Implement user-defined name hashing.
ANGLEBUG=315
Review URL: https://codereview.appspot.com/6818109
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1469 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/intermediate.h b/src/compiler/intermediate.h
index af78fa0..293db94 100644
--- a/src/compiler/intermediate.h
+++ b/src/compiler/intermediate.h
@@ -16,6 +16,8 @@
#ifndef __INTERMEDIATE_H
#define __INTERMEDIATE_H
+#include "GLSLANG/ShaderLang.h"
+
#include "compiler/Common.h"
#include "compiler/Types.h"
#include "compiler/ConstantUnion.h"
@@ -545,6 +547,10 @@
void incrementDepth() {depth++;}
void decrementDepth() {depth--;}
+ // Return the original name if hash function pointer is NULL;
+ // otherwise return the hashed name.
+ static TString hash(const TString& name, ShHashFunction64 hashFunction);
+
const bool preVisit;
const bool inVisit;
const bool postVisit;