Fixed the incorrect TQualifier on gl_FragData.

Signed-off-by: Daniel Koch
Author: Mark Callow

git-svn-id: https://angleproject.googlecode.com/svn/trunk@879 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/Initialize.cpp b/src/compiler/Initialize.cpp
index e0e1db9..8c3a449 100644
--- a/src/compiler/Initialize.cpp
+++ b/src/compiler/Initialize.cpp
@@ -624,7 +624,7 @@
     switch(type) {
     case SH_FRAGMENT_SHADER: {
             // Set up gl_FragData.  The array size.
-            TType fragData(EbtFloat, EbpMedium, EvqFragColor,   4, false, true);
+            TType fragData(EbtFloat, EbpMedium, EvqFragData, 4, false, true);
             fragData.setArraySize(resources.MaxDrawBuffers);
             symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"),    fragData));
         }