"></a>
+</ul>
 
 <p>For a 10 bit logarithmic image where each color component value ranges from 0 to 1023 the black and white points are normally set at 95 for black and 685 for white. What this means is that the logarithmic file stores color values that are lighter than what the linear version will display as pure white and darker than what it will display as pure black. This extra information therefore remains available for an effects artists who might wish to alter the brightness of the image after it has been stored as a DPX file.</p>
 
 <p>As an example, had this information been lost, reducing the brightness of a linear image uniformly would result in highlights becoming darker (leftmost image), whereas with this extra information the highlights instead reduce in size and start showing details that were previously too bright to be seen (rightmost image). The latter is far closer to what happens in the real world.</p>
 
-<p class="image">
-  <a href="../images/bluebells_clipped.jpg"><img src="../images/bluebells_clipped.jpg" width="384" height="288" class="image-slices" alt="bluebells-clipped" /></a>
-  <a href="../images/bluebells_darker.jpg"><img src="../images/bluebells_darker.jpg" width="384" height="288" class="image-slices" alt="bluebells-darker" /></a>
-</p>
+<ul>
+  <a href="../images/bluebells_clipped.jpg"><img src="../images/bluebells_clipped.jpg" width="384" height="288" class="image-slices" alt="bluebells-clipped"></a>
+  <a href="../images/bluebells_darker.jpg"><img src="../images/bluebells_darker.jpg" width="384" height="288" class="image-slices" alt="bluebells-darker"></a>
+</ul>
 
-</div>
-
-<h2><a id="properties"></a>DPX Properties</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="properties"></a>DPX Properties</h2>
 
 <p>ImageMagick supports these DPX properties:</p>
 
-<pre class="text">
-  dpx:file.copyright
-  dpx:file.creator
-  dpx:file.filename
-  dpx:file.project
-  dpx:file.version
-  dpx:film.count
-  dpx:film.format
-  dpx:film.frame_id
-  dpx:film.frame_position
-  dpx:film.frame_rate
-  dpx:film.held_count
-  dpx:film.id
-  dpx:film.offset
-  dpx:film.prefix
-  dpx:film.sequence_length
-  dpx:film.shutter_angle
-  dpx:film.slate
-  dpx:film.type
-  dpx:orientation.aspect_ratio
-  dpx:orientation.border
-  dpx:orientation.device
-  dpx:orientation.filename
-  dpx:orientation.serial
-  dpx:orientation.x_center
-  dpx:orientation.x_offset
-  dpx:orientation.x_size
-  dpx:orientation.y_center
-  dpx:orientation.y_offset
-  dpx:orientation.y_size
-  dpx:television.black_gain
-  dpx:television.black_level
-  dpx:television.break_point
-  dpx:television.field_number
-  dpx:television.frame_rate
-  dpx:television.gamma
-  dpx:television.integration_times
-  dpx:television.interlace
-  dpx:television.padding
-  dpx:television.time.code
-  dpx:television.time_offset
-  dpx:television.user.bits
-  dpx:television.vertical_sample_rate
-  dpx:television.video_signal
-  dpx:television.white_level
-  dpx:user.id
-  dpx:user.data
+<pre class="pre-scrollable">dpx:file.copyright
+dpx:file.creator
+dpx:file.filename
+dpx:file.project
+dpx:file.version
+dpx:film.count
+dpx:film.format
+dpx:film.frame_id
+dpx:film.frame_position
+dpx:film.frame_rate
+dpx:film.held_count
+dpx:film.id
+dpx:film.offset
+dpx:film.prefix
+dpx:film.sequence_length
+dpx:film.shutter_angle
+dpx:film.slate
+dpx:film.type
+dpx:orientation.aspect_ratio
+dpx:orientation.border
+dpx:orientation.device
+dpx:orientation.filename
+dpx:orientation.serial
+dpx:orientation.x_center
+dpx:orientation.x_offset
+dpx:orientation.x_size
+dpx:orientation.y_center
+dpx:orientation.y_offset
+dpx:orientation.y_size
+dpx:television.black_gain
+dpx:television.black_level
+dpx:television.break_point
+dpx:television.field_number
+dpx:television.frame_rate
+dpx:television.gamma
+dpx:television.integration_times
+dpx:television.interlace
+dpx:television.padding
+dpx:television.time.code
+dpx:television.time_offset
+dpx:television.user.bits
+dpx:television.vertical_sample_rate
+dpx:television.video_signal
+dpx:television.white_level
+dpx:user.id
+dpx:user.data
 </pre>
+
 <p>Look for any user data as the <code>dpx:user-data</code> image profile.</p>
 
 <p> To determine which properties are associated with your DPX image, use this command for example:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -verbose bluebells.dpx</span></p>
+<pre>
+identify -verbose bluebells.dpx
+</pre>
+
 <p>To identify a particular property, try this:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>identify -format "%[dpx:television.time.code]" bluebells.dpx</span></p>
+<pre>
+identify -format "%[dpx:television.time.code]" bluebells.dpx
+</pre>
+
 <p>Finally, to set a property:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>convert bluebells.dpx -define dpx:television.time.code=10:00:02:15 bluebells-001.dpx</span></p>
-</div>
+<pre>
+convert bluebells.dpx -define dpx:television.time.code=10:00:02:15 bluebells-001.dpx
+</pre>
 
-<h2><a id="settings"></a>DPX Settings</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="settings"></a>DPX Settings</h2>
 
 <p>Use <a href="command-line-options.html#set">-set</a> to specify the image or film gamma or black and white points.  For example use:
 </p>
 
-	<div>
-	<p class="crtsnip">-set gamma 1.7</p>
-
-	<p class="crtsnip">-set film-gamma 0.6</p>
-
-	<p class="crtsnip">-set reference-black 95</p>
-
-	<p class="crtsnip">-set reference-white 685</p>
-
-	<p class="crtsnip">-set profile dpx:user.data</p>
-	</div>
+<pre>
+-set gamma 1.7
+-set film-gamma 0.6
+-set reference-black 95
+-set reference-white 685
+-set profile dpx:user.data
+</pre>
 
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+</div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="perl-magick.html#installation">Installation</a> • <a href="perl-magick.html#overview">Overview</a> • <a href="perl-magick.html#example">Example Script</a> • <a href="perl-magick.html#read">Read or Write an Image</a> • <a href="perl-magick.html#manipulate">Manipulate an Image</a> • <a href="perl-magick.html#set-attribute">Set an Image Attribute</a> • <a href="perl-magick.html#get-attribute">Get an Image Attribute</a> • <a href="perl-magick.html#compare">Compare an Image to its Reconstruction</a> • <a href="perl-magick.html#montage">Create an Image Montage</a> • <a href="perl-magick.html#blobs">Working with Blobs</a> • <a href="perl-magick.html#direct-access">Direct-access to Image Pixels</a> • <a href="perl-magick.html#miscellaneous">Miscellaneous Methods</a> • <a href="perl-magick.html#exceptions">Handling Exceptions</a>• <a href="perl-magick.html#constants">Constant</a> </p>
 
-
-<h1>PerlMagick API</h1>
-<p class="navigation-index">[<a href="perl-magick.html#installation">Installation</a> • <a href="perl-magick.html#overview">Overview</a> • <a href="perl-magick.html#example">Example Script</a> • <a href="perl-magick.html#read">Read or Write an Image</a> • <a href="perl-magick.html#manipulate">Manipulate an Image</a> • <a href="perl-magick.html#set-attribute">Set an Image Attribute</a> • <a href="perl-magick.html#get-attribute">Get an Image Attribute</a> • <a href="perl-magick.html#compare">Compare an Image to its Reconstruction</a> • <a href="perl-magick.html#montage">Create an Image Montage</a> • <a href="perl-magick.html#blobs">Working with Blobs</a> • <a href="perl-magick.html#direct-access">Direct-access to Image Pixels</a> • <a href="perl-magick.html#miscellaneous">Miscellaneous Methods</a> • <a href="perl-magick.html#exceptions">Handling Exceptions</a>• <a href="perl-magick.html#constants">Constant</a> ]</p>
-
-<div class="doc-section">
 <a id="introduction"></a>
-<p><a href="download.html">PerlMagick</a> is an objected-oriented <a href="http://www.perl.com/perl/">Perl</a> interface to ImageMagick. Use the module to read, manipulate, or write an image or image sequence from within a Perl script. This makes it very suitable for Web CGI scripts. You must have ImageMagick 6.5.5 or above and Perl version 5.005_02 or greater installed on your system for PerlMagick to build properly.</p>
+<p class="lead magick-description"><a href="download.html">PerlMagick</a> is an objected-oriented <a href="http://www.perl.com/perl/">Perl</a> interface to ImageMagick. Use the module to read, manipulate, or write an image or image sequence from within a Perl script. This makes it very suitable for Web CGI scripts. You must have ImageMagick 6.5.5 or above and Perl version 5.005_02 or greater installed on your system for PerlMagick to build properly.</p>
 
 <p>There are a number of useful scripts available to show you the value of PerlMagick. You can do Web based image manipulation and conversion with <a href="http://www.imagemagick.org/download/perl">MagickStudio</a>, or use <a href="https://www.imagemagick.org/subversion/ImageMagick/trunk/PerlMagick/demo/">L-systems</a> to create images of plants using mathematical constructs, and finally navigate through collections of thumbnail images and select the image to view with the <a href="http://webmagick.sourceforge.net/">WebMagick Image Navigator</a>.</p>
 
 <p>You can try PerlMagick from your Web browser at the <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">ImageMagick Studio</a>. Or, you can see <a href="examples.html">examples</a> of select PerlMagick functions.</p>
-</div>
 
-<h2><a id="installation"></a>Installation</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="installation"></a>Installation</h2>
 
 <p><b>UNIX</b></p>
 
 <p>Is PerlMagick available from your system RPM repository?  For example, on our CentOS system, we install PerlMagick thusly:</p>
 
-<pre class="text">
+<pre>
 yum install ImageMagick-perl
 </pre>
 
@@ -248,19 +77,19 @@
 
 <p>Unpack the distribution with this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>tar xvzf ImageMagick.tar.gz</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">tar xvzf ImageMagick.tar.gz</span></p>
 <p>Next configure and compile ImageMagick:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd ImageMagick-6.8.9</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>./configure -with-perl</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd ImageMagick-6.9.1</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">./configure -with-perl</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">make</span></p>
 <p>If ImageMagick / PerlMagick configured and compiled without complaint, you are ready to install it on your system.  Administrator privileges are required to install.  To install, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo make install</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">sudo make install</span></p>
 <p>You may need to configure the dynamic linker run-time bindings:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>sudo ldconfig /usr/local/lib</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">sudo ldconfig /usr/local/lib</span></p>
 <p>Finally, verify the PerlMagick install worked properly, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>perl -e "use Image::Magick; print Image::Magick->QuantumDepth"</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">perl -e "use Image::Magick; print Image::Magick-&gt;QuantumDepth"</span></p>
 <p>Congratulations, you have a working ImageMagick distribution and you are ready to use PerlMagick to <a href="http://www.imagemagick.org/Usage/">convert, compose, or edit</a> your images.</p>
 
 <p><b>Windows XP / Windows 2000</b></p>
@@ -269,173 +98,165 @@
 
 <p>Next, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd PerlMagick</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>perl Makefile.nt</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>nmake</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>nmake install</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd PerlMagick</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">perl Makefile.nt</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">nmake</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">nmake install</span></p>
 <p>See the <a href="http://www.dylanbeattie.net/magick/">PerlMagick Windows HowTo</a> page for further installation instructions.</p>
 
 <p><b>Running the Regression Tests</b></p>
 
 <p>To verify a correct installation, type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make test</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">make test</span></p>
 <p>Use <code>nmake test</code> under Windows. There are a few demonstration scripts available to exercise many of the functions PerlMagick can perform. Type</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>cd demo</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>make</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">cd demo</span><span class="crtout"></span><span class="crtprompt"> $magick&gt; </span><span class="crtin">make</span></p>
 <p>You are now ready to utilize the PerlMagick methods from within your Perl scripts.</p>
 
-</div>
-
-<h2><a id="overview"></a>Overview</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="overview"></a>Overview</h2>
 
 <p>Any script that wants to use PerlMagick methods must first define the methods within its namespace and instantiate an image object. Do this with:</p>
 
-<pre class="code">
-  use Image::Magick;
+<pre>
+use Image::Magick;
 
-  $image = Image::Magick-&gt;new;
+$image = Image::Magick-&gt;new;
 </pre>
 
-<p>PerlMagick is <em>quantum</em> aware.  You can request a specific quantum depth when you instantiate an image object:</p>
+<p>PerlMagick is <var>quantum</var> aware.  You can request a specific quantum depth when you instantiate an image object:</p>
 
-<pre class="code">
-  use Image::Magick::Q16;
+<pre>
+use Image::Magick::Q16;
 
-  $image = Image::Magick::Q16-&gt;new;
+$image = Image::Magick::Q16-&gt;new;
 </pre>
 
 <p>The new() method takes the same parameters as <a href="perl-magick.html#set-attribute">SetAttribute</a> . For example,</p>
 
-<pre class="code">
-  $image = Image::Magick-&gt;new(size=&gt;'384x256');
+<pre>
+$image = Image::Magick-&gt;new(size=&gt;'384x256');
 </pre>
 
 <p>Next you will want to read an image or image sequence, manipulate it, and then display or write it. The input and output methods for PerlMagick are defined in <a href="perl-magick.html#read">Read or Write an Image</a>. See <a href="perl-magick.html#set-attribute">Set an Image Attribute</a> for methods that affect the way an image is read or written. Refer to <a href="perl-magick.html#manipulate">Manipulate an Image</a> for a list of methods to transform an image. <a href="perl-magick.html#get-attribute">Get an Image Attribute</a> describes how to retrieve an attribute for an image. Refer to <a href="perl-magick.html#montage">Create an Image Montage</a> for details about tiling your images as thumbnails on a background. Finally, some methods do not neatly fit into any of the categories just mentioned. Review <a href="perl-magick.html#misc">Miscellaneous Methods</a> for a list of these methods.</p>
 
 <p>Once you are finished with a PerlMagick object you should consider destroying it. Each image in an image sequence is stored in virtual memory. This can potentially add up to mebibytes of memory. Upon destroying a PerlMagick object, the memory is returned for use by other Perl methods. The recommended way to destroy an object is with <code>undef</code>:</p>
 
-<pre class="code">
-  undef $image;
+<pre>
+undef $image;
 </pre>
 
 <p>To delete all the images but retain the <code>Image::Magick</code> object use</p>
 
-<pre class="code">
-  @$image = ();
+<pre>
+@$image = ();
 </pre>
 
 <p>and finally, to delete a single image from a multi-image sequence, use</p>
 
-<pre class="code">
-  undef $image-&gt;[$x];
+<pre>
+undef $image-&gt;[$x];
 </pre>
 
 <p>The next section illustrates how to use various PerlMagick methods to manipulate an image sequence.</p>
 
 <p>Some of the PerlMagick methods require external programs such as <a href="http://www.cs.wisc.edu/~ghost/">Ghostscript</a>. This may require an explicit path in your PATH environment variable to work properly. For example (in Unix),</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>$ENV{PATH}='/../bin:/usr/bin:/usr/local/bin';</span></p>
-<div style="margin: auto;">
-<h2><a id="example"></a>Example Script</h2>
-</div>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">$ENV{PATH}='/../bin:/usr/bin:/usr/local/bin';</span></p>
+<h2 class="magick-header"><a id="example"></a>Example Script</h2>
 
 <p>Here is an example script to get you started:</p>
 
-<pre class="code">
-  #!/usr/local/bin/perl
-  use Image::Magick;<br />
-  my($image, $x);<br />
-  $image = Image::Magick-&gt;new;
-  $x = $image-&gt;Read('girl.png', 'logo.png', 'rose.png');
-  warn "$x" if "$x";<br />
-  $x = $image-&gt;Crop(geometry=&gt;'100x100+100+100');
-  warn "$x" if "$x";<br />
-  $x = $image-&gt;Write('x.png');
-  warn "$x" if "$x";
+<pre>
+#!/usr/local/bin/perl
+use Image::Magick;<br>
+my($image, $x);<br>
+$image = Image::Magick-&gt;new;
+$x = $image-&gt;Read('girl.png', 'logo.png', 'rose.png');
+warn "$x" if "$x";<br>
+$x = $image-&gt;Crop(geometry=&gt;'100x100+100+100');
+warn "$x" if "$x";<br>
+$x = $image-&gt;Write('x.png');
+warn "$x" if "$x";
 </pre>
 
 <p>The script reads three images, crops them, and writes a single image as a GIF animation sequence. In many cases you may want to access individual images of a sequence. The next example illustrates how this done:</p>
 
-<pre class="code">
-  #!/usr/local/bin/perl
-  use Image::Magick;<br />
-  my($image, $p, $q);<br />
-  $image = new Image::Magick;
-  $image-&gt;Read('x1.png');
-  $image-&gt;Read('j*.jpg');
-  $image-&gt;Read('k.miff[1, 5, 3]');
-  $image-&gt;Contrast();
-  for ($x = 0; $image-&gt;[$x]; $x++)
-  {
-    $image-&gt;[$x]-&gt;Frame('100x200') if $image-&gt;[$x]-&gt;Get('magick') eq 'GIF';
-    undef $image-&gt;[$x] if $image-&gt;[$x]-&gt;Get('columns') &lt; 100;
-  }
-  $p = $image-&gt;[1];
-  $p-&gt;Draw(stroke=&gt;'red', primitive=&gt;'rectangle', points=&gt;20,20 100,100');
-  $q = $p-&gt;Montage();
-  undef $image;
-  $q-&gt;Write('x.miff');
+<pre class="pre-scrollable">#!/usr/local/bin/perl
+use Image::Magick;<br>
+my($image, $p, $q);<br>
+$image = new Image::Magick;
+$image-&gt;Read('x1.png');
+$image-&gt;Read('j*.jpg');
+$image-&gt;Read('k.miff[1, 5, 3]');
+$image-&gt;Contrast();
+for ($x = 0; $image-&gt;[$x]; $x++)
+{
+  $image-&gt;[$x]-&gt;Frame('100x200') if $image-&gt;[$x]-&gt;Get('magick') eq 'GIF';
+  undef $image-&gt;[$x] if $image-&gt;[$x]-&gt;Get('columns') &lt; 100;
+}
+$p = $image-&gt;[1];
+$p-&gt;Draw(stroke=&gt;'red', primitive=&gt;'rectangle', points=&gt;20,20 100,100');
+$q = $p-&gt;Montage();
+undef $image;
+$q-&gt;Write('x.miff');
 </pre>
 
 <p>Suppose you want to start out with a 100 by 100 pixel white canvas with a red pixel in the center. Try</p>
 
-<pre class="code">
-  $image = Image::Magick-&gt;new;
-  $image-&gt;Set(size=&gt;'100x100');
-  $image-&gt;ReadImage('canvas:white');
-  $image-&gt;Set('pixel[49,49]'=&gt;'red');
+<pre>
+$image = Image::Magick-&gt;new;
+$image-&gt;Set(size=&gt;'100x100');
+$image-&gt;ReadImage('canvas:white');
+$image-&gt;Set('pixel[49,49]'=&gt;'red');
 </pre>
 
 <p>Here we reduce the intensity of the red component at (1,1) by half:</p>
 
-<pre class="code">
-  @pixels = $image-&gt;GetPixel(x=&gt;1,y=&gt;1);
-  $pixels[0]*=0.5;
-  $image-&gt;SetPixel(x=&gt;1,y=&gt;1,color=&gt;\@pixels);
+<pre>
+@pixels = $image-&gt;GetPixel(x=&gt;1,y=&gt;1);
+$pixels[0]*=0.5;
+$image-&gt;SetPixel(x=&gt;1,y=&gt;1,color=&gt;\@pixels);
 </pre>
 
 <p>Or suppose you want to convert your color image to grayscale:</p>
 
-<pre class="code">
-  $image-&gt;Quantize(colorspace=&gt;'gray');
+<pre>
+$image-&gt;Quantize(colorspace=&gt;'gray');
 </pre>
 
 <p>Let's annotate an image with a Taipai TrueType font:</p>
 
-<pre class="code">
-  $text = 'Works like magick!';
-  $image-&gt;Annotate(font=&gt;'kai.ttf', pointsize=&gt;40, fill=&gt;'green', text=&gt;$text);
+<pre>
+$text = 'Works like magick!';
+$image-&gt;Annotate(font=&gt;'kai.ttf', pointsize=&gt;40, fill=&gt;'green', text=&gt;$text);
 </pre>
 
 <p>Perhaps you want to extract all the pixel intensities from an image and write them to STDOUT:</p>
 
-<pre class="code">
-  @pixels = $image-&gt;GetPixels(map=&gt;'I', height=&gt;$height, width=&gt;$width, normalize=&gt;true);
-  binmode STDOUT;
-  print pack('B*',join('',@pixels));
+<pre>
+@pixels = $image-&gt;GetPixels(map=&gt;'I', height=&gt;$height, width=&gt;$width, normalize=&gt;true);
+binmode STDOUT;
+print pack('B*',join('',@pixels));
 </pre>
 
 <p>Other clever things you can do with a PerlMagick objects include</p>
 
-<pre  class="code">
-  $i = $#$p"+1";   # return the number of images associated with object p
-  push(@$q, @$p);  # push the images from object p onto object q
-  @$p = ();        # delete the images but not the object p
-  $p-&gt;Convolve([1, 2, 1, 2, 4, 2, 1, 2, 1]);   # 3x3 Gaussian kernel
+<pre>
+$i = $#$p"+1";   # return the number of images associated with object p
+push(@$q, @$p);  # push the images from object p onto object q
+@$p = ();        # delete the images but not the object p
+$p-&gt;Convolve([1, 2, 1, 2, 4, 2, 1, 2, 1]);   # 3x3 Gaussian kernel
 </pre>
 
-<div style="margin: auto;">
-  <h2><a id="read"></a>Read or Write an Image</h2>
-</div>
+  <h2 class="magick-header"><a id="read"></a>Read or Write an Image</h2>
 
 <p>Use the methods listed below to either read, write, or display an image or image sequence:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
 <caption>Read or Write Methods</caption>
 <colgroup>
-  <col width="20%"></col>
-  <col width="20%"></col>
-  <col width="20%"></col>
-  <col width="40%"></col>
+  <col width="20%">
+  <col width="20%">
+  <col width="20%">
+  <col width="40%">
 </colgroup>
 <tbody>
 
@@ -447,93 +268,90 @@
   </tr>
 
   <tr>
-    <td valign="top">Read</td>
-    <td valign="top">one or more filenames</td>
-    <td valign="top">the number of images read</td>
-    <td valign="top">read an image or image sequence</td>
+    <td>Read</td>
+    <td>one or more filenames</td>
+    <td>the number of images read</td>
+    <td>read an image or image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top">Write</td>
-    <td valign="top">filename</td>
-    <td valign="top">the number of images written</td>
-    <td valign="top">write an image or image sequence</td>
+    <td>Write</td>
+    <td>filename</td>
+    <td>the number of images written</td>
+    <td>write an image or image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top">Display</td>
-    <td valign="top">server name</td>
-    <td valign="top">the number of images displayed</td>
-    <td valign="top">display the image or image sequence to an X server</td>
+    <td>Display</td>
+    <td>server name</td>
+    <td>the number of images displayed</td>
+    <td>display the image or image sequence to an X server</td>
   </tr>
 
   <tr>
-    <td valign="top">Animate</td>
-    <td valign="top">server name</td>
-    <td valign="top">the number of images animated</td>
-    <td valign="top">animate image sequence to an X server</td>
+    <td>Animate</td>
+    <td>server name</td>
+    <td>the number of images animated</td>
+    <td>animate image sequence to an X server</td>
   </tr>
 </tbody>
 </table>
 
 <p>For convenience, methods Write(), Display(), and Animate() can take any parameter that <a href="perl-magick.html#set-attribute">SetAttribute</a> knows about. For example,</p>
 
-<pre class="code">
-  $image-&gt;Write(filename=&gt;'image.png', compression=&gt;'None');
+<pre>
+$image-&gt;Write(filename=&gt;'image.png', compression=&gt;'None');
 </pre>
 
 <p>Use <code>-</code> as the filename to method Read() to read from standard in or to method Write() to write to standard out:</p>
 
-<pre class="code">
-  binmode STDOUT;
-  $image-&gt;Write('png:-');
+<pre>
+binmode STDOUT;
+$image-&gt;Write('png:-');
 </pre>
 
 <p>To read an image in the GIF format from a PERL filehandle, use:</p>
 
-<pre class="code">
-  $image = Image::Magick-&gt;new;
-  open(IMAGE, 'image.gif');
-  $image-&gt;Read(file=&gt;\*IMAGE);
-  close(IMAGE);
+<pre>
+$image = Image::Magick-&gt;new;
+open(IMAGE, 'image.gif');
+$image-&gt;Read(file=&gt;\*IMAGE);
+close(IMAGE);
 </pre>
 
 <p>To write an image in the PNG format to a PERL filehandle, use:</p>
 
-<pre class="code">
-  $filename = "image.png";
-  open(IMAGE, ">$filename");
-  $image-&gt;Write(file=&gt;\*IMAGE, filename=&gt;$filename);
-  close(IMAGE);
+<pre>
+$filename = "image.png";
+open(IMAGE, "&gt;$filename");
+$image-&gt;Write(file=&gt;\*IMAGE, filename=&gt;$filename);
+close(IMAGE);
 </pre>
 
 <p>Note, reading from or writing to a Perl filehandle may fail under Windows due to different versions of the C-runtime libraries between ImageMagick and the ActiveState Perl distributions or if one of the DLL's is linked with the /MT option.  See <a href="http://msdn.microsoft.com/en-us/library/ms235460.aspx">Potential Errors Passing CRT Objects Across DLL Boundaries</a> for an explanation.</p>
 
 <p>If <code>%0Nd, %0No, or %0Nx</code> appears in the filename, it is interpreted as a printf format specification and the specification is replaced with the specified decimal, octal, or hexadecimal encoding of the scene number. For example,</p>
 
-<pre class="text">
-  image%03d.miff
+<pre>
+image%03d.miff
 </pre>
 
 <p>converts files image000.miff, image001.miff, etc.</p>
 
 <p>You can optionally add <i>Image</i> to any method name. For example, ReadImage() is an alias for method Read().</p>
 
-</div>
-
-<h2><a id="manipulate"></a>Manipulate an Image</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="manipulate"></a>Manipulate an Image</h2>
 
 <p>Once you create an image with, for example, method ReadImage() you may want to operate on it. Below is a list of all the image manipulations methods available to you with PerlMagick.  There are <a href="examples.html">examples</a> of select PerlMagick methods. Here is an example call to an image manipulation method:</p>
 
-<pre class="code">
-  $image-&gt;Crop(geometry=&gt;'100x100+10+20');
-  $image-&gt;[$x]-&gt;Frame("100x200");
+<pre>
+$image-&gt;Crop(geometry=&gt;'100x100+10+20');
+$image-&gt;[$x]-&gt;Frame("100x200");
 </pre>
 
 <p>And here is a list of other image manipulation methods you can call:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
 <caption>Image Manipulation Methods</caption>
 <tbody>
   <tr>
@@ -543,825 +361,825 @@
   </tr>
 
   <tr>
-    <td valign="top">AdaptiveBlur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">adaptively blur the image with a Gaussian operator of the given radius and standard deviation (sigma).  Decrease the effect near edges.</td>
+    <td>AdaptiveBlur</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>adaptively blur the image with a Gaussian operator of the given radius and standard deviation (sigma).  Decrease the effect near edges.</td>
   </tr>
 
   <tr>
-    <td valign="top">AdaptiveResize</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i>, blur=&gt;<i>double</i></td>
-    <td valign="top">adaptively resize image using data dependant triangulation. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>AdaptiveResize</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i>, blur=&gt;<i>double</i></td>
+    <td>adaptively resize image using data dependant triangulation. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
   </tr>
 
   <tr>
-    <td valign="top">AdaptiveSharpen</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">adaptively sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).  Increase the effect near edges.</td>
+    <td>AdaptiveSharpen</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>adaptively sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).  Increase the effect near edges.</td>
   </tr>
 
   <tr>
-    <td valign="top">AdaptiveThreshold</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, offset=&gt;<i>integer</i></td>
-    <td valign="top">local adaptive thresholding.</td>
+    <td>AdaptiveThreshold</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, offset=&gt;<i>integer</i></td>
+    <td>local adaptive thresholding.</td>
   </tr>
 
   <tr>
-    <td valign="top">AddNoise</td>
-    <td valign="top">noise=&gt;{Uniform, Gaussian, Multiplicative, Impulse, Laplacian, Poisson}, attenuate=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">add noise to an image</td>
+    <td>AddNoise</td>
+    <td>noise=&gt;{Uniform, Gaussian, Multiplicative, Impulse, Laplacian, Poisson}, attenuate=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>add noise to an image</td>
   </tr>
 
   <tr>
-    <td valign="top">AffineTransform</td>
-    <td valign="top">affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt; <i>float, float</i>, rotate=&gt;<i>float</i>, skewX=&gt;<i>float</i>, skewY=&gt;<i>float</i>, interpolate={Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor}, background=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">affine transform image</td>
+    <td>AffineTransform</td>
+    <td>affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt; <i>float, float</i>, rotate=&gt;<i>float</i>, skewX=&gt;<i>float</i>, skewY=&gt;<i>float</i>, interpolate={Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor}, background=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>affine transform image</td>
   </tr>
 
   <tr>
-    <td valign="top">Affinity</td>
-    <td valign="top">image=&gt;<i>image-handle</i>, method=&gt;{None, FloydSteinberg, Riemersma}</td>
-    <td valign="top">choose a particular set of colors from this image</td>
+    <td>Affinity</td>
+    <td>image=&gt;<i>image-handle</i>, method=&gt;{None, FloydSteinberg, Riemersma}</td>
+    <td>choose a particular set of colors from this image</td>
   </tr>
 
   <tr>
-    <td valign="top">Annotate</td>
-    <td valign="top">text=&gt;<i>string</i>, font=&gt;<i>string</i>, family=&gt;<i>string</i>, style=&gt;{Normal, Italic, Oblique, Any}, stretch=&gt;{Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded}, weight=&gt;<i>integer</i>, pointsize=&gt;<i>integer</i>, density=&gt;<i>geometry</i>, stroke=&gt;<i><a href="color.html">color name</a></i>, strokewidth=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>, undercolor=&gt;<i><a href="color.html">color name</a></i>, kerning=&gt;<i>float</i>, geometry=&gt;<i>geometry</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, antialias=&gt;{true, false}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt;<i>float, float</i>, rotate=&gt;<i>float</i>. skewX=&gt;<i>float</i>, skewY=&gt; <i>float</i>, align=&gt;{Left, Center, Right}, encoding=&gt;{UTF-8}, interline-spacing=&gt;<i>double</i>, interword-spacing=&gt;<i>double</i>, direction=&gt;{right-to-left, left-to-right}</td>
-    <td valign="top">annotate an image with text. See <a href="perl-magick.html#misc">QueryFontMetrics</a> to get font metrics without rendering any text.</td>
+    <td>Annotate</td>
+    <td>text=&gt;<i>string</i>, font=&gt;<i>string</i>, family=&gt;<i>string</i>, style=&gt;{Normal, Italic, Oblique, Any}, stretch=&gt;{Normal, UltraCondensed, ExtraCondensed, Condensed, SemiCondensed, SemiExpanded, Expanded, ExtraExpanded, UltraExpanded}, weight=&gt;<i>integer</i>, pointsize=&gt;<i>integer</i>, density=&gt;<i>geometry</i>, stroke=&gt;<i><a href="color.html">color name</a></i>, strokewidth=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>, undercolor=&gt;<i><a href="color.html">color name</a></i>, kerning=&gt;<i>float</i>, geometry=&gt;<i>geometry</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, antialias=&gt;{true, false}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt;<i>float, float</i>, rotate=&gt;<i>float</i>. skewX=&gt;<i>float</i>, skewY=&gt; <i>float</i>, align=&gt;{Left, Center, Right}, encoding=&gt;{UTF-8}, interline-spacing=&gt;<i>double</i>, interword-spacing=&gt;<i>double</i>, direction=&gt;{right-to-left, left-to-right}</td>
+    <td>annotate an image with text. See <a href="perl-magick.html#misc">QueryFontMetrics</a> to get font metrics without rendering any text.</td>
   </tr>
 
   <tr>
-    <td valign="top">AutoGamma</td>
-    <td valign="top">channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">automagically adjust gamma level of image</td>
+    <td>AutoGamma</td>
+    <td>channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>automagically adjust gamma level of image</td>
   </tr>
 
   <tr>
-    <td valign="top">AutoLevel</td>
-    <td valign="top">channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">automagically adjust color levels of image</td>
+    <td>AutoLevel</td>
+    <td>channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>automagically adjust color levels of image</td>
   </tr>
 
   <tr>
-    <td valign="top">AutoOrient</td>
-    <td valign="top"><br /></td>
-    <td valign="top">adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation)</td>
+    <td>AutoOrient</td>
+    <td><br></td>
+    <td>adjusts an image so that its orientation is suitable for viewing (i.e. top-left orientation)</td>
   </tr>
 
   <tr>
-    <td valign="top">BlackThreshold</td>
-    <td valign="top">threshold=&gt;<i>string</i>, , channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">force all pixels below the threshold intensity into black</td>
+    <td>BlackThreshold</td>
+    <td>threshold=&gt;<i>string</i>, , channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>force all pixels below the threshold intensity into black</td>
   </tr>
 
   <tr>
-    <td valign="top">BlueShift</td>
-    <td valign="top">factor=&gt;<i>double</i>,</td>
-    <td valign="top">simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5.</td>
+    <td>BlueShift</td>
+    <td>factor=&gt;<i>double</i>,</td>
+    <td>simulate a scene at nighttime in the moonlight.  Start with a factor of 1.5.</td>
   </tr>
 
   <tr>
-    <td valign="top">Blur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>Blur</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">Border</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>,  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td>
-    <td valign="top">surround the image with a border of color</td>
+    <td>Border</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>,  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td>
+    <td>surround the image with a border of color</td>
   </tr>
 
   <tr>
-    <td valign="top">CannyEdge</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, 'lower-percent'=&gt;<i>double</i>, 'upper-percent'=&gt;<i>double</i></td>
-    <td valign="top">use a multi-stage algorithm to detect a wide range of edges in the image (e.g. CannyEdge('0x1+10%+40%')).</td>
+    <td>CannyEdge</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, 'lower-percent'=&gt;<i>double</i>, 'upper-percent'=&gt;<i>double</i></td>
+    <td>use a multi-stage algorithm to detect a wide range of edges in the image (e.g. CannyEdge('0x1+10%+40%')).</td>
   </tr>
 
   <tr>
-    <td valign="top">Charcoal</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i></td>
-    <td valign="top">simulate a charcoal drawing</td>
+    <td>Charcoal</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i></td>
+    <td>simulate a charcoal drawing</td>
   </tr>
 
   <tr>
-    <td valign="top">Chop</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
-    <td valign="top">chop an image</td>
+    <td>Chop</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
+    <td>chop an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Clamp</td>
-    <td valign="top">channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
+    <td>Clamp</td>
+    <td>channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>set each pixel whose value is below zero to zero and any the pixel whose value is above the quantum range to the quantum range (e.g. 65535) otherwise the pixel value remains unchanged.</td>
   </tr>
 
   <tr>
-    <td valign="top">Clip</td>
-    <td valign="top">id=&gt;<i>name</i>, inside=&gt;<i>{true, false}</i>,</td>
-    <td valign="top">apply along a named path from the 8BIM profile.</td>
+    <td>Clip</td>
+    <td>id=&gt;<i>name</i>, inside=&gt;<i>{true, false}</i>,</td>
+    <td>apply along a named path from the 8BIM profile.</td>
   </tr>
 
   <tr>
-    <td valign="top">ClipMask</td>
-    <td valign="top">mask=&gt;<i>image-handle</i></td>
-    <td valign="top">clip image as defined by the image mask</td>
+    <td>ClipMask</td>
+    <td>mask=&gt;<i>image-handle</i></td>
+    <td>clip image as defined by the image mask</td>
   </tr>
 
   <tr>
-    <td valign="top">Clut</td>
-    <td valign="top">image=&gt;<i>image-handle</i>,  interpolate={Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor}, channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">apply a color lookup table to an image sequence</td>
+    <td>Clut</td>
+    <td>image=&gt;<i>image-handle</i>,  interpolate={Average, Bicubic, Bilinear, Filter, Integer, Mesh, NearestNeighbor}, channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>apply a color lookup table to an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top">Coalesce</td>
-    <td valign="top"><br /></td>
-    <td valign="top">merge a sequence of images</td>
+    <td>Coalesce</td>
+    <td><br></td>
+    <td>merge a sequence of images</td>
   </tr>
 
   <tr>
-    <td valign="top">Color</td>
-    <td valign="top">color=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">set the entire image to this color.</td>
+    <td>Color</td>
+    <td>color=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>set the entire image to this color.</td>
   </tr>
 
   <tr>
-    <td valign="top">ColorDecisionList</td>
-    <td valign="top">filename=&gt;<i>string</i>,</td>
-    <td valign="top">color correct with a color decision list.</td>
+    <td>ColorDecisionList</td>
+    <td>filename=&gt;<i>string</i>,</td>
+    <td>color correct with a color decision list.</td>
   </tr>
 
   <tr>
-    <td valign="top">Colorize</td>
-    <td valign="top">fill=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>string</i></td>
-    <td valign="top">colorize the image with the fill color</td>
+    <td>Colorize</td>
+    <td>fill=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>string</i></td>
+    <td>colorize the image with the fill color</td>
   </tr>
 
   <tr>
-    <td valign="top">ColorMatrix</td>
-    <td valign="top">matrix=&gt;<i>array of float values</i></td>
-    <td valign="top">apply color correction to the image.  Although you can use variable sized matrices, typically you use a 5 x 5 for an RGBA image and a 6x6 for CMYKA.  A 6x6 matrix is required for offsets (populate the last column with normalized values).</td>
+    <td>ColorMatrix</td>
+    <td>matrix=&gt;<i>array of float values</i></td>
+    <td>apply color correction to the image.  Although you can use variable sized matrices, typically you use a 5 x 5 for an RGBA image and a 6x6 for CMYKA.  A 6x6 matrix is required for offsets (populate the last column with normalized values).</td>
   </tr>
 
   <tr>
-    <td valign="top">Comment</td>
-    <td valign="top">string</td>
-    <td valign="top">add a comment to your image</td>
+    <td>Comment</td>
+    <td>string</td>
+    <td>add a comment to your image</td>
   </tr>
 
   <tr>
-    <td valign="top">CompareLayers</td>
-    <td valign="top">method=&gt;{any, clear, overlay}</td>
-    <td valign="top">compares each image with the next in a sequence and returns the minimum bounding region of any pixel differences it discovers.  Images do not have to be the same size, though it is best that all the images are coalesced (images are all the same size, on a flattened canvas, so as to represent exactly how a specific frame should look).</td>
+    <td>CompareLayers</td>
+    <td>method=&gt;{any, clear, overlay}</td>
+    <td>compares each image with the next in a sequence and returns the minimum bounding region of any pixel differences it discovers.  Images do not have to be the same size, though it is best that all the images are coalesced (images are all the same size, on a flattened canvas, so as to represent exactly how a specific frame should look).</td>
   </tr>
 
   <tr>
-    <td valign="top">Composite</td>
-    <td valign="top">image=&gt;<i>image-handle</i>, compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, mask=&gt;<i>image-handle</i>, geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, opacity=&gt;<i>integer</i>, tile=&gt;{True, False}, rotate=&gt;<i>double</i>, color=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>geometry</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline}</td>
-    <td valign="top">composite one image onto another.  Use the rotate parameter in concert with the tile parameter.</td>
+    <td>Composite</td>
+    <td>image=&gt;<i>image-handle</i>, compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, mask=&gt;<i>image-handle</i>, geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, opacity=&gt;<i>integer</i>, tile=&gt;{True, False}, rotate=&gt;<i>double</i>, color=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>geometry</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline}</td>
+    <td>composite one image onto another.  Use the rotate parameter in concert with the tile parameter.</td>
   </tr>
 
   <tr>
-    <td valign="top">ConnectedComponents</td>
-    <td valign="top">connectivity=&gt;<i>integer</i>,</td>
-    <td valign="top">connected-components uniquely labeled, choose from 4 or 8 w
+    <td>ConnectedComponents</td>
+    <td>connectivity=&gt;<i>integer</i>,</td>
+    <td>connected-components uniquely labeled, choose from 4 or 8 w
 ay connectivity.</td>
   </tr>
 
   <tr>
-    <td valign="top">Contrast</td>
-    <td valign="top">sharpen=&gt;{True, False}</td>
-    <td valign="top">enhance or reduce the image contrast</td>
+    <td>Contrast</td>
+    <td>sharpen=&gt;{True, False}</td>
+    <td>enhance or reduce the image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top">ContrastStretch</td>
-    <td valign="top">levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">improve the contrast in an image by `stretching' the range of intensity values</td>
+    <td>ContrastStretch</td>
+    <td>levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>improve the contrast in an image by `stretching' the range of intensity values</td>
   </tr>
 
   <tr>
-    <td valign="top">Convolve</td>
-    <td valign="top">coefficients=&gt;<i>array of float values</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, bias=&gt;<i>double</i></td>
-    <td valign="top">apply a convolution kernel to the image. Given a kernel <i>order</i> , you would supply <i>order*order</i> float values (e.g. 3x3 implies 9 values).</td>
+    <td>Convolve</td>
+    <td>coefficients=&gt;<i>array of float values</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, bias=&gt;<i>double</i></td>
+    <td>apply a convolution kernel to the image. Given a kernel <i>order</i> , you would supply <i>order*order</i> float values (e.g. 3x3 implies 9 values).</td>
   </tr>
 
   <tr>
-    <td valign="top">Crop</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
-    <td valign="top">crop an image</td>
+    <td>Crop</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
+    <td>crop an image</td>
   </tr>
 
   <tr>
-    <td valign="top">CycleColormap</td>
-    <td valign="top">amount=&gt;<i>integer</i></td>
-    <td valign="top">displace image colormap by amount</td>
+    <td>CycleColormap</td>
+    <td>amount=&gt;<i>integer</i></td>
+    <td>displace image colormap by amount</td>
   </tr>
 
   <tr>
-    <td valign="top">Decipher</td>
-    <td valign="top">passphrase=&gt;<i>string</i></td>
-    <td valign="top">convert cipher pixels to plain pixels</td>
+    <td>Decipher</td>
+    <td>passphrase=&gt;<i>string</i></td>
+    <td>convert cipher pixels to plain pixels</td>
   </tr>
 
   <tr>
-    <td valign="top">Deconstruct</td>
-    <td valign="top"><br /></td>
-    <td valign="top">break down an image sequence into constituent parts</td>
+    <td>Deconstruct</td>
+    <td><br></td>
+    <td>break down an image sequence into constituent parts</td>
   </tr>
 
   <tr>
-    <td valign="top">Deskew</td>
-    <td valign="top">geometry=&gt;<i>string</i>,threshold=&gt;<i>double</i></td>
-    <td valign="top">straighten the image</td>
+    <td>Deskew</td>
+    <td>geometry=&gt;<i>string</i>,threshold=&gt;<i>double</i></td>
+    <td>straighten the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Despeckle</td>
-    <td valign="top"> </td>
-    <td valign="top">reduce the speckles within an image</td>
+    <td>Despeckle</td>
+    <td> </td>
+    <td>reduce the speckles within an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Difference</td>
-    <td valign="top">image=&gt;<i>image-handle</i></td>
-    <td valign="top">compute the difference metrics between two images </td>
+    <td>Difference</td>
+    <td>image=&gt;<i>image-handle</i></td>
+    <td>compute the difference metrics between two images </td>
   </tr>
 
   <tr>
-    <td valign="top">Distort</td>
-    <td valign="top">points=&gt;<i>array of float values</i>, method=&gt;{Affine, AffineProjection, Bilinear, Perspective, Resize, ScaleRotateTranslate}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}, 'best-fit'=&gt;{True, False}</td>
-    <td valign="top">distort image</td>
+    <td>Distort</td>
+    <td>points=&gt;<i>array of float values</i>, method=&gt;{Affine, AffineProjection, Bilinear, Perspective, Resize, ScaleRotateTranslate}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}, 'best-fit'=&gt;{True, False}</td>
+    <td>distort image</td>
   </tr>
 
   <tr>
-    <td valign="top">Draw</td>
-    <td valign="top">primitive=&gt;{point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @<i>filename</i>}, points=&gt;<i>string</i> , method=&gt;<i>{Point, Replace, Floodfill, FillToBorder, Reset}</i>, stroke=&gt;<i><a href="color.html">color name</a></i>, fill=&gt;<i><a href="color.html">color name</a></i>, font=&gt;<i>string</i>, pointsize=&gt;<i>integer</i>, strokewidth=&gt;<i>float</i>, antialias=&gt;{true, false}, bordercolor=&gt;<i><a href="color.html">color name</a></i>, x=&gt;<i>float</i>, y=&gt;<i>float</i>, dash-offset=&gt;<i>float</i>, dash-pattern=&gt;<i>array of float values</i>, affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt;<i>float, float</i>, rotate=&gt;<i>float</i>,  skewX=&gt;<i>float</i>, skewY=&gt;<i>float</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}, kerning=&gt;<i>float</i>, text=&gt;<i>string</i>, vector-graphics=&gt;<i>string</i>, interline-spacing=&gt;<i>double</i>, interword-spacing=&gt;<i>double</i>, direction=&gt;{right-to-left, left-to-right}</td>
-    <td valign="top">annotate an image with one or more graphic primitives.</td>
+    <td>Draw</td>
+    <td>primitive=&gt;{point, line, rectangle, arc, ellipse, circle, path, polyline, polygon, bezier, color, matte, text, @<i>filename</i>}, points=&gt;<i>string</i> , method=&gt;<i>{Point, Replace, Floodfill, FillToBorder, Reset}</i>, stroke=&gt;<i><a href="color.html">color name</a></i>, fill=&gt;<i><a href="color.html">color name</a></i>, font=&gt;<i>string</i>, pointsize=&gt;<i>integer</i>, strokewidth=&gt;<i>float</i>, antialias=&gt;{true, false}, bordercolor=&gt;<i><a href="color.html">color name</a></i>, x=&gt;<i>float</i>, y=&gt;<i>float</i>, dash-offset=&gt;<i>float</i>, dash-pattern=&gt;<i>array of float values</i>, affine=&gt;<i>array of float values</i>, translate=&gt;<i>float, float</i>, scale=&gt;<i>float, float</i>, rotate=&gt;<i>float</i>,  skewX=&gt;<i>float</i>, skewY=&gt;<i>float</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}, kerning=&gt;<i>float</i>, text=&gt;<i>string</i>, vector-graphics=&gt;<i>string</i>, interline-spacing=&gt;<i>double</i>, interword-spacing=&gt;<i>double</i>, direction=&gt;{right-to-left, left-to-right}</td>
+    <td>annotate an image with one or more graphic primitives.</td>
   </tr>
 
   <tr>
-    <td valign="top">Encipher</td>
-    <td valign="top">passphrase=&gt;<i>string</i></td>
-    <td valign="top">convert plain pixels to cipher pixels</td>
+    <td>Encipher</td>
+    <td>passphrase=&gt;<i>string</i></td>
+    <td>convert plain pixels to cipher pixels</td>
   </tr>
 
   <tr>
-    <td valign="top">Edge</td>
-    <td valign="top">radius=&gt;<i>double</i></td>
-    <td valign="top">enhance edges within the image with a convolution filter of the given radius.</td>
+    <td>Edge</td>
+    <td>radius=&gt;<i>double</i></td>
+    <td>enhance edges within the image with a convolution filter of the given radius.</td>
   </tr>
 
   <tr>
-    <td valign="top">Emboss</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i></td>
-    <td valign="top">emboss the image with a convolution filter of the given radius and standard deviation (sigma).</td>
+    <td>Emboss</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i></td>
+    <td>emboss the image with a convolution filter of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">Enhance</td>
-    <td valign="top"><br /></td>
-    <td valign="top">apply a digital filter to enhance a noisy image</td>
+    <td>Enhance</td>
+    <td><br></td>
+    <td>apply a digital filter to enhance a noisy image</td>
   </tr>
 
   <tr>
-    <td valign="top">Equalize</td>
-    <td valign="top">channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}<br /></td>
-    <td valign="top">perform histogram equalization to the image</td>
+    <td>Equalize</td>
+    <td>channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}<br></td>
+    <td>perform histogram equalization to the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Extent</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
-    <td valign="top">set the image size</td>
+    <td>Extent</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
+    <td>set the image size</td>
   </tr>
 
   <tr>
-    <td valign="top">Evaluate</td>
-    <td valign="top">value=&gt;<i>double</i>, operator=&gt;<i>{Add, And, Divide, LeftShift, Max, Min, Multiply, Or, Rightshift, RMS, Subtract, Xor}</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow} </td>
-    <td valign="top">apply an arithmetic, relational, or logical expression to the image</td>
+    <td>Evaluate</td>
+    <td>value=&gt;<i>double</i>, operator=&gt;<i>{Add, And, Divide, LeftShift, Max, Min, Multiply, Or, Rightshift, RMS, Subtract, Xor}</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow} </td>
+    <td>apply an arithmetic, relational, or logical expression to the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Filter</td>
-    <td valign="top">kernel=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, bias=&gt;<i>double</i></td>
-    <td valign="top">apply a convolution kernel to the image.</td>
+    <td>Filter</td>
+    <td>kernel=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, bias=&gt;<i>double</i></td>
+    <td>apply a convolution kernel to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">Flip</td>
-    <td valign="top"><br /></td>
-    <td valign="top">reflect the image scanlines in the vertical direction</td>
+    <td>Flip</td>
+    <td><br></td>
+    <td>reflect the image scanlines in the vertical direction</td>
   </tr>
 
   <tr>
-    <td valign="top">Flop</td>
-    <td valign="top"><br /></td>
-    <td valign="top">reflect the image scanlines in the horizontal direction</td>
+    <td>Flop</td>
+    <td><br></td>
+    <td>reflect the image scanlines in the horizontal direction</td>
   </tr>
 
   <tr>
-    <td valign="top">FloodfillPaint</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i> , fill=&gt;<i><a href="color.html">color name</a></i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>, fuzz=&gt;<i>double</i>, invert=&gt;{True, False}</td>
-    <td valign="top">changes the color value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the color value is changed for any neighbor pixel that is not that color.</td>
+    <td>FloodfillPaint</td>
+    <td>geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i> , fill=&gt;<i><a href="color.html">color name</a></i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>, fuzz=&gt;<i>double</i>, invert=&gt;{True, False}</td>
+    <td>changes the color value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the color value is changed for any neighbor pixel that is not that color.</td>
   </tr>
 
   <tr>
-    <td valign="top">ForwardFourierTransform</td>
-    <td valign="top">magnitude=&gt;{True, False}</td>
-    <td valign="top">implements the forward discrete Fourier transform (DFT)</td>
+    <td>ForwardFourierTransform</td>
+    <td>magnitude=&gt;{True, False}</td>
+    <td>implements the forward discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top">Frame</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, inner=&gt;<i>integer</i>, outer=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>,  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td>
-    <td valign="top">surround the image with an ornamental border</td>
+    <td>Frame</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, inner=&gt;<i>integer</i>, outer=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>,  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td>
+    <td>surround the image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top">Function</td>
-    <td valign="top">parameters=&gt;<i>array of float values</i>, function=&gt;{Sin}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
-    <td valign="top">apply a function to the image</td>
+    <td>Function</td>
+    <td>parameters=&gt;<i>array of float values</i>, function=&gt;{Sin}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
+    <td>apply a function to the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Gamma</td>
-    <td valign="top">gamma=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">gamma correct the image</td>
+    <td>Gamma</td>
+    <td>gamma=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>gamma correct the image</td>
   </tr>
 
   <tr>
-    <td valign="top">GaussianBlur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>GaussianBlur</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">GetPixel</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, normalize=&gt;{true, false}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">get a single pixel. By default normalized pixel values are returned.</td>
+    <td>GetPixel</td>
+    <td>geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, normalize=&gt;{true, false}, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>get a single pixel. By default normalized pixel values are returned.</td>
   </tr>
 
   <tr>
-    <td valign="top">GetPixels</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, map=&gt;<i>string</i>, normalize=&gt;{true, false}</td>
-    <td valign="top">get image pixels as defined by the map (e.g. "RGB", "RGBA", etc.).  By default non-normalized pixel values are returned.</td>
+    <td>GetPixels</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, map=&gt;<i>string</i>, normalize=&gt;{true, false}</td>
+    <td>get image pixels as defined by the map (e.g. "RGB", "RGBA", etc.).  By default non-normalized pixel values are returned.</td>
   </tr>
 
   <tr>
-    <td valign="top">Grayscale</td>
-    <td valign="top">channel=&gt;{Average, Brightness, Lightness, Rec601Luma, Rec601Luminance, Rec709Luma, Rec709Luminance, RMS}</td>
-    <td valign="top">convert image to grayscale</td>
+    <td>Grayscale</td>
+    <td>channel=&gt;{Average, Brightness, Lightness, Rec601Luma, Rec601Luminance, Rec709Luma, Rec709Luminance, RMS}</td>
+    <td>convert image to grayscale</td>
   </tr>
 
   <tr>
-    <td valign="top">HaldClut</td>
-    <td valign="top">image=&gt;<i>image-handle</i>,  channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">apply a Hald color lookup table to an image sequence</td>
+    <td>HaldClut</td>
+    <td>image=&gt;<i>image-handle</i>,  channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>apply a Hald color lookup table to an image sequence</td>
   </tr>
 
   <tr>
-    <td valign="top">HoughLine</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>double</i>, height=&gt;<i>double</i>, threshold=&gt;<i>double</i></td>
-    <td valign="top">identify lines in the image (e.g. HoughLine('9x9+195')).</td>
+    <td>HoughLine</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>double</i>, height=&gt;<i>double</i>, threshold=&gt;<i>double</i></td>
+    <td>identify lines in the image (e.g. HoughLine('9x9+195')).</td>
   </tr>
 
   <tr>
-    <td valign="top">Identify</td>
-    <td valign="top">file=&gt;<i>file</i>, features=&gt;<i>distance</i>, unique=&gt;{True, False}</td>
-    <td valign="top">identify the attributes of an image</td>
+    <td>Identify</td>
+    <td>file=&gt;<i>file</i>, features=&gt;<i>distance</i>, unique=&gt;{True, False}</td>
+    <td>identify the attributes of an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Implode</td>
-    <td valign="top">amount=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
-    <td valign="top">implode image pixels about the center</td>
+    <td>Implode</td>
+    <td>amount=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
+    <td>implode image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top">InverseDiscreteFourierTransform</td>
-    <td valign="top">magnitude=&gt;{True, False}</td>
-    <td valign="top">implements the inverse discrete Fourier transform (DFT)</td>
+    <td>InverseDiscreteFourierTransform</td>
+    <td>magnitude=&gt;{True, False}</td>
+    <td>implements the inverse discrete Fourier transform (DFT)</td>
   </tr>
 
   <tr>
-    <td valign="top">Kuwahara</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">edge preserving noise reduction filter</td>
+    <td>Kuwahara</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>edge preserving noise reduction filter</td>
   </tr>
 
   <tr>
-    <td valign="top">Label</td>
-    <td valign="top">string</td>
-    <td valign="top">assign a label to an image</td>
+    <td>Label</td>
+    <td>string</td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Layers</td>
-    <td valign="top">method=&gt;{coalesce, compare-any, compare-clear, compare-over, composite, dispose, flatten, merge, mosaic, optimize, optimize-image, optimize-plus, optimize-trans, remove-dups, remove-zero},  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, LinearLight, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, dither=&gt;{true, false}</td>
-    <td valign="top">compare each image the GIF disposed forms of the previous image in the sequence.  From this, attempt to select the smallest cropped image to replace each frame, while preserving the results of the animation.</td>
+    <td>Layers</td>
+    <td>method=&gt;{coalesce, compare-any, compare-clear, compare-over, composite, dispose, flatten, merge, mosaic, optimize, optimize-image, optimize-plus, optimize-trans, remove-dups, remove-zero},  compose=&gt;{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, LinearLight, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, dither=&gt;{true, false}</td>
+    <td>compare each image the GIF disposed forms of the previous image in the sequence.  From this, attempt to select the smallest cropped image to replace each frame, while preserving the results of the animation.</td>
   </tr>
 
   <tr>
-    <td valign="top">Level</td>
-    <td valign="top">levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'gamma'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">adjust the level of image contrast</td>
+    <td>Level</td>
+    <td>levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'gamma'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>adjust the level of image contrast</td>
   </tr>
 
   <tr>
-    <td valign="top">LevelColors</td>
-    <td valign="top">invert=&gt;&gt;{True, False}, 'black-point'=&gt;<i>string</i>,  'white-point'=&gt;<i>string</i>, channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">level image with the given colors</td>
+    <td>LevelColors</td>
+    <td>invert=&gt;&gt;{True, False}, 'black-point'=&gt;<i>string</i>,  'white-point'=&gt;<i>string</i>, channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>level image with the given colors</td>
   </tr>
 
   <tr>
-    <td valign="top">LinearStretch</td>
-    <td valign="top">levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i></td>
-    <td valign="top">linear with saturation stretch</td>
+    <td>LinearStretch</td>
+    <td>levels=&gt;<i>string</i>, 'black-point'=&gt;<i>double</i>, 'white-point'=&gt;<i>double</i></td>
+    <td>linear with saturation stretch</td>
   </tr>
 
   <tr>
-    <td valign="top">LiquidResize</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, delta-x=&gt;<i>double</i>, rigidity=&gt;<i>double</i></td>
-    <td valign="top">rescale image with seam-carving.</td>
+    <td>LiquidResize</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, delta-x=&gt;<i>double</i>, rigidity=&gt;<i>double</i></td>
+    <td>rescale image with seam-carving.</td>
   </tr>
 
   <tr>
-    <td valign="top">Magnify</td>
-    <td valign="top"><br /></td>
-    <td valign="top">double the size of the image with pixel art scaling</td>
+    <td>Magnify</td>
+    <td><br></td>
+    <td>double the size of the image with pixel art scaling</td>
   </tr>
 
   <tr>
-    <td valign="top">Mask</td>
-    <td valign="top">mask=&gt;<i>image-handle</i></td>
-    <td valign="top">composite image pixels as defined by the mask</td>
+    <td>Mask</td>
+    <td>mask=&gt;<i>image-handle</i></td>
+    <td>composite image pixels as defined by the mask</td>
   </tr>
 
   <tr>
-    <td valign="top">MatteFloodfill</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i> , matte=&gt;<i>integer</i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>, fuzz=&gt;<i>double</i>, invert=&gt;{True, False}</td>
-    <td valign="top">changes the matte value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the matte value is changed for any neighbor pixel that is not that color.</td>
+    <td>MatteFloodfill</td>
+    <td>geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i> , matte=&gt;<i>integer</i>, bordercolor=&gt;<i><a href="color.html">color name</a></i>, fuzz=&gt;<i>double</i>, invert=&gt;{True, False}</td>
+    <td>changes the matte value of any pixel that matches the color of the target pixel and is a neighbor. If you specify a border color, the matte value is changed for any neighbor pixel that is not that color.</td>
   </tr>
 
   <tr>
-    <td valign="top">MeanShift</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>double</i>, height=&gt;<i>double</i>, distance=&gt;<i>double</i></td>
-    <td valign="top">delineate arbitrarily shaped clusters in the image (e.g. MeanShift('7x7+10%')).</td>
+    <td>MeanShift</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>double</i>, height=&gt;<i>double</i>, distance=&gt;<i>double</i></td>
+    <td>delineate arbitrarily shaped clusters in the image (e.g. MeanShift('7x7+10%')).</td>
   </tr>
 
   <tr>
-    <td valign="top">MedianFilter</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">replace each pixel with the median intensity pixel of a neighborhood.</td>
+    <td>MedianFilter</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>replace each pixel with the median intensity pixel of a neighborhood.</td>
   </tr>
 
   <tr>
-    <td valign="top">Minify</td>
-    <td valign="top"><br /></td>
-    <td valign="top">half the size of an image</td>
+    <td>Minify</td>
+    <td><br></td>
+    <td>half the size of an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Mode</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">make each pixel the <em>predominant color</em> of the neighborhood.</td>
+    <td>Mode</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>make each pixel the <var>predominant color</var> of the neighborhood.</td>
   </tr>
 
   <tr>
-    <td valign="top">Modulate</td>
-    <td valign="top">factor=&gt;<i>geometry</i>, brightness=&gt;<i>double</i>, saturation=&gt;<i>double</i>, hue=&gt;<i>double</i>, lightness=&gt;<i>double</i>, whiteness=&gt;<i>double</i>, blackness=&gt;<i>double</i> </td>
-    <td valign="top">vary the brightness, saturation, and hue of an image by the specified percentage</td>
+    <td>Modulate</td>
+    <td>factor=&gt;<i>geometry</i>, brightness=&gt;<i>double</i>, saturation=&gt;<i>double</i>, hue=&gt;<i>double</i>, lightness=&gt;<i>double</i>, whiteness=&gt;<i>double</i>, blackness=&gt;<i>double</i> </td>
+    <td>vary the brightness, saturation, and hue of an image by the specified percentage</td>
   </tr>
 
   <tr>
-    <td valign="top">Morphology</td>
-    <td valign="top">kernel=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, iterations=&gt;<i>integer</i></td>
-    <td valign="top">apply a morphology method to the image.</td>
+    <td>Morphology</td>
+    <td>kernel=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, iterations=&gt;<i>integer</i></td>
+    <td>apply a morphology method to the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">MotionBlur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, angle=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle to simulate the effect of motion</td>
+    <td>MotionBlur</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, angle=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>reduce image noise and reduce detail levels with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle to simulate the effect of motion</td>
   </tr>
 
   <tr>
-    <td valign="top">Negate</td>
-    <td valign="top">gray=&gt;{True, False}, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">replace each pixel with its complementary color (white becomes black, yellow becomes blue, etc.)</td>
+    <td>Negate</td>
+    <td>gray=&gt;{True, False}, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>replace each pixel with its complementary color (white becomes black, yellow becomes blue, etc.)</td>
   </tr>
 
   <tr>
-    <td valign="top">Normalize</td>
-    <td valign="top">channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}<br /></td>
-    <td valign="top">transform image to span the full range of color values</td>
+    <td>Normalize</td>
+    <td>channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}<br></td>
+    <td>transform image to span the full range of color values</td>
   </tr>
 
   <tr>
-    <td valign="top">OilPaint</td>
-    <td valign="top">radius=&gt;<i>integer</i></td>
-    <td valign="top">simulate an oil painting</td>
+    <td>OilPaint</td>
+    <td>radius=&gt;<i>integer</i></td>
+    <td>simulate an oil painting</td>
   </tr>
 
   <tr>
-    <td valign="top">Opaque</td>
-    <td valign="top">color=&gt;<i><a href="color.html">color name</a></i>,
+    <td>Opaque</td>
+    <td>color=&gt;<i><a href="color.html">color name</a></i>,
 fill=&gt;<i><a href="color.html">color name</a></i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, invert=&gt;{True, False}</td>
-    <td valign="top">change this color to the fill color within the image</td>
+    <td>change this color to the fill color within the image</td>
   </tr>
 
   <tr>
-    <td valign="top">OrderedDither</td>
-    <td valign="top">threshold=&gt;{threshold, checks, o2x2, o3x3, o4x4, o8x8, h4x4a, h6x6a, h8x8a, h4x4o, h6x6o, h8x8o, h16x16o, hlines6x4}, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">order dither image</td>
+    <td>OrderedDither</td>
+    <td>threshold=&gt;{threshold, checks, o2x2, o3x3, o4x4, o8x8, h4x4a, h6x6a, h8x8a, h4x4o, h6x6o, h8x8o, h16x16o, hlines6x4}, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>order dither image</td>
   </tr>
 
   <tr>
-    <td valign="top">Perceptible</td>
-    <td valign="top">epsilon=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">set each pixel whose value is less than |<em>epsilon</em>| to <em>-epsilon</em> or <em>epsilon</em> (whichever is closer) otherwise the pixel value remains unchanged..</td>
+    <td>Perceptible</td>
+    <td>epsilon=&gt;<i>double</i>, channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>set each pixel whose value is less than |<var>epsilon</var>| to <var>-epsilon</var> or <var>epsilon</var> (whichever is closer) otherwise the pixel value remains unchanged..</td>
   </tr>
 
   <tr>
-    <td valign="top">Polaroid</td>
-    <td valign="top">caption=&gt;<i>string</i>, angle=&gt;<i>double</i>, pointsize=&gt;<i>double</i>, font=&gt;<i>string</i>, stroke=&gt; <i><a href="color.html">color name</a></i>, strokewidth=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast},  background=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">simulate a Polaroid picture.</td>
+    <td>Polaroid</td>
+    <td>caption=&gt;<i>string</i>, angle=&gt;<i>double</i>, pointsize=&gt;<i>double</i>, font=&gt;<i>string</i>, stroke=&gt; <i><a href="color.html">color name</a></i>, strokewidth=&gt;<i>integer</i>, fill=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast},  background=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>simulate a Polaroid picture.</td>
   </tr>
 
   <tr>
-    <td valign="top">Posterize</td>
-    <td valign="top">levels=&gt;<i>integer</i>, dither=&gt;{True, False}</td>
-    <td valign="top">reduce the image to a limited number of color level</td>
+    <td>Posterize</td>
+    <td>levels=&gt;<i>integer</i>, dither=&gt;{True, False}</td>
+    <td>reduce the image to a limited number of color level</td>
   </tr>
 
   <tr>
-    <td valign="top">Profile</td>
-    <td valign="top">name=&gt;<i>string</i>, profile=&gt;<i>blob</i>, rendering-intent=&gt;{Undefined, Saturation, Perceptual, Absolute, Relative}, black-point-compensation=&gt;{True, False}</td>
-    <td valign="top">add or remove ICC or IPTC image profile; name is formal name (e.g. ICC or filename; set profile to <code>''</code> to remove profile</td>
+    <td>Profile</td>
+    <td>name=&gt;<i>string</i>, profile=&gt;<i>blob</i>, rendering-intent=&gt;{Undefined, Saturation, Perceptual, Absolute, Relative}, black-point-compensation=&gt;{True, False}</td>
+    <td>add or remove ICC or IPTC image profile; name is formal name (e.g. ICC or filename; set profile to <code>''</code> to remove profile</td>
   </tr>
 
   <tr>
-    <td valign="top">Quantize</td>
-    <td valign="top">colors=&gt;<i>integer</i>, colorspace=&gt;{RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YIQ, YPbPr, YUV, CMYK, sRGB, HSL, HSB}, treedepth=&gt; <i>integer</i>, dither=&gt;{True, False}, dither-method=&gt;{Riemersma, Floyd-Steinberg}, measure_error=&gt;{True, False}, global_colormap=&gt;{True, False}, transparent-color=&gt;<i>color</i></td>
-    <td valign="top">preferred number of colors in the image</td>
+    <td>Quantize</td>
+    <td>colors=&gt;<i>integer</i>, colorspace=&gt;{RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YIQ, YPbPr, YUV, CMYK, sRGB, HSL, HSB}, treedepth=&gt; <i>integer</i>, dither=&gt;{True, False}, dither-method=&gt;{Riemersma, Floyd-Steinberg}, measure_error=&gt;{True, False}, global_colormap=&gt;{True, False}, transparent-color=&gt;<i>color</i></td>
+    <td>preferred number of colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Raise</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, raise=&gt;{True, False}</td>
-    <td valign="top">lighten or darken image edges to create a 3-D effect</td>
+    <td>Raise</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, raise=&gt;{True, False}</td>
+    <td>lighten or darken image edges to create a 3-D effect</td>
   </tr>
 
   <tr>
-    <td valign="top">ReduceNoise</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">reduce noise in the image with a noise peak elimination filter</td>
+    <td>ReduceNoise</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>reduce noise in the image with a noise peak elimination filter</td>
   </tr>
 
   <tr>
-    <td valign="top">Remap</td>
-    <td valign="top">image=&gt;<i>image-handle</i>,  dither=&gt;{true, false}, dither-method=&gt;{Riemersma, Floyd-Steinberg}</td>
-    <td valign="top">replace the colors of an image with the closest color from a reference image.</td>
+    <td>Remap</td>
+    <td>image=&gt;<i>image-handle</i>,  dither=&gt;{true, false}, dither-method=&gt;{Riemersma, Floyd-Steinberg}</td>
+    <td>replace the colors of an image with the closest color from a reference image.</td>
   </tr>
 
   <tr>
-    <td valign="top">Resample</td>
-    <td valign="top">density=&gt;<i>geometry</i>, x=&gt;<i>double</i>, y=&gt;<i>double</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i></td>
-    <td valign="top">resample image to desired resolution. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>Resample</td>
+    <td>density=&gt;<i>geometry</i>, x=&gt;<i>double</i>, y=&gt;<i>double</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i></td>
+    <td>resample image to desired resolution. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
   </tr>
 
   <tr>
-    <td valign="top">Resize</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i>, blur=&gt;<i>double</i></td>
-    <td valign="top">scale image to desired size. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
+    <td>Resize</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, filter=&gt;{Point, Box, Triangle, Hermite, Hanning, Hamming, Blackman, Gaussian, Quadratic, Cubic, Catrom, Mitchell, Lanczos, Bessel, Sinc}, support=&gt;<i>double</i>, blur=&gt;<i>double</i></td>
+    <td>scale image to desired size. Specify <code>blur</code> &gt; 1 for blurry or &lt; 1 for sharp</td>
   </tr>
 
   <tr>
-    <td valign="top">Roll</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">roll an image vertically or horizontally</td>
+    <td>Roll</td>
+    <td>geometry=&gt;<i>geometry</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>roll an image vertically or horizontally</td>
   </tr>
 
   <tr>
-    <td valign="top">Rotate</td>
-    <td valign="top">degrees=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">rotate an image</td>
+    <td>Rotate</td>
+    <td>degrees=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>rotate an image</td>
   </tr>
 
   <tr>
-    <td valign="top">RotationalBlur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, angle=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">radial blur the image.</td>
+    <td>RotationalBlur</td>
+    <td>geometry=&gt;<i>geometry</i>, angle=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>radial blur the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">Sample</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
-    <td valign="top">scale image with pixel sampling.</td>
+    <td>Sample</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
+    <td>scale image with pixel sampling.</td>
   </tr>
 
   <tr>
-    <td valign="top">Scale</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
-    <td valign="top">scale image to desired size</td>
+    <td>Scale</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
+    <td>scale image to desired size</td>
   </tr>
 
   <tr>
-    <td valign="top">Segment</td>
-    <td valign="top">colorspace=&gt;{RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YCC, YIQ, YPbPr, YUV, CMYK}, verbose={True, False}, cluster-threshold=&gt;<i>double</i>, smoothing-threshold=<i>double</i></td>
-    <td valign="top">segment an image by analyzing the histograms of the color components and identifying units that are homogeneous</td>
+    <td>Segment</td>
+    <td>colorspace=&gt;{RGB, Gray, Transparent, OHTA, XYZ, YCbCr, YCC, YIQ, YPbPr, YUV, CMYK}, verbose={True, False}, cluster-threshold=&gt;<i>double</i>, smoothing-threshold=<i>double</i></td>
+    <td>segment an image by analyzing the histograms of the color components and identifying units that are homogeneous</td>
   </tr>
 
   <tr>
-    <td valign="top">SelectiveBlur</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, threshold=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">selectively blur pixels within a contrast threshold.</td>
+    <td>SelectiveBlur</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, threshold=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>selectively blur pixels within a contrast threshold.</td>
   </tr>
   <tr>
-    <td valign="top">Separate</td>
-    <td valign="top">channel=&gt;{Red, RGB, All, etc.}</td>
-    <td valign="top">separate a channel from the image into a grayscale image</td>
+    <td>Separate</td>
+    <td>channel=&gt;{Red, RGB, All, etc.}</td>
+    <td>separate a channel from the image into a grayscale image</td>
   </tr>
 
   <tr>
-    <td valign="top">Shade</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, azimuth=&gt;<i>double</i>, elevation=&gt;<i>double</i>, gray=&gt;{true, false}</td>
-    <td valign="top">shade the image using a distant light source</td>
+    <td>Shade</td>
+    <td>geometry=&gt;<i>geometry</i>, azimuth=&gt;<i>double</i>, elevation=&gt;<i>double</i>, gray=&gt;{true, false}</td>
+    <td>shade the image using a distant light source</td>
   </tr>
 
   <tr>
-    <td valign="top">SetPixel</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, color=&gt;<i>array of float values</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, color=&gt;<i>array of float values</i></td>
-    <td valign="top">set a single pixel.  By default normalized pixel values are expected.</td>
+    <td>SetPixel</td>
+    <td>geometry=&gt;<i>geometry</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, color=&gt;<i>array of float values</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, color=&gt;<i>array of float values</i></td>
+    <td>set a single pixel.  By default normalized pixel values are expected.</td>
   </tr>
 
   <tr>
-    <td valign="top">Shadow</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, opacity=&gt;<i>double</i>, sigma=&gt;<i>double</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">simulate an image shadow</td>
+    <td>Shadow</td>
+    <td>geometry=&gt;<i>geometry</i>, opacity=&gt;<i>double</i>, sigma=&gt;<i>double</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>simulate an image shadow</td>
   </tr>
 
   <tr>
-    <td valign="top">Sharpen</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).</td>
+    <td>Sharpen</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, bias=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>sharpen the image with a Gaussian operator of the given radius and standard deviation (sigma).</td>
   </tr>
 
   <tr>
-    <td valign="top">Shave</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
-    <td valign="top">shave pixels from the image edges</td>
+    <td>Shave</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
+    <td>shave pixels from the image edges</td>
   </tr>
 
   <tr>
-    <td valign="top">Shear</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, x=&gt;<i>double</i>, y=&gt;<i>double</i> fill=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">shear the image along the X or Y axis by a positive or negative shear angle</td>
+    <td>Shear</td>
+    <td>geometry=&gt;<i>geometry</i>, x=&gt;<i>double</i>, y=&gt;<i>double</i> fill=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>shear the image along the X or Y axis by a positive or negative shear angle</td>
   </tr>
 
   <tr>
-    <td valign="top">SigmoidalContrast</td>
-    <td valign="top">geometry=&gt;<i>string</i>, 'contrast'=&gt;<i>double</i>, 'mid-point'=&gt;<i>double</i> channel=&gt;{Red, RGB, All, etc.}, sharpen=&gt;{True, False}</td>
-    <td valign="top">sigmoidal non-lineraity contrast control.  Increase the contrast of the image using a sigmoidal transfer function without saturating highlights or shadows. <em class="option">Contrast</em> indicates how much to increase the contrast (0 is none; 3 is typical; 20 is a lot);  <em class="option">mid-point</em> indicates where midtones fall in the resultant image (0 is white; 50% is middle-gray; 100% is black). To decrease contrast, set sharpen to False.</td>
+    <td>SigmoidalContrast</td>
+    <td>geometry=&gt;<i>string</i>, 'contrast'=&gt;<i>double</i>, 'mid-point'=&gt;<i>double</i> channel=&gt;{Red, RGB, All, etc.}, sharpen=&gt;{True, False}</td>
+    <td>sigmoidal non-lineraity contrast control.  Increase the contrast of the image using a sigmoidal transfer function without saturating highlights or shadows. <var>Contrast</var> indicates how much to increase the contrast (0 is none; 3 is typical; 20 is a lot);  <var>mid-point</var> indicates where midtones fall in the resultant image (0 is white; 50% is middle-gray; 100% is black). To decrease contrast, set sharpen to False.</td>
   </tr>
 
   <tr>
-    <td valign="top">Signature</td>
-    <td valign="top"><br /></td>
-    <td valign="top">generate an SHA-256 message digest for the image pixel stream</td>
+    <td>Signature</td>
+    <td><br></td>
+    <td>generate an SHA-256 message digest for the image pixel stream</td>
   </tr>
 
   <tr>
-    <td valign="top">Sketch</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, angle=&gt;<i>double</i></td>
-    <td valign="top">sketch the image with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle</td>
+    <td>Sketch</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, angle=&gt;<i>double</i></td>
+    <td>sketch the image with a Gaussian operator of the given radius and standard deviation (sigma) at the given angle</td>
   </tr>
 
   <tr>
-    <td valign="top">Solarize</td>
-    <td valign="top">geometry=&gt;<i>string</i>, threshold=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">negate all pixels above the threshold level</td>
+    <td>Solarize</td>
+    <td>geometry=&gt;<i>string</i>, threshold=&gt;<i>double</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>negate all pixels above the threshold level</td>
   </tr>
 
   <tr>
-    <td valign="top">SparseColor</td>
-    <td valign="top">points=&gt;<i>array of float values</i>, method=&gt;{Barycentric, Bilinear, Shepards, Voronoi}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
-    <td valign="top">interpolate the image colors around the supplied points</td>
+    <td>SparseColor</td>
+    <td>points=&gt;<i>array of float values</i>, method=&gt;{Barycentric, Bilinear, Shepards, Voronoi}, 'virtual-pixel'=&gt;{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
+    <td>interpolate the image colors around the supplied points</td>
   </tr>
 
   <tr>
-    <td valign="top">Splice</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
-    <td valign="top">splice an image</td>
+    <td>Splice</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, fuzz=&gt;<i>double</i>, background=&gt;<i><a href="color.html">color name</a></i>, gravity=&gt;{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
+    <td>splice an image</td>
   </tr>
 
   <tr>
-    <td valign="top">Spread</td>
-    <td valign="top">radius=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
-    <td valign="top">displace image pixels by a random amount</td>
+    <td>Spread</td>
+    <td>radius=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
+    <td>displace image pixels by a random amount</td>
   </tr>
 
   <tr>
-    <td valign="top">Statistic</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, type=&gt;{Median, Mode, Mean, Maximum, Minimum, ReduceNoise, RMS}</td>
-    <td valign="top">replace each pixel with corresponding statistic from the neighborhood.</td>
+    <td>Statistic</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}, type=&gt;{Median, Mode, Mean, Maximum, Minimum, ReduceNoise, RMS}</td>
+    <td>replace each pixel with corresponding statistic from the neighborhood.</td>
   </tr>
   <tr>
-    <td valign="top">Stegano</td>
-    <td valign="top">image=&gt;<i>image-handle</i>, offset=&gt;<i>integer</i></td>
-    <td valign="top">hide a digital watermark within the image</td>
+    <td>Stegano</td>
+    <td>image=&gt;<i>image-handle</i>, offset=&gt;<i>integer</i></td>
+    <td>hide a digital watermark within the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Stereo</td>
-    <td valign="top">image=&gt;<i>image-handle</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">composites two images and produces a single image that is the composite of a left and right image of a stereo pair</td>
+    <td>Stereo</td>
+    <td>image=&gt;<i>image-handle</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>composites two images and produces a single image that is the composite of a left and right image of a stereo pair</td>
   </tr>
 
   <tr>
-    <td valign="top">Strip</td>
-    <td valign="top"><br /></td>
-    <td valign="top">strip an image of all profiles and comments.</td>
+    <td>Strip</td>
+    <td><br></td>
+    <td>strip an image of all profiles and comments.</td>
   </tr>
 
   <tr>
-    <td valign="top">Swirl</td>
-    <td valign="top">degrees=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
-    <td valign="top">swirl image pixels about the center</td>
+    <td>Swirl</td>
+    <td>degrees=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
+    <td>swirl image pixels about the center</td>
   </tr>
 
   <tr>
-    <td valign="top">Texture</td>
-    <td valign="top">texture=&gt;<i>image-handle</i></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td>Texture</td>
+    <td>texture=&gt;<i>image-handle</i></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top">Thumbnail</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
-    <td valign="top">changes the size of an image to the given dimensions and removes any associated profiles.</td>
+    <td>Thumbnail</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i></td>
+    <td>changes the size of an image to the given dimensions and removes any associated profiles.</td>
   </tr>
 
   <tr>
-    <td valign="top">Threshold</td>
-    <td valign="top">threshold=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">threshold the image</td>
+    <td>Threshold</td>
+    <td>threshold=&gt;<i>string</i>, channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>threshold the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Tint</td>
-    <td valign="top">fill=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>string</i></td>
-    <td valign="top">tint the image with the fill color.</td>
+    <td>Tint</td>
+    <td>fill=&gt;<i><a href="color.html">color name</a></i>, blend=&gt;<i>string</i></td>
+    <td>tint the image with the fill color.</td>
   </tr>
 
   <tr>
-    <td valign="top">Transparent</td>
-    <td valign="top">color=&gt;<i><a href="color.html">color name</a></i>, invert=&gt;{True, False}</td>
-    <td valign="top">make this color transparent within the image</td>
+    <td>Transparent</td>
+    <td>color=&gt;<i><a href="color.html">color name</a></i>, invert=&gt;{True, False}</td>
+    <td>make this color transparent within the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Transpose</td>
-    <td valign="top"><br /></td>
-    <td valign="top">flip image in the vertical direction and rotate 90 degrees</td>
+    <td>Transpose</td>
+    <td><br></td>
+    <td>flip image in the vertical direction and rotate 90 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top">Transverse</td>
-    <td valign="top"><br /></td>
-    <td valign="top">flop image in the horizontal direction and rotate 270 degrees</td>
+    <td>Transverse</td>
+    <td><br></td>
+    <td>flop image in the horizontal direction and rotate 270 degrees</td>
   </tr>
 
   <tr>
-    <td valign="top">Trim</td>
-    <td valign="top"><br /></td>
-    <td valign="top">remove edges that are the background color from the image</td>
+    <td>Trim</td>
+    <td><br></td>
+    <td>remove edges that are the background color from the image</td>
   </tr>
 
   <tr>
-    <td valign="top">UnsharpMask</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, gain=&gt;<i>double</i>, threshold=&gt;<i>double</i></td>
-    <td valign="top">sharpen the image with the unsharp mask algorithm.</td>
+    <td>UnsharpMask</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, gain=&gt;<i>double</i>, threshold=&gt;<i>double</i></td>
+    <td>sharpen the image with the unsharp mask algorithm.</td>
   </tr>
 
   <tr>
-    <td valign="top">Vignette</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, background=&gt;<i><a href="color.html">color name</a></i></td>
-    <td valign="top">offset the edges of the image in vignette style</td>
+    <td>Vignette</td>
+    <td>geometry=&gt;<i>geometry</i>, radius=&gt;<i>double</i>, sigma=&gt;<i>double</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i>, background=&gt;<i><a href="color.html">color name</a></i></td>
+    <td>offset the edges of the image in vignette style</td>
   </tr>
 
   <tr>
-    <td valign="top">Wave</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, amplitude=&gt;<i>double</i>, wavelength=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
-    <td valign="top">alter an image along a sine wave</td>
+    <td>Wave</td>
+    <td>geometry=&gt;<i>geometry</i>, amplitude=&gt;<i>double</i>, wavelength=&gt;<i>double</i>, interpolate=&gt;{undefined, average, bicubic, bilinear, mesh, nearest-neighbor, spline}</td>
+    <td>alter an image along a sine wave</td>
   </tr>
 
   <tr>
-    <td valign="top">WhiteThreshold</td>
-    <td valign="top">threshold=&gt;<i>string</i>, , channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
-    <td valign="top">force all pixels above the threshold intensity into white</td>
+    <td>WhiteThreshold</td>
+    <td>threshold=&gt;<i>string</i>, , channel=&gt;{All, Default, Alpha, Black, Blue, CMYK, Cyan, Gray, Green, Index, Magenta, Opacity, Red, RGB, Yellow}</td>
+    <td>force all pixels above the threshold intensity into white</td>
   </tr>
 </tbody>
 </table>
@@ -1370,70 +1188,69 @@
 
 <p>You can specify <code>@filename</code> in both Annotate() and Draw(). This reads the text or graphic primitive instructions from a file on disk. For example,</p>
 
-<pre class="code">
-   $image-&gt;Draw(fill=&gt;'red', primitive=&gt;'rectangle',
-     points=&gt;'20,20 100,100  40,40 200,200  60,60 300,300');
+<pre>
+image-&gt;Draw(fill=&gt;'red', primitive=&gt;'rectangle',
+ points=&gt;'20,20 100,100  40,40 200,200  60,60 300,300');
 </pre>
 
 <p>Is equivalent to</p>
 
-<pre class="code">
-   $image-&gt;Draw(fill=&gt;'red', primitive=&gt;'@draw.txt');
+<pre>
+$image-&gt;Draw(fill=&gt;'red', primitive=&gt;'@draw.txt');
 </pre>
 
 <p>Where <code>draw.txt</code> is a file on disk that contains this:</p>
 
-<pre class="text">
-  rectangle 20, 20 100, 100
-  rectangle 40, 40 200, 200
-  rectangle 60, 60 300, 300
+<pre>
+rectangle 20, 20 100, 100
+rectangle 40, 40 200, 200
+rectangle 60, 60 300, 300
 </pre>
 
 <p>The <i>text</i> parameter for methods, Annotate(), Comment(), Draw(), and Label() can include the image filename, type, width, height, or other image attribute by embedding these special format characters:</p>
 
-<pre class="text">
-   %b   file size
-   %c   comment
-   %d   directory
-   %e   filename extension
-   %f   filename
-   %g   page geometry
-   %h   height
-   %i   input filename
-   %k   number of unique colors
-   %l   label
-   %m   magick
-   %n   number of scenes
-   %o   output filename
-   %p   page number
-   %q   quantum depth
-   %r   image class and colorspace
-   %s   scene number
-   %t   top of filename
-   %u   unique temporary filename
-   %w   width
-   %x   x resolution
-   %y   y resolution
-   %z   image depth
-   %C   image compression type
-   %D   image dispose method
-   %H   page height
-   %Q   image compression quality
-   %T   image delay
-   %W   page width
-   %X   page x offset
-   %Y   page y offset
-   %@   bounding box
-   %#   signature
-   %%   a percent sign
-   \n   newline
-   \r   carriage return
+<pre class="pre-scrollable">%b   file size
+%c   comment
+%d   directory
+%e   filename extension
+%f   filename
+%g   page geometry
+%h   height
+%i   input filename
+%k   number of unique colors
+%l   label
+%m   magick
+%n   number of scenes
+%o   output filename
+%p   page number
+%q   quantum depth
+%r   image class and colorspace
+%s   scene number
+%t   top of filename
+%u   unique temporary filename
+%w   width
+%x   x resolution
+%y   y resolution
+%z   image depth
+%C   image compression type
+%D   image dispose method
+%H   page height
+%Q   image compression quality
+%T   image delay
+%W   page width
+%X   page x offset
+%Y   page y offset
+%@   bounding box
+%#   signature
+%%   a percent sign
+\n   newline
+\r   carriage return
 </pre>
 
 <p>For example,</p>
 
-<pre class="code">
-  text=&gt;"%m:%f %wx%h"
+<pre>
+text=&gt;"%m:%f %wx%h"
 </pre>
 
 <p>produces an annotation of <b>MIFF:bird.miff 512x480</b> for an image titled <b>bird.miff</b> and whose width is 512 and height is 480.</p>
@@ -1442,16 +1259,13 @@
 
 <p>Most of the attributes listed above have an analog in <a href="convert.html">convert</a>. See the documentation for a more detailed description of these attributes.</p>
 
-</div>
-
-<h2><a id="set-attribute"></a>Set an Image Attribute</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="set-attribute"></a>Set an Image Attribute</h2>
 
 <p>Use method Set() to set an image attribute. For example,</p>
 
-<pre class="code">
-  $image-&gt;Set(dither=&gt;'True');
-  $image-&gt;[$x]-&gt;Set(delay=&gt;3);
+<pre>
+$image-&gt;Set(dither=&gt;'True');
+$image-&gt;[$x]-&gt;Set(delay=&gt;3);
 </pre>
 
 <p>Where this example uses 'True' and this document says '{True, False}',
@@ -1462,7 +1276,7 @@
 
 <p>And here is a list of all the image attributes you can set:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>Image Attributes</caption>
   <tbody>
   <tr>
@@ -1472,382 +1286,382 @@
   </tr>
 
   <tr>
-    <td valign="top">adjoin</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">join images into a single multi-image file</td>
+    <td>adjoin</td>
+    <td>{True, False}</td>
+    <td>join images into a single multi-image file</td>
   </tr>
 
   <tr>
-    <td valign="top">alpha</td>
-    <td valign="top">{On, Off, Opaque, Transparent, Copy, Extract, Set}</td>
-    <td valign="top">control of and special operations involving the alpha/matte channel</td>
+    <td>alpha</td>
+    <td>{On, Off, Opaque, Transparent, Copy, Extract, Set}</td>
+    <td>control of and special operations involving the alpha/matte channel</td>
   </tr>
 
   <tr>
-    <td valign="top">antialias</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">remove pixel aliasing</td>
+    <td>antialias</td>
+    <td>{True, False}</td>
+    <td>remove pixel aliasing</td>
   </tr>
 
   <tr>
-    <td valign="top">area-limit</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">set pixel area resource limit.</td>
+    <td>area-limit</td>
+    <td><i>integer</i></td>
+    <td>set pixel area resource limit.</td>
   </tr>
 
   <tr>
-    <td valign="top">attenuate</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">lessen (or intensify) when adding noise to an image.</td>
+    <td>attenuate</td>
+    <td><i>double</i></td>
+    <td>lessen (or intensify) when adding noise to an image.</td>
   </tr>
 
   <tr>
-    <td valign="top">authenticate</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">decrypt image with this password.</td>
+    <td>authenticate</td>
+    <td><i>string</i></td>
+    <td>decrypt image with this password.</td>
   </tr>
 
   <tr>
-    <td valign="top">background</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">image background color</td>
+    <td>background</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>image background color</td>
   </tr>
 
   <tr>
-    <td valign="top">blue-primary</td>
-    <td valign="top"><i>x-value</i>, <i>y-value</i></td>
-    <td valign="top">chromaticity blue primary point (e.g. 0.15, 0.06)</td>
+    <td>blue-primary</td>
+    <td><i>x-value</i>, <i>y-value</i></td>
+    <td>chromaticity blue primary point (e.g. 0.15, 0.06)</td>
   </tr>
 
   <tr>
-    <td valign="top">bordercolor</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">set the image border color</td>
+    <td>bordercolor</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>set the image border color</td>
   </tr>
 
   <tr>
-    <td valign="top">clip-mask</td>
-    <td valign="top"><i>image</i></td>
-    <td valign="top">associate a clip mask with the image.</td>
+    <td>clip-mask</td>
+    <td><i>image</i></td>
+    <td>associate a clip mask with the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">colormap[<i>i</i>]</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">color name (e.g. red) or hex value (e.g. #ccc) at position
+    <td>colormap[<i>i</i>]</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>color name (e.g. red) or hex value (e.g. #ccc) at position
 <i>i</i></td>
   </tr>
 
   <tr>
-    <td valign="top">comment</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">set the image comment</td>
+    <td>comment</td>
+    <td><i>string</i></td>
+    <td>set the image comment</td>
   </tr>
 
   <tr>
-    <td valign="top">compression</td>
-    <td valign="top">{None, BZip, Fax, Group4, JPEG, JPEG2000, LosslessJPEG, LZW, RLE, Zip}</td>
-    <td valign="top">type of image compression</td>
+    <td>compression</td>
+    <td>{None, BZip, Fax, Group4, JPEG, JPEG2000, LosslessJPEG, LZW, RLE, Zip}</td>
+    <td>type of image compression</td>
   </tr>
 
   <tr>
-    <td valign="top">debug</td>
-    <td valign="top">{All, Annotate, Blob, Cache, Coder, Configure, Deprecate, Draw, Exception, Locale, None, Resource, Transform, X11}</td>
-    <td valign="top">display copious debugging information</td>
+    <td>debug</td>
+    <td>{All, Annotate, Blob, Cache, Coder, Configure, Deprecate, Draw, Exception, Locale, None, Resource, Transform, X11}</td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top">delay</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">this many 1/100ths of a second must expire before displaying the next image in a sequence</td>
+    <td>delay</td>
+    <td><i>integer</i></td>
+    <td>this many 1/100ths of a second must expire before displaying the next image in a sequence</td>
   </tr>
 
   <tr>
-    <td valign="top">density</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">vertical and horizontal resolution in pixels of the image</td>
+    <td>density</td>
+    <td><i>geometry</i></td>
+    <td>vertical and horizontal resolution in pixels of the image</td>
   </tr>
 
   <tr>
-    <td valign="top">depth</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">image depth</td>
+    <td>depth</td>
+    <td><i>integer</i></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top">direction</td>
-    <td valign="top"><i>{Undefined, right-to-left, left-to-right</i></td>
-    <td valign="top">render text right-to-left or left-to-right</td>
+    <td>direction</td>
+    <td><i>{Undefined, right-to-left, left-to-right</i></td>
+    <td>render text right-to-left or left-to-right</td>
   </tr>
 
   <tr>
-    <td valign="top">disk-limit</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">set disk resource limit</td>
+    <td>disk-limit</td>
+    <td><i>integer</i></td>
+    <td>set disk resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top">dispose</td>
-    <td valign="top"><i>{Undefined, None, Background, Previous}</i></td>
-    <td valign="top">layer disposal method</td>
+    <td>dispose</td>
+    <td><i>{Undefined, None, Background, Previous}</i></td>
+    <td>layer disposal method</td>
   </tr>
 
   <tr>
-    <td valign="top">dither</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">apply error diffusion to the image</td>
+    <td>dither</td>
+    <td>{True, False}</td>
+    <td>apply error diffusion to the image</td>
   </tr>
 
   <tr>
-    <td valign="top">display</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">specifies the X server to contact</td>
+    <td>display</td>
+    <td><i>string</i></td>
+    <td>specifies the X server to contact</td>
   </tr>
 
   <tr>
-    <td valign="top">extract</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">extract area from image</td>
+    <td>extract</td>
+    <td><i>geometry</i></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top">file</td>
-    <td valign="top"><i>filehandle</i></td>
-    <td valign="top">set the image filehandle</td>
+    <td>file</td>
+    <td><i>filehandle</i></td>
+    <td>set the image filehandle</td>
   </tr>
 
   <tr>
-    <td valign="top">filename</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">set the image filename</td>
+    <td>filename</td>
+    <td><i>string</i></td>
+    <td>set the image filename</td>
   </tr>
 
   <tr>
-    <td valign="top">fill</td>
-    <td valign="top"><i>color</i></td>
-    <td valign="top">The fill color paints any areas inside the outline of drawn shape.</td>
+    <td>fill</td>
+    <td><i>color</i></td>
+    <td>The fill color paints any areas inside the outline of drawn shape.</td>
   </tr>
 
   <tr>
-    <td valign="top">font</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">use this font when annotating the image with text</td>
+    <td>font</td>
+    <td><i>string</i></td>
+    <td>use this font when annotating the image with text</td>
   </tr>
 
   <tr>
-    <td valign="top">fuzz</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td>fuzz</td>
+    <td><i>integer</i></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top">gamma</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">gamma level of the image</td>
+    <td>gamma</td>
+    <td><i>double</i></td>
+    <td>gamma level of the image</td>
   </tr>
 
   <tr>
-    <td valign="top">Gravity</td>
-    <td valign="top">{Forget, NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
-    <td valign="top">type of image gravity</td>
+    <td>Gravity</td>
+    <td>{Forget, NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}</td>
+    <td>type of image gravity</td>
   </tr>
 
   <tr>
-    <td valign="top">green-primary</td>
-    <td valign="top"><i>x-value</i>, <i>y-value</i></td>
-    <td valign="top">chromaticity green primary point (e.g. 0.3, 0.6)</td>
+    <td>green-primary</td>
+    <td><i>x-value</i>, <i>y-value</i></td>
+    <td>chromaticity green primary point (e.g. 0.3, 0.6)</td>
   </tr>
 
   <tr>
-    <td valign="top">index[<i>x</i>, <i>y</i>]</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">colormap index at position (<i>x</i>, <i>y</i>)</td>
+    <td>index[<i>x</i>, <i>y</i>]</td>
+    <td><i>string</i></td>
+    <td>colormap index at position (<i>x</i>, <i>y</i>)</td>
   </tr>
 
   <tr>
-    <td valign="top">interlace</td>
-    <td valign="top">{None, Line, Plane, Partition, JPEG, GIF, PNG}</td>
-    <td valign="top">the type of interlacing scheme</td>
+    <td>interlace</td>
+    <td>{None, Line, Plane, Partition, JPEG, GIF, PNG}</td>
+    <td>the type of interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top">iterations</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">add Netscape loop extension to your GIF animation</td>
+    <td>iterations</td>
+    <td><i>integer</i></td>
+    <td>add Netscape loop extension to your GIF animation</td>
   </tr>
 
   <tr>
-    <td valign="top">label</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">set the image label</td>
+    <td>label</td>
+    <td><i>string</i></td>
+    <td>set the image label</td>
   </tr>
 
   <tr>
-    <td valign="top">loop</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">add Netscape loop extension to your GIF animation</td>
+    <td>loop</td>
+    <td><i>integer</i></td>
+    <td>add Netscape loop extension to your GIF animation</td>
   </tr>
 
   <tr>
-    <td valign="top">magick</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">set the image format</td>
+    <td>magick</td>
+    <td><i>string</i></td>
+    <td>set the image format</td>
   </tr>
 
   <tr>
-    <td valign="top">map-limit</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">set map resource limit</td>
+    <td>map-limit</td>
+    <td><i>integer</i></td>
+    <td>set map resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top">mask</td>
-    <td valign="top"><i>image</i></td>
-    <td valign="top">associate a mask with the image.</td>
+    <td>mask</td>
+    <td><i>image</i></td>
+    <td>associate a mask with the image.</td>
   </tr>
 
   <tr>
-    <td valign="top">matte</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">enable the image matte channel</td>
+    <td>matte</td>
+    <td>{True, False}</td>
+    <td>enable the image matte channel</td>
   </tr>
 
   <tr>
-    <td valign="top">mattecolor</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">set the image matte color</td>
+    <td>mattecolor</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>set the image matte color</td>
   </tr>
 
   <tr>
-    <td valign="top">memory-limit</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">set memory resource limit</td>
+    <td>memory-limit</td>
+    <td><i>integer</i></td>
+    <td>set memory resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top">monochrome</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">transform the image to black and white</td>
+    <td>monochrome</td>
+    <td>{True, False}</td>
+    <td>transform the image to black and white</td>
   </tr>
 
   <tr>
-    <td valign="top">option</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">associate an option with an image format (e.g.  option=&gt;'ps:imagemask'</td>
+    <td>option</td>
+    <td><i>string</i></td>
+    <td>associate an option with an image format (e.g.  option=&gt;'ps:imagemask'</td>
   </tr>
 
   <tr>
-    <td valign="top">orientation</td>
-    <td valign="top">{top-left, top-right, bottom-right, bottom-left, left-top, right-top, right-bottom, left-bottom}</td>
-    <td valign="top">image orientation</td>
+    <td>orientation</td>
+    <td>{top-left, top-right, bottom-right, bottom-left, left-top, right-top, right-bottom, left-bottom}</td>
+    <td>image orientation</td>
   </tr>
 
   <tr>
-    <td valign="top">page</td>
-    <td valign="top">{ Letter, Tabloid, Ledger, Legal, Statement, Executive, A3, A4, A5, B4, B5, Folio, Quarto, 10x14} or <i>geometry</i></td>
-    <td valign="top">preferred size and location of an image canvas</td>
+    <td>page</td>
+    <td>{ Letter, Tabloid, Ledger, Legal, Statement, Executive, A3, A4, A5, B4, B5, Folio, Quarto, 10x14} or <i>geometry</i></td>
+    <td>preferred size and location of an image canvas</td>
   </tr>
 
   <tr>
-    <td valign="top">pixel[<i>x</i>, <i>y</i>]</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">hex value (e.g. #ccc) at position (<i>x</i>, <i>y</i>)</td>
+    <td>pixel[<i>x</i>, <i>y</i>]</td>
+    <td><i>string</i></td>
+    <td>hex value (e.g. #ccc) at position (<i>x</i>, <i>y</i>)</td>
   </tr>
 
   <tr>
-    <td valign="top">pointsize</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">pointsize of the Postscript or TrueType font</td>
+    <td>pointsize</td>
+    <td><i>integer</i></td>
+    <td>pointsize of the Postscript or TrueType font</td>
   </tr>
 
   <tr>
-    <td valign="top">quality</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">JPEG/MIFF/PNG compression level</td>
+    <td>quality</td>
+    <td><i>integer</i></td>
+    <td>JPEG/MIFF/PNG compression level</td>
   </tr>
 
   <tr>
-    <td valign="top">red-primary</td>
-    <td valign="top"><i>x-value</i>, <i>y-value</i></td>
-    <td valign="top">chromaticity red primary point (e.g. 0.64, 0.33)</td>
+    <td>red-primary</td>
+    <td><i>x-value</i>, <i>y-value</i></td>
+    <td>chromaticity red primary point (e.g. 0.64, 0.33)</td>
   </tr>
 
   <tr>
-    <td valign="top">sampling-factor</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td>sampling-factor</td>
+    <td><i>geometry</i></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top">scene</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">image scene number</td>
+    <td>scene</td>
+    <td><i>integer</i></td>
+    <td>image scene number</td>
   </tr>
 
   <tr>
-    <td valign="top">server</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">specifies the X server to contact</td>
+    <td>server</td>
+    <td><i>string</i></td>
+    <td>specifies the X server to contact</td>
   </tr>
 
   <tr>
-    <td valign="top">size</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">width and height of a raw image</td>
+    <td>size</td>
+    <td><i>string</i></td>
+    <td>width and height of a raw image</td>
   </tr>
 
   <tr>
-    <td valign="top">stroke</td>
-    <td valign="top"><i>color</i></td>
-    <td valign="top">The stroke color paints along the outline of a shape.</td>
+    <td>stroke</td>
+    <td><i>color</i></td>
+    <td>The stroke color paints along the outline of a shape.</td>
   </tr>
 
   <tr>
-    <td valign="top">texture</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td>texture</td>
+    <td><i>string</i></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top">tile-offset</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">image tile offset</td>
+    <td>tile-offset</td>
+    <td><i>geometry</i></td>
+    <td>image tile offset</td>
   </tr>
 
   <tr>
-    <td valign="top">time-limit</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">set time resource limit in seconds</td>
+    <td>time-limit</td>
+    <td><i>integer</i></td>
+    <td>set time resource limit in seconds</td>
   </tr>
 
   <tr>
-    <td valign="top">type</td>
-    <td valign="top">{Bilevel, Grayscale, GrayscaleMatte, Palette, PaletteMatte, TrueColor, TrueColorMatte, ColorSeparation, ColorSeparationMatte}</td>
-    <td valign="top">image type</td>
+    <td>type</td>
+    <td>{Bilevel, Grayscale, GrayscaleMatte, Palette, PaletteMatte, TrueColor, TrueColorMatte, ColorSeparation, ColorSeparationMatte}</td>
+    <td>image type</td>
   </tr>
 
   <tr>
-    <td valign="top">units</td>
-    <td valign="top">{ Undefined, PixelsPerInch, PixelsPerCentimeter}</td>
-    <td valign="top">units of image resolution</td>
+    <td>units</td>
+    <td>{ Undefined, PixelsPerInch, PixelsPerCentimeter}</td>
+    <td>units of image resolution</td>
   </tr>
 
   <tr>
-    <td valign="top">verbose</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">print detailed information about the image</td>
+    <td>verbose</td>
+    <td>{True, False}</td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top">virtual-pixel</td>
-    <td valign="top">{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
-    <td valign="top">the virtual pixel method</td>
+    <td>virtual-pixel</td>
+    <td>{Background Black Constant Dither Edge Gray Mirror Random Tile Transparent White}</td>
+    <td>the virtual pixel method</td>
   </tr>
 
   <tr>
-    <td valign="top">white-point</td>
-    <td valign="top"><i>x-value</i>, <i>y-value</i></td>
-    <td valign="top">chromaticity white point (e.g. 0.3127, 0.329)</td>
+    <td>white-point</td>
+    <td><i>x-value</i>, <i>y-value</i></td>
+    <td>chromaticity white point (e.g. 0.3127, 0.329)</td>
   </tr>
   </tbody>
 </table>
@@ -1859,21 +1673,18 @@
 <p>Most of the attributes listed above have an analog in
 <a href="convert.html">convert</a>. See the documentation for a more detailed description of these attributes.</p>
 
-</div>
-
-<h2><a id="get-attribute"></a>Get an Image Attribute</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="get-attribute"></a>Get an Image Attribute</h2>
 
 <p>Use method Get() to get an image attribute. For example,</p>
 
-<pre class="code">
-  ($a, $b, $c) = $image-&gt;Get('colorspace', 'magick', 'adjoin');
-  $width = $image-&gt;[3]-&gt;Get('columns');
+<pre>
+($a, $b, $c) = $image-&gt;Get('colorspace', 'magick', 'adjoin');
+$width = $image-&gt;[3]-&gt;Get('columns');
 </pre>
 
 <p>In addition to all the attributes listed in <a href="perl-magick.html#set-attribute">Set an Image Attribute</a> , you can get these additional attributes:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>Image Attributes</caption>
   <tbody>
   <tr>
@@ -1883,225 +1694,225 @@
   </tr>
 
   <tr>
-    <td valign="top">area</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">current area resource consumed</td>
+    <td>area</td>
+    <td><i>integer</i></td>
+    <td>current area resource consumed</td>
   </tr>
 
   <tr>
-    <td valign="top">base-columns</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">base image width (before transformations)</td>
+    <td>base-columns</td>
+    <td><i>integer</i></td>
+    <td>base image width (before transformations)</td>
   </tr>
 
   <tr>
-    <td valign="top">base-filename</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">base image filename (before transformations)</td>
+    <td>base-filename</td>
+    <td><i>string</i></td>
+    <td>base image filename (before transformations)</td>
   </tr>
 
   <tr>
-    <td valign="top">base-rows</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">base image height (before transformations)</td>
+    <td>base-rows</td>
+    <td><i>integer</i></td>
+    <td>base image height (before transformations)</td>
   </tr>
 
   <tr>
-    <td valign="top">class</td>
-    <td valign="top">{Direct, Pseudo}</td>
-    <td valign="top">image class</td>
+    <td>class</td>
+    <td>{Direct, Pseudo}</td>
+    <td>image class</td>
   </tr>
 
   <tr>
-    <td valign="top">colors</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">number of unique colors in the image</td>
+    <td>colors</td>
+    <td><i>integer</i></td>
+    <td>number of unique colors in the image</td>
   </tr>
 
   <tr>
-    <td valign="top">columns</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">image width</td>
+    <td>columns</td>
+    <td><i>integer</i></td>
+    <td>image width</td>
   </tr>
 
   <tr>
-    <td valign="top">copyright</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">get PerlMagick's copyright</td>
+    <td>copyright</td>
+    <td><i>string</i></td>
+    <td>get PerlMagick's copyright</td>
   </tr>
 
   <tr>
-    <td valign="top">directory</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">tile names from within an image montage</td>
+    <td>directory</td>
+    <td><i>string</i></td>
+    <td>tile names from within an image montage</td>
   </tr>
 
   <tr>
-    <td valign="top">elapsed-time</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">elapsed time in seconds since the image was created</td>
+    <td>elapsed-time</td>
+    <td><i>double</i></td>
+    <td>elapsed time in seconds since the image was created</td>
   </tr>
 
   <tr>
-    <td valign="top">error</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">the mean error per pixel computed with methods Compare() or Quantize()</td>
+    <td>error</td>
+    <td><i>double</i></td>
+    <td>the mean error per pixel computed with methods Compare() or Quantize()</td>
   </tr>
 
   <tr>
-    <td valign="top">bounding-box</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">image bounding box</td>
+    <td>bounding-box</td>
+    <td><i>string</i></td>
+    <td>image bounding box</td>
   </tr>
 
   <tr>
-    <td valign="top">disk</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">current disk resource consumed</td>
+    <td>disk</td>
+    <td><i>integer</i></td>
+    <td>current disk resource consumed</td>
   </tr>
 
   <tr>
-    <td valign="top">filesize</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">number of bytes of the image on disk</td>
+    <td>filesize</td>
+    <td><i>integer</i></td>
+    <td>number of bytes of the image on disk</td>
   </tr>
 
   <tr>
-    <td valign="top">format</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">get the descriptive image format</td>
+    <td>format</td>
+    <td><i>string</i></td>
+    <td>get the descriptive image format</td>
   </tr>
 
   <tr>
-    <td valign="top">geometry</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">image geometry</td>
+    <td>geometry</td>
+    <td><i>string</i></td>
+    <td>image geometry</td>
   </tr>
 
   <tr>
-    <td valign="top">height</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">the number of rows or height of an image</td>
+    <td>height</td>
+    <td><i>integer</i></td>
+    <td>the number of rows or height of an image</td>
   </tr>
 
   <tr>
-    <td valign="top">id</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">ImageMagick registry id</td>
+    <td>id</td>
+    <td><i>integer</i></td>
+    <td>ImageMagick registry id</td>
   </tr>
 
   <tr>
-    <td valign="top">mean-error</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">the normalized mean error per pixel computed with methods Compare() or Quantize()</td>
+    <td>mean-error</td>
+    <td><i>double</i></td>
+    <td>the normalized mean error per pixel computed with methods Compare() or Quantize()</td>
   </tr>
 
   <tr>
-    <td valign="top">map</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">current memory-mapped resource consumed</td>
+    <td>map</td>
+    <td><i>integer</i></td>
+    <td>current memory-mapped resource consumed</td>
   </tr>
 
   <tr>
-    <td valign="top">matte</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">whether or not the image has a matte channel</td>
+    <td>matte</td>
+    <td>{True, False}</td>
+    <td>whether or not the image has a matte channel</td>
   </tr>
 
   <tr>
-    <td valign="top">maximum-error</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">the normalized max error per pixel computed with methods Compare() or Quantize()</td>
+    <td>maximum-error</td>
+    <td><i>double</i></td>
+    <td>the normalized max error per pixel computed with methods Compare() or Quantize()</td>
   </tr>
 
   <tr>
-    <td valign="top">memory</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">current memory resource consumed</td>
+    <td>memory</td>
+    <td><i>integer</i></td>
+    <td>current memory resource consumed</td>
   </tr>
 
   <tr>
-    <td valign="top">mime</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">MIME of the image format</td>
+    <td>mime</td>
+    <td><i>string</i></td>
+    <td>MIME of the image format</td>
   </tr>
 
   <tr>
-    <td valign="top">montage</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">tile size and offset within an image montage</td>
+    <td>montage</td>
+    <td><i>geometry</i></td>
+    <td>tile size and offset within an image montage</td>
   </tr>
 
   <tr>
-    <td valign="top">page.x</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">x offset of image virtual canvas</td>
+    <td>page.x</td>
+    <td><i>integer</i></td>
+    <td>x offset of image virtual canvas</td>
   </tr>
 
   <tr>
-    <td valign="top">page.y</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">y offset of image virtual canvas</td>
+    <td>page.y</td>
+    <td><i>integer</i></td>
+    <td>y offset of image virtual canvas</td>
   </tr>
 
   <tr>
-    <td valign="top">rows</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">the number of rows or height of an image</td>
+    <td>rows</td>
+    <td><i>integer</i></td>
+    <td>the number of rows or height of an image</td>
   </tr>
 
   <tr>
-    <td valign="top">signature</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">SHA-256 message digest associated with the image pixel stream</td>
+    <td>signature</td>
+    <td><i>string</i></td>
+    <td>SHA-256 message digest associated with the image pixel stream</td>
   </tr>
 
   <tr>
-    <td valign="top">taint</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">True if the image has been modified</td>
+    <td>taint</td>
+    <td>{True, False}</td>
+    <td>True if the image has been modified</td>
   </tr>
 
   <tr>
-    <td valign="top">total-ink-density</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">returns the total ink density for a CMYK image</td>
+    <td>total-ink-density</td>
+    <td><i>double</i></td>
+    <td>returns the total ink density for a CMYK image</td>
   </tr>
 
   <tr>
-    <td valign="top">transparent-color</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">set the image transparent color</td>
+    <td>transparent-color</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>set the image transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top">user-time</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">user time in seconds since the image was created</td>
+    <td>user-time</td>
+    <td><i>double</i></td>
+    <td>user time in seconds since the image was created</td>
   </tr>
 
   <tr>
-    <td valign="top">version</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">get PerlMagick's version</td>
+    <td>version</td>
+    <td><i>string</i></td>
+    <td>get PerlMagick's version</td>
   </tr>
 
   <tr>
-    <td valign="top">width</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">the number of columns or width of an image</td>
+    <td>width</td>
+    <td><i>integer</i></td>
+    <td>the number of columns or width of an image</td>
   </tr>
 
   <tr>
-    <td valign="top">x-resolution</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">x resolution of the image</td>
+    <td>x-resolution</td>
+    <td><i>integer</i></td>
+    <td>x resolution of the image</td>
   </tr>
 
   <tr>
-    <td valign="top">y-resolution</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">y resolution of the image</td>
+    <td>y-resolution</td>
+    <td><i>integer</i></td>
+    <td>y resolution of the image</td>
   </tr>
   </tbody>
 </table>
@@ -2111,15 +1922,11 @@
 <p>Most of the attributes listed above have an analog in
 <a href="convert.html">convert</a>. See the documentation for a more detailed description of these attributes.</p>
 
-</div>
-
-<h2><a id="compare"></a>Compare an Image to its Reconstruction</h2>
-<div class="doc-section">
-</div>
+<h2 class="magick-header"><a id="compare"></a>Compare an Image to its Reconstruction</h2>
 
 <p>Mathematically and visually annotate the difference between an image and its reconstruction with the Compare() method.  The method supports these parameters:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>Compare Parameters</caption>
   <tbody>
   <tr>
@@ -2129,60 +1936,59 @@
   </tr>
 
   <tr>
-    <td valign="top">channel</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">select image channels, the default is all channels except alpha.</td>
+    <td>channel</td>
+    <td><i>double</i></td>
+    <td>select image channels, the default is all channels except alpha.</td>
   </tr>
 
   <tr>
-    <td valign="top">fuzz</td>
-    <td valign="top"><i>double</i></td>
-    <td valign="top">colors within this distance are considered equal</td>
+    <td>fuzz</td>
+    <td><i>double</i></td>
+    <td>colors within this distance are considered equal</td>
   </tr>
 
   <tr>
-    <td valign="top">image</td>
-    <td valign="top"><i>image-reference</i></td>
-    <td valign="top">the image reconstruction</td>
+    <td>image</td>
+    <td><i>image-reference</i></td>
+    <td>the image reconstruction</td>
   </tr>
 
   <tr>
-    <td valign="top">metric</td>
-    <td valign="top">AE, MAE, MEPP, MSE, PAE, PSNR, RMSE</td>
-    <td valign="top">measure differences between images with this metric</td>
+    <td>metric</td>
+    <td>AE, MAE, MEPP, MSE, PAE, PSNR, RMSE</td>
+    <td>measure differences between images with this metric</td>
   </tr>
   </tbody>
 </table>
 
 <p>In this example, we compare the ImageMagick logo to a sharpened reconstruction:</p>
 
-<pre class="code">
-  use Image::Magick;
+<pre>
+use Image::Magick;
 
-  $logo=Image::Magick->New();
-  $logo->Read('logo:');
-  $sharp=Image::Magick->New();
-  $sharp->Read('logo:');
-  $sharp->Sharpen('0x1');
-  $difference=$logo->Compare(image=>$sharp, metric=>'rmse');
-  print $difference->Get('error'), "\n";
-  $difference->Display();
+$logo=Image::Magick-&gt;New();
+$logo-&gt;Read('logo:');
+$sharp=Image::Magick-&gt;New();
+$sharp-&gt;Read('logo:');
+$sharp-&gt;Sharpen('0x1');
+$difference=$logo-&gt;Compare(image=&gt;$sharp, metric=&gt;'rmse');
+print $difference-&gt;Get('error'), "\n";
+$difference-&gt;Display();
 </pre>
 
 <p>In addition to the reported root mean squared error of around 0.024, a difference image is displayed so you can visually identify the difference between the images.</p>
 
-<h2><a id="montage"></a>Create an Image Montage</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="montage"></a>Create an Image Montage</h2>
 
 <p>Use method Montage() to create a composite image by combining several separate images. The images are tiled on the composite image with the name of the image optionally appearing just below the individual tile. For example,</p>
 
-<pre class="code">
-  $image-&gt;Montage(geometry=&gt;'160x160', tile=&gt;'2x2', texture=&gt;'granite:');
+<pre>
+$image-&gt;Montage(geometry=&gt;'160x160', tile=&gt;'2x2', texture=&gt;'granite:');
 </pre>
 
 <p>And here is a list of Montage() parameters you can set:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>Montage Parameters</caption>
   <tbody>
   <tr>
@@ -2192,107 +1998,107 @@
   </tr>
 
   <tr>
-    <td valign="top">background</td>
-    <td valign="top"><i><a href="color.html">color name</a></i></td>
-    <td valign="top">background color name</td>
+    <td>background</td>
+    <td><i><a href="color.html">color name</a></i></td>
+    <td>background color name</td>
   </tr>
 
   <tr>
-    <td valign="top">border</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">image border width</td>
+    <td>border</td>
+    <td><i>integer</i></td>
+    <td>image border width</td>
   </tr>
 
   <tr>
-    <td valign="top">filename</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">name of montage image</td>
+    <td>filename</td>
+    <td><i>string</i></td>
+    <td>name of montage image</td>
   </tr>
 
   <tr>
-    <td valign="top">fill</td>
-    <td valign="top"><a href="color.html">color name</a></td>
-    <td valign="top">fill color for annotations</td>
+    <td>fill</td>
+    <td><a href="color.html">color name</a></td>
+    <td>fill color for annotations</td>
   </tr>
 
   <tr>
-    <td valign="top">font</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">X11 font name</td>
+    <td>font</td>
+    <td><i>string</i></td>
+    <td>X11 font name</td>
   </tr>
 
   <tr>
-    <td valign="top">frame</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">surround the image with an ornamental border</td>
+    <td>frame</td>
+    <td><i>geometry</i></td>
+    <td>surround the image with an ornamental border</td>
   </tr>
 
   <tr>
-    <td valign="top">geometry</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">preferred tile and border size of each tile of the composite
-image (e.g. 120x120+4+3>)</td>
+    <td>geometry</td>
+    <td><i>geometry</i></td>
+    <td>preferred tile and border size of each tile of the composite
+image (e.g. 120x120+4+3&gt;)</td>
   </tr>
 
   <tr>
-    <td valign="top">gravity</td>
-    <td valign="top">NorthWest, North, NorthEast, West, Center, East, SouthWest,
+    <td>gravity</td>
+    <td>NorthWest, North, NorthEast, West, Center, East, SouthWest,
 South, SouthEast</td>
-    <td valign="top">direction image gravitates to within a tile</td>
+    <td>direction image gravitates to within a tile</td>
   </tr>
 
   <tr>
-    <td valign="top">label</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">assign a label to an image</td>
+    <td>label</td>
+    <td><i>string</i></td>
+    <td>assign a label to an image</td>
   </tr>
 
   <tr>
-    <td valign="top">mode</td>
-    <td valign="top">Frame, Unframe, Concatenate</td>
-    <td valign="top">thumbnail framing options</td>
+    <td>mode</td>
+    <td>Frame, Unframe, Concatenate</td>
+    <td>thumbnail framing options</td>
   </tr>
 
   <tr>
-    <td valign="top">pointsize</td>
-    <td valign="top"><i>integer</i></td>
-    <td valign="top">pointsize of the Postscript or TrueType font</td>
+    <td>pointsize</td>
+    <td><i>integer</i></td>
+    <td>pointsize of the Postscript or TrueType font</td>
   </tr>
 
   <tr>
-    <td valign="top">shadow</td>
-    <td valign="top">{True, False}</td>
-    <td valign="top">add a shadow beneath a tile to simulate depth</td>
+    <td>shadow</td>
+    <td>{True, False}</td>
+    <td>add a shadow beneath a tile to simulate depth</td>
   </tr>
 
   <tr>
-    <td valign="top">stroke</td>
-    <td valign="top"><a href="color.html">color name</a></td>
-    <td valign="top">stroke color for annotations</td>
+    <td>stroke</td>
+    <td><a href="color.html">color name</a></td>
+    <td>stroke color for annotations</td>
   </tr>
 
   <tr>
-    <td valign="top">texture</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">name of texture to tile onto the image background</td>
+    <td>texture</td>
+    <td><i>string</i></td>
+    <td>name of texture to tile onto the image background</td>
   </tr>
 
   <tr>
-    <td valign="top">tile</td>
-    <td valign="top"><i>geometry</i></td>
-    <td valign="top">the number of tiles per row and page (e.g. 6x4)</td>
+    <td>tile</td>
+    <td><i>geometry</i></td>
+    <td>the number of tiles per row and page (e.g. 6x4)</td>
   </tr>
 
   <tr>
-    <td valign="top">title</td>
-    <td valign="top">string</td>
-    <td valign="top">assign a title to the image montage</td>
+    <td>title</td>
+    <td>string</td>
+    <td>assign a title to the image montage</td>
   </tr>
 
   <tr>
-    <td valign="top">transparent</td>
-    <td valign="top"><i>string</i></td>
-    <td valign="top">make this color transparent within the image</td>
+    <td>transparent</td>
+    <td><i>string</i></td>
+    <td>make this color transparent within the image</td>
   </tr>
   </tbody>
 </table>
@@ -2303,16 +2109,13 @@
 
 <p>Most of the attributes listed above have an analog in <a href="montage.html">montage</a>. See the documentation for a more detailed description of these attributes.</p>
 
-</div>
-
-<h2><a id="blobs"></a>Working with Blobs</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="blobs"></a>Working with Blobs</h2>
 
 <p>A blob contains data that directly represent a particular image
 format in memory instead of on disk. PerlMagick supports
 blobs in any of these image <a href="formats.html">formats</a> and provides methods to convert a blob to or from a particular image format.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <caption>Blob Methods</caption>
   <tbody>
   <tr>
@@ -2323,47 +2126,44 @@
   </tr>
 
   <tr>
-    <td valign="top">ImageToBlob</td>
-    <td valign="top">any image <a href="perl-magick.html#set-attribute">attribute</a></td>
-    <td valign="top">an array of image data in the respective image format</td>
-    <td valign="top">convert an image or image sequence to an array of blobs</td>
+    <td>ImageToBlob</td>
+    <td>any image <a href="perl-magick.html#set-attribute">attribute</a></td>
+    <td>an array of image data in the respective image format</td>
+    <td>convert an image or image sequence to an array of blobs</td>
   </tr>
 
   <tr>
-    <td valign="top">BlobToImage</td>
-    <td valign="top">one or more blobs</td>
-    <td valign="top">the number of blobs converted to an image</td>
-    <td valign="top">convert one or more blobs to an image</td>
+    <td>BlobToImage</td>
+    <td>one or more blobs</td>
+    <td>the number of blobs converted to an image</td>
+    <td>convert one or more blobs to an image</td>
   </tr>
   </tbody>
 </table>
 
 <p>ImageToBlob() returns the image data in their respective formats. You can then print it, save it to an ODBC database, write it to a file, or pipe it to a display program:</p>
 
-<pre class="code">
-  @blobs = $image-&gt;ImageToBlob();
-  open(DISPLAY,"| display -") || die;
-  binmode DISPLAY;
-  print DISPLAY $blobs[0];
-  close DISPLAY;
+<pre>
+@blobs = $image-&gt;ImageToBlob();
+open(DISPLAY,"| display -") || die;
+binmode DISPLAY;
+print DISPLAY $blobs[0];
+close DISPLAY;
 </pre>
 
 <p>Method BlobToImage() returns an image or image sequence converted from the supplied blob:</p>
 
-<pre class="code">
-  @blob=$db-&gt;GetImage();
-  $image=Image::Magick-&gt;new(magick=&gt;'jpg');
-  $image-&gt;BlobToImage(@blob);
+<pre>
+@blob=$db-&gt;GetImage();
+$image=Image::Magick-&gt;new(magick=&gt;'jpg');
+$image-&gt;BlobToImage(@blob);
 </pre>
 
-</div>
-
-<h2><a id="direct-access"></a>Direct-access to Image Pixels</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="direct-access"></a>Direct-access to Image Pixels</h2>
 
 <p>Use these methods to obtain direct access to the image pixels:</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
 <caption>Direct-access to Image Pixels</caption>
 <tbody>
   <tr>
@@ -2373,99 +2173,96 @@
   </tr>
 
   <tr>
-    <td valign="top">GetAuthenticPixels</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">return image pixels as a C pointer</td>
+    <td>GetAuthenticPixels</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>return image pixels as a C pointer</td>
   </tr>
 
   <tr>
-    <td valign="top">GetVirtualPixels</td>
-    <td valign="top">geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
-    <td valign="top">return image pixels as a const C pointer</td>
+    <td>GetVirtualPixels</td>
+    <td>geometry=&gt;<i>geometry</i>, width=&gt;<i>integer</i>, height=&gt;<i>integer</i>, x=&gt;<i>integer</i>, y=&gt;<i>integer</i></td>
+    <td>return image pixels as a const C pointer</td>
   </tr>
 
   <tr>
-    <td valign="top">GetAuthenticIndexQueue</td>
-    <td valign="top"></td>
-    <td valign="top">return image indexes as a C pointer</td>
+    <td>GetAuthenticIndexQueue</td>
+    <td></td>
+    <td>return image indexes as a C pointer</td>
   </tr>
 
   <tr>
-    <td valign="top">GetVirtualIndexQueue</td>
-    <td valign="top"></td>
-    <td valign="top">return image indexes as a const C pointer</td>
+    <td>GetVirtualIndexQueue</td>
+    <td></td>
+    <td>return image indexes as a const C pointer</td>
   </tr>
 
   <tr>
-    <td valign="top">SyncAuthenticPixels</td>
-    <td valign="top"></td>
-    <td valign="top">sync image pixels to pixel cache</td>
+    <td>SyncAuthenticPixels</td>
+    <td></td>
+    <td>sync image pixels to pixel cache</td>
   </tr>
 
 </tbody>
 </table>
 
-</div>
-
-<h2><a id="miscellaneous"></a>Miscellaneous Methods</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="miscellaneous"></a>Miscellaneous Methods</h2>
 
 <p>The Append() method append a set of images. For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;Append(stack=&gt;{true,false});
+<pre>
+$p = $image-&gt;Append(stack=&gt;{true,false});
 </pre>
 
 <p>appends all the images associated with object <code>$image</code>. By default, images are stacked left-to-right. Set <code>stack</code> to True to stack them top-to-bottom.</p>
 
 <p>The Clone() method copies a set of images. For example,</p>
 
-<pre class="code">
-  $q = $p-&gt;Clone();
+<pre>
+$q = $p-&gt;Clone();
 </pre>
 
 <p>copies all the images from object <code>$p</code> to <code>$q</code>. You can use this method for single or multi-image sequences.</p>
 
 <p>The ComplexImages() method performs complex mathematics on an image sequence. For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;ComplexImages('conjugate');
+<pre>
+$p = $image-&gt;ComplexImages('conjugate');
 </pre>
 
 <p>The EvaluateImages() method applies an arithemtic, logical or relational expression to a set of images. For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;EvaluateImages('mean');
+<pre>
+$p = $image-&gt;EvaluateImages('mean');
 </pre>
 
 <p>averages all the images associated with object <code>$image</code>.</p>
 
 <p>The Features() method returns features for each channel in the image in each of four directions (horizontal, vertical, left and right diagonals) for the specified distance.  The features include the angular second momentum, contrast, correlation, sum of squares: variance, inverse difference moment, sum average, sum varience, sum entropy, entropy, difference variance, difference entropy, information measures of correlation 1, information measures of correlation 2, and maximum correlation coefficient.  Values in RGB, CMYK, RGBA, or CMYKA order (depending on the image type).</p>
 
-<pre class="code">
-  @features = $image-&gt;Features(1);
+<pre>
+@features = $image-&gt;Features(1);
 </pre>
 
 <p>Finally, the Transform() method accepts a fully-qualified geometry specification for cropping or resizing one or more images.  For example,</p>
 
-<pre class="code">
-  $p = $images-&gt;Transform(crop=>'100x100+10+60');
+<pre>
+$p = $images-&gt;Transform(crop=&gt;'100x100+10+60');
 </pre>
 
 <p>The Flatten() method flattens a set of images and returns it. For example,</p>
 
-<pre class="code">
-  $p = $images-&gt;Flatten(background=&gt;'none');
-  $p-&gt;Write('flatten.png');
+<pre>
+$p = $images-&gt;Flatten(background=&gt;'none');
+$p-&gt;Write('flatten.png');
 </pre>
 
 <p>The sequence of images is replaced by a single image created by composing each image after the first over the first image.</p>
 
 <p>The Fx() method applies a mathematical expression to a set of images and returns the results. For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;Fx(expression=&gt;'(g+b)/2.0',channel=&gt;'red');
-  $p-&gt;Write('fx.miff');
+<pre>
+$p = $image-&gt;Fx(expression=&gt;'(g+b)/2.0',channel=&gt;'red');
+$p-&gt;Write('fx.miff');
 </pre>
 
 <p>replaces the red channel with the average of the green and blue channels.</p>
@@ -2476,8 +2273,8 @@
 
 <p>The Morph() method morphs a set of images. Both the image pixels and size are linearly interpolated to give the appearance of a meta-morphosis from one image to the next:</p>
 
-<pre class="code">
-  $p = $image-&gt;Morph(frames=&gt;<i>integer</i>);
+<pre>
+$p = $image-&gt;Morph(frames=&gt;<i>integer</i>);
 </pre>
 
 <p>where <i>frames</i> is the number of in-between images to generate.  The default is 1.</p>
@@ -2486,50 +2283,50 @@
 
 <p>Method Mogrify() is a single entry point for the image manipulation methods (<a href="perl-magick.html#manipulate">Manipulate an Image</a>). The parameters are the name of a method followed by any parameters the method may require. For example, these calls are equivalent:</p>
 
-<pre class="code">
-  $image-&gt;Crop('340x256+0+0');
-  $image-&gt;Mogrify('crop', '340x256+0+0');
+<pre>
+$image-&gt;Crop('340x256+0+0');
+$image-&gt;Mogrify('crop', '340x256+0+0');
 </pre>
 
 <p>Method MogrifyRegion() applies a transform to a region of the image. It is similar to Mogrify() but begins with the region geometry. For example, suppose you want to brighten a 100x100 region of your image at location (40, 50):</p>
 
-<pre class="code">
-  $image-&gt;MogrifyRegion('100x100+40+50', 'modulate', brightness=&gt;50);
+<pre>
+$image-&gt;MogrifyRegion('100x100+40+50', 'modulate', brightness=&gt;50);
 </pre>
 
 <p>Ping() is a convenience method that returns information about an image without having to read the image into memory. It returns the width, height, file size in bytes, and the file format of the image. You can specify more than one filename but only one filehandle:</p>
 
-<pre class="code">
-  ($width, $height, $size, $format) = $image-&gt;Ping('logo.png');
-  ($width, $height, $size, $format) = $image-&gt;Ping(file=&gt;\*IMAGE);
-  ($width, $height, $size, $format) = $image-&gt;Ping(blob=&gt;$blob);
+<pre>
+($width, $height, $size, $format) = $image-&gt;Ping('logo.png');
+($width, $height, $size, $format) = $image-&gt;Ping(file=&gt;\*IMAGE);
+($width, $height, $size, $format) = $image-&gt;Ping(blob=&gt;$blob);
 </pre>
 
 <p>This a more efficient and less memory intensive way to query if an image exists and what its characteristics are.</p>
 
 <p>Poly() builds a polynomial from the image sequence and the corresponding terms (coefficients and degree pairs):</p>
 
-<pre class="code">
-  $p = $image-&gt;Poly([0.5,1.0,0.25,2.0,1.0,1.0]);
+<pre>
+$p = $image-&gt;Poly([0.5,1.0,0.25,2.0,1.0,1.0]);
 </pre>
 
 <p>PreviewImage() tiles 9 thumbnails of the specified image with an image processing operation applied at varying strengths. This may be helpful pin-pointing an appropriate parameter for a particular image processing operation. Choose from these operations: <code>Rotate, Shear, Roll, Hue, Saturation, Brightness, Gamma, Spiff, Dull, Grayscale, Quantize, Despeckle, ReduceNoise, AddNoise, Sharpen, Blur, Threshold, EdgeDetect, Spread, Solarize, Shade, Raise, Segment, Swirl, Implode, Wave, OilPaint, CharcoalDrawing, JPEG</code>. Here is an example:</p>
 
-<pre class="code">
-  $preview = $image-&gt;Preview('Gamma');
-  $preview-&gt;Display();
+<pre>
+$preview = $image-&gt;Preview('Gamma');
+$preview-&gt;Display();
 </pre>
 
 <p>To have full control over text positioning you need font metric information. Use</p>
 
-<pre class="code">
-  ($x_ppem, $y_ppem, $ascender, $descender, $width, $height, $max_advance)
-         = $image-&gt;QueryFontMetrics(<i>parameters</i>);
+<pre>
+($x_ppem, $y_ppem, $ascender, $descender, $width, $height, $max_advance) =
+  $image-&gt;QueryFontMetrics(<i>parameters</i>);
 </pre>
 
 <p>Where <i>parameters</i> is any parameter of the <a href="perl-magick.html#manipulate">Annotate</a> method. The return values are:</p>
 
-<ul>
+<ol>
   <li>character width</li>
   <li>character height</li>
   <li>ascender</li>
@@ -2543,201 +2340,212 @@
   <li>bounds: y2</li>
   <li>origin: x</li>
   <li>origin: y</li>
-</ul>
+</ol>
 
 <p>Use QueryMultilineFontMetrics() to get the maximum text width and height for multiple lines of text.</p>
 
 <p>Call QueryColor() with no parameters to return a list of known colors names or specify one or more color names to get these attributes: red, green, blue, and opacity value.</p>
 
-<pre class="code">
-  @colors = $image-&gt;QueryColor();
-  ($red, $green, $blue, $opacity) = $image-&gt;QueryColor('cyan');
-  ($red, $green, $blue, $opacity) = $image-&gt;QueryColor('#716bae');
+<pre>
+@colors = $image-&gt;QueryColor();
+($red, $green, $blue, $opacity) = $image-&gt;QueryColor('cyan');
+($red, $green, $blue, $opacity) = $image-&gt;QueryColor('#716bae');
 </pre>
 
 <p>QueryColorname() accepts a color value and returns its respective name or hex value;</p>
 
-<pre class="code">
-    $name = $image-&gt;QueryColorname('rgba(80,60,0,0)');
+<pre>
+$name = $image-&gt;QueryColorname('rgba(80,60,0,0)');
 </pre>
 
 <p>Call QueryFont() with no parameters to return a list of known fonts or specify one or more font names to get these attributes: font name, description, family, style, stretch, weight, encoding, foundry, format, metrics, and glyphs values.</p>
 
-<pre class="code">
-  @fonts = $image-&gt;QueryFont();
-  $weight = ($image-&gt;QueryFont('Helvetica'))[5];
+<pre>
+@fonts = $image-&gt;QueryFont();
+$weight = ($image-&gt;QueryFont('Helvetica'))[5];
 </pre>
 
 <p>Call QueryFormat() with no parameters to return a list of known image formats or specify one or more format names to get these attributes: adjoin, blob support, raw, decoder, encoder, description, and module.</p>
 
-<pre class="code">
-  @formats = $image-&gt;QueryFormat();
-  ($adjoin, $blob_support, $raw, $decoder, $encoder, $description, $module)
-            = $image-&gt;QueryFormat('gif');
+<pre>
+@formats = $image-&gt;QueryFormat();
+($adjoin, $blob_support, $raw, $decoder, $encoder, $description, $module) =
+  $image-&gt;QueryFormat('gif');
 </pre>
 
 <p>Call MagickToMime() with the image format name to get its MIME type such as <code>images/tiff</code> from <code>tif</code>.</p>
 
-<pre class="code">
-  $mime = $image-&gt;MagickToMime('tif');
+<pre>
+$mime = $image-&gt;MagickToMime('tif');
 </pre>
 
 <p>Use RemoteCommand() to send a command to an already running <a href="display.html">display</a> or <a href="animate.html">animate</a> application. The only parameter is the name of the image file to display or animate.</p>
 
-<pre class="code">
-  $image-&gt;RemoteCommand('image.jpg');
+<pre>
+$image-&gt;RemoteCommand('image.jpg');
 </pre>
 
 <p>The Smush() method smushes a set of images together. For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;Smush(stack=&gt;{true,false},offset=&gt;<em>integer</em>);
+<pre>
+$p = $image-&gt;Smush(stack=&gt;{true,false},offset=&gt;<var>integer</var>);
 </pre>
 
 <p>smushes together all the images associated with object <code>$image</code>. By default, images are smushed left-to-right. Set <code>stack</code> to True to smushed them top-to-bottom.</p>
 
 <p>Statistics() returns the image statistics for each channel in the image. The returned values are an array of depth, minima, maxima, mean, standard deviation, kurtosis, skewness, and entropy values in RGB, CMYK, RGBA, or CMYKA order (depending on the image type).</p>
 
-<pre class="code">
-  @statistics = $image-&gt;Statistics();
+<pre>
+@statistics = $image-&gt;Statistics();
 </pre>
 
 <p>Finally, the Transform() method accepts a fully-qualified geometry specification for cropping or resizing one or more images.  For example,</p>
 
-<pre class="code">
-  $p = $image-&gt;Transform(crop=&gt;'100x100+0+0');
+<pre>
+$p = $image-&gt;Transform(crop=&gt;'100x100+0+0');
 </pre>
 
 <p>You can optionally add <i>Image</i> to any method name above. For example, PingImage() is an alias for method Ping().</p>
 
-</div>
-
-<h2><a id="exceptions"></a>Handling Exceptions</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="exceptions"></a>Handling Exceptions</h2>
 
 <p>All PerlMagick methods return an undefined string context upon success. If any problems occur, the error is returned as a string with an embedded numeric status code. A status code less than 400 is a warning. This means that the operation did not complete but was recoverable to some degree. A numeric code greater or equal to 400 is an error and indicates the operation failed completely. Here is how exceptions are returned for the different methods:</p>
 
 <p>Methods which return a number (e.g. Read(), Write()):</p>
 
-<pre class="code">
-  $x = $image-&gt;Read(...);
-  warn "$x" if "$x";      # print the error message
-  $x =~ /(\d+)/;
-  print $1;               # print the error number
-  print 0+$x;             # print the number of images read
+<pre>
+$x = $image-&gt;Read(...);
+warn "$x" if "$x";      # print the error message
+$x =~ /(\d+)/;
+print $1;               # print the error number
+print 0+$x;             # print the number of images read
 </pre>
 
 <p>Methods which operate on an image (e.g. Resize(), Crop()):</p>
 
-<pre class="code">
-  $x = $image-&gt;Crop(...);
-  warn "$x" if "$x";      # print the error message
-  $x =~ /(\d+)/;
-  print $1;               # print the error number
+<pre>
+$x = $image-&gt;Crop(...);
+warn "$x" if "$x";      # print the error message
+$x =~ /(\d+)/;
+print $1;               # print the error number
 </pre>
 
 <p>Methods which return images (EvaluateSequence(), Montage(), Clone()) should be checked for errors this way:</p>
 
-<pre class="code">
-  $x = $image-&gt;Montage(...);
-  warn "$x" if !ref($x);  # print the error message
-  $x =~ /(\d+)/;
-  print $1;               # print the error number
+<pre>
+$x = $image-&gt;Montage(...);
+warn "$x" if !ref($x);  # print the error message
+$x =~ /(\d+)/;
+print $1;               # print the error number
 </pre>
 
 <p>Here is an example error message:</p>
 
-<pre class="code">
-  Error 400: Memory allocation failed
+<pre>
+Error 400: Memory allocation failed
 </pre>
 
 <p>Review the complete list of <a href="exception.html">error and warning codes</a>.</p>
 
 <p>The following illustrates how you can use a numeric status code:</p>
 
-<pre class="code">
-  $x = $image-&gt;Read('rose.png');
-  $x =~ /(\d+)/;
-  die "unable to continue" if ($1 == ResourceLimitError);
+<pre>
+$x = $image-&gt;Read('rose.png');
+$x =~ /(\d+)/;
+die "unable to continue" if ($1 == ResourceLimitError);
 </pre>
 
-</div>
-
-<h2><a id="constants"></a>Constants</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="constants"></a>Constants</h2>
 
 <p>PerlMagick includes these constants:</p>
 
-<pre class="text">
-  BlobError
-  BlobWarning
-  CacheError
-  CacheWarning
-  CoderError
-  CoderWarning
-  ConfigureError
-  ConfigureWarning
-  CorruptImageError
-  CorruptImageWarning
-  DelegateError
-  DelegateWarning
-  DrawError
-  DrawWarning
-  ErrorException
-  FatalErrorException
-  FileOpenError
-  FileOpenWarning
-  ImageError
-  ImageWarning
-  MissingDelegateError
-  MissingDelegateWarning
-  ModuleError
-  ModuleWarning
-  Opaque
-  OptionError
-  OptionWarning
-  QuantumDepth
-  QuantumRange
-  RegistryError
-  RegistryWarning
-  ResourceLimitError
-  ResourceLimitWarning
-  StreamError
-  StreamWarning
-  Success
-  Transparent
-  TypeError
-  TypeWarning
-  WarningException
-  XServerError
-  XServerWarning
+<pre class="pre-scrollable">
+BlobError
+BlobWarning
+CacheError
+CacheWarning
+CoderError
+CoderWarning
+ConfigureError
+ConfigureWarning
+CorruptImageError
+CorruptImageWarning
+DelegateError
+DelegateWarning
+DrawError
+DrawWarning
+ErrorException
+FatalErrorException
+FileOpenError
+FileOpenWarning
+ImageError
+ImageWarning
+MissingDelegateError
+MissingDelegateWarning
+ModuleError
+ModuleWarning
+Opaque
+OptionError
+OptionWarning
+QuantumDepth
+QuantumRange
+RegistryError
+RegistryWarning
+ResourceLimitError
+ResourceLimitWarning
+StreamError
+StreamWarning
+Success
+Transparent
+TypeError
+TypeWarning
+WarningException
+XServerError
+XServerWarning
 </pre>
 
 <p>You can access them like this:</p>
 
-<pre class="code">
-  Image::Magick-&gt;QuantumDepth
+<pre>
+Image::Magick-&gt;QuantumDepth
 </pre>
 
 </div>
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diff --git a/www/porting.html b/www/porting.html
index 8fa0407..b42b431 100644
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@@ -1,235 +1,65 @@
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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+<div class="magick-header">
 
-<h1>ImageMagick Version 7 Porting Guide</h1>
+<p class="text-center"><a href="porting.html#imv7">ImageMagick Version 7</a> • <a href="porting.html#hdri">High Dynamic Range Imaging</a> • <a href="porting.html#channels">Pixel Channels</a> • <a href="porting.html#alpha">Alpha</a> • <a href="porting.html#grayscale">Grayscale</a> • <a href="porting.html#mask">Masks</a> • <a href="porting.html#core">MagickCore API</a> • <a href="porting.html#headers">Header Files</a>  • <a href="porting.html#deprecate">Deprecated Features Removed</a> • <a href="porting.html#cli">Command-line Interface</a> • <a href="porting.html#summary">Version 7 Change Summary</a> </p>
 
-<p class="navigation-index">[<a href="porting.html#imv7">ImageMagick Version 7</a> • <a href="porting.html#hdri">High Dynamic Range Imaging</a> • <a href="porting.html#channels">Pixel Channels</a> • <a href="porting.html#alpha">Alpha</a> • <a href="porting.html#grayscale">Grayscale</a> • <a href="porting.html#mask">Masks</a> • <a href="porting.html#core">MagickCore API</a> • <a href="porting.html#headers">Header Files</a>  • <a href="porting.html#deprecate">Deprecated Features Removed</a> • <a href="porting.html#cli">Command-line Interface</a> • <a href="porting.html#summary">Version 7 Change Summary</a> ]</p>
+<p class="lead magick-description">The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  With ImageMagick version 7 we aim to improve the design based on lessons learned from the version 6 implementation.  ImageMagick was originally designed to display RGB images to an X Windows server.  Over time we extended support to RGBA images and then to the CMYK and CMYKA image format.  With ImageMagick version 7, we extend support to arbitrary colorspaces with an arbitrary number of pixel channels.  Other design changes are in the works and we will document them here so be sure to revisit periodically.</p>
 
-<h2><a id="imv7"></a>ImageMagick Version 7</h2>
-<div class="doc-section">
-<p>The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  With ImageMagick version 7 we aim to improve the design based on lessons learned from the version 6 implementation.  ImageMagick was originally designed to display RGB images to an X Windows server.  Over time we extended support to RGBA images and then to the CMYK and CMYKA image format.  With ImageMagick version 7, we extend support to arbitrary colorspaces with an arbitrary number of pixel channels.  Other design changes are in the works and we will document them here so be sure to revisit periodically.</p>
-
-<p>To support variable pixel channels in the MagickCore API, pixel handling has changed when getting or setting the pixel channels.  You can access channels as an array, <em>pixel[i]</em>, or use an accessor such as GetPixelRed() or SetPixelRed().  There are some modest changes to the MagickCore and MagickWand API.   Magick++ and PerlMagick should behave exactly as it does for ImageMagick version 6.</p>
+<p>To support variable pixel channels in the MagickCore API, pixel handling has changed when getting or setting the pixel channels.  You can access channels as an array, <var>pixel[i]</var>, or use an accessor such as GetPixelRed() or SetPixelRed().  There are some modest changes to the MagickCore and MagickWand API.   Magick++ and PerlMagick should behave exactly as it does for ImageMagick version 6.</p>
 
 <p>The shell API (command line) of ImageMagick version 7 is also undergoing
 a major overhaul, with specific emphasis on the ability to read 'options' not
@@ -246,19 +76,16 @@
 <p>ImageMagick version 7 is available now as an <a href="http://www.imagemagick.org/download/beta/">Beta</a> release.  Look for an official release around 1st Q 2016.  An official ImageMagick version 7 release depends on how smoothly the Beta cycle progresses.  During the Beta cycle, version 6 developers can attempt to port their software to version 7.</p>
 
 <p>Once ImageMagick version 7 is released, we will continue to support and enhance version 6 for a minimum of 10 years.</p>
-</div>
 
-<h2><a id="hdri"></a>High Dynamic Range Imaging</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="hdri"></a>High Dynamic Range Imaging</h2>
 <p>ImageMagick version 7 enables <a href="high-dynamic-range.html">high dynamic range imaging</a> (HDRI) by default.  HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.  In addition, image processing results are more accurate.  The disadvantage is it requires more memory and may result in slower processing times.  If you see differences in the results of your version 6 command-line with version 7, it is likely due to HDRI.  You may need to add <code>-clamp</code> to your command-line to constrain pixels to the 0 .. QuantumRange range, or disable HDRI when you build ImaegMagick version 7.  To disable HDRI (recommended for smart phone builds such as iOS), simply add <code>--disable-hdri</code> to the configure script command line when building ImageMagick.</p>
-</div>
 
-<h2><a id="channels"></a>Pixel Channels</h2>
-<div class="doc-section">
-<p>A pixel is comprised of one or more color values, or <em>channels</em> (e.g. red pixel channel).</p>
+<h2 class="magick-header"><a id="channels"></a>Pixel Channels</h2>
+<p>A pixel is comprised of one or more color values, or <var>channels</var> (e.g. red pixel channel).</p>
 <p>Prior versions of ImageMagick (4-6), support 4 to 5 pixel channels (RGBA or CMYKA).  The first 4 channels are accessed with the PixelPacket data structure.   The structure includes 4 members of type Quantum (typically 16-bits) of red, green, blue, and opacity.  The black channel or colormap indexes are supported by a separate method and structure, IndexPacket.  As an example, here is a code snippet from ImageMagick version 6 that negates the color components (but not the alpha component) of the image pixels:</p>
 
-<div class="viewport">for (y=0; y &lt; (ssize_t) image->rows; y++)
+<code>
+<textarea class="form-control" rows="15">for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
 {
   register IndexPacket
     *indexes;
@@ -266,45 +93,46 @@
   register PixelPacket
     *q;
 
-  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
+  q=GetCacheViewAuthenticPixels(image_view,0,y,image-&gt;columns,1,exception);
   if (q == (PixelPacket *) NULL)
     {
       status=MagickFalse;
       continue;
     }
   indexes=GetCacheViewAuthenticIndexQueue(image_view);
-  for (x=0; x &lt; (ssize_t) image->columns; x++)
+  for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
   {
     if ((channel &amp; RedChannel) != 0)
-      q->red=(Quantum) QuantumRange-q->red;
+      q-&gt;red=(Quantum) QuantumRange-q-&gt;red;
     if ((channel &amp; GreenChannel) != 0)
-      q->green=(Quantum) QuantumRange-q->green;
+      q-&gt;green=(Quantum) QuantumRange-q-&gt;green;
     if ((channel &amp; BlueChannel) != 0)
-      q->blue=(Quantum) QuantumRange-q->blue;
+      q-&gt;blue=(Quantum) QuantumRange-q-&gt;blue;
     if (((channel &amp; IndexChannel) != 0) &amp;&amp;
-        (image->colorspace == CMYKColorspace))
+        (image-&gt;colorspace == CMYKColorspace))
       indexes[x]=(IndexPacket) QuantumRange-indexes[x];
     q++;
   }
   if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
     status=MagickFalse;
-}
-</div>
+}</textarea>
+</code>
 
 <p>ImageMagick version 7 supports any number of channels from 1 to 32 (and beyond) and simplifies access with a single method that returns an array of pixel channels of type Quantum.   Source code that compiles against prior versions of ImageMagick requires refactoring to work with ImageMagick version 7.  We illustrate with an example.  Let's naively refactor the version 6 code snippet from above so it works with the ImageMagick version 7 API:</p>
 
-<div class="viewport">for (y=0; y &lt; (ssize_t) image->rows; y++)
+<code>
+<textarea class="form-control" rows="15">for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
 {
   register Quantum
     *q;
 
-  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
+  q=GetCacheViewAuthenticPixels(image_view,0,y,image-&gt;columns,1,exception);
   if (q == (Quantum *) NULL)
     {
       status=MagickFalse;
       continue;
     }
-  for (x=0; x &lt; (ssize_t) image->columns; x++)
+  for (x=0; x &lt; (ssize_t) image-&gt;columns; x++)
   {
     if ((GetPixelRedTraits(image) &amp; UpdatePixelTrait) != 0)
       SetPixelRed(image,QuantumRange-GetPixelRed(image,q),q);
@@ -321,22 +149,24 @@
   if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
     status=MagickFalse;
 }
-</div>
+</textarea>
+</code>
 
 <p>Let's do that again but take full advantage of the new variable pixel channel support:</p>
 
-<div class="viewport">for (y=0; y &lt; (ssize_t) image->rows; y++)
+<code>
+<textarea class="form-control" rows="15">for (y=0; y &lt; (ssize_t) image-&gt;rows; y++)
 {
   register Quantum
     *q;
 
-  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
+  q=GetCacheViewAuthenticPixels(image_view,0,y,image-&gt;columns,1,exception);
   if (q == (Quantum *) NULL)
     {
       status=MagickFalse;
       continue;
     }
-  for (x = 0; x &lt; (ssize_t) image->columns; x++)
+  for (x = 0; x &lt; (ssize_t) image-&gt;columns; x++)
   {
     register ssize_t
       i;
@@ -359,7 +189,8 @@
   if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
     status=MagickFalse;
 }
-</div>
+</textarea>
+</code>
 
 <p>Note, how we use GetPixelChannels() to advance to the next set of pixel channels.</p>
 
@@ -370,27 +201,27 @@
 <h4>Pixel Accessors</h4>
 <p>You can access pixel channel as array elements (e.g. <code>pixel[1]</code>) or use convenience accessors to get or set pixel channels:</p>
 
-<pre class="text">
-  GetPixela()			SetPixela()
-  GetPixelAlpha()		SetPixelAlpha()
-  GetPixelb()			SetPixelb()
-  GetPixelBlack()		SetPixelBlack()
-  GetPixelBlue()		SetPixelBlue()
-  GetPixelCb()			SetPixelCb()
-  GetPixelCr()			SetPixelCr()
-  GetPixelCyan()		SetPixelCyan()
-  GetPixelGray()		SetPixelGray()
-  GetPixelGreen()		SetPixelGreen()
-  GetPixelIndex()		SetPixelIndex()
-  GetPixelL()			SetPixelL()
-  GetPixelMagenta()		SetPixelMagenta()
-  GetPixelReadMask()		SetPixelReadMask()
-  GetPixelWriteMask()		SetPixelWriteMask()
-  GetPixelMetacontentExtent()	SetPixelMetacontentExtent()
-  GetPixelOpacity()		SetPixelOpacity()
-  GetPixelRed()			SetPixelRed()
-  GetPixelYellow()		SetPixelYellow()
-  GetPixelY()			SetPixelY()
+<pre>
+GetPixela()			SetPixela()
+GetPixelAlpha()		SetPixelAlpha()
+GetPixelb()			SetPixelb()
+GetPixelBlack()		SetPixelBlack()
+GetPixelBlue()		SetPixelBlue()
+GetPixelCb()			SetPixelCb()
+GetPixelCr()			SetPixelCr()
+GetPixelCyan()		SetPixelCyan()
+GetPixelGray()		SetPixelGray()
+GetPixelGreen()		SetPixelGreen()
+GetPixelIndex()		SetPixelIndex()
+GetPixelL()			SetPixelL()
+GetPixelMagenta()		SetPixelMagenta()
+GetPixelReadMask()		SetPixelReadMask()
+GetPixelWriteMask()		SetPixelWriteMask()
+GetPixelMetacontentExtent()	SetPixelMetacontentExtent()
+GetPixelOpacity()		SetPixelOpacity()
+GetPixelRed()			SetPixelRed()
+GetPixelYellow()		SetPixelYellow()
+GetPixelY()			SetPixelY()
 </pre>
 
 <p>You can find these accessors defined in the header file, <code>MagickCore/pixel-accessor.h</code></p>
@@ -408,124 +239,111 @@
 <dd>blend this pixel channel with the alpha mask if it's enabled</dd>
 </dl>
 <p>We provide these methods to set and get pixel traits:</p>
-<pre class="text">
-  GetPixelAlphaTraits()		SetPixelAlphaTraits()
-  GetPixelBlackTraits()		SetPixelBlackTraits()
-  GetPixelBlueTraits()		SetPixelBlueTraits()
-  GetPixelCbTraits()		SetPixelCbTraits()
-  GetPixelChannelTraits()	SetPixelChannelTraits()
-  GetPixelCrTraits()		SetPixelCrTraits()
-  GetPixelGrayTraits()		SetPixelGrayTraits()
-  GetPixelGreenTraits()		SetPixelGreenTraits()
-  GetPixelIndexTraits()		SetPixelIndexTraits()
-  GetPixelMagentaTraits()	SetPixelMagentaTraits()
-  GetPixelRedTraits()		SetPixelRedTraits()
-  GetPixelYellowTraits()	SetPixelYellowTraits()
-  GetPixelYTraits()		SetPixelYTraits()
+<pre>
+GetPixelAlphaTraits()		SetPixelAlphaTraits()
+GetPixelBlackTraits()		SetPixelBlackTraits()
+GetPixelBlueTraits()		SetPixelBlueTraits()
+GetPixelCbTraits()		SetPixelCbTraits()
+GetPixelChannelTraits()	SetPixelChannelTraits()
+GetPixelCrTraits()		SetPixelCrTraits()
+GetPixelGrayTraits()		SetPixelGrayTraits()
+GetPixelGreenTraits()		SetPixelGreenTraits()
+GetPixelIndexTraits()		SetPixelIndexTraits()
+GetPixelMagentaTraits()	SetPixelMagentaTraits()
+GetPixelRedTraits()		SetPixelRedTraits()
+GetPixelYellowTraits()	SetPixelYellowTraits()
+GetPixelYTraits()		SetPixelYTraits()
 </pre>
 <p>For convenience you can set the active trait for a set of pixel channels with a channel mask and these methods:</p>
-<pre class="text">
-  PopPixelChannelMap()
-  SetPixelChannelMap()
-  SetPixelChannelMask()
+<pre>
+PopPixelChannelMap()
+SetPixelChannelMap()
+SetPixelChannelMask()
 </pre>
 
 <p>Previously MagickCore methods had channel analogs, for example, NegateImage() and NegateImageChannels().  The channel analog methods are no longer necessary because the pixel channel traits specify whether to act on a particular pixel channel or whether to blend with the alpha mask.  For example, instead of</p>
-<pre class="text">
-  NegateImageChannel(image,channel);
+<pre>
+NegateImageChannel(image,channel);
 </pre>
 <p>we use:</p>
-<pre class="text">
-  channel_mask=SetPixelChannelMask(image,channel);
-  NegateImage(image,exception);
-  (void) SetPixelChannelMap(image,channel_mask);
+<pre>
+channel_mask=SetPixelChannelMask(image,channel);
+NegateImage(image,exception);
+(void) SetPixelChannelMap(image,channel_mask);
 </pre>
 
 <h4>Pixel User Channels</h4>
 <p>In version 7, we introduce pixel user channels.  Traditionally we utilize 4 channels, red, green, blue, and alpha.   For CMYK we also have a black channel.  User channels are designed to contain whatever additional channel information that makes sense for your application.  Some examples include extra channels in TIFF or PSD images or perhaps you require a channel with infrared information for the pixel.  You can associate traits with the user channels so that they when they are acted upon by an image processing algorithm (e.g. blur) the pixels are copied, acted upon by the algorithm, or even blended with the alpha channel if that makes sense.</p>
 <h4>Pixel Metacontent</h4>
 <p>In version 7, we introduce pixel metacontent.  Metacontent is content about content. So rather than being the content itself, it's something that describes or is associated with the content.  Here the content is a pixel.  The pixel metacontent is for your exclusive use and is accessed with these MagickCore API methods:</p>
-<pre class="text">
-  SetImageMetacontentExtent()
-  GetImageMetacontentExtent()
-  GetVirtualMetacontent()
-  GetAuthenticMetacontent()
-  GetCacheViewAuthenticMetacontent()
-  GetCacheViewVirtualMetacontent()
+<pre>
+SetImageMetacontentExtent()
+GetImageMetacontentExtent()
+GetVirtualMetacontent()
+GetAuthenticMetacontent()
+GetCacheViewAuthenticMetacontent()
+GetCacheViewVirtualMetacontent()
 </pre>
-</div>
 
-<h2><a id="alpha"></a>Alpha</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="alpha"></a>Alpha</h2>
 <p>We support alpha now, previously opacity.  With alpha, a value of 0 means that the pixel does not have any coverage information and is transparent; i.e. there was no color contribution from any geometry because the geometry did not overlap this pixel. A value of QuantumRange means that the pixel is opaque because the geometry completely overlapped the pixel. As a consequence, in version 7, the PixelInfo structure member alpha has replaced the previous opacity member.  Another consequence is the alpha part of a sRGB value in hexadecimal notation is now reversed (e.g. #0000 is fully transparent).</p>
-</div>
-<h2><a id="colorspace"></a>Colorspace</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="colorspace"></a>Colorspace</h2>
 <p>The <code>Rec601Luma</code> and <code>Rec709Luma</code> colorspaces are no longer supported.  Instead, specify the <code>gray</code> colorspace and choose from these intensity options:</p>
-<pre class="text">
+<pre>
 Rec601Luma
 Rec601Luminance
 Rec709Luma
 Rec709Luminance
 </pre>
 <p>For example,</p>
-<pre class="text">
+<pre>
 convert myImage.png -intensity Rec709Luminance -colorspace gray myImage.jpg
 </pre>
 
-</div>
-<h2><a id="grayscale"></a>Grayscale</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="grayscale"></a>Grayscale</h2>
 <p>Previously, grayscale images were Rec601Luminance and consumed 4 channels: red, green, blue, and alpha.  With version 7, grayscale consumes only 1 channel requiring far less resources as a result.</p>
-</div>
 
-<h2><a id="mask"></a>Masks</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="mask"></a>Masks</h2>
 <p>Version 7 supports masks for most image operators.  As an example, here are two methods to compute the statistics of any pixel selected by the image mask:</p>
-<pre class="text">
+<pre>
 identify -verbose -clip r statue.tif
 identify -verbose -mask r mask.png statue.tif
 </pre>
-</div>
 
-<h2><a id="core"></a>MagickCore API</h2>
-<div class="doc-section">
-<p>Almost all image processing algorithms are now channel aware.</p>
-<p>MagickCore, version 7, adds an ExceptionInfo argument to those methods that lacked it in version 6, e.g. <code>NegateImage(image,MagickTrue,exception</code>);</p>
-<p>All method channel analogs have been removed (e.g. BlurImageChannel()), they are no longer necessary, use pixel traits instead.</p>
-<p>Public and private API calls are now declared with the GCC visibility attribute.  The MagickCore and MagickWand dynamic libraries now only export public struct and function declarations.</p>
-<p>The InterpolatePixelMethod enum is now PixelInterpolateMethod.</p>
-<p>The IntegerPixel storage type is removed (use LongPixel instead) and LongLongPixel is added</p>
-<p>Image signatures have changed to account for variable pixel channels.</p>
-<p>All color packet structures, PixelPacket, LongPacket, and DoublePacket, are consolidated to a single color structure, PixelInfo.</p>
-<p>The ChannelMoments structure member <code>I</code> is now <code>invariant</code>.  <code>I</code> conflicts with the <code>complex.h</code> header.</p>
-</div>
-<h2><a id="headers"></a>Header Files</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="core"></a>MagickCore API</h2>
+<p>Here are a list of changes to the MagickCore API:</p>
+<ul>
+<li>Almost all image processing algorithms are now channel aware.</li>
+<li>MagickCore, version 7, adds an ExceptionInfo argument to those methods that lacked it in version 6, e.g. <code>NegateImage(image,MagickTrue,exception</code>);</li>
+<li>All method channel analogs have been removed (e.g. BlurImageChannel()), they are no longer necessary, use pixel traits instead.</li>
+<li>Public and private API calls are now declared with the GCC visibility attribute.  The MagickCore and MagickWand dynamic libraries now only export public struct and function declarations.</li>
+<li>The InterpolatePixelMethod enum is now PixelInterpolateMethod.</li>
+<li>The IntegerPixel storage type is removed (use LongPixel instead) and LongLongPixel is added</li>
+<li>Image signatures have changed to account for variable pixel channels.</li>
+<li>All color packet structures, PixelPacket, LongPacket, and DoublePacket, are consolidated to a single color structure, PixelInfo.</li>
+<li>The ChannelMoments structure member <code>I</code> is now <code>invariant</code>.  <code>I</code> conflicts with the <code>complex.h</code> header.</li>
+<li>We added a length parameter to FormatMagickSize() to permit variable length buffers.</li>
+</ul>
+<h2 class="magick-header"><a id="headers"></a>Header Files</h2>
 <p>Prior versions of ImageMagick (4-6) reference the ImageMagick header files as <code>magick/</code> and <code>wand/</code>.  ImageMagick 7 instead uses <code>MagickCore/</code> and <code>MagickWand/</code> respectively.  For example,</p>
-<pre class="code">#include &lt;MagickCore/MagickCore.h>
-#include &lt;MagickWand/MagickWand.h>
-</pre>
-</div>
+<pre><code>#include &lt;MagickCore/MagickCore.h&gt;
+#include &lt;MagickWand/MagickWand.h&gt;</code></pre>
 
-<h2><a id="deprecate"></a>Deprecated Features Removed</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="deprecate"></a>Deprecated Features Removed</h2>
 <p>All deprecated features from ImageMagick version 6 are removed in version 7.  These include the <code>Magick-config</code> and <code>Wand-config</code> configuration utilities.  Instead use:</p>
 
-<pre class="code">MagickCore-config
+<pre>MagickCore-config
 MagickWand-config
 </pre>
 <p>The FilterImage() method has been removed.  Use ConvolveImage() instead.</p>
 
 <p>In addition, all deprecated <a href="http://magick.imagemagick.org/api/deprecate.html">MagickCore</a> and <a href="http://magick.imagemagick.org/api/magick-deprecate.html">MagickWand</a> methods are no longer available in version 7.</p>
-</div>
 
 
-<h2><a id="cli"></a>Shell API or Command-line Interface</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="cli"></a>Shell API or Command-line Interface</h2>
 
 <p>As mentioned the primary focus of the changes to the Shell API or Command
-Line Interface is the abstraction so that not only can <em>options</em> be read
+Line Interface is the abstraction so that not only can <var>options</var> be read
 from command line arguments, but also from a file (script) or from a file
 stream (interactive commands, or co-processing). </p>
 
@@ -564,10 +382,11 @@
 that image is to then accept color the <code>-colorspace</code> setting needs to
 be applied to expand the one channel into separate RGB (or other) channels.
 </p>
-<p>Previously, command-line arguments were limited to 4096 characters, with ImageMagick version 7 the limit has increased to 32768 characters.</p>
+<p>Previously, command-line arguments were limited to 4096 characters, with ImageMagick version 7 the limit has increased to 131072 characters.</p>
 
 <h3>Command Changes</h3>
-<dl>
+<p>Here are a list of changes to the ImageMagick commands:</p>
+<dl class="dl-horizontal">
 <dt>magick</dt>
 <dd>The "<code>magick</code>" command is the new primary command of the Shell
     API, replacing the old "<code>convert</code>" command. This allows you to
@@ -589,12 +408,12 @@
 
 <h3>Behavioral Changes</h3>
 <p>Image settings are applied to each image on the command line.  To associate a setting with a particular image, use parenthesis to remove ambiguity.  In this example we assign a unique page offset to each image:</p>
-<pre class="text">
+<pre>
 convert \( -page +10+20 first.png \) \( -page +100+200 second.png \) ...
 </pre>
 
 <p>By default, image operations such as convolution blends alpha with each channel.  To convolve each channel independently, deactivate the alpha channel as follows:</p>
-<pre class="text">
+<pre>
 convert ... -alpha discrete -blur 0x1 ...
 </pre>
 <p>To just copy the alpha values, use <code>-alpha off</code>.</p>
@@ -609,7 +428,7 @@
 to the "<code>magick</code>" command, or to use in "<code>magick</code>"
 scripts.</p>
 
-<dl>
+<dl class="dl-horizontal">
 <dt>{ ... }</dt>
 <dd>Save (and restore) the current image settings (internally known as the
     "image_info" structure).  This is automatically done with parenthesis (EG:
@@ -629,36 +448,39 @@
     "<code>-read</code>" (see below) of the next option as a image (as it was in
     IMv6).  </dd>
 
-<dt>-channel-fx <em class="arg">expression</em> </dt>
+<dt>-alpha discreta</dt>
+<dd>treat the alpha channel independently (do not blend).</dd>
+
+<dt>-channel-fx <var>expression</var> </dt>
 <dd>
 <p>exchange, extract, or copy one or more image channels.</p>
 
 <p>The expression consists of one or more channels, either mnemonic or numeric (e.g. red or 0, green or 1, etc.), separated by certain operation symbols as follows:</p>
 
-<pre class="text">
-  &lt;=&gt;     exchange two channels (e.g. red&lt;=&gt;blue)
-  =&gt;      copy one channel to another channel (e.g. red=&gt;green)
-  =       assign a constant value to a channel (e.g. red=50%)
-  ,       write new image with channels in the specified order (e.g. red, green)
-  ;       add a new output image for the next set of channel operations (e.g. red; green; blue)
-  |       move to the next input image for the source of channel data (e.g. | gray=>alpha)
+<pre>
+&lt;=&gt;     exchange two channels (e.g. red&lt;=&gt;blue)
+=&gt;      copy one channel to another channel (e.g. red=&gt;green)
+=       assign a constant value to a channel (e.g. red=50%)
+,       write new image with channels in the specified order (e.g. red, green)
+;       add a new output image for the next set of channel operations (e.g. red; green; blue)
+|       move to the next input image for the source of channel data (e.g. | gray=&gt;alpha)
 </pre>
 
 <p>For example, to create 3 grayscale images from the red, green, and blue channels of an image, use:</p>
 
-<pre class="text">
-  -channel-fx "red; green; blue"
+<pre>
+-channel-fx "red; green; blue"
 </pre>
 
 <p>A channel without an operation symbol implies separate (i.e, semicolon).</p>
 
 <p>Here we take an sRGB image and a grayscale image and inject the grayscale image into the alpha channel:</p>
-<pre class="text">
-  convert wizard.png mask.pgm -channel-fx '| gray=>alpha' wizard-alpha.png 
+<pre>
+convert wizard.png mask.pgm -channel-fx '| gray=&gt;alpha' wizard-alpha.png 
 </pre>
 <p>Use a similar command to define a read mask:</p>
-<pre class="text">
-  convert wizard.png mask.pgm -channel-fx '| gray=>read-mask' wizard-mask.png 
+<pre>
+convert wizard.png mask.pgm -channel-fx '| gray=&gt;read-mask' wizard-mask.png 
 </pre>
 
 <p>Add <code>-debug pixel</code> prior to the <code>-channel-fx</code> option to track the channel morphology.</p>
@@ -697,15 +519,18 @@
 
 <h3>Changed Options</h3>
 <p>These options are known to have changed, in some way.</p>
-<dl>
+<dl class="dl-horizontal">
+<dt>-bias</dt>
+<dd>The option is no longer recognized.  Use <code>-define convolve:bias=<var>value</var></code> instead.</dd>
+<dt>-draw</dt>
+<dd>The <code>matte</code> primitive is now <code>alpha</code> (e.g. <code>-draw 'alpha 0,0 floodfill'</code>).</dd>
 <dt>-negate</dt>
 <dd>currently negates all channels, including alpha if present.  As such you
     may need to use the -channel option to prevent alpha negation.  </dd>
-
 </dl>
 
 <h3>Deprecated warning given, but will work (for now)</h3>
-<dl>
+<dl class="dl-horizontal">
 <dt>-affine</dt>
 <dd>Replaced by <code>-draw "affine ..."</code>. (see transform)</dd>
 <dt>-average</dt>
@@ -729,7 +554,7 @@
 deprecated, and does nothing. It does not even have associated code.  For
 example "+annotate", "+resize", "+clut", and "+draw" .</p>
 
-<dl>
+<dl class="dl-horizontal">
 <dt>-affinity</dt>
 <dd>Replaced by <code>-remap</code>.</dd>
 <dt>-maximum</dt>
@@ -744,7 +569,7 @@
 
 <h3>Removed / Replaced Options ("no such option" error and abort)</h3>
 
-<dl>
+<dl class="dl-horizontal">
 <dt>-origin</dt>
 <dd>old option, unknown meaning.</dd>
 <dt>-pen</dt>
@@ -752,67 +577,82 @@
 <dt>-passphrase</dt>
 <dd>old option, unknown meaning</dd>
 </dl>
-</div>
-<h2><a id="summary"></a>Version 7 Change Summary</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="summary"></a>Version 7 Change Summary</h2>
 <p>Changes from ImageMagick version 6 to version 7 are summarized here:</p>
 <h4>High Dynamic Range Imaging</h4>
-<dl>
+<ul>
 <li>ImageMagick version 7 enables HDRI by default.  Expect more accurate image processing results with higher memory requirement and possible slower processing times.</li>
-</dl>
+</ul>
 <h4>Pixels</h4>
-<dl>
+<ul>
 <li>Pixels are no longer addressed with PixelPacket structure members (e.g. red, green, blue, opacity) but as an array of channels (e.g. pixel[PixelRedChannel]).</li>
 <li>Use convenience macros to access pixel channels (e.g. GetPixelRed(), SetPixelRed()).</li>
 <li>The black channel for the CMYK colorspace is no longer stored in the index channel, previously accessed with GetAuthenticIndexQueue() and GetCacheViewAuthenticIndexQueue().  Instead it is now a pixel channel and accessed with the convenience pixel macros GetPixelBlack() and SetPixelBlack().</li>
 <li>The index channel for colormapped images is no longer stored in the index channel, previously accessed with GetAuthenticIndexQueue() and GetCacheViewAuthenticIndexQueue().  Instead it is now a pixel channel and accessed with the convenience pixel macros GetPixelIndex() and SetPixelIndex().</li>
 <li>Use GetPixelChannels() to advance to the next set of pixel channels.</li>
-<li>Use the <em>metacontent</em> channel  to associate metacontent with each pixel.</li>
+<li>Use the <var>metacontent</var> channel  to associate metacontent with each pixel.</li>
 <li>All color packet structures, PixelPacket, LongPacket, and DoublePacket, are consolidated to a single color structure, PixelInfo.</li>
-</dl>
+</ul>
 <h4>Alpha</h4>
-<dl>
+<ul>
 <li>We support alpha rather than opacity (0 transparent; QuantumRange opaque).</li>
 <li>Use GetPixelAlpha() or SetPixelAlpha() to get or set the alpha pixel channel value.</li>
-</dl>
+</ul>
 <h4>Grayscale</h4>
-<dl>
+<ul>
 <li>Grayscale images consume one pixel channel in ImageMagick version 7.  To process RGB, set the colorspace to RGB (e.g. -colorspace rgb).</li>
-</dl>
+</ul>
 <h4>MagickCore API</h4>
-<dl>
+<ul>
 <li>Almost all image processing algorithms are now channel aware.</li>
 <li>MagickCore, version 7, adds an ExceptionInfo argument to those methods that lacked it in version 6, e.g. NegateImage(image,MagickTrue,exception);</li>
 <li>All method channel analogs have been removed (e.g. BlurImageChannel()), they are no longer necessary, use pixel traits instead.</li>
 <li>Public and private API calls are now declared with the GCC visibility attribute.  The MagickCore and MagickWand dynamic libraries now only export public struct and function declarations.</li>
 <li>The InterpolatePixelMethod enum is now PixelInterpolateMethod.</li>
 <li>To account for variable pixel channels, images may now return a different signature.</li>
-</dl>
+</ul>
 <h4>Deprecated Methods</h4>
-<dl>
+<ul>
 <li>All ImageMagick version 6 MagickCore and MagickWand deprecated methods are removed and no longer available in ImageMagick version 7.</li>
 <li>All MagickCore channel method analogs are removed (e.g. NegateImageChannels()).  For version 7, use pixel traits instead.</li>
 <li>The FilterImage() method has been removed.  Use ConvolveImage() instead.</li>
-</dl>
+</ul>
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diff --git a/www/quantize.html b/www/quantize.html
index ebff0c5..2e42ddb 100644
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+++ b/www/quantize.html
@@ -1,242 +1,72 @@
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-<h1>ImageMagick Color Reduction</h1>
-<p class="navigation-index">[<a href="quantize.html#describe">Algorithm Description</a> • <a href="quantize.html#measure">Measuring Color Reduction Error</a>]</p>
-
-<div class="doc-section">
-<p>This document describes how ImageMagick performs color reduction on an image. To fully understand what follows, you should have a knowledge of basic imaging techniques and the tree data structure and terminology.</p>
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+<p class="text-center"><a href="quantize.html#describe">Algorithm Description</a> • <a href="quantize.html#measure">Measuring Color Reduction Error</a></p>
 
-<h2><a id="describe"></a>Algorithm Description</h2>
-<div class="doc-section">
+<p class="lead magick-description">This document describes how ImageMagick performs color reduction on an image. To fully understand what follows, you should have a knowledge of basic imaging techniques and the tree data structure and terminology.</p>
 
-<p>For purposes of color allocation, an image is a set of <em>n</em> pixels, where each pixel is a point in RGB space. RGB space is a 3-dimensional vector space, and each pixel, <em>p(i)</em>, is defined by an ordered triple of red, green, and blue coordinates, (<em>r(i)</em>, <em>g(i)</em>, <em>b(i)</em>).</p>
+<h2 class="magick-header"><a id="describe"></a>Algorithm Description</h2>
 
-<p>Each primary color component (<em>red</em>, <em>green</em>, or <em>blue</em>) represents an intensity which varies linearly from 0 to a maximum value, <em>Cmax</em>, which corresponds to full saturation of that color. Color allocation is defined over a domain consisting of the cube in RGB space with opposite vertices at (0, 0, 0) and (<em>Cmax</em>, <em>Cmax</em>, <em>Cmax</em>).  ImageMagick requires <em>Cmax</em>= <em>255</em>.</p>
+<p>For purposes of color allocation, an image is a set of <var>n</var> pixels, where each pixel is a point in RGB space. RGB space is a 3-dimensional vector space, and each pixel, <var>p(i)</var>, is defined by an ordered triple of red, green, and blue coordinates, (<var>r(i)</var>, <var>g(i)</var>, <var>b(i)</var>).</p>
+
+<p>Each primary color component (<var>red</var>, <var>green</var>, or <var>blue</var>) represents an intensity which varies linearly from 0 to a maximum value, <var>Cmax</var>, which corresponds to full saturation of that color. Color allocation is defined over a domain consisting of the cube in RGB space with opposite vertices at (0, 0, 0) and (<var>Cmax</var>, <var>Cmax</var>, <var>Cmax</var>).  ImageMagick requires <var>Cmax</var>= <var>255</var>.</p>
 
 <p>The algorithm maps this domain onto a tree in which each node represents a cube within that domain. In the following discussion, these cubes are defined by the coordinate of two opposite vertices: The vertex nearest the origin in RGB space and the vertex farthest from the origin.</p>
 
-<p>The tree's root node represents the entire domain, (0,0,0) through (<em>Cmax</em>, <em>Cmax</em>, <em>Cmax</em>). Each lower level in the tree is generated by subdividing one node's cube into eight smaller cubes of equal size. This corresponds to bisecting the parent cube with planes passing through the midpoints of each edge.</p>
+<p>The tree's root node represents the entire domain, (0,0,0) through (<var>Cmax</var>, <var>Cmax</var>, <var>Cmax</var>). Each lower level in the tree is generated by subdividing one node's cube into eight smaller cubes of equal size. This corresponds to bisecting the parent cube with planes passing through the midpoints of each edge.</p>
 
 <p>The basic algorithm operates in three phases:</p>
 
@@ -248,65 +78,65 @@
 
 <p><b>Classification</b></p>
 
-<p>Classification builds a color description tree for the image. Reduction collapses the tree until the number it represents, at most, is the number of colors desired in the output image. Assignment defines the output image's color map and sets each pixel's color by reclassification in the reduced tree.  <em>Our goal is to minimize the numerical discrepancies between the original colors and quantized colors</em>. To learn more about quantization error, see <a href="quantize.html#measure">Measuring Color Reduction Error</a>.</p>
+<p>Classification builds a color description tree for the image. Reduction collapses the tree until the number it represents, at most, is the number of colors desired in the output image. Assignment defines the output image's color map and sets each pixel's color by reclassification in the reduced tree.  <var>Our goal is to minimize the numerical discrepancies between the original colors and quantized colors</var>. To learn more about quantization error, see <a href="quantize.html#measure">Measuring Color Reduction Error</a>.</p>
 
-<p>Classification begins by initializing a color description tree of sufficient depth to represent each possible input color in a leaf. However, it is impractical to generate a fully-formed color description tree in the classification phase for realistic values of <em>Cmax</em>. If color components in the input image are quantized to <em>k</em>-bit precision, so that <em>Cmax</em> = <em>2^k-1</em>, the tree would need <em>k</em> levels below the root node to allow representing each possible input color in a leaf.  This becomes prohibitive because the tree's total number of nodes:</p>
+<p>Classification begins by initializing a color description tree of sufficient depth to represent each possible input color in a leaf. However, it is impractical to generate a fully-formed color description tree in the classification phase for realistic values of <var>Cmax</var>. If color components in the input image are quantized to <var>k</var>-bit precision, so that <var>Cmax</var> = <var>2^k-1</var>, the tree would need <var>k</var> levels below the root node to allow representing each possible input color in a leaf.  This becomes prohibitive because the tree's total number of nodes:</p>
 
-<pre class="text">
-  total nodes = 1+Sum(8^i), i=1,k
+<pre>
+total nodes = 1+Sum(8^i), i=1,k
 
-  For k=8,
-  nodes = 1 + (8^1+8^2+....+8^8)
-        = 1 + 8(8^8 - 1)/(8 - 1)
-        = 19,173,961
+For k=8,
+nodes = 1 + (8^1+8^2+....+8^8)
+      = 1 + 8(8^8 - 1)/(8 - 1)
+      = 19,173,961
 </pre>
 
 <p>Therefore, to avoid building a fully populated tree, ImageMagick:</p>
 
 <ol>
   <li>initializes data structures for nodes only as they are needed;</li>
-  <li>chooses a maximum depth for the tree as a function of the desired number of colors in the output image (currently the <em>base-two</em> logarithm of <em>Cmax</em>).</li>
+  <li>chooses a maximum depth for the tree as a function of the desired number of colors in the output image (currently the <var>base-two</var> logarithm of <var>Cmax</var>).</li>
 </ol>
 
-<pre class="text">
-  For Cmax=255,
-  maximum tree depth = log<sub>2</sub>(256)
-                     = 8
+<pre>
+For Cmax=255,
+maximum tree depth = log<sub>2</sub>(256)
+                   = 8
 </pre>
 
 <p>A tree of this depth generally allows the best representation of the source image with the fastest computational speed and the least amount of memory. However, the default depth is inappropriate for some images. Therefore, the caller can request a specific tree depth.</p>
 
 <p>For each pixel in the input image, classification scans downward from the root of the color description tree. At each level of the tree, it identifies the single node which represents a cube in RGB space containing the pixels' color. It updates the following data for each such node:</p>
 
-<dl class="doc">
-<dt class="doc">n1</dt>
+<dl class="dl-horizontal">
+<dt>n1</dt>
 	<dd>number of pixels whose color is contained in the RGB cube which this node represents;</dd>
-<dt class="doc">n2</dt>
-  <dd>number of pixels whose color is not represented in a node at lower depth in the tree; initially, <em>n2=0</em> for all nodes except leaves of the tree.</dd>
-<dt class="doc">Sr,Sg,Sb</dt>
-  <dd>sums of the <em>red</em>, <em>green</em>, and <em>blue</em> component values for all pixels not classified at a lower depth. The combination of these sums and <em>n2</em> will ultimately characterize the mean color of a set of pixels represented by this node.</dd>
-<dt class="doc">E</dt>
+<dt>n2</dt>
+  <dd>number of pixels whose color is not represented in a node at lower depth in the tree; initially, <var>n2=0</var> for all nodes except leaves of the tree.</dd>
+<dt>Sr,Sg,Sb</dt>
+  <dd>sums of the <var>red</var>, <var>green</var>, and <var>blue</var> component values for all pixels not classified at a lower depth. The combination of these sums and <var>n2</var> will ultimately characterize the mean color of a set of pixels represented by this node.</dd>
+<dt>E</dt>
   <dd>the distance squared in RGB space between each pixel contained within a node and the nodes' center. This represents the quantization error for a node.</dd>
 </dl>
 
 <p><b>Reduction</b></p>
 
-<p>Reduction repeatedly prunes the tree until the number of nodes with <em>n2</em> &gt; <em>0</em> is less than or equal to the maximum number of colors allowed in the output image. On any given iteration over the tree, it selects those nodes whose <em>E</em> value is minimal for pruning and merges their color statistics upward. It uses a pruning threshold, <em>Ep</em>, to govern node selection as follows:</p>
+<p>Reduction repeatedly prunes the tree until the number of nodes with <var>n2</var> &gt; <var>0</var> is less than or equal to the maximum number of colors allowed in the output image. On any given iteration over the tree, it selects those nodes whose <var>E</var> value is minimal for pruning and merges their color statistics upward. It uses a pruning threshold, <var>Ep</var>, to govern node selection as follows:</p>
 
-<pre class="text">
-  Ep = 0
-  while number of nodes with (n2 &gt; 0) &gt; required maximum number of colors
-     prune all nodes such that E &lt;= Ep
-     Set Ep  to minimum E in remaining nodes
+<pre>
+Ep = 0
+while number of nodes with (n2 &gt; 0) &gt; required maximum number of colors
+   prune all nodes such that E &lt;= Ep
+   Set Ep  to minimum E in remaining nodes
 </pre>
 
 <p>This has the effect of minimizing any quantization error when merging two nodes together.</p>
 
-<p>When a node to be pruned has offspring, the pruning procedure invokes itself recursively in order to prune the tree from the leaves upward. The values of <em>n2</em>, <em>Sr</em>, <em>Sg</em>, and <em>Sb</em> in a node being pruned are always added to the corresponding data in that node's parent. This retains the pruned node's color characteristics for later averaging.</p>
+<p>When a node to be pruned has offspring, the pruning procedure invokes itself recursively in order to prune the tree from the leaves upward. The values of <var>n2</var>, <var>Sr</var>, <var>Sg</var>, and <var>Sb</var> in a node being pruned are always added to the corresponding data in that node's parent. This retains the pruned node's color characteristics for later averaging.</p>
 
-<p>For each node, <em>n2</em> pixels exist for which that node represents the smallest volume in RGB space containing those pixel's colors. When <em>n2</em> &gt; <em>0</em> the node will uniquely define a color in the output image. At the beginning of reduction, <em>n2</em> = <em>0</em> for all nodes except the leaves of the tree which represent colors present in the input image.</p>
+<p>For each node, <var>n2</var> pixels exist for which that node represents the smallest volume in RGB space containing those pixel's colors. When <var>n2</var> &gt; <var>0</var> the node will uniquely define a color in the output image. At the beginning of reduction, <var>n2</var> = <var>0</var> for all nodes except the leaves of the tree which represent colors present in the input image.</p>
 
-<p>The other pixel count, <em>n1</em>, indicates the total number of colors within the cubic volume which the node represents. This includes <em>n1</em> - <em>n2</em> pixels whose colors should be defined by nodes at a lower level in the tree.</p>
+<p>The other pixel count, <var>n1</var>, indicates the total number of colors within the cubic volume which the node represents. This includes <var>n1</var> - <var>n2</var> pixels whose colors should be defined by nodes at a lower level in the tree.</p>
 
 <p><b>Assignment</b></p>
 
@@ -317,16 +147,13 @@
   <li>A pixel array, which represents each pixel as an index into the color map array.</li>
 </ol>
 
-<p>First, the assignment phase makes one pass over the pruned color description tree to establish the image's color map. For each node with <em>n2</em> &gt; <em>0</em>, it divides <em>Sr</em>, <em>Sg</em>, and <em>Sb</em> by <em>n2</em>. This produces the mean color of all pixels that classify no lower than this node. Each of these colors becomes an entry in the color map.</p>
+<p>First, the assignment phase makes one pass over the pruned color description tree to establish the image's color map. For each node with <var>n2</var> &gt; <var>0</var>, it divides <var>Sr</var>, <var>Sg</var>, and <var>Sb</var> by <var>n2</var>. This produces the mean color of all pixels that classify no lower than this node. Each of these colors becomes an entry in the color map.</p>
 
 <p>Finally, the assignment phase reclassifies each pixel in the pruned tree to identify the deepest node containing the pixel's color. The pixel's value in the pixel array becomes the index of this node's mean color in the color map.</p>
 
-<p>Empirical evidence suggests that the distances in color spaces such as YUV, or YIQ correspond to perceptual color differences more closely than do distances in RGB space.  These color spaces may give better results when color reducing an image. Here the algorithm is as described except each pixel is a point in the alternate color space. For convenience, the color components are normalized to the range 0 to a maximum value, <em>Cmax</em>. The color reduction can then proceed as described.</p>
+<p>Empirical evidence suggests that the distances in color spaces such as YUV, or YIQ correspond to perceptual color differences more closely than do distances in RGB space.  These color spaces may give better results when color reducing an image. Here the algorithm is as described except each pixel is a point in the alternate color space. For convenience, the color components are normalized to the range 0 to a maximum value, <var>Cmax</var>. The color reduction can then proceed as described.</p>
 
-</div>
-
-<h2><a id="measure"></a>Measuring Color Reduction Error</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="measure"></a>Measuring Color Reduction Error</h2>
 
 <p>Depending on the image, the color reduction error may be obvious or invisible. Images with high spatial frequencies (such as hair or grass) will show error much less than pictures with large smoothly shaded areas (such as faces). This because the high-frequency contour edges introduced by the color reduction process are masked by the high frequencies in the image.</p>
 
@@ -336,35 +163,58 @@
 
 <p>These errors are measured and printed when the <a href="command-line-options.html#colors">-colors</a> and <a href="command-line-options.html#verbose">-verbose</a> options are specified on the <a href="convert.html">convert</a> command line:</p>
 
-<dl class="doc">
-<dt class="doc">mean error per pixel</dt>
-  <dd>is the mean error for any single pixel in the image.</dd>
-<dt class="doc">normalized mean square error</dt>
-  <dd>is the normalized mean square quantization error for any single pixel in the image. This distance measure is normalized to a range between 0 and 1. It is independent of the range of red, green, and blue values in the image.</dd>
-<dt class="doc">normalized maximum square error</dt>
-  <dd>is the largest normalized square quantization error for any single pixel in the image. This distance measure is normalized to a range between of red, green, and blue values in the image.</dd>
-</dl>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>mean error per pixel</td>
+    <td>is the mean error for any single pixel in the image.</td>
+  </tr>
+  <tr>
+    <td>normalized mean square error</td>
+    <td>is the normalized mean square quantization error for any single pixel in the image. This distance measure is normalized to a range between 0 and 1. It is independent of the range of red, green, and blue values in the image.</td>
+  </tr>
+  <tr>
+    <td>normalized maximum square error</td>
+    <td>is the largest normalized square quantization error for any single pixel in the image. This distance measure is normalized to a range between of red, green, and blue values in the image.</td>
+  </tr>
+</table></div>
 
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index 578cacf..1867752 100644
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-<h1>Customize ImageMagick With Resources</h1>
-<p class="navigation-index">[<a href="resources.html#configure">Configuration Files</a> • <a href="resources.html#modules">Modules</a> • <a href="resources.html#fonts">Fonts</a> • <a href="resources.html#environment">Environment Variables</a>]</p>
-
-<div class="doc-section">
-<p>ImageMagick depends on a number of external resources including configuration files, loadable modules, fonts, and environment variables.</p>
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="resources.html#configure">Configuration Files</a> • <a href="resources.html#modules">Modules</a> • <a href="resources.html#fonts">Fonts</a> • <a href="resources.html#environment">Environment Variables</a></p>
 
-<h2><a id="configure"></a>Configuration Files</h2>
-<div class="doc-section">
+<p class="lead magick-description">ImageMagick depends on a number of external resources including configuration files, loadable modules, fonts, and environment variables.</p>
+
+<h2 class="magick-header"><a id="configure"></a>Configuration Files</h2>
 
 <p>ImageMagick depends on a number of external configuration files detailed here:</p>
 
-<dl>
-<dt class="doc"><a href="../source/coder.xml">coder.xml</a></dt>
+<dl class="dl-horizontal">
+<dt><a href="../source/coder.xml">coder.xml</a></dt>
   <dd>Associate an image format with the specified coder module.
 
-  <p>ImageMagick has a number of coder modules to support the reading and/or writing of an image format (e.g. JPEG).  Some coder modules support more than one associated image format and the mapping between an associated format and its respective coder module is defined in this configuration file.  For example, the PNG coder module not only supports the PNG image format, but the JNG and MNG formats as well.</p>
+  ImageMagick has a number of coder modules to support the reading and/or writing of an image format (e.g. JPEG).  Some coder modules support more than one associated image format and the mapping between an associated format and its respective coder module is defined in this configuration file.  For example, the PNG coder module not only supports the PNG image format, but the JNG and MNG formats as well.
   </dd>
 
-<dt class="doc"><a href="../source/colors.xml">colors.xml</a></dt>
+<dt><a href="../source/colors.xml">colors.xml</a></dt>
   <dd>Associate a color name with its red, green, blue, and alpha intensities.
 
-  <p>A number of command line options require a <a href="color.html">color parameter</a>.  It is often convenient to refer to a color by name (e.g. white) rather than by hex value (e.g. #fff).  This file maps a color name to its equivalent red, green, blue, and alpha intensities (e.g. for white, red = 255, green = 255, blue = 255, and alpha = 0).</p>
+  A number of command line options require a <a href="color.html">color parameter</a>.  It is often convenient to refer to a color by name (e.g. white) rather than by hex value (e.g. #fff).  This file maps a color name to its equivalent red, green, blue, and alpha intensities (e.g. for white, red = 255, green = 255, blue = 255, and alpha = 0).
   </dd>
 
-<dt class="doc"><a id="configure.xml"/><a href="../source/configure.xml">configure.xml</a></dt>
+<dt><a id="configure.xml"></a><a href="../source/configure.xml">configure.xml</a></dt>
   <dd>Set ImageMagick build parameters and system-wide environment variables (e.g. MAGICK_TEMPORARY_PATH).
-  <p>
-  As ImageMagick is built, a number of build parameters are saved to this configuration file.  They include the version, release date, dependent delegate libraries, and quantum depth among others.</p>
+  As ImageMagick is built, a number of build parameters are saved to this configuration file.  They include the version, release date, dependent delegate libraries, and quantum depth among others.
   </dd>
 
-<dt class="doc"><a href="../source/delegates.xml">delegates.xml</a></dt>
+<dt><a href="../source/delegates.xml">delegates.xml</a></dt>
   <dd>Associate delegate programs with certain image formats.
 
-  <p>ImageMagick relies on a number of delegate programs to support certain image formats such as <a href="http://ufraw.sourceforge.net/">ufraw-batch</a> to read raw camera formats or <a href="http://www.cs.wisc.edu/~ghost/">Ghostscript</a> to read Postscript images.  Use this configuration file to map an input or output format to an external delegate program.</p>
+  ImageMagick relies on a number of delegate programs to support certain image formats such as <a href="http://ufraw.sourceforge.net/">ufraw-batch</a> to read raw camera formats or <a href="http://www.cs.wisc.edu/~ghost/">Ghostscript</a> to read Postscript images.  Use this configuration file to map an input or output format to an external delegate program.
   </dd>
 
-<dt class="doc"><a href="../source/english.xml">english.xml</a></dt>
+<dt><a href="../source/english.xml">english.xml</a></dt>
   <dd>Associate message tags with English translations.</dd>
 
-<dt class="doc"><a href="../source/francais.xml">francais.xml</a></dt>
+<dt><a href="../source/francais.xml">francais.xml</a></dt>
   <dd>Associate message tags with French translations.  </dd>
 
-<dt class="doc"><a href="../source/locale.xml">locale.xml</a></dt>
+<dt><a href="../source/locale.xml">locale.xml</a></dt>
   <dd>Associate message tags with a  translation for your locale.
 
-  <p>ImageMagick has a number of informational, warning, and error messages that are represented as tags.  Tags are short descriptions of a message such as
-  <em>FileNotFound</em> or <em>MemoryAllocationFailed</em>.  This configuration file lists locales that have a translation for each tag recognized by ImageMagick.  Currently only English and French translations are available in the <code>english.xml</code> and <code>francais.xml</code> configuration files.</p>
+  ImageMagick has a number of informational, warning, and error messages that are represented as tags.  Tags are short descriptions of a message such as
+  <var>FileNotFound</var> or <var>MemoryAllocationFailed</var>.  This configuration file lists locales that have a translation for each tag recognized by ImageMagick.  Currently only English and French translations are available in the <code>english.xml</code> and <code>francais.xml</code> configuration files.
   </dd>
 
-<dt class="doc"><a href="../source/log.xml">log.xml</a></dt>
+<dt><a href="../source/log.xml">log.xml</a></dt>
   <dd>Configure logging parameters.
-  <p>ImageMagick is capable of spewing copious amounts of informational or debugging statements.  Use this file to configure how the information will appear in a log message and where you want the logging messages posted.</p>
+  ImageMagick is capable of spewing copious amounts of informational or debugging statements.  Use this file to configure how the information will appear in a log message and where you want the logging messages posted.
   </dd>
 
-<dt class="doc"><a href="../source/magic.xml">magic.xml</a></dt>
+<dt><a href="../source/magic.xml">magic.xml</a></dt>
   <dd>Associate an image format with a unique identifier.
-  <p>Many image formats have identifiers that uniquely identify a particular image format.  For example, the GIF image format always begins with <code>GIF8</code> as the first 4 characters of the image.  ImageMagick uses this information to quickly determine the type of image it is dealing with when it reads an image.</p>
+  Many image formats have identifiers that uniquely identify a particular image format.  For example, the GIF image format always begins with <code>GIF8</code> as the first 4 characters of the image.  ImageMagick uses this information to quickly determine the type of image it is dealing with when it reads an image.
   </dd>
 
-<dt class="doc"><a href="../source/mime.xml">mime.xml</a></dt>
+<dt><a href="../source/mime.xml">mime.xml</a></dt>
   <dd>Associate an internet media type with a unique identifier.
-  <p>Many files and data streams have identifiers that uniquely identify a
+  Many files and data streams have identifiers that uniquely identify a
 particular internet media type. For example, files in the "Corel Draw
 drawing" format (mime type="application/vnd.corel-draw") are associated with
 the filename pattern <code>*.cdr</code>, and also have an initial string of the
 characters "CDRXvrsn". ImageMagick uses combinations of this information,
 when available, to attempt to quickly determine the internet media type of a
-file or data stream.</p>
+file or data stream.
 </dd>
 
-<dt class="doc"><a href="../source/policy.xml">policy.xml</a></dt>
+<dt><a href="../source/policy.xml">policy.xml</a></dt>
   <dd>Configure ImageMagick policies.
-  <p>By default any coder, delegate, filter, or file path is permitted.  Use a policy to deny access to, for example, the MPEG video delegate, or permit reading images from a file system but deny writing to that same file system.  Or use the resource policy to set resource limits.  Policies are useful for multi-user servers that want to limit the overall impact ImageMagick has on the system.  For example, to limit the maximum image size in memory to 100MB:</p>
+  By default any coder, delegate, filter, or file path is permitted.  Use a policy to deny access to, for example, the MPEG video delegate, or permit reading images from a file system but deny writing to that same file system.  Or use the resource policy to set resource limits.  Policies are useful for multi-user servers that want to limit the overall impact ImageMagick has on the system.  For example, to limit the maximum image size in memory to 100MB:
 
-<pre class="text">
-  &lt;policy domain="resource" name="area" value="100MB"/>
+<pre>
+&lt;policy domain="resource" name="area" value="100MB"/&gt;
 </pre>
 
-<p>Any image larger than this area limit is cached to disk rather than memory.</p>
+Any image larger than this area limit is cached to disk rather than memory.
 
-<p>Use <code>width</code> to limit the maximum width of an image in pixels.  Exceed this limit and an exception is thrown and processing stops.</p>
+Use <code>width</code> to limit the maximum width of an image in pixels.  Exceed this limit and an exception is thrown and processing stops.
 
-<pre class="text">
-  &lt;policy domain="resource" name="width" value="100MP"/>
+<pre>
+&lt;policy domain="resource" name="width" value="100MP"/&gt;
 </pre>
 
-<p>To limit the elapsed time of any ImageMagick command to 5 minutes, use this policy:</p>
+To limit the elapsed time of any ImageMagick command to 5 minutes, use this policy:
 
-<pre class="text">
-  &lt;policy domain="resource" name="time" value="300"/>
+<pre>
+&lt;policy domain="resource" name="time" value="300"/&gt;
 </pre>
-<p>Define arguments for the memory, map, area, and disk resources with SI prefixes (.e.g 100MB).  In addition, resource policies are maximums for each instance of ImageMagick (e.g. policy memory limit 1GB, the <code>-limit 2GB</code> option exceeds policy maximum so memory limit is 1GB).</p> </dd>
+Define arguments for the memory, map, area, and disk resources with SI prefixes (.e.g 100MB).  In addition, resource policies are maximums for each instance of ImageMagick (e.g. policy memory limit 1GB, the <code>-limit 2GB</code> option exceeds policy maximum so memory limit is 1GB). </dd>
 
-<dt class="doc"><a href="../source/quantization-table.xml">quantization-table.xml</a></dt>
+<dt><a href="../source/quantization-table.xml">quantization-table.xml</a></dt>
   <dd>Custom JPEG quantization tables. Activate with <code>-define:q-table=quantization-table.xml</code>.</dd>
 
-<dt class="doc"><a href="../source/thresholds.xml">thresholds.xml</a></dt>
+<dt><a href="../source/thresholds.xml">thresholds.xml</a></dt>
   <dd>Set threshold maps for ordered posterized dither.</dd>
 
-<dt class="doc"><a id="type.xml"></a><a href="../source/type.xml">type.xml</a></dt>
+<dt><a id="type.xml"></a><a href="../source/type.xml">type.xml</a></dt>
   <dd>Configure fonts.
-  <p>Define the font name, family, foundry, style, format, metrics, and glyphs for any font you want to use within ImageMagick.</p>
+  Define the font name, family, foundry, style, format, metrics, and glyphs for any font you want to use within ImageMagick.
   </dd>
 
-<dt class="doc"><a href="../source/type-ghostscript.xml">type-ghostscript.xml</a></dt>
+<dt><a href="../source/type-ghostscript.xml">type-ghostscript.xml</a></dt>
   <dd>Configure <a href="http://www.cs.wisc.edu/~ghost/">Ghostscript</a> fonts.
-  <p>The Ghostscript package includes a number of <a href="https://sourceforge.net/projects/gs-fonts/">fonts</a> that can be accessed with ImageMagick.</p>
+  The Ghostscript package includes a number of <a href="https://sourceforge.net/projects/gs-fonts/">fonts</a> that can be accessed with ImageMagick.
   </dd>
 
-<dt class="doc"><a href="../source/type-windows.xml">type-windows.xml</a></dt>
+<dt><a href="../source/type-windows.xml">type-windows.xml</a></dt>
   <dd>Associate names with Windows font glyphs.</dd>
-
 </dl>
 
 <p>Under Unix and Linux, ImageMagick searches for each of the configuration files listed above by looking in the locations given below, in order, and loads them if found:</p>
 
-<pre class="text">
-  $MAGICK_CONFIGURE_PATH
-  $PREFIX/etc/ImageMagick-6 
-  $PREFIX/share/ImageMagick-6 
-  $HOME/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;/etc/ImageMagick/
+<pre>
+$MAGICK_CONFIGURE_PATH
+$PREFIX/etc/ImageMagick-6 
+$PREFIX/share/ImageMagick-6 
+$HOME/.config/ImageMagick/
+&lt;<var>client path</var>&gt;/etc/ImageMagick/
 </pre>
 
-<p>The environmental variable $PREFIX is the default install path (e.g. <code>/usr/local</code>). The <em>client path</em> is the execution path of your ImageMagick client (e.g. <code>/usr/local</code>) .</p>
+<p>The environmental variable $PREFIX is the default install path (e.g. <code>/usr/local</code>). The <var>client path</var> is the execution path of your ImageMagick client (e.g. <code>/usr/local</code>) .</p>
 
 <p>For the Unix or Linux pre-compiled uninstalled binary distributions, the configuration load order is:</p>
 
-<pre class="text">
-  $MAGICK_CONFIGURE_PATH
-  $MAGICK_HOME/etc/ImageMagick
-  $MAGICK_HOME/share/ImageMagick-6.8.9 
-  $PREFIX/share/ImageMagick-6.8.9 
-  $HOME/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;/etc/ImageMagick/
-  &lt;<em>current directory</em>&gt;
+<pre>
+$MAGICK_CONFIGURE_PATH
+$MAGICK_HOME/etc/ImageMagick
+$MAGICK_HOME/share/ImageMagick-6.9.1 
+$PREFIX/share/ImageMagick-6.9.1 
+$HOME/.config/ImageMagick/
+&lt;<var>client path</var>&gt;/etc/ImageMagick/
+&lt;<var>current directory</var>&gt;
 </pre>
 
 <p>Under Windows, ImageMagick searches for these configuration files in the following order, and loads them if found:</p>
 
-<pre class="text">
-  $MAGICK_CONFIGURE_PATH
-  &lt;<em>windows registry</em>&gt;
-  $PREFIX/config
-  $USERPROFILE/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;
+<pre>
+$MAGICK_CONFIGURE_PATH
+&lt;<var>windows registry</var>&gt;
+$PREFIX/config
+$USERPROFILE/.config/ImageMagick/
+&lt;<var>client path</var>&gt;
 </pre>
 
-<p>Above, $PREFIX is the default install path, typically <code>c:\\Program Files\\ImageMagick-6.8.9</code>.</p>
+<p>Above, $PREFIX is the default install path, typically <code>c:\\Program Files\\ImageMagick-6.9.1</code>.</p>
 
 <p>For an uninstalled Windows installation, the configuration load order is:</p>
 
-<pre class="text">
-  $MAGICK_CONFIGURE_PATH
-  $MAGICK_HOME
-  $USERPROFILE/.config/ImageMagick/
-  <em>client path</em>
-  &lt;<em>current directory</em>&gt;
+<pre>
+$MAGICK_CONFIGURE_PATH
+$MAGICK_HOME
+$USERPROFILE/.config/ImageMagick/
+<var>client path</var>
+&lt;<var>current directory</var>&gt;
 </pre>
 
 <p>If a configuration file cannot not be found, ImageMagick relies on built-in default values.</p>
 
-</div>
-
-<h2><a id="modules"></a>Modules</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="modules"></a>Modules</h2>
 
 <h4>Coders</h4>
 <p>An image coder (i.e. encoder / decoder) is responsible for registering, optionally classifying, optionally reading, optionally writing, and unregistering one image format (e.g. PNG, GIF, JPEG, etc.).  ImageMagick searches for coders in the following order and it uses the first match found:</p>
 
-<pre class="text">
-  $MAGICK_HOME/lib/ImageMagick-6.8.9/modules-Q16/coders/
-  &lt;<em>client path</em>&gt;/../lib/ImageMagick-6.8.9/modules-Q16/coders/
-  $MAGICK_HOME/lib/ImageMagick-6.8.9/modules-Q16/coders
-  $MAGICK_HOME/share/ImageMagick-6.8.9/modules-Q16/coders
-  $HOME/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;/lib/ImageMagick-6.8.9/modules-Q16/coders
+<pre>
+$MAGICK_HOME/lib/ImageMagick-6.9.1/modules-Q16/coders/
+&lt;<var>client path</var>&gt;/../lib/ImageMagick-6.9.1/modules-Q16/coders/
+$MAGICK_HOME/lib/ImageMagick-6.9.1/modules-Q16/coders
+$MAGICK_HOME/share/ImageMagick-6.9.1/modules-Q16/coders
+$HOME/.config/ImageMagick/
+&lt;<var>client path</var>&gt;/lib/ImageMagick-6.9.1/modules-Q16/coders
 </pre>
 
 <h4>Filters</h4>
 <p>ImageMagick provides a convenient mechanism for adding your own custom image processing algorithms.  ImageMagick searches for filters in the following order and it uses the first match found:</p>
-<pre class="text">
-  $MAGICK_HOME/lib/ImageMagick-6.8.9/modules-Q16/filters/
-  &lt;<em>client path</em>&gt;/../lib/ImageMagick-6.8.9/modules-Q16/filters/
-  $MAGICK_HOME/lib/ImageMagick-6.8.9/modules-Q16/filters
-  $MAGICK_HOME/share/ImageMagick-6.8.9/modules-Q16/filters
-  $HOME/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;/lib/ImageMagick-6.8.9/modules-Q16/filters
+<pre>
+$MAGICK_HOME/lib/ImageMagick-6.9.1/modules-Q16/filters/
+&lt;<var>client path</var>&gt;/../lib/ImageMagick-6.9.1/modules-Q16/filters/
+$MAGICK_HOME/lib/ImageMagick-6.9.1/modules-Q16/filters
+$MAGICK_HOME/share/ImageMagick-6.9.1/modules-Q16/filters
+$HOME/.config/ImageMagick/
+&lt;<var>client path</var>&gt;/lib/ImageMagick-6.9.1/modules-Q16/filters
 </pre>
 
-</div>
-
-<h2><a id="fonts"></a>Fonts</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="fonts"></a>Fonts</h2>
 
 <p>ImageMagick is able to load raw TrueType and Postscript font files.  It searches for the font configuration file, <a href="resources.html#type.xml">type.xml</a>, in the following order, and loads them if found:</p>
 
-<pre class="text">
-  $MAGICK_CONFIGURE_PATH
-  $MAGICK_HOME/etc/ImageMagick/
-  $MAGICK_HOME/share/ImageMagick-6.8.9/
-  $HOME/.config/ImageMagick/
-  &lt;<em>client path</em>&gt;/etc/ImageMagick/
-  $MAGICK_FONT_PATH
+<pre>
+$MAGICK_CONFIGURE_PATH
+$MAGICK_HOME/etc/ImageMagick/
+$MAGICK_HOME/share/ImageMagick-6.9.1/
+$HOME/.config/ImageMagick/
+&lt;<var>client path</var>&gt;/etc/ImageMagick/
+$MAGICK_FONT_PATH
 </pre>
 
-</div>
-
-<h2><a id="environment"></a>Environment Variables</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="environment"></a>Environment Variables</h2>
 
 <p>Environment variables recognized by ImageMagick include:</p>
 
-<dl>
-<dt class="doc">HOME</dt>
-  <dd>Set path to search for configuration files in <em>$HOME/.config/ImageMagick</em> if the directory exists.</dd>
-<dt class="doc">LD_LIBRARY_PATH</dt>
-  <dd>Set path to the ImageMagick shareable libraries and other dependent libraries.</dd>
-<dt class="doc">MAGICK_AREA_LIMIT</dt>
-  <dd>Set the maximum <em>width * height</em> of an image that can reside in the pixel cache memory.</dd>
-  <dd>Images that exceed the area limit are cached to disk (see <a href="resources.html#disk-limit">MAGICK_DISK_LIMIT</a>) and optionally memory-mapped.</dd>
-<dt class="doc">MAGICK_CODER_FILTER_PATH</dt>
-  <dd>Set search path to use when searching for filter process modules (invoked via  <a href="command-line-options.html#process">-process</a>).</dd>
-  <dd>This path permits the user to extend ImageMagick's image processing functionality by adding loadable modules to a preferred location rather than copying them into the ImageMagick installation directory.  The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#modules">default search path</a>.</dd>
-<dt class="doc">MAGICK_CODER_MODULE_PATH</dt>
-  <dd>Set path where ImageMagick can locate its coder modules.</dd>
-  <dd>This path permits the user to arbitrarily extend the image formats supported by ImageMagick by adding loadable coder modules from an preferred location rather than copying them into the ImageMagick installation directory.  The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#modules">default search path</a>.</dd>
-<dt class="doc">MAGICK_CONFIGURE_PATH</dt>
-  <dd>Set path where ImageMagick can locate its configuration files</dd>
-  <dd>Use this search path to search for configuration (.xml) files. The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#configure">default search path</a>.</dd>
-<dt class="doc">MAGICK_DEBUG</dt>
-  <dd>Set debug options.</dd>
-  <dd>See <a href="command-line-options.html#debug">-debug</a> for a description of debugging options.</dd>
-<dt class="doc"><a id="disk-limit"></a>MAGICK_DISK_LIMIT</dt>
-  <dd>Set maximum amount of disk space in bytes permitted for use by the pixel cache.</dd>
-  <dd>When this limit is exceeded, the pixel cache is not be created and an error message is returned.</dd>
-<dt class="doc">MAGICK_ERRORMODE</dt>
-  <dd>Set the process error mode (Windows only).  A typical use might be a value of 1 to prevent error mode dialogs from displaying a message box and hanging the application.</dd>
-<dt class="doc">MAGICK_FILE_LIMIT</dt>
-  <dd>Set maximum number of open pixel cache files.</dd>
-  <dd>When this limit is exceeded, any subsequent pixels cached to disk are closed and reopened on demand.  This behavior permits a large number of images to be accessed simultaneously on disk, but with a speed penalty due to repeated open/close calls.</dd>
-<dt class="doc">MAGICK_FONT_PATH</dt>
-  <dd>Set path ImageMagick searches for TrueType and Postscript Type1 font files.</dd>
-  <dd>This path is only consulted if a particular font file is not found in the current directory.</dd>
-<dt class="doc">MAGICK_HEIGHT_LIMIT</dt>
-  <dd>Set the maximum <em>height</em> of an image.</dd>
-<dt class="doc">MAGICK_HOME</dt>
-  <dd>Set the path at the top of ImageMagick installation directory.</dd>
-  <dd>This path is consulted by <em>uninstalled</em> builds of ImageMagick which do not have their location hard-coded or set by an installer.</dd>
-<dt class="doc"><a id="map-limit"></a>MAGICK_MAP_LIMIT</dt>
-  <dd>Set maximum amount of memory map in bytes to allocate for the pixel cache.</dd>
-  <dd>When this limit is exceeded, the image pixels are cached to disk (see MAGICK_DISK_LIMIT).</dd>
-<dt class="doc">MAGICK_MEMORY_LIMIT</dt>
-  <dd>Set maximum amount of memory in bytes to allocate for the pixel cache from the heap.</dd>
-  <dd>When this limit is exceeded, the image pixels are cached to memory-mapped disk (see <a href="resources.html#map-limit">MAGICK_MAP_LIMIT</a>).</dd>
-<dt class="doc">MAGICK_OCL_DEVICE</dt>
-  <dd>Set to <code>off</code> to disable hardware acceleration of certain accelerated algorithms (e.g. blur, convolve, etc.).</dd>
-<dt class="doc">MAGICK_PRECISION</dt>
-  <dd>Set the maximum number of significant digits to be printed.</dd>
-<dt class="doc">MAGICK_SHRED_PASSES</dt>
-  <dd>If you want to keep the temporary files ImageMagick creates private, overwrite them with zeros or random data before they are removed.  On the first pass, the file is zeroed.  For subsequent passes, random data is written.</dd>
-<dt class="doc">MAGICK_SYNCHRONIZE</dt>
-  <dd>Set to "true" to ensure all image data is fully flushed and synchronized to disk. There is a performance penalty, however, the benefits include ensuring a valid image file in the event of a system crash and early reporting if there is not enough disk space for the image pixel cache.</dd>
-<dt class="doc">MAGICK_TEMPORARY_PATH</dt>
-  <dd>Set path to store temporary files.</dd>
-<dt class="doc">MAGICK_THREAD_LIMIT</dt>
-  <dd>Set maximum parallel threads.</dd>
-  <dd>Many ImageMagick algorithms run in parallel on multi-processor systems.  Use this enviroment variable to set the maximum number of threads that are permitted to run in parallel.</dd>
-<dt class="doc">MAGICK_THROTTLE</dt>
-  <dd>Periodically yield the CPU for at least the time specified in milliseconds.</dd>
-<dt class="doc">MAGICK_TIME_LIMIT</dt>
-  <dd>Set maximum time in seconds.</dd>
-  <dd>When this limit is exceeded, an exception is thrown and processing stops.</dd>
-<dt class="doc">MAGICK_WIDTH_LIMIT</dt>
-  <dd>Set the maximum <em>width</em> of an image.</dd>
-</dl>
+<div class="table-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>HOME</td>
+    <td>Set path to search for configuration files in <code>$HOME/.config/ImageMagick</code> if the directory exists.</td>
+  </tr>
+  <tr>
+    <td>LD_LIBRARY_PATH</td>
+    <td>Set path to the ImageMagick shareable libraries and other dependent libraries.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_AREA_LIMIT</td>
+    <td>Set the maximum <var>width * height</var> of an image that can reside in the pixel cache memory.  Images that exceed the area limit are cached to disk (see <a href="resources.html#disk-limit">MAGICK_DISK_LIMIT</a>) and optionally memory-mapped.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_CODER_FILTER_PATH</td>
+    <td>Set search path to use when searching for filter process modules (invoked via  <a href="command-line-options.html#process">-process</a>).  This path permits the user to extend ImageMagick's image processing functionality by adding loadable modules to a preferred location rather than copying them into the ImageMagick installation directory.  The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#modules">default search path</a>.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_CODER_MODULE_PATH</td>
+    <td>Set path where ImageMagick can locate its coder modules.  This path permits the user to arbitrarily extend the image formats supported by ImageMagick by adding loadable coder modules from an preferred location rather than copying them into the ImageMagick installation directory.  The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#modules">default search path</a>.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_CONFIGURE_PATH</td>
+    <td>Set path where ImageMagick can locate its configuration files.  Use this search path to search for configuration (.xml) files. The formatting of the search path is similar to operating system search paths (i.e. colon delimited for Unix, and semi-colon delimited for Microsoft Windows). This user specified search path is searched before trying the <a href="resources.html#configure">default search path</a>.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_DEBUG</td>
+    <td>Set debug options.  See <a href="command-line-options.html#debug">-debug</a> for a description of debugging options.</td>
+  </tr>
+  <tr>
+    <td><a id="disk-limit"></a>MAGICK_DISK_LIMIT</td>
+    <td>Set maximum amount of disk space in bytes permitted for use by the pixel cache.  When this limit is exceeded, the pixel cache is not be created and an error message is returned.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_ERRORMODE</td>
+    <td>Set the process error mode (Windows only).  A typical use might be a value of 1 to prevent error mode dialogs from displaying a message box and hanging the application.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_FILE_LIMIT</td>
+    <td>Set maximum number of open pixel cache files.  When this limit is exceeded, any subsequent pixels cached to disk are closed and reopened on demand.  This behavior permits a large number of images to be accessed simultaneously on disk, but with a speed penalty due to repeated open/close calls.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_FONT_PATH</td>
+    <td>Set path ImageMagick searches for TrueType and Postscript Type1 font files.  This path is only consulted if a particular font file is not found in the current directory.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_HEIGHT_LIMIT</td>
+    <td>Set the maximum <var>height</var> of an image.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_HOME</td>
+    <td>Set the path at the top of ImageMagick installation directory.  This path is consulted by <var>uninstalled</var> builds of ImageMagick which do not have their location hard-coded or set by an installer.</td>
+  </tr>
+  <tr>
+    <td><a id="map-limit"></a>MAGICK_MAP_LIMIT</td>
+    <td>Set maximum amount of memory map in bytes to allocate for the pixel cache.  When this limit is exceeded, the image pixels are cached to disk (see MAGICK_DISK_LIMIT).</td>
+  </tr>
+  <tr>
+    <td>MAGICK_MEMORY_LIMIT</td>
+    <td>Set maximum amount of memory in bytes to allocate for the pixel cache from the heap.  When this limit is exceeded, the image pixels are cached to memory-mapped disk (see <a href="resources.html#map-limit">MAGICK_MAP_LIMIT</a>).</td>
+  </tr>
+  <tr>
+    <td>MAGICK_OCL_DEVICE</td>
+    <td>Set to <code>off</code> to disable hardware acceleration of certain accelerated algorithms (e.g. blur, convolve, etc.).</td>
+  </tr>
+  <tr>
+    <td>MAGICK_PRECISION</td>
+    <td>Set the maximum number of significant digits to be printed.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_SHRED_PASSES</td>
+    <td>If you want to keep the temporary files ImageMagick creates private, overwrite them with zeros or random data before they are removed.  On the first pass, the file is zeroed.  For subsequent passes, random data is written.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_SYNCHRONIZE</td>
+    <td>Set to "true" to ensure all image data is fully flushed and synchronized to disk. There is a performance penalty, however, the benefits include ensuring a valid image file in the event of a system crash and early reporting if there is not enough disk space for the image pixel cache.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_TEMPORARY_PATH</td>
+    <td>Set path to store temporary files.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_THREAD_LIMIT</td>
+    <td>Set maximum parallel threads.  Many ImageMagick algorithms run in parallel on multi-processor systems.  Use this enviroment variable to set the maximum number of threads that are permitted to run in parallel.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_THROTTLE</td>
+    <td>Periodically yield the CPU for at least the time specified in milliseconds.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_TIME_LIMIT</td>
+    <td>Set maximum time in seconds.  When this limit is exceeded, an exception is thrown and processing stops.</td>
+  </tr>
+  <tr>
+    <td>MAGICK_WIDTH_LIMIT</td>
+    <td>Set the maximum <var>width</var> of an image.</td>
+  </tr>
+</table></div>
+
 <p>Define arguments for the <code>MAGICK_AREA_LIMIT</code>, <code>MAGICK_DISK_LIMIT</code>, <code>MAGICK_MAP_LIMIT</code>, and <code>MAGICK_MEMORY_LIMIT</code> environment variables with SI prefixes (.e.g <code>100MB</code>). <code>MAGICK_WIDTH_LIMIT</code> and <code>MAGICK_HEIGHT_LIMIT</code> accepts pixel suffixes such as MP for mega-pixels (e.g. 100MP).</p>
-</div>
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 </html>
diff --git a/www/search.html b/www/search.html
index 2d4f41b..f1615b8 100644
--- a/www/search.html
+++ b/www/search.html
@@ -1,245 +1,79 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Search</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="search, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
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-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="search, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
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-</div>
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-    <a title="Binary Release: iOS" href="binary-releases.html#iOS">iOS</a>
-</div>
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-    <a title="Binary Release: Windows" href="binary-releases.html#windows">Windows</a>
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-    <a title="Program Interface: MagickCore" href="magick-core.html">MagickCore</a>
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-    <a title="Program Interface: PerlMagick" href="perl-magick.html">PerlMagick</a>
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- </div>
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-<div class="sep"></div>
-<div class="menu">
-  <a title="Site Map" href="sitemap.html">Site Map</a>
-</div>
-<div  class="sub">
-  <a title="Site Map: Links" href="links.html">Links</a>
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-<div class="sep"></div>
-</div>
-
-<div class="eastbar">
-  <script type="text/javascript">
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-    <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" width="93" height="20" border="0" /></a>
-  </noscript>
-  <div class="g-plusone" data-size="standard" data-count="true"></div>
-</div>
-
+<body>
 <div class="main">
-
-<h1>ImageMagick Search</h1>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right active" href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<form class="form-inline">
 <CustomSearchEngine id="magick" creator="lexie" keywords="ImageMagick" language="en" visible="false" encoding="UTF-8">
   <Title>ImageMagick Search</Title>
   <Description></Description>
   <Context>
     <BackgroundLabels>
-      <Label name="_cse_magick" mode="FILTER" />
-      <Label name="_cse_exclude_magick" mode="ELIMINATE" />
+      <Label name="_cse_magick" mode="FILTER"></Label>
+      <Label name="_cse_exclude_magick" mode="ELIMINATE"></Label>
     </BackgroundLabels>
   </Context>
-  <LookAndFeel nonprofit="false" />
-  <ImageSearchSettings enable="true" layout="1" />
+  <LookAndFeel nonprofit="false"></LookAndFeel>
+  <ImageSearchSettings enable="true" layout="1"></ImageSearchSettings>
   <AdSense>
     <Client id="pub-3129977114552745">
-      <Channel id="1234567890"/>
+      <Channel id="1234567890"></Channel>
     </Client>
   </AdSense>
 </CustomSearchEngine>
+</form>
 <!-- http://www.google.com/cse/manage/all -->
-<div class="doc-section">
 <script src="http://www.google.com/jsapi" type="text/javascript"></script>
 <script type="text/javascript">
   (function() {
@@ -255,24 +89,41 @@
 </script>
 <gcse:search></gcse:search>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="search.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
+    (function() {
+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
+        s.type = 'text/javascript';
+        s.async = true;
+        s.src = 'http://api.flattr.com/js/0.6/load.js?mode=auto';
+        t.parentNode.insertBefore(s, t);
+    })();
+    /*  */
+  </script>
 </div>
-
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
-
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
-      <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Studio</a> •
-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
-</div>
-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
-</div>
-<div style="clear: both; margin: 0; width: 100%; "></div>
 </body>
 </html>
diff --git a/www/sitemap.html b/www/sitemap.html
index e30520c..8732da8 100644
--- a/www/sitemap.html
+++ b/www/sitemap.html
@@ -1,243 +1,242 @@
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
-      xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"
-      xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
-  <meta name=viewport content="width=device-width, initial-scale=0.3333334">
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"/>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Site Map</title>
-  <meta http-equiv="content-language" content="en-US"/>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"/>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"/>
-  <meta name="application-name" content="ImageMagick"/>
-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
-  <meta name="application-url" content="http://www.imagemagick.org"/>
-  <meta name="generator" content="PHP"/>
-  <meta name="keywords" content="site, map, convert, edit, compose, image, pixel"/>
-  <meta name="rating" content="GENERAL"/>
-  <meta name="robots" content="INDEX, FOLLOW"/>
-  <meta name="generator" content="ImageMagick Studio LLC"/>
-  <meta name="author" content="ImageMagick Studio LLC"/>
-  <meta name="revisit-after" content="2 DAYS"/>
-  <meta name="resource-type" content="document"/>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"/>
-  <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/2.1.0/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.5"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.6"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=1.0.7" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=1.0.7"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="site, map, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
 </head>
 
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-
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-  (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
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-  })(window,document,'offline-script','//www.google-analytics.com/analytics.js','ga');
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-  ga('create', 'UA-40133312-1', 'imagemagick.org');
-  ga('send', 'pageview');
-</script>
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-    google_ad_client = "pub-3129977114552745";
-    google_ad_slot = "5439289906";
-    google_ad_width = 728;
-    google_ad_height = 90;
-  //-->
-  </script>
-  <script type="text/javascript"
-    src="http://localhost/pagead/show_ads.js">
-  </script>
-</div>
-<a href="../discourse-server">
-  <img src="../images/logo.jpg"
-  alt="ImageMagick Logo" width="123" height="118"
-  style="width: 123px; height: 118px; border: 0px; float: right;" /></a>
-<a href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">
-  <img src="../images/sprite.jpg"
-  alt="ImageMagick Sprite" width="114" height="118"
-  style="width: 114px; height: 118px; border: 0px; float: right;" /></a>
-</div>
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-<div class="menu">
-  <a title="About ImageMagick" href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">About ImageMagick</a>
-</div>
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-  <a title="Binary Releases" href="binary-releases.html">Binary Releases</a>
-</div>
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-    <a title="Binary Release: Unix" href="binary-releases.html#unix">Unix</a>
-</div>
-<div class="sub">
-    <a title="Binary Release: MacOS X" href="binary-releases.html#macosx">Mac OS X</a>
-</div>
-<div class="sub">
-    <a title="Binary Release: iOS" href="binary-releases.html#iOS">iOS</a>
-</div>
-<div class="sub">
-    <a title="Binary Release: Windows" href="binary-releases.html#windows">Windows</a>
-</div>
-<div class="sep"></div>
-<div class="menu">
-  <a title="Command-line Tools" href="command-line-tools.html">Command-line Tools</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Processing" href="command-line-processing.html">Processing</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Options" href="command-line-options.html">Options</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
-</div>
-<div class="menu">
-  <a title="Program Interfaces" href="api.html">Program Interfaces</a>
-</div>
-<div class="sub">
-    <a title="Program Interface: MagickWand" href="magick-wand.html">MagickWand</a>
-</div>
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-    <a title="Program Interface: MagickCore" href="magick-core.html">MagickCore</a>
-</div>
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-    <a title="Program Interface: PerlMagick" href="perl-magick.html">PerlMagick</a>
-</div>
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- </div>
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-  <a title="Resources" href="resources.html">Resources</a>
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-  <a title="Architecture" href="architecture.html">Architecture</a>
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-<h1>ImageMagick Site Map</h1><p class="navigation-index">[<a href="sitemap.html#overview">ImageMagick Overview</a> • <a href="sitemap.html#download">Download ImageMagick</a> • <a href="sitemap.html#install">Install ImageMagick</a> • <a href="sitemap.html#command-line">Command-line Tools</a> • <a href="sitemap.html#program-interfaces">Program Interfaces</a> • <a href="sitemap.html#formats">Image Formats</a> • <a href="sitemap.html#help">Getting Help</a> • <a href="sitemap.html#support">Support ImageMagick</a> • <a href="sitemap.html#miscellaneous">Miscellaneous Topics</a>]</p><div class="doc-section"><p>Use this ImageMagick sitemap to quickly jump to one of the areas of interest listed below.  If you can't find what you want on this page, try our <a href="search.html">site search</a>.</p></div><h2><a id="overview"></a>ImageMagick Overview</h2><div class="doc-section"><dl>  <dd><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/index.html">Introduction</a>: convert, edit, or compose images from the command-line or program interface.</dd>  <dd><a href="examples.html">Examples of ImageMagick usage</a>: a few examples that show what you can do with an image using ImageMagick.</dd>  <dd><a href="http://www.imagemagick.org/Usage/">Anthony Thyssen's examples of ImageMagick usage</a>:  a comprehensive tutorial of using ImageMagick from the command line.</dd>  <dd><a href="color.html">Color names</a>: how to specify a color name, a hex color, or a numerical RGB, RGBA, HSL, HSLA, CMYK, or CMYKA color.</dd>  <dd><a href="color-management.html">Color management</a>: accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</dd>  <dd><a href="resources.html">Resources</a>: ImageMagick depends on external resources including configuration files, loadable modules, fonts, and environment variables.</dd>  <dd><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/openmp.html">Parallel Execution</a>: ImageMagick is threaded to take advantage of speed-ups offered by the multicore processor chips.</dd>  <dd><a href="architecture.html">Architecture</a>: get to know more about the software and algorithms behind ImageMagick.</dd>  <dd><a href="license.html">License</a>: the legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick.</dd>  <dd><a href="export.html">Export classification</a>: export control status of ImageMagick.</dd>  <dd><a href="porting.html">ImageMagick Version 7</a>: ImageMagick version 7 is in development, learn how it differs from previous versions.</dd>  <dd><a href="history.html">History</a>: how ImageMagick was conceived and developed.</dd></dl></div><h2><a id="download"></a>Download ImageMagick</h2><div class="doc-section"><dl>  <dd><a href="download.html">Download ImageMagick</a>: ImageMagick source and binary distributions are available from a variety of FTP and Web mirrors.</dd>  <dd> <dl>    <dd><a href="http://www.imagemagick.org/download">Unix source</a>: Unix source distributions.</dd>    <dd><a href="http://www.imagemagick.org/download/windows">Windows source</a>: Windows source distributions.</dd>    <dd><a href="http://www.imagemagick.org/download/binaries">Unix and Windows binaries</a>: Unix and Windows binary distributions.</dd>    <dd><a href="subversion.html">Subversion repository</a>: stable and development source releases.</dd>    <dd><a href="http://www.magickwand.org/">MagickWand for PHP</a>: a native PHP-extension to the ImageMagick MagickWand API.</dd>    <dd><a href="http://www.imagemagick.org/download/delegates">Delegate libraries</a>: ImageMagick depends on a number of optional delegate libraries to extend its functionality.</dd>  </dl> </dd></dl></div><h2><a id="install"></a>Install ImageMagick</h2><div class="doc-section">  <p>You can install ImageMagick from source. However, if don't have a proper development environment or if you're anxious to get started, download a ready-to-run Unix or Windows executable.</p><dl>    <dd><a href="install-source.html">Install from source</a>: ImageMagick builds under Windows, Mac OS X, and Linux.</dd>    <dd><a href="binary-releases.html">Install from a binary distribution</a>: install a ready-to-run Unix or Windows executable.</dd>    <dd><a href="ImageMagickObject.html">Install ImageMagickObject COM+ component</a>: install the Windows ImageMagick COM+ component.</dd></dl></div><h2><a id="command-line"></a>Command-line Tools</h2><div class="doc-section"><dl>  <dd><a href="command-line-tools.html">Command-line tools</a>: overview of the ImageMagick commands.</dd>  <dd> <dl>    <dd><a href="animate.html">animate</a>: animates an image sequence on any X server.</dd>    <dd><a href="compare.html">compare</a>: mathematically and visually annotate the difference between an image and its reconstruction.</dd>    <dd><a href="composite.html">composite</a>: overlaps one image over another.</dd>    <dd><a href="conjure.html">conjure</a>: interprets and executes scripts written in the Magick Scripting Language (MSL).</dd>    <dd><a href="convert.html">convert</a>: convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and more.</dd>    <dd><a href="display.html">display</a>: displays an image or image sequence on any X server.</dd>    <dd><a href="identify.html">identify</a>: describes the format and characteristics of one or more image files.</dd>    <dd><a href="import.html">import</a>: saves any visible window on an X server and outputs it as an image file.</dd>    <dd><a href="mogrify.html">mogrify</a>: resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and more.</dd>    <dd><a href="montage.html">montage</a>: create a composite image by combining several separate images.</dd>    <dd><a href="stream.html">stream</a>: a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.</dd>  </dl></dd>  <dd><a href="command-line-processing.html">Command line processing</a>: the anatomy of the command line.</dd>  <dd><a href="command-line-options.html">Command line options</a>: annotated list of all options that can appear on the command-line.</dd>  <dd><a href="fx.html">Fx</a>: apply a mathematical expression to an image or image channels.</dd>  <dd><a href="http://www.fmwconcepts.com/imagemagick/">Fred's ImageMagick Scripts</a>:  a plethora of command-line scripts that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations.</dd></dl></div><h2><a id="program-interfaces"></a>Program Interfaces</h2><div class="doc-section"><dl>  <dd><a href="api.html">Program interfaces</a>: application programming interfaces.</dd>  <dd> <dl>    <dd><a href="../ChMagick">ChMagick</a>: is a <a href="http://www.softintegration.com/">Ch</a> an embeddable MagickCore C/C++ interpreter for cross-platform scripting.</dd>    <dd><a href="http://common-lisp.net/project/cl-magick/">CL-Magick</a>: provides a Common Lisp interface to the ImageMagick library.</dd>    <dd><a href="https://gna.org/projects/g2f/">G2F</a>: implements an Ada 95 binding to a subset of the low-level MagickCore library.</dd>    <dd><a href="../Magick++">Magick++</a>: provides an object-oriented C++ interface to ImageMagick.</dd>    <dd><a href="http://pecl.html.net/package/imagick">IMagick</a>: is a native PHP extension to create and modify images using the ImageMagick API.</dd>    <dd><a href="http://www.yeo.id.au/jmagick/">JMagick</a>: provides an object-oriented Java interface to ImageMagick.</dd>    <dd><a href="magick-core.html">MagickCore</a>: C API, recommended for wizard-level developers.</dd>    <dd><a href="magick-wand.html">MagickWand</a>: convert, compose, and edit images from the C language.</dd>    <dd><a href="http://www.magickwand.org/">MagickWand for PHP</a>: a native PHP-extension to the ImageMagick MagickWand API.</dd>    <dd><a href="http://code.google.com/p/nmagick">nMagick</a>: is a port of the ImageMagick library to the haXe and Neko platforms.</dd>    <dd><a href="http://wiki.freepascal.org/PascalMagick">PascalMagick</a>: a Pascal binding for the MagickWand API and also the low-level MagickCore library.</dd>    <dd><a href="perl-magick.html">PerlMagick</a>: convert, compose, and edit images from the Perl language.</dd>    <dd><a href="http://www.imagemagick.org/download/python/">PythonMagick</a>: an object-oriented Python interface to ImageMagick.</dd>    <dd><a href="http://rmagick.rubyforge.org/">RMagick</a>: is an interface between the Ruby programming language and ImageMagick.</dd>    <dd><a href="http://tclmagick.sourceforge.net/">TclMagick</a>: a native Tcl-extension to the ImageMagick MagickWand API.</dd>  </dl></dd></dl></div><h2><a id="format"></a>Image Formats</h2><div class="doc-section"><dl>  <dd><a href="formats.html">Supported image formats</a>: annotated list of all image formats that ImageMagick can read and/or write.</dd>  <dd><a href="motion-picture.html">Motion picture digital images</a>: use SMPTE DPX Version 2.0 to process images used by the motion picture (film and high-definition) industry.</dd>  <dd><a href="high-dynamic-range.html">High dynamic-range images</a>: accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</dd>  <dd><a href="magick-vector-graphics.html">Magick Vector Graphics</a>: a modularized language for describing two-dimensional vector and mixed vector/raster graphics in ImageMagick.</dd>  <dd><a href="miff.html">Magick Image File Format</a>: MIFF is ImageMagick's own platform-independent format for storing bitmap images.</dd></dl></div><h2><a id="help"></a>Getting Help</h2><div class="doc-section"><dl>  <dd><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1590595904/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846">Definitive Guide to ImageMagick</a>: this book explains ImageMagick in a practical, learn-by-example fashion.</dd>  <dd><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1904811868/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846">ImageMagick Tricks</a>: this book is packed with examples of photo manipulations, logo creation, animations, and complete web projects.</dd>  <dd><a href="../discourse-server">Discourse server</a>: get help from fellow ImageMagick users and developers, post to these forums.</dd>  <dd><a href="contact.html">Contact the Wizards</a>: for bug reports (only if you do not want to sign up to the <a href="../discourse-server">discourse server</a>), a source or documentation patch, a security or license issue, or if you want to be a sponsor of the ImageMagick project.</dd></dl></div><h2><a id="support"></a>Support ImageMagick</h2><div class="doc-section"><dl>  <dd><a href="http://www.imagemagick.org/discourse-server/viewforum.html?f=3">Report bugs and vulnerabilities</a>: our highest priority is to fix security defects and bug reports, usually within 48 hours of your report.  The bug discourse server requires that you register.  If you do not want to register, you can <a href="contact.html">contact the ImageMagick developers</a> with a convenient web form.</dd>  <dd><a href="sponsors.html">Sponsor ImageMagick</a>: contribute bug fixes, enhancements, hardware, funds, etc. to ensure the ImageMagick project thrives.</dd>  <dd><a href="t-shirt.html">ImageMagick t-shirt</a>: donate $35 USD and we acknowledge your gift with a logoed t-shirt.</dd></dl></div><h2><a id="miscellaneous"></a>Miscellaneous Topics</h2><div class="doc-section"><dl>  <dd><a href="convert.html">Format conversion</a>: convert an image from one <a href="formats.html">format </a> to another (e.g. PNG to JPEG).</dd>  <dd><a href="http://www.imagemagick.org/Usage/resize/">Transform</a>: resize, rotate, crop, or trim an image.</dd>  <dd><a href="http://www.imagemagick.org/Usage/masking/">Transparency</a>: render portions of an image invisible.</dd>  <dd><a href="http://www.imagemagick.org/Usage/draw/">Draw</a>: add shapes or text to an image.</dd>  <dd><a href="http://www.imagemagick.org/Usage/crop/">Decorate</a>: add a border or frame to an image.</dd>  <dd><a href="http://www.imagemagick.org/Usage/blur/">Special effects</a>: blur, sharpen, threshold, or tint an image.</dd>  <dd><a href="http://www.imagemagick.org/Usage/anim_basics/">Animation</a>: create a GIF animation sequence from a group of images.</dd>  <dd><a href="http://www.imagemagick.org/Usage/text/">Text &amp; comments</a>: insert descriptive or artistic text in an image.</dd>  <dd><a href="identify.html">Image identification</a>: describe the format and attributes of an image.</dd>  <dd><a href="composite.html">Composite</a>: overlap one image over another.</dd>  <dd><a href="montage.html">Montage</a>: juxtapose image thumbnails on an image canvas.</dd>  <dd><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a>: correct for, or induce image distortions including perspective.</dd>  <dd><a href="http://www.imagemagick.org/Usage/morphology/">Morphology of shapes</a>: extract features, describe shapes and recognize patterns in images.</dd>  <dd><a href="motion-picture.html">Motion picture support</a>: read and write the common image formats used in digital film work.</dd>  <dd><a href="fx.html">Image calculator</a>: apply a mathematical expression to an image or image channels.</dd>  <dd><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/connected-components.html">Connected Component Labeling</a>: uniquely label connected regions in an image.</dd>  <dd><a href="http://www.imagemagick.org/Usage/fourier">Discrete Fourier transform</a>: implements the forward and inverse DFT.</dd>  <dd><a href="color-management.html">Color management</a>: accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</dd>  <dd><a href="high-dynamic-range.html">High dynamic-range images</a>: accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</dd>  <dd><a href="cipher.html">Encipher or decipher an image</a>: convert ordinary images into unintelddgible gibberish and back again.</dd>  <dd><a href="architecture.html#virtual-pixels">Virtual pixel support</a>: convenient access to pixels outside the image region.</dd>  <dd><a href="architecture.html#tera-pixel">Large image support</a>: read, process, or write mega-, giga-, or tera-pixel image sizes.</dd>  <dd><a href="architecture.html#threads">Threads of execution support</a>: ImageMagick is thread safe and most internal algorithms execute in parallel to take advantage of speed-ups offered by multicore processor chips.</dd>  <dd><a href="architecture.html#distributed">Heterogeneous distributed processing</a>: <a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/opencl.html">certain algorithms</a> are <a href="http://en.wikipedia.org/wiki/OpenCL" target="_blank">OpenCL</a>-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors.</dd>  <dd><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/distribute-pixel-cache.html">Distributed pixel cache</a>: offload intermediate pixel storage to one or more remote servers .</dd>  <dd><a href="binary-releases.html#iOS">ImageMagick on the iPhone</a>: convert, edit, or compose images on your iPhone.</dd>  <dd><a href="escape.html">Escapes</a>: utilize percent escapes in a number of options, for example in <a href="command-line-options.html#format_identify_">-format</a> or in montage <a href="command-line-options.html#label">-label</a>, to print various properties and other settings associated with animage.</dd></dl></div>
+<div class="magick-masthead">
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+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="sitemap.html#overview">ImageMagick Overview</a> • <a href="sitemap.html#download">Download ImageMagick</a> • <a href="sitemap.html#install">Install ImageMagick</a> • <a href="sitemap.html#command-line">Command-line Tools</a> • <a href="sitemap.html#program-interfaces">Program Interfaces</a> • <a href="sitemap.html#formats">Image Formats</a> • <a href="sitemap.html#help">Getting Help</a> • <a href="sitemap.html#support">Support ImageMagick</a> • <a href="sitemap.html#miscellaneous">Miscellaneous Topics</a></p>
 
-<div id="linkbar">
-    <span id="linkbar-west"> </span>
+<p class="lead magick-description">Use this ImageMagick sitemap to quickly jump to one of the areas of interest listed below.  If you can't find what you want on this page, try our <a href="search.html">site search</a>.</p>
 
-    <span id="linkbar-center">
-      <a href="../discourse-server">Discourse Server</a> •
-      <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a> •
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-      <a href="http://jqmagick.imagemagick.org/">JqMagick</a>
-    </span>
-    <span id="linkbar-east"> </span>
+<h2 class="magick-header"><a id="overview"></a>ImageMagick Overview</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0">Introduction</a>: convert, edit, or compose images from the command-line or program interface.</li>
+  <li><a href="examples.html">Examples of ImageMagick usage</a>: a few examples that show what you can do with an image using ImageMagick.</li>
+  <li><a href="http://www.imagemagick.org/Usage/">Anthony Thyssen's examples of ImageMagick usage</a>:  a comprehensive tutorial of using ImageMagick from the command line.</li>
+  <li><a href="color.html">Color names</a>: how to specify a color name, a hex color, or a numerical RGB, RGBA, HSL, HSLA, CMYK, or CMYKA color.</li>
+  <li><a href="color-management.html">Color management</a>: accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</li>
+  <li><a href="resources.html">Resources</a>: ImageMagick depends on external resources including configuration files, loadable modules, fonts, and environment variables.</li>
+  <li><a href="openmp.html">Parallel execution</a>: ImageMagick is threaded to take advantage of speed-ups offered by the multicore processor chips.</li>
+  <li><a href="architecture.html">Architecture</a>: get to know more about the software and algorithms behind ImageMagick.</li>
+  <li><a href="license.html">License</a>: the legally binding and authoritative terms and conditions for use, reproduction, and distribution of ImageMagick.</li>
+  <li><a href="export.html">Export classification</a>: export control status of ImageMagick.</li>
+  <li><a href="porting.html">ImageMagick version 7</a>: ImageMagick version 7 is in development, learn how it differs from previous versions.</li>
+  <li><a href="history.html">History</a>: how ImageMagick was conceived and developed.</li>
+</dl>
+
+<h2 class="magick-header"><a id="download"></a>Download ImageMagick</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="download.html">Download ImageMagick</a>: ImageMagick source and binary distributions are available from a variety of FTP and Web mirrors.</li>
+  <li> <dl class="magick-list-unstyled">
+    <li><a href="http://www.imagemagick.org/download">Unix source</a>: Unix source distributions.</li>
+    <li><a href="http://www.imagemagick.org/download/windows">Windows source</a>: Windows source distributions.</li>
+    <li><a href="http://www.imagemagick.org/download/binaries">Unix and Windows binaries</a>: Unix and Windows binary distributions.</li>
+    <li><a href="subversion.html">Subversion repository</a>: stable and development source releases.</li>
+    <li><a href="http://www.magickwand.org/">MagickWand for PHP</a>: a native PHP-extension to the ImageMagick MagickWand API.</li>
+    <li><a href="http://www.imagemagick.org/download/delegates">Delegate libraries</a>: ImageMagick depends on a number of optional delegate libraries to extend its functionality.</li>
+  </dl> </li>
+</dl>
+
+<h2 class="magick-header"><a id="install"></a>Install ImageMagick</h2>
+
+  <p>You can install ImageMagick from source. However, if don't have a proper development environment or if you're anxious to get started, download a ready-to-run Unix or Windows executable.</p>
+<dl class="magick-list-unstyled">
+    <li><a href="install-source.html">Install from source</a>: ImageMagick builds under Windows, Mac OS X, and Linux.</li>
+    <li><a href="binary-releases.html">Install from a binary distribution</a>: install a ready-to-run Unix or Windows executable.</li>
+    <li><a href="ImageMagickObject.html">Install ImageMagickObject COM+ component</a>: install the Windows ImageMagick COM+ component.</li>
+</dl>
+
+<h2 class="magick-header"><a id="command-line"></a>Command-line Tools</h2>
+<dl class="magick-list-unstyled">
+  <li><a href="command-line-tools.html">Command-line tools</a>: overview of the ImageMagick commands.</li>
+  <li> <dl class="magick-list-unstyled">
+    <li><a href="animate.html">animate</a>: animates an image sequence on any X server.</li>
+    <li><a href="compare.html">compare</a>: mathematically and visually annotate the difference between an image and its reconstruction.</li>
+    <li><a href="composite.html">composite</a>: overlaps one image over another.</li>
+    <li><a href="conjure.html">conjure</a>: interprets and executes scripts written in the Magick Scripting Language (MSL).</li>
+    <li><a href="convert.html">convert</a>: convert between image formats as well as resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and more.</li>
+    <li><a href="display.html">display</a>: displays an image or image sequence on any X server.</li>
+    <li><a href="identify.html">identify</a>: describes the format and characteristics of one or more image files.</li>
+    <li><a href="import.html">import</a>: saves any visible window on an X server and outputs it as an image file.</li>
+    <li><a href="mogrify.html">mogrify</a>: resize an image, blur, crop, despeckle, dither, draw on, flip, join, re-sample, and more.</li>
+    <li><a href="montage.html">montage</a>: create a composite image by combining several separate images.</li>
+    <li><a href="stream.html">stream</a>: a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.</li>
+  </dl></li>
+  <li><a href="command-line-processing.html">Command line processing</a>: the anatomy of the command line.</li>
+  <li><a href="command-line-options.html">Command line options</a>: annotated list of all options that can appear on the command-line.</li>
+  <li><a href="fx.html">Fx</a>: apply a mathematical expression to an image or image channels.</li>
+  <li><a href="http://www.fmwconcepts.com/imagemagick/">Fred's ImageMagick Scripts</a>:  a plethora of command-line scripts that perform geometric transforms, blurs, sharpens, edging, noise removal, and color manipulations.</li>
+</dl>
+
+<h2 class="magick-header"><a id="program-interfaces"></a>Program Interfaces</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="api.html">Program interfaces</a>: application programming interfaces.</li>
+  <li> <dl class="magick-list-unstyled">
+    <li><a href="../ChMagick">ChMagick</a>: is a <a href="http://www.softintegration.com/">Ch</a> an embeddable MagickCore C/C++ interpreter for cross-platform scripting.</li>
+    <li><a href="http://common-lisp.net/project/cl-magick/">CL-Magick</a>: provides a Common Lisp interface to the ImageMagick library.</li>
+    <li><a href="https://gna.org/projects/g2f/">G2F</a>: implements an Ada 95 binding to a subset of the low-level MagickCore library.</li>
+    <li><a href="../Magick++">Magick++</a>: provides an object-oriented C++ interface to ImageMagick.</li>
+    <li><a href="http://pecl.html.net/package/imagick">IMagick</a>: is a native PHP extension to create and modify images using the ImageMagick API.</li>
+    <li><a href="http://www.yeo.id.au/jmagick/">JMagick</a>: provides an object-oriented Java interface to ImageMagick.</li>
+    <li><a href="magick-core.html">MagickCore</a>: C API, recommended for wizard-level developers.</li>
+    <li><a href="magick-wand.html">MagickWand</a>: convert, compose, and edit images from the C language.</li>
+    <li><a href="http://www.magickwand.org/">MagickWand for PHP</a>: a native PHP-extension to the ImageMagick MagickWand API.</li>
+    <li><a href="http://code.google.com/p/nmagick">nMagick</a>: is a port of the ImageMagick library to the haXe and Neko platforms.</li>
+    <li><a href="http://wiki.freepascal.org/PascalMagick">PascalMagick</a>: a Pascal binding for the MagickWand API and also the low-level MagickCore library.</li>
+    <li><a href="perl-magick.html">PerlMagick</a>: convert, compose, and edit images from the Perl language.</li>
+    <li><a href="http://www.imagemagick.org/download/python/">PythonMagick</a>: an object-oriented Python interface to ImageMagick.</li>
+    <li><a href="http://rmagick.rubyforge.org/">RMagick</a>: is an interface between the Ruby programming language and ImageMagick.</li>
+    <li><a href="http://tclmagick.sourceforge.net/">TclMagick</a>: a native Tcl-extension to the ImageMagick MagickWand API.</li>
+  </dl></li>
+</dl>
+
+<h2 class="magick-header"><a id="format"></a>Image Formats</h2>
+<dl class="magick-list-unstyled">
+  <li><a href="formats.html">Supported image formats</a>: annotated list of all image formats that ImageMagick can read and/or write.</li>
+  <li><a href="motion-picture.html">Motion picture digital images</a>: use SMPTE DPX Version 2.0 to process images used by the motion picture (film and high-definition) industry.</li>
+  <li><a href="high-dynamic-range.html">High dynamic-range images</a>: accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</li>
+  <li><a href="magick-vector-graphics.html">Magick Vector Graphics</a>: a modularized language for describing two-dimensional vector and mixed vector/raster graphics in ImageMagick.</li>
+  <li><a href="miff.html">Magick Image File Format</a>: MIFF is ImageMagick's own platform-independent format for storing bitmap images.</li>
+</dl>
+
+<h2 class="magick-header"><a id="help"></a>Getting Help</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1590595904/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846">Definitive Guide to ImageMagick</a>: this book explains ImageMagick in a practical, learn-by-example fashion.</li>
+  <li><a href="http://www.amazon.com/exec/obidos/redirect?link_code=ur2&amp;camp=1789&amp;tag=imagemagick-20&amp;creative=9325&amp;path=tg/detail/-/1904811868/qid=1123551819/sr=8-1/ref=pd_bbs_sbs_1?v=glance%26s=books%26n=507846">ImageMagick Tricks</a>: this book is packed with examples of photo manipulations, logo creation, animations, and complete web projects.</li>
+  <li><a href="../discourse-server">Discourse server</a>: get help from fellow ImageMagick users and developers, post to these forums.</li>
+  <li><a href="contact.html">Contact the Wizards</a>: for bug reports (only if you do not want to sign up to the <a href="../discourse-server">discourse server</a>), a source or documentation patch, a security or license issue, or if you want to be a sponsor of the ImageMagick project.</li>
+</dl>
+
+<h2 class="magick-header"><a id="support"></a>Support ImageMagick</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="http://www.imagemagick.org/discourse-server/viewforum.html?f=3">Report bugs and vulnerabilities</a>: our highest priority is to fix security defects and bug reports, usually within 48 hours of your report.  The bug discourse server requires that you register.  If you do not want to register, you can <a href="contact.html">contact the ImageMagick developers</a> with a convenient web form.</li>
+  <li><a href="sponsors.html">Sponsor ImageMagick</a>: contribute bug fixes, enhancements, hardware, funds, etc. to ensure the ImageMagick project thrives.</li>
+  <li><a href="http://www.imagemagick.org/ImageMagick-7.0.0/www/t-shirt.html">ImageMagick t-shirt</a>: donate $35 USD and we acknowledge your gift with a logoed t-shirt.</li>
+</dl>
+
+<h2 class="magick-header"><a id="miscellaneous"></a>Miscellaneous Topics</h2>
+
+<dl class="magick-list-unstyled">
+  <li><a href="convert.html">Format conversion</a>: convert an image from one <a href="formats.html">format </a> to another (e.g. PNG to JPEG).</li>
+  <li><a href="http://www.imagemagick.org/Usage/resize/">Transform</a>: resize, rotate, crop, or trim an image.</li>
+  <li><a href="http://www.imagemagick.org/Usage/masking/">Transparency</a>: render portions of an image invisible.</li>
+  <li><a href="http://www.imagemagick.org/Usage/draw/">Draw</a>: add shapes or text to an image.</li>
+  <li><a href="http://www.imagemagick.org/Usage/crop/">Decorate</a>: add a border or frame to an image.</li>
+  <li><a href="http://www.imagemagick.org/Usage/blur/">Special effects</a>: blur, sharpen, threshold, or tint an image.</li>
+  <li><a href="http://www.imagemagick.org/Usage/anim_basics/">Animation</a>: create a GIF animation sequence from a group of images.</li>
+  <li><a href="http://www.imagemagick.org/Usage/text/">Text &amp; comments</a>: insert descriptive or artistic text in an image.</li>
+  <li><a href="identify.html">Image identification</a>: describe the format and attributes of an image.</li>
+  <li><a href="composite.html">Composite</a>: overlap one image over another.</li>
+  <li><a href="montage.html">Montage</a>: juxtapose image thumbnails on an image canvas.</li>
+  <li><a href="http://www.imagemagick.org/Usage/distorts/">Generalized pixel distortion</a>: correct for, or induce image distortions including perspective.</li>
+  <li><a href="http://www.imagemagick.org/Usage/morphology/">Morphology of shapes</a>: extract features, describe shapes and recognize patterns in images.</li>
+  <li><a href="motion-picture.html">Motion picture support</a>: read and write the common image formats used in digital film work.</li>
+  <li><a href="fx.html">Image calculator</a>: apply a mathematical expression to an image or image channels.</li>
+  <li><a href="connected-components.html">Connected Component Labeling</a>: uniquely label connected regions in an image.</li>
+  <li><a href="http://www.imagemagick.org/Usage/fourier">Discrete Fourier transform</a>: implements the forward and inverse DFT.</li>
+  <li><a href="color-management.html">Color management</a>: accurate color management with color profiles or in lieu of-- built-in gamma compression or expansion as demanded by the colorspace.</li>
+  <li><a href="high-dynamic-range.html">High dynamic-range images</a>: accurately represent the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.</li>
+  <li><a href="cipher.html">Encipher or decipher an image</a>: convert ordinary images into unintelddgible gibberish and back again.</li>
+  <li><a href="architecture.html#virtual-pixels">Virtual pixel support</a>: convenient access to pixels outside the image region.</li>
+  <li><a href="architecture.html#tera-pixel">Large image support</a>: read, process, or write mega-, giga-, or tera-pixel image sizes.</li>
+  <li><a href="architecture.html#threads">Threads of execution support</a>: ImageMagick is thread safe and most internal algorithms execute in parallel to take advantage of speed-ups offered by multicore processor chips.</li>
+  <li><a href="architecture.html#distributed">Heterogeneous distributed processing</a>: <a href="opencl.html">certain algorithms</a> are <a href="http://en.wikipedia.org/wiki/OpenCL" target="_blank">OpenCL</a>-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors.</li>
+  <li><a href="distribute-pixel-cache.html">Distributed pixel cache</a>: offload intermediate pixel storage to one or more remote servers .</li>
+  <li><a href="binary-releases.html#iOS">ImageMagick on the iPhone</a>: convert, edit, or compose images on your iPhone.</li>
+  <li><a href="escape.html">Escapes</a>: utilize percent escapes in a number of options, for example in <a href="command-line-options.html#format_identify_">-format</a> or in montage <a href="command-line-options.html#label">-label</a>, to print various properties and other settings associated with an
+image.</li>
+</dl>
 </div>
-<div class="footer">
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-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
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diff --git a/www/sponsors.html b/www/sponsors.html
index 24d7fd6..638f967 100644
--- a/www/sponsors.html
+++ b/www/sponsors.html
@@ -1,23 +1,22 @@
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-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
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+
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+  <meta name="viewport" content="width=device-width, initial-scale=1" />
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-  <meta name="description" content="A collection of tools and libraries to read, write, and manipulate an image in any of the more popular image formats."/>
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves."/>
   <meta name="application-url" content="http://www.imagemagick.org"/>
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-  <meta name="keywords" content="sponsors, convert, edit, compose, image, pixel"/>
+  <meta name="keywords" content="sponsors, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert"/>
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   <meta name="distribution" content="Global"/>
-  <link rel="icon" href="../images/wand.png"/>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"/>
-  <link rel="canonical" href="http://www.imagemagick.org" />
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"/>
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-  
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-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.1.5" type="text/css" media="screen" />
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.1.5"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  
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-  
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-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
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-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <link rel="icon" href="../images/wand.png"></link>
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"></link>
+  <link rel="stylesheet" href="www/css/bootstrap.min.css"></link>
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@@ -286,31 +123,48 @@
 </pre>
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diff --git a/www/stream.html b/www/stream.html
index 53dad13..780aa90 100644
--- a/www/stream.html
+++ b/www/stream.html
@@ -1,253 +1,90 @@
-
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" 
-  "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html version="-//W3C//DTD XHTML 1.1//EN"
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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 <div class="main">
-
-<h1>ImageMagick Stream Command-line Tool</h1>
-<p class="navigation-index">[<a href="stream.html#usage">Example Usage</a> • <a href="stream.html#options">Option Summary</a>]</p>
-
-<div class="doc-section">
-<p><code>Stream</code> is a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.  It writes the pixel components as they are read from the input image a row at a time making <code>stream</code> desirable when working with large images or when you require raw pixel components.</p>
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+<div class="magick-header">
+<p class="text-center"><a href="stream.html#usage">Example Usage</a> • <a href="stream.html#options">Option Summary</a></p>
 
-<h2><a id="usage"></a>Example Usage</h2>
-<div class="doc-section">
+<p class="lead magick-description"><code>Stream</code> is a lightweight tool to stream one or more pixel components of the image or portion of the image to your choice of storage formats.  It writes the pixel components as they are read from the input image a row at a time making <code>stream</code> desirable when working with large images or when you require raw pixel components.</p>
+
+<h2 class="magick-header"><a id="usage"></a>Example Usage</h2>
 
 <p>We list a few examples of the <code>stream</code> command here to illustrate its usefulness and ease of use. To get started, lets stream the red, green, blue components of a 640x480 JPEG image to disk as unsigned characters:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>stream -map rgb -storage-type char image.jpg pixels.dat</span><span class='crtout'></span><span class="crtprompt"> $magick&gt; </span><span class='crtin'>display -depth 8 -size 640x480 rgb:pixels.dat</span></p>
+<pre>
+stream -map rgb -storage-type char image.jpg pixels.dat
+display -depth 8 -size 640x480 rgb:pixels.dat
+</pre>
+
 <p>Here we extract a 100x100 region from a TIFF image in the grayscale format as doubles:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>stream -map i -storage-type double -extract 100x100+30+40 image.tif gray.raw</span></p>
+<pre>
+stream -map i -storage-type double -extract 100x100+30+40 image.tif gray.raw
+</pre>
+
 <p>You can also associate the region to extract with the image filename:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>stream -map i -storage-type double 'image.tif[100x100+30+40]' gray.raw</span></p>
-</div>
+<pre>
+stream -map i -storage-type double 'image.tif[100x100+30+40]' gray.raw
+</pre>
 
-<h2><a id="options"></a>Option Summary</h2>
-<div class="doc-section">
+
+<h2 class="magick-header"><a id="options"></a>Option Summary</h2>
 
 <p>The <code>stream</code> command recognizes these options.  Click on an option to get more details about how that option works.</p>
 
-<table class="doc">
+<table class="table table-condensed table-striped">
   <tbody>
   <tr>
     <th align="left">Option</th>
@@ -255,182 +92,199 @@
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#authenticate">-authenticate <em class="option">value</em></a></td>
-    <td valign="top">decrypt image with this password</td>
+    <td><a href="command-line-options.html#authenticate">-authenticate <var>value</var></a></td>
+    <td>decrypt image with this password</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#channel">-channel <em class="option">type</em></a></td>
-    <td valign="top">apply option to select image channels</td>
+    <td><a href="command-line-options.html#channel">-channel <var>type</var></a></td>
+    <td>apply option to select image channels</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#colorspace">-colorspace <em class="option">type</em></a></td>
-    <td valign="top">set image colorspace</td>
+    <td><a href="command-line-options.html#colorspace">-colorspace <var>type</var></a></td>
+    <td>set image colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#debug">-debug <em class="option">events</em></a></td>
-    <td valign="top">display copious debugging information</td>
+    <td><a href="command-line-options.html#debug">-debug <var>events</var></a></td>
+    <td>display copious debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#define">-define <em class="option">format:option</em></a></td>
-    <td valign="top">define one or more image format options</td>
+    <td><a href="command-line-options.html#define">-define <var>format:option</var></a></td>
+    <td>define one or more image format options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#density">-density <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical density of the image</td>
+    <td><a href="command-line-options.html#density">-density <var>geometry</var></a></td>
+    <td>horizontal and vertical density of the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#depth">-depth <em class="option">value</em></a></td>
-    <td valign="top">image depth</td>
+    <td><a href="command-line-options.html#depth">-depth <var>value</var></a></td>
+    <td>image depth</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#extract">-extract <em class="option">geometry</em></a></td>
-    <td valign="top">extract area from image</td>
+    <td><a href="command-line-options.html#extract">-extract <var>geometry</var></a></td>
+    <td>extract area from image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#help">-help</a></td>
-    <td valign="top">print program options</td>
+    <td><a href="command-line-options.html#help">-help</a></td>
+    <td>print program options</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interlace">-interlace <em class="option">type</em></a></td>
-    <td valign="top">type of image interlacing scheme</td>
+    <td><a href="command-line-options.html#interlace">-interlace <var>type</var></a></td>
+    <td>type of image interlacing scheme</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#interpolate">-interpolate <em class="option">method</em></a></td>
-    <td valign="top">pixel color interpolation method</td>
+    <td><a href="command-line-options.html#interpolate">-interpolate <var>method</var></a></td>
+    <td>pixel color interpolation method</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#limit">-limit <em class="option">type value</em></a></td>
-    <td valign="top">pixel cache resource limit</td>
+    <td><a href="command-line-options.html#limit">-limit <var>type value</var></a></td>
+    <td>pixel cache resource limit</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#list">-list <em class="option">type</em></a></td>
-    <td valign="top">Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
+    <td><a href="command-line-options.html#list">-list <var>type</var></a></td>
+    <td>Color, Configure, Delegate, Format, Magic, Module, Resource, or Type</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#log">-log <em class="option">format</em></a></td>
-    <td valign="top">format of debugging information</td>
+    <td><a href="command-line-options.html#log">-log <var>format</var></a></td>
+    <td>format of debugging information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#stream-map">-map <em class="option">components</em></a></td>
-    <td valign="top">store pixels in this format.</td>
+    <td><a href="command-line-options.html#stream-map">-map <var>components</var></a></td>
+    <td>store pixels in this format.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#monitor">-monitor</a></td>
-    <td valign="top">monitor progress</td>
+    <td><a href="command-line-options.html#monitor">-monitor</a></td>
+    <td>monitor progress</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quantize">-quantize <em class="option">colorspace</em></a></td>
-    <td valign="top">reduce image colors in this colorspace</td>
+    <td><a href="command-line-options.html#quantize">-quantize <var>colorspace</var></a></td>
+    <td>reduce image colors in this colorspace</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#quiet">-quiet</a></td>
-    <td valign="top">suppress all warning messages</td>
+    <td><a href="command-line-options.html#quiet">-quiet</a></td>
+    <td>suppress all warning messages</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
-    <td valign="top">pay attention to warning messages.</td>
+    <td><a href="command-line-options.html#regard-warnings">-regard-warnings</a></td>
+    <td>pay attention to warning messages.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
-    <td valign="top">settings remain in effect until parenthesis boundary.</td>
+    <td><a href="command-line-options.html#respect-parentheses">-respect-parentheses</a></td>
+    <td>settings remain in effect until parenthesis boundary.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#sampling-factor">-sampling-factor <em class="option">geometry</em></a></td>
-    <td valign="top">horizontal and vertical sampling factor</td>
+    <td><a href="command-line-options.html#sampling-factor">-sampling-factor <var>geometry</var></a></td>
+    <td>horizontal and vertical sampling factor</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#seed">-seed <em class="option">value</em></a></td>
-    <td valign="top">seed a new sequence of pseudo-random numbers</td>
+    <td><a href="command-line-options.html#seed">-seed <var>value</var></a></td>
+    <td>seed a new sequence of pseudo-random numbers</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#set">-set <em class="option">attribute value</em></a></td>
-    <td valign="top">set an image attribute</td>
+    <td><a href="command-line-options.html#set">-set <var>attribute value</var></a></td>
+    <td>set an image attribute</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#size">-size <em class="option">geometry</em></a></td>
-    <td valign="top">width and height of image</td>
+    <td><a href="command-line-options.html#size">-size <var>geometry</var></a></td>
+    <td>width and height of image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#storage-type">-storage-type <em class="option">type</em></a></td>
-    <td valign="top">store pixels with this storage type.</td>
+    <td><a href="command-line-options.html#storage-type">-storage-type <var>type</var></a></td>
+    <td>store pixels with this storage type.</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#synchronize">-synchronize</a></td>
-    <td valign="top">synchronize image to storage device</td>
+    <td><a href="command-line-options.html#synchronize">-synchronize</a></td>
+    <td>synchronize image to storage device</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#taint">-taint</a></td>
-    <td valign="top">mark the image as modified</td>
+    <td><a href="command-line-options.html#taint">-taint</a></td>
+    <td>mark the image as modified</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#transparent-color">-transparent-color <em class="option">color</em></a></td>
-    <td valign="top">transparent color</td>
+    <td><a href="command-line-options.html#transparent-color">-transparent-color <var>color</var></a></td>
+    <td>transparent color</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#verbose">-verbose</a></td>
-    <td valign="top">print detailed information about the image</td>
+    <td><a href="command-line-options.html#verbose">-verbose</a></td>
+    <td>print detailed information about the image</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#version">-version</a></td>
-    <td valign="top">print version information</td>
+    <td><a href="command-line-options.html#version">-version</a></td>
+    <td>print version information</td>
   </tr>
 
   <tr>
-    <td valign="top"><a href="command-line-options.html#virtual-pixel">-virtual-pixel <em class="option">method</em></a></td>
-    <td valign="top">access method for pixels outside the boundaries of the image</td>
+    <td><a href="command-line-options.html#virtual-pixel">-virtual-pixel <var>method</var></a></td>
+    <td>access method for pixels outside the boundaries of the image</td>
   </tr>
 
   </tbody>
 </table>
 
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+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
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diff --git a/www/subversion.html b/www/subversion.html
index 72b447f..3550cc3 100644
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+++ b/www/subversion.html
@@ -1,262 +1,114 @@
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-      xsi:schemaLocation="http://www.w3.org/1999/xhtml
-                          http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
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+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
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   <title>ImageMagick: Subversion</title>
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-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.5" type="text/css" media="screen" />
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-  
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-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
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-    @import url("../www/magick.css");
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+  <meta http-equiv="content-language" content="en-US">
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+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
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+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
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-  </noscript>
-  <div class="g-plusone" data-size="standard" data-count="true"></div>
-</div>
-
+<body>
 <div class="main">
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
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+    //-->
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+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
 
-
-<h1>ImageMagick Subversion Repository</h1>
-<div class="doc-section">
-
-<p>The ImageMagick <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/">stable</a> and <a href="http://trac.imagemagick.org/browser/ImageMagick/trunk/">development</a> source releases are available from <a href="http://subversion.tigris.org/">Subversion</a>. This a convenient way for developers to download the ImageMagick source, fix bugs, or add new features.</p>
+<p class="lead magick-description">The ImageMagick <a href="http://trac.imagemagick.org/browser/ImageMagick/branches/">stable</a> and <a href="http://trac.imagemagick.org/browser/ImageMagick/trunk/">development</a> source releases are available from <a href="http://subversion.tigris.org/">Subversion</a>. This a convenient way for developers to download the ImageMagick source, fix bugs, or add new features.</p>
 
 <p>To retrieve, or check out ImageMagick stable, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>svn co \ <br />
-https://subversion.imagemagick.org/subversion/ImageMagick/branches/ImageMagick-6.8.9 \ <br />
-ImageMagick-6.8.9</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">svn co https://subversion.imagemagick.org/subversion/ImageMagick/branches/ImageMagick-6.9.1 ImageMagick-6.9.1</span></p>
 <p>To retrieve, or check out ImageMagick development, use this command:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>svn co https://subversion.imagemagick.org/subversion/ImageMagick/trunk ImageMagick</span></p>
+<pre>
+svn co https://subversion.imagemagick.org/subversion/ImageMagick/trunk ImageMagick
+</pre>
+
 <p>To update the sources within a previously checked out directory, execute:</p>
 
-<p class='crt'><span class="crtprompt"> $magick&gt; </span><span class='crtin'>svn update</span></p>
+<pre>
+svn update
+</pre>
+
 <p>and only the files which have changed are updated.</p>
 </div>
+  <footer class="magick-footer">
+    <div class="magick-nav-item navbar-left">
+      <a href="support.html">Donations</a>
+    </div>
+    <div class="magick-nav-item navbar-right">
+      <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="http://www.imagemagick.org/"></a>
+      <noscript>
+        <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
+        <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" border="0"></a>
+      </noscript>
+    </div>
+    <p><a href="sitemap.html">Sitemap</a> •
+    <a href="links.html">Related</a> •
+    <a href="http://www.imagemagick.org/MagickStudio/scripts/MagickStudio.cgi">Image Studio</a> •
+    <a href="http://jqmagick.imagemagick.org/">JqMagick</a> •
+    <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&amp;search=0x89AB63D48277377A">Public Key</a>
+</p>
+    <p><a href="subversion.html#">Back to top</a> •
+    <a href="contact.html">Contact Us</a></p>
+  </footer>
+</div><!-- /.container -->
 
+  <script src="https://localhost/ajax/libs/jquery/1.11.2/jquery.min.js"></script>
+  <script src="../js/bootstrap.min.js"></script>
+  <script type="text/javascript">
+    /*  */
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+        var s = document.createElement('offline-script'), t = document.getElementsByTagName('offline-script')[0];
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+        t.parentNode.insertBefore(s, t);
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+    /*  */
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-    <span id="linkbar-west"> </span>
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-<div class="footer">
-  <span id="footer-west">©  1999-2014 ImageMagick Studio LLC</span>
-  <span id="footer-east"> <a href="contact.html">Contact the Wizards</a></span>
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 </html>
diff --git a/www/support.html b/www/support.html
index e209ed9..40be9ec 100644
--- a/www/support.html
+++ b/www/support.html
@@ -1,198 +1,76 @@
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="-//W3C//DTD XHTML 1.1//EN" xml:lang="en" xsi:schemaLocation="http://www.w3.org/1999/xhtml                           http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<html lang="en">
 <head>
-  <meta http-equiv="content-type" content="text/html; charset=UTF-8"></meta>
-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"></meta>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: Support ImageMagick Development</title>
-  <meta http-equiv="content-language" content="en-US"></meta>
-  <meta http-equiv="content-type" content="text/html; charset=utf-8"></meta>
-  <meta http-equiv="reply-to" content="magick-users@imagemagick.org"></meta>
-  <meta name="application-name" content="ImageMagick"></meta>
-  <meta name="description" content="Use ImageMagick to convert, edit, or compose bitmap images in a variety of formats.  In addition, resize, rotate, shear, distort or transform images automagically."></meta>
-  <meta name="application-url" content="http://www.imagemagick.org"></meta>
-  <meta name="generator" content="PHP"></meta>
-  <meta name="keywords" content="support, imagemagick, development, ImageMagick, PerlMagick, image processing, OpenMP, software development library, image, photo, software, Magick++, MagickWand"></meta>
-  <meta name="rating" content="GENERAL"></meta>
-  <meta name="robots" content="INDEX, FOLLOW"></meta>
-  <meta name="generator" content="ImageMagick Studio LLC"></meta>
-  <meta name="author" content="ImageMagick Studio LLC"></meta>
-  <meta name="revisit-after" content="2 DAYS"></meta>
-  <meta name="resource-type" content="document"></meta>
-  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC"></meta>
-  <meta name="distribution" content="Global"></meta>
-  <link rel="icon" href="../images/wand.png"></link>
-  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon"></link>
-  <link rel="canonical" href="../index.html"></link>
-  <link rel="meta" type="application/rdf+xml" title="ICI" href="http://imagemagick.org/ici.rdf"></link>
-
-  <!-- Add jQuery library -->
-  <script type="text/javascript" src="http://localhost/ajax/libs/jquery/1.7/jquery.min.js"></script>
-  
-  <!-- Add mousewheel plugin (this is optional) -->
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/lib/jquery.mousewheel-3.0.6.pack.js"></script>
-  
-  <!-- Add fancyBox -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/jquery.fancybox.css?v=2.0.6" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/jquery.fancybox.pack.js?v=2.0.6"></script>
-  
-  <!-- Optionally add helpers - button, thumbnail and/or media -->
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.css?v=1.0.2" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-buttons.js?v=1.0.2"></script>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-media.js?v=1.0.0"></script>
-  
-  <link rel="stylesheet" href="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.css?v=2.0.6" type="text/css" media="screen"></link>
-  <script type="text/javascript" src="http://www.imagemagick.org/fancybox/source/helpers/jquery.fancybox-thumbs.js?v=2.0.6"></script>
-  
-  <script type="text/javascript">
-  	$(document).ready(function() {
-  		$(".fancybox").fancybox();
-  	});
-  </script>
-
-  <!-- ImageMagick style -->
-  <style type="text/css" media="all">
-    @import url("../www/magick.css");
-  </style>
+  <meta http-equiv="content-language" content="en-US">
+  <meta http-equiv="content-type" content="text/html; charset=utf-8">
+  <meta http-equiv="reply-to" content="magick-users@imagemagick.org">
+  <meta name="application-name" content="ImageMagick">
+  <meta name="description" content="ImageMagick® is a software suite to create, edit, compose, or convert bitmap images. It can read and write images in a variety of formats (over 200) including PNG, JPEG, JPEG-2000, GIF, WebP, Postscript, PDF, and SVG. Use ImageMagick to resize, flip, mirror, rotate, distort, shear and transform images, adjust image colors, apply various special effects, or draw text, lines, polygons, ellipses and Bézier curves.">
+  <meta name="application-url" content="http://www.imagemagick.org">
+  <meta name="generator" content="PHP">
+  <meta name="keywords" content="support, imagemagick, development, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert">
+  <meta name="rating" content="GENERAL">
+  <meta name="robots" content="INDEX, FOLLOW">
+  <meta name="generator" content="ImageMagick Studio LLC">
+  <meta name="author" content="ImageMagick Studio LLC">
+  <meta name="revisit-after" content="2 DAYS">
+  <meta name="resource-type" content="document">
+  <meta name="copyright" content="Copyright (c) 1999-2012 ImageMagick Studio LLC">
+  <meta name="distribution" content="Global">
+  <link rel="icon" href="../images/wand.png">
+  <link rel="shortcut icon" href="../images/wand.ico" type="images/x-icon">
+  <link rel="stylesheet" href="www/css/bootstrap.min.css">
+  <link rel="stylesheet" href="www/css/magick.css">
 </head>
 
-<body id="www-imagemagick-org">
-
-
-
-<div class="titlebar">
-<div style="margin: 17px auto; float: left;">
-  <script type="text/javascript">
-  <!--
-    google_ad_client = "pub-3129977114552745";
-    google_ad_slot = "5439289906";
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-  //-->
-  </script>
-  
-</div>
-<a href="../discourse-server">
-  <img src="../images/logo.jpg" alt="ImageMagick Logo" style="width: 123px; height: 118px; border: 0px; float: right;"></img></a>
-<a href="../index.html">
-  <img src="../images/sprite.jpg" alt="ImageMagick Sprite" style="width: 114px; height: 118px; border: 0px; float: right;"></img></a>
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-    <a title="Binary Release: Unix" href="binary-releases.html#unix">Unix</a>
-</div>
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-    <a title="Binary Release: MacOS X" href="binary-releases.html#macosx">Mac OS X</a>
-</div>
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-    <a title="Binary Release: iOS" href="binary-releases.html#iOS">iOS</a>
-</div>
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-    <a title="Binary Release: Windows" href="binary-releases.html#windows">Windows</a>
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-<div class="menu">
-  <a title="Command-line Tools" href="command-line-tools.html">Command-line Tools</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Processing" href="command-line-processing.html">Processing</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Options" href="command-line-options.html">Options</a>
-</div>
-<div class="sub">
-    <a title="Command-line Tools: Usage" href="http://www.imagemagick.org/Usage/">Usage</a>
-</div>
-<div class="menu">
-  <a title="Program Interfaces" href="api.html">Program Interfaces</a>
-</div>
-<div class="sub">
-    <a title="Program Interface: MagickWand" href="magick-wand.html">MagickWand</a>
-</div>
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-    <a title="Program Interface: MagickCore" href="magick-core.html">MagickCore</a>
-</div>
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-    <a title="Program Interface: PerlMagick" href="perl-magick.html">PerlMagick</a>
-</div>
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-    <a title="Program Interface: Magick++" href="magick++.html">Magick++</a>
-</div>
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-<div class="menu">
-   <a title="Install from Source" href="install-source.html">Install from Source</a>
-</div>
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-</div>
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- </div>
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-  <a title="Architecture" href="architecture.html">Architecture</a>
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-  <a title="Download" href="download.html">Download</a>
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-  <a title="Site Map: Links" href="links.html">Links</a>
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-  <a title="Support ImageMagick Development" href="support.html">Support ImageMagick Development</a>
-</div>
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-
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-  
-  <div> <a class="FlattrButton" style="display:none;" rev="flattr;button:compact;" href="../index.html"></a></div>
-  <noscript>
-    <a href="http://flattr.com/thing/947300/Convert-Edit-And-Compose-Images" target="_blank">
-    <img src="http://api.flattr.com/button/flattr-badge-large.png" alt="Flattr this" title="Flattr this" width="93" height="20" border="0"></img></a>
-  </noscript>
-    
-    
-</div>
-
+<body>
 <div class="main">
-
-<h1>Support ImageMagick Development</h1>
-<p class="navigation-index">[<a href="support.html#supporter">Latest ImageMagick Supporters</a> • <a href="support.html#support">Support the ImageMagick Project</a>]</p>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
+      google_ad_client = "pub-3129977114552745";
+      google_ad_slot = "5439289906";
+      google_ad_width = 728;
+      google_ad_height = 90;
+    //-->
+    </script>
+    <center><script type="text/javascript" src="http://localhost/pagead/show_ads.js">
+    </script></center>
+    <nav class="magick-nav">
+      <a class="magick-nav-item " href="http://www.imagemagick.org/ImageMagick-7.0.0/index.html">Home</a>
+      <a class="magick-nav-item " href="binary-releases.html">Downloads</a>
+      <a class="magick-nav-item " href="command-line-tools.html">Tools</a>
+      <a class="magick-nav-item " href="command-line-options.html">Options</a>
+      <a class="magick-nav-item " href="api.html">Development</a>
+      <a class="magick-nav-item" href="../discourse-server">Community</a>
+      <a class="magick-nav-item navbar-right " href="search.html">Search</a>
+    </nav>
+  </div>
+</div>
+<div class="container">
+<div class="magick-header">
+<p class="text-center"><a href="support.html#contribute">Contribute a Bug Fix or Enhancement</a> • <a href="support.html#support">Support the ImageMagick Project</a></p>
 
 
-<a id="supporter"></a>
-<h2>Latest ImageMagick Supporters</h2>
-<div class="doc-section">
+<a id="sponsor"></a>
 
-<p>We want to thank the following supporters of the ImageMagick project, including:</p>
+<p class="lead magick-description">We want to thank the following sponsors of the ImageMagick project, including:</p>
 
 <dl>
-  <dt><a href="http://www.networkredux.com" rel="nofollow"> <img src="../images/networkredux.png" width="140" height="31" alt="[Network Redux]" style="margin-bottom: 8px; margin-left: 0px; border: 0px; float: left;"></img></a></dt><br></br>
-  <dt><iframe width="292" height="230" frameborder="0" src="http://tools.flattr.net/widgets/thing.html?thing=947300;noheader=1"></iframe></dt>
+  <dt><a href="http://www.networkredux.com"> <img src="http://www.imagemagick.org/images/networkredux.png" width="140" height="31" alt="[Network Redux]" style="margin-bottom: 0px; margin-left: 0px; border: 0px; float: left;"></a>   Network Redux provides hosting and bandwidth for the ImageMagick open-source project.</dt><br>
+  <dt><iframe width="600" height="270" src="http://tools.flattr.net/widgets/thing.html?thing=947300;noheader=1"></iframe></dt>
 </dl>
 
-</div>
 
-<h2><a id="support"></a>Support the ImageMagick Project</h2>
-<div class="doc-section">
+<h2 class="magick-header"><a id="contribute"></a>Contribute a Bug Fix or Enhancement</h2>
+<p>Post any ImageMagick patches to the <a href="http://www.imagemagick.org/discourse-server/viewforum.html?f=3">Bugs</a> forum if you think you have found and fixed a bug or security vulnerability. Post to the <a href="http://www.imagemagick.org/discourse-server/viewforum.html?f=2">Developers</a> forum if you have a patch for a proposed enhancement. As part of your patch set, be sure to added an entry to the <code>ChangeLog</code> summarizing your patch along with your name (or pseudonym).  Note, if you become a significant contributor, you might get an invite to become an ImageMagick developer and get commit access to the <a href="subversion.html">Subversion</a> repository.</p>
+
+<h2 class="magick-header"><a id="support"></a>Support the ImageMagick Project</h2>
 
 <p>ImageMagick has been freely available since the early 1990's. It has consistently been one of the most comprehensive free image processing packages available, but, unlike competing packages, it continues to be supported and enhanced.  Today, ImageMagick is more comprehensive and better supported than ever.</p>
 <p>ImageMagick has enjoyed considerable support from commercial users. Since ImageMagick is not restricted from use in commercial or proprietary applications, it is used to support thousands of commercial web sites and is used in professional digital image and movie studios as well as publishing shops. It is also used as a component of a number of commercial applications. Many of these commercial users have made contributions to ImageMagick, large and small, often anonymous, but always appreciated.</p>
@@ -200,10 +78,11 @@
 <p>ImageMagick support can take many forms. The following are some possibilities:</p>
 <ul>
 <li>Contribute source code or patches to help improve ImageMagick.</li>
-<li>Send us a licensed copy of Microsoft Visual Studio 2010.</li>
+<li>Send us a licensed copy of Microsoft Visual Studio 2013.</li>
 <li>Send us a licensed copy of Adobe Photoshop.</li>
 <li>Lend us developers to add support for additional image formats or to finish integrating support for the SVG specification.</li>
 <li>Provide technical writers to assist with the development of commercial-grade technical documentation.</li>
+<li>Refactor our web-site with a modern look and feel.</li>
 <li>Donate a quality SWOP or Eurostandard ICC profile to use as a default CMYK to RGB conversion profile.</li>
 <li>Donate a workstation with a modern processor and plenty of memory and disk.  We would use it for our primary development environment.</li>
 <li>Donate an Apple Macbook Pro or desktop so we can build and test ImageMagick in the Apple Development environment.</li>
@@ -218,56 +97,79 @@
 <h3>Paypal</h3>
 <p>For direct monetary contributions, click on the donate button to contribute thru Paypal or with a credit card:</p>
 
-<p>
+<ul>
 <form action="https://www.paypal.com/cgi-bin/webscr" method="post">
-<input type="hidden" name="cmd" value="_s-xclick"></input>
-<input type="hidden" name="hosted_button_id" value="E4UZGVA6PU7RC"></input>
-<input type="image" src="../images/donate.png" border="0" name="submit" alt="Support ImageMagick" width="92" height="26"></input>
+<input type="hidden" name="cmd" value="_s-xclick">
+<input type="hidden" name="hosted_button_id" value="E4UZGVA6PU7RC">
+<input type="image" src="http://www.imagemagick.org/images/donate.png" border="0" name="submit" alt="Support ImageMagick" width="92" height="26">
 </form>
-</p>
+</ul>
+
 <h3>Flattr</h3>
 <p>Flattr is a microdonation system. You donate a small amount every month and
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diff --git a/www/webp.html b/www/webp.html
index 40c6843..867ad59 100644
--- a/www/webp.html
+++ b/www/webp.html
@@ -1,183 +1,60 @@
 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="-//W3C//DTD XHTML 1.1//EN" xml:lang="en" xsi:schemaLocation="http://www.w3.org/1999/xhtml                           http://www.w3.org/MarkUp/SCHEMA/xhtml11.xsd">
+<html lang="en">
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-  <meta name="google-site-verification" content="_bMOCDpkx9ZAzBwb2kF3PRHbfUUdFj2uO8Jd1AXArz4"></meta>
+  <meta charset="utf-8">
+  <meta http-equiv="X-UA-Compatible" content="IE=edge">
+  <meta name="viewport" content="width=device-width, initial-scale=1">
   <title>ImageMagick: WebP Encoding Options</title>
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+<body>
 <div class="main">
-
-<h1>ImageMagick WebP Image Format</h1>
-<p class="navigation-index"></p>
-
-<p>ImageMagick's WebP image format accepts a plethora of encoding options as detailed below. As an example, suppose you are interested in these options:</p>
+<div class="magick-masthead">
+  <div class="container">
+    <script type="text/javascript">
+    <!--
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+</div>
+<div class="container">
+<div class="magick-header">
+<p class="lead magick-description">ImageMagick's WebP image format accepts a plethora of encoding options as detailed below. As an example, suppose you are interested in these options:</p>
 
 <ul>
 <li>quality of 50</li>
@@ -186,47 +63,135 @@
 
 <p>Use this command:</p>
 
-<p class="crt"><span class="crtprompt"> $ </span><span class="crtin">convert wizard.png -quality 50 -define webp:lossless=true wizard.webp</span></p>
+<p class="crt"><span class="crtprompt"> $magick&gt; </span><span class="crtin">convert wizard.png -quality 50 -define webp:lossless=true wizard.webp</span></p>
 <p>Here is a complete list of WebP encoding options:</p>
 
-<dl class="doc">
-<dt class="doc">alpha-quality=<em>value</em></dt>
-<dd>the compression value for alpha compression between 0 and 100. Lossless compression of alpha is achieved using a value of 100, while the lower values result in a lossy compression. The default is 100.</dd>
-<dt class="doc">auto-filter=<em>true, false</em></dt>
-<dd>when enabled, the algorithm spends additional time optimizing the filtering strength to reach a well-balanced quality.</dd>
-<dt class="doc">filter-strength=<em>value</em></dt>
-<dd>the strength of the deblocking filter, between 0 (no filtering) and 100 (maximum filtering). A value of 0 turns off any filtering. Higher values increase the strength of the filtering process applied after decoding the image. The higher the value, the smoother the image appears. Typical values are usually in the range of 20 to 50.</dd>
-<dt class="doc">image-hint=<em>photo, picture, graph</em></dt>
-<dd>the hint about the image type.</dd>
-<dt class="doc">lossless=<em>true, false</em></dt>
-<dd>encode the image without any loss.</dd>
-<dt class="doc">method=<em>value</em></dt>
-<dd>the compression method to use. It controls the trade off between encoding speed and the compressed file size and quality. Possible values range from 0 to 6. Default value is 4. When higher values are utilized, the encoder spends more time inspecting additional encoding possibilities and decide on the quality gain. Lower value might result in faster processing time at the expense of larger file size and lower compression quality.</dd>
-<dt class="doc">pass=<em>value</em></dt>
-<dd>maximum number of passes to target compression size or PSNR.</dd>
-<dt class="doc">sns-strength=<em>value</em></dt>
-<dd>the amplitude of the spatial noise shaping. Spatial noise shaping (SNS) refers to a general collection of built-in algorithms used to decide which area of the picture should use relatively less bits, and where else to better transfer these bits. The possible range goes from 0 (algorithm is off) to 100 (the maximal effect). The default value is 80. </dd>
-<dt class="doc">target-size=<em>value</em></dt>
-<dd>a target size (in bytes) to try and reach for the compressed output.  The compressor makes several passes of partial encoding in order to get as close as possible to this target.</dd>
-</dl>
-
+<div class=" able-responsive">
+<table class="table table-condensed table-striped">
+  <tr>
+    <td>alpha-compression=<var>value</var></td>
+    <td>encode the alpha plane: 0 = none, 1 = compressed.</td>
+  </tr>
+  <tr>
+    <td>alpha-filtering=<var>value</var></td>
+    <td>predictive filtering method for alpha plane: 0=none, 1=fast, 2=best.</td>
+  </tr>
+  <tr>
+    <td>alpha-quality=<var>value</var></td>
+    <td>the compression value for alpha compression between 0 and 100. Lossless compression of alpha is achieved using a value of 100, while the lower values result in a lossy compression. The default is 100.</td>
+  </tr>
+  <tr>
+    <td>auto-filter=<var>true, false</var></td>
+    <td>when enabled, the algorithm spends additional time optimizing the filtering strength to reach a well-balanced quality.</td>
+  </tr>
+  <tr>
+    <td>emulate-jpeg-size=<var>true, false</var></td>
+    <td>return a similar compression to that of JPEG but with less degradation.</td>
+  </tr>
+  <tr>
+    <td>filter-sharpness=<var>value</var></td>
+    <td>filter sharpness.</td>
+  </tr>
+  <tr>
+    <td>filter-strength=<var>value</var></td>
+    <td>the strength of the deblocking filter, between 0 (no filtering) and 100 (maximum filtering). A value of 0 turns off any filtering. Higher values increase the strength of the filtering process applied after decoding the image. The higher the value, the smoother the image appears. Typical values are usually in the range of 20 to 50.</td>
+  </tr>
+  <tr>
+    <td>filter-type=<var>value</var></td>
+    <td>filter type: 0 = simple, 1 = strong</td>
+  </tr>
+  <tr>
+    <td>image-hint=<var>default, photo, picture, graph</var></td>
+    <td>the hint about the image type.</td>
+  </tr>
+  <tr>
+    <td>lossless=<var>true, false</var></td>
+    <td>encode the image without any loss.</td>
+  </tr>
+  <tr>
+    <td>low-memory=<var>true, false</var></td>
+    <td>reduce memory usage.</td>
+  </tr>
+  <tr>
+    <td>method=<var>value</var></td>
+    <td>the compression method to use. It controls the trade off between encoding speed and the compressed file size and quality. Possible values range from 0 to 6. Default value is 4. When higher values are utilized, the encoder spends more time inspecting additional encoding possibilities and decide on the quality gain. Lower value might result in faster processing time at the expense of larger file size and lower compression quality.</td>
+  </tr>
+  <tr>
+    <td>preprocessing=<var>value</var></td>
+    <td>Choose from: 0=none, 1=segment-smooth, 2=pseudo-random dithering.</td>
+  </tr>
+  <tr>
+    <td>partitions=<var>value</var></td>
+    <td>progressive decoding: choose 0 to 3.</td>
+  </tr>
+  <tr>
+    <td>partition-limit=<var>value</var></td>
+    <td>Choose 0 for no quality degradation and 100 for maximum degradation.</td>
+  </tr>
+  <tr>
+    <td>pass=<var>value</var></td>
+    <td>maximum number of passes to target compression size or PSNR.</td>
+  </tr>
+  <tr>
+    <td>segment=<var>value</var></td>
+    <td>Choose from 1 to 4, the maximum numbher of segments to use.</td>
+  </tr>
+  <tr>
+    <td>show-compressed=<var>true, false</var></td>
+  </tr>
+  <tr>
+    <td>sns-strength=<var>value</var></td>
+    <td>the amplitude of the spatial noise shaping. Spatial noise shaping (SNS) refers to a general collection of built-in algorithms used to decide which area of the picture should use relatively less bits, and where else to better transfer these bits. The possible range goes from 0 (algorithm is off) to 100 (the maximal effect). The default value is 80. </td>
+  </tr>
+  <tr>
+    <td>target-size=<var>value</var></td>
+    <td>a target size (in bytes) to try and reach for the compressed output.  The compressor makes several passes of partial encoding in order to get as close as possible to this target.</td>
+  </tr>
+  <tr>
+    <td>target-psnr=<var>value</var></td>
+    <td>desired minimal distortion.</td>
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