| // Auto-generated file. Do not edit! |
| // Template: src/f32-dwconv2d-chw/3x3p1-scalar.c.in |
| // Generator: tools/xngen |
| // |
| // Copyright 2020 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <xnnpack/dwconv.h> |
| #include <xnnpack/math.h> |
| |
| |
| void xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_6x1( |
| size_t input_height, |
| size_t input_width, |
| const float* input, |
| const float* weights, |
| const float* zero, |
| float* output, |
| uint32_t padding_top, |
| const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) |
| { |
| assert(input_height != 0); |
| assert(input_width != 0); |
| assert(input_width % sizeof(float) == 0); |
| assert(padding_top == 1); |
| |
| const float vmin = params->scalar.min; |
| const float vmax = params->scalar.max; |
| |
| const float vbias = weights[0]; |
| const float vk00 = weights[1]; |
| const float vk01 = weights[2]; |
| const float vk02 = weights[3]; |
| const float vk10 = weights[4]; |
| const float vk11 = weights[5]; |
| const float vk12 = weights[6]; |
| const float vk20 = weights[7]; |
| const float vk21 = weights[8]; |
| const float vk22 = weights[9]; |
| |
| const float* i0 = zero; |
| const float* i1 = input; |
| const float* i2 = (const float*) ((uintptr_t) i1 + input_width); |
| const float* i3 = (const float*) ((uintptr_t) i2 + input_width); |
| const float* i4 = (const float*) ((uintptr_t) i3 + input_width); |
| const float* i5 = (const float*) ((uintptr_t) i4 + input_width); |
| const float* i6 = (const float*) ((uintptr_t) i5 + input_width); |
| const float* i7 = (const float*) ((uintptr_t) i6 + input_width); |
| |
| float* o0 = output; |
| float* o1 = (float*) ((uintptr_t) o0 + input_width); |
| float* o2 = (float*) ((uintptr_t) o1 + input_width); |
| float* o3 = (float*) ((uintptr_t) o2 + input_width); |
| float* o4 = (float*) ((uintptr_t) o3 + input_width); |
| float* o5 = (float*) ((uintptr_t) o4 + input_width); |
| |
| size_t output_height = input_height; |
| do { |
| if XNN_UNPREDICTABLE(output_height < 2) { |
| i2 = zero; |
| o1 = o0; |
| } |
| if XNN_UNPREDICTABLE(output_height < 3) { |
| i3 = zero; |
| o2 = o1; |
| } |
| if XNN_UNPREDICTABLE(output_height < 4) { |
| i4 = zero; |
| o3 = o2; |
| } |
| if XNN_UNPREDICTABLE(output_height < 5) { |
| i5 = zero; |
| o4 = o3; |
| } |
| if XNN_UNPREDICTABLE(output_height < 6) { |
| i6 = zero; |
| o5 = o4; |
| } |
| if XNN_UNPREDICTABLE(output_height < 7) { |
| i7 = zero; |
| } |
| |
| float vi0x0 = 0.0f; |
| float vi1x0 = 0.0f; |
| float vi2x0 = 0.0f; |
| float vi3x0 = 0.0f; |
| float vi4x0 = 0.0f; |
| float vi5x0 = 0.0f; |
| float vi6x0 = 0.0f; |
| float vi7x0 = 0.0f; |
| |
| float vi0x1 = *i0++; |
| float vi1x1 = *i1++; |
| float vi2x1 = *i2++; |
| float vi3x1 = *i3++; |
| float vi4x1 = *i4++; |
| float vi5x1 = *i5++; |
| float vi6x1 = *i6++; |
| float vi7x1 = *i7++; |
| |
| size_t w = input_width; |
| for (; w > 1 * sizeof(float); w -= 1 * sizeof(float)) { |
| const float vi0x2 = *i0++; |
| const float vi1x2 = *i1++; |
| const float vi2x2 = *i2++; |
| const float vi3x2 = *i3++; |
| const float vi4x2 = *i4++; |
| const float vi5x2 = *i5++; |
| const float vi6x2 = *i6++; |
| const float vi7x2 = *i7++; |
| |
| float vo0p0 = vbias + vi0x0 * vk00; |
| float vo1p0 = vbias + vi1x0 * vk00; |
| float vo2p0 = vbias + vi2x0 * vk00; |
| float vo3p0 = vbias + vi3x0 * vk00; |
| float vo4p0 = vbias + vi4x0 * vk00; |
| float vo5p0 = vbias + vi5x0 * vk00; |
| vo0p0 += vi1x0 * vk10; |
| vo1p0 += vi2x0 * vk10; |
| vo2p0 += vi3x0 * vk10; |
| vo3p0 += vi4x0 * vk10; |
| vo4p0 += vi5x0 * vk10; |
| vo5p0 += vi6x0 * vk10; |
| vo0p0 += vi2x0 * vk20; |
| vo1p0 += vi3x0 * vk20; |
| vo2p0 += vi4x0 * vk20; |
| vo3p0 += vi5x0 * vk20; |
| vo4p0 += vi6x0 * vk20; |
| vo5p0 += vi7x0 * vk20; |
| |
| vi0x0 = vi0x1; |
| vi1x0 = vi1x1; |
| vi2x0 = vi2x1; |
| vi3x0 = vi3x1; |
| vi4x0 = vi4x1; |
| vi5x0 = vi5x1; |
| vi6x0 = vi6x1; |
| vi7x0 = vi7x1; |
| |
| vo0p0 += vi0x1 * vk01; |
| vo1p0 += vi1x1 * vk01; |
| vo2p0 += vi2x1 * vk01; |
| vo3p0 += vi3x1 * vk01; |
| vo4p0 += vi4x1 * vk01; |
| vo5p0 += vi5x1 * vk01; |
| vo0p0 += vi1x1 * vk11; |
| vo1p0 += vi2x1 * vk11; |
| vo2p0 += vi3x1 * vk11; |
| vo3p0 += vi4x1 * vk11; |
| vo4p0 += vi5x1 * vk11; |
| vo5p0 += vi6x1 * vk11; |
| vo0p0 += vi2x1 * vk21; |
| vo1p0 += vi3x1 * vk21; |
| vo2p0 += vi4x1 * vk21; |
| vo3p0 += vi5x1 * vk21; |
| vo4p0 += vi6x1 * vk21; |
| vo5p0 += vi7x1 * vk21; |
| |
| vi0x1 = vi0x2; |
| vi1x1 = vi1x2; |
| vi2x1 = vi2x2; |
| vi3x1 = vi3x2; |
| vi4x1 = vi4x2; |
| vi5x1 = vi5x2; |
| vi6x1 = vi6x2; |
| vi7x1 = vi7x2; |
| |
| vo0p0 += vi0x2 * vk02; |
| vo1p0 += vi1x2 * vk02; |
| vo2p0 += vi2x2 * vk02; |
| vo3p0 += vi3x2 * vk02; |
| vo4p0 += vi4x2 * vk02; |
| vo5p0 += vi5x2 * vk02; |
| vo0p0 += vi1x2 * vk12; |
| vo1p0 += vi2x2 * vk12; |
| vo2p0 += vi3x2 * vk12; |
| vo3p0 += vi4x2 * vk12; |
| vo4p0 += vi5x2 * vk12; |
| vo5p0 += vi6x2 * vk12; |
| vo0p0 += vi2x2 * vk22; |
| vo1p0 += vi3x2 * vk22; |
| vo2p0 += vi4x2 * vk22; |
| vo3p0 += vi5x2 * vk22; |
| vo4p0 += vi6x2 * vk22; |
| vo5p0 += vi7x2 * vk22; |
| |
| |
| float vo0 = math_max_f32(vo0p0, vmin); |
| float vo1 = math_max_f32(vo1p0, vmin); |
| float vo2 = math_max_f32(vo2p0, vmin); |
| float vo3 = math_max_f32(vo3p0, vmin); |
| float vo4 = math_max_f32(vo4p0, vmin); |
| float vo5 = math_max_f32(vo5p0, vmin); |
| |
| vo0 = math_min_f32(vo0, vmax); |
| vo1 = math_min_f32(vo1, vmax); |
| vo2 = math_min_f32(vo2, vmax); |
| vo3 = math_min_f32(vo3, vmax); |
| vo4 = math_min_f32(vo4, vmax); |
| vo5 = math_min_f32(vo5, vmax); |
| |
| *o5++ = vo5; |
| *o4++ = vo4; |
| *o3++ = vo3; |
| *o2++ = vo2; |
| *o1++ = vo1; |
| *o0++ = vo0; |
| } |
| // Always process the last pixel separately to account for right edge. |
| assert(w == 1 * sizeof(float)); |
| { |
| float vo0p0 = vbias + vi0x0 * vk00; |
| float vo1p0 = vbias + vi1x0 * vk00; |
| float vo2p0 = vbias + vi2x0 * vk00; |
| float vo3p0 = vbias + vi3x0 * vk00; |
| float vo4p0 = vbias + vi4x0 * vk00; |
| float vo5p0 = vbias + vi5x0 * vk00; |
| vo0p0 += vi1x0 * vk10; |
| vo1p0 += vi2x0 * vk10; |
| vo2p0 += vi3x0 * vk10; |
| vo3p0 += vi4x0 * vk10; |
| vo4p0 += vi5x0 * vk10; |
| vo5p0 += vi6x0 * vk10; |
| vo0p0 += vi2x0 * vk20; |
| vo1p0 += vi3x0 * vk20; |
| vo2p0 += vi4x0 * vk20; |
| vo3p0 += vi5x0 * vk20; |
| vo4p0 += vi6x0 * vk20; |
| vo5p0 += vi7x0 * vk20; |
| |
| vo0p0 += vi0x1 * vk01; |
| vo1p0 += vi1x1 * vk01; |
| vo2p0 += vi2x1 * vk01; |
| vo3p0 += vi3x1 * vk01; |
| vo4p0 += vi4x1 * vk01; |
| vo5p0 += vi5x1 * vk01; |
| vo0p0 += vi1x1 * vk11; |
| vo1p0 += vi2x1 * vk11; |
| vo2p0 += vi3x1 * vk11; |
| vo3p0 += vi4x1 * vk11; |
| vo4p0 += vi5x1 * vk11; |
| vo5p0 += vi6x1 * vk11; |
| vo0p0 += vi2x1 * vk21; |
| vo1p0 += vi3x1 * vk21; |
| vo2p0 += vi4x1 * vk21; |
| vo3p0 += vi5x1 * vk21; |
| vo4p0 += vi6x1 * vk21; |
| vo5p0 += vi7x1 * vk21; |
| |
| |
| float vo0 = math_max_f32(vo0p0, vmin); |
| float vo1 = math_max_f32(vo1p0, vmin); |
| float vo2 = math_max_f32(vo2p0, vmin); |
| float vo3 = math_max_f32(vo3p0, vmin); |
| float vo4 = math_max_f32(vo4p0, vmin); |
| float vo5 = math_max_f32(vo5p0, vmin); |
| |
| vo0 = math_min_f32(vo0, vmax); |
| vo1 = math_min_f32(vo1, vmax); |
| vo2 = math_min_f32(vo2, vmax); |
| vo3 = math_min_f32(vo3, vmax); |
| vo4 = math_min_f32(vo4, vmax); |
| vo5 = math_min_f32(vo5, vmax); |
| |
| *o5++ = vo5; |
| *o4++ = vo4; |
| *o3++ = vo3; |
| *o2++ = vo2; |
| *o1++ = vo1; |
| *o0++ = vo0; |
| } |
| |
| i0 = (const float*) ((uintptr_t) i6 - input_width); |
| i1 = (const float*) ((uintptr_t) i7 - input_width); |
| i2 = (const float*) ((uintptr_t) i1 + input_width); |
| i3 = (const float*) ((uintptr_t) i2 + input_width); |
| i4 = (const float*) ((uintptr_t) i3 + input_width); |
| i5 = (const float*) ((uintptr_t) i4 + input_width); |
| i6 = (const float*) ((uintptr_t) i5 + input_width); |
| i7 = (const float*) ((uintptr_t) i6 + input_width); |
| |
| o0 = o5; |
| o1 = (float*) ((uintptr_t) o0 + input_width); |
| o2 = (float*) ((uintptr_t) o1 + input_width); |
| o3 = (float*) ((uintptr_t) o2 + input_width); |
| o4 = (float*) ((uintptr_t) o3 + input_width); |
| o5 = (float*) ((uintptr_t) o4 + input_width); |
| |
| output_height = doz(output_height, 6); |
| } while (output_height != 0); |
| } |