Encapsulate GL version and standard into a struct and enum.
Change-Id: I9f51971c1bfd51424605b2687b5fd107d58c9a67
Reviewed-on: https://chromium-review.googlesource.com/273139
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/273572
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/renderer/gl/FunctionsGL.cpp b/src/libANGLE/renderer/gl/FunctionsGL.cpp
index 035dde6..da08392 100644
--- a/src/libANGLE/renderer/gl/FunctionsGL.cpp
+++ b/src/libANGLE/renderer/gl/FunctionsGL.cpp
@@ -16,8 +16,7 @@
namespace rx
{
-static void GetGLVersion(PFNGLGETSTRINGPROC getStringFunction, GLuint *outMajorVersion, GLuint *outMinorVersion,
- bool *outIsES)
+static void GetGLVersion(PFNGLGETSTRINGPROC getStringFunction, gl::Version *outVersion, StandardGL *outStandard)
{
const std::string version = reinterpret_cast<const char*>(getStringFunction(GL_VERSION));
if (version.find("OpenGL ES") == std::string::npos)
@@ -27,17 +26,15 @@
// The version number is either of the form major number.minor number or major
// number.minor number.release number, where the numbers all have one or more
// digits
- *outIsES = false;
- *outMajorVersion = version[0] - '0';
- *outMinorVersion = version[2] - '0';
+ *outStandard = STANDARD_GL_DESKTOP;
+ *outVersion = gl::Version(version[0] - '0', version[2] - '0');
}
else
{
// ES spec states that the GL_VERSION string will be in the following format:
// "OpenGL ES N.M vendor-specific information"
- *outIsES = true;
- *outMajorVersion = version[10] - '0';
- *outMinorVersion = version[12] - '0';
+ *outStandard = STANDARD_GL_ES;
+ *outVersion = gl::Version(version[10] - '0', version[12] - '0');
}
}
@@ -83,9 +80,8 @@
}
FunctionsGL::FunctionsGL()
- : majorVersion(0),
- minorVersion(0),
- openGLES(false),
+ : version(),
+ standard(),
extensions(),
blendFunc(nullptr),
@@ -777,10 +773,10 @@
{
// Grab the version number
AssignGLEntryPoint(loadProcAddress("glGetString"), &getString);
- GetGLVersion(getString, &majorVersion, &minorVersion, &openGLES);
+ GetGLVersion(getString, &version, &standard);
// Grab the GL extensions
- if (majorVersion >= 3)
+ if (isAtLeastGL(gl::Version(3, 0)))
{
AssignGLEntryPoint(loadProcAddress("glGetIntegerv"), &getIntegerv);
AssignGLEntryPoint(loadProcAddress("glGetStringi"), &getStringi);
@@ -793,7 +789,7 @@
}
// 1.0
- if (majorVersion >= 1)
+ if (isAtLeastGL(gl::Version(1, 0)))
{
AssignGLEntryPoint(loadProcAddress("glBlendFunc"), &blendFunc);
AssignGLEntryPoint(loadProcAddress("glClear"), &clear);
@@ -846,7 +842,7 @@
}
// 1.1
- if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 1))
+ if (isAtLeastGL(gl::Version(1, 1)))
{
AssignGLEntryPoint(loadProcAddress("glBindTexture"), &bindTexture);
AssignGLEntryPoint(loadProcAddress("glCopyTexImage1D"), ©TexImage1D);
@@ -879,7 +875,7 @@
}
// 1.2
- if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 2))
+ if (isAtLeastGL(gl::Version(1, 2)))
{
AssignGLEntryPoint(loadProcAddress("glBlendColor"), &blendColor);
AssignGLEntryPoint(loadProcAddress("glBlendEquation"), &blendEquation);
@@ -906,7 +902,7 @@
}
// 1.3
- if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 3))
+ if (isAtLeastGL(gl::Version(1, 3)))
{
AssignGLEntryPoint(loadProcAddress("glActiveTexture"), &activeTexture);
AssignGLEntryPoint(loadProcAddress("glCompressedTexImage1D"), &compressedTexImage1D);
@@ -920,7 +916,7 @@
}
// 1.4
- if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 4))
+ if (isAtLeastGL(gl::Version(1, 4)))
{
AssignGLEntryPoint(loadProcAddress("glBlendFuncSeparate"), &blendFuncSeparate);
AssignGLEntryPoint(loadProcAddress("glMultiDrawArrays"), &multiDrawArrays);
@@ -932,7 +928,7 @@
}
// 1.5
- if (majorVersion > 1 || (majorVersion == 1 && minorVersion >= 5))
+ if (isAtLeastGL(gl::Version(1, 5)))
{
AssignGLEntryPoint(loadProcAddress("glBeginQuery"), &beginQuery);
AssignGLEntryPoint(loadProcAddress("glBindBuffer"), &bindBuffer);
@@ -956,7 +952,7 @@
}
// 2.0
- if (majorVersion >= 2)
+ if (isAtLeastGL(gl::Version(2, 0)))
{
AssignGLEntryPoint(loadProcAddress("glAttachShader"), &attachShader);
AssignGLEntryPoint(loadProcAddress("glBindAttribLocation"), &bindAttribLocation);
@@ -1054,7 +1050,7 @@
}
// 2.1
- if (majorVersion > 2 || (majorVersion == 2 && minorVersion >= 1))
+ if (isAtLeastGL(gl::Version(2, 1)))
{
AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x3fv"), &uniformMatrix2x3fv);
AssignGLEntryPoint(loadProcAddress("glUniformMatrix2x4fv"), &uniformMatrix2x4fv);
@@ -1065,7 +1061,7 @@
}
// 3.0
- if (majorVersion >= 3)
+ if (isAtLeastGL(gl::Version(3, 0)))
{
AssignGLEntryPoint(loadProcAddress("glBeginConditionalRender"), &beginConditionalRender);
AssignGLEntryPoint(loadProcAddress("glBeginTransformFeedback"), &beginTransformFeedback);
@@ -1157,7 +1153,7 @@
}
// 3.1
- if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 1))
+ if (isAtLeastGL(gl::Version(3, 1)))
{
AssignGLEntryPoint(loadProcAddress("glCopyBufferSubData"), ©BufferSubData);
AssignGLEntryPoint(loadProcAddress("glDrawArraysInstanced"), &drawArraysInstanced);
@@ -1184,7 +1180,7 @@
}
// 3.2
- if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 2))
+ if (isAtLeastGL(gl::Version(3, 2)))
{
AssignGLEntryPoint(loadProcAddress("glClientWaitSync"), &clientWaitSync);
AssignGLEntryPoint(loadProcAddress("glDeleteSync"), &deleteSync);
@@ -1208,7 +1204,7 @@
}
// 3.3
- if (majorVersion > 3 || (majorVersion == 3 && minorVersion >= 3))
+ if (isAtLeastGL(gl::Version(3, 3)))
{
AssignGLEntryPoint(loadProcAddress("glBindFragDataLocationIndexed"), &bindFragDataLocationIndexed);
AssignGLEntryPoint(loadProcAddress("glBindSampler"), &bindSampler);
@@ -1241,7 +1237,7 @@
}
// 4.0
- if (majorVersion >= 4)
+ if (isAtLeastGL(gl::Version(4, 0)))
{
AssignGLEntryPoint(loadProcAddress("glBeginQueryIndexed"), &beginQueryIndexed);
AssignGLEntryPoint(loadProcAddress("glBindTransformFeedback"), &bindTransformFeedback);
@@ -1292,7 +1288,7 @@
}
// 4.1
- if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 1))
+ if (isAtLeastGL(gl::Version(4, 1)))
{
AssignGLEntryPoint(loadProcAddress("glActiveShaderProgram"), &activeShaderProgram);
AssignGLEntryPoint(loadProcAddress("glBindProgramPipeline"), &bindProgramPipeline);
@@ -1385,7 +1381,7 @@
}
// 4.2
- if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 2))
+ if (isAtLeastGL(gl::Version(4, 2)))
{
AssignGLEntryPoint(loadProcAddress("glBindImageTexture"), &bindImageTexture);
AssignGLEntryPoint(loadProcAddress("glDrawArraysInstancedBaseInstance"), &drawArraysInstancedBaseInstance);
@@ -1402,7 +1398,7 @@
}
// 4.3
- if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 3))
+ if (isAtLeastGL(gl::Version(4, 3)))
{
AssignGLEntryPoint(loadProcAddress("glBindVertexBuffer"), &bindVertexBuffer);
AssignGLEntryPoint(loadProcAddress("glClearBufferData"), &clearBufferData);
@@ -1451,7 +1447,7 @@
}
// 4.4
- if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 4))
+ if (isAtLeastGL(gl::Version(4, 4)))
{
AssignGLEntryPoint(loadProcAddress("glBindBuffersBase"), &bindBuffersBase);
AssignGLEntryPoint(loadProcAddress("glBindBuffersRange"), &bindBuffersRange);
@@ -1465,7 +1461,7 @@
}
// 4.5
- if (majorVersion > 4 || (majorVersion == 4 && minorVersion >= 5))
+ if (isAtLeastGL(gl::Version(4, 5)))
{
AssignGLEntryPoint(loadProcAddress("glBindTextureUnit"), &bindTextureUnit);
AssignGLEntryPoint(loadProcAddress("glBlitNamedFramebuffer"), &blitNamedFramebuffer);
@@ -1580,6 +1576,16 @@
}
}
+bool FunctionsGL::isAtLeastGL(const gl::Version &glVersion) const
+{
+ return standard == STANDARD_GL_DESKTOP && version >= glVersion;
+}
+
+bool FunctionsGL::isAtLeastGLES(const gl::Version &glesVersion) const
+{
+ return standard == STANDARD_GL_ES && version >= glesVersion;
+}
+
bool FunctionsGL::hasExtension(const std::string &ext) const
{
return std::find(extensions.begin(), extensions.end(), ext) != extensions.end();