commit | 08332634271d9da51286afcd018c74f43248dcd4 | [log] [tgz] |
---|---|---|
author | Austin Kinross <aukinros@microsoft.com> | Tue May 05 13:35:47 2015 -0700 |
committer | Geoff Lang <geofflang@chromium.org> | Tue Jun 09 20:37:31 2015 +0000 |
tree | bfb89429b9f13bdcf99ec8fa064a5e148a262fa4 | |
parent | 450a80a2c0e9e3115f00fb61553f901ece7c17a8 [diff] [blame] |
Implement EXT_discard_framebuffer in D3D11 renderer Change-Id: I52bcf0cfb1aa123e085a35730fdefb006b617c3c Reviewed-on: https://chromium-review.googlesource.com/269232 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/renderer/gl/FramebufferGL.cpp b/src/libANGLE/renderer/gl/FramebufferGL.cpp index c3f7890..732275b 100644 --- a/src/libANGLE/renderer/gl/FramebufferGL.cpp +++ b/src/libANGLE/renderer/gl/FramebufferGL.cpp
@@ -152,6 +152,12 @@ } } +gl::Error FramebufferGL::discard(size_t count, const GLenum *attachments) +{ + UNIMPLEMENTED(); + return gl::Error(GL_INVALID_OPERATION); +} + gl::Error FramebufferGL::invalidate(size_t count, const GLenum *attachments) { // Since this function is just a hint and not available until OpenGL 4.3, only call it if it is available.