Statically allocate built-in function symbols
A script gen_builtin_symbols.py now generates code for initializing
built-in function symbols. The TFunction objects are initialized at
C++ compile time.
The source file used for the functions is in a format that's similar
to how functions are given out in the GLSL spec, so it is easy to
maintain.
The function symbols are still inserted to the symbol table levels
same as before. Getting rid of inserting the symbols at runtime is
intended to be done as follow-up.
This speeds up angle_unittests on Linux in release mode by a bit less
than half, and in debug mode by more than half.
BUG=angleproject:2267
TEST=angle_unittests
Change-Id: I11c9de98c74d28e7e8cdf024516e2f6ee30ca33e
Reviewed-on: https://chromium-review.googlesource.com/924155
Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/SymbolTable.cpp b/src/compiler/translator/SymbolTable.cpp
index 8b08713..aecc95b 100644
--- a/src/compiler/translator/SymbolTable.cpp
+++ b/src/compiler/translator/SymbolTable.cpp
@@ -67,7 +67,7 @@
const TSymbol *find(const ImmutableString &name) const;
- void insertUnmangledBuiltIn(const char *name, TExtension ext);
+ void insertUnmangledBuiltIn(const ImmutableString &name, TExtension ext);
const UnmangledBuiltIn *getUnmangledBuiltIn(const ImmutableString &name) const;
private:
@@ -119,14 +119,12 @@
return (*it).second;
}
-void TSymbolTable::TSymbolTableBuiltInLevel::insertUnmangledBuiltIn(const char *name,
+void TSymbolTable::TSymbolTableBuiltInLevel::insertUnmangledBuiltIn(const ImmutableString &name,
TExtension ext)
{
- ImmutableString immName(name);
- if (ext == TExtension::UNDEFINED ||
- mUnmangledBuiltIns.find(immName) == mUnmangledBuiltIns.end())
+ if (ext == TExtension::UNDEFINED || mUnmangledBuiltIns.find(name) == mUnmangledBuiltIns.end())
{
- mUnmangledBuiltIns[immName] = UnmangledBuiltIn(ext);
+ mUnmangledBuiltIns[name] = UnmangledBuiltIn(ext);
}
}
@@ -263,85 +261,6 @@
return nullptr;
}
-constexpr bool IsGenType(const TType *type)
-{
- if (type)
- {
- TBasicType basicType = type->getBasicType();
- return basicType == EbtGenType || basicType == EbtGenIType || basicType == EbtGenUType ||
- basicType == EbtGenBType;
- }
-
- return false;
-}
-
-constexpr bool IsVecType(const TType *type)
-{
- if (type)
- {
- TBasicType basicType = type->getBasicType();
- return basicType == EbtVec || basicType == EbtIVec || basicType == EbtUVec ||
- basicType == EbtBVec;
- }
-
- return false;
-}
-
-constexpr const TType *SpecificType(const TType *type, int size)
-{
- ASSERT(size >= 1 && size <= 4);
-
- if (!type)
- {
- return nullptr;
- }
-
- ASSERT(!IsVecType(type));
-
- switch (type->getBasicType())
- {
- case EbtGenType:
- return StaticType::GetForVec<EbtFloat>(type->getQualifier(),
- static_cast<unsigned char>(size));
- case EbtGenIType:
- return StaticType::GetForVec<EbtInt>(type->getQualifier(),
- static_cast<unsigned char>(size));
- case EbtGenUType:
- return StaticType::GetForVec<EbtUInt>(type->getQualifier(),
- static_cast<unsigned char>(size));
- case EbtGenBType:
- return StaticType::GetForVec<EbtBool>(type->getQualifier(),
- static_cast<unsigned char>(size));
- default:
- return type;
- }
-}
-
-constexpr const TType *VectorType(const TType *type, int size)
-{
- ASSERT(size >= 2 && size <= 4);
-
- if (!type)
- {
- return nullptr;
- }
-
- ASSERT(!IsGenType(type));
-
- switch (type->getBasicType())
- {
- case EbtVec:
- return StaticType::GetForVecMat<EbtFloat>(static_cast<unsigned char>(size));
- case EbtIVec:
- return StaticType::GetForVecMat<EbtInt>(static_cast<unsigned char>(size));
- case EbtUVec:
- return StaticType::GetForVecMat<EbtUInt>(static_cast<unsigned char>(size));
- case EbtBVec:
- return StaticType::GetForVecMat<EbtBool>(static_cast<unsigned char>(size));
- default:
- return type;
- }
-}
bool TSymbolTable::declare(TSymbol *symbol)
{
@@ -432,220 +351,6 @@
insertBuiltIn(level, constantIvec3);
}
-void TSymbolTable::insertBuiltIn(ESymbolLevel level,
- TOperator op,
- TExtension ext,
- const TType *rvalue,
- const char *name,
- const TType *ptype1,
- const TType *ptype2,
- const TType *ptype3,
- const TType *ptype4,
- const TType *ptype5)
-{
- if (ptype1->getBasicType() == EbtGSampler2D)
- {
- insertUnmangledBuiltIn(name, ext, level);
- bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtFloat, 4>() : rvalue, name,
- StaticType::GetBasic<EbtSampler2D>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtISampler2D>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtUInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtUSampler2D>(), ptype2, ptype3, ptype4, ptype5);
- }
- else if (ptype1->getBasicType() == EbtGSampler3D)
- {
- insertUnmangledBuiltIn(name, ext, level);
- bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtFloat, 4>() : rvalue, name,
- StaticType::GetBasic<EbtSampler3D>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtISampler3D>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtUInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtUSampler3D>(), ptype2, ptype3, ptype4, ptype5);
- }
- else if (ptype1->getBasicType() == EbtGSamplerCube)
- {
- insertUnmangledBuiltIn(name, ext, level);
- bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtFloat, 4>() : rvalue, name,
- StaticType::GetBasic<EbtSamplerCube>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtISamplerCube>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtUInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtUSamplerCube>(), ptype2, ptype3, ptype4, ptype5);
- }
- else if (ptype1->getBasicType() == EbtGSampler2DArray)
- {
- insertUnmangledBuiltIn(name, ext, level);
- bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtFloat, 4>() : rvalue, name,
- StaticType::GetBasic<EbtSampler2DArray>(), ptype2, ptype3, ptype4,
- ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtISampler2DArray>(), ptype2, ptype3, ptype4,
- ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtUInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtUSampler2DArray>(), ptype2, ptype3, ptype4,
- ptype5);
- }
- else if (ptype1->getBasicType() == EbtGSampler2DMS)
- {
- insertUnmangledBuiltIn(name, ext, level);
- bool gvec4 = (rvalue->getBasicType() == EbtGVec4);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtFloat, 4>() : rvalue, name,
- StaticType::GetBasic<EbtSampler2DMS>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtISampler2DMS>(), ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, gvec4 ? StaticType::GetBasic<EbtUInt, 4>() : rvalue, name,
- StaticType::GetBasic<EbtUSampler2DMS>(), ptype2, ptype3, ptype4, ptype5);
- }
- else if (IsGImage(ptype1->getBasicType()))
- {
- insertUnmangledBuiltIn(name, ext, level);
-
- const TType *floatType = StaticType::GetBasic<EbtFloat, 4>();
- const TType *intType = StaticType::GetBasic<EbtInt, 4>();
- const TType *unsignedType = StaticType::GetBasic<EbtUInt, 4>();
-
- const TType *floatImage = StaticType::GetForFloatImage(ptype1->getBasicType());
- const TType *intImage = StaticType::GetForIntImage(ptype1->getBasicType());
- const TType *unsignedImage = StaticType::GetForUintImage(ptype1->getBasicType());
-
- // GLSL ES 3.10, Revision 4, 8.12 Image Functions
- if (rvalue->getBasicType() == EbtGVec4)
- {
- // imageLoad
- insertBuiltIn(level, floatType, name, floatImage, ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, intType, name, intImage, ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, unsignedType, name, unsignedImage, ptype2, ptype3, ptype4, ptype5);
- }
- else if (rvalue->getBasicType() == EbtVoid)
- {
- // imageStore
- insertBuiltIn(level, rvalue, name, floatImage, ptype2, floatType, ptype4, ptype5);
- insertBuiltIn(level, rvalue, name, intImage, ptype2, intType, ptype4, ptype5);
- insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, unsignedType, ptype4, ptype5);
- }
- else
- {
- // imageSize
- insertBuiltIn(level, rvalue, name, floatImage, ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, rvalue, name, intImage, ptype2, ptype3, ptype4, ptype5);
- insertBuiltIn(level, rvalue, name, unsignedImage, ptype2, ptype3, ptype4, ptype5);
- }
- }
- else if (IsGenType(rvalue) || IsGenType(ptype1) || IsGenType(ptype2) || IsGenType(ptype3) ||
- IsGenType(ptype4))
- {
- ASSERT(!ptype5);
- insertUnmangledBuiltIn(name, ext, level);
- insertBuiltIn(level, op, ext, SpecificType(rvalue, 1), name, SpecificType(ptype1, 1),
- SpecificType(ptype2, 1), SpecificType(ptype3, 1), SpecificType(ptype4, 1));
- insertBuiltIn(level, op, ext, SpecificType(rvalue, 2), name, SpecificType(ptype1, 2),
- SpecificType(ptype2, 2), SpecificType(ptype3, 2), SpecificType(ptype4, 2));
- insertBuiltIn(level, op, ext, SpecificType(rvalue, 3), name, SpecificType(ptype1, 3),
- SpecificType(ptype2, 3), SpecificType(ptype3, 3), SpecificType(ptype4, 3));
- insertBuiltIn(level, op, ext, SpecificType(rvalue, 4), name, SpecificType(ptype1, 4),
- SpecificType(ptype2, 4), SpecificType(ptype3, 4), SpecificType(ptype4, 4));
- }
- else if (IsVecType(rvalue) || IsVecType(ptype1) || IsVecType(ptype2) || IsVecType(ptype3))
- {
- ASSERT(!ptype4 && !ptype5);
- insertUnmangledBuiltIn(name, ext, level);
- insertBuiltIn(level, op, ext, VectorType(rvalue, 2), name, VectorType(ptype1, 2),
- VectorType(ptype2, 2), VectorType(ptype3, 2));
- insertBuiltIn(level, op, ext, VectorType(rvalue, 3), name, VectorType(ptype1, 3),
- VectorType(ptype2, 3), VectorType(ptype3, 3));
- insertBuiltIn(level, op, ext, VectorType(rvalue, 4), name, VectorType(ptype1, 4),
- VectorType(ptype2, 4), VectorType(ptype3, 4));
- }
- else
- {
- size_t paramCount = 1;
- TConstParameter *params = new TConstParameter[5];
- new (params) TConstParameter(ptype1);
-
- if (ptype2)
- {
- new (params + 1) TConstParameter(ptype2);
- paramCount = 2;
- }
- if (ptype3)
- {
- new (params + 2) TConstParameter(ptype3);
- paramCount = 3;
- }
- if (ptype4)
- {
- new (params + 3) TConstParameter(ptype4);
- paramCount = 4;
- }
- if (ptype5)
- {
- new (params + 4) TConstParameter(ptype5);
- paramCount = 5;
- }
- TFunction *function =
- new TFunction(this, ImmutableString(name), ext, params, paramCount, rvalue, op, false);
-
- ASSERT(hasUnmangledBuiltInAtLevel(name, level));
- insertBuiltIn(level, function);
- }
-}
-
-void TSymbolTable::insertBuiltInOp(ESymbolLevel level,
- TOperator op,
- const TType *rvalue,
- const TType *ptype1,
- const TType *ptype2,
- const TType *ptype3,
- const TType *ptype4,
- const TType *ptype5)
-{
- const char *name = GetOperatorString(op);
- ASSERT(strlen(name) > 0);
- insertUnmangledBuiltIn(name, TExtension::UNDEFINED, level);
- insertBuiltIn(level, op, TExtension::UNDEFINED, rvalue, name, ptype1, ptype2, ptype3, ptype4,
- ptype5);
-}
-
-void TSymbolTable::insertBuiltInOp(ESymbolLevel level,
- TOperator op,
- TExtension ext,
- const TType *rvalue,
- const TType *ptype1,
- const TType *ptype2,
- const TType *ptype3,
- const TType *ptype4,
- const TType *ptype5)
-{
- const char *name = GetOperatorString(op);
- insertUnmangledBuiltIn(name, ext, level);
- insertBuiltIn(level, op, ext, rvalue, name, ptype1, ptype2, ptype3, ptype4, ptype5);
-}
-
-void TSymbolTable::insertBuiltInFunctionNoParameters(ESymbolLevel level,
- TOperator op,
- const TType *rvalue,
- const char *name)
-{
- insertUnmangledBuiltIn(name, TExtension::UNDEFINED, level);
- insertBuiltIn(level, new TFunction(this, ImmutableString(name), TExtension::UNDEFINED, nullptr, 0,
- rvalue, op, false));
-}
-
-void TSymbolTable::insertBuiltInFunctionNoParametersExt(ESymbolLevel level,
- TExtension ext,
- TOperator op,
- const TType *rvalue,
- const char *name)
-{
- insertUnmangledBuiltIn(name, ext, level);
- insertBuiltIn(level, new TFunction(this, ImmutableString(name), ext, nullptr, 0, rvalue, op, false));
-}
-
void TSymbolTable::setDefaultPrecision(TBasicType type, TPrecision prec)
{
int indexOfLastElement = static_cast<int>(mPrecisionStack.size()) - 1;
@@ -696,7 +401,9 @@
mTable.back()->setGlobalInvariant(invariant);
}
-void TSymbolTable::insertUnmangledBuiltIn(const char *name, TExtension ext, ESymbolLevel level)
+void TSymbolTable::insertUnmangledBuiltIn(const ImmutableString &name,
+ TExtension ext,
+ ESymbolLevel level)
{
ASSERT(level >= 0 && level <= LAST_BUILTIN_LEVEL);
ASSERT(mUserDefinedUniqueIdsStart == -1);
@@ -798,7 +505,10 @@
setDefaultPrecision(EbtAtomicCounter, EbpHigh);
- initializeBuiltInFunctions(type);
+ insertBuiltInFunctions(type);
+ insertBuiltInFunctionUnmangledNames(type);
+ mUniqueIdCounter = kLastStaticBuiltInId + 1;
+
initializeBuiltInVariables(type, spec, resources);
markBuiltInInitializationFinished();
}
@@ -809,620 +519,6 @@
setDefaultPrecision(samplerType, EbpLow);
}
-void TSymbolTable::initializeBuiltInFunctions(sh::GLenum type)
-{
- const TType *voidType = StaticType::GetBasic<EbtVoid>();
- const TType *float1 = StaticType::GetBasic<EbtFloat>();
- const TType *float2 = StaticType::GetBasic<EbtFloat, 2>();
- const TType *float3 = StaticType::GetBasic<EbtFloat, 3>();
- const TType *float4 = StaticType::GetBasic<EbtFloat, 4>();
- const TType *int1 = StaticType::GetBasic<EbtInt>();
- const TType *int2 = StaticType::GetBasic<EbtInt, 2>();
- const TType *int3 = StaticType::GetBasic<EbtInt, 3>();
- const TType *uint1 = StaticType::GetBasic<EbtUInt>();
- const TType *bool1 = StaticType::GetBasic<EbtBool>();
- const TType *genType = StaticType::GetBasic<EbtGenType>();
- const TType *genIType = StaticType::GetBasic<EbtGenIType>();
- const TType *genUType = StaticType::GetBasic<EbtGenUType>();
- const TType *genBType = StaticType::GetBasic<EbtGenBType>();
-
- //
- // Angle and Trigonometric Functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpRadians, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpDegrees, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpSin, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpCos, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpTan, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpAsin, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpAcos, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpAtan, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpSinh, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpCosh, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTanh, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpAsinh, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpAcosh, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpAtanh, genType, genType);
-
- //
- // Exponential Functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpPow, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpExp, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpLog, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpExp2, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpLog2, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpSqrt, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpInversesqrt, genType, genType);
-
- //
- // Common Functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpAbs, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpAbs, genIType, genIType);
- insertBuiltInOp(COMMON_BUILTINS, EOpSign, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpSign, genIType, genIType);
- insertBuiltInOp(COMMON_BUILTINS, EOpFloor, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTrunc, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpRound, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpRoundEven, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpCeil, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpFract, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, float1);
- insertBuiltInOp(COMMON_BUILTINS, EOpMod, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, float1);
- insertBuiltInOp(COMMON_BUILTINS, EOpMin, genType, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, genIType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genIType, genIType, int1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, genUType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMin, genUType, genUType, uint1);
- insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, float1);
- insertBuiltInOp(COMMON_BUILTINS, EOpMax, genType, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, genIType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genIType, genIType, int1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, genUType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMax, genUType, genUType, uint1);
- insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, float1, float1);
- insertBuiltInOp(COMMON_BUILTINS, EOpClamp, genType, genType, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, int1, int1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genIType, genIType, genIType, genIType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, uint1, uint1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpClamp, genUType, genUType, genUType, genUType);
- insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, float1);
- insertBuiltInOp(COMMON_BUILTINS, EOpMix, genType, genType, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMix, genType, genType, genType, genBType);
- insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpStep, genType, float1, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpSmoothstep, genType, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpSmoothstep, genType, float1, float1, genType);
-
- const TType *outGenType = StaticType::GetQualified<EbtGenType, EvqOut>();
- const TType *outGenIType = StaticType::GetQualified<EbtGenIType, EvqOut>();
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpModf, genType, genType, outGenType);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpIsnan, genBType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpIsinf, genBType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToInt, genIType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpFloatBitsToUint, genUType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpIntBitsToFloat, genType, genIType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpUintBitsToFloat, genType, genUType);
-
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpFrexp, genType, genType, outGenIType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpLdexp, genType, genType, genIType);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpPackSnorm2x16, uint1, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpPackUnorm2x16, uint1, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpPackHalf2x16, uint1, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackSnorm2x16, float2, uint1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackUnorm2x16, float2, uint1);
- insertBuiltInOp(ESSL3_BUILTINS, EOpUnpackHalf2x16, float2, uint1);
-
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackUnorm4x8, uint1, float4);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpPackSnorm4x8, uint1, float4);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackUnorm4x8, float4, uint1);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpUnpackSnorm4x8, float4, uint1);
-
- //
- // Geometric Functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpLength, float1, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpDistance, float1, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpDot, float1, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpCross, float3, float3, float3);
- insertBuiltInOp(COMMON_BUILTINS, EOpNormalize, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpFaceforward, genType, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpReflect, genType, genType, genType);
- insertBuiltInOp(COMMON_BUILTINS, EOpRefract, genType, genType, genType, float1);
-
- const TType *mat2 = StaticType::GetBasic<EbtFloat, 2, 2>();
- const TType *mat3 = StaticType::GetBasic<EbtFloat, 3, 3>();
- const TType *mat4 = StaticType::GetBasic<EbtFloat, 4, 4>();
- const TType *mat2x3 = StaticType::GetBasic<EbtFloat, 2, 3>();
- const TType *mat3x2 = StaticType::GetBasic<EbtFloat, 3, 2>();
- const TType *mat2x4 = StaticType::GetBasic<EbtFloat, 2, 4>();
- const TType *mat4x2 = StaticType::GetBasic<EbtFloat, 4, 2>();
- const TType *mat3x4 = StaticType::GetBasic<EbtFloat, 3, 4>();
- const TType *mat4x3 = StaticType::GetBasic<EbtFloat, 4, 3>();
-
- //
- // Matrix Functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat2, mat2, mat2);
- insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat3, mat3, mat3);
- insertBuiltInOp(COMMON_BUILTINS, EOpMulMatrixComponentWise, mat4, mat4, mat4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x3, mat2x3, mat2x3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x2, mat3x2, mat3x2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat2x4, mat2x4, mat2x4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x2, mat4x2, mat4x2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat3x4, mat3x4, mat3x4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpMulMatrixComponentWise, mat4x3, mat4x3, mat4x3);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2, float2, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3, float3, float3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4, float4, float4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x3, float3, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x2, float2, float3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat2x4, float4, float2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x2, float2, float4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat3x4, float4, float3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpOuterProduct, mat4x3, float3, float4);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2, mat2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3, mat3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4, mat4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x3, mat3x2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x2, mat2x3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat2x4, mat4x2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x2, mat2x4);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat3x4, mat4x3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpTranspose, mat4x3, mat3x4);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpDeterminant, float1, mat4);
-
- insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat2, mat2);
- insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat3, mat3);
- insertBuiltInOp(ESSL3_BUILTINS, EOpInverse, mat4, mat4);
-
- const TType *vec = StaticType::GetBasic<EbtVec>();
- const TType *ivec = StaticType::GetBasic<EbtIVec>();
- const TType *uvec = StaticType::GetBasic<EbtUVec>();
- const TType *bvec = StaticType::GetBasic<EbtBVec>();
-
- //
- // Vector relational functions.
- //
- insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpLessThanComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpLessThanEqualComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpLessThanEqualComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpGreaterThanEqualComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpEqualComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpEqualComponentWise, bvec, bvec, bvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, vec, vec);
- insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, ivec, ivec);
- insertBuiltInOp(ESSL3_BUILTINS, EOpNotEqualComponentWise, bvec, uvec, uvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpNotEqualComponentWise, bvec, bvec, bvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpAny, bool1, bvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpAll, bool1, bvec);
- insertBuiltInOp(COMMON_BUILTINS, EOpLogicalNotComponentWise, bvec, bvec);
-
- //
- // Integer functions
- //
- const TType *outGenUType = StaticType::GetQualified<EbtGenUType, EvqOut>();
-
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genIType, genIType, int1, int1);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldExtract, genUType, genUType, int1, int1);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genIType, genIType, genIType, int1, int1);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldInsert, genUType, genUType, genUType, int1, int1);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genIType, genIType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitfieldReverse, genUType, genUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genIType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpBitCount, genIType, genUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genIType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindLSB, genIType, genUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genIType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpFindMSB, genIType, genUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpUaddCarry, genUType, genUType, genUType, outGenUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpUsubBorrow, genUType, genUType, genUType, outGenUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpUmulExtended, voidType, genUType, genUType, outGenUType,
- outGenUType);
- insertBuiltInOp(ESSL3_1_BUILTINS, EOpImulExtended, voidType, genIType, genIType, outGenIType,
- outGenIType);
-
- const TType *sampler2D = StaticType::GetBasic<EbtSampler2D>();
- const TType *samplerCube = StaticType::GetBasic<EbtSamplerCube>();
- const TType *samplerExternalOES = StaticType::GetBasic<EbtSamplerExternalOES>();
-
- //
- // Texture Functions for GLSL ES 1.0
- //
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4);
- insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3);
-
- // These are extension functions from OES_EGL_image_external and
- // NV_EGL_stream_consumer_external. We don't have a way to mark a built-in with two alternative
- // extensions, so these are marked with none. This is fine, since these functions overload core
- // function names and the functions require a samplerExternalOES parameter, which can only be
- // created if one of the extensions is enabled.
- // TODO(oetuaho): Consider implementing a cleaner solution.
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", samplerExternalOES, float2);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float3);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", samplerExternalOES, float4);
-
- // Note that ARB_texture_rectangle extension directive defaults to enabled in case the extension
- // is supported. The symbols are still conditional on the extension.
- const TType *sampler2DRect = StaticType::GetBasic<EbtSampler2DRect>();
- insertBuiltIn(ESSL1_BUILTINS, TExtension::ARB_texture_rectangle, float4, "texture2DRect",
- sampler2DRect, float2);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::ARB_texture_rectangle, float4, "texture2DRectProj",
- sampler2DRect, float3);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::ARB_texture_rectangle, float4, "texture2DRectProj",
- sampler2DRect, float4);
-
- /* The *Grad* variants are new to both vertex and fragment shaders; the fragment
- * shader specific pieces are added separately below.
- */
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DGradEXT",
- sampler2D, float2, float2, float2);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4,
- "texture2DProjGradEXT", sampler2D, float3, float2, float2);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4,
- "texture2DProjGradEXT", sampler2D, float4, float2, float2);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "textureCubeGradEXT",
- samplerCube, float3, float3, float3);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2D", sampler2D, float2, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float3, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProj", sampler2D, float4, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "textureCube", samplerCube, float3, float1);
-
- insertBuiltInOp(ESSL1_BUILTINS, EOpDFdx, TExtension::OES_standard_derivatives, genType,
- genType);
- insertBuiltInOp(ESSL1_BUILTINS, EOpDFdy, TExtension::OES_standard_derivatives, genType,
- genType);
- insertBuiltInOp(ESSL1_BUILTINS, EOpFwidth, TExtension::OES_standard_derivatives, genType,
- genType);
-
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4, "texture2DLodEXT",
- sampler2D, float2, float1);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4,
- "texture2DProjLodEXT", sampler2D, float3, float1);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4,
- "texture2DProjLodEXT", sampler2D, float4, float1);
- insertBuiltIn(ESSL1_BUILTINS, TExtension::EXT_shader_texture_lod, float4,
- "textureCubeLodEXT", samplerCube, float3, float1);
- }
-
- if (type == GL_VERTEX_SHADER)
- {
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DLod", sampler2D, float2, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float3, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "texture2DProjLod", sampler2D, float4, float1);
- insertBuiltIn(ESSL1_BUILTINS, float4, "textureCubeLod", samplerCube, float3, float1);
- }
-
- const TType *gvec4 = StaticType::GetBasic<EbtGVec4>();
-
- const TType *gsampler2D = StaticType::GetBasic<EbtGSampler2D>();
- const TType *gsamplerCube = StaticType::GetBasic<EbtGSamplerCube>();
- const TType *gsampler3D = StaticType::GetBasic<EbtGSampler3D>();
- const TType *gsampler2DArray = StaticType::GetBasic<EbtGSampler2DArray>();
- const TType *gsampler2DMS = StaticType::GetBasic<EbtGSampler2DMS>();
-
- //
- // Texture Functions for GLSL ES 3.0
- //
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2D, float2, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler3D, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsamplerCube, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLod", gsampler2DArray, float3, float1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4, "texture",
- samplerExternalOES, float2);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4, "textureProj",
- samplerExternalOES, float3);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4, "textureProj",
- samplerExternalOES, float4);
-
- const TType *samplerExternal2DY2YEXT = StaticType::GetBasic<EbtSamplerExternal2DY2YEXT>();
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture",
- samplerExternal2DY2YEXT, float2);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj",
- samplerExternal2DY2YEXT, float3);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj",
- samplerExternal2DY2YEXT, float4);
-
- const TType *yuvCscStandardEXT = StaticType::GetBasic<EbtYuvCscStandardEXT>();
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "rgb_2_yuv", float3,
- yuvCscStandardEXT);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float3, "yuv_2_rgb", float3,
- yuvCscStandardEXT);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2D, float2, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler3D, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsamplerCube, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texture", gsampler2DArray, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler2D, float4, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProj", gsampler3D, float4, float1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4, "texture",
- samplerExternalOES, float2, float1);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4,
- "textureProj", samplerExternalOES, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4,
- "textureProj", samplerExternalOES, float4, float1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texture",
- samplerExternal2DY2YEXT, float2, float1);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj",
- samplerExternal2DY2YEXT, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "textureProj",
- samplerExternal2DY2YEXT, float4, float1);
- }
-
- const TType *sampler2DShadow = StaticType::GetBasic<EbtSampler2DShadow>();
- const TType *samplerCubeShadow = StaticType::GetBasic<EbtSamplerCubeShadow>();
- const TType *sampler2DArrayShadow = StaticType::GetBasic<EbtSampler2DArrayShadow>();
-
- insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4);
- insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DArrayShadow, float4);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod", sampler2DShadow, float3, float1);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltIn(ESSL3_BUILTINS, float1, "texture", sampler2DShadow, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, float1, "texture", samplerCubeShadow, float4, float1);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj", sampler2DShadow, float4, float1);
- }
-
- insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2D, int1);
- insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler3D, int1);
- insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsamplerCube, int1);
- insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", gsampler2DArray, int1);
- insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", sampler2DShadow, int1);
- insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", samplerCubeShadow, int1);
- insertBuiltIn(ESSL3_BUILTINS, int3, "textureSize", sampler2DArrayShadow, int1);
- insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize", gsampler2DMS);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, int2, "textureSize",
- samplerExternalOES, int1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, int2, "textureSize",
- samplerExternal2DY2YEXT, int1);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltInOp(ESSL3_BUILTINS, EOpDFdx, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpDFdy, genType, genType);
- insertBuiltInOp(ESSL3_BUILTINS, EOpFwidth, genType, genType);
- }
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2D, float2, int2, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler3D, float3, int3, float1);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset", sampler2DShadow, float3, int2,
- float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureOffset", gsampler2DArray, float3, int2,
- float1);
- }
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2);
-
- if (type == GL_FRAGMENT_SHADER)
- {
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float3, int2, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler2D, float4, int2, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjOffset", gsampler3D, float4, int3, float1);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset", sampler2DShadow, float4, int2,
- float1);
- }
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2D, float2, float1, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler3D, float3, float1, int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureLodOffset", sampler2DShadow, float3, float1,
- int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureLodOffset", gsampler2DArray, float3, float1, int2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float3, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler2D, float4, float1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLod", gsampler3D, float4, float1);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLod", sampler2DShadow, float4, float1);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float3, float1, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler2D, float4, float1, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjLodOffset", gsampler3D, float4, float1, int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjLodOffset", sampler2DShadow, float4, float1,
- int2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2D, int2, int1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler3D, int3, int1);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetch", gsampler2DArray, int3, int1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::OES_EGL_image_external_essl3, float4, "texelFetch",
- samplerExternalOES, int2, int1);
-
- insertBuiltIn(ESSL3_BUILTINS, TExtension::EXT_YUV_target, float4, "texelFetch",
- samplerExternal2DY2YEXT, int2, int1);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2D, int2, int1, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler3D, int3, int1, int3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "texelFetchOffset", gsampler2DArray, int3, int1, int2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2D, float2, float2, float2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler3D, float3, float3, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsamplerCube, float3, float3, float3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DShadow, float3, float2, float2);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", samplerCubeShadow, float4, float3, float3);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGrad", gsampler2DArray, float3, float2, float2);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureGrad", sampler2DArrayShadow, float4, float2,
- float2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2D, float2, float2, float2,
- int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler3D, float3, float3, float3,
- int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DShadow, float3, float2,
- float2, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureGradOffset", gsampler2DArray, float3, float2,
- float2, int2);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureGradOffset", sampler2DArrayShadow, float4, float2,
- float2, int2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float3, float2, float2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler2D, float4, float2, float2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGrad", gsampler3D, float4, float3, float3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGrad", sampler2DShadow, float4, float2,
- float2);
-
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float3, float2,
- float2, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler2D, float4, float2,
- float2, int2);
- insertBuiltIn(ESSL3_BUILTINS, gvec4, "textureProjGradOffset", gsampler3D, float4, float3,
- float3, int3);
- insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjGradOffset", sampler2DShadow, float4, float2,
- float2, int2);
-
- const TType *atomicCounter = StaticType::GetBasic<EbtAtomicCounter>();
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounter", atomicCounter);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterIncrement", atomicCounter);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCounterDecrement", atomicCounter);
-
- // Insert all atomic memory functions
- const TType *int1InOut = StaticType::GetQualified<EbtInt, EvqInOut>();
- const TType *uint1InOut = StaticType::GetQualified<EbtUInt, EvqInOut>();
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAdd", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAdd", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMin", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMin", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicMax", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicMax", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicAnd", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicAnd", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicOr", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicOr", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicXor", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicXor", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicExchange", uint1InOut, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicExchange", int1InOut, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, uint1, "atomicCompSwap", uint1InOut, uint1, uint1);
- insertBuiltIn(ESSL3_1_BUILTINS, int1, "atomicCompSwap", int1InOut, int1, int1);
-
- const TType *gimage2D = StaticType::GetBasic<EbtGImage2D>();
- const TType *gimage3D = StaticType::GetBasic<EbtGImage3D>();
- const TType *gimage2DArray = StaticType::GetBasic<EbtGImage2DArray>();
- const TType *gimageCube = StaticType::GetBasic<EbtGImageCube>();
-
- insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2D, int2, gvec4);
- insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage3D, int3, gvec4);
- insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimage2DArray, int3, gvec4);
- insertBuiltIn(ESSL3_1_BUILTINS, voidType, "imageStore", gimageCube, int3, gvec4);
-
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2D, int2);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage3D, int3);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimage2DArray, int3);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "imageLoad", gimageCube, int3);
-
- insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimage2D);
- insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage3D);
- insertBuiltIn(ESSL3_1_BUILTINS, int3, "imageSize", gimage2DArray);
- insertBuiltIn(ESSL3_1_BUILTINS, int2, "imageSize", gimageCube);
-
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrier, voidType,
- "memoryBarrier");
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierAtomicCounter, voidType,
- "memoryBarrierAtomicCounter");
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierBuffer, voidType,
- "memoryBarrierBuffer");
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierImage, voidType,
- "memoryBarrierImage");
-
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "texelFetch", gsampler2DMS, int2, int1);
-
- // Insert all variations of textureGather.
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2D, float2, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsampler2DArray, float3, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGather", gsamplerCube, float3, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DShadow, float2, float1);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, float3);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", sampler2DArrayShadow, float3, float1);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGather", samplerCubeShadow, float3, float1);
-
- // Insert all variations of textureGatherOffset.
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, int2);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2D, float2, int2, int1);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, float3, int2);
- insertBuiltIn(ESSL3_1_BUILTINS, gvec4, "textureGatherOffset", gsampler2DArray, float3, int2,
- int1);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DShadow, float2, float1,
- int2);
- insertBuiltIn(ESSL3_1_BUILTINS, float4, "textureGatherOffset", sampler2DArrayShadow, float3,
- float1, int2);
-
- if (type == GL_COMPUTE_SHADER)
- {
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpBarrier, voidType, "barrier");
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpMemoryBarrierShared, voidType,
- "memoryBarrierShared");
- insertBuiltInFunctionNoParameters(ESSL3_1_BUILTINS, EOpGroupMemoryBarrier, voidType,
- "groupMemoryBarrier");
- }
-
- if (type == GL_GEOMETRY_SHADER_EXT)
- {
- TExtension extension = TExtension::EXT_geometry_shader;
- insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, EOpEmitVertex, voidType,
- "EmitVertex");
- insertBuiltInFunctionNoParametersExt(ESSL3_1_BUILTINS, extension, EOpEndPrimitive, voidType,
- "EndPrimitive");
- }
-}
void TSymbolTable::initializeBuiltInVariables(sh::GLenum type,
ShShaderSpec spec,