Update CHW DWCONV to pass in input_height and not output_height.

Some fixes to the implicitly padded DW NCHW kernels.

Update NCHW Convolution tests - padding instead of padding_width

PiperOrigin-RevId: 310887885
diff --git a/src/f32-dwconv-spchw/3x3s2p1-scalar.c b/src/f32-dwconv-spchw/3x3s2p1-scalar.c
index 5da3d70..31398c7 100644
--- a/src/f32-dwconv-spchw/3x3s2p1-scalar.c
+++ b/src/f32-dwconv-spchw/3x3s2p1-scalar.c
@@ -5,13 +5,15 @@
 
 #include <assert.h>
 
+#include <stdio.h>
+
 #include <xnnpack/dwconv.h>
 #include <xnnpack/math.h>
 
 
 void xnn_f32_dwconv_spchw_ukernel_3x3s2p1__scalar(
-    size_t m,
-    size_t n,
+    size_t input_height,
+    size_t input_width,
     const float* input,
     const float* weights,
     const float* zero,
@@ -23,12 +25,16 @@
     size_t output_width_stride,
     const union xnn_f32_spchw_params params[restrict XNN_MIN_ELEMENTS(1)])
 {
-  assert(n != 0);
-  assert(padding_top <= 1);
+  assert(input_height!= 0);
+  assert(input_width != 0);
+  assert(padding_top >= 0 && padding_top <= 1);
 
-  const size_t input_width_decrement_single = (n/2) * 2 * input_tuple_stride;;
+  const size_t padded_input_height = input_height + padding_top + 1 /* padding_bottom */;
+  const size_t output_height = (padded_input_height - 3) / 2 + 1;
+
+  const size_t input_width_decrement_single = (input_width/2) * 2 * input_tuple_stride;;
   const size_t input_width_increment = 2 * input_width_stride - input_width_decrement_single;
-  const size_t output_width_increment = output_width_stride - (n/2) * output_tuple_stride;
+  const size_t output_width_increment = output_width_stride - (input_width/2) * output_tuple_stride;
 
   const float params_min = params->scalar.min;
   const float params_max = params->scalar.max;
@@ -41,14 +47,17 @@
     i0 = input;
     i1 = (const float*) ((uintptr_t) i0 + input_width_stride);
     i2 = (const float*) ((uintptr_t) i1 + input_width_stride);
-    if (m == 1) {
+    if (input_height <= 2) {
       i2 = zero;
     }
+    if (input_height == 1) {
+      i1 = zero;
+    }
   } else {
     i0 = zero;
     i1 = input;
     i2 = (const float*) ((uintptr_t) i1 + input_width_stride);
-    if (m == 1) {
+    if (input_height == 1) {
       i2 = zero;
     }
   }
@@ -66,12 +75,13 @@
   const float vw8 = weights[8];
   const float vw9 = weights[9];
 
+  size_t m = output_height;
   while (m > 0) {
     float vi0x0 = 0.0f;
     float vi1x0 = 0.0f;
     float vi2x0 = 0.0f;
 
-    size_t k = n;
+    size_t k = input_width;
     for (; k >= 2; k -= 2) {
       const float vi0x1 = *i0; i0 = (const float*) ((uintptr_t) i0 + input_tuple_stride);
       const float vi1x1 = *i1; i1 = (const float*) ((uintptr_t) i1 + input_tuple_stride);
@@ -117,7 +127,14 @@
     i2 = (const float*) ((uintptr_t) i2 + input_width_increment);
     output0 = (float*) ((uintptr_t) output0 + output_width_increment);
     m -= 1;
-    if (m == 1) {
+    if (m == 1 && padding_top == input_height % 2) {
+      // to mimic the following code with only one if, we do some small
+      // shenanigans...
+      // if (padding_top == 0 && input_height % 2 == 0) {
+      //   i2 = zero;
+      // } else if (padding_top == 1 && input_height % 2 == 1) {
+      //   i2 = zero;
+      // }
       i2 = zero;
     }
   }