Validate fragment shader outputs and produce a compile error on missing or conflicting assignments.
TRAC #22704
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Authored-by: Jamie Madill
diff --git a/src/compiler/ShHandle.h b/src/compiler/ShHandle.h
index 5b70307..5f8d9d0 100644
--- a/src/compiler/ShHandle.h
+++ b/src/compiler/ShHandle.h
@@ -86,6 +86,8 @@
void clearResults();
// Return true if function recursion is detected.
bool detectRecursion(TIntermNode* root);
+ // Returns true if a program has no conflicting or missing fragment outputs
+ bool validateOutputs(TIntermNode* root);
// Rewrites a shader's intermediate tree according to the CSS Shaders spec.
void rewriteCSSShader(TIntermNode* root);
// Returns true if the given shader does not exceed the minimum