Fix compile error regressions in OutputGLSL and OutputESSL.

These were broken back with the symbol table changes.

TRAC #23857

Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
diff --git a/src/compiler/OutputESSL.h b/src/compiler/OutputESSL.h
index 05db96e..26ef000 100644
--- a/src/compiler/OutputESSL.h
+++ b/src/compiler/OutputESSL.h
@@ -1,5 +1,5 @@
 //
-// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
+// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 //
@@ -16,7 +16,8 @@
                 ShArrayIndexClampingStrategy clampingStrategy,
                 ShHashFunction64 hashFunction,
                 NameMap& nameMap,
-                TSymbolTable& symbolTable);
+                TSymbolTable& symbolTable,
+                int shaderVersion);
 
 protected:
     virtual bool writeVariablePrecision(TPrecision precision);