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cristy20398432011-08-11 01:31:50 +0000177<h1>Module layer Methods</h1>
cristy44cbd482013-08-04 20:53:36 +0000178<p class="navigation-index">[<a href="layer.html#CoalesceImages">CoalesceImages</a><a href="layer.html#DisposeImages">DisposeImages</a><a href="layer.html#CompareImageLayers">CompareImageLayers</a><a href="layer.html#DeconstructImages">DeconstructImages</a><a href="layer.html#OptimizeImageLayers">OptimizeImageLayers</a><a href="layer.html#OptimizeImagePlusLayers">OptimizeImagePlusLayers</a><a href="layer.html#OptimizeImageTransparency">OptimizeImageTransparency</a><a href="layer.html#RemoveDuplicateLayers">RemoveDuplicateLayers</a><a href="layer.html#RemoveZeroDelayLayers">RemoveZeroDelayLayers</a><a href="layer.html#CompositeLayers">CompositeLayers</a><a href="layer.html#MergeImageLayers">MergeImageLayers</a>]</p>
cristy6f77f692011-02-15 15:31:39 +0000179
cristy20398432011-08-11 01:31:50 +0000180<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CoalesceImages">CoalesceImages</a></h2>
181<div class="doc-section">
182
183<p>CoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences typically start with an image background and each subsequent image varies in size and offset. A new image sequence is returned with all images the same size as the first images virtual canvas and composited with the next image in the sequence.</p>
184
185<p>The format of the CoalesceImages method is:</p>
186
187<pre class="code">
188 Image *CoalesceImages(Image *image,ExceptionInfo *exception)
189</pre>
190
191<p>A description of each parameter follows:</p>
192
193<h5>image</h5>
194<p>the image sequence.</p>
195
196<h5>exception</h5>
197<p>return any errors or warnings in this structure.</p>
198
199 </div>
200<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="DisposeImages">DisposeImages</a></h2>
201<div class="doc-section">
202
203<p>DisposeImages() returns the coalesced frames of a GIF animation as it would appear after the GIF dispose method of that frame has been applied. That is it returned the appearance of each frame before the next is overlaid.</p>
204
205<p>The format of the DisposeImages method is:</p>
206
207<pre class="code">
cristy8ee7f242013-06-20 16:08:44 +0000208 Image *DisposeImages(Image *images,ExceptionInfo *exception)
cristy20398432011-08-11 01:31:50 +0000209</pre>
210
211<p>A description of each parameter follows:</p>
212
213<h5>image</h5>
214<p>the image sequence.</p>
215
216<h5>exception</h5>
217<p>return any errors or warnings in this structure.</p>
218
219 </div>
220<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CompareImageLayers">CompareImageLayers</a></h2>
221<div class="doc-section">
222
cristy72da67d2013-02-24 21:40:48 +0000223<p>CompareImageLayers() compares each image with the next in a sequence and returns the minimum bounding region of all the pixel differences (of the ImageLayerMethod specified) it discovers.</p>
cristy20398432011-08-11 01:31:50 +0000224
225<p>Images do NOT have to be the same size, though it is best that all the images are 'coalesced' (images are all the same size, on a flattened canvas, so as to represent exactly how an specific frame should look).</p>
226
227<p>No GIF dispose methods are applied, so GIF animations must be coalesced before applying this image operator to find differences to them.</p>
228
229<p>The format of the CompareImageLayers method is:</p>
230
231<pre class="code">
232 Image *CompareImageLayers(const Image *images,
cristy72da67d2013-02-24 21:40:48 +0000233 const ImageLayerMethod method,ExceptionInfo *exception)
cristy20398432011-08-11 01:31:50 +0000234</pre>
235
236<p>A description of each parameter follows:</p>
237
238<h5>image</h5>
239<p>the image.</p>
240
241<h5>method</h5>
242<p>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer.</p>
243
244<h5>exception</h5>
245<p>return any errors or warnings in this structure.</p>
246
247 </div>
248<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="DeconstructImages">DeconstructImages</a></h2>
249<div class="doc-section">
250
251<p>DeconstructImages() compares each image with the next in a sequence and returns the minimum bounding region of all differences from the first image.</p>
252
253<p>This function is deprecated in favor of the more universal CompareImageLayers() function.</p>
254
255<p>The format of the DeconstructImages method is:</p>
256
257<pre class="code">
258 Image *DeconstructImages(const Image *images, ExceptionInfo *exception)
259</pre>
260
261<p>A description of each parameter follows:</p>
262
263<h5>image</h5>
264<p>the image.</p>
265
266<h5>exception</h5>
267<p>return any errors or warnings in this structure.</p>
268
269 </div>
270<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImageLayers">OptimizeImageLayers</a></h2>
271<div class="doc-section">
272
273<p>OptimizeImageLayers() compares each image the GIF disposed forms of the previous image in the sequence. From this it attempts to select the smallest cropped image to replace each frame, while preserving the results of the GIF animation.</p>
274
275<p>The format of the OptimizeImageLayers method is:</p>
276
277<pre class="code">
278 Image *OptimizeImageLayers(const Image *image,
279 ExceptionInfo *exception)
280</pre>
281
282<p>A description of each parameter follows:</p>
283
284<h5>image</h5>
285<p>the image.</p>
286
287<h5>exception</h5>
288<p>return any errors or warnings in this structure.</p>
289
290 </div>
291<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImagePlusLayers">OptimizeImagePlusLayers</a></h2>
292<div class="doc-section">
293
294<p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p>
295
296<p>The format of the OptimizePlusImageLayers method is:</p>
297
298<pre class="code">
299 Image *OptimizePlusImageLayers(const Image *image,
300 ExceptionInfo *exception)
301</pre>
302
303<p>A description of each parameter follows:</p>
304
305<h5>image</h5>
306<p>the image.</p>
307
308<h5>exception</h5>
309<p>return any errors or warnings in this structure.</p>
310
311 </div>
312<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="OptimizeImageTransparency">OptimizeImageTransparency</a></h2>
313<div class="doc-section">
314
315<p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p>
316
317<p>WARNING: This modifies the current images directly, rather than generate a new image sequence.</p>
318
319<p>The format of the OptimizeImageTransperency method is:</p>
320
321<pre class="code">
322 void OptimizeImageTransperency(Image *image,ExceptionInfo *exception)
323</pre>
324
325<p>A description of each parameter follows:</p>
326
327<h5>image</h5>
328<p>the image sequence</p>
329
330<h5>exception</h5>
331<p>return any errors or warnings in this structure.</p>
332
333 </div>
334<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="RemoveDuplicateLayers">RemoveDuplicateLayers</a></h2>
335<div class="doc-section">
336
337<p>RemoveDuplicateLayers() removes any image that is exactly the same as the next image in the given image list. Image size and virtual canvas offset must also match, though not the virtual canvas size itself.</p>
338
339<p>No check is made with regards to image disposal setting, though it is the dispose setting of later image that is kept. Also any time delays are also added together. As such coalesced image animations should still produce the same result, though with duplicte frames merged into a single frame.</p>
340
341<p>The format of the RemoveDuplicateLayers method is:</p>
342
343<pre class="code">
344 void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception)
345</pre>
346
347<p>A description of each parameter follows:</p>
348
349<h5>images</h5>
350<p>the image list</p>
351
352<h5>exception</h5>
353<p>return any errors or warnings in this structure.</p>
354
355 </div>
356<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="RemoveZeroDelayLayers">RemoveZeroDelayLayers</a></h2>
357<div class="doc-section">
358
359<p>RemoveZeroDelayLayers() removes any image that as a zero delay time. Such images generally represent intermediate or partial updates in GIF animations used for file optimization. They are not ment to be displayed to users of the animation. Viewable images in an animation should have a time delay of 3 or more centi-seconds (hundredths of a second).</p>
360
361<p>However if all the frames have a zero time delay, then either the animation is as yet incomplete, or it is not a GIF animation. This a non-sensible situation, so no image will be removed and a 'Zero Time Animation' warning (exception) given.</p>
362
363<p>No warning will be given if no image was removed because all images had an appropriate non-zero time delay set.</p>
364
365<p>Due to the special requirements of GIF disposal handling, GIF animations should be coalesced first, before calling this function, though that is not a requirement.</p>
366
367<p>The format of the RemoveZeroDelayLayers method is:</p>
368
369<pre class="code">
370 void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception)
371</pre>
372
373<p>A description of each parameter follows:</p>
374
375<h5>images</h5>
376<p>the image list</p>
377
378<h5>exception</h5>
379<p>return any errors or warnings in this structure.</p>
380
381 </div>
382<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="CompositeLayers">CompositeLayers</a></h2>
383<div class="doc-section">
384
cristy751980d2012-06-03 23:18:35 +0000385<p>CompositeLayers() compose the source image sequence over the destination image sequence, starting with the current image in both lists.</p>
cristy20398432011-08-11 01:31:50 +0000386
cristy751980d2012-06-03 23:18:35 +0000387<p>Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p>
cristy20398432011-08-11 01:31:50 +0000388
cristy751980d2012-06-03 23:18:35 +0000389<p>Composition uses given x and y offsets, as the 'origin' location of the source images virtual canvas (not the real image) allowing you to compose a list of 'layer images' into the destiantioni images. This makes it well sutiable for directly composing 'Clears Frame Animations' or 'Coaleased Animations' onto a static or other 'Coaleased Animation' destination image list. GIF disposal handling is not looked at.</p>
cristy20398432011-08-11 01:31:50 +0000390
cristy751980d2012-06-03 23:18:35 +0000391<p>Special case:- If one of the image sequences is the last image (just a single image remaining), that image is repeatally composed with all the images in the other image list. Either the source or destination lists may be the single image, for this situation.</p>
cristy20398432011-08-11 01:31:50 +0000392
cristy751980d2012-06-03 23:18:35 +0000393<p>In the case of a single destination image (or last image given), that image will ve cloned to match the number of images remaining in the source image list.</p>
394
395<p>This is equivelent to the "-layer Composite" Shell API operator.</p>
396
cristy20398432011-08-11 01:31:50 +0000397
398<p>The format of the CompositeLayers method is:</p>
399
400<pre class="code">
401 void CompositeLayers(Image *destination,
402 const CompositeOperator compose, Image *source,
403 const ssize_t x_offset, const ssize_t y_offset,
404 ExceptionInfo *exception);
405</pre>
406
407<p>A description of each parameter follows:</p>
408
409<h5>destination</h5>
410<p>the destination images and results</p>
411
412<h5>source</h5>
413<p>source image(s) for the layer composition</p>
414
415<h5>compose, x_offset, y_offset</h5>
416<p>arguments passed on to CompositeImages()</p>
417
418<h5>exception</h5>
419<p>return any errors or warnings in this structure.</p>
420
421 </div>
422<h2><a href="http://www.imagemagick.org/api/MagickCore/layer_8c.html" id="MergeImageLayers">MergeImageLayers</a></h2>
423<div class="doc-section">
424
425<p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p>
426
cristy72da67d2013-02-24 21:40:48 +0000427<p>The inital canvas's size depends on the given ImageLayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p>
cristy20398432011-08-11 01:31:50 +0000428
429<p>The format of the MergeImageLayers is:</p>
430
431<pre class="text">
432 Image *MergeImageLayers(const Image *image,
cristy72da67d2013-02-24 21:40:48 +0000433 const ImageLayerMethod method, ExceptionInfo *exception)
cristy20398432011-08-11 01:31:50 +0000434</pre>
435
436<p>A description of each parameter follows:</p>
437
438<h5>image</h5>
439<p>the image list to be composited together</p>
440
441<h5>method</h5>
442<p>the method of selecting the size of the initial canvas.</p>
443
444<p>MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored.</p>
445
446<p>FlattenLayer: Use the virtual canvas size of first image. Images which fall outside this canvas is clipped. This can be used to 'fill out' a given virtual canvas.</p>
447
448<p>MosaicLayer: Start with the virtual canvas of the first image, enlarging left and right edges to contain all images. Images with negative offsets will be clipped.</p>
449
450<p>TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images.</p>
451
452<p>WARNING: a new image is not returned, the original image sequence page data is modified instead.</p>
453
454<h5>exception</h5>
455<p>return any errors or warnings in this structure.</p>
456
457 </div>
cristy06f63f22012-10-31 00:50:07 +0000458
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