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162
163<div class="main">
164
cristy3ed852e2009-09-05 21:47:34 +0000165<p class="navigation-index">[<a href="#CoalesceImages">CoalesceImages</a> &bull; <a href="#DisposeImages">DisposeImages</a> &bull; <a href="#CompareImageLayers">CompareImageLayers</a> &bull; <a href="#DeconstructImages">DeconstructImages</a> &bull; <a href="#OptimizeImageLayers">OptimizeImageLayers</a> &bull; <a href="#OptimizeImagePlusLayers">OptimizeImagePlusLayers</a> &bull; <a href="#OptimizeImageTransparency">OptimizeImageTransparency</a> &bull; <a href="#RemoveDuplicateLayers">RemoveDuplicateLayers</a> &bull; <a href="#RemoveZeroDelayLayers">RemoveZeroDelayLayers</a> &bull; <a href="#CompositeLayers">CompositeLayers</a> &bull; <a href="#MergeImageLayers">MergeImageLayers</a>]</p>
166
167<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
168_8c.html" target="source" name="CoalesceImages">CoalesceImages</a></h2>
169<div class="doc-section">
170
171<p>CoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences typically start with an image background and each subsequent image varies in size and offset. A new image sequence is returned with all images the same size as the first images virtual canvas and composited with the next image in the sequence.</p></ol>
172
173<p>The format of the CoalesceImages method is:</p>
174
175<pre class="code">
176 Image *CoalesceImages(Image *image,ExceptionInfo *exception)
177</pre>
178
179<p>A description of each parameter follows:</p></ol>
180
181<h5>image</h5>
182<ol><p>the image sequence.</p></ol>
183
184<h5>exception</h5>
185<ol><p>return any errors or warnings in this structure.</p></ol>
186
187 </div>
188<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
189_8c.html" target="source" name="DisposeImages">DisposeImages</a></h2>
190<div class="doc-section">
191
192<p>DisposeImages() returns the coalesced frames of a GIF animation as it would appear after the GIF dispose method of that frame has been applied. That is it returned the appearance of each frame before the next is overlaid.</p></ol>
193
194<p>The format of the DisposeImages method is:</p>
195
196<pre class="code">
197 Image *DisposeImages(Image *image,ExceptionInfo *exception)
198</pre>
199
200<p>A description of each parameter follows:</p></ol>
201
202<h5>image</h5>
203<ol><p>the image sequence.</p></ol>
204
205<h5>exception</h5>
206<ol><p>return any errors or warnings in this structure.</p></ol>
207
208 </div>
209<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
210_8c.html" target="source" name="CompareImageLayers">CompareImageLayers</a></h2>
211<div class="doc-section">
212
213<p>CompareImageLayers() compares each image with the next in a sequence and returns the minimum bounding region of all the pixel differences (of the ImageLayerMethod specified) it discovers.</p></ol>
214
215<p>Images do NOT have to be the same size, though it is best that all the images are 'coalesced' (images are all the same size, on a flattened canvas, so as to represent exactly how an specific frame should look).</p></ol>
216
217<p>No GIF dispose methods are applied, so GIF animations must be coalesced before applying this image operator to find differences to them.</p></ol>
218
219<p>The format of the CompareImageLayers method is:</p>
220
221<pre class="code">
222 Image *CompareImageLayers(const Image *images,
223 const ImageLayerMethod method,ExceptionInfo *exception)
224</pre>
225
226<p>A description of each parameter follows:</p></ol>
227
228<h5>image</h5>
229<ol><p>the image.</p></ol>
230
231<h5>method</h5>
232<ol><p>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer.</p></ol>
233
234<h5>exception</h5>
235<ol><p>return any errors or warnings in this structure.</p></ol>
236
237 </div>
238<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
239_8c.html" target="source" name="DeconstructImages">DeconstructImages</a></h2>
240<div class="doc-section">
241
242<p>DeconstructImages() compares each image with the next in a sequence and returns the minimum bounding region of all differences from the first image.</p></ol>
243
244<p>This function is deprecated in favor of the more universal CompareImageLayers() function.</p></ol>
245
246<p>The format of the DeconstructImages method is:</p>
247
248<pre class="code">
249 Image *DeconstructImages(const Image *images, ExceptionInfo *exception)
250</pre>
251
252<p>A description of each parameter follows:</p></ol>
253
254<h5>image</h5>
255<ol><p>the image.</p></ol>
256
257<h5>exception</h5>
258<ol><p>return any errors or warnings in this structure.</p></ol>
259
260 </div>
261<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
262_8c.html" target="source" name="OptimizeImageLayers">OptimizeImageLayers</a></h2>
263<div class="doc-section">
264
265<p>OptimizeImageLayers() compares each image the GIF disposed forms of the previous image in the sequence. From this it attempts to select the smallest cropped image to replace each frame, while preserving the results of the GIF animation.</p></ol>
266
267<p>The format of the OptimizeImageLayers method is:</p>
268
269<pre class="code">
270 Image *OptimizeImageLayers(const Image *image,
271 ExceptionInfo *exception)
272</pre>
273
274<p>A description of each parameter follows:</p></ol>
275
276<h5>image</h5>
277<ol><p>the image.</p></ol>
278
279<h5>exception</h5>
280<ol><p>return any errors or warnings in this structure.</p></ol>
281
282 </div>
283<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
284_8c.html" target="source" name="OptimizeImagePlusLayers">OptimizeImagePlusLayers</a></h2>
285<div class="doc-section">
286
287<p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p></ol>
288
289<p>The format of the OptimizePlusImageLayers method is:</p>
290
291<pre class="code">
292 Image *OptimizePlusImageLayers(const Image *image,
293 ExceptionInfo *exception)
294</pre>
295
296<p>A description of each parameter follows:</p></ol>
297
298<h5>image</h5>
299<ol><p>the image.</p></ol>
300
301<h5>exception</h5>
302<ol><p>return any errors or warnings in this structure.</p></ol>
303
304 </div>
305<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
306_8c.html" target="source" name="OptimizeImageTransparency">OptimizeImageTransparency</a></h2>
307<div class="doc-section">
308
309<p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p></ol>
310
311<p>WARNING: This modifies the current images directly, rather than generate a new image sequence.</p></ol>
312
313<p>The format of the OptimizeImageTransperency method is:</p>
314
315<pre class="code">
316 void OptimizeImageTransperency(Image *image,ExceptionInfo *exception)
317</pre>
318
319<p>A description of each parameter follows:</p></ol>
320
321<h5>image</h5>
322<ol><p>the image sequence</p></ol>
323
324<h5>exception</h5>
325<ol><p>return any errors or warnings in this structure.</p></ol>
326
327 </div>
328<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
329_8c.html" target="source" name="RemoveDuplicateLayers">RemoveDuplicateLayers</a></h2>
330<div class="doc-section">
331
332<p>RemoveDuplicateLayers() removes any image that is exactly the same as the next image in the given image list. Image size and virtual canvas offset must also match, though not the virtual canvas size itself.</p></ol>
333
334<p>No check is made with regards to image disposal setting, though it is the dispose setting of later image that is kept. Also any time delays are also added together. As such coalesced image animations should still produce the same result, though with duplicte frames merged into a single frame.</p></ol>
335
336<p>The format of the RemoveDuplicateLayers method is:</p>
337
338<pre class="code">
339 void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception)
340</pre>
341
342<p>A description of each parameter follows:</p></ol>
343
344<h5>images</h5>
345<ol><p>the image list</p></ol>
346
347<h5>exception</h5>
348<ol><p>return any errors or warnings in this structure.</p></ol>
349
350 </div>
351<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
352_8c.html" target="source" name="RemoveZeroDelayLayers">RemoveZeroDelayLayers</a></h2>
353<div class="doc-section">
354
355<p>RemoveZeroDelayLayers() removes any image that as a zero delay time. Such images generally represent intermediate or partial updates in GIF animations used for file optimization. They are not ment to be displayed to users of the animation. Viewable images in an animation should have a time delay of 3 or more centi-seconds (hundredths of a second).</p></ol>
356
357<p>However if all the frames have a zero time delay, then either the animation is as yet incomplete, or it is not a GIF animation. This a non-sensible situation, so no image will be removed and a 'Zero Time Animation' warning (exception) given.</p></ol>
358
359<p>No warning will be given if no image was removed because all images had an appropriate non-zero time delay set.</p></ol>
360
361<p>Due to the special requirements of GIF disposal handling, GIF animations should be coalesced first, before calling this function, though that is not a requirement.</p></ol>
362
363<p>The format of the RemoveZeroDelayLayers method is:</p>
364
365<pre class="code">
366 void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception)
367</pre>
368
369<p>A description of each parameter follows:</p></ol>
370
371<h5>images</h5>
372<ol><p>the image list</p></ol>
373
374<h5>exception</h5>
375<ol><p>return any errors or warnings in this structure.</p></ol>
376
377 </div>
378<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
379_8c.html" target="source" name="CompositeLayers">CompositeLayers</a></h2>
380<div class="doc-section">
381
382<p>CompositeLayers() compose first image sequence (source) over the second image sequence (destination), using the given compose method and offsets.</p></ol>
383
384<p>The pointers to the image list does not have to be the start of that image list, but may start somewhere in the middle. Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p></ol>
385
386<p>No GIF disposal handling is performed, so GIF animations should be coalesced before use. However this not a requirement, and individual layer images may have any size or offset, for special compositions.</p></ol>
387
388<p>Special case:- If one of the image sequences is just a single image that image is repeatally composed with all the images in the other image list. Either the source or destination lists may be the single image, for this situation.</p></ol>
389
390<p>The destination list will be expanded as needed to match number of source image overlaid (from current position to end of list).</p></ol>
391
392<p>The format of the CompositeLayers method is:</p>
393
394<pre class="code">
395 void CompositeLayers(Image *destination,
396 const CompositeOperator compose, Image *source,
cristybb503372010-05-27 20:51:26 +0000397 const ssize_t x_offset, const ssize_t y_offset,
cristy3ed852e2009-09-05 21:47:34 +0000398 ExceptionInfo *exception);
399</pre>
400
401<p>A description of each parameter follows:</p></ol>
402
403<h5>destination</h5>
404<ol><p>the destination images and results</p></ol>
405
406<h5>source</h5>
407<ol><p>source image(s) for the layer composition</p></ol>
408
409<h5>compose, x_offset, y_offset</h5>
410<ol><p>arguments passed on to CompositeImages()</p></ol>
411
412<h5>exception</h5>
413<ol><p>return any errors or warnings in this structure.</p></ol>
414
415 </div>
416<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
417_8c.html" target="source" name="MergeImageLayers">MergeImageLayers</a></h2>
418<div class="doc-section">
419
420<p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p></ol>
421
422<p>The inital canvas's size depends on the given ImageLayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p></ol>
423
424<p>The format of the MergeImageLayers is:</p>
425
426<pre class="text">
427 Image *MergeImageLayers(const Image *image,
428 const ImageLayerMethod method, ExceptionInfo *exception)
429</pre>
430
431<p>A description of each parameter follows:</p></ol>
432
433<h5>image</h5>
434<ol><p>the image list to be composited together</p></ol>
435
436<h5>method</h5>
437<ol><p>the method of selecting the size of the initial canvas.</p></ol>
438
439<p>MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored.</p></ol>
440
441<p>FlattenLayer: Use the virtual canvas size of first image. Images which fall outside this canvas is clipped. This can be used to 'fill out' a given virtual canvas.</p></ol>
442
443<p>MosaicLayer: Start with the virtual canvas of the first image, enlarging left and right edges to contain all images. Images with negative offsets will be clipped.</p></ol>
444
445<p>TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images.</p></ol>
446
447<p>WARNING: a new image is not returned, the original image sequence page data is modified instead.</p></ol>
448
449<h5>exception</h5>
450<ol><p>return any errors or warnings in this structure.</p></ol>
451
452 </div>
cristy3eaa0ef2010-03-06 20:35:26 +0000453
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