Added an IndexBuffer creation method to Renderer.

TRAC #22237

Author: Geoff Lang
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1606 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer.h b/src/libGLESv2/renderer/Renderer.h
index 8dcebe7..2e1fd6c 100644
--- a/src/libGLESv2/renderer/Renderer.h
+++ b/src/libGLESv2/renderer/Renderer.h
@@ -55,6 +55,7 @@
 class TextureStorage2D;
 class TextureStorageCubeMap;
 class VertexBuffer;
+class IndexBuffer;
 class Blit;
 struct TranslatedIndexData;
 
@@ -175,6 +176,7 @@
 
     // Buffer creation
     virtual VertexBuffer *createVertexBuffer() = 0;
+    virtual IndexBuffer *createIndexBuffer() = 0;
 
   protected:
     bool initializeCompiler();