commit | 0aa3b5a2b216c9033e7bb59f6dde3acf46cf2260 | [log] [tgz] |
---|---|---|
author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:43:24 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:43:24 2012 +0000 |
tree | 9fb63ddd5138dd2c64de6ecb96d9cbe9fbaed080 | |
parent | 8d06f978458bc2987471cb9130cf7d10ee3e8a05 [diff] [blame] |
Implement user-defined name hashing. ANGLEBUG=315 Review URL: https://codereview.appspot.com/6818109 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1469 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/ShHandle.h b/src/compiler/ShHandle.h index 0c77bb0..23f0cf3 100644 --- a/src/compiler/ShHandle.h +++ b/src/compiler/ShHandle.h
@@ -70,7 +70,8 @@ int getMappedNameMaxLength() const; ShHashFunction64 getHashFunction() const { return hashFunction; } - const NameMap& getNameMap() const { return nameMap; } + NameMap& getNameMap() { return nameMap; } + TSymbolTable& getSymbolTable() { return symbolTable; } protected: ShShaderType getShaderType() const { return shaderType; }