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164
165<div class="main">
166
cristy3ed852e2009-09-05 21:47:34 +0000167<p class="navigation-index">[<a href="#CoalesceImages">CoalesceImages</a> &bull; <a href="#DisposeImages">DisposeImages</a> &bull; <a href="#CompareImageLayers">CompareImageLayers</a> &bull; <a href="#DeconstructImages">DeconstructImages</a> &bull; <a href="#OptimizeImageLayers">OptimizeImageLayers</a> &bull; <a href="#OptimizeImagePlusLayers">OptimizeImagePlusLayers</a> &bull; <a href="#OptimizeImageTransparency">OptimizeImageTransparency</a> &bull; <a href="#RemoveDuplicateLayers">RemoveDuplicateLayers</a> &bull; <a href="#RemoveZeroDelayLayers">RemoveZeroDelayLayers</a> &bull; <a href="#CompositeLayers">CompositeLayers</a> &bull; <a href="#MergeImageLayers">MergeImageLayers</a>]</p>
168
169<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
170_8c.html" target="source" name="CoalesceImages">CoalesceImages</a></h2>
171<div class="doc-section">
172
173<p>CoalesceImages() composites a set of images while respecting any page offsets and disposal methods. GIF, MIFF, and MNG animation sequences typically start with an image background and each subsequent image varies in size and offset. A new image sequence is returned with all images the same size as the first images virtual canvas and composited with the next image in the sequence.</p></ol>
174
175<p>The format of the CoalesceImages method is:</p>
176
177<pre class="code">
178 Image *CoalesceImages(Image *image,ExceptionInfo *exception)
179</pre>
180
181<p>A description of each parameter follows:</p></ol>
182
183<h5>image</h5>
184<ol><p>the image sequence.</p></ol>
185
186<h5>exception</h5>
187<ol><p>return any errors or warnings in this structure.</p></ol>
188
189 </div>
190<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
191_8c.html" target="source" name="DisposeImages">DisposeImages</a></h2>
192<div class="doc-section">
193
194<p>DisposeImages() returns the coalesced frames of a GIF animation as it would appear after the GIF dispose method of that frame has been applied. That is it returned the appearance of each frame before the next is overlaid.</p></ol>
195
196<p>The format of the DisposeImages method is:</p>
197
198<pre class="code">
199 Image *DisposeImages(Image *image,ExceptionInfo *exception)
200</pre>
201
202<p>A description of each parameter follows:</p></ol>
203
204<h5>image</h5>
205<ol><p>the image sequence.</p></ol>
206
207<h5>exception</h5>
208<ol><p>return any errors or warnings in this structure.</p></ol>
209
210 </div>
211<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
212_8c.html" target="source" name="CompareImageLayers">CompareImageLayers</a></h2>
213<div class="doc-section">
214
215<p>CompareImageLayers() compares each image with the next in a sequence and returns the minimum bounding region of all the pixel differences (of the ImageLayerMethod specified) it discovers.</p></ol>
216
217<p>Images do NOT have to be the same size, though it is best that all the images are 'coalesced' (images are all the same size, on a flattened canvas, so as to represent exactly how an specific frame should look).</p></ol>
218
219<p>No GIF dispose methods are applied, so GIF animations must be coalesced before applying this image operator to find differences to them.</p></ol>
220
221<p>The format of the CompareImageLayers method is:</p>
222
223<pre class="code">
224 Image *CompareImageLayers(const Image *images,
225 const ImageLayerMethod method,ExceptionInfo *exception)
226</pre>
227
228<p>A description of each parameter follows:</p></ol>
229
230<h5>image</h5>
231<ol><p>the image.</p></ol>
232
233<h5>method</h5>
234<ol><p>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer.</p></ol>
235
236<h5>exception</h5>
237<ol><p>return any errors or warnings in this structure.</p></ol>
238
239 </div>
240<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
241_8c.html" target="source" name="DeconstructImages">DeconstructImages</a></h2>
242<div class="doc-section">
243
244<p>DeconstructImages() compares each image with the next in a sequence and returns the minimum bounding region of all differences from the first image.</p></ol>
245
246<p>This function is deprecated in favor of the more universal CompareImageLayers() function.</p></ol>
247
248<p>The format of the DeconstructImages method is:</p>
249
250<pre class="code">
251 Image *DeconstructImages(const Image *images, ExceptionInfo *exception)
252</pre>
253
254<p>A description of each parameter follows:</p></ol>
255
256<h5>image</h5>
257<ol><p>the image.</p></ol>
258
259<h5>exception</h5>
260<ol><p>return any errors or warnings in this structure.</p></ol>
261
262 </div>
263<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
264_8c.html" target="source" name="OptimizeImageLayers">OptimizeImageLayers</a></h2>
265<div class="doc-section">
266
267<p>OptimizeImageLayers() compares each image the GIF disposed forms of the previous image in the sequence. From this it attempts to select the smallest cropped image to replace each frame, while preserving the results of the GIF animation.</p></ol>
268
269<p>The format of the OptimizeImageLayers method is:</p>
270
271<pre class="code">
272 Image *OptimizeImageLayers(const Image *image,
273 ExceptionInfo *exception)
274</pre>
275
276<p>A description of each parameter follows:</p></ol>
277
278<h5>image</h5>
279<ol><p>the image.</p></ol>
280
281<h5>exception</h5>
282<ol><p>return any errors or warnings in this structure.</p></ol>
283
284 </div>
285<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
286_8c.html" target="source" name="OptimizeImagePlusLayers">OptimizeImagePlusLayers</a></h2>
287<div class="doc-section">
288
289<p>OptimizeImagePlusLayers() is exactly as OptimizeImageLayers(), but may also add or even remove extra frames in the animation, if it improves the total number of pixels in the resulting GIF animation.</p></ol>
290
291<p>The format of the OptimizePlusImageLayers method is:</p>
292
293<pre class="code">
294 Image *OptimizePlusImageLayers(const Image *image,
295 ExceptionInfo *exception)
296</pre>
297
298<p>A description of each parameter follows:</p></ol>
299
300<h5>image</h5>
301<ol><p>the image.</p></ol>
302
303<h5>exception</h5>
304<ol><p>return any errors or warnings in this structure.</p></ol>
305
306 </div>
307<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
308_8c.html" target="source" name="OptimizeImageTransparency">OptimizeImageTransparency</a></h2>
309<div class="doc-section">
310
311<p>OptimizeImageTransparency() takes a frame optimized GIF animation, and compares the overlayed pixels against the disposal image resulting from all the previous frames in the animation. Any pixel that does not change the disposal image (and thus does not effect the outcome of an overlay) is made transparent.</p></ol>
312
313<p>WARNING: This modifies the current images directly, rather than generate a new image sequence.</p></ol>
314
315<p>The format of the OptimizeImageTransperency method is:</p>
316
317<pre class="code">
318 void OptimizeImageTransperency(Image *image,ExceptionInfo *exception)
319</pre>
320
321<p>A description of each parameter follows:</p></ol>
322
323<h5>image</h5>
324<ol><p>the image sequence</p></ol>
325
326<h5>exception</h5>
327<ol><p>return any errors or warnings in this structure.</p></ol>
328
329 </div>
330<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
331_8c.html" target="source" name="RemoveDuplicateLayers">RemoveDuplicateLayers</a></h2>
332<div class="doc-section">
333
334<p>RemoveDuplicateLayers() removes any image that is exactly the same as the next image in the given image list. Image size and virtual canvas offset must also match, though not the virtual canvas size itself.</p></ol>
335
336<p>No check is made with regards to image disposal setting, though it is the dispose setting of later image that is kept. Also any time delays are also added together. As such coalesced image animations should still produce the same result, though with duplicte frames merged into a single frame.</p></ol>
337
338<p>The format of the RemoveDuplicateLayers method is:</p>
339
340<pre class="code">
341 void RemoveDuplicateLayers(Image **image, ExceptionInfo *exception)
342</pre>
343
344<p>A description of each parameter follows:</p></ol>
345
346<h5>images</h5>
347<ol><p>the image list</p></ol>
348
349<h5>exception</h5>
350<ol><p>return any errors or warnings in this structure.</p></ol>
351
352 </div>
353<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
354_8c.html" target="source" name="RemoveZeroDelayLayers">RemoveZeroDelayLayers</a></h2>
355<div class="doc-section">
356
357<p>RemoveZeroDelayLayers() removes any image that as a zero delay time. Such images generally represent intermediate or partial updates in GIF animations used for file optimization. They are not ment to be displayed to users of the animation. Viewable images in an animation should have a time delay of 3 or more centi-seconds (hundredths of a second).</p></ol>
358
359<p>However if all the frames have a zero time delay, then either the animation is as yet incomplete, or it is not a GIF animation. This a non-sensible situation, so no image will be removed and a 'Zero Time Animation' warning (exception) given.</p></ol>
360
361<p>No warning will be given if no image was removed because all images had an appropriate non-zero time delay set.</p></ol>
362
363<p>Due to the special requirements of GIF disposal handling, GIF animations should be coalesced first, before calling this function, though that is not a requirement.</p></ol>
364
365<p>The format of the RemoveZeroDelayLayers method is:</p>
366
367<pre class="code">
368 void RemoveZeroDelayLayers(Image **image, ExceptionInfo *exception)
369</pre>
370
371<p>A description of each parameter follows:</p></ol>
372
373<h5>images</h5>
374<ol><p>the image list</p></ol>
375
376<h5>exception</h5>
377<ol><p>return any errors or warnings in this structure.</p></ol>
378
379 </div>
380<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
381_8c.html" target="source" name="CompositeLayers">CompositeLayers</a></h2>
382<div class="doc-section">
383
384<p>CompositeLayers() compose first image sequence (source) over the second image sequence (destination), using the given compose method and offsets.</p></ol>
385
386<p>The pointers to the image list does not have to be the start of that image list, but may start somewhere in the middle. Each layer from the two image lists are composted together until the end of one of the image lists is reached. The offset of each composition is also adjusted to match the virtual canvas offsets of each layer. As such the given offset is relative to the virtual canvas, and not the actual image.</p></ol>
387
388<p>No GIF disposal handling is performed, so GIF animations should be coalesced before use. However this not a requirement, and individual layer images may have any size or offset, for special compositions.</p></ol>
389
390<p>Special case:- If one of the image sequences is just a single image that image is repeatally composed with all the images in the other image list. Either the source or destination lists may be the single image, for this situation.</p></ol>
391
392<p>The destination list will be expanded as needed to match number of source image overlaid (from current position to end of list).</p></ol>
393
394<p>The format of the CompositeLayers method is:</p>
395
396<pre class="code">
397 void CompositeLayers(Image *destination,
398 const CompositeOperator compose, Image *source,
cristybb503372010-05-27 20:51:26 +0000399 const ssize_t x_offset, const ssize_t y_offset,
cristy3ed852e2009-09-05 21:47:34 +0000400 ExceptionInfo *exception);
401</pre>
402
403<p>A description of each parameter follows:</p></ol>
404
405<h5>destination</h5>
406<ol><p>the destination images and results</p></ol>
407
408<h5>source</h5>
409<ol><p>source image(s) for the layer composition</p></ol>
410
411<h5>compose, x_offset, y_offset</h5>
412<ol><p>arguments passed on to CompositeImages()</p></ol>
413
414<h5>exception</h5>
415<ol><p>return any errors or warnings in this structure.</p></ol>
416
417 </div>
418<h2><a href="http://www.imagemagick.org/api/MagickCore/layer
419_8c.html" target="source" name="MergeImageLayers">MergeImageLayers</a></h2>
420<div class="doc-section">
421
422<p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p></ol>
423
424<p>The inital canvas's size depends on the given ImageLayerMethod, and is initialized using the first images background color. The images are then compositied onto that image in sequence using the given composition that has been assigned to each individual image.</p></ol>
425
426<p>The format of the MergeImageLayers is:</p>
427
428<pre class="text">
429 Image *MergeImageLayers(const Image *image,
430 const ImageLayerMethod method, ExceptionInfo *exception)
431</pre>
432
433<p>A description of each parameter follows:</p></ol>
434
435<h5>image</h5>
436<ol><p>the image list to be composited together</p></ol>
437
438<h5>method</h5>
439<ol><p>the method of selecting the size of the initial canvas.</p></ol>
440
441<p>MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored.</p></ol>
442
443<p>FlattenLayer: Use the virtual canvas size of first image. Images which fall outside this canvas is clipped. This can be used to 'fill out' a given virtual canvas.</p></ol>
444
445<p>MosaicLayer: Start with the virtual canvas of the first image, enlarging left and right edges to contain all images. Images with negative offsets will be clipped.</p></ol>
446
447<p>TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images.</p></ol>
448
449<p>WARNING: a new image is not returned, the original image sequence page data is modified instead.</p></ol>
450
451<h5>exception</h5>
452<ol><p>return any errors or warnings in this structure.</p></ol>
453
454 </div>
cristy3eaa0ef2010-03-06 20:35:26 +0000455
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