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// Auto-generated file. Do not edit!
// Template: src/f32-spmm/scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/math.h>
#include <xnnpack/spmm.h>
void xnn_f32_spmm_ukernel_8x1__scalar(
uint32_t m,
uint32_t n,
const float*restrict a,
const float*restrict weights,
const int32_t*restrict widx_dmap,
const uint32_t*restrict nidx_nnzmap,
float*restrict c,
const union xnn_f32_output_params params[restrict static 1])
{
assert(m != 0);
const float vmin = params->scalar.min;
const float vmax = params->scalar.max;
size_t i = m;
while (i >= 8) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
float vacc4 = vacc0;
float vacc5 = vacc0;
float vacc6 = vacc0;
float vacc7 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
const float va4 = a[4];
const float va5 = a[5];
const float va6 = a[6];
const float va7 = a[7];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
vacc2 += va2 * vb;
vacc3 += va3 * vb;
vacc4 += va4 * vb;
vacc5 += va5 * vb;
vacc6 += va6 * vb;
vacc7 += va7 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
float vout4 = math_min_f32(vacc4, vmax);
float vout5 = math_min_f32(vacc5, vmax);
float vout6 = math_min_f32(vacc6, vmax);
float vout7 = math_min_f32(vacc7, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
vout4 = math_max_f32(vout4, vmin);
vout5 = math_max_f32(vout5, vmin);
vout6 = math_max_f32(vout6, vmin);
vout7 = math_max_f32(vout7, vmin);
c[0] = vout0;
c[1] = vout1;
c[2] = vout2;
c[3] = vout3;
c[4] = vout4;
c[5] = vout5;
c[6] = vout6;
c[7] = vout7;
c += m;
} while (--j != 0);
c -= m * n;
c += 8;
a += 8;
i -= 8;
}
if XNN_UNLIKELY(i != 0) {
if (i & 4) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
float vacc2 = vacc0;
float vacc3 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
const float va2 = a[2];
const float va3 = a[3];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
vacc2 += va2 * vb;
vacc3 += va3 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
float vout2 = math_min_f32(vacc2, vmax);
float vout3 = math_min_f32(vacc3, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
vout2 = math_max_f32(vout2, vmin);
vout3 = math_max_f32(vout3, vmin);
c[0] = vout0;
c[1] = vout1;
c[2] = vout2;
c[3] = vout3;
c += m;
} while (--j != 0);
c -= m * n;
c += 4;
a += 4;
}
if (i & 2) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
float vacc1 = vacc0;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
const float va1 = a[1];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
vacc1 += va1 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
float vout1 = math_min_f32(vacc1, vmax);
vout0 = math_max_f32(vout0, vmin);
vout1 = math_max_f32(vout1, vmin);
c[0] = vout0;
c[1] = vout1;
c += m;
} while (--j != 0);
c -= m * n;
c += 2;
a += 2;
}
if (i & 1) {
const float*restrict w = weights;
const int32_t* dmap = widx_dmap;
const uint32_t* nnzmap = nidx_nnzmap;
size_t j = n;
do {
uint32_t nnz = *nnzmap++;
float vacc0 = *w++;
if XNN_LIKELY(nnz != 0) {
do {
const intptr_t diff = *dmap++;
const float va0 = a[0];
a = (const float*restrict) ((uintptr_t) a + (uintptr_t) diff);
const float vb = *w++;
vacc0 += va0 * vb;
} while (--nnz != 0);
}
float vout0 = math_min_f32(vacc0, vmax);
vout0 = math_max_f32(vout0, vmin);
c[0] = vout0;
c += m;
} while (--j != 0);
c -= m * n;
c += 1;
a += 1;
}
}
}