Removes getContext calls from Colorbuffer and DepthStencilbuffer constructors.
TRAC 21817
Signed-off-by: Daniel Koch
Author: Shannon Woods
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1343 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Renderbuffer.cpp b/src/libGLESv2/Renderbuffer.cpp
index 69dc4f9..fb5c599 100644
--- a/src/libGLESv2/Renderbuffer.cpp
+++ b/src/libGLESv2/Renderbuffer.cpp
@@ -398,10 +398,11 @@
Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL)
{
- IDirect3DDevice9 *device = getDisplay()->getRenderer()->getDevice(); // D3D9_REPLACE
+ renderer::Renderer *renderer = getDisplay()->getRenderer();
+ IDirect3DDevice9 *device = renderer->getDevice(); // D3D9_REPLACE
D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format);
- int supportedSamples = getContext()->getNearestSupportedSamples(requestedFormat, samples);
+ int supportedSamples = renderer->getNearestSupportedSamples(requestedFormat, samples);
if (supportedSamples == -1)
{
@@ -471,11 +472,12 @@
DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples)
{
- IDirect3DDevice9 *device = getDisplay()->getRenderer()->getDevice(); // D3D9_REPLACE
+ renderer::Renderer *renderer = getDisplay()->getRenderer();
+ IDirect3DDevice9 *device = renderer->getDevice(); // D3D9_REPLACE
mDepthStencil = NULL;
- int supportedSamples = getContext()->getNearestSupportedSamples(D3DFMT_D24S8, samples);
+ int supportedSamples = renderer->getNearestSupportedSamples(D3DFMT_D24S8, samples);
if (supportedSamples == -1)
{