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// Auto-generated file. Do not edit!
// Template: src/f32-vbinary/vopc-wasmsimd.c.in
// Generator: tools/xngen
//
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/common.h>
#include <xnnpack/vbinary.h>
void xnn_f32_vmaxc_ukernel__wasmsimd_x86_x16(
size_t n,
const float* a,
const float* b,
float* y,
const union xnn_f32_default_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN
{
assert(n != 0);
assert(n % sizeof(float) == 0);
assert(a != NULL);
assert(b != NULL);
assert(y != NULL);
const v128_t vb = wasm_v32x4_load_splat(b);
for (; n >= 16 * sizeof(float); n -= 16 * sizeof(float)) {
const v128_t va0123 = wasm_v128_load(a);
const v128_t va4567 = wasm_v128_load(a + 4);
const v128_t va89AB = wasm_v128_load(a + 8);
const v128_t vaCDEF = wasm_v128_load(a + 12);
a += 16;
const v128_t vm0123 = wasm_f32x4_le(va0123, vb);
const v128_t vm4567 = wasm_f32x4_le(va4567, vb);
const v128_t vm89AB = wasm_f32x4_le(va89AB, vb);
const v128_t vmCDEF = wasm_f32x4_le(vaCDEF, vb);
v128_t vy0123 = wasm_v128_bitselect(vb, va0123, vm0123);
v128_t vy4567 = wasm_v128_bitselect(vb, va4567, vm4567);
v128_t vy89AB = wasm_v128_bitselect(vb, va89AB, vm89AB);
v128_t vyCDEF = wasm_v128_bitselect(vb, vaCDEF, vmCDEF);
wasm_v128_store(y, vy0123);
wasm_v128_store(y + 4, vy4567);
wasm_v128_store(y + 8, vy89AB);
wasm_v128_store(y + 12, vyCDEF);
y += 16;
}
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
const v128_t va = wasm_v128_load(a);
a += 4;
const v128_t vm = wasm_f32x4_le(va, vb);
v128_t vy = wasm_v128_bitselect(vb, va, vm);
wasm_v128_store(y, vy);
y += 4;
}
if XNN_UNLIKELY(n != 0) {
const v128_t va = wasm_v128_load(a);
const v128_t vm = wasm_f32x4_le(va, vb);
v128_t vy = wasm_v128_bitselect(vb, va, vm);
if (n & (2 * sizeof(float))) {
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
y += 2;
}
if (n & (1 * sizeof(float))) {
*y = wasm_f32x4_extract_lane(vy, 0);
}
}
}