| // Auto-generated file. Do not edit! |
| // Template: src/f32-vbinary/vop-neon.c.in |
| // Generator: tools/xngen |
| // |
| // Copyright 2019 Google LLC |
| // |
| // This source code is licensed under the BSD-style license found in the |
| // LICENSE file in the root directory of this source tree. |
| |
| #include <assert.h> |
| |
| #include <arm_neon.h> |
| |
| #include <xnnpack/common.h> |
| #include <xnnpack/vbinary.h> |
| |
| |
| void xnn_f32_vmul_minmax_ukernel__neon_x8( |
| size_t n, |
| const float* a, |
| const float* b, |
| float* y, |
| const union xnn_f32_minmax_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN |
| { |
| assert(n != 0); |
| assert(n % sizeof(float) == 0); |
| |
| const float32x4_t vy_min = vld1q_dup_f32(¶ms->scalar.min); |
| const float32x4_t vy_max = vld1q_dup_f32(¶ms->scalar.max); |
| |
| for (; n >= 8 * sizeof(float); n -= 8 * sizeof(float)) { |
| const float32x4_t va0123 = vld1q_f32(a); a += 4; |
| const float32x4_t vb0123 = vld1q_f32(b); b += 4; |
| const float32x4_t va4567 = vld1q_f32(a); a += 4; |
| const float32x4_t vb4567 = vld1q_f32(b); b += 4; |
| |
| float32x4_t vy0123 = vmulq_f32(va0123, vb0123); |
| float32x4_t vy4567 = vmulq_f32(va4567, vb4567); |
| |
| vy0123 = vmaxq_f32(vy0123, vy_min); |
| vy4567 = vmaxq_f32(vy4567, vy_min); |
| |
| vy0123 = vminq_f32(vy0123, vy_max); |
| vy4567 = vminq_f32(vy4567, vy_max); |
| |
| vst1q_f32(y, vy0123); y += 4; |
| vst1q_f32(y, vy4567); y += 4; |
| } |
| for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) { |
| const float32x4_t va0123 = vld1q_f32(a); a += 4; |
| const float32x4_t vb0123 = vld1q_f32(b); b += 4; |
| |
| float32x4_t vy0123 = vmulq_f32(va0123, vb0123); |
| vy0123 = vmaxq_f32(vy0123, vy_min); |
| vy0123 = vminq_f32(vy0123, vy_max); |
| vst1q_f32(y, vy0123); y += 4; |
| } |
| if XNN_UNLIKELY(n != 0) { |
| const float32x4_t va0123 = vld1q_f32(a); |
| const float32x4_t vb0123 = vld1q_f32(b); |
| |
| float32x4_t vy0123 = vmulq_f32(va0123, vb0123); |
| vy0123 = vmaxq_f32(vy0123, vy_min); |
| vy0123 = vminq_f32(vy0123, vy_max); |
| |
| float32x2_t vy01 = vget_low_f32(vy0123); |
| if (n & (2 * sizeof(float))) { |
| vst1_f32(y, vy01); y += 2; |
| vy01 = vget_high_f32(vy0123); |
| } |
| if (n & (1 * sizeof(float))) { |
| vst1_lane_f32(y, vy01, 0); |
| } |
| } |
| } |