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147
148</div>
149
150<div class="main">
151
cristy3ed852e2009-09-05 21:47:34 +0000152<p class="navigation-index">[<a href="#CoalesceImages">CoalesceImages</a> &bull; <a href="#DisposeImages">DisposeImages</a> &bull; <a href="#CompareImageLayers">CompareImageLayers</a> &bull; <a href="#DeconstructImages">DeconstructImages</a> &bull; <a href="#OptimizeImageLayers">OptimizeImageLayers</a> &bull; <a href="#OptimizeImagePlusLayers">OptimizeImagePlusLayers</a> &bull; <a href="#OptimizeImageTransparency">OptimizeImageTransparency</a> &bull; <a href="#RemoveDuplicateLayers">RemoveDuplicateLayers</a> &bull; <a href="#RemoveZeroDelayLayers">RemoveZeroDelayLayers</a> &bull; <a href="#CompositeLayers">CompositeLayers</a> &bull; <a href="#MergeImageLayers">MergeImageLayers</a>]</p>
153
154<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
155_8c.html" target="source" name="CoalesceImages">CoalesceImages</a></h2>
156<div class="doc-section">
157
158<p>CoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences typically start with an image background and each subsequent image varies in size and offset. A new image sequence is returned with all images the same size as the first images virtual canvas and composited with the next image in the sequence.</p></ol>
159
160<p>The format of the CoalesceImages method is:</p>
161
162<pre class="code">
163 Image *CoalesceImages(Image *image,ExceptionInfo *exception)
164</pre>
165
166<p>A description of each parameter follows:</p></ol>
167
168<h5>image</h5>
169<ol><p>the image sequence.</p></ol>
170
171<h5>exception</h5>
172<ol><p>return any errors or warnings in this structure.</p></ol>
173
174 </div>
175<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
176_8c.html" target="source" name="DisposeImages">DisposeImages</a></h2>
177<div class="doc-section">
178
179<p>DisposeImages() returns the coalesced frames of a GIF animation as it would appear after the GIF dispose method of that frame has been applied. That is it returned the appearance of each frame before the next is overlaid.</p></ol>
180
181<p>The format of the DisposeImages method is:</p>
182
183<pre class="code">
184 Image *DisposeImages(Image *image,ExceptionInfo *exception)
185</pre>
186
187<p>A description of each parameter follows:</p></ol>
188
189<h5>image</h5>
190<ol><p>the image sequence.</p></ol>
191
192<h5>exception</h5>
193<ol><p>return any errors or warnings in this structure.</p></ol>
194
195 </div>
196<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
197_8c.html" target="source" name="CompareImageLayers">CompareImageLayers</a></h2>
198<div class="doc-section">
199
200<p>CompareImageLayers() compares each image with the next in a sequence and returns the minimum bounding region of all the pixel differences (of the ImageLayerMethod specified) it discovers.</p></ol>
201
202<p>Images do NOT have to be the same size, though it is best that all the images are 'coalesced' (images are all the same size, on a flattened canvas, so as to represent exactly how an specific frame should look).</p></ol>
203
204<p>No GIF dispose methods are applied, so GIF animations must be coalesced before applying this image operator to find differences to them.</p></ol>
205
206<p>The format of the CompareImageLayers method is:</p>
207
208<pre class="code">
209 Image *CompareImageLayers(const Image *images,
210 const ImageLayerMethod method,ExceptionInfo *exception)
211</pre>
212
213<p>A description of each parameter follows:</p></ol>
214
215<h5>image</h5>
216<ol><p>the image.</p></ol>
217
218<h5>method</h5>
219<ol><p>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer.</p></ol>
220
221<h5>exception</h5>
222<ol><p>return any errors or warnings in this structure.</p></ol>
223
224 </div>
225<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
226_8c.html" target="source" name="DeconstructImages">DeconstructImages</a></h2>
227<div class="doc-section">
228
229<p>DeconstructImages() compares each image with the next in a sequence and returns the minimum bounding region of all differences from the first image.</p></ol>
230
231<p>This function is deprecated in favor of the more universal CompareImageLayers() function.</p></ol>
232
233<p>The format of the DeconstructImages method is:</p>
234
235<pre class="code">
236 Image *DeconstructImages(const Image *images, ExceptionInfo *exception)
237</pre>
238
239<p>A description of each parameter follows:</p></ol>
240
241<h5>image</h5>
242<ol><p>the image.</p></ol>
243
244<h5>exception</h5>
245<ol><p>return any errors or warnings in this structure.</p></ol>
246
247 </div>
248<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
249_8c.html" target="source" name="OptimizeImageLayers">OptimizeImageLayers</a></h2>
250<div class="doc-section">
251
252<p>OptimizeImageLayers() compares each image the GIF disposed forms of the previous image in the sequence. From this it attempts to select the smallest cropped image to replace each frame, while preserving the results of the GIF animation.</p></ol>
253
254<p>The format of the OptimizeImageLayers method is:</p>
255
256<pre class="code">
257 Image *OptimizeImageLayers(const Image *image,
258 ExceptionInfo *exception)
259</pre>
260
261<p>A description of each parameter follows:</p></ol>
262
263<h5>image</h5>
264<ol><p>the image.</p></ol>
265
266<h5>exception</h5>
267<ol><p>return any errors or warnings in this structure.</p></ol>
268
269 </div>
270<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
271_8c.html" target="source" name="OptimizeImagePlusLayers">OptimizeImagePlusLayers</a></h2>
272<div class="doc-section">
273
274<p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p></ol>
275
276<p>The format of the OptimizePlusImageLayers method is:</p>
277
278<pre class="code">
279 Image *OptimizePlusImageLayers(const Image *image,
280 ExceptionInfo *exception)
281</pre>
282
283<p>A description of each parameter follows:</p></ol>
284
285<h5>image</h5>
286<ol><p>the image.</p></ol>
287
288<h5>exception</h5>
289<ol><p>return any errors or warnings in this structure.</p></ol>
290
291 </div>
292<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
293_8c.html" target="source" name="OptimizeImageTransparency">OptimizeImageTransparency</a></h2>
294<div class="doc-section">
295
296<p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p></ol>
297
298<p>WARNING: This modifies the current images directly, rather than generate a new image sequence.</p></ol>
299
300<p>The format of the OptimizeImageTransperency method is:</p>
301
302<pre class="code">
303 void OptimizeImageTransperency(Image *image,ExceptionInfo *exception)
304</pre>
305
306<p>A description of each parameter follows:</p></ol>
307
308<h5>image</h5>
309<ol><p>the image sequence</p></ol>
310
311<h5>exception</h5>
312<ol><p>return any errors or warnings in this structure.</p></ol>
313
314 </div>
315<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
316_8c.html" target="source" name="RemoveDuplicateLayers">RemoveDuplicateLayers</a></h2>
317<div class="doc-section">
318
319<p>RemoveDuplicateLayers() removes any image that is exactly the same as the next image in the given image list. Image size and virtual canvas offset must also match, though not the virtual canvas size itself.</p></ol>
320
321<p>No check is made with regards to image disposal setting, though it is the dispose setting of later image that is kept. Also any time delays are also added together. As such coalesced image animations should still produce the same result, though with duplicte frames merged into a single frame.</p></ol>
322
323<p>The format of the RemoveDuplicateLayers method is:</p>
324
325<pre class="code">
326 void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception)
327</pre>
328
329<p>A description of each parameter follows:</p></ol>
330
331<h5>images</h5>
332<ol><p>the image list</p></ol>
333
334<h5>exception</h5>
335<ol><p>return any errors or warnings in this structure.</p></ol>
336
337 </div>
338<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
339_8c.html" target="source" name="RemoveZeroDelayLayers">RemoveZeroDelayLayers</a></h2>
340<div class="doc-section">
341
342<p>RemoveZeroDelayLayers() removes any image that as a zero delay time. Such images generally represent intermediate or partial updates in GIF animations used for file optimization. They are not ment to be displayed to users of the animation. Viewable images in an animation should have a time delay of 3 or more centi-seconds (hundredths of a second).</p></ol>
343
344<p>However if all the frames have a zero time delay, then either the animation is as yet incomplete, or it is not a GIF animation. This a non-sensible situation, so no image will be removed and a 'Zero Time Animation' warning (exception) given.</p></ol>
345
346<p>No warning will be given if no image was removed because all images had an appropriate non-zero time delay set.</p></ol>
347
348<p>Due to the special requirements of GIF disposal handling, GIF animations should be coalesced first, before calling this function, though that is not a requirement.</p></ol>
349
350<p>The format of the RemoveZeroDelayLayers method is:</p>
351
352<pre class="code">
353 void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception)
354</pre>
355
356<p>A description of each parameter follows:</p></ol>
357
358<h5>images</h5>
359<ol><p>the image list</p></ol>
360
361<h5>exception</h5>
362<ol><p>return any errors or warnings in this structure.</p></ol>
363
364 </div>
365<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
366_8c.html" target="source" name="CompositeLayers">CompositeLayers</a></h2>
367<div class="doc-section">
368
369<p>CompositeLayers() compose first image sequence (source) over the second image sequence (destination), using the given compose method and offsets.</p></ol>
370
371<p>The pointers to the image list does not have to be the start of that image list, but may start somewhere in the middle. Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p></ol>
372
373<p>No GIF disposal handling is performed, so GIF animations should be coalesced before use. However this not a requirement, and individual layer images may have any size or offset, for special compositions.</p></ol>
374
375<p>Special case:- If one of the image sequences is just a single image that image is repeatally composed with all the images in the other image list. Either the source or destination lists may be the single image, for this situation.</p></ol>
376
377<p>The destination list will be expanded as needed to match number of source image overlaid (from current position to end of list).</p></ol>
378
379<p>The format of the CompositeLayers method is:</p>
380
381<pre class="code">
382 void CompositeLayers(Image *destination,
383 const CompositeOperator compose, Image *source,
cristybb503372010-05-27 20:51:26 +0000384 const ssize_t x_offset, const ssize_t y_offset,
cristy3ed852e2009-09-05 21:47:34 +0000385 ExceptionInfo *exception);
386</pre>
387
388<p>A description of each parameter follows:</p></ol>
389
390<h5>destination</h5>
391<ol><p>the destination images and results</p></ol>
392
393<h5>source</h5>
394<ol><p>source image(s) for the layer composition</p></ol>
395
396<h5>compose, x_offset, y_offset</h5>
397<ol><p>arguments passed on to CompositeImages()</p></ol>
398
399<h5>exception</h5>
400<ol><p>return any errors or warnings in this structure.</p></ol>
401
402 </div>
403<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
404_8c.html" target="source" name="MergeImageLayers">MergeImageLayers</a></h2>
405<div class="doc-section">
406
407<p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p></ol>
408
409<p>The inital canvas's size depends on the given ImageLayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p></ol>
410
411<p>The format of the MergeImageLayers is:</p>
412
413<pre class="text">
414 Image *MergeImageLayers(const Image *image,
415 const ImageLayerMethod method, ExceptionInfo *exception)
416</pre>
417
418<p>A description of each parameter follows:</p></ol>
419
420<h5>image</h5>
421<ol><p>the image list to be composited together</p></ol>
422
423<h5>method</h5>
424<ol><p>the method of selecting the size of the initial canvas.</p></ol>
425
426<p>MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored.</p></ol>
427
428<p>FlattenLayer: Use the virtual canvas size of first image. Images which fall outside this canvas is clipped. This can be used to 'fill out' a given virtual canvas.</p></ol>
429
430<p>MosaicLayer: Start with the virtual canvas of the first image, enlarging left and right edges to contain all images. Images with negative offsets will be clipped.</p></ol>
431
432<p>TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images.</p></ol>
433
434<p>WARNING: a new image is not returned, the original image sequence page data is modified instead.</p></ol>
435
436<h5>exception</h5>
437<ol><p>return any errors or warnings in this structure.</p></ol>
438
439 </div>
cristy3eaa0ef2010-03-06 20:35:26 +0000440
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